New macros and token substitutions
Bug fixes abilities simplification Disciples of the Inferno Blade of the Bloodchief Grenzo, Havoc Raiser Belligerent Brontodon Weight Advantage Liliana, Death Mage Garruk's Warsteed Ashiok's Forerunner Liliana, Death Mage
This commit is contained in:
@@ -711,15 +711,15 @@ toughness=1
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[/card]
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[card]
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name=Acorn Catapult
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auto={1}{T}:name(target creature or planeswalker) damage:1 target(creature,planeswalker) && create(Squirrel:Creature Squirrel:1/1:green) targetcontroller
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auto={1}{T}:name(target player) damage:1 target(player) && create(Squirrel:Creature Squirrel:1/1:green) targetedplayer
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auto={1}{T}:name(target creature or planeswalker) damage:1 target(creature,planeswalker) && _SQUIRRELTOKEN_ targetcontroller
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auto={1}{T}:name(target player) damage:1 target(player) && _SQUIRRELTOKEN_ targetedplayer
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text={1}, {T}: Acorn Catapult deals 1 damage to any target. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield.
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Acorn Harvest
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auto=create(Squirrel:Creature Squirrel:1/1:green)*2
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auto=_SQUIRRELTOKEN_*2
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flashback={L:3}{1}{G}
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text=Put two 1/1 green Squirrel creature tokens onto the battlefield. -- Flashback {1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={3}{G}
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@@ -2549,7 +2549,7 @@ type=Sorcery
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[card]
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name=Alchemist's Refuge
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auto={T}:Add{1}
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auto={G}{U}{T}:name(nonland cards have flash) all(*[-land]|myhand,mygraveyard,myexile) transforms((,newability[asflash])) ueot
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auto={G}{U}{T}:name(nonland cards have flash) all(*[-land]|myhand,mygraveyard,myexile) transforms((,asflash)) ueot
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text={T}: Add {1}. -- {G}{U}, {T}: You may cast nonland cards this turn as though they had flash.
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type=Land
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[/card]
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@@ -2798,11 +2798,11 @@ toughness=4
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[/card]
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[card]
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name=Alloy Myr
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auto={T}:Add{G}
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auto={T}:Add{W}
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auto={T}:Add{U}
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auto={T}:Add{B}
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auto={T}:Add{R}
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auto={T}:Add{G}
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text={T}: Add one mana of any color.
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mana={3}
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type=Artifact Creature
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@@ -2927,7 +2927,7 @@ type=Sorcery
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[/card]
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[card]
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name=Altar Of Dementia
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auto=aslongas(creature|mybattlefield) {S(creature|mybattlefield)}:name(deplete player) target(player) deplete:storedpower
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auto=aslongas(creature|mybattlefield) {S(creature|mybattlefield)} restriction{compare(ishuman)~morethan~0}:name(deplete player) target(player) deplete:storedpower
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text=Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of their library into their graveyard.
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mana={2}
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type=Artifact
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@@ -7373,7 +7373,7 @@ toughness=2
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name=Avacyn's Collar
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auto=teach(creature) 1/0
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auto=teach(creature) vigilance
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auto=teach(human) transforms((,newability[_DIES_token(Spirit Token)]))
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auto=teach(human) transforms((,newability[_DIES__SPIRITTOKEN_]))
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auto={2}:equip
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text=Equipped creature gets +1/+0 and has vigilance. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {2}
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mana={1}
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@@ -9431,7 +9431,7 @@ auto=while(restriction{attackersonly}) maxCast(*)0 controller
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auto=while(restriction{blockersonly}) maxCast(*)0 controller
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auto=while(restriction{combatdamageonly}) maxCast(*)0 controller
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auto=while(restriction{combatendsonly}) maxCast(*)0 controller
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auto={r}:target(creature) mustattack
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auto={R}:target(creature) mustattack
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text=Flying -- Players can't cast spells during combat. -- {R}: Target creature attacks this turn if able.
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mana={3}{R}{W}
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type=Legendary Creature
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@@ -11087,7 +11087,7 @@ type=Sorcery
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[card]
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name=Blade of the Bloodchief
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auto={1}:equip
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auto=teach(creature) @movedto(creature|graveyard) from(battlefield):counter(1/1) && if cantargetcard(vampire) then counter(1/1)
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auto=teach(creature) transforms((,newability[@movedto(creature|graveyard) from(battlefield):counter(1/1) && if cantargetcard(vampire) then counter(1/1)]))
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text=Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. -- Equip {1}
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mana={1}
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type=Artifact
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@@ -17953,7 +17953,7 @@ toughness=7
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[card]
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name=Celestial Gatekeeper
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abilities=flying
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auto=_DIES_target(<upto:2>bird,cleric|mygraveyard) moveto(mybattlefield) && shuffle
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auto=_DIES_target(<upto:2>bird,cleric|mygraveyard) moveto(mybattlefield)
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autograveyard=_DIES_moveto(exile)
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text=Flying -- When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
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mana={3}{W}{W}
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@@ -17996,11 +17996,11 @@ subtype=Aura
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[/card]
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[card]
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name=Celestial Prism
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auto={2}{T}:Add{B}
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auto={2}{T}:Add{U}
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auto={2}{T}:Add{G}
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auto={2}{T}:Add{R}
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auto={2}{T}:Add{W}
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auto={2}{T}:Add{U}
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auto={2}{T}:Add{B}
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auto={2}{T}:Add{R}
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auto={2}{T}:Add{G}
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text={2}, {T}: Add one mana of any color.
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mana={3}
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type=Artifact
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@@ -19175,7 +19175,7 @@ type=Instant
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[/card]
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[card]
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name=Chatter of the Squirrel
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auto=token(Squirrel,creature squirrel, 1/1,green)
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auto=_SQUIRRELTOKEN_
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flashback={1}{G}
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text=Put a 1/1 green Squirrel creature token onto the battlefield. -- Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={G}
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@@ -28484,7 +28484,7 @@ subtype=Equipment
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[/card]
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[card]
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name=Demoralize
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auto=if type(*|mygraveyard)~morethan~6 then all(creature) cantblock ueot
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auto=_THRESHOLD_ all(creature) cantblock ueot
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auto=ifnot type(*|mygraveyard)~morethan~6 then all(creature) menace ueot
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text=Each creature can't be blocked this turn except by two or more creatures. -- Threshold - If seven or more cards are in your graveyard, creatures can't block this turn.
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mana={2}{R}
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@@ -28621,7 +28621,7 @@ toughness=1
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[/card]
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[card]
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name=Deranged Hermit
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auto=token(Squirrel,Creature Squirrel,1/1,green)*4
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auto=_SQUIRRELTOKEN_*4
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auto=lord(squirrel) 1/1
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auto=upcost[{3}{G}{G};next upkeep] sacrifice
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text=Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield. -- Squirrel creatures get +1/+1.
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@@ -32665,7 +32665,7 @@ text={2}, {T}: Reveal the top card of your library. If it's a creature card, put
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[card]
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name=Druid's Call
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target=creature
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auto=@damaged(mytgt):targetcontroller token(Squirrel,Creature Squirrel,1/1,green)*thatmuch
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auto=@damaged(mytgt):targetcontroller _SQUIRRELTOKEN_*thatmuch
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text=Enchant creature -- Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield.
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mana={1}{G}
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type=Enchantment
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@@ -36580,7 +36580,7 @@ type=Enchantment
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[/card]
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[card]
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name=Epicenter
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auto=if type(*|mygraveyard)~morethan~6 then sacrifice all(land)
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auto=_THRESHOLD_ sacrifice all(land)
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auto=ifnot type(*|mygraveyard)~morethan~6 then target(player) ability$!name(sacrifice land) notatarget(land|mybattlefield) sacrifice!$ targetedplayer
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text=Target player sacrifices a land. -- Threshold - All players sacrifice all lands instead if seven or more cards are in your graveyard.
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mana={4}{R}
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@@ -39012,8 +39012,8 @@ type=Sorcery
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[/card]
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[card]
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name=Far Wanderings
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aicode=activate transforms((,newability[if type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap(noevent))! target(<3>land[basic]|mylibrary)],newability[if type(*|mygraveyard)~lessthan~7 then moveto(mybattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)])) ueot
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auto=if type(*|mygraveyard)~morethan~6 then name(search card) reveal:plibrarycount optionone name(choose card) target(<3>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
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aicode=activate transforms((,newability[_THRESHOLD_ moveto(mybattlefield) and!(tap(noevent))! target(<3>land[basic]|mylibrary)],newability[if type(*|mygraveyard)~lessthan~7 then moveto(mybattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)])) ueot
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auto=_THRESHOLD_ name(search card) reveal:plibrarycount optionone name(choose card) target(<3>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
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auto=if type(*|mygraveyard)~lessthan~7 then name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
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text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. -- Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle.
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mana={2}{G}
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@@ -40423,9 +40423,9 @@ toughness=4
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[/card]
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[card]
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name=Figure of Destiny
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auto={RW}:becomes(Kithkin Spirit,2/2) forever
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auto=this(cantargetcard(*[spirit]) {RW}{RW}{RW}:becomes(Kithkin Spirit Warrior,4/4) forever )
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auto=this(cantargetcard(*[warrior]) {RW}{RW}{RW}{RW}{RW}{RW}:becomes(Kithkin Spirit Warrior Avatar,8/8,flying,first strike) forever )
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auto=this(cantargetcard(*[spirit]) {RW}{RW}{RW}:becomes(Kithkin Spirit Warrior,4/4) forever )
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auto={RW}:becomes(Kithkin Spirit,2/2) forever
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text={RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit. -- {RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior. -- {RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.
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mana={RW}
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type=Creature
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@@ -41046,7 +41046,7 @@ type=Instant
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[card]
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name=Fists of Ironwood
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target=creature
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auto=token(Saproling,creature saproling, 1/1,green)*2
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auto=_SAPROLINGTOKEN_*2
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auto=trample
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text=Enchant creature -- When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. -- Enchanted creature has trample.
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mana={1}{G}
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@@ -48893,7 +48893,7 @@ toughness=2
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[/card]
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[card]
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name=Golgari Germination
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auto=@movedto(graveyard) from(creature[-token]|myBattlefield):token(Saproling,creature saproling, 1/1,green)
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auto=@movedto(graveyard) from(creature[-token]|myBattlefield):_SAPROLINGTOKEN_
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text=Whenever a nontoken creature you control dies, put a 1/1 green Saproling creature token onto the battlefield.
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mana={1}{B}{G}
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type=Enchantment
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@@ -78805,7 +78805,7 @@ type=Artifact
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[/card]
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[card]
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name=Necrogenesis
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auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green)
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auto={2}:moveTo(exile) target(creature|graveyard) && _SAPROLINGTOKEN_
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text={2}: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.
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mana={B}{G}
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type=Enchantment
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@@ -81112,7 +81112,7 @@ toughness=1
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[/card]
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[card]
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name=Nut Collector
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auto=@each my upkeep:may token(Squirrel,creature squirrel, 1/1,green)
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auto=@each my upkeep:may _SQUIRRELTOKEN_
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auto=aslongas(*|mygraveyard) lord(squirrel) 2/2 >6
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text=At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token onto the battlefield. -- Threshold - Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.
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mana={5}{G}
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@@ -86130,11 +86130,11 @@ subtype=Aura
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[/card]
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[card]
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name=Phyrexian Altar
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auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)}:Add{W} restriction{compare(ishuman)~morethan~0}
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auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)}:Add{U} restriction{compare(ishuman)~morethan~0}
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auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)}:Add{B} restriction{compare(ishuman)~morethan~0}
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auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)}:Add{R} restriction{compare(ishuman)~morethan~0}
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auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)}:Add{G} restriction{compare(ishuman)~morethan~0}
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auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{W}
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auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{U}
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auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{B}
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auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{R}
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auto=aslongas(creature|mybattlefield) {S(creature|myBattlefield)} restriction{compare(ishuman)~morethan~0}:Add{G}
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text=Sacrifice a creature: Add one mana of any color.
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mana={3}
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type=Artifact
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@@ -88521,7 +88521,7 @@ type=Instant
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name=Primal Clay
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auto=choice name(enter as 3/3) transforms((,setpower=3,settoughness=3)) forever
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auto=choice name(enter as 2/2 fly) transforms((,flying,setpower=2,settoughness=2)) forever
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auto=choice name(enter as a wall) transforms((Wall,newability[defender],setpower=1,settoughness=6)) forever
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auto=choice name(enter as a wall) transforms((Wall,defender,setpower=1,settoughness=6)) forever
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text=As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender.
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mana={4}
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type=Artifact Creature
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@@ -111614,14 +111614,6 @@ mana={3}
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type=Artifact
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[/card]
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[card]
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name=Spirit Token
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power=1
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toughness=1
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type=Creature
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subtype=Spirit
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color=white
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[/card]
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[card]
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name=Spirit Weaver
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auto={2}:0/1 target(creature[green;blue])
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text={2}: Target green or blue creature gets +0/+1 until end of turn.
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@@ -111983,7 +111975,7 @@ type=Instant
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[/card]
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[card]
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name=Spontaneous Generation
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auto=foreach(*|myhand) token(Saproling,creature saproling, 1/1,green)
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auto=foreach(*|myhand) _SAPROLINGTOKEN_
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text=Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand.
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mana={3}{G}
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type=Sorcery
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@@ -112061,7 +112053,7 @@ toughness=5
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[/card]
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[card]
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name=Sporemound
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auto=_LANDFALL_token(Saproling,Creature Saproling, 1/1,green)
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auto=_LANDFALL__SAPROLINGTOKEN_
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text=Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
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mana={3}{G}{G}
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type=Creature
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@@ -112230,7 +112222,7 @@ toughness=2
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[/card]
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[card]
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name=Sprouting Thrinax
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auto=_DIES_token(Saproling,creature saproling, 1/1,green)*3
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auto=_DIES__SAPROLINGTOKEN_*3
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text=When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield.
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mana={B}{R}{G}
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type=Creature
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@@ -112401,7 +112393,7 @@ toughness=2
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[card]
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name=Squirrel Nest
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target=land
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auto=teach(land) {T}:token(Squirrel,Creature Squirrel,1/1,green)
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auto=teach(land) {T}:_SQUIRRELTOKEN_
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text=Enchant land -- Enchanted land has "{T}: Put a 1/1 green Squirrel creature token onto the battlefield."
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mana={1}{G}{G}
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type=Enchantment
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@@ -112409,7 +112401,7 @@ subtype=Aura
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[/card]
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[card]
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name=Squirrel Wrangler
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auto={1}{G}{S(land|myBattlefield)}:token(Squirrel,Creature Squirrel,1/1,green)*2
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auto={1}{G}{S(land|myBattlefield)}:_SQUIRRELTOKEN_*2
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auto={1}{G}{S(land|myBattlefield)}:all(squirrel) 1/1 ueot
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text={1}{G}, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield. -- {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
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mana={2}{G}{G}
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@@ -121191,7 +121183,7 @@ toughness=2
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name=Thunderblade Charge
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target=anytarget
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auto=damage:3
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autograveyard=@each combatdamage restriction{opponentdamagedbycombat}:pay({2}{R}{R}{R}) name(pay to cast) activate name(pay to cast) castcard(restricted)
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autograveyard=@each my combatdamage restriction{opponentdamagedbycombat}:pay({2}{R}{R}{R}) name(pay to cast) activate name(pay to cast) castcard(restricted)
|
||||
text=Thunderblade Charge deals 3 damage to any target. -- Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.
|
||||
mana={1}{R}{R}
|
||||
type=Sorcery
|
||||
@@ -134357,7 +134349,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Winding Canyons
|
||||
auto={T}:Add{1}
|
||||
auto={2}{T}:all(creature|mycastingzone) transforms((,newability[asflash])) ueot
|
||||
auto={2}{T}:all(creature|mycastingzone) transforms((,asflash)) ueot
|
||||
text={T}: Add {1}. -- {2}, {T}: Until end of turn, you may play creature cards as though they had flash.
|
||||
type=Land
|
||||
[/card]
|
||||
@@ -136283,7 +136275,7 @@ toughness=7
|
||||
[/card]
|
||||
[card]
|
||||
name=Xathrid Gorgon
|
||||
auto={2}{B}{T}:name(petrify) target(creature) transforms((artifact,artifact,newability[counter(0/0.1.Petrification) all(this)],newability[noactivatedability],newability[defender])) forever
|
||||
auto={2}{B}{T}:name(petrify) target(creature) transforms((artifact,artifact,newability[counter(0/0.1.Petrification) all(this)],newability[noactivatedability],defender)) forever
|
||||
abilities=deathtouch
|
||||
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
|
||||
mana={5}{B}
|
||||
|
||||
Reference in New Issue
Block a user