added Vibrating Sphere, Vish Kal, Blood Arbiter, Vodalian Mystic, Wurmskin Forger
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@@ -95287,6 +95287,14 @@ power=4
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toughness=4
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[/card]
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[card]
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name=Vibrating Sphere
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auto=this(variable{controllerturn}) lord(creature|mybattlefield) 2/0
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auto=this(variable{opponentturn}) lord(creature|mybattlefield) 0/-2
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text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get -0/-2.
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Vicious Hunger
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target=creature
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auto=damage:2
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@@ -95929,6 +95937,18 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Vish Kal, Blood Arbiter
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abilities=flying,lifelink
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auto={S(creature|myBattlefield)}:name(sacrifice a creature) counter(1/1,storedpower)
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auto=this(counter{1/1.1}>=1) {C(1/1,0)}:name(remove all counters) target(creature) -counter{1%1}/-counter{1%1} && removeallcounters(1/1) all(this)
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mana={4}{W}{B}{B}
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type=Legendary Creature
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subtype=Vampire
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power=5
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toughness=5
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text=Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
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[/card]
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[card]
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name=Vision Skeins
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auto=draw:2 opponent
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auto=draw:2 controller
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@@ -96181,6 +96201,16 @@ power=1
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toughness=2
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[/card]
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[card]
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name=Vodalian Mystic
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auto={T}:activatechooseacolor target(instant,sorcery|stack) becomes(,chosencolor) forever activatechooseend
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text={T}: Target instant or sorcery spell becomes the color of your choice.
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mana={1}{U}
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type=Creature
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subtype=Merfolk Wizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Vodalian Serpent
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abilities=cantattack
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kicker={2}
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@@ -100902,6 +100932,16 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Wurmskin Forger
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auto=ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller
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text=When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.
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mana={5}{G}{G}
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type=Creature
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subtype=Elf Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Wurmweaver Coil
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target=creature[green]
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auto=6/6
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@@ -19602,12 +19602,6 @@ power=3
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toughness=2
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[/card]
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[card]
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name=Vibrating Sphere
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text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get -0/-2.
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Vicious Betrayal
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text=As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures. -- Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
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mana={3}{B}{B}
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@@ -19703,15 +19697,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Vish Kal, Blood Arbiter
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mana={4}{W}{B}{B}
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type=Legendary Creature
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subtype=Vampire
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power=5
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toughness=5
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text=Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
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[/card]
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[card]
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name=Vision Charm
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text=Choose one - Target player puts the top four cards of his or her library into his or her graveyard; or choose a land type and a basic land type, and each land of the first chosen type becomes the second chosen type until end of turn; or target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
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mana={U}
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@@ -19749,15 +19734,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Vodalian Mystic
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text={T}: Target instant or sorcery spell becomes the color of your choice.
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mana={1}{U}
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type=Creature
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subtype=Merfolk Wizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Vodalian War Machine
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text=Defender (This creature can't attack.) -- Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. -- Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. -- When Vodalian War Machine is put into a graveyard from the battlefield, destroy all Merfolk tapped this turn to pay for its abilities.
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mana={1}{U}{U}
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@@ -20681,15 +20657,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Wurmskin Forger
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text=When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.
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mana={5}{G}{G}
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type=Creature
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subtype=Elf Warrior
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power=2
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toughness=2
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[/card]
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[card]
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name=Xenic Poltergeist
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text={T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.
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mana={1}{B}{B}
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