unearth rule
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@@ -1028,26 +1028,6 @@ void GameObserver::gameStateBasedEffects()
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c->ProvokeTarget = NULL;
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c->Provoker = NULL;
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}
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for (int jj = z->nb_cards - 1; jj >= 0; jj--)
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{
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MTGCardInstance * c = z->cards[jj];
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if(c && !c->isPhased)
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{
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if (c->has(Constants::TREASON))
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{
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MTGCardInstance * beforeCard = c;
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p->game->putInZone(c, c->currentZone, c->owner->game->graveyard);
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WEvent * e = NEW WEventCardSacrifice(beforeCard,c);
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receiveEvent(e);
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}
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if (c->has(Constants::UNEARTH))
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{
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p->game->putInZone(c, c->currentZone, c->owner->game->exile);
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}
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}
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}
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MTGGameZone * f = p->game->graveyard;
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for (int k = 0; k < f->nb_cards; k++)
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