kGameIconPadsize was already defined in ActionStack.cpp. Renamed constant to avoid clash with definition in ActionStack.cpp
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@@ -28,7 +28,7 @@ float GameStateShop::_y4[] = { 169, 188, 250, 182, 182, 168, 220, 208, 198, 259,
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namespace
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{
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float kGamepadIconSize = 0.5f;
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float kPspIconScaleFactor = 0.5f;
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std::string kOtherCardsString(": Other cards");
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std::string kCreditsString("Credits: ");
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}
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@@ -771,7 +771,7 @@ void GameStateShop::Render()
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#ifndef TOUCH_ENABLED
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float len = 4 + mFont->GetStringWidth(kOtherCardsString.c_str());
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r->RenderQuad(pspIcons[6].get(), SCREEN_WIDTH - len - kGamepadIconSize - 10, SCREEN_HEIGHT - 8, 0, kGamepadIconSize, kGamepadIconSize);
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r->RenderQuad(pspIcons[6].get(), SCREEN_WIDTH - len - 0.5 - 10, SCREEN_HEIGHT - 8, 0, kPspIconScaleFactor, kPspIconScaleFactor);
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mFont->DrawString(kOtherCardsString, SCREEN_WIDTH - len, SCREEN_HEIGHT - 14);
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#else
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enableButtons();
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