Fixed primitives, improved background images management for game settings, deck selection, deck editor background, post-match credits, deck editor selection and trophies room (now it's possibile to randomly use up to 3 background images and if the chosen image is not available, it will be rendered the default one).
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@@ -151,7 +151,7 @@ void DeckMenu::RenderBackground()
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{
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ostringstream bgFilename;
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#if !defined (PSP)
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if(backgroundName == "menubgdeckeditor")
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if(backgroundName.find("menubgdeckeditor") != string::npos) //Now it's possibile to randomly use up to 3 background images for deck editor selection.
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bgFilename << backgroundName << ".jpg";
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else
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bgFilename << backgroundName << ".png";
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