Added Cards:
------------ Laquatus's Champion Lich's Tomb Liege of the Tangle Living Death Living End, Locust Miser Lodestone Bauble Fixes: Flakenrath Aristocrat, Sublime Archangel
This commit is contained in:
@@ -27831,8 +27831,8 @@ type=Sorcery
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[card]
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name=Falkenrath Aristocrat
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abilities=flying,haste
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auto={S(creature[-human]):name(sacrifice a non-human creature) indestructible ueot
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auto={S(creature[human]):name(sacrifice a human) indestructible ueot && counter(1/1,1)
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auto={S(creature[-human])}:name(sacrifice a non-human creature) indestructible ueot
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auto={S(creature[human])}:name(sacrifice a human) indestructible ueot && counter(1/1,1)
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text=Flying, haste -- Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
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mana={2}{B}{R}
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type=Creature
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@@ -47767,6 +47767,17 @@ text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {R} to your mana pool. L
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type=Land
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[/card]
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[card]
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name=Laquatus's Champion
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auto=choice target(player) life:-6 && all(this) transforms((,newability[@movedTo(this|nonbattlezone) from(battlefield): life:6 targetedplayer])) forever
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auto={B}:regenerate
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text=When Laquatus's Champion enters the battlefield, target player loses 6 life. -- When Laquatus's Champion leaves the battlefield, that player gains 6 life. -- {B}: Regenerate Laquatus's Champion.
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mana={4}{B}{B}
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type=Creature
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subtype=Nightmare Horror
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power=6
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toughness=3
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[/card]
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[card]
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name=Larceny
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auto=@combatdamaged(player) from(creature|mybattlefield):all(trigger[to]) ability$!name(discard) target(*|myhand) reject!$ opponent
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text=Whenever a creature you control deals combat damage to a player, that player discards a card.
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@@ -48667,6 +48678,14 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Lich's Tomb
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abilities=cantlifelose
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auto=@lifeloss(controller):ability$!sacrifice notatarget(<storedthatmuch>*|mybattlefield)!$ controller
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text=You don't lose the game for having 0 or less life. -- Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Lichenthrope
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abilities=wilting
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auto=@each my upkeep:counter(-1/-1,-1)
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@@ -48705,6 +48724,17 @@ power=7
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toughness=7
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[/card]
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[card]
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name=Liege of the Tangle
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abilities=trample
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auto=@combatdamaged(player) from(this):may name(put awakening counters) target(<anyamount>land|mybattlefield) transforms((,newability[counter(0/0.1.Awakening)],newability[this(counter{0/0.1.Awakening}>=1) becomes(Elemental Creature)],newability[this(counter{0/0.1.Awakening}>=1) becomes(,green)],setpower=8,settoughness=8)) forever
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text=Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
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mana={6}{G}{G}
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type=Creature
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subtype=Elemental
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power=8
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toughness=8
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[/card]
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[card]
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name=Lieutenant Kirtar
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abilities=flying
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auto={1}{W}{S}:moveTo(exile) target(creature[attacking])
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@@ -49316,6 +49346,23 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Living Death
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auto=name(Living Death) all(creature|battlefield) transforms((deadtemp,newability[sacrifice])) && all(creature[-deadtemp]|graveyard) transforms((,newability[moveto(ownerbattlefield)])) oneshot
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text=Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
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mana={3}{B}{B}
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type=Sorcery
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[/card]
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[card]
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name=Living End
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auto=name(Living End) all(creature|battlefield) transforms((deadtemp,newability[sacrifice])) && all(creature[-deadtemp]|graveyard) transforms((,newability[moveto(ownerbattlefield)])) oneshot
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text=Living End is black. -- Suspend 3 - {2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
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mana={0}
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color=black
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restriction=turn:200
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suspend(3)={2}{B}{B}
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type=Sorcery
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[/card]
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[card]
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name=Living Hive
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abilities=trample
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auto=@combatdamaged(player) from(this):token(Insect,Creature Insect,1/1,green)*thatmuch
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@@ -49613,6 +49660,16 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Locust Miser
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auto=@each opponent cleanup:name(check handsize) ability$!choice name(reduce handsize) reject notatarget(<2>*|myhand)!$ opponent
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text=Each opponent's maximum hand size is reduced by two.
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mana={2}{B}{B}
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type=Creature
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subtype=Rat Shaman
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power=2
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toughness=2
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[/card]
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[card]
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name=Locust Swarm
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abilities=flying
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auto={G}:regenerate
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@@ -49625,6 +49682,14 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Lodestone Bauble
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auto={1}{T}{S}:name(recycle opponent) transforms((,newability[phaseaction[upkeep once] draw:1 opponent],newability[may target(<upto:4>land[basic]|opponentgraveyard) moveto(ownerlibrary)])) oneshot
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auto={1}{T}{S}:name(recycle controller) transforms((,newability[phaseaction[upkeep once] draw:1 controller],newability[may target(<upto:4>land[basic]|mygraveyard) moveto(ownerlibrary)])) oneshot
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text={1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.
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mana={0}
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type=Artifact
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[/card]
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[card]
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name=Lodestone Golem
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auto=lord(*[-artifact]|hand) altercost(colorless,+1)
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text=Nonartifact spells cost {1} more to cast.
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@@ -83197,7 +83262,7 @@ type=Instant
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[/card]
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[card]
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name=Sublime Archangel
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auto=lord(other creature|myBattlefield) exalted
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auto=lord(other creature|myBattlefield) transforms((,newability[@combat(attackedalone) source(this):1/1 ueot]))
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abilities=flying,exalted
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text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
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mana={2}{W}{W}
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@@ -9411,15 +9411,6 @@ mana={2}{W}
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type=Instant
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[/card]
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[card]
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name=Laquatus's Champion
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text=When Laquatus's Champion enters the battlefield, target player loses 6 life. -- When Laquatus's Champion leaves the battlefield, that player gains 6 life. -- {B}: Regenerate Laquatus's Champion.
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mana={4}{B}{B}
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type=Creature
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subtype=Nightmare Horror
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power=6
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toughness=3
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[/card]
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[card]
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name=Laquatus's Creativity
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text=Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.
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mana={4}{U}
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@@ -9637,12 +9628,6 @@ mana={5}
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type=Artifact
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[/card]
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[card]
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name=Lich's Tomb
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text=You don't lose the game for having 0 or less life. -- Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Liege of the Hollows
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text=When Liege of the Hollows is put into a graveyard from the battlefield, each player may pay any amount of mana. Then each player who paid mana this way puts that many 1/1 green Squirrel creature tokens onto the battlefield.
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mana={2}{G}{G}
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@@ -9652,15 +9637,6 @@ power=3
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toughness=4
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[/card]
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[card]
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name=Liege of the Tangle
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mana={6}{G}{G}
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type=Creature
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subtype=Elemental
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power=8
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toughness=8
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text=Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
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[/card]
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[card]
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name=Life // Death (Death)
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text=Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.
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mana={1}{B}
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@@ -9816,29 +9792,12 @@ subtype=Equipment
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text=Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." Equip {2}
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[/card]
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[card]
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name=Living Armor
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text={T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Living Death
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text=Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
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mana={3}{B}{B}
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type=Sorcery
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[/card]
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[card]
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name=Living Destiny
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mana={3}{G}
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type=Instant
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text=As an additional cost to cast Living Destiny, reveal a creature card from your hand. You gain life equal to the revealed card's converted mana cost.
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[/card]
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[card]
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name=Living End
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text=Living End is black. -- Suspend 3 - {2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.
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type=Sorcery
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[/card]
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[card]
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name=Living Inferno
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text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
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mana={6}{R}{R}
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@@ -9878,21 +9837,6 @@ mana={1}
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type=Artifact
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[/card]
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[card]
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name=Locust Miser
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text=Each opponent's maximum hand size is reduced by two.
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mana={2}{B}{B}
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type=Creature
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subtype=Rat Shaman
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power=2
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toughness=2
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[/card]
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[card]
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name=Lodestone Bauble
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text={1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.
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mana={0}
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type=Artifact
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[/card]
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[card]
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name=Logic Knot
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text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Counter target spell unless its controller pays {X}.
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mana={X}{U}{U}
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