J :
* Key buffer input system.
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@@ -173,7 +173,15 @@ bool JGE::GetButtonClick(u32 button)
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return JGEGetButtonClick(button);
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}
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u32 JGE::ReadButton()
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{
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return JGEReadKey();
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}
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void JGE::ResetInput()
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{
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JGEResetInput();
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}
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//////////////////////////////////////////////////////////////////////////
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#else ///// PSP specified code
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@@ -301,6 +309,14 @@ bool JGE::GetButtonClick(u32 button)
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return (mCtrlPad.Buttons&button)==button && (mOldButtons&button)!=button;
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}
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u32 JGE::ReadButton()
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{
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return 0;
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}
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void JGE::ResetInput()
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{
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}
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u8 JGE::GetAnalogX()
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{
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