Merge pull request #852 from kevlahnota/master
Revert my Graphic changes and other fixes
This commit is contained in:
@@ -318,6 +318,19 @@ mana={G}{W}
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type=Instant
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[/card]
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[card]
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name=Silvergill Adept
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otherrestriction=type(*[merfolk]|myhand)~lessthan~2
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other={4}{U}
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restriction=type(*[merfolk]|myhand)~morethan~1
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auto=draw:1
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text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters the battlefield, draw a card.
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mana={1}{U}
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type=Creature
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subtype=Merfolk Wizard
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power=2
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toughness=1
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[/card]
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[card]
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name=Staggershock
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target=creature,player
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auto=damage:2
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@@ -2066,7 +2066,7 @@ toughness=3
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[/card]
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[card]
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name=Alabaster Leech
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auto=lord(*[white]|myhand,mylibrary,mygraveyard,myexile) altercost(white, +1)
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auto=lord(*[white]|mycastingzone) altercost(white, +1)
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text=White spells you cast cost {W} more to cast.
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mana={W}
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type=Creature
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@@ -3222,7 +3222,7 @@ type=Land
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[/card]
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[card]
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name=Andradite Leech
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auto=lord(*[black]|myhand,mylibrary,mygraveyard,myexile) altercost(black,+1)
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auto=lord(*[black]|mycastingzone) altercost(black,+1)
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auto={B}:1/1
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text=Black spells you cast cost {B} more to cast. -- {B}: Andradite Leech gets +1/+1 until end of turn.
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mana={2}{B}
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@@ -3708,7 +3708,7 @@ subtype=Aura
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name=Animar, Soul of Elements
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abilities=protection from white,protection from black
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auto=@movedTo(creature|mystack):counter(1/1,1)
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auto=thisforeach(counter{1/1,1}) lord(creature|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
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auto=thisforeach(counter{1/1,1}) lord(creature|mycastingzone) altercost(colorless, -1)
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text=Protection from white and from black -- Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. -- Creature spells you cast cost 1 less to cast for each +1/+1 counter on Animar.
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mana={U}{R}{G}
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type=Legendary Creature
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@@ -4394,8 +4394,8 @@ type=Enchantment
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[/card]
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[card]
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name=Arcane Melee
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auto=lord(instant|hand,library,graveyard,exile) altercost(colorless,-2)
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auto=lord(sorcery|hand,library,graveyard,exile) altercost(colorless,-2)
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auto=lord(instant|nonbattlezone) altercost(colorless,-2)
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auto=lord(sorcery|nonbattlezone) altercost(colorless,-2)
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text=Instant and sorcery spells cost {2} less to cast.
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mana={4}{U}
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type=Enchantment
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@@ -6334,8 +6334,8 @@ subtype=Aura
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[/card]
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[card]
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name=Aura of Silence
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auto=lord(artifact|opponenthand,opponentlibrary,opponentgraveyard,opponentexile) altercost(colorless, +2)
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auto=lord(enchantment|opponenthand,opponentlibrary,opponentgraveyard,opponentexile) altercost(colorless, +2)
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auto=lord(artifact|oppcastingzone) altercost(colorless, +2)
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auto=lord(enchantment|oppcastingzone) altercost(colorless, +2)
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auto={S}:destroy target(artifact,enchantment)
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text=Artifact and enchantment spells your opponents cast cost {2} more to cast. -- Sacrifice Aura of Silence: Destroy target artifact or enchantment.
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mana={1}{W}{W}
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@@ -7829,7 +7829,7 @@ toughness=2
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[/card]
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[card]
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name=Ballyrush Banneret
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auto=lord(*[soldier;kithkin]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
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auto=lord(*[soldier;kithkin]|mycastingzone) altercost(colorless, -1)
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text=Kithkin spells and Soldier spells you cast cost {1} less to cast.
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mana={1}{W}
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type=Creature
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@@ -12990,7 +12990,7 @@ toughness=7
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[/card]
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[card]
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name=Bosk Banneret
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auto=lord(*[treefolk;shaman]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
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auto=lord(*[treefolk;shaman]|mycastingzone) altercost(colorless, -1)
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text=Treefolk spells and Shaman spells you cast cost {1} less to cast.
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mana={1}{G}
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type=Creature
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@@ -13780,7 +13780,7 @@ type=Enchantment
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[/card]
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[card]
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name=Brighthearth Banneret
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auto=lord(*[elemental;warrior]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
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auto=lord(*[elemental;warrior]|mycastingzone) altercost(colorless, -1)
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autohand={1}{R}{discard}:counter(1/1,1) target(creature)
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text=Elemental spells and Warrior spells you cast cost {1} less to cast. -- Reinforce 1 - {1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
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mana={1}{R}
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@@ -16777,7 +16777,7 @@ toughness=3
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[/card]
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[card]
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name=Centaur Omenreader
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auto=this(tapped) lord(*|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -2) ueot
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auto=this(tapped) lord(*|mycastingzone) altercost(colorless, -2) ueot
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auto=@untapped(this):all(*|myhand) moveto(myhand)
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text=As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.
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mana={3}{G}
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@@ -17898,8 +17898,8 @@ type=Instant
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[/card]
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[card]
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name=Chill
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auto=lord(*[red]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, +2)
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auto=lord(*[red]|opponenthand,opponentlibrary,opponentgraveyard,opponentexile) altercost(colorless, +2)
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auto=lord(*[red]|mycastingzone) altercost(colorless, +2)
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auto=lord(*[red]|oppcastingzone) altercost(colorless, +2)
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text=Red spells cost {2} more to cast.
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mana={1}{U}
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type=Enchantment
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@@ -19258,11 +19258,11 @@ auto=choice name(Creature) counter(0/0,1,CloudKeyC) all(this)
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auto=choice name(Enchantment) counter(0/0,1,CloudKeyE) all(this)
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auto=choice name(Instant) counter(0/0,1,CloudKeyI) all(this)
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auto=choice name(Sorcery) counter(0/0,1,CloudKeyS) all(this)
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auto=this(counter{0/0.1.CloudKeyA}) lord(Artifact|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=this(counter{0/0.1.CloudKeyC}) lord(Creature|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=this(counter{0/0.1.CloudKeyE}) lord(Enchantment|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=this(counter{0/0.1.CloudKeyI}) lord(Instant|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=this(counter{0/0.1.CloudKeyS}) lord(Sorcery|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=this(counter{0/0.1.CloudKeyA}) lord(Artifact|mycastingzone) altercost(colorless,-1)
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auto=this(counter{0/0.1.CloudKeyC}) lord(Creature|mycastingzone) altercost(colorless,-1)
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auto=this(counter{0/0.1.CloudKeyE}) lord(Enchantment|mycastingzone) altercost(colorless,-1)
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auto=this(counter{0/0.1.CloudKeyI}) lord(Instant|mycastingzone) altercost(colorless,-1)
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auto=this(counter{0/0.1.CloudKeyS}) lord(Sorcery|mycastingzone) altercost(colorless,-1)
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text=As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. -- Spells you cast of the chosen type cost {1} less to cast.
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mana={3}
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type=Artifact
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@@ -24250,7 +24250,7 @@ toughness=1
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[/card]
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[card]
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name=Daru Warchief
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auto=lord(soldier|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
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auto=lord(soldier|mycastingzone) altercost(colorless, -1)
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auto=lord(soldier|myBattlefield) 1/2
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text=Soldier spells you cast cost {1} less to cast. -- Soldier creatures you control get +1/+2.
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mana={2}{W}{W}
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@@ -26392,7 +26392,7 @@ toughness=1
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[/card]
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[card]
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name=Derelor
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auto=lord(*[black]|myhand,mylibrary,mygraveyard,myexile) altercost(black, +1)
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auto=lord(*[black]|mycastingzone) altercost(black, +1)
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text=Black spells you cast cost {B} more to cast.
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mana={3}{B}
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type=Creature
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@@ -28813,7 +28813,7 @@ toughness=5
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[/card]
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[card]
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name=Dragonlord's Servant
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auto=lord(dragon|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
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auto=lord(dragon|mycastingzone) altercost(colorless, -1)
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text=Dragon spells you cast cost {1} less to cast.
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mana={1}{R}
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type=Creature
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@@ -28917,7 +28917,7 @@ toughness=2
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[/card]
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[card]
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name=Dragonspeaker Shaman
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auto=lord(dragon|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
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auto=lord(dragon|mycastingzone) altercost(colorless,-2)
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text=Dragon spells you cast cost {2} less to cast.
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mana={1}{R}{R}
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type=Creature
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@@ -31335,8 +31335,8 @@ subtype=Aura
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[/card]
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[card]
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name=Edgewalker
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auto=lord(cleric|myhand,mylibrary,mygraveyard,myexile) altercost(white,-1)
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auto=lord(cleric|myhand,mylibrary,mygraveyard,myexile) altercost(black, -1)
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auto=lord(cleric|mycastingzone) altercost(white,-1)
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auto=lord(cleric|mycastingzone) altercost(black, -1)
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text=Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.)
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mana={1}{W}{B}
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type=Creature
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@@ -32737,7 +32737,7 @@ toughness=1
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[/card]
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[card]
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name=Emerald Medallion
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auto=lord(*[green]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=lord(*[green]|mycastingzone) altercost(colorless,-1)
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text=Green spells you cast cost {1} less to cast.
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mana={2}
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type=Artifact
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@@ -34435,7 +34435,7 @@ type=Artifact
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[/card]
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[card]
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name=Etherium Sculptor
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auto=lord(artifact|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=lord(artifact|mycastingzone) altercost(colorless,-1)
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text=Artifact spells you cast cost {1} less to cast.
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mana={1}{U}
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type=Artifact Creature
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@@ -35222,7 +35222,7 @@ mana={3}{W}
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[/card]
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[card]
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name=Eye of Ugin
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auto=lord(eldrazi[iscolorless]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
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auto=lord(eldrazi[colorless]|mycastingzone) altercost(colorless,-2)
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auto={7}{T}:moveTo(myhand) target(creature[iscolorless]|myLibrary)
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text=Colorless Eldrazi spells you cast cost {2} less to cast. -- {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.
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type=Legendary Land
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@@ -36739,7 +36739,7 @@ subtype=Aura
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[/card]
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[card]
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name=Feroz's Ban
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auto=lord(creature|hand,library,graveyard,exile) altercost(colorless,+2)
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auto=lord(creature|nonbattlezone) altercost(colorless,+2)
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text=Creature spells cost {2} more to cast.
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mana={6}
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type=Artifact
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@@ -40120,7 +40120,7 @@ toughness=2
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[card]
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name=Frogtosser Banneret
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abilities=haste
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auto=lord(*[goblin;rogue]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
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auto=lord(*[goblin;rogue]|mycastingzone) altercost(colorless, -1)
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text=Haste -- Goblin spells and Rogue spells you cast cost {1} less to cast.
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mana={1}{B}
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type=Creature
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@@ -43445,8 +43445,8 @@ toughness=3
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[/card]
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[card]
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name=Glowrider
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auto=lord(*[-creature]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,+1)
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auto=lord(*[-creature]|opponenthand,opponentlibrary,opponentgraveyard,opponentexile) altercost(colorless, +1)
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auto=lord(*[-creature]|mycastingzone) altercost(colorless,+1)
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auto=lord(*[-creature]|oppcastingzone) altercost(colorless, +1)
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text=Noncreature spells cost {1} more to cast.
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mana={2}{W}
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type=Creature
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@@ -43922,7 +43922,7 @@ toughness=4
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[/card]
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[card]
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name=Goblin Electromancer
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auto=lord(*[instant;sorcery]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=lord(*[instant;sorcery]|mycastingzone) altercost(colorless,-1)
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text=Instant and sorcery spells you cast cost {1} less to cast.
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mana={U}{R}
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type=Creature
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@@ -44649,7 +44649,7 @@ toughness=3
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[/card]
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[card]
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name=Goblin Warchief
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auto=lord(goblin|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=lord(goblin|mycastingzone) altercost(colorless,-1)
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auto=lord(goblin|myBattlefield) haste
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text=Goblin spells you cast cost {1} less to cast. -- Goblin creatures you control have haste.
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mana={1}{R}{R}
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@@ -45395,9 +45395,9 @@ toughness=2
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[/card]
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[card]
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name=Grand Arbiter Augustin IV
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auto=lord(*[white]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=lord(*[blue]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=lord(*|opponenthand,opponentlibrary,opponentgraveyard,opponentexile) altercost( colorless,+1)
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auto=lord(*[white]|mycastingzone) altercost(colorless,-1)
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auto=lord(*[blue]|mycastingzone) altercost(colorless,-1)
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auto=lord(*|oppcastingzone) altercost( colorless,+1)
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text=White spells you cast cost {1} less to cast. -- Blue spells you cast cost {1} less to cast. -- Spells your opponents cast cost {1} more to cast.
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mana={2}{W}{U}
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type=Legendary Creature
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@@ -49009,7 +49009,7 @@ toughness=3
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[card]
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name=Heartless Summoning
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auto=lord(creature|myBattlefield) -1/-1
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auto=lord(creature|myhand,mylibrary,mygraveyard,myexile) altercost( colorless,-2)
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auto=lord(creature|mycastingzone) altercost( colorless,-2)
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text=Creature spells you cast cost {2} less to cast. -- Creatures you control get -1/-1
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mana={1}{B}
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type=Enchantment
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@@ -49643,7 +49643,7 @@ toughness=1
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[/card]
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[card]
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name=Helm of Awakening
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auto=lord(*|hand,library,graveyard,exile) altercost(colorless,-1)
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auto=lord(*|nonbattlezone) altercost(colorless,-1)
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text=Spells cost {1} less to cast.
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mana={2}
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type=Artifact
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@@ -49785,7 +49785,7 @@ toughness=4
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[/card]
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[card]
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name=Herald of the Pantheon
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auto=lord(enchantment|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
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auto=lord(enchantment|mycastingzone) altercost(colorless, -1)
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auto=@movedto(enchantment|mystack):choice life:1 controller
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text=Enchantment spells you cast cost {1} less to cast. -- Whenever you cast an enchantment spell, you gain 1 life.
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mana={1}{G}
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@@ -49813,7 +49813,7 @@ toughness=3
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name=Herald of War
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abilities=flying
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auto=@combat(attacking) source(this):counter(1/1,1)
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auto=thisforeach(counter{1/1,1}) lord(*[angel;human]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
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auto=thisforeach(counter{1/1,1}) lord(*[angel;human]|mycastingzone) altercost(colorless, -1)
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text=Flying -- Whenever Herald of War attacks, put a +1/+1 counter on it. -- Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War.
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mana={3}{W}{W}
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type=Creature
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||||
@@ -49916,7 +49916,7 @@ toughness=3
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[/card]
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[card]
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name=Hero of Iroas
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auto=lord(aura|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
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auto=lord(aura|mycastingzone) altercost(colorless,-1)
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auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1)
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text=Aura spells you cast cost 1 less to cast. -- Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
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mana={1}{W}
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@@ -50182,7 +50182,7 @@ toughness=1
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[/card]
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[card]
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name=High Seas
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auto=lord(creature[red;green]|hand,library,graveyard,exile) altercost(colorless,+1)
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auto=lord(creature[red;green]|nonbattlezone) altercost(colorless,+1)
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text=Red creature spells and green creature spells cost {1} more to cast.
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||||
mana={2}{U}
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||||
type=Enchantment
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||||
@@ -54362,7 +54362,7 @@ toughness=2
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[/card]
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||||
[card]
|
||||
name=Irini Sengir
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||||
auto=lord(enchantment[white;green]|hand,library,graveyard,exile) altercost(colorless,+1)
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||||
auto=lord(enchantment[white;green]|nonbattlezone) altercost(colorless,+1)
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||||
text=White enchantment spells and green enchantment spells cost {2} more to cast.
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||||
mana={2}{B}{B}
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||||
type=Legendary Creature
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||||
@@ -55045,7 +55045,7 @@ type=Artifact
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||||
[/card]
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||||
[card]
|
||||
name=Jade Leech
|
||||
auto=lord(*[green]|myhand,mylibrary,mygraveyard,myexile) altercost(green,+1)
|
||||
auto=lord(*[green]|mycastingzone) altercost(green,+1)
|
||||
text=Green spells you cast cost {G} more to cast.
|
||||
mana={2}{G}{G}
|
||||
type=Creature
|
||||
@@ -55421,7 +55421,7 @@ type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Jet Medallion
|
||||
auto=lord(*[black]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(*[black]|mycastingzone) altercost(colorless,-1)
|
||||
text=Black spells you cast cost {1} less to cast.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -59523,7 +59523,7 @@ toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
name=Krallenhorde Howler
|
||||
auto=lord(creature|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
|
||||
auto=lord(creature|mycastingzone) altercost(colorless, -1)
|
||||
auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Duskwatch Recruiter)
|
||||
text=Creature spells you cast cost {1} less to cast. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.
|
||||
type=Creature
|
||||
@@ -59746,7 +59746,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Krosan Drover
|
||||
auto=lord(creature[manacost>=6]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=lord(creature[manacost>=6]|mycastingzone) altercost(colorless,-2)
|
||||
text=Creature spells you cast with converted mana cost 6 or more cost {2} less to cast.
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
@@ -59806,7 +59806,7 @@ toughness=5
|
||||
[card]
|
||||
name=Krosan Warchief
|
||||
auto={1}{G}:regenerate target(beast)
|
||||
auto=lord(beast|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(beast|mycastingzone) altercost(colorless,-1)
|
||||
text=Beast spells you cast cost {1} less to cast. -- {1}{G}: Regenerate target Beast.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
@@ -62908,7 +62908,7 @@ type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Lodestone Golem
|
||||
auto=lord(*[-artifact]|hand,library,graveyard,exile) altercost(colorless,+1)
|
||||
auto=lord(*[-artifact]|nonbattlezone) altercost(colorless,+1)
|
||||
text=Nonartifact spells cost {1} more to cast.
|
||||
mana={4}
|
||||
type=Artifact Creature
|
||||
@@ -62989,7 +62989,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Long-Forgotten Gohei
|
||||
auto=lord(arcane|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(arcane|mycastingzone) altercost(colorless,-1)
|
||||
auto=lord(spirit|myBattlefield) 1/1
|
||||
text=Arcane spells you cast cost {1} less to cast. -- Spirit creatures you control get +1/+1.
|
||||
mana={3}
|
||||
@@ -65051,8 +65051,8 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Mana Matrix
|
||||
auto=lord(instant|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=lord(enchantment|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=lord(instant|mycastingzone) altercost(colorless,-2)
|
||||
auto=lord(enchantment|mycastingzone) altercost(colorless,-2)
|
||||
text=Instant and enchantment spells you cast cost up to {2} less to cast.
|
||||
mana={6}
|
||||
type=Artifact
|
||||
@@ -69351,7 +69351,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Mistform Warchief
|
||||
auto=lord(creature[share!types!]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1) chooseend
|
||||
auto=lord(creature[share!types!]|mycastingzone) altercost(colorless,-1) chooseend
|
||||
auto={T}:activatechooseatype all(this) becomes(removecreaturesubtypes) && becomes(chosentype) ueot activatechooseend
|
||||
text=Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast. -- {T}: Mistform Warchief becomes the creature type of your choice until end of turn.
|
||||
mana={2}{U}
|
||||
@@ -73747,7 +73747,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Nightscape Familiar
|
||||
auto=lord(*[blue;red]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(*[blue;red]|mycastingzone) altercost(colorless,-1)
|
||||
auto={1}{B}:regenerate
|
||||
text=Blue spells and red spells you cast cost {1} less to cast. -- {1}{B}: Regenerate Nightscape Familiar.
|
||||
mana={1}{B}
|
||||
@@ -78501,7 +78501,7 @@ toughness=7
|
||||
[/card]
|
||||
[card]
|
||||
name=Pearl Medallion
|
||||
auto=lord(*[white]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(*[white]|mycastingzone) altercost(colorless,-1)
|
||||
text=White spells you cast cost {1} less to cast.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -78918,23 +78918,23 @@ subtype=Trap
|
||||
[/card]
|
||||
[card]
|
||||
name=Pernicious Deed
|
||||
auto={0}{S}:name(X = 0) destroy all(*[-land;manacost=0])
|
||||
auto={1}{S}:name(X = 1) destroy all(*[-land;manacost<=1])
|
||||
auto={2}{S}:name(X = 2) destroy all(*[-land;manacost<=2])
|
||||
auto={3}{S}:name(X = 3) destroy all(*[-land;manacost<=3])
|
||||
auto={4}{S}:name(X = 4) destroy all(*[-land;manacost<=4])
|
||||
auto={5}{S}:name(X = 5) destroy all(*[-land;manacost<=5])
|
||||
auto={6}{S}:name(X = 6) destroy all(*[-land;manacost<=6])
|
||||
auto={7}{S}:name(X = 7) destroy all(*[-land;manacost<=7])
|
||||
auto={8}{S}:name(X = 8) destroy all(*[-land;manacost<=8])
|
||||
auto={9}{S}:name(X = 9) destroy all(*[-land;manacost<=9])
|
||||
auto={10}{S}:name(X = 10) destroy all(*[-land;manacost<=10])
|
||||
auto={11}{S}:name(X = 11) destroy all(*[-land;manacost<=11])
|
||||
auto={12}{S}:name(X = 12) destroy all(*[-land;manacost<=12])
|
||||
auto={13}{S}:name(X = 13) destroy all(*[-land;manacost<=13])
|
||||
auto={14}{S}:name(X = 14) destroy all(*[-land;manacost<=14])
|
||||
auto={15}{S}:name(X = 15) destroy all(*[-land;manacost<=15])
|
||||
auto={16}{S}:name(X = 16) destroy all(*[-land;manacost<=16])
|
||||
auto={0}{S}:name(X = 0) destroy all(artifact,creature,enchantment[manacost=0])
|
||||
auto={1}{S}:name(X = 1) destroy all(artifact,creature,enchantment[manacost<=1])
|
||||
auto={2}{S}:name(X = 2) destroy all(artifact,creature,enchantment[manacost<=2])
|
||||
auto={3}{S}:name(X = 3) destroy all(artifact,creature,enchantment[manacost<=3])
|
||||
auto={4}{S}:name(X = 4) destroy all(artifact,creature,enchantment[manacost<=4])
|
||||
auto={5}{S}:name(X = 5) destroy all(artifact,creature,enchantment[manacost<=5])
|
||||
auto={6}{S}:name(X = 6) destroy all(artifact,creature,enchantment[manacost<=6])
|
||||
auto={7}{S}:name(X = 7) destroy all(artifact,creature,enchantment[manacost<=7])
|
||||
auto={8}{S}:name(X = 8) destroy all(artifact,creature,enchantment[manacost<=8])
|
||||
auto={9}{S}:name(X = 9) destroy all(artifact,creature,enchantment[manacost<=9])
|
||||
auto={10}{S}:name(X = 10) destroy all(artifact,creature,enchantment[manacost<=10])
|
||||
auto={11}{S}:name(X = 11) destroy all(artifact,creature,enchantment[manacost<=11])
|
||||
auto={12}{S}:name(X = 12) destroy all(artifact,creature,enchantment[manacost<=12])
|
||||
auto={13}{S}:name(X = 13) destroy all(artifact,creature,enchantment[manacost<=13])
|
||||
auto={14}{S}:name(X = 14) destroy all(artifact,creature,enchantment[manacost<=14])
|
||||
auto={15}{S}:name(X = 15) destroy all(artifact,creature,enchantment[manacost<=15])
|
||||
auto={16}{S}:name(X = 16) destroy all(artifact,creature,enchantment[manacost<=16])
|
||||
text={X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.
|
||||
mana={1}{B}{G}
|
||||
type=Enchantment
|
||||
@@ -80725,7 +80725,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Planar Gate
|
||||
auto=lord(creature|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=lord(creature|mycastingzone) altercost(colorless,-2)
|
||||
text=Creature spells you cast cost up to {2} less to cast.
|
||||
mana={6}
|
||||
type=Artifact
|
||||
@@ -84152,8 +84152,8 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Ragemonger
|
||||
auto=lord(minotaur|myhand,mylibrary,mygraveyard,myexile) altercost(black,-1)
|
||||
auto=lord(minotaur|myhand,mylibrary,mygraveyard,myexile) altercost(red,-1)
|
||||
auto=lord(minotaur|mycastingzone) altercost(black,-1)
|
||||
auto=lord(minotaur|mycastingzone) altercost(red,-1)
|
||||
text=Minotaur spells you cast cost BlackRed less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost 2Red, it costs 2 to cast.)
|
||||
mana={1}{B}{R}
|
||||
type=Creature
|
||||
@@ -89756,7 +89756,7 @@ toughness=3
|
||||
[card]
|
||||
name=Ruby Leech
|
||||
abilities=first strike
|
||||
auto=lord(*[red]|myhand,mylibrary,mygraveyard,myexile) altercost(red,+1)
|
||||
auto=lord(*[red]|mycastingzone) altercost(red,+1)
|
||||
text=First strike -- Red spells you cast cost {R} more to cast.
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
@@ -89766,7 +89766,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Ruby Medallion
|
||||
auto=lord(*[red]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(*[red]|mycastingzone) altercost(colorless,-1)
|
||||
text=Red spells you cast cost {1} less to cast.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -91586,7 +91586,7 @@ toughness=4
|
||||
[card]
|
||||
name=Sapphire Leech
|
||||
abilities=flying
|
||||
auto=lord(*[blue]|myhand,mylibrary,mygraveyard,myexile) altercost(blue,+1)
|
||||
auto=lord(*[blue]|mycastingzone) altercost(blue,+1)
|
||||
text=Flying -- Blue spells you cast cost {U} more to cast.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
@@ -91596,7 +91596,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Sapphire Medallion
|
||||
auto=lord(*[blue]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(*[blue]|mycastingzone) altercost(colorless,-1)
|
||||
text=Blue spells you cast cost {1} less to cast.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -94518,20 +94518,20 @@ auto=choice name(Sorcery) moveTo(myexile) notatarget(sorcery|myhand) && counter(
|
||||
auto=choice name(Tribal Instant) moveTo(myexile) notatarget(instant[tribal]|myhand) && counter(0/0,1,TribalInstant) all(this)
|
||||
auto=choice name(Tribal Sorcery) moveTo(myexile) notatarget(sorcery[tribal]|myhand) && counter(0/0,1,TribalSorcery) all(this)
|
||||
auto=choice name(cancel) donothing
|
||||
auto=this(counter{0/0.1.Artifact}) lord(artifact|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(artifact[-creature]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[-artifact]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[artifact]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2 )
|
||||
auto=this(counter{0/0.1.Creature}) lord(creature|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.Enchantment}) lord(enchantment|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.Instant}) lord(instant|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.Sorcery}) lord(sorcery|myhand,mylibrary,mygraveyard,myexile) altercost( colorless, -2 )
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(tribal[-instant]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(instant[-tribal]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(instant[tribal]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2 )
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(tribal[-sorcery]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[-tribal]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[tribal]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.Artifact}) lord(artifact|mycastingzone) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(artifact[-creature]|mycastingzone) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[-artifact]|mycastingzone) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.ArtifactCreature}) lord(creature[artifact]|mycastingzone) altercost(colorless,-2 )
|
||||
auto=this(counter{0/0.1.Creature}) lord(creature|mycastingzone) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.Enchantment}) lord(enchantment|mycastingzone) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.Instant}) lord(instant|mycastingzone) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.Sorcery}) lord(sorcery|mycastingzone) altercost( colorless, -2 )
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(tribal[-instant]|mycastingzone) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(instant[-tribal]|mycastingzone) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.TribalInstant}) lord(instant[tribal]|mycastingzone) altercost(colorless,-2 )
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(tribal[-sorcery]|mycastingzone) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[-tribal]|mycastingzone) altercost(colorless,-2)
|
||||
auto=this(counter{0/0.1.TribalSorcery}) lord(sorcery[tribal]|mycastingzone) altercost(colorless,-2)
|
||||
text=Imprint - When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand. -- Spells you cast that share a card type with the exiled card cost {2} less to cast.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
@@ -102671,7 +102671,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Sphere of Resistance
|
||||
auto=lord(*|hand,library,graveyard,exile) altercost(colorless,+1)
|
||||
auto=lord(*|nonbattlezone) altercost(colorless,+1)
|
||||
text=Spells cost {1} more to cast.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -104132,7 +104132,7 @@ type=Artifact
|
||||
[card]
|
||||
name=Squeeze
|
||||
text=Sorcery spells cost {3} more to cast.
|
||||
auto=lord(sorcery|hand,library,graveyard,exile) altercost(colorless,+3)
|
||||
auto=lord(sorcery|nonbattlezone) altercost(colorless,+3)
|
||||
mana={3}{U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
@@ -105229,7 +105229,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Stinkdrinker Daredevil
|
||||
auto=lord(giant|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2)
|
||||
auto=lord(giant|mycastingzone) altercost(colorless,-2)
|
||||
text=Giant spells you cast cost {2} less to cast.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -105417,7 +105417,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Stone Calendar
|
||||
auto=lord(*|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(*|mycastingzone) altercost(colorless,-1)
|
||||
text=Spells you cast cost up to {1} less to cast.
|
||||
mana={5}
|
||||
type=Artifact
|
||||
@@ -105744,7 +105744,7 @@ toughness=2
|
||||
[card]
|
||||
name=Stonybrook Banneret
|
||||
abilities=islandwalk
|
||||
auto=lord(*[merfolk;wizard]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
|
||||
auto=lord(*[merfolk;wizard]|mycastingzone) altercost(colorless, -1)
|
||||
text=Islandwalk -- Merfolk spells and Wizard spells you cast cost {1} less to cast.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
@@ -105993,7 +105993,7 @@ toughness=1
|
||||
[card]
|
||||
name=Stormscape Familiar
|
||||
abilities=flying
|
||||
auto=lord(*[white;black]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(*[white;black]|mycastingzone) altercost(colorless,-1)
|
||||
text=Flying -- White spells and black spells you cast cost {1} less to cast.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
@@ -107379,7 +107379,7 @@ toughness=1
|
||||
[card]
|
||||
name=Sunscape Familiar
|
||||
abilities=defender
|
||||
auto=lord(*[green;blue]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(*[green;blue]|mycastingzone) altercost(colorless,-1)
|
||||
text=Defender (This creature can't attack.) -- Green spells and blue spells you cast cost {1} less to cast.
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
@@ -110839,8 +110839,8 @@ toughness=2
|
||||
[card]
|
||||
name=Thalia, Guardian of Thraben
|
||||
abilities=first strike
|
||||
auto=lord(*[-creature]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,+1)
|
||||
auto=lord(*[-creature]|opponenthand,opponentlibrary,opponentgraveyard,opponentexile) altercost(colorless, +1)
|
||||
auto=lord(*[-creature]|mycastingzone) altercost(colorless,+1)
|
||||
auto=lord(*[-creature]|oppcastingzone) altercost(colorless, +1)
|
||||
text=First Strike -- Noncreature spells cost {1} more to cast.
|
||||
mana={1}{W}
|
||||
type=Legendary Creature
|
||||
@@ -111416,7 +111416,7 @@ toughness=7
|
||||
[/card]
|
||||
[card]
|
||||
name=Thorn of Amethyst
|
||||
auto=lord(*[-creature]|hand,library,graveyard,exile) altercost(colorless,+1)
|
||||
auto=lord(*[-creature]|nonbattlezone) altercost(colorless,+1)
|
||||
text=Noncreature spells cost {1} more to cast.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -111498,7 +111498,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Thornscape Familiar
|
||||
auto=lord(*[red;white]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(*[red;white]|mycastingzone) altercost(colorless,-1)
|
||||
text=Red spells and white spells you cast cost {1} less to cast.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
@@ -112445,7 +112445,7 @@ toughness=1
|
||||
[card]
|
||||
name=Thunderscape Familiar
|
||||
abilities=first strike
|
||||
auto=lord(*[black;green]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1)
|
||||
auto=lord(*[black;green]|mycastingzone) altercost(colorless,-1)
|
||||
text=First strike -- Black spells and green spells you cast cost {1} less to cast.
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
@@ -116590,7 +116590,7 @@ toughness=2
|
||||
[card]
|
||||
name=Undead Warchief
|
||||
auto=lord(zombie|myBattlefield) 2/1
|
||||
auto=lord(zombie|myhand,mylibrary,mygraveyard,myexile) altercost( colorless,-1)
|
||||
auto=lord(zombie|mycastingzone) altercost( colorless,-1)
|
||||
text=Zombie spells you cast cost {1} less to cast. -- Zombie creatures you control get +2/+1.
|
||||
mana={2}{B}{B}
|
||||
type=Creature
|
||||
@@ -117575,7 +117575,7 @@ subtype=Urza's
|
||||
[/card]
|
||||
[card]
|
||||
name=Urza's Filter
|
||||
auto=lord(*[multicolor]|hand,library,graveyard,exile) altercost(colorless,-2)
|
||||
auto=lord(*[multicolor]|nonbattlezone) altercost(colorless,-2)
|
||||
text=Multicolored spells cost up to {2} less to cast.
|
||||
mana={4}
|
||||
type=Artifact
|
||||
@@ -117589,7 +117589,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Urza's Incubator
|
||||
auto=chooseatype lord(creature[chosentype]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-2) chooseend
|
||||
auto=chooseatype lord(creature[chosentype]|mycastingzone) altercost(colorless,-2) chooseend
|
||||
text=As Urza's Incubator enters the battlefield, choose a creature type. -- Creature spells of the chosen type cost {2} less to cast.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
@@ -121252,7 +121252,7 @@ subtype=Vraska
|
||||
[card]
|
||||
name=Vryn Wingmare
|
||||
abilities=flying
|
||||
auto=lord(*[-creature]|hand,library,graveyard,exile) altercost(colorless, +1)
|
||||
auto=lord(*[-creature]|nonbattlezone) altercost(colorless, +1)
|
||||
text=Flying -- Noncreature spells cost {1} more to cast.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
@@ -122463,7 +122463,7 @@ toughness=2
|
||||
[card]
|
||||
name=Warden of Evos Isle
|
||||
abilities=flying
|
||||
auto=lord(creature[flying]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1)
|
||||
auto=lord(creature[flying]|mycastingzone) altercost(colorless, -1)
|
||||
text=Flying. -- Creature spells with flying you cast cost 1 less to cast.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
|
||||
@@ -1429,7 +1429,6 @@ public:
|
||||
if (!e) return 0;
|
||||
MTGCardInstance * check = e->cardAfter;
|
||||
MTGGameZone * oldZone = e->cardAfter->currentZone;
|
||||
//MTGGameZone * currZone = check->currentZone;
|
||||
check->currentZone = check->previousZone;
|
||||
if (check->next && (check->next->currentZone|| check->isToken))
|
||||
{
|
||||
@@ -1948,8 +1947,8 @@ public:
|
||||
class AACopier: public ActivatedAbility
|
||||
{
|
||||
public:
|
||||
MTGAbility * andAbility;
|
||||
vector<MTGAbility *> currentAbilities;
|
||||
MTGAbility * andAbility;
|
||||
AACopier(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target = NULL, ManaCost * _cost = NULL);
|
||||
int resolve();
|
||||
const string getMenuText();
|
||||
@@ -2270,12 +2269,7 @@ public:
|
||||
|
||||
assert(modifier < 2);
|
||||
((MTGCardInstance *) target)->basicAbilities.set(ability, modifier > 0);
|
||||
//---add or subtract so we can keep track - for future use
|
||||
((MTGCardInstance *) target)->modbasicAbilities[ability] += modifier;
|
||||
//---make sure no negative values
|
||||
if(((MTGCardInstance *) target)->modbasicAbilities[ability] < 0)
|
||||
((MTGCardInstance *) target)->modbasicAbilities[ability] = 0;
|
||||
//---end add or subtract abilities
|
||||
|
||||
return MTGAbility::addToGame();
|
||||
}
|
||||
|
||||
|
||||
@@ -33,10 +33,10 @@ protected:
|
||||
/*
|
||||
** Tries to render the Big version of a card picture, backups to text version in case of failure
|
||||
*/
|
||||
static void RenderBig(MTGCard * card, const Pos& pos, bool thumb = false, bool noborder = false, bool smallerscale = false, bool ingame = false);
|
||||
static void RenderBig(MTGCard * card, const Pos& pos, bool thumb = false, bool noborder = false);
|
||||
|
||||
static void RenderCountersBig(MTGCard * card, const Pos& pos, int drawMode = DrawMode::kNormal);
|
||||
static void AlternateRender(MTGCard * card, const Pos& pos, bool noborder = false, bool smallerscale = false);
|
||||
static void AlternateRender(MTGCard * card, const Pos& pos);
|
||||
static void TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad);
|
||||
static string FormattedData (string data, string replace, string value);
|
||||
static bool FilterCard (MTGCard * card,string filter);
|
||||
@@ -54,10 +54,10 @@ public:
|
||||
CardGui(MTGCardInstance* card, const Pos& ref);
|
||||
virtual void Render();
|
||||
virtual void Update(float dt);
|
||||
bool isBlackBorder(string set);
|
||||
void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false, bool smallscale = false, bool ingame = false);
|
||||
static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false, bool smallscale = false, bool ingame = false);
|
||||
static void DrawBorder(string setname, const Pos& inPosition, float x, bool noborder = false, bool smallscale = false);
|
||||
|
||||
void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false);
|
||||
static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false);
|
||||
|
||||
static JQuadPtr AlternateThumbQuad(MTGCard * card);
|
||||
virtual ostream& toString(ostream&) const;
|
||||
};
|
||||
|
||||
@@ -57,7 +57,6 @@ public:
|
||||
|
||||
uint8_t colors;
|
||||
typedef std::bitset<Constants::NB_BASIC_ABILITIES> BasicAbilitiesSet;
|
||||
vector<int> modbasicAbilities;
|
||||
BasicAbilitiesSet basicAbilities;
|
||||
BasicAbilitiesSet LKIbasicAbilities;
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ public:
|
||||
void renderCard(int index)
|
||||
{
|
||||
int alpha = (int) (255 * (mCards[index].scale + 1.0 - max_scale));
|
||||
DeckView::renderCard(index, alpha, false, true);
|
||||
DeckView::renderCard(index, alpha);
|
||||
}
|
||||
|
||||
void Render();
|
||||
|
||||
@@ -207,7 +207,7 @@ protected:
|
||||
*
|
||||
* \see mCards
|
||||
*/
|
||||
void renderCard(int index, int alpha, bool asThumbnail = false, bool addWHborder = false);
|
||||
void renderCard(int index, int alpha, bool asThumbnail = false);
|
||||
|
||||
/*! \brief Returns the index in mCards of the card that is nearest to the given point
|
||||
*
|
||||
|
||||
@@ -125,10 +125,7 @@ class GameObserver{
|
||||
void enchantmentStatus();
|
||||
void Affinity();
|
||||
bool AffinityNeedsUpdate;
|
||||
bool legendNeedUpdate;
|
||||
void addObserver(MTGAbility * observer);
|
||||
void checkLegendary(MTGCardInstance * card);
|
||||
map<MTGCardInstance *,bool> cards;
|
||||
bool removeObserver(ActionElement * observer);
|
||||
void startGame(GameType, Rules * rules);
|
||||
void untapPhase();
|
||||
|
||||
@@ -25,8 +25,8 @@ struct GuiAvatar: public GuiStatic
|
||||
BOTTOM_RIGHT
|
||||
} Corner;
|
||||
|
||||
static const unsigned Width = 32;//35
|
||||
static const unsigned Height = 45;//50
|
||||
static const unsigned Width = 35;
|
||||
static const unsigned Height = 50;
|
||||
|
||||
protected:
|
||||
int avatarRed;
|
||||
|
||||
@@ -61,6 +61,14 @@ class ThisControllerlife:public ThisDescriptor{
|
||||
ThisControllerlife * clone() const;
|
||||
};
|
||||
|
||||
class ThisCreatureSpells:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGCardInstance * card);
|
||||
|
||||
ThisCreatureSpells(int count);
|
||||
ThisCreatureSpells * clone() const;
|
||||
};
|
||||
|
||||
class ThisOpponentlife:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGCardInstance * card);
|
||||
|
||||
@@ -184,8 +184,7 @@ struct WEventCardBlocked : public WEventCardUpdate {
|
||||
//event when card is sacrificed.
|
||||
struct WEventCardSacrifice : public WEventCardUpdate {
|
||||
MTGCardInstance * cardAfter;
|
||||
bool istoken;
|
||||
WEventCardSacrifice(MTGCardInstance * card,MTGCardInstance * afterCard, bool token = false);
|
||||
WEventCardSacrifice(MTGCardInstance * card,MTGCardInstance * afterCard);
|
||||
virtual Targetable * getTarget(int target);
|
||||
};
|
||||
|
||||
|
||||
@@ -80,7 +80,6 @@ public:
|
||||
}
|
||||
};
|
||||
virtual JQuadPtr RetrieveCard(MTGCard * card, int style = RETRIEVE_NORMAL,int submode = CACHE_NORMAL) = 0;
|
||||
virtual JQuadPtr RetrieveCardToken(MTGCard * card, int style = RETRIEVE_NORMAL,int submode = CACHE_NORMAL, int tId = 0) = 0;
|
||||
virtual JSample * RetrieveSample(const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL) = 0;
|
||||
virtual JTexture * RetrieveTexture(const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL) = 0;
|
||||
virtual JQuadPtr RetrieveQuad(const string& filename, float offX=0.0f, float offY=0.0f, float width=0.0f, float height=0.0f, string resname="", int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL, int id = 0) = 0;
|
||||
|
||||
@@ -141,7 +141,6 @@ public:
|
||||
bool IsThreaded();
|
||||
|
||||
JQuadPtr RetrieveCard(MTGCard * card, int style = RETRIEVE_NORMAL,int submode = CACHE_NORMAL);
|
||||
JQuadPtr RetrieveCardToken(MTGCard * card, int style = RETRIEVE_NORMAL,int submode = CACHE_NORMAL, int tId = 0);
|
||||
JSample * RetrieveSample(const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL);
|
||||
JTexture * RetrieveTexture(const string& filename, int style = RETRIEVE_NORMAL, int submode = CACHE_NORMAL);
|
||||
JQuadPtr RetrieveQuad(const string& filename, float offX=0.0f, float offY=0.0f, float width=0.0f, float height=0.0f, string resname="", int style = RETRIEVE_LOCK, int submode = CACHE_NORMAL, int id = 0);
|
||||
|
||||
@@ -130,10 +130,8 @@ void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string
|
||||
|
||||
if (bigQuad)
|
||||
{
|
||||
Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 0.80f, 0.0, 220);
|
||||
pos.actY = 142;//adjust y a little bit
|
||||
bool ingame = observer?true:false;
|
||||
CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode(),false,false,false,ingame);
|
||||
Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 1.0, 0.0, 220);
|
||||
CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode());
|
||||
}
|
||||
|
||||
if (targetQuad)
|
||||
|
||||
@@ -401,8 +401,8 @@ void MTGRevealingCards::Render()
|
||||
{
|
||||
if (!revealDisplay)
|
||||
return;
|
||||
CheckUserInput(mEngine->ReadButton());
|
||||
revealDisplay->CheckUserInput(mEngine->ReadButton());
|
||||
CheckUserInput(mEngine->ReadButton());
|
||||
revealDisplay->CheckUserInput(mEngine->ReadButton());
|
||||
revealDisplay->Render();
|
||||
return;
|
||||
}
|
||||
@@ -1459,23 +1459,51 @@ AACopier::AACopier(GameObserver* observer, int _id, MTGCardInstance * _source, M
|
||||
int AACopier::resolve()
|
||||
{
|
||||
bool tokencopied = false;
|
||||
AbilityFactory af(game);
|
||||
MTGCardInstance * _target = (MTGCardInstance *) target;
|
||||
if (_target)
|
||||
{
|
||||
//MTGCard* clone;
|
||||
//AbilityFactory af(game);
|
||||
if(_target->isToken || (_target->isACopier && _target->hasCopiedToken))
|
||||
{//fix crash when copying token
|
||||
//clone = _target;
|
||||
tokencopied = true;
|
||||
}
|
||||
//else
|
||||
//clone = MTGCollection()->getCardById(_target->copiedID);
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
//MTGCardInstance * myClone = NEW MTGCardInstance(clone, source->controller()->game);
|
||||
|
||||
if(tokencopied)
|
||||
source->copy(_target->clone());
|
||||
//SAFE_DELETE(myClone);
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
else
|
||||
{
|
||||
source->copy(_target);
|
||||
}
|
||||
//abilities
|
||||
for(unsigned int i = 0;i < source->cardsAbilities.size();i++)
|
||||
{
|
||||
MTGAbility * a = dynamic_cast<MTGAbility *>(source->cardsAbilities[i]);
|
||||
|
||||
if(a) game->removeObserver(a);
|
||||
}
|
||||
source->cardsAbilities.clear();
|
||||
af.getAbilities(¤tAbilities, NULL, source);
|
||||
for (size_t i = 0; i < currentAbilities.size(); ++i)
|
||||
{
|
||||
MTGAbility * a = currentAbilities[i];
|
||||
a->source = (MTGCardInstance *) source;
|
||||
if (a)
|
||||
{
|
||||
if (a->oneShot)
|
||||
{
|
||||
a->resolve();
|
||||
SAFE_DELETE(a);
|
||||
}
|
||||
else
|
||||
{
|
||||
a->addToGame();
|
||||
MayAbility * dontAdd = dynamic_cast<MayAbility*>(a);
|
||||
if(!dontAdd)
|
||||
{
|
||||
source->cardsAbilities.push_back(a);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//
|
||||
source->isACopier = true;
|
||||
source->hasCopiedToken = tokencopied;
|
||||
source->copiedID = _target->copiedID;
|
||||
@@ -1643,10 +1671,8 @@ AACounter::AACounter(GameObserver* observer, int id, MTGCardInstance * source, M
|
||||
{
|
||||
MTGCardInstance * _target = (MTGCardInstance *) target;
|
||||
if(_target->isFlipped && _target->hasType(Subtypes::TYPE_PLANESWALKER))//is flipping pw
|
||||
{
|
||||
this->forceDestroy = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
AbilityFactory af(game);
|
||||
if(counterstring.size())
|
||||
{
|
||||
@@ -2763,12 +2789,10 @@ int AASacrificeCard::resolve()
|
||||
{
|
||||
Player * p = _target->controller();
|
||||
MTGCardInstance * beforeCard = _target;
|
||||
WEvent * e;
|
||||
p->game->putInGraveyard(_target);
|
||||
while(_target->next)
|
||||
_target = _target->next;
|
||||
bool cardIsToken = _target->isToken ? true : false;
|
||||
e = NEW WEventCardSacrifice(beforeCard, _target, cardIsToken);
|
||||
WEvent * e = NEW WEventCardSacrifice(beforeCard,_target);
|
||||
game->receiveEvent(e);
|
||||
if(andAbility)
|
||||
{
|
||||
@@ -3209,15 +3233,10 @@ int AAFlip::resolve()
|
||||
game->removeObserver(this);
|
||||
return 0;
|
||||
}
|
||||
|
||||
//701.25a Only permanents represented by double-faced cards can transform.
|
||||
//(See rule 711, “Double-Faced Cards.”) If a spell or ability instructs a player
|
||||
//to transform any permanent that isn’t represented by a double-faced card, nothing happens.
|
||||
//***Copier and Tokens cannot transform but can be flip since flip cards are single sided***
|
||||
MTGCardInstance * _target = (MTGCardInstance *) target;
|
||||
if (_target)
|
||||
{
|
||||
if((_target->isACopier||_target->isToken||_target->has(Constants::CANTTRANSFORM)) && !isflipcard && !forcedcopy)
|
||||
if(((_target->isACopier||_target->isToken) && !isflipcard) || _target->has(Constants::CANTTRANSFORM))
|
||||
{
|
||||
game->removeObserver(this);
|
||||
return 0;
|
||||
@@ -3250,10 +3269,9 @@ int AAFlip::resolve()
|
||||
_target->text = myFlip->text;
|
||||
_target->formattedText = myFlip->formattedText;
|
||||
_target->basicAbilities = myFlip->model->data->basicAbilities;
|
||||
_target->modbasicAbilities = myFlip->modbasicAbilities;
|
||||
cdaDamage = _target->damageCount;
|
||||
_target->copiedID = myFlip->getMTGId();//for copier
|
||||
if(forcedcopy && _target->owner->playMode != Player::MODE_TEST_SUITE)
|
||||
if(_target->owner->playMode != Player::MODE_TEST_SUITE)
|
||||
{
|
||||
_target->setMTGId(myFlip->getMTGId());
|
||||
_target->setId = myFlip->setId;
|
||||
@@ -3980,10 +3998,10 @@ int AACloner::resolve()
|
||||
}
|
||||
}
|
||||
list<int>::iterator it;
|
||||
/*for (it = awith.begin(); it != awith.end(); it++)
|
||||
for (it = awith.begin(); it != awith.end(); it++)
|
||||
{//there must be a layer of temporary abilities and original abilities
|
||||
spell->source->basicAbilities[*it] = 1;
|
||||
}*/
|
||||
}
|
||||
for (it = colors.begin(); it != colors.end(); it++)
|
||||
{
|
||||
spell->source->setColor(*it);
|
||||
@@ -3992,11 +4010,6 @@ int AACloner::resolve()
|
||||
{
|
||||
spell->source->addType(*it);
|
||||
}
|
||||
for(int k = 0; k < Constants::NB_BASIC_ABILITIES; k++)
|
||||
{
|
||||
if(_target->model->data->basicAbilities[k])
|
||||
spell->source->basicAbilities[k] = _target->model->data->basicAbilities[k];
|
||||
}
|
||||
if(_target->TokenAndAbility)
|
||||
{//the source copied a token with andAbility
|
||||
MTGAbility * andAbilityClone = _target->TokenAndAbility->clone();
|
||||
@@ -7720,24 +7733,12 @@ int AACastCard::resolveSpell()
|
||||
if (game->targetChooser)
|
||||
{
|
||||
game->targetChooser->Owner = source->controller();
|
||||
if(putinplay)
|
||||
{
|
||||
spell = NEW Spell(game, 0,copy,game->targetChooser,NULL, 1);
|
||||
spell->resolve();
|
||||
}
|
||||
else
|
||||
spell = game->mLayers->stackLayer()->addSpell(copy, game->targetChooser, NULL, 1, 0);
|
||||
spell = game->mLayers->stackLayer()->addSpell(copy, game->targetChooser, NULL, 1, 0);
|
||||
game->targetChooser = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(putinplay)
|
||||
{
|
||||
spell = NEW Spell(game, 0,copy,NULL,NULL, 1);
|
||||
spell->resolve();
|
||||
}
|
||||
else
|
||||
spell = game->mLayers->stackLayer()->addSpell(copy, NULL, NULL, 1, 0);
|
||||
spell = game->mLayers->stackLayer()->addSpell(copy, NULL, NULL, 1, 0);
|
||||
}
|
||||
|
||||
if (copy->has(Constants::STORM))
|
||||
|
||||
@@ -263,16 +263,16 @@ void CardDisplay::Render()
|
||||
{
|
||||
mObjects[mCurr]->Render();
|
||||
CardGui * cardg = ((CardGui *) mObjects[mCurr]);
|
||||
Pos pos = Pos((CardGui::BigWidth / 2), CardGui::BigHeight / 2 - 10, 0.80f, 0.0, 220);
|
||||
int drawMode = DrawMode::kNormal;//scale card display from 1.0f to 0.80f
|
||||
Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 1.0, 0.0, 220);
|
||||
int drawMode = DrawMode::kNormal;
|
||||
if (observer)
|
||||
{
|
||||
pos.actY = 142;//reduce y a little
|
||||
pos.actY = 145;
|
||||
if (x < (CardGui::BigWidth / 2)) pos.actX = SCREEN_WIDTH - 10 - CardGui::BigWidth / 2;
|
||||
drawMode = observer->getCardSelector()->GetDrawMode();
|
||||
}
|
||||
bool ingame = observer?true:false;
|
||||
cardg->DrawCard(pos, drawMode, false, false, false,ingame);
|
||||
|
||||
cardg->DrawCard(pos, drawMode);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+88
-162
@@ -111,20 +111,20 @@ void CardGui::Update(float dt)
|
||||
PlayGuiObject::Update(dt);
|
||||
}
|
||||
|
||||
void CardGui::DrawCard(const Pos& inPosition, int inMode, bool thumb, bool noborder, bool smallerscale, bool ingame)
|
||||
void CardGui::DrawCard(const Pos& inPosition, int inMode, bool thumb, bool noborder)
|
||||
{
|
||||
DrawCard(card, inPosition, inMode, thumb, noborder, smallerscale, ingame);
|
||||
DrawCard(card, inPosition, inMode, thumb, noborder);
|
||||
}
|
||||
|
||||
void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode, bool thumb, bool noborder, bool smallerscale, bool ingame)
|
||||
void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode, bool thumb, bool noborder)
|
||||
{
|
||||
switch (inMode)
|
||||
{
|
||||
case DrawMode::kNormal:
|
||||
RenderBig(inCard, inPosition, thumb, noborder, smallerscale, ingame);
|
||||
RenderBig(inCard, inPosition, thumb, noborder);
|
||||
break;
|
||||
case DrawMode::kText:
|
||||
AlternateRender(inCard, inPosition, noborder, smallerscale);
|
||||
AlternateRender(inCard, inPosition);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -137,43 +137,29 @@ void CardGui::Render()
|
||||
WFont * mFont = game?game->getResourceManager()->GetWFont(Fonts::MAIN_FONT):WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
TargetChooser * tc = NULL;
|
||||
//fake border and mask...
|
||||
JQuadPtr fakeborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
|
||||
JQuadPtr highlightborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
|
||||
JQuadPtr fakemask = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
|
||||
|
||||
if (game)
|
||||
tc = game->getCurrentTargetChooser();
|
||||
|
||||
bool alternate = true;
|
||||
JQuadPtr quad = game? game->getResourceManager()->RetrieveCard(card, CACHE_THUMB):WResourceManager::Instance()->RetrieveCard(card, CACHE_THUMB);
|
||||
if(card && !card->hasCopiedToken && !card->isToken && card->name != card->model->data->name)
|
||||
if(card && !card->isToken && card->name != card->model->data->name)
|
||||
{
|
||||
MTGCard * fcard = MTGCollection()->getCardByName(card->name);
|
||||
quad = game->getResourceManager()->RetrieveCard(fcard, CACHE_THUMB);
|
||||
}
|
||||
if (card->hasCopiedToken && !quad.get())
|
||||
{
|
||||
MTGCard * tcard = MTGCollection()->getCardById(abs(card->copiedID));
|
||||
quad = game->getResourceManager()->RetrieveCardToken(tcard, CACHE_THUMB, 1, abs(card->copiedID));
|
||||
}
|
||||
if (quad.get())
|
||||
alternate = false;
|
||||
else
|
||||
quad = AlternateThumbQuad(card);
|
||||
|
||||
float cardScale = quad ? 37.f / quad->mHeight : 1;
|
||||
float cardScale = quad ? 40 / quad->mHeight : 1;
|
||||
//I want the below for melded cards but I dont know how to adjust everything else
|
||||
//to look neat and clean. leaving this here incase someone else wants to pretty up the p/t box
|
||||
//and line up the position.
|
||||
float zz = 0.99f;
|
||||
float yy = 0.0f;
|
||||
if (card->MeldedFrom.size())
|
||||
{
|
||||
zz = 1.10f;
|
||||
yy = 2.0f;
|
||||
}
|
||||
float scale = (actZ*zz) * cardScale;
|
||||
/* if (card->MeldedFrom.size())
|
||||
cardScale = cardScale + (10 / quad->mHeight);*/
|
||||
float scale = actZ * cardScale;
|
||||
|
||||
JQuadPtr shadow;
|
||||
if (actZ > 1)
|
||||
@@ -182,7 +168,7 @@ void CardGui::Render()
|
||||
if (shadow)
|
||||
{
|
||||
shadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,255,255,255));
|
||||
renderer->RenderQuad(shadow.get(), actX + ((actZ*zz) - 1) * 15, (actY-yy) + ((actZ*zz) - 1) * 15, actT, 27 * (actZ*zz) / 16, 39 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(shadow.get(), actX + (actZ - 1) * 15, actY + (actZ - 1) * 15, actT, 28 * actZ / 16, 40 * actZ / 16);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -193,7 +179,7 @@ void CardGui::Render()
|
||||
if (extracostshadow)
|
||||
{
|
||||
extracostshadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,100,0,0));
|
||||
renderer->RenderQuad(extracostshadow.get(), actX + ((actZ*zz) - 1) * 15, (actY-yy) + ((actZ*zz) - 1) * 15, actT, 27 * (actZ*zz) / 16, 39 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(extracostshadow.get(), actX + (actZ - 1) * 15, actY + (actZ - 1) * 15, actT, 28 * actZ / 16, 40 * actZ / 16);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -222,7 +208,7 @@ void CardGui::Render()
|
||||
if(white)
|
||||
{
|
||||
white->SetColor(ARGB(255,230,50,50));
|
||||
renderer->RenderQuad(white.get(), actX, (actY-yy), actT, 28 * (actZ*zz) / 16, 40 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(white.get(), actX, actY, actT, 30 * actZ / 16, 42 * actZ / 16);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -249,22 +235,25 @@ void CardGui::Render()
|
||||
if(white)
|
||||
{
|
||||
white->SetColor(ARGB(255,0,0,255));
|
||||
renderer->RenderQuad(white.get(), actX, (actY-yy), actT, 28 * (actZ*zz) / 16, 40 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(white.get(), actX, actY, actT, 30 * actZ / 16, 42 * actZ / 16);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (quad)
|
||||
{
|
||||
quad->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
|
||||
//fake border...
|
||||
JQuadPtr fakeborder;
|
||||
JQuadPtr highlightborder;
|
||||
fakeborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
|
||||
highlightborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
|
||||
if(fakeborder)
|
||||
{
|
||||
int rgb = isBlackBorder(setlist[card->setId].c_str())?15:240;
|
||||
if(card->has(Constants::CANPLAYFROMGRAVEYARD)||card->has(Constants::CANPLAYFROMEXILE)||card->has(Constants::PAYZERO))
|
||||
fakeborder->SetColor(ARGB((int)(actA),7,235,7));//green border
|
||||
else
|
||||
fakeborder->SetColor(ARGB((int)(actA),rgb,rgb,rgb));
|
||||
renderer->RenderQuad(fakeborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
|
||||
//renderer->DrawRect(actX, (actY-yy),((28 * (actZ*zz) + 1) / 16),(40 * (actZ*zz) / 16),ARGB((int)(actA),240,240,240));
|
||||
fakeborder->SetColor(ARGB((int)(actA),15,15,15));
|
||||
renderer->RenderQuad(fakeborder.get(), actX, actY, actT, (29 * actZ + 1) / 16, 42 * actZ / 16);
|
||||
}
|
||||
//draw border for highlighting
|
||||
if (game)
|
||||
@@ -272,26 +261,26 @@ void CardGui::Render()
|
||||
if (card && card->isTargetted() && highlightborder)
|
||||
{
|
||||
highlightborder->SetColor(ARGB(95,255,0,0));
|
||||
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
|
||||
}
|
||||
if (card && card->isTargetter() && highlightborder)
|
||||
{
|
||||
highlightborder->SetColor(ARGB(95,0,245,0));
|
||||
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
|
||||
}
|
||||
if(card->myPair && card->myPair->isInPlay(game) && highlightborder)
|
||||
{
|
||||
if(mHasFocus)
|
||||
{
|
||||
highlightborder->SetColor(ARGB(200,7,98,248));
|
||||
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
|
||||
}
|
||||
if(CardView* cv = dynamic_cast<CardView*>(card->myPair->view))
|
||||
{
|
||||
if(cv->mHasFocus)
|
||||
{
|
||||
highlightborder->SetColor(ARGB(200,57,28,248));
|
||||
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -304,7 +293,7 @@ void CardGui::Render()
|
||||
else
|
||||
highlightborder->SetColor(ARGB(200,57,28,248));
|
||||
|
||||
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
|
||||
}
|
||||
if(CardView* cv = dynamic_cast<CardView*>(card->shackled->view))
|
||||
{
|
||||
@@ -315,20 +304,20 @@ void CardGui::Render()
|
||||
else
|
||||
highlightborder->SetColor(ARGB(200,57,28,248));
|
||||
|
||||
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//draw the card image
|
||||
renderer->RenderQuad(quad.get(), actX, (actY-yy), actT, scale, scale);
|
||||
renderer->RenderQuad(quad.get(), actX, actY, actT, scale, scale);
|
||||
}
|
||||
|
||||
if (alternate)
|
||||
{
|
||||
mFont->SetColor(ARGB(static_cast<unsigned char>(actA), 0, 0, 0));
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5f * (actZ*zz));
|
||||
mFont->DrawString(_(card->getName()), actX - (actZ*zz) * Width / 2 + 1, (actY-yy) - (actZ*zz) * Height / 2 + 1);
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5f * actZ);
|
||||
mFont->DrawString(_(card->getName()), actX - actZ * Width / 2 + 1, actY - actZ * Height / 2 + 1);
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
|
||||
JQuadPtr icon;
|
||||
@@ -345,7 +334,7 @@ void CardGui::Render()
|
||||
if (icon.get())
|
||||
{
|
||||
icon->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
|
||||
renderer->RenderQuad(icon.get(), actX, (actY-yy), actT);
|
||||
renderer->RenderQuad(icon.get(), actX, actY, actT);
|
||||
icon->SetColor(ARGB(255,255,255,255)); //Putting color back as this quad is shared
|
||||
}
|
||||
|
||||
@@ -357,7 +346,7 @@ void CardGui::Render()
|
||||
if (mor && mor->mTex) {
|
||||
mor->SetHotSpot(static_cast<float> (mor->mTex->mWidth / 2), static_cast<float> (mor->mTex->mHeight / 2));
|
||||
mor->SetColor(ARGB(255,255,255,255));
|
||||
renderer->RenderQuad(mor.get(), actX, (actY-yy), actT,scale, scale);
|
||||
renderer->RenderQuad(mor.get(), actX, actY, actT,scale, scale);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -369,24 +358,24 @@ void CardGui::Render()
|
||||
if(card->isTapped())
|
||||
{
|
||||
if(mHasFocus)
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,(actY-yy) - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,actY - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
|
||||
else
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-8,(actY-yy) - (scale * quad->mHeight / 2)+4, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-8,actY - (scale * quad->mHeight / 2)+4, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
|
||||
}
|
||||
else
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-2,(actY-yy) - (scale * quad->mHeight / 2)-2, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 1.8f,ARGB(250,255,0,0));
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-2,actY - (scale * quad->mHeight / 2)-2, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 1.8f,ARGB(250,255,0,0));
|
||||
}
|
||||
if (card && card->isTargetter())
|
||||
{
|
||||
if(card->isTapped())
|
||||
{
|
||||
if(mHasFocus)
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,(actY-yy) - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,0,255,0));
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,actY - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,0,255,0));
|
||||
else
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-8,(actY-yy) - (scale * quad->mHeight / 2)+4, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,0,255,0));
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-8,actY - (scale * quad->mHeight / 2)+4, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,0,255,0));
|
||||
}
|
||||
else
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-2,(actY-yy) - (scale * quad->mHeight / 2)-2, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 1.8f,ARGB(250,0,255,0));
|
||||
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-2,actY - (scale * quad->mHeight / 2)-2, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 1.8f,ARGB(250,0,255,0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -396,12 +385,9 @@ void CardGui::Render()
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
char buffer[200];
|
||||
sprintf(buffer, "%i/%i", card->power, card->life);
|
||||
//move up the p/t box by increasing ymody
|
||||
float ymody = (card->isAttacker()||card->isDefenser())&&card->isTapped()?-5.0f:0.0f;
|
||||
//float ymody = (card->getObserver()->getView()->getRenderedPlayer() == card->controller() ? - mody: +mody);
|
||||
renderer->FillRect(actX - (13 * (actZ*zz)), (actY-yy+ymody) + 4 * (actZ*zz), 25.5f * (actZ*zz), 14 * (actZ*zz),
|
||||
renderer->FillRect(actX - (13 * actZ), actY + 4 * actZ, 25.5f * actZ, 14 * actZ,
|
||||
ARGB(((static_cast<unsigned char>(actA))/2),0,0,0));
|
||||
renderer->DrawRect(actX - (13 * (actZ*zz)), (actY-yy+ymody) + 4 * (actZ*zz), 25.5f * (actZ*zz), 14 * (actZ*zz),
|
||||
renderer->DrawRect(actX - (13 * actZ), actY + 4 * actZ, 25.5f * actZ, 14 * actZ,
|
||||
ARGB(((static_cast<unsigned char>(actA))),20,20,20));
|
||||
//damaged or buffed or powered down
|
||||
if(card->wasDealtDamage && card->life <= 2)
|
||||
@@ -414,11 +400,10 @@ void CardGui::Render()
|
||||
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),238,130,238));//violet legendary eldrazi
|
||||
else
|
||||
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));//white default
|
||||
mFont->SetScale((actZ*zz));
|
||||
mFont->SetScale((actZ*zz));
|
||||
//try to center p/t inside the p/t box
|
||||
mFont->SetScale(actZ);
|
||||
mFont->SetScale(actZ);
|
||||
float halfbufferW = (mFont->GetStringWidth(buffer))/2;
|
||||
mFont->DrawString(buffer, actX - (halfbufferW), (actY-yy+ymody) + 5 * (actZ*zz));
|
||||
mFont->DrawString(buffer, actX - halfbufferW, actY + 7 * actZ);
|
||||
mFont->SetScale(1);
|
||||
}
|
||||
|
||||
@@ -444,15 +429,14 @@ void CardGui::Render()
|
||||
else if(card->chooseacolor == 5)
|
||||
buff += "\n-White";
|
||||
}
|
||||
|
||||
if(buff != "")//enable indicator at all modes
|
||||
if(!alternate && buff != "" && game->gameType() == GAME_TYPE_CLASSIC)//it seems that other game modes makes cards as tokens!!! hmmm...
|
||||
{
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
char buffer[200];
|
||||
sprintf(buffer, "%s", buff.c_str());
|
||||
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,215,0));//Gold indicator
|
||||
mFont->SetScale(0.8f);
|
||||
mFont->DrawString(buffer, actX - 10 * (actZ*zz), (actY-yy) - (16 * (actZ*zz)));
|
||||
mFont->DrawString(buffer, actX - 10 * actZ, actY - (16 * actZ));
|
||||
mFont->SetScale(1);
|
||||
}
|
||||
|
||||
@@ -471,8 +455,8 @@ void CardGui::Render()
|
||||
char buffer[200];
|
||||
sprintf(buffer, "%i", card->counters->counters[0]->nb);
|
||||
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
|
||||
mFont->SetScale((actZ*zz));
|
||||
mFont->DrawString(buffer, actX - 10 * (actZ*zz), (actY-yy) - (12 * (actZ*zz)));
|
||||
mFont->SetScale(actZ);
|
||||
mFont->DrawString(buffer, actX - 10 * actZ, actY - (12 * actZ));
|
||||
mFont->SetScale(1);
|
||||
}
|
||||
}
|
||||
@@ -484,28 +468,34 @@ void CardGui::Render()
|
||||
if (shadow)
|
||||
{
|
||||
shadow->SetColor(ARGB(200,255,255,255));
|
||||
renderer->RenderQuad(shadow.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
|
||||
renderer->RenderQuad(shadow.get(), actX, actY, actT, (28 * actZ + 1) / 16, 40 * actZ / 16);
|
||||
}
|
||||
}
|
||||
|
||||
// Render a mask over the card, if set
|
||||
if (mask && quad)
|
||||
JRenderer::GetInstance()->FillRect(actX - (scale * quad->mWidth / 2),(actY-yy) - (scale * quad->mHeight / 2), scale * quad->mWidth, scale* quad->mHeight, mask);
|
||||
JRenderer::GetInstance()->FillRect(actX - (scale * quad->mWidth / 2),actY - (scale * quad->mHeight / 2), scale * quad->mWidth, scale* quad->mHeight, mask);
|
||||
|
||||
if ((tc && tc->alreadyHasTarget(card)) || (game && card == game->mLayers->actionLayer()->currentActionCard))//paint targets red.
|
||||
{
|
||||
if(fakemask)
|
||||
if (card->isTapped())
|
||||
{
|
||||
fakemask->SetColor(ARGB(150,255,0,0));
|
||||
renderer->RenderQuad(fakemask.get(), actX, (actY-yy), actT, (26 * (actZ*zz) + 1) / 16, 38 * (actZ*zz) / 16);
|
||||
renderer->FillRect(actX - (scale * quad->mWidth / 2)-7,actY - (scale * quad->mHeight / 2)+7,scale* quad->mHeight,scale * quad->mWidth, ARGB(128,255,0,0));
|
||||
}
|
||||
else
|
||||
{
|
||||
renderer->FillRect(actX - (scale * quad->mWidth / 2),actY - (scale * quad->mHeight / 2), scale * quad->mWidth, scale* quad->mHeight, ARGB(128,255,0,0));
|
||||
}
|
||||
}
|
||||
if(tc && tc->source && tc->source->view && tc->source->view->actZ >= 1.3 && card == tc->source)//paint the source green while infocus.
|
||||
{
|
||||
if(fakemask)
|
||||
if (tc->source->isTapped())
|
||||
{
|
||||
fakemask->SetColor(ARGB(150,0,255,0));
|
||||
renderer->RenderQuad(fakemask.get(), actX, (actY-yy), actT, (26 * (actZ*zz) + 1) / 16, 38 * (actZ*zz) / 16);
|
||||
renderer->FillRect(actX - (scale * quad->mWidth / 2)-7,actY - (scale * quad->mHeight / 2)+7,scale* quad->mHeight,scale * quad->mWidth, ARGB(128,0,255,0));
|
||||
}
|
||||
else
|
||||
{
|
||||
renderer->FillRect(tc->source->view->actX - (scale * quad->mWidth / 2),tc->source->view->actY - (scale * quad->mHeight / 2), scale*quad->mWidth, scale*quad->mHeight, ARGB(128,0,255,0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -535,13 +525,12 @@ JQuadPtr CardGui::AlternateThumbQuad(MTGCard * card)
|
||||
return q;
|
||||
}
|
||||
|
||||
void CardGui::AlternateRender(MTGCard * card, const Pos& pos, bool noborder, bool smallerscale)
|
||||
void CardGui::AlternateRender(MTGCard * card, const Pos& pos)
|
||||
{
|
||||
// Draw the "unknown" card model
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
JQuadPtr q;
|
||||
//set id
|
||||
string cardsetname = setlist[card->setId].c_str();
|
||||
|
||||
float x = pos.actX;
|
||||
|
||||
vector<ModRulesBackGroundCardGuiItem *>items = gModRules.cardgui.background;
|
||||
@@ -565,10 +554,6 @@ void CardGui::AlternateRender(MTGCard * card, const Pos& pos, bool noborder, boo
|
||||
|
||||
float scale = pos.actZ * 250 / q->mHeight;
|
||||
q->SetColor(ARGB((int)pos.actA,255,255,255));
|
||||
|
||||
//Draw border
|
||||
DrawBorder(cardsetname, pos, x, noborder, smallerscale);
|
||||
//render alternate
|
||||
renderer->RenderQuad(q.get(), x, pos.actY, pos.actT, scale, scale);
|
||||
}
|
||||
|
||||
@@ -1130,7 +1115,7 @@ void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
|
||||
}
|
||||
|
||||
//Renders a big card on screen. Defaults to the "alternate" rendering if no image is found
|
||||
void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder, bool smallerscale, bool ingame)
|
||||
void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder)
|
||||
{
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
//GameObserver * game = GameObserver::GetInstance();
|
||||
@@ -1138,25 +1123,15 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder
|
||||
// card = (MTGCard*)game->mLayers->actionLayer()->currentActionCard;
|
||||
//i want this but ai targets cards so quickly that it can crash the game.
|
||||
float x = pos.actX;
|
||||
//init setname
|
||||
string cardsetname = setlist[card->setId].c_str();
|
||||
|
||||
JQuadPtr quad = thumb ? WResourceManager::Instance()->RetrieveCard(card, RETRIEVE_THUMB)
|
||||
: WResourceManager::Instance()->RetrieveCard(card);
|
||||
MTGCardInstance * kcard = dynamic_cast<MTGCardInstance*>(card);
|
||||
if(kcard && !kcard->hasCopiedToken && !kcard->isToken && kcard->name != kcard->model->data->name)
|
||||
if(kcard && !kcard->isToken && kcard->name != kcard->model->data->name)
|
||||
{
|
||||
MTGCard * fcard = MTGCollection()->getCardByName(kcard->name);
|
||||
quad = WResourceManager::Instance()->RetrieveCard(fcard);
|
||||
}
|
||||
if(ingame)
|
||||
{
|
||||
if (kcard->hasCopiedToken && kcard->getObserver() && !quad.get())
|
||||
{
|
||||
MTGCard * tcard = MTGCollection()->getCardById(abs(kcard->copiedID));
|
||||
quad = thumb ? WResourceManager::Instance()->RetrieveCardToken(tcard, RETRIEVE_THUMB, 1, abs(kcard->copiedID))
|
||||
: WResourceManager::Instance()->RetrieveCardToken(tcard, RETRIEVE_NORMAL, 1, abs(kcard->copiedID));
|
||||
}
|
||||
}
|
||||
if (quad.get())
|
||||
{
|
||||
if (quad->mHeight < quad->mWidth)
|
||||
@@ -1165,23 +1140,30 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder
|
||||
}
|
||||
quad->SetColor(ARGB(255,255,255,255));
|
||||
float scale = pos.actZ * 250.f / quad->mHeight;
|
||||
//Draw border
|
||||
DrawBorder(cardsetname, pos, x, noborder, smallerscale);
|
||||
//force smaller scale on alpha beta
|
||||
smallerscale = cardsetname=="LEA"||cardsetname=="LEB"?true:smallerscale;
|
||||
float modxscale = (cardsetname =="UNH")?0.02f:0.008f;
|
||||
float modyscale = (cardsetname =="UNH")?0.015f:0.0075f;
|
||||
bool unh = (cardsetname =="UNH")?true:false;
|
||||
//Draw card
|
||||
if(smallerscale && !unh)
|
||||
renderer->RenderQuad(quad.get(), x, pos.actY, pos.actT, scale-0.001f, scale-0.001f);
|
||||
else
|
||||
//init setname
|
||||
string cardsetname = setlist[card->setId].c_str();
|
||||
if(!noborder)
|
||||
{
|
||||
if(ingame)
|
||||
renderer->RenderQuad(quad.get(), x, pos.actY, pos.actT, scale+modxscale, scale+modyscale);
|
||||
if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
|
||||
{
|
||||
//like white border
|
||||
renderer->FillRoundRect(x-92,pos.actY-130, (scale * quad->mWidth)-10, (scale * quad->mHeight)-11, 9.0f,ARGB(255,248,248,255));
|
||||
//black thin line to simulate card edge
|
||||
renderer->DrawRoundRect(x-92,pos.actY-130, (scale * quad->mWidth)-10, (scale * quad->mHeight)-11, 9.0f,ARGB(150,20,20,20));
|
||||
}
|
||||
else
|
||||
renderer->RenderQuad(quad.get(), x, pos.actY, pos.actT, scale+0.002f, scale+0.0015f);
|
||||
{
|
||||
//like black border
|
||||
renderer->FillRoundRect(x-92,pos.actY-130, (scale * quad->mWidth)-10, (scale * quad->mHeight)-11, 9.0f,ARGB(255,10,10,10));
|
||||
//white thin line to simulate card edge
|
||||
renderer->DrawRoundRect(x-92,pos.actY-130, (scale * quad->mWidth)-10, (scale * quad->mHeight)-11, 9.0f,ARGB(50,240,240,240));
|
||||
}
|
||||
//render card image
|
||||
renderer->RenderQuad(quad.get(), x, pos.actY-2, pos.actT, scale-0.02f, scale-0.02f);
|
||||
}
|
||||
else
|
||||
renderer->RenderQuad(quad.get(), x, pos.actY, pos.actT, scale, scale);
|
||||
|
||||
RenderCountersBig(card, pos);
|
||||
return;
|
||||
}
|
||||
@@ -1189,63 +1171,7 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder
|
||||
//DebugTrace("Unable to fetch image: " << card->getImageName());
|
||||
|
||||
// If we come here, we do not have the picture.
|
||||
AlternateRender(card, pos, noborder, smallerscale);
|
||||
}
|
||||
|
||||
void CardGui::DrawBorder(string cardsetname, const Pos& pos, float x, bool noborder, bool smallerscale)
|
||||
{
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
JQuadPtr alphabeta = WResourceManager::Instance()->RetrieveTempQuad("alphabeta.png");
|
||||
|
||||
if(!noborder)
|
||||
{
|
||||
if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
|
||||
{//Draw white border
|
||||
renderer->FillRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(255,248,248,255));
|
||||
renderer->DrawRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(150,20,20,20));
|
||||
}
|
||||
else
|
||||
{
|
||||
if(cardsetname == "LEA")
|
||||
{//BETA HAS REGULAR BORDER
|
||||
//Draw more rounder black border
|
||||
renderer->FillRoundRect((pos.actX - (pos.actZ * 84.f))-10.f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f - 0.5f,pos.actZ * 239.4f + 8.f,10.f,ARGB(255,5,5,5));
|
||||
renderer->DrawRoundRect((pos.actX - (pos.actZ * 84.f))-10.f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f - 0.5f,pos.actZ * 239.4f + 8.f,10.f,ARGB(50,240,240,240));
|
||||
}
|
||||
else
|
||||
{//draw black border
|
||||
renderer->FillRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(255,5,5,5));
|
||||
renderer->DrawRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(50,240,240,240));
|
||||
}
|
||||
}
|
||||
}
|
||||
//draw inner border
|
||||
if(cardsetname == "LEA"||cardsetname == "LEB")
|
||||
{
|
||||
if(alphabeta.get())
|
||||
{
|
||||
alphabeta->SetHotSpot(static_cast<float> (alphabeta->mWidth / 2), static_cast<float> (alphabeta->mHeight / 2));
|
||||
float myscale = pos.actZ * 254 / alphabeta->mHeight;
|
||||
alphabeta->SetColor(ARGB((int)pos.actA,255,255,255));
|
||||
renderer->RenderQuad(alphabeta.get(), x, pos.actY+0.2f, pos.actT, myscale, myscale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CardGui::isBlackBorder(string cardsetname)
|
||||
{
|
||||
if(cardsetname == "2ED"||
|
||||
cardsetname == "RV"||
|
||||
cardsetname == "4ED"||
|
||||
cardsetname == "5ED"||
|
||||
cardsetname == "6ED"||
|
||||
cardsetname == "7ED"||
|
||||
cardsetname == "8ED"||
|
||||
cardsetname == "9ED"||
|
||||
cardsetname == "CHR"||
|
||||
cardsetname == "DM")
|
||||
return false;
|
||||
return true;
|
||||
AlternateRender(card, pos);
|
||||
}
|
||||
|
||||
string CardGui::FormattedData(string data, string replace, string value)
|
||||
|
||||
@@ -41,10 +41,6 @@ CardPrimitive::CardPrimitive(CardPrimitive * source)
|
||||
if(!source)
|
||||
return;
|
||||
basicAbilities = source->basicAbilities;
|
||||
for(int k=0; k < Constants::NB_BASIC_ABILITIES; k++)
|
||||
{
|
||||
modbasicAbilities.push_back(source->basicAbilities[k]);
|
||||
}
|
||||
LKIbasicAbilities = source->basicAbilities;
|
||||
|
||||
for (size_t i = 0; i < source->types.size(); ++i)
|
||||
@@ -82,7 +78,6 @@ CardPrimitive::~CardPrimitive()
|
||||
int CardPrimitive::init()
|
||||
{
|
||||
basicAbilities.reset();
|
||||
modbasicAbilities.clear();
|
||||
|
||||
types.clear();
|
||||
|
||||
|
||||
@@ -340,13 +340,7 @@ void CardSelector::Render()
|
||||
if (CardView* card = dynamic_cast<CardView*>(active) )
|
||||
{
|
||||
if(timer > 0)
|
||||
{
|
||||
float modx = 14.f;
|
||||
Pos npos = Pos(bigpos.x+modx,bigpos.y-4.f,bigpos.zoom-(bigpos.zoom/5),bigpos.t,bigpos.alpha);
|
||||
//render card
|
||||
bool ingame = observer?true:false;
|
||||
card->DrawCard(npos, mDrawMode, false, false, false,ingame);
|
||||
}
|
||||
card->DrawCard(bigpos, mDrawMode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -185,7 +185,7 @@ int Damage::resolve()
|
||||
_target->poisonCount += damage;//this will be changed to poison counters.
|
||||
_target->damageCount += damage;
|
||||
if(typeOfDamage == 2)
|
||||
target->nonCombatDamage += damage;
|
||||
_target->nonCombatDamage += damage;
|
||||
if ( typeOfDamage == 1 && target == source->controller()->opponent() )//add vector prowledtypes.
|
||||
{
|
||||
vector<string> values = MTGAllCards::getCreatureValuesById();
|
||||
|
||||
@@ -93,7 +93,7 @@ void DeckView::reloadIndexes()
|
||||
}
|
||||
}
|
||||
|
||||
void DeckView::renderCard(int index, int alpha, bool asThumbnail, bool addWHborder)
|
||||
void DeckView::renderCard(int index, int alpha, bool asThumbnail)
|
||||
{
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
|
||||
@@ -146,30 +146,20 @@ void DeckView::renderCard(int index, int alpha, bool asThumbnail, bool addWHbord
|
||||
else
|
||||
{//NORMAL VIEW WITH IMAGES
|
||||
int mode = !options[Options::DISABLECARDS].number ? DrawMode::kNormal : DrawMode::kText;
|
||||
float modx = addWHborder ? 2.0f:0.0f;
|
||||
bool smallerscale = modx > 0.0f ? true:false;
|
||||
//border for editor && others since the border in cardgui:drawcard scales larger...
|
||||
//border for editor && others???
|
||||
string cardsetname = setlist[cardPosition.card->setId].c_str();
|
||||
if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
|
||||
{
|
||||
JRenderer::GetInstance()->FillRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-(5.f+modx),(cardPosition.y - cardPosition.scale * 142.5f)-(5.f+modx),cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f+modx,ARGB(255,248,248,255));
|
||||
JRenderer::GetInstance()->DrawRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-(5.f+modx),(cardPosition.y - cardPosition.scale * 142.5f)-(5.f+modx),cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f+modx,ARGB(150,20,20,20));
|
||||
JRenderer::GetInstance()->FillRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-5.f,(cardPosition.y - cardPosition.scale * 142.5f)-5.f,cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f,ARGB(255,248,248,255));
|
||||
JRenderer::GetInstance()->DrawRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-5.f,(cardPosition.y - cardPosition.scale * 142.5f)-5.f,cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f,ARGB(150,20,20,20));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (cardsetname == "LEA")
|
||||
{
|
||||
JRenderer::GetInstance()->FillRoundRect((cardPosition.x - cardPosition.scale * 96.75f)-(7.f+modx),(cardPosition.y - cardPosition.scale * 139.25f)-(7.f+modx),cardPosition.scale * 193.5f,cardPosition.scale * 278.5f,7.f+modx,ARGB(255,10,10,10));
|
||||
JRenderer::GetInstance()->DrawRoundRect((cardPosition.x - cardPosition.scale * 96.75f)-(7.f+modx),(cardPosition.y - cardPosition.scale * 139.25f)-(7.f+modx),cardPosition.scale * 193.5f,cardPosition.scale * 278.5f,7.f+modx,ARGB(50,240,240,240));
|
||||
}
|
||||
else
|
||||
{
|
||||
JRenderer::GetInstance()->FillRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-(5.f+modx),(cardPosition.y - cardPosition.scale * 142.5f)-(5.f+modx),cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f+modx,ARGB(255,10,10,10));
|
||||
JRenderer::GetInstance()->DrawRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-(5.f+modx),(cardPosition.y - cardPosition.scale * 142.5f)-(5.f+modx),cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f+modx,ARGB(50,240,240,240));
|
||||
}
|
||||
JRenderer::GetInstance()->FillRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-5.f,(cardPosition.y - cardPosition.scale * 142.5f)-5.f,cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f,ARGB(255,10,10,10));
|
||||
JRenderer::GetInstance()->DrawRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-5.f,(cardPosition.y - cardPosition.scale * 142.5f)-5.f,cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f,ARGB(50,240,240,240));
|
||||
}
|
||||
Pos pos = Pos(cardPosition.x, cardPosition.y, cardPosition.scale * 285 / 250, 0.0, 255);
|
||||
CardGui::DrawCard(cardPosition.card, pos, mode, asThumbnail, true, smallerscale);
|
||||
CardGui::DrawCard(cardPosition.card, pos, mode, asThumbnail, true);
|
||||
}
|
||||
int quadAlpha = alpha;
|
||||
if (!deck()->count(cardPosition.card)) quadAlpha /= 2;
|
||||
|
||||
@@ -1288,11 +1288,9 @@ int SacrificeCost::doPay()
|
||||
{
|
||||
MTGCardInstance * beforeCard = target;
|
||||
source->storedCard = target->createSnapShot();
|
||||
WEvent * e;
|
||||
target->controller()->game->putInGraveyard(target);
|
||||
WEvent * e = NEW WEventCardSacrifice(beforeCard,target);
|
||||
GameObserver * game = target->owner->getObserver();
|
||||
bool cardIsToken = target->isToken ? true : false;
|
||||
e = NEW WEventCardSacrifice(beforeCard, target, cardIsToken);
|
||||
game->receiveEvent(e);
|
||||
target = NULL;
|
||||
if (tc)
|
||||
|
||||
@@ -54,7 +54,6 @@ void GameObserver::cleanup()
|
||||
gameTurn.clear();
|
||||
OpenedDisplay = NULL;
|
||||
AffinityNeedsUpdate = false;
|
||||
legendNeedUpdate = false;
|
||||
}
|
||||
|
||||
GameObserver::~GameObserver()
|
||||
@@ -900,17 +899,7 @@ void GameObserver::gameStateBasedEffects()
|
||||
int nbcards = z->nb_cards;
|
||||
//------------------------------
|
||||
p->nomaxhandsize = (z->hasAbility(Constants::NOMAXHAND));
|
||||
//legendary
|
||||
if (legendNeedUpdate)
|
||||
{
|
||||
for (int cl = 0; cl < nbcards; cl++)
|
||||
{
|
||||
MTGCardInstance * c = z->cards[cl];
|
||||
if (!c->isPhased && c->hasType(Subtypes::TYPE_LEGENDARY) && !c->has(Constants::NOLEGEND))
|
||||
checkLegendary(c);
|
||||
}
|
||||
legendNeedUpdate = false;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////
|
||||
//handle end of turn effects while we're at it.//
|
||||
/////////////////////////////////////////////////
|
||||
@@ -1030,43 +1019,6 @@ void GameObserver::gameStateBasedEffects()
|
||||
}
|
||||
}
|
||||
|
||||
void GameObserver::checkLegendary(MTGCardInstance * card)
|
||||
{
|
||||
map<MTGCardInstance *, bool>::iterator it;
|
||||
int destroy = 0;
|
||||
|
||||
vector<MTGCardInstance*>oldCards;
|
||||
for (it = cards.begin(); it != cards.end(); it++)
|
||||
{
|
||||
MTGCardInstance * comparison = (*it).first;
|
||||
if (comparison != card && comparison->controller() == card->controller() && !(comparison->getName().compare(card->getName())))
|
||||
{
|
||||
oldCards.push_back(comparison);
|
||||
destroy = 1;
|
||||
}
|
||||
}
|
||||
if(destroy)
|
||||
{
|
||||
vector<MTGAbility*>selection;
|
||||
MultiAbility * multi = NEW MultiAbility(this, this->mLayers->actionLayer()->getMaxId(), card, card, NULL);
|
||||
for(unsigned int i = 0;i < oldCards.size();i++)
|
||||
{
|
||||
AAMover *a = NEW AAMover(this, this->mLayers->actionLayer()->getMaxId(), card, oldCards[i],"ownergraveyard","Keep New");
|
||||
a->oneShot = true;
|
||||
multi->Add(a);
|
||||
}
|
||||
multi->oneShot = 1;
|
||||
MTGAbility * a1 = multi;
|
||||
selection.push_back(a1);
|
||||
AAMover *b = NEW AAMover(this, this->mLayers->actionLayer()->getMaxId(), card, card,"ownergraveyard","Keep Old");
|
||||
b->oneShot = true;
|
||||
MTGAbility * b1 = b;
|
||||
selection.push_back(b1);
|
||||
MTGAbility * menuChoice = NEW MenuAbility(this, this->mLayers->actionLayer()->getMaxId(), card, card,true,selection,card->controller(),"Legendary Rule");
|
||||
menuChoice->addToGame();
|
||||
}
|
||||
}
|
||||
|
||||
void GameObserver::enchantmentStatus()
|
||||
{
|
||||
for (int i = 0; i < 2; i++)
|
||||
|
||||
@@ -1196,59 +1196,24 @@ void GameStateDuel::Render()
|
||||
case DUEL_STATE_BACK_TO_MAIN_MENU:
|
||||
if (game)
|
||||
{
|
||||
string gtype = "";
|
||||
if(game->gameType() == GAME_TYPE_CLASSIC)
|
||||
gtype = "Classic";
|
||||
else if(game->gameType() == GAME_TYPE_MOMIR)
|
||||
gtype = "Momir";
|
||||
else if(game->gameType() == GAME_TYPE_RANDOM1 || game->gameType() == GAME_TYPE_RANDOM2)
|
||||
gtype = "Random";
|
||||
else if(game->gameType() == GAME_TYPE_STORY)
|
||||
gtype = "Story";
|
||||
else if(game->gameType() == GAME_TYPE_DEMO)
|
||||
gtype = "Demo";
|
||||
else if(game->gameType() == GAME_TYPE_STONEHEWER)
|
||||
gtype = "Stone Hewer";
|
||||
else if(game->gameType() == GAME_TYPE_HERMIT)
|
||||
gtype = "Hermit Druid";
|
||||
else
|
||||
gtype = "Blitzkrieg";
|
||||
r->FillRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ARGB(100,0,0,0));
|
||||
char buffer[4096];
|
||||
sprintf(buffer, _("Turn:%i").c_str(), game->turn);
|
||||
mFont->SetColor(ARGB(255,255,255,255));
|
||||
mFont->DrawString(buffer, SCREEN_WIDTH / 2, 0, JGETEXT_CENTER);
|
||||
mFont->DrawString(gtype, SCREEN_WIDTH / 2, SCREEN_HEIGHT - 15, JGETEXT_CENTER);
|
||||
}
|
||||
if (menu)
|
||||
{
|
||||
menu->Render();
|
||||
|
||||
// display the player deck names in their respective corners
|
||||
string p0playmode = "";
|
||||
if(game->players[0]->playMode == Player::MODE_TEST_SUITE)
|
||||
p0playmode = "AI Testsuite";
|
||||
else if(game->players[0]->playMode == Player::MODE_HUMAN)
|
||||
p0playmode = "Human";
|
||||
else
|
||||
p0playmode = "AI";
|
||||
string playerDeckName = game->players[0]->deckName;
|
||||
float playerDeckNamePixelLength = mFont->GetStringWidth(playerDeckName.c_str());
|
||||
float playerModePixelLength = mFont->GetStringWidth(p0playmode.c_str());
|
||||
mFont->DrawString( playerDeckName, SCREEN_WIDTH_F - playerDeckNamePixelLength, SCREEN_HEIGHT_F - 50);
|
||||
mFont->DrawString( p0playmode, SCREEN_WIDTH_F - playerModePixelLength, SCREEN_HEIGHT_F - 60);
|
||||
if(game->players.size()>1)
|
||||
{
|
||||
string p1playmode = "";
|
||||
if(game->players[1]->playMode == Player::MODE_TEST_SUITE)
|
||||
p1playmode = "AI Testsuite";
|
||||
else if(game->players[1]->playMode == Player::MODE_HUMAN)
|
||||
p1playmode = "Human";
|
||||
else
|
||||
p1playmode = "AI";
|
||||
string opponentDeckName = game->players[1]->deckName;
|
||||
mFont->DrawString( opponentDeckName, 0, 40);
|
||||
mFont->DrawString( p1playmode, 0, 50);
|
||||
mFont->DrawString( opponentDeckName, 0, 50);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,24 +12,24 @@ GuiAvatars::GuiAvatars(DuelLayers* duelLayers) :
|
||||
{
|
||||
Add(self = NEW GuiAvatar(SCREEN_WIDTH, SCREEN_HEIGHT, false, mpDuelLayers->getRenderedPlayer(), GuiAvatar::BOTTOM_RIGHT, this));
|
||||
self->zoom = 0.9f;
|
||||
Add(selfGraveyard = NEW GuiGraveyard(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 7, false, mpDuelLayers->getRenderedPlayer(), this));
|
||||
Add(selfLibrary = NEW GuiLibrary(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 10 + GuiGameZone::Height + 5, false, mpDuelLayers->getRenderedPlayer(), this));
|
||||
Add(selfGraveyard = NEW GuiGraveyard(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 1, false, mpDuelLayers->getRenderedPlayer(), this));
|
||||
Add(selfLibrary = NEW GuiLibrary(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 5 + GuiGameZone::Height + 5, false, mpDuelLayers->getRenderedPlayer(), this));
|
||||
//myexile
|
||||
Add(selfExile = NEW GuiExile(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 34, false, mpDuelLayers->getRenderedPlayer(), this));
|
||||
Add(selfExile = NEW GuiExile(SCREEN_WIDTH - GuiAvatar::Width - GuiGameZone::Width / 2 - 11, SCREEN_HEIGHT - GuiAvatar::Height - 30, false, mpDuelLayers->getRenderedPlayer(), this));
|
||||
|
||||
Add(opponent = NEW GuiAvatar(0, 0, false, mpDuelLayers->getRenderedPlayerOpponent(), GuiAvatar::TOP_LEFT, this));
|
||||
opponent->zoom = 0.9f;
|
||||
//opponentExile
|
||||
Add(opponentExile = NEW GuiExile(-30 + GuiAvatar::Width * 1.2f - GuiGameZone::Width / 2, 35 + GuiGameZone::Height - 10,
|
||||
Add(opponentExile = NEW GuiExile(-30 + GuiAvatar::Width * 1.2 - GuiGameZone::Width / 2, 35 + GuiGameZone::Height - 10,
|
||||
false, mpDuelLayers->getRenderedPlayerOpponent(), this));
|
||||
//opponentGraveyard
|
||||
Add(opponentGraveyard = NEW GuiGraveyard(5 + GuiAvatar::Width * 1.4f - GuiGameZone::Width / 2, 5, false,
|
||||
Add(opponentGraveyard = NEW GuiGraveyard(5 + GuiAvatar::Width * 1.4 - GuiGameZone::Width / 2, 5, false,
|
||||
mpDuelLayers->getRenderedPlayerOpponent(), this));
|
||||
//opponentHand
|
||||
Add(opponentHand = NEW GuiOpponentHand(-15 + GuiAvatar::Width * 1.4f - GuiGameZone::Width / 2, 35 + GuiGameZone::Height - 10, false,
|
||||
Add(opponentHand = NEW GuiOpponentHand(-15 + GuiAvatar::Width * 1.4 - GuiGameZone::Width / 2, 35 + GuiGameZone::Height - 10, false,
|
||||
mpDuelLayers->getRenderedPlayerOpponent(), this));
|
||||
//opponentLibrary
|
||||
Add(opponentLibrary = NEW GuiLibrary(5 + GuiAvatar::Width * 1.4f - GuiGameZone::Width / 2, 5 + GuiGameZone::Height + 5, false,
|
||||
Add(opponentLibrary = NEW GuiLibrary(5 + GuiAvatar::Width * 1.4 - GuiGameZone::Width / 2, 5 + GuiGameZone::Height + 5, false,
|
||||
mpDuelLayers->getRenderedPlayerOpponent(), this));
|
||||
|
||||
observer->getCardSelector()->Add(self);
|
||||
@@ -145,12 +145,12 @@ void GuiAvatars::Update(float dt)
|
||||
void GuiAvatars::Render()
|
||||
{
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
float w = 52;
|
||||
float h = 52;
|
||||
float w = 54;
|
||||
float h = 54;
|
||||
if (opponent == active)
|
||||
{
|
||||
r->FillRect(opponent->actX, opponent->actY, 34 * opponent->actZ, h+22 * opponent->actZ, ARGB(200,0,0,0));
|
||||
r->FillRect(opponent->actX, opponent->actY, (w * opponent->actZ)-1, (h * opponent->actZ)+2, ARGB(200,0,0,0));
|
||||
r->FillRect(opponent->actX, opponent->actY, 40 * opponent->actZ, h+20 * opponent->actZ, ARGB(200,0,0,0));
|
||||
r->FillRect(opponent->actX, opponent->actY, w * opponent->actZ, h * opponent->actZ, ARGB(200,0,0,0));
|
||||
}
|
||||
else if (self == active)
|
||||
{
|
||||
|
||||
@@ -122,9 +122,9 @@ void GuiHandSelf::Repos()
|
||||
{
|
||||
float dist = 180.0f / cards.size();
|
||||
if (dist > 20)
|
||||
dist = 18.0;//20.0
|
||||
dist = 20.0;
|
||||
else
|
||||
y = 35.0;//40.0
|
||||
y = 40.0;
|
||||
for (vector<CardView*>::iterator it = cards.begin(); it != cards.end(); ++it)
|
||||
{
|
||||
(*it)->x = ClosedRowX;
|
||||
|
||||
@@ -62,20 +62,12 @@ void GuiPlay::HorzStack::Enstack(CardView* card)
|
||||
{
|
||||
card->x = x + baseX;
|
||||
card->y = y + baseY;
|
||||
/*if (total < 8)
|
||||
if (total < 8)
|
||||
x += CARD_WIDTH;
|
||||
else if (total < 16)
|
||||
x += (SCREEN_WIDTH - 200 - baseX) / total;
|
||||
else
|
||||
x += (SCREEN_WIDTH - 50 - baseX) / total;*/
|
||||
|
||||
// new adjustment
|
||||
if (total < 8)
|
||||
x += CARD_WIDTH;
|
||||
else if (total < 24)
|
||||
x += (SCREEN_WIDTH - 200 - baseX) / total;
|
||||
else
|
||||
x += (SCREEN_WIDTH - 70 - baseX) / total;
|
||||
x += (SCREEN_WIDTH - 50 - baseX) / total;
|
||||
}
|
||||
|
||||
void GuiPlay::VertStack::Enstack(CardView* card)
|
||||
@@ -91,10 +83,9 @@ void GuiPlay::VertStack::Enstack(CardView* card)
|
||||
|
||||
card->x = x + baseX;
|
||||
card->y = y + baseY;
|
||||
y += 9;
|
||||
if (++count == total - 1 && y == 9)
|
||||
y += 9;
|
||||
//last value += 12...
|
||||
y += 12;
|
||||
if (++count == total - 1 && y == 12)
|
||||
y += 12;
|
||||
}
|
||||
|
||||
void GuiPlay::VertStack::Render(CardView* card, iterator begin, iterator end)
|
||||
|
||||
@@ -88,11 +88,11 @@ void GuiAvatar::Render()
|
||||
}
|
||||
|
||||
if (player->getObserver()->currentPlayer == player)
|
||||
r->DrawRect(x0 - 1, y0 - 1, (Width+1) * actZ, (Height+1) * actZ, ARGB((int)actA, 0, 255, 0));
|
||||
r->DrawRect(x0 - 1, y0 - 1, 36 * actZ, 51 * actZ, ARGB((int)actA, 0, 255, 0));
|
||||
else if (player->getObserver()->currentActionPlayer == player)
|
||||
r->DrawRect(x0, y0, (Width-1) * actZ, (Height-1) * actZ, ARGB((int)actA, 0, 0, 255));
|
||||
r->DrawRect(x0, y0, 34 * actZ, 49 * actZ, ARGB((int)actA, 0, 0, 255));
|
||||
if (player->getObserver()->isInterrupting == player)
|
||||
r->DrawRect(x0, y0, (Width-1) * actZ, (Height-1) * actZ, ARGB((int)actA, 255, 0, 0));
|
||||
r->DrawRect(x0, y0, 34 * actZ, 49 * actZ, ARGB((int)actA, 255, 0, 0));
|
||||
|
||||
//Life
|
||||
char buffer[10];
|
||||
|
||||
@@ -2416,7 +2416,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
string tokenDesc = splitToken[1];
|
||||
vector<string> tokenParameters = split(tokenDesc, ',');
|
||||
//lets try finding a token by card name.
|
||||
if (splitToken[1].size() && tokenParameters.size() <3)
|
||||
if (splitToken[1].size() && (tokenParameters.size() ==1||tokenParameters.size() ==2))
|
||||
{
|
||||
string cardName = splitToken[1];
|
||||
MTGCard * safetycard = MTGCollection()->getCardByName(cardName);
|
||||
@@ -3396,6 +3396,25 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
return a;
|
||||
}
|
||||
|
||||
//changecost - alternate for altercost
|
||||
vector<string> splitChangeCost = parseBetween(s, "changecost(", ")", true);
|
||||
if(splitChangeCost.size())
|
||||
{
|
||||
if(splitChangeCost[1].size())
|
||||
{
|
||||
vector<string> ccParameters = split( splitChangeCost[1], ':');
|
||||
int amount = atoi(ccParameters[1].c_str());
|
||||
int color = Constants::GetColorStringIndex(ccParameters[0]);
|
||||
if(ccParameters[0] == "colorless")
|
||||
color = 0;
|
||||
if(ccParameters[0].size() && ccParameters[1].size())
|
||||
{
|
||||
MTGAbility * a = NEW AAlterCost(observer, id, card, target, amount, color);
|
||||
return a;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Change Power/Toughness
|
||||
WParsedPT * wppt = NEW WParsedPT(s, spell, card);
|
||||
bool nonstatic = false;
|
||||
|
||||
@@ -96,10 +96,16 @@ MTGCardInstance::MTGCardInstance(MTGCard * card, MTGPlayerCards * arg_belongs_to
|
||||
|
||||
void MTGCardInstance::copy(MTGCardInstance * card)
|
||||
{
|
||||
MTGCard * source = card->model;
|
||||
MTGCard * source = NULL;
|
||||
if(card->isToken || card->hasCopiedToken)
|
||||
{
|
||||
source = card;
|
||||
}
|
||||
else
|
||||
source = MTGCollection()->getCardById(card->copiedID);
|
||||
|
||||
CardPrimitive * data = source->data;
|
||||
basicAbilities = card->model->data->basicAbilities;
|
||||
modbasicAbilities = card->modbasicAbilities;
|
||||
basicAbilities = data->basicAbilities;
|
||||
for (size_t i = 0; i < data->types.size(); i++)
|
||||
{
|
||||
types.push_back(data->types[i]);
|
||||
@@ -121,24 +127,30 @@ void MTGCardInstance::copy(MTGCardInstance * card)
|
||||
magicText = data->magicText;
|
||||
spellTargetType = data->spellTargetType;
|
||||
alias = data->alias;
|
||||
copiedID = card->copiedID;
|
||||
doubleFaced = data->doubleFaced;
|
||||
origpower = card->origpower;//for flip
|
||||
origtoughness = card->origtoughness;//for flip
|
||||
|
||||
//Now this is dirty...
|
||||
int backupid = mtgid;
|
||||
int castMethodBackUP = this->castMethod;
|
||||
mtgid = source->getId();
|
||||
MTGCardInstance * oldStored = this->storedSourceCard;
|
||||
Spell * spell = NEW Spell(observer, this);
|
||||
/*Spell * spell = NEW Spell(observer, this);
|
||||
observer = card->observer;
|
||||
AbilityFactory af(observer);
|
||||
af.addAbilities(observer->mLayers->actionLayer()->getMaxId(), spell);
|
||||
delete spell;
|
||||
delete spell;*/
|
||||
if(observer->players[1]->playMode == Player::MODE_TEST_SUITE)
|
||||
mtgid = backupid; // there must be a way to get the token id...
|
||||
else
|
||||
{
|
||||
mtgid = card->getMTGId(); ///////////////////////////////////////////////////
|
||||
setId = card->setId; // Copier/Cloner cards produces the same token...//
|
||||
//rarity = card->getRarity(); ///////////////////////////////////////////////////
|
||||
mtgid = card->getMTGId(); ///////////////////////////////////////////////////
|
||||
setId = card->setId; // Copier/Cloner cards produces the same token...//
|
||||
rarity = card->getRarity(); ///////////////////////////////////////////////////
|
||||
|
||||
setMTGId(card->copiedID); //**************sets copier image****************//
|
||||
}
|
||||
castMethod = castMethodBackUP;
|
||||
backupTargets = this->backupTargets;
|
||||
|
||||
@@ -3233,10 +3233,8 @@ int MTGLegendRule::added(MTGCardInstance * card)
|
||||
return 1;
|
||||
}
|
||||
|
||||
int MTGLegendRule::removed(MTGCardInstance * card)
|
||||
int MTGLegendRule::removed(MTGCardInstance *)
|
||||
{
|
||||
if (card->has(Constants::NOLEGENDRULE))
|
||||
game->legendNeedUpdate = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -202,6 +202,20 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta
|
||||
zones[nbzones++] = MTGGameZone::MY_EXILE;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_EXILE;
|
||||
}
|
||||
else if (zoneName.compare("mycastingzone") == 0)
|
||||
{
|
||||
zones[nbzones++] = MTGGameZone::MY_GRAVEYARD;
|
||||
zones[nbzones++] = MTGGameZone::MY_LIBRARY;
|
||||
zones[nbzones++] = MTGGameZone::MY_HAND;
|
||||
zones[nbzones++] = MTGGameZone::MY_EXILE;
|
||||
}
|
||||
else if (zoneName.compare("oppcastingzone") == 0)
|
||||
{
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_GRAVEYARD;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_LIBRARY;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_HAND;
|
||||
zones[nbzones++] = MTGGameZone::OPPONENT_EXILE;
|
||||
}
|
||||
else
|
||||
{
|
||||
int zone = MTGGameZone::zoneStringToId(zoneName);
|
||||
|
||||
@@ -293,6 +293,19 @@ ThisDescriptor * ThisDescriptorFactory::createThisDescriptor(GameObserver* obser
|
||||
return NULL;
|
||||
}
|
||||
|
||||
//controller creature spells - conduit of ruin
|
||||
found = s.find("creaturespells");
|
||||
if (found != string::npos)
|
||||
{
|
||||
ThisCreatureSpells * td = NEW ThisCreatureSpells(criterion);
|
||||
if (td)
|
||||
{
|
||||
td->comparisonMode = mode;
|
||||
return td;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
//power
|
||||
found = s.find("power");
|
||||
if (found != string::npos)
|
||||
@@ -470,6 +483,21 @@ ThisControllerlife* ThisControllerlife::clone() const
|
||||
return NEW ThisControllerlife(*this);
|
||||
}
|
||||
|
||||
ThisCreatureSpells::ThisCreatureSpells(int count)
|
||||
{
|
||||
comparisonCriterion = count;
|
||||
}
|
||||
|
||||
int ThisCreatureSpells::match(MTGCardInstance * card)
|
||||
{
|
||||
return matchValue(card->controller()->game->stack->seenThisTurn("creature", Constants::CAST_ALL));
|
||||
}
|
||||
|
||||
ThisCreatureSpells* ThisCreatureSpells::clone() const
|
||||
{
|
||||
return NEW ThisCreatureSpells(*this);
|
||||
}
|
||||
|
||||
ThisPower::ThisPower(int power)
|
||||
{
|
||||
comparisonCriterion = power;
|
||||
@@ -713,4 +741,4 @@ int ThisVariable::match(MTGCardInstance * card)
|
||||
ThisVariable * ThisVariable::clone() const
|
||||
{
|
||||
return NEW ThisVariable(*this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -99,8 +99,8 @@ player(player), nb_cards(nb_cards),drawAbility(cardDraw)
|
||||
{
|
||||
}
|
||||
|
||||
WEventCardSacrifice::WEventCardSacrifice(MTGCardInstance * card, MTGCardInstance * after, bool token) :
|
||||
WEventCardUpdate(card),cardAfter(after),istoken(token)
|
||||
WEventCardSacrifice::WEventCardSacrifice(MTGCardInstance * card, MTGCardInstance * after) :
|
||||
WEventCardUpdate(card),cardAfter(after)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -263,46 +263,6 @@ JQuadPtr ResourceManagerImpl::RetrieveCard(MTGCard * card, int style, int submod
|
||||
return JQuadPtr();
|
||||
}
|
||||
|
||||
JQuadPtr ResourceManagerImpl::RetrieveCardToken(MTGCard * card, int style, int submode, int tId)
|
||||
{
|
||||
//Cards are never, ever resource managed, so just check cache.
|
||||
if (!card || options[Options::DISABLECARDS].number) return JQuadPtr();
|
||||
|
||||
submode = submode | TEXTURE_SUB_CARD;
|
||||
|
||||
//static std::ostringstream filename;
|
||||
//filename.str("");
|
||||
string filename;
|
||||
filename.reserve(4096);
|
||||
//filename << setlist[card->setId] << "/" << card->getImageName();
|
||||
filename.append(setlist[card->setId]);
|
||||
filename.append("/");
|
||||
int id = -card->getMTGId();
|
||||
if(tId)
|
||||
id = -tId;
|
||||
ostringstream imagename;
|
||||
imagename << "-" << id << "t.jpg";
|
||||
filename.append(imagename.str());
|
||||
|
||||
//Aliases.
|
||||
if (style == RETRIEVE_THUMB)
|
||||
{
|
||||
submode = submode | TEXTURE_SUB_THUMB;
|
||||
style = RETRIEVE_NORMAL;
|
||||
}
|
||||
|
||||
JQuadPtr jq = RetrieveQuad(filename, 0, 0, 0, 0, "", style, submode | TEXTURE_SUB_5551, id);
|
||||
|
||||
lastError = textureWCache.mError;
|
||||
if (jq)
|
||||
{
|
||||
jq->SetHotSpot(static_cast<float> (jq->mTex->mWidth / 2), static_cast<float> (jq->mTex->mHeight / 2));
|
||||
return jq;
|
||||
}
|
||||
|
||||
return JQuadPtr();
|
||||
}
|
||||
|
||||
int ResourceManagerImpl::AddQuadToManaged(const WManagedQuad& inQuad)
|
||||
{
|
||||
int id = mIDLookupMap.size();
|
||||
|
||||
Reference in New Issue
Block a user