Added Helix Pinnacle.
Fixed Puppet Conjurer.
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@@ -19889,6 +19889,15 @@ power=0
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toughness=0
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[/card]
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[card]
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name=Helix Pinnacle
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abilities=shroud
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auto={X}:thisforeach(X) all(this) counter(0/0,1,Tower)
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auto=@each my upkeep:aslongas(helix pinnacle[counter{0/0.100.Tower}]|myBattlefield) winGame
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text=Shroud -- {X}: Put X tower counters on Helix Pinnacle. -- At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
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mana={G}
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type=Enchantment
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[/card]
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[card]
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name=Hell Swarm
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auto=lord(creature) -1/0
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text=All creatures get -1/-0 until end of turn.
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@@ -33147,7 +33156,7 @@ type=Instant
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[/card]
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[card]
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name=Puppet Conjurer
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auto={U}{T}:token(Homonculus,Creature Homonclulus,0/1,blue)
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auto={U}{T}:token(Homonculus,Artifact Creature Homonculus,0/1,blue)
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auto=@each my upkeep:bury notatarget(homonculus|myBattlefield)
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text={U}, {T}: Put a 0/1 blue Homunculus artifact creature token onto the battlefield. -- At the beginning of your upkeep, sacrifice a Homunculus.
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mana={1}{B}
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