(RAV):
- wording update - bug fixes
This commit is contained in:
@@ -12,11 +12,11 @@ toughness=3
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[/card]
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool.
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auto={T}:Add{G}
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auto={T}:Add{R}
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auto={T}:Add{U}
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auto={T}:Add{B}
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auto={T}:Add{W}
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auto={T}:Add {W}
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auto={T}:Add {U}
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auto={T}:Add {B}
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auto={T}:Add {R}
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auto={T}:Add {G}
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id=83688
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name=Birds of Paradise
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rarity=R
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@@ -25,23 +25,23 @@ type=Creature
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subtype=Bird
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power=0
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toughness=1
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abilities=Flying
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abilities=flying
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[/card]
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you.
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you.
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id=83754
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name=Blazing Archon
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rarity=R
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mana={6}{W}{W}{W}
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type=Creature
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subtype=Archon
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auto=lord(creature|opponentinplay) defender
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auto=lord(creature|opponentBattlefield) defender
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power=5
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toughness=6
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abilities=Flying
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abilities=flying
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[/card]
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[card]
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text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn.
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text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn.
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id=87918
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name=Boros Guildmage
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rarity=U
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@@ -100,22 +100,22 @@ toughness=5
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abilities=defender
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[/card]
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[card]
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text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from play, you may gain 3 life.
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text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life.
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id=87959
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auto=@movedto(this|graveyard):may life:3
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name=Centaur Safeguard
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rarity=C
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type=Creature
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mana={2}{GW}
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power=3
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type=Creature
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subtype=Centaur Warrior
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power=3
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toughness=1
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[/card]
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[card]
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text=Char deals 4 damage to target creature or player and 2 damage to you.
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target=creature,player
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auto=Damage:4
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auto=damage:2 controller
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auto=Damage:2 controller
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id=87942
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name=Char
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rarity=R
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@@ -123,19 +123,19 @@ mana={2}{R}
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type=Instant
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[/card]
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[card]
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text=When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
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text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
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auto=may moveTo(myHand) target(land[basic]|myLibrary)
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id=83584
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name=Civic Wayfinder
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rarity=C
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type=Creature
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mana={2}{G}
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power=2
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type=Creature
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subtype=Elf Warrior Druid
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power=2
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toughness=2
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[/card]
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[card]
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text=Enchant creature Enchanted creature gets -4/-1.
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text=Enchant creature Enchanted creature gets -4/-1.
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target=creature
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auto=-4/-1
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id=83822
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@@ -146,7 +146,7 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=As Copy Enchantment comes into play, you may choose an enchantment in play. If you do, Copy Enchantment comes into play as a copy of that enchantment.
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text=As Copy Enchantment enters the battlefield, you may choose an enchantment on the battlefield. If you do, Copy Enchantment enters the battlefield as a copy of that enchantment.
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auto=may copy target(enchantment)
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id=83807
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name=Copy Enchantment
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@@ -168,7 +168,7 @@ abilities=flying,vigilance
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[/card]
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[card]
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text=Sacrifice a forest: You gain 3 life.
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auto={S(forest|myinplay)}:life:3
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auto={S(forest|myBattlefield)}:life:3
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id=89017
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name=Dark Heart of the Wood
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rarity=U
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@@ -185,7 +185,7 @@ mana={2}
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type=Artifact
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[/card]
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[card]
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text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature
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text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature
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id=88975
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name=Divebomber Griffin
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rarity=U
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@@ -201,11 +201,11 @@ abilities=flying
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text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control.
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id=87921
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target=creature,player
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auto=foreach(creature[attacking]|myinplay):damage:1
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auto=foreach(creature[attacking]|myBattlefield):damage:1
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name=Dogpile
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rarity=C
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type=Instant
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mana={3}{R}
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type=Instant
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[/card]
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[card]
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text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand.
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@@ -220,7 +220,7 @@ power=3
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toughness=4
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[/card]
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[card]
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text=Enchant permanent You may play Dream Leash only on a tapped permanent. You control enchanted permanent.
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text=Enchant permanent You may cast Dream Leash only on a tapped permanent. You control enchanted permanent.
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target=*[tapped]
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alias=1194
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id=88945
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@@ -231,8 +231,8 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard.
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auto={T}:add{1}
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text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard.
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auto={T}:Add {1}
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auto={U}{B}{T}:deplete:1 target(player)
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id=88943
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name=Duskmantle, House of Shadow
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@@ -259,7 +259,7 @@ rarity=C
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mana={G}
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type=Creature
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subtype=Elf Warrior
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auto={4}{G}{S(creature|myinplay)}:Destroy target(creature[flying])
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auto={4}{G}{S(creature|myBattlefield)}:Destroy target(creature[flying])
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power=1
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toughness=1
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[/card]
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@@ -274,17 +274,18 @@ type=Sorcery
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mana={3}{B}
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[/card]
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[card]
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text=Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.
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text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
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id=87970
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name=Farseek
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target=plains,island,swamp,mountain|mylibrary
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auto=moveto(myinplay) && tap
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auto=moveto(myBattlefield)
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auto=tap
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rarity=C
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type=Sorcery
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mana={1}{G}
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type=Sorcery
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[/card]
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[card]
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text=Enchant creature When Fists of Ironwood comes into play, put two 1/1 green Saproling creature tokens into play. Enchanted creature has trample.
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text=Enchant creature When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. Enchanted creature has trample.
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target=creature
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auto=token(Saproling,creature saproling, 1/1,green)*2
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auto=trample
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@@ -298,14 +299,14 @@ subtype=Aura
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[card]
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text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player."
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id=83912
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auto=lord(creature|myinplay) {T}:damage:1 target(*)
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auto=lord(creature|myBattlefield) {T}:damage:1 target(*)
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name=Flame Fusillade
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rarity=R
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type=Sorcery
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mana={3}{R}
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[/card]
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[card]
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text=Enchant creature When Flight of Fancy comes into play, draw two cards. Enchanted creature has flying.
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text=Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying.
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target=creature
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auto=draw:2
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auto=flying
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@@ -320,7 +321,7 @@ subtype=Aura
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text=Draw a card for each Island you control.
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id=87978
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name=Flow of Ideas
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auto=foreach(island|myinplay)draw:1
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auto=foreach(island|myBattlefield) draw:1
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rarity=U
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type=Sorcery
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mana={5}{U}
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@@ -378,15 +379,15 @@ target=player
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auto=deplete:10
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name=Glimpse the Unthinkable
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rarity=R
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type=Sorcery
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mana={U}{B}
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type=Sorcery
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[/card]
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[card]
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text=Mountainwalk
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id=83803
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name=Goblin Spelunkers
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mana={2}{R}
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rarity=C
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mana={2}{R}
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type=Creature
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subtype=Goblin Warrior
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power=2
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@@ -394,7 +395,7 @@ toughness=2
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abilities=mountainwalk
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[/card]
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[card]
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text=Whenever a nontoken creature you control is put into a graveyard from play, put a 1/1 green Saproling creature token into play.
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text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield.
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id=89069
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auto=@movedto(creature|graveyard) from(inplay):token(Saproling,creature saproling, 1/1,green)
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name=Golgari Germination
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@@ -403,28 +404,28 @@ type=Enchantment
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mana={1}{B}{G}
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[/card]
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[card]
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text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature.
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text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature.
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id=83838
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auto={4}{B}{S(creature|myinplay)}:moveto(myhand) target(creature|mygraveyard)
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auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard)
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auto={4}{G}:counter(1/1) target(creature)
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name=Golgari Guildmage
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rarity=U
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type=Creature
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mana={BG}{BG}
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power=2
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type=Creature
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subtype=Elf Shaman
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power=2
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toughness=2
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[/card]
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[card]
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text={B}, Sacrifice a creature: Target player loses 1 life.
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id=89038
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auto={B}{S(creature|myinplay)}:life:-1 target(player)
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auto={B}{S(creature|myBattlefield)}:life:-1 target(player)
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name=Golgari Rotwurm
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rarity=C
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type=Creature
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mana={3}{B}{G}
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power=5
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type=Creature
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subtype=Zombie Wurm
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power=5
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toughness=4
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[/card]
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[card]
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@@ -464,7 +465,7 @@ abilities=islandwalk
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text={1}{R}: Greater Forgeling gets +3/-3 until end of turn.
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id=87934
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name=Greater Forgeling
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rarity=R
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rarity=U
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mana={3}{R}{R}
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type=Creature
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subtype=Elemental
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@@ -474,7 +475,7 @@ toughness=4
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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auto={T}:Add {U}
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id=95113
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name=Island
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rarity=L
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@@ -483,7 +484,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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auto={T}:Add {U}
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id=95103
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name=Island
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rarity=L
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@@ -492,7 +493,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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auto={T}:Add {U}
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id=95100
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name=Island
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rarity=L
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@@ -501,7 +502,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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auto={T}:Add {U}
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id=95107
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name=Island
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rarity=L
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@@ -520,7 +521,6 @@ auto={T}:forestwalk target(creature)
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power=1
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toughness=2
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[/card]
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[card]
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text=Target creature gets -3/-3 until end of turn.
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id=89056
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@@ -554,7 +554,7 @@ mana={3}{U}
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[/card]
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[card]
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text=Flying. At the beginning of your upkeep, you lose 1 life.
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auto=@each my upkeep:life:-1
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auto=@each my upkeep:life:-1 controller
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id=83631
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name=Moroii
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rarity=U
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@@ -563,11 +563,11 @@ type=Creature
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subtype=Vampire
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power=4
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toughness=4
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abilities=Flying
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abilities=flying
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[/card]
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[card]
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text={T}: Add {R} to your mana pool.
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auto={T}: Add {R}
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auto={T}:Add {R}
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id=95102
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name=Mountain
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rarity=L
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@@ -576,7 +576,7 @@ subtype=Mountain
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[/card]
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[card]
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text={T}: Add {R} to your mana pool.
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auto={T}: Add {R}
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auto={T}:Add {R}
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id=95104
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name=Mountain
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rarity=L
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@@ -585,7 +585,7 @@ subtype=Mountain
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[/card]
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[card]
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text={T}: Add {R} to your mana pool.
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auto={T}: Add {R}
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auto={T}:Add {R}
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id=95096
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name=Mountain
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rarity=L
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@@ -594,7 +594,7 @@ subtype=Mountain
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[/card]
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[card]
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text={T}: Add {R} to your mana pool.
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auto={T}: Add {R}
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auto={T}:Add {R}
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||||
id=95109
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name=Mountain
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rarity=L
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@@ -614,31 +614,31 @@ toughness=1
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abilities=first strike,vigilance
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[/card]
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[card]
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text=Vigilance Other creatures you control get +0/+2 and have vigilance.
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text=Vigilance Other creatures you control get +0/+2 and have vigilance.
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id=89012
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||||
name=Oathsworn Giant
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rarity=U
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||||
mana={4}{W}{W}
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||||
type=Creature
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subtype=Giant Soldier
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auto=lord(creature|myinplay) 0/2 other
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auto=lord(creature|myinplay) vigilance other
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auto=lord(creature|myBattlefield) 0/2 other
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auto=lord(creature|myBattlefield) vigilance other
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power=3
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toughness=4
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abilities=vigilance
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[/card]
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[card]
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text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library.
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text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.
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auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap
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||||
id=83744
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||||
name=Perilous Forays
|
||||
rarity=U
|
||||
type=Enchantment
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||||
mana={3}{G}{G}
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||||
type=Enchantment
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||||
[/card]
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||||
[card]
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text={T}: Add {W} to your mana pool.
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auto={T}: Add {W}
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auto={T}:Add {W}
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||||
id=95112
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||||
name=Plains
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rarity=L
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||||
@@ -647,7 +647,7 @@ subtype=Plains
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[/card]
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||||
[card]
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||||
text={T}: Add {W} to your mana pool.
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||||
auto={T}: Add {W}
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auto={T}:Add {W}
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id=95108
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||||
name=Plains
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||||
rarity=L
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||||
@@ -656,7 +656,7 @@ subtype=Plains
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||||
[/card]
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||||
[card]
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text={T}: Add {W} to your mana pool.
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||||
auto={T}: Add {W}
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||||
auto={T}:Add {W}
|
||||
id=95115
|
||||
name=Plains
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||||
rarity=L
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||||
@@ -665,7 +665,7 @@ subtype=Plains
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||||
[/card]
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||||
[card]
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||||
text={T}: Add {W} to your mana pool.
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||||
auto={T}: Add {W}
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||||
auto={T}:Add {W}
|
||||
id=95105
|
||||
name=Plains
|
||||
rarity=L
|
||||
@@ -673,25 +673,25 @@ type=Basic Land
|
||||
subtype=Plains
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever you play a creature spell, you may draw a card.
|
||||
text=Whenever you cast a creature spell, you may draw a card.
|
||||
auto=@movedTo(creature|mystack):may draw:1
|
||||
id=89083
|
||||
name=Primordial Sage
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={4}{G}{G}
|
||||
power=4
|
||||
type=Creature
|
||||
subtype=Spirit
|
||||
power=4
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
text=({GW} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control.
|
||||
auto=lord(*|myinplay) opponentshroud other
|
||||
auto=lord(*|mybattlefield) opponentshroud other
|
||||
id=83720
|
||||
name=Privileged Position
|
||||
rarity=R
|
||||
type=Enchantment
|
||||
mana={2}{GW}{GW}{GW}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
text=Target player puts the top X cards of his or her library into his or her graveyard and you gain X life.
|
||||
@@ -718,8 +718,8 @@ id=87943
|
||||
auto=damage:1 all(creature,player)
|
||||
name=Rain of Embers
|
||||
rarity=C
|
||||
type=Sorcery
|
||||
mana={1}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Return target card from your graveyard to your hand.
|
||||
@@ -745,20 +745,20 @@ toughness=1
|
||||
[card]
|
||||
text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
|
||||
id=83647
|
||||
auto=foreach(creature|myinplay) 1/1
|
||||
auto=foreach(creature|myBattlefield) 1/1
|
||||
name=Scion of the Wild
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={1}{G}{G}
|
||||
power=*
|
||||
type=Creature
|
||||
subtype=Avatar
|
||||
power=*
|
||||
toughness=*
|
||||
[/card]
|
||||
[card]
|
||||
text=Destroy target land. Add {R}{R} to your mana pool.
|
||||
target=land
|
||||
auto=destroy
|
||||
auto=Add {R}{R}
|
||||
auto=Add:{R}{R}
|
||||
id=83829
|
||||
name=Seismic Spike
|
||||
rarity=C
|
||||
@@ -766,16 +766,16 @@ mana={2}{R}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token into play. {3}{W}: Creatures you control get +1/+1 until end of turn.
|
||||
text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn.
|
||||
id=87988
|
||||
auto={3}{G}:token(saproling,creature saproling,1/1,green)
|
||||
auto={3}{W}:lord(creature|myinplay) 1/1
|
||||
auto={3}{W}:lord(creature|myBattlefield) 1/1
|
||||
name=Selesnya Guildmage
|
||||
rarity=U
|
||||
type=Creature
|
||||
mana={GW}{GW}
|
||||
power=2
|
||||
type=Creature
|
||||
subtype=Elf Wizard
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
@@ -788,19 +788,19 @@ mana={2}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
text=When Sell-Sword Brute is put into a graveyard from play, it deals 2 damage to you.
|
||||
text=When Sell-Sword Brute is put into a graveyard from the battlefield, it deals 2 damage to you.
|
||||
id=87909
|
||||
name=Sell-Sword Brute
|
||||
auto=@movedto(this|graveyard):damage:2
|
||||
auto=@movedto(this|graveyard) from(batlefield):damage:2 controller
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={1}{R}
|
||||
power=2
|
||||
type=Creature
|
||||
subtype=Human Mercenary
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Swampwalk Sacrifice Sewerdreg: Remove target card in a graveyard from the game.
|
||||
text=Swampwalk Sacrifice Sewerdreg: Remove target card in a graveyard from the game.
|
||||
id=88995
|
||||
name=Sewerdreg
|
||||
rarity=C
|
||||
@@ -825,7 +825,7 @@ toughness=2
|
||||
abilities=flying,haste
|
||||
[/card]
|
||||
[card]
|
||||
text=Destroy target artifact. Draw a card.
|
||||
text=Destroy target artifact. Draw a card.
|
||||
target=artifact
|
||||
auto=destroy
|
||||
auto=draw:1
|
||||
@@ -847,44 +847,44 @@ power=3
|
||||
toughness=2
|
||||
abilities=flying
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
text=Whenever a land comes into play under your control, untap Stone-Seeder Hierophant. {T}: Untap target land.
|
||||
text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land.
|
||||
id=89041
|
||||
auto=@movedto(land|myinplay):untap
|
||||
auto={T}:untap target(land)
|
||||
name=Stone-Seeder Hierophant
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={2}{G}{G}
|
||||
power=1
|
||||
type=Creature
|
||||
subtype=Human Druid
|
||||
auto=@movedto(land|myBattlefield):untap
|
||||
auto={T}:untap target(land)
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
|
||||
text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
|
||||
id=83794
|
||||
auto={T}:add {1}
|
||||
auto={T}:Add {1}
|
||||
auto={2}{R}{W}{T}:double strike target(creature)
|
||||
name=Sunhome, Fortress of the Legion
|
||||
rarity=U
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying When Surveilling Sprite is put into a graveyard from play, you may draw a card.
|
||||
text=Flying When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card.
|
||||
id=87904
|
||||
auto=@movedto(this|graveyard):may draw:1
|
||||
auto=@movedto(this|graveyard) from(battlefield):may draw:1
|
||||
name=Surveilling Sprite
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={1}{U}
|
||||
power=1
|
||||
type=Creature
|
||||
subtype=Faerie Rogue
|
||||
power=1
|
||||
toughness=1
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=95114
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -893,7 +893,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=95101
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -902,7 +902,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=95110
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -911,7 +911,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=95111
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -919,7 +919,7 @@ type=Basic Land
|
||||
subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying {B}: Regenerate Tattered Drake.
|
||||
text=Flying {B}: Regenerate Tattered Drake.
|
||||
id=87930
|
||||
name=Tattered Drake
|
||||
rarity=C
|
||||
@@ -932,32 +932,32 @@ toughness=2
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text=Terrarion comes into play tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from play, draw a card.
|
||||
text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card.
|
||||
auto=tap
|
||||
auto={2}{T}{S}:Add{G}{G}
|
||||
auto={2}{T}{S}:Add{G}{R}
|
||||
auto={2}{T}{S}:Add{G}{U}
|
||||
auto={2}{T}{S}:Add{G}{B}
|
||||
auto={2}{T}{S}:Add{G}{W}
|
||||
auto={2}{T}{S}:Add{R}{R}
|
||||
auto={2}{T}{S}:Add{R}{U}
|
||||
auto={2}{T}{S}:Add{R}{B}
|
||||
auto={2}{T}{S}:Add{R}{W}
|
||||
auto={2}{T}{S}:Add{U}{U}
|
||||
auto={2}{T}{S}:Add{U}{B}
|
||||
auto={2}{T}{S}:Add{U}{W}
|
||||
auto={2}{T}{S}:Add{B}{B}
|
||||
auto={2}{T}{S}:Add{B}{W}
|
||||
auto={2}{T}{S}:Add{W}{W}
|
||||
auto=@movedTo(this|graveyard):draw:1
|
||||
auto={2}{T}{S}:Add {G}{G}
|
||||
auto={2}{T}{S}:Add {G}{R}
|
||||
auto={2}{T}{S}:Add {G}{U}
|
||||
auto={2}{T}{S}:Add {G}{B}
|
||||
auto={2}{T}{S}:Add {G}{W}
|
||||
auto={2}{T}{S}:Add {R}{R}
|
||||
auto={2}{T}{S}:Add {R}{U}
|
||||
auto={2}{T}{S}:Add {R}{B}
|
||||
auto={2}{T}{S}:Add {R}{W}
|
||||
auto={2}{T}{S}:Add {U}{U}
|
||||
auto={2}{T}{S}:Add {U}{B}
|
||||
auto={2}{T}{S}:Add {U}{W}
|
||||
auto={2}{T}{S}:Add {B}{B}
|
||||
auto={2}{T}{S}:Add {B}{W}
|
||||
auto={2}{T}{S}:Add {W}{W}
|
||||
auto=@movedTo(this|graveyard) from(battlefield):draw:1
|
||||
id=83629
|
||||
name=Terrarion
|
||||
rarity=C
|
||||
type=Artifact
|
||||
mana={1}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent.
|
||||
text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent.
|
||||
id=83679
|
||||
name=Tidewater Minion
|
||||
rarity=C
|
||||
@@ -971,22 +971,22 @@ toughness=4
|
||||
abilities=defender
|
||||
[/card]
|
||||
[card]
|
||||
text=Legendary Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play.
|
||||
text=Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play.
|
||||
id=89110
|
||||
name=Tolsimir Wolfblood
|
||||
rarity=R
|
||||
mana={4}{G}{W}
|
||||
type=Creature
|
||||
subtype=Elf Warrior
|
||||
auto=lord(creature[green]|myinplay) 1/1 other
|
||||
auto=lord(creature[white]|myinplay) 1/1 other
|
||||
auto=lord(creature[green]|myBattlefield) 1/1 other
|
||||
auto=lord(creature[white]|myBattlefield) 1/1 other
|
||||
auto={T}:token(Voja,creature wolf, 2/2,green white legendary)
|
||||
power=3
|
||||
toughness=4
|
||||
abilities=legendary
|
||||
[/card]
|
||||
[card]
|
||||
text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying into play at end of turn.
|
||||
text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at end of turn.
|
||||
id=87946
|
||||
name=Transluminant
|
||||
rarity=C
|
||||
@@ -998,7 +998,7 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Fear {B}: Undercity Shade gets +1/+1 until end of turn.
|
||||
text=Fear {B}: Undercity Shade gets +1/+1 until end of turn.
|
||||
id=88951
|
||||
name=Undercity Shade
|
||||
rarity=U
|
||||
@@ -1006,16 +1006,16 @@ mana={4}{B}
|
||||
type=Creature
|
||||
subtype=Shade
|
||||
auto={B}:1/1
|
||||
auto=fear
|
||||
power=1
|
||||
toughness=1
|
||||
abilities=fear
|
||||
[/card]
|
||||
[card]
|
||||
text={G}: Target creature gets +1/+1 until end of turn.
|
||||
id=88979
|
||||
name=Ursapine
|
||||
rarity=R
|
||||
mana={2}{G}
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
auto={G}:1/1 target(creature)
|
||||
@@ -1028,10 +1028,10 @@ id=89028
|
||||
auto={U}{T}:deplete:2 target(player)
|
||||
name=Vedalken Entrancer
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={3}{U}
|
||||
power=1
|
||||
type=Creature
|
||||
subtype=Vedalken Wizard
|
||||
power=1
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
@@ -1042,7 +1042,7 @@ rarity=C
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
auto=lord(creature|myinplay) 0/1 other
|
||||
auto=lord(creature|myBattlefield) 0/1 other
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
@@ -1071,19 +1071,19 @@ power=1
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Whenever a land comes into play under your control, put a +1/+1 counter on Vinelasher Kudzu.
|
||||
text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.
|
||||
auto=@movedTo(land|myBattlefield):counter(1/1)
|
||||
id=83559
|
||||
name=Vinelasher Kudzu
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={1}{G}
|
||||
power=1
|
||||
type=Creature
|
||||
subtype=Plant
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token into play.
|
||||
text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield.
|
||||
id=89016
|
||||
auto={T}:Add {1}
|
||||
auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green)
|
||||
@@ -1104,17 +1104,17 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
|
||||
abilities=flying
|
||||
text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
|
||||
auto=@movedTo(*|opponentgraveyard):counter(1/1)
|
||||
id=89082
|
||||
name=Vulturous Zombie
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={3}{B}{G}
|
||||
power=3
|
||||
type=Creature
|
||||
subtype=Plant Zombie
|
||||
power=3
|
||||
toughness=3
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature.
|
||||
|
||||
Reference in New Issue
Block a user