use previous "phaseinfo" as fakebar
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@@ -117,7 +117,7 @@ void GameStateMenu::Create()
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{
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currentState = MENU_STATE_MAJOR_LANG | MENU_STATE_MINOR_NONE;
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}
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scroller = NEW TextScroller(Fonts::MAIN_FONT, SCREEN_WIDTH / 2 + 50, 5, 180);
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scroller = NEW TextScroller(Fonts::MAIN_FONT, SCREEN_WIDTH / 2 + 65, 5, 180);
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scrollerSet = 0;
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splashTex = NULL;
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@@ -66,8 +66,19 @@ void TextScroller::Update(float dt)
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void TextScroller::Render()
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{
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JQuadPtr fakebar = WResourceManager::Instance()->RetrieveTempQuad("phaseinfo.png"); //new phaseinfo graphics
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WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
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mFont->SetColor(ARGB(128,255,255,255));
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if(fakebar.get())
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{
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if(mText.length() > 1)
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{
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float xscale = (mFont->GetStringWidth(mText.c_str())+(mFont->GetStringWidth(mText.c_str())/18)) / fakebar->mWidth;
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float yscale = (mFont->GetHeight()+(mFont->GetHeight()/3.5f)) / fakebar->mHeight;
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fakebar->SetHotSpot(fakebar->mWidth-8.f,0);
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JRenderer::GetInstance()->RenderQuad(fakebar.get(),SCREEN_WIDTH_F, 4,0,xscale,yscale);
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}
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}
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mFont->DrawString(mText.c_str(), mX, mY, JGETEXT_LEFT, start, mWidth);
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}
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