Jeck - Tempory fix for missing GuiHand.h. Please commit if your copy differs.
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@@ -60,7 +60,7 @@ class GuiHandSelf : public GuiHand
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Open,
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Open,
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Closed
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Closed
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} state;
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} state;
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float backpos;
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Pos backpos;
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public:
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public:
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GuiHandSelf(CardSelector* cs, MTGHand* hand);
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GuiHandSelf(CardSelector* cs, MTGHand* hand);
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@@ -71,6 +71,7 @@ class GuiHandSelf : public GuiHand
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bool CheckUserInput(u32 key);
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bool CheckUserInput(u32 key);
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virtual void Render();
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virtual void Render();
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void Update(float dt);
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void Update(float dt);
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void Repos();
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float LeftBoundary();
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float LeftBoundary();
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HandLimitor* limitor;
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HandLimitor* limitor;
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