* Remove ^M's.
* Re-indent automatically.
* Remove whitespace at the end of lines.
This commit is contained in:
jean.chalard
2008-11-12 13:45:42 +00:00
parent 6ad6f9b668
commit c97dd1f260
116 changed files with 18073 additions and 18073 deletions

View File

@@ -1,46 +1,46 @@
#ifndef _GAME_STATE_SHOP_H_
#define _GAME_STATE_SHOP_H_
#include <JGE.h>
#include "../include/GameState.h"
#include "../include/SimpleMenu.h"
#include "../include/ShopItem.h"
#define STATE_BUY 1
#define STATE_SELL 2
#define STAGE_SHOP_MENU 3
#define STAGE_SHOP_SHOP 4
class GameStateShop: public GameState, public JGuiListener
{
private:
ShopItems * shop;
JLBFont * mFont;
JQuad * mBg;
JTexture * bgTexture;
JQuad * mBack;
JTexture * backTexture;
SimpleMenu * menu;
int mStage;
char starterBuffer[128], boosterBuffer[128];
int setId;
public:
GameStateShop(GameApp* parent);
virtual ~GameStateShop();
virtual void Start();
virtual void End();
virtual void Create();
virtual void Destroy();
virtual void Update(float dt);
virtual void Render();
virtual void ButtonPressed(int controllerId, int controlId);
};
#endif
#ifndef _GAME_STATE_SHOP_H_
#define _GAME_STATE_SHOP_H_
#include <JGE.h>
#include "../include/GameState.h"
#include "../include/SimpleMenu.h"
#include "../include/ShopItem.h"
#define STATE_BUY 1
#define STATE_SELL 2
#define STAGE_SHOP_MENU 3
#define STAGE_SHOP_SHOP 4
class GameStateShop: public GameState, public JGuiListener
{
private:
ShopItems * shop;
JLBFont * mFont;
JQuad * mBg;
JTexture * bgTexture;
JQuad * mBack;
JTexture * backTexture;
SimpleMenu * menu;
int mStage;
char starterBuffer[128], boosterBuffer[128];
int setId;
public:
GameStateShop(GameApp* parent);
virtual ~GameStateShop();
virtual void Start();
virtual void End();
virtual void Create();
virtual void Destroy();
virtual void Update(float dt);
virtual void Render();
virtual void ButtonPressed(int controllerId, int controlId);
};
#endif