Implemented new keyword for creatures which have to be blocked from 3 or more other creatures, added/fixed primitives.

This commit is contained in:
valfieri
2020-12-11 16:41:20 +01:00
parent d2ea81bdbc
commit a753bb0c1b
5 changed files with 344 additions and 324 deletions
@@ -5599,6 +5599,14 @@ mana={W}{W}
type=Instant
[/card]
[card]
name=Browbeat
auto=choice name(You draw) ability$!name(Damage or draw) choice name(Opponent draws) draw:3 opponent _ choice name(Damage 5) damage:5 controller!$ opponent
auto=choice name(Opponent draws) ability$!name(Damage or draw) choice name(Opponent draws) draw:3 opponent _ choice name(Damage 5) damage:5 controller!$ controller
text=Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Brudiclad, Telchor Engineer
auto=lord(creature[token]|myBattlefield) haste
auto=@each my combatbegins:token(Myr,Artifact Creature Myr,1/1) && lord(other creature[token]|myBattlefield) transforms((,newability[becomes clone target(Creature[token]|myBattlefield)]))
@@ -6937,6 +6945,16 @@ mana={1}{R}{W}
type=Instant
[/card]
[card]
name=Chancellor of the Tangle
abilities=reach,vigilance
text=You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool. -- Vigilance, reach
mana={4}{G}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=7
[/card]
[card]
name=Chandra's Defeat
auto=choice name(target red creature) damage:5 target(creature[red])
auto=choice name(target red planeswalker) damage:5 target(planeswalker[red])
@@ -7366,6 +7384,18 @@ mana={U}
type=Instant
[/card]
[card]
name=Chisei, Heart of Oceans
abilities=flying
auto=@each my upkeep:choice name(Don't remove any counter and sacrifice) sacrifice
auto=@each my upkeep restriction{type(*[counter{any}]|myBattlefield)~morethan~0}:choice name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|myBattlefield)
text=Flying -- At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.
mana={2}{U}{U}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
[card]
name=Chittering Harvester
abilities=mutate
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
@@ -7678,6 +7708,13 @@ mana={3}{R}{R}
type=Instant
[/card]
[card]
name=Cleansing
auto=all(land|battlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?destroy])) forever
text=For each land, destroy that land unless any player pays 1 life.
mana={W}{W}{W}
type=Sorcery
[/card]
[card]
name=Cleansing Meditation
auto=aslongas(*|mygraveyard) destroy all(enchantment|opponentbattlefield) >6
auto=aslongas(*|mygraveyard) destroy all(enchantment) <7
@@ -8499,6 +8536,15 @@ mana={3}{U}{U}
type=Sorcery
[/card]
[card]
name=Conflagrate
flashback={R}{R}
auto=ifnot gravecast then thisforeach(X) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,player) damage:1!$ controller
auto=if gravecast then all(*|myhand) transforms((,newability[may name(Discard and damage) moveto(mygraveyard) && damage:1 opponent])) ueot
text=Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. -- Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={X}{X}{R}
type=Sorcery
[/card]
[card]
name=Conflux
auto=ability$!name(white card) moveto(myhand) notatarget(*[white]|mylibrary)!$ controller
auto=ability$!name(blue card) moveto(myhand) notatarget(*[blue]|mylibrary)!$ controller
@@ -8761,6 +8807,13 @@ mana={4}{W}
type=Instant
[/card]
[card]
name=Copy Enchantment
auto=may copy target(enchantment|battlefield)
text=You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Coral Commando
mana={2}{U}
type=Creature
@@ -13628,6 +13681,14 @@ power=3
toughness=3
[/card]
[card]
name=Enduring Renewal
auto=replacedraw if type(creature[zpos=1|mylibrary)~morethan~0 then moveto(ownergraveyard) all(*[zpos=1|mylibrary) else draw:1 controller
auto=@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) moveTo(myhand)
text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Enduring Scalelord
abilities=flying
auto=@<anyamount>counter(1/1,1) target(creature|myBattlefield):may counter(1/1,1)
@@ -18410,6 +18471,16 @@ power=1
toughness=1
[/card]
[card]
name=Goblin Flectomancer
auto={S}:target(*[instant;sorcery]|stack) transforms((,newability[fizzle],newability[activate castcard(copied noevent)])) forever
text=Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.
mana={U}{R}{R}
type=Creature
subtype=Goblin Wizard
power=2
toughness=2
[/card]
[card]
name=Goblin Gang Leader
auto=token(Goblin,Creature Goblin,1/1,red)*2
text=When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens.
@@ -18768,9 +18839,8 @@ toughness=2
[/card]
[card]
name=Gorilla Berserkers
abilities=trample,menace
abilities=trample,threeblockers
auto=rampage(2/2,1)
#The restriction blocking by 3 or more creature not fully supported ATM
auto=@combat(attacking) source(this):if type(creature[blocking]|opponentBattlefield)~lessthan~3 then unblockable ueot
text=Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) -- Gorilla Berserkers can't be blocked except by three or more creatures.
mana={3}{G}{G}
@@ -18803,6 +18873,13 @@ power=2
toughness=7
[/card]
[card]
name=Gossamer Chains
auto={H}:name(prevent all combat damage that would be dealt by target creature) donothing target(creature[attacking]) && fog to(mytgt) oneshot && fog from(mytgt) oneshot
text=Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
mana={W}{W}
type=Enchantment
[/card]
[card]
name=Govern the Guildless
target=creature[-multicolor]
auto=moveto(mybattlefield)
@@ -18886,6 +18963,16 @@ power=5
toughness=4
[/card]
[card]
name=Grappling Hook
auto={4}:equip
auto=teach(creature) double strike
auto=@combat(attacking) source(mytgt):may name(Target creature must block) name(Target creature must block) target(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot
text=Equipped creature has double strike. -- Whenever equipped creature attacks, you may have target creature block it this turn if able. -- Equip {4}
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Grappling Sundew
abilities=defender, reach
auto={4}{G}:indestructible ueot
@@ -18972,6 +19059,15 @@ mana={2}{R}{R}{R}
type=Enchantment
[/card]
[card]
name=Grave Consequences
auto=draw:1 controller
auto=all(*|mygraveyard) transforms((,newability[choice name(Exile) moveto(exile)],newability[choice name(Loose 1 life) life:-1 controller])) ueot
auto=all(*|opponentgraveyard) transforms((,newability[choice name(Exile) moveto(exile)],newability[choice name(Loose 1 life) life:-1 controller])) ueot
text=Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. -- Draw a card.
mana={1}{B}
type=Instant
[/card]
[card]
name=Gravebreaker Lamia
abilities=lifelink,hiddenface
auto=activate moveTo(mygraveyard) target(*|mylibrary)
@@ -19084,6 +19180,19 @@ mana={1}
type=Artifact
[/card]
[card]
name=Grenzo's Rebuttal
auto=token(Ogre,Creature Ogre,4/4,red)
auto=ability$!name(Destroy artifact) name(destroy artifact) target(artifact|opponentBattlefield) destroy!$ controller
auto=ability$!name(Destroy creature) name(destroy creature) target(creature|opponentBattlefield) destroy!$ controller
auto=ability$!name(Destroy land) name(destroy land) target(land|opponentBattlefield) destroy!$ controller
auto=ability$!name(Destroy artifact) name(destroy artifact) target(artifact|opponentBattlefield) destroy!$ opponent
auto=ability$!name(Destroy creature) name(destroy creature) target(creature|opponentBattlefield) destroy!$ opponent
auto=ability$!name(Destroy land) name(destroy land) target(land|opponentBattlefield) destroy!$ opponent
text=Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way.
mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Grenzo's Ruffians
auto=@combat(attacking) source(this):1/1 ueot
text=Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) -- Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.
@@ -19094,6 +19203,17 @@ power=2
toughness=2
[/card]
[card]
name=Grenzo, Dungeon Warden
auto=counter(1/1,X)
auto={2}:transforms((,newability[if type(creature[power<=power;zpos=type:*:mylibrary]|mylibrary)~equalto~0 then all(*[zpos=type:*:mylibrary]|mylibrary) moveto(mygraveyard) else all(*[zpos=type:*:mylibrary]|mylibrary) moveto(mygraveyard) and!( moveto(mybattlefield) )!])) oneshot
text=Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. -- {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
mana={X}{B}{R}
type=Legendary Creature
subtype=Goblin Rogue
power=2
toughness=2
[/card]
[card]
name=Greven, Predator Captain
abilities=menace
auto=life:lifelost/0
@@ -19226,6 +19346,15 @@ mana={1}{B}
type=Sorcery
[/card]
[card]
name=Grip of Amnesia
auto=draw:1 controller
auto=if type(*|opponentGraveyard)~lessthan~10 then ability$!name(Choose one) choice name(Exile all cards from graveyard) all(*|mygraveyard) moveto(exile) _ choice name(Counter your spell) target(*|mystack) fizzle!$ opponent
auto=if type(*|opponentGraveyard)~morethan~9 then ability$!name(Choose one) choice name(Counter your spell) target(*|mystack) fizzle _ choice name(Exile all cards from graveyard) all(*|mygraveyard) moveto(exile)!$ opponent
text=Counter target spell unless its controller exiles all cards from his or her graveyard. -- Draw a card.
mana={1}{U}
type=Instant
[/card]
[card]
name=Grisly Survivor
auto=@discarded(*|myhand):+2/+0 ueot
text=Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
@@ -19496,6 +19625,17 @@ power=1
toughness=1
[/card]
[card]
name=Guile
abilities=trheeblockers,shufflelibrarydeath
auto={D(instant|myhand)}:target(*|stack) fizzleto(exile) && may activate castcard(copied noevent)
text=Guile can't be blocked except by three or more creatures. -- If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. -- When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
mana={3}{U}{U}{U}
type=Creature
subtype=Elemental Incarnation
power=6
toughness=6
[/card]
[card]
name=Gurmag Drowner
auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<4>*|reveal) moveto(graveyard) optiontwoend afterrevealed afterrevealedend revealend
text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
@@ -19569,6 +19709,19 @@ power=0
toughness=0
[/card]
[card]
name=Haakon, Stromgald Scourge
autograveyard={1}{B}{B}:activate castcard(normal)
restriction=type(land|mygraveyard)~morethan~9999
auto=lord(knight|mygraveyard) canPlayFromGraveyard
auto=@movedTo(this|graveyard) from(battlefield):life:-2 controller
text=You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. -- As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. -- When Haakon dies, you lose 2 life.
mana={1}{B}{B}
type=Legendary Creature
subtype=Zombie Knight
power=3
toughness=3
[/card]
[card]
name=Haazda Marshal
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:create(soldier:creature soldier:1/1:white:lifelink)
text=Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
@@ -22903,6 +23056,17 @@ power=2
toughness=5
[/card]
[card]
name=Ironfist Crusher
facedown={3}
autofacedown={3}{W}:morph
text=Ironfist Crusher can block any number of creatures. -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Ironroot Warlord
anyzone=type:creature:myBattlefield/type:creature:myBattlefield cdaactive
auto={3}{G}{W}:token(Soldier,Creature Soldier,1/1,white)
@@ -22985,6 +23149,13 @@ power=1
toughness=1
[/card]
[card]
name=Island Sanctuary
auto=replacedraw ability$!name(Choose one) choice name(Skip draw and become unattackable) lord(creature[-flying;-islandwalk]|opponentBattlefield) cantattack uynt _ choice name(Draw card) draw:1 controller!$ controller
text=If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Isolate
target=*(manacost=1)
auto=moveto(exile)
@@ -23045,6 +23216,34 @@ power=2
toughness=2
[/card]
[card]
name=Ixidor's Will
target=*|stack
auto=if type(wizard|battlefield)~equalto~0 then transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~1 then transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~2 then transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~3 then transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~4 then transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~5 then transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~6 then transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~7 then transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~8 then transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~9 then transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~10 then transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~11 then transforms((,newability[pay[[{22}]] name(pay 22 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~12 then transforms((,newability[pay[[{24}]] name(pay 24 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~13 then transforms((,newability[pay[[{26}]] name(pay 26 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~14 then transforms((,newability[pay[[{28}]] name(pay 28 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~15 then transforms((,newability[pay[[{30}]] name(pay 30 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~16 then transforms((,newability[pay[[{32}]] name(pay 32 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~17 then transforms((,newability[pay[[{34}]] name(pay 34 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~18 then transforms((,newability[pay[[{36}]] name(pay 36 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~equalto~19 then transforms((,newability[pay[[{38}]] name(pay 38 mana) donothing?fizzle])) forever
auto=if type(wizard|battlefield)~morethan~19 then transforms((,newability[pay[[{40}]] name(pay 40 mana) donothing?fizzle])) forever
text=Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
mana={2}{U}
type=Instant
[/card]
[card]
name=Izoni, Thousand-Eyed
auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black,green:)
auto={B}{G}{S(othercreature|mybattlefield)}:life:1 && draw:1
@@ -23083,6 +23282,18 @@ mana={1}{U}
type=Instant
[/card]
[card]
name=Jace's Mindseeker
abilities=flying
aicode=if type(*[instant;sorcery;zpos<=5]|opponentlibrary)~morethan~0 then activate castcard(normal) target(*[instant;sorcery;zpos<=5]|opponentlibrary) && deplete:4 opponent else deplete:5 opponent
auto=name(Put 5 cards in graveyard) reveal:5 revealzone(opponentlibrary) optionone name(cast an istant or sorcery) target(<1>*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put in graveyard) target(<5>*|reveal) moveto(opponentgraveyard) optiontwoend afterrevealed all(tobecast|mylibrary) moveto(opponentGraveyard) and!( activate castcard(normal) )! afterrevealedend revealend
text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.
mana={4}{U}{U}
type=Creature
subtype=Fish Illusion
power=4
toughness=4
[/card]
[card]
name=Jace's Projection
auto=@drawof(player):counter(1/1)
auto={3}{U}:counter(0/0,1,Loyalty) target(planeswalker[jace])
@@ -23162,6 +23373,18 @@ power=3
toughness=3
[/card]
[card]
name=Jaded Response
restriction=type(creature[blue;black;red;green;white]|mybattlefield)~morethan~0
auto=if type(creature[blue]|mybattlefield)~morethan~0 then choice name(Counter blue spell) target(*[blue]|stack) fizzle
auto=if type(creature[black]|mybattlefield)~morethan~0 then choice name(Counter black spell) target(*[black]|stack) fizzle
auto=if type(creature[red]|mybattlefield)~morethan~0 then choice name(Counter red spell) target(*[red]|stack) fizzle
auto=if type(creature[green]|mybattlefield)~morethan~0 then choice name(Counter green spell) target(*[green]|stack) fizzle
auto=if type(creature[white]|mybattlefield)~morethan~0 then choice name(Counter white spell) target(*[white]|stack) fizzle
text=Counter target spell if it shares a color with a creature you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Jadelight Ranger
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) ueot oneshot optiontwoend revealend limit:1
auto=reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) ueot oneshot optiontwoend revealend limit:1
@@ -23276,6 +23499,14 @@ mana={2}{R}
type=Sorcery
[/card]
[card]
name=Jester's Mask
auto=tap(noevent)
auto={1}{T}{S}:count(type:*:opponenthand) && moveto(opponentlibrary) all(*|opponenthand) && reveal:type:*:opponentlibrary revealzone(opponentlibrary) optionone name(Put in hand) target(<countedamount>*|reveal) moveto(opponenthand) optiononeend optiontwo name(Put back) all(*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed shuffle opponent afterrevealedend revealend
text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.
mana={5}
type=Artifact
[/card]
[card]
name=Jeweled Lotus
auto={T}{S} restriction{type(*[iscommander]|mycommandzone)~morethan~0}:ability$!name(Choose one) choice name(Add 3 white mana) add{W}{W}{W} _ choice name(Add 3 black mana) add{B}{B}{B} _ choice name(Add 3 green mana) add{G}{G}{G} _ choice name(Add 3 red mana) add{R}{R}{R} _ choice name(Add 3 blue mana) add{U}{U}{U}!$ controller
text={T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.
@@ -23334,6 +23565,14 @@ mana={3}{G}{W}
type=Instant
[/card]
[card]
name=Joint Assault
target=creature
auto=2/2 ueot
text=Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
mana={G}
type=Instant
[/card]
[card]
name=Jolrael, Mwonvuli Recluse
auto=@drawof(player):transforms((,newability[@drawof(player) restriction{once}:token(Cat Jol)])) oneshot
auto={4}{G}{G}:all(creature|mybattlefield) transforms((,setpower=type:*:myHand,settoughness=type:*:myHand)) ueot
@@ -23548,6 +23787,19 @@ text=Jwari Ruins enters the battlefield tapped. -- {T}: Add {U}.
type=Land
[/card]
[card]
name=K'rrik, Son of Yawgmoth
abilities=lifelink
other={4} name(Pay with life)
auto=if paid(alternative) then thisforeach(variable{3}) ability$!name(Pay Life or B) pay[[{B}]] name(Pay B) donothing?life:-2!$ controller
auto=@movedTo(*[black]|mystack):counter(1/1)
text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Lifelink -- For each {B} in a cost, you may pay 2 life rather than pay that mana. -- Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
mana={4}{B}{B}{B}
type=Legendary Creature
subtype=Horror Minion
power=2
toughness=2
[/card]
[card]
name=Kaalia, Zenith Seeker
abilities=flying,vigilance
auto=reveal:6 optionone name(Get card) target(<upto:3>*[Angel;Demon;Dragon]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
@@ -27797,97 +28049,7 @@ type=Artifact
[/card]
[card]
name=Medicine Runner
auto=choice name(Don't remove any counter) donothing
auto=choice name(Remove 1/1 counter) counter(1/1,-1) target(*|battlefield)
auto=choice name(Remove Loyalty counter) counter(0/0,-1,Loyalty) target(*|battlefield)
auto=choice name(Remove Flying counter) counter(0/0,-1,Flying) target(*|battlefield)
auto=choice name(Remove Trample counter) counter(0/0,-1,Trample) target(*|battlefield)
auto=choice name(Remove First Strike counter) counter(0/0,-1,First Strike) target(*|battlefield)
auto=choice name(Remove Vigilance counter) counter(0/0,-1,Vigilance) target(*|battlefield)
auto=choice name(Remove Deathtouch counter) counter(0/0,-1,Deathtouch) target(*|battlefield)
auto=choice name(Remove Lifelink counter) counter(0/0,-1,Lifelink) target(*|battlefield)
auto=choice name(Remove Flash counter) counter(0/0,-1,Flash) target(*|battlefield)
auto=choice name(Remove Hexproof counter) counter(0/0,-1,Hexproof) target(*|battlefield)
auto=choice name(Remove Double Strike counter) counter(0/0,-1,Double Strike) target(*|battlefield)
auto=choice name(Remove Charge counter) counter(0/0,-1,Charge) target(*|battlefield)
auto=choice name(Remove Verse counter) counter(0/0,-1,Verse) target(*|battlefield)
auto=choice name(Remove Gold counter) counter(0/0,-1,Gold) target(*|battlefield)
auto=choice name(Remove Storage counter) counter(0/0,-1,Storage) target(*|battlefield)
auto=choice name(Remove Slumber counter) counter(0/0,-1,Slumber) target(*|battlefield)
auto=choice name(Remove Time counter) counter(0/0,-1,Time) target(*|battlefield)
auto=choice name(Remove Coin counter) counter(0/0,-1,Coin) target(*|battlefield)
auto=choice name(Remove Reach counter) counter(0/0,-1,Reach) target(*|battlefield)
auto=choice name(Remove Flood counter) counter(0/0,-1,Flood) target(*|battlefield)
auto=choice name(Remove Menace counter) counter(0/0,-1,Menace) target(*|battlefield)
auto=choice name(Remove Lore counter) counter(0/0,-1,Lore) target(*|battlefield)
auto=choice name(Remove Fury counter) counter(0/0,-1,Fury) target(*|battlefield)
auto=choice name(Remove Bounty counter) counter(0/0,-1,Bounty) target(*|battlefield)
auto=choice name(Remove Egg counter) counter(0/0,-1,Egg) target(*|battlefield)
auto=choice name(Remove Level counter) counter(0/0,-1,Level) target(*|battlefield)
auto=choice name(Remove Doom counter) counter(0/0,-1,Doom) target(*|battlefield)
auto=choice name(Remove Eyeball counter) counter(0/0,-1,Eyeball) target(*|battlefield)
auto=choice name(Remove Brick counter) counter(0/0,-1,Brick) target(*|battlefield)
auto=choice name(Remove Magnet counter) counter(0/0,-1,Magnet) target(*|battlefield)
auto=choice name(Remove Hour counter) counter(0/0,-1,Hour) target(*|battlefield)
auto=choice name(Remove Foreshadow counter) counter(0/0,-1,Foreshadow) target(*|battlefield)
auto=choice name(Remove Redmana counter) counter(0/0,-1,Redmana) target(*|battlefield)
auto=choice name(Remove Growth counter) counter(0/0,-1,Growth) target(*|battlefield)
auto=choice name(Remove Knowledge counter) counter(0/0,-1,Knowledge) target(*|battlefield)
auto=choice name(Remove Landmark counter) counter(0/0,-1,Landmark) target(*|battlefield)
auto=choice name(Remove Wish counter) counter(0/0,-1,Wish) target(*|battlefield)
auto=choice name(Remove Ki counter) counter(0/0,-1,Ki) target(*|battlefield)
auto=choice name(Remove Filibuster counter) counter(0/0,-1,Filibuster) target(*|battlefield)
auto=choice name(Remove Page counter) counter(0/0,-1,Page) target(*|battlefield)
auto=choice name(Remove Muster counter) counter(0/0,-1,Muster) target(*|battlefield)
auto=choice name(Remove Quest counter) counter(0/0,-1,Quest) target(*|battlefield)
auto=choice name(Remove Devotion counter) counter(0/0,-1,Devotion) target(*|battlefield)
auto=choice name(Remove Blood counter) counter(0/0,-1,Blood) target(*|battlefield)
auto=choice name(Remove Death counter) counter(0/0,-1,Death) target(*|battlefield)
auto=choice name(Remove Age counter) counter(0/0,-1,Age) target(*|battlefield)
auto=choice name(Remove Fuse counter) counter(0/0,-1,Fuse) target(*|battlefield)
auto=choice name(Remove Unity counter) counter(0/0,-1,Unity) target(*|battlefield)
auto=choice name(Remove Strife counter) counter(0/0,-1,Strife) target(*|battlefield)
auto=choice name(Remove Ice counter) counter(0/0,-1,Ice) target(*|battlefield)
auto=choice name(Remove Payment counter) counter(0/0,-1,Payment) target(*|battlefield)
auto=choice name(Remove Spore counter) counter(0/0,-1,Spore) target(*|battlefield)
auto=choice name(Remove Infection counter) counter(0/0,-1,Infection) target(*|battlefield)
auto=choice name(Remove Paralyzation counter) counter(0/0,-1,Paralyzation) target(*|battlefield)
auto=choice name(Remove Essence counter) counter(0/0,-1,Essence) target(*|battlefield)
auto=choice name(Remove Blaze counter) counter(0/0,-1,Blaze) target(*|battlefield)
auto=choice name(Remove Wind counter) counter(0/0,-1,Wind) target(*|battlefield)
auto=choice name(Remove Healing counter) counter(0/0,-1,Healing) target(*|battlefield)
auto=choice name(Remove Study counter) counter(0/0,-1,Study) target(*|battlefield)
auto=choice name(Remove Bribe counter) counter(0/0,-1,Bribe) target(*|battlefield)
auto=choice name(Remove Tide counter) counter(0/0,-1,Tide) target(*|battlefield)
auto=choice name(Remove Pressure counter) counter(0/0,-1,Pressure) target(*|battlefield)
auto=choice name(Remove Depletion counter) counter(0/0,-1,Depletion) target(*|battlefield)
auto=choice name(Remove Hoofprint counter) counter(0/0,-1,Hoofprint) target(*|battlefield)
auto=choice name(Remove Credit counter) counter(0/0,-1,Credit) target(*|battlefield)
auto=choice name(Remove Javelin counter) counter(0/0,-1,Javelin) target(*|battlefield)
auto=choice name(Remove Feather counter) counter(0/0,-1,Feather) target(*|battlefield)
auto=choice name(Remove Treasure counter) counter(0/0,-1,Treasure) target(*|battlefield)
auto=choice name(Remove Matrix counter) counter(0/0,-1,Matrix) target(*|battlefield)
auto=choice name(Remove Vitality counter) counter(0/0,-1,Vitality) target(*|battlefield)
auto=choice name(Remove Petal counter) counter(0/0,-1,Petal) target(*|battlefield)
auto=choice name(Remove Eon counter) counter(0/0,-1,Eon) target(*|battlefield)
auto=choice name(Remove Winch counter) counter(0/0,-1,Winch) target(*|battlefield)
auto=choice name(Remove Mine counter) counter(0/0,-1,Mine) target(*|battlefield)
auto=choice name(Remove Divinity counter) counter(0/0,-1,Divinity) target(*|battlefield)
auto=choice name(Remove Theft counter) counter(0/0,-1,Theft) target(*|battlefield)
auto=choice name(Remove Fate counter) counter(0/0,-1,Fate) target(*|battlefield)
auto=choice name(Remove Shield counter) counter(0/0,-1,Shield) target(*|battlefield)
auto=choice name(Remove Plague counter) counter(0/0,-1,Plague) target(*|battlefield)
auto=choice name(Remove Isolation counter) counter(0/0,-1,Isolation) target(*|battlefield)
auto=choice name(Remove Shell counter) counter(0/0,-1,Shell) target(*|battlefield)
auto=choice name(Remove Wage counter) counter(0/0,-1,Wage) target(*|battlefield)
auto=choice name(Remove Corpse counter) counter(0/0,-1,Corpse) target(*|battlefield)
auto=choice name(Remove Hourglass counter) counter(0/0,-1,Hourglass) target(*|battlefield)
auto=choice name(Remove Velocity counter) counter(0/0,-1,Velocity) target(*|battlefield)
auto=choice name(Remove Pain counter) counter(0/0,-1,Pain) target(*|battlefield)
auto=choice name(Remove Currency counter) counter(0/0,-1,Currency) target(*|battlefield)
auto=choice name(Remove Trap counter) counter(0/0,-1,Trap) target(*|battlefield)
auto=choice name(Remove Hatchling counter) counter(0/0,-1,Hatchling) target(*|battlefield)
auto=choice name(Remove Pin counter) counter(0/0,-1,Pin) target(*|battlefield)
auto=if type(*[counter{any}]|battlefield)~morethan~0 then may name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|battlefield)
text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent.
mana={1}{GW}
type=Creature
@@ -32694,10 +32856,8 @@ toughness=1
[/card]
[card]
name=Pathrazer of Ulamog
abilities=menace
#restriction blocking by 3 or more creature not fully supported ATM
abilities=threeblockers
auto=@combat(attacking) source(this):name(Annihilate 3) ability$!name(sacrifice) notatarget(<3>*|mybattlefield) sacrifice!$ opponent
auto=@combat(attacking) source(this):if type(creature[blocking]|opponentBattlefield)~lessthan~3 then unblockable ueot
text=Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) -- Pathrazer of Ulamog cant be blocked except by three or more creatures.
mana={11}
type=Creature
@@ -33026,9 +33186,8 @@ toughness=5
[/card]
[card]
name=Phyrexian Colossus
abilities=doesnotuntap,menace
abilities=doesnotuntap,threeblockers
auto={L:8}:untap
auto=@combat(attacking) source(this):if type(creature[blocking]|opponentBattlefield)~lessthan~3 then unblockable ueot
text=Phyrexian Colossus doesn't untap during your untap step. -- Pay 8 life: Untap Phyrexian Colossus. -- Phyrexian Colossus can't be blocked except by three or more creatures.
mana={7}
type=Artifact Creature
@@ -42357,8 +42516,7 @@ type=Instant
[card]
name=Sonorous Howlbonder
abilities=menace
#The restriction blocking by 3 or more creature not fully supported ATM
auto=@combat(attacking) source(creature[menace]|myBattlefield):if type(creature[blocking]|opponentBattlefield)~lessthan~thricetype:creature[attacking,menace]:mybattlefield then lord(creature[menace]|myBattlefield) unblockable ueot
auto=lord(creature[menace]|mybattlefield) transforms((,newability[threeblockers]))
text=Menace -- Each creature you control with menace can't be blocked except by three or more creatures.
mana={1}{BR}{BR}
type=Creature
@@ -43130,13 +43288,41 @@ toughness=6
[/card]
[card]
name=Sphinx's Insight
auto=if compare(restriction{assorcery}~morethan~0) then life:2 else
auto=if compare(restriction{assorcery}~morethan~0) then life:2
auto=draw:2
text=Draw two cards. -- Addendum — If you cast this spell during your main phase, you gain 2 life.
mana={2}{W}{U}
type=Instant
[/card]
[card]
name=Spike Cannibal
auto=counter(1/1)
auto=all(other creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) target(Spike Cannibal[fresh]|mybattlefield) && counter(1/1.-1) all(this)])) oneshot
auto=all(creature|opponentbattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) target(Spike Cannibal[fresh]|opponentbattlefield) && counter(1/1.-1) all(this)])) oneshot
text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
mana={1}{B}{B}
type=Creature
subtype=Spike
power=0
toughness=0
[/card]
[card]
name=Spike, Tournament Grinder
other={2} name(Pay with life)
auto=if paid(alternative) then thisforeach(variable{2}) ability$!name(Pay Life or B) pay[[{B}]] name(Pay B) donothing?life:-2!$ controller
auto={B}{B}{B}{B}:name(Pay 4 black mana) name(Pay 4 black mana) target(*|mysideboard) moveto(myhand)
auto={B}{B}{B}{L:2}:name(Pay 3 black mana and 2 life) name(Pay 3 black mana and 2 life) target(*|mysideboard) moveto(myhand)
auto={B}{B}{L:4}:name(Pay 2 black mana and 4 life) name(Pay 2 black mana and 4 life) target(*|mysideboard) moveto(myhand)
auto={B}{L:6}:name(Pay 1 black mana and 6 life) name(Pay 1 black mana and 6 life) target(*|mysideboard) moveto(myhand)
auto={L:8}:name(Pay 8 life) target(*|mysideboard) moveto(myhand)
text=(Phyrexian {B} can be paid with either {B} or 2 life.) -- Phyrexian {B} Phyrexian {B} Phyrexian {B} Phyrexian {B}: Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand.
mana={2}{B}{B}
type=Legendary Creature
subtype=Human Gamer
power=1
toughness=1
[/card]
[card]
name=Spike-Tailed Ceratops
text=Spike-Tailed Ceratops can block an additional creature each combat.
mana={4}{G}
@@ -43455,6 +43641,13 @@ mana={B}
type=Instant
[/card]
[card]
name=Spoils of War
auto=if type(*[artifact;creature]|opponentgraveyard)~equalto~compare(X) then name(Distribute 1/1 counters) thisforeach(X) ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1)!$ controller
text=X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. -- Distribute X +1/+1 counters among any number of target creatures.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Spontaneous Flight
target=creature
auto=2/2 ueot
@@ -43739,6 +43932,19 @@ power=2
toughness=2
[/card]
[card]
name=Squealing Devil
abilities=fear
other={X}{B}{R} name(Pay with B)
auto=ifnot paid(alternative) then sacrifice
auto=target(creature) X/0 ueot
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it.
mana={X}{1}{R}
type=Creature
subtype=Devil
power=2
toughness=1
[/card]
[card]
name=Squee, the Immortal
abilities=canplayfromexile
autograveyard=CanPlayFromGraveyard
@@ -49405,6 +49611,21 @@ mana={1}{R}
type=Enchantment
[/card]
[card]
name=Underworld Cerberus
abilities=threeblockers
auto=lord(*|mygraveyard) cantbetargetof(*|opponentzones)
auto=lord(*|mygraveyard) cantbetargetof(*|myzones)
auto=lord(*|opponentgraveyard) cantbetargetof(*|opponentzones)
auto=lord(*|opponentgraveyard) cantbetargetof(*|myzones)
auto=@movedto(this|mygraveyard) from(battlefield):moveto(myexile) all(this) && moveto(myHand) all(creature|myGraveyard) && moveto(opponentHand) all(creature|opponentGraveyard)
text=Underworld Cerberus can't be blocked except by three or more creatures. -- Cards in graveyards can't be the targets of spells or abilities. -- When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.
mana={3}{B}{R}
type=Creature
subtype=Hound
power=6
toughness=6
[/card]
[card]
name=Underworld Charger
abilities=cantblock
autograveyard={4}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:name(Escape-{4}{B},exile three) activate castcard(alternative)