White vampire token macro, bug fixes and new cards

# White Vampire with lifelink Token
#AUTO_DEFINE _WHITEVAMPIRE_ create(vampire:creature vampire:1/1:white:lifelink)
Added Uchbenbak, the Great Mistake and other cards from WOE and LCI
Bug fixes to:
Aethershield Artificer
Shirei, Shizo's Caretaker still needs some work
The Scarab God
Corpsejack Menace
Lightning Javelin
Furious Bellow
Enemy of Enlightenment
Orcish Captain
Sun-Crested Pterodon
moonlight bargain
Haunted One
Criminal Past
Scion of Halaster
Moldgraf Monstrosity
Ashiok, Nightmare Muse
Thran Spider
Icon of Ancestry
Shark Typhoon
Farid, Enterprising Salvager
Over the Top
This commit is contained in:
Eduardo MG
2024-01-31 17:22:57 -06:00
parent f0cbff2f91
commit a6fe4a5de6
4 changed files with 406 additions and 89 deletions

View File

@@ -67275,7 +67275,7 @@ name=Lightning Javelin
target=anytarget
auto=damage:3
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=_SCRY1_
auto=_SCRY1_ controller
text=Lightning Javelin deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}{R}
type=Sorcery
@@ -75715,7 +75715,7 @@ subtype=Aura
[card]
name=Moldgraf Monstrosity
abilities=trample
auto=_DIES_moveto(exile) && moverandom(creature) from(mygraveyard) to(myhand) && moverandom(creature) from(mygraveyard) to(myhand)
auto=_DIES_moveto(exile) && moverandom(creature) from(mygraveyard) to(myBattlefield) && moverandom(creature) from(mygraveyard) to(myBattlefield)
text=Trample -- When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
mana={4}{G}{G}{G}
type=Creature
@@ -82935,7 +82935,7 @@ toughness=3
[/card]
[card]
name=Orcish Captain
auto={1}:flipacoin winability 2/0 winabilityend loseability 0/-2 loseabilityend flipend
auto={1}:flipacoin winability 2/0 ueot winabilityend loseability 0/-2 ueot loseabilityend flipend
text={1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
mana={R}
type=Creature