Blood macros, more kindred changes

Created a macros for blood token, tribal to kindred changes, typo in background on various files,

Bug fixes:
Fiendslayer Paladin
Dire Fleet Poisoner
Shapers of Nature
Raptor Hatchling
Emiel the Blessed
Path of Discovery
Departed Deckhand
This commit is contained in:
Eduardo MG
2025-05-26 18:46:55 -06:00
parent 9c32793eec
commit a371cef279
13 changed files with 135 additions and 152 deletions
+2 -2
View File
@@ -454,7 +454,7 @@ Player * Rules::loadPlayerRandomCommander(GameObserver* observer, int isAI)
if(colors.data()[0] != 0) { colors.insert(colors.begin(),0); }
// Add lands
int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40;
int numLands = colors.size() > 2 ? 40 / (colors.size() - 1) : 40;
if(colors.size() > 1)
{
for (unsigned int i = 1; i < colors.size(); i++)
@@ -627,7 +627,7 @@ Player* Rules::loadPlayerRandomCommanderFromFile(GameObserver* observer, int isA
}
// Add lands
int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40;
int numLands = colors.size() > 2 ? 40 / (colors.size() - 1) : 40;
if (colors.size() > 1)
{
for (unsigned int i = 1; i < colors.size(); i++)