Fixed some primitives for M20 and ELD sets.

This commit is contained in:
valfieri
2019-10-06 15:51:47 +02:00
parent 68161b2aaa
commit a82a2e3571
5 changed files with 27 additions and 16 deletions

View File

@@ -2629,4 +2629,17 @@ auto=@each my upkeep:choice name(rogue) token(-47316013)
text=At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. -- • 3/1 Human Warrior with trample and haste. -- • 2/1 Human Cleric with lifelink and haste. -- • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."
mana={1}{R}{W}{W}
type=Enchantment
[/card]
[card]
name=Rankle, Master of Pranks
abilities=flying,haste
auto=@combatdamaged(player) from(this):may name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
auto=@combatdamaged(player) from(this):may name(life and draw) draw:1 controller && draw:1 opponent && life:-1 controller && life:-1 opponent
auto=@combatdamaged(player) from(this):may name(sacrifice) ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent
text=Flying, haste -- Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — -- • Each player discards a card. -- • Each player loses 1 life and draws a card. -- • Each player sacrifices a creature.
mana={2}{B}{B}
type=Legendary Creature
subtype=Faerie Rogue
power=3
toughness=3
[/card]