Blood macros, more kindred changes
Created a macros for blood token, tribal to kindred changes, typo in background on various files, Bug fixes: Fiendslayer Paladin Dire Fleet Poisoner Shapers of Nature Raptor Hatchling Emiel the Blessed Path of Discovery Departed Deckhand
This commit is contained in:
@@ -454,7 +454,7 @@ Player * Rules::loadPlayerRandomCommander(GameObserver* observer, int isAI)
|
||||
if(colors.data()[0] != 0) { colors.insert(colors.begin(),0); }
|
||||
|
||||
// Add lands
|
||||
int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40;
|
||||
int numLands = colors.size() > 2 ? 40 / (colors.size() - 1) : 40;
|
||||
if(colors.size() > 1)
|
||||
{
|
||||
for (unsigned int i = 1; i < colors.size(); i++)
|
||||
@@ -627,7 +627,7 @@ Player* Rules::loadPlayerRandomCommanderFromFile(GameObserver* observer, int isA
|
||||
}
|
||||
|
||||
// Add lands
|
||||
int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40;
|
||||
int numLands = colors.size() > 2 ? 40 / (colors.size() - 1) : 40;
|
||||
if (colors.size() > 1)
|
||||
{
|
||||
for (unsigned int i = 1; i < colors.size(); i++)
|
||||
|
||||
Reference in New Issue
Block a user