* Remove ^M's.
* Re-indent automatically.
* Remove whitespace at the end of lines.
This commit is contained in:
jean.chalard
2008-11-12 13:45:42 +00:00
parent 6ad6f9b668
commit c97dd1f260
116 changed files with 18073 additions and 18073 deletions
+49 -49
View File
@@ -25,68 +25,68 @@ class Counters;
class MTGCardInstance: public MTGCard, public Damageable, public Targetable {
protected:
int untapping;
int untapping;
int nb_damages;
int lifeOrig;
Blockers * blockers;
int lifeOrig;
Blockers * blockers;
MTGPlayerCards * belongs_to;
MTGAbility * UntapBlockers[10];
void unband();
MTGCardInstance * getNextPartner();
void initMTGCI();
void unband();
MTGCardInstance * getNextPartner();
void initMTGCI();
public:
MTGGameZone * getCurrentZone();
int doDamageTest;
int summoningSickness;
// The recommended method to test for summoning Sickness !
int hasSummoningSickness();
int changeController(Player * newcontroller);
MTGCardInstance * defenser;
float changedZoneRecently;
Player * owner;
Counters * counters;
int typeAsTarget(){return TARGET_CARD;}
int attacker;
MTGCardInstance * banding; // If belongs to a band when attacking
MTGGameZone * getCurrentZone();
int doDamageTest;
int summoningSickness;
// The recommended method to test for summoning Sickness !
int hasSummoningSickness();
int changeController(Player * newcontroller);
MTGCardInstance * defenser;
float changedZoneRecently;
Player * owner;
Counters * counters;
int typeAsTarget(){return TARGET_CARD;}
int attacker;
MTGCardInstance * banding; // If belongs to a band when attacking
MTGCardInstance * target;
int tapped;
void addType(int type);
int canBlock();
int canBlock(MTGCardInstance * opponent);
int canAttack();
int tapped;
void addType(int type);
int canBlock();
int canBlock(MTGCardInstance * opponent);
int canAttack();
int afterDamage();
void setUntapping();
int isUntapping();
int has(int ability);
int cleanup();
int reset();
int isAttacker();
MTGCardInstance * isDefenser();
int toggleDefenser(MTGCardInstance * opponent);
int toggleAttacker();
void setUntapping();
int isUntapping();
int has(int ability);
int cleanup();
int reset();
int isAttacker();
MTGCardInstance * isDefenser();
int toggleDefenser(MTGCardInstance * opponent);
int toggleAttacker();
MTGCard * model;
MTGCardInstance();
MTGCardInstance();
MTGCardInstance(MTGCard * card, MTGPlayerCards * _belongs_to);
Blockers * getBlockers();
Blockers * getBlockers();
void regenerate();
Player * controller();
JQuad * getIcon();
int initAttackersDefensers();
MTGCardInstance * getNextOpponent(MTGCardInstance * previous=NULL);
int nbOpponents();
~MTGCardInstance();
Player * controller();
JQuad * getIcon();
int initAttackersDefensers();
MTGCardInstance * getNextOpponent(MTGCardInstance * previous=NULL);
int nbOpponents();
~MTGCardInstance();
int addToToughness(int value);
int setToughness(int value);
int addToToughness(int value);
int setToughness(int value);
CardDescriptor * protections[10];
int nbprotections;
int addProtection(CardDescriptor * cd);
int removeProtection(CardDescriptor *cd, int erase = 0);
int protectedAgainst(MTGCardInstance * card);
CardDescriptor * protections[10];
int nbprotections;
int addProtection(CardDescriptor * cd);
int removeProtection(CardDescriptor *cd, int erase = 0);
int protectedAgainst(MTGCardInstance * card);
// in game
int isTapped();