Added Cards:

------------
Laquatus's Champion
Lich's Tomb
Liege of the Tangle
Living Death
Living End,
Locust Miser
Lodestone Bauble

Fixes: Flakenrath Aristocrat, Sublime Archangel
This commit is contained in:
anthonycalosa@gmail.com
2013-01-28 01:39:30 +00:00
parent eaf4d94a2e
commit a32a58f621
2 changed files with 68 additions and 59 deletions

View File

@@ -27831,8 +27831,8 @@ type=Sorcery
[card] [card]
name=Falkenrath Aristocrat name=Falkenrath Aristocrat
abilities=flying,haste abilities=flying,haste
auto={S(creature[-human]):name(sacrifice a non-human creature) indestructible ueot auto={S(creature[-human])}:name(sacrifice a non-human creature) indestructible ueot
auto={S(creature[human]):name(sacrifice a human) indestructible ueot && counter(1/1,1) auto={S(creature[human])}:name(sacrifice a human) indestructible ueot && counter(1/1,1)
text=Flying, haste -- Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. text=Flying, haste -- Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
mana={2}{B}{R} mana={2}{B}{R}
type=Creature type=Creature
@@ -47767,6 +47767,17 @@ text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. L
type=Land type=Land
[/card] [/card]
[card] [card]
name=Laquatus's Champion
auto=choice target(player) life:-6 && all(this) transforms((,newability[@movedTo(this|nonbattlezone) from(battlefield): life:6 targetedplayer])) forever
auto={B}:regenerate
text=When Laquatus's Champion enters the battlefield, target player loses 6 life. -- When Laquatus's Champion leaves the battlefield, that player gains 6 life. -- {B}: Regenerate Laquatus's Champion.
mana={4}{B}{B}
type=Creature
subtype=Nightmare Horror
power=6
toughness=3
[/card]
[card]
name=Larceny name=Larceny
auto=@combatdamaged(player) from(creature|mybattlefield):all(trigger[to]) ability$!name(discard) target(*|myhand) reject!$ opponent auto=@combatdamaged(player) from(creature|mybattlefield):all(trigger[to]) ability$!name(discard) target(*|myhand) reject!$ opponent
text=Whenever a creature you control deals combat damage to a player, that player discards a card. text=Whenever a creature you control deals combat damage to a player, that player discards a card.
@@ -48667,6 +48678,14 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Lich's Tomb
abilities=cantlifelose
auto=@lifeloss(controller):ability$!sacrifice notatarget(<storedthatmuch>*|mybattlefield)!$ controller
text=You don't lose the game for having 0 or less life. -- Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
mana={4}
type=Artifact
[/card]
[card]
name=Lichenthrope name=Lichenthrope
abilities=wilting abilities=wilting
auto=@each my upkeep:counter(-1/-1,-1) auto=@each my upkeep:counter(-1/-1,-1)
@@ -48705,6 +48724,17 @@ power=7
toughness=7 toughness=7
[/card] [/card]
[card] [card]
name=Liege of the Tangle
abilities=trample
auto=@combatdamaged(player) from(this):may name(put awakening counters) target(<anyamount>land|mybattlefield) transforms((,newability[counter(0/0.1.Awakening)],newability[this(counter{0/0.1.Awakening}>=1) becomes(Elemental Creature)],newability[this(counter{0/0.1.Awakening}>=1) becomes(,green)],setpower=8,settoughness=8)) forever
text=Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
mana={6}{G}{G}
type=Creature
subtype=Elemental
power=8
toughness=8
[/card]
[card]
name=Lieutenant Kirtar name=Lieutenant Kirtar
abilities=flying abilities=flying
auto={1}{W}{S}:moveTo(exile) target(creature[attacking]) auto={1}{W}{S}:moveTo(exile) target(creature[attacking])
@@ -49316,6 +49346,23 @@ type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
name=Living Death
auto=name(Living Death) all(creature|battlefield) transforms((deadtemp,newability[sacrifice])) && all(creature[-deadtemp]|graveyard) transforms((,newability[moveto(ownerbattlefield)])) oneshot
text=Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Living End
auto=name(Living End) all(creature|battlefield) transforms((deadtemp,newability[sacrifice])) && all(creature[-deadtemp]|graveyard) transforms((,newability[moveto(ownerbattlefield)])) oneshot
text=Living End is black. -- Suspend 3 - {2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
mana={0}
color=black
restriction=turn:200
suspend(3)={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Living Hive name=Living Hive
abilities=trample abilities=trample
auto=@combatdamaged(player) from(this):token(Insect,Creature Insect,1/1,green)*thatmuch auto=@combatdamaged(player) from(this):token(Insect,Creature Insect,1/1,green)*thatmuch
@@ -49613,6 +49660,16 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Locust Miser
auto=@each opponent cleanup:name(check handsize) ability$!choice name(reduce handsize) reject notatarget(<2>*|myhand)!$ opponent
text=Each opponent's maximum hand size is reduced by two.
mana={2}{B}{B}
type=Creature
subtype=Rat Shaman
power=2
toughness=2
[/card]
[card]
name=Locust Swarm name=Locust Swarm
abilities=flying abilities=flying
auto={G}:regenerate auto={G}:regenerate
@@ -49625,6 +49682,14 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Lodestone Bauble
auto={1}{T}{S}:name(recycle opponent) transforms((,newability[phaseaction[upkeep once] draw:1 opponent],newability[may target(<upto:4>land[basic]|opponentgraveyard) moveto(ownerlibrary)])) oneshot
auto={1}{T}{S}:name(recycle controller) transforms((,newability[phaseaction[upkeep once] draw:1 controller],newability[may target(<upto:4>land[basic]|mygraveyard) moveto(ownerlibrary)])) oneshot
text={1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.
mana={0}
type=Artifact
[/card]
[card]
name=Lodestone Golem name=Lodestone Golem
auto=lord(*[-artifact]|hand) altercost(colorless,+1) auto=lord(*[-artifact]|hand) altercost(colorless,+1)
text=Nonartifact spells cost {1} more to cast. text=Nonartifact spells cost {1} more to cast.
@@ -83197,7 +83262,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Sublime Archangel name=Sublime Archangel
auto=lord(other creature|myBattlefield) exalted auto=lord(other creature|myBattlefield) transforms((,newability[@combat(attackedalone) source(this):1/1 ueot]))
abilities=flying,exalted abilities=flying,exalted
text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.) text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
mana={2}{W}{W} mana={2}{W}{W}

View File

@@ -9411,15 +9411,6 @@ mana={2}{W}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Laquatus's Champion
text=When Laquatus's Champion enters the battlefield, target player loses 6 life. -- When Laquatus's Champion leaves the battlefield, that player gains 6 life. -- {B}: Regenerate Laquatus's Champion.
mana={4}{B}{B}
type=Creature
subtype=Nightmare Horror
power=6
toughness=3
[/card]
[card]
name=Laquatus's Creativity name=Laquatus's Creativity
text=Target player draws cards equal to the number of cards in his or her hand, then discards that many cards. text=Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.
mana={4}{U} mana={4}{U}
@@ -9637,12 +9628,6 @@ mana={5}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
name=Lich's Tomb
text=You don't lose the game for having 0 or less life. -- Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
mana={4}
type=Artifact
[/card]
[card]
name=Liege of the Hollows name=Liege of the Hollows
text=When Liege of the Hollows is put into a graveyard from the battlefield, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield. text=When Liege of the Hollows is put into a graveyard from the battlefield, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield.
mana={2}{G}{G} mana={2}{G}{G}
@@ -9652,15 +9637,6 @@ power=3
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Liege of the Tangle
mana={6}{G}{G}
type=Creature
subtype=Elemental
power=8
toughness=8
text=Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
[/card]
[card]
name=Life // Death (Death) name=Life // Death (Death)
text=Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost. text=Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.
mana={1}{B} mana={1}{B}
@@ -9816,29 +9792,12 @@ subtype=Equipment
text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." Equip {2} text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." Equip {2}
[/card] [/card]
[card] [card]
name=Living Armor
text={T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.
mana={4}
type=Artifact
[/card]
[card]
name=Living Death
text=Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
mana={3}{B}{B}
type=Sorcery
[/card]
[card]
name=Living Destiny name=Living Destiny
mana={3}{G} mana={3}{G}
type=Instant type=Instant
text=As an additional cost to cast Living Destiny, reveal a creature card from your hand. You gain life equal to the revealed card's converted mana cost. text=As an additional cost to cast Living Destiny, reveal a creature card from your hand. You gain life equal to the revealed card's converted mana cost.
[/card] [/card]
[card] [card]
name=Living End
text=Living End is black. -- Suspend 3 - {2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
type=Sorcery
[/card]
[card]
name=Living Inferno name=Living Inferno
text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno. text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
mana={6}{R}{R} mana={6}{R}{R}
@@ -9878,21 +9837,6 @@ mana={1}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
name=Locust Miser
text=Each opponent's maximum hand size is reduced by two.
mana={2}{B}{B}
type=Creature
subtype=Rat Shaman
power=2
toughness=2
[/card]
[card]
name=Lodestone Bauble
text={1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.
mana={0}
type=Artifact
[/card]
[card]
name=Logic Knot name=Logic Knot
text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Counter target spell unless its controller pays {X}. text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Counter target spell unless its controller pays {X}.
mana={X}{U}{U} mana={X}{U}{U}