Added new files to the VS2010 sln; Fixed a bunch of int to float warnings.

Minor note to others:  if you're writing drawing code, the coordinate system in JGE uses floats, so don't bother with ints for x/y coords & the like.  You're forcing the processor to do float to long conversions for nothing.
This commit is contained in:
wrenczes@gmail.com
2010-11-04 04:33:04 +00:00
parent 41e95ccfc0
commit ab49a0c6e1
5 changed files with 27 additions and 24 deletions

View File

@@ -317,6 +317,7 @@
<ClCompile Include="src\Damage.cpp" />
<ClCompile Include="src\DamagerDamaged.cpp" />
<ClCompile Include="src\DeckDataWrapper.cpp" />
<ClCompile Include="src\DeckEditorMenu.cpp" />
<ClCompile Include="src\DeckManager.cpp" />
<ClCompile Include="src\DeckMenu.cpp" />
<ClCompile Include="src\DeckMenuItem.cpp" />
@@ -448,7 +449,9 @@
<ClInclude Include="include\DamagerDamaged.h" />
<ClInclude Include="include\DebugRoutines.h" />
<ClInclude Include="include\DeckDataWrapper.h" />
<ClInclude Include="include\DeckEditorMenu.h" />
<ClInclude Include="include\DeckManager.h" />
<ClInclude Include="include\DeckMenuItem.h" />
<ClInclude Include="include\DeckMetaData.h" />
<ClInclude Include="include\DeckStats.h" />
<ClInclude Include="include\DuelLayers.h" />