- wording update
- bug fixes
This commit is contained in:
solo81@web.de
2009-10-06 12:16:12 +00:00
parent 009239d645
commit ac56d6dc19

View File

@@ -12,11 +12,11 @@ toughness=3
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) {T}: Add one mana of any color to your mana pool.
auto={T}:Add{G}
auto={T}:Add{R}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{W}
auto={T}:Add {W}
auto={T}:Add {U}
auto={T}:Add {B}
auto={T}:Add {R}
auto={T}:Add {G}
id=83688
name=Birds of Paradise
rarity=R
@@ -25,23 +25,23 @@ type=Creature
subtype=Bird
power=0
toughness=1
abilities=Flying
abilities=flying
[/card]
[card]
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you.
text=Flying (This creature can't be blocked except by creatures with flying or reach.) Creatures can't attack you.
id=83754
name=Blazing Archon
rarity=R
mana={6}{W}{W}{W}
type=Creature
subtype=Archon
auto=lord(creature|opponentinplay) defender
auto=lord(creature|opponentBattlefield) defender
power=5
toughness=6
abilities=Flying
abilities=flying
[/card]
[card]
text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn.
text=({RW} can be paid with either {R} or {W}.) {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn.
id=87918
name=Boros Guildmage
rarity=U
@@ -100,22 +100,22 @@ toughness=5
abilities=defender
[/card]
[card]
text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from play, you may gain 3 life.
text=({GW} can be paid with either {G} or {W}.) When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life.
id=87959
auto=@movedto(this|graveyard):may life:3
name=Centaur Safeguard
rarity=C
type=Creature
mana={2}{GW}
power=3
type=Creature
subtype=Centaur Warrior
power=3
toughness=1
[/card]
[card]
text=Char deals 4 damage to target creature or player and 2 damage to you.
target=creature,player
auto=Damage:4
auto=damage:2 controller
auto=Damage:2 controller
id=87942
name=Char
rarity=R
@@ -123,19 +123,19 @@ mana={2}{R}
type=Instant
[/card]
[card]
text=When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
auto=may moveTo(myHand) target(land[basic]|myLibrary)
id=83584
name=Civic Wayfinder
rarity=C
type=Creature
mana={2}{G}
power=2
type=Creature
subtype=Elf Warrior Druid
power=2
toughness=2
[/card]
[card]
text=Enchant creature Enchanted creature gets -4/-1.
text=Enchant creature Enchanted creature gets -4/-1.
target=creature
auto=-4/-1
id=83822
@@ -146,7 +146,7 @@ type=Enchantment
subtype=Aura
[/card]
[card]
text=As Copy Enchantment comes into play, you may choose an enchantment in play. If you do, Copy Enchantment comes into play as a copy of that enchantment.
text=As Copy Enchantment enters the battlefield, you may choose an enchantment on the battlefield. If you do, Copy Enchantment enters the battlefield as a copy of that enchantment.
auto=may copy target(enchantment)
id=83807
name=Copy Enchantment
@@ -168,7 +168,7 @@ abilities=flying,vigilance
[/card]
[card]
text=Sacrifice a forest: You gain 3 life.
auto={S(forest|myinplay)}:life:3
auto={S(forest|myBattlefield)}:life:3
id=89017
name=Dark Heart of the Wood
rarity=U
@@ -185,7 +185,7 @@ mana={2}
type=Artifact
[/card]
[card]
text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature
text=Flying {T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature
id=88975
name=Divebomber Griffin
rarity=U
@@ -201,11 +201,11 @@ abilities=flying
text=Dogpile deals damage to target creature or player equal to the number of attacking creatures you control.
id=87921
target=creature,player
auto=foreach(creature[attacking]|myinplay):damage:1
auto=foreach(creature[attacking]|myBattlefield):damage:1
name=Dogpile
rarity=C
type=Instant
mana={3}{R}
type=Instant
[/card]
[card]
text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand.
@@ -220,7 +220,7 @@ power=3
toughness=4
[/card]
[card]
text=Enchant permanent You may play Dream Leash only on a tapped permanent. You control enchanted permanent.
text=Enchant permanent You may cast Dream Leash only on a tapped permanent. You control enchanted permanent.
target=*[tapped]
alias=1194
id=88945
@@ -231,8 +231,8 @@ type=Enchantment
subtype=Aura
[/card]
[card]
text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard.
auto={T}:add{1}
text={T}: Add {1} to your mana pool. {U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard.
auto={T}:Add {1}
auto={U}{B}{T}:deplete:1 target(player)
id=88943
name=Duskmantle, House of Shadow
@@ -259,7 +259,7 @@ rarity=C
mana={G}
type=Creature
subtype=Elf Warrior
auto={4}{G}{S(creature|myinplay)}:Destroy target(creature[flying])
auto={4}{G}{S(creature|myBattlefield)}:Destroy target(creature[flying])
power=1
toughness=1
[/card]
@@ -274,17 +274,18 @@ type=Sorcery
mana={3}{B}
[/card]
[card]
text=Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.
text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
id=87970
name=Farseek
target=plains,island,swamp,mountain|mylibrary
auto=moveto(myinplay) && tap
auto=moveto(myBattlefield)
auto=tap
rarity=C
type=Sorcery
mana={1}{G}
type=Sorcery
[/card]
[card]
text=Enchant creature When Fists of Ironwood comes into play, put two 1/1 green Saproling creature tokens into play. Enchanted creature has trample.
text=Enchant creature When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. Enchanted creature has trample.
target=creature
auto=token(Saproling,creature saproling, 1/1,green)*2
auto=trample
@@ -298,14 +299,14 @@ subtype=Aura
[card]
text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player."
id=83912
auto=lord(creature|myinplay) {T}:damage:1 target(*)
auto=lord(creature|myBattlefield) {T}:damage:1 target(*)
name=Flame Fusillade
rarity=R
type=Sorcery
mana={3}{R}
[/card]
[card]
text=Enchant creature When Flight of Fancy comes into play, draw two cards. Enchanted creature has flying.
text=Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying.
target=creature
auto=draw:2
auto=flying
@@ -320,7 +321,7 @@ subtype=Aura
text=Draw a card for each Island you control.
id=87978
name=Flow of Ideas
auto=foreach(island|myinplay)draw:1
auto=foreach(island|myBattlefield) draw:1
rarity=U
type=Sorcery
mana={5}{U}
@@ -378,15 +379,15 @@ target=player
auto=deplete:10
name=Glimpse the Unthinkable
rarity=R
type=Sorcery
mana={U}{B}
type=Sorcery
[/card]
[card]
text=Mountainwalk
id=83803
name=Goblin Spelunkers
mana={2}{R}
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin Warrior
power=2
@@ -394,7 +395,7 @@ toughness=2
abilities=mountainwalk
[/card]
[card]
text=Whenever a nontoken creature you control is put into a graveyard from play, put a 1/1 green Saproling creature token into play.
text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield.
id=89069
auto=@movedto(creature|graveyard) from(inplay):token(Saproling,creature saproling, 1/1,green)
name=Golgari Germination
@@ -403,28 +404,28 @@ type=Enchantment
mana={1}{B}{G}
[/card]
[card]
text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature.
text=({BG} can be paid with either {B} or {G}.) {4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. {4}{G}: Put a +1/+1 counter on target creature.
id=83838
auto={4}{B}{S(creature|myinplay)}:moveto(myhand) target(creature|mygraveyard)
auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard)
auto={4}{G}:counter(1/1) target(creature)
name=Golgari Guildmage
rarity=U
type=Creature
mana={BG}{BG}
power=2
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]
[card]
text={B}, Sacrifice a creature: Target player loses 1 life.
id=89038
auto={B}{S(creature|myinplay)}:life:-1 target(player)
auto={B}{S(creature|myBattlefield)}:life:-1 target(player)
name=Golgari Rotwurm
rarity=C
type=Creature
mana={3}{B}{G}
power=5
type=Creature
subtype=Zombie Wurm
power=5
toughness=4
[/card]
[card]
@@ -464,7 +465,7 @@ abilities=islandwalk
text={1}{R}: Greater Forgeling gets +3/-3 until end of turn.
id=87934
name=Greater Forgeling
rarity=R
rarity=U
mana={3}{R}{R}
type=Creature
subtype=Elemental
@@ -474,7 +475,7 @@ toughness=4
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
auto={T}:Add {U}
id=95113
name=Island
rarity=L
@@ -483,7 +484,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
auto={T}:Add {U}
id=95103
name=Island
rarity=L
@@ -492,7 +493,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
auto={T}:Add {U}
id=95100
name=Island
rarity=L
@@ -501,7 +502,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
auto={T}:Add {U}
id=95107
name=Island
rarity=L
@@ -520,7 +521,6 @@ auto={T}:forestwalk target(creature)
power=1
toughness=2
[/card]
[card]
text=Target creature gets -3/-3 until end of turn.
id=89056
@@ -554,7 +554,7 @@ mana={3}{U}
[/card]
[card]
text=Flying. At the beginning of your upkeep, you lose 1 life.
auto=@each my upkeep:life:-1
auto=@each my upkeep:life:-1 controller
id=83631
name=Moroii
rarity=U
@@ -563,11 +563,11 @@ type=Creature
subtype=Vampire
power=4
toughness=4
abilities=Flying
abilities=flying
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
auto={T}:Add {R}
id=95102
name=Mountain
rarity=L
@@ -576,7 +576,7 @@ subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
auto={T}:Add {R}
id=95104
name=Mountain
rarity=L
@@ -585,7 +585,7 @@ subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
auto={T}:Add {R}
id=95096
name=Mountain
rarity=L
@@ -594,7 +594,7 @@ subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
auto={T}:Add {R}
id=95109
name=Mountain
rarity=L
@@ -614,31 +614,31 @@ toughness=1
abilities=first strike,vigilance
[/card]
[card]
text=Vigilance Other creatures you control get +0/+2 and have vigilance.
text=Vigilance Other creatures you control get +0/+2 and have vigilance.
id=89012
name=Oathsworn Giant
rarity=U
mana={4}{W}{W}
type=Creature
subtype=Giant Soldier
auto=lord(creature|myinplay) 0/2 other
auto=lord(creature|myinplay) vigilance other
auto=lord(creature|myBattlefield) 0/2 other
auto=lord(creature|myBattlefield) vigilance other
power=3
toughness=4
abilities=vigilance
[/card]
[card]
text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library.
text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.
auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap
id=83744
name=Perilous Forays
rarity=U
type=Enchantment
mana={3}{G}{G}
type=Enchantment
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=95112
name=Plains
rarity=L
@@ -647,7 +647,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=95108
name=Plains
rarity=L
@@ -656,7 +656,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=95115
name=Plains
rarity=L
@@ -665,7 +665,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=95105
name=Plains
rarity=L
@@ -673,25 +673,25 @@ type=Basic Land
subtype=Plains
[/card]
[card]
text=Whenever you play a creature spell, you may draw a card.
text=Whenever you cast a creature spell, you may draw a card.
auto=@movedTo(creature|mystack):may draw:1
id=89083
name=Primordial Sage
rarity=R
type=Creature
mana={4}{G}{G}
power=4
type=Creature
subtype=Spirit
power=4
toughness=5
[/card]
[card]
text=({GW} can be paid with either {G} or {W}.) Other permanents you control can't be the targets of spells or abilities your opponents control.
auto=lord(*|myinplay) opponentshroud other
auto=lord(*|mybattlefield) opponentshroud other
id=83720
name=Privileged Position
rarity=R
type=Enchantment
mana={2}{GW}{GW}{GW}
type=Enchantment
[/card]
[card]
text=Target player puts the top X cards of his or her library into his or her graveyard and you gain X life.
@@ -718,8 +718,8 @@ id=87943
auto=damage:1 all(creature,player)
name=Rain of Embers
rarity=C
type=Sorcery
mana={1}{R}
type=Sorcery
[/card]
[card]
text=Return target card from your graveyard to your hand.
@@ -745,20 +745,20 @@ toughness=1
[card]
text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
id=83647
auto=foreach(creature|myinplay) 1/1
auto=foreach(creature|myBattlefield) 1/1
name=Scion of the Wild
rarity=R
type=Creature
mana={1}{G}{G}
power=*
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
text=Destroy target land. Add {R}{R} to your mana pool.
target=land
auto=destroy
auto=Add {R}{R}
auto=Add:{R}{R}
id=83829
name=Seismic Spike
rarity=C
@@ -766,16 +766,16 @@ mana={2}{R}{R}
type=Sorcery
[/card]
[card]
text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token into play. {3}{W}: Creatures you control get +1/+1 until end of turn.
text=({GW} can be paid with either {G} or {W}.) {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield. {3}{W}: Creatures you control get +1/+1 until end of turn.
id=87988
auto={3}{G}:token(saproling,creature saproling,1/1,green)
auto={3}{W}:lord(creature|myinplay) 1/1
auto={3}{W}:lord(creature|myBattlefield) 1/1
name=Selesnya Guildmage
rarity=U
type=Creature
mana={GW}{GW}
power=2
type=Creature
subtype=Elf Wizard
power=2
toughness=2
[/card]
[card]
@@ -788,19 +788,19 @@ mana={2}
type=Artifact
[/card]
[card]
text=When Sell-Sword Brute is put into a graveyard from play, it deals 2 damage to you.
text=When Sell-Sword Brute is put into a graveyard from the battlefield, it deals 2 damage to you.
id=87909
name=Sell-Sword Brute
auto=@movedto(this|graveyard):damage:2
auto=@movedto(this|graveyard) from(batlefield):damage:2 controller
rarity=C
type=Creature
mana={1}{R}
power=2
type=Creature
subtype=Human Mercenary
power=2
toughness=2
[/card]
[card]
text=Swampwalk Sacrifice Sewerdreg: Remove target card in a graveyard from the game.
text=Swampwalk Sacrifice Sewerdreg: Remove target card in a graveyard from the game.
id=88995
name=Sewerdreg
rarity=C
@@ -825,7 +825,7 @@ toughness=2
abilities=flying,haste
[/card]
[card]
text=Destroy target artifact. Draw a card.
text=Destroy target artifact. Draw a card.
target=artifact
auto=destroy
auto=draw:1
@@ -847,44 +847,44 @@ power=3
toughness=2
abilities=flying
[/card]
[card]
text=Whenever a land comes into play under your control, untap Stone-Seeder Hierophant. {T}: Untap target land.
text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land.
id=89041
auto=@movedto(land|myinplay):untap
auto={T}:untap target(land)
name=Stone-Seeder Hierophant
rarity=C
type=Creature
mana={2}{G}{G}
power=1
type=Creature
subtype=Human Druid
auto=@movedto(land|myBattlefield):untap
auto={T}:untap target(land)
power=1
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
text={T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
id=83794
auto={T}:add {1}
auto={T}:Add {1}
auto={2}{R}{W}{T}:double strike target(creature)
name=Sunhome, Fortress of the Legion
rarity=U
type=Land
[/card]
[card]
text=Flying When Surveilling Sprite is put into a graveyard from play, you may draw a card.
text=Flying When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card.
id=87904
auto=@movedto(this|graveyard):may draw:1
auto=@movedto(this|graveyard) from(battlefield):may draw:1
name=Surveilling Sprite
rarity=C
type=Creature
mana={1}{U}
power=1
type=Creature
subtype=Faerie Rogue
power=1
toughness=1
abilities=flying
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=95114
name=Swamp
rarity=L
@@ -893,7 +893,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=95101
name=Swamp
rarity=L
@@ -902,7 +902,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=95110
name=Swamp
rarity=L
@@ -911,7 +911,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=95111
name=Swamp
rarity=L
@@ -919,7 +919,7 @@ type=Basic Land
subtype=Swamp
[/card]
[card]
text=Flying {B}: Regenerate Tattered Drake.
text=Flying {B}: Regenerate Tattered Drake.
id=87930
name=Tattered Drake
rarity=C
@@ -932,32 +932,32 @@ toughness=2
abilities=flying
[/card]
[card]
text=Terrarion comes into play tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from play, draw a card.
text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card.
auto=tap
auto={2}{T}{S}:Add{G}{G}
auto={2}{T}{S}:Add{G}{R}
auto={2}{T}{S}:Add{G}{U}
auto={2}{T}{S}:Add{G}{B}
auto={2}{T}{S}:Add{G}{W}
auto={2}{T}{S}:Add{R}{R}
auto={2}{T}{S}:Add{R}{U}
auto={2}{T}{S}:Add{R}{B}
auto={2}{T}{S}:Add{R}{W}
auto={2}{T}{S}:Add{U}{U}
auto={2}{T}{S}:Add{U}{B}
auto={2}{T}{S}:Add{U}{W}
auto={2}{T}{S}:Add{B}{B}
auto={2}{T}{S}:Add{B}{W}
auto={2}{T}{S}:Add{W}{W}
auto=@movedTo(this|graveyard):draw:1
auto={2}{T}{S}:Add {G}{G}
auto={2}{T}{S}:Add {G}{R}
auto={2}{T}{S}:Add {G}{U}
auto={2}{T}{S}:Add {G}{B}
auto={2}{T}{S}:Add {G}{W}
auto={2}{T}{S}:Add {R}{R}
auto={2}{T}{S}:Add {R}{U}
auto={2}{T}{S}:Add {R}{B}
auto={2}{T}{S}:Add {R}{W}
auto={2}{T}{S}:Add {U}{U}
auto={2}{T}{S}:Add {U}{B}
auto={2}{T}{S}:Add {U}{W}
auto={2}{T}{S}:Add {B}{B}
auto={2}{T}{S}:Add {B}{W}
auto={2}{T}{S}:Add {W}{W}
auto=@movedTo(this|graveyard) from(battlefield):draw:1
id=83629
name=Terrarion
rarity=C
type=Artifact
mana={1}
type=Artifact
[/card]
[card]
text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent.
text=Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent.
id=83679
name=Tidewater Minion
rarity=C
@@ -971,22 +971,22 @@ toughness=4
abilities=defender
[/card]
[card]
text=Legendary Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play.
text=Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Put a legendary 2/2 green and white Wolf creature token named Voja into play.
id=89110
name=Tolsimir Wolfblood
rarity=R
mana={4}{G}{W}
type=Creature
subtype=Elf Warrior
auto=lord(creature[green]|myinplay) 1/1 other
auto=lord(creature[white]|myinplay) 1/1 other
auto=lord(creature[green]|myBattlefield) 1/1 other
auto=lord(creature[white]|myBattlefield) 1/1 other
auto={T}:token(Voja,creature wolf, 2/2,green white legendary)
power=3
toughness=4
abilities=legendary
[/card]
[card]
text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying into play at end of turn.
text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at end of turn.
id=87946
name=Transluminant
rarity=C
@@ -998,7 +998,7 @@ power=2
toughness=2
[/card]
[card]
text=Fear {B}: Undercity Shade gets +1/+1 until end of turn.
text=Fear {B}: Undercity Shade gets +1/+1 until end of turn.
id=88951
name=Undercity Shade
rarity=U
@@ -1006,16 +1006,16 @@ mana={4}{B}
type=Creature
subtype=Shade
auto={B}:1/1
auto=fear
power=1
toughness=1
abilities=fear
[/card]
[card]
text={G}: Target creature gets +1/+1 until end of turn.
id=88979
name=Ursapine
rarity=R
mana={2}{G}
mana={3}{G}{G}
type=Creature
subtype=Beast
auto={G}:1/1 target(creature)
@@ -1028,10 +1028,10 @@ id=89028
auto={U}{T}:deplete:2 target(player)
name=Vedalken Entrancer
rarity=C
type=Creature
mana={3}{U}
power=1
type=Creature
subtype=Vedalken Wizard
power=1
toughness=4
[/card]
[card]
@@ -1042,7 +1042,7 @@ rarity=C
mana={1}{W}
type=Creature
subtype=Human Soldier
auto=lord(creature|myinplay) 0/1 other
auto=lord(creature|myBattlefield) 0/1 other
power=2
toughness=2
[/card]
@@ -1071,19 +1071,19 @@ power=1
toughness=2
[/card]
[card]
text=Whenever a land comes into play under your control, put a +1/+1 counter on Vinelasher Kudzu.
text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.
auto=@movedTo(land|myBattlefield):counter(1/1)
id=83559
name=Vinelasher Kudzu
rarity=R
type=Creature
mana={1}{G}
power=1
type=Creature
subtype=Plant
power=1
toughness=1
[/card]
[card]
text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token into play.
text={T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a 1/1 green Saproling creature token onto the battlefield.
id=89016
auto={T}:Add {1}
auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green)
@@ -1104,17 +1104,17 @@ power=1
toughness=1
[/card]
[card]
text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
abilities=flying
text=Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
auto=@movedTo(*|opponentgraveyard):counter(1/1)
id=89082
name=Vulturous Zombie
rarity=R
type=Creature
mana={3}{B}{G}
power=3
type=Creature
subtype=Plant Zombie
power=3
toughness=3
abilities=flying
[/card]
[card]
text={R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature.