refined button placement

added SDL_CONFIG to list of conditions in which ot enable touch buttons
This commit is contained in:
techdragon.nguyen@gmail.com
2012-01-30 09:23:56 +00:00
parent 969e6ac5e6
commit b44f3088c2
3 changed files with 12 additions and 15 deletions

View File

@@ -68,21 +68,18 @@ void InteractiveButton::Render()
float stringWidth = mainFont->GetStringWidth(detailedInfoString.c_str());
float pspIconsSize = 0.5;
float mainFontHeight = mainFont->GetHeight();
float boxStartX = 0;
#ifndef TOUCH_ENABLED
mXOffset = -5;
mYOffset = 10;
boxStartX = getX() - 5;
renderer->FillRoundRect( boxStartX, getY() - 5, stringWidth, mainFontHeight + 15, .5, ARGB( 255, 0, 0, 0) );
#else
float boxStartX = getX() - 5;
mXOffset = 0;
mYOffset = 0;
boxStartX = getX() - 5;
renderer->FillRoundRect(boxStartX, getY(), stringWidth - 3, mainFont->GetHeight() - 9, 5, ARGB(255, 192, 172, 119));
renderer->DrawRoundRect(boxStartX, getY(), stringWidth - 3, mainFont->GetHeight() - 9, 5, ARGB(255, 255, 255, 255));
#ifndef TOUCH_ENABLED
renderer->FillRoundRect(boxStartX, getY(), stringWidth - 3, mainFontHeight - 9, 5, ARGB(0, 0, 0, 0));
#else
renderer->FillRoundRect(boxStartX, getY(), stringWidth - 3, mainFontHeight - 9, 5, ARGB(255, 192, 172, 119));
renderer->DrawRoundRect(boxStartX, getY(), stringWidth - 3, mainFontHeight - 9, 5, ARGB(255, 255, 255, 255));
#endif
float buttonXOffset = getX() - mXOffset;
float buttonXOffset = getX() - mXOffset;
float buttonYOffset = getY() + mYOffset;
if (buttonImage != NULL)
{