diff --git a/projects/mtg/bin/Res/sets/GPT/_cards.dat b/projects/mtg/bin/Res/sets/GPT/_cards.dat index 445b85665..cce533904 100644 --- a/projects/mtg/bin/Res/sets/GPT/_cards.dat +++ b/projects/mtg/bin/Res/sets/GPT/_cards.dat @@ -365,7 +365,8 @@ rarity=R mana={1}{R}{G}{G} type=Creature subtype=Elemental -auto=@each my upkeep:damage:1 all(player) +auto=@each my upkeep:damage:1 opponent +auto=@each my upkeep:damage:1 controller power=5 toughness=5 [/card] diff --git a/projects/mtg/bin/Res/sets/INV/_cards.dat b/projects/mtg/bin/Res/sets/INV/_cards.dat index 72332a697..193eabaff 100644 --- a/projects/mtg/bin/Res/sets/INV/_cards.dat +++ b/projects/mtg/bin/Res/sets/INV/_cards.dat @@ -226,9 +226,11 @@ rarity=U mana={1}{R} kicker={2} auto=damage:1 all(creature[-flying]) -auto=damage:1 all(player) +auto=damage:1 opponent +auto=damage:1 controller auto=kicker damage:3 all(creature[-flying]) -auto=kicker damage:3 all(player) +auto=kicker damage:3 opponent +auto=kicker damage:3 controller type=Sorcery [/card] [card] diff --git a/projects/mtg/bin/Res/sets/NMS/_cards.dat b/projects/mtg/bin/Res/sets/NMS/_cards.dat index ba813caa9..edc4c3874 100644 --- a/projects/mtg/bin/Res/sets/NMS/_cards.dat +++ b/projects/mtg/bin/Res/sets/NMS/_cards.dat @@ -19,7 +19,7 @@ toughness=3 text=Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1. abilities=legendary,flying auto=lord(creature[black]) 1/1 other -auto=lord(creature[-black]) 1/1 +auto=lord(creature[-black]) -1/-1 rarity=R [/card] [card] @@ -53,7 +53,8 @@ name=Flame Rift mana={1}{R} type=Sorcery text=Flame Rift deals 4 damage to each player. -auto=damage:4 all(player) +auto=damage:4 opponent +auto=damage:4 controller rarity=C [/card] [card] @@ -168,7 +169,7 @@ subtype=Human Mercenary power=2 toughness=2 text={3}, {T}: Search your library for a Goblin permanent card and put that card onto the battlefield. Then shuffle your library. -auto={3}{T}:moveTo(myinplay) target(Goblin|mylibrary) +auto={3}{T}:moveTo(myinplay) target(Goblin[-instant;-sorcery]|mylibrary) rarity=R [/card] [card] @@ -221,10 +222,11 @@ rarity=R [card] id=21402 name=Rath's Edge -type=Legendary Land +type=Land text={T}: Add {1} to your mana pool. {4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player. auto={T}:Add {1} auto={4}{T}{S(land|myinplay)}:damage:1 target(creature,player) +abilities=legendary rarity=R [/card] [card] @@ -248,7 +250,7 @@ subtype=Human Mercenary power=2 toughness=2 text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library. -auto={3}{T}:moveTo(myinplay) target(Merfolk|mylibrary) +auto={3}{T}:moveTo(myinplay) target(Merfolk[-sorcery;-instant]|mylibrary) rarity=R [/card] [card] @@ -318,7 +320,7 @@ subtype=Human Rebel power=2 toughness=2 text={3}, {T}: Search your library for an Elf permanent card and put that card onto the battlefield. Then shuffle your library. -auto={3}{T}:moveTo(myinplay) target(elf|mylibrary) +auto={3}{T}:moveTo(myinplay) target(elf[-sorcery;-instant]|mylibrary) rarity=R [/card] [card] diff --git a/projects/mtg/bin/Res/sets/SHM/_cards.dat b/projects/mtg/bin/Res/sets/SHM/_cards.dat index 4b52585b7..954615872 100644 --- a/projects/mtg/bin/Res/sets/SHM/_cards.dat +++ b/projects/mtg/bin/Res/sets/SHM/_cards.dat @@ -1176,7 +1176,7 @@ rarity=U mana={1}{BR} type=Creature subtype=Elemental Shaman -auto={B}{R}:life:-1 all(player) +auto={B}{R}:life:-1 opponent && life:-1 player power=2 toughness=1 [/card]