meant hasType...tho im not really sure its needed(?)
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@@ -293,7 +293,7 @@ void GuiPlay::Render()
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else
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else
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opponentCreatures.Render(*it, cards.begin(), end_spells);
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opponentCreatures.Render(*it, cards.begin(), end_spells);
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}
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}
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else if(!(*it)->card->hasSubtype("Planeswalker"))
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else if(!(*it)->card->hasType("Planeswalker"))
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{
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{
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if (!(*it)->card->target)
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if (!(*it)->card->target)
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{
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{
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