this patch focuses on giving wagic a more defined turn structure.
This commit is contained in:
@@ -75,6 +75,7 @@ class GameObserver{
|
||||
int forceShuffleLibraries();
|
||||
int targetListIsSet(MTGCardInstance * card);
|
||||
PhaseRing * phaseRing;
|
||||
vector<list<Phase*> >gameTurn;
|
||||
int cancelCurrentAction();
|
||||
GamePhase currentGamePhase;
|
||||
ExtraCosts * mExtraPayment;
|
||||
@@ -118,6 +119,7 @@ class GameObserver{
|
||||
Player * currentActionPlayer;
|
||||
Player * isInterrupting;
|
||||
Player * opponent();
|
||||
Player * nextTurnsPlayer();
|
||||
Player * currentlyActing();
|
||||
GameObserver(WResourceManager* output = 0, JGE* input = 0);
|
||||
~GameObserver();
|
||||
|
||||
Reference in New Issue
Block a user