Erwan
- Added a few cards - Creature attacks, blocks, is re-ordered in blocking list events
This commit is contained in:
@@ -597,6 +597,15 @@ subtype=Human Shaman
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toughness=2
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[/card]
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[card]
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text={2}: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.
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auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green)
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id=175023
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name=Necrogenesis
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rarity=U
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type=Enchantment
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mana={B}{G}
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[/card]
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[card]
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text={T}: Add {G}, {W}, or {U} to your mana pool.
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auto={T}:Add{G}
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auto={T}:Add{W}
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@@ -865,14 +865,7 @@ name=Naya Panorama
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rarity=C
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type=Land
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[/card]
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[card]
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text={2}: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.
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id=175023
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name=Necrogenesis
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rarity=U
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type=Enchantment
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mana={B}{G}
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[/card]
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[card]
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text=When Oblivion Ring comes into play, remove another target nonland permanent from the game. When Oblivion Ring leaves play, return the removed card to play under its owner's control.
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id=174909
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@@ -42,6 +42,18 @@ type=Instant
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mana={1}{WB}
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[/card]
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[card]
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text={BG}{BG}: Remove target card in a graveyard from the game. You gain 1 life.
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auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1
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id=157206
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name=Creakwood Ghoul
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rarity=U
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type=Creature
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mana={4}{B}
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power=3
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subtype=Plant Zombie
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toughness=3
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[/card]
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[card]
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text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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target=creature
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auto=double strike
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@@ -21,6 +21,18 @@ mana={2}{W}
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subtype=Aura
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[/card]
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[card]
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text={2}{B}: Regenerate target Treefolk.
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auto={2}{B}:regenerate target(treefolk)
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id=139454
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name=Black Poplar Shaman
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rarity=C
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type=Creature
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mana={2}{B}
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power=1
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subtype=Treefolk Shaman
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toughness=3
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[/card]
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[card]
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text=Blind-Spot Giant can't attack or block unless you control another Giant.
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id=146597
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name=Blind-Spot Giant
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@@ -137,17 +137,7 @@ power=5
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subtype=Elemental
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toughness=5
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[/card]
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[card]
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text={2}{B}: Regenerate target Treefolk.
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id=139454
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name=Black Poplar Shaman
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rarity=C
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type=Creature
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mana={2}{B}
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power=1
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subtype=Treefolk Shaman
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toughness=3
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[/card]
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[card]
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text=Changeling (This card is every creature type at all times.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
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id=139480
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@@ -91,6 +91,15 @@ mana={1}{B}
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type=Instant
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[/card]
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[card]
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text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.
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auto=foreach(*[land,red]|opponenthand) draw:1
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id=4249
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name=Baleful Stare
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rarity=U
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type=Sorcery
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mana={2}{U}
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[/card]
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[card]
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text=Bee Sting deals 2 damage to target creature or player.
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id=4289
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target=creature,player
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@@ -101,6 +110,24 @@ mana={3}{G}
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type=Sorcery
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[/card]
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[card]
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text=You gain 3 life for each creature attacking you.
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auto=foreach(creature[attacking]|opponentinplay) life:3
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id=4375
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name=Blessed Reversal
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rarity=R
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type=Instant
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mana={1}{W}
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[/card]
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[card]
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text=Tap all nonwhite creatures.
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auto=tap all(creature[-white])
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id=4376
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name=Blinding Light
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rarity=R
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type=Sorcery
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mana={2}{W}
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[/card]
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[card]
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text=Flying
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id=4209
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name=Bog Imp
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@@ -282,6 +309,19 @@ subtype=Human Knight
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toughness=2
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[/card]
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[card]
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text=Deep-Sea Serpent can't attack unless defending player controls an Island.
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abilities=cantattack
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auto=aslongas(island|opponentinplay) -cantattack
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id=4258
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name=Deep-Sea Serpent
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rarity=U
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type=Creature
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mana={4}{U}{U}
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power=5
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subtype=Serpent
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toughness=5
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[/card]
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[card]
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text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it.
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target=creature
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auto=untap
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@@ -798,6 +838,15 @@ power=2
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toughness=3
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[/card]
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[card]
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text=Untap all creatures you control.
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auto=untap all(creature|myinplay)
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id=4303
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name=Mobilize
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rarity=C
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type=Sorcery
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mana={G}
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[/card]
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[card]
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text=Target creature gets +4/+4 until end of turn.
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id=4304
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target=creature
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@@ -1145,6 +1194,18 @@ mana={R}
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type=Sorcery
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[/card]
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[card]
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text=When Serpent Assassin comes into play, you may destroy target nonblack creature.
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auto=may destroy target(creature[-black])
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id=4237
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name=Serpent Assassin
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rarity=R
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type=Creature
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mana={3}{B}{B}
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power=2
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subtype=Snake Assassin
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toughness=2
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[/card]
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[card]
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text=When Serpent Warrior comes into play, you lose 3 life.
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auto=life:-3
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id=4238
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@@ -1354,6 +1415,18 @@ type=Sorcery
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mana={2}{U}
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[/card]
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[card]
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text=Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures.
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auto=tap all(creature) other
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id=4364
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name=Thundermare
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rarity=R
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type=Creature
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mana={5}{R}
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power=5
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subtype=Elemental Horse
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toughness=5
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[/card]
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[card]
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text=Put target creature on top of its owner's library.
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target=creature
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auto=moveTo(ownerLibrary)
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@@ -1373,6 +1446,24 @@ mana={3}{U}
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type=Sorcery
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[/card]
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[card]
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text=White creatures get +2/+0 until end of turn.
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auto=lord(creature[white] 2/0
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id=4402
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name=Valorous Charge
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rarity=U
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type=Sorcery
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mana={1}{W}{W}
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[/card]
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[card]
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text=Creatures you control get +1/+1 until end of turn.
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auto=lord(creature|myinplay) 1/1
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id=4406
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name=Warrior's Charge
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rarity=C
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type=Sorcery
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mana={2}{W}
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[/card]
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[card]
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text=Search your library for a basic land card and put that card into play. Then shuffle your library.
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target=land[basic]|myLibrary
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auto=moveTo(myInplay)
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@@ -33,14 +33,7 @@ rarity=R
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type=Sorcery
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mana={3}{U}{U}
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[/card]
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[card]
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text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.
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id=4249
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name=Baleful Stare
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rarity=U
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type=Sorcery
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mana={2}{U}
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[/card]
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[card]
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text=Blaze deals X damage to target creature or player.
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id=4329
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@@ -49,22 +42,8 @@ rarity=U
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type=Sorcery
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mana={X}{R}
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[/card]
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[card]
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text=You gain 3 life for each creature attacking you.
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id=4375
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name=Blessed Reversal
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rarity=R
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type=Instant
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mana={1}{W}
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[/card]
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[card]
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text=Tap all nonwhite creatures.
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id=4376
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name=Blinding Light
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rarity=R
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type=Sorcery
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mana={2}{W}
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[/card]
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[card]
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text=Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
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id=4212
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@@ -140,17 +119,7 @@ rarity=U
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type=Instant
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mana={1}{G}
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[/card]
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[card]
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text=Deep-Sea Serpent can't attack unless defending player controls an Island.
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id=4258
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name=Deep-Sea Serpent
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rarity=U
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type=Creature
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mana={4}{U}{U}
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power=5
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subtype=Serpent
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toughness=5
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[/card]
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[card]
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text=Until end of turn, black creatures you control can be blocked only by black creatures.
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id=4216
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@@ -314,14 +283,7 @@ power=4
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subtype=Human Mercenary Knight
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toughness=4
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[/card]
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[card]
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text=Untap all creatures you control.
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id=4303
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name=Mobilize
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rarity=C
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type=Sorcery
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mana={G}
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[/card]
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[card]
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text=As an additional cost to play Natural Order, sacrifice a green creature. Search your library for a green creature card and put it into play. Then shuffle your library.
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id=4307
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@@ -433,17 +395,7 @@ power=2
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subtype=Human Soldier
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toughness=2
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[/card]
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[card]
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text=When Serpent Assassin comes into play, you may destroy target nonblack creature.
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id=4237
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name=Serpent Assassin
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rarity=R
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type=Creature
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mana={3}{B}{B}
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power=2
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subtype=Snake Assassin
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toughness=2
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[/card]
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[card]
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text=Look at target opponent's hand. Draw a card.
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id=4275
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@@ -517,17 +469,7 @@ power=4
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subtype=Wurm
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toughness=4
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[/card]
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[card]
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text=Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures.
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id=4364
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name=Thundermare
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rarity=R
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type=Creature
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mana={5}{R}
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power=5
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subtype=Elemental Horse
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toughness=5
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[/card]
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[card]
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text=Tap up to three target creatures without flying.
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id=4281
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@@ -556,22 +498,8 @@ subtype=Beast
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toughness=2
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[/card]
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[card]
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text=White creatures get +2/+0 until end of turn.
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id=4402
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name=Valorous Charge
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rarity=U
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type=Sorcery
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mana={1}{W}{W}
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[/card]
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[card]
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text=Creatures you control get +1/+1 until end of turn.
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id=4406
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name=Warrior's Charge
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rarity=C
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type=Sorcery
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mana={2}{W}
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[/card]
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[card]
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text=Destroy two target nonblack creatures. You lose 5 life.
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id=4246
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@@ -104,6 +104,7 @@ master_of_etherium.txt
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millstone.txt
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mind_rot.txt
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nantuko_husk.txt
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necrogenesis.txt
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Nevinyrrals_Disk.txt
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Nevinyrrals_Disk2.txt
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nightmare.txt
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@@ -149,4 +150,4 @@ zombify.txt
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#Momir Basic Tests
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########################
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momir/keldon_warlord.txt
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momir/overcost.txt
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momir/overcost.txt
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@@ -0,0 +1,19 @@
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#Testing && symbol
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#necrogensis: text={2}: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:necrogenesis
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manapool:{B}{B}
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[PLAYER2]
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graveyard:1250
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[DO]
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necrogenesis
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1250
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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inplay:necrogenesis,*
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manapool:{0}
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[PLAYER2]
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[END]
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Reference in New Issue
Block a user