Blood macros, more kindred changes
Created a macros for blood token, tribal to kindred changes, typo in background on various files, Bug fixes: Fiendslayer Paladin Dire Fleet Poisoner Shapers of Nature Raptor Hatchling Emiel the Blessed Path of Discovery Departed Deckhand
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@@ -12121,14 +12121,15 @@ type=Enchantment
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[card]
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name=Blood Oath
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auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(artifact|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
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auto=choice name(battle) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(battle|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
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auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(creature|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
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auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(enchantment|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
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auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(instant|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
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auto=choice name(kindred) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(kindred|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
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auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(land|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
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auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(planeswalker|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
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auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(sorcery|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
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auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(tribal|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
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text=Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
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text=Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
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mana={3}{R}
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type=Instant
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[/card]
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@@ -16326,7 +16327,7 @@ subtype=Aura
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name=Cairn Wanderer
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abilities=changeling
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auto=aslongas(creature[flying]|graveyard) flying >0
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auto=aslongas(creature[fear]|graveyard) fear>0
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auto=aslongas(creature[fear]|graveyard) fear >0
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auto=aslongas(creature[first strike]|graveyard) first strike >0
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auto=aslongas(creature[double strike]|graveyard) double strike >0
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auto=aslongas(creature[deathtouch]|graveyard) deathtouch >0
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@@ -39957,23 +39958,23 @@ subtype=Aura
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name=Fertile Imagination
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auto=if type(artifact|opponenthand)~morethan~0 then choice name(Artifact) name(Artifact) target(<type:*:opponenthand>artifact|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(artifact|opponenthand)~equalto~0 then choice name(Artifact) name(Artifact) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(battle|opponenthand)~morethan~0 then choice name(Battle) name(Battle) target(<type:*:opponenthand>battle|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(battle|opponenthand)~equalto~0 then choice name(Battle) name(Battle) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(creature|opponenthand)~morethan~0 then choice name(Creature) name(Creature) target(<type:*:opponenthand>creature|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(creature|opponenthand)~equalto~0 then choice name(Creature) name(Creature) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(enchantment|opponenthand)~morethan~0 then choice name(Enchantment) name(Enchantment) target(<type:*:opponenthand>enchantment|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(enchantment|opponenthand)~equalto~0 then choice name(Enchantment) name(Enchantment) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(instant|opponenthand)~morethan~0 then choice name(Instant) name(Instant) target(<type:*:opponenthand>instant|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(instant|opponenthand)~equalto~0 then choice name(Instant) name(Instant) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(kindred|opponenthand)~morethan~0 then choice name(kindred) name(kindred) target(<type:*:opponenthand>kindred|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(kindred|opponenthand)~equalto~0 then choice name(kindred) name(kindred) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(land|opponenthand)~morethan~0 then choice name(Land) name(Land) target(<type:*:opponenthand>land|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(land|opponenthand)~equalto~0 then choice name(Land) name(Land) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(planeswalker|opponenthand)~morethan~0 then choice name(Planeswalker) name(Planeswalker) target(<type:*:opponenthand>planeswalker|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(planeswalker|opponenthand)~equalto~0 then choice name(Planeswalker) name(Planeswalker) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(sorcery|opponenthand)~morethan~0 then choice name(Sorcery) name(Sorcery) target(<type:*:opponenthand>sorcery|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(sorcery|opponenthand)~equalto~0 then choice name(Sorcery) name(Sorcery) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(instant|opponenthand)~morethan~0 then choice name(Instant) name(Instant) target(<type:*:opponenthand>instant|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(instant|opponenthand)~equalto~0 then choice name(Instant) name(Instant) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(battle|opponenthand)~morethan~0 then choice name(Battle) name(Battle) target(<type:*:opponenthand>battle|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(battle|opponenthand)~equalto~0 then choice name(Battle) name(Battle) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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auto=if type(tribal|opponenthand)~morethan~0 then choice name(Tribal) name(Tribal) target(<type:*:opponenthand>tribal|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
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auto=if type(tribal|opponenthand)~equalto~0 then choice name(Tribal) name(Tribal) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
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text=Choose a card type. Target opponent reveals their hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, battle and tribal are card types.)
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text=Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
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mana={2}{G}{G}
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type=Sorcery
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[/card]
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@@ -40312,8 +40313,7 @@ toughness=3
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[card]
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name=Fiendslayer Paladin
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abilities=first strike, lifelink
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auto=cantbetargetof(instant[black;red]|opponenthand,opponentgraveyard,opponentstack)
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auto=cantbetargetof(sorcery[black;red]|opponenthand,opponentgraveyard,opponentstack)
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auto=cantbetargetof(*[black;red]|opponenthand,opponentgraveyard,opponentstack)
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text=First strike (This creature deals combat damage before creatures without first strike.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Fiendslayer Paladin can't be the target of black or red spells your opponents control.
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mana={1}{W}{W}
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type=Creature
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@@ -84002,7 +84002,7 @@ type=Sorcery
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[/card]
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[card]
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name=Painful Quandary
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auto=@movedTo(*|opponentstack):choice name(make opponent choose) ability$!choice name(Lose 5 life) life:-5 _ if type(*|myhand)~morethan~0 then choice name(discard) target(*|myhand) reject!$ opponent
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auto=@movedTo(*|opponentstack):ability$!choice name(Lose 5 life) life:-5 _ if type(*|myhand)~morethan~0 then choice name(discard) target(*|myhand) reject!$ opponent
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text=Whenever an opponent casts a spell, that player loses 5 life unless they discards a card.
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mana={3}{B}{B}
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type=Enchantment
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@@ -102221,8 +102221,8 @@ auto=choice name(Creature) moveTo(myexile) notaTarget(creature|myhand) and!( all
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auto=choice name(Enchantment) moveTo(myexile) notaTarget(enchantment|myhand) and!( all(this) transforms((,newability[lord(enchantment|mycastingzone) changecost(colorless:-2)])) forever )!
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auto=choice name(Instant) moveTo(myexile) notaTarget(instant|myhand) and!( all(this) transforms((,newability[lord(instant|mycastingzone) changecost(colorless:-2)])) forever )!
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auto=choice name(Sorcery) moveTo(myexile) notaTarget(sorcery|myhand) and!( all(this) transforms((,newability[lord(sorcery|mycastingzone) changecost(colorless:-2)])) forever )!
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auto=choice name(Tribal Instant) moveTo(myexile) notaTarget(instant[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[instant;tribal]|mycastingzone) changecost(colorless:-2)])) forever )!
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auto=choice name(Tribal Sorcery) moveTo(myexile) notaTarget(sorcery[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[sorcery;tribal]|mycastingzone) changecost(colorless:-2)])) forever )!
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auto=choice name(kindred Instant) moveTo(myexile) notaTarget(instant[kindred]|myhand) and!( all(this) transforms((,newability[lord(*[instant;kindred]|mycastingzone) changecost(colorless:-2)])) forever )!
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auto=choice name(kindred Sorcery) moveTo(myexile) notaTarget(sorcery[kindred]|myhand) and!( all(this) transforms((,newability[lord(*[sorcery;kindred]|mycastingzone) changecost(colorless:-2)])) forever )!
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auto=choice name(Planeswalker) moveTo(myexile) notaTarget(planeswalker|myhand) and!( all(this) transforms((,newability[lord(planeswalker|mycastingzone) changecost(colorless:-2)])) forever )!
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auto=choice name(cancel) donothing
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text=Imprint - When Semblance Anvil enters, you may exile a nonland card from your hand. -- Spells you cast that share a card type with the exiled card cost {2} less to cast.
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@@ -117951,7 +117951,7 @@ toughness=7
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[card]
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name=Tarmogoyf
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anyzone=allgravecardtypes/allgravecardtypesplus1plusend cdaactive
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text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
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text=Tarmogoyf’s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
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mana={1}{G}
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type=Creature
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subtype=Lhurgoyf
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@@ -128866,14 +128866,15 @@ toughness=0
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[card]
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name=Vigean Intuition
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auto=choice name(Artifact) reveal:4 optionone name(Get Artifact) target(artifact|reveal) moveto(hand) and!( all(artifact|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(battle) reveal:4 optionone name(Get battle) target(artifact|reveal) moveto(hand) and!( all(battle|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(Enchantment) reveal:4 optionone name(Get Enchantment) target(enchantment|reveal) moveto(hand) and!( all(enchantment|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(Instant) reveal:4 optionone name(Get Instant) target(instant|reveal) moveto(hand) and!( all(instant|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(kindred) reveal:4 optionone name(Get kindred) target(artifact|reveal) moveto(hand) and!( all(kindred|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(Planeswalker) reveal:4 optionone name(Get Planeswalker) target(planeswalker|reveal) moveto(hand) and!( all(planeswalker|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(Sorcery) reveal:4 optionone name(Get Sorcery) target(sorcery|reveal) moveto(hand) and!( all(sorcery|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(Tribal) reveal:4 optionone name(Get Tribal) target(artifact|reveal) moveto(hand) and!( all(tribal|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
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text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
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mana={3}{G}{U}
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type=Instant
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[/card]
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@@ -129892,7 +129893,7 @@ toughness=2
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[card]
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name=Voice of All
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abilities=flying
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auto=chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[0/0])) forever chooseend
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auto=chooseacolor transforms((,newability[protection from(*[chosencolor])])) forever chooseend
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text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.)
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mana={2}{W}{W}
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type=Creature
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