final change for 0.17 to sync up with other platforms. focused targeted touch of ui objects to deck menus.
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@@ -444,7 +444,8 @@ static NSString *_MY_AD_WHIRL_APPLICATION_KEY_IPAD = @"2e70e3f3da40408588b9a3170
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{
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// we want some delay for the left click to take place before clicking on OK.
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g_engine->LeftClicked( newCoordinates.x, newCoordinates.y);
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[self performSelector: @selector(handleOK:) withObject: recognizer afterDelay: 0.25];
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if (recognizer.state == UIGestureRecognizerStateEnded)
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[self performSelector: @selector(handleOK:) withObject: recognizer afterDelay: 0.25];
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}
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else if(currentLocation.y < es2renderer.viewPort.top) {
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@@ -195,13 +195,13 @@
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- (BOOL)textFieldShouldEndEditing:(UITextField *)textField
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{
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[eaglView updateKeyboard: @"SAVE"];
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return YES;
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}
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- (BOOL) textFieldShouldReturn:(UITextField *)textField
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{
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[eaglView updateKeyboard: @"SAVE"];
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[textField resignFirstResponder];
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return YES;
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}
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@@ -17,6 +17,9 @@ private:
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DeckMenu* parent;
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float mTitleResetWidth;
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protected:
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virtual void checkUserClick();
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public:
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string imageFilename;
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@@ -27,7 +27,7 @@ protected:
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float mXOffset;
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bool mIsValidSelection;
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void checkUserClick();
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virtual void checkUserClick();
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public:
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@@ -145,6 +145,22 @@ bool DeckMenuItem::ButtonPressed()
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return SimpleMenuItem::ButtonPressed();
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}
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void DeckMenuItem::checkUserClick()
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{
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int x1 = -1, y1 = -1;
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if (mEngine->GetLeftClickCoordinates(x1, y1))
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{
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mIsValidSelection = false;
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int x2 = static_cast<int>(mXOffset), y2 = static_cast<int>(mY + mYOffset);
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if ( (x1 >= x2) && (x1 <= (x2 + 200)) && (y1 >= y2) && (y1 < (y2 + 30)))
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mIsValidSelection = true;
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}
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else
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mIsValidSelection = true;
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}
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// Accessors
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float DeckMenuItem::GetWidth()
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{
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WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
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@@ -60,16 +60,7 @@ void SimpleMenuItem::Update(float dt)
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void SimpleMenuItem::checkUserClick()
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{
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int x1 = -1, y1 = -1;
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if (mEngine->GetLeftClickCoordinates(x1, y1))
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{
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mIsValidSelection = false;
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int x2 = static_cast<int>(mXOffset), y2 = static_cast<int>(mY + mYOffset);
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if ( (x1 >= x2) && (x1 <= (x2 + 200)) && (y1 >= y2) && (y1 < (y2 + 30)))
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mIsValidSelection = true;
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}
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else
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mIsValidSelection = true;
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mIsValidSelection = true;
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}
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void SimpleMenuItem::Entering()
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