Added commander mode achievement and improved its graphic resources, added fixed primitives, fixes RNA set file, added new keyword and events to code the ability of six-side die roll.
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@@ -222,6 +222,8 @@ void GameStateMenu::fillScroller()
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scroller->Add(_("You haven't unlocked the random deck mode yet"));
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if (!options[Options::EVILTWIN_MODE_UNLOCKED].number)
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scroller->Add(_("You haven't unlocked the evil twin mode yet"));
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if (!options[Options::COMMANDER_MODE_UNLOCKED].number)
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scroller->Add(_("You haven't unlocked the commander format yet"));
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//Unlocked sets
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int nbunlocked = 0;
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@@ -264,6 +266,10 @@ int GameStateMenu::gamePercentComplete() {
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if (options[Options::EVILTWIN_MODE_UNLOCKED].number)
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done++;
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total++;
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if (options[Options::COMMANDER_MODE_UNLOCKED].number)
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done++;
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//Unlocked sets
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total+= setlist.size();
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for (int i = 0; i < setlist.size(); i++)
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