tiny change, just changed a line to allow ninjutsu to be targeted.
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@@ -1212,7 +1212,10 @@ public:
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int resolve()
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{
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MTGCardInstance * copy = source->controller()->game->putInZone(source, source->controller()->game->hand,
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MTGCardInstance * _target = (MTGCardInstance *) target;
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if(!_target)
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return 0;
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MTGCardInstance * copy = _target->controller()->game->putInZone(_target,_target->currentZone,
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source->controller()->game->temp);
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Spell * spell = NEW Spell(copy);
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spell->resolve();
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