Fixed issue 677
This commit is contained in:
@@ -23,7 +23,6 @@ public:
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void rotateLeft();
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void rotateRight();
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bool CheckUserInput(JButton key);
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bool CheckUserInput(int x, int y);
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virtual void Update(float dt);
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void Render();
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void init(MTGGameZone * zone);
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@@ -29,7 +29,6 @@ public:
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int receiveEventPlus(WEvent*);
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int receiveEventMinus(WEvent*);
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bool CheckUserInput(JButton key);
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bool CheckUserInput(int x, int y);
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float LeftBoundarySelf();
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};
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@@ -52,7 +52,6 @@ public:
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int showCards;
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virtual void Render();
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virtual bool CheckUserInput(JButton key);
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virtual bool CheckUserInput(int x, int y);
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virtual void Update(float dt);
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GuiGameZone(float x, float y, bool hasFocus, MTGGameZone * zone, GuiAvatars* parent);
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~GuiGameZone();
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@@ -95,59 +95,6 @@ void CardDisplay::Update(float dt)
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if (update) init(zone);
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}
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bool CardDisplay::CheckUserInput(int x, int y)
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{
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bool result = false;
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unsigned int distance2;
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unsigned int minDistance2 = -1;
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int n = mCurr;
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JButton key;
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if (JGE::GetInstance()->GetLeftClickCoordinates(x, y))
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{
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for (size_t i = 0; i < mObjects.size(); i++)
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{
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float top, left;
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if (mObjects[i]->getTopLeft(top, left))
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{
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distance2 = static_cast<unsigned int>((top - y) * (top - y) + (left - x) * (left - x));
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if (distance2 < minDistance2)
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{
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minDistance2 = distance2;
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n = i;
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}
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}
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}
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if (n < mCurr)
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key = JGE_BTN_LEFT;
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else
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key = JGE_BTN_RIGHT;
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if (n < start_item)
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{
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rotateLeft();
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}
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else if (n >= (int)(mObjects.size()) && mObjects.size())
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{
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n = mObjects.size() - 1;
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}
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if (n >= start_item + nb_displayed_items)
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{
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rotateRight();
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}
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if (n != mCurr && mObjects[mCurr] != NULL && mObjects[mCurr]->Leaving(key))
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{
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mCurr = n;
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mObjects[mCurr]->Entering();
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result = true;
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}
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JGE::GetInstance()->LeftClickedProcessed();
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}
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return result;
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}
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bool CardDisplay::CheckUserInput(JButton key)
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{
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if (JGE_BTN_SEC == key || JGE_BTN_PRI == key || JGE_BTN_UP == key || JGE_BTN_DOWN == key)
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@@ -220,11 +167,62 @@ bool CardDisplay::CheckUserInput(JButton key)
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mCurr = n;
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mObjects[mCurr]->Entering();
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}
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}
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return true;
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default:
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;
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}
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default:
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{
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bool result = false;
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unsigned int distance2;
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unsigned int minDistance2 = -1;
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int n = mCurr;
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int x1,y1;
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JButton key;
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if (JGE::GetInstance()->GetLeftClickCoordinates(x1, y1))
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{
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for (size_t i = 0; i < mObjects.size(); i++)
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{
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float top, left;
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if (mObjects[i]->getTopLeft(top, left))
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{
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distance2 = static_cast<unsigned int>((top - y1) * (top - y1) + (left - x1) * (left - x1));
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if (distance2 < minDistance2)
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{
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minDistance2 = distance2;
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n = i;
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}
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}
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}
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if (n < mCurr)
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key = JGE_BTN_LEFT;
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else
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key = JGE_BTN_RIGHT;
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if (n < start_item)
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{
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rotateLeft();
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}
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else if (n >= (int)(mObjects.size()) && mObjects.size())
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{
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n = mObjects.size() - 1;
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}
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if (n >= start_item + nb_displayed_items)
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{
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rotateRight();
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}
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if (n != mCurr && mObjects[mCurr] != NULL && mObjects[mCurr]->Leaving(key))
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{
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mCurr = n;
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mObjects[mCurr]->Entering();
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result = true;
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}
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JGE::GetInstance()->LeftClickedProcessed();
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}
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return result;
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}
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}
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return false;
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}
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@@ -214,7 +214,17 @@ bool CardSelector::CheckUserInput(JButton key)
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options[Options::DISABLECARDS].number = 0;
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return true;
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default:
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return false;
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{
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int x,y;
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if(JGE::GetInstance()->GetLeftClickCoordinates(x, y))
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{
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active = closest<True> (cards, limitor, static_cast<float> (x), static_cast<float> (y));
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}
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else
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{
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return false;
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}
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}
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}
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if (active != oldactive)
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{
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@@ -66,34 +66,36 @@ void DuelLayers::CheckUserInput(int isAI)
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{
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JButton key;
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int x, y;
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while ((key = JGE::GetInstance()->ReadButton()))
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while ((key = JGE::GetInstance()->ReadButton()) || JGE::GetInstance()->GetLeftClickCoordinates(x, y))
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{
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if ((!isAI) && (0 != key))
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if ((!isAI) && ((0 != key) || JGE::GetInstance()->GetLeftClickCoordinates(x, y)))
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{
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if (stack->CheckUserInput(key))
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if (stack->CheckUserInput(key)) {
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JGE::GetInstance()->LeftClickedProcessed();
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break;
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if (combat->CheckUserInput(key))
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}
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if (combat->CheckUserInput(key)) {
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JGE::GetInstance()->LeftClickedProcessed();
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break;
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if (avatars->CheckUserInput(key))
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}
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if (avatars->CheckUserInput(key)) {
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JGE::GetInstance()->LeftClickedProcessed();
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break; //avatars need to check their input before action (CTRL_CROSS)
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if (action->CheckUserInput(key))
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}
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if (action->CheckUserInput(key)) {
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JGE::GetInstance()->LeftClickedProcessed();
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break;
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if (hand->CheckUserInput(key))
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}
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if (hand->CheckUserInput(key)) {
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JGE::GetInstance()->LeftClickedProcessed();
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break;
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if (CardSelectorSingleton::Instance()->CheckUserInput(key))
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}
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if (CardSelectorSingleton::Instance()->CheckUserInput(key)) {
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JGE::GetInstance()->LeftClickedProcessed();
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break;
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}
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}
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}
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if ((!isAI) && JGE::GetInstance()->GetLeftClickCoordinates(x, y))
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{
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if (avatars->CheckUserInput(x, y))
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{
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JGE::GetInstance()->LeftClickedProcessed();
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}
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else if (CardSelectorSingleton::Instance()->CheckUserInput(x, y))
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{
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JGE::GetInstance()->LeftClickedProcessed();
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}
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JGE::GetInstance()->LeftClickedProcessed();
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}
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}
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@@ -115,23 +115,6 @@ bool GuiAvatars::CheckUserInput(JButton key)
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return false;
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}
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bool GuiAvatars::CheckUserInput(int x, int y)
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{
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// if (self->CheckUserInput(key)) return true;
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// if (opponent->CheckUserInput(key)) return true;
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if (selfGraveyard->CheckUserInput(x, y))
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return true;
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if (opponentGraveyard->CheckUserInput(x, y))
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return true;
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if (opponentHand->CheckUserInput(x, y))
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return true;
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if (selfLibrary->CheckUserInput(x, y))
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return true;
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if (opponentLibrary->CheckUserInput(x, y))
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return true;
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return false;
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}
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void GuiAvatars::Update(float dt)
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{
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self->Update(dt);
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@@ -199,13 +199,6 @@ bool GuiGameZone::CheckUserInput(JButton key)
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return false;
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}
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bool GuiGameZone::CheckUserInput(int x, int y)
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{
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if (showCards)
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return cd->CheckUserInput(x, y);
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return false;
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}
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void GuiGameZone::Update(float dt)
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{
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if (showCards)
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