final change for 0.17 to sync up with other platforms. focused targeted touch of ui objects to deck menus.

This commit is contained in:
techdragon.nguyen@gmail.com
2012-01-10 19:53:10 +00:00
parent 9161136797
commit adc3e4b689
6 changed files with 24 additions and 13 deletions

View File

@@ -444,7 +444,8 @@ static NSString *_MY_AD_WHIRL_APPLICATION_KEY_IPAD = @"2e70e3f3da40408588b9a3170
{
// we want some delay for the left click to take place before clicking on OK.
g_engine->LeftClicked( newCoordinates.x, newCoordinates.y);
[self performSelector: @selector(handleOK:) withObject: recognizer afterDelay: 0.25];
if (recognizer.state == UIGestureRecognizerStateEnded)
[self performSelector: @selector(handleOK:) withObject: recognizer afterDelay: 0.25];
}
else if(currentLocation.y < es2renderer.viewPort.top) {

View File

@@ -195,13 +195,13 @@
- (BOOL)textFieldShouldEndEditing:(UITextField *)textField
{
[eaglView updateKeyboard: @"SAVE"];
return YES;
}
- (BOOL) textFieldShouldReturn:(UITextField *)textField
{
[eaglView updateKeyboard: @"SAVE"];
[textField resignFirstResponder];
return YES;
}

View File

@@ -17,6 +17,9 @@ private:
DeckMenu* parent;
float mTitleResetWidth;
protected:
virtual void checkUserClick();
public:
string imageFilename;

View File

@@ -27,7 +27,7 @@ protected:
float mXOffset;
bool mIsValidSelection;
void checkUserClick();
virtual void checkUserClick();
public:

View File

@@ -145,6 +145,22 @@ bool DeckMenuItem::ButtonPressed()
return SimpleMenuItem::ButtonPressed();
}
void DeckMenuItem::checkUserClick()
{
int x1 = -1, y1 = -1;
if (mEngine->GetLeftClickCoordinates(x1, y1))
{
mIsValidSelection = false;
int x2 = static_cast<int>(mXOffset), y2 = static_cast<int>(mY + mYOffset);
if ( (x1 >= x2) && (x1 <= (x2 + 200)) && (y1 >= y2) && (y1 < (y2 + 30)))
mIsValidSelection = true;
}
else
mIsValidSelection = true;
}
// Accessors
float DeckMenuItem::GetWidth()
{
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);

View File

@@ -60,16 +60,7 @@ void SimpleMenuItem::Update(float dt)
void SimpleMenuItem::checkUserClick()
{
int x1 = -1, y1 = -1;
if (mEngine->GetLeftClickCoordinates(x1, y1))
{
mIsValidSelection = false;
int x2 = static_cast<int>(mXOffset), y2 = static_cast<int>(mY + mYOffset);
if ( (x1 >= x2) && (x1 <= (x2 + 200)) && (y1 >= y2) && (y1 < (y2 + 30)))
mIsValidSelection = true;
}
else
mIsValidSelection = true;
mIsValidSelection = true;
}
void SimpleMenuItem::Entering()