From ac56d6dc1963d96c393069ad55a004b16f1b141f Mon Sep 17 00:00:00 2001 From: "solo81@web.de" Date: Tue, 6 Oct 2009 12:16:12 +0000 Subject: [PATCH] (RAV): - wording update - bug fixes --- projects/mtg/bin/Res/sets/RAV/_cards.dat | 278 +++++++++++------------ 1 file changed, 139 insertions(+), 139 deletions(-) diff --git a/projects/mtg/bin/Res/sets/RAV/_cards.dat b/projects/mtg/bin/Res/sets/RAV/_cards.dat index e3ddb04fe..10e0ed386 100644 --- a/projects/mtg/bin/Res/sets/RAV/_cards.dat +++ b/projects/mtg/bin/Res/sets/RAV/_cards.dat @@ -12,11 +12,11 @@ toughness=3 [/card] [card] text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool. -auto={T}:Add{G} -auto={T}:Add{R} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{W} +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} id=83688 name=Birds of Paradise rarity=R @@ -25,23 +25,23 @@ type=Creature subtype=Bird power=0 toughness=1 -abilities=Flying +abilities=flying [/card] [card] -text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you. id=83754 name=Blazing Archon rarity=R mana={6}{W}{W}{W} type=Creature subtype=Archon -auto=lord(creature|opponentinplay) defender +auto=lord(creature|opponentBattlefield) defender power=5 toughness=6 -abilities=Flying +abilities=flying [/card] [card] -text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. +text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. id=87918 name=Boros Guildmage rarity=U @@ -100,22 +100,22 @@ toughness=5 abilities=defender [/card] [card] -text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from play, you may gain 3 life. +text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life. id=87959 auto=@movedto(this|graveyard):may life:3 name=Centaur Safeguard rarity=C -type=Creature mana={2}{GW} -power=3 +type=Creature subtype=Centaur Warrior +power=3 toughness=1 [/card] [card] text=Char deals 4 damage to target creature or player and 2 damage to you. target=creature,player auto=Damage:4 -auto=damage:2 controller +auto=Damage:2 controller id=87942 name=Char rarity=R @@ -123,19 +123,19 @@ mana={2}{R} type=Instant [/card] [card] -text=When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. auto=may moveTo(myHand) target(land[basic]|myLibrary) id=83584 name=Civic Wayfinder rarity=C -type=Creature mana={2}{G} -power=2 +type=Creature subtype=Elf Warrior Druid +power=2 toughness=2 [/card] [card] -text=Enchant creature Enchanted creature gets -4/-1. +text=Enchant creature Enchanted creature gets -4/-1. target=creature auto=-4/-1 id=83822 @@ -146,7 +146,7 @@ type=Enchantment subtype=Aura [/card] [card] -text=As Copy Enchantment comes into play, you may choose an enchantment in play. If you do, Copy Enchantment comes into play as a copy of that enchantment. +text=As Copy Enchantment enters the battlefield, you may choose an enchantment on the battlefield. If you do, Copy Enchantment enters the battlefield as a copy of that enchantment. auto=may copy target(enchantment) id=83807 name=Copy Enchantment @@ -168,7 +168,7 @@ abilities=flying,vigilance [/card] [card] text=Sacrifice a forest: You gain 3 life. -auto={S(forest|myinplay)}:life:3 +auto={S(forest|myBattlefield)}:life:3 id=89017 name=Dark Heart of the Wood rarity=U @@ -185,7 +185,7 @@ mana={2} type=Artifact [/card] [card] -text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature +text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature id=88975 name=Divebomber Griffin rarity=U @@ -201,11 +201,11 @@ abilities=flying text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control. id=87921 target=creature,player -auto=foreach(creature[attacking]|myinplay):damage:1 +auto=foreach(creature[attacking]|myBattlefield):damage:1 name=Dogpile rarity=C -type=Instant mana={3}{R} +type=Instant [/card] [card] text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand. @@ -220,7 +220,7 @@ power=3 toughness=4 [/card] [card] -text=Enchant permanent You may play Dream Leash only on a tapped permanent. You control enchanted permanent. +text=Enchant permanent You may cast Dream Leash only on a tapped permanent. You control enchanted permanent. target=*[tapped] alias=1194 id=88945 @@ -231,8 +231,8 @@ type=Enchantment subtype=Aura [/card] [card] -text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard. -auto={T}:add{1} +text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard. +auto={T}:Add {1} auto={U}{B}{T}:deplete:1 target(player) id=88943 name=Duskmantle, House of Shadow @@ -259,7 +259,7 @@ rarity=C mana={G} type=Creature subtype=Elf Warrior -auto={4}{G}{S(creature|myinplay)}:Destroy target(creature[flying]) +auto={4}{G}{S(creature|myBattlefield)}:Destroy target(creature[flying]) power=1 toughness=1 [/card] @@ -274,17 +274,18 @@ type=Sorcery mana={3}{B} [/card] [card] -text=Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library. +text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. id=87970 name=Farseek target=plains,island,swamp,mountain|mylibrary -auto=moveto(myinplay) && tap +auto=moveto(myBattlefield) +auto=tap rarity=C -type=Sorcery mana={1}{G} +type=Sorcery [/card] [card] -text=Enchant creature When Fists of Ironwood comes into play, put two 1/1 green Saproling creature tokens into play. Enchanted creature has trample. +text=Enchant creature When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. Enchanted creature has trample. target=creature auto=token(Saproling,creature saproling, 1/1,green)*2 auto=trample @@ -298,14 +299,14 @@ subtype=Aura [card] text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player." id=83912 -auto=lord(creature|myinplay) {T}:damage:1 target(*) +auto=lord(creature|myBattlefield) {T}:damage:1 target(*) name=Flame Fusillade rarity=R type=Sorcery mana={3}{R} [/card] [card] -text=Enchant creature When Flight of Fancy comes into play, draw two cards. Enchanted creature has flying. +text=Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying. target=creature auto=draw:2 auto=flying @@ -320,7 +321,7 @@ subtype=Aura text=Draw a card for each Island you control. id=87978 name=Flow of Ideas -auto=foreach(island|myinplay)draw:1 +auto=foreach(island|myBattlefield) draw:1 rarity=U type=Sorcery mana={5}{U} @@ -378,15 +379,15 @@ target=player auto=deplete:10 name=Glimpse the Unthinkable rarity=R -type=Sorcery mana={U}{B} +type=Sorcery [/card] [card] text=Mountainwalk id=83803 name=Goblin Spelunkers -mana={2}{R} rarity=C +mana={2}{R} type=Creature subtype=Goblin Warrior power=2 @@ -394,7 +395,7 @@ toughness=2 abilities=mountainwalk [/card] [card] -text=Whenever a nontoken creature you control is put into a graveyard from play, put a 1/1 green Saproling creature token into play. +text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. id=89069 auto=@movedto(creature|graveyard) from(inplay):token(Saproling,creature saproling, 1/1,green) name=Golgari Germination @@ -403,28 +404,28 @@ type=Enchantment mana={1}{B}{G} [/card] [card] -text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. +text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature. id=83838 -auto={4}{B}{S(creature|myinplay)}:moveto(myhand) target(creature|mygraveyard) +auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard) auto={4}{G}:counter(1/1) target(creature) name=Golgari Guildmage rarity=U -type=Creature mana={BG}{BG} -power=2 +type=Creature subtype=Elf Shaman +power=2 toughness=2 [/card] [card] text={B}, Sacrifice a creature: Target player loses 1 life. id=89038 -auto={B}{S(creature|myinplay)}:life:-1 target(player) +auto={B}{S(creature|myBattlefield)}:life:-1 target(player) name=Golgari Rotwurm rarity=C -type=Creature mana={3}{B}{G} -power=5 +type=Creature subtype=Zombie Wurm +power=5 toughness=4 [/card] [card] @@ -464,7 +465,7 @@ abilities=islandwalk text={1}{R}: Greater Forgeling gets +3/-3 until end of turn. id=87934 name=Greater Forgeling -rarity=R +rarity=U mana={3}{R}{R} type=Creature subtype=Elemental @@ -474,7 +475,7 @@ toughness=4 [/card] [card] text={T}: Add {U} to your mana pool. -auto={T}:add {U} +auto={T}:Add {U} id=95113 name=Island rarity=L @@ -483,7 +484,7 @@ subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. -auto={T}:add {U} +auto={T}:Add {U} id=95103 name=Island rarity=L @@ -492,7 +493,7 @@ subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. -auto={T}:add {U} +auto={T}:Add {U} id=95100 name=Island rarity=L @@ -501,7 +502,7 @@ subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. -auto={T}:add {U} +auto={T}:Add {U} id=95107 name=Island rarity=L @@ -520,7 +521,6 @@ auto={T}:forestwalk target(creature) power=1 toughness=2 [/card] - [card] text=Target creature gets -3/-3 until end of turn. id=89056 @@ -554,7 +554,7 @@ mana={3}{U} [/card] [card] text=Flying. At the beginning of your upkeep, you lose 1 life. -auto=@each my upkeep:life:-1 +auto=@each my upkeep:life:-1 controller id=83631 name=Moroii rarity=U @@ -563,11 +563,11 @@ type=Creature subtype=Vampire power=4 toughness=4 -abilities=Flying +abilities=flying [/card] [card] text={T}: Add {R} to your mana pool. -auto={T}: Add {R} +auto={T}:Add {R} id=95102 name=Mountain rarity=L @@ -576,7 +576,7 @@ subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. -auto={T}: Add {R} +auto={T}:Add {R} id=95104 name=Mountain rarity=L @@ -585,7 +585,7 @@ subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. -auto={T}: Add {R} +auto={T}:Add {R} id=95096 name=Mountain rarity=L @@ -594,7 +594,7 @@ subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. -auto={T}: Add {R} +auto={T}:Add {R} id=95109 name=Mountain rarity=L @@ -614,31 +614,31 @@ toughness=1 abilities=first strike,vigilance [/card] [card] -text=Vigilance Other creatures you control get +0/+2 and have vigilance. +text=Vigilance Other creatures you control get +0/+2 and have vigilance. id=89012 name=Oathsworn Giant rarity=U mana={4}{W}{W} type=Creature subtype=Giant Soldier -auto=lord(creature|myinplay) 0/2 other -auto=lord(creature|myinplay) vigilance other +auto=lord(creature|myBattlefield) 0/2 other +auto=lord(creature|myBattlefield) vigilance other power=3 toughness=4 abilities=vigilance [/card] [card] -text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library. +text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library. auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap id=83744 name=Perilous Forays rarity=U -type=Enchantment mana={3}{G}{G} +type=Enchantment [/card] [card] text={T}: Add {W} to your mana pool. -auto={T}: Add {W} +auto={T}:Add {W} id=95112 name=Plains rarity=L @@ -647,7 +647,7 @@ subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. -auto={T}: Add {W} +auto={T}:Add {W} id=95108 name=Plains rarity=L @@ -656,7 +656,7 @@ subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. -auto={T}: Add {W} +auto={T}:Add {W} id=95115 name=Plains rarity=L @@ -665,7 +665,7 @@ subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. -auto={T}: Add {W} +auto={T}:Add {W} id=95105 name=Plains rarity=L @@ -673,25 +673,25 @@ type=Basic Land subtype=Plains [/card] [card] -text=Whenever you play a creature spell, you may draw a card. +text=Whenever you cast a creature spell, you may draw a card. auto=@movedTo(creature|mystack):may draw:1 id=89083 name=Primordial Sage rarity=R -type=Creature mana={4}{G}{G} -power=4 +type=Creature subtype=Spirit +power=4 toughness=5 [/card] [card] text=({GW} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control. -auto=lord(*|myinplay) opponentshroud other +auto=lord(*|mybattlefield) opponentshroud other id=83720 name=Privileged Position rarity=R -type=Enchantment mana={2}{GW}{GW}{GW} +type=Enchantment [/card] [card] text=Target player puts the top X cards of his or her library into his or her graveyard and you gain X life. @@ -718,8 +718,8 @@ id=87943 auto=damage:1 all(creature,player) name=Rain of Embers rarity=C -type=Sorcery mana={1}{R} +type=Sorcery [/card] [card] text=Return target card from your graveyard to your hand. @@ -745,20 +745,20 @@ toughness=1 [card] text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. id=83647 -auto=foreach(creature|myinplay) 1/1 +auto=foreach(creature|myBattlefield) 1/1 name=Scion of the Wild rarity=R -type=Creature mana={1}{G}{G} -power=* +type=Creature subtype=Avatar +power=* toughness=* [/card] [card] text=Destroy target land. Add {R}{R} to your mana pool. target=land auto=destroy -auto=Add {R}{R} +auto=Add:{R}{R} id=83829 name=Seismic Spike rarity=C @@ -766,16 +766,16 @@ mana={2}{R}{R} type=Sorcery [/card] [card] -text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token into play. {3}{W}: Creatures you control get +1/+1 until end of turn. +text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn. id=87988 auto={3}{G}:token(saproling,creature saproling,1/1,green) -auto={3}{W}:lord(creature|myinplay) 1/1 +auto={3}{W}:lord(creature|myBattlefield) 1/1 name=Selesnya Guildmage rarity=U -type=Creature mana={GW}{GW} -power=2 +type=Creature subtype=Elf Wizard +power=2 toughness=2 [/card] [card] @@ -788,19 +788,19 @@ mana={2} type=Artifact [/card] [card] -text=When Sell-Sword Brute is put into a graveyard from play, it deals 2 damage to you. +text=When Sell-Sword Brute is put into a graveyard from the battlefield, it deals 2 damage to you. id=87909 name=Sell-Sword Brute -auto=@movedto(this|graveyard):damage:2 +auto=@movedto(this|graveyard) from(batlefield):damage:2 controller rarity=C -type=Creature mana={1}{R} -power=2 +type=Creature subtype=Human Mercenary +power=2 toughness=2 [/card] [card] -text=Swampwalk Sacrifice Sewerdreg: Remove target card in a graveyard from the game. +text=Swampwalk Sacrifice Sewerdreg: Remove target card in a graveyard from the game. id=88995 name=Sewerdreg rarity=C @@ -825,7 +825,7 @@ toughness=2 abilities=flying,haste [/card] [card] -text=Destroy target artifact. Draw a card. +text=Destroy target artifact. Draw a card. target=artifact auto=destroy auto=draw:1 @@ -847,44 +847,44 @@ power=3 toughness=2 abilities=flying [/card] - [card] -text=Whenever a land comes into play under your control, untap Stone-Seeder Hierophant. {T}: Untap target land. +text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land. id=89041 -auto=@movedto(land|myinplay):untap -auto={T}:untap target(land) name=Stone-Seeder Hierophant rarity=C -type=Creature mana={2}{G}{G} -power=1 +type=Creature subtype=Human Druid +auto=@movedto(land|myBattlefield):untap +auto={T}:untap target(land) +power=1 toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. +text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn. id=83794 -auto={T}:add {1} +auto={T}:Add {1} auto={2}{R}{W}{T}:double strike target(creature) name=Sunhome, Fortress of the Legion rarity=U type=Land [/card] [card] -text=Flying When Surveilling Sprite is put into a graveyard from play, you may draw a card. +text=Flying When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card. id=87904 -auto=@movedto(this|graveyard):may draw:1 +auto=@movedto(this|graveyard) from(battlefield):may draw:1 name=Surveilling Sprite rarity=C -type=Creature mana={1}{U} -power=1 +type=Creature subtype=Faerie Rogue +power=1 toughness=1 +abilities=flying [/card] [card] text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +auto={T}:Add {B} id=95114 name=Swamp rarity=L @@ -893,7 +893,7 @@ subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +auto={T}:Add {B} id=95101 name=Swamp rarity=L @@ -902,7 +902,7 @@ subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +auto={T}:Add {B} id=95110 name=Swamp rarity=L @@ -911,7 +911,7 @@ subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +auto={T}:Add {B} id=95111 name=Swamp rarity=L @@ -919,7 +919,7 @@ type=Basic Land subtype=Swamp [/card] [card] -text=Flying {B}: Regenerate Tattered Drake. +text=Flying {B}: Regenerate Tattered Drake. id=87930 name=Tattered Drake rarity=C @@ -932,32 +932,32 @@ toughness=2 abilities=flying [/card] [card] -text=Terrarion comes into play tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from play, draw a card. +text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card. auto=tap -auto={2}{T}{S}:Add{G}{G} -auto={2}{T}{S}:Add{G}{R} -auto={2}{T}{S}:Add{G}{U} -auto={2}{T}{S}:Add{G}{B} -auto={2}{T}{S}:Add{G}{W} -auto={2}{T}{S}:Add{R}{R} -auto={2}{T}{S}:Add{R}{U} -auto={2}{T}{S}:Add{R}{B} -auto={2}{T}{S}:Add{R}{W} -auto={2}{T}{S}:Add{U}{U} -auto={2}{T}{S}:Add{U}{B} -auto={2}{T}{S}:Add{U}{W} -auto={2}{T}{S}:Add{B}{B} -auto={2}{T}{S}:Add{B}{W} -auto={2}{T}{S}:Add{W}{W} -auto=@movedTo(this|graveyard):draw:1 +auto={2}{T}{S}:Add {G}{G} +auto={2}{T}{S}:Add {G}{R} +auto={2}{T}{S}:Add {G}{U} +auto={2}{T}{S}:Add {G}{B} +auto={2}{T}{S}:Add {G}{W} +auto={2}{T}{S}:Add {R}{R} +auto={2}{T}{S}:Add {R}{U} +auto={2}{T}{S}:Add {R}{B} +auto={2}{T}{S}:Add {R}{W} +auto={2}{T}{S}:Add {U}{U} +auto={2}{T}{S}:Add {U}{B} +auto={2}{T}{S}:Add {U}{W} +auto={2}{T}{S}:Add {B}{B} +auto={2}{T}{S}:Add {B}{W} +auto={2}{T}{S}:Add {W}{W} +auto=@movedTo(this|graveyard) from(battlefield):draw:1 id=83629 name=Terrarion rarity=C -type=Artifact mana={1} +type=Artifact [/card] [card] -text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. +text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. id=83679 name=Tidewater Minion rarity=C @@ -971,22 +971,22 @@ toughness=4 abilities=defender [/card] [card] -text=Legendary Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play. +text=Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play. id=89110 name=Tolsimir Wolfblood rarity=R mana={4}{G}{W} type=Creature subtype=Elf Warrior -auto=lord(creature[green]|myinplay) 1/1 other -auto=lord(creature[white]|myinplay) 1/1 other +auto=lord(creature[green]|myBattlefield) 1/1 other +auto=lord(creature[white]|myBattlefield) 1/1 other auto={T}:token(Voja,creature wolf, 2/2,green white legendary) power=3 toughness=4 abilities=legendary [/card] [card] -text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying into play at end of turn. +text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at end of turn. id=87946 name=Transluminant rarity=C @@ -998,7 +998,7 @@ power=2 toughness=2 [/card] [card] -text=Fear {B}: Undercity Shade gets +1/+1 until end of turn. +text=Fear {B}: Undercity Shade gets +1/+1 until end of turn. id=88951 name=Undercity Shade rarity=U @@ -1006,16 +1006,16 @@ mana={4}{B} type=Creature subtype=Shade auto={B}:1/1 -auto=fear power=1 toughness=1 +abilities=fear [/card] [card] text={G}: Target creature gets +1/+1 until end of turn. id=88979 name=Ursapine rarity=R -mana={2}{G} +mana={3}{G}{G} type=Creature subtype=Beast auto={G}:1/1 target(creature) @@ -1028,10 +1028,10 @@ id=89028 auto={U}{T}:deplete:2 target(player) name=Vedalken Entrancer rarity=C -type=Creature mana={3}{U} -power=1 +type=Creature subtype=Vedalken Wizard +power=1 toughness=4 [/card] [card] @@ -1042,7 +1042,7 @@ rarity=C mana={1}{W} type=Creature subtype=Human Soldier -auto=lord(creature|myinplay) 0/1 other +auto=lord(creature|myBattlefield) 0/1 other power=2 toughness=2 [/card] @@ -1071,19 +1071,19 @@ power=1 toughness=2 [/card] [card] -text=Whenever a land comes into play under your control, put a +1/+1 counter on Vinelasher Kudzu. +text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. auto=@movedTo(land|myBattlefield):counter(1/1) id=83559 name=Vinelasher Kudzu rarity=R -type=Creature mana={1}{G} -power=1 +type=Creature subtype=Plant +power=1 toughness=1 [/card] [card] -text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token into play. +text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield. id=89016 auto={T}:Add {1} auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green) @@ -1104,17 +1104,17 @@ power=1 toughness=1 [/card] [card] -text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. -abilities=flying +text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. auto=@movedTo(*|opponentgraveyard):counter(1/1) id=89082 name=Vulturous Zombie rarity=R -type=Creature mana={3}{B}{G} -power=3 +type=Creature subtype=Plant Zombie +power=3 toughness=3 +abilities=flying [/card] [card] text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature.