Jeck - Initialize player avatar to NULL, cleanup some minor debug leftovers. Still eventually crashes with corrupted MTGCardInstance reference.
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@@ -105,7 +105,6 @@ JQuad * CardGui::alternateThumbQuad(MTGCard * card){
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}
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if(q && q->mTex)
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q->SetHotSpot(q->mTex->mWidth/2,q->mTex->mHeight/2);
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else q = q;
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return q;
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}
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@@ -128,7 +127,7 @@ void CardGui::alternateRender(MTGCard * card, const Pos& pos){
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float scale = pos.actZ * 250 / q->mHeight;
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q->SetColor(ARGB((int)pos.actA,255,255,255));
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renderer->RenderQuad(q, pos.actX, pos.actY, pos.actT, scale, scale);
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}else q = q;
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}
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// Write the title
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JLBFont * font = resources.GetJLBFont("magic");
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float backup_scale = font->GetScale();
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@@ -13,6 +13,7 @@ Player::Player(MTGPlayerCards * deck, string file, string fileSmall) : Damageabl
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manaPool = NEW ManaPool(this);
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canPutLandsIntoPlay = 1;
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mAvatar = NULL;
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mAvatarTex = NULL;
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type_as_damageable = DAMAGEABLE_PLAYER;
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}
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