- Added a few cards
- Creature attacks, blocks, is re-ordered in blocking list events
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-07-12 12:27:55 +00:00
parent feedb16eae
commit ab445c9758
19 changed files with 280 additions and 148 deletions

View File

@@ -597,6 +597,15 @@ subtype=Human Shaman
toughness=2
[/card]
[card]
text={2}: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.
auto={2}:moveTo(exile) target(creature|graveyard) && token(Saproling,creature saproling, 1/1,green)
id=175023
name=Necrogenesis
rarity=U
type=Enchantment
mana={B}{G}
[/card]
[card]
text={T}: Add {G}, {W}, or {U} to your mana pool.
auto={T}:Add{G}
auto={T}:Add{W}

View File

@@ -865,14 +865,7 @@ name=Naya Panorama
rarity=C
type=Land
[/card]
[card]
text={2}: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.
id=175023
name=Necrogenesis
rarity=U
type=Enchantment
mana={B}{G}
[/card]
[card]
text=When Oblivion Ring comes into play, remove another target nonland permanent from the game. When Oblivion Ring leaves play, return the removed card to play under its owner's control.
id=174909

View File

@@ -42,6 +42,18 @@ type=Instant
mana={1}{WB}
[/card]
[card]
text={BG}{BG}: Remove target card in a graveyard from the game. You gain 1 life.
auto={BG}{BG}:moveTo(exile) target(*|graveyard) && life:1
id=157206
name=Creakwood Ghoul
rarity=U
type=Creature
mana={4}{B}
power=3
subtype=Plant Zombie
toughness=3
[/card]
[card]
text=Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
target=creature
auto=double strike

View File

@@ -21,6 +21,18 @@ mana={2}{W}
subtype=Aura
[/card]
[card]
text={2}{B}: Regenerate target Treefolk.
auto={2}{B}:regenerate target(treefolk)
id=139454
name=Black Poplar Shaman
rarity=C
type=Creature
mana={2}{B}
power=1
subtype=Treefolk Shaman
toughness=3
[/card]
[card]
text=Blind-Spot Giant can't attack or block unless you control another Giant.
id=146597
name=Blind-Spot Giant

View File

@@ -137,17 +137,7 @@ power=5
subtype=Elemental
toughness=5
[/card]
[card]
text={2}{B}: Regenerate target Treefolk.
id=139454
name=Black Poplar Shaman
rarity=C
type=Creature
mana={2}{B}
power=1
subtype=Treefolk Shaman
toughness=3
[/card]
[card]
text=Changeling (This card is every creature type at all times.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
id=139480

View File

@@ -91,6 +91,15 @@ mana={1}{B}
type=Instant
[/card]
[card]
text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.
auto=foreach(*[land,red]|opponenthand) draw:1
id=4249
name=Baleful Stare
rarity=U
type=Sorcery
mana={2}{U}
[/card]
[card]
text=Bee Sting deals 2 damage to target creature or player.
id=4289
target=creature,player
@@ -101,6 +110,24 @@ mana={3}{G}
type=Sorcery
[/card]
[card]
text=You gain 3 life for each creature attacking you.
auto=foreach(creature[attacking]|opponentinplay) life:3
id=4375
name=Blessed Reversal
rarity=R
type=Instant
mana={1}{W}
[/card]
[card]
text=Tap all nonwhite creatures.
auto=tap all(creature[-white])
id=4376
name=Blinding Light
rarity=R
type=Sorcery
mana={2}{W}
[/card]
[card]
text=Flying
id=4209
name=Bog Imp
@@ -282,6 +309,19 @@ subtype=Human Knight
toughness=2
[/card]
[card]
text=Deep-Sea Serpent can't attack unless defending player controls an Island.
abilities=cantattack
auto=aslongas(island|opponentinplay) -cantattack
id=4258
name=Deep-Sea Serpent
rarity=U
type=Creature
mana={4}{U}{U}
power=5
subtype=Serpent
toughness=5
[/card]
[card]
text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it.
target=creature
auto=untap
@@ -798,6 +838,15 @@ power=2
toughness=3
[/card]
[card]
text=Untap all creatures you control.
auto=untap all(creature|myinplay)
id=4303
name=Mobilize
rarity=C
type=Sorcery
mana={G}
[/card]
[card]
text=Target creature gets +4/+4 until end of turn.
id=4304
target=creature
@@ -1145,6 +1194,18 @@ mana={R}
type=Sorcery
[/card]
[card]
text=When Serpent Assassin comes into play, you may destroy target nonblack creature.
auto=may destroy target(creature[-black])
id=4237
name=Serpent Assassin
rarity=R
type=Creature
mana={3}{B}{B}
power=2
subtype=Snake Assassin
toughness=2
[/card]
[card]
text=When Serpent Warrior comes into play, you lose 3 life.
auto=life:-3
id=4238
@@ -1354,6 +1415,18 @@ type=Sorcery
mana={2}{U}
[/card]
[card]
text=Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures.
auto=tap all(creature) other
id=4364
name=Thundermare
rarity=R
type=Creature
mana={5}{R}
power=5
subtype=Elemental Horse
toughness=5
[/card]
[card]
text=Put target creature on top of its owner's library.
target=creature
auto=moveTo(ownerLibrary)
@@ -1373,6 +1446,24 @@ mana={3}{U}
type=Sorcery
[/card]
[card]
text=White creatures get +2/+0 until end of turn.
auto=lord(creature[white] 2/0
id=4402
name=Valorous Charge
rarity=U
type=Sorcery
mana={1}{W}{W}
[/card]
[card]
text=Creatures you control get +1/+1 until end of turn.
auto=lord(creature|myinplay) 1/1
id=4406
name=Warrior's Charge
rarity=C
type=Sorcery
mana={2}{W}
[/card]
[card]
text=Search your library for a basic land card and put that card into play. Then shuffle your library.
target=land[basic]|myLibrary
auto=moveTo(myInplay)

View File

@@ -33,14 +33,7 @@ rarity=R
type=Sorcery
mana={3}{U}{U}
[/card]
[card]
text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.
id=4249
name=Baleful Stare
rarity=U
type=Sorcery
mana={2}{U}
[/card]
[card]
text=Blaze deals X damage to target creature or player.
id=4329
@@ -49,22 +42,8 @@ rarity=U
type=Sorcery
mana={X}{R}
[/card]
[card]
text=You gain 3 life for each creature attacking you.
id=4375
name=Blessed Reversal
rarity=R
type=Instant
mana={1}{W}
[/card]
[card]
text=Tap all nonwhite creatures.
id=4376
name=Blinding Light
rarity=R
type=Sorcery
mana={2}{W}
[/card]
[card]
text=Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.
id=4212
@@ -140,17 +119,7 @@ rarity=U
type=Instant
mana={1}{G}
[/card]
[card]
text=Deep-Sea Serpent can't attack unless defending player controls an Island.
id=4258
name=Deep-Sea Serpent
rarity=U
type=Creature
mana={4}{U}{U}
power=5
subtype=Serpent
toughness=5
[/card]
[card]
text=Until end of turn, black creatures you control can be blocked only by black creatures.
id=4216
@@ -314,14 +283,7 @@ power=4
subtype=Human Mercenary Knight
toughness=4
[/card]
[card]
text=Untap all creatures you control.
id=4303
name=Mobilize
rarity=C
type=Sorcery
mana={G}
[/card]
[card]
text=As an additional cost to play Natural Order, sacrifice a green creature. Search your library for a green creature card and put it into play. Then shuffle your library.
id=4307
@@ -433,17 +395,7 @@ power=2
subtype=Human Soldier
toughness=2
[/card]
[card]
text=When Serpent Assassin comes into play, you may destroy target nonblack creature.
id=4237
name=Serpent Assassin
rarity=R
type=Creature
mana={3}{B}{B}
power=2
subtype=Snake Assassin
toughness=2
[/card]
[card]
text=Look at target opponent's hand. Draw a card.
id=4275
@@ -517,17 +469,7 @@ power=4
subtype=Wurm
toughness=4
[/card]
[card]
text=Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures.
id=4364
name=Thundermare
rarity=R
type=Creature
mana={5}{R}
power=5
subtype=Elemental Horse
toughness=5
[/card]
[card]
text=Tap up to three target creatures without flying.
id=4281
@@ -556,22 +498,8 @@ subtype=Beast
toughness=2
[/card]
[card]
text=White creatures get +2/+0 until end of turn.
id=4402
name=Valorous Charge
rarity=U
type=Sorcery
mana={1}{W}{W}
[/card]
[card]
text=Creatures you control get +1/+1 until end of turn.
id=4406
name=Warrior's Charge
rarity=C
type=Sorcery
mana={2}{W}
[/card]
[card]
text=Destroy two target nonblack creatures. You lose 5 life.
id=4246

View File

@@ -104,6 +104,7 @@ master_of_etherium.txt
millstone.txt
mind_rot.txt
nantuko_husk.txt
necrogenesis.txt
Nevinyrrals_Disk.txt
Nevinyrrals_Disk2.txt
nightmare.txt
@@ -149,4 +150,4 @@ zombify.txt
#Momir Basic Tests
########################
momir/keldon_warlord.txt
momir/overcost.txt
momir/overcost.txt

View File

@@ -0,0 +1,19 @@
#Testing && symbol
#necrogensis: text={2}: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:necrogenesis
manapool:{B}{B}
[PLAYER2]
graveyard:1250
[DO]
necrogenesis
1250
[ASSERT]
FIRSTMAIN
[PLAYER1]
inplay:necrogenesis,*
manapool:{0}
[PLAYER2]
[END]

View File

@@ -140,6 +140,7 @@ public:
int resolve(){
vector<int>::size_type sz = abilities.size();
for (unsigned int i = 0; i < sz; i++){
if (target && target!= source && abilities[i]->target == abilities[i]->source) abilities[i]->target = target;
abilities[i]->resolve();
}
return 1;
@@ -1734,8 +1735,7 @@ class AStrongLandLinkCreature: public MTGAbility{
void Update(float dt){
if (source->isAttacker()){
if (!game->opponent()->game->inPlay->hasType(land)){
source->attacker=0;
source->untap();
source->toggleAttacker();
//TODO Improve, there can be race conditions here
}
}
@@ -2337,7 +2337,8 @@ class AEbonyHorse:public TargetAbility{
}
int resolve(){
tc->getNextCardTarget()->attacker = 0;
MTGCardInstance * _target = tc->getNextCardTarget();
if (_target->isAttacker()) _target->toggleAttacker();
return 1;
}
@@ -3382,7 +3383,7 @@ class AIslandSanctuary:public MTGAbility{
MTGGameZone * zone = game->currentPlayer->game->inPlay;
for (int i = 0; i < zone->nb_cards; i++){
MTGCardInstance * card = zone->cards[i];
if (card->isAttacker() && !card->basicAbilities[Constants::FLYING] && !card->basicAbilities[Constants::ISLANDWALK]) card->attacker=0;
if (card->isAttacker() && !card->basicAbilities[Constants::FLYING] && !card->basicAbilities[Constants::ISLANDWALK]) source->toggleAttacker();
}
}
}

View File

@@ -38,6 +38,8 @@ class MTGCardInstance: public MTGCard, public Damageable {
void unband();
MTGCardInstance * getNextPartner();
void initMTGCI();
int setDefenser(MTGCardInstance * c);
int setAttacker(int value);
public:
int regenerateTokens;
bool isToken;

View File

@@ -5,6 +5,7 @@ class MTGCardInstance;
class MTGGameZone;
class Damage;
class Phase;
class Targetable;
class WEvent{
public:
@@ -14,7 +15,7 @@ public:
DAMAGE = 2,
CHANGE_PHASE = 3,
};
int type;
int type; //Deprecated, use dynamic casting instead
WEvent(int _type = NOT_SPECIFIED);
virtual ~WEvent() {};
};
@@ -42,12 +43,54 @@ public:
WEventPhaseChange(Phase * _from, Phase * _to);
};
class WEventCardTap: public WEvent{
//Abstract class of event when a card's status changes
class WEventCardUpdate: public WEvent{
public:
MTGCardInstance * card;
WEventCardUpdate(MTGCardInstance * card):WEvent(),card(card){};
};
//Event when a card is tapped/untapped
class WEventCardTap: public WEventCardUpdate{
public:
bool before;
bool after;
WEventCardTap(MTGCardInstance * card, bool before, bool after);
};
//Event when a card's "attacker" status changes
//before:Player/Planeswalker that card was attacking previously
//after: Player/Planeswalker that card is attacking now
class WEventCreatureAttacker: public WEventCardUpdate{
public:
Targetable * before;
Targetable * after;
WEventCreatureAttacker(MTGCardInstance * card,Targetable * from, Targetable * to);
};
//Event when a card's "defenser" status changes
//before : attacker that card was blocking previously
//after: attacker that card is blocking now
class WEventCreatureBlocker: public WEventCardUpdate{
public:
MTGCardInstance * before;
MTGCardInstance * after;
WEventCreatureBlocker(MTGCardInstance * card,MTGCardInstance * from,MTGCardInstance * to);
};
//Event when a blocker is reordered
//exchangeWith: exchange card's position with exchangeWith's position
//attacker:both card and exchangeWith *should* be in attacker's "blockers" list.
class WEventCreatureBlockerRank: public WEventCardUpdate{
public:
MTGCardInstance * exchangeWith;
MTGCardInstance * attacker;
WEventCreatureBlockerRank(MTGCardInstance * card,MTGCardInstance * exchangeWith, MTGCardInstance * attacker);
};
#endif

View File

@@ -9,7 +9,9 @@ CardDescriptor::CardDescriptor(): MTGCardInstance(){
int CardDescriptor::init(){
int result = MTGCardInstance::init();
initAttackersDefensers();
attacker = 0;
defenser = NULL;
banding = NULL;
return result;
}

View File

@@ -27,7 +27,8 @@ MTGCardInstance::MTGCardInstance(MTGCard * card, MTGPlayerCards * _belongs_to):
owner = NULL;
if (_belongs_to) owner = _belongs_to->library->owner;
lastController = owner;
initAttackersDefensers();
defenser = NULL;
banding = NULL;
life=toughness;
LOG("==Creating MTGCardInstance Successful==");
@@ -242,8 +243,8 @@ int MTGCardInstance::triggerRegenerate(){
int MTGCardInstance::initAttackersDefensers(){
attacker = 0;
defenser = NULL;
setAttacker(0);
setDefenser(NULL);
banding = NULL;
blockers.clear();
return 1;
@@ -403,26 +404,38 @@ void MTGCardInstance::unband(){
return ;
}
int MTGCardInstance::setAttacker(int value){
Targetable * previousTarget = NULL;
Targetable * target = NULL;
Player * p = controller()->opponent();
if (value) target = p;
if (attacker) previousTarget = p;
attacker = value;
WEvent * e = NEW WEventCreatureAttacker(this,previousTarget, target);
GameObserver::GetInstance()->receiveEvent(e);
delete e;
return 1;
}
int MTGCardInstance::toggleAttacker(){
//TODO more controls ?
if (canAttack()){
if (!attacker){
attacker = 1;
tap();
GameObserver * g = GameObserver::GetInstance();
if (!attacker){
if (!basicAbilities[Constants::VIGILANCE]) tap();
setAttacker(1);
return 1;
}else{
//Banding needs to be debugged...
/*MTGCardInstance * bandingPartner = getNextPartner();
if (bandingPartner){
if (banding) unband();
if (!bandingPartner->banding) bandingPartner->banding = bandingPartner;
banding = bandingPartner->banding;
return 1;
}else{
MTGCardInstance * bandingPartner = getNextPartner();
if (bandingPartner){
if (banding) unband();
if (!bandingPartner->banding) bandingPartner->banding = bandingPartner;
banding = bandingPartner->banding;
return 1;
}else{
attacker = 0;
untap();
return 1;
}
}
}else{*/
untap();
setAttacker(0);
return 1;
//}
}
return 0;
}
@@ -465,14 +478,9 @@ int MTGCardInstance::moveBlockerInRow(MTGCardInstance * blocker){
if (it2 == blockers.end()) it2 = blockers.begin();
blockers.splice( it2, blockers, it1 ); // move a before b, invalidates a
char buffer[512];
OutputDebugString("===Outputing blockers\n");
for (it1 = blockers.begin(); it1 != blockers.end(); it1++){
MTGCardInstance * c = *it1;
sprintf(buffer, "%p-", c);
OutputDebugString(buffer);
}
OutputDebugString("\n===End Outputing blockers\n");
WEvent* e = NEW WEventCreatureBlockerRank(blocker,*it2,this);
GameObserver::GetInstance()->receiveEvent(e);
delete(e);
return 1;
}
@@ -510,15 +518,24 @@ MTGCardInstance * MTGCardInstance::getNextOpponent(MTGCardInstance * previous){
return NULL;
}
int MTGCardInstance::setDefenser(MTGCardInstance * opponent){
GameObserver * g = GameObserver::GetInstance();
if (defenser) defenser->blockers.remove(this);
WEvent * e = NEW WEventCreatureBlocker(this, defenser, opponent);
defenser = opponent;
if (defenser){
defenser->blockers.push_back(this);
}
g->blockersSorted = false;
g->receiveEvent(e);
delete e;
return 1;
}
int MTGCardInstance::toggleDefenser(MTGCardInstance * opponent){
if (canBlock()){
if (canBlock(opponent)){
if (defenser) defenser->blockers.remove(this);
defenser = opponent;
if (defenser){
defenser->blockers.push_back(this);
}
GameObserver::GetInstance()->blockersSorted = false;
setDefenser(opponent);
return 1;
}
}

View File

@@ -116,8 +116,7 @@ void MTGAttackRule::Update(float dt){
int MTGAttackRule::reactToClick(MTGCardInstance * card){
if (!isReactingToClick(card)) return 0;
card->attacker = 1;
if (!card->basicAbilities[Constants::VIGILANCE]) card->tap();
card->toggleAttacker();
return 1;
}

View File

@@ -50,6 +50,7 @@ JQuad * Player::getIcon(){
Player * Player::opponent(){
GameObserver * game = GameObserver::GetInstance();
if (!game) return NULL;
for (int i= 0; i < 2; i++){
if (game->players[i] != this) return game->players[i];
}

View File

@@ -354,7 +354,7 @@ int TestSuite::assertGame(){
for (int j = 0; j < 4; j++){
MTGGameZone * zone = playerZones[j];
if (zone->nb_cards != endState.playerData[i].zones[j].nbitems){
sprintf(result, "<span class=\"error\">==Card number not the same in %i==</span><br />",j);
sprintf(result, "<span class=\"error\">==Card number not the same in %i==, expected %i, got %i</span><br />",j, endState.playerData[i].zones[j].nbitems, zone->nb_cards);
Log(result);
error++;
return 0;

View File

@@ -13,7 +13,9 @@ Token::Token(string _name, MTGCardInstance * source, int _power, int _toughness)
model = this;
owner = source->owner;
belongs_to=source->controller()->game;
initAttackersDefensers();
attacker = 0;
defenser = NULL;
banding = NULL;
mCache = source->mCache;
}

View File

@@ -24,4 +24,14 @@ WEventPhaseChange::WEventPhaseChange(Phase * _from, Phase * _to):WEvent(CHANGE_P
to = _to;
}
WEventCardTap::WEventCardTap(MTGCardInstance * card, bool before, bool after):WEvent(), card(card),before(before), after(after){}
WEventCardTap::WEventCardTap(MTGCardInstance * card, bool before, bool after)
:WEventCardUpdate(card), before(before), after(after){}
WEventCreatureAttacker::WEventCreatureAttacker(MTGCardInstance * card,Targetable * before, Targetable * after)
:WEventCardUpdate(card), before(before), after(after){}
WEventCreatureBlocker::WEventCreatureBlocker(MTGCardInstance * card,MTGCardInstance * from,MTGCardInstance * to)
:WEventCardUpdate(card), before(before), after(after){}
WEventCreatureBlockerRank::WEventCreatureBlockerRank(MTGCardInstance * card,MTGCardInstance * exchangeWith, MTGCardInstance * attacker)
:WEventCardUpdate(card), exchangeWith(exchangeWith), attacker(attacker){}