multitargeted effects that require a minimum amount of targets should always be directed to the target_ok_full check. they can not be ended early by clicking the source.
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@@ -3840,7 +3840,7 @@ int TargetAbility::reactToClick(MTGCardInstance * card)
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}
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}
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else
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else
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{
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{
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if (card == source && (tc->targetsReadyCheck() == TARGET_OK || tc->targetsReadyCheck() == TARGET_OK_FULL))
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if (card == source && ((tc->targetsReadyCheck() == TARGET_OK && !tc->targetMin) || tc->targetsReadyCheck() == TARGET_OK_FULL))
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{
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{
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waitingForAnswer = 0;
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waitingForAnswer = 0;
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game->mLayers->actionLayer()->setCurrentWaitingAction(NULL);
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game->mLayers->actionLayer()->setCurrentWaitingAction(NULL);
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