JON4TH4N - (NMS) changes applied also to other set

This commit is contained in:
leungclj
2009-11-17 08:40:16 +00:00
parent 9e593379d3
commit bc70b965f5
4 changed files with 15 additions and 10 deletions

View File

@@ -19,7 +19,7 @@ toughness=3
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.
abilities=legendary,flying
auto=lord(creature[black]) 1/1 other
auto=lord(creature[-black]) 1/1
auto=lord(creature[-black]) -1/-1
rarity=R
[/card]
[card]
@@ -53,7 +53,8 @@ name=Flame Rift
mana={1}{R}
type=Sorcery
text=Flame Rift deals 4 damage to each player.
auto=damage:4 all(player)
auto=damage:4 opponent
auto=damage:4 controller
rarity=C
[/card]
[card]
@@ -168,7 +169,7 @@ subtype=Human Mercenary
power=2
toughness=2
text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myinplay) target(Goblin|mylibrary)
auto={3}{T}:moveTo(myinplay) target(Goblin[-instant;-sorcery]|mylibrary)
rarity=R
[/card]
[card]
@@ -221,10 +222,11 @@ rarity=R
[card]
id=21402
name=Rath's Edge
type=Legendary Land
type=Land
text={T}: Add {1} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player.
auto={T}:Add {1}
auto={4}{T}{S(land|myinplay)}:damage:1 target(creature,player)
abilities=legendary
rarity=R
[/card]
[card]
@@ -248,7 +250,7 @@ subtype=Human Mercenary
power=2
toughness=2
text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myinplay) target(Merfolk|mylibrary)
auto={3}{T}:moveTo(myinplay) target(Merfolk[-sorcery;-instant]|mylibrary)
rarity=R
[/card]
[card]
@@ -318,7 +320,7 @@ subtype=Human Rebel
power=2
toughness=2
text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library.
auto={3}{T}:moveTo(myinplay) target(elf|mylibrary)
auto={3}{T}:moveTo(myinplay) target(elf[-sorcery;-instant]|mylibrary)
rarity=R
[/card]
[card]