game mode info
This commit is contained in:
@@ -3391,16 +3391,9 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
/*vector<string>FlipStats = split(splitFlipStat[1],'%');*/
|
||||
flipStats = splitFlipStat[1];
|
||||
}
|
||||
if(card->getdoubleFaced() == "kamiflip")
|
||||
{//old flip cards kamigawa
|
||||
MTGAbility * a = NEW AAFlip(observer, id, card, target,flipStats,true);
|
||||
return a;
|
||||
}
|
||||
else//regular transform
|
||||
{
|
||||
MTGAbility * a = NEW AAFlip(observer, id, card, target,flipStats);
|
||||
return a;
|
||||
}
|
||||
bool transmode = card->getdoubleFaced() == "kamiflip"?true:false;
|
||||
MTGAbility * a = NEW AAFlip(observer, id, card, target,flipStats,transmode);
|
||||
return a;
|
||||
}
|
||||
|
||||
//Change Power/Toughness
|
||||
|
||||
Reference in New Issue
Block a user