fixed issue 632,633 ...

converted {t} into a extra cost. almost all original code to handle it outside remains intact, i plan on slowly migrating to just using the cost...but even just what i changed was a massive headache...anyways as a cost you wont ever have an random bugs where cards don't tap when the ability had {t} in its cost.
while i was at it, i added {q} untap cost.
This commit is contained in:
omegablast2002@yahoo.com
2011-04-18 17:21:06 +00:00
parent 388da9e4bb
commit bf68009674
6 changed files with 152 additions and 36 deletions

View File

@@ -2144,6 +2144,7 @@ public:
card->power = 1;
card->setToughness(1);
card->setSubtype("creature");
card->summoningSickness = 0;
return 1;
}
@@ -4411,30 +4412,36 @@ public:
attackedThisTurn = 1;
}
void Update(float dt)
{
if (newPhase != currentPhase)
void Update(float dt)
{
Player * controller = source->controller();
if (newPhase == Constants::MTG_PHASE_COMBATDAMAGE && game->currentPlayer == controller)
if (newPhase != currentPhase)
{
if (source->isAttacker())
Player * controller = source->controller();
if(newPhase == Constants::MTG_PHASE_ENDOFTURN)
{
attackedThisTurn = 1;
if(!attackedThisTurn && game->currentPlayer == source->controller() && !source->fresh)
game->mLayers->stackLayer()->addDamage(source, controller, 2);
}
}
else if (newPhase == Constants::MTG_PHASE_UNTAP)
{
if (game->currentPlayer != controller && !attackedThisTurn)
else if (newPhase == Constants::MTG_PHASE_UNTAP)
{
game->mLayers->stackLayer()->addDamage(source, controller, 2);
}
else if (game->currentPlayer == controller)
{
attackedThisTurn = 0;
if (game->currentPlayer == controller)
{
attackedThisTurn = 0;
}
}
}
}
int receiveEvent(WEvent * event)
{
WEventCardAttacked * attacked = dynamic_cast<WEventCardAttacked *> (event);
if (attacked && !attacked->card->didblocked && attacked->card == source)
{
attackedThisTurn = 1;
return 1;
}
return 0;
}
AErgRaiders * clone() const

View File

@@ -110,7 +110,24 @@ public:
MillExileCost(TargetChooser *_tc = NULL);
virtual int doPay();
};
//tap cost
class TapCost: public ExtraCost{
public:
TapCost();
virtual int isPaymentSet();
virtual int canPay();
virtual int doPay();
virtual TapCost * clone() const;
};
//untap cost
class UnTapCost: public ExtraCost{
public:
UnTapCost();
virtual int isPaymentSet();
virtual int canPay();
virtual int doPay();
virtual UnTapCost * clone() const;
};
//tap other cost
class TapTargetCost: public ExtraCost{
public:

View File

@@ -312,6 +312,79 @@ int MillExileCost::doPay()
return 0;
}
//Tap cost
TapCost * TapCost::clone() const
{
TapCost * ec = NEW TapCost(*this);
return ec;
}
TapCost::TapCost() :
ExtraCost("Tap")
{
}
int TapCost::isPaymentSet()
{
if (source && (source->isTapped() || source->hasSummoningSickness()))
{
return 0;
}
return 1;
}
int TapCost::canPay()
{
return isPaymentSet();
}
int TapCost::doPay()
{
MTGCardInstance * _source = (MTGCardInstance *) source;
if (_source)
{
_source->tap();
return 1;
}
return 0;
}
//unTap cost
UnTapCost * UnTapCost::clone() const
{
UnTapCost * ec = NEW UnTapCost(*this);
return ec;
}
UnTapCost::UnTapCost() :
ExtraCost("UnTap")
{
}
int UnTapCost::isPaymentSet()
{
if (source && !source->isTapped())
{
return 0;
}
return 1;
}
int UnTapCost::canPay()
{
return isPaymentSet();
}
int UnTapCost::doPay()
{
MTGCardInstance * _source = (MTGCardInstance *) source;
if (_source)
{
_source->untap();
return 1;
}
return 0;
}
//Tap target cost
TapTargetCost * TapTargetCost::clone() const
{

View File

@@ -10,6 +10,7 @@
#include "MTGDeck.h"
#include "Translate.h"
#include "ThisDescriptor.h"
#include "ExtraCost.h"
//const string kPreLordKeywords[] = { "foreach(", "lord(", "aslongas(", "teach(", "all(" };
const string kLordKeywords[] = { "lord(", "foreach(", "aslongas(", "teach(", "all(" };
@@ -815,8 +816,13 @@ int AbilityFactory::parseRestriction(string s)
// When abilities encapsulate each other, gets the deepest one (it is the one likely to have the most relevant information)
MTGAbility * AbilityFactory::getCoreAbility(MTGAbility * a)
{
if (AForeach * fea = dynamic_cast<AForeach*>(a))
return fea->ability;
AForeach * fea = dynamic_cast<AForeach*>(a);
if(fea)
return getCoreAbility(fea->ability);
AAsLongAs * aea = dynamic_cast<AAsLongAs*>(a);
if(aea)
return getCoreAbility(aea->ability);
GenericTargetAbility * gta = dynamic_cast<GenericTargetAbility*> (a);
if (gta)
@@ -4105,29 +4111,39 @@ int ActivatedAbility::reactToTargetClick(Targetable * object)
int ActivatedAbility::activateAbility()
{
MTGAbility * fmp = NULL;
if(GenericActivatedAbility * gaa = dynamic_cast<GenericActivatedAbility*>(this))
{
AForeach * fea = dynamic_cast<AForeach*>(gaa->ability);
if(fea)
fmp = fea->ability;
}
bool wasTappedForMana = false;
//taking foreach manaproducers off the stack and sending tapped for mana events.
AManaProducer * amp = dynamic_cast<AManaProducer *> (fmp);
if(amp)
AbilityFactory af;
fmp = af.getCoreAbility(this);
AManaProducer * amp = dynamic_cast<AManaProducer *> (this);
AManaProducer * femp = dynamic_cast<AManaProducer *> (fmp);
if((amp||femp) && cost && cost->extraCosts)
{
needsTapping = amp->tap;
for(unsigned int i = 0; i < cost->extraCosts->costs.size();i++)
{
ExtraCost * tapper = dynamic_cast<TapCost*>(cost->extraCosts->costs[i]);
if(tapper)
needsTapping = 1;
wasTappedForMana = true;
}
}
if (needsTapping && source->isInPlay())
else if(amp||femp)
{
if (amp)
if(amp)
needsTapping = amp->tap;
else
needsTapping = femp->tap;
}
if (needsTapping && (source->isInPlay()|| wasTappedForMana))
{
if (amp||femp)
{
GameObserver *g = GameObserver::GetInstance();
WEvent * e = NEW WEventCardTappedForMana(source, 0, 1);
g->receiveEvent(e);
}
source->tap();
}
if (amp)
if (amp||femp)
{
counters++;
if(sideEffect && usesBeforeSideEffects.size())
@@ -4137,8 +4153,6 @@ int ActivatedAbility::activateAbility()
this->resolve();
return 1;
}
if (needsTapping && source->isInPlay())
source->tap();
counters++;
if(sideEffect && usesBeforeSideEffects.size())
{

View File

@@ -397,7 +397,7 @@ int MTGPutInPlayRule::reactToClick(MTGCardInstance * card)
}
ManaCost * previousManaPool = NEW ManaCost(player->getManaPool());
int payResult = player->getManaPool()->pay(cost);
int payResult = player->getManaPool()->pay(card->getManaCost());
card->getManaCost()->doPayExtra();
ManaCost * spellCost = previousManaPool->Diff(player->getManaPool());

View File

@@ -93,7 +93,7 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
case 't': //Tap
if (value == "t")
{
//default Tap is handled outside of Manacost
manaCost->addExtraCost(NEW TapCost);
}
else
{
@@ -153,6 +153,11 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
manaCost->addExtraCost(NEW LifeorManaCost(NULL,manaType));
break;
}
case 'q':
{
manaCost->addExtraCost(NEW UnTapCost);
break;
}
case 'c': //Counters
{
size_t counter_start = value.find("(");