Erwan
- fix from issue 439 (skullclamp) - reorganized a few files in VC++ project
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@@ -45919,7 +45919,7 @@ type=Artifact
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[card]
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name=Skullclamp
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auto=1/-1
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auto=@movedto(mytgt|graveyard):draw:2 controller
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auto=@movedto(graveyard) from(mytgt|battlefield):draw:2 controller
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auto={1}:equip
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text=Equipped creature gets +1/-1. -- When equipped creature is put into a graveyard, draw two cards. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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mana={1}
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@@ -426,6 +426,7 @@ skullcage5_i239.txt
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skullcage6_i239.txt
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skullcage7_i239.txt
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skullclamp.txt
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skullclamp2_i439.txt
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shepherd_of_rot.txt
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shivan_hellkite.txt
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shock.txt
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@@ -874,6 +874,10 @@
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl"
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>
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<File
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RelativePath=".\include\ActionElement.h"
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>
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</File>
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<File
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RelativePath=".\include\ActionLayer.h"
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>
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@@ -1263,27 +1267,7 @@
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Name="Resource Files"
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Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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>
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<File
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RelativePath=".\bin\Res\sets\primitives\mtg.txt"
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>
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</File>
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<File
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RelativePath=".\bin\Res\sets\primitives\unofficial.txt"
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>
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</File>
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<File
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RelativePath=".\bin\Res\sets\primitives\zethaddon.txt"
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>
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</File>
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</Filter>
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<File
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RelativePath=".\include\ActionElement.h"
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>
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</File>
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<File
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RelativePath=".\ClassDiagram1.cd"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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