- support for tinyCrops see http://wololo.net/forum/viewtopic.php?f=15&t=2197
- card images can now be named after the card's name (ex: sets/10E/Ancestor's Chosen.jpg , or sets/10E/10E.zip:Ancestor's Chosen.jpg)
- yet another attempt at fixing tokens in the shop
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-09-20 07:10:21 +00:00
parent e654f01307
commit bdc43052d3
12 changed files with 293 additions and 27 deletions

View File

@@ -32,6 +32,7 @@ struct CardGui : public PlayGuiObject {
void renderCountersBig(const Pos& pos);
virtual void Update(float dt);
static void alternateRender(MTGCard * card, const Pos& pos);
static void tinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad);
static JQuad * alternateThumbQuad(MTGCard * card);
virtual ostream& toString(ostream&) const;
};

View File

@@ -53,6 +53,15 @@ public:
class MTGSets{
public:
//These values have to be < 0
// A setID with a value >=0 will be looked into the sets table,
// Negative values will be compared to these enums throughout the code (shop, filters...)
enum {
INTERNAL_SET = -1,
ALL_SETS = -2,
};
friend class MTGSetInfo;
MTGSets();
~MTGSets();

View File

@@ -85,9 +85,9 @@ public:
//Filter terminals:
class WCFilterSet: public WCardFilter{
public:
WCFilterSet(int _setid=-1) {setid=_setid;};
WCFilterSet(int _setid=MTGSets::ALL_SETS) {setid=_setid;};
WCFilterSet(string arg);
bool isMatch(MTGCard *c) {return (setid==-1 || c->setId == setid);};
bool isMatch(MTGCard *c) {return (setid==MTGSets::ALL_SETS || c->setId == setid);};
string getCode();
float filterFee() {return 0.2f;};
protected:

View File

@@ -1,3 +1,8 @@
/*
* CardGui.cpp
* This class is in charge of rendering Cards on the screen
*/
#include "JGE.h"
#include "../include/config.h"
#include "../include/CardGui.h"
@@ -349,11 +354,215 @@ void CardGui::alternateRender(MTGCard * card, const Pos& pos){
font->SetScale(backup_scale);
}
void CardGui::tinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad) {
if (!quad) return;
JRenderer * renderer = JRenderer::GetInstance();
JQuad * q;
float x = pos.actX;
float displayScale = 250 / BigHeight;
if(card->data->countColors() > 1) {
q = resources.RetrieveTempQuad("gold.jpg");
} else {
switch(card->data->getColor())
{
case Constants::MTG_COLOR_ARTIFACT: q = resources.RetrieveTempQuad("artifact.jpg");break;
case Constants::MTG_COLOR_GREEN: q = resources.RetrieveTempQuad("green.jpg");break;
case Constants::MTG_COLOR_BLUE : q = resources.RetrieveTempQuad("blue.jpg");break;
case Constants::MTG_COLOR_RED : q = resources.RetrieveTempQuad("red.jpg");break;
case Constants::MTG_COLOR_BLACK: q = resources.RetrieveTempQuad("black.jpg");break;
case Constants::MTG_COLOR_WHITE: q = resources.RetrieveTempQuad("white.jpg");break;
case Constants::MTG_COLOR_LAND: q = resources.RetrieveTempQuad("land.jpg");break;
default: q = resources.RetrieveTempQuad("gold.jpg");break;
}
}
if(q && q->mTex){
q->SetHotSpot(q->mTex->mWidth/2,q->mTex->mHeight/2);
float scale = pos.actZ * displayScale * BigHeight / q->mHeight;
q->SetColor(ARGB((int)pos.actA,255,255,255));
renderer->RenderQuad(q, x, pos.actY, pos.actT, scale, scale);
}
const std::vector<string> txt = card->data->formattedText();
size_t nbTextLines = txt.size();
//Render the image on top of that
quad->SetColor(ARGB((int)pos.actA,255,255,255));
float imgScale = pos.actZ * (displayScale * (BigWidth - 15)) / quad->mWidth;
float imgY = pos.actY - (20 * imgScale);
if (nbTextLines > 6) {
imgY -= 10 * imgScale;
imgScale *= 0.75;
}
renderer->RenderQuad(quad, x, imgY , pos.actT, imgScale, imgScale);
// Write the title
WFont * font = resources.GetWFont("magic");
float backup_scale = font->GetScale();
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
font->SetScale(0.8 * pos.actZ);
{
char name[4096];
sprintf(name, "%s", _(card->data->getName()).c_str());
float w = font->GetStringWidth(name) * 0.8 * pos.actZ;
if (w > BigWidth - 30)
font->SetScale((BigWidth - 30) / w);
font->DrawString(name, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (25 - BigHeight / 2)*pos.actZ);
}
// Write the description
{
font->SetScale(0.8 * pos.actZ);
float imgBottom = imgY + (imgScale * quad->mHeight/2);
unsigned i = 0;
unsigned h = neofont ? 14 : 11;
for (std::vector<string>::const_iterator it = txt.begin(); it != txt.end(); ++it, ++i)
font->DrawString(it->c_str(), x + (22 - BigWidth / 2)*pos.actZ, imgBottom + (h * i*pos.actZ));
}
// Write the strength
if (card->data->isCreature())
{
char buffer[32];
sprintf(buffer, "%i/%i", card->data->power, card->data->toughness);
float w = font->GetStringWidth(buffer) * 0.8;
font->DrawString(buffer, x + (65 - w / 2)*pos.actZ, pos.actY + (106)*pos.actZ);
}
// Mana
{
ManaCost* manacost = card->data->getManaCost();
ManaCostHybrid* h;
unsigned int j = 0;
unsigned char t = (JGE::GetInstance()->GetTime() / 3) & 0xFF;
unsigned char v = t + 127;
float yOffset = -112;
while ((h = manacost->getHybridCost(j)))
{
float scale = pos.actZ * 0.05 * cosf(2*M_PI*((float)t)/256.0);
if (scale < 0)
{
renderer->RenderQuad(manaIcons[h->color1], x + (-12 * j + 75 + 3 * sinf(2*M_PI*((float)t)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(t-35))/256.0))*pos.actZ, 0, 0.4 + scale, 0.4 + scale);
renderer->RenderQuad(manaIcons[h->color2], x + (-12 * j + 75 + 3 * sinf(2*M_PI*((float)v)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(v-35))/256.0))*pos.actZ, 0, 0.4 - scale, 0.4 - scale);
}
else
{
renderer->RenderQuad(manaIcons[h->color2], x + (- 12 * j + 75 + 3 * sinf(2*M_PI*((float)v)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(v-35))/256.0))*pos.actZ, 0, 0.4 - scale, 0.4 - scale);
renderer->RenderQuad(manaIcons[h->color1], x + (- 12 * j + 75 + 3 * sinf(2*M_PI*((float)t)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(t-35))/256.0))*pos.actZ, 0, 0.4 + scale, 0.4 + scale);
}
++j;
}
for (int i = Constants::MTG_NB_COLORS - 2; i >= 1; --i)
{
for (int cost = manacost->getCost(i); cost > 0; --cost)
{
renderer->RenderQuad(manaIcons[i], x + (-12*j + 75)*pos.actZ, pos.actY + (yOffset)*pos.actZ, 0, 0.4 * pos.actZ, 0.4 * pos.actZ);
++j;
}
}
// Colorless mana
if (int cost = manacost->getCost(0))
{
char buffer[10];
sprintf(buffer, "%d", cost);
renderer->RenderQuad(manaIcons[0], x + (- 12*j + 75)*pos.actZ, pos.actY +(yOffset)*pos.actZ, 0, 0.4 * pos.actZ, 0.4 * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x +(- 12*j + 76 - w/2)*pos.actZ, pos.actY + (yOffset - 5)*pos.actZ);
++j;
}
//Has X?
if (int cost = manacost->hasX())
{
char buffer[10];
sprintf(buffer, "X");
renderer->RenderQuad(manaIcons[0], x + (- 12*j + 75)*pos.actZ, pos.actY +(yOffset)*pos.actZ, 0, 0.4 * pos.actZ, 0.4 * pos.actZ);
float w = font->GetStringWidth(buffer);
font->DrawString(buffer, x +(- 12*j + 76 - w/2)*pos.actZ, pos.actY + (yOffset - 5)*pos.actZ);
}
}
//types
{
string s = "";
for (int i = card->data->types.size() - 1; i > 0; --i)
{
s += _(Subtypes::subtypesList->find(card->data->types[i]));
s += _(" - ");
}
if(card->data->types.size())
s += _(Subtypes::subtypesList->find(card->data->types[0]));
#ifdef _DEBUG
else{
char buf[2048];
sprintf(buf, "Typeless card: %s %s (%i)\n", setlist[card->setId].c_str(), card->data->getName().c_str(), card->getId());
OutputDebugString(buf);
}
#endif
font->DrawString(s.c_str(), x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (49 - BigHeight / 2)*pos.actZ);
}
//expansion and rarity
font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
{
char buf[512];
switch(card->getRarity()){
case Constants::RARITY_M:
sprintf(buf,_("%s Mythic").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_R:
sprintf(buf,_("%s Rare").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_U:
sprintf(buf,_("%s Uncommon").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_C:
sprintf(buf,_("%s Common").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_L:
sprintf(buf,_("%s Land").c_str(),setlist[card->setId].c_str());
break;
case Constants::RARITY_T:
sprintf(buf,_("%s Token").c_str(),setlist[card->setId].c_str());
break;
default:
case Constants::RARITY_S:
sprintf(buf,_("%s Special").c_str(),setlist[card->setId].c_str());
break;
}
switch(card->data->getColor())
{
case Constants::MTG_COLOR_BLACK:
case Constants::MTG_COLOR_GREEN:
case Constants::MTG_COLOR_BLUE:
case Constants::MTG_COLOR_LAND:
font->SetColor(ARGB((int)pos.actA,255,255,255));
font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ);
break;
default:
font->DrawString(buf, x + (22 - BigWidth / 2)*pos.actZ, pos.actY + (BigHeight / 2 - 30)*pos.actZ);
break; //Leave black
}
}
font->SetScale(backup_scale);
}
void CardGui::alternateRenderBig(const Pos& pos){
alternateRender(card,pos);
renderCountersBig(pos);
}
//Renders a big card on screen. Defaults to the "alternate" rendering if no image is found
void CardGui::RenderBig(MTGCard* card, const Pos& pos){
JRenderer * renderer = JRenderer::GetInstance();
@@ -361,12 +570,16 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos){
JQuad * quad = resources.RetrieveCard(card);
if (quad){
if (quad->mHeight < quad->mWidth) {
return tinyCropRender(card, pos, quad);
}
quad->SetColor(ARGB((int)pos.actA,255,255,255));
float scale = pos.actZ * 257.f / quad->mHeight;
renderer->RenderQuad(quad, x, pos.actY, pos.actT, scale, scale);
return;
}
//No card found, attempt to render the thumbnail instead (better than nothing, even if it gets super stretched)
JQuad * q;
if ((q = resources.RetrieveCard(card,CACHE_THUMB)))
{

View File

@@ -67,7 +67,7 @@ const vector<string>& CardPrimitive::formattedText()
}
while (s.length() > 0)
{
std::string::size_type len = neofont ? 24 :30;
std::string::size_type len = neofont ? 24 :33;
std::string::size_type cut = s.find_first_of("., \t)", 0);
if (cut >= len || cut == string::npos)
{

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@@ -1,3 +1,8 @@
/*
* GameStateDeckViewer.cpp
* Class handling the Deck Editor
*/
#include <math.h>
#include <iostream>
@@ -1210,7 +1215,6 @@ void GameStateDeckViewer::renderCard(int id, float rotation){
if (!card) return;
JQuad * quad = NULL;
int showName = 0;
int cacheError = CACHE_ERROR_NONE;
if(!options[Options::DISABLECARDS].number){
@@ -1221,7 +1225,6 @@ void GameStateDeckViewer::renderCard(int id, float rotation){
quad = resources.RetrieveCard(card);
else{
quad = backQuad;
showName = 1;
}
}
}
@@ -1229,17 +1232,13 @@ void GameStateDeckViewer::renderCard(int id, float rotation){
int quadAlpha = alpha;
if ( !displayed_deck->count(card)) quadAlpha /=2;
if (quad){
showName = 0;
quad->SetColor(ARGB(mAlpha,quadAlpha,quadAlpha,quadAlpha));
float _scale = scale *(285 / quad->mHeight);
JRenderer::GetInstance()->RenderQuad(quad, x , y , 0.0f,_scale,_scale);
if (showName){
char buffer[4096];
sprintf(buffer, "%s", _(card->data->getName()).c_str());
float scaleBackup = mFont->GetScale();
mFont->SetScale(scale);
mFont->DrawString(buffer,x - 100*scale ,y - 145*scale);
mFont->SetScale(scaleBackup);
if (quad == backQuad) {
quad->SetColor(ARGB(255,255,255,255));
float _scale = scale *(285 / quad->mHeight);
JRenderer::GetInstance()->RenderQuad(quad, x , y , 0.0f,_scale,_scale);
} else {
Pos pos = Pos(x, y, scale* 285/250, 0.0, 255);
CardGui::RenderBig(card, pos);
}
}else{
Pos pos = Pos(x, y, scale* 285/250, 0.0, 255);
@@ -1251,11 +1250,10 @@ void GameStateDeckViewer::renderCard(int id, float rotation){
quad->SetColor(ARGB(40,255,255,255));
JRenderer::GetInstance()->RenderQuad(quad,x,y,0,_scale,_scale);
}
quadAlpha = 255 - quadAlpha;
if (quadAlpha > 0){
JRenderer::GetInstance()->FillRect(x - scale* 100 ,y - scale * 142.5,scale* 200,scale*285,ARGB(quadAlpha,0,0,0));
}
}
quadAlpha = 255 - quadAlpha;
if (quadAlpha > 0){
JRenderer::GetInstance()->FillRect(x - scale* 100 ,y - scale * 142.5,scale* 200,scale*285,ARGB(quadAlpha,0,0,0));
}
if (last_user_activity < 3){
int fontAlpha = alpha;

View File

@@ -1,3 +1,8 @@
/*
* GameStateMenu.cpp
* Main Menu and Loading screen
*/
#include <math.h>
#include "../include/config.h"
#include "../include/GameStateMenu.h"
@@ -11,7 +16,7 @@
#include "../include/utils.h"
#include "../include/WFont.h"
static const char* GAME_VERSION = "WTH?! 0.12.1 - by wololo";
static const char* GAME_VERSION = "WTH?! 0.13.0 - by wololo";
#define DEFAULT_ANGLE_MULTIPLIER 0.4f
#define MAX_ANGLE_MULTIPLIER (3*M_PI)

View File

@@ -73,6 +73,7 @@ void GameStateShop::Start(){
srcCards = NEW WSrcUnlockedCards(0);
srcCards->setElapsed(15);
srcCards->addFilter(NEW WCFilterNOT(NEW WCFilterRarity("T")));
srcCards->addFilter(NEW WCFilterNOT(NEW WCFilterSet(MTGSets::INTERNAL_SET)));
bigSync = 0;
shopMenu = NEW WGuiMenu(JGE_BTN_DOWN, JGE_BTN_UP, true, &bigSync);
@@ -481,9 +482,11 @@ void GameStateShop::Update(float dt)
if (filterMenu->isFinished()){
if (needLoad){
srcCards->addFilter(NEW WCFilterNOT(NEW WCFilterRarity("T")));
srcCards->addFilter(NEW WCFilterNOT(NEW WCFilterSet(MTGSets::INTERNAL_SET)));
if(!srcCards->Size()){
srcCards->clearFilters(); //Repetition of check at end of filterMenu->Finish(), for the token removal
srcCards->addFilter(NEW WCFilterNOT(NEW WCFilterRarity("T")));
srcCards->addFilter(NEW WCFilterNOT(NEW WCFilterSet(MTGSets::INTERNAL_SET)));
}
load();
}

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@@ -255,7 +255,7 @@ void MTGAllCards::init(){
int MTGAllCards::load(const char * config_file, const char * set_name,int autoload){
conf_read_mode = 0;
const int set_id = set_name ? setlist.Add(set_name) : -1;
const int set_id = set_name ? setlist.Add(set_name) : MTGSets::INTERNAL_SET;
MTGSetInfo *si = setlist.getInfo(set_id);
std::ifstream setFile(config_file);
@@ -611,7 +611,7 @@ int MTGDeck::addRandomCards(int howmany, int * setIds, int nbSets, int rarity, c
MTGCard * card = database->_(i);
int r = card->getRarity();
if (r != Constants::RARITY_T && (rarity == -1 || r==rarity) && // remove tokens
card->setId != -1 && //remove cards that are defined in primitives. Those are workarounds (usually tokens) and should only be used internally
card->setId != MTGSets::INTERNAL_SET && //remove cards that are defined in primitives. Those are workarounds (usually tokens) and should only be used internally
(!_subtype || card->data->hasSubtype(subtype))
){
int ok = 0;

View File

@@ -829,7 +829,7 @@ MTGMomirRule::MTGMomirRule(int _id, MTGAllCards * _collection):MTGAbility(_id, N
MTGCard * card = collection->collection[collection->ids[i]];
if (card->data->isCreature() &&
(card->getRarity() != Constants::RARITY_T) && //remove tokens
card->setId != -1 //remove cards that are defined in primitives. Those are workarounds (usually tokens) and should only be used internally
card->setId != MTGSets::INTERNAL_SET //remove cards that are defined in primitives. Those are workarounds (usually tokens) and should only be used internally
){
int convertedCost = card->data->getManaCost()->getConvertedCost();
if (convertedCost>20) continue;

View File

@@ -178,6 +178,7 @@ string WCFilterLetter::getCode(){
WCFilterSet::WCFilterSet(string arg){
setid = setlist.findSet(arg);
}
string WCFilterSet::getCode(){
char buf[256];
sprintf(buf,"set:%s;",setlist[setid].c_str());

View File

@@ -208,9 +208,45 @@ JQuad * WResourceManager::RetrieveCard(MTGCard * card, int style, int submode){
string filename = setlist[card->setId];
filename += "/";
filename += card->getImageName();
string filename1 = filename + card->getImageName();
int id = card->getMTGId();
JQuad * jq = RetrieveQuad(filename,0,0,0,0, "",style,submode|TEXTURE_SUB_5551,id);
//Aliases.
if(style == RETRIEVE_THUMB){
submode = submode | TEXTURE_SUB_THUMB;
style = RETRIEVE_NORMAL;
}
//Hack to allow either ID or card name as a filename for a given card.
// When missing the first attempt (for example [id].jpg), the cache assigns a "404" to the card's image cache,
// Preventing us to try a second time with [name].jpg.
//To bypass this, we first check if the card was ever marked as "null". If not, it means it's the first time we're looking for it
// In that case, we "unmiss" it after trying the [id].jpg, in order to give a chance to the [name.jpg]
bool canUnmiss = false;
{
JQuad * tempQuad = RetrieveQuad(filename1,0,0,0,0, "",RETRIEVE_EXISTING,submode|TEXTURE_SUB_5551,id);
lastError = textureWCache.mError;
if (!tempQuad && lastError != CACHE_ERROR_404){
canUnmiss = true;
}
}
JQuad * jq = RetrieveQuad(filename1,0,0,0,0, "",style,submode|TEXTURE_SUB_5551,id);
if (!jq) {
if (canUnmiss) {
int mId = id;
//To differentiate between cached thumbnails and the real thing.
if(submode & TEXTURE_SUB_THUMB){
if (mId < 0)
mId-=THUMBNAILS_OFFSET;
else
mId+=THUMBNAILS_OFFSET;
}
textureWCache.RemoveMiss(mId);
}
filename1 = filename + card->data->getName() + ".jpg";
jq = RetrieveQuad(filename1,0,0,0,0, "",style,submode|TEXTURE_SUB_5551,id);
int i = 0; //TODO remove debug test;
}
lastError = textureWCache.mError;
if(jq){
jq->SetHotSpot(jq->mTex->mWidth / 2, jq->mTex->mHeight / 2);