- fixed card id collisions in Legends, Ravnica, Portal
- Changed Deck and Database structures with better design (a bit faster, hopefully a lot cleaner)
- updated Windows project file
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-06-06 04:46:54 +00:00
parent 01bd44025d
commit ab42e5db06
13 changed files with 166 additions and 145 deletions

View File

@@ -8,10 +8,10 @@ DeckDataWrapper::DeckDataWrapper(MTGDeck * deck){
for (int i = 0; i <= Constants::MTG_NB_COLORS; i++){
colors[i] = 0;
}
for (int i = 0; i < deck->totalCards(); i++){
MTGCard * card = deck->_(i);
Add(card);
map<int,int>::iterator it;
for (it = deck->cards.begin(); it!=deck->cards.end(); it++){
MTGCard * card = deck->getCardById(it->first);
Add(card,it->second);
}
currentColor = -1;
}
@@ -33,7 +33,7 @@ DeckDataWrapper::~DeckDataWrapper(){
SAFE_DELETE(parent);
}
void DeckDataWrapper::updateCounts(MTGCard * card, int removed){
void DeckDataWrapper::updateCounts(MTGCard * card, int increment){
if (!card){
for (int i = 0; i < Constants::MTG_NB_COLORS+1; i++){
colors[i] = 0;
@@ -47,8 +47,6 @@ void DeckDataWrapper::updateCounts(MTGCard * card, int removed){
}
}
}else{
int increment = 1;
if (removed) increment = -1;
colors[Constants::MTG_NB_COLORS] += increment;
for (int i = 0; i < Constants::MTG_NB_COLORS; i++){
if (card->hasColor(i)) colors[i]+=increment;
@@ -56,20 +54,20 @@ void DeckDataWrapper::updateCounts(MTGCard * card, int removed){
}
}
int DeckDataWrapper::Add(MTGCard * card){
int DeckDataWrapper::Add(MTGCard * card, int quantity){
if(cards.find(card) == cards.end()){
cards[card] = 1;
cards[card] = quantity;
}else{
cards[card]++;
cards[card]+= quantity;
}
updateCounts(card);
updateCounts(card,quantity);
return cards[card];
}
int DeckDataWrapper::Remove(MTGCard * card){
if(cards.find(card) == cards.end() || cards[card] == 0) return 0;
if(cards.find(card) == cards.end() || cards[card] <= 0) return 0;
cards[card]--;
updateCounts(card,1);
updateCounts(card,-1);
return 1;
}
@@ -165,7 +163,7 @@ int DeckDataWrapper::getCount(int color){
int DeckDataWrapper::totalPrice(){
int total = 0;
PriceList * pricelist = NEW PriceList(RESPATH"/settings/prices.dat",this->parent);
PriceList * pricelist = NEW PriceList(RESPATH"/settings/prices.dat",this->parent->database);
map<MTGCard *,int,Cmp1>::iterator it;
for ( it=cards.begin() ; it != cards.end(); it++ ){
MTGCard * current = (*it).first;