Fixed some primitives for M20 and ELD sets.
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@@ -2629,4 +2629,17 @@ auto=@each my upkeep:choice name(rogue) token(-47316013)
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text=At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. -- • 3/1 Human Warrior with trample and haste. -- • 2/1 Human Cleric with lifelink and haste. -- • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."
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mana={1}{R}{W}{W}
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type=Enchantment
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[/card]
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[card]
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name=Rankle, Master of Pranks
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abilities=flying,haste
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auto=@combatdamaged(player) from(this):may name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
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auto=@combatdamaged(player) from(this):may name(life and draw) draw:1 controller && draw:1 opponent && life:-1 controller && life:-1 opponent
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auto=@combatdamaged(player) from(this):may name(sacrifice) ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent
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text=Flying, haste -- Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — -- • Each player discards a card. -- • Each player loses 1 life and draws a card. -- • Each player sacrifices a creature.
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mana={2}{B}{B}
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type=Legendary Creature
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subtype=Faerie Rogue
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power=3
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toughness=3
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[/card]
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