From a42abc301738823115876bb22154b6f2874daeb6 Mon Sep 17 00:00:00 2001 From: "omegablast2002@yahoo.com" Date: Mon, 12 Sep 2011 16:08:11 +0000 Subject: [PATCH] multitargeted effects that require a minimum amount of targets should always be directed to the target_ok_full check. they can not be ended early by clicking the source. --- projects/mtg/src/MTGAbility.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/mtg/src/MTGAbility.cpp b/projects/mtg/src/MTGAbility.cpp index 758b8edda..2a03d73e8 100644 --- a/projects/mtg/src/MTGAbility.cpp +++ b/projects/mtg/src/MTGAbility.cpp @@ -3840,7 +3840,7 @@ int TargetAbility::reactToClick(MTGCardInstance * card) } else { - if (card == source && (tc->targetsReadyCheck() == TARGET_OK || tc->targetsReadyCheck() == TARGET_OK_FULL)) + if (card == source && ((tc->targetsReadyCheck() == TARGET_OK && !tc->targetMin) || tc->targetsReadyCheck() == TARGET_OK_FULL)) { waitingForAnswer = 0; game->mLayers->actionLayer()->setCurrentWaitingAction(NULL);