Changing "enters the battlefield" to "enters"

Entering will be connected specifically with the battlefield.
This commit is contained in:
Eduardo MG
2024-07-29 22:39:26 -06:00
parent f83c670630
commit a183e9282c
3 changed files with 4952 additions and 4952 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -29,7 +29,7 @@ auto={C(0/0,-17,Loyalty)}{L:17}:name(-17: Deals 17 damage to any target) damage:
auto={C(0/0,-18,Loyalty)}{L:18}:name(-18: Deals 18 damage to any target) damage:18 target(anytarget) auto={C(0/0,-18,Loyalty)}{L:18}:name(-18: Deals 18 damage to any target) damage:18 target(anytarget)
auto={C(0/0,-19,Loyalty)}{L:19}:name(-19: Deals 19 damage to any target) damage:19 target(anytarget) auto={C(0/0,-19,Loyalty)}{L:19}:name(-19: Deals 19 damage to any target) damage:19 target(anytarget)
auto={C(0/0,-20,Loyalty)}{L:20}:name(-20: Deals 20 damage to any target) damage:20 target(anytarget) auto={C(0/0,-20,Loyalty)}{L:20}:name(-20: Deals 20 damage to any target) damage:20 target(anytarget)
text=As Abian, Luvion Usurper enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) -- +3: Discard your hand, then draw cards equal to the greatest power among creatures you control. -- +1: Create a 3/2 red and green Spirit creature token. -- X: You deal X damage to any target. text=As Abian, Luvion Usurper enters, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) -- +3: Discard your hand, then draw cards equal to the greatest power among creatures you control. -- +1: Create a 3/2 red and green Spirit creature token. -- X: You deal X damage to any target.
mana={5}{R}{G} mana={5}{R}{G}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Abian subtype=Abian
@@ -269,7 +269,7 @@ auto=if compare(hascntloyalty)~equalto~0 then counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Cast creatures with flash) transforms((,newability[counter(0/0.1.ArlinnEffect)],newability[phaseaction[my untap once sourceinplay] removeallcounters(0/0.1.ArlinnEffect)])) forever auto={C(0/0,1,Loyalty)}:name(+1: Cast creatures with flash) transforms((,newability[counter(0/0.1.ArlinnEffect)],newability[phaseaction[my untap once sourceinplay] removeallcounters(0/0.1.ArlinnEffect)])) forever
auto={C(0/0,-3,Loyalty)}:name(-3: Create 2 Wolves) _WOLFTOKEN_*2 auto={C(0/0,-3,Loyalty)}:name(-3: Create 2 Wolves) _WOLFTOKEN_*2
auto=this(counter{0/0.1.ArlinnEffect}>0) transforms((,newability[lord(creature|mycastingzone) asflash],newability[@movedto(creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)])) auto=this(counter{0/0.1.ArlinnEffect}>0) transforms((,newability[lord(creature|mycastingzone) asflash],newability[@movedto(creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)]))
text=Daybound (If a player casts no spells during their own turn, it becomes night next turn.) -- +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. -- 3: Create two 2/2 green Wolf creature tokens. // Arlinn, the Moon's Fury text=Daybound (If a player casts no spells during their own turn, it becomes night next turn.) -- +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it. -- 3: Create two 2/2 green Wolf creature tokens. // Arlinn, the Moon's Fury
mana={2}{R}{G} mana={2}{R}{G}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Arlinn subtype=Arlinn
@@ -292,7 +292,7 @@ name=Arlinn, Voice of the Pack
auto=counter(0/0,7,loyalty) auto=counter(0/0,7,loyalty)
auto=@movedTo(*[Wolf;Werewolf]|myBattlefield):all(trigger[to]) counter(1/1) auto=@movedTo(*[Wolf;Werewolf]|myBattlefield):all(trigger[to]) counter(1/1)
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wolf) _WOLFTOKEN_ auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wolf) _WOLFTOKEN_
text=Each creature you control that's a Wolf or Werewolf enters the battlefield with an additional +1/+1 counter on it. -- -2: Create a 2/2 green Wolf creature token. text=Each creature you control that's a Wolf or Werewolf enters with an additional +1/+1 counter on it. -- -2: Create a 2/2 green Wolf creature token.
mana={4}{G}{G} mana={4}{G}{G}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Arlinn subtype=Arlinn
@@ -368,7 +368,7 @@ auto=@counteradded(0/0,1,Loyalty) from(this):token(Beeble,Creature Beeble,1/1,bl
auto=@counterremoved(0/0,1,Loyalty) from(this):sacrifice notAtarget(beeble|myBattlefield) auto=@counterremoved(0/0,1,Loyalty) from(this):sacrifice notAtarget(beeble|myBattlefield)
auto={C(0/0,1,Loyalty)}:name(+1: X Beebles can't be blocked) target(<type:*:myHand>creature[Beeble]|myBattlefield) transforms((,unblockable)) ueot auto={C(0/0,1,Loyalty)}:name(+1: X Beebles can't be blocked) target(<type:*:myHand>creature[Beeble]|myBattlefield) transforms((,unblockable)) ueot
auto={C(0/0,-1,Loyalty)}:name(-1: Draw a card) draw:1 controller auto={C(0/0,-1,Loyalty)}:name(-1: Draw a card) draw:1 controller
text=As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens. -- The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) -- +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. -- -1: Draw a card. text=As B.O.B. enters, create four 1/1 blue Beeble creature tokens. -- The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) -- +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. -- -1: Draw a card.
mana={3}{U}{U} mana={3}{U}{U}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=B.O.B. subtype=B.O.B.
@@ -753,7 +753,7 @@ aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveil
auto={C(0/0,1,Loyalty)}:name(+1: Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend auto={C(0/0,1,Loyalty)}:name(+1: Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
auto={C(0/0,-3,Loyalty)}:name(-3: Exile creature) target(creature|battlefield) moveto(exile) auto={C(0/0,-3,Loyalty)}:name(-3: Exile creature) target(creature|battlefield) moveto(exile)
auto={C(0/0,-6,Loyalty)}:name(-6: Put artifact in play) target(artifact|myHand,myGraveyard) moveto(myBattlefield) auto={C(0/0,-6,Loyalty)}:name(-6: Put artifact in play) target(artifact|myHand,myGraveyard) moveto(myBattlefield)
text=Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control. -- +1: Surveil 2. -- -3: Exile target creature. -- -6: You may put an artifact card from your hand or graveyard onto the battlefield. text=Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control. -- +1: Surveil 2. -- -3: Exile target creature. -- -6: You may put an artifact card from your hand or graveyard onto the battlefield.
mana={W}{U}{B} mana={W}{U}{B}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Dakkon subtype=Dakkon
@@ -838,7 +838,7 @@ auto={C(0/0,1,Loyalty)}:name(+1: Add red if its a creature, Riot) add{R} && if t
auto={C(0/0,1,Loyalty)}:name(+1: Add green if its a creature, Riot) add{G} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller auto={C(0/0,1,Loyalty)}:name(+1: Add green if its a creature, Riot) add{G} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller
auto={C(0/0,-3,Loyalty)}:name(-3: Reveal four and put up to two creature) name(Look your Library) reveal:4 optionone name(Get a card) target(<upto:2>*[creature]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend auto={C(0/0,-3,Loyalty)}:name(-3: Reveal four and put up to two creature) name(Look your Library) reveal:4 optionone name(Get a card) target(<upto:2>*[creature]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Each end of turn create a 4/4 Beast) emblem transforms((,newability[@each endofturn: create(Beast:Creature Beast:4/4:red:green:trample)])) forever dontremove auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Each end of turn create a 4/4 Beast) emblem transforms((,newability[@each endofturn: create(Beast:Creature Beast:4/4:red:green:trample)])) forever dontremove
text=+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) -- 3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- 8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample." text=+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.) -- 3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- 8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
mana={2}{R}{G} mana={2}{R}{G}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Domri subtype=Domri
@@ -1306,7 +1306,7 @@ auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Put a Loyalty counter for each creature) foreach(creature|myBattlefield) counter(0/0,1,Loyalty) all(this) auto={C(0/0,1,Loyalty)}:name(+1: Put a Loyalty counter for each creature) foreach(creature|myBattlefield) counter(0/0,1,Loyalty) all(this)
auto={C(0/0,-1,Loyalty)}:name(-1: Target creature gets +X/+X) target(creature) type:creature:myBattlefield/type:creature:myBattlefield ueot auto={C(0/0,-1,Loyalty)}:name(-1: Target creature gets +X/+X) target(creature) type:creature:myBattlefield/type:creature:myBattlefield ueot
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever creature enters, draw a card) emblem transforms((,newability[@movedTo(creature|myBattlefield):may draw:1 controller])) forever dontremove auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever creature enters, draw a card) emblem transforms((,newability[@movedTo(creature|myBattlefield):may draw:1 controller])) forever dontremove
text=+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. -- 1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. -- 8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card." text=+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. -- 1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. -- 8: You get an emblem with "Whenever a creature enters under your control, you may draw a card."
mana={2}{G}{W} mana={2}{G}{W}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Huatli subtype=Huatli
@@ -1464,7 +1464,7 @@ auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && c
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-18,loyalty) restriction{type(*[manacost=18;zpos=1]|mylibrary)~morethan~0} auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-18,loyalty) restriction{type(*[manacost=18;zpos=1]|mylibrary)~morethan~0}
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-19,loyalty) restriction{type(*[manacost=19;zpos=1]|mylibrary)~morethan~0} auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-19,loyalty) restriction{type(*[manacost=19;zpos=1]|mylibrary)~morethan~0}
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-20,loyalty) restriction{type(*[manacost=20;zpos=1]|mylibrary)~morethan~0} auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-20,loyalty) restriction{type(*[manacost=20;zpos=1]|mylibrary)~morethan~0}
text=Kicker {2} -- When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage except it's not legendary and its starting loyalty is 1. -- +1: Scry 2. -- 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage. text=Kicker {2} -- When Jace, Mirror Mage enters, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage except it's not legendary and its starting loyalty is 1. -- +1: Scry 2. -- 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage.
mana={1}{U}{U} mana={1}{U}{U}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Jace subtype=Jace
@@ -1633,7 +1633,7 @@ auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to each of up to 3 creatures o
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:10 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:10!$ controller auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:10 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:10!$ controller
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 2 players and to each of up to 1 creature or planeswalker) damage:10 opponent && damage:10 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:10!$ controller auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 2 players and to each of up to 1 creature or planeswalker) damage:10 opponent && damage:10 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:10!$ controller
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:10!$ controller auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:10!$ controller
text=Jeska, Thrice Reborn enters the battlefield with a loyalty counter on it for each time you've cast a commander from the command zone this game. -- 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. -- -X: Jeska, Thrice Reborn deals X damage to each of up to three targets. -- Jeska, Thrice Reborn can be your commander. -- Partner text=Jeska, Thrice Reborn enters with a loyalty counter on it for each time you've cast a commander from the command zone this game. -- 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. -- -X: Jeska, Thrice Reborn deals X damage to each of up to three targets. -- Jeska, Thrice Reborn can be your commander. -- Partner
mana={2}{R} mana={2}{R}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Jeska subtype=Jeska
@@ -1881,7 +1881,7 @@ name=Kiora, Behemoth Beckoner
auto=counter(0/0,7,loyalty) auto=counter(0/0,7,loyalty)
auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 auto=@movedTo(creature[power>=4]|myBattlefield):draw:1
auto={C(0/0,-1,Loyalty)}:name(-1: Untap target permanent) untap target(*) auto={C(0/0,-1,Loyalty)}:name(-1: Untap target permanent) untap target(*)
text=Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. -- -1: Untap target permanent. text=Whenever a creature with power 4 or greater enters under your control, draw a card. -- -1: Untap target permanent.
mana={2}{GU} mana={2}{GU}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Kiora subtype=Kiora
@@ -1914,7 +1914,7 @@ auto=counter(0/0,4,loyalty)
auto={C(0/0,+2,Loyalty)}:target(mountain[basic]|myLibrary) moveTo(ownerhand) auto={C(0/0,+2,Loyalty)}:target(mountain[basic]|myLibrary) moveTo(ownerhand)
auto={C(0/0,-3,Loyalty)}:target(creature) damage:type:Mountain:mybattlefield auto={C(0/0,-3,Loyalty)}:target(creature) damage:type:Mountain:mybattlefield
auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[@movedTo(mountain|myBattlefield):damage:4 target(anytarget)])) forever dontremove auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[@movedTo(mountain|myBattlefield):damage:4 target(anytarget)])) forever dontremove
text=[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. -- [-3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. -- [-7]: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target." text=[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. -- [-3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. -- [-7]: You get an emblem with "Whenever a Mountain enters under your control, this emblem deals 4 damage to any target."
mana={2}{R}{R} mana={2}{R}{R}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Koth subtype=Koth
@@ -2165,7 +2165,7 @@ auto={C(0/0,1,Loyalty)}:name(+1: Don't discard any card) donothing
auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) target(*|myhand) transforms((,newability[reject],newability[if cantargetcard(*[creature]|*) then draw:2 else draw:1])) oneshot auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) target(*|myhand) transforms((,newability[reject],newability[if cantargetcard(*[creature]|*) then draw:2 else draw:1])) oneshot
auto={C(0/0,-2,Loyalty)}:name(-2: Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],haste)) forever )! auto={C(0/0,-2,Loyalty)}:name(-2: Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],haste)) forever )!
auto={C(0/0,-7,Loyalty)}:name(-7: Get emblem powerstrike) emblem transforms((,newability[@movedTo(creature|mybattlefield):name(Damage any target) all(trigger[to]) transforms((,newability[name(Damage any target) damage:power target(anytarget)])) oneshot])) forever dontremove auto={C(0/0,-7,Loyalty)}:name(-7: Get emblem powerstrike) emblem transforms((,newability[@movedTo(creature|mybattlefield):name(Damage any target) all(trigger[to]) transforms((,newability[name(Damage any target) damage:power target(anytarget)])) oneshot])) forever dontremove
text=+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. -- 2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. -- 7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." // {1}{W}{W} Mila, Crafty Companion text=+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. -- 2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. -- 7: You get an emblem with "Whenever a creature enters under your control, it deals damage equal to its power to any target." // {1}{W}{W} Mila, Crafty Companion
mana={4}{R}{R} mana={4}{R}{R}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Lukka subtype=Lukka
@@ -2180,7 +2180,7 @@ auto={C(0/0,+1,Loyalty)}:name(Don't put counters) donothing
auto={C(0/0,+1,Loyalty)}:name(Put 1/1 counters) target(creature[trample;haste]) counter(1/1,3) auto={C(0/0,+1,Loyalty)}:name(Put 1/1 counters) target(creature[trample;haste]) counter(1/1,3)
auto={C(0/0,-2,Loyalty)}{S(creature[-hamster]|mybattlefield)}:name(Sacrifice a non hamster creature) target(anytarget) damage:storedpower auto={C(0/0,-2,Loyalty)}{S(creature[-hamster]|mybattlefield)}:name(Sacrifice a non hamster creature) target(anytarget) damage:storedpower
auto={C(0/0,-2,Loyalty)}{S(creature[hamster]|mybattlefield)}:name(Sacrifice a hamster) target(anytarget) damage:storedpower && draw:storedpower controller auto={C(0/0,-2,Loyalty)}{S(creature[hamster]|mybattlefield)}:name(Sacrifice a hamster) target(anytarget) damage:storedpower && draw:storedpower controller
text=When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- [+1]: Put three +1/+1 counters on up to one target creature with trample or haste. -- [2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. -- Minsc & Boo, Timeless Heroes can be your commander. text=When Minsc & Boo, Timeless Heroes enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- [+1]: Put three +1/+1 counters on up to one target creature with trample or haste. -- [2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. -- Minsc & Boo, Timeless Heroes can be your commander.
mana={2}{R}{G} mana={2}{R}{G}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Minsc subtype=Minsc
@@ -2445,7 +2445,7 @@ auto={C(0/0,1,Loyalty)}:name(+1: Don't target creature) donothing
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains unblockable) target(creature|mybattlefield) transforms((,unblockable,newability[@damaged(player) from(this):moveto(ownerhand)],newability[@damaged(*[creature;planeswalker]|battlefield) from(this):moveto(ownerhand)])) ueot auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains unblockable) target(creature|mybattlefield) transforms((,unblockable,newability[@damaged(player) from(this):moveto(ownerhand)],newability[@damaged(*[creature;planeswalker]|battlefield) from(this):moveto(ownerhand)])) ueot
auto={C(0/0,-1,Loyalty)}:name(-1: Create a shard) token(Shard) auto={C(0/0,-1,Loyalty)}:name(-1: Create a shard) token(Shard)
auto={C(0/0,-1,Loyalty)}:name(-1: Deals 2 damage) target(creature[tapped]) damage:twicepdrewcount auto={C(0/0,-1,Loyalty)}:name(-1: Deals 2 damage) target(creature[tapped]) damage:twicepdrewcount
text=When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") -- +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. -- -1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. -- -1: Create a Shard token. text=When Niko Aris enters, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") -- +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. -- -1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. -- -1: Create a Shard token.
mana={X}{W}{U}{U} mana={X}{W}{U}{U}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Niko subtype=Niko
@@ -2495,7 +2495,7 @@ auto=_LANDFALL_counter(0/0,1,Loyalty) all(this)
auto={C(0/0,1,Loyalty)}:name(+1: Untap a land) target(land|myBattlefield) untap auto={C(0/0,1,Loyalty)}:name(+1: Untap a land) target(land|myBattlefield) untap
auto={C(0/0,1,Loyalty)}:name(+1: Untap a land and becomes creature) target(land|myBattlefield) transforms((Creature Elemental,setpower=3,settoughness=3,newability[untap],haste,menace)) ueot auto={C(0/0,1,Loyalty)}:name(+1: Untap a land and becomes creature) target(land|myBattlefield) transforms((Creature Elemental,setpower=3,settoughness=3,newability[untap],haste,menace)) ueot
auto={C(0/0,-5,Loyalty)}:name(-5: May put a creature from hand or graveyard) target(creature[manacost<=type:land:myBattlefield]|myGraveyard,myHand) moveTo(myBattlefield) and!(counter(1/1,2))! auto={C(0/0,-5,Loyalty)}:name(-5: May put a creature from hand or graveyard) target(creature[manacost<=type:land:myBattlefield]|myGraveyard,myHand) moveTo(myBattlefield) and!(counter(1/1,2))!
text=Landfall - Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. -- +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. -- -5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. text=Landfall - Whenever a land enters under your control, put a loyalty counter on Nissa of Shadowed Boughs. -- +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. -- -5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
mana={2}{B}{G} mana={2}{B}{G}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Nissa subtype=Nissa
@@ -2545,7 +2545,7 @@ auto=counter(0/0,5,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes 5/5) target(land) transforms((Elemental Creature,setpower=5,settoughness=5,haste,newability[untap])) uynt auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes 5/5) target(land) transforms((Elemental Creature,setpower=5,settoughness=5,haste,newability[untap])) uynt
auto={C(0/0,-3,Loyalty)}:name(-3: Return target permanent from your graveyard) target(*[-instant;-sorcery]|myGraveyard) moveto(myHand) auto={C(0/0,-3,Loyalty)}:name(-3: Return target permanent from your graveyard) target(*[-instant;-sorcery]|myGraveyard) moveto(myHand)
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Whenever a land enters, may draw a card") emblem transforms((,newability[@movedTo(land|mybattlefield):may draw:1 controller])) forever dontremove auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Whenever a land enters, may draw a card") emblem transforms((,newability[@movedTo(land|mybattlefield):may draw:1 controller])) forever dontremove
text=+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. -- -3: Return target permanent card from your graveyard to your hand. -- -6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card." text=+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. -- -3: Return target permanent card from your graveyard to your hand. -- -6: You get an emblem with "Whenever a land enters under your control, you may draw a card."
mana={3}{G}{G} mana={3}{G}{G}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Nissa subtype=Nissa
@@ -2646,7 +2646,7 @@ auto=counter(0/0,lifetotal,loyalty)
auto=lord(creature|opponentBattlefield) cantattack auto=lord(creature|opponentBattlefield) cantattack
auto={C(0/0,1,Loyalty)}:name(+1: Gain 1 life) life:1 controller auto={C(0/0,1,Loyalty)}:name(+1: Gain 1 life) life:1 controller
auto={C(0/0,-4,Loyalty)}:name(-4: Draw a card) draw:1 controller auto={C(0/0,-4,Loyalty)}:name(-4: Draw a card) draw:1 controller
text=Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. -- +1: You gain 1 life. -- 4: Draw a card. text=Personal Decoy enters with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. -- +1: You gain 1 life. -- 4: Draw a card.
mana={5}{W}{U} mana={5}{W}{U}
type=Planeswalker type=Planeswalker
subtype=Duck subtype=Duck
@@ -3276,7 +3276,7 @@ auto=token(Wall,Creature Wall,0/4,defender,flying,white)
auto={C(0/0,+1,Loyalty)}:name(+1: Draw card) draw:1 controller && draw:1 opponent auto={C(0/0,+1,Loyalty)}:name(+1: Draw card) draw:1 controller && draw:1 opponent
auto={C(0/0,-2,Loyalty)}:name(-2: Choose left) donothing auto={C(0/0,-2,Loyalty)}:name(-2: Choose left) donothing
auto={C(0/0,-2,Loyalty)}:name(-2: Choose right) donothing auto={C(0/0,-2,Loyalty)}:name(-2: Choose right) donothing
text=When Teyo, Geometric Tactician enters the battlefield, create a 0/4 white Wall creature token with defender and flying. -- [+1]: You and target opponent each draw a card. -- [-2]: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent. text=When Teyo, Geometric Tactician enters, create a 0/4 white Wall creature token with defender and flying. -- [+1]: You and target opponent each draw a card. -- [-2]: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
mana={2}{W} mana={2}{W}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Teyo subtype=Teyo
@@ -3458,7 +3458,7 @@ auto=token(Tibalt Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( trans
auto={C(0/0,2,Loyalty)}:name(+2: Exile the top card) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )! auto={C(0/0,2,Loyalty)}:name(+2: Exile the top card) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )!
auto={C(0/0,-3,Loyalty)}:name(-3: Exile target artifact or creature) target(*[artifact;creature]|battlefield) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )! auto={C(0/0,-3,Loyalty)}:name(-3: Exile target artifact or creature) target(*[artifact;creature]|battlefield) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )!
auto={C(0/0,-8,Loyalty)}:name(-8: Exile all cards from all graveyards) add{R}{R}{R} && ability$!all(*|graveyard) moveto(ownerexile) and!( counter(0/0.1.TibaltExiled) )! !$ controller auto={C(0/0,-8,Loyalty)}:name(-8: Exile all cards from all graveyards) add{R}{R}{R} && ability$!all(*|graveyard) moveto(ownerexile) and!( counter(0/0.1.TibaltExiled) )! !$ controller
text=As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." -- +2: Exile the top card of each player's library. -- -3: Exile target artifact or creature. -- -8: Exile all cards from all graveyards. Add {R}{R}{R}. // {1}{B} Valki, God of Lies text=As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." -- +2: Exile the top card of each player's library. -- -3: Exile target artifact or creature. -- -8: Exile all cards from all graveyards. Add {R}{R}{R}. // {1}{B} Valki, God of Lies
mana={5}{B}{R} mana={5}{B}{R}
type=Legendary Planeswalker type=Legendary Planeswalker
subtype=Tibalt subtype=Tibalt