fixed an error in the reseting of setToughness, kind of a dumb error on my part because i was originally the coder :P
a creatures life and toughness are tied together, if you do not change both then the creature lives on.
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@@ -3844,7 +3844,7 @@ int ATransformer::destroy()
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}
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if(newtoughnessfound )
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{
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_target->toughness = oldtoughness;
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_target->setToughness(oldtoughness);
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}
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if(newAbilityFound)
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{
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