* New menu style - step one.
  More improvements are to come, but this should be stable and have a good
  portion of what is to be done.
This commit is contained in:
jean.chalard
2008-12-30 05:24:38 +00:00
parent 3e9ff2b580
commit a82d4b51bb
19 changed files with 367 additions and 192 deletions

View File

@@ -1,37 +1,125 @@
#include "../include/config.h"
#include "../include/SimpleMenu.h"
#include "../include/SimpleMenuItem.h"
#include "JTypes.h"
#include "../include/GameApp.h"
SimpleMenu::SimpleMenu(int id, JGuiListener* listener, JLBFont* font, int x, int y, int width, const char * _title, int _maxItems): JGuiController(id, listener){
mHeight = 0;
mWidth = width;
const unsigned SimpleMenu::SIDE_SIZE = 7;
const unsigned SimpleMenu::VMARGIN = 8;
const unsigned SimpleMenu::HMARGIN = 27;
const unsigned SimpleMenu::LINE_HEIGHT = 20;
const char* SimpleMenu::spadeLPath = "graphics/spade_ul.png";
const char* SimpleMenu::spadeRPath = "graphics/spade_ur.png";
const char* SimpleMenu::jewelPath = "graphics/jewel.png";
const char* SimpleMenu::sidePath = "graphics/menuside.png";
const char* SimpleMenu::titleFontPath = "graphics/smallface";
JQuad* SimpleMenu::spadeR = NULL;
JQuad* SimpleMenu::spadeL = NULL;
JQuad* SimpleMenu::jewel = NULL;
JQuad* SimpleMenu::side = NULL;
JLBFont* SimpleMenu::titleFont = NULL;
SimpleMenu::SimpleMenu(int id, JGuiListener* listener, JLBFont* font, int x, int y, const char * _title, int _maxItems): JGuiController(id, listener){
mHeight = 2 * VMARGIN;
mWidth = 0;
mX = x;
mY = y;
mFont = font;
if (_title){
displaytitle = 1;
title = _title;
mHeight = 20;
}else{
displaytitle = 0;
}
title = _title;
startId = 0;
maxItems = _maxItems;
side = NULL;
selectionT = 0;
timeOpen = 0;
closed = false;
JRenderer* renderer = JRenderer::GetInstance();
static JTexture* spadeLTex = renderer->LoadTexture(spadeLPath, TEX_TYPE_USE_VRAM);
static JTexture* spadeRTex = renderer->LoadTexture(spadeRPath, TEX_TYPE_USE_VRAM);
static JTexture* jewelTex = renderer->LoadTexture(jewelPath, TEX_TYPE_USE_VRAM);
static JTexture* sideTex = renderer->LoadTexture(sidePath, TEX_TYPE_USE_VRAM);
if (NULL == spadeL) spadeL = NEW JQuad(spadeLTex, 2, 1, 16, 13);
if (NULL == spadeR) spadeR = NEW JQuad(spadeRTex, 2, 1, 16, 13);
if (NULL == jewel) jewel = NEW JQuad(jewelTex, 0, 0, 3, 3);
if (NULL == side) side = NEW JQuad(sideTex, 0, 1, 1, 7);
if (NULL == titleFont)
{
GameApp::CommonRes->LoadJLBFont(titleFontPath, 7);
titleFont = GameApp::CommonRes->GetJLBFont(titleFontPath);
}
stars = NEW hgeParticleSystem("graphics/stars.psi", GameApp::CommonRes->GetQuad("stars"));
stars->MoveTo(mX, mY);
}
void SimpleMenu::drawHorzPole(int x, int y, int width)
{
JRenderer* renderer = JRenderer::GetInstance();
renderer->RenderQuad(side, x + 5, y - SIDE_SIZE / 2, 0, width - 10);
spadeR->SetHFlip(true);
spadeL->SetHFlip(false);
renderer->RenderQuad(spadeR, x - 9, y - 6);
renderer->RenderQuad(spadeL, x + width - 5, y - 6);
renderer->RenderQuad(jewel, x - 1, y - 1);
renderer->RenderQuad(jewel, x + width - 1, y - 1);
}
void SimpleMenu::drawVertPole(int x, int y, int height)
{
JRenderer* renderer = JRenderer::GetInstance();
renderer->RenderQuad(side, x - SIDE_SIZE / 2, y + height - 5, -M_PI/2, height - 10);
spadeR->SetHFlip(false);
spadeL->SetHFlip(true);
renderer->RenderQuad(spadeR, x - 6, y + 7, -M_PI/2);
renderer->RenderQuad(spadeL, x - 6, y + height + 11, -M_PI/2);
renderer->RenderQuad(jewel, x - 1, y - 1);
renderer->RenderQuad(jewel, x - 1, y + height - 1);
}
void SimpleMenu::Render(){
if (0 == mWidth)
{
for (int i = startId; i < startId + mCount; ++i)
{
int width = (static_cast<SimpleMenuItem*>(mObjects[i]))->GetWidth();
if (mWidth < width) mWidth = width;
}
mWidth += 2*HMARGIN;
for (int i = startId; i < startId + mCount; ++i)
static_cast<SimpleMenuItem*>(mObjects[i])->Relocate(mX + mWidth / 2, mY + VMARGIN + i * LINE_HEIGHT);
stars->Fire();
selectionTargetY = selectionY = mY + VMARGIN;
timeOpen = 0;
}
mFont->SetColor(ARGB(255,255,255,255));
JRenderer * renderer = JRenderer::GetInstance();
renderer->FillRect(0,0,SCREEN_WIDTH,SCREEN_HEIGHT,ARGB(70,0,0,0));
renderer->FillRoundRect(mX,mY,mWidth,mHeight,10,ARGB(255,17,17,17));
renderer->FillRoundRect(mX+2,mY+2,mWidth - 4,mHeight-4,10,ARGB(255,62,62,62));
if (displaytitle){
mFont->DrawString(title.c_str(), mX+10, mY+10);
}
float height = mHeight;
if (timeOpen < 1)
height *= timeOpen > 0 ? timeOpen : -timeOpen;
renderer->FillRect(mX, mY, mWidth, height, ARGB(180,0,0,0));
drawVertPole(mX, mY - 16, height + 32);
drawVertPole(mX + mWidth, mY - 16, height + 32);
drawHorzPole(mX - 16, mY, mWidth + 32);
if (!title.empty())
titleFont->DrawString(title.c_str(), mX+mWidth/2, mY - 3, JGETEXT_CENTER);
for (int i = startId; i < startId + maxItems ; i++){
if (i > mCount-1) break;
((SimpleMenuItem * )mObjects[i])->RenderWithOffset(-20*startId);
if ((static_cast<SimpleMenuItem*>(mObjects[i]))->mY - LINE_HEIGHT * startId < mY + height - LINE_HEIGHT + 7)
(static_cast<SimpleMenuItem*>(mObjects[i]))->RenderWithOffset(-LINE_HEIGHT*startId);
}
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_DST_ALPHA);
stars->Render();
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
drawHorzPole(mX - 25, mY + height, mWidth + 50);
}
void SimpleMenu::Update(float dt){
@@ -41,13 +129,27 @@ void SimpleMenu::Update(float dt){
}else if (mCurr < startId){
startId = mCurr;
}
stars->Update(dt);
selectionT += 3*dt;
selectionY += (selectionTargetY - selectionY) * 8 * dt;
stars->MoveTo(mX + HMARGIN + ((mWidth-2*HMARGIN)*(1+cos(selectionT))/2), selectionY + 5 * cos(selectionT*2.35) + LINE_HEIGHT / 2 - LINE_HEIGHT * startId);
if (timeOpen < 0)
{
timeOpen += dt * 10;
if (timeOpen >= 0) { timeOpen = 0; closed = true; }
}
else
{
timeOpen += dt * 10;
}
}
void SimpleMenu::Add(int id, const char * text){
int y = mCount*20;
if (displaytitle) y+=20;
JGuiController::Add(NEW SimpleMenuItem(id, mFont, text, mWidth/2 + mX + 10, mY + 10 + y, (mCount == 0)));
if (mCount <= maxItems) mHeight += 20;
JGuiController::Add(NEW SimpleMenuItem(this, id, mFont, text, 0, mY + VMARGIN + mCount*LINE_HEIGHT, (mCount == 0)));
if (mCount <= maxItems) mHeight += LINE_HEIGHT;
}
void SimpleMenu::Close()
{
timeOpen = -1.0;
}