- removed blinking spirit from ICE
- changed display order in MTGGuiPlay (auras should be under creatures most of the time...)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-06-10 14:00:26 +00:00
parent 459840042d
commit a703d69bda
5 changed files with 42 additions and 17 deletions
+4 -4
View File
@@ -291,9 +291,9 @@ void MTGGuiPlay::RenderPlayerInfo(int playerid){
JRenderer * r = JRenderer::GetInstance();
Player * player = GameObserver::GetInstance()->players[playerid];
//Avatar
GuiAvatar * avatar = (GuiAvatar *)mObjects[3*playerid];
avatar->Render();
//Avatar - already done in main Render phase
//GuiAvatar * avatar = (GuiAvatar *)mObjects[3*playerid];
//avatar->Render();
@@ -362,7 +362,7 @@ void MTGGuiPlay::Render(){
renderer->RenderQuad(mBg,0,0);
for (int i=0;i<mCount;i++){
for (int i=mCount-1;i>=0;i--){
if (mObjects[i]!=NULL && i!=mCurr){
mObjects[i]->Render();
}