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@@ -9586,14 +9586,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Beast
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type=Creature
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subtype=Beast
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power=5
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toughness=5
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color=green
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[/card]
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[card]
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name=Beastmaster Ascension
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auto=@each my blockers:foreach(creature[attacking]|myBattlefield) counter(0/0,1,Quest)
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auto=this(counter{0/0.7.Quest}) lord(creature|myBattlefield) 5/5
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@@ -10435,15 +10427,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Black Knight Token
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abilities=flanking,protection from white,haste
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power=2
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toughness=2
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type=Creature
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subtype=Knight
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color=black
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[/card]
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[card]
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name=Black Knight
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abilities=first strike,protection from white
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text=First strike (This creature deals combat damage before creatures without first strike.) -- Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
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@@ -15893,14 +15876,6 @@ mana={3}
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type=Artifact
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[/card]
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[card]
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name=Camarid
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type=Creature
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subtype=Camarid
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power=1
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toughness=1
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color=blue
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[/card]
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[card]
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name=Campaign of Vengeance
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auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent && life:1 controller
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text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
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@@ -19339,14 +19314,6 @@ power=1
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toughness=4
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[/card]
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[card]
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name=Citizen
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type=Creature
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subtype=Citizen
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power=1
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toughness=1
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color=white
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[/card]
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[card]
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name=City of Brass
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auto=@tapped(this):damage:1 controller
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auto={T}:Add{U}
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@@ -26433,9 +26400,9 @@ type=Sorcery
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[/card]
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[card]
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name=Decree of Justice
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auto=token(Angel,Creature Angel,4/4,flying,white,tnum:11)*XX
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auto=token(Angel,Creature Angel,4/4,flying,white,tnum.11)*XX
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autohand=__CYCLING__({2}{W})
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autohand={X}{2}{W}{cycle}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white,tnum:12)*X && draw:1 controller
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autohand={X}{2}{W}{cycle}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white,tnum.12)*X && draw:1 controller
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text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
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mana={X}{X}{2}{W}{W}
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type=Sorcery
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@@ -31315,7 +31282,7 @@ toughness=1
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name=Druidic Satchel
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mana={3}
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type=Artifact
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auto={2}{t}::reveal:1 optionone name(Use Satchel) transforms((,newability[all(creature|reveal) token(Saproling) controller],newability[all(land|reveal) moveto(mybattlefield)] ,newability[all(-land,-creature|reveal) life:2 controller])) forever optiononeend optiontwo name(Place back on top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
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auto={2}{t}::reveal:1 optionone name(Use Satchel) transforms((,newability[all(creature|reveal) makecardt(Saproling:Creature Saproling:1/1:green) controller],newability[all(land|reveal) moveto(mybattlefield)] ,newability[all(-land,-creature|reveal) life:2 controller])) forever optiononeend optiontwo name(Place back on top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
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text={2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
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[/card]
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[card]
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@@ -36770,11 +36737,11 @@ toughness=4
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[/card]
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[card]
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name=Fable of Wolf and Owl
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auto=@movedTo(*[green;-blue]|mystack):may token(Wolf,Creature Wolf,2/2,green,tnum:11)
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auto=@movedTo(*[blue;-green]|mystack):may token(Bird,Creature Bird,1/1,flying,blue,tnum:12)
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auto=@movedTo(*[blue&green]|mystack):may token(Bird,Creature Bird,1/1,flying,blue,tnum:12)
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auto=@movedTo(*[blue&green]|mystack):may token(Wolf,Creature Wolf,2/2,green,tnum:11)
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auto=@movedTo(*[blue&green]|mystack):may name(create bird & wolf) token(Bird,Creature Bird,1/1,flying,blue,tnum:12) && token(Wolf,Creature Wolf,2/2,green,tnum:11)
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auto=@movedTo(*[green;-blue]|mystack):may token(Wolf,Creature Wolf,2/2,green,tnum.11)
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auto=@movedTo(*[blue;-green]|mystack):may token(Bird,Creature Bird,1/1,flying,blue,tnum.12)
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auto=@movedTo(*[blue&green]|mystack):may token(Bird,Creature Bird,1/1,flying,blue,tnum.12)
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auto=@movedTo(*[blue&green]|mystack):may token(Wolf,Creature Wolf,2/2,green,tnum.11)
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auto=@movedTo(*[blue&green]|mystack):may name(create bird & wolf) token(Bird,Creature Bird,1/1,flying,blue,tnum.12) && token(Wolf,Creature Wolf,2/2,green,tnum.11)
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text=Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. -- Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.
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mana={3}{GU}{GU}{GU}
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type=Enchantment
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@@ -46575,14 +46542,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Goblin
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type=Creature
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subtype=Goblin
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power=1
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toughness=1
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color=red
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[/card]
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[card]
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name=Goblins of the Flarg
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abilities=mountainwalk
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auto=aslongas(dwarf|myBattlefield) all(this) sacrifice while >0
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@@ -56114,14 +56073,6 @@ power=5
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toughness=1
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[/card]
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[card]
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name=Insect
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type=Creature
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subtype=Insect
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power=1
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toughness=1
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color=green
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[/card]
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[card]
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name=Insectile Aberration
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type=Creature
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abilities=flying
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@@ -64700,9 +64651,10 @@ toughness=3
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[card]
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name=Liliana, the Last Hope
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auto=counter(0/0,3,Loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: dread) transforms((,newability[-2/-1])) uynt
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auto={C(0/0,1,Loyalty)}:name(+1: loyalty) donothing restriction{compare(cantargetoppocre)~lessthan~1}
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auto={C(0/0,1,Loyalty)}:name(+1: dread) target(creature) transforms((,newability[-2/-1])) uynt restriction{compare(cantargetoppocre)~morethan~0}
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auto={C(0/0,-2,Loyalty)}:name(-2: Deplete and fetch) deplete:2 && may moveto(myhand) target(creature|mygraveyard)
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auto={C(0/0,-7,Loyalty)}:name(-7: Zombie Overrun) emblem transforms((,newability[@each my endofturn:token(-19707)*type:zombie:mybattlefieldplus2plusend controller])) forever dontremove
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auto={C(0/0,-7,Loyalty)}:name(-7: Zombie Overrun) emblem transforms((,newability[phaseactionmulti[my endofturn] foreach(zombie|mybattlefield) makecardt(Zombie:Creature Zombie:2/2:black:tnum.135272) && makecardt(Zombie:Creature Zombie:2/2:black:tnum.135272)*2])) forever dontremove
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text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."
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mana={1}{B}{B}
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type=Planeswalker
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@@ -70522,7 +70474,7 @@ type=Instant
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[card]
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name=Midnight Ritual
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target=<prex>creature|mygraveyard
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auto=transforms((,newability[moveTo(exile)],newability[token(Zombie)]))
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auto=moveTo(exile) and!( makecardt(Zombie:Creature Zombie:2/2:black) )!
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text=Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield.
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mana={X}{2}{B}
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type=Sorcery
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@@ -72391,14 +72343,6 @@ text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. M
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type=Land
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[/card]
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[card]
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name=Mogg Infestation
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target=player
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auto=all(creature|targetedpersonsbattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-11492114)*2],newability[destroy]))
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mana={3}{R}{R}
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type=Sorcery
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text=Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control.
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[/card]
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[card]
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name=Mogg Jailer
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auto=aslongas(creature[power<=2;-tapped]|opponentBattlefield) cantattack
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text=Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
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@@ -74971,7 +74915,7 @@ name=Nahiri, the Lithomancer
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Kor Soldier) token(Kor Soldier,Creature Kor Soldier,1/1,white) and!(transforms((,newability[may target(equipment|mybattlefield) newhook])) oneshot)!
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auto={C(0/0,-2,Loyalty)}:name(-2: Get Equipment) notatarget(equipment|mygraveyard,myhand) moveto(ownerbattlefield)
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auto={C(0/0,-10,Loyalty)}:name(-10: Stoneforged Blade) token(Stoneforged Blade,Artifact Equipment,0/0,Indestructible,tnum:2) and!(transforms((,newability[{0}:equip],newability[teach(creature) 5/5],newability[teach(creature) double strike])) forever)!
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auto={C(0/0,-10,Loyalty)}:name(-10: Stoneforged Blade) token(Stoneforged Blade,Artifact Equipment,0/0,Indestructible,tnum.2) and!(transforms((,newability[{0}:equip],newability[teach(creature) 5/5],newability[teach(creature) double strike])) forever)!
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text=+2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it. -- -2: You may put an Equipment card from your hand or graveyard onto the battlefield. -- -10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}. -- Nahiri, the Lithomancer can be your commander.
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mana={3}{W}{W}
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type=Planeswalker
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@@ -77488,7 +77432,7 @@ toughness=2
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[card]
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name=Noosegraf Mob
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auto=counter(1/1,5)
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auto=@movedto(*|stack):this(counter{1/1.1}>0) transforms((,newability[counter(1/1.-1) all(this) ],newability[token(-370740) controller])) forever
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auto=@movedto(*|stack):this(counter{1/1.1}>0) transforms((,newability[counter(1/1.-1) all(this) ],newability[makecardt(Zombie:Creature Zombie:2/2:black) controller])) forever
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text=Noosegraf Mob enters the battlefield with five +1/+1 counters on it. -- Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield.
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mana={4}{B}{B}
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type=Creature
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@@ -78144,7 +78088,7 @@ type=Enchantment
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[card]
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name=Oath of Liliana
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auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent
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auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then token(-370740)
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auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then makecardt(Zombie:Creature Zombie:2/2:black)
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text=When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, put a 2/2 black Zombie creature token onto the battlefield.
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mana={2}{B}
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type=Legendary Enchantment
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@@ -79046,8 +78990,8 @@ toughness=2
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[card]
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name=One Dozen Eyes
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other={5}{G}{G}{G}{G} name(Entwine)
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auto=if paid(alternative) then token(-4838511) && token(-4838512)*5
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auto=ifnot paid(alternative) then transforms((,newability[choice token(-4838511)],newability[choice token(-4838512)*5]))
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auto=if paid(alternative) then makecardt(Beast:Creature Beast:5/5:green:tnum.11) && makecardt(Insect:Creature Insect:1/1:green:tnum.12)*5
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auto=ifnot paid(alternative) then transforms((,newability[choice makecardt(Beast:Creature Beast:5/5:green:tnum.11)],newability[choice makecardt(Insect:Creature Insect:1/1:green:tnum.12)*5]))
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text=Choose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield. -- Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)
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mana={5}{G}
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type=Sorcery
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@@ -90813,7 +90757,7 @@ type=Enchantment
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[/card]
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[card]
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name=Retreat to Emeria
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auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[choice name(Kor Token) token(-402007) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot]))
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auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[choice name(Kor Token) makecardt(Kor Ally:Creature Kor Ally:1/1:white) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot]))
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text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- — Put a 1/1 white Kor Ally creature token onto the battlefield. -- — Creatures you control get +1/+1 until end of turn.
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mana={3}{W}
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type=Enchantment
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@@ -91425,7 +91369,7 @@ type=Sorcery
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[card]
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name=Riftmarked Knight
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abilities=flanking,protection from black
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autoexile=this(counter{0/0.1.Time}<2) transforms((,newability[@counterremoved(0/0.1.Time) from(sourcecard) suspended:token(-126816)]))
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autoexile=this(counter{0/0.1.Time}<2) transforms((,newability[@counterremoved(0/0.1.Time) from(sourcecard) suspended:makecardt(Knight:Creature Knight:2/2:flanking:protection from white:haste:black)]))
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suspend(3)={1}{W}{W}
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text=Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Suspend 3 - {1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When the last time counter is removed from Riftmarked Knight while it's exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield.
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mana={1}{W}{W}
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@@ -95231,14 +95175,6 @@ text=Saprazzan Skerry enters the battlefield tapped with two depletion counters
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type=Land
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[/card]
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[card]
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name=Saproling
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type=Creature
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subtype=Saproling
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power=1
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toughness=1
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color=green
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[/card]
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[card]
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name=Sapseep Forest
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auto=tap(noevent)
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auto=aslongas(*[green]|myBattlefield) {G}{T}:life:1 controller >1
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@@ -95338,11 +95274,11 @@ type=Instant
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[/card]
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[card]
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name=Sarpadian Empires, Vol. VII
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auto=choice name(white citizen) transforms((,newability[{3}{T}:token(-11492111)])) forever
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auto=choice name(blue camarid) transforms((,newability[{3}{T}:token(-11492112)])) forever
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auto=choice name(black thrull) transforms((,newability[{3}{T}:token(-11492113)])) forever
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auto=choice name(red goblin) transforms((,newability[{3}{T}:token(-11492114)])) forever
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auto=choice name(green saproling) transforms((,newability[{3}{T}:token(-11492115)])) forever
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auto=choice name(white citizen) transforms((,newability[{3}{T}:makecardt(Citizen:Creature Citizen:1/1:white:tnum.11)])) forever
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auto=choice name(blue camarid) transforms((,newability[{3}{T}:makecardt(Camarid:Creature Camarid:1/1:blue:tnum.12)])) forever
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auto=choice name(black thrull) transforms((,newability[{3}{T}:makecardt(Thrull:Creature Thrull:1/1:black:tnum.13)])) forever
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auto=choice name(red goblin) transforms((,newability[{3}{T}:makecardt(Goblin:Creature Goblin:1/1:red:tnum.14)])) forever
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auto=choice name(green saproling) transforms((,newability[{3}{T}:makecardt(Saproling:Creature Saproling:1/1:green:tnum.15)])) forever
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text=As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. -- {3}, {T}: Put a 1/1 creature token of the chosen color and type onto the battlefield.
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mana={3}
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type=Artifact
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@@ -102346,9 +102282,8 @@ color=black
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[card]
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name=Skeletonize
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target=creature
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auto=@movedto(mytgt|graveyard) from(battlefield):token(Skeleton Token)
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auto=damage:3
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auto=teach(creature|opponentbattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-175070) opponent])) ueot
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auto=teach(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-175070)])) ueot
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text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature."
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mana={4}{R}
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type=Instant
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@@ -105830,7 +105765,7 @@ toughness=3
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[/card]
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[card]
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name=Sound the Call
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auto=token(-121156)
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auto=token(Wolf,Creature Wolf,1/1,green) and!( transforms((,newability[foreach(Sound the Call|graveyard) 1/1])) forever )!
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text=Put a 1/1 green Wolf creature token onto the battlefield. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
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mana={2}{G}
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type=Sorcery
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@@ -116415,14 +116350,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Thrull
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type=Creature
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subtype=Thrull
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power=1
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toughness=1
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color=black
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[/card]
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[card]
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name=Thrummingbird
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abilities=flying
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auto=@combatdamaged(player) from(this):target(proliferation) proliferate
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@@ -130001,16 +129928,6 @@ power=7
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toughness=6
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[/card]
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[card]
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name=Wolf T1
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type=Creature
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subtype=Wolf
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auto=foreach(sound the call|graveyard) 1/1
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text=This creature gets +1/+1 for each card named Sound the Call in each graveyard.
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power=1
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toughness=1
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color=green
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[/card]
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[card]
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name=Wolf T2
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type=Creature
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subtype=Wolf
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