From a183e9282c20d34107a08e7da1ddb5220d34560f Mon Sep 17 00:00:00 2001 From: Eduardo MG Date: Mon, 29 Jul 2024 22:39:26 -0600 Subject: [PATCH] Changing "enters the battlefield" to "enters" Entering will be connected specifically with the battlefield. --- .../bin/Res/sets/primitives/borderline.txt | 5396 ++++++++--------- projects/mtg/bin/Res/sets/primitives/mtg.txt | 4470 +++++++------- .../bin/Res/sets/primitives/planeswalkers.txt | 38 +- 3 files changed, 4952 insertions(+), 4952 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 8e2c6afe3..04c9f30b5 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -33,7 +33,7 @@ toughness=2 name=Aarakocra Sneak auto=_INITIATIVE_CONTROLLER_ abilities=flying -text=Flying -- When Aarakocra Sneak enters the battlefield, you take the initiative. +text=Flying -- When Aarakocra Sneak enters, you take the initiative. mana={3}{U} type=Creature subtype=Bird Rogue @@ -69,7 +69,7 @@ name=Abdel Adrian, Gorion's Ward abilities=backgroundpartner auto=may name(Exile nonland permanents) target(other *[-land]|mybattlefield) transforms((,newability[token(Soldier^Creature Soldier^1/1^white)],newability[moveto(exile) and!( counter(0/0.1.AbdelExiled) )!])) oneshot auto=_DIES_name(Return exiled permanents) all(*[counter{0/0.1.AbdelExiled}]|myexile) moveto(mybattlefield) -text=When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. -- Choose a Background (You can have a Background as a second commander.) +text=When Abdel Adrian, Gorion's Ward enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. -- Choose a Background (You can have a Background as a second commander.) mana={4}{W} type=Legendary Creature subtype=Human Warrior @@ -79,7 +79,7 @@ toughness=4 [card] name=Aberrant Mind Sorcerer auto=target(*[instant;sorcery]|mygraveyard) name(Choose instant or sorcery and roll a d20) rolld20 20 winability moveto(ownerHand) winabilityend loseability if compare(lastrollresult)~lessthan~10 then may name(Put on top) moveTo(mylibrary) else moveto(ownerHand) loseabilityend rolld20end -text=Psionic Spells - When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20. -- 1-9 | You may put that card on top of your library. -- 10-20 | Return that card to your hand. +text=Psionic Spells - When Aberrant Mind Sorcerer enters, choose target instant or sorcery card in your graveyard, then roll a d20. -- 1-9 | You may put that card on top of your library. -- 10-20 | Return that card to your hand. mana={4}{U} type=Creature subtype=Human Elf Shaman @@ -106,7 +106,7 @@ name=Abominable Treefolk abilities=trample anyzone=type:*[snow]:myBattlefield/type:*[snow]:myBattlefield cdaactive auto=target(creature|opponentbattlefield) transforms((,newability[freeze])) -text=Trample -- Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. -- When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=Trample -- Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. -- When Abominable Treefolk enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{G}{U} type=Snow Creature subtype=Treefolk @@ -138,7 +138,7 @@ auto=tapped auto=damage:1 target(opponent) auto={T}:Add{R} auto={T}:Add{W} -text=Abraded Bluffs enters the battlefield tapped. -- When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {R} or {W}. +text=Abraded Bluffs enters tapped. -- When Abraded Bluffs enters, it deals 1 damage to target opponent. -- {T}: Add {R} or {W}. type=Land subtype=Desert [/card] @@ -147,7 +147,7 @@ name=Absolver Thrull auto=name(Destroy enchantment) target(enchantment|battlefield) destroy auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Destroy enchantment) target(enchantment|battlefield) destroy])) -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Absolver Thrull enters or the creature it haunts dies, destroy target enchantment. mana={3}{W} type=Creature subtype=Thrull Cleric @@ -222,7 +222,7 @@ type=Sorcery [card] name=Abyssal Gorestalker auto=ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ controller && ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ opponent -text=When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures. +text=When Abyssal Gorestalker enters, each player sacrifices two creatures. mana={4}{B}{B} type=Creature subtype=Horror @@ -253,7 +253,7 @@ name=Academy Drake abilities=flying kicker={4} auto=if paid(kicker) then counter(1/1,2) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters with two +1/+1 counters on it. mana={2}{U} type=Creature subtype=Drake @@ -263,7 +263,7 @@ toughness=2 [card] name=Academy Journeymage auto=moveto(ownerHand) target(creature|opponentBattlefield) -text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. +text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters, return target creature an opponent controls to its owner's hand. other={3}{U} name(reduced by Wizard) otherrestriction=type(wizard|mybattlefield)~morethan~0 mana={4}{U} @@ -318,7 +318,7 @@ type=Land name=Acclaimed Contender aicode=activate transforms((,newability[if type(knight|mybattlefield)~morethan~1 then target(*[aura;knight;equipment;legendary artifact;zpos<=5]|myLibrary) moveto(ownerHand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot auto=if type(knight|mybattlefield)~morethan~1 then name(Look 5 cards) reveal:5 optionone name(Get a card) target(*[aura;knight;equipment;legendary artifact]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=When Acclaimed Contender enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{W} type=Creature subtype=Human Knight @@ -358,7 +358,7 @@ toughness=3 name=Accursed Marauder auto=ability$!name(Animate Chains) notAtarget(creature[-token]|myBattlefield) sacrifice !$ opponent auto=ability$!name(Animate Chains) notAtarget(creature[-token]|myBattlefield) sacrifice !$ controller -text=When Accursed Marauder enters the battlefield, each player sacrifices a nontoken creature. +text=When Accursed Marauder enters, each player sacrifices a nontoken creature. mana={1}{B} type=Creature subtype=Zombie Warrior @@ -371,7 +371,7 @@ auto=if type(Tomb of Annihilation[dungeoncompleted]|myzones)~equalto~0 then if c auto=if type(Tomb of Annihilation[dungeoncompleted]|myzones)~equalto~0 then name(Return to hand) moveTo(ownerhand) auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!name(Choose one) choice name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice _ choice name(Opponent create Zombie) _ZOMBIETOKEN_ opponent!$ opponent auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~equalto~0}:name(Create zombie) _ZOMBIETOKEN_ controller -text=When Acererak the Archlich enters the battlefield, if you have not completed the dungeon Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. -- Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. +text=When Acererak the Archlich enters, if you have not completed the dungeon Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. -- Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. mana={2}{B} type=Legendary Creature subtype=Zombie Wizard @@ -391,7 +391,7 @@ toughness=4 [card] name=Acolyte of Affliction auto=deplete:2 controller && transforms((,newability[may name(Return a permanent) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerHand)])) oneshot -text=When Acolyte of Affliction enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand. +text=When Acolyte of Affliction enters, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand. mana={2}{B}{G} type=Creature subtype=Human Cleric @@ -423,7 +423,7 @@ toughness=2 name=Acquisitions Expert aicode=activate reject notatarget(*|opponenthand) auto=reveal:calculateparty revealzone(opponenthand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Acquisitions Expert enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={1}{B} type=Creature subtype=Human Rogue @@ -444,7 +444,7 @@ type=Instant name=Act of Authority auto=may name(Exile artifact or enchantment) target(*[artifact;enchantment]|battlefield) moveTo(ownerExile) auto=@each my upkeep:ability$!name(Choose one) choice name(Exile opponent's artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) moveTo(ownerExile) && all(mysource) moveto(opponentBattlefield) _ choice name(Exile your artifact or enchantment) target(*[artifact;enchantment]|mybattlefield) moveTo(ownerExile) _ choice name(Don't exile any artifact or enchantment) donothing!$ controller -text=When Act of Authority enters the battlefield, you may exile target artifact or enchantment. -- At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. +text=When Act of Authority enters, you may exile target artifact or enchantment. -- At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. mana={1}{W}{W} type=Enchantment [/card] @@ -497,7 +497,7 @@ toughness=3 name=Adaptive Shimmerer abilities=flash auto=counter(1/1.3) -text=Flash -- Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it. +text=Flash -- Adaptive Shimmerer enters with three +1/+1 counters on it. mana={5} type=Creature subtype=Insect @@ -509,7 +509,7 @@ name=Adaptive Sporesinger abilities=vigilance auto=target(creature|battlefield) transforms((,newability[2/2],vigilance)) ueot auto=_PROLIFERATE_ -text=Vigilance -- When Adaptive Sporesinger enters the battlefield, choose one - -- - Target creature gets +2/+2 and gains vigilance until end of turn. -- - Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=Vigilance -- When Adaptive Sporesinger enters, choose one - -- - Target creature gets +2/+2 and gains vigilance until end of turn. -- - Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={2}{G} type=Creature subtype=Phyrexian Druid @@ -587,7 +587,7 @@ toughness=3 name=Admiral Brass, Unsinkable auto=deplete:4 auto=@each my combatbegins:may target(pirate|mygraveyard) moveTo(battlefield) and!(transforms((,newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath],setpower=4,settoughness=4,haste)) forever)! -text=When Admiral Brass, Unsinkable enters the battlefield, mill four cards. -- At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) +text=When Admiral Brass, Unsinkable enters, mill four cards. -- At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) mana={2}{U}{B}{R} type=Legendary Creature subtype=Human Pirate @@ -607,7 +607,7 @@ type=Instant [card] name=Adorable Kitten auto=rolld6 6 winability life:lastrollresult controller winabilityend loseability life:lastrollresult controller loseabilityend rolld6end -text=When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result. +text=When this creature enters, roll a six-sided die. You gain life equal to the result. mana={W} type=Host Creature subtype=Cat @@ -808,7 +808,7 @@ type=Instant name=Aerie Auxiliary abilities=flying auto=may target(other creature|battlefield) counter(1/1) -text=Flying -- When Aerie Auxiliary enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +text=Flying -- When Aerie Auxiliary enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={3}{W} type=Creature subtype=Bird Soldier @@ -841,7 +841,7 @@ toughness=3 name=Aeronaut Cavalry abilities=flying auto=counter(1/1) target(other soldier|myBattlefield) -text=Flying -- When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control. +text=Flying -- When Aeronaut Cavalry enters, put a +1/+1 counter on another target Soldier you control. mana={4}{W} type=Creature subtype=Human Soldier @@ -862,7 +862,7 @@ subtype=Equipment name=Aesi, Tyrant of Gyre Strait auto=maxPlay(land)+1 auto=_LANDFALL_may draw:1 controller -text=You may play an additional land on each of your turns. -- Whenever a land enters the battlefield under your control, you may draw a card. +text=You may play an additional land on each of your turns. -- Whenever a land enters under your control, you may draw a card. mana={4}{G}{U} type=Legendary Creature subtype=Serpent @@ -874,7 +874,7 @@ name=Aether Channeler auto=choice token(Bird,Creature Bird,1/1,white,flying) auto=choice target(other *[-land]) moveto(ownerhand) auto=choice draw:1 -text=When Aether Channeler enters the battlefield, choose one - -- - Create a 1/1 white Bird creature token with flying. -- - Return another target nonland permanent to its owner's hand. -- - Draw a card. +text=When Aether Channeler enters, choose one - -- - Create a 1/1 white Bird creature token with flying. -- - Return another target nonland permanent to its owner's hand. -- - Draw a card. mana={2}{U} type=Creature subtype=Human Wizard @@ -961,7 +961,7 @@ toughness=1 name=Aetherborn Marauder abilities=flying,lifelink auto=all(*[counter{1/1}]|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) may name(Move 1/1 counter) counter(1/1.-1) all(this) && counter(1/1) target(Aetherborn Marauder[fresh]|mybattlefield)])) oneshot -text=Flying, lifelink -- When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. +text=Flying, lifelink -- When Aetherborn Marauder enters, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. mana={3}{B} type=Creature subtype=Aetherborn Rogue @@ -984,7 +984,7 @@ abilities=flying auto=alterenergy:1 controller auto=@movedTo(other creature|myBattlefield):alterenergy:1 controller auto=_ATTACKING_pay({e:2}) transforms((,newability[counter(1/1)],newability[may tap target(creature|opponentBattlefield)])) oneshot -text=Flying -- Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). -- Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. +text=Flying -- Whenever Aetherstorm Roc or another creature enters under your control, you get {E} (an energy counter). -- Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. mana={2}{W}{W} type=Creature subtype=Bird @@ -1007,7 +1007,7 @@ toughness=4 name=Aeve, Progenitor Ooze auto=foreach(other ooze|mybattlefield) counter(1/1) auto=if cantargetcard(*[-token]) then thisforeach(variable{pstormcount}>=2) clone options(nolegend) -text=Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) -- Aeve, Progenitor Ooze isn't legendary if it's a token. -- Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control. +text=Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) -- Aeve, Progenitor Ooze isn't legendary if it's a token. -- Aeve enters with a +1/+1 counter on it for each other Ooze you control. mana={2}{G}{G}{G} type=Legendary Creature subtype=Ooze @@ -1017,7 +1017,7 @@ toughness=2 [card] name=Affectionate Indrik auto=may target(creature|opponentbattlefield) dynamicability -text=When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) +text=When Affectionate Indrik enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) mana={5}{G} type=Creature subtype=Beast @@ -1028,7 +1028,7 @@ toughness=4 name=Aftermath Analyst auto=deplete:3 auto={3}{G}{S}:all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))! -text=When Aftermath Analyst enters the battlefield, mill three cards. -- {3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped. +text=When Aftermath Analyst enters, mill three cards. -- {3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped. mana={1}{G} type=Creature subtype=Elf Detective @@ -1060,7 +1060,7 @@ type=Sorcery name=Agadeem, the Undercrypt auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:add{B} -text=As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {B}. // {X}{B}{B}{B} Agadeem's Awakening +text=As Agadeem, the Undercrypt enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {B}. // {X}{B}{B}{B} Agadeem's Awakening type=Land [/card] [card] @@ -1097,7 +1097,7 @@ toughness=6 name=Agent of Treachery auto=moveTo(myBattlefield) target(*|opponentBattlefield) auto=@each my endofturn:ability$!name(Choose one) choice name(You control 3 or more permanents you don't own) draw:3 controller _ choice name(You don't control 3 or more permanents you don't own) donothing!$ controller -text=When Agent of Treachery enters the battlefield, gain control of target permanent. -- At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. +text=When Agent of Treachery enters, gain control of target permanent. -- At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. mana={5}{U}{U} type=Creature subtype=Human Rogue @@ -1194,7 +1194,7 @@ name=Agrus Kos, Spirit of Justice abilities=double strike,vigilance auto=may target(creature) _SUSPECT_IT_ && if cantargetcard(suspect) then moveto(exile) auto=_ATTACKING_may target(creature) _SUSPECT_IT_ && if cantargetcard(suspect) then moveto(exile) -text=Double strike, vigilance -- Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) +text=Double strike, vigilance -- Whenever Agrus Kos, Spirit of Justice enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) mana={2}{R}{W} type=Legendary Creature subtype=Spirit Detective @@ -1273,7 +1273,7 @@ toughness=1 name=Air-Cult Elemental abilities=flying auto=may name(Return creature) target(other creature|battlefield) moveto(ownerhand) -text=Flying -- Whirlwind - When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand. +text=Flying -- Whirlwind - When Air-Cult Elemental enters, return up to one other target creature to its owner's hand. mana={4}{U}{U} type=Creature subtype=Elemental @@ -1284,7 +1284,7 @@ toughness=5 name=Airlift Chaplain abilities=flying auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(creature[tobereturn&manacost<=3]|mygraveyard)~morethan~0 then choice name(Return a creature) name(Return a creature) target(creature[tobereturn&manacost<=3]|mygraveyard) moveto(ownerHand)],newability[if type(plains[tobereturn]|mygraveyard)~morethan~0 then choice name(Return a plains) name(Return a plains) target(plains[tobereturn]|mygraveyard) moveto(ownerHand)],newability[choice name(Put 1/1 counter) target(Airlift Chaplain[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )! -text=Flying -- When Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.) +text=Flying -- When Airlift Chaplain enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.) mana={2}{W} type=Creature subtype=Human Cleric @@ -1308,7 +1308,7 @@ subtype=Saga name=Ajani's Aid auto=may name(Search library or graveyard) moveto(ownerHand) target(Ajani^ Valiant Protector|myLibrary,myGraveyard) auto={S}:target(creature) preventAllCombatDamage to(mytgt) ueot -text=When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn. +text=When Ajani's Aid enters, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn. mana={2}{G}{W} type=Enchantment [/card] @@ -1316,7 +1316,7 @@ type=Enchantment name=Ajani's Chosen auto=@movedTo(enchantment[aura]|myBattlefield):all(trigger[to]) transforms((,newability[may name(Attach aura to cat) rehook target(cat[token;fresh]|mybattlefield)])) oneshot auto=_CONSTELLATION_token(Cat,Creature Cat,2/2,white) -text=Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. +text=Whenever an enchantment enters under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. mana={2}{W}{W} type=Creature subtype=Cat Soldier @@ -1372,7 +1372,7 @@ type=Instant [card] name=Ajani's Welcome auto=@movedTo(creature|myBattlefield):life:1 -text=Whenever a creature enters the battlefield under your control, you gain 1 life. +text=Whenever a creature enters under your control, you gain 1 life. mana={W} type=Enchantment [/card] @@ -1475,7 +1475,7 @@ subtype=Aura [card] name=Akoum Hellhound auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn. +text=Landfall - Whenever a land enters under your control, Akoum Hellhound gets +2/+2 until end of turn. mana={R} type=Creature subtype=Elemental Dog @@ -1486,7 +1486,7 @@ toughness=1 name=Akoum Teeth auto=tap(noevent) auto={T}:add{R} -text=Akoum Teeth enters the battlefield tapped. -- {T}: Add {R}. // {5}{R} Akoum Warrior +text=Akoum Teeth enters tapped. -- {T}: Add {R}. // {5}{R} Akoum Warrior type=Land [/card] [card] @@ -1550,7 +1550,7 @@ name=Alabaster Host Intercessor auto=target(creature|opponentbattlefield) (blink)forsrc aicode=activate target(plains|mylibrary) moveto(ownerHand) autohand={2}{cycle}:name(search plain) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) +text=When Alabaster Host Intercessor enters, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) mana={5}{W} type=Creature subtype=Phyrexian Samurai @@ -1708,7 +1708,7 @@ name=Alharu, Solemn Ritualist abilities=partner auto=target(other creature) counter(1/1) auto=@movedto(creature[-token;counter{1/1}]|mygraveyard) from(mybattlefield):_SPIRITTOKEN_ -text=When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. -- Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. -- Partner (You can have two commanders if both have partner.) +text=When Alharu, Solemn Ritualist enters, put a +1/+1 counter on each of up to two other target creatures. -- Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. -- Partner (You can have two commanders if both have partner.) mana={4}{W} type=Legendary Creature subtype=Human Monk @@ -1733,7 +1733,7 @@ name=Alirios, Enraptured auto=tap(noevent) auto=aslongas(creature[Reflection]|mybattlefield) doesnotuntap auto=token(Reflection,creature Reflection,3/2,blue) -text=Alirios, Enraptured enters the battlefield tapped. -- Alirios doesn't untap during your untap step if you control a Reflection. -- When Alirios enters the battlefield, create a 3/2 blue Reflection creature token. +text=Alirios, Enraptured enters tapped. -- Alirios doesn't untap during your untap step if you control a Reflection. -- When Alirios enters, create a 3/2 blue Reflection creature token. mana={2}{U} type=Legendary Creature subtype=Human @@ -1778,7 +1778,7 @@ facedown={3} autofacedown=_WARD2_ autofacedown={4}{B}{B}:morph autofaceup=life:3 controller && life:-3 target(opponent) -text=Alley Assailant enters the battlefield tapped. -- Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. +text=Alley Assailant enters tapped. -- Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. mana={2}{B} type=Creature subtype=Vampire Rogue @@ -1892,7 +1892,7 @@ subtype=Aura name=Alpine Guide auto=may target(land[mountain]|mylibrary) moveTo(myBattlefield) and!(tap(noevent))! auto=@movedTo(this|nonbattlezone) from(battlefield):target(land[mountain]|mybattlefield) sacrifice -text=When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. -- Alpine Guide attacks each combat if able. -- When Alpine Guide leaves the battlefield, sacrifice a Mountain. +text=When Alpine Guide enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. -- Alpine Guide attacks each combat if able. -- When Alpine Guide leaves the battlefield, sacrifice a Mountain. mana={2}{R} type=Snow Creature subtype=Human Scout @@ -1908,7 +1908,7 @@ auto=if type(Alpine Watchdog|mylibrary)~morethan~0 then if type(Igneous Cur|myli auto=if type(Alpine Watchdog|mylibrary)~equalto~0 then if type(Igneous Cur|mylibrary)~morethan~0 then choice name(Search Igneous Cur) may name(Search Igneous Cur) target(Igneous Cur|mylibrary) moveto(ownerHand) and!( shuffle )! auto=choice name(Don's search library) name(Don's search library) donothing auto=_ATTACKING_type:creature[attacking]:myBattlefield/0 ueot -text=When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle. -- Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. +text=When Alpine Houndmaster enters, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle. -- Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. mana={R}{W} type=Creature subtype=Human Warrior @@ -1918,14 +1918,14 @@ toughness=2 [card] name=Alpine Meadow auto=tap(noevent) -text=({T}: Add {R} or {W}.) -- Alpine Meadow enters the battlefield tapped. +text=({T}: Add {R} or {W}.) -- Alpine Meadow enters tapped. type=Snow Land subtype=Mountain Plains [/card] [card] name=Alpine Moon auto=chooseaname transforms((,newability[lord(land[chosenname]|opponentbattlefield) loseabilities],newability[lord(land[chosenname]|opponentbattlefield) losesubtypesof(land)],newability[lord(land[chosenname]|opponentbattlefield) transforms((,newability[{T}:add{G}],newability[{T}:add{R}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{W}]))])) forever chooseend nonbasicland -text=As Alpine Moon enters the battlefield, choose a nonbasic land card name. -- Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color." +text=As Alpine Moon enters, choose a nonbasic land card name. -- Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color." mana={R} type=Enchantment [/card] @@ -1944,7 +1944,7 @@ name=Alquist Proft, Master Sleuth abilities=vigilance auto=create(Clue) auto={X}{W}{U}{U}{T}{S(clue|myBattlefield)}:draw:X && x life:X -text=Vigilance -- When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. +text=Vigilance -- When Alquist Proft, Master Sleuth enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life. mana={1}{W}{U} type=Legendary Creature subtype=Human Detective @@ -2027,7 +2027,7 @@ subtype=Lhurgoyf name=Altar of the Lost auto=tap(noevent) auto=this(variable{type:*[hasflashback]:mygraveyard}>0) {T}:name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller -text=Altar of the Lost enters the battlefield tapped. -- {T}: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard. +text=Altar of the Lost enters tapped. -- {T}: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard. mana={3} type=Artifact [/card] @@ -2061,7 +2061,7 @@ auto=@movedTo(creature|myBattlefield):all(trigger[to]) transforms((,newability[r auto=@movedTo(land[-creature]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(land|reveal) moveto(ownerHand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot auto=@movedTo(enchantment[-creature]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(enchantment|reveal) moveto(ownerHand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot auto=@movedTo(artifact[-creature;-land;-enchantment]|myBattlefield):all(trigger[to]) transforms((,newability[reveal:1 optionone name(May put in hand) target(artifact|reveal) moveto(ownerHand) optiononeend optiontwo name(Put back in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend])) oneshot -text=Flying -- Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. +text=Flying -- Whenever another permanent enters under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. mana={3}{G}{W}{U} type=Legendary Creature subtype=Dragon @@ -2100,7 +2100,7 @@ type=Instant [card] name=Ambitious Dragonborn auto=if compare(power:highest:*:mybattlefield)~morethan~compare(power:highest:*:mygraveyard) then name(Add 1/1 counters) counter(1/1,power:highest:*:mybattlefield) else name(Add 1/1 counters) counter(1/1,power:highest:*:mygraveyard) -text=Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard. +text=Ambitious Dragonborn enters with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard. mana={3}{G} type=Creature subtype=Dragon Barbarian @@ -2114,7 +2114,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=may name(Search a basic plains) target(plains[basic]|mylibrary) moveto(ownerHand) and!( shuffle )! auto={1}{W}{W} restriction{coven}:name(Transform Ambitious Farmhand) flip(backside) -text=When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- Coven-{1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. // Seasoned Cathar +text=When Ambitious Farmhand enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- Coven-{1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. // Seasoned Cathar mana={1}{W} type=Creature subtype=Human Peasant @@ -2124,7 +2124,7 @@ toughness=1 [card] name=Ambulatory Edifice auto=may pay({L:2}):target(creature) -1/-1 ueot -text=When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn. +text=When Ambulatory Edifice enters, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn. mana={2}{B} type=Artifact Creature subtype=Phyrexian Construct @@ -2144,7 +2144,7 @@ type=Instant name=Ambush Gigapede abilities=flash auto=target(creature|opponentBattlefield) -2/-2 ueot -text=Flash -- When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. +text=Flash -- When Ambush Gigapede enters, target creature an opponent controls gets -2/-2 until end of turn. mana={4}{B}{B} type=Creature subtype=Insect @@ -2204,7 +2204,7 @@ auto=if type(creature[-salamander]|opponentbattlefield)~morethan~0 then choice n auto=if type(creature[-salamander]|myBattlefield)~morethan~0 then choice name(Exile your creature) name(Exile your creature) moveto(exile) target(creature[-salamander]|mybattlefield) && token(Salamander Warrior,Creature Salamander Warrior,4/3,blue) auto=choice name(Don't exile any creature) name(Don't exile any creature) donothing autograveyard={4}{U}{U}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery -text=When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. -- Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +text=When Amphin Mutineer enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. -- Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={3}{U} type=Creature subtype=Salamander Pirate @@ -2239,7 +2239,7 @@ kicker={1}{B} name(Kicker black or both) auto=if paid(alternative) then target(player) ability$!name(Discard 3 cards) name(Discard 3 cards) target(<3>*|myhand) reject!$ targetedplayer auto=if paid(kicker) then ability$!name(Tap creature) name(Tap creature) target(creature[-tapped]|battlefield) transforms((,newability[tap],newability[damage:power controller])) oneshot!$ controller auto=if paid(kicker) then pay({2}{U}) name(Pay also kicker blue) target(player) ability$!name(Discard 3 cards) name(Discard 3 cards) target(<3>*|myhand) reject!$ targetedplayer -text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. +text=Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) -- When Ana Battlemage enters, if it was kicked with its {2}{U} kicker, target player discards three cards. -- When Ana Battlemage enters, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. mana={2}{G} type=Creature subtype=Human Wizard @@ -2265,7 +2265,7 @@ kicker={1}{U} name(Kicker Blue or Both) auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[{L:3}:regenerate])) forever auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],flying)) forever auto=if paid(kicker) then pay({B}) name(Pay also kicker black) transforms((,newability[counter(1/1)],newability[{L:3}:regenerate])) forever -text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." +text=Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.) -- If Anavolver was kicked with its {1}{U} kicker, it enters with two +1/+1 counters on it and with flying. -- If Anavolver was kicked with its {B} kicker, it enters with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver." mana={3}{G} type=Creature subtype=Volver @@ -2332,7 +2332,7 @@ name=Ancestral Blade auto=teach(creature) 1/1 auto={1}:equip auto=livingweapon_SOLDIERTOKEN_ -text=When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. -- Equipped creature gets +1/+1. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.) +text=When Ancestral Blade enters, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. -- Equipped creature gets +1/+1. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.) mana={1}{W} type=Artifact subtype=Equipment @@ -2474,7 +2474,7 @@ abilities=trample auto=_WARD2_ other={convoke} name(Convoke) auto=if paid(alternative) then foreach(creature[tapped;-attacking]|myBattlefield) counter(1/1,2) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Trample, ward {2} -- Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Trample, ward {2} -- Ancient Imperiosaur enters with two +1/+1 counters on it for each creature that convoked it. mana={5}{G}{G} type=Creature subtype=Dinosaur @@ -2604,7 +2604,7 @@ abilities=flying,nonight auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=if type(*[night]|battlefield)~morethan~0 then name(It becomes day) all(night|battlefield) flip(backside) auto=@each beginofturn:name(Opponent can't cast spell) transforms((,newability[maxCast(*[manacost>=currentturnplus1plusend])0 opponent])) ueot -text=Flying -- When Angel of Eternal Dawn enters the battlefield, it becomes day. -- It can't become night. -- Your opponents can't cast spells with mana value greater than the number of turns they have begun. +text=Flying -- When Angel of Eternal Dawn enters, it becomes day. -- It can't become night. -- Your opponents can't cast spells with mana value greater than the number of turns they have begun. mana={2}{W} type=Creature subtype=Angel @@ -2616,7 +2616,7 @@ name=Angel of Grace abilities=flash,flying auto=this(controllerlife >= 1) transforms((,newability[reduceto:1])) ueot autograveyard={4}{W}{W}{E}:lifeset:10 -text=Flash -- Flying -- When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. +text=Flash -- Flying -- When Angel of Grace enters, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. mana={3}{W}{W} type=Creature subtype=Angel @@ -2628,7 +2628,7 @@ name=Angel of Indemnity abilities=flying,lifelink auto=target(*[-instant;-sorcery;manacost<=4]|myGraveyard) moveTo(mybattlefield) autograveyard={6}{W}{W}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery -text=Flying, lifelink -- When Angel of Indemnity enters the battlefield, return target permanent card with mana value 4 or less from your graveyard to the battlefield. -- Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +text=Flying, lifelink -- When Angel of Indemnity enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield. -- Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={5}{W} type=Creature subtype=Angel Warrior @@ -2644,7 +2644,7 @@ auto=ability$!name(prevent) choice target(anytarget) prevent:1!$ controller auto=ability$!name(prevent) choice target(anytarget) prevent:1!$ controller auto=ability$!name(prevent) choice target(anytarget) prevent:1!$ controller auto=ability$!name(prevent) choice target(anytarget) prevent:1!$ controller -text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. +text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. mana={6}{W}{W} type=Creature subtype=Angel @@ -2656,7 +2656,7 @@ name=Angel of Sanctions abilities=flying auto=may (blink)forsrc target(*[-land]|opponentbattlefield) autograveyard={5}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Flying -- When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. -- Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.) +text=Flying -- When Angel of Sanctions enters, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. -- Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.) mana={3}{W}{W} type=Creature subtype=Angel @@ -2668,7 +2668,7 @@ name=Angel of Unity abilities=flying,lifelink auto=@movedTo(*[cleric;rogue;warrior;wizard]|mystack):name(A party creature gets 1/1) target(*[cleric;rogue;warrior;wizard]|myhand) counter(1/1,1,PerpetualPT) auto=name(A party creature gets 1/1) target(*[cleric;rogue;warrior;wizard]|myhand) counter(1/1,1,PerpetualPT) -text=Flying, lifelink -- Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.) +text=Flying, lifelink -- Whenever Angel of Unity enters or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.) mana={1}{W} type=Creature subtype=Angel Cleric @@ -2692,7 +2692,7 @@ name=Angel of the Dawn abilities=flying auto=all(creature|myBattlefield) 1/1 auto=all(creature|myBattlefield) vigilance -text=Flying -- When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.) +text=Flying -- When Angel of the Dawn enters, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.) mana={4}{W} type=Creature subtype=Angel @@ -2716,7 +2716,7 @@ abilities=flying aicode=activate target(plains|mylibrary) moveto(ownerHand) autohand={2}{cycle}:name(search plain) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=target(*[artifact;enchantment]|battlefield) moveto(exile) -text=Flying -- When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) +text=Flying -- When Angel of the Ruins enters, exile up to two target artifacts and/or enchantments. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) mana={5}{W}{W} type=Artifact Creature subtype=Angel @@ -2751,7 +2751,7 @@ type=Sorcery [card] name=Angelheart Protector auto=target(creature|myBattlefield) indestructible ueot -text=When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +text=When Angelheart Protector enters, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={2}{W} type=Creature subtype=Human Cleric @@ -2849,7 +2849,7 @@ toughness=3 name=Angelic Quartermaster abilities=flying auto=may name(Put 1/1 counter) target(other creature|battlefield) counter(1/1) -text=Flying -- When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. +text=Flying -- When Angelic Quartermaster enters, put a +1/+1 counter on each of up to two other target creatures. mana={3}{W}{W} type=Creature subtype=Angel Soldier @@ -2870,7 +2870,7 @@ subtype=Aura name=Angelic Rocket abilities=flying auto=may destroy target(*[-land]) -text=Flying -- When this creature enters the battlefield, you may destroy target nonland permanent. +text=Flying -- When this creature enters, you may destroy target nonland permanent. mana={8} type=Host Artifact Creature subtype=Angel @@ -2883,7 +2883,7 @@ abilities=flying,vigilance auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )! auto=@movedTo(other creature[-token]|myBattlefield):create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )! auto=_ATTACKING_aslongas(Angelic Sell-Sword[attacking;power>=6]|myBattlefield):draw:1 -text=Flying, vigilance -- Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. +text=Flying, vigilance -- Whenever Angelic Sell-Sword or another nontoken creature enters under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. mana={4}{W} type=Creature subtype=Angel Mercenary @@ -2905,7 +2905,7 @@ toughness=3 name=Angler Drake abilities=flying auto=may moveto(ownerhand) target(creature) -text=Flying -- When Angler Drake enters the battlefield, you may return target creature to its owner's hand. +text=Flying -- When Angler Drake enters, you may return target creature to its owner's hand. mana={4}{U}{U} type=Creature subtype=Drake @@ -2976,7 +2976,7 @@ abilities=menace auto=lord(other creature[enchantment]|myBattlefield) menace auto=may name(Exile enchantment) target(enchantment[-aura]|mygraveyard) moveto(myexile) and!( clone and!( transforms((Zombie Creature,setpower=3,settoughness=3,newcolors[black])) forever )! )! auto=_ATTACKING_may name(Exile enchantment) target(enchantment[-aura]|mygraveyard) moveto(myexile) and!( clone and!( transforms((Zombie Creature,setpower=3,settoughness=3,newcolors[black])) forever )! )! -text=Menace -- Other enchantment creatures you control have menace. -- Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types. +text=Menace -- Other enchantment creatures you control have menace. -- Whenever Anikthea enters or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types. mana={2}{W}{B}{G} type=Legendary Enchantment Creature subtype=Demigod @@ -3105,7 +3105,7 @@ name=Annex Sentry abilities=poisontoxic auto=name(exile target artifact) target(artifact[manacost<=3]|opponentBattlefield) (blink)forsrc auto=name(exile target creature) target(creature[manacost<=3]|opponentBattlefield) (blink)forsrc -text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Annex Sentry enters the battlefield, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield. +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Annex Sentry enters, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield. mana={2}{W} type=Artifact Creature subtype=Phyrexian Cleric @@ -3117,7 +3117,7 @@ name=Annie Flash, the Veteran abilities=flash auto=if casted(this) then target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(battlefield) and!(tap(noevent))! auto=@tapped(this):all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! -text=Flash -- When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. -- Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. +text=Flash -- When Annie Flash, the Veteran enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. -- Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. mana={3}{R}{G}{W} type=Legendary Creature subtype=Human Rogue @@ -3204,7 +3204,7 @@ type=Enchantment name=Anointer Priest auto=@movedto(creature[token]|mybattlefield):life:1 controller autograveyard={3}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=Whenever a creature token enters the battlefield under your control, you gain 1 life. -- Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) +text=Whenever a creature token enters under your control, you gain 1 life. -- Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) mana={1}{W} type=Creature subtype=Human Cleric @@ -3238,7 +3238,7 @@ toughness=4 name=Answered Prayers auto=@movedTo(creature|myBattlefield):life:1 auto=@movedTo(creature|myBattlefield):becomes(Angel Creature,3/3,flying) ueot -text=Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn. +text=Whenever a creature enters under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn. mana={1}{W}{W} type=Enchantment [/card] @@ -3287,7 +3287,7 @@ name=Antique Collector auto=cantbeblockedby(creature[power<=2]) auto=all(creature|myBattlefield) counter(0/0.1.PerpetualCollector) notrg auto=emblem transforms((,newability[@movedto(creature|mygraveyard) from(battlefield):name(Shuffle back) all(trigger[to]) name(Shuffle back) transforms((,newability[if compare(hascntperpetualcollector)~morethan~0 then may name(Shuffle back) name(Shuffle back) moveto(ownerlibrary) and!( token(Clue) and!( shuffle )! )!])) forever])) forever dontremove -text=Antique Collector can't be blocked by creatures with power 2 or less. -- When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if its in your graveyard. If you do, investigate." +text=Antique Collector can't be blocked by creatures with power 2 or less. -- When Antique Collector enters, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if its in your graveyard. If you do, investigate." mana={1}{G} type=Creature subtype=Human Rogue @@ -3310,7 +3310,7 @@ toughness=4 name=Apex Altisaur auto=may name(Fights opponent's creature) target(creature|opponentbattlefield) dynamicability auto=_ENRAGE_may name(Fights opponent's creature) target(creature|opponentbattlefield) dynamicability -text=When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. -- Enrage - Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control. +text=When Apex Altisaur enters, it fights up to one target creature you don't control. -- Enrage - Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control. mana={7}{G}{G} type=Creature subtype=Dinosaur @@ -3431,7 +3431,7 @@ type=Sorcery name=Aquatic Incursion auto=token(Merfolk,creature Merfolk,1/1,blue,hexproof)*2 auto={3}{U}:target(creature[merfolk]) unblockable ueot -text=When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) -- {3}{U}: Target Merfolk can't be blocked this turn. +text=When Aquatic Incursion enters, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) -- {3}{U}: Target Merfolk can't be blocked this turn. mana={3}{U} type=Enchantment [/card] @@ -3485,7 +3485,7 @@ name=Aragorn and Arwen, Wed abilities=vigilance auto=_ATTACKING_name(Put counters and gain life) all(other creature|myBattlefield) transforms((,newability[life:1 controller],newability[counter(1/1)])) oneshot auto=name(Put counters and gain life) all(other creature|myBattlefield) transforms((,newability[life:1 controller],newability[counter(1/1)])) oneshot -text=Vigilance -- Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control. +text=Vigilance -- Whenever Aragorn and Arwen, Wed enters or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control. mana={4}{G}{W} type=Legendary Creature subtype=Human Elf Noble @@ -3519,7 +3519,7 @@ abilities=lifelink,vigilance auto=_MONARCH_CONTROLLER_ auto=@combat(attacking) source(this) restriction{compare(pmonarch)~equalto~0}:may name(Target creature can't block) name(Target creature can't block) target(creature|battlefield) transforms((,cantblock)) ueot auto=@combat(attacking) source(this) restriction{compare(pmonarch)~morethan~0}:name(All creatures can't block) name(All creatures can't block) all(creature|battlefield) transforms((,cantblock)) ueot -text=Vigilance, lifelink -- When Aragorn, King of Gondor enters the battlefield, you become the monarch. -- Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn. +text=Vigilance, lifelink -- When Aragorn, King of Gondor enters, you become the monarch. -- Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn. mana={1}{U}{R}{W} type=Legendary Creature subtype=Human Noble @@ -3576,7 +3576,7 @@ name=Arbalest Engineers auto=choice name(Deal 1 damage) damage:1 target(anytarget) auto=choice name(Put 1/1 counter) target(creature|battlefield) transforms((,newability[counter(1/1)],trample)) ueot auto=choice name(Create powerstone) token(Powerstone) and!( tap(noevent) )! -text=When Arbalest Engineers enters the battlefield, choose one -- Arbalest Engineers deals 1 damage to any target. -- Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. -- Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +text=When Arbalest Engineers enters, choose one -- Arbalest Engineers deals 1 damage to any target. -- Put a +1/+1 counter on target creature. It gains trample and haste until end of turn. -- Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") mana={1}{R}{G} type=Creature subtype=Human Artificer @@ -3596,7 +3596,7 @@ type=Instant name=Arborea Pegasus abilities=flying auto=name(Gets +1/+1 and flying) target(creature|battlefield) transforms((,newability[1/1],flying)) ueot -text=Flying -- When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn. +text=Flying -- When Arborea Pegasus enters, target creature gets +1/+1 and gains flying until end of turn. mana={3}{W} type=Creature subtype=Pegasus @@ -3607,7 +3607,7 @@ toughness=3 name=Arboreal Grazer abilities=reach auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land|myhand) -text=Reach -- When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped. +text=Reach -- When Arboreal Grazer enters, you may put a land card from your hand onto the battlefield tapped. mana={G} type=Creature subtype=Beast @@ -3643,7 +3643,7 @@ abilities=flying, vigilance auto=@movedTo(creature[defender]|myBattlefield):draw:1 auto=lord(creature[defender]|mybattlefield) combattoughness auto=lord(creature[defender]|mybattlefield) canattack -text=Flying, vigilance -- Whenever a creature with defender enters the battlefield under your control, draw a card. -- Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. +text=Flying, vigilance -- Whenever a creature with defender enters under your control, draw a card. -- Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. mana={1}{G}{W}{U} type=Legendary Creature subtype=Elder Dragon @@ -3653,7 +3653,7 @@ toughness=5 [card] name=Arcane Adaptation auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend -text=As Arcane Adaptation enters the battlefield, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. +text=As Arcane Adaptation enters, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. mana={2}{U} type=Enchantment [/card] @@ -3754,7 +3754,7 @@ name=Arcane Proxy other={1}{U}{U} name(prototype) auto=if paid(alternative) then becomes(,2/1,blue) auto=if casted(this) then target(*[instant;sorcery;manacost<=power]|mygraveyard) activate castcard(copied) -text=Prototype {1}{U}{U} - 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost. +text=Prototype {1}{U}{U} - 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Arcane Proxy enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost. mana={7} type=Artifact Creature subtype=Wizard @@ -3786,7 +3786,7 @@ name=Arcanist's Owl abilities=flying aicode=activate transforms((,newability[may name(Get artifact or enchantment) target(*[artifact;enchantment;zpos<=4]|mylibrary) moveto(ownerHand) and!( all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot auto=name(Look top 4 cards) reveal:4 optionone name(Get artifact or enchantment) target(*[artifact;enchantment]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Flying -- When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=Flying -- When Arcanist's Owl enters, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={WU}{WU}{WU}{WU} type=Artifact Creature subtype=Bird @@ -3799,7 +3799,7 @@ abilities=flying,modular modular=3 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=@movedTo(other artifact|myBattlefield):target(creature|opponentBattlefield) -1/-1 ueot -text=Flying -- Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Whenever another artifact enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. +text=Flying -- Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Whenever another artifact enters under your control, target creature an opponent controls gets -1/-1 until end of turn. mana={2}{B}{B} type=Artifact Creature subtype=Bird @@ -3831,7 +3831,7 @@ auto={T}{C(1/1,-17)}:name(Deals 17 damage) target(creature[attacking;blocking]) auto={T}{C(1/1,-18)}:name(Deals 18 damage) target(creature[attacking;blocking]) damage:18 auto={T}{C(1/1,-19)}:name(Deals 19 damage) target(creature[attacking;blocking]) damage:19 auto={T}{C(1/1,-20)}:name(Deals 20 damage) target(creature[attacking;blocking]) damage:20 -text={T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature. -- Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +text={T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature. -- Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={W} type=Artifact Creature subtype=Soldier @@ -3843,7 +3843,7 @@ name=Arcbound Mouser abilities=lifelink,modular modular=1 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) -text=Lifelink -- Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +text=Lifelink -- Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={W} type=Artifact Creature subtype=Cat @@ -3855,7 +3855,7 @@ name=Arcbound Prototype abilities=modular modular=2 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) -text=Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +text=Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={1}{W} type=Artifact Creature subtype=Assembly-Worker @@ -3868,7 +3868,7 @@ abilities=modular,first strike modular=2 auto=counter(1/1) all(other creature[artifact]|mybattlefield) auto=_DIES_may name(Put 1/1 counters) thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) -text=First strike -- When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control. -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +text=First strike -- When Arcbound Shikari enters, put a +1/+1 counter on each other artifact creature you control. -- Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={1}{R}{W} type=Artifact Creature subtype=Cat Soldier @@ -3882,7 +3882,7 @@ modular=4 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste -text=Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.) +text=Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Riot (This creature enters with your choice of an additional +1/+1 counter or haste.) mana={4}{R} type=Artifact Creature subtype=Cat @@ -3895,7 +3895,7 @@ abilities=menace,modular modular=2 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~morethan~0}:name(Counter 1/1) counter(1/1) -text=Menace -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker. +text=Menace -- Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on Arcbound Tracker. mana={2}{R} type=Artifact Creature subtype=Dog @@ -3908,7 +3908,7 @@ abilities=flying,modular modular=2 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={R}:name(Gets 1/0) 1/0 ueot -text=Flying -- {R}: Arcbound Whelp gets +1/+0 until end of turn. -- Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +text=Flying -- {R}: Arcbound Whelp gets +1/+0 until end of turn. -- Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={3}{R} type=Artifact Creature subtype=Dragon @@ -3929,14 +3929,14 @@ name=Archaeomancer's Map aicode=activate moveto(ownerHand) and!( shuffle )! target(plains[basic]|myLibrary) auto=name(Search 2 plains) reveal:plibrarycount optionone name(choose card) target(plains[basic]|reveal) moveto(ownerHand) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(mylibrary) and!( all(*|reveal) moveto(mylibrary) and!(shuffle)! )! optiontwoend revealend auto=@movedTo(land|opponentbattlefield) restriction{compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield)}:may name(Put land in play) target(land|myhand) moveto(mybattlefield) -text=When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. -- Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield. +text=When Archaeomancer's Map enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. -- Whenever a land enters under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield. mana={2}{W} type=Artifact [/card] [card] name=Archaeomender auto=moveto(ownerHand) target(artifact|mygraveyard) -text=When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand. +text=When Archaeomender enters, return target artifact card from your graveyard to your hand. mana={2}{U} type=Creature subtype=Human Wizard @@ -3948,7 +3948,7 @@ name=Archangel of Strife abilities=flying auto=choice name(War) lord(creature) 3/0 auto=choice name(Peace) lord(creature) 0/3 -text=Flying -- As Archangel of Strife enters the battlefield, each player chooses war or peace. -- Creatures controlled by players who chose war get +3/+0. -- Creatures controlled by players who chose peace get +0/+3. +text=Flying -- As Archangel of Strife enters, each player chooses war or peace. -- Creatures controlled by players who chose war get +3/+0. -- Creatures controlled by players who chose peace get +0/+3. mana={5}{W}{W} type=Creature subtype=Angel @@ -3962,7 +3962,7 @@ kicker={BR} other={2}{W}{W}{B}{R} name(Both kickers) auto=if paid(kicker) then damage:2 target(anytarget) auto=if paid(alternative) then damage:2 target(anytarget) and!(damage:2 target(anytarget))! -text=Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) -- Flying, lifelink -- When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target. -- When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target. +text=Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) -- Flying, lifelink -- When Archangel of Wrath enters, if it was kicked, it deals 2 damage to any target. -- When Archangel of Wrath enters, if it was kicked twice, it deals 2 damage to any target. mana={2}{W}{W} type=Creature subtype=Angel @@ -4008,7 +4008,7 @@ name=Archfiend of Sorrows abilities=flying auto=all(creature|opponentbattlefield) -2/-2 ueot autograveyard={3}{B}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery -text=Flying -- When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn. -- Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=Flying -- When Archfiend of Sorrows enters, creatures your opponents control get -2/-2 until end of turn. -- Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={5}{B}{B} type=Creature subtype=Demon @@ -4034,7 +4034,7 @@ auto=counter(0/0,4,oil) auto=@each my upkeep:counter(0/0,-1,oil) auto=this(counter{0/0.1.oil}<1) transforms((,newability[winGame opponent])) auto=@movedTo(creature|graveyard) from(opponentbattlefield):life:-2 opponent -text=Flying -- Archfiend of the Dross enters the battlefield with four oil counters on it. -- At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game. -- Whenever a creature an opponent controls dies, its controller loses 2 life. +text=Flying -- Archfiend of the Dross enters with four oil counters on it. -- At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game. -- Whenever a creature an opponent controls dies, its controller loses 2 life. mana={2}{B}{B} type=Creature subtype=Phyrexian Demon @@ -4045,7 +4045,7 @@ toughness=6 name=Archfiend's Vessel abilities=lifelink autograveyard=@movedTo(this|mybattlefield) from(mygraveyard):all(this) moveTo(exile) && token(Demon,Creature Demon,5/5,black,flying) -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Archfiend's Vessel enters, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. mana={B} type=Creature subtype=Human Cleric @@ -4103,7 +4103,7 @@ name=Archive Dragon abilities=flying auto=_WARD2_ auto=_SCRY2_ -text=Flying -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Archive Dragon enters the battlefield, scry 2. +text=Flying -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Archive Dragon enters, scry 2. mana={4}{U}{U} type=Creature subtype=Dragon Wizard @@ -4191,7 +4191,7 @@ name=Archon of Coronation abilities=flying auto=_MONARCH_CONTROLLER_ auto=this(variable{pmonarch}>0) preventalldamage to(controller) -text=Flying -- When Archon of Coronation enters the battlefield, you become the monarch. -- As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) +text=Flying -- When Archon of Coronation enters, you become the monarch. -- As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) mana={4}{W}{W} type=Creature subtype=Archon @@ -4207,7 +4207,7 @@ auto=life:-3 opponent && life:3 controller && draw:1 controller auto=_ATTACKING_ability$!name(Sacrifice creature or planeswalker) name(Sacrifice creature or planeswalker) notAtarget(*[creature;planeswalker]|mybattlefield) sacrifice!$ opponent auto=_ATTACKING_ability$!name(Discard a card) name(Discard a card) notAtarget(*|myhand) reject!$ opponent auto=_ATTACKING_life:-3 opponent && life:3 controller && draw:1 controller -text=Flying -- Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. +text=Flying -- Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. mana={6}{B}{B} type=Creature subtype=Archon @@ -4243,7 +4243,7 @@ name=Archon of Sun's Grace abilities=flying,lifelink auto=lord(creature[Pegasus]|myBattlefield) lifelink auto=_CONSTELLATION_token(Pegasus,creature Pegasus,2/2,white,flying) -text=Flying, lifelink -- Pegasus creatures you control have lifelink. -- Constellation -- Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. +text=Flying, lifelink -- Pegasus creatures you control have lifelink. -- Constellation -- Whenever an enchantment enters under your control, create a 2/2 white Pegasus creature token with flying. mana={2}{W}{W} type=Creature subtype=Archon @@ -4258,7 +4258,7 @@ auto=choice name(Choose enchantment) transforms((,newability[maxCast(*[enchantme auto=choice name(Choose instant) transforms((,newability[maxCast(*[instant])0 controller],newability[maxCast(*[instant])0 opponent])) forever auto=choice name(Choose sorcery) transforms((,newability[maxCast(*[sorcery])0 controller],newability[maxCast(*[sorcery])0 opponent])) forever auto=choice name(Choose planeswalker) transforms((,newability[maxCast(*[planeswalker])0 controller],newability[maxCast(*[planeswalker])0 opponent])) forever -text=Flying, vigilance, trample -- As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. -- Players can't cast spells of the chosen type. +text=Flying, vigilance, trample -- As Archon of Valor's Reach enters, choose artifact, enchantment, instant, sorcery, or planeswalker. -- Players can't cast spells of the chosen type. mana={4}{G}{W} type=Creature subtype=Archon @@ -4282,7 +4282,7 @@ abilities=deathtouch auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],deathtouch,newability[@combatdamaged(player) from(this):target(creature|mygraveyard) moveTo(mybattlefield)])) ueot auto=@combatdamaged(player) from(this):target(creature|mygraveyard) moveTo(mybattlefield) -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Deathtouch -- Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Deathtouch -- Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. mana={3}{B}{B} type=Creature subtype=Human Warlock @@ -4293,7 +4293,7 @@ toughness=4 name=Archway Angel abilities=flying auto=life:thisforeach(Gate|mybattlefield)*2 -text=Flying -- When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. +text=Flying -- When Archway Angel enters, you gain 2 life for each Gate you control. mana={5}{W} type=Creature subtype=Angel @@ -4309,7 +4309,7 @@ auto={T}:add{U} auto={T}:add{G} auto={T}:add{B} auto={T}:add{W} -text=Archway Commons enters the battlefield tapped. -- When Archway Commons enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. +text=Archway Commons enters tapped. -- When Archway Commons enters, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. type=Land [/card] [card] @@ -4326,7 +4326,7 @@ toughness=2 [card] name=Arctic Treeline auto=tap(noevent) -text=({T}: Add {G} or {W}.) -- Arctic Treeline enters the battlefield tapped. +text=({T}: Add {G} or {W}.) -- Arctic Treeline enters tapped. type=Snow Land subtype=Forest Plains [/card] @@ -4340,7 +4340,7 @@ auto={1}{T}:Add{U} auto={1}{T}:Add{B} auto={1}{T}:Add{R} auto={1}{T}:Add{G} -text=({S}i} can be paid with one mana from a snow permanent.) -- When Arcum's Astrolabe enters the battlefield, draw a card. -- {1}, {T}: Add one mana of any color. +text=({S}i} can be paid with one mana from a snow permanent.) -- When Arcum's Astrolabe enters, draw a card. -- {1}, {T}: Add one mana of any color. mana={1} type=Snow Artifact [/card] @@ -4392,7 +4392,7 @@ auto=if compare(calculateparty)~equalto~1 then add{R} auto=if compare(calculateparty)~equalto~2 then add{R}{R} auto=if compare(calculateparty)~equalto~3 then add{R}{R}{R} auto=if compare(calculateparty)~equalto~4 then add{R}{R}{R}{R} -text=When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Ardent Electromancer enters, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={2}{R} type=Creature subtype=Human Wizard @@ -4402,7 +4402,7 @@ toughness=2 [card] name=Ardent Elementalist auto=name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(ownerHand) -text=When Ardent Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +text=When Ardent Elementalist enters, return target instant or sorcery card from your graveyard to your hand. mana={3}{R} type=Creature subtype=Human Shaman @@ -4412,7 +4412,7 @@ toughness=1 [card] name=Ardenvale Paladin auto=if casted(this) then if spent({W}{W}{W}) then counter(1/1) -text=Adamant - If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it. +text=Adamant - If at least three white mana was spent to cast this spell, Ardenvale Paladin enters with a +1/+1 counter on it. mana={3}{W} type=Creature subtype=Human Knight @@ -4441,7 +4441,7 @@ abilities=haste auto=2/0 ueot auto=@movedto(creature|myBattlefield):all(trigger) 2/0 ueot auto={3}{R}:create(goblin:creature goblin:1/1:red:haste) asSorcery -text=Haste -- Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn. -- {3}{R}: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery. +text=Haste -- Whenever Ardoz, Cobbler of War or another creature enters under your control, that creature gets +2/+0 until end of turn. -- {3}{R}: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery. mana={1}{R} type=Legendary Creature subtype=Goblin Shaman @@ -4474,7 +4474,7 @@ name=Argent Dais auto=counter(0/0,2,oil) auto=@each blockers restriction{type(creature[attacking])~morethan~1}:counter(0/0,1,oil) auto={2}{T}{C(0/0,-2,oil)}:target(other *[-land]) transforms((,newability[moveto(exile) && draw:2])) -text=Argent Dais enters the battlefield with two oil counters on it. -- Whenever two or more creatures attack, put an oil counter on Argent Dais. -- {2}, {T}, Remove two oil counters from Argent Dais: Exile another target nonland permanent. Its controller draws two cards. +text=Argent Dais enters with two oil counters on it. -- Whenever two or more creatures attack, put an oil counter on Argent Dais. -- {2}, {T}, Remove two oil counters from Argent Dais: Exile another target nonland permanent. Its controller draws two cards. mana={1}{W} type=Artifact [/card] @@ -4518,13 +4518,13 @@ name=Argoth, Sanctum of Nature auto=aslongas(*[creature&legendary&green]|myBattlefield) tap(noevent) <1 auto={T}:Add{G} auto={2}{G}{G}{T}:create(bear:creature bear:2/2:green) and!(deplete:3)! -text=Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery. -- (Melds with Titania, Voice of Gaea.) +text=Argoth, Sanctum of Nature enters tapped unless you control a legendary green creature. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery. -- (Melds with Titania, Voice of Gaea.) type=Land [/card] [card] name=Argothian Opportunist auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! -text=When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +text=When Argothian Opportunist enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") mana={2}{G} type=Creature subtype=Human Scout @@ -4554,7 +4554,7 @@ type=Legendary Enchantment name=Aria of Flame auto=life:10 opponent auto=@movedTo(instant,sorcery|mystack):counter(0/0,1,Verse) && thisforeach(counter{0/0.1.Verse}) damage:1 target(planeswalker,player) -text=When Aria of Flame enters the battlefield, each opponent gains 10 life. -- Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker. +text=When Aria of Flame enters, each opponent gains 10 life. -- Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker. mana={2}{R} type=Enchantment [/card] @@ -4576,7 +4576,7 @@ auto=this(counter{0/0.1.Slumber}>=1) transforms((removetypes,newability[becomes( auto=this(counter{0/0.1.Slumber}<1) transforms((Legendary Creature)) auto=@movedTo(*|mystack):may counter(0/0,-1,Slumber) auto={T}:Add{G}{U} -text=Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}. +text=Arixmethes, Slumbering Isle enters tapped with five slumber counters on it. -- As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) -- Whenever you cast a spell, you may remove a slumber counter from Arixmethes. -- {T}: Add {G}{U}. mana={2}{G}{U} type=Legendary Creature subtype=Kraken @@ -4779,7 +4779,7 @@ toughness=3 name=Arni Metalbrow auto=@combat(attacking) source(creature|myBattlefield):name(Put creature in play) all(trigger[to]) transforms((,newability[if type(creature[manacost<=manacostminus1minusend]|myhand)~morethan~0 then may name(Pay 1R) pay({1}{r}) target(creature[manacost<=manacostminus1minusend]|myhand) ninjutsu])) oneshot auto=@movedto(creature[battleready;attacking]|myBattlefield):name(Put creature in play) all(trigger[to]) transforms((,newability[if type(creature[manacost<=manacostminus1minusend]|myhand)~morethan~0 then may name(Pay 1R) pay({1}{r}) target(creature[manacost<=manacostminus1minusend]|myhand) ninjutsu])) oneshot -text=Whenever a creature you control attacks or a creature enters the battlefield under your control attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking. +text=Whenever a creature you control attacks or a creature enters under your control attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking. mana={2}{R} type=Legendary Creature subtype=Human Berserker @@ -4832,7 +4832,7 @@ type=Instant [card] name=Arrogant Outlaw auto=if compare(oplifelost)~morethan~0 then life:-2 opponent && life:2 controller -text=When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. +text=When Arrogant Outlaw enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. mana={2}{B} type=Creature subtype=Vampire Noble @@ -4873,7 +4873,7 @@ subtype=Trap name=Arterial Alchemy auto=token(Blood) auto=lord(blood|mybattlefield) transforms((Equipment,newability[{2}:equip],newability[teach(creature) 2/0])) -text=When Arterial Alchemy enters the battlefield, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2} +text=When Arterial Alchemy enters, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2} mana={2}{R} type=Enchantment [/card] @@ -4997,7 +4997,7 @@ auto=counter(0/0,1,Indestructible) auto=this(counter{0/0.1.Indestructible}>=1) indestructible auto=emblem transforms((,newability[lord(*[counter{0/0.1.Lifelink}]|battlefield) lifelink])) forever dontremove auto={1}{C(0/0,-1,Indestructible)}:name(Remove indestructible counter) transforms((,newability[counter(1/1)],newability[counter(0/0.1.Lifelink)],newability[name(Creature gains indestructible) target(other creature|battlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[counter(1/1)],indestructible)) ueot])) ueot -text=Arwen, Mortal Queen enters the battlefield with an indestructible counter on it. -- {1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen. +text=Arwen, Mortal Queen enters with an indestructible counter on it. -- {1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen. mana={1}{G}{W} type=Legendary Creature subtype=Elf Noble @@ -5007,7 +5007,7 @@ toughness=2 [card] name=Arwen, Weaver of Hope auto=@movedto(other creature|mybattlefield):name(Put additional counters) all(trigger[to]) name(Put additional counters) counter(1/1,toughness) -text=Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness. +text=Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness. mana={1}{G}{G} type=Legendary Creature subtype=Elf Noble @@ -5081,7 +5081,7 @@ type=Sorcery name=Ascendant Acolyte auto=thisforeach(variable{totcntcre11}>0) counter(1/1) auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1) -text=Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control. -- At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte. +text=Ascendant Acolyte enters with a +1/+1 counter on it for each +1/+1 counter among other creatures you control. -- At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte. mana={4}{G} type=Creature subtype=Human Monk @@ -5092,7 +5092,7 @@ toughness=1 name=Ascendant Packleader auto=if type(*[manacost>=4]|mybattlefield)~morethan~0 then counter(1/1) auto=@movedto(*[manacost>=4]|mystack):name(Put 1/1 counter) counter(1/1) -text=Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. -- Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. +text=Ascendant Packleader enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. -- Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. mana={G} type=Creature subtype=Wolf @@ -5170,7 +5170,7 @@ name=Ashiok's Erasure abilities=flash auto=name(Exile spell) target(*|stack) spellmover(exileimp) auto=this(variable{hasevict}>=1) transforms((,newability[maxCast(*[evictname])0 opponent],newability[@movedto(this|nonbattlezone):name(Return exiled card) target(*[evictname]|opponentExile) moveto(ownerhand)])) -text=Flash -- When Ashiok's Erasure enters the battlefield, exile target spell. -- Your opponents can't cast spells with the same name as the exiled card. -- When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand. +text=Flash -- When Ashiok's Erasure enters, exile target spell. -- Your opponents can't cast spells with the same name as the exiled card. -- When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand. mana={2}{U}{U} type=Enchantment [/card] @@ -5178,7 +5178,7 @@ type=Enchantment name=Ashiok's Forerunner abilities=flash auto=may moveto(ownerHand) target(Ashiok^ Sculptor of Fears|mylibrary,mygraveyard) -text=Flash -- When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=Flash -- When Ashiok's Forerunner enters, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{U}{B} type=Creature subtype=Human Wizard @@ -5270,7 +5270,7 @@ autohand=@discarded(*|myHand):counter(0/0.1.dscrd) autohand=@each end:removeallcounters(0/0,1,dscrd) auto=may name(Search library) target(The Underworld Cookbook|mylibrary) moveto(ownerHand) and!( shuffle )! auto={S(food[token]|myBattlefield)}{S(food[token]|myBattlefield)}:name(Sacrifice 2 foods) target(creature) transforms((,newability[damage:6])) oneshot -text=As long as you've discarded a card this turn, you may pay {B} or {R} to cast this spell. -- When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. -- Sacrifice two Foods: Target creature deals 6 damage to itself. +text=As long as you've discarded a card this turn, you may pay {B} or {R} to cast this spell. -- When Asmoranomardicadaistinaculdacar enters, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. -- Sacrifice two Foods: Target creature deals 6 damage to itself. type=Legendary Creature subtype=Human Wizard color=black,red @@ -5282,7 +5282,7 @@ name=Aspect of Lamprey target=creature|myBattlefield auto=target(opponent) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer auto=teach(creature) lifelink -text=Enchant creature -- When Strands of Undeath enters the battlefield, target player discards two cards. -- {B}: Regenerate enchanted creature. +text=Enchant creature -- When Strands of Undeath enters, target player discards two cards. -- {B}: Regenerate enchanted creature. mana={3}{B} type=Enchantment subtype=Aura @@ -5293,7 +5293,7 @@ abilities=flash target=creature auto=2/0 auto=teach(Creature) first strike ueot -text=Flash -- Enchant creature -- When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +2/+0. +text=Flash -- Enchant creature -- When Aspect of Manticore enters, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +2/+0. mana={2}{R} type=Enchantment subtype=Aura @@ -5449,7 +5449,7 @@ auto={T}:name(Add X black mana) thisforeach(counter{0/0,1,Charge}) add{B} auto={T}:name(Add X red mana) thisforeach(counter{0/0,1,Charge}) add{R} auto={T}:name(Add X green mana) thisforeach(counter{0/0,1,Charge}) add{G} kicker=multi{3} -text=Astral Cornucopia enters the battlefield with X charge counters on it. -- {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia. +text=Astral Cornucopia enters with X charge counters on it. -- {T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia. mana={0} type=Artifact [/card] @@ -5460,7 +5460,7 @@ auto=name(Choose a permanent) target(*[-creature]|battlefield) counter(0/0,1,Ast auto=@counteradded(0/0.1.AstralChoosen) from(*[-creature]|battlefield) once:name(Effect ends) all(*[counter{0/0.1.AstralChoosen}]|battlefield) removeallcounters(0/0,1,AstralChoosen) auto=@counteradded(0/0.1.AstralChoosen) from(*[-creature]|battlefield) once:name(Clone permanent) all(*[counter{0/0.1.AstralChoosen}]|battlefield) clone and!( transforms((Creature Dragon,setpower=3,settoughness=3,flying)) forever )! auto=@counteradded(0/0.1.AstralChoosen) from(*[-creature]|battlefield) once:name(Clone permanent) all(*[counter{0/0.1.AstralChoosen}]|battlefield) clone and!( transforms((Creature Dragon,setpower=3,settoughness=3,flying)) forever )! -text=Flying -- Project Image - When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying. +text=Flying -- Project Image - When Astral Dragon enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying. mana={6}{U}{U} type=Creature subtype=Dragon @@ -5484,7 +5484,7 @@ target=creature auto=draw:1 controller auto=teach(creature) 2/2 auto=teach(creature) flying -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Enchant creature -- When Astral Wingspan enters the battlefield, draw a card. -- Enchanted creature gets +2/+2 and has flying. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Enchant creature -- When Astral Wingspan enters, draw a card. -- Enchanted creature gets +2/+2 and has flying. mana={4}{U} type=Enchantment subtype=Aura @@ -5579,7 +5579,7 @@ type=Sorcery name=Atraxa's Skitterfang auto=counter(0/0,3,Oil) auto=@each my combatbegins restriction{compare(hascntoil)~morethan~0}:may name(Remove oil counter) all(this) counter(0/0,-1,Oil) && target(creature|myBattlefield) transforms((,newability[choice name(Gains flying) becomes(^^flying) ueot],newability[choice name(Gains vigilance) becomes(^^vigilance) ueot],newability[name(Gains deathtouch) becomes(^^deathtouch) ueot],newability[choice name(Gains lifelink) becomes(^^lifelink) ueot])) ueot -text=Atraxa's Skitterfang enters the battlefield with three oil counters on it. -- At the beginning of combat on your turn, you may remove an oil counter from Atraxa's Skitterfang. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn. +text=Atraxa's Skitterfang enters with three oil counters on it. -- At the beginning of combat on your turn, you may remove an oil counter from Atraxa's Skitterfang. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn. mana={3} type=Artifact Creature subtype=Phyrexian Insect @@ -5591,7 +5591,7 @@ name=Atraxa, Grand Unifier abilities=deathtouch,flying,lifelink,vigilance aicode=activate transforms((,newability[target(*[zpos<=10]|mylibrary) moveto(ownerHand) and!( all(*[zpos<=10]) moveto(myreveal) and!( bottomoflibrary )! )! ])) oneshot auto=name(Look top 10 cards) reveal:10 optionone name(Get a card for each type) target(*|reveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Flying, vigilance, deathtouch, lifelink -- When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.) +text=Flying, vigilance, deathtouch, lifelink -- When Atraxa, Grand Unifier enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.) mana={3}{G}{W}{U}{B} type=Legendary Creature subtype=Phyrexian Angel @@ -5641,7 +5641,7 @@ toughness=3 [card] name=Attended Socialite auto=@movedTo(other creature|myBattlefield):1/1 ueot -text=Alliance - Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn. +text=Alliance - Whenever another creature enters under your control, Attended Socialite gets +1/+1 until end of turn. mana={1}{G} type=Creature subtype=Elf Druid @@ -5685,7 +5685,7 @@ type=Legendary Land name=Atzocan Archer abilities=reach auto=may transforms((,newability[target(creature) dynamicability])) ueot -text=Reach -- When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.) +text=Reach -- When Atzocan Archer enters, you may have it fight another target creature. (Each deals damage equal to its power to the other.) mana={2}{G} type=Creature subtype=Human Archer @@ -5942,7 +5942,7 @@ toughness=6 name=Author of Shadows auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Choose non-land card) name(Choose non-land card) target(*[-land]|opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever],newability[all(*|opponentgraveyard) moveto(opponentexile)])) forever )! auto=if type(*[-land]|opponentgraveyard)~equalto~0 then all(*|opponentgraveyard) moveto(opponentexile) -text=When Author of Shadows enters the battlefield, exile all cards from all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. +text=When Author of Shadows enters, exile all cards from all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. mana={4}{B} type=Creature subtype=Shade Warlock @@ -5963,7 +5963,7 @@ toughness=3 [card] name=Automatic Librarian auto=_SCRY2_ -text=When Automatic Librarian enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=When Automatic Librarian enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3} type=Artifact Creature subtype=Construct @@ -6071,7 +6071,7 @@ name=Avatar of Growth abilities=Trample anyzone=changecost(colorless:-1) auto=ability$!name(search a basic land) notatarget(*[basic]|mylibrary) moveTo(mybattlefield)!$ controller && ability$!name(search a basic land) notatarget(*[basic]|mylibrary) moveTo(mybattlefield)!$ opponent -text=This spell cost {1} less to cast for each opponent you have. -- Trample -- When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles their library. +text=This spell cost {1} less to cast for each opponent you have. -- Trample -- When Avatar of Growth enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles their library. mana={4}{G}{G} type=Creature subtype=Elemental Avatar @@ -6095,7 +6095,7 @@ toughness=9 name=Aven Eternal abilities=flying auto=_AMASSZOMBIE1_ -text=Flying -- When Aven Eternal enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +text=Flying -- When Aven Eternal enters, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={2}{U} type=Creature subtype=Zombie Bird Warrior @@ -6106,7 +6106,7 @@ toughness=2 name=Aven Gagglemaster abilities=flying auto=life:twicetype:creature[flying]|myBattlefield controller -text=Flying -- When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying. +text=Flying -- When Aven Gagglemaster enters, you gain 2 life for each creature you control with flying. mana={3}{W}{W} type=Creature subtype=Bird Warrior @@ -6193,7 +6193,7 @@ toughness=2 name=Aven of Enduring Hope abilities=flying auto=life:3 -text=Flying -- When Aven of Enduring Hope enters the battlefield, you gain 3 life. +text=Flying -- When Aven of Enduring Hope enters, you gain 3 life. mana={4}{W} type=Creature subtype=Bird Cleric @@ -6215,7 +6215,7 @@ toughness=3 name=Avenging Hunter auto=_INITIATIVE_CONTROLLER_ abilities=trample -text=Trample -- When Avenging Hunter enters the battlefield, you take the initiative. +text=Trample -- When Avenging Hunter enters, you take the initiative. mana={4}{G} type=Creature subtype=Dragon Ranger @@ -6237,7 +6237,7 @@ toughness=4 [card] name=Aviation Pioneer auto=_THOPTERTOKEN_ -text=When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. +text=When Aviation Pioneer enters, create a 1/1 colorless Thopter artifact creature token with flying. mana={2}{U} type=Creature subtype=Human Artificer @@ -6326,7 +6326,7 @@ name=Awakened Awareness target=artifact,creature auto=teach(*[creature;artifact]) counter(1/1,fullpaid) auto=teach(creature) becomes(,1/1) -text=Enchant artifact or creature -- When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent. -- As long as enchanted permanent is a creature, it has base power and toughness 1/1. +text=Enchant artifact or creature -- When Awakened Awareness enters, put X +1/+1 counters on enchanted permanent. -- As long as enchanted permanent is a creature, it has base power and toughness 1/1. mana={X}{U}{U} type=Enchantment subtype=Aura @@ -6379,7 +6379,7 @@ auto={T}:add{W} auto={1}{R}{R}{W}{T}{S}:name(Search aura and equipment) target(aura|mylibrary) moveto(ownerHand) and!( transforms((,newability[name(Get equipment) target(equipment|mylibrary) moveto(ownerHand) and!( shuffle )!])) oneshot )! auto={1}{R}{R}{W}{T}{S}:name(Search aura) target(aura|mylibrary) moveto(ownerHand) and!( shuffle )! auto={1}{R}{R}{W}{T}{S}:name(Search equipment) target(equipment|mylibrary) moveto(ownerHand) and!( shuffle )! -text=Axgard Armory enters the battlefield tapped. -- {T}: Add {W}. -- {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle. +text=Axgard Armory enters tapped. -- {T}: Add {W}. -- {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle. type=Land [/card] [card] @@ -6418,7 +6418,7 @@ toughness=2 name=Axiom Engraver auto=counter(0/0,2,oil) auto={T}{C(0/0,-1,oil)}{D(*|myhand)}:draw:1 -text=Axiom Engraver enters the battlefield with two oil counters on it. -- {T}, Remove an oil counter from Axiom Engraver, Discard a card: Draw a card. +text=Axiom Engraver enters with two oil counters on it. -- {T}, Remove an oil counter from Axiom Engraver, Discard a card: Draw a card. mana={1}{R} type=Creature subtype=Phyrexian Wizard @@ -6450,7 +6450,7 @@ auto=life:-1 opponent auto=@movedto(other creature[black]|mybattlefield):life:1 auto=@movedto(other creature[black]|mybattlefield):life:-1 opponent auto={T}{S(other creature[black]|myBattlefield)}:draw:1 -text=Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -- {T}, Sacrifice another black creature: Draw a card. +text=Whenever Ayara, First of Locthwain or another black creature enters under your control, each opponent loses 1 life and you gain 1 life. -- {T}, Sacrifice another black creature: Draw a card. mana={B}{B}{B} type=Legendary Creature subtype=Elf Noble @@ -6492,7 +6492,7 @@ type=Enchantment name=Ayula, Queen Among Bears auto=@movedTo(other creature[bear]|myBattlefield):choice target(creature[bear]) counter(1/1,2) auto=@movedTo(other creature[bear]|myBattlefield):choice target(creature[bear]) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Whenever another Bear enters the battlefield under your control, Choose one -- Put two +1/+1 counters on target Bear. -- Target Bear you control fights target creature you don't control. +text=Whenever another Bear enters under your control, Choose one -- Put two +1/+1 counters on target Bear. -- Target Bear you control fights target creature you don't control. mana={1}{G} type=Legendary Creature subtype=Bear @@ -6535,7 +6535,7 @@ abilities=flying auto=emblem transforms((,newability[@each opponent untap:name(Opponent can't cast spell) all(*[instant;sorcery]|opponentcastingzone) transforms((,newability[changecost(colorless:+99)])) ueot])) uynt auto=emblem transforms((,newability[@each opponent draw:name(Opponent can't cast spell) all(*[instant;sorcery]|opponentcastingzone) transforms((,newability[changecost(colorless:+99)])) ueot])) uynt auto=_ATTACKING_may name(Gain X life and draw X cards) pay({X}{W}{U}{U}) name(Gain X life and draw X cards) life:x controller && draw:x controller -text=Flying -- When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn. -- Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards. +text=Flying -- When Azor, the Lawbringer enters, each opponent can't cast instant or sorcery spells during that player's next turn. -- Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards. mana={2}{W}{W}{U}{U} type=Legendary Creature subtype=Sphinx @@ -6575,7 +6575,7 @@ toughness=3 [card] name=Azra Bladeseeker auto=may _DISCARD&DRAW_ -text=When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. +text=When Azra Bladeseeker enters, each player on your team may discard a card, then each player who discarded a card this way draws a card. mana={2}{R} type=Creature subtype=Azra Warrior @@ -6596,7 +6596,7 @@ toughness=3 name=Azra Smokeshaper autohand={1}{B}{N}:ninjutsu auto=target(creature) indestructible ueot -text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn. +text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Azra Smokeshaper enters, target creature you control gains indestructible until end of turn. mana={3}{B} type=Creature subtype=Azra Ninja @@ -6607,7 +6607,7 @@ toughness=3 name=Azure Fleet Admiral auto=_MONARCH_CONTROLLER_ auto=this(variable{omonarch}>0) unblockable -text=When Azure Fleet Admiral enters the battlefield, you become the monarch. -- Azure Fleet Admiral can't be blocked by creatures the monarch controls. +text=When Azure Fleet Admiral enters, you become the monarch. -- Azure Fleet Admiral can't be blocked by creatures the monarch controls. mana={3}{U} type=Creature subtype=Human Pirate @@ -6683,7 +6683,7 @@ toughness=4 [card] name=Backup Agent auto=counter(1/1) target(creature) -text=When Backup Agent enters the battlefield, put a +1/+1 counter on target creature. +text=When Backup Agent enters, put a +1/+1 counter on target creature. mana={1}{W} type=Creature subtype=Human Citizen @@ -6741,7 +6741,7 @@ type=Instant name=Baffling End auto=target(creature[manacost<=3]|opponentbattlefield) moveto(exile) auto=@movedTo(this|nonbattlezone) from(battlefield): token(Dinosaur,creature Dinosaur,3/3,green,trample) opponent -text=When Baffling End enters the battlefield, exile target creature an opponent controls with mana value 3 or less. -- When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. +text=When Baffling End enters, exile target creature an opponent controls with mana value 3 or less. -- When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample. mana={1}{W} type=Enchantment [/card] @@ -6833,7 +6833,7 @@ type=Sorcery name=Bala Ged Sanctuary auto=tap(noevent) auto={T}:add{G} -text=Bala Ged Sanctuary enters the battlefield tapped. -- {T}: Add {G}. // {2}{G} Bala Ged Recovery +text=Bala Ged Sanctuary enters tapped. -- {T}: Add {G}. // {2}{G} Bala Ged Recovery type=Land [/card] [card] @@ -6865,7 +6865,7 @@ name=Balduvian Atrocity kicker={R} abilities=menace auto=if paid(kicker) then target(creature[manacost<=3]|mygraveyard) transforms((,newability[moveto(mybattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) forever -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Menace -- When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Menace -- When Balduvian Atrocity enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. mana={2}{B} type=Creature subtype=Phyrexian Berserker @@ -6876,7 +6876,7 @@ toughness=3 name=Baleful Ammit abilities=lifelink auto=counter(-1/-1) target(creature|mybattlefield) -text=Lifelink -- When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control. +text=Lifelink -- When Baleful Ammit enters, put a -1/-1 counter on target creature you control. mana={2}{B} type=Creature subtype=Crocodile Demon @@ -6887,7 +6887,7 @@ toughness=3 name=Baleful Beholder auto=choice name(Opponent sacrifices enchantment) name(Opponent sacrifices enchantment) ability$!name(Sacrifice enchantment) name(Sacrifice enchantment) notatarget(enchantment|mybattlefield) sacrifice!$ opponent auto=choice name(Your creatures gain menace) all(creature|myBattlefield) transforms((,menace)) ueot -text=When Baleful Beholder enters the battlefield, Choose one -- Antimagic Cone - Each opponent sacrifices an enchantment. -- Fear Ray - Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +text=When Baleful Beholder enters, Choose one -- Antimagic Cone - Each opponent sacrifices an enchantment. -- Fear Ray - Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) mana={4}{B}{B} type=Creature subtype=Beholder @@ -6948,7 +6948,7 @@ auto=tapped auto={T}:Add{W} auto={T}:Add{B} auto={4}{T}:create(Clue) -text=Ballroom enters the battlefield tapped. -- {T}: Add {W} or {B}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=Ballroom enters tapped. -- {T}: Add {W} or {B}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -6979,7 +6979,7 @@ toughness=5 name=Baloth Gorger kicker={4} auto=if paid(kicker) then counter(1/1,3) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters with three +1/+1 counters on it. mana={2}{G}{G} type=Creature subtype=Beast @@ -6990,7 +6990,7 @@ toughness=4 name=Baloth Packhunter abilities=trample auto=all(other creature[Baloth Packhunter]|mybattlefield) counter(1/1,2) -text=Trample -- When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter. +text=Trample -- When Baloth Packhunter enters, put two +1/+1 counters on each other creature you control named Baloth Packhunter. mana={3}{G} type=Creature subtype=Beast @@ -7137,7 +7137,7 @@ toughness=1 name=Banewhip Punisher auto=may counter(-1/-1) target(creature) auto={B}{S}:destroy target(creature[counter{-1/-1.1}]) -text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. +text=When Banewhip Punisher enters, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. mana={2}{B} type=Creature subtype=Human Warrior @@ -7180,7 +7180,7 @@ name=Banishment abilities=flash auto=name(Exile nonland permanent) target(other *[-land]|opponentbattlefield) transforms((,newability[moveto(exile) and!( counter(0/0.1.BanishmentExiled) )!],newability[all(other *[share!name!]|mybattlefield) moveto(exile) and!( counter(0/0.1.BanishmentExiled) )!])) oneshot auto=_DIES_name(Return exiled permanents) all(*[counter{0/0.1.BanishmentExiled}]|opponentexile) moveto(opponentbattlefield) -text=Flash -- When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield. +text=Flash -- When Banishment enters, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield. mana={3}{W} type=Enchantment [/card] @@ -7209,7 +7209,7 @@ abilities=trample auto=counter(1/1,twicefullpaid) auto=counter(1/1,twicetype:food:myBattlefield) auto={2}{S(food|mybattlefield)}:name(Becomes indestructible) transforms((,indestructible)) ueot -text=Affinity for Food (This spell costs 1 less to cast for each Food you control.) -- Trample -- Banquet Guests enters the battlefield with twice X +1/+1 counters on it. -- {2}, Sacrifice a Food: Banquet Guests gains indestructible until end of turn. +text=Affinity for Food (This spell costs 1 less to cast for each Food you control.) -- Trample -- Banquet Guests enters with twice X +1/+1 counters on it. -- {2}, Sacrifice a Food: Banquet Guests gains indestructible until end of turn. mana={X}{G}{W} type=Creature subtype=Halfling Citizen @@ -7250,7 +7250,7 @@ auto={14}{B}{T} restriction{morbid}:name(Amass orcs 7) name(Amass orcs 7) if typ auto={16}{B}{T} restriction{morbid}:name(Amass orcs 8) name(Amass orcs 8) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.8)])) forever else name(Create Orc Army) token(Orc Army) and!( name(Put 1/1 counters) counter(1/1.8) notatarget(army|myBattlefield) )! auto={18}{B}{T} restriction{morbid}:name(Amass orcs 9) name(Amass orcs 9) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.9)])) forever else name(Create Orc Army) token(Orc Army) and!( name(Put 1/1 counters) counter(1/1.9) notatarget(army|myBattlefield) )! auto={20}{B}{T} restriction{morbid}:name(Amass orcs 10) name(Amass orcs 10) if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.10)])) forever else name(Create Orc Army) token(Orc Army) and!( name(Put 1/1 counters) counter(1/1.10) notatarget(army|myBattlefield) )! -text=Barad-dur enters the battlefield tapped unless you control a legendary creature. -- {T}: Add {B}. -- {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn. +text=Barad-dur enters tapped unless you control a legendary creature. -- {T}: Add {B}. -- {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn. type=Legendary Land [/card] [card] @@ -7295,7 +7295,7 @@ name=Barbed Batterfist auto=teach(creature) 1/-1 auto={1}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +1/-1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +1/-1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{R} type=Artifact subtype=Equipment @@ -7315,7 +7315,7 @@ abilities=indestructible auto=_SUSPECT_IT_ auto=@combatdamaged(player) from(this):draw:1 && life:-1 auto=@damaged(this):target(opponent) damage:thatmuch -text=Indestructible -- When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.) -- Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. -- Whenever Barbed Servitor is dealt damage, target opponent loses that much life. +text=Indestructible -- When Barbed Servitor enters, suspect it. (It has menace and can't block.) -- Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. -- Whenever Barbed Servitor is dealt damage, target opponent loses that much life. mana={3}{B} type=Artifact Creature subtype=Construct @@ -7327,7 +7327,7 @@ name=Barbed Spike auto={2}:equip auto=teach(creature) 1/0 auto=livingweapon_THOPTERTOKEN_ -text=When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. -- Equipped creature gets +1/+0. -- Equip {2} +text=When Barbed Spike enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. -- Equipped creature gets +1/+0. -- Equip {2} mana={1}{W} type=Artifact subtype=Equipment @@ -7398,7 +7398,7 @@ type=Land name=Barkhide Troll auto=counter(1/1) auto={1}{C(1/1,-1)}:hexproof ueot -text=Barkhide Troll enters the battlefield with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +text=Barkhide Troll enters with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={G}{G} type=Creature subtype=Troll @@ -7458,7 +7458,7 @@ name=Barrier of Bones abilities=defender aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot auto=_SURVEIL1_ -text=Defender -- When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +text=Defender -- When Barrier of Bones enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) mana={B} type=Creature subtype=Skeleton Wall @@ -7478,7 +7478,7 @@ type=Sorcery name=Barrin, Tolarian Archmage auto=may moveTo(ownerhand) target(other creature,planeswalker) auto=@movedTo(*|myhand) from(battlefield):phaseaction[endofturn once] draw:1 controller limit:1 -text=When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. -- At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. +text=When Barrin, Tolarian Archmage enters, return up to one other target creature or planeswalker to its owner's hand. -- At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. mana={1}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -7508,7 +7508,7 @@ toughness=3 [card] name=Barrow Witches auto=moveto(ownerHand) target(creature[knight]|mygraveyard) -text=When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. +text=When Barrow Witches enters, return target Knight card from your graveyard to your hand. mana={4}{B} type=Creature subtype=Human Warlock @@ -7529,7 +7529,7 @@ subtype=Equipment name=Barrowin of Clan Undurr auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:may name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(myBattlefield) -text=When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. +text=When Barrowin of Clan Undurr enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. mana={2}{W}{B} type=Legendary Creature subtype=Dwarf Cleric @@ -7570,7 +7570,7 @@ toughness=1 [card] name=Basalt Ravager auto=target(anytarget) damage:sametypecreatures -text=When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. +text=When Basalt Ravager enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. mana={3}{R} type=Creature subtype=Giant Wizard @@ -7608,7 +7608,7 @@ subtype=Lesson name=Basilica Bell-Haunt auto=ability$!name(discard) target(*|myhand) reject!$ opponent auto=life:3 -text=When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. +text=When Basilica Bell-Haunt enters, each opponent discards a card and you gain 3 life. mana={W}{W}{B}{B} type=Creature subtype=Spirit @@ -7619,7 +7619,7 @@ toughness=4 name=Basilica Shepherd abilities=flying auto=_PHYREXIANMITETOKEN_*2 -text=Flying -- When Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.) +text=Flying -- When Basilica Shepherd enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.) mana={3}{W}{W} type=Creature subtype=Phyrexian Angel @@ -7670,7 +7670,7 @@ toughness=3 name=Basri's Acolyte abilities=lifelink auto=counter(1/1) target(other creature|myBattlefield) -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control. +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- When Basri's Acolyte enters, put a +1/+1 counter on each of up to two other target creatures you control. mana={2}{W}{W} type=Creature subtype=Cat Cleric @@ -7693,7 +7693,7 @@ auto=protection from(*[multicolor]) auto=counter(1/1) target(creature|myBattlefield) auto=_DIES_this(counter{1/1.1}>=1) _KNIGHTTOKEN_ auto=@movedTo(other creature[counter{1/1}]|myGraveyard) from(mybattlefield):_KNIGHTTOKEN_ -text=Vigilance, protection from multicolored -- When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control. -- Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance. +text=Vigilance, protection from multicolored -- When Basri's Lieutenant enters, put a +1/+1 counter on target creature you control. -- Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance. mana={3}{W} type=Creature subtype=Human Knight @@ -7722,14 +7722,14 @@ toughness=3 name=Bastion of Remembrance auto=token(Human Soldier Bas) auto=@movedto(creature|myGraveyard) from(myBattlefield):life:-1 opponent && life:1 controller -text=When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. +text=When Bastion of Remembrance enters, create a 1/1 white Human Soldier creature token. -- Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. mana={2}{B} type=Enchantment [/card] [card] name=Bat Whisperer auto=if compare(oplifelost)~morethan~0 then token(Bat,Creature Bat,1/1,flying,black) -text=When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. +text=When Bat Whisperer enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. mana={3}{B} type=Creature subtype=Vampire @@ -7739,7 +7739,7 @@ toughness=2 [card] name=Battalion Foot Soldier auto=may moveto(ownerHand) target(Battalion Foot Soldier|mylibrary) -text=When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle. +text=When Battalion Foot Soldier enters, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle. mana={2}{W} type=Creature subtype=Human Soldier @@ -7753,7 +7753,7 @@ auto=teach(creature) 1/1 auto=teach(creature) vigilance auto=teach(creature) lifelink auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 and has vigilance and lifelink. -- Equip {5} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 and has vigilance and lifelink. -- Equip {5} mana={2} type=Artifact subtype=Equipment @@ -7992,7 +7992,7 @@ name=Battlewing Mystic abilities=flying kicker={R} auto=if paid(kicker) then reject all(*|myhand) && draw:2 -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Flying -- When Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Flying -- When Battlewing Mystic enters, if it was kicked, discard your hand, then draw two cards. mana={1}{U} type=Creature subtype=Bird Wizard @@ -8014,7 +8014,7 @@ toughness=4 name=Bazaar Trademage abilities=flying auto=draw:2 && transforms((,newability[target(<3>*|myhand) reject])) forever -text=Flying -- When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. +text=Flying -- When Bazaar Trademage enters, draw two cards, then discard three cards. mana={2}{U} type=Creature subtype=Human Wizard @@ -8240,7 +8240,7 @@ kicker={4}{W}{U} name(Fuse) auto=if paid(alternative) then token(Bird,Creature Bird,1/1,white,flying)*4 auto=if paid(kicker) then ability$!name(Create 4 birds) name(Create 4 birds) token(Bird,Creature Bird,1/1,white,flying)*4!$ controller auto=ifnot paid(alternative) then emblem transforms((,newability[@movedto(creature|battlefield):may name(Draw 1 card) draw:1 controller])) ueot -text=Whenever a creature enters the battlefield this turn, you may draw a card. // Put four 1/1 white Bird creature tokens with flying onto the battlefield. -- -- Fuse (You may cast one or both halves of this card from your hand.) +text=Whenever a creature enters this turn, you may draw a card. // Put four 1/1 white Bird creature tokens with flying onto the battlefield. -- -- Fuse (You may cast one or both halves of this card from your hand.) mana={G}{U} type=Sorcery [/card] @@ -8368,7 +8368,7 @@ abilities=flying auto=name(Create Bats) token(Bat,Creature Bat,1/1,black,flying)*2 auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Create Bats) token(Bat^Creature Bat^1/1^black^flying)*2])) -text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield. +text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Belfry Spirit enters or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield. mana={3}{W}{W} type=Creature subtype=Spirit @@ -8422,7 +8422,7 @@ toughness=3 name=Belligerent Yearling abilities=trample auto=@movedto(other Dinosaur|mybattlefield):all(trigger[to]) may becomes(storedpower/2) ueot -text=Trample -- Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn. +text=Trample -- Whenever another Dinosaur enters under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn. mana={1}{R} type=Creature subtype=Dinosaur @@ -8563,7 +8563,7 @@ toughness=2 name=Benalish Sleeper kicker={B} auto=if paid(kicker) then ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent -text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature. +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Benalish Sleeper enters, if it was kicked, each player sacrifices a creature. mana={1}{W} type=Creature subtype=Phyrexian Human Soldier @@ -8603,7 +8603,7 @@ name=Benevolent Blessing abilities=auraward,flash target=creature auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend -text=Flash -- Enchant creature -- As Benevolent Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it. +text=Flash -- Enchant creature -- As Benevolent Blessing enters, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it. mana={1}{W} type=Enchantment subtype=Aura @@ -8625,7 +8625,7 @@ name=Benevolent Hydra auto=counter(1/1,fullpaid) auto={T}{C(1/1,-1)}:name(Remove and put counter) target(other creature|myBattlefield) counter(1/1) auto=@totalcounteradded(1/1) from(other creature|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller -text=Benevolent Hydra enters the battlefield with X +1/+1 counters on it. -- If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. -- {T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control. +text=Benevolent Hydra enters with X +1/+1 counters on it. -- If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. -- {T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control. mana={X}{G}{G} type=Creature subtype=Hydra @@ -8658,7 +8658,7 @@ toughness=1 name=Benthic Criminologists auto=may notATarget(artifact|mybattlefield) sacrifice && ability$! draw:1 !$ controller auto=_ATTACKING_may notATarget(artifact|mybattlefield) sacrifice && ability$! draw:1 !$ controller -text=Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. +text=Whenever Benthic Criminologists enters or attacks, you may sacrifice an artifact. If you do, draw a card. mana={4}{U} type=Creature subtype=Merfolk Wizard @@ -8697,7 +8697,7 @@ toughness=1 name=Beregond of the Guard auto=name(All creatures gain 1/1 and vigilance) all(creature|myBattlefield) transforms((,newability[1/1],vigilance)) ueot auto=@movedTo(other human|myBattlefield):name(All creatures gain 1/1 and vigilance) all(creature|myBattlefield) transforms((,newability[1/1],vigilance)) ueot -text=Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn. +text=Whenever Beregond of the Guard or another Human enters under your control, creatures you control get +1/+1 and gain vigilance until end of turn. mana={3}{W} type=Legendary Creature subtype=Human Soldier @@ -8711,7 +8711,7 @@ autohand={4}{i} restriction{compare(mysnowbluepoolcount)~morethan~0}:name(Cast w autohand={3}{i}{U} restriction{compare(mysnowpoolcount)~morethan~0,compare(mysnowbluepoolcount)~equalto~0}:name(Cast with snow mana) name(Cast with snow mana) activate castcard(alternative) auto=if paid(alternative) then target(*[artifact;creature]|opponentbattlefield) freeze auto=ifnot paid(alternative) then target(*[artifact;creature]|opponentbattlefield) tap(noevent) -text=When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S}i} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S}i} is mana from a snow source.) +text=When Berg Strider enters, tap target artifact or creature an opponent controls. If {S}i} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S}i} is mana from a snow source.) mana={4}{U} type=Snow Creature subtype=Giant Wizard @@ -8783,7 +8783,7 @@ target=creature auto=tap auto=doesnotuntap auto=teach(creature) transforms((,newability[@each my untap:if compare(hascnt11)~morethan~0 then transforms((,newability[counter(1/1.-1)],newability[untap])) oneshot])) -text=Enchant creature -- When Bewitching Leechcraft enters the battlefield, tap enchanted creature. -- Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.) +text=Enchant creature -- When Bewitching Leechcraft enters, tap enchanted creature. -- Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.) mana={1}{U} type=Enchantment subtype=Aura @@ -8792,7 +8792,7 @@ subtype=Aura name=Beyeen Coast auto=tap(noevent) auto={T}:add{U} -text=Beyeen Coast enters the battlefield tapped. -- {T}: Add {U}. // {1}{U} Beyeen Veil +text=Beyeen Coast enters tapped. -- {T}: Add {U}. // {1}{U} Beyeen Veil type=Land [/card] [card] @@ -8830,7 +8830,7 @@ toughness=4 name=Biblioplex Assistant abilities=flying auto=may name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(mylibrary) -text=Flying -- When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. +text=Flying -- When Biblioplex Assistant enters, put up to one target instant or sorcery card from your graveyard on top of your library. mana={4} type=Artifact Creature subtype=Gargoyle @@ -8841,7 +8841,7 @@ toughness=1 name=Biblioplex Kraken auto=_SCRY3_ auto=_ATTACKING_may name(return another creature) transforms((,newability[moveto(ownerhand) notatarget(other creature|myBattlefield)],unblockable)) ueot -text=When Biblioplex Kraken enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- Whenever Biblioplex Kraken attacks, you may return another creature you control to its owner's hand. If you do, Biblioplex Kraken can't be blocked this turn. +text=When Biblioplex Kraken enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- Whenever Biblioplex Kraken attacks, you may return another creature you control to its owner's hand. If you do, Biblioplex Kraken can't be blocked this turn. mana={4}{U} type=Creature subtype=Kraken @@ -8851,7 +8851,7 @@ toughness=5 [card] name=Big Boa Constrictor auto=rolld6 6 winability life:-lastrollresult opponent winabilityend loseability life:-lastrollresult opponent loseabilityend rolld6end -text=When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result. +text=When this creature enters, roll a six-sided die. Target opponent loses life equal to the result. mana={3}{B} type=Host Creature subtype=Snake @@ -8933,7 +8933,7 @@ toughness=1 name=Bill the Pony auto=name(Create foods) token(Food)*2 auto={S(food|mybattlefield)}:name(Creature assign toughness damage) target(creature|myBattlefield) transforms((,newability[combattoughness])) ueot -text=When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power. +text=When Bill the Pony enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power. mana={3}{W} type=Legendary Creature subtype=Horse @@ -8946,7 +8946,7 @@ auto=tapped auto={T}:Add{B} auto={T}:Add{R} auto={4}{T}:create(Clue) -text=Billiard Room enters the battlefield tapped. -- {T}: Add {B} or {R}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=Billiard Room enters tapped. -- {T}: Add {B} or {R}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -8955,7 +8955,7 @@ target=creature auto=tap(noevent) auto=doesnotuntap auto=damage:p controller -text=Enchant creature -- When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Bind the Monster enters, tap enchanted creature. It deals damage to you equal to its power. -- Enchanted creature doesn't untap during its controller's untap step. mana={U} type=Enchantment subtype=Aura @@ -8979,7 +8979,7 @@ toughness=1 [card] name=Binding Mummy auto=@movedto(other zombie|mybattlefield):may tap target(artifact,creature) -text=Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature. +text=Whenever another Zombie enters under your control, you may tap target artifact or creature. mana={1}{W} type=Creature subtype=Zombie @@ -9004,7 +9004,7 @@ name=Bioessence Hydra abilities=trample auto=foreach(counter(0/0,1,loyalty)|myBattlefield) counter(1/1) auto=@counteradded(0/0,1,loyalty) from(planeswalker|myBattlefield):counter(1/1) -text=Trample -- Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. -- Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. +text=Trample -- Bioessence Hydra enters with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. -- Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. mana={3}{G}{U} type=Creature subtype=Hydra Mutant @@ -9016,7 +9016,7 @@ name=Biogenic Ooze auto=create(Ooze:creature Ooze:2/2:green) auto={1}{G}{G}{G}:create(Ooze:creature Ooze:2/2:green) auto=@each my endofturn:all(Ooze|mybattlefield) counter(1/1) -text=When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. -- At the beginning of your end step, put a +1/+1 counter on each Ooze you control. -- {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. +text=When Biogenic Ooze enters, create a 2/2 green Ooze creature token. -- At the beginning of your end step, put a +1/+1 counter on each Ooze you control. -- {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. mana={3}{G}{G} type=Creature subtype=Ooze @@ -9044,7 +9044,7 @@ anyzone={0}:doubleside(backside) aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ auto=@sacrificed(this):name(Return transformed) name(Return transformed) transforms((,newability[@each endofturn:name(Return transformed) flip(backside) forcetype(Creature Serpent)])) ueot -text=Defender -- When Biolume Egg enters the battlefield, scry 2. -- When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step. // Biolume Serpent +text=Defender -- When Biolume Egg enters, scry 2. -- When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step. // Biolume Serpent mana={2}{U} type=Creature subtype=Serpent Egg @@ -9066,7 +9066,7 @@ toughness=4 name=Biomathematician auto=all(fractal|mybattlefield) counter(1/1) auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1) )! -text=When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. +text=When Biomathematician enters, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. mana={1}{G}{U} type=Creature subtype=Human Wizard @@ -9159,7 +9159,7 @@ auto=if type(creature[power=17]|opponentbattlefield)~morethan~0 then choice name auto=if type(creature[power=18]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 18) name(Exile creature with power 18) transforms((,newability[(blink)forsrc target(creature[power=18]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 18/18) name(target vampire gets 18/18) target(vampire|battlefield) 18/18 ueot])) forever auto=if type(creature[power=19]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 19) name(Exile creature with power 19) transforms((,newability[(blink)forsrc target(creature[power=19]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 19/19) name(target vampire gets 19/19) target(vampire|battlefield) 19/19 ueot])) forever auto=if type(creature[power>=20]|opponentbattlefield)~morethan~0 then choice name(Exile creature with power 20) name(Exile creature with power 20) transforms((,newability[(blink)forsrc target(creature[power>=20]|opponentbattlefield)],newability[_ATTACKING_name(target vampire gets 20/20) name(target vampire gets 20/20) target(vampire|battlefield) 20/20 ueot])) forever -text=When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. -- Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card. +text=When Bishop of Binding enters, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. -- Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card. mana={3}{W} type=Creature subtype=Vampire Cleric @@ -9181,7 +9181,7 @@ toughness=4 name=Bishop of Wings auto=@movedTo(angel|mybattlefield):name(Gain 4 life) life:4 controller auto=@movedTo(angel|graveyard) from(mybattlefield):name(Create spirit) _SPIRITTOKEN_ -text=Whenever an Angel enters the battlefield under your control, you gain 4 life. -- Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. +text=Whenever an Angel enters under your control, you gain 4 life. -- Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. mana={W}{W} type=Creature subtype=Human Cleric @@ -9191,7 +9191,7 @@ toughness=4 [card] name=Bishop of the Bloodstained auto=foreach(vampire|mybattlefield) life:-1 opponent -text=When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control. +text=When Bishop of the Bloodstained enters, target opponent loses 1 life for each Vampire you control. mana={3}{B}{B} type=Creature subtype=Vampire Cleric @@ -9223,7 +9223,7 @@ auto=counter(0/0,1,Menace) auto=this(counter{0/0.1.Menace}>0) menace auto=@combatdamaged(player) from(this) restriction{compare(hascntmenace)~morethan~0,type(*[-land]|opponenthand)~morethan~0}:may name(Remove menace counter and look hand) counter(0/0,-1,Menace) && ability$!name(Exile nonland card) name(Exile nonland card) target(*[-land]|opponenthand) moveto(exile)!$ controller auto=@combatdamaged(player) from(this) restriction{compare(hascntmenace)~morethan~0,type(*[-land]|opponenthand)~equalto~0}:may name(Remove menace counter and look hand) counter(0/0,-1,Menace) && ability$!name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!!$ controller -text=Ninjutsu {2}{B} -- Biting-Palm Ninja enters the battlefield with a menace counter on it. -- Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card. +text=Ninjutsu {2}{B} -- Biting-Palm Ninja enters with a menace counter on it. -- Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card. mana={2}{B} type=Creature subtype=Human Ninja @@ -9236,7 +9236,7 @@ target=creature auto=teach(creature) tap auto=teach(creature) doesnotuntap autograveyard=_DIES_ pay({1}) scry:1 scrycore delayed draw:1 controller scrycoreend scryend -text=Enchant creature -- When Bitter Chill enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. +text=Enchant creature -- When Bitter Chill enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. mana={1}{U} type=Enchantment subtype=Aura @@ -9256,7 +9256,7 @@ type=Instant name=Bitter Reunion auto=may reject notatarget(*|myhand) and!( draw:2 controller )! auto={1}{S}:all(creature|myBattlefield) haste ueot -text=When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards. -- {1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn. +text=When Bitter Reunion enters, you may discard a card. If you do, draw two cards. -- {1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn. mana={1}{R} type=Enchantment [/card] @@ -9296,7 +9296,7 @@ auto=teach(creature) 1/1 auto=@combat(attacking) source(mytgt):may name(search basic land) notAtarget(land[basic]|myLibrary) moveTo(myBattlefield) and!(tap(noevent))! auto={3}:equip auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Equip {3} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Equip {3} mana={3} type=Legendary Artifact subtype=Equipment @@ -9305,7 +9305,7 @@ subtype=Equipment name=Black Dragon abilities=flying auto=name(Creature gets -3/-3) target(creature|opponentbattlefield) -3/-3 ueot -text=Flying -- Acid Breath - When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. +text=Flying -- Acid Breath - When Black Dragon enters, target creature an opponent controls gets -3/-3 until end of turn. mana={5}{B}{B} type=Creature subtype=Dragon @@ -9320,7 +9320,7 @@ auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Black Dragon Gate enters the battlefield tapped. -- As Black Dragon Gate enters the battlefield, choose a color other than black. -- {T}: Add {B} or one mana of the chosen color. +text=Black Dragon Gate enters tapped. -- As Black Dragon Gate enters, choose a color other than black. -- {T}: Add {B} or one mana of the chosen color. type=Land subtype=Gate [/card] @@ -9381,7 +9381,7 @@ subtype=Equipment name=Blackbloom Bog auto=tap(noevent) auto={T}:add{B} -text=Blackbloom Bog enters the battlefield tapped. -- {T}: Add {B}. // {2}{B} Blackbloom Rogue +text=Blackbloom Bog enters tapped. -- {T}: Add {B}. // {2}{B} Blackbloom Rogue type=Land [/card] [card] @@ -9402,7 +9402,7 @@ toughness=3 name=Blacklance Paragon abilities=flash auto=target(creature[knight]|myBattlefield) transforms((,deathtouch,lifelink)) ueot -text=Flash -- When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. +text=Flash -- When Blacklance Paragon enters, target Knight gains deathtouch and lifelink until end of turn. mana={1}{B} type=Creature subtype=Human Knight @@ -9451,7 +9451,7 @@ toughness=1 name=Blade Juggler auto=damage:1 controller auto=draw:1 -text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. +text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters, it deals 1 damage to you and you draw a card. other={2}{B} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 mana={4}{B} @@ -9473,7 +9473,7 @@ name=Blade of Shared Souls auto=teach(creature) transforms((,newability[if cantargetcard(*[-bladed]|*) then may name(Become a copy) name(Become a copy) target(other creature|mybattlefield) copy and!( all(this) transforms((bladed,newability[this(cantargetcard(*[bladed]|*) {0}:name(Copy effect ends) name(Copy effect ends) flip(myorigname) undocpy])) forever )!])) auto={2}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control. -- Equip {2} +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control. -- Equip {2} mana={2}{U} type=Artifact subtype=Equipment @@ -9535,7 +9535,7 @@ auto=if casted(this) then if compare(halfdownusedmanab)~equalto~8 then ability$! auto=if casted(this) then if compare(halfdownusedmanab)~equalto~9 then ability$!name(Discard 9 cards) notatarget(<9>*|myhand) reject!$ opponent auto=if casted(this) then if compare(halfdownusedmanab)~morethan~9 then ability$!name(Discard 10 cards) notatarget(<10>*|myhand) reject!$ opponent auto=if casted(this) then if compare(halfdownusedmanar)~morethan~0 then name(Gets trample and haste) name(Gets trample and haste) transforms((,newability[halfdownusedmanar/0],trample,haste)) ueot -text=When Bladecoil Serpent enters the battlefield, for each {U}{U} spent to cast it, draw a card. -- When Bladecoil Serpent enters the battlefield, for each {B}{B} spent to cast it, each opponent discards a card. -- When Bladecoil Serpent enters the battlefield, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn. +text=When Bladecoil Serpent enters, for each {U}{U} spent to cast it, draw a card. -- When Bladecoil Serpent enters, for each {B}{B} spent to cast it, each opponent discards a card. -- When Bladecoil Serpent enters, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn. mana={X}{6} type=Artifact Creature subtype=Serpent @@ -9546,7 +9546,7 @@ toughness=4 name=Bladed Ambassador auto=counter(0/0,1,oil) auto={1}{C(0/0,-1,oil)}:indestructible ueot -text=Bladed Ambassador enters the battlefield with an oil counter on it. -- {1}, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn. +text=Bladed Ambassador enters with an oil counter on it. -- {1}, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn. mana={1}{W} type=Creature subtype=Phyrexian Soldier @@ -9560,7 +9560,7 @@ auto=rehook target(creature|myBattlefield) auto=indestructible ueot auto=teach(creature) 1/0 auto={1}:equip -text=Flash -- When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn. -- Equipped creature gets +1/+0. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Bladed Battle-Fan enters, attach it to target creature you control. That creature gains indestructible until end of turn. -- Equipped creature gets +1/+0. -- Equip {1} ({1} : Attach to target creature you control. Equip only as a sorcery.) mana={1}{B} type=Artifact subtype=Equipment @@ -9595,7 +9595,7 @@ name=Bladehold War-Whip auto=teach(creature) double strike auto={3}{R}{W}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equip abilities you activate of other Equipment cost {1} less to activate. -- Equipped creature has double strike. -- Equip {3}{R}{W} +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equip abilities you activate of other Equipment cost {1} less to activate. -- Equipped creature has double strike. -- Equip {3}{R}{W} mana={1}{R}{W} type=Artifact subtype=Equipment @@ -9625,7 +9625,7 @@ toughness=6 [card] name=Blanchwood Prowler auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[land]|mygraveyard)~morethan~0 then choice name(Return a land) name(Return a land) target(tobereturn[land]|mygraveyard) moveto(ownerHand)],newability[choice name(Put 1/1 counter) target(Blanchwood Prowler[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )! -text=When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.) +text=When Blanchwood Prowler enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.) mana={1}{G} type=Creature subtype=Elemental @@ -9638,7 +9638,7 @@ abilities=partner partner=Blaring Recruiter auto=_PARTNER_ auto=_ATTACKING_all(warrior[attacking]) 1/1 -text=Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn. +text=Partner with Blaring Recruiter (When this creature enters, target player may put Blaring Recruiter into their hand from their library, then shuffle.) -- Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn. mana={3}{B} type=Creature subtype=Azra Warrior @@ -9651,7 +9651,7 @@ abilities=partner partner=Blaring Captain auto=_PARTNER_ auto={2}{W}:create(warrior:creature warrior:1/1:white) -text=Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token. +text=Partner with Blaring Captain (When this creature enters, target player may put Blaring Captain into their hand from their library, then shuffle.) -- {2}{W}: Create a 1/1 white Warrior creature token. mana={3}{W} type=Creature subtype=Elf Warrior @@ -9684,7 +9684,7 @@ auto=this(counter{0/0.1.Charge}=17) {3}{T}{S}:name(Destroy all permanent with ma auto=this(counter{0/0.1.Charge}=18) {3}{T}{S}:name(Destroy all permanent with manacost 18) name(Destroy all permanent with manacost 18) destroy all(*[-land;manacost=18]) auto=this(counter{0/0.1.Charge}=19) {3}{T}{S}:name(Destroy all permanent with manacost 19) name(Destroy all permanent with manacost 19) destroy all(*[-land;manacost=19]) auto=this(counter{0/0.1.Charge}>=20) {3}{T}{S}:name(Destroy all permanent with manacost 20) name(Destroy all permanent with manacost 20) destroy all(*[-land;manacost>=20]) -text=Blast Zone enters the battlefield with a charge counter on it. -- {T}: Add {C}. -- {X}{X}, {T}: Put X charge counters on Blast Zone. -- {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone. +text=Blast Zone enters with a charge counter on it. -- {T}: Add {C}. -- {X}{X}, {T}: Put X charge counters on Blast Zone. -- {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone. type=Land [/card] [card] @@ -9874,7 +9874,7 @@ name=Blessed Sanctuary auto=preventallnoncombatdamage to(creature|myBattlefield) auto=preventallnoncombatdamage to(controller) auto=@movedto(creature[-token]|mybattlefield):token(Unicorn,Creature Unicorn,2/2,white) -text=Prevent all noncombat damage that would be dealt to you and creatures you control. -- Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token. +text=Prevent all noncombat damage that would be dealt to you and creatures you control. -- Whenever a nontoken creature enters under your control, create a 2/2 white Unicorn creature token. mana={3}{W}{W} type=Enchantment [/card] @@ -9958,7 +9958,7 @@ toughness=3 [card] name=Blight-Breath Catoblepas auto=-type:manaB:mybattlefield/-type:manaB:mybattlefield target(creature|opponentBattlefield) ueot -text=When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +text=When Blight-Breath Catoblepas enters, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={4}{B}{B} type=Creature subtype=Beast @@ -10003,7 +10003,7 @@ name=Blighted Burgeoning target=land auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend])) -text=Enchant land -- When Blighted Burgeoning enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. +text=Enchant land -- When Blighted Burgeoning enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. mana={2}{G} type=Enchantment subtype=Aura @@ -10056,7 +10056,7 @@ auto=name(Player loses 2 life) target(player) life:-2 auto=name(Gain 2 life) life:2 controller auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Player loses 2 life) target(player) life:-2],newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Gain 2 life) life:2 controller])) -text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. +text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Blind Hunter enters or the creature it haunts dies, target player loses 2 life and you gain 2 life. mana={2}{W}{B} type=Creature subtype=Bat @@ -10176,7 +10176,7 @@ toughness=4 name=Blitz Leech abilities=flash auto=-2/-2 target(creature|opponentbattlefield) ueot and!(removeallcounters(all))! -text=Flash -- When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. +text=Flash -- When Blitz Leech enters, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. mana={5}{B} type=Creature subtype=Leech @@ -10206,7 +10206,7 @@ type=Snow Sorcery name=Blizzard Strix abilities=flash,flying auto=if type(*[snow]|mybattlefield)~morethan~1 then name(Exile a permanent) name(Exile a permanent) target(other *|battlefield) (blink)ueot -text=Flash -- Flying -- When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step. +text=Flash -- Flying -- When Blizzard Strix enters, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={4}{U} type=Snow Creature subtype=Bird @@ -10329,7 +10329,7 @@ type=Sorcery name=Blood Fountain auto=token(Blood) auto={3}{B}{T}{S}:name(Return 2 creatures) target(creature|mygraveyard) moveto(ownerHand) -text=When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand. +text=When Blood Fountain enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand. mana={B} type=Artifact [/card] @@ -10367,7 +10367,7 @@ name=Blood Operative abilities=lifelink auto=may moveto(exile) target(*|graveyard) autograveyard=@surveiled(*|mybattlefield,mystack):pay({L:3}) name(return to hand) moveto(ownerHand) all(this) -text=Lifelink -- When Blood Operative enters the battlefield, you may exile target card from a graveyard. -- Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand. +text=Lifelink -- When Blood Operative enters, you may exile target card from a graveyard. -- Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand. mana={1}{B}{B} type=Creature subtype=Vampire Assassin @@ -10416,7 +10416,7 @@ toughness=2 [card] name=Blood Servitor auto=token(Blood) -text=When Blood Servitor enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +text=When Blood Servitor enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") mana={3} type=Artifact Creature subtype=Construct @@ -10428,7 +10428,7 @@ name=Blood Sun auto=draw:1 controller auto=lord(land[-basic]|battlefield) transforms((,newability[loseabilities],newability[{T}:add{C}])) auto=lord(land[basic]|battlefield) transforms((,newability[loseabilities])) -text=When Blood Sun enters the battlefield, draw a card. -- All lands lose all abilities except mana abilities. +text=When Blood Sun enters, draw a card. -- All lands lose all abilities except mana abilities. mana={2}{R} type=Enchantment [/card] @@ -10503,7 +10503,7 @@ toughness=3 name=Bloodboil Sorcerer auto=_INITIATIVE_CONTROLLER_ auto={1}{R}{S(*[artifact;creature]|myBattlefield)}:name(Goad a creature) target(creature|battlefield) _GOAD_ -text=When Bloodboil Sorcerer enters the battlefield, you take the initiative. -- Crown of Madness - {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +text=When Bloodboil Sorcerer enters, you take the initiative. -- Crown of Madness - {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) mana={3}{R} type=Creature subtype=Human Shaman @@ -10514,7 +10514,7 @@ toughness=3 name=Bloodborn Scoundrels auto=target(opponent) life:-2 auto=life:2 controller -text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. +text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Bloodborn Scoundrels enters, target opponent loses 2 life and you gain 2 life. mana={5}{B} type=Creature subtype=Vampire Rogue @@ -10557,7 +10557,7 @@ type=Sorcery name=Bloodcrazed Paladin abilities=flash auto=counter(1/1,bothalldeadcreature) -text=Flash -- Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn. +text=Flash -- Bloodcrazed Paladin enters with a +1/+1 counter on it for each creature that died this turn. mana={1}{B} type=Creature subtype=Vampire Knight @@ -10569,7 +10569,7 @@ name=Bloodcrazed Socialite abilities=menace auto=token(Blood) auto=_ATTACKING_may name(Sacrifice blood) notATarget(blood|mybattlefield) sacrifice && all(this) 2/2 ueot -text=Menace -- When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. +text=Menace -- When Bloodcrazed Socialite enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. mana={3}{B} type=Creature subtype=Vampire @@ -10622,7 +10622,7 @@ name=Bloodline Necromancer abilities=lifelink auto=may name(return Vampire) target(vampire[creature]|mygraveyard) moveTo(mybattlefield) auto=may name(return Wizard) target(wizard[creature]|mygraveyard) moveTo(mybattlefield) -text=Lifelink -- When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. +text=Lifelink -- When Bloodline Necromancer enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. mana={4}{B} type=Creature subtype=Vampire Wizard @@ -10633,7 +10633,7 @@ toughness=2 name=Bloodline Pretender abilities=changeling auto=chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield):counter(1/1)])) forever chooseend -text=Changeling (This card is every creature type.) -- As Bloodline Pretender enters the battlefield, choose a creature type. -- Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender. +text=Changeling (This card is every creature type.) -- As Bloodline Pretender enters, choose a creature type. -- Whenever another creature of the chosen type enters under your control, put a +1/+1 counter on Bloodline Pretender. mana={3} type=Artifact Creature subtype=Shapeshifter @@ -10666,7 +10666,7 @@ auto=if type(*[wolf;werewolf]|myBattlefield)~morethan~1 then choice name(Another auto=choice name(Next wolf or werewolf will fight) counter(0/0.1.AlphaEffect) notrg auto=@movedto(other *[wolf;werewolf]|mybattlefield) restriction{compare(hascntalphaeffect)~morethan~0}:name(Fights opponent creature) all(trigger[to]) name(Fights opponent creature) transforms((,newability[name(Fights opponent creature) target(creature|opponentbattlefield) dynamicability])) oneshot auto=@movedto(other *[wolf;werewolf]|mybattlefield) restriction{compare(hascntalphaeffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.AlphaEffect) -text=When Bloodrage Alpha enters the battlefield, choose one -- Another target Wolf or Werewolf you control fights target creature you don't control. -- When you cast your next Wolf or Werewolf spell, it gains "When this creature enters the battlefield, it fights up to one target creature you don't control." +text=When Bloodrage Alpha enters, choose one -- Another target Wolf or Werewolf you control fights target creature you don't control. -- When you cast your next Wolf or Werewolf spell, it gains "When this creature enters, it fights up to one target creature you don't control." mana={3}{R} type=Creature subtype=Wolf @@ -10676,7 +10676,7 @@ toughness=3 [card] name=Bloodrage Brawler auto=reject notatarget(*|myhand) -text=When Bloodrage Brawler enters the battlefield, discard a card. +text=When Bloodrage Brawler enters, discard a card. mana={1}{R} type=Creature subtype=Minotaur Warrior @@ -10790,7 +10790,7 @@ auto=choice name(Add 17 counters) ability$!may name(Pay to add 17 counters) pay( auto=choice name(Add 18 counters) ability$!may name(Pay to add 18 counters) pay({36}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 18 counters) all(mysource) name(Pay to add 18 counters) transforms((,newability[counter(1/1.18)],newability[name(Exile 18 cards) target(<18>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller auto=choice name(Add 19 counters) ability$!may name(Pay to add 19 counters) pay({38}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 19 counters) all(mysource) name(Pay to add 19 counters) transforms((,newability[counter(1/1.19)],newability[name(Exile 19 cards) target(<19>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller auto=choice name(Add 20 counters) ability$!may name(Pay to add 20 counters) pay({40}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}{R}) name(Pay to add 20 counters) all(mysource) name(Pay to add 20 counters) transforms((,newability[counter(1/1.20)],newability[name(Exile 20 cards) target(<20>*[instant;sorcery]|mygraveyard) moveto(myexile) and!( transforms((,newability[may name(Cast from exile) activate castcard(copied)])) oneshot )!])) oneshot!$ controller -text=Haste -- When Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs. +text=Haste -- When Bloodthirsty Adversary enters, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs. type=Creature subtype=Vampire mana={1}{R} @@ -10822,7 +10822,7 @@ subtype=Equipment name=Bloodtithe Collector abilities=flying auto=if compare(oplifelost)~morethan~0 then ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent -text=Flying -- When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. +text=Flying -- When Bloodtithe Collector enters, if an opponent lost life this turn, each opponent discards a card. mana={4}{B} type=Creature subtype=Vampire Noble @@ -10833,7 +10833,7 @@ toughness=4 name=Bloodtithe Harvester auto=token(Blood) auto={T}{S}:name(Creature gets -X/-X) target(creature) -twicetype:blood:mybattlefield/-twicetype:blood:mybattlefield ueot asSorcery -text=When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. +text=When Bloodtithe Harvester enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. mana={B}{R} type=Creature subtype=Vampire @@ -10869,7 +10869,7 @@ name=Bloodwater Entity abilities=flying,prowess auto=may moveto(mylibrary) target(instant,sorcery|mygraveyard) auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library. +text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library. mana={1}{U}{R} type=Creature subtype=Elemental @@ -10888,7 +10888,7 @@ type=Sorcery [card] name=Bloom Hulk auto=_PROLIFERATE_ -text=When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=When Bloom Hulk enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={3}{G} type=Creature subtype=Plant Elemental @@ -10921,7 +10921,7 @@ name=Blossom Prancer abilities=reach aicode=activate transforms((,newability[if type(creature[zpos<=5]|mylibrary)~morethan~0 then target(creature[zpos<=5]|mylibrary) moveto(ownerHand) and!( all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(creature[zpos<=5]|mylibrary)~equalto~0 then life:4 controller],newability[if type(creature[zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot auto=name(Look top 5 cards) reveal:5 optionone name(Get creature or enchantment) target(*[creature;enchantment]|reveal) bottomoflibrary and!( becomes(tobeblo) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobeblo|mylibrary) transforms((,newability[choice name(Put in hand) moveto(ownerHand)],newability[choice name(Don't put in hand) life:4 controller])) ueot afterrevealedend revealend -text=Reach -- When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. +text=Reach -- When Blossom Prancer enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. mana={3}{G}{G} type=Creature subtype=Spirit @@ -11058,7 +11058,7 @@ auto=if type(creature|opponentbattlefield)~morethan~1 then name(Creature gets -3 auto=@counteradded(0/0.1.DragonEffect3) from(creature|opponentbattlefield) once:if cantargetcard(*[fresh]|*) then may name(Creature gets -2/0) name(Creature gets -2/0) target(creature[-counter{0/0.1.DragonEffect}]|opponentbattlefield) transforms((,newability[-2/0],newability[counter(0/0.1.DragonEffect)],newability[counter(0/0.1.DragonEffect2)])) uynt auto=@counteradded(0/0.1.DragonEffect2) from(creature|opponentbattlefield) once:if cantargetcard(*[fresh]|*) then may name(Creature gets -1/0) name(Creature gets -1/0) target(creature[-counter{0/0.1.DragonEffect}]|opponentbattlefield) transforms((,newability[-1/0],newability[all(creature|mybattlefield) removeallcounters(0/0.1.DragonEffect)],newability[all(creature|mybattlefield) removeallcounters(0/0.1.DragonEffect3)],newability[all(creature|mybattlefield) removeallcounters(0/0.1.DragonEffect2)])) uynt auto=@each endofturn:if cantargetcard(*[fresh]|*) then all(creature[counter{0/0.1.DragonEffect}]|opponentbattlefield) transforms((,newability[removeallcounters(0/0.1.DragonEffect)],newability[removeallcounters(0/0.1.DragonEffect3)],newability[removeallcounters(0/0.1.DragonEffect2)])) forever -text=Flying -- Lightning Breath - When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. +text=Flying -- Lightning Breath - When Blue Dragon enters, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. mana={5}{U}{U} type=Creature subtype=Dragon @@ -11173,7 +11173,7 @@ type=Sorcery name=Bog Badger kicker={B} auto=if paid(kicker) then all(creature|myBattlefield) menace ueot -text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Bog Badger enters, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) mana={2}{G} type=Creature subtype=Badger @@ -11205,7 +11205,7 @@ toughness=2 name=Bogardan Hellkite abilities=flash,flying auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller -text=Flash -- Flying -- When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets. +text=Flash -- Flying -- When Bogardan Hellkite enters, it deals 5 damage divided as you choose among any number of targets. mana={6}{R}{R} type=Creature subtype=Dragon @@ -11216,7 +11216,7 @@ toughness=5 name=Boggart Bog auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:Add{B} -text=As Boggart Bog enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {B}. +text=As Boggart Bog enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {B}. type=Land [/card] [card] @@ -11225,7 +11225,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Boggart Bog) name(Boggart Bog) flip(Boggart Bog) forcetype(land) auto=target(player) ability$! moveTo(exile) all(*|mygraveyard) !$ targetedplayer -text=When Boggart Trawler enters the battlefield, exile target player's graveyard. +text=When Boggart Trawler enters, exile target player's graveyard. mana={2}{B} type=Creature subtype=Goblin @@ -11245,7 +11245,7 @@ name=Bola Slinger auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[_ATTACKING_tap target(*[artifact;creature]|opponentBattlefield)] )) ueot auto=_ATTACKING_tap target(artifact,creature|opponentBattlefield) -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, tap target artifact or creature an opponent controls. +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, tap target artifact or creature an opponent controls. mana={3}{W} type=Creature subtype=Cat Soldier @@ -11527,7 +11527,7 @@ toughness=2 name=Bone Pit Brute abilities=menace auto=target(creature) 4/0 ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Bone Pit Brute enters, target creature gets +4/+0 until end of turn. mana={4}{R}{R} type=Creature subtype=Cyclops @@ -11558,7 +11558,7 @@ toughness=1 [card] name=Boneclad Necromancer auto=may moveTo(Exile) target(creature|graveyard) && _ZOMBIETOKEN_ -text=When Boneclad Necromancer enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. +text=When Boneclad Necromancer enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. mana={3}{B}{B} type=Creature subtype=Human Wizard @@ -11673,7 +11673,7 @@ name=Bonny Pall, Clearcutter abilities=reach auto=create(Beau:Legendary Creature Ox:0/0:blue) and!( transforms((,newability[type:land:myBattlefield/type:land:myBattlefield cdaactive])) forever )! auto=@each my blockers:draw:1 and!(may moveto(myBattlefield) target(land|myGraveyard,myHand))! -text=Reach -- When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control." -- Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield. +text=Reach -- When Bonny Pall, Clearcutter enters, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control." -- Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield. mana={3}{G}{U}{U} type=Legendary Creature subtype=Giant Scout @@ -11741,7 +11741,7 @@ abilities=trample auto=life:3 controller auto=draw:1 controller autograveyard={2}{G}:placefromthetop(3) -text=Trample -- When Bookwurm enters the battlefield, you gain 3 life and draw a card. -- {2}{G}: Put Bookwurm from your graveyard into your library third from the top. +text=Trample -- When Bookwurm enters, you gain 3 life and draw a card. -- {2}{G}: Put Bookwurm from your graveyard into your library third from the top. mana={7}{G} type=Creature subtype=Wurm @@ -11780,7 +11780,7 @@ name=Boon of the Spirit Realm auto=counter(0/0,1,Blessing) auto=@movedTo(other enchantment|myBattlefield):name(Put blessing counter) counter(0/0,1,Blessing) auto=thisforeach(counter{0/0.1.Blessing}>0) lord(other creature|mybattlefield) 1/1 -text=Constellation - Whenever Boon of the Spirit Realm or another enchantment enters the battlefield under your control, put a blessing counter on Boon of the Spirit Realm. -- Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm. +text=Constellation - Whenever Boon of the Spirit Realm or another enchantment enters under your control, put a blessing counter on Boon of the Spirit Realm. -- Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm. mana={3}{W}{W} type=Enchantment [/card] @@ -11798,7 +11798,7 @@ name=Boon-Bringer Valkyrie abilities=first strike,flying,lifelink auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],first strike,flying,lifelink)) ueot -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Flying, first strike, lifelink +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Flying, first strike, lifelink mana={3}{W}{W} type=Creature subtype=Angel Warrior @@ -11811,7 +11811,7 @@ auto=this(counter{0/0.1.Deathtouch}>=1) deathtouch auto=this(counter{0/0.1.Lifelink}>=1) lifelink auto=choice name(Deathtouch counter) counter(0/0,1,Deathtouch) auto=choice name(Lifelink counter) counter(0/0,1,Lifelink) -text=Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. +text=Boot Nipper enters with your choice of a deathtouch counter or a lifelink counter on it. mana={1}{B} type=Creature subtype=Beast @@ -11840,7 +11840,7 @@ name=Borborygmos and Fblthp auto=name(Draw and discard lands) draw:1 && transforms((,newability[if type(land|myhand)~morethan~0 then choice name(Don't discard any land) name(Don't discard any land) donothing],newability[if type(land|myhand)~morethan~0 then choice name(Discard 1 land) name(Discard 1 land) target(land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:2 )!],newability[if type(land|myhand)~morethan~1 then choice name(Discard 2 lands) name(Discard 2 lands) target(<2>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:4 )!],newability[if type(land|myhand)~morethan~2 then choice name(Discard 3 lands) name(Discard 3 lands) target(<3>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:6 )!],newability[if type(land|myhand)~morethan~3 then choice name(Discard 4 lands) name(Discard 4 lands) target(<4>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:8 )!],newability[if type(land|myhand)~morethan~4 then choice name(Discard 5 lands) name(Discard 5 lands) target(<5>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:10 )!],newability[if type(land|myhand)~morethan~5 then choice name(Discard 6 lands) name(Discard 6 lands) target(<6>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:12 )!],newability[if type(land|myhand)~morethan~6 then choice name(Discard 7 lands) name(Discard 7 lands) target(<7>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:14 )!],newability[if type(land|myhand)~morethan~7 then choice name(Discard 8 lands) name(Discard 8 lands) target(<8>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:16 )!],newability[if type(land|myhand)~morethan~8 then choice name(Discard 9 lands) name(Discard 9 lands) target(<9>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:18 )!],newability[if type(land|myhand)~morethan~9 then choice name(Discard 10 lands) name(Discard 10 lands) target(<10>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:20 )!],newability[if type(land|myhand)~morethan~10 then choice name(Discard 11 lands) name(Discard 11 lands) target(<11>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:22 )!],newability[if type(land|myhand)~morethan~11 then choice name(Discard 12 lands) name(Discard 12 lands) target(<12>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:24 )!],newability[if type(land|myhand)~morethan~12 then choice name(Discard 13 lands) name(Discard 13 lands) target(<13>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:26 )!],newability[if type(land|myhand)~morethan~13 then choice name(Discard 14 lands) name(Discard 14 lands) target(<14>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:28 )!],newability[if type(land|myhand)~morethan~14 then choice name(Discard 15 lands) name(Discard 15 lands) target(<15>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:30 )!],newability[if type(land|myhand)~morethan~15 then choice name(Discard 16 lands) name(Discard 16 lands) target(<16>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:32 )!],newability[if type(land|myhand)~morethan~16 then choice name(Discard 17 lands) name(Discard 17 lands) target(<17>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:34 )!],newability[if type(land|myhand)~morethan~17 then choice name(Discard 18 lands) name(Discard 18 lands) target(<18>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:36 )!],newability[if type(land|myhand)~morethan~18 then choice name(Discard 19 lands) name(Discard 19 lands) target(<19>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:38 )!],newability[if type(land|myhand)~morethan~19 then choice name(Discard 20 lands) name(Discard 20 lands) target(<20>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:40 )!])) oneshot auto=_ATTACKING_name(Draw and discard lands) draw:1 && transforms((,newability[if type(land|myhand)~morethan~0 then name(Don't discard any land) choice name(Don't discard any land) donothing],newability[if type(land|myhand)~morethan~0 then choice name(Discard 1 land) name(Discard 1 land) target(land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:2 )!],newability[if type(land|myhand)~morethan~1 then choice name(Discard 2 lands) name(Discard 2 lands) target(<2>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:4 )!],newability[if type(land|myhand)~morethan~2 then choice name(Discard 3 lands) name(Discard 3 lands) target(<3>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:6 )!],newability[if type(land|myhand)~morethan~3 then choice name(Discard 4 lands) name(Discard 4 lands) target(<4>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:8 )!],newability[if type(land|myhand)~morethan~4 then choice name(Discard 5 lands) name(Discard 5 lands) target(<5>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:10 )!],newability[if type(land|myhand)~morethan~5 then choice name(Discard 6 lands) name(Discard 6 lands) target(<6>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:12 )!],newability[if type(land|myhand)~morethan~6 then choice name(Discard 7 lands) name(Discard 7 lands) target(<7>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:14 )!],newability[if type(land|myhand)~morethan~7 then choice name(Discard 8 lands) name(Discard 8 lands) target(<8>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:16 )!],newability[if type(land|myhand)~morethan~8 then choice name(Discard 9 lands) name(Discard 9 lands) target(<9>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:18 )!],newability[if type(land|myhand)~morethan~9 then choice name(Discard 10 lands) name(Discard 10 lands) target(<10>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:20 )!],newability[if type(land|myhand)~morethan~10 then choice name(Discard 11 lands) name(Discard 11 lands) target(<11>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:22 )!],newability[if type(land|myhand)~morethan~11 then choice name(Discard 12 lands) name(Discard 12 lands) target(<12>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:24 )!],newability[if type(land|myhand)~morethan~12 then choice name(Discard 13 lands) name(Discard 13 lands) target(<13>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:26 )!],newability[if type(land|myhand)~morethan~13 then choice name(Discard 14 lands) name(Discard 14 lands) target(<14>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:28 )!],newability[if type(land|myhand)~morethan~14 then choice name(Discard 15 lands) name(Discard 15 lands) target(<15>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:30 )!],newability[if type(land|myhand)~morethan~15 then choice name(Discard 16 lands) name(Discard 16 lands) target(<16>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:32 )!],newability[if type(land|myhand)~morethan~16 then choice name(Discard 17 lands) name(Discard 17 lands) target(<17>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:34 )!],newability[if type(land|myhand)~morethan~17 then choice name(Discard 18 lands) name(Discard 18 lands) target(<18>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:36 )!],newability[if type(land|myhand)~morethan~18 then choice name(Discard 19 lands) name(Discard 19 lands) target(<19>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:38 )!],newability[if type(land|myhand)~morethan~19 then choice name(Discard 20 lands) name(Discard 20 lands) target(<20>land|myhand) reject and!( name(Damage creature) target(creature|battlefield) damage:40 )!])) oneshot auto={1}{U}:name(Put third from top) placefromthetop(3) -text=Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. -- {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top. +text=Whenever Borborygmos and Fblthp enters or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. -- {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top. mana={2}{G}{U}{R} type=Legendary Creature subtype=Cyclops Homunculus @@ -11862,7 +11862,7 @@ toughness=4 name=Boreal Outrider auto=this(variable{mysnowpoolcount}>0) transforms((,newability[@movedto(creature[-colorless]|mybattlefield) restriction{compare(mysnowpoolcount)~equalto~0} once:all(trigger[to]) counter(1/1)])) ueot auto=@movedto(creature[-colorless]|mybattlefield):this(variable{mysnowpoolcount}>0) all(trigger[to]) counter(1/1) -text=Whenever you cast a creature spell, if {S}i} of any of that spell's color was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S}i} is mana from a snow source.) +text=Whenever you cast a creature spell, if {S}i} of any of that spell's color was spent to cast it, that creature enters with an additional +1/+1 counter on it. ({S}i} is mana from a snow source.) mana={2}{G} type=Snow Creature subtype=Elf Warrior @@ -11903,7 +11903,7 @@ name=Boromir, Gondor's Hope aicode=activate transforms((,newability[if type(human[zpos<=6]|mylibrary)~morethan~0 then target(human[zpos<=6]|mylibrary) moveto(ownerHand) and!( all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(human[zpos<=6]|mylibrary)~equalto~0 then if type(artifact[zpos<=6]|mylibrary)~morethan~0 then target(artifact[zpos<=6]|mylibrary) moveto(ownerHand) and!( all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(human[zpos<=6]|mylibrary)~equalto~0 then if type(artifact[zpos<=6]|mylibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot auto=name(Look top 6 cards) reveal:6 optionone name(Get human or artifact) target(*[human;artifact]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=_ATTACKING_ name(Look top 6 cards) reveal:6 optionone name(Get human or artifact) target(*[human;artifact]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Whenever Boromir, Gondor's Hope enters the battlefield or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=Whenever Boromir, Gondor's Hope enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{W}{U} type=Legendary Creature subtype=Human Warrior @@ -11980,7 +11980,7 @@ type=Instant [card] name=Borrowed Time auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield. +text=When Borrowed Time enters, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield. mana={2}{W} type=Enchantment [/card] @@ -11988,7 +11988,7 @@ type=Enchantment name=Bortuk Bonerattle auto=if casted(this) then target(creature[manacost<=pbasiclandtypes]|mygraveyard) moveto(myBattlefield) auto=if casted(this) then target(creature|mygraveyard) moveto(ownerhand) -text=Domain - When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand. +text=Domain - When Bortuk Bonerattle enters, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand. mana={4}{B}{G} type=Legendary Creature subtype=Troll Shaman @@ -12032,7 +12032,7 @@ name=Botanical Brawler abilities=trample auto=counter(1/1,2) auto=lord(other *|mybattlefield) transforms((,newability[@counteradded(1/1) from(this) turnlimited:name(Put 1/1 counter) all(Botanical Brawler|mybattlefield) counter(1/1)])) -text=Trample -- Botanical Brawler enters the battlefield with two +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler. +text=Trample -- Botanical Brawler enters with two +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler. mana={G}{W} type=Creature subtype=Elemental Warrior @@ -12045,7 +12045,7 @@ auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} auto={2}{G}{W}{T}{S}:draw:1 -text=Botanical Plaza enters the battlefield tapped. -- {T}: Add {G} or {W}. -- {2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card. +text=Botanical Plaza enters tapped. -- {T}: Add {G} or {W}. -- {2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card. type=Land [/card] [card] @@ -12085,7 +12085,7 @@ name=Boulderbranch Golem other={3}{G} name(prototype) auto=if paid(alternative) then becomes(,3/3,green) auto=life:power -text=Prototype {3}{G} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Boulderbranch Golem enters the battlefield, you gain life equal to its power. +text=Prototype {3}{G} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Boulderbranch Golem enters, you gain life equal to its power. mana={7} type=Artifact Creature subtype=Golem @@ -12156,7 +12156,7 @@ name=Bountiful Promenade auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} -text=Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {W}. +text=Bountiful Promenade enters tapped unless you have two or more opponents. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -12242,7 +12242,7 @@ type=Sorcery name=Brackish Trudge auto=tap(noevent) autograveyard={1}{B} restriction{compare(lifegain)~morethan~0}:name(Return to hand) moveto(ownerHand) -text=Brackish Trudge enters the battlefield tapped. -- {1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn. +text=Brackish Trudge enters tapped. -- {1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn. mana={2}{B} type=Creature subtype=Fungus Beast @@ -12283,7 +12283,7 @@ auto=@movedto(*[-land]|mybattlefield) from(opponentzones):name(Opponent looses l auto=@movedto(*[-land;counter{0/0.1.BrainExiled}]|mybattlefield):name(Opponent looses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot auto=@each my endofturn:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( counter(0/0.1.BrainExiled) )! auto={0}:name(Cast exiled card) target(*[counter{0/0.1.BrainExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[counter(0/0.1.BrainExiled)],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.BrainExiled)])) ueot )! -text=Flying -- At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. -- Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value. +text=Flying -- At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. -- Whenever a nonland permanent an opponent owns enters under your control, they lose life equal to its mana value. mana={5}{B}{B} type=Creature subtype=Dragon Horror @@ -12312,7 +12312,7 @@ partner=Shabraz, the Skyshark auto=_PARTNER_ auto=@discarded(*|myHand):all(this) counter(1/1) && damage:1 opponent auto={R}:target(creature[Shark]) trample ueot -text=Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. -- {R}: Target Shark gains trample until end of turn. +text=Partner with Shabraz, the Skyshark (When this creature enters, target player may put Shabraz into their hand from their library, then shuffle.) -- Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent. -- {R}: Target Shark gains trample until end of turn. mana={3}{R} type=Legendary Creature subtype=Human Shaman @@ -12324,7 +12324,7 @@ name=Bramble Armor auto={4}:equip auto=teach(creature) 2/1 auto=name(Attach to creature) rehook target(creature|mybattlefield) -text=When Bramble Armor enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+1. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +text=When Bramble Armor enters, attach it to target creature you control. -- Equipped creature gets +2/+1. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{G} type=Artifact subtype=Equipment @@ -12333,7 +12333,7 @@ subtype=Equipment name=Bramble Sovereign auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{1}{G}]] clone auto=@movedto(creature[-token]|opponentbattlefield):all(trigger[to]) pay[[{1}{G}]] clone and!( moveTo(opponentBattlefield) )! -text=Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. +text=Whenever another nontoken creature enters, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. mana={2}{G}{G} type=Creature subtype=Dryad @@ -12345,7 +12345,7 @@ name=Bramble Wurm abilities=reach,trample auto=life:5 controller autograveyard={2}{G}{E}:name(Exile and gain life) life:5 controller -text=Reach, trample -- When Bramble Wurm enters the battlefield, you gain 5 life. -- {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. +text=Reach, trample -- When Bramble Wurm enters, you gain 5 life. -- {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. mana={6}{G} type=Creature subtype=Wurm @@ -12492,7 +12492,7 @@ name=Brazen Buccaneers abilities=haste aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=Haste -- When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=Haste -- When Brazen Buccaneers enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={3}{R} type=Creature subtype=Human Pirate @@ -12522,7 +12522,7 @@ toughness=3 [card] name=Brazen Freebooter auto=token(Treasure) -text=When Brazen Freebooter enters the battlefield, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") +text=When Brazen Freebooter enters, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={3}{R} type=Creature subtype=Human Pirate @@ -12678,7 +12678,7 @@ type=Instant name=Breathkeeper Seraph abilities=soulbond,flying auto=soulbond transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Return on battlefield) transforms((,newability[@each my upkeep:may name(Return on battlefield) moveto(ownerbattlefield) and!( tap(noevent) )!])) forever])) -text=Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." +text=Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep." mana={4}{W}{W} type=Creature subtype=Angel @@ -12689,7 +12689,7 @@ toughness=4 name=Breathless Knight abilities=flying,lifelink auto=if gravecast then counter(1/1) -text=Flying, lifelink -- Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight. +text=Flying, lifelink -- Whenever Breathless Knight or another creature enters under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight. mana={1}{W}{B} type=Creature subtype=Spirit Knight @@ -12742,7 +12742,7 @@ name=Bretagard Stronghold auto=tap(noevent) auto={T}:add{G} auto={G}{W}{W}{T}{S}:name(Put 1/1 counter) target(creature|mybattlefield) transforms((,newability[counter(1/1)],vigilance,lifelink)) ueot asSorcery -text=Bretagard Stronghold enters the battlefield tapped. -- {T}: Add {G}. -- {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate this ability only any time you could cast a sorcery. +text=Bretagard Stronghold enters tapped. -- {T}: Add {G}. -- {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] @@ -12750,7 +12750,7 @@ name=Breya's Apprentice auto=_THOPTERTOKEN_ auto={T}{S(artifact|myBattlefield)}:name(Exile top card) all(*[zpos=1]|myLibrary) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! auto={T}{S(artifact|myBattlefield)}:name(Creature gets 2/0) target(creature) 2/0 ueot -text=When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice an artifact: Choose one -- Exile the top card of your library. Until the end of your next turn, you may play that card. -- Target creature gets +2/+0 until end of turn. +text=When Breya's Apprentice enters, create a 1/1 colorless Thopter artifact creature token with flying. -- {T}, Sacrifice an artifact: Choose one -- Exile the top card of your library. Until the end of your next turn, you may play that card. -- Target creature gets +2/+0 until end of turn. mana={2}{R} type=Artifact Creature subtype=Human Artificer @@ -12797,7 +12797,7 @@ name=Briarbridge Tracker abilities=vigilance auto=aslongas(*[token]|mybattlefield) 2/0 >0 auto=token(Clue) -text=Vigilance -- When Briarbridge Tracker enters the battlefield, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- As long as you control a token, Briarbridge Tracker gets +2/+0. +text=Vigilance -- When Briarbridge Tracker enters, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- As long as you control a token, Briarbridge Tracker gets +2/+0. type=Creature subtype=Human Scout mana={2}{G} @@ -12866,7 +12866,7 @@ name=Brightmare auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Tap opponent's creature) name(Tap opponent's creature) target(creature|opponentbattlefield) transforms((,newability[tap],newability[life:power opponent])) oneshot auto=choice name(Don't tap any creature) donothing auto=choice name(Tap your creature) target(creature|mybattlefield) transforms((,newability[tap],newability[life:power controller])) oneshot -text=When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power. +text=When Brightmare enters, tap up to one target creature. You gain life equal to that creature's power. mana={2}{W} type=Creature subtype=Unicorn @@ -12919,7 +12919,7 @@ name=Brimstone Trebuchet text=defender,reach auto={T}:damage:1 opponent auto=@movedto(creature[knight]|mybattlefield):untap -text=Defender, reach -- {T}: Brimstone Trebuchet deals 1 damage to each opponent. -- Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. +text=Defender, reach -- {T}: Brimstone Trebuchet deals 1 damage to each opponent. -- Whenever a Knight enters under your control, untap Brimstone Trebuchet. mana={2}{R} type=Artifact Creature subtype=Wall @@ -12931,7 +12931,7 @@ name=Brimstone Vandal abilities=menace auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):name(Damage opponent) damage:1 opponent -text=Menace (This creature can't be blocked except by two or more creatures.) -- If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield. -- Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. +text=Menace (This creature can't be blocked except by two or more creatures.) -- If it's neither day nor night, it becomes day as Brimstone Vandal enters. -- Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. type=Creature subtype=Devil mana={2}{R} @@ -12948,7 +12948,7 @@ retrace={W}{U} name(Cast with disturb) auto=name(Create Spirit) _SPIRITTOKEN_ auto=@targeted(this) from(aura|*):name(Create Spirit) _SPIRITTOKEN_ autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[@targeted(this) from(aura|*):name(Create Spirit) token(Spirit^Creature Spirit^1/1^white^flying)]))])) forever )! -text=Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. -- Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Brinebound Gift +text=Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. -- Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Brinebound Gift mana={1}{W}{U} type=Creature subtype=Spirit @@ -12979,7 +12979,7 @@ toughness=1 name=Brinebarrow Intruder abilities=flash auto=target(creature|opponentbattlefield) -2/0 ueot -text=Flash -- When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. +text=Flash -- When Brinebarrow Intruder enters, target creature an opponent controls gets -2/-0 until end of turn. mana={U} type=Creature subtype=Human Rogue @@ -13002,7 +13002,7 @@ name=Brinebound Gift abilities=exiledeath backside=Brine Comber target=creature -text=Enchant creature -- Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. -- If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. // Brine Comber +text=Enchant creature -- Whenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. -- If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. // Brine Comber color=white,blue type=Enchantment subtype=Aura @@ -13012,7 +13012,7 @@ name=Brinelin, the Moon Kraken abilities=partner auto=may moveto(ownerhand) target(*[-land]|battlefield) auto=@movedto(*[manacost>=6]|mystack):moveto(ownerhand) target(*[-land]|battlefield) -text=When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. -- Partner (You can have two commanders if both have partner.) +text=When Brinelin, the Moon Kraken enters or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. -- Partner (You can have two commanders if both have partner.) mana={6}{U}{U} type=Legendary Creature subtype=Kraken @@ -13060,7 +13060,7 @@ auto=tapped auto=damage:1 target(opponent) auto={T}:Add{R} auto={T}:Add{G} -text=Bristling Backwoods enters the battlefield tapped. -- When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {R} or {G}. +text=Bristling Backwoods enters tapped. -- When Bristling Backwoods enters, it deals 1 damage to target opponent. -- {T}: Add {R} or {G}. type=Land subtype=Desert [/card] @@ -13078,7 +13078,7 @@ toughness=3 name=Bristly Bill, Spine Sower auto=@movedTo(land|myBattlefield):counter(1/1) target(creature) auto={3}{G}{G}:transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot all(creature|myBattlefield) -text=Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. -- {3}{G}{G}: Double the number of +1/+1 counters on each creature you control. +text=Landfall - Whenever a land enters under your control, put a +1/+1 counter on target creature. -- {3}{G}{G}: Double the number of +1/+1 counters on each creature you control. mana={1}{G} type=Legendary Creature subtype=Plant Druid @@ -13221,7 +13221,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=When Bronze Walrus enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {T}: Add one mana of any color. +text=When Bronze Walrus enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {T}: Add one mana of any color. mana={3} type=Artifact Creature subtype=Walrus @@ -13267,7 +13267,7 @@ name=Broodmate Tyrant abilities=flying auto=_DRAGONTOKEN_ autograveyard={5}{B}{R}{G}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery -text=Flying -- When Broodmate Tyrant enters the battlefield, create a 5/5 red Dragon creature token with flying. -- Encore {5}{B}{R}{G} ({5}{B}{R}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +text=Flying -- When Broodmate Tyrant enters, create a 5/5 red Dragon creature token with flying. -- Encore {5}{B}{R}{G} ({5}{B}{R}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={4}{B}{R}{G} type=Creature subtype=Dragon @@ -13335,7 +13335,7 @@ name=Bruse Tarl, Boorish Herder abilities=partner auto=target(creature|mybattlefield) transforms((,double strike,lifelink)) ueot auto=_ATTACKING_target(creature|mybattlefield) transforms((,double strike,lifelink)) ueot -text=Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. -- Partner (You can have two commanders if both have partner.) +text=Whenever Bruse Tarl, Boorish Herder enters or attacks, target creature you control gains double strike and lifelink until end of turn. -- Partner (You can have two commanders if both have partner.) mana={2}{R}{W} type=Legendary Creature subtype=Human Ally @@ -13347,7 +13347,7 @@ name=Brushfire Elemental abilities=haste auto=cantbeblockedby(creature[power<=2]) auto=_LANDFALL_2/2 ueot -text=Haste -- Brushfire Elemental can't be blocked by creatures with power 2 or less. -- Landfall - Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn. +text=Haste -- Brushfire Elemental can't be blocked by creatures with power 2 or less. -- Landfall - Whenever a land enters under your control, Brushfire Elemental gets +2/+2 until end of turn. mana={R}{G} type=Creature subtype=Elemental @@ -13362,7 +13362,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=name(Exile a creature) target(creature|opponentbattlefield) (blink)forsrc -text=When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Moonrage Brute +text=When this creature enters or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Moonrage Brute mana={2}{W} type=Creature subtype=Human Soldier Werewolf @@ -13432,7 +13432,7 @@ target=creature kicker={2}{U} auto=if paid(kicker) then teach(creature) transforms((,newability[tap(noevent)])) oneshot auto=teach(creature) doesnotuntap -text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- Enchant creature -- When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- Enchant creature -- When Bubble Snare enters, if it was kicked, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={U} type=Enchantment subtype=Aura @@ -13485,7 +13485,7 @@ toughness=3 [card] name=Bulwark Giant auto=life:5 -text=When Bulwark Giant enters the battlefield, you gain 5 life. +text=When Bulwark Giant enters, you gain 5 life. mana={5}{W} type=Creature subtype=Giant Soldier @@ -13495,7 +13495,7 @@ toughness=6 [card] name=Bumbling Pangolin auto=may destroy target(artifact) -text=When this creature enters the battlefield, you may destroy target artifact. +text=When this creature enters, you may destroy target artifact. mana={3}{R} type=Host Creature subtype=Pangolin Beast @@ -13518,7 +13518,7 @@ toughness=4 name=Burdened Aerialist auto=token(Treasure) auto=@sacrificed(*[token]|mybattlefield):name(Gains flying) transforms((,flying)) ueot -text=When Burdened Aerialist enters the battlefield, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn. +text=When Burdened Aerialist enters, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn. mana={2}{U} type=Creature subtype=Human Pirate @@ -13528,7 +13528,7 @@ toughness=1 [card] name=Burglar Rat auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent -text=When Burglar Rat enters the battlefield, each opponent discards a card. +text=When Burglar Rat enters, each opponent discards a card. mana={1}{B} type=Creature subtype=Rat @@ -13540,7 +13540,7 @@ name=Buried in the Garden target=land auto=(blink)forsrc target(*[-land]|opponentbattlefield) auto=teach(land) transforms((,newability[@tappedformana(this):chooseacolor add{chosencolor} chooseend])) -text=Enchant land -- When Buried in the Garden enters the battlefield, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield. -- Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. +text=Enchant land -- When Buried in the Garden enters, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield. -- Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. mana={2}{G}{W} type=Enchantment subtype=Aura @@ -13661,7 +13661,7 @@ name=Burning Sun's Avatar auto=choice name(Damage opponent) damage:3 opponent auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) damage:3 target(planeswalker|battlefield) auto=ability$!may name(Damage creature) name(Damage creature) damage:3 target(creature|battlefield)!$ controller -text=When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. +text=When Burning Sun's Avatar enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. mana={3}{R}{R}{R} type=Creature subtype=Dinosaur Avatar @@ -13691,7 +13691,7 @@ toughness=1 name=Burning-Rune Demon abilities=flying auto=may name(Search library) target(*[-Burning-Rune Demon]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[name(Search another card) target(*[-Burning-Rune Demon;notshare!name!]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) and!( ability$!name(Put in hand from library) name(Put in hand from library) target(*[fresh]|opponentlibrary) moveto(opponenthand) and!( all(*[fresh]|opponentlibrary) moveto(opponentgraveyard) and!( shuffle opponent )! )! !$ opponent )! )!])) oneshot )! )! -text=Flying -- When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. +text=Flying -- When Burning-Rune Demon enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. mana={4}{B}{B} type=Creature subtype=Demon Berserker @@ -13703,7 +13703,7 @@ name=Burning-Tree Vandal auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste auto=_ATTACKING_may _DISCARD&DRAW_ -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. mana={2}{R} type=Creature subtype=Human Rogue @@ -13714,7 +13714,7 @@ toughness=1 name=Burning-Yard Trainer abilities=trample,haste auto=target(creature[Knight]|myBattlefield) 2/2 ueot && haste ueot && trample ueot -text=Trample, haste -- When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. +text=Trample, haste -- When Burning-Yard Trainer enters, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. mana={4}{R} type=Creature subtype=Human Knight @@ -13742,7 +13742,7 @@ type=Instant name=Burrog Befuddler abilities=flash auto=name(Creature gets -1/0) target(creature|opponentbattlefield) -1/0 ueot -text=Flash -- When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. +text=Flash -- When Burrog Befuddler enters, target creature an opponent controls gets -1/-0 until end of turn. mana={1}{U} type=Creature subtype=Frog Wizard @@ -13965,7 +13965,7 @@ name=Cacophony Unleashed auto=if casted(this) then all(creature[-enchantment]|battlefield) destroy auto=name(Becomes creature) transforms((Legendary Enchantment Creature Nightmare God,setpower=6,settoughness=6,menace,deathtouch)) ueot auto=@movedTo(other enchantment|myBattlefield):name(Becomes creature) transforms((Legendary Enchantment Creature Nightmare God,setpower=6,settoughness=6,menace,deathtouch)) ueot -text=When Cacophony Unleashed enters the battlefield, if you cast it, destroy all nonenchantment creatures. -- Whenever Cacophony Unleashed or another enchantment enters the battlefield under your control, until end of turn, Cacophony Unleashed becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment. +text=When Cacophony Unleashed enters, if you cast it, destroy all nonenchantment creatures. -- Whenever Cacophony Unleashed or another enchantment enters under your control, until end of turn, Cacophony Unleashed becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment. mana={5}{B}{B} type=Enchantment [/card] @@ -13979,7 +13979,7 @@ auto=this(variable{plandr}>0) {T}:out{R} auto=this(variable{plandg}>0) {T}:out{G} auto=this(variable{plandc}>0) {T}:out{1} auto={3}:becomes(Plant Creature,convertedcost:highest:*[iscommander]:myBattlefield/convertedcost:highest:*[iscommander]:myBattlefield,gren,reach) ueot -text=Cactus Preserve enters the battlefield tapped. -- {T}: Add one mana of any type that a land you control could produce. -- {3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land. +text=Cactus Preserve enters tapped. -- {T}: Add one mana of any type that a land you control could produce. -- {3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land. type=Land subtype=Desert [/card] @@ -14023,7 +14023,7 @@ auto=choice name(White) transforms((,newability[lord(creature[white]|myBattlefie auto=choice name(Red) transforms((,newability[lord(creature[red]|myBattlefield) 1/1],newability[lord(mountain|myBattlefield) producecolor:red])) forever auto=choice name(Black) transforms((,newability[lord(creature[black]|myBattlefield) 1/1],newability[lord(swamp|myBattlefield) producecolor:black])) forever auto=choice name(Blue) transforms((,newability[lord(creature[blue]|myBattlefield) 1/1],newability[lord(island|myBattlefield) producecolor:blue])) forever -text=As Caged Sun enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. -- Whenever a land's ability adds one or more mana of the chosen color , add one additional mana of that color. +text=As Caged Sun enters, choose a color. -- Creatures you control of the chosen color get +1/+1. -- Whenever a land's ability adds one or more mana of the chosen color , add one additional mana of that color. mana={6} type=Artifact [/card] @@ -14114,7 +14114,7 @@ name=Caldaia Strongarm other={3}{G}:name(Blitz) auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1 controller],newability[treason],newability[name(Put 1/1 counters) name(Put 1/1 counters) target(creature|battlefield) counter(1/1.2)])) forever )! auto=ifnot paid(alternative) then name(Put 1/1 counters) name(Put 1/1 counters) target(creature|battlefield) counter(1/1,2) -text=When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature. -- Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +text=When Caldaia Strongarm enters, put two +1/+1 counters on target creature. -- Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) mana={4}{G} type=Creature subtype=Human Warrior @@ -14134,7 +14134,7 @@ type=Instant name=Caligo Skin-Witch kicker={3}{B} auto=if paid(kicker) then ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent -text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. +text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters, if it was kicked, each opponent discards two cards. mana={1}{B} type=Creature subtype=Human Wizard @@ -14146,7 +14146,7 @@ name=Calix, Guided by Fate auto=@movedTo(enchantment|myBattlefield):name(Put 1/1 counter) target(creature|battlefield) counter(1/1) auto=name(Put 1/1 counter) target(creature|battlefield) counter(1/1) auto=@combatdamaged(player) from(Calix^ Guided by Fate,creature[enchanted]|myBattlefield) turnlimited:may name(Copy enchantment) target(enchantment[-legendary]|myBattlefield) clone and!( transforms((,newability[if cantargetcard(*[aura]|*) then rehook target(creature|mybattlefield)])) forever )! -text=Constellation -- Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. -- Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. +text=Constellation -- Whenever Calix, Guided by Fate or another enchantment enters under your control, put a +1/+1 counter on target creature. -- Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn. mana={1}{G}{W} type=Legendary Enchantment Creature subtype=Human Druid @@ -14249,7 +14249,7 @@ auto=choice name(Create Pest) token(Pest,Creature Pest,1/1,black,green) and!( tr auto=choice name(Draw and lose life) draw:1 controller && life:-1 controller auto=choice name(Exile opponent's graveyard) all(*|opponentgraveyard) moveto(exile) auto=choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile) -text=When Callous Bloodmage enters the battlefield, Choose one -- Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- You draw a card and you lose 1 life. -- Exile target player's graveyard. +text=When Callous Bloodmage enters, Choose one -- Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -- You draw a card and you lose 1 life. -- Exile target player's graveyard. mana={2}{B} type=Creature subtype=Vampire Warlock @@ -14295,7 +14295,7 @@ type=Artifact [card] name=Campus Guide auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! -text=When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. +text=When Campus Guide enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. mana={2} type=Artifact Creature subtype=Golem @@ -14322,7 +14322,7 @@ type=Sorcery [card] name=Canal Courier auto=_MONARCH_CONTROLLER_ -text=When Canal Courier enters the battlefield, you become the monarch. -- Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. +text=When Canal Courier enters, you become the monarch. -- Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. mana={5}{U} type=Creature subtype=Human Rogue @@ -14409,7 +14409,7 @@ subtype=Aura name=Candy Trail auto=_SCRY2_ auto={2}{T}{S}:life:3 && draw:1 -text=When Candy Trail enters the battlefield, scry 2. -- {2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card. +text=When Candy Trail enters, scry 2. -- {2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card. mana={1} type=Artifact subtype=Food Clue @@ -14456,7 +14456,7 @@ type=Enchantment [card] name=Canopy Baloth auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn. +text=Landfall - Whenever a land enters under your control, Canopy Baloth gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Beast @@ -14499,7 +14499,7 @@ toughness=5 [card] name=Canyon Jerboa auto=_LANDFALL_all(creature|myBattlefield) 1/1 ueot -text=Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +text=Landfall - Whenever a land enters under your control, creatures you control get +1/+1 until end of turn. mana={2}{W} type=Creature subtype=Mouse @@ -14511,7 +14511,7 @@ name=Canyon Slough abilities=cycling auto=tap autohand=__CYCLING__({2}) -text=({T}: Add {B} or {R}.) -- Canyon Slough enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=({T}: Add {B} or {R}.) -- Canyon Slough enters tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land subtype=Swamp Mountain [/card] @@ -14519,7 +14519,7 @@ subtype=Swamp Mountain name=Caprichrome abilities=flash,vigilance auto=may name(Devour) notATarget(other artifact|mybattlefield) sacrifice && counter(1/1) all(this) -text=Flash -- Vigilance -- Devour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.) +text=Flash -- Vigilance -- Devour artifact 1 (As this enters, you may sacrifice any number of artifacts. This creature enters with that many +1/+1 counters on it.) mana={3}{W} type=Artifact Creature subtype=Goat @@ -14533,7 +14533,7 @@ otherrestriction=type(*|mygraveyard)~morethan~8 restriction=type(*|mygraveyard)~lessthan~9 other={R}{R}{R} name(Cast for 3 less) auto=moverandom(*) from(mygraveyard) to(myexile) and!( transforms((tobecap,newability[moverandom(*) from(mygraveyard) to(myexile) and!( transforms((tobecap,newability[moverandom(*) from(mygraveyard) to(myexile) and!( transforms((tobecap,newability[may name(Cast copy) target(tobecap[-land;-creature]|myexile) moveto(myexile) and!( if cantargetcard(*[-instant;-sorcery]|*) then clone else activate castcard(copied) )!])) ueot )!])) ueot )!])) ueot )! -text=This spell costs {3} less to cast if you have nine or more cards in your graveyard. -- Flying -- When Capricious Hellraiser enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost. +text=This spell costs {3} less to cast if you have nine or more cards in your graveyard. -- Flying -- When Capricious Hellraiser enters, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost. mana={3}{R}{R}{R} type=Creature subtype=Phyrexian Dragon @@ -14554,7 +14554,7 @@ toughness=3 name=Capricopian auto=counter(1/1,X) auto={2}:restriction{combatbeginsonly} all(this) counter(1/1) -text=Capricopian enters the battlefield with X +1/+1 counters on it. -- {2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.) +text=Capricopian enters with X +1/+1 counters on it. -- {2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.) mana={X}{G} type=Creature subtype=Goat Hydra @@ -14612,7 +14612,7 @@ toughness=2 [card] name=Captain Storm, Cosmium Raider auto=@movedTo(*[artifact]|myBattlefield):counter(1/1) target(pirate|myBattlefield) -text=Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control. +text=Whenever an artifact enters under your control, put a +1/+1 counter on target Pirate you control. mana={U}{R} type=Legendary Creature subtype=Human Pirate @@ -14695,7 +14695,7 @@ type=Sorcery [card] name=Captivating Unicorn auto=_CONSTELLATION_tap target(creature|opponentBattlefield) -text=Constellation -- Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. +text=Constellation -- Whenever an enchantment enters under your control, tap target creature an opponent controls. mana={4}{W} type=Creature subtype=Unicorn @@ -14708,7 +14708,7 @@ auto=moveto(opponentbattlefield) auto=@each my upkeep:this(counter{0/0.1.Choice}=0) lifeset:4 controller && counter(0/0,1,Choice) all(this) auto=@each my upkeep:this(counter{0/0.1.Choice}=1) all(*|myhand) reject && counter(0/0,1,Choice) all(this) auto=@each my upkeep:this(counter{0/0.1.Choice}=2) _ZOMBIETOKEN_*5 opponent && counter(0/0,1,Choice) all(this) -text=Captive Audience enters the battlefield under the control of an opponent of your choice. -- At the beginning of your upkeep, choose one that hasn't been chosen -- Your life total becomes 4. -- Discard your hand. -- Each opponent creates five 2/2 black Zombie creature tokens. +text=Captive Audience enters under the control of an opponent of your choice. -- At the beginning of your upkeep, choose one that hasn't been chosen -- Your life total becomes 4. -- Discard your hand. -- Each opponent creates five 2/2 black Zombie creature tokens. mana={5}{B}{R} type=Enchantment [/card] @@ -14732,7 +14732,7 @@ abilities=flash target=creature auto=teach(creature) tap auto=teach(creature) doesnotuntap -text=Flash -- Enchant creature -- When Capture Sphere enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Flash -- Enchant creature -- When Capture Sphere enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -14744,7 +14744,7 @@ auto=cantattack auto=cantpwattack auto=cantblock auto=may name(Support 2) target(creature|battlefield) counter(1/1) -text=Enchant creature -- Enchanted creature can't attack or block. -- When Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) +text=Enchant creature -- Enchanted creature can't attack or block. -- When Captured by Lagacs enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) mana={1}{G}{W} type=Enchantment subtype=Aura @@ -14841,7 +14841,7 @@ type=Instant name=Carrion Grub anyzone=power:highest:*:mygraveyard/5 cdaactive auto=deplete:4 controller -text=Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. -- When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.) +text=Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. -- When Carrion Grub enters, mill four cards. (Put the top four cards of your library into your graveyard.) mana={3}{B} type=Creature subtype=Insect @@ -14852,7 +14852,7 @@ toughness=5 name=Carrion Imp abilities=flying auto=may target(creature|graveyard) moveto(exile) && life:2 controller -text=Flying -- When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. +text=Flying -- When Carrion Imp enters, you may exile target creature card from a graveyard. If you do, you gain 2 life. mana={3}{B} type=Creature subtype=Imp @@ -14864,7 +14864,7 @@ name=Carrion Locust abilities=flying auto=name(Exile creature) target(creature|opponentGraveyard) transforms((,newability[moveTo(exile) && life:-1 controller])) auto=name(Exile noncreature) target(*[-creature]|opponentGraveyard) moveTo(exile) -text=Flying -- When Carrion Locust enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life. +text=Flying -- When Carrion Locust enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life. mana={2}{B} type=Creature subtype=Insect Horror @@ -14920,7 +14920,7 @@ aicode=activate transforms((,newability[if type(planeswalker[zpos<=7]|myLibrary) auto=name(Look top 7 cards) reveal:7 optionone name(Get a planeswalker) target(planeswalker|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=@movedto(planeswalker|graveyard) from(myBattlefield):name(Look top 7 cards) reveal:7 optionone name(Get a planeswalker) target(planeswalker|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=lord(planeswalker|myBattlefield) transforms((,newability[@countermod(0/0.1.Loyalty) from(this) restriction{myturnonly} turnlimited:counter(0/0.1.loyalty)])) -text=Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Planeswalkers' loyalty abilities you activate cost an additional +1 to activate. +text=Whenever Carth the Lion enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Planeswalkers' loyalty abilities you activate cost an additional +1 to activate. mana={2}{B}{G} type=Legendary Creature subtype=Human Warrior @@ -14953,7 +14953,7 @@ target=creature|myBattlefield auto=1/1 auto=lifelink auto=may counter(-1/-1) target(creature) -text=Enchant creature you control -- When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. -- Enchanted creature gets +1/+1 and has lifelink. +text=Enchant creature you control -- When Cartouche of Ambition enters, you may put a -1/-1 counter on target creature. -- Enchanted creature gets +1/+1 and has lifelink. mana={2}{B} type=Enchantment subtype=Aura Cartouche @@ -14964,7 +14964,7 @@ target=creature|myBattlefield auto=1/1 auto=flying auto=draw:1 controller -text=Enchant creature you control -- When Cartouche of Knowledge enters the battlefield, draw a card. -- Enchanted creature gets +1/+1 and has flying. +text=Enchant creature you control -- When Cartouche of Knowledge enters, draw a card. -- Enchanted creature gets +1/+1 and has flying. mana={1}{U} type=Enchantment subtype=Aura Cartouche @@ -14975,7 +14975,7 @@ target=creature|myBattlefield auto=1/1 auto=first strike auto=token(Warrior,creature Warrior,1/1,white,vigilance) -text=Enchant creature you control -- When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. -- Enchanted creature gets +1/+1 and has first strike. +text=Enchant creature you control -- When Cartouche of Solidarity enters, create a 1/1 white Warrior creature token with vigilance. -- Enchanted creature gets +1/+1 and has first strike. mana={W} type=Enchantment subtype=Aura Cartouche @@ -14986,7 +14986,7 @@ target=creature|myBattlefield auto=1/1 auto=trample auto=transforms((,newability[may dynamicability target(creature|opponentbattlefield)])) -text=Enchant creature you control -- When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +1/+1 and has trample. +text=Enchant creature you control -- When Cartouche of Strength enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +1/+1 and has trample. mana={2}{G} type=Enchantment subtype=Aura Cartouche @@ -14997,7 +14997,7 @@ target=creature|myBattlefield auto=1/1 auto=haste auto=target(creature) cantblock ueot -text=Enchant creature you control -- When Cartouche of Zeal enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. +text=Enchant creature you control -- When Cartouche of Zeal enters, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. mana={R} type=Enchantment subtype=Aura Cartouche @@ -15006,7 +15006,7 @@ subtype=Aura Cartouche name=Cascade Seer aicode=activate transforms((,newability[all(*[zpos<=calculateparty]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=scry:calculateparty scrycore delayed dontshow donothing scrycoreend scryend -text=When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Cascade Seer enters, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -15041,7 +15041,7 @@ name=Case of the Crimson Pulse auto=reject notatarget(*|myhand) and!(draw:2 controller)! auto=@each my end restriction{type(*|myHand)~equalto~0}:becomes(Solved) forever auto=this(cantargetcard(*[Solved]) transforms((,newability[@each my upkeep:all(*|myhand) reject && draw:2 controller])) ) -text=When this Case enters the battlefield, discard a card, then draw two cards. -- To solve - You have no cards in hand. (If unsolved, solve at the beginning of your end step.) -- Solved - At the beginning of your upkeep, discard your hand, then draw two cards. +text=When this Case enters, discard a card, then draw two cards. -- To solve - You have no cards in hand. (If unsolved, solve at the beginning of your end step.) -- Solved - At the beginning of your upkeep, discard your hand, then draw two cards. mana={2}{R} type=Enchantment subtype=Case @@ -15051,7 +15051,7 @@ name=Case of the Filched Falcon auto=create(Clue) auto=@each my end restriction{type(artifact|myBattlefield)~morethan~2}:becomes(Solved) forever auto=this(cantargetcard(*[Solved]) transforms((,newability[{2}{U}{S}:target(artifact[-creature]) transforms((Bird creature,newability[counter(1/1.4)],flying)) forever])) ) -text=When this Case enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- To solve - You control three or more artifacts. (If unsolved, solve at the beginning of your end step.) -- Solved - {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types. +text=When this Case enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- To solve - You control three or more artifacts. (If unsolved, solve at the beginning of your end step.) -- Solved - {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types. mana={U} type=Enchantment subtype=Case @@ -15061,7 +15061,7 @@ name=Case of the Gorgon's Kiss auto=may destroy target(creature[damaged]) auto=@each my end restriction{type(creature[fresh]|graveyard)~morethan~2}:becomes(Solved) forever auto=this(cantargetcard(*[Solved]) transforms((Gorgon creature,setpower=4,settoughness=4,deathtouch,lifelink)) forever) -text=When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn. -- To solve - Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.) -- Solved - This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types. +text=When this Case enters, destroy up to one target creature that was dealt damage this turn. -- To solve - Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.) -- Solved - This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types. mana={B} type=Enchantment subtype=Case @@ -15091,7 +15091,7 @@ auto=target(land[basic]|mylibrary) moveto(ownerHand) auto=@each my end restriction{type(*[white]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0,type(*[black]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0}:becomes(Solved) forever auto=lord(creature|myBattlefield) auto=this(cantargetcard(*[Solved]) transforms((,newability[auto=@each my combatbegins:target(creature|myBattlefield) transforms((,flying,double strike,vigilance)) ueot])) forever) -text=When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- To solve - There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) -- Solved - At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn. +text=When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- To solve - There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) -- Solved - At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn. mana={2} type=Enchantment subtype=Case @@ -15111,7 +15111,7 @@ name=Case of the Stashed Skeleton auto=create(skeleton:creature skeleton suspect:2/1:black:menace:cantblock) auto=@each my end restriction{type(Skeleton[suspect]|myBattlefield)~equalto~0}:becomes(Solved) forever auto=this(cantargetcard(*[Solved]) transforms((,newability[{1}{B}{S}:target(*|mylibrary) moveto(hand) asSorcery])) ) -text=When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) -- To solve - You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) -- Solved - {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery. +text=When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) -- To solve - You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) -- Solved - {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery. mana={1}{B} type=Enchantment subtype=Case @@ -15122,7 +15122,7 @@ auto=choice name(one creature) counter(1/1,2) target(creature|mybattlefield) auto=if type(creature|mybattlefield)~morethan~1 then choice name(two creatures) name(two creatures) counter(1/1) target(<2>creature|mybattlefield) auto=@each my end restriction{compare(powertotalinplay)~morethan~7}:becomes(Solved) forever auto=this(cantargetcard(*[Solved]) transforms((,newability[@each my blockers:target(creature[attacking]) transforms((,newability[counter(1/1)],trample)) ueot])) ) -text=When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. -- To solve - Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) -- Solved - Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. +text=When this Case enters, distribute two +1/+1 counters among one or two target creatures you control. -- To solve - Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) -- Solved - Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. mana={2}{G} type=Enchantment subtype=Case @@ -15132,7 +15132,7 @@ name=Case of the Uneaten Feast auto=@movedTo(creature|myBattlefield):life:1 auto=@each my end restriction{compare(lifegain)~morethan~4}:becomes(Solved) auto=this(cantargetcard(*[Solved]) transforms((,newability[{S}:all(creature|mygraveyard) tempflashback])) ) -text=Whenever a creature enters the battlefield under your control, you gain 1 life. -- To solve - You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) -- Solved - Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn. +text=Whenever a creature enters under your control, you gain 1 life. -- To solve - You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) -- Solved - Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn. mana={W} type=Enchantment subtype=Case @@ -15159,7 +15159,7 @@ name=Cast Out abilities=flash,cycling auto=(blink)forsrc target(*[-land]|opponentbattlefield) autohand=__CYCLING__({W}) -text=Flash -- When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. -- Cycling {W} ({W}, Discard this card: Draw a card.) +text=Flash -- When Cast Out enters, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. -- Cycling {W} ({W}, Discard this card: Draw a card.) mana={3}{W} type=Enchantment [/card] @@ -15185,7 +15185,7 @@ name=Castaway's Despair target=creature auto=tap auto=doesnotuntap -text=Enchant creature -- When Castaway's Despair enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Castaway's Despair enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -15195,7 +15195,7 @@ name=Castle Ardenvale auto={T}:add{W} auto=aslongas(plains|myBattlefield) tap(noevent) <1 oneshot auto={2}{W}{W}{T}:create(Human:creature Human:1/1:white) -text=Castle Ardenvale enters the battlefield tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Create a 1/1 white Human creature token. +text=Castle Ardenvale enters tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Create a 1/1 white Human creature token. type=Land [/card] [card] @@ -15203,7 +15203,7 @@ name=Castle Embereth auto={T}:add{R} auto=aslongas(land[mountain]|myBattlefield) tap(noevent) <1 oneshot auto={1}{R}{R}{T}:all(creature|mybattlefield) 1/0 ueot -text=Castle Embereth enters the battlefield tapped unless you control a Mountain. -- {T}: Add {R}. -- {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. +text=Castle Embereth enters tapped unless you control a Mountain. -- {T}: Add {R}. -- {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. type=Land [/card] [card] @@ -15212,7 +15212,7 @@ auto={T}:add{G} auto=aslongas(land[forest]|myBattlefield) tap(noevent) <1 oneshot auto=this(variable{type:creature:myrestrictedcastingzone}>0) {2}{G}{G}{T}:add{G}{G}{G}{G}{G}{G} auto=this(variable{type:creature:mybattlefield}>0) {2}{G}{G}{T}:add{G}{G}{G}{G}{G}{G} -text=Castle Garenbrig enters the battlefield tapped unless you control a Forest. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures. +text=Castle Garenbrig enters tapped unless you control a Forest. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures. type=Land [/card] [card] @@ -15220,7 +15220,7 @@ name=Castle Locthwain auto={T}:add{B} auto=aslongas(land[swamp]|myBattlefield) tap(noevent) <1 oneshot auto={1}{B}{B}{T}:draw:1 && life:-phandcount -text=Castle Locthwain enters the battlefield tapped unless you control a Swamp. -- {T}: Add {B}. -- {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand. +text=Castle Locthwain enters tapped unless you control a Swamp. -- {T}: Add {B}. -- {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand. type=Land [/card] [card] @@ -15229,7 +15229,7 @@ aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,n auto={T}:add{U} auto=aslongas(land[island]|myBattlefield) tap(noevent) <1 oneshot auto={2}{U}{U}{T}:_SCRY2_ -text=Castle Vantress enters the battlefield tapped unless you control an Island. -- {T}: Add {U}. -- {2}{U}{U}, {T}: Scry 2. +text=Castle Vantress enters tapped unless you control an Island. -- {T}: Add {U}. -- {2}{U}{U}, {T}: Scry 2. type=Land [/card] [card] @@ -15463,7 +15463,7 @@ name=Cauldron Familiar auto=life:1 auto=life:-1 opponent autograveyard={S(food|myBattlefield)}:moveto(myBattlefield) -text=When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. -- Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. +text=When Cauldron Familiar enters, each opponent loses 1 life and you gain 1 life. -- Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. mana={B} type=Creature subtype=Cat @@ -15490,7 +15490,7 @@ name=Cavalier of Dawn abilities=vigilance auto=_DIES_moveto(ownerHand) target(*[artifact;enchantment]|mygraveyard) auto=may name(Destroy nonland permanent) target(*[-land]|battlefield) destroy && token(Golem,Artifact Creature Golem,3/3) targetController -text=Vigilance -- When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. -- When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand. +text=Vigilance -- When Cavalier of Dawn enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. -- When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand. mana={2}{W}{W}{W} type=Creature subtype=Elemental Knight @@ -15503,7 +15503,7 @@ auto={1}{R}:all(creature|myBattlefield) transforms((,newability[1/0],haste)) ueo auto=may target(*|myhand) reject && draw:1 auto=_DIES_damage:type:land:mygraveyard opponent auto=_DIES_damage:type:land:mygraveyard all(planeswalker|opponentbattlefield) -text={1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. -- When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards. -- When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard. +text={1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. -- When Cavalier of Flame enters, discard any number of cards, then draw that many cards. -- When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard. mana={2}{R}{R}{R} type=Creature subtype=Elemental Knight @@ -15516,7 +15516,7 @@ abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot auto=_DIES_all(trigger[to]) moveTo(mylibrary) and!( transforms((,newability[_SCRY2_],newability[shuffle])) oneshot )! -text=Flying -- When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. -- When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. +text=Flying -- When Cavalier of Gales enters, draw three cards, then put two cards from your hand on top of your library in any order. -- When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. mana={2}{U}{U}{U} type=Creature subtype=Elemental Knight @@ -15528,7 +15528,7 @@ name=Cavalier of Night abilities=lifelink auto=may notATarget(other creature|mybattlefield) sacrifice && ability$!destroy target(creature|opponentBattlefield)!$ controller auto=_DIES_moveTo(myBattlefield) target(creature[manacost<=3]|mygraveyard) -text=Lifelink -- When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. +text=Lifelink -- When Cavalier of Night enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls. -- When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. mana={2}{B}{B}{B} type=Creature subtype=Elemental Knight @@ -15540,7 +15540,7 @@ name=Cavalier of Thorns abilities=reach auto=reveal:5 optionone name(Get land) target(land|reveal) moveto(myBattlefield) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend auto=_DIES_may all(trigger[to]) moveto(exile) && moveto(mylibrary) target(*|mygraveyard) -text=Reach -- When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. -- When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library. +text=Reach -- When Cavalier of Thorns enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. -- When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library. mana={2}{G}{G}{G} type=Creature subtype=Elemental Knight @@ -15550,7 +15550,7 @@ toughness=6 [card] name=Cavalry Drillmaster auto=target(creature) transforms((,newability[2/0],first strike)) ueot -text=When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) +text=When Cavalry Drillmaster enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) mana={1}{W} type=Creature subtype=Human Knight @@ -15574,14 +15574,14 @@ name=Cave of the Frost Dragon auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent) auto={T}:Add{W} auto={4}{W}:name(Becomes dragon) becomes(Creature Dragon,3/4,white,flying) ueot -text=If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. -- {T}: Add {W}. -- {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. it's still a land. +text=If you control two or more other lands, Cave of the Frost Dragon enters tapped. -- {T}: Add {W}. -- {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. it's still a land. type=Land [/card] [card] name=Cavern Stomper auto=_SCRY2_ auto={3}{G}:transforms((,newability[cantbeblockedby(creature[power<=2])])) ueot -text=When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) -- {3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn. +text=When Cavern Stomper enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) -- {3}{G}: Cavern Stomper can't be blocked by creatures with power 2 or less this turn. mana={4}{G}{G} type=Creature subtype=Dinosaur @@ -15615,7 +15615,7 @@ toughness=4 name=Cavern of Souls auto={T}:add{C} auto=chooseatype transforms((,newability[@targeted(creature[chosentype]|mystack) from(instant|opponentzones):choice name(Creaure can't be countered) name(Creaure can't be countered) all(instant|opponentzones) fizzle],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend -text=As Cavern of Souls enters the battlefield, choose a creature type. -- {T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. +text=As Cavern of Souls enters, choose a creature type. -- {T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. type=Land [/card] [card] @@ -15651,7 +15651,7 @@ abilities=trample auto=_INITIATIVE_CONTROLLER_ auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:name(Exile card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~equalto~0}:name(Exile card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile])) ueot )! -text=Trample -- When Caves of Chaos Adventurer enters the battlefield, you take the initiative. -- Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn. +text=Trample -- When Caves of Chaos Adventurer enters, you take the initiative. -- Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn. mana={3}{R} type=Creature subtype=Human Barbarian @@ -15663,7 +15663,7 @@ name=Cayth, Famed Mechanist auto=_FABRICATE_(1) auto=@movedTo(creature[-token]|myBattlefield):all(trigger) transforms((,newability[choice counter(1/1)],newability[choice create(Servo:Artifact Creature Servo:1/1)])) ueot auto={2}{T}:transforms((,newability[_POPULATE_],newability[choice _PROLIFERATE_])) ueot -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -- Other nontoken creatures you control have fabricate 1. -- {2}, {T}: Choose one - -- - Populate. -- - Proliferate. +text=Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -- Other nontoken creatures you control have fabricate 1. -- {2}, {T}: Choose one - -- - Populate. -- - Proliferate. mana={1}{U}{R}{W} type=Legendary Creature subtype=Dwarf Artificer @@ -15676,7 +15676,7 @@ abilities=hiddenface,partner partner=Ukkima, Stalking Shadow auto=_PARTNER_ auto=@combatdamaged(player) from(creature|myBattlefield):all(trigger[from]) counter(1/1) -text=Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.) -- Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. +text=Partner with Ukkima, Stalking Shadow (When this creature enters, target player may put Ukkima into their hand from their library, then shuffle.) -- Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. mana={3}{G} type=Legendary Creature subtype=Human Warrior @@ -15724,7 +15724,7 @@ type=Sorcery [card] name=Celebrity Fencer auto=@movedTo(other creature|myBattlefield):counter(1/1) -text=Alliance - Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. +text=Alliance - Whenever another creature enters under your control, put a +1/+1 counter on Celebrity Fencer. mana={3}{W} type=Creature subtype=Elf Druid @@ -15794,7 +15794,7 @@ name=Celestus Sanctifier aicode=activate target(*[zpos<=2]|mylibrary) moveTo(mygraveyard) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):name(Look top 2 cards) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(mylibrary) optiontwoend revealend -text=If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield. -- Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. +text=If it's neither day nor night, it becomes day as Celestus Sanctifier enters. -- Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. type=Creature subtype=Human Cleric mana={2}{W} @@ -15817,7 +15817,7 @@ name=Cemetery Desecrator abilities=menace auto=name(Exile a card) target(*|graveyard) moveto(exile) and!( transforms((,newability[if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove X counters) name(Remove X counters) target(*[counter{any}]|battlefield) removesinglecountertype(manacost)],newability[if type(creature|opponentbattlefield)~morethan~0 then choice name(Creature gets -X/-X) name(Creature gets -X/-X) target(creature|opponentbattlefield) -manacost/-manacost ueot])) oneshot )! auto=_DIES_name(Exile a card) target(*|graveyard) moveto(exile) and!( transforms((,newability[if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove X counters) name(Remove X counters) target(*[counter{any}]|battlefield) removesinglecountertype(manacost)],newability[if type(creature|opponentbattlefield)~morethan~0 then choice name(Creature gets -X/-X) name(Creature gets -X/-X) target(creature|opponentbattlefield) -manacost/-manacost ueot])) oneshot )! -text=Menace -- When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one -- Remove X counters from target permanent, where X is the mana value of the exiled card. -- Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. +text=Menace -- When Cemetery Desecrator enters or dies, exile another card from a graveyard. When you do, choose one -- Remove X counters from target permanent, where X is the mana value of the exiled card. -- Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. mana={4}{B}{B} type=Creature subtype=Zombie @@ -15829,7 +15829,7 @@ name=Cemetery Gatekeeper abilities=first strike auto=name(Exile a card) imprint target(*|graveyard) auto=this(variable{hasevict}>=1) transforms((,newability[@movedTo(land|mystack) restriction{type(land[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(sorcery|mystack) restriction{type(sorcery[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(instant|mystack) restriction{type(instant[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(creature|mystack) restriction{type(creature[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(planeswalker|mystack) restriction{type(planeswalker[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(artifact[-creature;-land]|mystack) restriction{type(artifact[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(enchantment[-creature;-land]|mystack) restriction{type(enchantment[evictname]|exile)~morethan~0}:damage:2 controller],newability[@movedTo(land|opponentstack) restriction{type(land[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(sorcery|opponentstack) restriction{type(sorcery[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(instant|opponentstack) restriction{type(instant[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(creature|opponentstack) restriction{type(creature[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(planeswalker|opponentstack) restriction{type(planeswalker[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(artifact[-creature;-land]|opponentstack) restriction{type(artifact[evictname]|exile)~morethan~0}:damage:2 opponent],newability[@movedTo(enchantment[-creature;-land]|opponentstack) restriction{type(enchantment[evictname]|exile)~morethan~0}:damage:2 opponent])) -text=First strike -- When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. -- Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. +text=First strike -- When Cemetery Gatekeeper enters, exile a card from a graveyard. -- Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. mana={1}{R} type=Creature subtype=Vampire @@ -15850,7 +15850,7 @@ auto=aslongas(sorcery[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(sorcery[ auto=aslongas(enchantment[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(enchantment[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast enchantment) name(Cast enchantment) name(Cast enchantment) all(enchantment[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 auto=aslongas(artifact[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(artifact[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast artifact) name(Cast artifact) name(Cast artifact) all(artifact[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 auto=aslongas(tribal[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(tribal[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast tribal) name(Cast tribal) name(Cast tribal) all(tribal[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 -text=Flying -- Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. -- You may look at the top card of your library any time. -- Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. +text=Flying -- Whenever Cemetery Illuminator enters or attacks, exile a card from a graveyard. -- You may look at the top card of your library any time. -- Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. mana={1}{U}{U} type=Creature subtype=Spirit @@ -15862,7 +15862,7 @@ name=Cemetery Protector abilities=flash auto=name(Exile a card) imprint target(*|graveyard) auto=this(variable{hasevict}>=1) transforms((,newability[@movedTo(land|mybattlefield) restriction{type(land[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(sorcery|mystack) restriction{type(sorcery[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(instant|mystack) restriction{type(instant[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(creature|mystack) restriction{type(creature[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(planeswalker|mystack) restriction{type(planeswalker[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(artifact[-creature;-land]|mystack) restriction{type(artifact[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)],newability[@movedTo(enchantment[-creature;-land]|mystack) restriction{type(enchantment[evictname]|exile)~morethan~0}:token(Human^Creature Human^1/1^white)])) -text=Flash -- When Cemetery Protector enters the battlefield, exile a card from a graveyard. -- Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. +text=Flash -- When Cemetery Protector enters, exile a card from a graveyard. -- Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -15881,7 +15881,7 @@ auto=aslongas(artifact[counter{0/0.1.CemeteryExiled}]|exile) lord(artifact|mycas auto=aslongas(sorcery[counter{0/0.1.CemeteryExiled}]|exile) lord(sorcery|mycastingzone) changecost(colorless:-1) >0 auto=aslongas(instant[counter{0/0.1.CemeteryExiled}]|exile) lord(instant|mycastingzone) changecost(colorless:-1) >0 auto=aslongas(tribal[counter{0/0.1.CemeteryExiled}]|exile) lord(tribal|mycastingzone) changecost(colorless:-1) >0 -text=Vigilance -- Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard. -- Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler. +text=Vigilance -- Whenever Cemetery Prowler enters or attacks, exile a card from a graveyard. -- Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler. mana={1}{G}{G} type=Creature subtype=Wolf @@ -15902,7 +15902,7 @@ toughness=1 name=Cenote Scout aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=When Cenote Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={G} type=Creature subtype=Merfolk Scout @@ -15927,7 +15927,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=When Centaur Nurturer enters the battlefield, you gain 3 life. -- {T}: Add one mana of any color. +text=When Centaur Nurturer enters, you gain 3 life. -- {T}: Add one mana of any color. mana={3}{G} type=Creature subtype=Centaur Druid @@ -15937,7 +15937,7 @@ toughness=4 [card] name=Centaur Peacemaker auto=all(player) life:4 -text=When Centaur Peacemaker enters the battlefield, each player gains 4 life. +text=When Centaur Peacemaker enters, each player gains 4 life. mana={1}{G}{W} type=Creature subtype=Centaur Cleric @@ -16012,7 +16012,7 @@ kicker={G} name(Kicker Green or Both) auto=if paid(alternative) then transforms((,newability[counter(1/1.2)],first strike)) forever auto=if paid(kicker) then transforms((,newability[counter(1/1)],trample)) forever auto=if paid(kicker) then pay({R}) name(Pay also kicker red) transforms((,newability[counter(1/1.2)],first strike)) forever -text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. +text=Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) -- If Cetavolver was kicked with its {1}{R} kicker, it enters with two +1/+1 counters on it and with first strike. -- If Cetavolver was kicked with its {G} kicker, it enters with a +1/+1 counter on it and with trample. mana={1}{U} type=Creature subtype=Volver @@ -16023,7 +16023,7 @@ toughness=1 name=Chain Devil auto=ability$!name(Animate Chains) notAtarget(creature[-token]|myBattlefield) sacrifice !$ opponent auto=ability$!name(Animate Chains) notAtarget(creature[-token]|myBattlefield) sacrifice !$ controller -text=Animate Chains - When Chain Devil enters the battlefield, each player sacrifices a nontoken creature. +text=Animate Chains - When Chain Devil enters, each player sacrifices a nontoken creature. mana={3}{B} type=Creature subtype=Devil @@ -16077,7 +16077,7 @@ subtype=Saga name=Chainer, Nightmare Adept auto={D(*|myhand)}:ability$! name(Can play from graveyard) notatarget(creature|mygraveyard) transforms((,newability[canplayfromgraveyard])) ueot !$ controller limit:1 auto=@movedto(creature[-token]|mystack) from(graveyard,exile,commandzone,sideboard,library):name(Creature gains haste) transforms((,newability[@movedto(creature[-token]|mybattlefield) turnlimited:name(Creature gains haste) all(trigger[to]) name(Creature gains haste) transforms((,haste)) uynt])) uynt -text=Discard a card: You may cast a creature card from your graveyard this turn. Activate this ability only once each turn. -- Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. +text=Discard a card: You may cast a creature card from your graveyard this turn. Activate this ability only once each turn. -- Whenever a nontoken creature enters under your control, if you didn't cast it from your hand, it gains haste until your next turn. mana={2}{B}{R} type=Legendary Creature subtype=Human Minion @@ -16102,7 +16102,7 @@ name=Chains of Custody target=creature|myBattlefield auto=(blink)forsrc target(*[-land]|opponentbattlefield) auto=teach(creature) transforms((,newability[_WARD2_])) -text=Enchant creature you control -- When Chains of Custody enters the battlefield, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield. -- Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +text=Enchant creature you control -- When Chains of Custody enters, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield. -- Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) mana={2}{W} type=Enchantment subtype=Aura @@ -16113,7 +16113,7 @@ abilities=reach retrace={3}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) auto=if paid(retrace) then counter(1/1,3) auto=target(creature[flying]|opponentBattlefield) name(Deals damage to a creature) dynamicability -text=Reach -- When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. -- Escape-{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Chainweb Aracnir escapes with three +1/+1 counters on it. +text=Reach -- When Chainweb Aracnir enters, it deals damage equal to its power to target creature with flying an opponent controls. -- Escape-{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Chainweb Aracnir escapes with three +1/+1 counters on it. mana={G} type=Creature subtype=Spider @@ -16136,7 +16136,7 @@ abilities=partner partner=Chakram Slinger auto=_PARTNER_ auto=@movedTo(*|mystack) restriction{myturnonly}:untap target(creature) -text=Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature. +text=Partner with Chakram Slinger (When this creature enters, target player may put Chakram Slinger into their hand from their library, then shuffle.) -- Whenever you cast a spell during your turn, untap target creature. mana={4}{U} type=Creature subtype=Elemental Dog @@ -16149,7 +16149,7 @@ abilities=partner partner=Chakram Retriever auto=_PARTNER_ auto={R}{T}:damage:2 target(player) -text=Partner with Chakram Retriever (When this creature enters the battlefield, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker. +text=Partner with Chakram Retriever (When this creature enters, target player may put Chakram Retriever into their hand from their library, then shuffle.) -- {R}, {T}: Chakram Slinger deals 2 damage to target player or planeswalker. mana={4}{R} type=Creature subtype=Human Warrior @@ -16191,7 +16191,7 @@ auto={18}{T}{C(1/1,-18)}:damage:18 target(anytarget) auto={19}{T}{C(1/1,-19)}:damage:19 target(anytarget) auto={20}{T}{C(1/1,-20)}:damage:20 target(anytarget) autograveyard={W}{U}{B}{R}{G}:moveto(ownerHand) -text=Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. -- {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. +text=Chamber Sentry enters with a +1/+1 counter on it for each color of mana spent to cast it. -- {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. -- {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. mana={X} type=Artifact Creature subtype=Construct @@ -16202,7 +16202,7 @@ toughness=0 name=Champion of Dusk auto=damage:type:vampire:mybattlefield controller auto=draw:type:vampire:mybattlefield controller -text=When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. +text=When Champion of Dusk enters, you draw X cards and you lose X life, where X is the number of Vampires you control. mana={3}{B}{B} type=Creature subtype=Vampire Knight @@ -16244,7 +16244,7 @@ toughness=4 name=Champion of Wits auto=may draw:power controller && transforms((,newability[target(<2>*|myhand) reject])) ueot autograveyard={5}{U}{U}{E}:_ETERNALIZE_ -text=When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.) +text=When Champion of Wits enters, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.) mana={2}{U} type=Creature subtype=Snake Wizard @@ -16266,7 +16266,7 @@ toughness=1 [card] name=Champion of the Perished auto=@movedTo(other zombie|myBattlefield):name(Put 1/1 counter) counter(1/1) -text=Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished. +text=Whenever another Zombie enters under your control, put a +1/+1 counter on Champion of the Perished. mana={B} type=Creature subtype=Zombie @@ -16312,7 +16312,7 @@ auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(crea auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~18}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 18) pay({18}) name(Pay 18) all(creature|myBattlefield) name(Pay 18) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~equalto~19}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 19) pay({19}) name(Pay 19) all(creature|myBattlefield) name(Pay 19) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent auto=@each opponent attackers restriction{compare(pmonarch)~morethan~0,type(creature|opponentbattlefield)~morethan~0,type(*|opponenthand)~morethan~19}:name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) name(Opponent can pay x) ability$!may name(Pay 20) pay({20}) name(Pay 20) all(creature|myBattlefield) name(Pay 20) transforms((,newability[-cantattack],newability[-cantpwattack])) ueot!$ opponent -text=When Champions of Minas Tirith enters the battlefield, you become the monarch. -- At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. +text=When Champions of Minas Tirith enters, you become the monarch. -- At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. mana={5}{W} type=Creature subtype=Human Soldier @@ -16385,7 +16385,7 @@ toughness=6 name=Chancellor of the Forge autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Forge) token(Phyrexian Goblin,Creature Phyrexian Goblin,1/1,red,haste) auto=name(Create Phyrexian goblins) token(Phyrexian Goblin,Creature Phyrexian Goblin,1/1,red,haste)*type:creature:mybattlefield -text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. -- When Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control. +text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. -- When Chancellor of the Forge enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control. mana={4}{R}{R}{R} type=Creature subtype=Phyrexian Giant @@ -16397,7 +16397,7 @@ name=Chancellor of the Spires abilities=flying autohand=@each upkeep restriction{compare(currentturn)~lessthan~2}:may name(Reveal Chancellor of the Spires) deplete:7 opponent auto=may name(Cast from opponent graveyard) target(*[instant;sorcery]|opponentgraveyard) activate castcard(normal) -text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of their library into their graveyard. -- Flying -- When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. +text=You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of their library into their graveyard. -- Flying -- When Chancellor of the Spires enters, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. mana={4}{U}{U}{U} type=Creature subtype=Phyrexian Sphinx @@ -16439,7 +16439,7 @@ toughness=2 name=Chandra's Firemaw abilities=haste auto=may name(Search library or graveyard) moveto(ownerHand) target(Chandra^ Flame's Catalyst|myLibrary,myGraveyard) -text=Haste -- When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=Haste -- When Chandra's Firemaw enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{R}{R} type=Creature subtype=Hellion @@ -16595,7 +16595,7 @@ auto={T}{C(-1/-1,-1)}:name(add blue) add{U} auto={T}{C(-1/-1,-1)}:name(add black) add{B} auto={T}{C(-1/-1,-1)}:name(add red) add{R} auto={T}{C(-1/-1,-1)}:name(add green) add{G} -text=When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. -- {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color. +text=When Channeler Initiate enters, put three -1/-1 counters on target creature you control. -- {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color. mana={1}{G} type=Creature subtype=Human Druid @@ -16665,7 +16665,7 @@ toughness=4 [card] name=Chaos Maw auto=damage:3 all(other creature) -text=When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. +text=When Chaos Maw enters, it deals 3 damage to each other creature. mana={5}{R}{R} type=Creature subtype=Hellion @@ -16723,7 +16723,7 @@ name=Charforger auto=create(phyrexian goblin:creature phyrexian goblin:1/1:red) auto=@movedto(other creature,artifact|graveyard) from(mybattlefield):counter(0/0,1,oil) auto={C(0/0,-3,oil)}:_IMPULSEDRAW_ -text=When Charforger enters the battlefield, create a 1/1 red Phyrexian Goblin creature token. -- Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger. -- Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn. +text=When Charforger enters, create a 1/1 red Phyrexian Goblin creature token. -- Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Charforger. -- Remove three oil counters from Charforger: Exile the top card of your library. You may play that card this turn. mana={1}{B}{R} type=Creature subtype=Phyrexian Beast @@ -16862,7 +16862,7 @@ name=Charmed Sleep target=creature auto=teach(creature) tap auto=teach(creature) doesnotuntap -text=Enchant creature -- When Charmed Sleep enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Charmed Sleep enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U}{U} type=Enchantment subtype=Aura @@ -16871,7 +16871,7 @@ subtype=Aura name=Charmed Stray abilities=lifelink auto=all(other Charmed Stray|myBattlefield) counter(1/1) -text=Lifelink -- Whenever Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray. +text=Lifelink -- Whenever Charmed Stray enters, put a +1/+1 counter on each other creature you control named Charmed Stray. mana={W} type=Creature subtype=Cat @@ -16884,7 +16884,7 @@ aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,n auto=choice name(Scry 2) _SCRY2_ auto=choice name(Gain 3 life) life:3 auto=choice name(Exile your creature) (blink)ueot target(other *[creature]|mybattlefield) -text=When Charming Prince enters the battlefield, Choose one -- Scry 2. -- You gain 3 life. -- Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. +text=When Charming Prince enters, Choose one -- Scry 2. -- You gain 3 life. -- Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. mana={1}{W} type=Creature subtype=Human Noble @@ -16921,7 +16921,7 @@ name=Charred Graverobber auto=target(Assassin,Mercenary,Pirate,Rogue,Warlock|mygraveyard) moveto(ownerhand) retrace={3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) auto=if paid(retrace) then counter(1/1) -text=When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand. -- Escape-{3}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Charred Graverobber escapes with a +1/+1 counter on it. +text=When Charred Graverobber enters, return target outlaw card from your graveyard to your hand. -- Escape-{3}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Charred Graverobber escapes with a +1/+1 counter on it. mana={2}{B} type=Creature subtype=Skeleton Mercenary @@ -17025,7 +17025,7 @@ auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=7]|mybattlefie auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=8]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:8 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:8 && all(dinosaur[power=8;fresh]|mybattlefield) damage:10!$ controller])) ueot auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power=9]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:9 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:9 && all(dinosaur[power=9;fresh]|mybattlefield) damage:10!$ controller])) ueot auto=_DIES_emblem transforms((,newability[@movedto(dinosaur[power>=10]|mybattlefield):ability$!name(Choose one) choice name(Don't fight) donothing _ choice name(Fights with another creature with power 0) target(creature[power=0]) damage:10 _ choice name(Fights with another creature with power 1) target(creature[power=1]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:1 _ choice name(Fights with another creature with power 2) target(creature[power=2]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:2 _ choice name(Fights with another creature with power 3) target(creature[power=3]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:3 _ choice name(Fights with another creature with power 4) target(creature[power=4]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:4 _ choice name(Fights with another creature with power 5) target(creature[power=5]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:5 _ choice name(Fights with another creature with power 6) target(creature[power=6]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:6 _ choice name(Fights with another creature with power 7) target(creature[power=7]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:7 _ choice name(Fights with another creature with power 8) target(creature[power=8]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:8 _ choice name(Fights with another creature with power 9) target(creature[power=9]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:9 _ choice name(Fights with another creature with power 10 or more) target(creature[power>=10]) damage:10 && all(dinosaur[power>=10;fresh]|mybattlefield) damage:10!$ controller])) ueot -text=When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature." +text=When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature." mana={1}{G} type=Creature subtype=Dinosaur @@ -17162,7 +17162,7 @@ type=Instant name=Chillbringer abilities=flying auto=freeze target(creature|opponentbattlefield) -text=Flying -- When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. +text=Flying -- When Chillbringer enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. mana={4}{U} type=Creature subtype=Elemental @@ -17200,7 +17200,7 @@ type=Instant name=Chimney Rabble abilities=haste auto=create(phyrexian goblin:creature phyrexian goblin:1/1:red) -text=Haste -- When Chimney Rabble enters the battlefield, create a 1/1 red Phyrexian Goblin creature token. +text=Haste -- When Chimney Rabble enters, create a 1/1 red Phyrexian Goblin creature token. mana={3}{R} type=Creature subtype=Phyrexian Goblin Warrior @@ -17222,7 +17222,7 @@ toughness=4 name=Chishiro, the Shattered Blade auto=@movedTo(*[Aura;Equipment]|myBattlefield):create(spirit:creature spirit:2/2:red:menace) auto=@each my endofturn:counter(1/1) all(creature[modified]|myBattlefield) -text=Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace. -- At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.) +text=Whenever an Aura or Equipment enters under your control, create a 2/2 red Spirit creature token with menace. -- At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.) mana={2}{R}{G} type=Legendary Creature subtype=Snake Samurai @@ -17298,7 +17298,7 @@ toughness=4 name=Chittering Witch auto=create(Rat:creature Rat:1/1:black) auto={1}{B}{S(creature|myBattlefield)}:target(creature) -2/-2 ueot -text=When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. -- {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. +text=When Chittering Witch enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. -- {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. mana={3}{B} type=Creature subtype=Human Warlock @@ -17346,7 +17346,7 @@ name=Chomping Kavu auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[cantbeblockedby(creature[power<=2])])) ueot auto=cantbeblockedby(creature[power<=2]) -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- This creature can't be blocked by creatures with power 2 or less. +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- This creature can't be blocked by creatures with power 2 or less. mana={3}{G} type=Creature subtype=Kavu @@ -17374,7 +17374,7 @@ type=Instant name=Chorus of the Conclave abilities=forestwalk auto=counter(1/1,X) -text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. +text=Forestwalk -- As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it. mana={X}{4}{G}{G}{W}{W} type=Legendary Creature subtype=Dryad @@ -17394,7 +17394,7 @@ type=Legendary Artifact [card] name=Chrome Cat auto=_SCRY1_ -text=When Chrome Cat enters the battlefield, scry 1. +text=When Chrome Cat enters, scry 1. mana={3} type=Artifact Creature subtype=Cat @@ -17406,7 +17406,7 @@ name=Chrome Courier abilities=flying aicode=activate target(*[zpos<=2]|mylibrary) moveto(ownerHand) and!( transforms((,newability[if cantargetcard(*[artifact]|*) then life:3 controller],newability[target(*[zpos<=1]|mylibrary) moveto(myGraveyard)])) oneshot )! auto=reveal:2 optionone name(Put card in hand) target(*|reveal) moveto(ownerHand) and!( if cantargetcard(*[artifact]|*) then life:3 controller )! optiononeend optiontwo name(put in graveyard) all(*|reveal) moveTo(myGraveyard) optiontwoend revealend -text=Flying -- When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. +text=Flying -- When Chrome Courier enters, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. mana={1}{W}{U} type=Artifact Creature subtype=Thopter @@ -17438,7 +17438,7 @@ toughness=4 name=Chrome Prowler abilities=flash auto=tap target(creature|opponentBattlefield) -text=Flash -- When Chrome Prowler enters the battlefield, tap target creature an opponent controls. +text=Flash -- When Chrome Prowler enters, tap target creature an opponent controls. mana={2}{U} type=Artifact Creature subtype=Phyrexian Cat @@ -17448,7 +17448,7 @@ toughness=2 [card] name=Chrome Replicator auto=if type(*[share!name!;-token;-land]|myBattlefield)~morethan~1 then token(Construct Chr) -text=When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token. +text=When Chrome Replicator enters, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token. mana={5} type=Artifact Creature subtype=Construct @@ -17498,7 +17498,7 @@ toughness=4 [card] name=Chupacabra Echo auto=target(creature|opponentBattlefield) -type:*[-instant;-sorcery]:mygraveyard/-type:*[-instant;-sorcery]:mygraveyard ueot -text=Fathomless descent - When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard. +text=Fathomless descent - When Chupacabra Echo enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard. mana={2}{B}{B} type=Creature subtype=Beast Horror Spirit @@ -17558,7 +17558,7 @@ name=Cinderslash Ravager abilities=vigilance anyzone=foreach(*[counter{0/0.1.Oil}]|myBattlefield) altercost(colorless,-1) auto=damage:1 all(creature|opponentBattlefield) -text=This spell costs {1} less to cast for each permanent you control with oil counters on it. -- Vigilance -- When Cinderslash Ravager enters the battlefield, it deals 1 damage to each creature your opponents control. +text=This spell costs {1} less to cast for each permanent you control with oil counters on it. -- Vigilance -- When Cinderslash Ravager enters, it deals 1 damage to each creature your opponents control. mana={4}{R}{G} type=Creature subtype=Phyrexian Warrior @@ -17588,7 +17588,7 @@ toughness=2 [card] name=Circle of Affliction auto=chooseacolor transforms((,newability[@damageof(player) from(*[chosencolor]): pay({1}) life:1 controller && life:-1 opponent])) forever chooseend -text=As Circle of Affliction enters the battlefield, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. +text=As Circle of Affliction enters, choose a color. -- Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. mana={1}{B} type=Enchantment [/card] @@ -17596,7 +17596,7 @@ type=Enchantment name=Circle of Confinement auto=name(Exile creature) target(creature[manacost<=3]|opponentbattlefield) imprint auto=this(variable{hasevict}>=1) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Return exiled creature) target(creature[evictname]|opponentexile) moveto(ownerbattlefield)],newability[@movedto(vampire[evictname]|opponentstack):name(Gain 2 life) life:2 controller])) -text=When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. -- Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. +text=When Circle of Confinement enters, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. -- Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. mana={1}{W} type=Enchantment [/card] @@ -17628,7 +17628,7 @@ type=Enchantment name=Circle of the Land Druid auto=may deplete:4 auto=_DIES_name(Natural Recovery) target(land|mygraveyard) moveto(ownerhand) -text=When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) -- Natural Recovery - When Circle of the Land Druid dies, return target land card from your graveyard to your hand. +text=When Circle of the Land Druid enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.) -- Natural Recovery - When Circle of the Land Druid dies, return target land card from your graveyard to your hand. mana={1}{G} type=Creature subtype=Gnome Druid @@ -17673,7 +17673,7 @@ toughness=3 name=Circuit Mender auto=life:2 auto=@movedTo(this|nonbattlezone) from(myBattlefield):draw:1 -text=When Circuit Mender enters the battlefield, you gain 2 life. -- When Circuit Mender leaves the battlefield, draw a card. +text=When Circuit Mender enters, you gain 2 life. -- When Circuit Mender leaves the battlefield, draw a card. mana={3} type=Artifact Creature subtype=Insect @@ -17706,7 +17706,7 @@ auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all( auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Citadel Gate enters the battlefield tapped. -- As Citadel Gate enters the battlefield, choose a color other than white. -- {T}: Add {W} or one mana of the chosen color. +text=Citadel Gate enters tapped. -- As Citadel Gate enters, choose a color other than white. -- {T}: Add {W} or one mana of the chosen color. type=Land subtype=Gate [/card] @@ -17723,7 +17723,7 @@ toughness=1 [card] name=Citizen's Arrest auto=(blink)forsrc target(creature,planeswalker|opponentbattlefield) -text=When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield. +text=When Citizen's Arrest enters, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield. mana={1}{W}{W} type=Enchantment [/card] @@ -17733,7 +17733,7 @@ auto=teach(creature) 1/1 auto=teach(creature) {W}{T}{S(Citizen's Crowbar)}:Destroy target(artifact,enchantment) auto={2}:equip auto=livingweapontoken(Citizen,Creature Citizen,1/1,green,white) -text=When Citizen's Crowbar enters the battlefield, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it. -- Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=When Citizen's Crowbar enters, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it. -- Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment." -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{W} type=Artifact subtype=Equipment @@ -17771,7 +17771,7 @@ name=Citystalker Connoisseur abilities=deathtouch auto=token(Blood) auto=ability$!name(Discard a card) name(Discard a card) target(*[manacost=convertedcost:highest:*:myhand]|myhand) reject!$ opponent -text=Deathtouch -- When Citystalker Connoisseur enters the battlefield, target opponent discards a card with the greatest mana value among cards in their hand. Create a Blood token. +text=Deathtouch -- When Citystalker Connoisseur enters, target opponent discards a card with the greatest mana value among cards in their hand. Create a Blood token. mana={3}{B} type=Creature subtype=Vampire @@ -17810,7 +17810,7 @@ toughness=2 [card] name=Civic Stalwart auto=all(creature|myBattlefield) +1/+1 ueot -text=When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When Civic Stalwart enters, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Elephant Soldier @@ -17822,7 +17822,7 @@ name=Clackbridge Troll abilities=trample,haste auto=create(Goat:creature Goat:0/1:white)*3 opponent auto=@each my combatbegins restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!may name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ opponent && tap (this) && draw:1 controller && life:3 controller -text=Trample, haste -- When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card. +text=Trample, haste -- When Clackbridge Troll enters, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card. mana={3}{B}{B} type=Creature subtype=Troll @@ -17883,7 +17883,7 @@ name=Clamor Shaman auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste auto=_ATTACKING_target(creature|opponentBattlefield) cantblock ueot -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -17927,7 +17927,7 @@ toughness=2 name=Clandestine Meddler auto=may target(creature|myBattlefield) _SUSPECT_IT_ auto=@combat(attacking) source(creature[suspect]|myBattlefield) turnlimited:_SURVEIL1_ -text=When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) -- Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=When Clandestine Meddler enters, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) -- Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) mana={2}{B} type=Creature subtype=Vampire Rogue @@ -17937,7 +17937,7 @@ toughness=2 [card] name=Clarion Cathars auto=name(Create human) token(Human,Creature Human,1/1,white) -text=When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. +text=When Clarion Cathars enters, create a 1/1 white Human creature token. type=Creature subtype=Human Knight mana={3}{W} @@ -17967,7 +17967,7 @@ name=Clattering Augur abilities=cantblock auto=draw:1 controller && life:-1 controller autograveyard={2}{B}{B}: name(Return to hand) moveto(ownerHand) -text=Clattering Augur can't block. -- When Clattering Augur enters the battlefield, you draw a card and you lose 1 life. -- {2}{B}{B}: Return Clattering Augur from your graveyard to your hand. +text=Clattering Augur can't block. -- When Clattering Augur enters, you draw a card and you lose 1 life. -- {2}{B}{B}: Return Clattering Augur from your graveyard to your hand. mana={1}{B} type=Creature subtype=Skeleton Shaman @@ -17999,7 +17999,7 @@ subtype=Aura name=Clay Champion auto=if casted(this) then name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1,halfdownusedmanag) && counter(1/1,halfdownusedmanag) && counter(1/1,halfdownusedmanag) auto=if casted(this) then name(Put 1/1 counters) name(Put 1/1 counters) target(other creature|mybattlefield) counter(1/1,halfdownusedmanaw) -text=Clay Champion enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it. -- When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them. +text=Clay Champion enters with three +1/+1 counters on it for each {G}{G} spent to cast it. -- When Clay Champion enters, choose up to two other target creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them. mana={X}{4} type=Artifact Creature subtype=Construct @@ -18020,7 +18020,7 @@ toughness=4 name=Clay Revenant auto=tap(noevent) autograveyard={2}{B}:moveto(ownerHand) all(this) -text=Clay Revenant enters the battlefield tapped. -- {2}{B}: Return Clay Revenant from your graveyard to your hand. +text=Clay Revenant enters tapped. -- {2}{B}: Return Clay Revenant from your graveyard to your hand. mana={1} type=Artifact Creature subtype=Golem @@ -18081,7 +18081,7 @@ auto=name(Destroy artifact) destroy target(artifact) auto=name(Destroy enchantment) destroy target(enchantment) auto=moveTo(exile) target(*|graveyard) auto=choice life:4 controller -text=When Cleanup Crew enters the battlefield, choose one - -- - Destroy target artifact. -- - Destroy target enchantment. -- - Exile target card from a graveyard. -- - You gain 4 life. +text=When Cleanup Crew enters, choose one - -- - Destroy target artifact. -- - Destroy target enchantment. -- - Exile target card from a graveyard. -- - You gain 4 life. mana={4}{G}{G} type=Creature subtype=Human Citizen @@ -18203,7 +18203,7 @@ toughness=3 name=Cleric of Life's Bond auto=@movedTo(creature[cleric]|myBattlefield):life:1 controller auto=@lifeof(player) restriction{compare(thatmuch)~equalto~compare(lifegain)} turnlimited:counter(1/1) all(this) -text=Whenever another Cleric enters the battlefield under your control, you gain 1 life. -- Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. +text=Whenever another Cleric enters under your control, you gain 1 life. -- Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. mana={W}{B} type=Creature subtype=Vampire Cleric @@ -18256,7 +18256,7 @@ auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Cliffgate enters the battlefield tapped. -- As Cliffgate enters the battlefield, choose a color other than red. -- {T}: Add {R} or one mana of the chosen color. +text=Cliffgate enters tapped. -- As Cliffgate enters, choose a color other than red. -- {T}: Add {R} or one mana of the chosen color. type=Land subtype=Gate [/card] @@ -18265,7 +18265,7 @@ name=Cliffhaven Kitesail auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) flying auto={2}:equip -text=When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. -- Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery) +text=When Cliffhaven Kitesail enters, attach it to target creature you control. -- Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery) mana={1} type=Artifact subtype=Equipment @@ -18366,7 +18366,7 @@ auto=if casted(this) then if spent({W}{W}{W}) then draw:1 controller auto=if casted(this) then if spent({U}{U}{U}) then draw:1 controller auto=if casted(this) then if spent({R}{R}{R}) then draw:1 controller auto=if casted(this) then if spent({B}{B}{B}) then draw:1 controller -text=Adamant-When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. +text=Adamant-When Clockwork Servant enters, if at least three mana of the same color was spent to cast it, draw a card. mana={3} type=Artifact Creature subtype=Gnome @@ -18378,7 +18378,7 @@ name=Cloister Gargoyle auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=this(variable{pdungeoncompleted}>0) 3/0 auto=this(variable{pdungeoncompleted}>0) flying -text=When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. +text=When Cloister Gargoyle enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. mana={2}{W} type=Artifact Creature subtype=Gargoyle @@ -18389,7 +18389,7 @@ toughness=4 name=Clone Crafter auto=name(Conjure random creature) all(creature[zpos=oppofindfirsttypecreature]|opponentlibrary) transforms((,newability[conjure cards(myname) zone(opponenthand) and!( counter(0/0.1.PerpetualAnyMana) notrg )!])) oneshot auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualAnyMana}]|myzones) anytypeofmana])) forever dontremove -text=When Clone Crafter enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." +text=When Clone Crafter enters, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." mana={1}{U} type=Creature subtype=Human Wizard @@ -18401,7 +18401,7 @@ name=Clone Shell aicode=activate target(*[zpos<=4]|mylibrary) moveTo(myExile) auto=name(look) reveal:4 optionone name(put in exile) target(*|reveal) transforms((,newability[moveTo(ownerExile) and!( counter(0/0.1.ClnImp) )!])) forever optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto=_DIES_name(Take back from exile) name(Take back from exile) moveto(mybattlefield) target(creature[counter{0/0.1.ClnImp}]|myExile) -text=Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. -- When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. +text=Imprint - When Clone Shell enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. -- When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. mana={5} type=Artifact Creature subtype=Shapeshifter @@ -18431,7 +18431,7 @@ type=Sorcery name=Cloudkin Seer abilities=flying auto=draw:1 -text=Flying -- When Cloudkin Seer enters the battlefield, draw a card. +text=Flying -- When Cloudkin Seer enters, draw a card. mana={2}{U} type=Creature subtype=Elemental Wizard @@ -18466,7 +18466,7 @@ name=Cloudreader Sphinx abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ -text=Flying -- When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Flying -- When Cloudreader Sphinx enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={4}{U} type=Creature subtype=Sphinx @@ -18559,7 +18559,7 @@ type=Artifact [card] name=Coati Scavenger auto=if type(*[-instant;-sorcery]|mygraveyard)~morethan~3 then target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) -text=Descend 4 - When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand. +text=Descend 4 - When Coati Scavenger enters, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand. mana={2}{G} type=Creature subtype=Raccoon @@ -18609,7 +18609,7 @@ type=Instant name=Codespell Cleric abilities=vigilance auto=if thisturn(*|mystack)~equalto~2 then name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1) -text=Vigilance -- When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. +text=Vigilance -- When Codespell Cleric enters, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. mana={W} type=Creature subtype=Human Cleric @@ -18653,7 +18653,7 @@ toughness=4 name=Coercive Recruiter auto=target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! auto=@movedto(pirate|mybattlefield):target(creature|battlefield) moveto(mybattlefield) and!(transforms((Pirate,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -text=Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. +text=Whenever Coercive Recruiter or another Pirate enters under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types. mana={4}{R} type=Creature subtype=Orc Pirate @@ -18675,7 +18675,7 @@ toughness=5 name=Cogwork Wrestler abilities=flash auto=target(creature|opponentBattlefield) -2/-0 ueot -text=Flash -- When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. +text=Flash -- When Cogwork Wrestler enters, target creature an opponent controls gets -2/-0 until end of turn. mana={U} type=Artifact Creature subtype=Gnome @@ -18901,7 +18901,7 @@ other={1}{G} name(Adventure) auto=if paid(alternative) then name(Choose creature and mill) name(Choose creature and mill) target(creature|battlefield) transforms((,newability[if type(creature[zpos<=4]|mylibrary)~equalto~0 then deplete:4 controller],newability[if type(creature[zpos<=4]|mylibrary)~equalto~1 then counter(1/1.1) && deplete:4 controller],newability[if type(creature[zpos<=4]|mylibrary)~equalto~2 then counter(1/1.2) && deplete:4 controller],newability[if type(creature[zpos<=4]|mylibrary)~equalto~3 then counter(1/1.3) && deplete:4 controller],newability[if type(creature[zpos<=4]|mylibrary)~equalto~4 then counter(1/1.4) && deplete:4 controller])) oneshot auto=if paid(alternative) then _ADVENTURE_ auto=ifnot paid(alternative) then name(Gain 3 life) name(Gain 3 life) life:3 controller -text=When Colossal Badger enters the battlefield, you gain 3 life. // Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way. +text=When Colossal Badger enters, you gain 3 life. // Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way. mana={5}{G} type=Creature subtype=Badger @@ -18914,7 +18914,7 @@ auto=teach(creature) 6/6 auto=teach(creature) trample auto={3}{G}{G}:equip auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +6/+6 and has trample. -- Equip {3}{G}{G} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +6/+6 and has trample. -- Equip {3}{G}{G} mana={4}{G}{G} type=Artifact subtype=Equipment @@ -19033,7 +19033,7 @@ name=Colossification target=creature auto=teach(creature) transforms((,newability[tap])) auto=teach(creature) 20/20 -text=Enchant creature / When Colossification enters the battlefield, tap enchanted creature. / Enchanted creature gets +20/+20. +text=Enchant creature / When Colossification enters, tap enchanted creature. / Enchanted creature gets +20/+20. mana={5}{G}{G} type=Enchantment subtype=Aura @@ -19099,7 +19099,7 @@ abilities=double strike other={2}{W} name(prototype) auto=if paid(alternative) then becomes(,1/1,white) auto=draw:1 -text=Prototype {2}{W} - 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Double strike -- When Combat Thresher enters the battlefield, draw a card. +text=Prototype {2}{W} - 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Double strike -- When Combat Thresher enters, draw a card. mana={7} type=Artifact Creature subtype=Construct @@ -19118,7 +19118,7 @@ type=Artifact name=Combine Guildmage auto={1}{G}{T}:name(1/1 counters) emblem transforms((,newability[@movedto(creature|myBattlefield):all(trigger[to]) counter(1/1)])) ueot auto={1}{U}{T}{C(1/1,-1),*|mybattlefield}:name(move a 1/1 counter) counter(1/1) target(creature) -text={1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. +text={1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it. -- {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. mana={G}{U} type=Creature subtype=Merfolk Wizard @@ -19282,7 +19282,7 @@ type=Instant name=Commercial District auto=tapped auto=_SURVEIL1_ -text=({T}: Add {R} or {G}.) -- Commercial District enters the battlefield tapped. -- When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=({T}: Add {R} or {G}.) -- Commercial District enters tapped. -- When Commercial District enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) type=Land subtype=Mountain Forest [/card] @@ -19303,7 +19303,7 @@ type=Instant [card] name=Common Iguana auto=may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever -text=When this creature enters the battlefield, you may discard a card. If you do, draw a card. +text=When this creature enters, you may discard a card. If you do, draw a card. mana={1}{R} type=Host Creature subtype=Lizard @@ -19407,7 +19407,7 @@ type=Instant name=Component Collector auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):may name(Tap or untap permanent) ability$!choice tap target(*[-land]) _ choice untap target(*)!$ controller oneshot -text=If it's neither day nor night, it becomes day as Component Collector enters the battlefield. -- Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. +text=If it's neither day nor night, it becomes day as Component Collector enters. -- Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. type=Creature subtype=Homunculus mana={2}{U} @@ -19435,7 +19435,7 @@ type=Artifact name=Composer of Spring auto=@movedto(enchantment|mybattlefield) restriction{type(enchantment|mybattlefield)~lessthan~6}:may name(Put in play) target(land|myhand) moveto(mybattlefield) and!( tap(noevent) )! auto=@movedto(enchantment|mybattlefield) restriction{type(enchantment|mybattlefield)~morethan~5}:may name(Put in play) target(*[creature;land]|myhand) moveto(mybattlefield) and!( tap(noevent) )! -text=Constellation - Whenever an enchantment enters the battlefield under your control, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped. +text=Constellation - Whenever an enchantment enters under your control, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped. mana={1}{G} type=Creature subtype=Satyr Bard @@ -19538,7 +19538,7 @@ toughness=2 name=Conclave Tribunal other={convoke} name(Convoke) auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Conclave Tribunal enters, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield. mana={3}{W} type=Enchantment [/card] @@ -19564,7 +19564,7 @@ type=Sorcery name=Conductor of Cacophony auto=counter(1/1,2) auto={B}{C(1/1,-1)}:damage:1 all(other creature) && damage:1 all(player) -text=Conductor of Cacophony enters the battlefield with two +1/+1 counters on it. -- {B}, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player. +text=Conductor of Cacophony enters with two +1/+1 counters on it. -- {B}, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player. mana={3}{B} type=Creature subtype=Demon @@ -19580,7 +19580,7 @@ auto={1}{T}:Add{U} auto={1}{T}:Add{B} auto={1}{T}:Add{R} auto={1}{T}:Add{G} -text=When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {T}: Add {C}. -- {1}, {T}: Add one mana of any color. +text=When Conduit Pylons enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {T}: Add {C}. -- {1}, {T}: Add one mana of any color. type=Land subtype=Desert [/card] @@ -19655,7 +19655,7 @@ type=Instant name=Confounding Conundrum auto=draw:1 controller auto=@movedTo(land|opponentBattlefield) restriction{thisturn(land|opponentbattlefield)~morethan~1}:ability$!name(Move to hand) moveTo(ownerHand) notatarget(land|myBattlefield)!$ opponent -text=When Confounding Conundrum enters the battlefield, draw a card. -- Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. +text=When Confounding Conundrum enters, draw a card. -- Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. mana={1}{U} type=Enchantment [/card] @@ -19784,7 +19784,7 @@ auto=tapped auto={T}:Add{G} auto={T}:Add{W} auto={4}{T}:create(Clue) -text=Conservatory enters the battlefield tapped. -- {T}: Add {G} or {W}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=Conservatory enters tapped. -- {T}: Add {G} or {W}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -19915,7 +19915,7 @@ color=colorless name=Consulate Surveillance auto=alterenergy:4 controller auto={e:2}:preventalldamage to(controller) -text=When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. +text=When Consulate Surveillance enters, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. mana={3}{W} type=Enchantment [/card] @@ -19933,7 +19933,7 @@ name=Consuming Aetherborn abilities=lifelink auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],lifelink)) ueot -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Lifelink +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Lifelink mana={3}{B} type=Creature subtype=Aetherborn Vampire @@ -19999,7 +19999,7 @@ name=Contagious Vorrac aicode=activate transforms((,newability[all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[_PROLIFERATE_])) oneshot auto=if type(land[zpos<=4]|mylibrary)~morethan~0 then name(Look top 4 cards) name(Look top 4 cards) reveal:4 optionone name(Get a land) target(land|reveal) bottomoflibrary and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) transforms((,newability[choice name(Don't put in hand) _PROLIFERATE_],newability[choice name(Put in hand) moveto(ownerHand)])) oneshot afterrevealedend revealend auto=if type(land[zpos<=4]|mylibrary)~equalto~0 then name(Look top 4 cards) name(Look top 4 cards) reveal:4 optionone name(Get a land) target(land|reveal) bottomoflibrary and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed _PROLIFERATE_ afterrevealedend revealend -text=When Contagious Vorrac enters the battlefield, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=When Contagious Vorrac enters, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={2}{G} type=Creature subtype=Phyrexian Boar Beast @@ -20051,7 +20051,7 @@ toughness=5 [card] name=Contaminated Aquifer auto=tap(noevent) -text=({T}: Add {U} or {B}.) -- Contaminated Aquifer enters the battlefield tapped. +text=({T}: Add {U} or {B}.) -- Contaminated Aquifer enters tapped. type=Land subtype=Island Swamp [/card] @@ -20087,7 +20087,7 @@ type=Sorcery name=Contortionist Troupe auto=counter(1/1,x) auto=@each my end restriction{coven}:name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1) -text=Contortionist Troupe enters the battlefield with X +1/+1 counters on it. -- Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. +text=Contortionist Troupe enters with X +1/+1 counters on it. -- Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. type=Creature subtype=Human mana={X}{G} @@ -20125,7 +20125,7 @@ target=creature auto=teach(creature) _SUSPECT_IT_ auto=teach(creature) +1/+1 autograveyard={2}{R}:moveTo(ownerhand) -text=Enchant creature -- When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.) -- Enchanted creature gets +1/+1. -- {2}{R}: Return Convenient Target from your graveyard to your hand. +text=Enchant creature -- When Convenient Target enters, suspect enchanted creature. (It has menace and can't block.) -- Enchanted creature gets +1/+1. -- {2}{R}: Return Convenient Target from your graveyard to your hand. mana={R} type=Enchantment subtype=Aura @@ -20142,7 +20142,7 @@ type=Artifact [card] name=Converter Beast auto=name(Incubate 5) name(Incubate 5) token(Incubator) and!( counter(1/1.5) )! -text=When Converter Beast enters the battlefield, incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +text=When Converter Beast enters, incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) mana={3}{G} type=Creature subtype=Phyrexian Beast @@ -20251,7 +20251,7 @@ name=Coralhelm Chronicler aicode=activate target(*[zpos<=5]|myLibrary) moveto(ownerHand) auto=@movedTo(*[kicked>=1]|myStack):_LOOT_ auto=name(Reveal five and search kicked) reveal:5 optionone name(Get card) target(*[haskicker]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Whenever you cast a kicked spell, draw a card, then discard a card. -- When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=Whenever you cast a kicked spell, draw a card, then discard a card. -- When Coralhelm Chronicler enters, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -20283,7 +20283,7 @@ toughness=4 [card] name=Cornered Crook auto=may notATarget(artifact|mybattlefield) sacrifice && ability$! damage:3 target(anyTarget) !$ controller -text=When Cornered Crook enters the battlefield, you may sacrifice an artifact. When you do, Cornered Crook deals 3 damage to any target. +text=When Cornered Crook enters, you may sacrifice an artifact. When you do, Cornered Crook deals 3 damage to any target. mana={4}{R} type=Creature subtype=Lizard Warrior @@ -20327,7 +20327,7 @@ type=Sorcery [card] name=Corpse Knight auto=@movedto(other creature|mybattlefield):life:-1 opponent -text=Whenever another creature enters the battlefield under your control, each opponent loses 1 life. +text=Whenever another creature enters under your control, each opponent loses 1 life. mana={W}{B} type=Creature subtype=Zombie Knight @@ -20350,7 +20350,7 @@ auto=lord(skeleton|myBattlefield) 1/0 auto=lord(skeleton|myBattlefield) haste auto=create(skeleton pirate:creature skeleton pirate:2/2:black) auto=@each my endofturn:if type(*[-instant;-sorcery;fresh]|mygraveyard)~morethan~0 then pay({L:1}) moveto(ownerhand) -text=Skeletons you control get +1/+0 and have haste. -- When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token. -- At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.) +text=Skeletons you control get +1/+0 and have haste. -- When Corpses of the Lost enters, create a 2/2 black Skeleton Pirate creature token. -- At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.) mana={2}{B} type=Enchantment [/card] @@ -20383,7 +20383,7 @@ type=Enchantment [card] name=Corridor Monitor auto=untap target(artifact,creature|myBattlefield) -text=When Corridor Monitor enters the battlefield, untap target artifact or creature you control. +text=When Corridor Monitor enters, untap target artifact or creature you control. mana={1}{U} type=Artifact Creature subtype=Construct @@ -20425,7 +20425,7 @@ abilities=devoid auto=choice name(3/3 with flying) transforms((,flying,setpower=3,settoughness=3)) forever auto=choice name(2/5 with vigilance) transforms((,vigilance,setpower=2,settoughness=5)) forever auto=choice name(0/12 with defender) transforms((,defender,setpower=0,settoughness=12)) forever -text=Devoid (This card has no color.) -- As Corrupted Shapeshifter enters the battlefield, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender. +text=Devoid (This card has no color.) -- As Corrupted Shapeshifter enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender. mana={3}{U} type=Creature subtype=Eldrazi Shapeshifter @@ -20436,7 +20436,7 @@ toughness=* name=Corruption of Towashi auto=name(Incubate 4) name(Incubate 4) token(Incubator) and!( counter(1/1.4) )! auto=@transformed(*|mybattlefield) turnlimited:may name(Draw a card) draw:1 controller -text=When Corruption of Towashi enters the battlefield, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever a permanent you control transforms or a permanent enters the battlefield under your control transformed, you may draw a card. Do this only once each turn. +text=When Corruption of Towashi enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever a permanent you control transforms or a permanent enters under your control transformed, you may draw a card. Do this only once each turn. mana={4}{U} type=Enchantment [/card] @@ -20444,7 +20444,7 @@ type=Enchantment name=Corsair Captain auto=token(Treasure) auto=lord(other creature[pirate]|mybattlefield) 1/1 -text=When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Other Pirates you control get +1/+1. +text=When Corsair Captain enters, create a Treasure token. (It's an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") -- Other Pirates you control get +1/+1. mana={2}{U} type=Creature subtype=Human Pirate @@ -20480,7 +20480,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(The Omenkeel) autostack=if paid(alternative) then flip(The Omenkeel) forcetype(Legendary Artifact) auto=@each my upkeep restriction{compare(isflipped)~equalto~0}:may name(Exile Cosima) moveto(myexile) and!( transforms((,newability[@movedto(land|mybattlefield):name(Choose one) transforms((,newability[choice name(Add voyage counter) counter(0/0.1.Voyage)],newability[choice name(Return in play) draw:hascntvoyage controller && moveTo(mybattlefield) and!( counter(1/1.hascntvoyage) )!])) oneshot])) forever )! -text=At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." // {1}{U} The Omenkeel +text=At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." // {1}{U} The Omenkeel mana={2}{U} type=Legendary Creature subtype=God @@ -20570,7 +20570,7 @@ type=Instant name=Council of Echoes abilities=flying auto=aslongas(*[-instant;-sorcery]|myGraveyard) may target(other *[-land]) moveto(ownerhand) >3 -text=Flying -- Descend 4 - When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand. +text=Flying -- Descend 4 - When Council of Echoes enters, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand. mana={4}{U}{U} type=Creature subtype=Spirit Advisor @@ -20628,7 +20628,7 @@ type=Sorcery name=Courier Bat abilities=flying auto=if compare(lifegain)~morethan~0 then may name(Return card) target(*|mygraveyard) moveto(ownerHand) -text=Flying -- When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. +text=Flying -- When Courier Bat enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand. mana={2}{B} type=Creature subtype=Bat @@ -20644,7 +20644,7 @@ auto={T}{S}:Add{B} auto={T}{S}:Add{R} auto={T}{S}:Add{G} auto={W}{U}{B}{R}{G}{T}{S}:draw:3 -text=When Courier's Briefcase enters the battlefield, create a 1/1 green and white Citizen creature token. -- {T}, Sacrifice Courier's Briefcase: Add one mana of any color. -- {W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards. +text=When Courier's Briefcase enters, create a 1/1 green and white Citizen creature token. -- {T}, Sacrifice Courier's Briefcase: Add one mana of any color. -- {W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards. mana={1}{G} type=Artifact subtype=Treasure @@ -20665,7 +20665,7 @@ name=Court of Ambition auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:ability$!name(Choose one) choice name(Loose 3 life) life:-3 _ choice name(Discrd a card) reject notatarget(*|myhand)!$ opponent auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:ability$!name(Choose one) choice name(Loose 6 life) life:-6 _ choice name(Discrd 2 cards) reject notatarget(<2>*|myhand)!$ opponent -text=When Court of Ambition enters the battlefield, you become the monarch. -- At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards. +text=When Court of Ambition enters, you become the monarch. -- At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards. mana={2}{B}{B} type=Enchantment [/card] @@ -20674,7 +20674,7 @@ name=Court of Ardenvale auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(ownerHand) auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(battlefield) -text=When Court of Ardenvale enters the battlefield, you become the monarch. -- At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead. +text=When Court of Ardenvale enters, you become the monarch. -- At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead. mana={2}{W}{W} type=Enchantment [/card] @@ -20683,7 +20683,7 @@ name=Court of Bounty auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:may moveto(myBattlefield) target(land|myHand) auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:may moveto(myBattlefield) target(*[land;creature]|myHand) -text=When Court of Bounty enters the battlefield, you become the monarch. -- At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield. +text=When Court of Bounty enters, you become the monarch. -- At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield. mana={2}{G}{G} type=Enchantment [/card] @@ -20692,7 +20692,7 @@ name=Court of Cunning auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:ability$!name(Choose one) choice name(Opponent mills cards) deplete:3 opponent _ choice name(You mill cards) deplete:3 controller _ choice name(Both player mill cards) deplete:3 controller && deplete:3 opponent _ choice name(No one mills cards) donothing!$ controller auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:ability$!name(Choose one) choice name(Opponent mills cards) deplete:10 opponent _ choice name(You mill cards) deplete:10 controller _ choice name(Both player mill cards) deplete:10 controller && deplete:10 opponent _ choice name(No one mills cards) donothing!$ controller -text=When Court of Cunning enters the battlefield, you become the monarch. -- At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) +text=When Court of Cunning enters, you become the monarch. -- At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) mana={1}{U}{U} type=Enchantment [/card] @@ -20701,7 +20701,7 @@ name=Court of Embereth auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:damage:type:creature:myBattlefield opponent auto=@each my upkeep:create(Knight:creature Knight:3/1:red) -text=When Court of Embereth enters the battlefield, you become the monarch. -- At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. +text=When Court of Embereth enters, you become the monarch. -- At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. mana={2}{R}{R} type=Enchantment [/card] @@ -20710,7 +20710,7 @@ name=Court of Garenbrig auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:transforms((,newability[thisforeach(counter{1/1}) counter(1/1) all(this)])) oneshot all(creature|myBattlefield) auto=@each my upkeep:may transforms((,newability[choice target(creature) counter(1/1.2)],newability[choice target(creature) counter(1/1)])) oneshot -text=When Court of Garenbrig enters the battlefield, you become the monarch. -- At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control. +text=When Court of Garenbrig enters, you become the monarch. -- At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control. mana={1}{G}{G} type=Enchantment [/card] @@ -20719,7 +20719,7 @@ name=Court of Grace auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:_SPIRITTOKEN_ auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:_ANGELTOKEN_ -text=When Court of Grace enters the battlefield, you become the monarch. -- At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. +text=When Court of Grace enters, you become the monarch. -- At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. mana={2}{W}{W} type=Enchantment [/card] @@ -20728,7 +20728,7 @@ name=Court of Ire auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:name(Deals 2 damages to any target) name(Deals 2 damages to any target) damage:2 target(anytarget) auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:name(Deals 7 damages to any target) name(Deals 7 damages to any target) damage:7 target(anytarget) -text=When Court of Ire enters the battlefield, you become the monarch. -- At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead. +text=When Court of Ire enters, you become the monarch. -- At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead. mana={3}{R}{R} type=Enchantment [/card] @@ -20741,7 +20741,7 @@ anyzone={0}:doubleside(backside) retrace={4}{B} name(Cast with disturb) auto=if paid(retrace) then flip(backside) auto=name(Destroy a damaged creature) target(creature[damaged]|opponentbattlefield) destroy -text=When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. -- Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.) // Covetous Geist +text=When Covert Cutpurse enters, destroy target creature you don't control that was dealt damage this turn. -- Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.) // Covetous Geist mana={2}{B} type=Creature subtype=Human Rogue @@ -20788,7 +20788,7 @@ auto={T}:Add{B}{B}{B} auto={T}:Add{R}{R}{R} auto={T}:Add{G}{G}{G} auto=@combat(notblocked) source(creature|opponentBattlefield) turnlimited:untap(this) && draw:3 opponent && moveTo(opponentBattlefield) from(myBattlefield):this -text=When Coveted Jewel enters the battlefield, draw three cards. -- {T}: Add three mana of any one color. -- Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. +text=When Coveted Jewel enters, draw three cards. -- {T}: Add three mana of any one color. -- Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. mana={6} type=Artifact [/card] @@ -20877,7 +20877,7 @@ name=Crackling Drake abilities=flying auto=draw:1 anyzone=type:*[instant;sorcery]:mygraveyardplustype:*[instant;sorcery]:myexileplusend/4 cdaactive -text=Flying -- Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- When Crackling Drake enters the battlefield, draw a card. +text=Flying -- Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- When Crackling Drake enters, draw a card. mana={U}{U}{R}{R} type=Creature subtype=Drake @@ -20912,7 +20912,7 @@ abilities=flash target=creature|myBattlefield auto=hexproof(mytgt) ueot auto=teach(creature) 1/1 -text=Flash -- Enchant creature you control -- When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- Enchanted creatures gets +1/+1. +text=Flash -- Enchant creature you control -- When Cradle of Safety enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- Enchanted creatures gets +1/+1. mana={1}{U} type=Enchantment subtype=Aura @@ -20929,7 +20929,7 @@ subtype=Desert name=Crafty Cutpurse abilities=flash auto=transforms((,newability[@movedto(*[token]|opponentbattlefield):all(trigger[to]) moveto(mybattlefield)])) ueot -text=Flash -- When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead. +text=Flash -- When Crafty Cutpurse enters, each token that would be created under an opponent's control this turn is created under your control instead. mana={3}{U} type=Creature subtype=Human Pirate @@ -20967,7 +20967,7 @@ auto=if compare(type:*:myhand)~equalto~17 then all(*[zpos=genrand17plus1plusend] auto=if compare(type:*:myhand)~equalto~18 then all(*[zpos=genrand18plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )! auto=if compare(type:*:myhand)~equalto~19 then all(*[zpos=genrand19plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )! auto=if compare(type:*:myhand)~morethan~19 then all(*[zpos=genrand20plus1plusend]|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature]|*) then damage:power target(player^planeswalker)])) oneshot )! -text=When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker. +text=When Cragganwick Cremator enters, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker. mana={2}{R}{R} type=Creature subtype=Giant Shaman @@ -20979,7 +20979,7 @@ name=Cragplate Baloth abilities=nofizzle,hexproof,haste kicker={2}{G} auto=if paid(kicker) then counter(1/1,4) -text=Kicker {2}{G} -- This spell can't be countered. -- Hexproof, haste -- If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it. +text=Kicker {2}{G} -- This spell can't be countered. -- Hexproof, haste -- If Cragplate Baloth was kicked, it enters with four +1/+1 counters on it. mana={5}{G}{G} type=Creature subtype=Beast @@ -20993,7 +20993,7 @@ aicode=activate moveto(ownerHand) target(mountain|myLibrary) autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>mountain|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=name(This creature) target(this) counter(1/1,2) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1.2)],trample)) ueot -text=Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) -- Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Trample +text=Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) -- Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Trample mana={4}{R}{R} type=Creature subtype=Yeti @@ -21022,7 +21022,7 @@ name=Cranial Ram auto=teach(creature) type:artifact:mybattlefield/1 nonstatic auto={2}:equip auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +X/+1, where X is the number of artifacts you control. -- Equip {2} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +X/+1, where X is the number of artifacts you control. -- Equip {2} mana={B}{R} type=Artifact subtype=Equipment @@ -21235,7 +21235,7 @@ auto=tapped auto=damage:1 target(opponent) auto={T}:Add{G} auto={T}:Add{W} -text=Creosote Heath enters the battlefield tapped. -- When Creosote Heath enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {G} or {W}. +text=Creosote Heath enters tapped. -- When Creosote Heath enters, it deals 1 damage to target opponent. -- {T}: Add {G} or {W}. type=Land subtype=Desert [/card] @@ -21243,7 +21243,7 @@ subtype=Desert name=Crested Herdcaller abilities=trample auto=create(dinosaur:creature dinosaur:3/3:green:trample) -text=Trample -- When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample. +text=Trample -- When Crested Herdcaller enters, create a 3/3 green Dinosaur creature token with trample. mana={3}{G}{G} type=Creature subtype=Dinosaur @@ -21306,7 +21306,7 @@ subtype=Background name=Crimson Fleet Commodore abilities=trample auto=_MONARCH_CONTROLLER_ -text=Trample -- When Crimson Fleet Commodore enters the battlefield, you become the monarch. +text=Trample -- When Crimson Fleet Commodore enters, you become the monarch. mana={3}{R} type=Creature subtype=Ogre Pirate @@ -21354,7 +21354,7 @@ type=Sorcery name=Crocodile of the Crossing abilities=haste auto=counter(-1/-1) target(creature|mybattlefield) -text=Haste -- When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. +text=Haste -- When Crocodile of the Crossing enters, put a -1/-1 counter on target creature you control. mana={3}{G} type=Creature subtype=Crocodile @@ -21386,7 +21386,7 @@ type=Artifact [card] name=Crooked Custodian auto=tap(noevent) -text=Crooked Custodian enters the battlefield tapped. +text=Crooked Custodian enters tapped. mana={1}{B} type=Creature subtype=Ogre Rogue @@ -21397,7 +21397,7 @@ toughness=2 name=Crossroads Candleguide auto=may name(Exile a card) target(*|graveyard) moveto(exile) auto={2}:name(Add 1 mana) ability$!name(Choose one) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller -text=When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard. -- {2}: Add one mana of any color. +text=When Crossroads Candleguide enters, exile up to one target card from a graveyard. -- {2}: Add one mana of any color. type=Artifact Creature subtype=Scarecrow mana={4} @@ -21422,7 +21422,7 @@ auto=foreach(other creature|myBattlefield) counter(1/1) facedown={3} autofacedown=_WARD2_ autofacedown={3}{GW}{GW}:morph -text=As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. -- Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +text=As Crowd-Control Warden enters or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. -- Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) mana={3}{G}{W} type=Creature subtype=Centaur Soldier @@ -21444,7 +21444,7 @@ auto=@movedto(creature[legendary]|mybattlefield) restriction{compare(pmonarch)~e auto=this(variable{pmonarch}>0) {1}:name(Equip as monarch) name(Equip as monarch) name(Equip as monarch) rehook target(creature|mybattlefield) asSorcery auto={4}:equip auto=teach(creature) type:creature:mybattlefield/type:creature:mybattlefield nonstatic -text=Equipped creature gets +1/+1 for each creature you control. -- When a legendary creature enters the battlefield under your control, if there is no monarch, you become the monarch. -- Equip {4}. This ability costs {3} less to activate if you're the monarch. +text=Equipped creature gets +1/+1 for each creature you control. -- When a legendary creature enters under your control, if there is no monarch, you become the monarch. -- Equip {4}. This ability costs {3} less to activate if you're the monarch. mana={3} type=Legendary Artifact subtype=Equipment @@ -21472,7 +21472,7 @@ name=Crown-Hunter Hireling auto=_MONARCH_CONTROLLER_ auto=this(variable{omonarch}<1) cantattack auto=this(variable{omonarch}<1) cantpwattack -text=When Crown-Hunter Hireling enters the battlefield, you become the monarch. -- Crown-Hunter Hireling can't attack unless defending player is the monarch. +text=When Crown-Hunter Hireling enters, you become the monarch. -- Crown-Hunter Hireling can't attack unless defending player is the monarch. mana={4}{R} type=Creature subtype=Ogre Mercenary @@ -21577,7 +21577,7 @@ name=Cruel Grimnarch abilities=deathtouch auto=if type(*|opponenthand)~morethan~0 then name(Opponent discards) ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent auto=if type(*|opponenthand)~equalto~0 then name(Gain 4 life) name(Gain 4 life) life:4 controller -text=Deathtouch -- When Cruel Grimnarch enters the battlefield, each opponent discards a card. For each opponent who can't, you gain 4 life. +text=Deathtouch -- When Cruel Grimnarch enters, each opponent discards a card. For each opponent who can't, you gain 4 life. mana={5}{B} type=Creature subtype=Phyrexian Cleric @@ -21675,7 +21675,7 @@ name=Crypt Lurker auto=choice name(Do Nothing) donothing auto=choice name(Sacrifice a creature) notATarget(creature|mybattlefield) sacrifice and!( draw:1 controller )! auto=choice name(Discard a card) notATarget(creature|myhand) reject and!( draw:1 controller )! -text=When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. +text=When Crypt Lurker enters, you may sacrifice a creature or discard a creature card. If you do, draw a card. mana={3}{B} type=Creature subtype=Horror @@ -21689,7 +21689,7 @@ auto={T}:Add{1} auto={1}{T}:Add{U} auto={1}{T}:Add{B} auto={1}{T}:Add{R} -text=When Crypt of the Eternals enters the battlefield, you gain 1 life. -- {T}: Add {1}. -- {1}, {T}: Add {U}, {B}, or {R}. +text=When Crypt of the Eternals enters, you gain 1 life. -- {T}: Add {1}. -- {1}, {T}: Add {U}, {B}, or {R}. type=Land [/card] [card] @@ -21698,7 +21698,7 @@ aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,n auto=_SCRY1_ auto=_SCRY3_ auto=_SCRY2_ -text=When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=When Cryptic Annelid enters, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U} type=Creature subtype=Worm Beast @@ -21739,7 +21739,7 @@ name=Cryptic Trilobite auto=counter(1/1,XX) auto={C(1/1,-1)}:Add{C}{C} auto={1}{T}:counter(1/1) -text=Cryptic Trilobite enters the battlefield with X +1/+1 counters on it. -- Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. -- {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite. +text=Cryptic Trilobite enters with X +1/+1 counters on it. -- Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. -- {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite. mana={X}{X} type=Creature subtype=Trilobite @@ -21790,7 +21790,7 @@ auto={1}{T}:Add{U} auto={1}{T}:Add{B} auto={1}{T}:Add{R} auto={1}{T}:Add{G} -text=When Crystal Grotto enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. -- {1}, {T}: Add one mana of any color. +text=When Crystal Grotto enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. -- {1}, {T}: Add one mana of any color. type=Land [/card] [card] @@ -21873,7 +21873,7 @@ type=Sorcery name=Cult Conscript auto=tap(noevent) autograveyard={1}{B} restriction{morbid}:moveTo(mybattlefield) -text=Cult Conscript enters the battlefield tapped. -- {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. +text=Cult Conscript enters tapped. -- {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. mana={B} type=Creature subtype=Skeleton Warrior @@ -21916,7 +21916,7 @@ abilities=trample anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive auto=may name(Put land in play) target(land|myhand) moveto(mysideboard) and!( moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[draw:1 controller])) oneshot )! )! auto=this(cantargetcard(*[fresh]|*)) transforms((,newability[@movedto(land|mybattlefield) from(mysideboard):may name(Put land in play) target(land|myhand) moveto(mysideboard) and!( moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[draw:1 controller])) oneshot )! )!])) -text=Trample -- Cultivator Colossus's power and toughness are each equal to the number of lands you control. -- When Cultivator Colossus enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. +text=Trample -- Cultivator Colossus's power and toughness are each equal to the number of lands you control. -- When Cultivator Colossus enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. mana={4}{G}{G}{G} type=Creature subtype=Plant Beast @@ -21940,7 +21940,7 @@ autofaceup=target(creature) mustblock ueot facedown={3} autofacedown=_WARD2_ autofacedown={4}{G}:morph -text=When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. -- Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +text=When Culvert Ambusher enters or is turned face up, target creature blocks this turn if able. -- Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) mana={3}{G}{G} type=Creature subtype=Wurm Horror @@ -21958,7 +21958,7 @@ type=Enchantment name=Cunning Geysermage kicker={2}{U} auto=if paid(kicker) then may moveTo(ownerHand) target(other creature) -text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. +text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Cunning Geysermage enters, if it was kicked, return up to one other target creature to its owner's hand. mana={2}{U} type=Creature subtype=Human Wizard @@ -22300,7 +22300,7 @@ name=Curse of Silence target=player auto=if compare(oppotgt)~morethan~0 then name(Target opponent) name(Target opponent) transforms((,newability[chooseanameopp transforms((,newability[lord(*[chosenname]|opponentcastingzone) changecost(colorless:+2)],newability[@movedTo(*[chosenname]|opponentstack):may name(Sacrifice and draw) sacrifice and!( draw:1 controller )!])) forever chooseend nonland])) forever auto=if compare(ctrltgt)~morethan~0 then name(Target yourself) chooseaname transforms((,newability[lord(*[chosenname]|mycastingzone) changecost(colorless:+2)],newability[@movedTo(*[chosenname]|mystack):may name(Sacrifice and draw) sacrifice and!( draw:1 controller )!])) forever chooseend nonland -text=Enchant player -- As Curse of Silence enters the battlefield, choose a card name. -- Spells with the chosen name enchanted player casts cost {2} more to cast. -- Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card. +text=Enchant player -- As Curse of Silence enters, choose a card name. -- Spells with the chosen name enchanted player casts cost {2} more to cast. -- Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card. mana={W} type=Enchantment subtype=Aura Curse @@ -22387,7 +22387,7 @@ subtype=Aura Curse name=Curse of the Restless Dead target=player auto=@movedto(land|targetedpersonsbattlefield):name(Create zombie) token(Zombie Dec) -text=Enchant player -- Whenever a land enters the battlefield under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) +text=Enchant player -- Whenever a land enters under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) mana={2}{B} type=Enchantment subtype=Aura Curse @@ -22416,14 +22416,14 @@ toughness=2 name=Cursed Mirror auto={T}:add{R} auto=may name(Copy target creature) target(creature|battlefield) copy and!( all(this) transforms((,haste,newability[phaseaction[endofturn once] flip(Cursed Mirror) undocpy])) forever )! -text={T}: Add {R}. -- As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. +text={T}: Add {R}. -- As Cursed Mirror enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. mana={2}{R} type=Artifact [/card] [card] name=Cursed Rack auto=sethand:4 opponent -text=As Cursed Rack enters the battlefield, choose an opponent. -- The chosen player's maximum hand size is four. +text=As Cursed Rack enters, choose an opponent. -- The chosen player's maximum hand size is four. mana={4} type=Artifact [/card] @@ -22439,7 +22439,7 @@ name=Custodi Lich auto=_MONARCH_CONTROLLER_ auto=target(player) ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedPlayer auto=@becomesmonarchof(player):target(player) ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedPlayer -text=When Custodi Lich enters the battlefield, you become the monarch. -- Whenever you become the monarch, target player sacrifices a creature. +text=When Custodi Lich enters, you become the monarch. -- Whenever you become the monarch, target player sacrifices a creature. mana={3}{B}{B} type=Creature subtype=Zombie Cleric @@ -22510,7 +22510,7 @@ name=Cyberdrive Awakener abilities=flying auto=lord(other creature[artifact]|myBattlefield) flying auto=all(artifact[-creature]|myBattlefield) transforms((creature,newability[4/4])) -text=Flying -- Other artifact creatures you control have flying. -- When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. +text=Flying -- Other artifact creatures you control have flying. -- When Cyberdrive Awakener enters, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. mana={5}{U} type=Artifact Creature subtype=Construct @@ -22566,7 +22566,7 @@ type=Enchantment [card] name=Cyclone Summoner auto=if casted(this) then all(*[-giant;-wizard;-land]|battlefield) moveto(ownerhand) -text=When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands. +text=When Cyclone Summoner enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands. mana={5}{U}{U} type=Creature subtype=Giant Wizard @@ -22586,7 +22586,7 @@ toughness=2 [card] name=Cyclops Electromancer auto=damage:type:*[instant;sorcery]:mygraveyard target(creature|opponentBattlefield) -text=When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. +text=When Cyclops Electromancer enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. mana={4}{R} type=Creature subtype=Cyclops Wizard @@ -22601,7 +22601,7 @@ auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~moreth auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|opponentbattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand20)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={U}{T}:name(Gain control of creature) target(creature[counter{1/1.1}]) steal -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. +text=Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield. mana={2}{U}{U} type=Creature subtype=Human Wizard Mutant @@ -22653,7 +22653,7 @@ toughness=6 name=Dagger Caster auto=damage:1 opponent auto=damage:1 all(creature|opponentBattlefield) -text=When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. +text=When Dagger Caster enters, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. mana={3}{R} type=Creature subtype=Lizard Rogue @@ -22685,7 +22685,7 @@ name=Daghatar the Adamant abilities=vigilance auto=counter(1/1,4) auto={1}{BG}{BG}:name(Move 1/1 counter) target(creature[counter{1/1}]|battlefield) transforms((,newability[name(Put 1/1 counter) target(other creature|battlefield) counter(1/1)],newability[counter(1/1.-1)])) oneshot -text=Vigilance -- Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. -- {1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature. +text=Vigilance -- Daghatar the Adamant enters with four +1/+1 counters on it. -- {1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature. mana={3}{W} type=Legendary Creature subtype=Human Warrior @@ -22737,7 +22737,7 @@ name=Dance of Many auto=upcost[{U}{U}] sacrifice auto=target(creature[-token]|battlefield) clone and!( transforms((,newability[counter(0/0.1.DanceEffect)],newability[@movedto(this|nonbattlezone) from(battlefield):name(Sacrifice dance of many) target(Dance of Many|mybattlefield) sacrifice])) )! auto=@movedto(this|nonbattlezone) from(battlefield):name(Sacrifice token copy) target(creature[counter{0/0.1.DanceEffect}]|mybattlefield) sacrifice -text=When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. +text=When Dance of Many enters, put a token that's a copy of target nontoken creature onto the battlefield. -- When Dance of Many leaves the battlefield, exile the token. -- When the token leaves the battlefield, sacrifice Dance of Many. -- At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. mana={U}{U} type=Enchantment [/card] @@ -22787,7 +22787,7 @@ toughness=2 name=Danitha, Benalia's Hope abilities=first strike,vigilance,lifelink auto=may notatarget(aura,equipment|myhand,mygraveyard) newtarget -text=First strike, vigilance, lifelink -- When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha. +text=First strike, vigilance, lifelink -- When Danitha, Benalia's Hope enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha. mana={4}{W} type=Legendary Creature subtype=Human Knight @@ -22842,7 +22842,7 @@ toughness=7 name=Daring Archaeologist auto=may target(artifact|mygraveyard) moveto(ownerhand) auto=_CASTHISTORIC_counter(1/1) -text=When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) +text=When Daring Archaeologist enters, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) mana={3}{W} type=Creature subtype=Human Artificer @@ -22916,7 +22916,7 @@ toughness=1 name=Daring Thunder-Thief abilities=flash auto=tapped -text=Flash -- Daring Thunder-Thief enters the battlefield tapped. +text=Flash -- Daring Thunder-Thief enters tapped. mana={3}{U} type=Creature subtype=Turtle Rogue @@ -22991,7 +22991,7 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{B} auto={T}:add{G} -text=Darkmoss Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {B} or {G}. +text=Darkmoss Bridge enters tapped. -- Indestructible -- {T}: Add {B} or {G}. type=Artifact Land [/card] [card] @@ -23018,7 +23018,7 @@ name=Darksteel Splicer auto=create(phyrexian golem:artifact creature phyrexian golem:3/3) auto=@movedTo(Phyrexian[-token]|myBattlefield):create(phyrexian golem:artifact creature phyrexian golem:3/3) auto=lord(golem|myBattlefield) indestructible -text=Whenever Darksteel Splicer or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have. -- Golems you control have indestructible. +text=Whenever Darksteel Splicer or another nontoken Phyrexian enters under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have. -- Golems you control have indestructible. mana={6}{W} type=Creature subtype=Phyrexian Artificer @@ -23069,7 +23069,7 @@ toughness=2 [card] name=Dauntless Bodyguard auto={S}:target(creature|myBattlefield) indestructible -text=As Dauntless Bodyguard enters the battlefield, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. +text=As Dauntless Bodyguard enters, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. mana={W} type=Creature subtype=Human Knight @@ -23100,7 +23100,7 @@ toughness=4 [card] name=Dauntless Survivor auto=counter(1/1) target(creature) -text=When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. +text=When Dauntless Survivor enters, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Human Warrior @@ -23204,7 +23204,7 @@ name=Dawn of a New Age auto=counter(0/0,type:creature:myBattlefield,Hope) auto=@each my endofturn restriction{compare(hascnthope)~morethan~0}:name(Remove hope counter) counter(0/0,-1,Hope) && draw:1 controller && if compare(hascnthope)~equalto~0 then name(Sacrifice and gain life) name(Sacrifice and gain life) sacrifice and!( life:4 controller )! auto=@each my endofturn restriction{compare(hascnthope)~equalto~0}:name(Sacrifice and gain life) sacrifice and!( life:4 controller )! -text=Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control. -- At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life. +text=Dawn of a New Age enters with a hope counter on it for each creature you control. -- At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life. mana={1}{W} type=Enchantment [/card] @@ -23221,7 +23221,7 @@ name=Dawnbringer Cleric auto=choice name(Gain 2 life) life:2 controller auto=choice name(Destroy enchantment) target(enchantment|battlefield) destroy auto=choice name(Exile card) target(*|graveyard) moveto(exile) -text=When Dawnbringer Cleric enters the battlefield, Choose one -- Cure Wounds - You gain 2 life. -- Dispel Magic - Destroy target enchantment. -- Gentle Repose - Exile target card from a graveyard. +text=When Dawnbringer Cleric enters, Choose one -- Cure Wounds - You gain 2 life. -- Dispel Magic - Destroy target enchantment. -- Gentle Repose - Exile target card from a graveyard. mana={1}{W} type=Creature subtype=Human Cleric @@ -23232,7 +23232,7 @@ toughness=4 name=Dawnglade Regent auto=_MONARCH_CONTROLLER_ auto=lord(*|myBattlefield) transforms((,newability[this(variable{pmonarch}>0) hexproof])) -text=When Dawnglade Regent enters the battlefield, you become the monarch. -- As long as you're the monarch, permanents you control have hexproof. +text=When Dawnglade Regent enters, you become the monarch. -- As long as you're the monarch, permanents you control have hexproof. mana={5}{G}{G} type=Creature subtype=Elk @@ -23242,7 +23242,7 @@ toughness=8 [card] name=Dawnhart Disciple auto=@movedTo(other human|myBattlefield):name(Gets 1/1) 1/1 ueot -text=Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. +text=Whenever another Human enters under your control, Dawnhart Disciple gets +1/+1 until end of turn. mana={1}{G} type=Creature subtype=Human Warlock @@ -23263,7 +23263,7 @@ toughness=3 name=Dawnhart Mentor auto=token(Human,Creature Human,1/1,white) auto={5}{G} restriction{coven}:name(Creature gets 3/3 and trample) target(creature|mybattlefield) transforms((,newability[3/3],trample)) ueot -text=When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. -- Coven-{5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. +text=When Dawnhart Mentor enters, create a 1/1 white Human creature token. -- Coven-{5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. type=Creature subtype=Human Warlock mana={2}{G} @@ -23278,7 +23278,7 @@ auto={T}:name(Add red mana) add{R} auto={T}:name(Add green mana) add{G} auto={T}:name(Add blue mana) add{U} auto={T}:name(Add black mana) add{B} -text=When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. -- {T}: Add one mana of any color. +text=When Dawnhart Rejuvenator enters, you gain 3 life. -- {T}: Add one mana of any color. type=Creature subtype=Human Warlock mana={3}{G} @@ -23300,7 +23300,7 @@ toughness=3 name=Dawning Angel abilities=flying auto=life:4 -text=Flying -- When Dawning Angel enters the battlefield, you gain 4 life. +text=Flying -- When Dawning Angel enters, you gain 4 life. mana={4}{W} type=Creature subtype=Angel @@ -23345,7 +23345,7 @@ name=Daxos, Blessed by the Sun anyzone=2/type:manaW:mybattlefield cdaactive auto=@movedto(other creature|myBattlefield):life:1 controller auto=@movedto(other creature|myGraveyard) from(mybattlefield):life:1 controller -text=Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -- Whenever another creature you control enters the battlefield or dies, you gain 1 life. +text=Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -- Whenever another creature you control enters or dies, you gain 1 life. mana={W}{W} type=Legendary Enchantment Creature subtype=Demigod @@ -23358,7 +23358,7 @@ abilities=shroud,indestructible,doublefacedeath,nofizzle backside=Night auto=@each endofturn:name(Check if day or night) moveto(opponentbattlefield) and!( if thisturn(*|opponentstack)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night next turn) name(It becomes night next turn) name(It becomes night next turn) phaseaction[untap once sourceinplay] flip(backside) )! auto=lord(*[nightbound]|battlefield) flip(backside) -text=(If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.) -- As it becomes day, transform all nightbound permanents. -- If a player casts no spells during their own turn, it becomes night next turn. +text=(If it becomes day or night or if a daybound permanent enters, track day/night for the rest of the game.) -- As it becomes day, transform all nightbound permanents. -- If a player casts no spells during their own turn, it becomes night next turn. type=Emblem [/card] [card] @@ -23374,7 +23374,7 @@ toughness=3 [card] name=Daybreak Charger auto=2/0 target(creature) ueot -text=When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. +text=When Daybreak Charger enters, target creature gets +2/+0 until end of turn. mana={1}{W} type=Creature subtype=Unicorn @@ -23396,7 +23396,7 @@ toughness=3 name=Daybreak Combatants abilities=haste auto=name(Creature gets 2/0) target(creature) 2/0 ueot -text=Haste -- When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. +text=Haste -- When Daybreak Combatants enters, target creature gets +2/+0 until end of turn. mana={2}{R} type=Creature subtype=Human Warrior @@ -23406,7 +23406,7 @@ toughness=2 [card] name=Daysquad Marshal auto=token(Human Soldier Day) -text=When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token. +text=When Daysquad Marshal enters, create a 1/1 white Human Soldier creature token. mana={3}{W} type=Creature subtype=Human Soldier @@ -23510,7 +23510,7 @@ type=Sorcery name=Deadbridge Chant auto=deplete:10 controller auto=@each my upkeep:name(Choose a random card) moverandom(*) from(mygraveyard) to(myhand) and!( if cantargetcard(*[creature]|*) then moveto(mybattlefield) )! -text=When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. -- At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. +text=When Deadbridge Chant enters, put the top ten cards of your library into your graveyard. -- At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. mana={4}{B}{G} type=Enchantment [/card] @@ -23552,7 +23552,7 @@ toughness=3 [card] name=Deadeye Quartermaster auto=may moveto(ownerHand) target(equipment,vehicle|mylibrary) -text=When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle. +text=When Deadeye Quartermaster enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle. mana={3}{U} type=Creature subtype=Human Pirate @@ -23562,7 +23562,7 @@ toughness=2 [card] name=Deadeye Rig-Hauler auto=if raid then may moveto(ownerHand) target(creature) -text=Raid - When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand. +text=Raid - When Deadeye Rig-Hauler enters, if you attacked with a creature this turn, you may return target creature to its owner's hand. mana={3}{U} type=Creature subtype=Human Pirate @@ -23572,7 +23572,7 @@ toughness=2 [card] name=Deadeye Tormentor auto=if raid then target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Raid - When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. +text=Raid - When Deadeye Tormentor enters, if you attacked with a creature this turn, target opponent discards a card. mana={2}{B} type=Creature subtype=Human Pirate @@ -23782,7 +23782,7 @@ other={3}{R} name(Dash) auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],double strike)) ueot -text=Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Double strike +text=Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -- Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Double strike mana={2}{R} type=Creature subtype=Human Warrior @@ -23804,7 +23804,7 @@ toughness=2 name=Death-Rattle Oni abilities=flash,affinityalldeadcreatures auto=name(Destroy damaged creatures) all(other creature[damaged]|battlefield) destroy -text=Flash -- This spell costs {2} less to cast for each creature that died this turn. -- When Death-Rattle Oni enters the battlefield, destroy all other creatures that were dealt damage this turn. +text=Flash -- This spell costs {2} less to cast for each creature that died this turn. -- When Death-Rattle Oni enters, destroy all other creatures that were dealt damage this turn. mana={6}{B} type=Creature subtype=Demon Spirit @@ -23886,14 +23886,14 @@ name=Deathcap Glade auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{G} auto={T}:add{B} -text=Deathcap Glade enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {B} or {G}. +text=Deathcap Glade enters tapped unless you control two or more other lands. -- {T}: Add {B} or {G}. type=Land [/card] [card] name=Deathcap Marionette abilities=deathtouch auto=may deplete:2 -text=Deathtouch -- When Deathcap Marionette enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.) +text=Deathtouch -- When Deathcap Marionette enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) mana={1}{B} type=Creature subtype=Fungus @@ -23906,7 +23906,7 @@ auto=may moveto(exile) target(*|graveyard) auto=_ATTACKING_may moveto(exile) target(*|graveyard) auto=@targeted(creature|graveyard) from(this):life:2 controller auto=@targeted(*[-creature]|graveyard) from(this):1/1 ueot -text=Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. +text=Whenever Deathgorge Scavenger enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. mana={2}{G} type=Creature subtype=Dinosaur @@ -24027,7 +24027,7 @@ type=Sorcery name=Decimator Beetle auto=counter(-1/-1) target(creature|mybattlefield) auto=_ATTACKING_counter(-1/-1,-1) target(creature|mybattlefield) && counter(-1/-1) target(creature|opponentbattlefield) -text=When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. -- Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. +text=When Decimator Beetle enters, put a -1/-1 counter on target creature you control. -- Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. mana={3}{B}{G} type=Creature subtype=Insect @@ -24052,7 +24052,7 @@ type=Instant [card] name=Declaration of Naught auto=chooseanameopp transforms((,newability[{U}:name(Counter named spell) target(*[chosenname]|stack) fizzle])) forever chooseend nonland -text=As Declaration of Naught enters the battlefield, name a card. -- {U}: Counter target spell with the chosen name. +text=As Declaration of Naught enters, name a card. -- {U}: Counter target spell with the chosen name. mana={U}{U} type=Enchantment [/card] @@ -24078,7 +24078,7 @@ subtype=Equipment [card] name=Decorated Champion auto=@movedTo(other warrior|myBattlefield):counter(1/1) -text=Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion. +text=Whenever another Warrior enters under your team's control, put a +1/+1 counter on Decorated Champion. mana={1}{G} type=Creature subtype=Elf Warrior @@ -24140,7 +24140,7 @@ auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=_SQUIRRELTOKEN_*4 auto=lord(creature[squirrel]|myBattlefield) 1/1 -text=Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. -- Squirrels you control get +1/+1. +text=Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens. -- Squirrels you control get +1/+1. mana={3}{G}{G} type=Creature subtype=Elf Druid @@ -24192,7 +24192,7 @@ name=Deep-Cavern Bat abilities=flying,lifelink aicode=activate hand(blink)forsrc notatarget(*[-land]|targetedpersonshand) auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notatarget(*[-land]|reveal) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Flying, lifelink -- When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield. +text=Flying, lifelink -- When Deep-Cavern Bat enters, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield. mana={1}{B} type=Creature subtype=Bat @@ -24202,7 +24202,7 @@ toughness=1 [card] name=Deepglow Skate auto=target(*|battlefield) duplicatecounters(all) -text=When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. +text=When Deepglow Skate enters, double the number of each kind of counter on any number of target permanents. mana={4}{U} type=Creature subtype=Fish @@ -24222,7 +24222,7 @@ toughness=1 [card] name=Deeproot Elite auto=@movedTo(other Merfolk|myBattlefield):counter(1/1)target(merfolk|myBattlefield) -text=Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. +text=Whenever another Merfolk enters under your control, put a +1/+1 counter on target Merfolk you control. mana={1}{G} type=Creature subtype=Merfolk Warrior @@ -24341,7 +24341,7 @@ type=Artifact name=Defiant Greatmaw auto=counter(-1/-1,2) target(creature|mybattlefield) auto=@counteradded(-1/-1) from(this):counter(-1/-1,-1) target(other creature|mybattlefield) -text=When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control. +text=When Defiant Greatmaw enters, put two -1/-1 counters on target creature you control. -- Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control. mana={2}{G} type=Creature subtype=Hippo @@ -24401,7 +24401,7 @@ kicker={1}{B} name(Kicker Black or Both) auto=if paid(alternative) then transforms((,newability[counter(1/1)],first strike)) forever auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[{L:3}:name(Regenerate) regenerate])) forever auto=if paid(kicker) then pay({R}) name(Pay also kicker red) transforms((,newability[counter(1/1)],first strike)) forever -text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike. +text=Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) -- If Degavolver was kicked with its {1}{B} kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." -- If Degavolver was kicked with its {R} kicker, it enters with a +1/+1 counter on it and with first strike. mana={1}{W} type=Creature subtype=Volver @@ -24495,7 +24495,7 @@ type=Sorcery name=Deluge of the Dead auto=name(Create 2 zombies) token(Zombie,Creature Zombie,2/2,black)*2 auto={2}{B}:name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then token(Zombie,Creature Zombie,2/2,black) )! -text=When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens. -- {2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token. +text=When Deluge of the Dead enters, create two 2/2 black Zombie creature tokens. -- {2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token. color=black type=Enchantment [/card] @@ -24536,7 +24536,7 @@ type=Instant name=Demanding Dragon abilities=flying auto=target(opponent) ability$!name(Choose one) choice damage:5 controller _ choice notatarget(creature|mybattlefield) Sacrifice!$ -text=Flying -- When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. +text=Flying -- When Demanding Dragon enters, it deals 5 damage to target opponent unless that player sacrifices a creature. mana={3}{R}{R} type=Creature subtype=Dragon @@ -24650,7 +24650,7 @@ toughness=4 name=Demon's Disciple auto=ability$!name(sacrifice) notAtarget(*[creature;planeswalker]|myBattlefield) sacrifice !$ opponent auto=ability$!name(sacrifice) notAtarget(*[creature;planeswalker]|myBattlefield) sacrifice !$ controller -text=When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker. +text=When Demon's Disciple enters, each player sacrifices a creature or planeswalker. mana={2}{B} type=Creature subtype=Human Cleric @@ -24705,7 +24705,7 @@ type=Instant name=Demonic Lore auto=draw:3 controller auto=@each my endofturn:life:-twicetype:*:myhand -text=When Demonic Lore enters the battlefield, draw three cards. -- At the beginning of your end step, you lose 2 life for each card in your hand. +text=When Demonic Lore enters, draw three cards. -- At the beginning of your end step, you lose 2 life for each card in your hand. mana={2}{B} type=Enchantment [/card] @@ -24723,7 +24723,7 @@ subtype=Aura name=Demonlord Belzenlok abilities=flying, trample auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land;manacost<=3]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(ownerHand) and!(damage:1 controller)! optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend -text=Flying, trample -- When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. +text=Flying, trample -- When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way. mana={4}{B}{B} type=Legendary Creature subtype=Elder Demon @@ -24745,7 +24745,7 @@ name=Den of the Bugbear auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent) auto={T}:Add{R} auto={3}{R}:name(Becomes goblin) transforms((,newability[becomes(Creature Goblin^3/2^red) ueot],newability[_ATTACKING_name(Create goblin) token(Goblin^Creature Goblin^1/1^red^battleready)])) ueot -text=If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. -- {T}: Add {R}. -- {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." it's still a land. +text=If you control two or more other lands, Den of the Bugbear enters tapped. -- {T}: Add {R}. -- {3}{R}: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." it's still a land. type=Land [/card] [card] @@ -24764,7 +24764,7 @@ name=Denethor, Stone Seer auto=name(Scry 2) _SCRY2_ auto={3}{R}{T}{S}:name(You become monarch) target(anytarget) damage:3 && ability$!_MONARCH_CONTROLLER_!$ controller auto={3}{R}{T}{S}:name(Opponent becomes monarch) target(anytarget) damage:3 && ability$!_MONARCH_OPPONENT_!$ controller -text=When Denethor, Stone Seer enters the battlefield, scry 2. -- {3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target. +text=When Denethor, Stone Seer enters, scry 2. -- {3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target. mana={1}{U} type=Legendary Creature subtype=Human Noble @@ -24920,7 +24920,7 @@ toughness=1 [card] name=Deputy of Detention auto=may name(exile) target(*[-land]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc -text=When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. +text=When Deputy of Detention enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. mana={1}{W}{U} type=Creature subtype=Vedalken Wizard @@ -24933,7 +24933,7 @@ abilities=flying auto=name(tap or untap) transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) oneshot auto=@combatdamaged(player) from(creature|myBattlefield):name(tap or untap) transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) oneshot autocommandzone={1}{G}{W}{U}:moveTo(battlefield) -text=Flying -- Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. -- {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. +text=Flying -- Whenever Derevi, Empyrial Tactician enters or a creature you control deals combat damage to a player, you may tap or untap target permanent. -- {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. mana={G}{W}{U} type=Legendary Creature subtype=Bird Wizard @@ -24944,7 +24944,7 @@ toughness=3 name=Dermotaxi auto=this(variable{hasevict}=0) name(Imprint card from graveyard) imprint notatarget(creature|graveyard) auto={T(creature|myBattlefield)}{T(creature|myBattlefield)}:transforms((,newability[all(creature[evictname]|exile) copy and!( all(this) transforms((Vehicle Artifact,newability[phaseaction[endofturn once] flip(Dermotaxi) undocpy])) forever )!])) oneshot -text=Imprint - As Dermotaxi enters the battlefield, exile a creature card from a graveyard. -- Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. +text=Imprint - As Dermotaxi enters, exile a creature card from a graveyard. -- Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. mana={2} type=Artifact subtype=Vehicle @@ -25032,7 +25032,7 @@ abilities=cycling auto=tap auto={T}:Add{R} autohand=__CYCLING__({1}{R}) -text=Desert of the Fervent enters the battlefield tapped. -- {T}: Add {R}. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) +text=Desert of the Fervent enters tapped. -- {T}: Add {R}. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] @@ -25042,7 +25042,7 @@ abilities=cycling auto=tap auto={T}:Add{B} autohand=__CYCLING__({1}{B}) -text=Desert of the Glorified enters the battlefield tapped. -- {T}: Add {B}. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) +text=Desert of the Glorified enters tapped. -- {T}: Add {B}. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] @@ -25052,7 +25052,7 @@ abilities=cycling auto=tap auto={T}:Add{G} autohand=__CYCLING__({1}{G}) -text=Desert of the Indomitable enters the battlefield tapped. -- {T}: Add {G}. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) +text=Desert of the Indomitable enters tapped. -- {T}: Add {G}. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] @@ -25062,7 +25062,7 @@ abilities=cycling auto=tap auto={T}:Add{U} autohand=__CYCLING__({1}{U}) -text=Desert of the Mindful enters the battlefield tapped. -- {T}: Add {U}. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) +text=Desert of the Mindful enters tapped. -- {T}: Add {U}. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] @@ -25072,7 +25072,7 @@ abilities=cycling auto=tap auto={T}:Add{W} autohand=__CYCLING__({1}{W}) -text=Desert of the True enters the battlefield tapped. -- {T}: Add {W}. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) +text=Desert of the True enters tapped. -- {T}: Add {W}. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) type=Land subtype=Desert [/card] @@ -25093,7 +25093,7 @@ auto=cantpwattack auto=cantblock auto=noactivatedability auto=aslongas(Desert|mybattlefield,myGraveyard) life:3 controller -text=Enchant creature -- When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. +text=Enchant creature -- When Desert's Hold enters, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. mana={2}{W} type=Enchantment subtype=Aura @@ -25103,7 +25103,7 @@ name=Deserted Beach auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{W} auto={T}:add{U} -text=Deserted Beach enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {W} or {U}. +text=Deserted Beach enters tapped unless you control two or more other lands. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -25128,7 +25128,7 @@ type=Instant name=Desperate Bloodseeker abilities=lifelink auto=target(player) deplete:2 -text=Lifelink -- When Desperate Bloodseeker enters the battlefield, target player mills two cards. (They put the top two cards of their library into their graveyard.) +text=Lifelink -- When Desperate Bloodseeker enters, target player mills two cards. (They put the top two cards of their library into their graveyard.) mana={1}{B} type=Creature subtype=Vampire @@ -25356,7 +25356,7 @@ toughness=1 name=Devilish Valet abilities=trample,haste auto=@movedTo(other creature|myBattlefield):dynamicability ueot -text=Trample, haste -- Alliance - Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. +text=Trample, haste -- Alliance - Whenever another creature enters under your control, double Devilish Valet's power until end of turn. mana={2}{R} type=Creature subtype=Devil Warrior @@ -25403,7 +25403,7 @@ retrace={1}{W}{U} name(Cast with disturb) auto=if paid(retrace) then flip(backside) auto=deplete:2 controller auto=@movedto(*|mystack) from(mygraveyard):name(Tap a creature) target(creature|opponentbattlefield) tap -text=When Devoted Grafkeeper enters the battlefield, mill two cards. -- Whenever you cast a spell from your graveyard, tap target creature you don't control. -- Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Departed Soulkeeper +text=When Devoted Grafkeeper enters, mill two cards. -- Whenever you cast a spell from your graveyard, tap target creature you don't control. -- Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Departed Soulkeeper mana={W}{U} type=Creature subtype=Human Peasant @@ -25413,7 +25413,7 @@ toughness=1 [card] name=Devoted Paladin auto=all(creature|mybattlefield) transforms((,newability[1/1],vigilance)) ueot -text=Beacon of Hope - When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. +text=Beacon of Hope - When Devoted Paladin enters, creatures you control get +1/+1 and gain vigilance until end of turn. mana={4}{W} type=Creature subtype=Orc Knight @@ -25455,7 +25455,7 @@ toughness=1 [card] name=Devouring Hellion auto=may notatarget(other *[creature;planeswalker]|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. +text=As Devouring Hellion enters, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it. mana={2}{R} type=Creature subtype=Hellion @@ -25524,7 +25524,7 @@ auto=name(Return creature) target(creature|mygraveyard) moveTo(myBattlefield) an auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Exile returned creature) all(trigger[to]) name(Exile returned creature) transforms((,newability[moveto(exile)])) oneshot auto=@movedto(creature[counter{0/0.1.DiabolicReturned}]|graveyard) from(mybattlefield):name(Return to hand) all(this) name(Return to hand) moveto(ownerhand) auto=@movedto(this|nonbattlezone) from(battlefield):name(Exile returned creatures) all(creature[counter{0/0.1.DiabolicReturned}]|myBattlefield) moveto(exile) -text=When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner⿿s hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude. +text=When Diabolic Servitude enters, return target creature card from your graveyard to the battlefield. -- When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner⿿s hand. -- When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude. mana={3}{B} type=Enchantment [/card] @@ -25540,7 +25540,7 @@ type=Instant name=Diamond Knight abilities=vigilance auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):1/1])) forever chooseend -text=Vigilance (Attacking doesn't cause this creature to tap.) -- As Diamond Knight enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. +text=Vigilance (Attacking doesn't cause this creature to tap.) -- As Diamond Knight enters, choose a color. -- Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. mana={3} type=Artifact Creature subtype=Knight @@ -25564,7 +25564,7 @@ toughness=2 [card] name=Diamond Mare auto=chooseacolor transforms((,newability[@movedTo(*[chosencolor]|mystack):life:1])) forever chooseend -text=As Diamond Mare enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. +text=As Diamond Mare enters, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. mana={2} type=Artifact Creature subtype=Horse @@ -25596,7 +25596,7 @@ type=Enchantment name=Didact Echo auto=draw:1 auto=aslongas(*[-instant;-sorcery]|myGraveyard) flying >3 -text=When Didact Echo enters the battlefield, draw a card. -- Descend 4 - Didact Echo has flying as long as there are four or more permanent cards in your graveyard. +text=When Didact Echo enters, draw a card. -- Descend 4 - Didact Echo has flying as long as there are four or more permanent cards in your graveyard. mana={4}{U} type=Creature subtype=Spirit Cleric @@ -25701,7 +25701,7 @@ type=Instant name=Dimir Informant aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot auto=_SURVEIL2_ -text=When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +text=When Dimir Informant enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) mana={2}{U} type=Creature subtype=Human Rogue @@ -25745,7 +25745,7 @@ auto=tapped auto={T}:Add{R} auto={T}:Add{G} auto={4}{T}:create(Clue) -text=Dining Room enters the battlefield tapped. -- {T}: Add {R} or {G}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=Dining Room enters tapped. -- {T}: Add {R} or {G}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -25778,7 +25778,7 @@ type=Instant name=Dinotomaton abilities=menace auto=target(creature|myBattlefield) menace ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Dinotomaton enters, target creature you control gains menace until end of turn. mana={3}{R} type=Artifact Creature subtype=Dinosaur Gnome @@ -25809,7 +25809,7 @@ toughness=2 name=Dire Fleet Daredevil abilities=first strike auto=name(Exile instant or sorcery) name(Exile instant or sorcery) target(*[instant;sorcery]|opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[gainedexiledeath],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )! -text=First strike -- When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead. +text=First strike -- When Dire Fleet Daredevil enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead. mana={1}{R} type=Creature subtype=Human Pirate @@ -25831,7 +25831,7 @@ name=Dire Fleet Interloper abilities=menace aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=Menace -- When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=Menace -- When Dire Fleet Interloper enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={3}{B} type=Creature subtype=Human Pirate @@ -25852,7 +25852,7 @@ toughness=2 name=Dire Fleet Poisoner abilities=flash, deathtouch auto=target(pirate[attacking]|myBattlefield) 1/1 && deathtouch ueot -text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. +text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. mana={1}{B} type=Creature subtype=Human Pirate @@ -25864,7 +25864,7 @@ name=Dire Fleet Ravager abilities=deathtouch,menace auto=life:-thirdupopponentlifetotal opponent auto=life:-thirduplifetotal controller -text=Menace, deathtouch -- When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up. +text=Menace, deathtouch -- When Dire Fleet Ravager enters, each player loses a third of their life, rounded up. mana={3}{B}{B} type=Creature subtype=Orc Pirate Wizard @@ -25977,7 +25977,7 @@ type=Sorcery name=Diregraf Horde auto=token(Zombie Dec)*2 auto=may name(Exile 2 cards) target(*|graveyard) moveto(exile) -text=When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) +text=When Diregraf Horde enters, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) mana={4}{B} type=Creature subtype=Zombie @@ -25999,7 +25999,7 @@ type=Sorcery name=Diregraf Scavenger abilities=deathtouch auto=may name(Exile card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-2 opponent && life:2 controller )! -text=Deathtouch -- When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. +text=Deathtouch -- When Diregraf Scavenger enters, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. mana={3}{B} type=Creature subtype=Zombie Bear @@ -26032,7 +26032,7 @@ toughness=3 [card] name=Dirty Rat auto=choice target(opponent) ability$!name(discard) notatarget(*|myhand) reject !$ targetedplayer -text=When this creature enters the battlefield, target opponent discards a card. +text=When this creature enters, target opponent discards a card. mana={1}{B} type=Host Creature subtype=Rat @@ -26080,7 +26080,7 @@ toughness=3 [card] name=Discerning Peddler auto=_DISCARD&DRAW_ -text=When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card. +text=When Discerning Peddler enters, you may discard a card. If you do, draw a card. mana={1}{R} type=Creature subtype=Human Rogue @@ -26122,7 +26122,7 @@ toughness=3 name=Disciple of the Sun abilities=lifelink auto=name(Return permanent) target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveto(ownerHand) -text=Lifelink -- When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. +text=Lifelink -- When Disciple of the Sun enters, return target permanent card with mana value 3 or less from your graveyard to your hand. mana={4}{W} type=Creature subtype=Human Cleric @@ -26132,7 +26132,7 @@ toughness=3 [card] name=Disciples of Gix auto=notatarget(artifact|mylibrary) moveto(mygraveyard) -text=When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle. +text=When Disciples of Gix enters, search your library for up to three artifact cards, put them into your graveyard, then shuffle. mana={4}{B}{B} type=Creature subtype=Phyrexian Human @@ -26195,7 +26195,7 @@ name=Disinformation Campaign auto=draw:1 controller auto=ability$!name(Discard a card) notatarget(*|myhand) reject!$ opponent auto=@surveiled(*|mybattlefield,mystack):all(this) moveto(ownerhand) -text=When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. -- Whenever you surveil, return Disinformation Campaign to its owner's hand. +text=When Disinformation Campaign enters, you draw a card and each opponent discards a card. -- Whenever you surveil, return Disinformation Campaign to its owner's hand. mana={1}{U}{B} type=Enchantment [/card] @@ -26234,7 +26234,7 @@ type=Instant name=Displacer Beast auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto={3}{U}:name(Return to hand) moveto(ownerhand) -text=When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Displacement-{3}{U}: Return Displacer Beast to its owner's hand. +text=When Displacer Beast enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- Displacement-{3}{U}: Return Displacer Beast to its owner's hand. mana={2}{U} type=Creature subtype=Cat Beast @@ -26272,7 +26272,7 @@ type=Instant [card] name=Disposal Mummy auto=target(*|opponentgraveyard) moveTo(exile) -text=When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. +text=When Disposal Mummy enters, exile target card from an opponent's graveyard. mana={2}{W} type=Creature subtype=Zombie Jackal @@ -26346,7 +26346,7 @@ type=Instant name=Distinguished Conjurer auto=@movedTo(other creature|myBattlefield):life:1 auto={4}{W}{T}:target(other creature|myBattlefield) (blink) -text=Whenever another creature enters the battlefield under your control, you gain 1 life. -- {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control. +text=Whenever another creature enters under your control, you gain 1 life. -- {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control. mana={1}{W} type=Creature subtype=Human Wizard @@ -26382,7 +26382,7 @@ toughness=1 [card] name=District Guide auto=may notatarget(*[basic;gate]|mylibrary) moveto(ownerHand) -text=When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. +text=When District Guide enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle. mana={2}{G} type=Creature subtype=Elf Scout @@ -26395,7 +26395,7 @@ abilities=flash target=creature auto=all(player) deplete:2 auto=teach(creature) foreach(*|targetcontrollergraveyard) -1/0 -text=Flash -- Enchant creature -- When Disturbing Conversion enters the battlefield, each player mills two cards. -- Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard. +text=Flash -- Enchant creature -- When Disturbing Conversion enters, each player mills two cards. -- Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard. mana={1}{U} type=Enchantment subtype=Aura @@ -26412,7 +26412,7 @@ type=Instant [card] name=Diver Skaab auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Put in library) target(creature|battlefield) transforms((,newability[choice name(Put on top) moveto(ownerlibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Whenever Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- Whenever Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. mana={3}{U}{U} type=Creature subtype=Zombie @@ -26459,7 +26459,7 @@ name=Divine Purge auto=all(creature[manacost<=3]|battlefield) moveto(exile) and!( transforms((,newability[canplayfromexile forever],newability[counter(0/0.1.PerpetualCost2More) notrg],newability[counter(0/0.1.PerpetualTapped) notrg])) forever )! auto=all(artifact[manacost<=3]|battlefield) moveto(exile) and!( transforms((,newability[canplayfromexile forever],newability[counter(0/0.1.PerpetualCost2More) notrg],newability[counter(0/0.1.PerpetualTapped) notrg])) forever )! auto=emblem transforms((,newability[@movedto(*|battlefield):name(Enters tapped) all(trigger[to]) name(Enters tapped) transforms((,newability[if compare(hascntperpetualtapped)~morethan~0 then tap(noevent)])) oneshot],newability[lord(*[counter{0/0.1.PerpetualCost2More}]|opponentzones) changecost(colorless:+2) forcedalive],newability[lord(*[counter{0/0.1.PerpetualCost2More}]|myzones) changecost(colorless:+2) forcedalive])) forever dontremove -text=Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it. +text=Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters tapped." For as long as each of them remain exiled, its owner may play it. mana={1}{W}{W} type=Sorcery [/card] @@ -26534,7 +26534,7 @@ name=Djeru, With Eyes Open abilities=vigilance auto=target(planeswalker|mylibrary) moveto(ownerHand) auto=@damaged(planeswalker):counter(0/0,1,Loyalty) all(trigger[to]) -text=Vigilance -- When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage. +text=Vigilance -- When Djeru, With Eyes Open enters, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage. mana={3}{W}{W} type=Legendary Creature subtype=Human Warrior @@ -26595,7 +26595,7 @@ auto=@dierolled(this) result(17) from(controller):name(Scry 2) _SCRY2_ auto=@dierolled(this) result(18) from(controller):name(Scry 2) _SCRY2_ auto=@dierolled(this) result(19) from(controller):name(Scry 2) _SCRY2_ auto=@dierolled(this) result(20) from(controller):name(Scry 3) _SCRY3_ -text=Flying -- When Djinni Windseeker enters the battlefield, roll a d20. -- 1-9 | Scry 1. -- 10-19 | Scry 2. -- 20 | Scry 3. +text=Flying -- When Djinni Windseeker enters, roll a d20. -- 1-9 | Scry 1. -- 10-19 | Scry 2. -- 20 | Scry 3. mana={3}{U} type=Creature subtype=Djinn @@ -26616,7 +26616,7 @@ toughness=2 name=Dockside Extortionist auto=name(Create treasures) token(Treasure)*type:artifact:opponentbattlefield auto=name(Create treasures) token(Treasure)*type:enchantment:opponentbattlefield -text=When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={1}{R} type=Creature subtype=Goblin Pirate @@ -26659,7 +26659,7 @@ toughness=1 name=Dogged Detective auto=_SURVEIL2_ autograveyard=@drawfoeof(player) restriction{compare(pdrewcount)~equalto~2}:moveTo(ownerHand) -text=When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. +text=When Dogged Detective enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. mana={1}{B} type=Creature subtype=Human Rogue @@ -26714,7 +26714,7 @@ toughness=3 [card] name=Dominating Vampire auto=name(Gain control) target(creature[manacost<=type:vampire:mybattlefield]) moveto(mybattlefield) and!( transforms((,newability[untap],haste,newability[phaseaction[endofturn once sourceinplay] moveto(ownerbattlefield)])) ueot )! -text=When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. +text=When Dominating Vampire enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. mana={1}{R}{R} type=Creature subtype=Vampire @@ -26742,7 +26742,7 @@ type=Sorcery name=Domri's Nodorog abilities=trample auto=may moveto(ownerHand) target(Domri^ City Smasher|myLibrary,myGraveyard) -text=Trample -- When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=Trample -- When Domri's Nodorog enters, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{R}{G} type=Creature subtype=Beast @@ -26771,7 +26771,7 @@ type=Enchantment name=Doom Weaver abilities=soulbond,reach auto=soulbond transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Draw cards) draw:power controller])) -text=Reach -- Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power." +text=Reach -- Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power." mana={4}{B}{B} type=Creature subtype=Spider Horror @@ -26859,7 +26859,7 @@ abilities=foretell autohand=_FORETELL_ autoexile={4}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=all(creature|mybattlefield) transforms((,newability[1/0],haste)) ueot -text=When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. -- Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +text=When Doomskar Titan enters, creatures you control get +1/+0 and gain haste until end of turn. -- Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={4}{R}{R} type=Creature subtype=Giant Berserker @@ -26894,7 +26894,7 @@ name=Dormant Gomazoa abilities=flying,doesnotuntap auto=tap(noevent) auto=@targeted(controller):untap -text=Flying -- Dormant Gomazoa enters the battlefield tapped. -- Dormant Gomazoa doesn't untap during your untap step. -- Whenever you become the target of a spell, you may untap Dormant Gomazoa. +text=Flying -- Dormant Gomazoa enters tapped. -- Dormant Gomazoa doesn't untap during your untap step. -- Whenever you become the target of a spell, you may untap Dormant Gomazoa. mana={1}{U}{U} type=Creature subtype=Jellyfish @@ -27016,7 +27016,7 @@ name=Dovin's Acuity auto=life:2 controller auto=draw:1 controller auto=@movedto(*[instant]|mystack) restriction{assorcery}:may moveto(ownerhand) all(this) -text=When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. -- Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand. +text=When Dovin's Acuity enters, you gain 2 life and draw a card. -- Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand. mana={1}{W}{U} type=Enchantment [/card] @@ -27067,7 +27067,7 @@ auto=token(Plant,creature Plant,0/2,green,defender)*2 opponent auto=@combatdamaged(player) from(mytgt):may all(this) moveto(mybattlefield) and!(flip(Lost Vale))! auto=teach(creature) 2/1 auto={2}:equip -text=When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. -- Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. -- Equip {2} +text=When Dowsing Dagger enters, target opponent creates two 0/2 green Plant creature tokens with defender. -- Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. -- Equip {2} mana={2} type=Artifact subtype=Equipment @@ -27227,7 +27227,7 @@ name=Dragon Turtle abilities=flash auto=freeze auto=name(Drag Below) target(creature|opponentbattlefield) freeze -text=Flash -- Drag Below - When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. +text=Flash -- Drag Below - When Dragon Turtle enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. mana={1}{U}{U} type=Creature subtype=Dragon Turtle @@ -27247,7 +27247,7 @@ name=Dragon's Disciple auto=@targeted(*[dragon]|myBattlefield) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot auto=if type(*[dragon]|mybattlefield)~morethan~0 then counter(1/1) auto=if type(*[dragon]|mybattlefield)~equalto~0 then if type(*[dragon]|myhand)~morethan~0 then may name(Reveal a dragon) counter(1/1) -text=As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do, or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it. -- Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) +text=As Dragon's Disciple enters, you may reveal a Dragon card from your hand. If you do, or if you control a Dragon, Dragon's Disciple enters with a +1/+1 counter on it. -- Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) mana={1}{W} type=Creature subtype=Human Monk @@ -27325,7 +27325,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard. -- {T}, Remove a gold counter from Dragon's Hoard: Draw a card. -- {T}: Add one mana of any color. +text=Whenever a Dragon enters under your control, put a gold counter on Dragon's Hoard. -- {T}, Remove a gold counter from Dragon's Hoard: Draw a card. -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -27421,7 +27421,7 @@ toughness=2 name=Dragonlord Atarka abilities=flying,trample auto=thisforeach(variable{5}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(creature,planeswalker|opponentBattlefield) damage:1!$ controller -text=Flying, trample -- When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. +text=Flying, trample -- When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. mana={5}{R}{G} type=Legendary Creature subtype=Elder Dragon @@ -27472,7 +27472,7 @@ auto=counter(0/0,1,Charge) auto=@movedTo(other artifact|myBattlefield):name(Put charge counter) counter(0/0,1,Charge) auto={4}{S}:name(Damage opponent and creature) damage:hascntcharge opponent && ability$!may name(Damage a creature) target(creature|battlefield) damage:storedhascntcharge!$ controller auto={4}{S}:name(Damage controller and creature) damage:hascntcharge controller && ability$!may name(Damage a creature) target(creature|battlefield) damage:storedhascntcharge!$ controller -text=Whenever Dragonspark Reactor or another artifact enters the battlefield under your control, put a charge counter on Dragonspark Reactor. -- {4}, Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature. +text=Whenever Dragonspark Reactor or another artifact enters under your control, put a charge counter on Dragonspark Reactor. -- {4}, Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature. mana={1}{R} type=Artifact [/card] @@ -27483,7 +27483,7 @@ auto=teach(creature) flying auto=teach(creature) haste auto={3}{R}{R}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+2 and has flying and haste. -- Equip {3}{R}{R} +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+2 and has flying and haste. -- Equip {3}{R}{R} mana={3}{R}{R} type=Artifact subtype=Equipment @@ -27540,7 +27540,7 @@ type=Enchantment name=Dramatist's Puppet auto=name(Put counters) target(*[counter{any}]|battlefield) duplicatecounters(all,single) auto=name(Remove counters) target(*[counter{any}]|battlefield) removesinglecountertype(all,1) -text=When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. +text=When Dramatist's Puppet enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. mana={4} type=Artifact Creature subtype=Construct @@ -27562,7 +27562,7 @@ toughness=4 [card] name=Drana's Silencer auto=target(creature|opponentBattlefield) -calculateparty/-calculateparty ueot -text=When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Drana's Silencer enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={5}{B} type=Creature subtype=Vampire Rogue @@ -27650,7 +27650,7 @@ toughness=3 name=Draugr Thought-Thief aicode=activate moveTo(ownergraveyard) target(*[zpos=1]|opponentlibrary) auto=target(player) name(Look player library) reveal:1 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(Put back) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard. +text=When Draugr Thought-Thief enters, look at the top card of target player's library. You may put that card into their graveyard. mana={2}{U} type=Creature subtype=Zombie Rogue @@ -27663,7 +27663,7 @@ auto=may name(Create zombie and attach) pay({2}{B}) name(Create zombie and attac auto={4}:equip auto=teach(creature) 2/2 auto=teach(creature) menace -text=When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. -- Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {4} +text=When Draugr's Helm enters, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. -- Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {4} mana={1}{B} type=Artifact subtype=Equipment @@ -27706,7 +27706,7 @@ toughness=6 [card] name=Dread Presence auto=@movedTo(Swamp|myBattlefield):name(Choose one) ability$!name(Choose one) choice name(Draw and lose life) draw:1 controller && life:-1 controller _ choice name(Damage player and gain life) damage:2 target(player) && life:2 controller _ choice name(Damage creature and gain life) damage:2 target(creature) && life:2 controller _ choice name(Damage planeswalker and gain life) damage:2 target(planeswalker) && life:2 controller!$ controller -text=Whenever a Swamp enters the battlefield under your control, Choose one -- You draw a card and you lose 1 life. -- Dread Presence deals 2 damage to any target and you gain 2 life. +text=Whenever a Swamp enters under your control, Choose one -- You draw a card and you lose 1 life. -- Dread Presence deals 2 damage to any target and you gain 2 life. mana={3}{B} type=Creature subtype=Nightmare @@ -27745,7 +27745,7 @@ type=Sorcery name=Dread Wanderer auto=tap autograveyard={2}{B}:moveto(mybattlefield) asSorcery restriction{type(*|myhand)~lessthan~2} -text=Dread Wanderer enters the battlefield tapped. -- {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand. +text=Dread Wanderer enters tapped. -- {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand. mana={B} type=Creature subtype=Zombie Jackal @@ -27821,7 +27821,7 @@ type=Enchantment name=Dreadhorde Twins auto=_AMASSZOMBIE2_ auto=lord(Zombie[token]|myBattlefield) trample -text=When Dreadhorde Twins enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have trample. +text=When Dreadhorde Twins enters, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have trample. mana={3}{R} type=Creature subtype=Zombie Jackal Warrior @@ -27833,7 +27833,7 @@ name=Dreadhound auto=@movedto(creature|graveyard) from(battlefield,library):name(Opponent loses 1 life) life:-1 opponent auto=deplete:3 controller auto=aslongas(*[-hasflashback;canplayfromgraveyard]|mygraveyard) {L:1}:name(Add 1 mana) add{C} -text=When Dreadhound enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) -- Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life. +text=When Dreadhound enters, mill three cards. (Put the top three cards of your library into your graveyard.) -- Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life. mana={4}{B}{B} type=Creature subtype=Demon Dog @@ -27895,7 +27895,7 @@ type=Land [card] name=Dreadwurm auto=_LANDFALL_indestructible ueot -text=Landfall - Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +text=Landfall - Whenever a land enters under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={4}{B} type=Creature subtype=Wurm Horror @@ -27929,7 +27929,7 @@ name=Dream Eater abilities=flash,flying aicode=activate transforms((,newability[surveil],newability[may name(Return non-land permanent) target(*[-land]|opponentBattlefield) moveTo(ownerhand)],newability[all(*[zpos<=psurveiloffsetplus4plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot auto=name(Surveil 4) reveal:psurveiloffsetplus4plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(this) transforms((,newability[may name(Return non-land permanent) target(*[-land]|opponentBattlefield) moveTo(ownerhand)],newability[surveil])) oneshot afterrevealedend revealend -text=Flash -- Flying -- When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +text=Flash -- Flying -- When Dream Eater enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) mana={4}{U}{U} type=Creature subtype=Nightmare Sphinx @@ -28012,7 +28012,7 @@ type=Instant name=Dreamcaller Siren abilities=flash, flying, cloud auto=if type(other pirate|mybattlefield)~morethan~0 then may tap target(*[-land]) -text=Flash -- Flying -- Dreamcaller Siren can block only creatures with flying. -- When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. +text=Flash -- Flying -- Dreamcaller Siren can block only creatures with flying. -- When Dreamcaller Siren enters, if you control another Pirate, tap up to two target nonland permanents. mana={2}{U}{U} type=Creature subtype=Siren Pirate @@ -28036,7 +28036,7 @@ name=Dreamroot Cascade auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{G} auto={T}:add{U} -text=Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {G} or {U}. +text=Dreamroot Cascade enters tapped unless you control two or more other lands. -- {T}: Add {G} or {U}. type=Land [/card] [card] @@ -28121,7 +28121,7 @@ auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:_PROLIFERATE_ auto=@movedto(*|opponentStack) restriction{thisturn(*|opponentStack)~equalto~1}:_PROLIFERATE_ -text=Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={2}{U} type=Creature subtype=Whale @@ -28141,7 +28141,7 @@ auto=teach(creature) 1/0 auto=teach(creature) menace auto=@movedto(creature|battlefield) from(mygraveyard):may all(trigger[to]) rehook auto={1}{B}:equip -text=Equipped creature gets +1/+0 and has menace. (It's can't be blocked except by two or more creatures.) -- Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it. -- Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +1/+0 and has menace. (It's can't be blocked except by two or more creatures.) -- Whenever a creature enters from your graveyard, you may attach Dredging Claw to it. -- Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment @@ -28172,7 +28172,7 @@ name=Dress Down abilities=flash,treason auto=lord(creature|battlefield) loseabilities auto=draw:1 controller -text=Flash -- When Dress Down enters the battlefield, draw a card. -- Creatures lose all abilities. -- At the beginning of the end step, sacrifice Dress Down. +text=Flash -- When Dress Down enters, draw a card. -- Creatures lose all abilities. -- At the beginning of the end step, sacrifice Dress Down. mana={1}{U} type=Enchantment [/card] @@ -28180,7 +28180,7 @@ type=Enchantment name=Drey Keeper auto=_SQUIRRELTOKEN_*2 auto={3}{B}:name(Squirrels get 1/0) all(squirrel|myBattlefield) 1/0 ueot -text=When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. -- {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. +text=When Drey Keeper enters, create two 1/1 green Squirrel creature tokens. -- {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. mana={3}{B}{G} type=Creature subtype=Elf Druid @@ -28252,7 +28252,7 @@ auto=@movedto(creature[power=17]|graveyard) from(battlefield) restriction{compar auto=@movedto(creature[power=18]|graveyard) from(battlefield) restriction{compare(power)~lessthan~18}:name(Put 1/1 counter) counter(1/1,18minuspowerminusend) auto=@movedto(creature[power=19]|graveyard) from(battlefield) restriction{compare(power)~lessthan~19}:name(Put 1/1 counter) counter(1/1,19minuspowerminusend) auto=@movedto(creature[power>=20]|graveyard) from(battlefield) restriction{compare(power)~lessthan~20}:name(Put 1/1 counter) counter(1/1,20minuspowerminusend) -text=Double strike -- When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. -- Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. +text=Double strike -- When Drizzt Do'Urden enters, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. -- Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. mana={3}{G}{W} type=Legendary Creature subtype=Elf Ranger @@ -28318,7 +28318,7 @@ auto=teach(creature) 1/1 auto=@combat(attacking) source(mytgt):life:-1 opponent auto={2}:equip auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, each opponent loses 1 life. -- Equip {2} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, each opponent loses 1 life. -- Equip {2} mana={1}{B} type=Artifact subtype=Equipment @@ -28329,7 +28329,7 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{B} auto={T}:add{R} -text=Drossforge Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {B} or {R}. +text=Drossforge Bridge enters tapped. -- Indestructible -- {T}: Add {B} or {R}. type=Artifact Land [/card] [card] @@ -28392,7 +28392,7 @@ type=Enchantment name=Drownyard Amalgam auto=name(Target player mills 3 cards) target(player) deplete:3 auto={2}{U}:name(Becomes unblockable) transforms((,unblockable)) ueot -text=When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) -- {2}{U}: Drownyard Amalgam can't be blocked this turn. +text=When Drownyard Amalgam enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) -- {2}{U}: Drownyard Amalgam can't be blocked this turn. mana={4}{U} type=Creature subtype=Zombie Horror @@ -28441,7 +28441,7 @@ auto=this(variable{hascntlevel}=1) {2}{G}:name(Level 2) counter(0/0,1,Level) asS auto=this(variable{hascntlevel}>=2) maxPlay(land)+1 auto=this(variable{hascntlevel}=2) {4}{G}:name(Level 3) counter(0/0,1,Level) asSorcery auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~3}:name(Land become creature) target(land|mybattlefield) transforms((Creature,haste,newability[type:land:myBattlefield/type:land:myBattlefield cdaactive])) forever -text=(Gain the next level as a sorcery to add its ability.) -- Whenever a land enters the battlefield under your control, you gain 1 life. -- {2}{G}: Level 2 -- You may play an additional land on each of your turns. -- {4}{G}: Level 3 -- When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." it's still a land. +text=(Gain the next level as a sorcery to add its ability.) -- Whenever a land enters under your control, you gain 1 life. -- {2}{G}: Level 2 -- You may play an additional land on each of your turns. -- {4}{G}: Level 3 -- When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." it's still a land. mana={1}{G} type=Enchantment subtype=Class @@ -28460,7 +28460,7 @@ toughness=3 name=Druid of Purification auto=may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) destroy auto=ability$!name(Destroy artifact or enchantment) name(Destroy artifact or enchantment) may target(*[artifact;enchantment]|mybattlefield) destroy!$ opponent -text=When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. +text=When Druid of Purification enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. mana={3}{G} type=Creature subtype=Human Druid @@ -28472,7 +28472,7 @@ name=Druid of the Emerald Grove auto=choice name(Don't search any land) donothing auto=if type(land[basic]|mylibrary)~morethan~0 then choice name(Search 1 basic land) name(Search 1 basic land) target(land[basic]|mylibrary) moveto(ownerHand) and!( transforms((,newability[shuffle],newability[name(Roll a d20) rolld20 20 winability moveto(mybattlefield) and!( tap(noevent) )! winabilityend loseability if compare(lastrollresult)~lessthan~10 then donothing else moveto(mybattlefield) and!( tap(noevent) )! loseabilityend rolld20end])) oneshot )! auto=if type(land[basic]|mylibrary)~morethan~1 then choice name(Search 2 basic lands) name(Search 2 basic lands) target(<2>land[basic]|mylibrary) moveto(ownerHand) and!( all(*[zpos=1]|myhand) transforms((,newability[shuffle],newability[name(Roll a d20) rolld20 20 winability target(<2>land[basic;fresh]|myhand) moveto(mybattlefield) and!( tap(noevent) )! winabilityend loseability if compare(lastrollresult)~lessthan~10 then donothing else target(land[fresh]|myhand) moveto(mybattlefield) and!( tap(noevent) )! loseabilityend rolld20end])) oneshot )! -text=When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20. -- 1-9 | Put those cards into your hand, then shuffle. -- 10-19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle. -- 20+ | Put those cards onto the battlefield tapped, then shuffle. +text=When Druid of the Emerald Grove enters, search your library for up to two basic land cards and reveal them, then roll a d20. -- 1-9 | Put those cards into your hand, then shuffle. -- 10-19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle. -- 20+ | Put those cards onto the battlefield tapped, then shuffle. mana={3}{G} type=Creature subtype=Dwarf Druid @@ -28568,7 +28568,7 @@ target=creature auto=teach(creature) transforms((,newability[target(other creature|myBattlefield) transforms((,newability[2/2],vigilance)) ueot])) oneshot auto=teach(creature) +2/+2 auto=teach(creature) vigilance -text=Enchant creature -- When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. -- Enchanted creature gets +2/+2 and has vigilance. +text=Enchant creature -- When Due Diligence enters, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. -- Enchanted creature gets +2/+2 and has vigilance. mana={2}{W} type=Enchantment subtype=Aura @@ -28597,7 +28597,7 @@ toughness=3 name=Dueling Coach auto=ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature) counter(1/1)!$ controller auto={4}{W}{T}:name(Put 1/1 counter) all(creature[counter{1/1}]|mybattlefield) counter(1/1) -text=When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. -- {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. +text=When Dueling Coach enters, put a +1/+1 counter on target creature. -- {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. mana={3}{W} type=Creature subtype=Human Monk @@ -28610,7 +28610,7 @@ abilities=flash auto=name(Attach to creature) rehook target(creature|mybattlefield) auto={4}:equip auto=teach(creature) 2/0 -text=Flash -- When Dueling Rapier enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Dueling Rapier enters, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={R} type=Artifact subtype=Equipment @@ -28670,7 +28670,7 @@ toughness=3 name=Dune Mover abilities=poisontoxic auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! -text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Dune Mover enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. mana={2} type=Artifact Creature subtype=Phyrexian Golem @@ -28690,7 +28690,7 @@ subtype=Equipment [card] name=Dunedain Rangers auto=@movedTo(land|myBattlefield) restriction{type(*[ringbearer]|mybattlefield)~equalto~0}:name(The ring tempts you) name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller -text=Landfall - Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you. +text=Landfall - Whenever a land enters under your control, if you don't control a Ring-bearer, the Ring tempts you. mana={3}{G} type=Creature subtype=Human Ranger @@ -28709,7 +28709,7 @@ subtype=Desert name=Dungeon Crawler auto=tap(noevent) autograveyard=@dungeoncompleted(*[dungeon]|mysideboard) from(controller):may name(Return to hand) name(Return to hand) moveto(ownerHand) -text=Dungeon Crawler enters the battlefield tapped. -- Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. +text=Dungeon Crawler enters tapped. -- Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand. mana={B} type=Creature subtype=Zombie @@ -28729,7 +28729,7 @@ name=Dungeon Descent auto=tap(noevent) auto={T}:Add{C} auto={4}{T}{T(creature[-tapped;legendary]|myBattlefield)}:name(Venture into the dungeon) if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery -text=Dungeon Descent enters the battlefield tapped. -- {T}: Add {C}. -- {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) +text=Dungeon Descent enters tapped. -- {T}: Add {C}. -- {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) type=Land [/card] [card] @@ -28760,7 +28760,7 @@ type=Dungeon name=Dungeoneer's Pack auto=tap(noevent) auto={2}{T}{S}:name(Create treasure, draw and life) transforms((,newability[_INITIATIVE_CONTROLLER_],newability[token(Treasure)],newability[draw:1 controller],newability[life:3 life])) oneshot asSorcery -text=Dungeoneer's Pack enters the battlefield tapped. -- {2}, {T}, Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=Dungeoneer's Pack enters tapped. -- {2}, {T}, Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={3} type=Artifact [/card] @@ -28768,7 +28768,7 @@ type=Artifact name=Dunland Crebain abilities=flying auto=_AMASSORC2_ -text=Flying -- When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +text=Flying -- When Dunland Crebain enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) mana={2}{B} type=Creature subtype=Bird Horror @@ -28780,7 +28780,7 @@ name=Duplicant auto=if type(creature[-token]|battlefield)~morethan~0 then may name(Exile non-token creature) name(Exile non-token creature) imprint target(creature[-token]) && all(this) transforms((,newability[evictpw/evictth cdaactive])) forever auto=this(variable{hasevict}>=1) transforms((evicttypes)) auto=this(variable{hasevict}=0) transforms((,setpower=2,settoughness=4)) -text=Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. +text=Imprint - When Duplicant enters, you may exile target nontoken creature. -- As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. mana={6} type=Artifact Creature subtype=Shapeshifter @@ -28869,7 +28869,7 @@ toughness=2 name=Dusk Legion Zealot auto=draw:1 auto=life:-1 -text=When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. +text=When Dusk Legion Zealot enters, you draw a card and you lose 1 life. mana={1}{B} type=Creature subtype=Vampire Soldier @@ -28880,7 +28880,7 @@ toughness=1 name=Dusk Rose Reliquary auto=_WARD2_ auto=(blink)forsrc target(*[artifact;creature]|opponentbattlefield) -text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- Ward {2} -- When Dusk Rose Reliquary enters the battlefield, exile target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield. +text=As an additional cost to cast this spell, sacrifice an artifact or creature. -- Ward {2} -- When Dusk Rose Reliquary enters, exile target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield. mana={W}{S(*[creature;artifact]|mybattlefield)} type=Artifact [/card] @@ -28899,7 +28899,7 @@ toughness=1 name=Duskfang Mentor auto=target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever auto={1}{B}{T}:counter(1/1) all(creature[lifelink]|myBattlefield) -text=When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control. -- {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. +text=When Duskfang Mentor enters, put a lifelink counter on target non-Human creature you control. -- {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. mana={2}{B} type=Creature subtype=Human Cleric @@ -28933,7 +28933,7 @@ toughness=4 name=Duskshell Crawler auto=name(Put 1/1 counter) target(creature) counter(1/1) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample -text=When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature. -- Each creature you control with a +1/+1 counter on it has trample. +text=When Duskshell Crawler enters, put a +1/+1 counter on target creature. -- Each creature you control with a +1/+1 counter on it has trample. mana={1}{G} type=Creature subtype=Insect @@ -28974,7 +28974,7 @@ toughness=4 [card] name=Dutiful Replicator auto=may name(Pay and copy) pay({1}) name(Pay and copy) target(*[-Dutiful Replicator&token]|mybattlefield) clone -text=When Dutiful Replicator enters the battlefield, you may pay {1}. When you do, create a token that's a copy of target token you control not named Dutiful Replicator. +text=When Dutiful Replicator enters, you may pay {1}. When you do, create a token that's a copy of target token you control not named Dutiful Replicator. mana={3} type=Artifact Creature subtype=Assembly-Worker @@ -29242,7 +29242,7 @@ auto=may name(Create dwarf and attach) pay({2}) name(Create dwarf and attach) mo auto={3}:equip auto=teach(creature) 3/0 auto=teach(creature) trample -text=When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. -- Equipped creature gets +3/+0 and has trample. -- Equip {3} +text=When Dwarven Hammer enters, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. -- Equipped creature gets +3/+0 and has trample. -- Equip {3} mana={2}{R} type=Artifact subtype=Equipment @@ -29250,7 +29250,7 @@ subtype=Equipment [card] name=Dwarven Lightsmith auto=all(creature|myBattlefield) 1/1 -text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. +text=Assist (Another player can pay up to {5} of this spell's cost.) -- When Dwarven Lightsmith enters, creatures your team controls get +1/+1 until end of turn. mana={5}{W} type=Creature subtype=Dwarf Cleric @@ -29261,14 +29261,14 @@ toughness=4 name=Dwarven Mine auto=aslongas(other land[mountain]|myBattlefield) tap(noevent) <3 oneshot auto=if type(other land[mountain]|myBattlefield)~morethan~2 then create(Dwarf:creature Dwarf:1/1:red) -text={T}: Add {R}. -- Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. -- When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. +text={T}: Add {R}. -- Dwarven Mine enters tapped unless you control three or more other Mountains. -- When Dwarven Mine enters untapped, create a 1/1 red Dwarf creature token. type=Land subtype=Mountain [/card] [card] name=Dwarven Priest auto=life:1 type:creature:myBattlefield -text=When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. +text=When Dwarven Priest enters, you gain 1 life for each creature you control. mana={3}{W} type=Creature subtype=Dwarf Cleric @@ -29315,7 +29315,7 @@ type=Enchantment [card] name=Eager Beaver auto=may untap target(*|battlefield) -text=When this creature enters the battlefield, you may untap target permanent. +text=When this creature enters, you may untap target permanent. mana={2}{G} type=Host Creature subtype=Beaver @@ -29327,7 +29327,7 @@ name=Eager Construct aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=may name(Scry 1) _SCRY1_ auto=ability$!name(Scry 1) may name(Scry 1) _SCRY1_!$ opponent -text=When Eager Construct enters the battlefield, each player may scry 1. +text=When Eager Construct enters, each player may scry 1. mana={2} type=Artifact Creature subtype=Construct @@ -29349,7 +29349,7 @@ name=Eagles of the North abilities=flying autohand={1}{cycle}:name(Search plains) target(plains|mylibrary) moveto(ownerHand) and!( shuffle )! auto=all(creature|myBattlefield) transforms((,newability[1/0],first strike)) ueot -text=Flying -- When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn. -- Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) +text=Flying -- When Eagles of the North enters, creatures you control get +1/+0 and gain first strike until end of turn. -- Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) mana={5}{W} type=Creature subtype=Bird Soldier @@ -29378,7 +29378,7 @@ auto=@dierolled(this) result(7) from(controller):name(Sacrifice Permanent) targe auto=@dierolled(this) result(8) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice auto=@dierolled(this) result(9) from(controller):name(Sacrifice Permanent) target(*|mybattlefield) sacrifice auto=@dierolled(this) result(20) from(controller):name(Opponent sacrifice another permanent) ability$!name(Sacrifice a permanent) name(Sacrifice a permanent) notatarget(*|mybattlefield) sacrifice!$ opponent -text=Siege Monster - When Earth-Cult Elemental enters the battlefield, roll a d20. -- 1-9 | Each player sacrifices a permanent. -- 10-19 | Each opponent sacrifices a permanent. -- 20 | Each opponent sacrifices two permanents. +text=Siege Monster - When Earth-Cult Elemental enters, roll a d20. -- 1-9 | Each player sacrifices a permanent. -- 10-19 | Each opponent sacrifices a permanent. -- 20 | Each opponent sacrifices two permanents. mana={4}{R}{R} type=Creature subtype=Elemental @@ -29388,7 +29388,7 @@ toughness=6 [card] name=Earth-Origin Yak auto=choice all(creature|mybattlefield) 1/1 ueot -text=When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When Earth-Origin Yak enters, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Ox @@ -29430,7 +29430,7 @@ toughness=10 name=Earthshaker Dreadmaw abilities=trample auto=foreach(other dinosaur|myBattlefield) draw:1 -text=Trample -- When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. +text=Trample -- When Earthshaker Dreadmaw enters, draw a card for each other Dinosaur you control. mana={4}{G}{G} type=Creature subtype=Dinosaur @@ -29441,7 +29441,7 @@ toughness=6 name=Earthshaker Giant abilities=trample auto=name(Creatures get 3/3) all(other creature|myBattlefield) transforms((,newability[3/3],trample)) ueot -text=Trample -- When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. +text=Trample -- When Earthshaker Giant enters, other creatures you control get +3/+3 and gain trample until end of turn. mana={4}{G}{G} type=Creature subtype=Giant Druid @@ -29453,7 +29453,7 @@ name=Earthshaker Khenra abilities=haste auto=target(creature[power<=p]) cantblock ueot autograveyard={4}{R}{R}{E}:_ETERNALIZE_ -text=Haste -- When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) +text=Haste -- When Earthshaker Khenra enters, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) mana={1}{R} type=Creature subtype=Jackal Warrior @@ -29494,7 +29494,7 @@ toughness=1 [card] name=Eastfarthing Farmer auto=name(Create food) token(Food) and!( name(Creature gains X/X) target(creature|myBattlefield) type:food:myBattlefield/type:food:myBattlefield ueot)! -text=When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +text=When Eastfarthing Farmer enters, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{W} type=Creature subtype=Halfling Peasant @@ -29562,7 +29562,7 @@ name=Ebondeath, Dracolich abilities=flash,flying auto=tap(noevent) autograveyard=aslongas(other creature[fresh]|graveyard) CanPlayFromGraveyard -text=Flash -- Flying -- Ebondeath, Dracolich enters the battlefield tapped. -- You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. +text=Flash -- Flying -- Ebondeath, Dracolich enters tapped. -- You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. mana={2}{B}{B} type=Legendary Creature subtype=Zombie Dragon @@ -29581,7 +29581,7 @@ auto=@dierolled(this) result(4) from(controller):may name(Becomes 4/4 insect) be auto=@dierolled(this) result(5) from(controller):may name(Becomes 5/5 insect) becomes(Creature Insect,5/5,flying) ueot auto=@dierolled(this) result(6) from(controller):may name(Becomes 6/6 insect) becomes(Creature Insect,6/6,flying) ueot auto=_ATTACKING_name(Another creature gains flying) target(other creature[attacking]|battlefield) transforms((,flying)) ueot -text=Ebony Fly enters the battlefield tapped. -- {T}: Add {C}. -- {4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result. -- Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn. +text=Ebony Fly enters tapped. -- {T}: Add {C}. -- {4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result. -- Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn. mana={2} type=Artifact [/card] @@ -29590,7 +29590,7 @@ name=Eccentric Apprentice abilities=flying auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=@each my combatbegins restriction{compare(pdungeoncompleted)~morethan~0}:may name(Creature becomes bird) target(creature|battlefield) transforms((Bird,setpower=1,settoughness=1,flying)) ueot -text=Flying -- When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. +text=Flying -- When Eccentric Apprentice enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. mana={2}{U} type=Creature subtype=Tiefling Wizard @@ -29600,7 +29600,7 @@ toughness=5 [card] name=Eccentric Farmer auto=deplete:3 controller && transforms((,newability[may name(Return a land) target(land|mygraveyard) moveto(ownerHand)])) oneshot -text=When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) +text=When Eccentric Farmer enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) type=Creature subtype=Human Peasant mana={2}{G} @@ -29611,7 +29611,7 @@ toughness=3 name=Echo Inspector abilities=flying auto=_CONNIVES_ -text=Flying -- When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +text=Flying -- When Echo Inspector enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) mana={3}{U} type=Creature subtype=Bird Rogue @@ -29630,7 +29630,7 @@ name=Echo of Death's Wail abilities=flying,haste auto=all(rat[token]|opponentbattlefield) moveto(mybattlefield) auto=_ATTACKING_may name(Sacrifice and draw) target(other creature|mybattlefield) sacrifice and!( draw:1 controller )! -text=Flying, haste -- When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens. -- Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. +text=Flying, haste -- When Echo of Death's Wail enters, gain control of all Rat tokens. -- Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. color=black type=Enchantment Creature subtype=Spirit @@ -29712,7 +29712,7 @@ type=Sorcery name=Ecologist's Terrarium auto=may target(land[basic]|mylibrary) moveto(ownerHand) auto={2}{T}{S}:counter(1/1) target(creature) asSorcery -text=When Ecologist's Terrarium enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- {2}, {T}, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery. +text=When Ecologist's Terrarium enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- {2}, {T}, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery. mana={2} type=Artifact [/card] @@ -29788,7 +29788,7 @@ toughness=1 name=Edgewall Pack abilities=menace auto=create(rat:creature rat:1/1:black:cantblock) -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Edgewall Pack enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Edgewall Pack enters, create a 1/1 black Rat creature token with "This creature can't block." mana={3}{R} type=Creature subtype=Dog @@ -29815,7 +29815,7 @@ type=Instant name=Eerie Soultender auto=deplete:3 autograveyard={4}{B}{E}:other target(creature|mygraveyard) moveto(ownerhand) -text=When Eerie Soultender enters the battlefield, mill three cards. (To mill a card, put the top card of your library into your graveyard.) -- {4}{B}, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand. +text=When Eerie Soultender enters, mill three cards. (To mill a card, put the top card of your library into your graveyard.) -- {4}{B}, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand. mana={2}{B} type=Creature subtype=Spirit Cleric @@ -29949,7 +29949,7 @@ toughness=3 name=Elanor Gardner auto=name(Create food) token(Food) auto=@sacrificed(food|mybattlefield) turnlimited:name(Sacrificed food) transforms((,newability[@each my endofturn:name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!])) ueot -text=When Elanor Gardner enters the battlefield, create a Food token. -- At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. +text=When Elanor Gardner enters, create a Food token. -- At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. mana={3}{G} type=Legendary Creature subtype=Halfling Scout @@ -29961,7 +29961,7 @@ name=Elas il-Kor, Sadistic Pilgrim abilities=deathtouch auto=@movedTo(other creature|myBattlefield):life:1 auto=@movedTo(other creature|graveyard) from(mybattlefield):life:-1 opponent -text=Deathtouch -- Whenever another creature enters the battlefield under your control, you gain 1 life. -- Whenever another creature you control dies, each opponent loses 1 life. +text=Deathtouch -- Whenever another creature enters under your control, you gain 1 life. -- Whenever another creature you control dies, each opponent loses 1 life. mana={W}{B} type=Legendary Creature subtype=Phyrexian Kor Cleric @@ -29994,7 +29994,7 @@ toughness=6 [card] name=Elderfang Disciple auto=ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent -text=When Elderfang Disciple enters the battlefield, each opponent discards a card. +text=When Elderfang Disciple enters, each opponent discards a card. mana={1}{B} type=Creature subtype=Elf Cleric @@ -30022,7 +30022,7 @@ type=Enchantment [card] name=Elderleaf Mentor auto=token(Warrior,Creature Elf Warrior,1/1,green) -text=When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. +text=When Elderleaf Mentor enters, create a 1/1 green Elf Warrior creature token. mana={3}{G} type=Creature subtype=Elf Warrior @@ -30050,7 +30050,7 @@ toughness=3 [card] name=Eldrazi Mimic auto=@movedto(other creature[colorless]|mybattlefield):all(trigger[to]) may becomes(storedpower/storedtoughness) ueot -text=Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. +text=Whenever another colorless creature enters under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. mana={2} type=Creature subtype=Eldrazi @@ -30137,7 +30137,7 @@ type=Instant [card] name=Electropotence auto=@movedto(creature|mybattlefield):all(trigger) transforms((,newability[pay[[{2}{R}]] dynamicability target(anyTarget)])) oneshot -text=Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target. +text=Whenever a creature enters under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target. mana={2}{R} type=Enchantment [/card] @@ -30175,7 +30175,7 @@ toughness=2 [card] name=Elegant Entourage auto=@movedTo(other creature|myBattlefield):target(other creature) transforms((,newability[1/1],trample)) ueot -text=Alliance - Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn. +text=Alliance - Whenever another creature enters under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn. mana={3}{G} type=Creature subtype=Elf Druid @@ -30186,7 +30186,7 @@ toughness=4 name=Elegant Parlor auto=tapped auto=_SURVEIL1_ -text=({T}: Add {R} or {W}.) -- Elegant Parlor enters the battlefield tapped. -- When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=({T}: Add {R} or {W}.) -- Elegant Parlor enters tapped. -- When Elegant Parlor enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) type=Land subtype=Mountain Plains [/card] @@ -30392,7 +30392,7 @@ type=Sorcery name=Elite Arcanist auto=may name(Exile instant from hand) target(instant|myhand) imprint auto=this(variable{hasevict}>0) transforms((,newability[{eval(evictmc)}{T}:name(Cast a copy of exiled instant) name(Cast a copy of exiled instant) activate castcard(copied noevent named!:imprintedcard:!)])) -text=When Elite Arcanist enters the battlefield, you may exile an instant card from your hand. -- {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card. +text=When Elite Arcanist enters, you may exile an instant card from your hand. -- {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card. mana={3}{U} type=Creature subtype=Human Wizard @@ -30413,7 +30413,7 @@ toughness=3 name=Elite Guardmage abilities=flying auto=life:3 && draw:1 -text=Flying -- When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. +text=Flying -- When Elite Guardmage enters, you gain 3 life and draw a card. mana={2}{W}{U} type=Creature subtype=Human Wizard @@ -30435,7 +30435,7 @@ toughness=3 [card] name=Elite Instructor auto=_LOOT_ -text=When Elite Instructor enters the battlefield, draw a card, then discard a card. +text=When Elite Instructor enters, draw a card, then discard a card. mana={2}{U} type=Creature subtype=Human Wizard @@ -30447,7 +30447,7 @@ name=Elite Spellbinder abilities=flying auto=if type(*[-land]|opponenthand)~morethan~0 then name(Exile a non-land card) name(Exile a non-land card) target(*[-land]|opponenthand) moveto(opponentexile) and!( transforms((,newability[canplayfromexile forever],newability[changecost(colorless:2) forcedalive])) forever )! auto=if type(*[-land]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )! -text=Flying -- When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs 2 more to cast. +text=Flying -- When Elite Spellbinder enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs 2 more to cast. mana={2}{W} type=Creature subtype=Human Cleric @@ -30495,7 +30495,7 @@ toughness=4 name=Elrond, Lord of Rivendell auto=name(Scry 1) _SCRY1_ auto=@movedto(other creature|mybattlefield):name(Scry 1) _SCRY1_ -text=Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you. +text=Whenever Elrond, Lord of Rivendell or another creature enters under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you. mana={2}{U} type=Legendary Creature subtype=Elf Noble @@ -30543,7 +30543,7 @@ subtype=Saga [card] name=Elspeth's Devotee auto=may moveto(ownerHand) target(Elspeth^ Undaunted Hero|mylibrary,mygraveyard) -text=When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=When Elspeth's Devotee enters, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -30588,7 +30588,7 @@ toughness=4 name=Elturgard Ranger abilities=reach auto=name(Create wolf) _WOLFTOKEN_ -text=Reach -- When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token. +text=Reach -- When Elturgard Ranger enters, create a 2/2 green Wolf creature token. mana={4}{G} type=Creature subtype=Human Elf Ranger @@ -30608,7 +30608,7 @@ auto=may name(Create elf and attach) pay({2}) name(Create elf and attach) moveTo auto={3}:equip auto=teach(creature) 1/2 auto=teach(creature) reach -text=When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. -- Equipped creature gets +1/+2 and has reach. -- Equip {3} +text=When Elven Bow enters, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. -- Equipped creature gets +1/+2 and has reach. -- Equip {3} mana={G} type=Artifact subtype=Equipment @@ -30677,7 +30677,7 @@ toughness=3 name=Elvish Hydromancer kicker={3}{U} auto=if paid(kicker) then name(Clone) clone notatarget(creature|mybattlefield) -text=Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) -- When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control. +text=Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) -- When Elvish Hydromancer enters, if it was kicked, create a token that's a copy of target creature you control. mana={2}{G} type=Creature subtype=Elf Wizard @@ -30689,7 +30689,7 @@ name=Elvish Impersonators auto=all(this) transforms((Creature Summon Elves,setpower=1,settoughness=1)) forever auto=all(this) rolld6 6 winability lastrollresultminus1minusend/0 winabilityend loseability lastrollresultminus1minusend/0 loseabilityend rolld6end auto=all(this) rolld6 6 winability 0/lastrollresultminus1minusend winabilityend loseability 0/lastrollresultminus1minusend loseabilityend rolld6end -text=As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. +text=As Elvish Impersonators enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. mana={3}{G} type=Creature subtype=Elves @@ -30723,7 +30723,7 @@ toughness=2 name=Elvish Rejuvenator aicode=activate transforms((,newability[if type(land[zpos<=5]|myLibrary)~equalto~0 then all(*[zpos<=5]|myLibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(land[zpos<=5]|myLibrary)~morethan~0 then target(land[zpos<=5]|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[all(*[zpos<=5]|myLibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot auto=name(Reveal Cards) reveal:5 optionone choice name(Choose a land card) target(land|reveal) moveto(mybattlefield) and!(tap(noevent))! optiononeend optiontwo choice name(Put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. +text=When Elvish Rejuvenator enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. mana={2}{G} type=Creature subtype=Elf Druid @@ -30734,7 +30734,7 @@ toughness=1 name=Elvish Vatkeeper auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! auto={5}:name(Transform incubator) target(incubator|myBattlefield) transforms((,newability[flip(backside)],newability[counter(1/1.hascnt11)])) oneshot -text=When Elvish Vatkeeper enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- {5}: Transform target Incubator token you control. Double the number of +1/+1 counters on it. +text=When Elvish Vatkeeper enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- {5}: Transform target Incubator token you control. Double the number of +1/+1 counters on it. mana={1}{B}{G} type=Creature subtype=Phyrexian Elf @@ -30745,7 +30745,7 @@ toughness=3 name=Elvish Warmaster auto=@movedto(elf|mybattlefield) turnlimited:token(Warrior,Creature Elf Warrior,1/1,green) auto={5}{G}{G}:all(elf|mybattlefield) transforms((,newability[2/2],deathtouch)) ueot -text=Whenever one or more other Elves enters the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. -- {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. +text=Whenever one or more other Elves enters under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. -- {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. mana={1}{G} type=Creature subtype=Elf Warrior @@ -30767,7 +30767,7 @@ auto=teach(creature) double strike auto=teach(creature) trample auto=teach(creature) 1/1 auto={3}:equip -text=Flash -- This spell costs {1} less to cast for each attacking creature you control. -- When Embercleave enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3} +text=Flash -- This spell costs {1} less to cast for each attacking creature you control. -- When Embercleave enters, attach it to target creature you control. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3} mana={4}{R}{R} type=Legendary Artifact subtype=Equipment @@ -30776,7 +30776,7 @@ subtype=Equipment name=Embereth Paladin abilities=haste auto=if casted(this) then if spent({R}{R}{R}) then counter(1/1) -text=Haste -- Adamant - If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it. +text=Haste -- Adamant - If at least three red mana was spent to cast this spell, Embereth Paladin enters with a +1/+1 counter on it. mana={3}{R} type=Creature subtype=Human Knight @@ -30836,7 +30836,7 @@ toughness=5 name=Emberwilde Captain auto=_MONARCH_CONTROLLER_ auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0}:if compare(pmonarch)~morethan~0 then damage:type:*:opponenthand opponent -text=When Emberwilde Captain enters the battlefield, you become the monarch. -- Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand. +text=When Emberwilde Captain enters, you become the monarch. -- Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand. mana={3}{R} type=Creature subtype=Djinn Pirate @@ -30967,7 +30967,7 @@ type=Sorcery name=Emeria Captain abilities=flying,vigilance auto=counter(1/1,calculateparty) all(this) -text=Flying, vigilance -- When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=Flying, vigilance -- When Emeria Captain enters, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={3}{W} type=Creature subtype=Angel Warrior @@ -30989,7 +30989,7 @@ type=Sorcery name=Emeria, Shattered Skyclave auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:add{W} -text=As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {W}. // {4}{W}{W}{W} Emeria's Call +text=As Emeria, Shattered Skyclave enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {W}. // {4}{W}{W}{W} Emeria's Call type=Land [/card] [card] @@ -30997,7 +30997,7 @@ name=Emiel the Blessed auto={3}:name(Move to exile) target(other creature|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))! auto=@movedto(other creature[-unicorn]|mybattlefield):all(trigger[to]) pay[[{GW}]] counter(1/1) auto=@movedto(other creature[unicorn]|mybattlefield):all(trigger[to]) pay[[{GW}]] counter(1/1,2) -text={3}: Exile another target creature you control, then return it to the battlefield under its owner's control. -- Whenever another creature enters the battlefield under your control, you may pay {G} or {W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( {G} or {W} can be paid with either {G} or {W}.) +text={3}: Exile another target creature you control, then return it to the battlefield under its owner's control. -- Whenever another creature enters under your control, you may pay {G} or {W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( {G} or {W} can be paid with either {G} or {W}.) mana={2}{W}{W} type=Legendary Creature subtype=Unicorn @@ -31009,7 +31009,7 @@ name=Emissary of Sunrise abilities=first strike aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=First strike -- When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=First strike -- When Emissary of Sunrise enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{W} type=Creature subtype=Human Cleric @@ -31067,7 +31067,7 @@ auto={T}:counter(0/0,1,Charge) all(this) && name(Add blue mana) thisforeach(coun auto={T}:counter(0/0,1,Charge) all(this) && name(Add black mana) thisforeach(counter{0/0,1,Charge}) add{B} auto={T}:counter(0/0,1,Charge) all(this) && name(Add red mana) thisforeach(counter{0/0,1,Charge}) add{R} auto={T}:counter(0/0,1,Charge) all(this) && name(Add green mana) thisforeach(counter{0/0,1,Charge}) add{G} -text=Empowered Autogenerator enters the battlefield tapped. -- {T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator. +text=Empowered Autogenerator enters tapped. -- {T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator. mana={4} type=Artifact [/card] @@ -31148,7 +31148,7 @@ name=Emry, Lurker of the Loch abilities=affinityartifacts auto=deplete:4 controller auto={T}:target(artifact|mygraveyard) canplayfromgraveyard ueot -text=This spell costs {1} less to cast for each artifact you control. -- When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard. -- {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) +text=This spell costs {1} less to cast for each artifact you control. -- When Emry, Lurker of the Loch enters, put the top four cards of your library into your graveyard. -- {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) mana={2}{U} type=Legendary Creature subtype=Merfolk Wizard @@ -31171,7 +31171,7 @@ name=Enchanted Carriage auto=create(Mouse:creature Mouse:1/1:white)*2 auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} -text=When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +text=When Enchanted Carriage enters, create two 1/1 white Mouse creature tokens. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) mana={5} type=Artifact subtype=Vehicle @@ -31207,7 +31207,7 @@ abilities=vigilance, trample, haste auto=all(other creature|myBattlefield) +2/+2 auto=all(other creature|myBattlefield) vigilance auto=all(other creature|myBattlefield) trample -text=Vigilance, trample, haste -- When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. +text=Vigilance, trample, haste -- When End-Raze Forerunners enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. mana={5}{G}{G}{G} type=Creature subtype=Boar @@ -31269,7 +31269,7 @@ other={E(*[green]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice auto=choice name(Target opponent) all(*|opponentgraveyard) transforms((,newability[bottomoflibrary])) oneshot auto=choice name(Target yourself) all(*|myGraveyard) transforms((,newability[bottomoflibrary])) oneshot -text=Flash -- Reach -- When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. -- Evoke-Exile a green card from your hand. +text=Flash -- Reach -- When Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. -- Evoke-Exile a green card from your hand. mana={1}{G}{G} type=Creature subtype=Elemental Incarnation @@ -31293,7 +31293,7 @@ toughness=3 [card] name=Enduring Bondwarden auto=name(Put counter on creature) target(creature|battlefield) transforms((,newability[counter(1/1)],newability[_DIES_this(counter{1/1}>=1) name(Move 1/1 counters) target(creature|myBattlefield) counter(1/1.hasnct11)])) forever -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- When this creature dies, put its counters on target creature you control. +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- When this creature dies, put its counters on target creature you control. mana={W} type=Creature subtype=Human Scout @@ -31350,7 +31350,7 @@ auto={2}:Add{U} auto={2}:Add{B} auto={2}:Add{R} auto={2}:Add{G} -text=When Energy Refractor enters the battlefield, draw a card. -- {2}: Add one mana of any color. +text=When Energy Refractor enters, draw a card. -- {2}: Add one mana of any color. mana={2} type=Artifact [/card] @@ -31398,7 +31398,7 @@ abilities=flying other={3}{U} name(Prowl) otherrestriction=prowl auto=may moveTo(ownerhand) target(*[-land]|opponentbattlefield) -text=Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) -- Flying -- When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. +text=Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) -- Flying -- When Enigma Thief enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. mana={5}{U}{U} type=Creature subtype=Sphinx Rogue @@ -31447,7 +31447,7 @@ toughness=4 name=Enraged Huorn abilities=trample auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller -text=Trample -- When Enraged Huorn enters the battlefield, the Ring tempts you. +text=Trample -- When Enraged Huorn enters, the Ring tempts you. mana={4}{G} type=Creature subtype=Treefolk @@ -31579,7 +31579,7 @@ type=Instant [card] name=Entourage of Trest auto=_MONARCH_CONTROLLER_ -text=When Entourage of Trest enters the battlefield, you become the monarch. -- Entourage of Trest can block an additional creature each combat as long as you're the monarch. +text=When Entourage of Trest enters, you become the monarch. -- Entourage of Trest can block an additional creature each combat as long as you're the monarch. mana={4}{G} type=Creature subtype=Elf Soldier @@ -31696,7 +31696,7 @@ abilities=double strike auto=counter(1/1,type:human:mybattlefieldminus1minusend) auto=choice name(You become monarch) target(anytarget) damage:power && ability$!_MONARCH_CONTROLLER_!$ controller auto=choice name(Opponent becomes monarch) target(anytarget) damage:power && ability$!_MONARCH_OPPONENT_!$ controller -text=Double strike -- Eomer, King of Rohan enters the battlefield with a +1/+1 counter on it for each other Human you control. -- When Eomer enters the battlefield, target player becomes the monarch. Eomer deals damage equal to its power to any target. +text=Double strike -- Eomer, King of Rohan enters with a +1/+1 counter on it for each other Human you control. -- When Eomer enters, target player becomes the monarch. Eomer deals damage equal to its power to any target. mana={3}{R}{W} type=Legendary Creature subtype=Human Noble @@ -31718,7 +31718,7 @@ toughness=4 name=Eon Frolicker abilities=flying auto=if casted(this) then turns:+1 opponent && protection from(*) uynt && all(planeswalker|myBattlefield) protection from(*) uynt -text=Flying -- When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.) +text=Flying -- When Eon Frolicker enters, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.) mana={2}{U}{U} type=Creature subtype=Elemental Otter @@ -31730,7 +31730,7 @@ name=Eowyn, Fearless Knight abilities=haste auto=name(Exile creature) target(creature[power>=powerplus1plusend]|opponentbattlefield) moveto(opponentexile) and!( becomes(eoex) ueot )! auto=all(creature[legendary]|mybattlefield) transforms((,newability[aslongas(creature[eoex&black]|opponentexile) protection from black],newability[aslongas(creature[eoex&white]|opponentexile) protection from white],newability[aslongas(creature[eoex&green]|opponentexile) protection from green],newability[aslongas(creature[eoex&blue]|opponentexile) protection from blue],newability[aslongas(creature[eoex&red]|opponentexile) protection from red])) ueot -text=Haste -- When Eowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. +text=Haste -- When Eowyn, Fearless Knight enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. mana={2}{R}{W} type=Legendary Creature subtype=Human Knight @@ -31776,7 +31776,7 @@ name=Ephara, Ever-Sheltering auto=aslongas(enchantment|mybattlefield) lifelink >3 auto=aslongas(enchantment|mybattlefield) indestructible >3 auto=@movedTo(other enchantment|myBattlefield):name(Draw a card) draw:1 controller -text=Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. -- Whenever another enchantment enters the battlefield under your control, draw a card. +text=Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. -- Whenever another enchantment enters under your control, draw a card. type=Legendary Enchantment Creature subtype=God color=white,blue @@ -31898,7 +31898,7 @@ name=Eriette's Tempting Apple auto=target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! auto={2}{T}{S}:life:3 auto={2}{T}{S}:target(opponent) life:3 -text=When Eriette's Tempting Apple enters the battlefield, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- {2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life. -- {2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life. +text=When Eriette's Tempting Apple enters, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- {2}, {T}, Sacrifice Eriette's Tempting Apple: You gain 3 life. -- {2}, {T}, Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life. mana={4} type=Legendary Artifact subtype=Food @@ -31918,7 +31918,7 @@ toughness=3 name=Erkenbrand, Lord of Westfold auto=name(Creatures get 1/0) all(creature|myBattlefield) 1/0 ueot auto=@movedTo(other human|myBattlefield):name(Creatures get 1/0) all(creature|myBattlefield) 1/0 ueot -text=Whenever Erkenbrand, Lord of Westfold or another Human creature enters the battlefield under your control, creatures you control get +1/+0 until end of turn. +text=Whenever Erkenbrand, Lord of Westfold or another Human creature enters under your control, creatures you control get +1/+0 until end of turn. mana={3}{R} type=Legendary Creature subtype=Human Soldier @@ -31931,7 +31931,7 @@ auto=tapped auto=damage:1 target(opponent) auto={T}:Add{U} auto={T}:Add{R} -text=Eroded Canyon enters the battlefield tapped. -- When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {U} or {R}. +text=Eroded Canyon enters tapped. -- When Eroded Canyon enters, it deals 1 damage to target opponent. -- {T}: Add {U} or {R}. type=Land subtype=Desert [/card] @@ -31947,7 +31947,7 @@ subtype=Aura [card] name=Errand-Rider of Gondor auto=draw:1 controller && if type(creature[legendary]|mybattlefield)~equalto~0 then name(Put card on bottom) name(Put card on bottom) target(*|myhand) bottomoflibrary -text=When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. +text=When Errand-Rider of Gondor enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. mana={2}{W} type=Creature subtype=Human Soldier @@ -32086,7 +32086,7 @@ auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1 auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3} auto=token(Cat,Creature Cat,2/2,green)*2 auto=_ATTACKING_clone target(*[token]|mybattlefield) -text=When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. -- Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. -- Crew 4 +text=When Esika's Chariot enters, create two 2/2 green Cat creature tokens. -- Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. -- Crew 4 mana={3}{G} type=Legendary Artifact subtype=Vehicle @@ -32233,7 +32233,7 @@ name=Essence of Orthodoxy abilities=flying auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! auto=@movedto(other phyrexian|myBattlefield):name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! -text=Flying -- Whenever Essence of Orthodoxy or another Phyrexian enters the battlefield under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +text=Flying -- Whenever Essence of Orthodoxy or another Phyrexian enters under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) mana={3}{W}{W} type=Creature subtype=Phyrexian @@ -32276,7 +32276,7 @@ anyzone={0}:doubleside(backside) auto=ability$!name(Exile top cards) all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[choice name(Cast spell) activate castcard(normal)],newability[choice name(Don't cast spell) donothing])) oneshot )!!$ opponent auto=name(Exile top cards) all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[choice name(Cast spell) activate castcard(normal)],newability[choice name(Don't cast spell) donothing])) oneshot )! auto={9}{p(G)}:name(Transform Etali) flip(backside) asSorcery -text=Trample -- When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. -- {9}{G/P}: Transform Etali. Activate only as a sorcery. +text=Trample -- When Etali, Primal Conqueror enters, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. -- {9}{G/P}: Transform Etali. Activate only as a sorcery. mana={5}{R}{R} type=Legendary Creature subtype=Elder Dinosaur @@ -32319,7 +32319,7 @@ toughness=2 [card] name=Etched Host Doombringer auto=choice life:-2 target(opponent) && life:2 controller -text=When Etched Host Doombringer enters the battlefield, choose one - -- - Target opponent loses 2 life and you gain 2 life. -- - Choose target battle. If an opponent protects it, remove three defense counters from it. Otherwise, put three defense counters on it. +text=When Etched Host Doombringer enters, choose one - -- - Target opponent loses 2 life and you gain 2 life. -- - Choose target battle. If an opponent protects it, remove three defense counters from it. Otherwise, put three defense counters on it. mana={4}{B} type=Creature subtype=Phyrexian Demon @@ -32341,7 +32341,7 @@ toughness=2 [card] name=Etchings of the Chosen auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[{1}{S(creature[chosentype]|mybattlefield)}:name(Creature gains indestructible) target(creature|myBattlefield) indestructible ueot])) chooseend -text=As Etchings of the Chosen enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. +text=As Etchings of the Chosen enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. mana={1}{W}{B} type=Enchantment [/card] @@ -32357,7 +32357,7 @@ type=Sorcery name=Eternal Skylord auto=_AMASSZOMBIE2_ auto=lord(Zombie[token]|myBattlefield) flying. -text=When Eternal Skylord enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have flying. +text=When Eternal Skylord enters, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have flying. mana={4}{U} type=Creature subtype=Zombie Wizard @@ -32368,7 +32368,7 @@ toughness=3 name=Eternal Taskmaster auto=tapped(noevent) auto=_ATTACKING_pay({2}{b}) target(creature|mygraveyard) moveto(ownerhand) -text=Eternal Taskmaster enters the battlefield tapped. -- Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand. +text=Eternal Taskmaster enters tapped. -- Whenever Eternal Taskmaster attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand. mana={1}{B} type=Creature subtype=Zombie @@ -32401,7 +32401,7 @@ name=Ethereal Elk abilities=trample auto=may moveto(ownerHand) target(Vivien^ Nature's Avenger|mylibrary) auto=may moveto(ownerHand) target(Vivien^ Nature's Avenger|mygraveyard) -text=Trample -- When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=Trample -- When Ethereal Elk enters, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{G}{G} type=Creature subtype=Elk Spirit @@ -32413,7 +32413,7 @@ name=Ethereal Escort abilities=lifelink auto=name(Creature perpetually gains lifelink) target(*|myhand) transforms((,newability[perpetuallifelink])) forever auto=_ATTACKING_name(Creature perpetually gains lifelink) target(*|myhand) transforms((,newability[perpetuallifelink])) forever -text=Lifelink -- Whenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink. +text=Lifelink -- Whenever Ethereal Escort enters or attacks, choose a card in your hand. It perpetually gains lifelink. mana={2}{W} type=Creature subtype=Spirit @@ -32447,7 +32447,7 @@ name=Ethereal Investigator abilities=flying auto=name(Investigate) token(Clue) auto=_SECOND_DRAW_name(Create spirit) _SPIRITTOKEN_ -text=Flying -- When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying. +text=Flying -- When Ethereal Investigator enters, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying. mana={3}{U} type=Creature subtype=Spirit @@ -32460,7 +32460,7 @@ abilities=flying auto=draw:1 controller && transforms((,newability[name(Exile a card from your hand) target(*|myhand) doforetell])) oneshot auto=_ATTACKING_draw:1 controller && transforms((,newability[name(Exile a card from your hand) target(*|myhand) doforetell])) oneshot auto=emblem transforms((,newability[@each upkeep:all(*[foretold;-foretell]|myexile) transforms((,newability[this(variable{canforetellcast}>0) canplayfromexile],newability[this(variable{canforetellcast}>0) changecost(colorless:-2) forcedalive])) ueot])) forever dontremove -text=Flying -- Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) +text=Flying -- Whenever Ethereal Valkyrie enters or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) mana={4}{W}{U} type=Creature subtype=Spirit Angel @@ -32533,7 +32533,7 @@ type=Instant [card] name=Eutropia the Twice-Favored auto=_CONSTELLATION_target(creature) transforms((,newability[counter(1/1)],flying)) ueot -text=Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. +text=Constellation - Whenever an enchantment enters under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. mana={1}{G}{U} type=Legendary Creature subtype=Human Wizard @@ -32545,7 +32545,7 @@ name=Evangel of Synthesis auto=choice _LOOT_ auto=this(variable{pdrewcount}>1) menace ueot auto=this(variable{pdrewcount}>1) 1/0 ueot -text=When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. -- As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. +text=When Evangel of Synthesis enters, draw a card, then discard a card. -- As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. mana={U}{B} type=Creature subtype=Phyrexian Human Cleric @@ -32647,7 +32647,7 @@ type=Instant [card] name=Evolution Sage auto=_LANDFALL__PROLIFERATE_ -text=Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=Whenever a land enters under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={2}{G} type=Creature subtype=Elf Druid @@ -32672,7 +32672,7 @@ auto=counter(0/0,4,Oil) auto=@each my upkeep:name(Remove oil counter) counter(0/0,-1,Oil) && if compare(hascntoil)~equalto~0 then sacrifice auto=this(counter{0/0.1.Oil}<=2) trample auto=this(counter{0/0.1.Oil}>=3) hexproof -text=Evolved Spinoderm enters the battlefield with four oil counters on it. -- Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof. -- At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it. +text=Evolved Spinoderm enters with four oil counters on it. -- Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof. -- At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it. mana={2}{G}{G} type=Creature subtype=Phyrexian Beast @@ -33084,7 +33084,7 @@ auto=@movedTo(other creature[power=17&toughness>=20]|myBattlefield):name(Check t auto=@movedTo(other creature[power=18&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~18 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot auto=@movedTo(other creature[power=19&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~19 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot auto=@movedTo(other creature[power>=20&toughness>=20]|myBattlefield):name(Check to put oil counter) transforms((,newability[if compare(p)~lessthan~20 then counter(0/0.1.Oil) else if compare(t)~lessthan~20 then counter(0/0.1.Oil)])) ueot -text=Evolving Adaptive enters the battlefield with an oil counter on it. -- Evolving Adaptive gets +1/+1 for each oil counter on it. -- Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive. +text=Evolving Adaptive enters with an oil counter on it. -- Evolving Adaptive gets +1/+1 for each oil counter on it. -- Whenever another creature enters under your control, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive. mana={G} type=Creature subtype=Phyrexian Warrior @@ -33118,7 +33118,7 @@ name=Excavating Anurid auto=may name(sacrifice land) notatarget(land|mybattlefield) sacrifice && draw:1 auto=aslongas(*|mygraveyard) 1/1 >6 auto=aslongas(*|mygraveyard) vigilance >6 -text=When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card. -- Threshold - As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. +text=When Excavating Anurid enters, you may sacrifice a land. If you do, draw a card. -- Threshold - As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. mana={4}{G} type=Creature subtype=Frog Beast @@ -33137,7 +33137,7 @@ type=Enchantment name=Excavation Elephant kicker={1}{W} auto=if paid(kicker) then target(artifact|mygraveyard) moveto(ownerhand) -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand. +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters, if it was kicked, return target artifact card from your graveyard to your hand. mana={4}{W} type=Creature subtype=Elephant @@ -33156,7 +33156,7 @@ type=Sorcery [card] name=Excavation Mole auto=deplete:3 controller -text=Trample -- When Excavation Mole enters the battlefield, put the top three cards of your library into your graveyard. +text=Trample -- When Excavation Mole enters, put the top three cards of your library into your graveyard. mana={2}{G} type=Creature subtype=Mole @@ -33230,7 +33230,7 @@ type=Instant [card] name=Exclusion Mage auto=moveto(ownerHand) target(creature|opponentBattlefield) -text=When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. +text=When Exclusion Mage enters, return target creature an opponent controls to its owner's hand. mana={2}{U} type=Creature subtype=Human Wizard @@ -33241,7 +33241,7 @@ toughness=2 name=Exclusion Ritual auto=name(Exile nonland permanent) target(*[-land]|battlefield) imprint auto=this(variable{hasevict}>0) transforms((,newability[maxCast(*[evictname])0],newability[maxCast(*[evictname])0 opponent])) -text=Imprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card. +text=Imprint - When Exclusion Ritual enters, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card. mana={4}{W}{W} type=Enchantment [/card] @@ -33259,7 +33259,7 @@ toughness=7 name=Exemplar of Strength auto=counter(-1/-1,3) target(creature|mybattlefield) auto=@combat(attacking) source(this){restriction type(this[counter(-1/-1)])~morethan~0}:counter(-1/-1,-1) && life:1 controller -text=When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. -- Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. +text=When Exemplar of Strength enters, put three -1/-1 counters on target creature you control. -- Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. mana={1}{G} type=Creature subtype=Human Warrior @@ -33270,7 +33270,7 @@ toughness=4 name=Exhibition Magician auto=choice _CITIZENTOKEN_ auto=choice token(Treasure) -text=When Exhibition Magician enters the battlefield, choose one -- Create a 1/1 green and white Citizen creature token. -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=When Exhibition Magician enters, choose one -- Create a 1/1 green and white Citizen creature token. -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{R} type=Creature subtype=Human Wizard @@ -33290,7 +33290,7 @@ name=Exhumer Thrull auto=name(Return creature to hand) moveto(ownerHand) target(creature|mygraveyard) auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Return creature to hand) moveto(ownerHand) target(creature|mygraveyard)])) -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand. +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Exhumer Thrull enters or the creature it haunts dies, return target creature card from your graveyard to your hand. mana={5}{B} type=Creature subtype=Thrull @@ -33419,7 +33419,7 @@ toughness=2 name=Expedition Supplier auto=name(Conjure a card) conjure cards(Utility Knife) zone(mybattlefield) auto=@movedTo(other *[human]|myBattlefield) turnlimited:name(Conjure a card) conjure cards(Utility Knife) zone(mybattlefield) -text=Whenever Expedition Supplier or another Human enters the battlefield under your control, conjure a card named Utility Knife onto the battlefield. This ability triggers only once each turn. +text=Whenever Expedition Supplier or another Human enters under your control, conjure a card named Utility Knife onto the battlefield. This ability triggers only once each turn. mana={2}{W} type=Creature subtype=Human Warrior @@ -33476,7 +33476,7 @@ type=Instant name=Experimental Confectioner auto=create(Food) auto=@sacrificed(food|mybattlefield):create(rat:creature rat:1/1:black:cantblock) -text=When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." +text=When Experimental Confectioner enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." mana={2}{B} type=Creature subtype=Human Peasant @@ -33536,7 +33536,7 @@ name=Explorer's Cache auto=counter(1/1,2) auto=@movedto(graveyard) from(creature[counter{1/1.1}]|mybattlefield):counter(1/1) auto={T}{C(1/1,-1)}:counter(1/1) target(creature) asSorcery -text=Explorer's Cache enters the battlefield with two +1/+1 counters on it. -- Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on Explorer's Cache. -- {T}: Move a +1/+1 counter from Explorer's Cache onto target creature. Activate only as a sorcery. +text=Explorer's Cache enters with two +1/+1 counters on it. -- Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on Explorer's Cache. -- {T}: Move a +1/+1 counter from Explorer's Cache onto target creature. Activate only as a sorcery. mana={1}{G} type=Artifact [/card] @@ -33693,7 +33693,7 @@ type=Sorcery name=Extraction Specialist abilities=lifelink auto=target(creature[manacost<=2]|graveyard) moveTo(mybattlefield) and!(transforms((,cantattack,cantpwattack,cantblock)))! -text=Lifelink -- When Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. +text=Lifelink -- When Extraction Specialist enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist. mana={2}{W} type=Creature subtype=Human Rogue @@ -33732,7 +33732,7 @@ abilities=trample auto=thisforeach(counter{0/0.1.oil}) 1/0 auto=counter(0/0,1,oil) auto=@movedTo(other artifact,creature|graveyard) from(myBattlefield):counter(0/0,1,oil) -text=Trample -- Exuberant Fuseling gets +1/+0 for each oil counter on it. -- When Exuberant Fuseling enters the battlefield and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling. +text=Trample -- Exuberant Fuseling gets +1/+0 for each oil counter on it. -- When Exuberant Fuseling enters and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling. mana={R} type=Creature subtype=Phyrexian Goblin Warrior @@ -33774,7 +33774,7 @@ toughness=1 name=Eye of Malcator auto=_SCRY2_ auto=@movedTo(other artifact|myBattlefield):becomes(Artifact Creature Phyrexian Eye,4/4) ueot -text=When Eye of Malcator enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) -- Whenever another artifact enters the battlefield under your control, Eye of Malcator becomes a 4/4 Phyrexian Eye artifact creature until end of turn. +text=When Eye of Malcator enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) -- Whenever another artifact enters under your control, Eye of Malcator becomes a 4/4 Phyrexian Eye artifact creature until end of turn. mana={2}{U} type=Artifact [/card] @@ -33782,7 +33782,7 @@ type=Artifact name=Eye of Vecna auto=draw:1 controller && life:-2 controller auto=@each my upkeep:name(Pay 2 to draw) pay[[{2}]] name(Pay 2) draw:1 controller && life:-2 controller -text=When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life. -- At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. +text=When Eye of Vecna enters, you draw a card and you lose 2 life. -- At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life. mana={2} type=Legendary Artifact [/card] @@ -33851,7 +33851,7 @@ auto=create(Clue)*2 auto={1}{S(artifact|myBattlefield)}:vigilance ueot auto={1}{S(artifact|myBattlefield)}:lifelink ueot auto={1}{S(artifact|myBattlefield)}:hexproof ueot -text=Flying -- When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. +text=Flying -- When Ezrim, Agency Chief enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. mana={1}{W}{W}{U}{U} type=Legendary Creature subtype=Archon Detective @@ -33869,7 +33869,7 @@ type=Sorcery name=Ezuri, Claw of Progress auto=@movedTo(creature[power<=2]|myBattlefield):alterexperience:1 controller auto=@each my combatbegins:name(Put 1/1 counters) counter(1/1,pexperience) target(other creature|myBattlefield) -text=Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. -- At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. +text=Whenever a creature with power 2 or less enters under your control, you get an experience counter. -- At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. mana={2}{G}{U} type=Legendary Creature subtype=Phyrexian Elf Warrior @@ -33880,7 +33880,7 @@ toughness=3 name=Ezuri, Stalker of Spheres auto=may name(Proliferate twice) name(Proliferate twice) pay({3}) name(Proliferate twice) name(Proliferate twice) thisforeach(variable{2}) ability$!name(Proliferate twice) name(Proliferate twice) target(proliferation) proliferate!$ controller auto=@proliferateof(player):name(Draw a card) draw:1 controller -text=When Ezuri, Stalker of Spheres enters the battlefield, you may pay {3}. If you do, proliferate twice. -- Whenever you proliferate, draw a card. +text=When Ezuri, Stalker of Spheres enters, you may pay {3}. If you do, proliferate twice. -- Whenever you proliferate, draw a card. mana={2}{G}{U} type=Legendary Creature subtype=Phyrexian Elf Warrior @@ -33952,7 +33952,7 @@ subtype=Aura name=Faceless Agent abilities=changeling auto=name(Seek a creature) name(Seek a creature) moverandom(creature) from(mylibrary) to(myhand) -text=Changeling -- When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library. +text=Changeling -- When Faceless Agent enters, seek a creature card of the most prevalent creature type in your library. mana={3} type=Creature subtype=Shapeshifter @@ -34032,7 +34032,7 @@ target=creature auto=hexproof ueot auto=teach(creature) 1/0 auto=teach(creature) flying -text=Flash -- Enchant creature -- When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. -- Enchanted creature gets +1/+0 and has flying. +text=Flash -- Enchant creature -- When Fae Flight enters, enchanted creature gains hexproof until end of turn. -- Enchanted creature gets +1/+0 and has flying. mana={1}{U} type=Enchantment subtype=Aura @@ -34077,7 +34077,7 @@ name=Faerie Artisans abilities=flying auto=@movedto(creature[-token]|opponentBattlefield):name(Copy creature) all(trigger[to]) clone addtype(artifact) and!( transforms((,newability[counter(0/0.1.ArtisanCreated)])) oneshot )! auto=@movedto(creature[-token]|opponentBattlefield):name(Exile other tokens) all(creature[counter(0/0.1.ArtisanCreated)]|myBattlefield) moveTo(exile) -text=Flying -- Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. +text=Flying -- Whenever a nontoken creature enters under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. mana={3}{U} type=Creature subtype=Faerie Artificer @@ -34102,7 +34102,7 @@ abilities=flying aicode=name(surveil) activate name(surveil) transforms((,newability[foreach(*[zpos<=1]|mylibrary) moverandom(*[zpos<=1]) from(mylibrary) to(mylibrary)])) ueot auto=_SURVEIL1_ autograveyard={2}{B}{E}:draw:1 && life:-1 -text=Flying -- When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. +text=Flying -- When Faerie Dreamthief enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. mana={B} type=Creature subtype=Faerie Warlock @@ -34113,7 +34113,7 @@ toughness=1 name=Faerie Duelist abilities=flash, flying auto=target(creature|opponentbattlefield) -2/-0 ueot -text=Flash -- Flying -- When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. +text=Flash -- Flying -- When Faerie Duelist enters, target creature an opponent controls gets -2/-0 until end of turn. mana={1}{U} type=Creature subtype=Faerie Rogue @@ -34170,7 +34170,7 @@ name=Faerie Seer abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ -text=Flying -- When Faerie Seer enters the battlefield, scry 2. +text=Flying -- When Faerie Seer enters, scry 2. mana={U} type=Creature subtype=Faerie Wizard @@ -34304,7 +34304,7 @@ type=Instant name=Faithful Watchdog abilities=vigilance auto=counter(1/1,3) -text=Vigilance -- Faithful Watchdog enters the battlefield with three +1/+1 counters on it. +text=Vigilance -- Faithful Watchdog enters with three +1/+1 counters on it. mana={G}{W} type=Creature subtype=Dog @@ -34323,7 +34323,7 @@ type=Instant name=Falcon Abomination abilities=flying auto=token(Zombie Dec) -text=Flying -- When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) +text=Flying -- When Falcon Abomination enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) mana={2}{U} type=Creature subtype=Zombie Bird @@ -34345,7 +34345,7 @@ name=Faldorn, Dread Wolf Herald auto=@movedTo(*|mystack) from(exile):_WOLFTOKEN_ auto=@movedTo(land|myBattlefield) from(exile):_WOLFTOKEN_ auto={1}{T}{D(*|myhand)}:_IMPULSEDRAW_ -text=Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token. -- {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn. +text=Whenever you cast a spell from exile or a land enters under your control from exile, create a 2/2 green Wolf creature token. -- {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn. mana={1}{R}{G} type=Legendary Creature subtype=Human Druid @@ -34356,7 +34356,7 @@ toughness=3 name=Falkenrath Celebrants abilities=menace auto=token(Blood)*2 -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Falkenrath Celebrants enters the battlefield, create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Falkenrath Celebrants enters, create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") mana={4}{R} type=Creature subtype=Vampire @@ -34401,7 +34401,7 @@ target=creature auto=tap auto=_MONARCH_CONTROLLER_ auto=this(variable{omonarch}<1) doesnotuntap -text=Enchant creature -- When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch. -- Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch. +text=Enchant creature -- When Fall from Favor enters, tap enchanted creature and you become the monarch. -- Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch. mana={2}{U} type=Enchantment subtype=Aura @@ -34477,7 +34477,7 @@ subtype=Saga [card] name=Fallaji Archaeologist auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[-land&-creature]|mygraveyard)~morethan~0 then choice name(Return a card) name(Return a card) target(tobereturn[-land&-creature]|mygraveyard) moveto(ownerHand)],newability[choice name(Put 1/1 counter) target(Fallaji Archaeologist[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )! -text=When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.) +text=When Fallaji Archaeologist enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.) mana={1}{U} type=Creature subtype=Human Scout @@ -34520,7 +34520,7 @@ name=Fallaji Vanguard abilities=first strike auto=target(creature) 2/0 ueot auto=@movedTo(other creature|myBattlefield):target(creature) 2/0 ueot -text=First strike -- Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. +text=First strike -- Whenever Fallaji Vanguard or another creature enters under your control, target creature gets +2/+0 until end of turn. mana={2}{R}{W} type=Creature subtype=Human Soldier @@ -34553,7 +34553,7 @@ name=False Floor auto=tap(noevent) auto=@movedto(creature|battlefield):tap(noevent) all(trigger) auto={2}{T}:all(this) moveto(exile) && all(creature[-tapped]) moveto(exile) asSorcery -text=False Floor enters the battlefield tapped. -- Creatures enter the battlefield tapped. -- {2}, {T}, Exile False Floor: Exile all untapped creatures. Activate only as a sorcery. +text=False Floor enters tapped. -- Creatures enter the battlefield tapped. -- {2}, {T}, Exile False Floor: Exile all untapped creatures. Activate only as a sorcery. mana={4} type=Artifact [/card] @@ -34581,7 +34581,7 @@ type=Instant name=Famished Foragers auto=if compare(oplifelost)~morethan~0 then add{R}{R}{R} auto={2}{R}:name(Draw a card) draw:1 controller -text=When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}. -- {2}{R}, Discard a card: Draw a card. +text=When Famished Foragers enters, if an opponent lost life this turn, add {R}{R}{R}. -- {2}{R}, Discard a card: Draw a card. type=Creature subtype=Vampire mana={3}{R} @@ -34784,7 +34784,7 @@ toughness=3 name=Faramir, Steward of Gondor auto=@movedTo(creature[legendary&manacost>=4]|mybattlefield):name(You become the monarch) ability$!_MONARCH_CONTROLLER_!$ controller auto=@each my endofturn restriction{compare(pmonarch)~morethan~0}:name(Create humans) name(Create humans) token(Human Soldier,Creature Human Soldier,1/1,white)*2 -text=Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch. -- At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens. +text=Whenever a legendary creature with mana value 4 or greater enters under your control, you become the monarch. -- At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens. mana={1}{W}{U} type=Legendary Creature subtype=Human Noble @@ -34806,7 +34806,7 @@ name=Farfinder abilities=vigilance aicode=activate target(land[basic]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Vigilance -- When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. +text=Vigilance -- When Farfinder enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={3} type=Creature subtype=Fox @@ -34873,7 +34873,7 @@ type=Instant name=Farmer Cotton auto=name(Create halflings) token(Halfling)*fullpaid auto=name(Create foods) token(Food)*fullpaid -text=When Farmer Cotton enters the battlefield, create X 1/1 white Halfling creature tokens and X Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +text=When Farmer Cotton enters, create X 1/1 white Halfling creature tokens and X Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={X}{G}{W} type=Legendary Creature subtype=Halfling Peasant @@ -34895,7 +34895,7 @@ toughness=2 name=Farsight Adept auto=draw:1 controller auto=draw:1 opponent -text=When Farsight Adept enters the battlefield, you and target opponent each draw a card. +text=When Farsight Adept enters, you and target opponent each draw a card. mana={2}{W} type=Creature subtype=Kor Wizard @@ -34949,7 +34949,7 @@ type=Sorcery [card] name=Fathom Fleet Boarder auto=aslongas(pirate|myBattlefield)~lessthan~1 life:-1 -text=When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate. +text=When Fathom Fleet Boarder enters, you lose 2 life unless you control another Pirate. mana={2}{B} type=Creature subtype=Orc Pirate @@ -34970,7 +34970,7 @@ toughness=1 [card] name=Fathom Fleet Cutthroat auto=destroy target(creature[damaged]|opponentbattlefield) -text=When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. +text=When Fathom Fleet Cutthroat enters, destroy target creature an opponent controls that was dealt damage this turn. mana={3}{B} type=Creature subtype=Human Pirate @@ -35024,7 +35024,7 @@ subtype=Giant [card] name=Favored of Iroas auto=_CONSTELLATION_double strike ueot -text=Constellation -- Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. +text=Constellation -- Whenever an enchantment enters under your control, Favored of Iroas gains double strike until end of turn. mana={2}{W} type=Creature subtype=Human Soldier @@ -35036,7 +35036,7 @@ name=Fblthp, the Lost auto=draw:1 auto=@movedTo(battlefield) from(library):draw:1 auto=@targeted(this) from(*|stack):moveto(mylibrary) && shuffle -text=When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. -- When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. +text=When Fblthp, the Lost enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead. -- When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. mana={1}{U} type=Legendary Creature subtype=Homunculus @@ -35051,7 +35051,7 @@ auto=teach(creature) transforms((,newability[mustattack],newability[@becomesmona auto=teach(creature|opponentbattlefield) moveto(mybattlefield) auto=teach(creature|opponentbattlefield) cantattack auto=teach(creature|opponentbattlefield) cantpwattack -text=Enchant creature -- When Fealty to the Realm enters the battlefield, you become the monarch. -- The monarch controls enchanted creature. -- Enchanted creature attacks each combat if able and can't attack you. +text=Enchant creature -- When Fealty to the Realm enters, you become the monarch. -- The monarch controls enchanted creature. -- Enchanted creature attacks each combat if able and can't attack you. mana={4}{U} type=Enchantment subtype=Aura @@ -35061,7 +35061,7 @@ name=Fear of Death target=creature auto=deplete:2 controller auto=teach(creature) foreach(*|mygraveyard) -1/0 -text=Enchant creature -- When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) -- Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. +text=Enchant creature -- When Fear of Death enters, mill two cards. (Put the top two cards of your library into your graveyard.) -- Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. mana={1}{U} type=Enchantment subtype=Aura @@ -35093,7 +35093,7 @@ toughness=3 name=Fearless Fledgling auto=_LANDFALL_counter(1/1) all(this) auto=_LANDFALL_all(this) flying ueot -text=Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. +text=Landfall - Whenever a land enters under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. mana={1}{W} type=Creature subtype=Griffin @@ -35139,7 +35139,7 @@ name=Fearless Skald abilities=double strike auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],double strike)) ueot -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Double strike +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Double strike mana={4}{R} type=Creature subtype=Dwarf Berserker @@ -35206,7 +35206,7 @@ name=Feaster of Fools abilities=flying other={convoke} name(Convoke) auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- Flying -- Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) mana={4}{B}{B} type=Creature subtype=Demon @@ -35217,7 +35217,7 @@ toughness=3 name=Feasting Hobbit abilities=strong auto=may name(Sacrifice foods) target(food|mybattlefield) sacrifice && counter(1/1) all(this) -text=Devour Food 3 (As this enters the battlefield, you may sacrifice any number of Foods. This creature enters the battlefield with three times that many +1/+1 counters on it.) -- Creatures with power less than Feasting Hobbit's power can't block it. +text=Devour Food 3 (As this enters, you may sacrifice any number of Foods. This creature enters with three times that many +1/+1 counters on it.) -- Creatures with power less than Feasting Hobbit's power can't block it. mana={1}{G} type=Creature subtype=Halfling Citizen @@ -35229,7 +35229,7 @@ name=Feasting Troll King auto=vigilance,trample auto=if casted(this) then token(Food)*3 autograveyard={S(food|myBattlefield)}{S(food|myBattlefield)}{S(food|myBattlefield)}:moveto(myBattlefield) myturnonly -text=Vigilance, trample -- When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn. +text=Vigilance, trample -- When Feasting Troll King enters, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn. mana={2}{G}{G}{G}{G} type=Creature subtype=Troll Noble @@ -35292,7 +35292,7 @@ type=Instant [card] name=Feisty Stegosaurus auto=name(Choose creature and roll a die) name(Choose creature and roll a die) target(creature|opponentBattlefield) rolld6 6 winability damage:lastrollresult winabilityend loseability damage:lastrollresult loseabilityend rolld6end -text=When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. +text=When this creature enters, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. mana={4}{R} type=Host Creature subtype=Dinosaur @@ -35324,7 +35324,7 @@ toughness=2 [card] name=Felidar Retreat auto=_LANDFALL_name(Choose one) name(Choose one) ability$! choice name(Create a 2/2 Cat) token(Cat Beast) _ choice name(Put a +1/+1 counter and vigilance) all(creature|myBattlefield) counter(1/1) && all(creature|myBattlefield) vigilance ueot !$ controller -text=Landfall - Whenever a land enters the battlefield under your control, Choose one -- Create a 2/2 white Cat Beast creature token. -- Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. +text=Landfall - Whenever a land enters under your control, Choose one -- Create a 2/2 white Cat Beast creature token. -- Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. mana={3}{W} type=Enchantment [/card] @@ -35390,7 +35390,7 @@ name=Fell Specter abilities=flying auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ auto=@discarded(*|opponenthand):life-2 opponent -text=Flying -- When Fell Specter enters the battlefield, target opponent discards a card. -- Whenever an opponent discards a card, that player loses 2 life. +text=Flying -- When Fell Specter enters, target opponent discards a card. -- Whenever an opponent discards a card, that player loses 2 life. mana={3}{B} type=Creature subtype=Specter @@ -35401,7 +35401,7 @@ toughness=3 name=Fell Stinger abilities=deathtouch auto=may name(Exploit a creature) notatarget(creature|mybattlefield) exploits and!( transforms((,newability[name(Player draws 2 cards) target(player) ability$!draw:2 controller && life:-2 controller!$ targetedplayer])) oneshot )! -text=Deathtouch -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. +text=Deathtouch -- Exploit (When this creature enters, you may sacrifice a creature.) -- When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. mana={2}{B} type=Creature subtype=Zombie Scorpion @@ -35490,7 +35490,7 @@ subtype=Hydra Beast mana={X}{G} power=0 toughness=0 -text=Feral Hydra enters the battlefield with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability +text=Feral Hydra enters with X +1/+1 counters on it. -- {3}: Put a +1/+1 counter on Feral Hydra. Any player may play this ability auto=counter(1/1,X) auto={3}:counter(1/1) #Not all player can use ability @@ -35524,7 +35524,7 @@ type=Instant [card] name=Ferocious Pup auto=_WOLFTOKEN_ -text=When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token. +text=When Ferocious Pup enters, create a 2/2 green Wolf creature token. mana={2}{G} type=Creature subtype=Wolf @@ -35537,7 +35537,7 @@ auto=this(counter{0/0.1.Trample}>=1) trample auto=this(counter{0/0.1.Menace}>=1) menace auto=choice name(Trample) counter(0/0,1,Trample) auto=choice name(Menace) counter(0/0,1,Menace) -text=Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.) +text=Ferocious Tigorilla enters with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.) mana={3}{R} type=Creature subtype=Cat Ape @@ -35618,7 +35618,7 @@ auto=tapped auto=damage:1 target(opponent) auto={T}:Add{B} auto={T}:Add{G} -text=Festering Gulch enters the battlefield tapped. -- When Festering Gulch enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {B} or {G}. +text=Festering Gulch enters tapped. -- When Festering Gulch enters, it deals 1 damage to target opponent. -- {T}: Add {B} or {G}. type=Land subtype=Desert [/card] @@ -35678,7 +35678,7 @@ name=Fetid Pools abilities=cycling auto=tap autohand=__CYCLING__({2}) -text=({T}: Add {U} or {B}.) -- Fetid Pools enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=({T}: Add {U} or {B}.) -- Fetid Pools enters tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land subtype=Island Swamp [/card] @@ -35706,7 +35706,7 @@ toughness=4 name=Feywild Caretaker auto=_INITIATIVE_CONTROLLER_ auto=@each my endofturn restriction{compare(pinitiative)~morethan~0}:name(Create Faerie) token(Faerie,Creature Faerie Dragon,1/1,blue,flying) -text=When Feywild Caretaker enters the battlefield, you take the initiative. -- At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. +text=When Feywild Caretaker enters, you take the initiative. -- At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. mana={4}{U} type=Creature subtype=Orc Wizard @@ -35772,7 +35772,7 @@ auto=tap(noevent) auto={T}:add{C} auto=if type(land|myBattlefield)~morethan~6 then name(Create zombie) _ZOMBIETOKEN_ auto=@movedTo(other land|myBattlefield) restriction{type(land|myBattlefield)~morethan~6}:name(Create zombie) _ZOMBIETOKEN_ -text=Field of the Dead enters the battlefield tapped. -- {T}: Add {1}. -- Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. +text=Field of the Dead enters tapped. -- {T}: Add {1}. -- Whenever Field of the Dead or another land enters under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token. type=Land [/card] [card] @@ -35781,7 +35781,7 @@ autostack=token(Food) auto=teach(creature) transforms((,newability[@lifeof(player) from(*[-lifefaker]|*):name(Gains X/X) thatmuch/thatmuch ueot])) auto={2}:equip auto=livingweapontoken(Halfling,Creature Halfling,1/1,white) -text=When Field-Tested Frying Pan enters the battlefield, create a Food token, then create a 1/1 white Halfling creature token and attach Field-Tested Frying Pan to it. -- Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained." -- Equip {2} +text=When Field-Tested Frying Pan enters, create a Food token, then create a 1/1 white Halfling creature token and attach Field-Tested Frying Pan to it. -- Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained." -- Equip {2} mana={2}{W} type=Artifact subtype=Equipment @@ -35860,7 +35860,7 @@ type=Instant name=Fierce Witchstalker abilities=trample auto=token(Food) -text=Trample -- When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.") +text=Trample -- When Fierce Witchstalker enters, create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{G}{G} type=Creature subtype=Wolf @@ -35926,7 +35926,7 @@ type=Sorcery name=Fiery Inscription auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller auto=@movedTo(*[instant;sorcery]|mystack):name(Damage opponent) damage:2 opponent -text=When Fiery Inscription enters the battlefield, the Ring tempts you. -- Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent. +text=When Fiery Inscription enters, the Ring tempts you. -- Whenever you cast an instant or sorcery spell, Fiery Inscription deals 2 damage to each opponent. mana={2}{R} type=Enchantment [/card] @@ -35988,7 +35988,7 @@ auto=this(variable{hascntlevel}=1) {1}{R}{W}:name(Level 2) counter(0/0,1,Level) auto=this(variable{hascntlevel}>=2) lord(artifact[equipment]|myBattlefield) transforms((,newability[{0}:name(Add 2 mana for equip) add{C}{C}])) auto=this(variable{hascntlevel}=2) {3}{R}{W}:name(Level 3) counter(0/0,1,Level) asSorcery auto=@combat(attacking) source(creature|mybattlefield) restriction{compare(hascntlevel)~morethan~2}:may name(Creature has to block) target(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot -text=(Gain the next level as a sorcery to add its ability.) -- When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. -- {1}{R}{W}: Level 2 -- Equip abilities you activate cost {2} less to activate. -- {3}{R}{W}: Level 3 -- Whenever a creature you control attacks, up to one target creature blocks it this combat if able. +text=(Gain the next level as a sorcery to add its ability.) -- When Fighter Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. -- {1}{R}{W}: Level 2 -- Equip abilities you activate cost {2} less to activate. -- {3}{R}{W}: Level 3 -- Whenever a creature you control attacks, up to one target creature blocks it this combat if able. mana={R}{W} type=Enchantment subtype=Class @@ -36008,7 +36008,7 @@ toughness=3 name=Filigree Vector auto=ability$! may target(creature|mybattlefield) counter(1/1) !$ controller && ability$! may target(artifact|mybattlefield) counter(0/0,1,Charge) !$ controller auto={1}{T}{S(other artifact|mybattlefield)}:_PROLIFERATE_ -text=When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. -- {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=When Filigree Vector enters, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. -- {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={3}{W} type=Artifact Creature subtype=Phyrexian Construct @@ -36185,7 +36185,7 @@ name=Find the Path target=land auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=teach(land) transforms((,newability[{T}:name(Add 2 green mana) add{G}{G}])) -text=Enchant land -- When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Enchanted land has "{T}: Add {G}{G}." +text=Enchant land -- When Find the Path enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- Enchanted land has "{T}: Add {G}{G}." mana={2}{G} type=Enchantment subtype=Aura @@ -36201,7 +36201,7 @@ type=Instant [card] name=Firbolg Flutist auto=target(creature|opponentbattlefield) moveTo(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot )! -text=Enthralling Performance - When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) +text=Enthralling Performance - When Firbolg Flutist enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) mana={4}{R}{R} type=Creature subtype=Giant Bard @@ -36391,7 +36391,7 @@ type=Sorcery [card] name=Firefist Adept auto=damage:type:wizard:mybattlefield target(creature|opponentBattlefield) -text=When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. +text=When Firefist Adept enters, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control. mana={4}{R} type=Creature subtype=Human Wizard @@ -36433,7 +36433,7 @@ auto={T}:Add{U}{G} auto={T}:Add{B}{R} auto={T}:Add{B}{G} auto={T}:Add{R}{G} -text=Firemind Vessel enters the battlefield tapped. -- {T}: Add two mana of different colors. +text=Firemind Vessel enters tapped. -- {T}: Add two mana of different colors. mana={4} type=Artifact [/card] @@ -36481,7 +36481,7 @@ auto=name(Damage creature) name(Damage creature) target(creature|opponentBattlef auto={2}{R}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot],newability[counter(0/0.1.FiresExiled) notrg])) ueot )! auto=@movedto(*[counter{0/0.1.FiresExiled}]|mystack) from(myexile):name(Deals 2 damage) damage:2 opponent auto=@each endofturn:name(Effect ends) all(*[counter{0/0.1.FiresExiled}]|myexile) transforms((,newability[counter(0/0.-hascntfiresexiled.FiresExiled) notrg])) oneshot -text=When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature. -- {2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player. +text=When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature. -- {2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player. mana={2}{R} type=Legendary Enchantment [/card] @@ -36605,7 +36605,7 @@ toughness=3 name=Firmament Sage auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):name(Draw a card) draw:1 controller -text=If it's neither day or night, it becomes day as Firmament Sage enters the battlefield. -- Whenever day becomes night or night becomes day, draw a card. +text=If it's neither day or night, it becomes day as Firmament Sage enters. -- Whenever day becomes night or night becomes day, draw a card. type=Creature subtype=Human Wizard mana={3}{U} @@ -36615,7 +36615,7 @@ toughness=3 [card] name=First Day of Class auto=emblem transforms((,newability[@movedto(creature|mybattlefield):name(Gains 1/1 counter and haste) all(trigger[to]) transforms((,newability[counter(1/1)],haste)) ueot])) ueot -text=Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +text=Whenever a creature enters under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. -- Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={1}{R} type=Instant [/card] @@ -36642,7 +36642,7 @@ name=First-Sphere Gargantua auto=draw:1 controller auto=life:-1 controller autograveyard={2}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=When First-Sphere Gargantua enters, you draw a card and you lose 1 life. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4}{B}{B} type=Creature subtype=Phyrexian Horror @@ -36670,7 +36670,7 @@ type=Sorcery [card] name=Fissure Wizard auto=if type(*|myhand)~morethan~0 then ability$!may _DISCARD&DRAW_ !$ controller -text=When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card. +text=When Fissure Wizard enters, you may discard a card. If you do, draw a card. mana={1}{R} type=Creature subtype=Goblin Wizard @@ -36830,7 +36830,7 @@ name=Flame-Wreathed Phoenix abilities=flying auto=all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,2) loseabilityend flipend auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) transforms((,newability[counter(0/0.-1.TributeUnpaid)],haste,newability[handdeath])) forever -text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." +text=Flying -- Tribute 2 (As this creature enters, an opponent of your choice may place two +1/+1 counters on it.) -- When Flame-Wreathed Phoenix enters, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." mana={2}{R}{R} type=Creature subtype=Phoenix @@ -36959,7 +36959,7 @@ name=Flametongue Yearling kicker=multi{2} auto=counter(1/1,kicked) auto=damage:power target(creature) -text=Multikicker {2} (You may pay an additional 2 any number of times as you cast this spell.) -- Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked. -- When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature. +text=Multikicker {2} (You may pay an additional 2 any number of times as you cast this spell.) -- Flametongue Yearling enters with a +1/+1 counter on it for each time it was kicked. -- When Flametongue Yearling enters, it deals damage equal to its power to target creature. mana={R}{R} type=Creature subtype=Kavu @@ -37140,7 +37140,7 @@ toughness=1 name=Flensing Raptor abilities=flying,poisontoxic auto=name(Creature gains 1/1 and flying) target(other creature[hastoxic]|myBattlefield) transforms((,newability[1/1],flying)) ueot -text=Flying -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn. +text=Flying -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Flensing Raptor enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn. mana={2}{W} type=Creature subtype=Phyrexian Bird @@ -37302,7 +37302,7 @@ toughness=3 name=Floriferous Vinewall abilities=defender auto=reveal:6 optionone name(Get a land) target(land|reveal) moveto(ownerhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Defender -- When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=Defender -- When Floriferous Vinewall enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Creature subtype=Plant Wall @@ -37324,7 +37324,7 @@ toughness=1 [card] name=Flourishing Hunter auto=life:toughness:highest:creature:mybattlefield controller -text=When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. +text=When Flourishing Hunter enters, you gain life equal to the greatest toughness among other creatures you control. mana={4}{G}{G} type=Creature subtype=Wolf Spirit @@ -37468,7 +37468,7 @@ auto=this(counter{0/0.1.Vigilance}>=1) vigilance auto=this(counter{0/0.1.Reach}>=1) reach auto=choice name(Vigilance counter) counter(0/0,1,Vigilance) auto=choice name(Reach counter) counter(0/0,1,Reach) -text=Flycatcher Giraffid enters the battlefield with your choice of a vigilance counter or a reach counter on it. +text=Flycatcher Giraffid enters with your choice of a vigilance counter or a reach counter on it. mana={4}{G} type=Creature subtype=Antelope Lizard @@ -37503,7 +37503,7 @@ name=Foe-Razer Regent abilities=flying auto=may target(creature|opponentbattlefield) dynamicability auto=@lord(creature|mybattlefield) dynamicability target(creature|opponentBattlefield):all(trigger[to]) endofturn:counter(1/1,2) -text=Flying -- When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. -- Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. +text=Flying -- When Foe-Razer Regent enters, you may have it fight target creature you don't control. -- Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. mana={5}{G}{G} type=Creature subtype=Dragon @@ -37564,7 +37564,7 @@ name=Font of Progress auto=counter(0/0,2,Oil) auto={3}{T}:name(Target opponent) transforms((,newability[deplete:hascntoil opponent])) oneshot auto={3}{T}:name(Target controller) transforms((,newability[deplete:hascntoil controller])) oneshot -text=Font of Progress enters the battlefield with two oil counters on it. -- {3}, {T}: Target player mills X cards, where X is the number of oil counters on Font of Progress. +text=Font of Progress enters with two oil counters on it. -- {3}, {T}: Target player mills X cards, where X is the number of oil counters on Font of Progress. mana={U} type=Artifact [/card] @@ -37590,7 +37590,7 @@ type=Enchantment name=Food Coma auto=target(creature|opponentbattlefield) (blink)forsrc auto=token(Food) -text=When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +text=When Food Coma enters, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={3}{W} type=Enchantment [/card] @@ -37659,7 +37659,7 @@ type=Sorcery [card] name=Forbidding Spirit auto=all(creature|opponentbattlefield) transforms((,newability[attackcost:2])) uynt -text=When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays 2 for each of those creatures. +text=When Forbidding Spirit enters, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays 2 for each of those creatures. mana={1}{W}{W} type=Creature subtype=Spirit Cleric @@ -37784,7 +37784,7 @@ toughness=2 name=Forerunner of the Coalition auto=name(Search your library for a Pirate) name(Search your library for a Pirate) target(pirate|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! auto=@movedTo(other pirate|myBattlefield):life:-1 opponent -text=When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top of it. -- Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. +text=When Forerunner of the Coalition enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top of it. -- Whenever another Pirate enters under your control, each opponent loses 1 life. mana={2}{B} type=Creature subtype=Human Pirate @@ -37795,7 +37795,7 @@ toughness=2 name=Forerunner of the Empire auto=name(Search your library for a Dinosaur) name(Search your library for a Dinosaur) target(dinosaur|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! auto=@movedTo(dinosaur|myBattlefield):may name(Damage all creatures) name(Damage all creatures) all(creature|battlefield) damage:1 -text=When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top of it. -- Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature. +text=When Forerunner of the Empire enters, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top of it. -- Whenever a Dinosaur enters under your control, you may have Forerunner of the Empire deal 1 damage to each creature. mana={3}{R} type=Creature subtype=Human Soldier @@ -37806,7 +37806,7 @@ toughness=3 name=Forerunner of the Heralds auto=name(Search your library for a Merfolk) name(Search your library for a Merfolk) target(merfolk|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! auto=@movedTo(other merfolk|myBattlefield):counter(1/1) -text=When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top of it. -- Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds. +text=When Forerunner of the Heralds enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top of it. -- Whenever another Merfolk enters under your control, put a +1/+1 counter on Forerunner of the Heralds. mana={3}{G} type=Creature subtype=Merfolk Scout @@ -37818,7 +37818,7 @@ name=Forerunner of the Legion aicode=activate target(vampire|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(vampire|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=@movedTo(other creature[vampire]|mybattlefield): target(creature) 1/1 ueot -text=When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top of it. -- Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. +text=When Forerunner of the Legion enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top of it. -- Whenever another Vampire enters under your control, target creature gets +1/+1 until end of turn. mana={2}{W} type=Creature subtype=Vampire Knight @@ -37846,7 +37846,7 @@ name=Forge Anew auto=name(Return equipment) target(equipment|mygraveyard) moveTo(mybattlefield) auto=this(variable{controllerturn}>0) lord(equipment|mybattlefield) eqpasinst auto=this(variable{controllerturn}>0) {0}:name(Equip first time) name(Equip first time) target(equipment|mybattlefield) transforms((,newability[name(Attach to creature) rehook target(creature|mybattlefield)])) oneshot limit:1 -text=When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield. -- As long as it's your turn, you may activate equip abilities any time you could cast an instant. -- You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns. +text=When Forge Anew enters, return target Equipment card from your graveyard to the battlefield. -- As long as it's your turn, you may activate equip abilities any time you could cast an instant. -- You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns. mana={2}{W} type=Enchantment [/card] @@ -37910,7 +37910,7 @@ subtype=Cave [card] name=Forgotten Sentinel auto=tap(noevent) -text=Forgotten Sentinel enters the battlefield tapped. +text=Forgotten Sentinel enters tapped. mana={4} type=Artifact Creature subtype=Golem @@ -37959,7 +37959,7 @@ auto=tapped auto=damage:1 target(opponent) auto={T}:Add{W} auto={T}:Add{B} -text=Forlorn Flats enters the battlefield tapped. -- When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {W} or {B}. +text=Forlorn Flats enters tapped. -- When Forlorn Flats enters, it deals 1 damage to target opponent. -- {T}: Add {W} or {B}. type=Land subtype=Desert [/card] @@ -37974,7 +37974,7 @@ type=Sorcery name=Form of the Dinosaur auto=lifeset:15 controller auto=@each my upkeep:target(creature|opponentbattlefield) transforms((,newability[dynamicability],newability[damage:15])) oneshot -text=When Form of the Dinosaur enters the battlefield, your life total becomes 15. -- At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you. +text=When Form of the Dinosaur enters, your life total becomes 15. -- At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you. mana={4}{R}{R} type=Enchantment [/card] @@ -37993,7 +37993,7 @@ name=Forsaken Crossroads aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=tap(noevent) auto=chooseacolor transforms((,newability[{T}:add{chosencolor}],newability[if compare(startingplayer)~morethan~0 then may name(Untap card) name(Untap card) untap],newability[name(Scry 1) _SCRY1_])) forever chooseend -text=Forsaken Crossroads enters the battlefield tapped. -- As Forsaken Crossroads enters the battlefield, choose a color. -- When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. -- {T}: Add one mana of the chosen color. +text=Forsaken Crossroads enters tapped. -- As Forsaken Crossroads enters, choose a color. -- When Forsaken Crossroads enters, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. -- {T}: Add one mana of the chosen color. type=Land [/card] [card] @@ -38042,7 +38042,7 @@ auto=if compare(type:Soldier:myhand)~equalto~0 then tap(noevent) auto={T}:Add{W} auto={T}:Add{U} auto={5}{T}:all(soldier|myBattlefield) 1/1 ueot -text=As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. -- {T}: Add {W} or {U}. -- {5}, {T}: Soldiers you control get +1/+1 until end of turn. +text=As Fortified Beachhead enters, you may reveal a Soldier card from your hand. Fortified Beachhead enters tapped unless you revealed a Soldier card this way or you control a Soldier. -- {T}: Add {W} or {U}. -- {5}, {T}: Soldiers you control get +1/+1 until end of turn. type=Land [/card] [card] @@ -38057,7 +38057,7 @@ type=Instant name=Fortifying Provisions auto=lord(creature|myBattlefield) 0/1 auto=token(Food) -text=Creatures you control get +0/+1. -- When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +text=Creatures you control get +0/+1. -- When Fortifying Provisions enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={2}{W} type=Enchantment [/card] @@ -38105,7 +38105,7 @@ abilities=flying aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot auto=_SURVEIL1_ auto=while(restriction{delirium}) 1/0 -text=Flying -- When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -- Delirium - Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard. +text=Flying -- When Foul Watcher enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) -- Delirium - Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard. mana={1}{U} type=Creature subtype=Nightmare Bird @@ -38131,7 +38131,7 @@ name=Foundation Breaker other={1}{G} name(Evoke) auto=if paid(alternative) then sacrifice auto=may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy -text=When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Foundation Breaker enters, you may destroy target artifact or enchantment. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={3}{G} type=Creature subtype=Elemental @@ -38196,7 +38196,7 @@ auto={2}:equip auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.x) )! auto=name(Attach to fractal) rehook target(fractal[token;fresh;counter{1/1}]|mybattlefield) auto=transforms((,newability[_ATTACKING_thisforeach(counter{1/1.1}) counter(1/1) all(this)])) -text=When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. -- Whenever equipped creature attacks, double the number of +1/+1 counters on it. -- Equip {2} +text=When Fractal Harness enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. -- Whenever equipped creature attacks, double the number of +1/+1 counters on it. -- Equip {2} mana={X}{2}{G} type=Artifact subtype=Equipment @@ -38306,7 +38306,7 @@ abilities=trample auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste auto={4}{R}{G}:+3/+0 -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Trample -- {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. mana={2}{R}{G} type=Creature subtype=Cat Beast @@ -38329,7 +38329,7 @@ name=Frenzied Geistblaster abilities=prowess auto=@movedTo(*[-creature]|mystack):name(Gets 1/1) 1/1 ueot auto=if type(*[instant;sorcery]|mynonplaynonexile)~morethan~19 then may name(Discard and seek) name(Discard and seek) target(*|myhand) reject and!( transforms((,newability[name(Seek an instant or sorcery) moverandom(*[instant;sorcery]) from(mylibrary) to(myhand)])) oneshot )! -text=Prowess -- When Frenzied Geistblaster enters the battlefield, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card. +text=Prowess -- When Frenzied Geistblaster enters, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card. mana={1}{R} type=Creature subtype=Human Wizard @@ -38442,7 +38442,7 @@ toughness=2 name=Frilled Mystic abilities=flash auto=if type(*|stack)~morethan~0 then may name(Counter spell) target(*|stack) fizzle -text=Flash -- When Frilled Mystic enters the battlefield, you may counter target spell. +text=Flash -- When Frilled Mystic enters, you may counter target spell. mana={G}{G}{U}{U} type=Creature subtype=Elf Lizard Wizard @@ -38473,7 +38473,7 @@ toughness=6 name=Frillscare Mentor auto=target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Menace)],newability[this(counter{0/0.1.Menace}>=1) menace])) forever auto={2}{R}{T}:counter(1/1) all(creature[Menace]|myBattlefield) -text=When Frillscare Mentor enters the battlefield, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.) -- {2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace. +text=When Frillscare Mentor enters, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.) -- {2}{R}, {T}: Put a +1/+1 counter on each creature you control with menace. mana={2}{R} type=Creature subtype=Human Warrior @@ -38485,7 +38485,7 @@ name=Frodo Baggins auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller auto=@movedto(creature[legendary]|mybattlefield):name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller auto=@combat(attacking) source(this):if cantargetcard(*[ringbearer]|*) then name(Must be blocked) name(Must be blocked) ability$!name(Choose a blocker) notatarget(creature|myBattlefield) transforms((,newability[mustblock])) ueot!$ opponent -text=Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you. -- As long as Frodo is your Ring-bearer, it must be blocked if able. +text=Whenever Frodo Baggins or another legendary creature enters under your control, the Ring tempts you. -- As long as Frodo is your Ring-bearer, it must be blocked if able. mana={G}{W} type=Legendary Creature subtype=Halfling Scout @@ -38511,7 +38511,7 @@ name=Frodo, Determined Hero auto=may name(Attach equipment) target(equipment[manacost<=3]|mybattlefield) transforms((,newability[if cantargetcard(*[manacost>=2]|*) then rehook all(Frodo^ Determined Hero|mybattlefield)])) oneshot auto=_ATTACKING_may name(Attach equipment) target(equipment[manacost<=3]|mybattlefield) transforms((,newability[if cantargetcard(*[manacost>=2]|*) then rehook all(Frodo^ Determined Hero|mybattlefield)])) oneshot auto=this(variable{controllerturn}>0) transforms((,newability[preventalldamage to(this)])) -text=Whenever Frodo, Determined Hero enters the battlefield or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo. -- As long as it's your turn, prevent all damage that would be dealt to Frodo. +text=Whenever Frodo, Determined Hero enters or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo. -- As long as it's your turn, prevent all damage that would be dealt to Frodo. mana={1}{W} type=Legendary Creature subtype=Halfling Warrior @@ -38576,7 +38576,7 @@ type=Sorcery [card] name=From the Rubble auto=chooseatype transforms((,newability[@each my endofturn:target(creature[chosentype]|mygraveyard) moveTo(battlefield) _FINALITY_COUNTER_ ])) chooseend -text=As From the Rubble enters the battlefield, choose a creature type. -- At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) +text=As From the Rubble enters, choose a creature type. -- At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) mana={4}{W}{W} type=Enchantment [/card] @@ -38648,7 +38648,7 @@ name=Frost Titan auto=@targeted(this) from(opponent):transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot auto=target(*) transforms((,newability[tap],newability[frozen])) auto=_ATTACKING_target(*) transforms((,newability[tap],newability[frozen])) -text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. +text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step. mana={4}{U}{U} type=Creature subtype=Giant @@ -38659,7 +38659,7 @@ toughness=6 name=Frost Trickster abilities=flying auto=name(Tap creature) target(creature|opponentbattlefield) freeze -text=Flying -- When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=Flying -- When Frost Trickster enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Bird Wizard @@ -38671,7 +38671,7 @@ name=Frostboil Snarl auto=if type(*[island;mountain]|myhand)~equalto~0 then tap(noevent) auto={T}:add{U} auto={T}:add{R} -text=As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. -- {T}: Add {U} or {R}. +text=As Frostboil Snarl enters, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters tapped. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -38688,7 +38688,7 @@ toughness=2 name=Frostfist Strider auto=_WARD2_ auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot -text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Frostfist Strider enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) mana={3}{U}{U} type=Creature subtype=Elemental Giant @@ -38711,7 +38711,7 @@ other={3}{U} name(Reduced cost) otherrestriction=type(*[giant;wizard]|mybattlefield)~morethan~0 restriction=type(*[giant]|mybattlefield)~equalto~0,type(*[wizard]|mybattlefield)~equalto~0 auto=name(Choose instant or sorcery name from graveyard) name(Choose instant or sorcery name from graveyard) target(*[instant;sorcery]|mygraveyard) transforms((,newability[name(Search same instant or sorcery from library) name(Search same instant or sorcery from library) target(*[share!name!]|mylibrary) moveto(ownerHand) and!(shuffle)!])) oneshot -text=This spell costs {1} less to cast if you control a Giant or a Wizard. -- When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle. +text=This spell costs {1} less to cast if you control a Giant or a Wizard. -- When Frostpyre Arcanist enters, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle. mana={4}{U} type=Creature subtype=Giant Wizard @@ -38879,7 +38879,7 @@ type=Instant name=Funnel-Web Recluse abilities=reach auto=if morbid then name(Create clue) token(Clue) controller -text=Reach -- Morbid - When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") +text=Reach -- Morbid - When Funnel-Web Recluse enters, if a creature died this turn, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") mana={4}{G} type=Creature subtype=Spider @@ -38988,7 +38988,7 @@ type=Artifact name=Furnace Strider auto=counter(0/0,2,oil) auto={C(0/0,-1,oil)}:target(creature|myBattlefield) haste ueot -text=Furnace Strider enters the battlefield with two oil counters on it. -- Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn. +text=Furnace Strider enters with two oil counters on it. -- Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn. mana={4}{R} type=Creature subtype=Phyrexian Beast @@ -39030,7 +39030,7 @@ other={E(*[red]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice abilities=double strike auto=thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(*[creature;planeswalker]|battlefield) damage:1!$ controller -text=Double strike -- When Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. -- Evoke-Exile a red card from your hand. +text=Double strike -- When Fury enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. -- Evoke-Exile a red card from your hand. mana={3}{R}{R} type=Creature subtype=Elemental Incarnation @@ -39049,7 +39049,7 @@ name=Furycalm Snarl auto=if type(*[plains;mountain]|myhand)~equalto~0 then tap(noevent) auto={T}:add{W} auto={T}:add{R} -text=As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. -- {T}: Add {R} or {W}. +text=As Furycalm Snarl enters, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters tapped. -- {T}: Add {R} or {W}. type=Land [/card] [card] @@ -39093,7 +39093,7 @@ autofaceup=_THOPTERTOKEN_ facedown={3} autofacedown=_WARD2_ autofacedown={UR}{UR}:morph -text=When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. -- Disguise {U/R}{U/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +text=When Gadget Technician enters or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. -- Disguise {U/R}{U/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) mana={2}{U}{R} type=Creature subtype=Goblin Artificer @@ -39117,7 +39117,7 @@ toughness=4 name=Gadwick, the Wizened auto=draw:X auto=@movedTo(*[blue]|mystack):tap target(*[-land]|opponentbattlefield) -text=When Gadwick, the Wizened enters the battlefield, draw X cards. -- Whenever you cast a blue spell, tap target nonland permanent an opponent controls. +text=When Gadwick, the Wizened enters, draw X cards. -- Whenever you cast a blue spell, tap target nonland permanent an opponent controls. mana={X}{U}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -39220,7 +39220,7 @@ abilities=flash auto=name(Attach to creature) rehook untp target(creature|mybattlefield) auto=teach(creature) transforms((,newability[reach],newability[1/2])) auto={2}:equip -text=Flash -- When Galadhrim Bow enters the battlefield, attach it to target creature you control. Untap that creature. -- Equipped creature gets +1/+2 and has reach. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Galadhrim Bow enters, attach it to target creature you control. Untap that creature. -- Equipped creature gets +1/+2 and has reach. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2}{G} type=Artifact subtype=Equipment @@ -39228,7 +39228,7 @@ subtype=Equipment [card] name=Galadhrim Guide auto=_SCRY2_ -text=When Galadhrim Guide enters the battlefield, scry 2. +text=When Galadhrim Guide enters, scry 2. mana={3}{G} type=Creature subtype=Elf Scout @@ -39250,7 +39250,7 @@ toughness=3 name=Galadriel, Gift-Giver auto=name(Choose one) transforms((,newability[if type(other creature|Battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|Battlefield) counter(1/1)],newability[choice name(Create food) token(Food)],newability[choice name(Create treasure) token(Treasure)])) oneshot auto=_ATTACKING_name(Choose one) transforms((,newability[if type(other creature|Battlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|Battlefield) counter(1/1)],newability[choice name(Create food) token(Food)],newability[choice name(Create treasure) token(Treasure)])) oneshot -text=Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one -- Put a +1/+1 counter on another target creature. -- Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=Whenever Galadriel, Gift-Giver enters or attacks, choose one -- Put a +1/+1 counter on another target creature. -- Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={3}{G}{G} type=Legendary Creature subtype=Elf Noble @@ -39262,7 +39262,7 @@ name=Galazeth Prismari abilities=flying auto=token(Treasure) auto=lord(artifact|mybattlefield) transforms((,newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{W}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{B}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{R}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{U}],newability[this(variable{type:*[instant;sorcery]:myhand}>0) {T}:add{G}])) -text=Flying -- When Galazeth Prismari enters the battlefield, create a Treasure token. -- Artifacts you control have " {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." +text=Flying -- When Galazeth Prismari enters, create a Treasure token. -- Artifacts you control have " {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." mana={2}{U}{R} type=Legendary Creature subtype=Elder Dragon @@ -39273,7 +39273,7 @@ toughness=4 name=Gale Swooper abilities=flying auto=target(creature) flying ueot -text=Flying -- When Gale Swooper enters the battlefield, target creature gains flying until end of turn. +text=Flying -- When Gale Swooper enters, target creature gains flying until end of turn. mana={3}{W} type=Creature subtype=Griffin @@ -39305,7 +39305,7 @@ toughness=3 name=Galea, Kindler of Hope abilities=vigilance,showfromtoplibrary,canplayauraequiplibrarytop auto=@movedto(*[equipment]|mystack) from(mylibrary):transforms((,newability[@movedto(*[equipment]|mybattlefield) once:all(trigger[to]) transforms((,newability[name(Attach to creature) rehook target(creature|mybattlefield)])) forever])) ueot -text=Vigilance -- You may look at the top card of your library any time. -- You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control." +text=Vigilance -- You may look at the top card of your library any time. -- You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters, attach it to target creature you control." mana={1}{G}{U}{W} type=Legendary Creature subtype=Elf Knight @@ -39350,7 +39350,7 @@ type=Instant name=Gallant Cavalry abilities=vigilance auto=_KNIGHTTOKEN_ -text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance. +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Gallant Cavalry enters, create a 2/2 white Knight creature token with vigilance. mana={3}{W} type=Creature subtype=Human Knight @@ -39385,7 +39385,7 @@ toughness=2 name=Galloping Lizrog abilities=trample auto=all(creature[counter{1/1.1}]|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) may counter(1/1.-1) all(this) && counter(1/1.2) target(Galloping Lizrog[fresh]|mybattlefield)])) ueot -text=Trample -- When Galloping Lizrog enters the battlefield, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog. +text=Trample -- When Galloping Lizrog enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog. mana={3}{G}{U} type=Creature subtype=Frog Lizard @@ -39457,7 +39457,7 @@ name=Ganax, Astral Hunter abilities=flying,backgroundpartner auto=token(Treasure) auto=@movedTo(Dragon|myBattlefield):token(Treasure) -text=Flying -- Whenever Ganax, Astral Hunter or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Choose a Background (You can have a Background as a second commander.) +text=Flying -- Whenever Ganax, Astral Hunter or another Dragon enters under your control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Choose a Background (You can have a Background as a second commander.) mana={4}{R} type=Legendary Creature subtype=Dragon @@ -39564,7 +39564,7 @@ toughness=3 name=Garbage Elemental (c) auto=_ATTACKING_all(other creature[attacking]) 1/0 ueot auto=all(this) rolld6 winability _GOBLINTOKEN_*lastrollresultminuslastrollchoiceminusend winabilityend loseability _GOBLINTOKEN_*lastrollresultminuslastrollchoiceminusend loseabilityend rolld6end -text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. +text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Garbage Elemental enters, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. mana={4}{R} type=Creature subtype=Elemental @@ -39576,7 +39576,7 @@ name=Garbage Elemental (d) autostack=if casted(this) then cascade:plibrarycount auto=choice name(Damage opponent) all(this) rolld6 6 winability damage:lastrollresult opponent winabilityend loseability damage:lastrollresult opponent loseabilityend rolld6end auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) target(planeswalker) rolld6 6 winability damage:lastrollresult winabilityend loseability damage:lastrollresult loseabilityend rolld6end -text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker. +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) -- When Garbage Elemental enters, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker. mana={4}{R} type=Creature subtype=Elemental @@ -39601,7 +39601,7 @@ toughness=2 name=Garenbrig Paladin auto=if casted(this) then if spent({G}{G}{G}) then counter(1/1) auto=cantbeblockedby(creature[power<=2]) -text=Adamant - If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it. -- Garenbrig Paladin can't be blocked by creatures with power 2 or less. +text=Adamant - If at least three green mana was spent to cast this spell, Garenbrig Paladin enters with a +1/+1 counter on it. -- Garenbrig Paladin can't be blocked by creatures with power 2 or less. mana={4}{G} type=Creature subtype=Giant Knight @@ -39670,7 +39670,7 @@ name=Garna, the Bloodflame abilities=flash auto=moveto(ownerHand) all(creature[fresh]|graveyard) auto=lord(other creature|myBattlefield) haste -text=Flash -- When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. -- Other creatures you control have haste. +text=Flash -- When Garna, the Bloodflame enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. -- Other creatures you control have haste. mana={3}{B}{R} type=Legendary Creature subtype=Human Warrior @@ -39734,7 +39734,7 @@ name=Garruk's Uprising auto=if type(creature[power>=4]:myBattlefield)~morethan~0 then draw:1 controller auto=lord(creature|myBattlefield) trample auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 controller -text=When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. -- Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) -- Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. +text=When Garruk's Uprising enters, if you control a creature with power 4 or greater, draw a card. -- Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) -- Whenever a creature with power 4 or greater enters under your control, draw a card. mana={2}{G} type=Enchantment [/card] @@ -39742,7 +39742,7 @@ type=Enchantment name=Garruk's Warsteed abilities=vigilance auto=may name(Search library or graveyard) moveto(ownerHand) target(Garruk^ Savage Herald|myLibrary,myGraveyard) -text=Vigilance -- When Garruk's Warsteed enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=Vigilance -- When Garruk's Warsteed enters, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{G}{G} type=Creature subtype=Rhino @@ -39779,7 +39779,7 @@ name=Gate Colossus anyzone=affinity(gate|mybattlefield) reduce({1}) auto=cantbeblockedby(creature[power<=2]) autograveyard=@movedTo(land[Gate]|myBattlefield):may moveTo(myLibrary) -text=This spell costs {1} less to cast for each Gate you control. -- Gate Colossus can't be blocked by creatures with power 2 or less. -- Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library. +text=This spell costs {1} less to cast for each Gate you control. -- Gate Colossus can't be blocked by creatures with power 2 or less. -- Whenever a Gate enters under your control, you may put Gate Colossus from your graveyard on top of your library. mana={8} type=Artifact Creature subtype=Construct @@ -39810,7 +39810,7 @@ toughness=2 name=Gatekeeper Gargoyle abilities=flying auto=foreach(Gate|myBattlefield) counter(1/1) -text=Flying -- Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. +text=Flying -- Gatekeeper Gargoyle enters with a +1/+1 counter on it for each Gate you control. mana={6} type=Artifact Creature subtype=Gargoyle @@ -39829,7 +39829,7 @@ name=Gates of Istfell auto=tap(noevent) auto={T}:add{W} auto={2}{W}{U}{U}{T}{S}:life:2 controller && draw:2 controller -text=Gates of Istfell enters the battlefield tapped. -- {T}: Add {W}. -- {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards. +text=Gates of Istfell enters tapped. -- {T}: Add {W}. -- {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards. type=Land [/card] [card] @@ -39837,7 +39837,7 @@ name=Gatewatch Beacon auto=counter(0/0,3,Loyalty) auto={T}:add{W} auto=@movedTo(planeswalker|myBattlefield) restriction{compare(hascntloyalty)~morethan~0}:may name(Move a loyalty counter) all(trigger[to]) name(Move a loyalty counter) counter(0/0,1,Loyalty) && all(this) counter(0/0,-1,Loyalty) -text=Gatewatch Beacon enters the battlefield with three loyalty counters on it. -- {T}: Add {W}. -- Whenever a planeswalker enters the battlefield under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker. +text=Gatewatch Beacon enters with three loyalty counters on it. -- {T}: Add {W}. -- Whenever a planeswalker enters under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker. mana={2}{W} type=Artifact [/card] @@ -39850,7 +39850,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=Gateway Plaza enters the battlefield tapped. -- When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. +text=Gateway Plaza enters tapped. -- When Gateway Plaza enters, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. type=Land subtype=Gate [/card] @@ -39858,7 +39858,7 @@ subtype=Gate name=Gateway Sneak auto=@combatdamaged(player) from(this):draw:1 auto=@movedTo(gate|myBattlefield):unblockable ueot -text=Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. -- Whenever Gateway Sneak deals combat damage to a player, draw a card. +text=Whenever a Gate enters under your control, Gateway Sneak can't be blocked this turn. -- Whenever Gateway Sneak deals combat damage to a player, draw a card. mana={2}{U} type=Creature subtype=Vedalken Rogue @@ -39868,7 +39868,7 @@ toughness=3 [card] name=Gathering Throng auto=may moveto(ownerHand) target(Gathering Throng|mylibrary) -text=When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle. +text=When Gathering Throng enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle. mana={2}{W} type=Creature subtype=Human Citizen @@ -39892,7 +39892,7 @@ auto=_WARD1_ aicode=activate transforms((,newability[if type(creature[zpos<=4;manacost<=3]|myLibrary)~morethan~0 then target(creature[zpos<=4;manacost<=3]|myLibrary) moveto(ownerHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):name(Look top 4 cards) reveal:4 optionone name(Get a creature) target(creature[manacost<=3]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Ward {1} -- If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield. -- Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. +text=Ward {1} -- If it's neither day nor night, it becomes day as Gavony Dawnguard enters. -- Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. type=Creature subtype=Human Soldier mana={1}{W}{W} @@ -39902,7 +39902,7 @@ toughness=3 [card] name=Gavony Silversmith auto=may name(Put 1/1 counters) target(creature) counter(1/1) -text=When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures. +text=When Gavony Silversmith enters, put a +1/+1 counter on each of up to two target creatures. type=Creature subtype=Human Soldier mana={3}{W} @@ -39924,7 +39924,7 @@ name=Gearbane Orangutan abilities=reach auto=choice destroy target(artifact) auto=choice sacrifice notATarget(artifact|mybattlefield) and!( counter(1/1,2) all(this) )! -text=Reach -- When Gearbane Orangutan enters the battlefield, choose one - -- - Destroy up to one target artifact. -- - Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan. +text=Reach -- When Gearbane Orangutan enters, choose one - -- - Destroy up to one target artifact. -- - Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan. mana={2}{R} type=Creature subtype=Ape @@ -39957,7 +39957,7 @@ abilities=flying auto=moverandom(*[instant]) from(mylibrary) to(mygraveyard) auto=moverandom(*[sorcery]) from(mylibrary) to(mygraveyard) auto=@movedTo(instant,sorcery|mystack) from(mygraveyard):name(Copy spell) all(trigger[to]) name(Copy spell) activate castcard(copied noevent) -text=Flying -- When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard. -- Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy. +text=Flying -- When Geist of Regret enters, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard. -- Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy. mana={4}{U} type=Creature subtype=Spirit @@ -39968,7 +39968,7 @@ toughness=5 name=Geistchanneler auto=name(Choose instant or sorcery) target(*[instant;sorcery;manacost<=3]|myhand) counter(0/0.1.PerpetualCost2Less) notrg auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualCost2Less}]|myzones) changecost(colorless:-2) forcedalive])) forever dontremove -text=When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast." +text=When Geistchanneler enters, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast." mana={1}{U} type=Creature subtype=Human Wizard @@ -40037,7 +40037,7 @@ name=Gelatinous Cube auto=name(Engulf) target(creature[-ooze]|opponentbattlefield) imprint auto=this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Return exiled creature) target(creature[evictname]|opponentexile) moveTo(ownerbattlefield)])) auto=this(variable{hasevict}>0) transforms((,newability[{eval(evictmc)}{B}:name(Put exiled creature in graveyard) name(Put exiled creature in graveyard) target(creature[evictname]|opponentexile) moveto(ownergraveyard)])) -text=Engulf - When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. -- Dissolve-{X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard. +text=Engulf - When Gelatinous Cube enters, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. -- Dissolve-{X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard. mana={2}{B}{B} type=Creature subtype=Ooze @@ -40113,7 +40113,7 @@ auto=lord(other creature[human]|myBattlefield) 1/1 auto=moveTo(exile) target(*|opponentGraveyard) auto=@movedto(other human|myBattlefield):moveTo(exile) target(*|opponentGraveyard) auto={2}{S(human|myBattlefield)}{S(human|myBattlefield)}:destroy target(creature[power>=4]) -text=Other Humans you control get +1/+1. -- Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. -- {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater. +text=Other Humans you control get +1/+1. -- Whenever General Kudro of Drannith or another Human enters under your control, exile target card from an opponent's graveyard. -- {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater. mana={1}{W}{B} type=Legendary Creature subtype=Human Soldier @@ -40149,7 +40149,7 @@ name=Generous Ent abilities=reach auto=token(Food) autohand={1}{cycle}:name(Search forest) target(forest|myLibrary) moveto(ownerHand) and!( shuffle )! -text=Reach -- When Generous Ent enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Forestcycling {1} ({1}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) +text=Reach -- When Generous Ent enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Forestcycling {1} ({1}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) mana={5}{G} type=Creature subtype=Treefolk @@ -40168,7 +40168,7 @@ type=Instant name=Generous Patron auto=may name(Put 1/1 counters) target(creature) counter(1/1) auto=@totalcounteradded(any) from(creature|opponentbattlefield):may name(Draw a card) draw:1 controller -text=When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- Whenever you put one or more counters on a creature you don't control, draw a card. +text=When Generous Patron enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- Whenever you put one or more counters on a creature you don't control, draw a card. mana={2}{G} type=Creature subtype=Elf Advisor @@ -40201,7 +40201,7 @@ toughness=4 [card] name=Generous Stray auto=draw:1 -text=When Generous Stray enters the battlefield, draw a card. +text=When Generous Stray enters, draw a card. mana={2}{G} type=Creature subtype=Cat @@ -40250,7 +40250,7 @@ toughness=3 name=Geode Rager abilities=first strike auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Goad opponent creatures) all(creature|opponentBattlefield) _GOAD_ _ choice name(Goad your creatures) all(creature|myBattlefield) _GOAD_!$ controller -text=First strike -- Landfall - Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) +text=First strike -- Landfall - Whenever a land enters under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) mana={4}{R}{R} type=Creature subtype=Elemental @@ -40314,14 +40314,14 @@ type=Sorcery [card] name=Geothermal Bog auto=tap(noevent) -text=({T}: Add {B} or {R}.) -- Geothermal Bog enters the battlefield tapped. +text=({T}: Add {B} or {R}.) -- Geothermal Bog enters tapped. type=Land subtype=Swamp Mountain [/card] [card] name=Geothermal Kami auto=may notatarget(enchantment|myBattlefield) moveto(ownerhand) && life:3 -text=When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. +text=When Geothermal Kami enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. mana={3}{G} type=Creature subtype=Spirit @@ -40416,7 +40416,7 @@ toughness=12 name=Ghalta, Stampede Tyrant abilities=trample auto=may moveTo(mybattlefield) target(creature|myhand) -text=Trample -- When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature cards from your hand onto the battlefield. +text=Trample -- When Ghalta, Stampede Tyrant enters, put any number of creature cards from your hand onto the battlefield. mana={5}{G}{G}{G} type=Legendary Creature subtype=Elder Dinosaur @@ -40437,7 +40437,7 @@ toughness=7 name=Ghastly Death Tyrant auto=choice name(Disintegration Ray) destroy target(enchantment|opponentBattlefield) && dynamicability auto=choice name(Death Ray) all(creature|myBattlefield) deathtouch -text=When Ghastly Death Tyrant enters the battlefield, choose one - -- - Disintegration Ray - Destroy target enchantment an opponent controls. You lose life equal to its mana value. -- - Death Ray - Creatures you control gain deathtouch until end of turn. +text=When Ghastly Death Tyrant enters, choose one - -- - Disintegration Ray - Destroy target enchantment an opponent controls. You lose life equal to its mana value. -- - Death Ray - Creatures you control gain deathtouch until end of turn. mana={4}{B}{B} type=Creature subtype=Beholder Skeleton @@ -40449,7 +40449,7 @@ name=Ghastly Gloomhunter abilities=flying,lifelink kicker={3}{W} auto=if paid(kicker) then counter(1/1,2) all(this) -text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- Flying, lifelink -- If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- Flying, lifelink -- If Ghastly Gloomhunter was kicked, it enters with two +1/+1 counters on it. mana={1}{B} type=Creature subtype=Zombie Bat @@ -40495,7 +40495,7 @@ type=Sorcery name=Ghired, Conclave Exile auto=token(Rhino,Creature Rhino,4/4,green,trample) auto=_ATTACKING_clone with(battleready) notAtarget(creature[token]|myBattlefield) -text=When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. -- Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) +text=When Ghired, Conclave Exile enters, create a 4/4 green Rhino creature token with trample. -- Whenever Ghired attacks, populate. The token enters tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) mana={2}{R}{G}{W} type=Legendary Creature subtype=Human Shaman @@ -40518,7 +40518,7 @@ name=Ghitu Amplifier kicker={2}{U} auto=if paid(kicker) then target(creature|opponentBattlefield) moveto(ownerhand) auto=@movedTo(instant,sorcery|mystack):2/0 ueot -text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand. -- Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn. +text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Ghitu Amplifier enters, if it was kicked, return target creature an opponent controls to its owner's hand. -- Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn. mana={1}{R} type=Creature subtype=Human Wizard @@ -40529,7 +40529,7 @@ toughness=2 name=Ghitu Chronicler kicker={3}{R} auto=if paid(kicker) then target(instant,sorcery|mygraveyard) moveto(ownerhand) -text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand. mana={1}{R} type=Creature subtype=Human Wizard @@ -40551,7 +40551,7 @@ type=Sorcery [card] name=Ghitu Journeymage auto=aslongas(other wizard|myBattlefield) damage:2 opponent -text=When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. +text=When Ghitu Journeymage enters, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent. mana={2}{R} type=Creature subtype=Human Wizard @@ -40574,7 +40574,7 @@ name=Ghor-Clan Wrecker abilities=menace auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Menace (This creature can't be blocked except by two or more creatures.) +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Menace (This creature can't be blocked except by two or more creatures.) mana={3}{R} type=Creature subtype=Human Warrior @@ -40653,7 +40653,7 @@ name=Ghostly Castigator abilities=flying,exiledeath backside=Covetous Castaway auto=may name(Shuffle back 3 cards) target(*|mygraveyard) moveto(mylibrary) and!( shuffle )! -text=Flying -- When Ghostly Castigator enters the battlefield, shuffle up to three target cards from your graveyard into your library. -- If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. // Covetous Castaway +text=Flying -- When Ghostly Castigator enters, shuffle up to three target cards from your graveyard into your library. -- If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. // Covetous Castaway type=Creature subtype=Spirit color=blue @@ -40753,7 +40753,7 @@ toughness=2 name=Giant Ladybug abilities=reach auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! -text=Reach -- When Giant Ladybug enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. +text=Reach -- When Giant Ladybug enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. mana={2}{G} type=Creature subtype=Insect @@ -40811,7 +40811,7 @@ auto=may name(Create giant and attach) pay({3}{U}) name(Create giant and attach) auto={2}:equip auto=teach(creature) 0/1 auto=teach(creature) transforms((,newability[this(variable{tapped}<1) hexproof])) -text=When Giant's Amulet enters the battlefield, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. -- Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.) +text=When Giant's Amulet enters, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it. -- Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.) mana={U} type=Artifact subtype=Equipment @@ -40820,7 +40820,7 @@ subtype=Equipment name=Giant's Grasp target=giant|mybattlefield auto=name(Gain control of nonland permanent) steal target(*[-land]|opponentbattlefield) -text=Enchant Giant you control -- When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield. +text=Enchant Giant you control -- When Giant's Grasp enters, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield. mana={2}{U}{U} type=Enchantment subtype=Aura @@ -40877,7 +40877,7 @@ type=Instant [card] name=Gideon's Intervention auto=chooseanameopp lord(*|mybattlefield) transforms((,newability[maxcast(*[chosenname])0 opponent],newability[protection from (*[chosenname])],newability[preventalldamage to(controller) from(*[chosenname])])) chooseend nonland -text=As Gideon's Intervention enters the battlefield, choose a card name. -- Your opponents can't cast spells with the chosen name. -- Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name. +text=As Gideon's Intervention enters, choose a card name. -- Your opponents can't cast spells with the chosen name. -- Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name. mana={2}{W}{W} type=Enchantment [/card] @@ -40885,7 +40885,7 @@ type=Enchantment name=Gideon's Resolve auto=may name(Search library or graveyard) moveto(ownerHand) target(Gideon^ Martial Paragon|myLibrary,myGraveyard) auto=lord(creature|mybattlefield) 1/1 -text=When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Creatures you control get +1/+1. +text=When Gideon's Resolve enters, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- Creatures you control get +1/+1. mana={4}{W} type=Enchantment [/card] @@ -40903,7 +40903,7 @@ name=Gift of Compleation auto=name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )!_ aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot auto=@movedTo(phyrexian|graveyard) from(mybattlefield):_SURVEIL1_ -text=When Gift of Compleation enters the battlefield, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +text=When Gift of Compleation enters, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) mana={1}{B} type=Enchantment [/card] @@ -40937,7 +40937,7 @@ auto=teach(land) {T}:add{W}{W} auto=teach(land) {T}:add{U}{U} auto=teach(land) {T}:add{B}{B} auto=teach(land) {T}:add{R}{R} -text=Enchant land -- When Gift of Paradise enters the battlefield, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color." +text=Enchant land -- When Gift of Paradise enters, you gain 3 life. -- Enchanted land has "{T}: Add two mana of any one color." mana={2}{G} type=Enchantment subtype=Aura @@ -40948,7 +40948,7 @@ target=creature abilities=flash auto=_SCRY2_ auto=teach(creature) 3/3 -text=Flash -- Enchant creature -- When Gift of Strands enters the battlefield, scry 2. -- Enchanted creature gets +3/+3. +text=Flash -- Enchant creature -- When Gift of Strands enters, scry 2. -- Enchanted creature gets +3/+3. mana={3}{G} type=Enchantment subtype=Aura @@ -41047,7 +41047,7 @@ auto={T}{S(food|myBattlefield)}:add{U} auto={T}{S(food|myBattlefield)}:add{R} auto={T}{S(food|myBattlefield)}:add{G} auto={T}{S(food|myBattlefield)}:add{B} -text=Flying -- When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, {T}: Create a Food token. -- {T}, Sacrifice a Food: Add one mana of any color. +text=Flying -- When Gilded Goose enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, {T}: Create a Food token. -- {T}, Sacrifice a Food: Add one mana of any color. mana={G} type=Creature subtype=Bird @@ -41068,7 +41068,7 @@ name=Gilded Pinions auto=token(Treasure) auto=teach(creature) flying auto={2}:equip -text=When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=When Gilded Pinions enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment @@ -41115,7 +41115,7 @@ toughness=3 name=Gilt-Leaf Winnower abilities=menace auto=may name(Destroy non-elf) target(creature[-elf]) transforms((,newability[if compare(power)~morethan~compare(toughness) then destroy],newability[if compare(power)~lessthan~compare(toughness) then destroy])) oneshot -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gilt-Leaf Winnower enters, you may destroy target non-Elf creature whose power and toughness aren't equal. mana={3}{B}{B} type=Creature subtype=Elf Warrior @@ -41137,7 +41137,7 @@ name=Gimli of the Glittering Caves abilities=double strike auto=@movedTo(other creature[legendary]|myBattlefield):name(Put 1/1 counter) counter(1/1) auto=@combatdamaged(player) from(this):name(Create treasure) token(Treasure) -text=Double strike -- Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Gimli of the Glittering Caves. -- Whenever Gimli deals combat damage to a player, create a Treasure token. +text=Double strike -- Whenever another legendary creature enters under your control, put a +1/+1 counter on Gimli of the Glittering Caves. -- Whenever Gimli deals combat damage to a player, create a Treasure token. mana={2}{R} type=Legendary Creature subtype=Dwarf Warrior @@ -41192,7 +41192,7 @@ toughness=2 name=Gingerbread Cabin auto=aslongas(other land[forest]|myBattlefield) tap(noevent) <3 oneshot auto=if type(other land[forest]|myBattlefield)~morethan~2 then create(Food) -text={T}: Add {G}. -- Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +text={T}: Add {G}. -- Gingerbread Cabin enters tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") type=Land subtype=Forest [/card] @@ -41253,7 +41253,7 @@ toughness=6 [card] name=Gitaxian Anatomist auto=may tap all(this) && ability$!_PROLIFERATE_!$ controller -text=When Gitaxian Anatomist enters the battlefield, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=When Gitaxian Anatomist enters, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={3}{U} type=Creature subtype=Phyrexian Wizard @@ -41276,7 +41276,7 @@ name=Gitaxian Raptor abilities=flying auto=counter(0/0,3,oil) auto={C(0/0,-1,oil)}:1/-1 ueot -text=Flying -- Gitaxian Raptor enters the battlefield with three oil counters on it. -- Remove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn. +text=Flying -- Gitaxian Raptor enters with three oil counters on it. -- Remove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn. mana={2}{U} type=Creature subtype=Phyrexian Bird @@ -41300,7 +41300,7 @@ toughness=3 name=Githzerai Monk abilities=flash,flying auto=name(Psychic Defense) tap all(creature|opponentBattlefield) -text=Flash -- Flying -- Psychic Defense - When Githzerai Monk enters the battlefield, tap all creatures you don't control. +text=Flash -- Flying -- Psychic Defense - When Githzerai Monk enters, tap all creatures you don't control. mana={4}{W} type=Creature subtype=Gith Monk @@ -41313,7 +41313,7 @@ abilities=menace auto=@each combatbegins:if cantargetcard(*[-tapped]|*) then ability$!may name(Sacrifice a creature) name(Sacrifice a creature) notatarget(creature|myBattlefield) sacrifice and!( name(Tap Gitrog) target(*[Gitrog^ Horror of Zhava;-tapped]|opponentBattlefield) transforms((,newability[tap],newability[name(Seek a land) moverandom(*[land]) from(mylibrary) to(myBattlefield) and!(tap(noevent))!])) oneshot )! !$ opponent auto=@movedTo(land|myBattlefield):name(Gains ability) all(trigger[to]) counter(0/0.1.PerpetualGitrog) notrg auto=emblem transforms((,newability[lord(land[counter{0/0.1.PerpetualGitrog}]|myBattlefield) {B}{G}{T}{S}:name(Draw a card) draw:1 controller])) forever dontremove -text=Menace -- At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped. -- Whenever a land enters the battlefield under your control, it perpetually gains "{B}{G}, {T}, Sacrifice this land: Draw a card." +text=Menace -- At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped. -- Whenever a land enters under your control, it perpetually gains "{B}{G}, {T}, Sacrifice this land: Draw a card." mana={2}{B}{G} type=Legendary Creature subtype=Frog Horror @@ -41438,7 +41438,7 @@ toughness=3 [card] name=Glacial Floodplain auto=tap(noevent) -text=({T}: Add {W} or {U}.) -- Glacial Floodplain enters the battlefield tapped. +text=({T}: Add {W} or {U}.) -- Glacial Floodplain enters tapped. type=Snow Land subtype=Plains Island [/card] @@ -41515,7 +41515,7 @@ toughness=4 name=Gladewalker Ritualist abilities=changeling auto=@movedto(other creature[Gladewalker Ritualist]|mybattlefield):draw:1 controller -text=Changeling (This card is every creature type.) -- Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card. +text=Changeling (This card is every creature type.) -- Whenever another creature named Gladewalker Ritualist enters under your control, draw a card. mana={2}{G} type=Creature subtype=Shapeshifter @@ -41578,7 +41578,7 @@ toughness=3 name=Glaring Fleshraker auto=@movedTo(*[colorless]|myStack):_ELDRAZISPAWN_ auto=@movedTo(other creature[colorless]|myBattlefield):damage:1 opponent -text=Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." -- Whenever another colorless creature enters the battlefield under your control, Glaring Fleshraker deals 1 damage to each opponent. +text=Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." -- Whenever another colorless creature enters under your control, Glaring Fleshraker deals 1 damage to each opponent. mana={2}{C} type=Creature subtype=Eldrazi Drone @@ -41598,7 +41598,7 @@ toughness=1 [card] name=Glass Casket auto=(blink)forsrc target(creature[manacost<=3]|opponentbattlefield) -text=When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value {3} or less until Glass Casket leaves the battlefield. +text=When Glass Casket enters, exile target creature an opponent controls with mana value {3} or less until Glass Casket leaves the battlefield. mana={1}{W} type=Artifact [/card] @@ -41635,7 +41635,7 @@ toughness=0 name=Glasspool Shore auto=tap(noevent) auto={T}:add{U} -text=Glasspool Shore enters the battlefield tapped. -- {T}: Add {U}. // {2}{U} Glasspool Mimic +text=Glasspool Shore enters tapped. -- {T}: Add {U}. // {2}{U} Glasspool Mimic type=Land [/card] [card] @@ -41654,7 +41654,7 @@ name=Gleaming Geardrake abilities=flying auto=create(Clue) auto=@sacrificed(artifact|myBattlefield):counter(1/1) -text=Flying -- When Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. +text=Flying -- When Gleaming Geardrake enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake. mana={U}{R} type=Artifact Creature subtype=Drake @@ -41666,7 +41666,7 @@ name=Gleaming Overseer auto=_AMASSZOMBIE1_ auto=lord(Zombie[token]|myBattlefield) hexproof auto=lord(Zombie[token]|myBattlefield) menace -text=When Gleaming Overseer enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have hexproof and menace. +text=When Gleaming Overseer enters, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have hexproof and menace. mana={1}{U}{B} type=Creature subtype=Zombie Wizard @@ -41707,7 +41707,7 @@ name=Glimmer Lens auto={1}{W}:equip auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|battlefield)~morethan~1}:name(Draw a card) draw:1 controller auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Whenever equipped creature and at least one other creature attack, draw a card. -- Equip {1}{W} +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Whenever equipped creature and at least one other creature attack, draw a card. -- Equip {1}{W} mana={1}{W} type=Artifact subtype=Equipment @@ -41810,7 +41810,7 @@ toughness=4 name=Glinting Creeper auto=cantbeblockedby(creature[power<=2]) auto=counter(1/1,twiceconverge) -text=Converge - Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it. -- Glinting Creeper can't be blocked by creatures with power 2 or less. +text=Converge - Glinting Creeper enters with two +1/+1 counters on it for each color of mana spent to cast it. -- Glinting Creeper can't be blocked by creatures with power 2 or less. mana={4}{G} type=Creature subtype=Plant @@ -41865,7 +41865,7 @@ toughness=5 name=Glistener Seer auto=counter(0/0,3,oil) auto={T}{C(0/0,-1,oil)}:_SCRY1_ -text=Glistener Seer enters the battlefield with three oil counters on it. -- {T}, Remove an oil counter from Glistener Seer: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) +text=Glistener Seer enters with three oil counters on it. -- {T}, Remove an oil counter from Glistener Seer: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) mana={U} type=Creature subtype=Phyrexian Advisor @@ -41912,7 +41912,7 @@ auto=this(variable{opponentpoisoncount}>2) {T}:add{U}{U}{U} auto=this(variable{opponentpoisoncount}>2) {T}:add{B}{B}{B} auto=this(variable{opponentpoisoncount}>2) {T}:add{R}{R}{R} auto=this(variable{opponentpoisoncount}>2) {T}:add{G}{G}{G} -text=Glistening Sphere enters the battlefield tapped. -- When Glistening Sphere enters the battlefield, proliferate. -- {T}: Add one mana of any color. -- Corrupted - {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters. +text=Glistening Sphere enters tapped. -- When Glistening Sphere enters, proliferate. -- {T}: Add one mana of any color. -- Corrupted - {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters. mana={3} type=Artifact [/card] @@ -42008,7 +42008,7 @@ aicode=activate moveto(ownerHand) target(swamp|myLibrary) autohand={2}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>swamp|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerHand))! afterrevealedend revealend auto=name(This creature) target(this) counter(1/1,2) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1.2)],menace)) ueot -text=Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) -- Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Menace +text=Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) -- Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Menace mana={5}{B}{B} type=Creature subtype=Nightmare @@ -42019,7 +42019,7 @@ toughness=5 name=Gloomshrieker abilities=menace,exiledeath auto=target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gloomshrieker enters the battlefield, return target permanent card from your graveyard to your hand. -- If Gloomshrieker would die, exile it instead. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Gloomshrieker enters, return target permanent card from your graveyard to your hand. -- If Gloomshrieker would die, exile it instead. mana={1}{B}{G} type=Enchantment Creature subtype=Cat Beast @@ -42050,7 +42050,7 @@ toughness=4 [card] name=Glorifier of Suffering auto=may sacrifice notatarget(*[artifact;creature]|mybattlefield) && transforms((,newability[may target(creature) counter(1/1)])) forever -text=When Glorifier of Suffering enters the battlefield, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures. +text=When Glorifier of Suffering enters, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures. mana={2}{W} type=Creature subtype=Vampire Soldier @@ -42083,7 +42083,7 @@ abilities=foretell,flash,flying autohand=_FORETELL_ autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=may name(Exile non-angel creatures) target(creature[-angel]|mybattlefield) (blink)forsrc -text=Flash -- Flying -- When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. +text=Flash -- Flying -- When Glorious Protector enters, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. mana={2}{W}{W} type=Creature subtype=Angel Cleric @@ -42134,7 +42134,7 @@ toughness=4 name=Glowspore Shaman auto=deplete:3 auto=may notATarget(land|mygraveyard) moveTo(myLibrary) -text=When Glowspore Shaman enters the battlefield, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library. +text=When Glowspore Shaman enters, put the top three cards of your library into your graveyard. You may put a land card from your graveyard on top of your library. mana={B}{G} type=Creature subtype=Elf Shaman @@ -42178,7 +42178,7 @@ toughness=5 name=Gluttonous Guest auto=name(Create a blood) token(Blood) auto=@sacrificed(blood|mybattlefield):name(Gain 1 life) life:1 controller -text=When Gluttonous Guest enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you gain 1 life. +text=When Gluttonous Guest enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you gain 1 life. mana={2}{B} type=Creature subtype=Vampire @@ -42189,7 +42189,7 @@ toughness=4 name=Gluttonous Slug abilities=menace auto=evolve -text=Menace -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Menace -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={1}{B} type=Creature subtype=Slug Horror @@ -42201,7 +42201,7 @@ name=Gluttonous Troll abilities=trample auto=token(Food) auto={1}{G}{S(other *[-land]|mybattlefield)}:+2/+2 ueot -text=Trample -- When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. +text=Trample -- When Gluttonous Troll enters, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn. mana={2}{B}{G} type=Creature subtype=Troll @@ -42264,7 +42264,7 @@ toughness=6 name=Gnarled Professor abilities=trample auto=_LEARN_ -text=Trample -- When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +text=Trample -- When Gnarled Professor enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={2}{G}{G} type=Creature subtype=Treefolk Druid @@ -42287,7 +42287,7 @@ name=Gnarlid Colony kicker={2}{G} auto=if paid(kicker) then counter(1/1,2) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it. -- Each creature you control with a +1/+1 counter on it has trample. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Gnarlid Colony was kicked, it enters with two +1/+1 counters on it. -- Each creature you control with a +1/+1 counter on it has trample. mana={1}{G} type=Creature subtype=Beast @@ -42298,7 +42298,7 @@ toughness=2 name=Gnarlroot Pallbearer abilities=trample auto=target(creature) type:creature:mygraveyard/type:creature:mygraveyard ueot -text=Trample -- When Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. +text=Trample -- When Gnarlroot Pallbearer enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. mana={4}{G}{G} type=Creature subtype=Treefolk Druid @@ -42320,7 +42320,7 @@ toughness=1 name=Gnawing Vermin auto=target(player) deplete:2 auto=_DIES_target(creature|opponentBattlefield) -1/-1 ueot -text=When Gnawing Vermin enters the battlefield, target player mills two cards. -- When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn. +text=When Gnawing Vermin enters, target player mills two cards. -- When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn. mana={B} type=Creature subtype=Rat @@ -42353,7 +42353,7 @@ toughness=5 [card] name=Gnome-Made Engine auto=_GNOMETOKEN_ -text=When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token. +text=When this creature enters, create a 1/1 colorless Gnome artifact creature token. mana={4} type=Host Artifact Creature subtype=Construct @@ -42401,7 +42401,7 @@ name=Gnottvold Slumbermound auto=tap(noevent) auto={T}:add{R} auto={3}{R}{G}{G}{T}{S}:name(Destroy land) target(land|battlefield) destroy && token(Warrior,Creature Troll Warrior,4/4,green,trample) -text=Gnottvold Slumbermound enters the battlefield tapped. -- {T}: Add {R}. -- {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample. +text=Gnottvold Slumbermound enters tapped. -- {T}: Add {R}. -- {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample. type=Land [/card] [card] @@ -42460,7 +42460,7 @@ name=Go-Shintai of Life's Origin auto={W}{U}{B}{R}{G}{T}:target(enchantment|mygraveyard) moveTo(mybattlefield) auto=create(shrine:enchantment creature shrine:1/1) auto=@movedTo(Shrine[-token]|myBattlefield):create(shrine:enchantment creature shrine:1/1) -text={W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. -- Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token. +text={W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. -- Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters under your control, create a 1/1 colorless Shrine enchantment creature token. mana={3}{G} type=Legendary Enchantment Creature subtype=Shrine @@ -42521,7 +42521,7 @@ auto=flipacoin loseability sacrifice notAtarget(creature|mybattlefield) loseabil auto=ability$!name(flip a coin) flipacoin loseability sacrifice notatarget(creature|mybattlefield) loseabilityend flipend!$ opponent auto=@movedto(other creature[goblin]|battlefield):flipacoin loseability sacrifice notAtarget(creature|mybattlefield) loseabilityend flipend auto=@movedto(other creature[goblin]|battlefield):ability$!name(flip a coin) flipacoin loseability sacrifice notatarget(creature|mybattlefield) loseabilityend flipend!$ opponent -text=Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. +text=Whenever Goblin Assassin or another Goblin enters, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. mana={3}{R}{R} type=Creature subtype=Goblin Assassin @@ -42608,7 +42608,7 @@ abilities=first strike auto=damage:1 opponent auto=damage:1 all(creature|opponentBattlefield) auto=damage:1 all(planeswalker|opponentBattlefield) -text=First strike -- When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. +text=First strike -- When Goblin Chainwhirler enters, it deals 1 damage to each opponent and each creature and planeswalker they control. mana={R}{R}{R} type=Creature subtype=Goblin Warrior @@ -42640,7 +42640,7 @@ toughness=2 name=Goblin Engineer auto=may moveto(mygraveyard) target(artifact|mylibrary) auto={R}{T}{S(artifact|myBattlefield)}:target(artifact[manacost<=3]|mygraveyard) moveto(mybattlefield) -text=When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. -- {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield. +text=When Goblin Engineer enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. -- {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield. mana={1}{R} type=Creature subtype=Goblin Artificer @@ -42698,7 +42698,7 @@ toughness=2 [card] name=Goblin Gang Leader auto=_GOBLINTOKEN_*2 -text=When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens. +text=When Goblin Gang Leader enters, create two 1/1 red Goblin creature tokens. mana={2}{R}{R} type=Creature subtype=Goblin Warrior @@ -42717,7 +42717,7 @@ type=Sorcery name=Goblin Goliath auto=_GOBLINTOKEN_ auto={3}{R}{T}:name(Double damage) transforms((,newability[@damagefoeof(player) from(*[-Goblin Goliath]|*):damage:thatmuch opponent],newability[@combatdamagefoeof(player) from(this):damage:thatmuch opponent])) ueot -text=When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. -- {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead. +text=When Goblin Goliath enters, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. -- {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead. mana={4}{R}{R} type=Creature subtype=Goblin Mutant @@ -42737,7 +42737,7 @@ toughness=2 [card] name=Goblin Instigator auto=_GOBLINTOKEN_ -text=When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token. +text=When Goblin Instigator enters, create a 1/1 red Goblin creature token. mana={1}{R} type=Creature subtype=Goblin Rogue @@ -42791,7 +42791,7 @@ auto=@dierolled(this) result(17) from(controller):name(Create goblin and attach) auto=@dierolled(this) result(18) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red) auto=@dierolled(this) result(19) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red) auto=@dierolled(this) result(20) from(controller):name(Create goblin and attach) livingweapontoken(Goblin,Creature Goblin,1/1,red) -text=Equipped creature gets +1/+0 and has trample. -- Equip {1}{R} -- When Goblin Morningstar enters the battlefield, roll a d20. -- 1-9 | Create a 1/1 red Goblin creature token. -- 10-20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. +text=Equipped creature gets +1/+0 and has trample. -- Equip {1}{R} -- When Goblin Morningstar enters, roll a d20. -- 1-9 | Create a 1/1 red Goblin creature token. -- 10-20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. mana={1}{R} type=Artifact subtype=Equipment @@ -42837,7 +42837,7 @@ toughness=2 name=Goblin Researcher auto=name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( becomes(tobegob) forever )! auto=@combat(attacking) source(this):name(Can play exiled card) all(*[tobegob]|myexile) transforms((,newability[canplayfromexile])) ueot -text=When Goblin Researcher enters the battlefield, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card. +text=When Goblin Researcher enters, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card. mana={3}{R} type=Creature subtype=Goblin Wizard @@ -42980,7 +42980,7 @@ abilities=menace auto=may name(Sacrifice permanents) target(other *|mybattlefield) sacrifice && draw:1 controller auto=_DIES_may name(Move back to hand) target(God-Eternal Bontu[fresh]|graveyard) placefromthetop(3) auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(God-Eternal Bontu[fresh]|exile) placefromthetop(3) -text=Menace -- When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. -- When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +text=Menace -- When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. -- When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. mana={3}{B}{B} type=Legendary Creature subtype=Zombie God @@ -43020,7 +43020,7 @@ auto=all(other creature|myBattlefield) dynamicability ueot auto=all(other creature|myBattlefield) vigilance ueot auto=_DIES_may name(Move back to hand) target(God-Eternal Rhonas[fresh]|graveyard) placefromthetop(3) auto=@movedto(this|exile) from(myBattlefield):may name(Move back to hand) target(God-Eternal Rhonas[fresh]|exile) placefromthetop(3) -text=Deathtouch -- When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. -- When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. +text=Deathtouch -- When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. -- When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. mana={3}{G}{G} type=Legendary Creature subtype=Zombie God @@ -43110,7 +43110,7 @@ name=Gold Pan auto=create(Treasure) auto=teach(creature) 1/1 auto={1}:equip -text=When Gold Pan enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=When Gold Pan enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment @@ -43155,7 +43155,7 @@ auto={1}{T}:add{W} auto={1}{T}:add{U} auto={1}{T}:add{B} auto={2}{T}{S}:life:3 controller -text=When Golden Egg enters the battlefield, draw a card. -- {1},{T}, Sacrifice Golden Egg: Add one mana of any color. -- {2}, {T}, Sacrifice Golden Egg: You gain 3 life. +text=When Golden Egg enters, draw a card. -- {1},{T}, Sacrifice Golden Egg: Add one mana of any color. -- {2}, {T}, Sacrifice Golden Egg: You gain 3 life. mana={2} type=Artifact subtype=Food @@ -43206,7 +43206,7 @@ name=Golden-Scale Aeronaut abilities=flying auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],flying)) ueot -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Flying +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Flying mana={4}{W} type=Creature subtype=Dwarf Pilot @@ -43227,7 +43227,7 @@ toughness=3 name=Goldenhide Ox auto=name(Creature must be blocked) target(creature) transforms((,_MUST_BE_BLOCKD_)) ueot auto=@movedto(enchantment|myBattlefield):name(Creature must be blocked) target(creature) transforms((,newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot -text=Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. +text=Constellation - Whenever Goldenhide Ox or another enchantment enters under your control, target creature must be blocked this turn if able. mana={5}{G} type=Enchantment Creature subtype=Ox @@ -43265,7 +43265,7 @@ name=Goldmane Griffin abilities=flying,vigilance auto=moveto(ownerHand) target(Ajani^ Inspiring Leader|mylibrary) auto=moveto(ownerHand) target(Ajani^ Inspiring Leader|mygraveyard) -text=Flying, vigilance -- When Goldmane Griffin enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=Flying, vigilance -- When Goldmane Griffin enters, you may search your library and/or graveyard for a card named Ajani, Inspiring Leader, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{W}{W} type=Creature subtype=Griffin @@ -43302,7 +43302,7 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{B} auto={T}:add{W} -text=Goldmire Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {W} or {B}. +text=Goldmire Bridge enters tapped. -- Indestructible -- {T}: Add {W} or {B}. type=Artifact Land [/card] [card] @@ -43337,7 +43337,7 @@ name=Goldvein Hydra abilities=haste,trample,vigilance auto=counter(1/1,X) auto=_DIES_thisforeach(power>=1) create(Treasure) and!( tap(noevent) )! -text=Vigilance, trample, haste -- Goldvein Hydra enters the battlefield with X +1/+1 counters on it. -- When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power. +text=Vigilance, trample, haste -- Goldvein Hydra enters with X +1/+1 counters on it. -- When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power. mana={X}{G} type=Creature subtype=Hydra @@ -43359,7 +43359,7 @@ name=Goldwarden's Helm auto=teach(creature) 0/1 auto={1}{W}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +0/+1. -- Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +0/+1. -- Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.) mana={2}{W} type=Artifact subtype=Equipment @@ -43375,7 +43375,7 @@ type=Sorcery [card] name=Golgari Findbroker auto=target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand) -text=When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand. +text=When Golgari Findbroker enters, return target permanent card from your graveyard to your hand. mana={B}{B}{G}{G} type=Creature subtype=Elf Shaman @@ -43395,7 +43395,7 @@ type=Artifact name=Golgari Raiders abilities=haste auto=foreach(creature|mygraveyard) counter(1/1) -text=Haste -- Undergrowth - Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. +text=Haste -- Undergrowth - Golgari Raiders enters with a +1/+1 counter on it for each creature card in your graveyard. mana={3}{G} type=Creature subtype=Elf Warrior @@ -43406,7 +43406,7 @@ toughness=0 name=Goliath Hatchery auto=name(Create 2 beasts) token(Phyrexian Beast,Creature Phyrexian Beast,3/3,green,poisontoxic)*2 auto=@each my upkeep restriction{compare(opponentpoisoncount)~morethan~2}:name(Choose a creature) name(Choose a creature) target(creature[hastoxic]|myBattlefield) transforms((,newability[draw:toxicity controller])) oneshot -text=When Goliath Hatchery enters the battlefield, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) -- Corrupted - At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value. +text=When Goliath Hatchery enters, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) -- Corrupted - At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value. mana={4}{G}{G} type=Enchantment [/card] @@ -43414,7 +43414,7 @@ type=Enchantment name=Goliath Paladin auto=_INITIATIVE_CONTROLLER_ abilities=vigilance -text=Vigilance -- When Goliath Paladin enters the battlefield, you take the initiative. +text=Vigilance -- When Goliath Paladin enters, you take the initiative. mana={4}{W} type=Creature subtype=Giant Knight @@ -43467,7 +43467,7 @@ toughness=1 name=Golos, Tireless Pilgrim auto=may name(Search land) target(land|myLibrary) moveTo(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! auto={2}{W}{U}{B}{R}{G}:name(Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(exile) and!( transforms((,zerocast,newability[canplayfromexile])) ueot )! -text=When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. -- {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs. +text=When Golos, Tireless Pilgrim enters, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. -- {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs. mana={5} type=Legendary Artifact Creature subtype=Scout @@ -43514,7 +43514,7 @@ abilities=deathtouch aicode=activate target(*[zpos<=4]|opponentlibrary) moveto(opponentexile) and!( transforms((,newability[counter(0/0.1.GontiExiled)],newability[all(*[zpos<=3]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! auto=name(look) reveal:4 revealzone(opponentlibrary) optionone name(Exile a card) target(*|reveal) moveto(opponentexile) and!( counter(0/0.1.GontiExiled) )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto={0}:name(Cast card with Gonti) name(Cast card with Gonti) target(*[-land;counter{0/0.1.GontiExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.GontiExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.GontiExiled)])) ueot )! -text=Deathtouch -- When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. +text=Deathtouch -- When Gonti, Lord of Luxury enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. mana={2}{B}{B} type=Legendary Creature subtype=Aetherborn Rogue @@ -43524,7 +43524,7 @@ toughness=3 [card] name=Good-Fortune Unicorn auto=@movedto(other creature|mybattlefield):all(trigger) counter(1/1) -text=Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. +text=Whenever another creature enters under your control, put a +1/+1 counter on that creature. mana={1}{G}{W} type=Creature subtype=Unicorn @@ -43570,7 +43570,7 @@ toughness=3 name=Goremand abilities=flying,trample auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent -text=As an additional cost to cast this spell, sacrifice a creature. -- Flying -- Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- When Goremand enters the battlefield, each opponent sacrifices a creature. +text=As an additional cost to cast this spell, sacrifice a creature. -- Flying -- Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- When Goremand enters, each opponent sacrifices a creature. mana={4}{B}{B}{S(creature|mybattlefield)} type=Creature subtype=Demon @@ -43598,7 +43598,7 @@ toughness=4 name=Gorging Vulture abilities=flying auto=reveal:4 revealzone(mylibrary) optionone all(*|reveal) moveto(ownergraveyard) and!( if cantargetcard(creature|*) then life:1 controller)! optiononeend revealend -text=Flying -- When Gorging Vulture enters the battlefield, put the top four cards of your library into your graveyard. You gain 1 life for each creature card put into your graveyard this way. +text=Flying -- When Gorging Vulture enters, put the top four cards of your library into your graveyard. You gain 1 life for each creature card put into your graveyard this way. mana={2}{B} type=Creature subtype=Bird @@ -43658,7 +43658,7 @@ abilities=vigilance,menace,partner partner=Virtus the Veiled auto=_PARTNER_ auto=transforms((,_MUST_BE_BLOCKD_)) -text=Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) -- Vigilance -- Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. +text=Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, then shuffle.) -- Vigilance -- Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. mana={3}{G} type=Legendary Creature subtype=Giant Warrior @@ -43698,7 +43698,7 @@ type=Enchantment name=Gothmog, Morgul Lieutenant auto=_AMASSORC1_ auto=lord(creature[token]|myBattlefield) deathtouch -text=When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) -- Creature tokens you control have deathtouch. +text=When Gothmog, Morgul Lieutenant enters, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) -- Creature tokens you control have deathtouch. mana={3}{B} type=Legendary Creature subtype=Human Soldier @@ -43780,7 +43780,7 @@ type=Sorcery name=Graf Reaver auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Destroy planeswalker) target(planeswalker|battlefield) destroy])) oneshot )! auto=@each my upkeep:name(Deals 1 damage) damage:1 controller -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Graf Reaver exploits a creature, destroy target planeswalker. -- At the beginning of your upkeep, Graf Reaver deals 1 damage to you. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Graf Reaver exploits a creature, destroy target planeswalker. -- At the beginning of your upkeep, Graf Reaver deals 1 damage to you. mana={1}{B} type=Creature subtype=Zombie Warrior @@ -43792,7 +43792,7 @@ name=Grafted Butcher auto=all(phyrexian|myBattlefield) menace auto=lord(other phyrexian|myBattlefield) 1/1 autograveyard={3}{B}{S(*[artifact;creature]|myBattlefield)}:moveTo(myBattlefield) asSorcery -text=When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn. -- Other Phyrexians you control get +1/+1. -- {3}{B}, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery. +text=When Grafted Butcher enters, Phyrexians you control gain menace until end of turn. -- Other Phyrexians you control get +1/+1. -- {3}{B}, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery. mana={1}{B} type=Creature subtype=Phyrexian Samurai @@ -43820,7 +43820,7 @@ auto=teach(land) {T}:add{U}{U} auto=teach(land) {T}:add{B}{B} auto=teach(land) {T}:add{R}{R} auto=teach(land) {T}:add{G}{G} -text=Enchant land -- When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control. -- Enchanted land has "{T}: Add two mana of any one color." +text=Enchant land -- When Grafted Growth enters, put a +1/+1 counter on target creature or Vehicle you control. -- Enchanted land has "{T}: Add two mana of any one color." mana={2}{G} type=Enchantment subtype=Aura @@ -43871,7 +43871,7 @@ auto=_DIES_this(counter{1/1}=17) token(Hydra,Creature Hydra,17/17,black,green) auto=_DIES_this(counter{1/1}=18) token(Hydra,Creature Hydra,18/18,black,green) auto=_DIES_this(counter{1/1}=19) token(Hydra,Creature Hydra,19/19,black,green) auto=_DIES_this(counter{1/1}>=20) token(Hydra,Creature Hydra,20/20,black,green) -text=Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. -- Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. -- When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. +text=Grakmaw, Skyclave Ravager enters with three +1/+1 counters on it. -- Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. -- When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. mana={1}{B}{G} type=Legendary Creature subtype=Hydra Horror @@ -43970,7 +43970,7 @@ toughness=4 [card] name=Grasp of Fate auto=choice (blink)forsrc target(*[-land]|opponentbattlefield) -text=When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) +text=When Grasp of Fate enters, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) mana={1}{W}{W} type=Enchantment [/card] @@ -44026,7 +44026,7 @@ name=Grasping Thrull abilities=flying auto=damage:2 opponent auto=life:2 -text=Flying -- When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. +text=Flying -- When Grasping Thrull enters, it deals 2 damage to each opponent and you gain 2 life. mana={3}{W}{B} type=Creature subtype=Thrull @@ -44087,7 +44087,7 @@ subtype=Aura name=Grave Sifter auto=chooseatype transforms((,newability[target(creature[chosentype]|mygraveyard) moveto(ownerHand)])) oneshot chooseend auto=ability$!transforms((,newability[chooseatype transforms((,newability[target(creature[chosentype]|mygraveyard) moveto(ownerHand)])) oneshot chooseend])) oneshot!$ opponent -text=When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand. +text=When Grave Sifter enters, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand. mana={5}{G} type=Creature subtype=Elemental Beast @@ -44099,7 +44099,7 @@ name=Gravebreaker Lamia abilities=lifelink,hiddenface auto=moveTo(mygraveyard) target(*|mylibrary) auto=lord(*|myGraveyard) changecost(colorless:-1) -text=Lifelink -- When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle. -- Spells you cast from your graveyard cost {1} less to cast. +text=Lifelink -- When Gravebreaker Lamia enters, search your library for a card, put it into your graveyard, then shuffle. -- Spells you cast from your graveyard cost {1} less to cast. mana={4}{B} type=Enchantment Creature subtype=Snake Lamia @@ -44129,7 +44129,7 @@ toughness=1 name=Gravelighter abilities=flying auto=if morbid then draw:1 else ability$! sacrifice notatarget(creature|mybattlefield) !$ controller && ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -text=Flying -- When Gravelighter enters the battlefield, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature. +text=Flying -- When Gravelighter enters, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature. mana={2}{B} type=Creature subtype=Spirit @@ -44152,7 +44152,7 @@ abilities=flying auto=name(Creatures become 1/1) all(other creature|battlefield) becomes(,1/1) ueot auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Creatures become 1/1) all(other creature|battlefield) becomes(^1/1) ueot])) -text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn. +text=Flying -- Haunt (When this creature dies, exile it haunting target creature.) -- When Graven Dominator enters or the creature it haunts dies, each other creature becomes 1/1 until end of turn. mana={4}{W}{W} type=Creature subtype=Gargoyle @@ -44177,7 +44177,7 @@ type=Snow Instant name=Graveshifter abilities=changeling auto=may target(creature|mygraveyard) moveto(ownerHand) -text=Changeling (This card is every creature type.) -- When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand. +text=Changeling (This card is every creature type.) -- When Graveshifter enters, you may return target creature card from your graveyard to your hand. mana={3}{B} type=Creature subtype=Shapeshifter @@ -44214,7 +44214,7 @@ auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlef auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot auto=may name(Exile 2 cards) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! auto=_ATTACKING_may name(Exile 2 cards) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! -text=Ward-Discard a card. -- Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Graveyard Trespasser +text=Ward-Discard a card. -- Whenever Graveyard Glutton enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Graveyard Trespasser type=Creature subtype=Werewolf color=black @@ -44241,7 +44241,7 @@ auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activ auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot auto=may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! auto=_ATTACKING_may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! -text=Ward-Discard a card. -- Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Graveyard Glutton +text=Ward-Discard a card. -- Whenever Graveyard Trespasser enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Graveyard Glutton mana={2}{B} type=Creature subtype=Human Werewolf @@ -44328,7 +44328,7 @@ toughness=3 [card] name=Great Desert Prospector auto=name(Create powerstone) foreach(other creature|myBattlefield) token(Powerstone) and!( tap(noevent) )! -text=When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +text=When Great Desert Prospector enters, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") mana={4}{W} type=Creature subtype=Human Artificer @@ -44340,7 +44340,7 @@ name=Great Hall of Starnheim auto=tap(noevent) auto={T}:add{B} auto={W}{W}{B}{T}{S}{S(creature|mybattlefield)}:token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance) asSorcery -text=Great Hall of Starnheim enters the battlefield tapped. -- {T}: Add {B}. -- {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate this ability only any time you could cast a sorcery. +text=Great Hall of Starnheim enters tapped. -- {T}: Add {B}. -- {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] @@ -44418,7 +44418,7 @@ toughness=1 name=Green Dragon abilities=flying auto=emblem transforms((,newability[@damaged(creature|opponentbattlefield):name(Poison Breath) all(trigger[to]) destroy])) ueot -text=Flying -- Poison Breath - When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. +text=Flying -- Poison Breath - When Green Dragon enters, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. mana={4}{G}{G} type=Creature subtype=Dragon @@ -44456,7 +44456,7 @@ name=Greensleeves, Maro-Sorcerer auto=protection from(planeswalker,Wizard) anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive auto=@movedTo(land|myBattlefield):create(badger:creature badger:3/3:green) -text=Protection from planeswalkers and from Wizards -- Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. -- Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. +text=Protection from planeswalkers and from Wizards -- Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. -- Whenever a land enters under your control, create a 3/3 green Badger creature token. mana={3}{G}{G} type=Legendary Creature subtype=Elemental @@ -44508,7 +44508,7 @@ toughness=2 name=Grenzo, Dungeon Warden auto=counter(1/1,X) auto={2}:transforms((,newability[if type(creature[power<=power;zpos=type:*:mylibrary]|mylibrary)~equalto~0 then all(*[zpos=type:*:mylibrary]|mylibrary) moveto(mygraveyard) else all(*[zpos=type:*:mylibrary]|mylibrary) moveto(mygraveyard) and!( moveto(mybattlefield) )!])) oneshot -text=Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. -- {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. +text=Grenzo, Dungeon Warden enters with X +1/+1 counters on it. -- {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. mana={X}{B}{R} type=Legendary Creature subtype=Goblin Rogue @@ -44531,7 +44531,7 @@ name=Greta, Sweettooth Scourge auto=create(Food) auto={G}{S(food|myBattlefield)}:counter(1/1) target(creature) asSorcery auto={1}{B}{S(food|myBattlefield)}:draw:1 && life:-1 -text=When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. -- {1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. +text=When Greta, Sweettooth Scourge enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. -- {1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. mana={1}{B}{G} type=Legendary Creature subtype=Human Warrior @@ -44564,7 +44564,7 @@ toughness=5 name=Grey Havens Navigator abilities=flash auto=_SCRY1_ -text=Flash -- When Grey Havens Navigator enters the battlefield, scry 1. +text=Flash -- When Grey Havens Navigator enters, scry 1. mana={2}{U} type=Creature subtype=Elf Pilot @@ -44577,7 +44577,7 @@ abilities=flying auto=_WARD3_ auto=choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(opponentexile) and!( if cantargetcard(*[creature]|*) then name(Put 1/1 counter) name(Put 1/1 counter) all(this) counter(1/1) )! auto=choice name(Exile your graveyard) all(*|mygraveyard) moveto(myexile) and!( if cantargetcard(*[creature]|*) then name(Put 1/1 counter) name(Put 1/1 counter) all(this) counter(1/1) )! -text=Flying, ward {3} -- When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way. +text=Flying, ward {3} -- When Grey Host Reinforcements enters, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way. mana={3}{W} type=Creature subtype=Spirit Soldier @@ -44591,7 +44591,7 @@ other={E(*[black]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice auto=if type(*[-land]|opponenthand)~morethan~0 then name(Discard non-land card) name(Discard a non-land card) reject notatarget(*[-land]|opponenthand) auto=if type(*[-land]|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )! -text=Menace -- When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Evoke-Exile a black card from your hand. +text=Menace -- When Grief enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. -- Evoke-Exile a black card from your hand. mana={2}{B}{B} type=Creature subtype=Elemental Incarnation @@ -44619,7 +44619,7 @@ name=Griffnaut Tracker abilities=flying auto=may name(opponent's graveyard) target(*|graveyard) moveTo(exile) auto=may name(your graveyard) target(*|graveyard) moveTo(exile) -text=Flying -- When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard. +text=Flying -- When Griffnaut Tracker enters, exile up to two target cards from a single graveyard. mana={3}{W} type=Creature subtype=Human Detective @@ -44719,7 +44719,7 @@ name=Grim Servant abilities=menace auto=moveto(ownerHand) target(*[manacost<=type:manab:mybattlefield]|myLibrary) auto=life:-3 -text=Menace -- When Grim Servant enters the battlefield, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +text=Menace -- When Grim Servant enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={3}{B} type=Creature subtype=Zombie Warlock @@ -44784,7 +44784,7 @@ auto=this(counter{0/0.1.Menace}>=1) menace auto=choice name(Menace and Deathtouch counters) counter(0/0,1,Menace) && counter(0/0,1,Deathtouch) auto=choice name(Menace and Lifelink counters) counter(0/0,1,Deathtouch) && counter(0/0,1,Lifelink) auto=choice name(Lifelink and Deathtouch counters) counter(0/0,1,Lifelink) && counter(0/0,1,Deathtouch) -text=Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink. +text=Grimdancer enters with your choice of two different counters on it from among menace, deathtouch, and lifelink. mana={1}{B}{B} type=Creature subtype=Nightmare @@ -44848,7 +44848,7 @@ restriction=type(army|mybattlefield)~morethan~0 auto=ifnot paid(alternative) then name(Put 1/1 counters) name(Put 1/1 counters) target(army|myBattlefield) transforms((Orc,newability[counter(1/1.2)],newability[name(Steal creature) target(creature[-legendary&power<=p]|opponentbattlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[my endofturn once sourceinplay] moveto(ownerbattlefield)],newability[untap],haste)) ueot )!])) forever auto=if paid(alternative) then name(Steal creature) name(Steal creature) name(Steal creature) target(creature[-legendary&power<=2]|opponentbattlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[my endofturn once sourceinplay] moveto(ownerbattlefield)],newability[untap],haste)) ueot )! auto=if paid(alternative) then name(Amass Orcs 1) name(Amass Orcs 1) name(Amass Orcs 1) token(Orc Army) and!( counter(1/1.2) )! -text=When Grishnakh, Brash Instigator enters the battlefield, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn. +text=When Grishnakh, Brash Instigator enters, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn. mana={2}{R} type=Legendary Creature subtype=Goblin Soldier @@ -44891,7 +44891,7 @@ toughness=3 name=Grizzled Huntmaster auto=may name(Exile a card) target(*[creature]|myhand) moveto(myexile) and!( transforms((,newability[name(Search same cards) target(creature[share!name!]|myhandlibrary) moveto(exile) and!( counter(0/0.1.GrizzledExiled) notrg )!],newability[counter(0/0.1.GrizzledExiled) notrg])) oneshot )! auto=this(cantargetcard(*[fresh]|*) {0}:name(Conjure a creature) target(creature|mysideboard) counter(0/0.1.GrizzledChoosen) notrg && all(creature[counter{0/0.1.GrizzledExiled}]|myexile) transforms((,newability[removeallcounters(0/0.1.GrizzledExiled)],newability[name(Conjure a card outside game) all(creature[counter{0/0.1.GrizzledChoosen}]|mysideboard) transforms((,newability[conjure cards(myname) zone(myhand)])) oneshot])) oneshot -text=When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. +text=When Grizzled Huntmaster enters, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. mana={1}{G}{G} type=Creature subtype=Human Warrior @@ -44910,7 +44910,7 @@ toughness=5 name=Grizzly Ghoul abilities=trample auto=counter(1/1,bothalldeadcreature) -text=Trample -- Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn. +text=Trample -- Grizzly Ghoul enters with a +1/+1 counter on it for each creature that died this turn. type=Creature subtype=Zombie Bear mana={2}{B}{G} @@ -45009,7 +45009,7 @@ type=Sorcery name=Growing Rites of Itlimoc auto=reveal:4 optionone name(Get a creature card) target(<1>creature|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~3}:flip(Itlimoc, Cradle of the Sun) -text=When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. +text=When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. mana={2}{G} type=Legendary Enchantment [/card] @@ -45077,7 +45077,7 @@ type=Sorcery name=Gruesome Scourger auto=name(target opponent) damage:type:creature:mybattlefield target(opponent) auto=name(target planeswalker) damage:type:creature:mybattlefield target(planeswalker) -text=When Gruesome Scourger enters the battlefield, it deals damage to target opponent or planeswalker equal to the number of creatures you control. +text=When Gruesome Scourger enters, it deals damage to target opponent or planeswalker equal to the number of creatures you control. mana={3}{B}{B} type=Creature subtype=Orc Warrior @@ -45087,7 +45087,7 @@ toughness=3 [card] name=Grumgully, the Generous auto=@movedto(other creature[-human]|myBattlefield):all(trigger[to]) counter(1/1) -text=Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. +text=Each other non-Human creature you control enters with an additional +1/+1 counter on it. mana={1}{R}{G} type=Legendary Creature subtype=Goblin Shaman @@ -45099,7 +45099,7 @@ name=Grunn, the Lonely King kicker={3} auto=if paid(kicker) then counter(1/1,5) auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:dynamicability -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn. mana={4}{G}{G} type=Legendary Creature subtype=Ape Warrior @@ -45111,7 +45111,7 @@ name=Gruul Beastmaster auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste auto=_ATTACKING_target(other creature|myBattlefield) dynamicability ueot -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power. mana={3}{G} type=Creature subtype=Human Shaman @@ -45134,7 +45134,7 @@ auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste auto=this(variable{controllerturn}) hexproof auto=this(variable{controllerturn}) controllershroud -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- As long as it's your turn, you and Gruul Spellbreaker have hexproof. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Trample -- As long as it's your turn, you and Gruul Spellbreaker have hexproof. mana={1}{R}{G} type=Creature subtype=Ogre Warrior @@ -45182,7 +45182,7 @@ toughness=2 name=Guardian Archon abilities=flying auto=this(cantargetcard(*[-effectactivated]) {0}:name(Gain protection) all(this) becomes(effectactivated) forever && target(*|mybattlefield) transforms((,hexproof,newability[controllershroud])) ueot) -text=Flying -- As Guardian Archon enters the battlefield, secretly choose an opponent. -- Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. +text=Flying -- As Guardian Archon enters, secretly choose an opponent. -- Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. mana={4}{W}{W} type=Creature subtype=Archon @@ -45205,7 +45205,7 @@ toughness=2 name=Guardian Gladewalker abilities=changeling auto=name(Put 1/1 counter) counter(1/1) target(creature) -text=Changeling (This card is every creature type.) -- When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature. +text=Changeling (This card is every creature type.) -- When Guardian Gladewalker enters, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Shapeshifter @@ -45242,7 +45242,7 @@ toughness=6 [card] name=Guardian Project auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) transforms((,newability[if type(creature[share!name!]|mybattlefield)~lessthan~2 then if type(creature[share!name!]|mygraveyard)~lessthan~1 then draw:1 controller])) ueot -text=Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. +text=Whenever a nontoken creature enters under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. mana={3}{G} type=Enchantment [/card] @@ -45252,7 +45252,7 @@ abilities=flying auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[_ATTACKING_target(*[-land;-instant;-sorcery;manacost<=power]|mygraveyard) moveTo(battlefield)])) ueot auto=_ATTACKING_target(*[-land;-instant;-sorcery;manacost<=power]|mygraveyard) moveTo(battlefield) -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Flying -- Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power. +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -- Flying -- Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power. mana={4}{W} type=Creature subtype=Dragon @@ -45274,7 +45274,7 @@ toughness=4 name=Guardian of Faith abilities=vigilance,flash auto=may name(Phase out any creature) target(other creature|myBattlefield) phaseout -text=Flash -- Vigilance -- When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) +text=Flash -- Vigilance -- When Guardian of Faith enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) mana={1}{W}{W} type=Creature subtype=Spirit Knight @@ -45285,7 +45285,7 @@ toughness=2 name=Guardian of Ghirapur abilities=flying auto=may target(other creature,artifact|myBattlefield) transforms((,newability[moveto(exile)],newability[phaseactionmulti[endofturn once] moveto(ownerbattlefield)])) -text=Flying -- When Guardian of Ghirapur enters the battlefield, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. +text=Flying -- When Guardian of Ghirapur enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. mana={2}{W} type=Creature subtype=Angel @@ -45327,7 +45327,7 @@ toughness=4 [card] name=Guardians of Koilos auto=may target(other *[artifact;legendary;saga]|myBattlefield) moveto(ownerHand) -text=When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) +text=When Guardians of Koilos enters, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) mana={5} type=Artifact Creature subtype=Construct @@ -45406,7 +45406,7 @@ auto={2}{T}{S}:Add{U}{G} auto={2}{T}{S}:Add{B}{R} auto={2}{T}{S}:Add{B}{G} auto={2}{T}{S}:Add{R}{G} -text=When Guild Globe enters the battlefield, draw a card. -- {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. +text=When Guild Globe enters, draw a card. -- {2}, {T}, Sacrifice Guild Globe: Add two mana of different colors. mana={2} type=Artifact [/card] @@ -45414,7 +45414,7 @@ type=Artifact name=Guild Summit auto=may name(Tap gates) target(gate[-tapped]|myBattlefield) tap && draw:1 controller auto=@movedTo(*[gate]|myBattlefield):name(Draw a card) draw:1 controller -text=When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. -- Whenever a Gate enters the battlefield under your control, draw a card. +text=When Guild Summit enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. -- Whenever a Gate enters under your control, draw a card. mana={2}{U} type=Enchantment [/card] @@ -45434,7 +45434,7 @@ name=Guildless Commons auto=tap(noevent) auto=moveto(ownerhand) target(land|mybattlefield) auto={T}:add{C}{C} -text=Guildless Commons enters the battlefield tapped. -- When Guildless Commons enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {C}{C}. +text=Guildless Commons enters tapped. -- When Guildless Commons enters, return a land you control to its owner's hand. -- {T}: Add {C}{C}. type=Land [/card] [card] @@ -45445,7 +45445,7 @@ auto={1}{T}:emblem transforms((,newability[add{U}],newability[@movedto(creature[ auto={1}{T}:emblem transforms((,newability[add{R}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot auto={1}{T}:emblem transforms((,newability[add{G}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot auto={1}{T}:emblem transforms((,newability[add{B}],newability[@movedto(creature[multicolor]|mybattlefield) once:all(trigger) counter(1/1)])) ueot -text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it. +text={T}: Add {C}. -- {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it. type=Land [/card] [card] @@ -45495,7 +45495,7 @@ toughness=6 name=Gulping Scraptrap auto=_PROLIFERATE_ auto=_DIES__PROLIFERATE_ -text=When Gulping Scraptrap enters the battlefield or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=When Gulping Scraptrap enters or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={4}{B} type=Creature subtype=Phyrexian Horror @@ -45538,7 +45538,7 @@ toughness=3 name=Gurmag Drowner aicode=activate transforms((,newability[target(*[zpos<=4]|mylibrary) moveto(ownerHand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!])) ueot auto=may name(Exploit) exploits target(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(*|reveal) moveto(ownerHand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. mana={3}{U} type=Creature subtype=Snake Wizard @@ -45584,7 +45584,7 @@ auto=name(Discard a card) target(*[-land]|myhand) reject auto=ability$!name(Discard a card) name(Discard a card) notatarget(*[-land]|myhand) reject!$ opponent auto=@discarded(*|opponenthand) restriction{myturnonly}:name(Conjure card) all(trigger[to]) name(Conjure card) transforms((,newability[conjure cards(myname) zone(opponenthand) and!( counter(0/0.1.PerpetualAnyMana) notrg )!])) oneshot auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualAnyMana}]|myzones) anytypeofmana])) forever dontremove -text=Flying, deathtouch -- Whenever Gutmorn, Pactbound Servant enters the battlefield, each player discard a nonland card. -- Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." +text=Flying, deathtouch -- Whenever Gutmorn, Pactbound Servant enters, each player discard a nonland card. -- Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." mana={2}{B} type=Legendary Creature subtype=Demon @@ -45622,7 +45622,7 @@ toughness=3 name=Gutterbones auto=tap autograveyard={1}{B}:moveto(ownerHand) asSorcery restriction{compare(oplifelost)~morethan~0} -text=Gutterbones enters the battlefield tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn. +text=Gutterbones enters tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn. mana={B} type=Creature subtype=Skeleton Warrior @@ -45740,7 +45740,7 @@ auto=@combat(attacking) source(this) restriction{compare(p)~equalto~17}:may name auto=@combat(attacking) source(this) restriction{compare(p)~equalto~18}:may name(Exile and copy a creature) target(creature[power=<17]|mygraveyard) moveto(exile) && clone with(unearth,battleready) auto=@combat(attacking) source(this) restriction{compare(p)~equalto~19}:may name(Exile and copy a creature) target(creature[power=<18]|mygraveyard) moveto(exile) && clone with(unearth,battleready) auto=@combat(attacking) source(this) restriction{compare(p)~morethan~19}:may name(Exile and copy a creature) target(creature|mygraveyard) moveto(exile) && clone with(unearth,battleready) -text=Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat. +text=Gyrus, Waker of Corpses enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat. mana={X}{B}{R}{G} type=Legendary Creature subtype=Hydra @@ -45773,7 +45773,7 @@ toughness=1 [card] name=Haazda Officer auto=target(creature|mybattlefield) 1/1 ueot -text=When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. +text=When Haazda Officer enters, target creature you control gets +1/+1 until end of turn. mana={2}{W} type=Creature subtype=Human Soldier @@ -45784,7 +45784,7 @@ toughness=2 name=Haazda Vigilante auto=counter(1/1) target(creature[power<=2]|myBattlefield) auto=_ATTACKING_counter(1/1) target(creature[power<=2]|myBattlefield) -text=Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less. +text=Whenever Haazda Vigilante enters or attacks, put a +1/+1 counter on target creature you control with power 2 or less. mana={4}{W} type=Creature subtype=Giant Soldier @@ -45828,14 +45828,14 @@ toughness=4 name=Hagra Broodpit auto=tap(noevent) auto={T}:add{B} -text=Hagra Broodpit enters the battlefield tapped. -- {T}: Add {B}. // {2}{B}{B} Hagra Mauling +text=Hagra Broodpit enters tapped. -- {T}: Add {B}. // {2}{B}{B} Hagra Mauling type=Land [/card] [card] name=Hagra Constrictor auto=counter(1/1,2) all(this) auto=lord(creature[counter{1/1.1}]|myBattlefield) menace -text=Hagra Constrictor enters the battlefield with two +1/+1 counters on it. -- Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.) +text=Hagra Constrictor enters with two +1/+1 counters on it. -- Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.) mana={2}{B} type=Creature subtype=Snake @@ -45929,7 +45929,7 @@ toughness=3 name=Halana, Kessig Ranger abilities=reach,partner auto=@movedTo(other creature|mybattlefield):all(trigger) transforms((,newability[pay[[{2}]] dynamicability target(creature)])) oneshot -text=Reach -- Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. -- Partner (You can have two commanders if both have partner.) +text=Reach -- Whenever another creature enters under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. -- Partner (You can have two commanders if both have partner.) mana={3}{G} type=Legendary Creature subtype=Human Archer Ranger @@ -45943,7 +45943,7 @@ partner=Pako, Arcane Retriever auto=_PARTNER_ auto=lord(*[-creature;counter{0/0.1.Fetch}]|myexile) transforms((,newability[canplayfromexile],newability[anytypeofmana])) auto={0}:name(Cast opponent card) name(Cast opponent card) target(*[-creature;counter{0/0.1.Fetch}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.Fetch)],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.Fetch)])) ueot )! -text=Partner with Pako, Arcane Retriever (When this creature enters the battlefield, target player may put Pako into their hand from their library, then shuffle.) -- You may play noncreature cards from exile with fetch counters on them if you exiled them, and you may spend mana as though it were mana of any color to cast those spells. +text=Partner with Pako, Arcane Retriever (When this creature enters, target player may put Pako into their hand from their library, then shuffle.) -- You may play noncreature cards from exile with fetch counters on them if you exiled them, and you may spend mana as though it were mana of any color to cast those spells. mana={2}{U} type=Legendary Creature subtype=Human Wizard @@ -45975,7 +45975,7 @@ auto=this(variable{hascnt11}=17) {5}{G}:name(Elves gain vigilance and X/X) name( auto=this(variable{hascnt11}=18) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[18/18])) ueot auto=this(variable{hascnt11}=19) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[19/19])) ueot auto=this(variable{hascnt11}>=20) {5}{G}:name(Elves gain vigilance and X/X) name(Elves gain vigilance and X/X) all(other elf|myBattlefield) transforms((,vigilance,newability[20/20])) ueot -text=Haldir, Lorien Lieutenant enters the battlefield with X +1/+1 counters on it. -- Vigilance -- {5}{G}: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir. +text=Haldir, Lorien Lieutenant enters with X +1/+1 counters on it. -- Vigilance -- {5}{G}: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir. mana={X}{G} type=Legendary Creature subtype=Elf Soldier @@ -46005,7 +46005,7 @@ color=white name=Halimar Tidecaller auto=lord(creature[land]|myBattlefield) flying auto=may moveto(ownerHand) target(*[awaken]|mygraveyard) -text=When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. -- Land creatures you control have flying. +text=When Halimar Tidecaller enters, you may return target card with awaken from your graveyard to your hand. -- Land creatures you control have flying. mana={2}{U} type=Creature subtype=Human Wizard Ally @@ -46018,7 +46018,7 @@ auto=tapped auto={T}:Add{R} auto={T}:Add{W} auto={4}{T}:create(Clue) -text=Hall enters the battlefield tapped. -- {T}: Add {R} or {W}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=Hall enters tapped. -- {T}: Add {R} or {W}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -46056,7 +46056,7 @@ name=Hall of Storm Giants auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent) auto={T}:add{U} auto={5}{U}:name(Becomes giant) transforms((Creature Giant,setpower=7,settoughness=7,newability[becomes(^^blue) ueot],newability[@targeted(this) from(*|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentstack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot])) ueot -text=If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. -- {T}: Add {U}. -- {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. it's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) +text=If you control two or more other lands, Hall of Storm Giants enters tapped. -- {T}: Add {U}. -- {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. it's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) type=Land [/card] [card] @@ -46134,7 +46134,7 @@ auto=if type(instant[manacost=fullpaid]|mygraveyard)~morethan~0 then choice name auto=if type(instant[manacost=fullpaid]|mygraveyard)~equalto~0 then if type(sorcery[manacost=fullpaid]|mygraveyard)~morethan~0 then choice name(Don't cast spell) name(Don't cast spell) name(Don't cast spell) donothing auto=if type(instant[manacost=fullpaid]|mygraveyard)~morethan~0 then choice name(Cast instant) name(Cast instant) target(instant[manacost=fullpaid]|mygraveyard) activate castcard(normal) and!( transforms((,newability[gainedexiledeath])) forever )! auto=if type(sorcery[manacost=fullpaid]|mygraveyard)~morethan~0 then choice name(Cast sorcery) name(Cast sorcery) target(sorcery[manacost=fullpaid]|mygraveyard) activate castcard(normal) and!( transforms((,newability[gainedexiledeath])) forever )! -text=Flying -- When Halo Forager enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. +text=Flying -- When Halo Forager enters, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. mana={X}{1}{U}{B} type=Creature subtype=Faerie Rogue @@ -46174,7 +46174,7 @@ toughness=1 name=Halo-Charged Skaab auto=all(player) deplete:2 auto=may target(instant,sorcery,battle|mygraveyard) moveTo(mylibrary) -text=When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) +text=When Halo-Charged Skaab enters, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) mana={4}{U} type=Creature subtype=Zombie @@ -46225,7 +46225,7 @@ toughness=3 name=Hamlet Vanguard auto=_WARD2_ auto=foreach(other human[-token]|mybattlefield) counter(1/1) -text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Hamlet Vanguard enters with two +1/+1 counters on it for each other nontoken Human you control. mana={2}{G} type=Creature subtype=Human Warrior @@ -46274,7 +46274,7 @@ auto=@dierolled(*|mybattlefield) result(17) from(controller):name(Get counters) auto=@dierolled(*|mybattlefield) result(18) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.18)])) all(this) auto=@dierolled(*|mybattlefield) result(19) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.19)])) all(this) auto=@dierolled(*|mybattlefield) result(20) from(controller):name(Get counters) name(Get counters) removeallcounters(1/1) && transforms((,newability[counter(1/1.20)])) all(this) -text=As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. -- Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. +text=As Hammer Jammer enters, roll a six-sided die. Hammer Jammer enters with a number of +1/+1 counters on it equal to the result. -- Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. mana={3}{R} type=Creature subtype=Goblin Warrior @@ -46288,7 +46288,7 @@ auto=teach(creature) indestructible auto=teach(creature) 2/0 auto=may name(Attach to creature) rehook target(creature|myBattlefield) auto=@movedto(other equipment|mybattlefield):name(Attach to creature) all(trigger[to]) name(Attach to creature) transforms((,newability[ifnot cantargetcard(*[attached]|*) then may name(Attach to creature) name(Attach to creature) rehook target(creature|myBattlefield)])) oneshot -text=Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4} +text=Whenever Hammer of Nazahn or another Equipment enters under your control, you may attach that Equipment to target creature you control. -- Equipped creature gets +2/+0 and has indestructible. -- Equip {4} mana={4} type=Legendary Artifact subtype=Equipment @@ -46374,7 +46374,7 @@ name=Hangar Scrounger auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[@tapped(this):may _DISCARD&DRAW_])) ueot auto=@tapped(this):may _DISCARD&DRAW_ -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature becomes tapped, you may discard a card. If you do, draw a card. +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature becomes tapped, you may discard a card. If you do, draw a card. mana={2}{R} type=Creature subtype=Dwarf Pilot @@ -46386,7 +46386,7 @@ name=Hanged Executioner abilities=flying auto=_SPIRITTOKEN_ auto={3}{W}{E}:moveTo(exile) target(creature) -text=Flying -- When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. -- {3}{W}, Exile Hanged Executioner: Exile target creature. +text=Flying -- When Hanged Executioner enters, create a 1/1 white Spirit creature token with flying. -- {3}{W}, Exile Hanged Executioner: Exile target creature. mana={2}{W} type=Creature subtype=Spirit @@ -46437,7 +46437,7 @@ toughness=2 name=Haphazard Bombardment auto=target(<4>*[-enchantment]|opponentbattlefield) counter(0/0,1,Aim) auto=@each my endofturn:if type(*[counter{0/0.1.Aim}]|opponentbattlefield)~morethan~1 then ability$!name(Destroy creature) destroy notatarget(*[counter{0/0.1.Aim}]|mybattlefield)!$ opponent -text=When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. -- At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. +text=When Haphazard Bombardment enters, choose four nonenchantment permanents you don't control and put an aim counter on each of them. -- At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. mana={5}{R} type=Enchantment [/card] @@ -46448,7 +46448,7 @@ auto=draw:1 opponent auto=life:5 controller auto=life:5 opponent auto=@each my upkeep restriction{type(*[white]|myBattlefield)~morethan~0,type(*[black]|myBattlefield)~morethan~0,type(*[green]|myBattlefield)~morethan~0,type(*[blue]|myBattlefield)~morethan~0,type(*[red]|myBattlefield)~morethan~0,type(*[planeswalker]|mybattlefield,myGraveyard)~morethan~0,type(*[land]|mybattlefield,myGraveyard)~morethan~0,type(*[artifact]|mybattlefield,myGraveyard)~morethan~0,type(*[enchantment]|mybattlefield,myGraveyard)~morethan~0,type(*[creature]|mybattlefield,myGraveyard)~morethan~0,type(*[instant;sorcery]|mybattlefield,myGraveyard)~morethan~0,compare(abundantlife)~morethan~0}:winGame controller -text=When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. -- At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. +text=When Happily Ever After enters, each player gains 5 life and draws a card. -- At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. mana={2}{W} type=Enchantment [/card] @@ -46481,7 +46481,7 @@ name=Harald, King of Skemfar abilities=menace aicode=activate target(*[elf;warrior;tyvar;zpos<=5]|mylibrary) moveto(ownerHand) auto=name(Look top 5 cards) reveal:5 optionone name(Get Elf, Warrior, or Tyvar) target(*[elf;warrior;tyvar;zpos<=5]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) all(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Harald, King of Skemfar enters, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{B}{G} type=Legendary Creature subtype=Elf Warrior @@ -46519,7 +46519,7 @@ abilities=asflash other={2}{U}{U} name(Cast with flash) restriction=can play creature auto=may name(Return tapped creature) target(creature[tapped]|opponentbattlefield) moveto(ownerhand) -text=You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) -- When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. +text=You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) -- When Harbinger of the Tides enters, you may return target tapped creature an opponent controls to its owner's hand. mana={U}{U} type=Creature subtype=Merfolk Wizard @@ -46613,7 +46613,7 @@ name=Harmonious Archon abilities=flying auto=lord(creature[-archon]|battlefield) transforms((,setpower=3,settoughness=3)) auto=create(Human:creature Human:1/1:white)*2 -text=Flying -- Non-Archon creatures have base power and toughness 3/3. -- When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens. +text=Flying -- Non-Archon creatures have base power and toughness 3/3. -- When Harmonious Archon enters, create two 1/1 white Human creature tokens. mana={4}{W}{W} type=Creature subtype=Archon @@ -46754,7 +46754,7 @@ name=Harrier Strix abilities=flying auto=tap target(*) auto={2}{U}:_LOOT_ -text=Flying -- When Harrier Strix enters the battlefield, tap target permanent. -- {2}{U}: Draw a card, then discard a card. +text=Flying -- When Harrier Strix enters, tap target permanent. -- {2}{U}: Draw a card, then discard a card. mana={U} type=Creature subtype=Bird @@ -46814,7 +46814,7 @@ name=Harvester of Misery abilities=menace auto=all(other creature) -2/-2 autohand={1}{B}{discard}:target(creature) -2/-2 ueot -text=Menace -- When Harvester of Misery enters the battlefield, other creatures get -2/-2 until end of turn. -- {1}{B}, Discard Harvester of Misery: Target creature gets -2/-2 until end of turn. +text=Menace -- When Harvester of Misery enters, other creatures get -2/-2 until end of turn. -- {1}{B}, Discard Harvester of Misery: Target creature gets -2/-2 until end of turn. mana={3}{B}{B} type=Creature subtype=Spirit @@ -46947,7 +46947,7 @@ type=Legendary Enchantment name=Haunt of the Dead Marshes auto=name(Scry 1) _SCRY1_ autograveyard=aslongas(creature[legendary]|mybattlefield) {2}{B}:name(Return to battlefield) name(Return to battlefield) moveto(mybattlefield) and!( tap(noevent) )! -text=When Haunt of the Dead Marshes enters the battlefield, scry 1. -- {2}{B}: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature. +text=When Haunt of the Dead Marshes enters, scry 1. -- {2}{B}: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature. mana={B} type=Creature subtype=Nightmare Elf @@ -46964,7 +46964,7 @@ type=Enchantment [card] name=Haunted Mire auto=tap(noevent) -text=({T}: Add {B} or {G}.) -- Haunted Mire enters the battlefield tapped. +text=({T}: Add {B} or {G}.) -- Haunted Mire enters tapped. type=Land subtype=Swamp Forest [/card] @@ -46981,7 +46981,7 @@ name=Haunted Ridge auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{B} auto={T}:add{R} -text=Haunted Ridge enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {B} or {R}. +text=Haunted Ridge enters tapped unless you control two or more other lands. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -47110,7 +47110,7 @@ name=Hazezon, Shaper of Sand abilities=desertwalk auto=lord(desert|mygraveyard) CanPlayFromGraveyard auto=@movedTo(desert|myBattlefield):create(sand warrior:creature sand warrior:1/1:red:green:white)*2 -text=Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) -- You may play Desert lands from your graveyard. -- Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens. +text=Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) -- You may play Desert lands from your graveyard. -- Whenever a Desert enters under your control, create two 1/1 red, green, and white Sand Warrior creature tokens. mana={R}{G}{W} type=Legendary Creature subtype=Human Warrior @@ -47196,7 +47196,7 @@ toughness=5 [card] name=Healer of the Glade auto=life:3 -text=When Healer of the Glade enters the battlefield, you gain 3 life. +text=When Healer of the Glade enters, you gain 3 life. mana={G} type=Creature subtype=Elemental @@ -47273,7 +47273,7 @@ other={2}{R}{R}{S(other creature|mybattlefield)} name(Sacrifice a creature) otherrestriction=type(creature|myBattlefield)~morethan~0 auto=if paid(alternative) then damage:storedpower target(anytarget) autograveyard={5}{R}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery -text=When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. -- Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.) +text=When Heart-Piercer Manticore enters, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. -- Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.) mana={2}{R}{R} type=Creature subtype=Manticore @@ -47381,7 +47381,7 @@ auto=may target(aura|battlefield) newhook auto=may target(equipment|battlefield) newhook auto=thisforeach(aura) lord(other creature|myBattlefield) 1/1 auto=thisforeach(gear) lord(other creature|myBattlefield) 1/1 -text=Flying, double strike -- When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster. +text=Flying, double strike -- When Heavenly Blademaster enters, you may attach any number of Auras and Equipment you control to it. -- Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster. mana={5}{W} type=Creature subtype=Angel @@ -47415,7 +47415,7 @@ toughness=6 name=Hedge Maze auto=tapped auto=_SURVEIL1_ -text=({T}: Add {G} or {U}.) -- Hedge Maze enters the battlefield tapped. -- When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=({T}: Add {G} or {U}.) -- Hedge Maze enters tapped. -- When Hedge Maze enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) type=Land subtype=Forest Island [/card] @@ -47433,7 +47433,7 @@ subtype=Equipment name=Hedron Detonator auto=@movedTo(artifact|myBattlefield):damage:1 target(opponent) auto={T}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:_IMPULSEDRAW_ -text=Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent. -- {T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. +text=Whenever an artifact enters under your control, Hedron Detonator deals 1 damage to target opponent. -- {T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. mana={2}{R} type=Creature subtype=Goblin Artificer @@ -47464,7 +47464,7 @@ toughness=3 [card] name=Heir of the Ancient Fang auto=if type(creature[modified]|myBattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) counter(1/1) -text=Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.) +text=Heir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.) mana={2}{G} type=Creature subtype=Snake Samurai @@ -47507,7 +47507,7 @@ auto=this(counter{0/0.1.Flying}>=1) flying auto=this(counter{0/0.1.FirstStrike}>=1) first strike auto=choice name(Flying) counter(0/0,1,Flying) auto=choice name(First Strike) counter(0/0,1,FirstStrike) -text=Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it. +text=Helica Glider enters with your choice of a flying counter or a first strike counter on it. mana={2}{W} type=Creature subtype=Nightmare Squirrel @@ -47532,7 +47532,7 @@ auto=cantblock auto=teach(creature) loseabilities auto=teach(creature) {T}{C(0/0,-1,Task)}: donothing auto=teach(creature) transforms((,newability[this(counter{0/0,1,Task}<1) while destroy(this)])) -text=Enchant creature -- Heliod's Punishment enters the battlefield with four task counters on it. -- Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment." +text=Enchant creature -- Heliod's Punishment enters with four task counters on it. -- Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment." mana={1}{W} type=Enchantment subtype=Aura @@ -47558,7 +47558,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=moveto(ownerHand) target(*[enchantment;-god]|mygraveyard) auto={3}{p(U)}:flip(backside) asSorcery -text=When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. -- {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) +text=When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand. -- {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) mana={2}{W}{W} type=Legendary Enchantment Creature subtype=God @@ -47605,7 +47605,7 @@ toughness=6 name=Hellhole Rats abilities=haste auto=target(player) ability$!name(discard) target(*|myhand) dynamicability reject!$ targetedplayer -text=Haste -- When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value. +text=Haste -- When Hellhole Rats enters, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value. mana={2}{B}{R} type=Creature subtype=Rat @@ -47623,7 +47623,7 @@ type=Instant name=Hellkite Courser abilities=flying auto=may target(*[iscommander]|mycommandzone) moveto(mybattlefield) and!( transforms((,haste,newability[phaseactionmulti[endofturn once] moveto(ownercommandzone)])) ueot )! -text=Flying -- When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. +text=Flying -- When Hellkite Courser enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. mana={4}{R}{R} type=Creature subtype=Dragon @@ -47657,7 +47657,7 @@ name=Hellspur Posse Boss auto=lord(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield) haste auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )! auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )! -text=Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) -- When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +text=Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) -- When Hellspur Posse Boss enters, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." mana={2}{R}{R} type=Creature subtype=Lizard Rogue @@ -47696,7 +47696,7 @@ auto=if casted(this) then if spent({W}{W}{W}) then counter(1/1) auto=if casted(this) then if spent({U}{U}{U}) then counter(1/1) auto=if casted(this) then if spent({R}{R}{R}) then counter(1/1) auto=if casted(this) then if spent({B}{B}{B}) then counter(1/1) -text=Adamant - If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. +text=Adamant - If at least three mana of the same color was spent to cast this spell, Henge Walker enters with a +1/+1 counter on it. mana={3} type=Artifact Creature subtype=Golem @@ -47809,7 +47809,7 @@ toughness=2 name=Herald of the Forgotten abilities=flying auto=if casted(this) then moveTo(myBattlefield) target(*[cycling]|myGraveyard) -text=Flying -- When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield. +text=Flying -- When Herald of the Forgotten enters, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield. mana={6}{W}{W} type=Creature subtype=Cat Beast @@ -47840,7 +47840,7 @@ toughness=4 [card] name=Herald's Horn auto=chooseatype transforms((,newability[lord(creature[chosentype]|mycastingzone) changecost(colorless:-1)],newability[@each my upkeep restriction{type(creature[chosentype&zpos=1]|mylibrary)~equalto~0}:name(Look top card) all(*[zpos=1]|mylibrary) moveto(ownerHand) and!( name(Put back) target(*[fresh]|myhand) moveto(mylibrary) )!],newability[@each my upkeep restriction{type(creature[chosentype&zpos=1]|mylibrary)~morethan~0}:name(Look top card) all(*[zpos=1]|mylibrary) moveto(ownerHand) and!( transforms((,newability[choice name(Keep in hand) donothing],newability[choice name(Put back) moveto(mylibrary)])) oneshot )! ])) forever chooseend -text=As Herald's Horn enters the battlefield, choose a creature type. -- Creature spells you cast of the chosen type cost {1} less to cast. -- At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand. +text=As Herald's Horn enters, choose a creature type. -- Creature spells you cast of the chosen type cost {1} less to cast. -- At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand. mana={3} type=Artifact [/card] @@ -47848,7 +47848,7 @@ type=Artifact name=Heraldic Banner auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend auto=lord(*[chosencolor]|myBattlefield) 1/0 -text=As Heraldic Banner enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+0. -- {T}: Add one mana of the chosen color. +text=As Heraldic Banner enters, choose a color. -- Creatures you control of the chosen color get +1/+0. -- {T}: Add one mana of the chosen color. mana={3} type=Artifact [/card] @@ -47859,7 +47859,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=life:3 auto={6}{p(B)}:flip(backside) asSorcery -text=When Herbology Instructor enters the battlefield, you gain 3 life. -- {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) +text=When Herbology Instructor enters, you gain 3 life. -- {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) mana={1}{G} type=Creature subtype=Treefolk Druid @@ -47932,7 +47932,7 @@ toughness=2 name=Hero of the Dunes auto=name(target artifact or creature) target(*[artifact;creature;manacost<=3]|myGraveyard) moveTo(mybattlefield) auto=lord(creature[manacost<=3]|myBattlefield) 1/0 -text=When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. -- Creatures you control with mana value 3 or less get +1/+0. +text=When Hero of the Dunes enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. -- Creatures you control with mana value 3 or less get +1/+0. mana={3}{W}{B} type=Creature subtype=Human Soldier @@ -47953,7 +47953,7 @@ toughness=2 name=Hero of the Nyxborn auto=token(Soldier,Creature Human Soldier,1/1,white) auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot -text=When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. +text=When Hero of the Nyxborn enters, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn. mana={1}{R}{W} type=Enchantment Creature subtype=Human Soldier @@ -47974,7 +47974,7 @@ toughness=2 name=Hero of the Revel auto=token(Satyr,Creature Satyr,1/1,red,cantblock) auto=_HEROIC_1/0 all(creature|mybattlefield) ueot oneshot -text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. +text=When Heroes of the Revel enters, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. mana={4}{R} type=Creature subtype=Satyr Soldier @@ -48007,7 +48007,7 @@ subtype=Equipment name=Heroes of the Revel auto=token(Satyr,Creature Satyr,1/1,red,cantblock) auto=@targeted(this) from(*|mycastingzone):all(creature|myBattlefield) 1/0 ueot -text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. +text=When Heroes of the Revel enters, create a 1/1 red Satyr creature token with "This creature can't block." -- Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. mana={4}{R} type=Creature subtype=Satyr Soldier @@ -48072,7 +48072,7 @@ auto={T}:name(Add black mana) thisforeach(variable{power}>0) add{B} auto={T}:name(Add green mana) thisforeach(variable{power}>0) add{G} auto={T}:name(Add white mana) thisforeach(variable{power}>0) add{W} auto={T}:name(Add blue mana) thisforeach(variable{power}>0) add{U} -text=Vigilance -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite. -- {T}: Add X mana of any one color, where X is Heronblade Elite's power. +text=Vigilance -- Whenever another Human enters under your control, put a +1/+1 counter on Heronblade Elite. -- {T}: Add X mana of any one color, where X is Heronblade Elite's power. mana={2}{G} type=Creature subtype=Human Warrior @@ -48124,7 +48124,7 @@ abilities=flying auto=counter(1/1,6) auto={1}{C(1/1,-1)}:name(Put flying counter) target(other creature|battlefield) transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever auto={1}:name(Remove and add counter) target(other creature[counter{any}]|mybattlefield) removesinglecountertype(1) && all(this) counter(1/1) -text=Flying -- Hexavus enters the battlefield with six +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature. -- {1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus. +text=Flying -- Hexavus enters with six +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature. -- {1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus. mana={6} type=Artifact Creature subtype=Construct @@ -48152,7 +48152,7 @@ auto=this(variable{controllerturn}) teach(creature) first strike auto=this(variable{controllerturn}) teach(creature) trample auto={2}{R}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- As long as it's your turn, equipped creature has first strike and trample. -- Equip {2}{R} +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- As long as it's your turn, equipped creature has first strike and trample. -- Equip {2}{R} mana={1}{R} type=Artifact subtype=Equipment @@ -48163,7 +48163,7 @@ auto=teach(creature) flying auto=teach(creature) lord(creature[geared]|myBattlefield) 1/0 auto={2}{W}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature has flying. -- Creatures you control that are equipped get +1/+0. -- Equip {2}{W} +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature has flying. -- Creatures you control that are equipped get +1/+0. -- Equip {2}{W} mana={3}{W} type=Artifact subtype=Equipment @@ -48182,7 +48182,7 @@ name=Hexgold Slith auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) first strike ueot auto=@combatdamaged(player) from(this):counter(1/1) -text=When Hexgold Slith enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Hexgold Slith attacks, you may pay {E}{E}. If you do, it gains first strike until end of turn. -- Whenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it. +text=When Hexgold Slith enters, you get {E}{E} (two energy counters). -- Whenever Hexgold Slith attacks, you may pay {E}{E}. If you do, it gains first strike until end of turn. -- Whenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it. mana={1}{W} type=Creature subtype=Slith @@ -48195,7 +48195,7 @@ auto={3}{R}:equip auto=teach(creature) 2/2 auto=@combat(attacking) source(mytgt) turnlimited:name(Untap and combat again) all(other creature[attacking]|mybattlefield) untap && emblem transforms((,newability[nextphasealter(add^combatphases^controller^after)])) ueot auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+2. -- Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. -- Equip {3}{R} +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+2. -- Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. -- Equip {3}{R} mana={3}{R}{R} type=Artifact subtype=Equipment @@ -48275,7 +48275,7 @@ name=Hidetsugu and Kairi abilities=flying auto=draw:3 && transforms((,newability[name(Put on library) target(<2>*|myhand) moveto(mylibrary)])) oneshot auto=_DIES_name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[life:-manacost opponent],newability[if cantargetcard(*[instant;sorcery]|*) then may name(Cast card) activate castcard(normal)])) ueot )! -text=Flying -- When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. -- When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. +text=Flying -- When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order. -- When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. mana={2}{U}{U}{B} type=Legendary Creature subtype=Ogre Demon Dragon @@ -48305,7 +48305,7 @@ type=Instant [card] name=Hieromancer's Cage auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield. +text=When Hieromancer's Cage enters, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield. mana={3}{W} type=Enchantment [/card] @@ -48314,7 +48314,7 @@ name=Hierophant's Chalice auto=life:1 controller auto=life:-1 opponent auto={T}:Add{1} -text=When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {T}: Add {1}. +text=When Hierophant's Chalice enters, target opponent loses 1 life and you gain 1 life. -- {T}: Add {1}. mana={3} type=Artifact [/card] @@ -48352,7 +48352,7 @@ name=High-Speed Hoverbike abilities=flash,flying auto=may tap target(creature) auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} -text=Flash -- Flying -- When High-Speed Hoverbike enters the battlefield, tap up to one target creature. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +text=Flash -- Flying -- When High-Speed Hoverbike enters, tap up to one target creature. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={2} type=Artifact subtype=Vehicle @@ -48371,7 +48371,7 @@ toughness=3 name=Highcliff Felidar abilities=vigilance auto=destroy notatarget(creature[power=power:highest:creature:opponentBattlefield]) -text=Vigilance -- When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. +text=Vigilance -- When Highcliff Felidar enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. mana={4}{W}{W} type=Creature subtype=Cat Beast @@ -48381,14 +48381,14 @@ toughness=5 [card] name=Highland Forest auto=tap(noevent) -text=({T}: Add {R} or {G}.) -- Highland Forest enters the battlefield tapped. +text=({T}: Add {R} or {G}.) -- Highland Forest enters tapped. type=Snow Land subtype=Mountain Forest [/card] [card] name=Hill Giant Herdgorger auto=life:3 controller -text=When Hill Giant Herdgorger enters the battlefield, you gain 3 life. +text=When Hill Giant Herdgorger enters, you gain 3 life. mana={4}{G}{G} type=Creature subtype=Giant @@ -48429,7 +48429,7 @@ type=Instant name=Hinterland Chef auto=name(Draft a card) transforms((,newability[choice name(Almighty Brushwagg) conjure cards(Almighty Brushwagg) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Frilled Sandwalla) conjure cards(Frilled Sandwalla) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Moss Viper) conjure cards(Moss Viper) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Brushstriderr) conjure cards(Brushstrider) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Highland Game) conjure cards(Highland Game) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Ironshell Beetle) conjure cards(Ironshell Beetle) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Lotus Cobra) conjure cards(Lotus Cobra) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Kazandu Nectarpot) conjure cards(Kazandu Nectarpot) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Gilded Goose) conjure cards(Gilded Goose) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Nessian Hornbeetle) conjure cards(Nessian Hornbeetle) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Scurrid Colony) conjure cards(Scurrid Colony) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Territorial Boar) conjure cards(Territorial Boar) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Deathbonnet Sprout) conjure cards(Deathbonnet Sprout) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Spore Crawler) conjure cards(Spore Crawler) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!],newability[choice name(Moldgraf Millipede) conjure cards(Moldgraf Millipede) zone(myhand) and!( counter(0/0.1.PerpetualFood) notrg )!])) oneshot auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualFood}]|myzones) transforms((Artifact Food,newability[{2}{T}{S}:name(Gain 3 life) life:3 controller]))])) forever dontremove -text=When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact into addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life." +text=When Hinterland Chef enters, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact into addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life." mana={2}{G} type=Creature subtype=Human Scout @@ -48495,7 +48495,7 @@ other={1}{S(treasure[-tapped]|mybattlefield)} name(Pay with treasure) otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0 auto=if paid(alternative) then draw:1 controller auto=if paid(alternative) then life:-1 controller -text=When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. +text=When Hired Hexblade enters, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. mana={1}{B} type=Creature subtype=Elf Warlock @@ -48538,7 +48538,7 @@ name=Historian's Wisdom target=artifact,creature auto=teach(creature) transforms((,newability[if compare(p)~equalto~compare(power:highest:creature:mybattlefield) then name(Draw a card) name(Draw a card) draw:1 controller])) auto=teach(creature) 2/1 -text=Enchant artifact or creature -- When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. -- As long as enchanted permanent is a creature, it gets +2/+1. +text=Enchant artifact or creature -- When Historian's Wisdom enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. -- As long as enchanted permanent is a creature, it gets +2/+1. mana={2}{G} type=Enchantment subtype=Aura @@ -48597,7 +48597,7 @@ name=Hive of the Eye Tyrant auto=if compare(type:land:myBattlefield)~morethan~2 then tap(noevent) auto={T}:Add{B} auto={3}{B}:name(Becomes beholder) transforms((,newability[becomes(Creature Beholder^3/3^black^menace) ueot],newability[_ATTACKING_name(Exile card) target(*|opponentgraveyard) moveto(exile)])) ueot -text=If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped. -- {T}: Add {B}. -- {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." it's still a land. +text=If you control two or more other lands, Hive of the Eye Tyrant enters tapped. -- {T}: Add {B}. -- {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." it's still a land. type=Land [/card] [card] @@ -48638,7 +48638,7 @@ abilities=hiddenface,flying other={convoke} name(Convoke) auto=name(Search and exile) target(*|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever])) forever )! auto=lord(creature[-tapped]|mybattlefield) transforms((,newability[{T}:name(Pay 1 convoke for spell) name(Pay 1 convoke for spell) target(*[-land]|myexile) transforms((,newability[changecost(colorless:-1)])) ueot])) -text=Convoke -- Flying -- When Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. -- Spells you cast from exile have convoke. +text=Convoke -- Flying -- When Hoarding Broodlord enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. -- Spells you cast from exile have convoke. mana={5}{B}{B}{B} type=Creature subtype=Dragon @@ -48754,7 +48754,7 @@ auto=teach(*) tap auto=teach(*) doesnotuntap auto=teach(*) noactivatedability auto=name(Investigate) name(Create clue) token(Clue) controller -text=Enchant creature or planeswalker -- When Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. +text=Enchant creature or planeswalker -- When Hold for Questioning enters, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. mana={3}{U} type=Enchantment subtype=Aura @@ -48857,7 +48857,7 @@ name=Hollowhenge Wrangler auto=name(Seek a land) moverandom(land) from(mylibrary) to(myhand) auto={D(land|myhand)}:name(Conjure a card) conjure cards(Hollowhenge Beast) zone(myhand) autograveyard={D(land|myhand)}:name(Conjure a card) conjure cards(Hollowhenge Beast) zone(myhand) -text=When Hollowhenge Wrangler enters the battlefield, seek a land card. -- Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard. +text=When Hollowhenge Wrangler enters, seek a land card. -- Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard. mana={3}{G}{G} type=Creature subtype=Elemental @@ -48879,7 +48879,7 @@ name=Holy Cow abilities=flash,flying auto=life:2 auto=_SCRY1_ -text=Flash -- Flying -- When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.) +text=Flash -- Flying -- When Holy Cow enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.) mana={2}{W} type=Creature subtype=Ox Angel @@ -48898,7 +48898,7 @@ subtype=Equipment [card] name=Homarid Explorer auto=target(player) deplete:4 -text=When Homarid Explorer enters the battlefield, target player mills four cards. +text=When Homarid Explorer enters, target player mills four cards. mana={3}{U} type=Creature subtype=Homarid Scout @@ -48948,7 +48948,7 @@ subtype=Equipment name=Honest Rutstein auto=target(creature|mygraveyard) moveto(ownerhand) auto=lord(Creature|mycastingzone) altercost(colorless,-1) -text=When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand. -- Creature spells you cast cost {1} less to cast. +text=When Honest Rutstein enters, return target creature card from your graveyard to your hand. -- Creature spells you cast cost {1} less to cast. mana={1}{B}{G} type=Legendary Creature subtype=Human Warlock @@ -48958,7 +48958,7 @@ toughness=2 [card] name=Honey Mammoth auto=life:4 controller -text=When Honey Mammoth enters the battlefield, you gain 4 life. +text=When Honey Mammoth enters, you gain 4 life. mana={4}{G}{G} type=Creature subtype=Elephant @@ -49127,7 +49127,7 @@ name=Hopeful Vigil auto=_KNIGHTTOKEN_ auto=_DIES__SCRY2_ auto={2}{W}:sacrifice(this) -text=When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance. -- When Hopeful Vigil is put into a graveyard from the battlefield, scry 2. -- {2}{W}: Sacrifice Hopeful Vigil. +text=When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance. -- When Hopeful Vigil is put into a graveyard from the battlefield, scry 2. -- {2}{W}: Sacrifice Hopeful Vigil. mana={1}{W} type=Enchantment [/card] @@ -49136,7 +49136,7 @@ name=Hopeless Nightmare auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent && life:-2 opponent auto=_DIES__SCRY2_ auto={2}{B}:sacrifice all(this) -text=When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. -- When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. -- {2}{B}: Sacrifice Hopeless Nightmare. +text=When Hopeless Nightmare enters, each opponent discards a card and loses 2 life. -- When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. -- {2}{B}: Sacrifice Hopeless Nightmare. mana={B} type=Enchantment [/card] @@ -49239,7 +49239,7 @@ type=Artifact name=Horn of Gondor auto=name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) auto={3}{T}:name(Create soldiers) token(Human Soldier,Creature Human Soldier,1/1,white)*type:human:mybattlefield -text=When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token. -- {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control. +text=When Horn of Gondor enters, create a 1/1 white Human Soldier creature token. -- {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control. mana={3} type=Legendary Artifact [/card] @@ -49276,7 +49276,7 @@ type=Legendary Artifact name=Hornbash Mentor auto=name(Put trample counter) target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Trample)],newability[this(counter{0/0.1.Trample}>=1) trample])) forever auto={2}{G}{T}:counter(1/1) all(creature[trample]|myBattlefield) -text=When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control. -- {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. +text=When Hornbash Mentor enters, put a trample counter on target non-Human creature you control. -- {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. mana={2}{G} type=Creature subtype=Human Warrior @@ -49288,7 +49288,7 @@ name=Horned Stoneseeker abilities=menace auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! auto=@movedto(this|nonbattlezone) from(mybattlefield):name(Sacrifice powerstone) target(powerstone|mybattlefield) sacrifice -text=Menace -- When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. +text=Menace -- When Horned Stoneseeker enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. mana={1}{R} type=Creature subtype=Lizard @@ -49353,7 +49353,7 @@ auto=this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlez auto=this(variable{hasevict}>0) {0}:name(Cast opponent exiled card) name(Cast opponent exiled card) target(*[evictname]|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[anytypeofmana forever],newability[counter(0/0.1.HostageExiled)])) ueot )! auto=@counteradded(0/0.1.HostageExiled) from(creature|myexile):name(Effect ends) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Put back exiled card) target(*[counter{0/0.1.HostageExiled}]|myexile) moveTo(ownerBattlefield)])) ueot auto=@each endofturn:if type(*[counter{0/0.1.HostageExiled}]|myexile)~morethan~0 then name(Return card to owner exile) name(Return card to owner exile) target(*[counter{0/0.1.HostageExiled}]|myexile) imprint -text=When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. +text=When Hostage Taker enters, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. mana={2}{U}{B} type=Creature subtype=Human Pirate @@ -49382,7 +49382,7 @@ type=Land name=Hostile Investigator auto=name(discard) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer auto=@discarded(*|hand) turnLimited:create(Clue) -text=When Hostile Investigator enters the battlefield, target opponent discards a card. -- Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=When Hostile Investigator enters, target opponent discards a card. -- Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") mana={3}{B} type=Creature subtype=Ogre Rogue Detective @@ -49571,7 +49571,7 @@ target=creature auto=teach(*[wolf;werewolf]) untap auto=teach(creature) 2/2 auto=teach(creature) vigilance -text=Flash -- Enchant creature -- When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. -- Enchanted creature gets +2/+2 and has vigilance. +text=Flash -- Enchant creature -- When Howl of the Hunt enters, if enchanted creature is a Wolf or Werewolf, untap that creature. -- Enchanted creature gets +2/+2 and has vigilance. mana={2}{G} type=Enchantment subtype=Aura @@ -49591,7 +49591,7 @@ toughness=4 name=Howling Giant abilities=reach auto=_WOLFTOKEN_*2 -text=Reach (This creature can block creatures with flying.) -- When Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens. +text=Reach (This creature can block creatures with flying.) -- When Howling Giant enters, create two 2/2 green Wolf creature tokens. mana={5}{G}{G} type=Creature subtype=Giant Druid @@ -49658,7 +49658,7 @@ type=Instant name=Huatli's Raptor abilities=vigilance auto=_PROLIFERATE_ -text=Vigilance -- When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=Vigilance -- When Huatli's Raptor enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={G}{W} type=Creature subtype=Dinosaur @@ -49911,7 +49911,7 @@ name=Hungering Hydra abilities=oneblocker auto=counter(1/1,X) auto=_ENRAGE_counter(1/1,thatmuch) -text=Hungering Hydra enters the battlefield with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) +text=Hungering Hydra enters with X +1/+1 counters on it. -- Hungering Hydra can't be blocked by more than one creature. -- Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) mana={X}{G} type=Creature subtype=Hydra @@ -50006,7 +50006,7 @@ auto=_DIES_life:-3 opponent facedown={3} autofacedown=_WARD2_ autofacedown={1}{B}:morph -text=Menace -- When Hunted Bonebrute enters the battlefield, target opponent creates two 1/1 white Dog creature tokens. -- When Hunted Bonebrute dies, each opponent loses 3 life. -- Disguise {1}{B} +text=Menace -- When Hunted Bonebrute enters, target opponent creates two 1/1 white Dog creature tokens. -- When Hunted Bonebrute dies, each opponent loses 3 life. -- Disguise {1}{B} mana={2}{B} type=Creature subtype=Skeleton Beast @@ -50017,7 +50017,7 @@ toughness=2 name=Hunted Nightmare abilities=menace auto=ability$!name(Put Deathtouch counter) name(Put Deathtouch counter) target(creature|myBattlefield) transforms((,newability[counter(0/0.1.Deathtouch)],newability[this(counter{0/0.1.Deathtouch}>=1) deathtouch])) forever!$ opponent -text=Menace -- When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. +text=Menace -- When Hunted Nightmare enters, target opponent puts a deathtouch counter on a creature they control. mana={1}{B}{B} type=Creature subtype=Nightmare @@ -50185,7 +50185,7 @@ name=Hydra's Growth target=creature auto=counter(1/1) auto=teach(creature) transforms((,newability[@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1)])) -text=Enchant creature -- When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. -- At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. +text=Enchant creature -- When Hydra's Growth enters, put a +1/+1 counter on enchanted creature. -- At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. mana={2}{G} type=Enchantment subtype=Aura @@ -50194,7 +50194,7 @@ subtype=Aura name=Hydradoodle abilities=reach,trample auto=thisforeach(variable{halfpaid}) all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end -text=As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. -- Reach, trample +text=As Hydradoodle enters, roll X six-sided dice. Hydradoodle enters with a number of +1/+1 counters on it equal to the total of those results. -- Reach, trample mana={X}{X}{G}{G} type=Creature subtype=Hydra Dog @@ -50207,7 +50207,7 @@ abilities=flying, trample autostack=if casted(this) then draw:3 autostack=if casted(this) then life:3 auto=counter(1/1,X) -text=When you cast this spell, you gain half X life and draw half X cards. Round down each time. -- Flying, trample -- Hydroid Krasis enters the battlefield with X +1/+1 counters on it. +text=When you cast this spell, you gain half X life and draw half X cards. Round down each time. -- Flying, trample -- Hydroid Krasis enters with X +1/+1 counters on it. mana={X}{G}{U} type=Creature subtype=Jellyfish Hydra Beast @@ -50310,7 +50310,7 @@ type=Instant [card] name=Hyrax Tower Scout auto=untap target(creature) -text=When Hyrax Tower Scout enters the battlefield, untap target creature. +text=When Hyrax Tower Scout enters, untap target creature. mana={2}{G} type=Creature subtype=Human Scout @@ -50320,7 +50320,7 @@ toughness=3 [card] name=Ice Tunnel auto=tap(noevent) -text=({T}: Add {U} or {B}.) -- Ice Tunnel enters the battlefield tapped. +text=({T}: Add {U} or {B}.) -- Ice Tunnel enters tapped. type=Snow Land subtype=Island Swamp [/card] @@ -50329,7 +50329,7 @@ name=Ice-Fang Coatl abilities=flash,flying auto=draw:1 auto=aslongas(*[snow]|myBattlefield) deathtouch >2 -text=Flash -- Flying -- When Ice-Fang Coatl enters the battlefield, draw a card. -- Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. +text=Flash -- Flying -- When Ice-Fang Coatl enters, draw a card. -- Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. mana={G}{U} type=Snow Creature subtype=Snake @@ -50339,7 +50339,7 @@ toughness=1 [card] name=Iceberg Cancrix auto=@movedTo(*[snow]|myBattlefield):may target(player) deplete:2 -text=Whenever another snow permanent enters the battlefield under your control, you may have target player put the top two cards of their library into their graveyard. +text=Whenever another snow permanent enters under your control, you may have target player put the top two cards of their library into their graveyard. mana={1}{U} type=Snow Creature subtype=Crab @@ -50358,7 +50358,7 @@ name=Icebreaker Kraken anyzone=affinity(land[snow]|mybattlefield) reduce({1}) auto=all(*[artifact;creature]|opponentbattlefield) frozen auto={H(land[snow]|mybattlefield)}{H(land[snow]|mybattlefield)}{H(land[snow]|mybattlefield)}:moveTo(ownerhand) -text=This spell costs {1} less to cast for each snow land you control. -- When Icebreaker Kraken enters the battlefield, artifacts and creatures target opponent controls don't untap during that player's next untap step. -- Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand. +text=This spell costs {1} less to cast for each snow land you control. -- When Icebreaker Kraken enters, artifacts and creatures target opponent controls don't untap during that player's next untap step. -- Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand. mana={10}{U}{U} type=Snow Creature subtype=Kraken @@ -50389,7 +50389,7 @@ toughness=3 [card] name=Icewind Stalwart auto=may name(Protection Fighting Style) target(creature[-warrior]|myBattlefield) moveto(exile) and!(moveto(ownerbattlefield))! -text=Protection Fighting Style - When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. +text=Protection Fighting Style - When Icewind Stalwart enters, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. mana={3}{W} type=Creature subtype=Tiefling Warrior @@ -50402,7 +50402,7 @@ abilities=partner auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto=@movedTo(graveyard) from(artifact|battlefield):counter(1/1) auto=@movedTo(graveyard) from(artifact|battlefield):counter(1/1) all(*[golem]|mybattlefield) -text=When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. -- Partner (You can have two commanders if both have partner.) +text=When Ich-Tekik, Salvage Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control. -- Partner (You can have two commanders if both have partner.) mana={4}{G} type=Legendary Creature subtype=Phyrexian Human Artificer @@ -50462,7 +50462,7 @@ type=Artifact name=Ichorplate Golem auto=@movedTo(creature|myBattlefield):name(Put oil counter) all(trigger[to]) name(Put oil counter) transforms((,newability[if compare(hascntoil)~morethan~0 then counter(0/0.1.Oil)])) oneshot auto=lord(creature[counter{0/0.1.Oil}]|myBattlefield) 1/1 -text=Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it. -- Creatures you control with oil counters on them get +1/+1. +text=Whenever a creature enters under your control, if it has one or more oil counters on it, put an oil counter on it. -- Creatures you control with oil counters on them get +1/+1. mana={3} type=Artifact Creature subtype=Phyrexian Golem @@ -50516,7 +50516,7 @@ name=Icon of Ancestry auto=chooseatype lord(creature[chosentype]|myBattlefield) 1/1 chooseend aicode=activate target(creature[chosentype;zpos<=3]|mylibrary) moveto(ownerHand) auto={3}{T}:name(look) reveal:3 optionone name(Get Creature) target(creature[chosentype]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=As Icon of Ancestry enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=As Icon of Ancestry enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={3} type=Artifact [/card] @@ -50534,7 +50534,7 @@ type=Snow Artifact name=Idol of Endurance auto=(blink)forsrc all(creature[manacost<=3]|myGraveyard) auto={1}{W}{T}:may activate castcard(normal) target(creature[manacost<=3]|myexile) -text=When Idol of Endurance enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield. -- {1}{W}, {T}: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost. +text=When Idol of Endurance enters, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield. -- {1}{W}, {T}: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost. mana={2}{W} type=Artifact [/card] @@ -50559,7 +50559,7 @@ type=Artifact [card] name=Idyllic Beachfront auto=tap(noevent) -text=({T}: Add {W} or {U}.) -- Idyllic Beachfront enters the battlefield tapped. +text=({T}: Add {W} or {U}.) -- Idyllic Beachfront enters tapped. type=Land subtype=Plains Island [/card] @@ -50567,7 +50567,7 @@ subtype=Plains Island name=Idyllic Grange auto=aslongas(other land[plains]|myBattlefield) tap(noevent) <3 oneshot auto=if type(other land[plains]|myBattlefield)~morethan~2 then target(creature|myBattlefield) counter(1/1) -text={T}: Add {W}. -- Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. -- When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control. +text={T}: Add {W}. -- Idyllic Grange enters tapped unless you control three or more other Plains. -- When Idyllic Grange enters untapped, put a +1/+1 counter on target creature you control. type=Land subtype=Plains [/card] @@ -50606,7 +50606,7 @@ toughness=2 name=Igneous Elemental anyzone=aslongas(land|mygraveyard) changecost(colorless:-2) forcedalive auto=may damage:2 target(creature) -text=This spell costs {2} less to cast if there is a land card in your graveyard. -- When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature. +text=This spell costs {2} less to cast if there is a land card in your graveyard. -- When Igneous Elemental enters, you may have it deal 2 damage to target creature. mana={4}{R}{R} type=Creature subtype=Elemental @@ -50711,7 +50711,7 @@ name=Illicit Masquerade abilities=flash auto=counter(0/0,1,impostor) all(creature|myBattlefield) auto=@movedTo(creature[counter{0/0.1.impostor}]|graveyard) from(battlefield):all(trigger[to]) moveto(exile) and!( target(other creature|mygraveyard) moveTo(mybattlefield) )! -text=Flash -- When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. -- Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. +text=Flash -- When Illicit Masquerade enters, put an impostor counter on each creature you control. -- Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. mana={3}{B} type=Enchantment [/card] @@ -50958,7 +50958,7 @@ toughness=3 [card] name=Immersturm Raider auto=if type(*|myhand)~morethan~0 then ability$!may _DISCARD&DRAW_ !$ controller -text=When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card. +text=When Immersturm Raider enters, you may discard a card. If you do, draw a card. mana={1}{R} type=Creature subtype=Demon Berserker @@ -50971,7 +50971,7 @@ auto=tap(noevent) auto={T}:add{B} auto={1}{B}{R}{R}{T}{S}:name(Target opponent) damage:3 opponent && ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent asSorcery auto={1}{B}{R}{R}{T}{S}:name(Target yourself) damage:3 controller && ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ controller asSorcery -text=Immersturm Skullcairn enters the battlefield tapped. -- {T}: Add {B}. -- {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate this ability only any time you could cast a sorcery. +text=Immersturm Skullcairn enters tapped. -- {T}: Add {B}. -- {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] @@ -51009,7 +51009,7 @@ auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]| auto=this(counter{0/0.15.doom}) transforms((,newability[@movedTo(*[manacost=15]|mystack):damage:15 target(anytarget)])) ueot auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):counter(0/0.1.doom)])) auto=this(counter{0/0.16.doom}) transforms((,newability[@movedTo(*[manacost=16]|mystack):damage:16 target(anytarget)])) ueot -text=Imminent Doom enters the battlefield with a doom counter on it. -- Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom. +text=Imminent Doom enters with a doom counter on it. -- Whenever you cast a spell with mana value equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom. mana={2}{R} type=Enchantment [/card] @@ -51103,7 +51103,7 @@ type=Sorcery [card] name=Impassioned Orator auto=@movedto(other creature|mybattlefield):life:1 -text=Whenever another creature enters the battlefield under your control, you gain 1 life. +text=Whenever another creature enters under your control, you gain 1 life. mana={1}{W} type=Creature subtype=Human Cleric @@ -51134,7 +51134,7 @@ subtype=Aura name=Imperial Aerosaur abilities=flying auto=target(other creature|mybattlefield) transforms((,newability[1/1],flying)) ueot -text=Flying -- When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. +text=Flying -- When Imperial Aerosaur enters, another target creature you control gets +1/+1 and gains flying until end of turn. mana={3}{W} type=Creature subtype=Dinosaur @@ -51223,7 +51223,7 @@ toughness=5 name=Imperious Mindbreaker abilities=soulbond auto=soulbond transforms((,newability[_ATTACKING_name(Opponent mill cards) deplete:toughness opponent])) -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -51269,7 +51269,7 @@ abilities=partner partner=Proud Mentor auto=_PARTNER_ auto=_ATTACKING_all(this) power:highest:creature[tapped]:opponentbattlefield/0 ueot -text=Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.) -- Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. +text=Partner with Proud Mentor (When this creature enters, target player may put Proud Mentor into their hand from their library, then shuffle.) -- Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. mana={2}{R} type=Creature subtype=Human Warrior @@ -51367,7 +51367,7 @@ abilities=affinityartifacts auto=damage:halfdowntype:artifact:mybattlefield controller auto=draw:halfdowntype:artifact:mybattlefield controller auto={3}{R}{S(artifact|mybattlefield)}:damage:storedmanacost target(anytarget) -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- When Imskir Iron-Eater enters the battlefield, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down. -- {3}{R}, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- When Imskir Iron-Eater enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down. -- {3}{R}, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target. mana={6}{B}{R} type=Legendary Creature subtype=Demon @@ -51437,7 +51437,7 @@ type=Enchantment name=Inalla, Archmage Ritualist auto=@movedto(other wizard[-token]|mybattlefield):all(trigger[to]) pay[[{1}]] clone with(unearth,haste) auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:target(player) life:-7 -text=Eminence - Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life. +text=Eminence - Whenever another nontoken Wizard enters under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. -- Tap five untapped Wizards you control: Target player loses 7 life. mana={2}{U}{B}{R} type=Legendary Creature subtype=Human Wizard @@ -51556,7 +51556,7 @@ target=creature auto=teach(creature) _SUSPECT_IT_ auto=teach(creature) +2/+2 auto=teach(creature) mustattack -text=Enchant creature -- When Incriminating Impetus enters the battlefield, suspect enchanted creature. (It has menace and can't block.) -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) +text=Enchant creature -- When Incriminating Impetus enters, suspect enchanted creature. (It has menace and can't block.) -- Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) mana={2}{BR} type=Enchantment subtype=Aura @@ -51600,7 +51600,7 @@ toughness=2 name=Incubation Sac auto=counter(0/0,3,oil) auto={4}{T}{C(0/0,-1,oil)}:create(phyrexian golem:artifact creature phyrexian golem:3/3) asSorcery -text=Incubation Sac enters the battlefield with three oil counters on it. -- {4}, {T}, Remove an oil counter from Incubation Sac: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery. +text=Incubation Sac enters with three oil counters on it. -- {4}, {T}, Remove an oil counter from Incubation Sac: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery. mana={G} type=Artifact [/card] @@ -51628,7 +51628,7 @@ name=Indatha Triome abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {W}, {B}, or {G}.) -- Indatha Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {W}, {B}, or {G}.) -- Indatha Triome enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Plains Swamp Forest [/card] @@ -51636,7 +51636,7 @@ subtype=Plains Swamp Forest name=Indoctrination Attendant abilities=poisontoxic auto=may moveTo(hand) notAtarget(other *|myBattlefield) && _PHYREXIANMITETOKEN_ -text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Indoctrination Attendant enters the battlefield, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Indoctrination Attendant enters, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." mana={3}{W} type=Creature subtype=Phyrexian Cleric @@ -51915,7 +51915,7 @@ type=Sorcery name=Inferno Project abilities=trample auto=counter(1/1,pgmanainstantsorcery) -text=Trample -- Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard. +text=Trample -- Inferno Project enters with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard. mana={6}{R} type=Creature subtype=Elemental @@ -51927,7 +51927,7 @@ name=Inferno Titan auto={R}:1/0 ueot auto=thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller auto=_ATTACKING_thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller -text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. +text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets. mana={4}{R}{R} type=Creature subtype=Giant @@ -51967,7 +51967,7 @@ anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=_INSECTTOKEN_ auto=_ATTACKING_name(Create Insects) _INSECTTOKEN_ -text=Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Infested Werewolf +text=Whenever Infestation Expert enters or attacks, create a 1/1 green Insect creature token. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Infested Werewolf mana={4}{G} type=Creature subtype=Human Werewolf @@ -51991,7 +51991,7 @@ backside=Infestation Expert auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=_INSECTTOKEN_*2 auto=_ATTACKING_name(Create Insects) _INSECTTOKEN_*2 -text=Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature token. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Infestation Expert +text=Whenever Infested Werewolf enters or attacks, create two 1/1 green Insect creature token. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Infestation Expert type=Creature subtype=Werewolf color=green @@ -52049,7 +52049,7 @@ auto=_SCRY3_ auto=@movedto(creature|graveyard) from(battlefield):counter(0/0,1,IngaEffect) auto=_DIES_this(counter{0/0.1.IngaEffect}>=3) draw:3 controller auto=@each endofturn:this(counter{0/0.1.IngaEffect}>=1) removeallcounters(0/0,1,IngaEffect) -text=When Inga Rune-Eyes enters the battlefield, scry 3. -- When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. +text=When Inga Rune-Eyes enters, scry 3. -- When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. mana={3}{U} type=Legendary Creature subtype=Human Wizard @@ -52115,7 +52115,7 @@ name=Ingenious Smith aicode=activate target(artifact[zpos<=4]|mylibrary) moveto(ownerHand) and!( transforms((,newability[all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! auto=name(look) reveal:4 optionone name(Get an artifact) target(artifact|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary)! optiontwoend revealend auto=@movedto(artifact|myBattlefield) turnlimited:name(Put 1/1 counter) counter(1/1) -text=When Ingenious Smith enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. +text=When Ingenious Smith enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever one or more artifacts enter the battlefield under your control, put a +1/+1 counter on Ingenious Smith. This ability triggers only once each turn. mana={1}{W} type=Creature subtype=Human Artificer @@ -52138,7 +52138,7 @@ auto={T}:add{U} auto={T}:add{B} auto={T}:add{R} auto={T}:add{G} -text=When Inherited Envelope enters the battlefield, the Ring tempts you. -- {T}: Add one mana of any color. +text=When Inherited Envelope enters, the Ring tempts you. -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -52227,7 +52227,7 @@ auto=teach(creature) +2/+2 auto=teach(creature) flying auto=transforms((Demon)) auto=all(creature[-Demon]) -2/-2 -text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. +text=Enchant creature -- Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. -- When Inner Demon enters, all non-Demon creatures get -2/-2 until end of turn. mana={2}{B}{B} type=Enchantment subtype=Aura @@ -52275,7 +52275,7 @@ name=Inquisitive Puppet aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY1_ auto={E}:create(Human:creature Human:1/1:white) -text=When Inquisitive Puppet enters the battlefield, scry 1. -- Exile Inquisitive Puppet: Create a 1/1 white Human creature token. +text=When Inquisitive Puppet enters, scry 1. -- Exile Inquisitive Puppet: Create a 1/1 white Human creature token. mana={1} type=Artifact Creature subtype=Construct @@ -52286,7 +52286,7 @@ toughness=2 name=Inquisitor Captain abilities=vigilance auto=if type(creature[manacost<=3]|mynonplaynonexile)~morethan~19 then name(Seek 2 creatures) name(Seek 2 creatures) moverandom(creature[manacost<=3]) from(mylibrary) to(myhand) and!( moverandom(creature[manacost<=3]) from(mylibrary) to(myhand) and!( name(Put in play) target(creature[fresh]|myhand) moveto(mybattlefield) and!( name(Shuffle back) target(creature[fresh]|myhand) moveto(mylibrary) and!( shuffle )! )! )! )! -text=Vigilance -- When Inquisitor Captain enters the battlefield, if there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library. +text=Vigilance -- When Inquisitor Captain enters, if there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library. mana={3}{W} type=Creature subtype=Human Cleric @@ -52394,7 +52394,7 @@ color=green name=Inside Source auto=create(detective:creature detective:2/2:white:blue) auto={3}{T}:target(detective|myBattlefield) transforms((,newability[2/0],vigilance)) ueot asSorcery -text=When Inside Source enters the battlefield, create a 2/2 white and blue Detective creature token. -- {3}, {T}: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery. +text=When Inside Source enters, create a 2/2 white and blue Detective creature token. -- {3}, {T}: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery. mana={2}{W} type=Creature subtype=Human Citizen @@ -52468,7 +52468,7 @@ name=Inspired Inventor auto=choice alterenergy:3 controller auto=choice counter(1/1) target(creature) auto=choice _SERVOTOKEN_ -text=When Inspired Inventor enters the battlefield, choose one - -- - You get {E}{E}{E} (three energy counters). -- - Put a +1/+1 counter on target creature. -- - Create a 1/1 colorless Servo artifact creature token. +text=When Inspired Inventor enters, choose one - -- - You get {E}{E}{E} (three energy counters). -- - Put a +1/+1 counter on target creature. -- - Create a 1/1 colorless Servo artifact creature token. mana={2}{W} type=Creature subtype=Human Artificer @@ -52480,7 +52480,7 @@ name=Inspired Sphinx abilities=flying auto=if (this[attacking]|mybattlefield)~morethan~0 then draw:1 auto={3}{U}:token(Thopter,artifact creature Thopter,1/1,artifact,flying) -text=Flying -- When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. -- {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. +text=Flying -- When Inspired Sphinx enters, draw cards equal to the number of opponents you have. -- {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. mana={5}{U}{U} type=Creature subtype=Sphinx @@ -52509,7 +52509,7 @@ type=Sorcery name=Inspiring Bard auto=choice name(Creature gets 2/2) target(creature) transforms((,newability[2/2])) ueot auto=choice name(Gain 3 life) life:3 controller -text=When Inspiring Bard enters the battlefield, Choose one -- Bardic Inspiration - Target creature gets +2/+2 until end of turn. -- Song of Rest - You gain 3 life. +text=When Inspiring Bard enters, Choose one -- Bardic Inspiration - Target creature gets +2/+2 until end of turn. -- Song of Rest - You gain 3 life. mana={3}{G} type=Creature subtype=Elf Bard @@ -52519,7 +52519,7 @@ toughness=3 [card] name=Inspiring Cleric auto=life:4 controller -text=When Inspiring Cleric enters the battlefield, you gain 4 life. +text=When Inspiring Cleric enters, you gain 4 life. mana={2}{W} type=Creature subtype=Vampire Cleric @@ -52529,7 +52529,7 @@ toughness=2 [card] name=Inspiring Commander auto=@movedto(other creature[power<=2]|mybattlefield):all(trigger[to]) life:1 controller && draw:1 controller -text=Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card. +text=Whenever another creature with power 2 or less enters under your control, you gain 1 life and draw a card. mana={4}{W}{W} type=Creature subtype=Human Soldier @@ -52548,7 +52548,7 @@ subtype=Background name=Inspiring Overseer abilities=flying auto=life:1 && draw:1 -text=Flying -- When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. +text=Flying -- When Inspiring Overseer enters, you gain 1 life and draw a card. mana={2}{W} type=Creature subtype=Angel Cleric @@ -52608,7 +52608,7 @@ type=Legendary Artifact name=Instruments of War abilities=flash auto=chooseatype lord(creature[chosentype]|mybattlefield) 1/1 chooseend -text=Flash -- As Instruments of War enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. +text=Flash -- As Instruments of War enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. mana={4} type=Artifact [/card] @@ -52624,7 +52624,7 @@ subtype=Aura [card] name=Insufferable Balladeer auto=name(Vicious Mockery) target(creature|opponentBattlefield) transforms((,newability[cantblock ueot],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever -text=Vicious Mockery - When Insufferable Balladeer enters the battlefield, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +text=Vicious Mockery - When Insufferable Balladeer enters, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) mana={1}{R} type=Creature subtype=Dwarf Bard @@ -52658,7 +52658,7 @@ name=Intellect Devourer auto=ability$!name(Exile a card) name(Exile a card) target(*|myhand) moveto(exile) and!( counter(0/0.1.IntellectExiled) )! !$ opponent auto={0}:name(Cast from opponent exile) target(*[counter{0/0.1.IntellectExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.IntellectExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.IntellectExiled)])) ueot )! auto=_DIES_name(Return exiled card) all(*[counter{0/0.1.IntellectExiled}]|opponentexile) moveto(ownerhand) -text=Devour Intellect - When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield. -- Body Thief - You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. +text=Devour Intellect - When Intellect Devourer enters, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield. -- Body Thief - You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. mana={3}{B} type=Creature subtype=Horror @@ -52691,7 +52691,7 @@ name=Interdisciplinary Mascot other={convoke} name(Convoke) auto=_WARD3_ auto=name(Reveal 4 cards) reveal:4 optionone name(Get a card) target(*|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Ward {3} -- When Interdisciplinary Mascot enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Ward {3} -- When Interdisciplinary Mascot enters, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. mana={6}{U}{U} type=Creature subtype=Elemental Fractal @@ -52816,7 +52816,7 @@ auto=choice name(Add 18 counters) thisforeach(variable{18}) ability$!may name(Pa auto=choice name(Add 19 counters) thisforeach(variable{19}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller auto=choice name(Add 20 counters) thisforeach(variable{20}) ability$!may name(Pay to add counter) pay({1}{W}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(0/0.1.Valor)])) oneshot!$ controller auto=thisforeach(counter{0/0.1.Valor}>0) lord(creature|myBattlefield) 1/1 -text=Lifelink -- When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost once or more times, put that many valor counters on Intrepid Adversary. -- Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. +text=Lifelink -- When Intrepid Adversary enters, you may pay {1}{W} any number of times. When you pay this cost once or more times, put that many valor counters on Intrepid Adversary. -- Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. mana={1}{W} type=Creature subtype=Human Scout @@ -52856,7 +52856,7 @@ subtype=Lesson name=Intrusive Packbeast abilities=vigilance auto=may tap target(creature|opponentBattlefield) -text=Vigilance -- When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control. +text=Vigilance -- When Intrusive Packbeast enters, tap up to two target creatures your opponents control. mana={4}{W} type=Creature subtype=Beast @@ -52881,7 +52881,7 @@ type=Sorcery name=Invader Parasite auto=if type(land|myBattlefield)~morethan~0 then choice name(Imprint your land) name(Imprint your land) target(land|mybattlefield) moveto(exile) and!( transforms((,newability[@movedto(land[share!name!]|opponentbattlefield):damage:2 opponent])) forever )! auto=if type(land|opponentBattlefield)~morethan~0 then choice name(Imprint opponent's land) name(Imprint opponent's land) target(land|opponentbattlefield) moveto(exile) and!( transforms((,newability[@movedto(land[share!name!]|mybattlefield):damage:2 controller])) forever )! -text=Imprint - When Invader Parasite enters the battlefield, exile target land. -- Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player. +text=Imprint - When Invader Parasite enters, exile target land. -- Whenever a land with the same name as the exiled card enters under an opponent's control, Invader Parasite deals 2 damage to that player. mana={3}{R}{R} type=Creature subtype=Phyrexian Insect @@ -52891,7 +52891,7 @@ toughness=2 [card] name=Invading Manticore auto=_AMASSZOMBIE2_ -text=When Invading Manticore enters the battlefield, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +text=When Invading Manticore enters, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={5}{R} type=Creature subtype=Zombie Manticore @@ -52908,7 +52908,7 @@ auto=if type(*[-land;manacost<=4]|mylibrary)~morethan~1 then ability$!name(Put c auto=if type(*[-land;manacost<=4]|mylibrary)~equalto~1 then ability$!name(Choose card) name(Choose card) name(Choose card) target(*[-land;manacost<=4]|mylibrary) moveto(ownerHand) and!( transforms((,newability[may name(Cast card) activate castcard(normal)])) oneshot )! !$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( moveto(ownergraveyard) and!( transforms((,newability[activate castcard(copied named!:awaken the maelstrom:!)])) oneshot )! )! -text=When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order. +text=When Invasion of Alara enters, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order. mana={W}{U}{B}{R}{G} type=Battle subtype=Siege @@ -52925,7 +52925,7 @@ auto=ability$!name(Discard a card) target(*|myhand) reject!$ opponent auto=ability$!name(Draw a card) draw:1!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Zombie) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.) +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Amonkhet enters, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.) mana={1}{U}{B} type=Battle subtype=Siege @@ -52939,7 +52939,7 @@ auto=counter(0/0.7.Defense) auto=ability$!name(Search card) name(Search card) target(*[instant;sorcery]|mylibrary,mygraveyard,mysideboard) moveto(ownerHand)!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Arcavios enters the battlefield, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Arcavios enters, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. mana={3}{U}{U} type=Battle subtype=Siege @@ -52953,7 +52953,7 @@ auto=counter(0/0.4.Defense) auto=choice name name(Target opponent) transforms((,newability[life:-1 opponent],newability[ability$!name(Sacrifice creature or planeswalker) notatarget(*[creature;planeswalker]|mybattlefield) sacrifice!$ opponent],newability[moveto(opponentbattlefield)])) oneshot auto=choice name name(Target controller) transforms((,newability[life:-1 controller],newability[ability$!name(Sacrifice creature or planeswalker) notatarget(*[creature;planeswalker]|mybattlefield) sacrifice!$ controller],newability[moveto(opponentbattlefield)])) oneshot auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Zombie Elemental) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Azgol enters the battlefield, target player sacrifices a creature or planeswalker and loses 1 life. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Azgol enters, target player sacrifices a creature or planeswalker and loses 1 life. mana={B}{R} type=Battle subtype=Siege @@ -52967,7 +52967,7 @@ auto=counter(0/0.3.Defense) auto=name(Create knight) token(Knight,Creature Knight,2/2,white,blue,vigilance) auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Belenon enters, create a 2/2 white and blue Knight creature token with vigilance. mana={2}{W} type=Battle subtype=Siege @@ -52982,7 +52982,7 @@ auto=name(Gain 4 life) life:4 controller auto=name(Draw a card) draw:1 controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Angel) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Dominaria enters, you gain 4 life and draw a card. mana={2}{W} type=Battle subtype=Siege @@ -52996,7 +52996,7 @@ auto=counter(0/0.4.Defense) auto=ability$!name(Discard 2 cards) name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Eldraine enters the battlefield, target opponent discards two cards. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Eldraine enters, target opponent discards two cards. mana={3}{B} type=Battle subtype=Siege @@ -53011,7 +53011,7 @@ auto=ability$!name(Create treasure) token(Treasure)!$ controller auto=ability$!may name(Discard and draw) target(*|myhand) reject and!( transforms((,newability[draw:1 controller])) oneshot )!!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Rhino) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ergamon enters the battlefield, create a Treasure token. Then you may discard a card. If you do, draw a card. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ergamon enters, create a Treasure token. Then you may discard a card. If you do, draw a card. mana={R}{G} type=Battle subtype=Siege @@ -53025,7 +53025,7 @@ auto=counter(0/0.4.Defense) auto=ability$!name(Choose one) choice name(Destroy all legendary creatures) all(creature[legendary]|battlefield) destroy _ choice name(Destroy all non-legendary creatures) all(creature[-legendary]|battlefield) destroy _ choice name(Destroy all creatures) all(creature|battlefield) destroy!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Fiora enters the battlefield, choose one or both -- Destroy all legendary creatures. -- Destroy all nonlegendary creatures. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Fiora enters, choose one or both -- Destroy all legendary creatures. -- Destroy all nonlegendary creatures. mana={4}{B}{B} type=Battle subtype=Siege @@ -53040,7 +53040,7 @@ auto=if type(*[-land]|opponenthand)~morethan~0 then ability$!name(Look opponent' auto=if type(*[-land]|opponenthand)~equalto~0 then ability$!name(Look opponent's hand) name(Look opponent's hand) target(*|opponenthand) moveto(opponentreveal) and!( moveto(opponenthand) )! !$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Gobakhan enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. mana={1}{W} type=Battle subtype=Siege @@ -53094,7 +53094,7 @@ auto=if compare(fullpaid)~equalto~19 then if type(creature[-human&manacost<=19]| auto=if compare(fullpaid)~morethan~19 then if type(creature[-human&manacost<=20]|mygravelibrary)~morethan~0 then name(Search creature) name(Search creature) name(Search creature) target(creature[-human&manacost<=20]|mygravelibrary) moveto(mybattlefield) and!( all(this) moveto(opponentbattlefield) )! auto=if compare(fullpaid)~morethan~19 then if type(creature[-human&manacost<=20]|mygravelibrary)~equalto~0 then moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Creature Dinosaur) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ikoria enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. mana={X}{G}{G} type=Battle subtype=Siege @@ -53109,7 +53109,7 @@ auto=counter(0/0.5.Defense) auto=ability$!name(Creature gets -13/-13) name(Creature gets -13/-13) target(creature|opponentBattlefield) -13/-13 ueot!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- Flash -- When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- Flash -- When Invasion of Innistrad enters, target creature an opponent controls gets -13/-13 until end of turn. mana={2}{B}{B} type=Battle subtype=Siege @@ -53124,7 +53124,7 @@ auto=counter(0/0.4.Defense) auto=ability$!name(Look top 5 cards) name(Look top 5 cards) reveal:5 optionone name(Get a permanent) target(*[-instant;-sorcery]|reveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Dinosaur) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ixalan enters, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Battle subtype=Siege @@ -53138,7 +53138,7 @@ auto=counter(0/0.4.Defense) auto=ability$!name(Create a thopter) _THOPTERTOKEN_ !$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Artifact Vehicle) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kaladesh enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kaladesh enters, create a 1/1 colorless Thopter artifact creature token with flying. mana={U}{R} type=Battle subtype=Siege @@ -53152,7 +53152,7 @@ auto=counter(0/0.4.Defense) auto=name(Exile cards) name(Exile cards) all(*|myhand) moveto(myexile) and!( transforms((,newability[draw:1 controller],newability[counter(0/0.1.InvasionExiled) notrg],newability[this(counter{0/0.1.InvasionExiled}>0) canplayfromexile],newability[@each untap restriction{compare(hascntinvasionexiled)~morethan~0}:transforms((,newability[canplayfromexile])) ueot],newability[@each my upkeep restriction{compare(hascntinvasionexiled)~morethan~0}:removeallcounters(0/0.1.InvasionExiled)])) forever )! auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kaldheim enters, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. mana={3}{R} type=Battle subtype=Siege @@ -53166,7 +53166,7 @@ auto=counter(0/0.4.Defense) auto=ability$!name(Tap creature or artifact) name(Tap creature or artifact) target(*[creature;artifact]|opponentbattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Moonfolk Ninja) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kamigawa enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) mana={3}{U} type=Battle subtype=Siege @@ -53180,7 +53180,7 @@ auto=counter(0/0.4.Defense) auto=ability$!name(Damage creatures and planeswalkers) name(Damage creatures and planeswalkers) all(*[creature;planeswalker]|battlefield) damage:3!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Karsus enters, it deals 3 damage to each creature and each planeswalker. mana={2}{R}{R} type=Battle subtype=Siege @@ -53194,7 +53194,7 @@ auto=counter(0/0.5.Defense) auto=ability$!may name(Creatures get 2/0) target(creature|battlefield) transforms((,newability[2/0],vigilance,haste)) ueot !$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( moveto(ownergraveyard) and!( transforms((,newability[activate castcard(copied named!:valor's reach tag team:!)])) oneshot )! )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Kylem enters, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn. mana={2}{R}{W} type=Battle subtype=Siege @@ -53208,7 +53208,7 @@ auto=counter(0/0.5.Defense) auto=ability$!name(Destroy creature) target(creature[-elf&power<=type:land:mybattlefield]|opponentBattlefield) destroy!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Elf Warrior) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Lorwyn enters, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control. mana={4}{B}{G} type=Battle subtype=Siege @@ -53222,7 +53222,7 @@ auto=counter(0/0.4.Defense) auto=ability$!may name(Discard and draw) target(*|myhand) reject and!( draw:2 controller )!!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Mercadia enters, you may discard a card. If you do, draw two cards. mana={1}{R} type=Battle subtype=Siege @@ -53236,7 +53236,7 @@ auto=counter(0/0.5.Defense) auto=ability$!name(Put 1/1 counter) all(creature|myBattlefield) counter(1/1)!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Dryad) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Moag enters, put a +1/+1 counter on each creature you control. mana={2}{G}{W} type=Battle subtype=Siege @@ -53250,7 +53250,7 @@ auto=counter(0/0.6.Defense) auto=ability$!name(Put counter and fight) name(Put counter and fight) target(creature|mybattlefield) transforms((,newability[counter(1/1)],newability[may name(Fights another creature) target(creature|opponentbattlefield) dynamicability])) ueot!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Ooze) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Muraganda enters, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. mana={4}{G} type=Battle subtype=Siege @@ -53264,7 +53264,7 @@ auto=this(variable{isflipped}<1) counter(0/0.4.Defense) auto=this(variable{isflipped}<1) ability$!may name(Sacrifice artifact or creature) target(*[artifact;creature]|mybattlefield) sacrifice and!( name(Exile creature or artifact) target(*[artifact;creature]|opponentbattlefield) moveto(ownerexile) )! !$ controller auto=this(variable{isflipped}<1) moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Artifact) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of New Capenna enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of New Capenna enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls. mana={W}{B} type=Battle subtype=Siege @@ -53278,7 +53278,7 @@ auto=counter(0/0.6.Defense) auto=thisforeach(variable{fullpaid}>0) ability$!name(Create knight) token(Knight,Creature Knight,2/2,white,blue,vigilance)!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Planeswalker Teferi) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of New Phyrexia enters, create X 2/2 white and blue Knight creature tokens with vigilance. mana={X}{W}{U} type=Battle subtype=Siege @@ -53293,7 +53293,7 @@ aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,ne auto=ability$!scry:3 scrycore delayed dontshow transforms((,newability[if type(*[hasbackside&zpos=1]|mylibrary)~equalto~1 then all(*[hasbackside&zpos=1]|mylibrary) moveto(ownerHand) else if type(land[zpos=1]|mylibrary)~equalto~1 then all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot scrycoreend scryend!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Beast) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Pyrulea enters, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card. mana={G}{U} type=Battle subtype=Siege @@ -53307,7 +53307,7 @@ auto=counter(0/0.4.Defense) auto=ability$! choice target(other *[-land;numofcols<=2]|opponentbattlefield) moveto(exile) _ choice name(Exile permanent with more than 2 colors) name(Exile permanent with more than 2 colors) target(other *[-land;numofcols>=3]|opponentbattlefield) moveto(exile) !$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Artifact Creature Construct) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ravnica enters, exile target nonland permanent an opponent controls that isn't exactly two colors. mana={5} type=Battle subtype=Siege @@ -53321,7 +53321,7 @@ auto=counter(0/0.5.Defense) auto=ability$!may name(Damage creature) name(Damage creatures) target(creature|battlefield) damage:1!$ controller auto=transforms((,newability[choice name(Damage opponent) damage:4 opponent && all(this) moveto(opponentbattlefield)],newability[choice name(Damage other battle) target(other *[battle]|battlefield) damage:4 && all(this) moveto(opponentbattlefield)])) oneshot auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Regatha enters, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature. mana={2}{R} type=Battle subtype=Siege @@ -53335,7 +53335,7 @@ auto=counter(0/0.4.Defense) auto=name(Create 2 Kraken) token(Kraken,Creature Kraken,1/1,blue,trample)*2 auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Creature Serpent) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Segovia enters, create two 1/1 blue Kraken creature tokens with trample. mana={2}{U} type=Battle subtype=Siege @@ -53349,7 +53349,7 @@ auto=counter(0/0.6.Defense) auto=ability$!may name(Return 3 permanents) target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand)!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Shandalar enters the battlefield, return up to three target permanent cards from your graveyard to your hand. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Shandalar enters, return up to three target permanent cards from your graveyard to your hand. mana={3}{G}{G} type=Battle subtype=Siege @@ -53362,7 +53362,7 @@ anyzone={0}:doubleside(backside) auto=counter(0/0.5.Defense) auto=transforms((,newability[choice name(Damage) damage:type:dragon:myhandplus2plusend target(anyTarget) && all(this) moveto(opponentbattlefield)])) oneshot auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Enchantment) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Tarkir enters, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) mana={1}{R} type=Battle subtype=Siege @@ -53376,7 +53376,7 @@ auto=counter(0/0.4.Defense) auto=ability$!name(Search library) name(Search library) target(*[aura;god;demigod]|mylibrary) moveto(ownerHand) and!( shuffle )! !$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Enchantment Creature) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Theros enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle. mana={2}{W} type=Battle subtype=Siege @@ -53390,7 +53390,7 @@ auto=counter(0/0.5.Defense) auto=ability$!name(Return permanent) target(*[-instant;-sorcery;-battle]|mygraveyard) moveTo(mybattlefield)!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Beast) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Tolvada enters, return target nonbattle permanent card from your graveyard to the battlefield. mana={3}{W}{B} type=Battle subtype=Siege @@ -53405,7 +53405,7 @@ auto=ability$!name(Deals 3 damage) name(Deals 3 damage) target(anytarget) damage auto=name(Gain 3 life) life:3 controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Legendary Creature Human Wizard) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Ulgrotha enters, it deals 3 damage to any other target and you gain 3 life. mana={4}{B} type=Battle subtype=Siege @@ -53419,7 +53419,7 @@ auto=counter(0/0.4.Defense) auto=draw:3 controller && ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Artifact) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Vryn enters the battlefield, draw three cards, then discard a card. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Vryn enters, draw three cards, then discard a card. mana={3}{U} type=Battle subtype=Siege @@ -53433,7 +53433,7 @@ auto=counter(0/0.4.Defense) auto=ability$!may name(Return creature) name(Return creature) target(creature|battlefield) moveto(ownerhand)!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Beast) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Xerex enters, return up to one target creature to its owner's hand. mana={2}{W}{U} type=Battle subtype=Siege @@ -53447,7 +53447,7 @@ auto=counter(0/0.6.Defense) auto=ability$!may name(Search 2 basic lands) target(land[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!!$ controller auto=moveto(opponentbattlefield) auto=@defeated(this):name(Exile and transforms) name(Exile and transforms) moveto(ownerexile) and!( flip(backside) forcetype(Creature Elemental) )! -text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. +text=(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) -- When Invasion of Zendikar enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. mana={3}{G} type=Battle subtype=Siege @@ -53506,7 +53506,7 @@ name=Investigator's Journal auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then counter(0/0,type:creature:mybattlefield,Suspect) else counter(0/0,type:creature:opponentbattlefield,Suspect) auto={2}{T}{C(0/0,-1,Suspect)}:name(Remove counter and draw) draw:1 controller auto={2}{S}:name(Sacrifice and draw) draw:1 controller -text=Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. -- {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. -- {2}, Sacrifice Investigator's Journal: Draw a card. +text=Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. -- {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. -- {2}, Sacrifice Investigator's Journal: Draw a card. mana={2} type=Artifact Clue [/card] @@ -53523,7 +53523,7 @@ name=Invigorating Hot Spring auto=counter(1/1,4) auto=lord(creature[modified]|myBattlefield) haste auto={C(1/1,-1)}:name(Move 1/1 counter) target(creature|myBattlefield) counter(1/1) asSorcery limit:1 -text=Invigorating Hot Spring enters the battlefield with four +1/+1 counters on it. -- Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.) -- Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn. +text=Invigorating Hot Spring enters with four +1/+1 counters on it. -- Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.) -- Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn. mana={1}{R}{G} type=Enchantment [/card] @@ -53710,7 +53710,7 @@ name=Iroas's Blessing target=creature|myBattlefield auto=damage:4 target(*[creature;planeswalker]|opponentBattlefield) auto=1/1 -text=Enchant creature you control -- When Iroas's Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. -- Enchanted creature gets +1/+1. +text=Enchant creature you control -- When Iroas's Blessing enters, it deals 4 damage to target creature or planeswalker an opponent controls. -- Enchanted creature gets +1/+1. mana={3}{R} type=Enchantment subtype=Aura @@ -53719,7 +53719,7 @@ subtype=Aura name=Iron Apprentice auto=counter(1/1) auto=_DIES_name(Put 1/1 counters) target(creature|myBattlefield) counter(1/1,hascnt11) -text=Iron Apprentice enters the battlefield with a +1/+1 counter on it. -- When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control. +text=Iron Apprentice enters with a +1/+1 counter on it. -- When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control. mana={1} type=Artifact Creature subtype=Construct @@ -53730,7 +53730,7 @@ toughness=0 name=Iron Bully abilities=menace auto=counter(1/1) target(creature) -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Iron Bully enters the battlefield, put a +1/+1 counter on target creature. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Iron Bully enters, put a +1/+1 counter on target creature. mana={3} type=Artifact Creature subtype=Golem @@ -53825,7 +53825,7 @@ toughness=4 [card] name=Ironpaw Aspirant auto=counter(1/1) target(creature) -text=When Ironpaw Aspirant enters the battlefield, put a +1/+1 counter on target creature. +text=When Ironpaw Aspirant enters, put a +1/+1 counter on target creature. mana={1}{W} type=Creature subtype=Cat Warrior @@ -53868,7 +53868,7 @@ toughness=4 name=Irregular Cohort abilities=changeling auto=create(Shapeshifter:creature shapeshifter:2/2:changeling) -text=Changeling (This card is every creature type.) -- When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. +text=Changeling (This card is every creature type.) -- When Irregular Cohort enters, create a 2/2 colorless Shapeshifter creature token with changeling. mana={2}{W}{W} type=Creature subtype=Shapeshifter @@ -53888,7 +53888,7 @@ type=Sorcery name=Irreverent Revelers auto=choice destroy target(artifact) auto=choice all(this) haste ueot -text=When Irreverent Revelers enters the battlefield, Choose one -- Destroy target artifact. -- Irreverent Revelers gains haste until end of turn. +text=When Irreverent Revelers enters, Choose one -- Destroy target artifact. -- Irreverent Revelers gains haste until end of turn. mana={2}{R} type=Creature subtype=Satyr @@ -53900,7 +53900,7 @@ name=Irrigated Farmland abilities=cycling auto=tap autohand=__CYCLING__({2}) -text=({T}: Add {W} or {U}.) -- Irrigated Farmland enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=({T}: Add {W} or {U}.) -- Irrigated Farmland enters tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land subtype=Plains Island [/card] @@ -53987,7 +53987,7 @@ name=Isu the Abominable abilities=showfromtoplibrary auto=aslongas(*[snow&zpos=1]|mylibrary) canplayfromlibrarytop >0 auto=@movedto(*[snow]|mybattlefield):name(Pay and put counter) name(Pay and put counter) transforms((,newability[choice name(Pay green and put counter) ability$!name(Pay and put counter) pay({G}) name(Pay green and put counter) all(mysource) counter(1/1)!$ controller],newability[choice name(Pay white and put counter) ability$!name(Pay white and put counter) pay({W}) name(Pay white and put counter) all(mysource) counter(1/1)!$ controller],newability[choice name(Pay blue and put counter) ability$!name(Pay blue and put counter) pay({U}) name(Pay blue and put counter) all(mysource) counter(1/1)!$ controller],newability[choice name(Don't pay) donothing])) oneshot -text=You may look at the top card of your library any time. -- You may play snow lands and cast snow spells from the top of your library. -- Whenever another snow permanent enters the battlefield under your control, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on Isu the Abominable. +text=You may look at the top card of your library any time. -- You may play snow lands and cast snow spells from the top of your library. -- Whenever another snow permanent enters under your control, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on Isu the Abominable. mana={3}{U}{U} type=Legendary Snow Creature subtype=Yeti @@ -54044,7 +54044,7 @@ type=Legendary Land name=Itzquinth, Firstborn of Gishath abilities=haste auto=pay({2}) target(Dinosaur|myBattlefield) transforms((,newability[dynamicability target(other creature)])) oneshot -text=Haste -- When Itzquinth, Firstborn of Gishath enters the battlefield, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature. +text=Haste -- When Itzquinth, Firstborn of Gishath enters, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature. mana={R}{G} type=Legendary Creature subtype=Dinosaur @@ -54064,7 +54064,7 @@ toughness=1 [card] name=Ixalan's Binding auto=target(*[-land]|opponentbattlefield) (blink)forsrc -text=When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. -- Your opponents can't cast spells with the same name as the exiled card. +text=When Ixalan's Binding enters, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. -- Your opponents can't cast spells with the same name as the exiled card. mana={3}{W} type=Enchantment [/card] @@ -54072,7 +54072,7 @@ type=Enchantment name=Ixalli's Diviner aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=When Ixalli's Diviner enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{G} type=Creature subtype=Human Druid @@ -54148,7 +54148,7 @@ toughness=5 name=Izoni, Thousand-Eyed auto=foreach(creature|mygraveyard) create(insect:creature insect:1/1:black:green) auto={B}{G}{S(other creature|mybattlefield)}:life:1 && draw:1 -text=Undergrowth - When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. -- {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. +text=Undergrowth - When Izoni, Thousand-Eyed enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard. -- {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. mana={2}{B}{B}{G}{G} type=Legendary Creature subtype=Elf Shaman @@ -54208,7 +54208,7 @@ name=Jace's Mindseeker abilities=flying aicode=if type(*[instant;sorcery;zpos<=5]|opponentlibrary)~morethan~0 then activate castcard(normal) target(*[instant;sorcery;zpos<=5]|opponentlibrary) && deplete:4 opponent else deplete:5 opponent auto=name(Put 5 cards in graveyard) reveal:5 revealzone(opponentlibrary) optionone name(cast an instant or sorcery) target(<1>*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put in graveyard) target(<5>*|reveal) moveto(opponentgraveyard) optiontwoend afterrevealed all(tobecast|mylibrary) moveto(opponentGraveyard) and!( activate castcard(normal) )! afterrevealedend revealend -text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of their library into their graveyard. You may cast an instant or sorcery card from among them without paying its mana cost. +text=Flying -- When Jace's Mindseeker enters, target opponent puts the top five cards of their library into their graveyard. You may cast an instant or sorcery card from among them without paying its mana cost. mana={4}{U}{U} type=Creature subtype=Fish Illusion @@ -54296,7 +54296,7 @@ subtype=Equipment name=Jackknight auto=@movedto(artifact|mybattlefield):counter(1/1) all(this) auto=@movedto(artifact[contraption]|mybattlefield):transforms((,lifelink)) ueot -text=Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. +text=Whenever another artifact enters under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. mana={1}{W} type=Artifact Creature subtype=Cyborg Knight @@ -54339,7 +54339,7 @@ toughness=2 [card] name=Jade Bearer auto=counter(1/1) target(other merfolk|myBattlefield) -text=When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control. +text=When Jade Bearer enters, put a +1/+1 counter on another target Merfolk you control. mana={G} type=Creature subtype=Merfolk Shaman @@ -54350,7 +54350,7 @@ toughness=1 name=Jade Guardian abilities=hexproof auto=counter(1/1) target(merfolk|mybattlefield) -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control. +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- When Jade Guardian enters, put a +1/+1 counter on target Merfolk you control. mana={3}{G} type=Creature subtype=Merfolk Shaman @@ -54360,14 +54360,14 @@ toughness=2 [card] name=Jade Orb of Dragonkind auto={T}:name(Add green mana) transforms((,newability[add{G}],newability[@movedto(creature[dragon]|mybattlefield) from(mystack) turnlimited:all(trigger[to]) transforms((,newability[counter(1/1)],hexproof)) uynt])) ueot -text={T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.) +text={T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.) mana={2}{G} type=Artifact [/card] [card] name=Jadecraft Artisan auto=target(creature) 2/2 ueot -text=When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. +text=When Jadecraft Artisan enters, target creature gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Merfolk Shaman @@ -54402,7 +54402,7 @@ name=Jaded Sell-Sword other={3}{S(treasure[-tapped]|mybattlefield)} name(Pay with treasure) otherrestriction=type(treasure[-tapped]|mybattlefield)~morethan~0 auto=if paid(alternative) then transforms((,first strike,haste)) ueot -text=When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. +text=When Jaded Sell-Sword enters, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. mana={3}{R} type=Creature subtype=Dragon Warrior @@ -54414,7 +54414,7 @@ name=Jadelight Ranger aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ auto=_EXPLORES_ -text=When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) +text=When Jadelight Ranger enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) mana={1}{G}{G} type=Creature subtype=Merfolk Scout Ranger @@ -54443,7 +54443,7 @@ auto=tapped auto=damage:1 target(opponent) auto={T}:Add{B} auto={T}:Add{R} -text=Jagged Barrens enters the battlefield tapped. -- When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {B} or {R}. +text=Jagged Barrens enters tapped. -- When Jagged Barrens enters, it deals 1 damage to target opponent. -- {T}: Add {B} or {R}. type=Land subtype=Desert [/card] @@ -54521,7 +54521,7 @@ name=Jared Carthalion, True Heir auto=_MONARCH_OPPONENT_ auto=emblem transforms((,newability[@becomesmonarchof(player):name(You can't become the monarch) _MONARCH_OPPONENT_])) ueot auto=this(variable{pmonarch}>0) vigor -text=When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn. -- If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it. +text=When Jared Carthalion, True Heir enters, target opponent becomes the monarch. You can't become the monarch this turn. -- If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it. mana={R}{G}{W} type=Legendary Creature subtype=Human Warrior @@ -54534,7 +54534,7 @@ abilities=foretell,flash autohand=_FORETELL_ autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=target(creature[damaged]|opponentbattlefield) destroy -text=Flash -- When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. -- Foretell {1}{B} (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +text=Flash -- When Jarl of the Forsaken enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. -- Foretell {1}{B} (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{B} type=Creature subtype=Zombie Cleric @@ -54569,7 +54569,7 @@ auto=rehook target(creature|myBattlefield) auto=this(variable{controllerturn}>0) 2/0 auto=this(variable{controllerturn}>0) first strike auto={4}:equip -text=Flash -- When Javelin of Lightning enters the battlefield, attach it to target creature you control. -- As long as it's your turn, equipped creature gets +2/+0 and has first strike. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Javelin of Lightning enters, attach it to target creature you control. -- As long as it's your turn, equipped creature gets +2/+0 and has first strike. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{R} type=Artifact subtype=Equipment @@ -54635,7 +54635,7 @@ type=Legendary Sorcery name=Jedit Ojanen, Mercenary auto=pay({G}) create(cat warrior:creature cat warrior:2/2:green:forestwalk) auto=@movedTo(other legendary[creature]|myBattlefield):pay({G}) create(cat warrior:creature cat warrior:2/2:green:forestwalk) -text=Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.) +text=Whenever Jedit Ojanen, Mercenary or another legendary creature enters under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.) mana={1}{W}{U} type=Legendary Creature subtype=Cat Mercenary @@ -54645,7 +54645,7 @@ toughness=3 [card] name=Jeering Homunculus auto=may name(Goad creature) target(creature|battlefield) _GOAD_ -text=When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +text=When Jeering Homunculus enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) mana={1}{U} type=Creature subtype=Homunculus @@ -54673,7 +54673,7 @@ auto=life:-1 controller && token(Human,Creature Human,1/1,white) auto=@movedto(other human[-token]|graveyard) from(mybattlefield):name(Lose 1 life and create human) life:-1 controller && token(Human,Creature Human,1/1,white) auto=@each my endofturn restriction{compare(lifetotal)~equalto~13}:may name(Transform Jerren) pay({4}{B}{B}) name(Transform Jerren) flip(backside) auto={2}:name(Human gains lifelink) target(creature[human]|mybattlefield) transforms((,lifelink)) ueot -text=Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token -- {2}: Target Human you control gains lifelink until end of turn. -- At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren. // Ormendahl, the Corrupter +text=Whenever Jerren, Corrupted Bishop enters or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token -- {2}: Target Human you control gains lifelink until end of turn. -- At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren. // Ormendahl, the Corrupter mana={2}{B} type=Legendary Creature subtype=Human Cleric @@ -54693,7 +54693,7 @@ type=Sorcery name=Jester's Mask auto=tap(noevent) auto={1}{T}{S}:count(type:*:opponenthand) && moveto(opponentlibrary) all(*|opponenthand) && reveal:type:*:opponentlibrary revealzone(opponentlibrary) optionone name(Put in hand) target(*|reveal) moveto(opponenthand) optiononeend optiontwo name(Put back) all(*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed shuffle opponent afterrevealedend revealend -text=Jester's Mask enters the battlefield tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles their library. +text=Jester's Mask enters tapped. -- {1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles their library. mana={5} type=Artifact [/card] @@ -54702,7 +54702,7 @@ name=Jetmir's Garden abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {R}, {G}, or {W}.) -- Jetmir's Garden enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {R}, {G}, or {W}.) -- Jetmir's Garden enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Mountain Forest Plains [/card] @@ -54725,7 +54725,7 @@ toughness=4 name=Jewel Thief abilities=vigilance,trample auto=token(Treasure) -text=Vigilance, trample -- When Jewel Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=Vigilance, trample -- When Jewel Thief enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{G} type=Creature subtype=Cat Rogue @@ -54823,7 +54823,7 @@ toughness=5 name=Jirina Kudro auto=token(Human Soldier Jir)*pnumofcommandcast auto=lord(other creature[Human]|myBattlefield) 2/0 -text=When Jirina Kudro enters the battlefield, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. -- Other Humans you control get +2/+0. +text=When Jirina Kudro enters, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. -- Other Humans you control get +2/+0. mana={1}{R}{W}{B} type=Legendary Creature subtype=Human Soldier @@ -54835,7 +54835,7 @@ name=Jirina, Dauntless General auto={S}:name(Humans gain hexproof and indestructible) all(human|myBattlefield) transforms((,hexproof,indestructible)) ueot auto=choice name(Exile opponent graveyard) all(creature|opponentgraveyard) moveto(ownerexile) auto=choice name(Exile your graveyard) all(creature|mygraveyard) moveto(ownerexile) -text=When Jirina, Dauntless General enters the battlefield, exile target player's graveyard. -- Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. +text=When Jirina, Dauntless General enters, exile target player's graveyard. -- Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. mana={W}{B} type=Legendary Creature subtype=Human Soldier @@ -55005,7 +55005,7 @@ type=Sorcery [card] name=Joraga Visionary auto=draw:1 controller -text=When Joraga Visionary enters the battlefield, draw a card. +text=When Joraga Visionary enters, draw a card. mana={3}{G} type=Creature subtype=Elf Wizard @@ -55032,7 +55032,7 @@ name=Josu Vess, Lich Knight abilities=menace kicker={5}{B} auto=if paid(kicker) then create(zombie knight:creature zombie knight:2/2:black:menace)*8 -text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. +text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. mana={2}{B}{B} type=Legendary Creature subtype=Zombie Knight @@ -55062,7 +55062,7 @@ subtype=Aura name=Journey to Oblivion abilities=affinityparty auto=target(*[-land]|opponentBattlefield) (blink)forsrc -text=This spell cost {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield. +text=This spell cost {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When Journey to Oblivion enters, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield. mana={4}{W} type=Enchantment [/card] @@ -55176,7 +55176,7 @@ subtype=Equipment name=Joyful Stormsculptor auto=name(Create 2 Elementals) token(Elemental,Creature Elemental,1/1,blue,red)*2 auto=@movedTo(*[hasconvoke]|mystack):name(Deals 1 damage) transforms((,newability[all(battle|opponentBattlefield) damage:1],newability[damage:1 opponent])) oneshot -text=When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens. -- Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. +text=When Joyful Stormsculptor enters, create two 1/1 blue and red Elemental creature tokens. -- Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. mana={3}{U}{R} type=Creature subtype=Human Shaman @@ -55245,7 +55245,7 @@ toughness=2 name=Jukai Preserver auto=counter(1/1) target(creature|myBattlefield) autohand={2}{G}{discard}:counter(1/1) target(creature|myBattlefield) -text=When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control. -- Channel - {2}{G}, Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control. +text=When Jukai Preserver enters, put a +1/+1 counter on target creature you control. -- Channel - {2}{G}, Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control. mana={3}{G} type=Enchantment Creature subtype=Human Druid @@ -55300,7 +55300,7 @@ toughness=1 name=Jungle Wayfinder auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ opponent auto=ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller -text=When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. +text=When Jungle Wayfinder enters, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library. mana={2}{G} type=Creature subtype=Elf Warrior @@ -55311,7 +55311,7 @@ toughness=3 name=Jungleborn Pioneer abilities=hexproof auto=create(merfolk:creature merfolk:1/1:blue:hexproof) -text=When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) +text=When Jungleborn Pioneer enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) mana={2}{G} type=Creature subtype=Merfolk Scout @@ -55322,7 +55322,7 @@ toughness=2 name=Juniper Order Rootweaver kicker={G} auto=if paid(kicker) then counter(1/1) target(creature|myBattlefield) -text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control. +text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- When Juniper Order Rootweaver enters, if it was kicked, put a +1/+1 counter on target creature you control. mana={1}{W} type=Creature subtype=Human Druid @@ -55344,7 +55344,7 @@ toughness=5 name=Junk Winder anyzone=affinity(*[token]|mybattlefield) reduce({1}) auto=@movedto(*[token]|myBattlefield):name(Freeze non-land permanent) target(*[-land]|opponentBattlefield) freeze -text=Affinity for tokens (This spell costs 1 less to cast for each token you control.) -- Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. +text=Affinity for tokens (This spell costs 1 less to cast for each token you control.) -- Whenever a token enters under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. mana={5}{U}{U} type=Creature subtype=Serpent @@ -55355,7 +55355,7 @@ toughness=6 name=Junkyard Genius auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! auto={1}{B}{R}{S(other *[creature;artifact]|mybattlefield)}:name(Creatures gain 1/0 and menace and haste) all(other *[creature]|mybattlefield) transforms((,newability[1/0],menace,haste)) ueot -text=When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- {1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste. +text=When Junkyard Genius enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- {1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste. mana={1}{B}{R} type=Creature subtype=Human Artificer @@ -55393,7 +55393,7 @@ type=Instant name=Juvenile Mist Dragon abilities=flying auto=may name(Confounding Clouds) target(creature|opponentBattlefield) freeze -text=Flying -- Confounding Clouds - When Juvenile Mist Dragon enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step. +text=Flying -- Confounding Clouds - When Juvenile Mist Dragon enters, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step. mana={3}{U}{U} type=Creature subtype=Dragon @@ -55414,14 +55414,14 @@ type=Instant name=Jwari Ruins auto=tap(noevent) auto={T}:add{U} -text=Jwari Ruins enters the battlefield tapped. -- {T}: Add {U}. // {1}{U} Jwari Disruption +text=Jwari Ruins enters tapped. -- {T}: Add {U}. // {1}{U} Jwari Disruption type=Land [/card] [card] name=Jyoti, Moag Ancient auto=create(dryad:creature forest dryad land:1/1:green)*pnumofcommandcastplus1plusend auto=@each combatbegins:all(creature[land]|myBattlefield) dynamicability -text=When Jyoti, Moag Ancient enters the battlefield, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) -- At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power. +text=When Jyoti, Moag Ancient enters, create a 1/1 green Forest Dryad land creature token for each time you've cast your commander from the command zone this game. (They're affected by summoning sickness.) -- At the beginning of each combat, land creatures you control get +X/+X until end of turn, where X is Jyoti's power. mana={2}{G}{U} type=Legendary Creature subtype=Elemental @@ -55445,7 +55445,7 @@ toughness=2 name=Kaalia, Zenith Seeker abilities=flying,vigilance auto=reveal:6 optionone name(Get card) target(*[Angel;Demon;Dragon]|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=Flying, vigilance -- When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. +text=Flying, vigilance -- When Kaalia, Zenith Seeker enters, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order. mana={R}{W}{B} type=Legendary Creature subtype=Human Cleric @@ -55455,7 +55455,7 @@ toughness=3 [card] name=Kabira Outrider auto=target(creature) calculateparty/calculateparty ueot -text=When Kabria Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Kabria Outrider enters, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={3}{W} type=Creature subtype=Human Warrior @@ -55466,7 +55466,7 @@ toughness=3 name=Kabira Plateau auto=tap(noevent) auto={T}:add{W} -text=Kabira Plateau enters the battlefield tapped. -- {T}: Add {W}. // {1}{W} Kabira Takedown +text=Kabira Plateau enters tapped. -- {T}: Add {W}. // {1}{W} Kabira Takedown type=Land [/card] [card] @@ -55561,7 +55561,7 @@ auto={11}{T}:name(mana value 11) castcard(normal) target(instant[manacost=11]|my auto={12}{T}:name(mana value 12) castcard(normal) target(instant[manacost=12]|myexile) auto={13}{T}:name(mana value 13) castcard(normal) target(instant[manacost=13]|myexile) auto={14}{T}:name(mana value 14) castcard(normal) target(instant[manacost=14]|myexile) -text=When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle. -- {X}, {T}: You may cast a card with mana value X exiled with Kaho without paying its mana cost. +text=When Kaho, Minamo Historian enters, search your library for up to three instant cards and exile them. Then shuffle. -- {X}, {T}: You may cast a card with mana value X exiled with Kaho without paying its mana cost. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -55606,7 +55606,7 @@ auto=token(Treasure) auto=@sacrificed(*[treasure]|mybattlefield) restriction{type(creature|myrestrictedcastingzone)~morethan~0}:may name(Treasure sacrificed for next creature) counter(0/0.1.TreasToken) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnttreastoken)~morethan~0}:name(Put 1/1 counter) all(trigger[to]) counter(1/1.hascnttreastoken) && all(this) removeallcounters(0/0.1.TreasToken) auto=@each end restriction{compare(hascnttreastoken)~morethan~0}:removeallcounters(0/0.1.TreasToken) -text=When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. +text=When Kalain, Reclusive Painter enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them. mana={B}{R} type=Legendary Creature subtype=Human Elf Bard @@ -55648,7 +55648,7 @@ auto=@movedto(*[snow]|mystack) from(mygraveyard):this(counter{0/0.1.KaldEffect}> auto=@movedto(*[snow]|mybattlefield):this(counter{0/0.1.KaldEffect2}>0) all(trigger[to]) tap(noevent) && ability$!counter(0/0,-1,KaldEffect2) all(mysource)!$ controller auto=@each endofturn:this(counter{0/0.1.KaldEffect}>0) counter(0/0,-1,KaldEffect) auto=@each endofturn:this(counter{0/0.1.KaldEffect2}>0) counter(0/0,-1,KaldEffect2) -text={T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped. // {2}{G} Jorn, God of Winter +text={T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters tapped. // {2}{G} Jorn, God of Winter mana={1}{U}{B} type=Legendary Snow Artifact [/card] @@ -55773,7 +55773,7 @@ abilities=lifelink,partner partner=Laurine, the Diversion auto=_PARTNER_ auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Gain life and create blood) life:1 controller && token(Blood) -text=Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.) -- Lifelink -- Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, Tap, Discard a card, Sacrifice this artifact: Draw a card.") +text=Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.) -- Lifelink -- Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, Tap, Discard a card, Sacrifice this artifact: Draw a card.") mana={3}{B} type=Legendary Creature subtype=Vampire Rogue @@ -55794,7 +55794,7 @@ toughness=3 [card] name=Kami of Industry auto=name(Return artifact) target(artifact[manacost<=3]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste,newability[treason])) forever)! -text=When Kami of Industry enters the battlefield, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. +text=When Kami of Industry enters, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. mana={4}{R} type=Creature subtype=Spirit @@ -55806,7 +55806,7 @@ name=Kami of Restless Shadows auto=may name(Return a Ninja) target(creature[Ninja]|mygraveyard) moveto(ownerHand) auto=may name(Return a Rogue) target(creature[Rogue]|mygraveyard) moveto(ownerHand) auto=may name(Put a creature on top of your library) target(creature|mygraveyard) moveto(ownerlibrary) -text=When Kami of Restless Shadows enters the battlefield, choose one - -- - Return up to one target Ninja or Rogue creature card from your graveyard to your hand. -- - Put target creature card from your graveyard on top of your library. +text=When Kami of Restless Shadows enters, choose one - -- - Return up to one target Ninja or Rogue creature card from your graveyard to your hand. -- - Put target creature card from your graveyard on top of your library. mana={4}{B} type=Creature subtype=Spirit @@ -55816,7 +55816,7 @@ toughness=3 [card] name=Kami of Terrible Secrets auto=if type(enchantment|myBattlefield)~morethan~0 then if type(artifact|myBattlefield)~morethan~0 then name(Draw and gain life) name(Draw and gain life) name(Draw and gain life) draw:1 controller && life:1 controller -text=When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. +text=When Kami of Terrible Secrets enters, if you control an artifact and an enchantment, you draw a card and you gain 1 life. mana={3}{B} type=Creature subtype=Spirit @@ -55889,7 +55889,7 @@ other={improvise} name(Improvise) auto=_WARD4_ auto=@movedTo(*[artifact]|myBattlefield):counter(1/1) auto=@movedTo(*[artifact]|myBattlefield):unblockable ueot -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Ward {4} -- Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn. +text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- Ward {4} -- Whenever an artifact enters under your control, put a +1/+1 counter on Kappa Cannoneer and it can't be blocked this turn. mana={5}{U} type=Artifact Creature subtype=Turtle Warrior @@ -55903,7 +55903,7 @@ auto=counter(0/0,1,Deathtouch) auto=this(counter{0/0.1.Deathtouch}>0) deathtouch auto=@combatdamageof(player) from(this) restriction{compare(hascntdeathtouch)~morethan~0,type(*[artifact;enchantment]|mybattlefield)~morethan~0}:may name(Remove deathtouch counter and exile) counter(0/0,-1,Deathtouch) && ability$!name(Exile artifact or enchantment) name(Exile artifact or enchantment) target(*[artifact;enchantment]|mybattlefield) moveto(exile)!$ controller auto=@combatdamagefoeof(player) from(this) restriction{compare(hascntdeathtouch)~morethan~0,type(*[artifact;enchantment]|opponentbattlefield)~morethan~0}:may name(Remove deathtouch counter and exile) counter(0/0,-1,Deathtouch) && ability$!name(Exile artifact or enchantment) name(Exile artifact or enchantment) target(*[artifact;enchantment]|mybattlefield) moveto(exile)!$ controller -text=Ninjutsu {1}{G} -- Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it. -- Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls. +text=Ninjutsu {1}{G} -- Kappa Tech-Wrecker enters with a deathtouch counter on it. -- Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls. mana={1}{G} type=Creature subtype=Turtle Ninja @@ -55959,7 +55959,7 @@ subtype=Saga name=Kardur, Doomscourge auto=all(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt auto=@movedto(creature[attacking]|graveyard) from(battlefield):life:-1 opponent && life:1 controller -text=When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. -- Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. +text=When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. -- Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. mana={2}{B}{R} type=Legendary Creature subtype=Demon Berserker @@ -55980,7 +55980,7 @@ toughness=3 [card] name=Karfell Kennel-Master auto=may name(Creatures gains 1/0 and indestructible) target(creature|battlefield) transforms((,newability[1/0],indestructible)) ueot -text=When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +text=When Karfell Kennel-Master enters, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={4}{B} type=Creature subtype=Zombie Berserker @@ -56096,7 +56096,7 @@ name=Karumonix, the Rat King abilities=poisontoxic auto=lord(other rat|myBattlefield) poisontoxic auto=reveal:5 optionone name(Get Rat) target(Rat|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- Other Rats you control have toxic 1. -- When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- Other Rats you control have toxic 1. -- When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. mana={1}{B}{B} type=Legendary Creature subtype=Phyrexian Rat @@ -56184,7 +56184,7 @@ name=Kavu Primarch other={convoke} name(Convoke) kicker={4} auto=if paid(kicker) then counter(1/1,4) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- If Kavu Primarch was kicked, it enters with four +1/+1 counters on it. mana={3}{G} type=Creature subtype=Kavu @@ -56284,7 +56284,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Kazandu Valley) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Kazandu Valley) name(Kazandu Valley) flip(Kazandu Valley) forcetype(land) auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Kazandu Mammoth gains +2/+2 until end of turn. // Kazandu Valley +text=Landfall - Whenever a land enters under your control, Kazandu Mammoth gains +2/+2 until end of turn. // Kazandu Valley mana={2}{G} type=Creature subtype=Elephant @@ -56294,7 +56294,7 @@ toughness=3 [card] name=Kazandu Nectarpot auto=_LANDFALL_life:1 controller -text=Landfall - Whenever a land enters the battlefield under your control, you gain 1 life. +text=Landfall - Whenever a land enters under your control, you gain 1 life. mana={1}{G} type=Creature subtype=Insect @@ -56305,7 +56305,7 @@ toughness=3 name=Kazandu Stomper abilities=trample auto=moveTo(ownerHand) target(land|myBattlefield) -text=Trample -- When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand. +text=Trample -- When Kazandu Stomper enters, return up to two lands you control to their owner's hand. mana={5}{G} type=Creature subtype=Beast @@ -56316,7 +56316,7 @@ toughness=5 name=Kazandu Valley auto=tap(noevent) auto={T}:add{G} -text=Kazandu Valley enters the battlefield tapped. -- {T}: Add {G}. // {2}{G} Kazandu Mammoth +text=Kazandu Valley enters tapped. -- {T}: Add {G}. // {2}{G} Kazandu Mammoth type=Land [/card] [card] @@ -56335,7 +56335,7 @@ toughness=4 name=Kazuul's Cliffs auto=tap(noevent) auto={T}:add{R} -text=Kazuul's Cliffs enters the battlefield tapped. -- {T}: Add {R}. // {2}{R}{Sacrifice Creature} Kazuul's Fury +text=Kazuul's Cliffs enters tapped. -- {T}: Add {R}. // {2}{R}{Sacrifice Creature} Kazuul's Fury type=Land [/card] [card] @@ -56394,7 +56394,7 @@ toughness=1 name=Keensight Mentor auto=name(Put vigilance counter) target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Vigilance)],newability[this(counter{0/0.1.Vigilance}>=1) vigilance])) forever auto={1}{W}{T}:name(Put 1/1 counters) all(creature[vigilance]|myBattlefield) counter(1/1) -text=When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control. -- {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance. +text=When Keensight Mentor enters, put a vigilance counter on target non-Human creature you control. -- {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance. mana={2}{W} type=Creature subtype=Human Cleric @@ -56425,7 +56425,7 @@ toughness=5 name=Keeper of Keys auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~morethan~0}:lord(creature|mybattlefield) unblockable -text=When Keeper of Keys enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn. +text=When Keeper of Keys enters, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn. mana={3}{U}{U} type=Creature subtype=Human Rogue Mutant @@ -56512,7 +56512,7 @@ name=Keldon Overseer abilities=haste kicker={3}{R} auto=if paid(kicker) then target(creature) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! -text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={2}{R} type=Creature subtype=Human Warrior @@ -56522,7 +56522,7 @@ toughness=1 [card] name=Keldon Raider auto=may _DISCARD&DRAW_ -text=When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. +text=When Keldon Raider enters, you may discard a card. If you do, draw a card. mana={2}{R}{R} type=Creature subtype=Human Warrior @@ -56534,7 +56534,7 @@ name=Keldon Strike Team kicker={1}{W} auto=if paid(kicker) then _SOLDIERTOKEN_*2 auto=transforms((,newability[lord(other creature|myBattlefield) haste])) ueot -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. -- As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Keldon Strike Team enters, if it was kicked, create two 1/1 white Soldier creature tokens. -- As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. mana={2}{R} type=Creature subtype=Human Warrior @@ -56602,7 +56602,7 @@ name=Kemba's Banner auto={2}{W}:equip auto=teach(creature) type:creature:mybattlefield/type:creature:mybattlefield nonstatic auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +1/+1 for each creature you control. -- Equip {2}{W} +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +1/+1 for each creature you control. -- Equip {2}{W} mana={3}{W} type=Artifact subtype=Equipment @@ -56623,7 +56623,7 @@ auto=transforms((,newability[may target(equipment|mybattlefield) newhook])) ones auto=@movedTo(other cat|myBattlefield):all(trigger[to]) transforms((,newability[may target(equipment|mybattlefield) newhook])) oneshot auto=lord(creature[geared]|myBattlefield) 1/1 auto={3}{W}{W}:create(cat:creature cat:2/2:white) -text=Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature. -- Equipped creatures you control get +1/+1. -- {3}{W}{W}: Create a 2/2 white Cat creature token. +text=Whenever Kemba, Kha Enduring or another Cat enters under your control, attach up to one target Equipment you control to that creature. -- Equipped creatures you control get +1/+1. -- {3}{W}{W}: Create a 2/2 white Cat creature token. mana={1}{W} type=Legendary Creature subtype=Cat Cleric @@ -56633,7 +56633,7 @@ toughness=2 [card] name=Kenku Artificer auto=may name(Homunculus Servant) target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,newability[counter(1/1.3)],flying)) forever -text=Homunculus Servant - When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying. +text=Homunculus Servant - When Kenku Artificer enters, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying. mana={2}{U} type=Creature subtype=Bird Artificer @@ -56647,7 +56647,7 @@ auto=teach(creature) loseabilities auto=teach(creature) transforms((,setpower=3,settoughness=3)) auto=teach(creature) transforms((,green,elk)) auto=draw:1 controller -text=Enchant creature -- When Kenrith's Transformation enters the battlefield, draw a card. -- Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.) +text=Enchant creature -- When Kenrith's Transformation enters, draw a card. -- Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.) mana={1}{G} type=Enchantment subtype=Aura @@ -56693,7 +56693,7 @@ toughness=5 [card] name=Keruga, the Macrosage auto=foreach(other *[manacost>=3]|myBattlefield) draw:1 -text=Companion - Your starting deck contains only cards with converted mana cost 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- When Keruga, the Macrosage enters the battlefield, draw a card for each other permanent you control with mana value 3 or greater. +text=Companion - Your starting deck contains only cards with converted mana cost 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- When Keruga, the Macrosage enters, draw a card for each other permanent you control with mana value 3 or greater. mana={3}{GU}{GU} type=Legendary Creature subtype=Dinosaur Hippo @@ -56810,7 +56810,7 @@ name=Ketria Triome abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {G}, {U}, or {R}.) -- Ketria Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {G}, {U}, or {R}.) -- Ketria Triome enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Forest Island Mountain [/card] @@ -56819,7 +56819,7 @@ name=Key to the Archive auto=tap(noevent) auto={T}:name(add mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto=name(Draft a card) transforms((,newability[choice name(Approach of the Second Sun) conjure cards(Approach of the Second Sun) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Day of Judgment) conjure cards(Day of Judgment) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Time Warp) conjure cards(Time Warp) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Counterspell) conjure cards(Counterspell) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Demonic Tutor) conjure cards(Demonic Tutor) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Doom Blade) conjure cards(Doom Blade) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Lightning Bolt) conjure cards(Lightning Bolt) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Claim the Firstborn) conjure cards(Claim the Firstborn) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Krosan Grip) conjure cards(Krosan Grip) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Regrowth) conjure cards(Regrowth) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Despark) conjure cards(Despark) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Electrolyze) conjure cards(Electrolyze) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Growth Spiral) conjure cards(Growth Spiral) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Lightning Helix) conjure cards(Lightning Helix) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!],newability[choice name(Putrefy) conjure cards(Putrefy) zone(myhand) and!( name(Discard a card) target(*|myhand) reject )!])) oneshot -text=Key to the Archive enters the battlefield tapped. -- When Key to the Archive enters the battlefield, draft a card from Key to the Archive's spellbook, then discard a card. -- {T}: Add two mana in any combination of colors. +text=Key to the Archive enters tapped. -- When Key to the Archive enters, draft a card from Key to the Archive's spellbook, then discard a card. -- {T}: Add two mana in any combination of colors. mana={4} type=Artifact [/card] @@ -56839,7 +56839,7 @@ type=Instant name=Khalni Territory auto=tap(noevent) auto={T}:add{G} -text=Khalni Territory enters the battlefield tapped. -- {T}: Add {G}. // {2}{G} Khalni Ambush +text=Khalni Territory enters tapped. -- {T}: Add {G}. // {2}{G} Khalni Ambush type=Land [/card] [card] @@ -56868,7 +56868,7 @@ auto=@dierolled(this) result(17) from(controller):name(Creatures gain 1/1 counte auto=@dierolled(this) result(18) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1) auto=@dierolled(this) result(19) from(controller):name(Creatures gain 1/1 counter) all(creature|myBattlefield) counter(1/1) auto=@dierolled(this) result(20) from(controller):name(Clone all creatures) all(creature[-legendary]|mybattlefield) clone -text=Flying -- When Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.) -- If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. -- If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature. +text=Flying -- When Kharis & The Beholder enters and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.) -- If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. -- If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature. mana={1}{G}{G}{W}{W} type=Legendary Creature subtype=Dragon Eye Wizard @@ -56953,7 +56953,7 @@ partner=Sylvia Brightspear auto=_PARTNER_ auto=lord(knight|myBattlefield) flying auto=lord(knight|myBattlefield) haste -text=Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste. +text=Partner with Sylvia Brightspear (When this creature enters, target player may put Sylvia into their hand from their library, then shuffle.) -- Flying, haste -- Knights your team controls have flying and haste. mana={5}{R} type=Legendary Creature subtype=Dragon @@ -57070,7 +57070,7 @@ toughness=3 name=Kindred Boon auto=chooseatype transforms((,newability[{1}{W}:target(creature[chosentype]|myBattlefield) counter(0/0.1.divinity)])) forever chooseend auto=lord(creature[counter{0/0.1.divinity}]) indestructible -text=As Kindred Boon enters the battlefield, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible. +text=As Kindred Boon enters, choose a creature type. -- {1}{W}: Put a divinity counter on target creature you control of the chosen type. -- Each creature you control with a divinity counter on it has indestructible. mana={2}{W}{W} type=Enchantment [/card] @@ -57093,7 +57093,7 @@ type=Instant [card] name=Kindred Discovery auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|mybattlefield):draw:1],newability[@combat(attacking) source(creature[chosentype]|mybattlefield):draw:1])) forever chooseend -text=As Kindred Discovery enters the battlefield, choose a creature type. -- Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. +text=As Kindred Discovery enters, choose a creature type. -- Whenever a creature you control of the chosen type enters or attacks, draw a card. mana={3}{U}{U} type=Enchantment [/card] @@ -57116,7 +57116,7 @@ name=Kinetic Augur abilities=trample anyzone=pginstantsorcery/4 cdaactive auto=ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ controller && draw:2 controller -text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. -- When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards. +text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. -- When Kinetic Augur enters, discard up to two cards, then draw that many cards. mana={3}{R} type=Creature subtype=Human Shaman @@ -57195,7 +57195,7 @@ name=Kinjalli's Dawnrunner abilities=double strike aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=Double strike -- When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=Double strike -- When Kinjalli's Dawnrunner enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{W} type=Creature subtype=Human Scout @@ -57229,7 +57229,7 @@ toughness=2 name=Kinsbaile Courier auto=counter(1/1) target(creature) autograveyard={2}{W}:name(Activate Encore) name(Activate Encore) moveto(exile) and!(clone with(treason,haste,mustattack))! asSorcery -text=When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature. -- Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) +text=When Kinsbaile Courier enters, put a +1/+1 counter on target creature. -- Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) mana={2}{W} type=Creature subtype=Kithkin Soldier @@ -57263,7 +57263,7 @@ subtype=Saga [card] name=Kiora's Dambreaker auto=_PROLIFERATE_ -text=When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.) +text=When Kiora's Dambreaker enters, proliferate. (Choose any number of permanents and/or players, then give each a counter of each kind already there.) mana={5}{U} type=Creature subtype=Leviathan @@ -57349,7 +57349,7 @@ auto=tapped auto={T}:Add{G} auto={T}:Add{U} auto={4}{T}:create(Clue) -text=Kitchen enters the battlefield tapped. -- {T}: Add {G} or {U}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=Kitchen enters tapped. -- {T}: Add {G} or {U}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -57368,7 +57368,7 @@ name=Kitesail Cleric abilities=flying kicker={2}{W} auto=if paid(kicker) then may tap target(creature) -text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Flying -- When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures. +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Flying -- When Kitesail Cleric enters, if it was kicked, tap up to two target creatures. mana={W} type=Creature subtype=Kor Cleric @@ -57389,7 +57389,7 @@ toughness=1 name=Kitesail Freebooter abilities=flying auto=hand(blink)forsrc target(*[-land;-creature]|opponenthand) -text=Flying -- When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. +text=Flying -- When Kitesail Freebooter enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. mana={1}{B} type=Creature subtype=Human Pirate @@ -57518,7 +57518,7 @@ name=Knight of Autumn auto=choice counter(1/1,2) auto=choice destroy target(artifact,enchantment) auto=choice life:4 -text=When Knight of Autumn enters the battlefield, Choose one -- Put two +1/+1 counters on Knight of Autumn. -- Destroy target artifact or enchantment. -- You gain 4 life. +text=When Knight of Autumn enters, Choose one -- Put two +1/+1 counters on Knight of Autumn. -- Destroy target artifact or enchantment. -- You gain 4 life. mana={1}{G}{W} type=Creature subtype=Dryad Knight @@ -57604,7 +57604,7 @@ toughness=1 name=Knight of Old Benalia suspend(5)={W} auto=lord(other creature|myBattlefield) 1/1 ueot -text=Suspend 5-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. +text=Suspend 5-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- When Knight of Old Benalia enters, other creatures you control get +1/+1 until end of turn. mana={3}{W}{W} type=Creature subtype=Human Knight @@ -57668,7 +57668,7 @@ toughness=4 name=Knight of the New Coalition abilities=vigilance auto=create(knight:creature knight:2/2:white:blue:vigilance) -text=Vigilance -- When Knight of the New Coalition enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. +text=Vigilance -- When Knight of the New Coalition enters, create a 2/2 white and blue Knight creature token with vigilance. mana={3}{W} type=Creature subtype=Human Knight @@ -57713,7 +57713,7 @@ auto=if paid(alternative) then if type(creature[tapped;-attacking]|myBattlefield auto=if paid(alternative) then if type(creature[tapped;-attacking]|myBattlefield)~equalto~3 then name(Look top 6 cards) name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(creature[manacost<=3]|myreveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(<6>*|reveal) moveto(mylibrary) and!( shuffle )! optiontwoend revealend auto=if paid(alternative) then if type(creature[tapped;-attacking]|myBattlefield)~morethan~3 then name(Look top 6 cards) name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(creature[manacost<=4]|myreveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(<6>*|reveal) moveto(mylibrary) and!( shuffle )! optiontwoend revealend auto=ifnot paid(alternative) then name(Look top 6 cards) name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(creature[manacost=0]|myreveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(<6>*|reveal) moveto(mylibrary) and!( shuffle )! optiontwoend revealend -text=Convoke -- When Knight-Errant of Eos enters the battlefield, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle. +text=Convoke -- When Knight-Errant of Eos enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle. mana={4}{W} type=Creature subtype=Human Knight @@ -57745,7 +57745,7 @@ toughness=3 name=Knights of the Black Rose auto=_MONARCH_CONTROLLER_ auto=@becomesmonarchfoeof(player):life:-2 opponent && life:2 controller -text=When Knights of the Black Rose enters the battlefield, you become the monarch. -- Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. +text=When Knights of the Black Rose enters, you become the monarch. -- Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. mana={3}{W}{B} type=Creature subtype=Human Knight @@ -57803,7 +57803,7 @@ auto=@movedTo(*[manacost=17]|myBattlefield) from(mystack,mylibrary,mysideboard,m auto=@movedTo(*[manacost=18]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=18]|myHand) auto=@movedTo(*[manacost=19]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=19]|myHand) auto=@movedTo(*[manacost=20]|myBattlefield) from(mystack,mylibrary,mysideboard,mygraveyard,myexile):may moveTo(myBattlefield) target(*[manacost<=20]|myHand) -text=Reach -- Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. -- Partner (You can have two commanders if both have partner.) +text=Reach -- Whenever another permanent enters under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. -- Partner (You can have two commanders if both have partner.) mana={4}{G}{G} type=Legendary Creature subtype=Spirit @@ -57827,7 +57827,7 @@ name=Kogla and Yidaro autohand={2}{R}{G}:name(Discard and destroy) reject and!( transforms((,newability[may name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy],newability[name(Shuffle into library) moveto(mylibrary) and!( shuffle )!],newability[draw:1 controller])) oneshot )! auto=choice name(Gets trample and haste) transforms((,haste,trample)) ueot auto=choice name(Fights opponent's creature) transforms((,newability[target(creature|opponentBattlefield) dynamicability])) ueot -text=When Kogla and Yidaro enters the battlefield, choose one -- It gains trample and haste until end of turn. -- It fights target creature you don't control. -- {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card. +text=When Kogla and Yidaro enters, choose one -- It gains trample and haste until end of turn. -- It fights target creature you don't control. -- {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card. mana={2}{R}{R}{G}{G} type=Legendary Creature subtype=Ape Dinosaur Turtle @@ -57839,7 +57839,7 @@ name=Kogla, the Titan Ape auto=target(creature|opponentbattlefield) dynamicability auto=_ATTACKING_destroy target(artifact,enchantment|opponentBattlefield) auto={1}{G}{H(human|mybattlefield)}:indestructible ueot -text=When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control. -- Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. -- {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn. +text=When Kogla, the Titan Ape enters, it fights up to one target creature you don't control. -- Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. -- {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn. mana={3}{G}{G}{G} type=Legendary Creature subtype=Ape @@ -57850,7 +57850,7 @@ toughness=6 name=Koilos Roc abilities=flash,flying auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! -text=Flash -- Flying -- When Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +text=Flash -- Flying -- When Koilos Roc enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") mana={4}{U} type=Creature subtype=Bird @@ -57978,7 +57978,7 @@ toughness=1 name=Kor Celebrant auto=life:1 controller auto=@movedTo(other creature|myBattlefield):life:1 controller -text=Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life. +text=Whenever Kor Celebrant or another creature enters under your control, you gain 1 life. mana={2}{W} type=Creature subtype=Kor Cleric @@ -58012,7 +58012,7 @@ abilities=flying auto=sacrifice notatarget(other *|mybattlefield) auto=_ATTACKING_sacrifice notatarget(other *|mybattlefield) auto=@sacrificed(other *|mybattlefield):counter(1/1) all(this) && draw:1 -text=Flying -- Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. +text=Flying -- Whenever Korvold, Fae-Cursed King enters or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. mana={2}{B}{R}{G} type=Legendary Creature subtype=Dragon Noble @@ -58044,7 +58044,7 @@ toughness=4 name=Kotose, the Silent Spider auto=name(Exile nonland card) target(*[-basic]|opponentgraveyard) moveto(opponentexile) and!( transforms((,newability[becomes(tobekot) forever],newability[all(*[share!name!]|mygraveyard) moveto(myexile) and!( becomes(tobekot) forever )!],newability[all(*[share!name!]|mylibrary) moveto(myexile) and!( becomes(tobekot) forever )!],newability[all(*[share!name!]|myhand) moveto(myexile) and!( becomes(tobekot) forever )!])) forever )! auto=aslongas(tobekot|opponentexile) {0}:name(Can play exiled card) name(Can play exiled card) target(tobekot|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveto(opponentexile)],newability[all(tobekot|opponentexile) losesatype(tobekot)])) ueot )! -text=When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. +text=When Kotose, the Silent Spider enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. mana={3}{U}{B} type=Legendary Creature subtype=Human Ninja @@ -58116,7 +58116,7 @@ subtype=Aura [card] name=Kraul Foragers auto=life:1 type:creature:card:mygraveyard -text=Undergrowth - When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard. +text=Undergrowth - When Kraul Foragers enters, you gain 1 life for each creature card in your graveyard. mana={4}{G} type=Creature subtype=Insect Scout @@ -58127,7 +58127,7 @@ toughness=4 name=Kraul Harpooner abilities=reach auto=may name(Fight with flying creature) type:creature:mygraveyard/0 ueot && transforms((,newability[target(creature[flying]|opponentbattlefield) dynamicability])) ueot -text=Reach -- Undergrowth - When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature. +text=Reach -- Undergrowth - When Kraul Harpooner enters, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature. mana={1}{G} type=Creature subtype=Insect Warrior @@ -58169,7 +58169,7 @@ toughness=1 name=Kraul Whipcracker abilities=reach auto=destroy target(token|opponentBattlefield) -text=Reach -- When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. +text=Reach -- When Kraul Whipcracker enters, destroy target token an opponent controls. mana={B}{G} type=Creature subtype=Insect Assassin @@ -58223,7 +58223,7 @@ auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBatt auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 9 creatures and target opponent) name(Sacrifice 9 creatures and target opponent) all(this) counter(1/1,9) && life:9 opponent && draw:9 opponent auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 10 creatures and target yourself) name(Sacrifice 10 creatures and target yourself) all(this) counter(1/1,10) && life:10 controller && draw:10 controller auto={B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:name(Sacrifice 10 creatures and target opponent) name(Sacrifice 10 creatures and target opponent) all(this) counter(1/1,10) && life:10 opponent && draw:10 opponent -text=Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.) -- {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed. +text=Partner with Regna, the Redeemer (When this creature enters, target player may put Regna into their hand from their library, then shuffle.) -- {B}, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed. mana={4}{B} type=Legendary Creature subtype=Demon Krav @@ -58297,7 +58297,7 @@ toughness=3 name=Kronch Wrangler abilities=trample auto=@movedTo(creature[power>=4]|myBattlefield):counter(1/1) -text=Trample -- Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. +text=Trample -- Whenever a creature with power 4 or greater enters under your control, put a +1/+1 counter on Kronch Wrangler. mana={1}{G} type=Creature subtype=Human Warrior @@ -58308,7 +58308,7 @@ toughness=1 name=Krosan Druid kicker={4}{G} auto=if paid(kicker) then life:10 -text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life. +text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters, if it was kicked, you gain 10 life. mana={2}{G} type=Creature subtype=Centaur Druid @@ -58343,7 +58343,7 @@ name=Kroxa and Kunoros abilities=lifelink,menace,vigilance auto=may moveTo(exile) notatarget(<5>*|mygraveyard) and!( target(creature|mygraveyard) moveTo(battlefield) )! restriction{type(*|mygraveyard)~morethan~5} auto=_ATTACKING_may moveTo(exile) notatarget(<5>*|mygraveyard) and!( target(creature|mygraveyard) moveTo(battlefield) )! restriction{type(*|mygraveyard)~morethan~5} -text=Vigilance, menace, lifelink -- Whenever Kroxa and Kunoros enters the battlefield or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. +text=Vigilance, menace, lifelink -- Whenever Kroxa and Kunoros enters or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. mana={3}{R}{W}{B} type=Legendary Creature subtype=Elder Giant Dog @@ -58362,7 +58362,7 @@ auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~mor auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~equalto~0,type(land|opponenthand)~morethan~0}:ability$!name(Discard land card) name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent auto=@combat(attacking) source(this) restriction{type(*[-land]|opponenthand)~morethan~0,type(land|opponenthand)~morethan~0}:ability$!name(Choose one) choice name(Discard non-land card) reject notatarget(*[-land]|myhand) _ choice name(Discard land card) reject notatarget(land|myhand) and!(life:-3)! !$ opponent retrace={B}{B}{R}{R}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape) -text=When Kroxa enters the battlefield, sacrifice it unless it escaped. -- Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. -- Escape-{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +text=When Kroxa enters, sacrifice it unless it escaped. -- Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. -- Escape-{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) mana={B}{R} type=Legendary Creature subtype=Elder Giant @@ -58470,7 +58470,7 @@ toughness=3 name=Kuldotha Flamefiend other={4}{R}{R}{S(*[artifact]|mybattlefield)} name(Sacrifice artifact) auto=if paid(alternative) then thisforeach(variable{4}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller -text=When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players. +text=When Kuldotha Flamefiend enters, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players. mana={4}{R}{R} type=Creature subtype=Elemental @@ -58488,7 +58488,7 @@ auto=name(Damage opponent) damage:1 opponent auto=name(Damage opponent's planeswalker) damage:1 all(planeswalker|opponentbattlefield) auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) name(Next creature gains 1/1 counter) name(Next creature gains 1/1 counter) emblem transforms((,newability[@movedto(creature|mybattlefield) from(mystack) turnlimited:name(Get 1/1 counter) name(Get 1/1 counter) all(trigger[to]) counter(1/1)])) ueot auto=@counteradded(0/0,1,Lore) from(this) turnlimited:this(counter{0/0.3.Lore}) moveto(exile) and!( flip(backside) forcetype(Enchantment Creature) )! -text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control. -- II - When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it. -- III - Exile this Saga, then return it to the battlefield transformed under your control. +text=(As this Saga enters and after your draw step, add a lore counter.) -- I - Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control. -- II - When you cast your next creature spell this turn, that creature enters with an additional +1/+1 counter on it. -- III - Exile this Saga, then return it to the battlefield transformed under your control. mana={R} type=Enchantment subtype=Saga @@ -58585,7 +58585,7 @@ name=Kurbis, Harvest Celebrant auto=if compare(ishuman)~equalto~1 then counter(1/1,totmanaspent) auto=if compare(ishuman)~equalto~0 then counter(1/1,fullpaidplus2plusend) auto={C(1/1,-1)}:name(Prevent damage to creature) target(other creature[counter{1/1}]|battlefield) transforms((,newability[preventalldamage to(this)])) ueot -text=Kurbis, Harvest Celebrant enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it. +text=Kurbis, Harvest Celebrant enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it. mana={X}{G}{G} type=Legendary Creature subtype=Treefolk @@ -58640,7 +58640,7 @@ toughness=3 name=Kyler, Sigardian Emissary auto=@movedTo(other human|myBattlefield):name(Put 1/1 counter) counter(1/1) auto=thisforeach(variable{hascntanycnt}>0) lord(other human|myBattlefield) 1/1 -text=Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Kyler, Sigardian Emissary. -- Other Humans you control get +1/+1 for each counter on Kyler, Sigardian Emissary. +text=Whenever another Human enters under your control, put a +1/+1 counter on Kyler, Sigardian Emissary. -- Other Humans you control get +1/+1 for each counter on Kyler, Sigardian Emissary. mana={3}{G}{W} type=Legendary Creature subtype=Human Cleric @@ -58652,7 +58652,7 @@ name=Kyodai, Soul of Kamigawa abilities=flash,flying auto=target(other *) transforms((,indestructible)) auto={W}{U}{B}{R}{G}:5/5 ueot -text=Flash -- Flying -- When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai. -- {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn. +text=Flash -- Flying -- When Kyodai, Soul of Kamigawa enters, another target permanent gains indestructible for as long as you control Kyodai. -- {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn. mana={3}{W} type=Legendary Creature subtype=Dragon Spirit @@ -58769,7 +58769,7 @@ toughness=2 [card] name=Lagonna-Band Storyteller auto=may MoveTo(myLibrary) target(enchantment|myGraveyard) then life:storedmanacost -text=When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value. +text=When Lagonna-Band Storyteller enters, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value. mana={3}{W} type=Creature subtype=Centaur Advisor @@ -58808,7 +58808,7 @@ auto={17}{G}:name(Becomes a 17/17 hydra) becomes(Creature Hydra,17/17,green) ueo auto={18}{G}:name(Becomes a 18/18 hydra) becomes(Creature Hydra,18/18,green) ueot auto={19}{G}:name(Becomes a 19/19 hydra) becomes(Creature Hydra,19/19,green) ueot auto={20}{G}:name(Becomes a 20/20 hydra) becomes(Creature Hydra,20/20,green) ueot -text=If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. -- {T}: Add {G}. -- {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. it's still a land. X can't be 0. +text=If you control two or more other lands, Lair of the Hydra enters tapped. -- {T}: Add {G}. -- {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. it's still a land. X can't be 0. type=Land [/card] [card] @@ -58884,7 +58884,7 @@ name=Landscaper Colos aicode=activate target(land[basic]|mylibrary) moveto(ownerHand) autohand={1}{W}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=name(Move to bottom) target(*|opponentgraveyard) transforms((,newability[bottomoflibrary])) ueot -text=When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) +text=When Landscaper Colos enters, put target card from an opponent's graveyard on the bottom of their library. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) mana={5}{W} type=Creature subtype=Goat Beast @@ -58932,7 +58932,7 @@ type=Artifact name=Lantern of the Lost auto=name(Exile a card) moveto(exile) target(*|graveyard) auto={1}{T}{E}:name(Exile cards and draw) transforms((,newability[all(*|graveyard) moveto(exile)],newability[draw:1 controller])) oneshot -text=When Lantern of the Lost enters the battlefield, exile target card from a graveyard. -- {1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card. +text=When Lantern of the Lost enters, exile target card from a graveyard. -- {1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card. mana={1} type=Artifact [/card] @@ -59094,7 +59094,7 @@ name=Lathliss, Dragon Queen abilities=flying auto=@movedTo(Dragon[-token]|myBattlefield):_DRAGONTOKEN_ auto={1}{R}:all(dragon|myBattlefield) 1/0 ueot -text=Flying -- Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn. +text=Flying -- Whenever another nontoken Dragon enters under your control, create a 5/5 red Dragon creature token with flying. -- {1}{R}: Dragons you control get +1/+0 until end of turn. mana={4}{R}{R} type=Legendary Creature subtype=Dragon @@ -59117,7 +59117,7 @@ toughness=3 name=Lattice-Blade Mantis auto=counter(0/0,2,Oil) auto=@combat(attacking) source(this) restriction{compare(hascntoil)~morethan~0}:may name(Remove oil counter) transforms((,newability[untap],newability[1/1],newability[counter(0/0.-1.Oil)])) ueot -text=Lattice-Blade Mantis enters the battlefield with two oil counters on it. -- Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn. +text=Lattice-Blade Mantis enters with two oil counters on it. -- Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn. mana={3}{G} type=Creature subtype=Phyrexian Insect @@ -59167,7 +59167,7 @@ abilities=first strike,partner partner=Kamber, the Plunderer auto=_PARTNER_ auto={2}{S(*[artifact;creature]|mybattlefield)}:name(Goad a creature) target(creature|battlefield) _GOAD_ -text=Partner with Kamber, the Plunderer (When this creature enters the battlefield, target player may put Kamber into their hand from their library, then shuffle.) -- First strike -- {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +text=Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.) -- First strike -- {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) mana={2}{R} type=Legendary Creature subtype=Human Rogue @@ -59216,7 +59216,7 @@ toughness=5 name=Lava-Field Overlord abilities=flying auto=damage:4 target(creature|opponentBattlefield) -text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls. +text=Assist (Another player can pay up to {7} of this spell's cost.) -- Flying -- When Lava-Field Overlord enters, it deals 4 damage to target creature an opponent controls. mana={7}{R}{R} type=Creature subtype=Dragon @@ -59226,7 +59226,7 @@ toughness=4 [card] name=Lavabelly Sliver auto=@movedTo(sliver|mybattlefield):name(Sliver entered battlefield) all(trigger[to]) name(Sliver entered battlefield) transforms((,newability[name(Deals 1 damage) damage:1 target(player^planeswalker)],newability[life:1 controller])) oneshot -text=Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." +text=Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life." mana={1}{R}{W} type=Creature subtype=Sliver @@ -59353,7 +59353,7 @@ aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveil auto=_SURVEIL1_ auto=counter(0/0,1,LazavEffect) auto=emblem transforms((,newability[lord(creature[counter{0/0.1.LazavEffect}]|mybattlefield) transforms((,newability[{X}:name(Copy creature) transforms((,newability[name(Copy creature) target(creature[manacost=x]|mygraveyard) copy and!( transforms((Legendary Lazav)) forever )!])) forever])) forever])) forever dontremove -text=When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. +text=When Lazav, the Multifarious enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- {X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. mana={U}{B} type=Legendary Creature subtype=Shapeshifter @@ -59399,7 +59399,7 @@ type=Instant [card] name=Lazotep Reaver auto=_AMASSZOMBIE1_ -text=When Lazotep Reaver enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) +text=When Lazotep Reaver enters, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) mana={1}{B} type=Creature subtype=Zombie Beast @@ -59634,7 +59634,7 @@ name=Legion Angel abilities=flying aicode=activate target(Legion Angel|mySideboard) moveto(ownerHand) auto=may name(Search Sideaboard) reveal:type:*:mySideboard revealzone(mySideboard) optionone name(choose card) target(<1>Legion Angel|reveal) moveto(ownerHand) and!(all(other *|reveal) moveto(ownerSideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveTo(ownerSideboard) and!(all(other *|reveal) moveto(ownerSideboard))! optiontwoend revealend -text=Flying -- When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. +text=Flying -- When Legion Angel enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. mana={2}{W}{W} type=Creature subtype=Angel Warrior @@ -59644,7 +59644,7 @@ toughness=3 [card] name=Legion Conquistador auto=may moveto(ownerHand) target(Legion Conquistador|mylibrary) -text=When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle. +text=When Legion Conquistador enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle. mana={2}{W} type=Creature subtype=Vampire Soldier @@ -59655,7 +59655,7 @@ toughness=2 name=Legion Extruder auto=damage:2 target(anyTarget) auto={2}{T}{S(other artifact|mybattlefield)}:create(golem:creature golem artifact:3/3) -text=When Legion Extruder enters the battlefield, it deals 2 damage to any target. -- {2}, {T}, Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token. +text=When Legion Extruder enters, it deals 2 damage to any target. -- {2}, {T}, Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token. mana={1}{R} type=Artifact [/card] @@ -59733,7 +59733,7 @@ type=Sorcery name=Legion's Landing auto=_WHITEVAMPIRE_ auto=@combat(attacking) source(creature) restriction{type(other creature[attacking]|myBattlefield)~morethan~2}:flip(Adanto, the First Fort) -text=When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. -- When you attack with three or more creatures, transform Legion's Landing. +text=When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink. -- When you attack with three or more creatures, transform Legion's Landing. mana={W} type=Legendary Enchantment [/card] @@ -59752,7 +59752,7 @@ abilities=reach auto=cantbeblockedby(creature[power<=2]) auto=@movedTo(other creature[legendary]|mybattlefield):name(Put 1/1 counter) counter(1/1) auto=@combatdamaged(player) from(this):name(Draw a card) draw:1 controller -text=Reach -- Legolas Greenleaf can't be blocked by creatures with power 2 or less. -- Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf. -- Whenever Legolas Greenleaf deals combat damage to a player, draw a card. +text=Reach -- Legolas Greenleaf can't be blocked by creatures with power 2 or less. -- Whenever another legendary creature enters under your control, put a +1/+1 counter on Legolas Greenleaf. -- Whenever Legolas Greenleaf deals combat damage to a player, draw a card. mana={2}{G} type=Legendary Creature subtype=Elf Archer @@ -59799,7 +59799,7 @@ aicode=activate transforms((,newability[draw:1 controller])) oneshot auto=name(Scry 1 and draw) scry:1 scrycore delayed draw:1 controller scrycoreend scryend auto={2}{T}{S}:name(Sacrifice and gain life) life:3 controller auto=@movedto(this|graveyard) from(battlefield):name(Shuffle in library) all(trigger[to]) name(Shuffle in library) transforms((,newability[moveto(mylibrary) and!(shuffle)!])) oneshot -text=When Lembas enters the battlefield, scry 1, then draw a card. -- {2}, {T}, Sacrifice Lembas: You gain 3 life. -- When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library. +text=When Lembas enters, scry 1, then draw a card. -- {2}, {T}, Sacrifice Lembas: You gain 3 life. -- When Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library. mana={2} type=Artifact subtype=Food @@ -59808,7 +59808,7 @@ subtype=Food name=Lena, Selfless Champion auto=foreach(creature[-token]|mybattlefield) _SOLDIERTOKEN_ auto={S}:name(All creatures gain indestructible) all(other creature[power<=2]|myBattlefield) transforms((,indestructible)) ueot -text=When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. -- Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. +text=When Lena, Selfless Champion enters, create a 1/1 white Soldier creature token for each nontoken creature you control. -- Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. mana={4}{W}{W} type=Legendary Creature subtype=Human Knight @@ -59849,7 +59849,7 @@ toughness=2 name=Leonin Sanctifier abilities=lifelink auto=name(Creature perpetually gains lifelink) target(creature|myhand) transforms((,newability[perpetuallifelink])) forever -text=Lifelink -- When Leonin Sanctifier enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink. +text=Lifelink -- When Leonin Sanctifier enters, choose a creature card in your hand. It perpetually gains lifelink. mana={1}{W} type=Creature subtype=Cat Cleric @@ -59968,7 +59968,7 @@ auto=@each opponent combatbegins:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) des auto=@each opponent blockers:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent auto=@each opponent firstmain:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent auto=@each opponent endofturn:ability$!name(Pay 0) pay[[{0}]] name(Pay 0) destroy notatarget(Lethal Vapors|opponentBattlefield) && turns:-1 controller?donothing!$ opponent -text=Whenever a creature enters the battlefield, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. +text=Whenever a creature enters, destroy it. -- {0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. mana={2}{B}{B} type=Enchantment [/card] @@ -59999,7 +59999,7 @@ abilities=partner partner=Lore Weaver auto=_PARTNER_ auto={T}:name(Untap 2 lands) untap target(<2>land) -text=Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands. +text=Partner with Lore Weaver (When this creature enters, target player may put Lore Weaver into their hand from their library, then shuffle.) -- {T}: Untap two target lands. mana={3}{G} type=Creature subtype=Human Druid @@ -60010,7 +60010,7 @@ toughness=2 name=Leyline Binding abilities=flash,affinitybasiclandtypes auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=Flash -- Domain - This spell costs {1} less to cast for each basic land type among lands you control. -- When Leyline Binding enters the battlefield, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield. +text=Flash -- Domain - This spell costs {1} less to cast for each basic land type among lands you control. -- When Leyline Binding enters, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield. mana={5}{W} type=Enchantment [/card] @@ -60160,7 +60160,7 @@ auto=tapped auto={T}:Add{U} auto={T}:Add{R} auto={4}{T}:create(Clue) -text=Library enters the battlefield tapped. -- {T}: Add {U} or {R}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=Library enters tapped. -- {T}: Add {U} or {R}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -60208,7 +60208,7 @@ auto=@damageof(player) restriction{compare(thatmuch)~equalto~19}:name(Sacrifice auto=@damageof(player) restriction{compare(thatmuch)~morethan~19}:name(Sacrifice 20 permanents) name(Sacrifice 20 permanents) target(<20>*[-token]|mybattlefield) sacrifice auto=@damageof(player) restriction{type(*[-token]|mybattlefield)~lessthan~thatmuch}:name(You lose the game) name(You lose the game) winGame opponent auto=_DIES_name(You lose the game) winGame opponent -text=As Lich enters the battlefield, you lose life equal to your life total. -- You don't lose the game for having 0 or less life. -- If you would gain life, draw that many cards instead. -- Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. -- When Lich is put into a graveyard from the battlefield, you lose the game. +text=As Lich enters, you lose life equal to your life total. -- You don't lose the game for having 0 or less life. -- If you would gain life, draw that many cards instead. -- Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. -- When Lich is put into a graveyard from the battlefield, you lose the game. mana={B}{B}{B}{B} type=Enchantment [/card] @@ -60419,7 +60419,7 @@ type=Instant [card] name=Light-Paws, Emperor's Voice auto=@movedto(aura|mybattlefield) from(mystack):may name(Search aura) all(trigger[to]) name(Search aura) transforms((,newability[name(Search aura) target(aura[manacost<=manacost]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[shuffle],newability[name(Attach aura) retarget target(Light-Paws^ Emperor's Voice|mybattlefield)])) oneshot )!])) oneshot -text=Whenever an Aura enters the battlefield under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle. +text=Whenever an Aura enters under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle. mana={1}{W} type=Legendary Creature subtype=Fox Advisor @@ -60600,7 +60600,7 @@ name=Liliana's Contract auto=life:-4 controller auto=draw:4 controller auto=@each my upkeep restriction{compare(diffcardcounttypedemon)~morethan~3}:wingame controller -text=When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. -- At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. +text=When Liliana's Contract enters, you draw four cards and you lose 4 life. -- At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. mana={3}{B}{B} type=Enchantment [/card] @@ -60636,7 +60636,7 @@ type=Sorcery name=Liliana's Mastery auto=lord(zombie|mybattlefield) 1/1 auto=_ZOMBIETOKEN_*2 -text=Zombies you control get +1/+1. -- When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. +text=Zombies you control get +1/+1. -- When Liliana's Mastery enters, create two 2/2 black Zombie creature tokens. mana={3}{B}{B} type=Enchantment [/card] @@ -60672,7 +60672,7 @@ type=Sorcery name=Liliana's Standard Bearer abilities=flash auto=draw:type:creature[fresh]:mygraveyard controller -text=Flash -- When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn. +text=Flash -- When Liliana's Standard Bearer enters, draw X cards, where X is the number of creatures that died under your control this turn. mana={2}{B} type=Creature subtype=Zombie Knight @@ -60888,7 +60888,7 @@ auto=draw:1 controller auto=teach(land) loseabilities auto=teach(land) losesubtypesof(land) auto=teach(land) transforms((,newability[{T}:add{C}],newability[{L:1}{T}:ability$! name(choose a color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller])) -text=Enchant land -- When Lithoform Blight enters the battlefield, draw a card. -- Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color." +text=Enchant land -- When Lithoform Blight enters, draw a card. -- Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color." mana={1}{B} type=Enchantment subtype=Aura @@ -60918,7 +60918,7 @@ name=Littjara Kinseekers abilities=changeling aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=if compare(sametypecreatures)~morethan~2 then counter(1/1) && _SCRY1_ -text=Changeling (This card is every creature type.) -- When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1. +text=Changeling (This card is every creature type.) -- When Littjara Kinseekers enters, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1. mana={3}{U} type=Creature subtype=Shapeshifter @@ -60930,7 +60930,7 @@ name=Littjara Mirrorlake auto=tap(noevent) auto={T}:add{U} auto={2}{G}{G}{U}{T}{S}:target(creature|mybattlefield) clone and!( transforms((,newability[counter(1/1)])) oneshot )! asSorcery -text=Littjara Mirrorlake enters the battlefield tapped. -- {T}: Add {U}. -- {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate this ability only any time you could cast a sorcery. +text=Littjara Mirrorlake enters tapped. -- {T}: Add {U}. -- {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters with an additional +1/+1 counter on it. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] @@ -61122,7 +61122,7 @@ toughness=3 [card] name=Llanowar Stalker auto=@movedTo(other creature|myBattlefield):1/0 ueot -text=Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn. +text=Whenever another creature enters under your control, Llanowar Stalker gets +1/+0 until end of turn. mana={G} type=Creature subtype=Elf Warrior @@ -61143,7 +61143,7 @@ toughness=3 name=Llanowar Visionary auto=draw:1 controller auto={T}:add{G} -text=When Llanowar Visionary enters the battlefield, draw a card. -- {T}: Add {G}. +text=When Llanowar Visionary enters, draw a card. -- {T}: Add {G}. mana={2}{G} type=Creature subtype=Elf Druid @@ -61186,7 +61186,7 @@ toughness=1 name=Loathsome Curator abilities=menace auto=may name(Exploit) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Destroy creature) target(creature[manacost<=3]|opponentbattlefield) destroy])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Menace -- When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- Menace -- When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less. mana={4}{B} type=Creature subtype=Gorgon Wizard @@ -61217,7 +61217,7 @@ subtype=Equipment name=Lobelia Sackville-Baggins abilities=flash,menace auto=name(Exile creature) target(creature[fresh]|opponentgraveyard) moveto(opponentexile) and!( transforms((,newability[token(Treasure)*power opponent])) oneshot )! -text=Flash -- Menace -- When Lobelia Sackville-Baggins enters the battlefield, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power. +text=Flash -- Menace -- When Lobelia Sackville-Baggins enters, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power. mana={2}{B} type=Legendary Creature subtype=Halfling Citizen @@ -61230,7 +61230,7 @@ auto=all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( becomes(tobelob) auto=all(*[zpos=1]|mylibrary) moveto(myexile) and!( becomes(tobelob) forever )! auto=aslongas(tobelob|exile) {T}{S(artifact|myBattlefield)}:name(Cast exiled card) name(Cast exiled card) target(tobelob|exile) activate castcard(normal) auto={T}{S(artifact|myBattlefield)}:name(Opponent loses life) lifeleech:-2 opponent -text=When Lobelia enters the battlefield, look at the top card of each opponent's library and exile those cards face down. -- {T}, Sacrifice an artifact: Choose one -- Until end of turn, you may play a card exiled with Lobelia without paying its mana cost. -- Each opponent loses 2 life and you gain 2 life. +text=When Lobelia enters, look at the top card of each opponent's library and exile those cards face down. -- {T}, Sacrifice an artifact: Choose one -- Until end of turn, you may play a card exiled with Lobelia without paying its mana cost. -- Each opponent loses 2 life and you gain 2 life. mana={2}{B} type=Legendary Creature subtype=Halfling Citizen @@ -61242,7 +61242,7 @@ name=Loch Dragon abilities=flying auto=may ability$!name(discard) _DISCARD&DRAW_ !$ controller auto=_ATTACKING_may ability$!name(discard) _DISCARD&DRAW_ !$ controller -text=Flying -- Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. +text=Flying -- Whenever Loch Dragon enters or attacks, you may discard a card. If you do, draw a card. mana={UR}{UR}{UR}{UR} type=Creature subtype=Dragon @@ -61267,7 +61267,7 @@ name=Locked in the Cemetery target=creature auto=if type(*|mygraveyard)~morethan~4 then tap auto=teach(creature) doesnotuntap -text=Enchant creature -- When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Locked in the Cemetery enters, if there are five or more cards in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Enchantment subtype=Aura @@ -61297,7 +61297,7 @@ toughness=5 name=Locthwain Paladin abilities=menace auto=if casted(this) then if spent({B}{B}{B}) then counter(1/1) -text=Menace (This creature can't be blocked except by two or more creatures.) -- Adamant - If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it. +text=Menace (This creature can't be blocked except by two or more creatures.) -- Adamant - If at least three black mana was spent to cast this spell, Locthwain Paladin enters with a +1/+1 counter on it. mana={3}{B} type=Creature subtype=Human Knight @@ -61328,7 +61328,7 @@ auto=tapped auto=damage:1 target(opponent) auto={T}:Add{W} auto={T}:Add{U} -text=Lonely Arroyo enters the battlefield tapped. -- When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {W} or {U}. +text=Lonely Arroyo enters tapped. -- When Lonely Arroyo enters, it deals 1 damage to target opponent. -- {T}: Add {W} or {U}. type=Land subtype=Desert [/card] @@ -61361,7 +61361,7 @@ auto=@each my firstmain:counter(0/0,1,Lore) auto=chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield) once:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) ueot chooseend auto=@counteradded(0/0,1,Lore) from(this) restriction{compare(hascntlore)~lessthan~7}:name(Choose a creature type) name(Choose a creature type) transforms((,newability[chooseatype transforms((,newability[@movedto(creature[chosentype]|mybattlefield) once:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) ueot chooseend])) ueot auto=@each my end restriction{compare(hascntlore)~equalto~6}:name(Sacrifice saga) sacrifice -text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) -- I, II, III, IV, V, VI - Note a creature type that hasn't been noted for Long List of the Ents. When you cast your next creature spell of that type this turn, that creature enters the battlefield with an additional +1/+1 counter on it. +text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) -- I, II, III, IV, V, VI - Note a creature type that hasn't been noted for Long List of the Ents. When you cast your next creature spell of that type this turn, that creature enters with an additional +1/+1 counter on it. mana={G} type=Enchantment subtype=Saga @@ -61389,7 +61389,7 @@ type=Instant [card] name=Longhorn Firebeast auto=ability$!choice name(Do nothing) donothing _ choice name(Damage and sacrifice) damage:5 controller && sacrifice notatarget(Longhorn Firebeast|opponentbattlefield)!$ opponent -text=When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast. +text=When Longhorn Firebeast enters, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast. mana={2}{R} type=Creature subtype=Elemental Ox Beast @@ -61401,7 +61401,7 @@ name=Longtusk Stalker auto=alterenergy:1 controller auto=_ATTACKING_alterenergy:1 controller auto={e:2}:name(Perpetually gets 1/0) transforms((,newability[counter(1/0.1.PerpetualPT)],newability[may name(Choose creature in hand) target(creature|myhand) counter(1/0.1.PerpetualPT)])) oneshot -text=Whenever Longtusk Staker enters the battlefield or attacks, you get {E}. -- Pay {E}{E}: Longtusk Staker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0. +text=Whenever Longtusk Staker enters or attacks, you get {E}. -- Pay {E}{E}: Longtusk Staker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0. mana={G} type=Creature subtype=Cat @@ -61432,7 +61432,7 @@ auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[toke auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 18 clues) reveal:18 revealzone(opponentlibrary) optionone target(*[-land;manacost<=18]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 19 clues) reveal:19 revealzone(opponentlibrary) optionone target(*[-land;manacost<=19]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 20 clues) reveal:20 revealzone(opponentlibrary) optionone target(*[-land;manacost<=20]|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Whenever another nontoken creature enters the battlefield under your control, investigate. -- {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order. +text=Whenever another nontoken creature enters under your control, investigate. -- {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order. mana={G}{U} type=Legendary Creature subtype=Snake Elf Scout @@ -61464,7 +61464,7 @@ auto=_INITIATIVE_CONTROLLER_ auto=name(Create treasure) token(Treasure) auto=@each my blockers restriction{compare(oinitiative)~morethan~0}:name(Create treasure) token(Treasure) auto=@dungeoncompleted(*[dungeon]|mysideboard) from(controller):name(Create dragon) token(Dragon,Creature Dragon,5/5,red,flying) -text=When Loot Dispute enters the battlefield, you take the initiative and create a Treasure token. -- Whenever you attack the player who has the initiative, create a Treasure token. -- Loud Ruckus - Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying. +text=When Loot Dispute enters, you take the initiative and create a Treasure token. -- Whenever you attack the player who has the initiative, create a Treasure token. -- Loud Ruckus - Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying. mana={3}{R} type=Enchantment [/card] @@ -61473,7 +61473,7 @@ name=Loran of the Third Path abilities=vigilance auto=may destroy target(artifact,enchantment) auto={T}:target(opponent) && draw:1 controller && draw:1 targetedplayer -text=Vigilance -- When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. -- {T}: You and target opponent each draw a card. +text=Vigilance -- When Loran of the Third Path enters, destroy up to one target artifact or enchantment. -- {T}: You and target opponent each draw a card. mana={2}{W} type=Legendary Creature subtype=Human Artificer @@ -61493,7 +61493,7 @@ type=Instant name=Loran, Disciple of History auto=target(artifact|mygraveyard) moveto(ownerhand) auto=@movedTo(creature[legendary]|myBattlefield):target(artifact|mygraveyard) moveto(ownerhand) -text=Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand. +text=Whenever Loran, Disciple of History or another legendary creature enters under your control, return target artifact card from your graveyard to your hand. mana={3}{W} type=Legendary Creature subtype=Human Artificer @@ -61537,7 +61537,7 @@ name=Lord Skitter's Butcher auto=choice create(rat:creature rat:1/1:black:cantblock) auto=choice target(other creature|myBattlefield) sacrifice and!( scry:2 scrycore delayed draw:1 controller scrycoreend scryend )! auto=choice all(other creature|myBattlefield) menace -text=When Lord Skitter's Butcher enters the battlefield, choose one - -- - Create a 1/1 black Rat creature token with "This creature can't block." -- - You may sacrifice another creature. If you do, scry 2, then draw a card. -- - Creatures you control gain menace until end of turn. +text=When Lord Skitter's Butcher enters, choose one - -- - Create a 1/1 black Rat creature token with "This creature can't block." -- - You may sacrifice another creature. If you do, scry 2, then draw a card. -- - Creatures you control gain menace until end of turn. mana={2}{B} type=Creature subtype=Rat Peasant @@ -61548,7 +61548,7 @@ toughness=3 name=Lord Skitter, Sewer King auto=@movedTo(Rat|myBattlefield):may target(*|opponentgraveyard) moveto(exile) auto=@each my combatbegins:create(rat:creature rat:1/1:black:cantblock) -text=Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. -- At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." +text=Whenever another Rat enters under your control, exile up to one target card from an opponent's graveyard. -- At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." mana={2}{B} type=Legendary Creature subtype=Rat Noble @@ -61634,7 +61634,7 @@ abilities=partner partner=Ley Weaver auto=_PARTNER_ auto={5}{U}{U}:draw:2 target(player) -text=Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards. +text=Partner with Ley Weaver (When this creature enters, target player may put Ley Weaver into their hand from their library, then shuffle.) -- {5}{U}{U}: Target player draws two cards. mana={3}{U} type=Creature subtype=Human Wizard @@ -61658,7 +61658,7 @@ auto=tap(noevent) auto={4}{T}:name(Scry 1) _SCRY1_ auto={T}:add{R} auto={T}:add{W} -text=Lorehold Campus enters the battlefield tapped. -- {T}: Add {R} or {W}. -- {4}, {T}: Scry 1. +text=Lorehold Campus enters tapped. -- {T}: Add {R} or {W}. -- {4}, {T}: Scry 1. type=Land [/card] [card] @@ -61728,7 +61728,7 @@ abilities=first strike auto=may name(Tap opponent creature) target(creature|opponentBattlefield) tap auto=@movedTo(other human|myBattlefield):may name(Tap opponent creature) target(creature|opponentBattlefield) tap auto=@each my upkeep:name(Create human) token(Human Soldier,Creature Human Soldier,1/1,white) -text=First strike -- Whenever Lossarnach Captain or another Human enters the battlefield under your control, tap target creature an opponent controls. -- At the beginning of your upkeep, create a 1/1 white Human Soldier creature token. +text=First strike -- Whenever Lossarnach Captain or another Human enters under your control, tap target creature an opponent controls. -- At the beginning of your upkeep, create a 1/1 white Human Soldier creature token. mana={3}{W} type=Creature subtype=Human Soldier @@ -61769,7 +61769,7 @@ subtype=Equipment name=Lost Legion aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ -text=When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=When Lost Legion enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{B}{B} type=Creature subtype=Spirit Knight @@ -61842,7 +61842,7 @@ toughness=1 [card] name=Lotleth Giant auto=damage:1 target(opponent) type:creature:card:mygraveyard -text=Undergrowth - When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. +text=Undergrowth - When Lotleth Giant enters, it deals 1 damage to target opponent for each creature card in your graveyard. mana={6}{B} type=Creature subtype=Zombie Giant @@ -61859,7 +61859,7 @@ auto={T}:Add{U}{U}{U} auto={T}:Add{B}{B}{B} auto={T}:Add{R}{R}{R} auto={T}:Add{G}{G}{G} -text=Hexproof -- Lotus Field enters the battlefield tapped. -- When Lotus Field enters the battlefield, sacrifice two lands. -- {T}: Add three mana of any one color. +text=Hexproof -- Lotus Field enters tapped. -- When Lotus Field enters, sacrifice two lands. -- {T}: Add three mana of any one color. type=Land [/card] [card] @@ -61884,7 +61884,7 @@ auto=tapped auto={T}:Add{B} auto={T}:Add{G} auto={4}{T}:create(Clue) -text=Lounge enters the battlefield tapped. -- {T}: Add {B} or {G}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=Lounge enters tapped. -- {T}: Add {B} or {G}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -61907,7 +61907,7 @@ name=Loxodon Eavesdropper auto=create(Clue) auto=_SECOND_DRAW_1/1 ueot auto=_SECOND_DRAW_vigilance ueot -text=When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. +text=When Loxodon Eavesdropper enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. mana={3}{G} type=Creature subtype=Elephant Detective @@ -61918,7 +61918,7 @@ toughness=3 name=Loxodon Lifechanter auto=may lifeset:toughnesstotalinplay controller auto={5}{W}:lifetotal/lifetotal ueot -text=When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control. -- {5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total. +text=When Loxodon Lifechanter enters, you may have your life total become the total toughness of creatures you control. -- {5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total. mana={5}{W} type=Creature subtype=Elephant Cleric @@ -61937,7 +61937,7 @@ toughness=2 name=Loxodon Restorer other={convoke} name(Convoke) auto=life:4 -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Loxodon Restorer enters the battlefield, you gain 4 life. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Loxodon Restorer enters, you gain 4 life. mana={4}{W}{W} type=Creature subtype=Elephant Cleric @@ -61948,7 +61948,7 @@ toughness=4 name=Loxodon Sergeant abilities=vigilance auto=all(other creature|myBattlefield) vigilance -text=Vigilance -- When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn. +text=Vigilance -- When Loxodon Sergeant enters, other creatures you control gain vigilance until end of turn. mana={3}{W} type=Creature subtype=Elephant Soldier @@ -61981,7 +61981,7 @@ toughness=2 name=Loyal Gryff abilities=flash,flying auto=may name(Return a creature) target(other creature|myBattlefield) moveto(ownerhand) -text=Flash -- Flying -- When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. +text=Flash -- Flying -- When Loyal Gryff enters, you may return another creature you control to its owner's hand. type=Creature subtype=Hippogriff mana={2}{W} @@ -62026,7 +62026,7 @@ toughness=4 name=Loyal Warhound abilities=vigilance auto=if compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! -text=Vigilance -- When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. +text=Vigilance -- When Loyal Warhound enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. mana={1}{W} type=Creature subtype=Dog @@ -62145,7 +62145,7 @@ auto={17}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creatu auto={18}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=18) transforms((,newability[flip(backside)],newability[counter(1/1.18)])) forever asSorcery auto={19}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=19) transforms((,newability[flip(backside)],newability[counter(1/1.19)])) forever asSorcery auto={20}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=20) transforms((,newability[flip(backside)],newability[counter(1/1.20)])) forever asSorcery -text=Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. -- {X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic, Necrogenius. X can't be zero. Activate only as a sorcery. // Olag, Ludevic's Hubris +text=Whenever Ludevic, Necrogenius enters or attacks, mill a card. -- {X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic, Necrogenius. X can't be zero. Activate only as a sorcery. // Olag, Ludevic's Hubris mana={U}{B} type=Legendary Creature subtype=Human Wizard @@ -62220,7 +62220,7 @@ auto=if type(creature[-token]|mybattlefield)~morethan~16 then choice name(Exile auto=if type(creature[-token]|mybattlefield)~morethan~17 then choice name(Exile 18 creatures) name(Exile 18 creatures) transforms((,newability[target(<18>creature[-token]|mybattlefield) (blink)forsrc],newability[36/36])) forever auto=if type(creature[-token]|mybattlefield)~morethan~18 then choice name(Exile 19 creatures) name(Exile 19 creatures) transforms((,newability[target(<19>creature[-token]|mybattlefield) (blink)forsrc],newability[38/38])) forever auto=if type(creature[-token]|mybattlefield)~morethan~19 then choice name(Exile 20 creatures) name(Exile 20 creatures) transforms((,newability[target(<20>creature[-token]|mybattlefield) (blink)forsrc],newability[40/40])) forever -text=Vigilance -- When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. -- Lumbering Battlement gets +2/+2 for each card exiled with it. +text=Vigilance -- When Lumbering Battlement enters, exile any number of other nontoken creatures you control until it leaves the battlefield. -- Lumbering Battlement gets +2/+2 for each card exiled with it. mana={4}{W} type=Creature subtype=Beast @@ -62230,7 +62230,7 @@ toughness=5 [card] name=Lumbering Lightshield auto=name(Opponent reveal a random card) moverandom(*[-land]) from(opponenthand) to(myhand) and!( transforms((,newability[counter(0/0.1.PutBack)],newability[name(Put back) target(*[counter{0/0.1.PutBack}]|myhand) moveto(opponenthand) and!( transforms((,newability[changecost(colorless:+1) forcedalive])) forever )!])) forever )! -text=When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast." +text=When Lumbering Lightshield enters, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast." mana={1}{W} type=Creature subtype=Illusion @@ -62320,7 +62320,7 @@ anyzone={0}:doubleside(backside) retrace={1}{W} name(Cast with disturb) auto=if paid(retrace) then flip(backside) auto=@movedto(other creature|mybattlefield):name(Gain 1 life) life:1 controller -text=Whenever another creature enters the battlefield under your control, you gain 1 life. -- Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Luminous Phantom +text=Whenever another creature enters under your control, you gain 1 life. -- Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Luminous Phantom mana={W} type=Creature subtype=Human Cleric @@ -62333,7 +62333,7 @@ abilities=trample,haste,foretell autohand=_FORETELL_ autoexile={4}{G}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) name(Cast with foretell) transforms((,newability[activate castcard(alternative kicked!:canforetellcast:!)])) oneshot auto=if paid(kicker) then counter(1/1,kicked) -text=Trample, haste -- Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. -- Foretell {4}{G}{G} +text=Trample, haste -- Lupine Harbingers enters with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. -- Foretell {4}{G}{G} mana={3}{G} type=Creature subtype=Wolf @@ -62375,7 +62375,7 @@ toughness=3 name=Lurking Deadeye abilities=flash auto=aslongas(creature[damaged]|battlefield) destroy target(creature[damaged]) oneshot -text=Flash -- When Lurking Deadeye enters the battlefield, destroy target creature that was dealt damage this turn. +text=Flash -- When Lurking Deadeye enters, destroy target creature that was dealt damage this turn. mana={3}{B} type=Creature subtype=Human Assassin @@ -62429,7 +62429,7 @@ auto=tapped auto=damage:1 target(opponent) auto={T}:Add{G} auto={T}:Add{U} -text=Lush Oasis enters the battlefield tapped. -- When Lush Oasis enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {G} or {U}. +text=Lush Oasis enters tapped. -- When Lush Oasis enters, it deals 1 damage to target opponent. -- {T}: Add {G} or {U}. type=Land subtype=Desert [/card] @@ -62437,7 +62437,7 @@ subtype=Desert name=Lush Portico auto=tapped auto=_SURVEIL1_ -text=({T}: Add {G} or {W}.) -- Lush Portico enters the battlefield tapped. -- When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=({T}: Add {G} or {W}.) -- Lush Portico enters tapped. -- When Lush Portico enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) type=Land subtype=Forest Plains [/card] @@ -62445,7 +62445,7 @@ subtype=Forest Plains name=Lutri, the Spellchaser abilities=flash auto=if casted(this) then castcard(copied noevent) target(*[instant;sorcery]|mystack) -text=Companion - Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- Flash -- When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. +text=Companion - Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.) -- Flash -- When Lutri, the Spellchaser enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy. mana={1}{UR}{UR} type=Legendary Creature subtype=Elemental Otter @@ -62474,7 +62474,7 @@ name=Luxury Suite auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=Luxury Suite enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {R}. +text=Luxury Suite enters tapped unless you have two or more opponents. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -62540,7 +62540,7 @@ auto={3}:equip auto=teach(creature) vigilance auto=thisforeach(counter{0/0.1.charge}) 1/1 auto=@movedTo(creature|myBattlefield):counter(0/0,1,charge) -text=Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. -- Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. -- Equip {3} +text=Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. -- Whenever a creature enters under your control, put a charge counter on Mace of the Valiant. -- Equip {3} mana={2}{W} type=Artifact subtype=Equipment @@ -62760,7 +62760,7 @@ name=Magma Pummeler abilities=hydra auto=counter(1/1,X) auto=@counterremoved(1/1) from(this):name(Deals damage) target(anytarget) damage:1 -text=Magma Pummeler enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target. +text=Magma Pummeler enters with X +1/+1 counters on it. -- If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target. mana={X}{R}{R} type=Creature subtype=Elemental @@ -62810,7 +62810,7 @@ name=Magmatic Sprinter abilities=haste auto=target(*[artifact;creature]|myBattlefield) counter(0/0,2,Oil) auto=@each my endofturn:name(Choose one) transforms((,newability[if compare(hascntoil)~morethan~1 then choice name(Remove 2 oil counters) name(Remove 2 oil counters) counter(0/0.-2.Oil)],newability[choice name(Return to hand) moveto(ownerhand)])) ueot -text=Haste -- When Magmatic Sprinter enters the battlefield, put two oil counters on target artifact or creature you control. -- At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it. +text=Haste -- When Magmatic Sprinter enters, put two oil counters on target artifact or creature you control. -- At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it. mana={2}{R} type=Creature subtype=Phyrexian Warrior @@ -62840,7 +62840,7 @@ auto=@movedTo(creature[-token&manacost=17]|graveyard) from(mybattlefield) restri auto=@movedTo(creature[-token&manacost=18]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~17}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-18,Reprieve) )! auto=@movedTo(creature[-token&manacost=19]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~18}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-19,Reprieve) )! auto=@movedTo(creature[-token&manacost>=20]|graveyard) from(mybattlefield) restriction{compare(hascntreprieve)~morethan~19}:may name(Remove counter and return) all(trigger[to]) moveto(ownerbattlefield) and!( all(this) counter(0/0,-20,Reprieve) )! -text=Magnanimous Magistrate enters the battlefield with five reprieve counters on it. -- Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control. +text=Magnanimous Magistrate enters with five reprieve counters on it. -- Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control. mana={5}{W} type=Creature subtype=Human Advisor @@ -62851,7 +62851,7 @@ toughness=4 name=Magnetic Snuffler auto=target(equipment|mygraveyard) newtarget auto=@sacrificed(artifact|myBattlefield):counter(1/1) -text=When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. -- Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. +text=When Magnetic Snuffler enters, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. -- Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. mana={5} type=Artifact Creature subtype=Construct @@ -62945,7 +62945,7 @@ toughness=3 name=Maja, Bretagard Protector auto=lord(other creature|mybattlefield) 1/1 auto=_LANDFALL_token(Warrior,Creature Human Warrior,1/1,white) -text=Other creatures you control get +1/+1. -- Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. +text=Other creatures you control get +1/+1. -- Whenever a land enters under your control, create a 1/1 white Human Warrior creature token. mana={2}{G}{W}{W} type=Legendary Creature subtype=Human Warrior @@ -63056,7 +63056,7 @@ toughness=2 name=Makeshift Binding auto=target(creature|opponentbattlefield) (blink)forsrc auto=life:2 -text=When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life. +text=When Makeshift Binding enters, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life. mana={2}{W} type=Enchantment [/card] @@ -63071,13 +63071,13 @@ type=Enchantment name=Makindi Mesas auto=tap(noevent) auto={T}:add{W} -text=Makindi Mesas enters the battlefield tapped. -- {T}: Add {W}. // {3}{W}{W} Makindi Stampede +text=Makindi Mesas enters tapped. -- {T}: Add {W}. // {3}{W}{W} Makindi Stampede type=Land [/card] [card] name=Makindi Ox auto=_LANDFALL_tap(noevent) target(creature|opponentBattlefield) -text=Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. +text=Landfall - Whenever a land enters under your control, tap target creature an opponent controls. mana={4}{W} type=Creature subtype=Ox @@ -63108,7 +63108,7 @@ toughness=3 name=Malakir Blood-Priest auto=life:-calculateparty opponent auto=life:calculateparty controller -text=When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=When Malakir Blood-Priest enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={1}{B} type=Creature subtype=Vampire Cleric @@ -63119,7 +63119,7 @@ toughness=1 name=Malakir Mire auto=tap(noevent) auto={T}:add{B} -text=Malakir Mire enters the battlefield tapped. -- {T}: Add {B}. // {B} Malakir Rebirth +text=Malakir Mire enters tapped. -- {T}: Add {B}. // {B} Malakir Rebirth type=Land [/card] [card] @@ -63149,7 +63149,7 @@ abilities=flash auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) 2/2 auto={4}:equip -text=Flash -- When Malamet Scythe enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+2. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Malamet Scythe enters, attach it to target creature you control. -- Equipped creature gets +2/+2. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={2}{G} type=Artifact subtype=Equipment @@ -63168,7 +63168,7 @@ toughness=4 [card] name=Malamet War Scribe auto=(creature|myBattlefield) 2/1 ueot -text=When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. +text=When Malamet War Scribe enters, creatures you control get +2/+1 until end of turn. mana={3}{W}{W} type=Creature subtype=Cat Warrior @@ -63190,7 +63190,7 @@ toughness=1 name=Malcator, Purity Overseer auto=@each my endofturn restriction{thisturn(artifact|mybattlefield)~morethan~2}:name(Create golem) token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto=name(Create golem) token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) -text=When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. -- At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token. +text=When Malcator, Purity Overseer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token. mana={1}{W}{U} type=Legendary Creature subtype=Phyrexian Elephant Wizard @@ -63225,7 +63225,7 @@ auto={1}:equip auto=counter(0/0.1.Soul) auto=thisforeach(counter{0/0.1.Soul}) 1/1 auto=@movedto(graveyard) from(mytgt|battlefield):counter(0/0.1.Soul) all(this) -text=Malefic Scythe enters the battlefield with a soul counter on it. -- Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. -- Whenever equipped creature dies, put a soul counter on Malefic Scythe. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Malefic Scythe enters with a soul counter on it. -- Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. -- Whenever equipped creature dies, put a soul counter on Malefic Scythe. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{B} type=Artifact subtype=Equipment @@ -63366,7 +63366,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=When Mana Geode enters the battlefield, scry 1. -- {T}: Add one mana of any color. +text=When Mana Geode enters, scry 1. -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -63421,7 +63421,7 @@ toughness=2 name=Mandible Justiciar abilities=lifelink auto=@movedTo(other artifact|myBattlefield):1/1 ueot -text=Lifelink -- Whenever another artifact enters the battlefield under your control, Mandible Justiciar gets +1/+1 until end of turn. +text=Lifelink -- Whenever another artifact enters under your control, Mandible Justiciar gets +1/+1 until end of turn. mana={1}{W} type=Artifact Creature subtype=Phyrexian Cleric @@ -63434,7 +63434,7 @@ auto=teach(creature) 1/1 auto=teach(creature) flying auto={3}{W}:equip auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 and has flying. -- Equip {3}{W} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 and has flying. -- Equip {3}{W} mana={W} type=Artifact subtype=Equipment @@ -63465,7 +63465,7 @@ toughness=4 name=Manglehorn auto=may destroy target(artifact) auto=@movedto(artifact|opponentbattlefield):tap(noevent) all(trigger[to]) -text=When Manglehorn enters the battlefield, you may destroy target artifact. -- Artifacts your opponents control enter the battlefield tapped. +text=When Manglehorn enters, you may destroy target artifact. -- Artifacts your opponents control enter the battlefield tapped. mana={2}{G} type=Creature subtype=Beast @@ -63475,7 +63475,7 @@ toughness=2 [card] name=Manifestation Sage auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.phandcount) )! -text=When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. +text=When Manifestation Sage enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. mana={GU}{GU}{GU}{GU} type=Creature subtype=Human Wizard @@ -63498,7 +63498,7 @@ auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this) -text=Manor Gate enters the battlefield tapped. -- As Manor Gate enters the battlefield, choose a color other than green. -- {T}: Add {G} or one mana of the chosen color. +text=Manor Gate enters tapped. -- As Manor Gate enters, choose a color other than green. -- {T}: Add {G} or one mana of the chosen color. type=Land subtype=Gate [/card] @@ -63517,7 +63517,7 @@ toughness=3 name=Manticore abilities=flash,flying auto=name(Destroy creature) target(creature[damaged]|opponentbattlefield) destroy -text=Flash -- Flying -- Tail Spikes - When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. +text=Flash -- Flying -- Tail Spikes - When Manticore enters, destroy target creature an opponent controls that was dealt damage this turn. mana={3}{B} type=Creature subtype=Manticore @@ -63539,7 +63539,7 @@ toughness=4 name=Manticore of the Gauntlet auto=counter(-1/-1) target(creature|mybattlefield) auto=damage:3 opponent -text=When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent. +text=When Manticore of the Gauntlet enters, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent. mana={4}{R} type=Creature subtype=Manticore @@ -63561,7 +63561,7 @@ name=Mantle of the Ancients target=creature|mybattlefield auto=name(Return auras and equipments) target(*[aura;equipment]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[name(Attach to enchanted creature) rehook target(creature|mybattlefield)])) oneshot )! auto=teach(creature) transforms((,newability[thisforeach(auras) 1/1],newability[thisforeach(gear) 1/1])) -text=Enchant creature you control -- When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. -- Enchanted creature gets +1/+1 for each Aura and Equipment attached to it. +text=Enchant creature you control -- When Mantle of the Ancients enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. -- Enchanted creature gets +1/+1 for each Aura and Equipment attached to it. mana={3}{W}{W} type=Enchantment subtype=Aura @@ -63665,7 +63665,7 @@ abilities=haste auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} -text=Haste -- When Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +text=Haste -- When Marauding Dreadship enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) mana={2}{R} type=Artifact subtype=Vehicle @@ -63687,7 +63687,7 @@ name=Marauding Raptor auto=lord(creature|mycastingzone) altercost(colorless, -1) auto=@movedto(other creature|myBattlefield):name(Deals 2 damage) all(trigger[to]) damage:2 auto=@damaged(other creature[dinosaur]|myBattlefield) from(this):name(Gets 2/0) 2/0 ueot -text=Creature spells you cast cost {1} less to cast. -- Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. +text=Creature spells you cast cost {1} less to cast. -- Whenever another creature enters under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. mana={1}{R} type=Creature subtype=Dinosaur @@ -63709,7 +63709,7 @@ toughness=2 name=March from the Black Gate auto=_AMASSORC1_ auto=@combat(attacking) source(army|mybattlefield):name(Amass orcs 1) _AMASSORC1_ -text=When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +text=When March from the Black Gate enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) mana={1}{B} type=Enchantment [/card] @@ -63833,7 +63833,7 @@ type=Instant name=March of the Canonized auto=_WHITEVAMPIRE_*X auto=this(variable{orzhov}>6) transforms((,newability[@each my upkeep:create(vampire demon:creature vampire demon:4/3:white:black:flying)])) -text=When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink. -- At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying. +text=When March of the Canonized enters, create X 1/1 white Vampire creature tokens with lifelink. -- At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying. mana={X}{W}{W} type=Enchantment [/card] @@ -63879,7 +63879,7 @@ type=Instant name=Marchesa's Decree auto=_MONARCH_CONTROLLER_ auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent -text=When Marchesa's Decree enters the battlefield, you become the monarch. -- Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. +text=When Marchesa's Decree enters, you become the monarch. -- Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. mana={3}{B} type=Enchantment [/card] @@ -63920,7 +63920,7 @@ toughness=5 name=Marionette Apprentice auto=_FABRICATE_(1) auto=@movedto(other creature,artifact|graveyard) from(mybattlefield):life:-1 opponent -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -- Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life. +text=Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) -- Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life. mana={1}{B} type=Creature subtype=Human Artificer @@ -63933,7 +63933,7 @@ aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,n auto=_SCRY1_ auto=@movedTo(*[snow]|mybattlefield):_SCRY1_ auto=@each my upkeep restriction{type(*[snow]|myBattlefield)~morethan~9}:may sacrifice all(this) && token(Avatar,creature Avatar,20/20,black,flying,indestructible) controller -text=Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1. -- At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. +text=Whenever Marit Lage's Slumber or another snow permanent enters under your control, scry 1. -- At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. mana={1}{U} type=Legendary Snow Enchantment [/card] @@ -63950,7 +63950,7 @@ type=Sorcery [card] name=Marketwatch Phantom auto=@movedTo(other creature[power<=2]|myBattlefield):flying ueot -text=Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn. +text=Whenever another creature with power 2 or less enters under your control, Marketwatch Phantom gains flying until end of turn. mana={1}{W} type=Creature subtype=Spirit Detective @@ -63974,7 +63974,7 @@ toughness=2 name=Markov Enforcer auto=may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) token(Blood)],newability[target(creature|opponentbattlefield) dynamicability])) ueot auto=@movedto(other vampire|mybattlefield):may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) token(Blood)],newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls. -- Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +text=Whenever Markov Enforcer or another Vampire enters under your control, Markov Enforcer fights up to one target creature an opponent controls. -- Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") mana={4}{R}{R} type=Creature subtype=Vampire Soldier @@ -64162,7 +64162,7 @@ type=Enchantment name=Martyr's Soul other={convoke} name(Convoke) auto=aslongas(land[tapped]|mybattlefield) counter(1/1,2) <1 -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Martyr's Soul enters, if you control no tapped lands, put two +1/+1 counters on it. mana={2}{W} type=Creature subtype=Spirit Soldier @@ -64173,7 +64173,7 @@ toughness=2 name=Marut abilities=trample auto=name(Create treasures) token(Treasure)*type:treasure[fresh]:mygraveyard -text=Trample -- When Marut enters the battlefield, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=Trample -- When Marut enters, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={8} type=Artifact Creature subtype=Construct @@ -64184,7 +64184,7 @@ toughness=7 name=Marwyn, the Nurturer auto=@movedTo(Elf|myBattlefield):counter(1/1) auto={T}:thisforeach(power>=1) Add{G} -text=Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power. +text=Whenever another Elf enters under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power. mana={2}{G} type=Legendary Creature subtype=Elf Druid @@ -64236,7 +64236,7 @@ name=Mask of Immolation auto={2}:equip auto=livingweapontoken(Elemental,Creature Elemental,1/1,red) auto=teach(creature) {S}:damage:1 target(anytarget) -text=When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. -- Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." -- Equip {2} ({2} : Attach to target creature you control. Equip only as a sorcery.) +text=When Mask of Immolation enters, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. -- Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." -- Equip {2} ({2} : Attach to target creature you control. Equip only as a sorcery.) mana={1}{R} type=Artifact subtype=Equipment @@ -64264,7 +64264,7 @@ toughness=1 name=Masked Vandal abilities=changeling auto=may name(Exile creature from your graveyard) target(creature|mygraveyard) moveto(exile) and!( transforms((,newability[name(Exile opponent's artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) moveto(ownerexile)])) oneshot )! -text=Changeling (This card is every creature type.) -- When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. +text=Changeling (This card is every creature type.) -- When Masked Vandal enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls. mana={1}{G} type=Creature subtype=Shapeshifter @@ -64308,7 +64308,7 @@ name=Massacre Girl abilities=menace auto=transforms((,newability[@movedto(creature|graveyard) from(battlefield):all(other creature) -1/-1 ueot])) ueot auto=all(other creature) -1/-1 ueot -text=Menace -- When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. +text=Menace -- When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. mana={3}{B}{B} type=Legendary Creature subtype=Human Assassin @@ -64340,7 +64340,7 @@ type=Instant name=Master Chef auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedto(other creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)])) auto=@movedto(creature[iscommander]|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1) -text=Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them." +text=Commander creatures you own have "This creature enters with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them." mana={2}{G} type=Legendary Enchantment subtype=Background @@ -64348,7 +64348,7 @@ subtype=Background [card] name=Master Skald auto=may name(Exile creature) moveTo(Exile) target(creature|mygraveyard) && ability$!name(Put in hand) name(Put in hand) moveto(ownerHand) target(*[enchantment;artifact]|mygraveyard)!$ controller -text=When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. +text=When Master Skald enters, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. mana={4}{W} type=Creature subtype=Dwarf Warrior @@ -64391,7 +64391,7 @@ name=Master of Death aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot auto=_SURVEIL2_ autograveyard=@each my upkeep:pay({L:1}) moveto(ownerHand) -text=When Master of Death enters the battlefield, surveil 2. -- At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand. +text=When Master of Death enters, surveil 2. -- At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand. mana={1}{U}{B} type=Creature subtype=Zombie Wizard @@ -64403,7 +64403,7 @@ name=Master of Winds abilities=flying auto=draw:2 && transforms((,newability[target(*|myhand) reject])) forever auto=@movedTo(*[instant;sorcery;wizard]|myStack):name(Choose one) ability$!name(Choose one) choice name(Do nothing) donothing _ choice name(Becomes 4/1) target(Master of Winds|myBattlefield) transforms((,setpower=4,settoughness=1)) ueot _ choice name(Becomes 1/4) target(Master of Winds|myBattlefield) transforms((,setpower=1,settoughness=4)) ueot!$ controller -text=Flying -- When Master of Winds enters the battlefield, draw two cards, then discard a card. -- Whenever you cast an instant, sorcery or Wizard spell, you may have Master of Winds's base power and toughness becomes 4/1 or 1/4 until end of turn. +text=Flying -- When Master of Winds enters, draw two cards, then discard a card. -- Whenever you cast an instant, sorcery or Wizard spell, you may have Master of Winds's base power and toughness becomes 4/1 or 1/4 until end of turn. mana={2}{U}{U} type=Creature subtype=Sphinx Wizard @@ -64482,7 +64482,7 @@ auto=teach(creature) 2/2 auto=teach(creature) flying auto=teach(creature) first strike auto={2}{W}{W}:equip -text=When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+2 and has flying and first strike. -- Equip {2}{W}{W} +text=When Maul of the Skyclaves enters, attach it to target creature you control. -- Equipped creature gets +2/+2 and has flying and first strike. -- Equip {2}{W}{W} mana={2}{W} type=Artifact subtype=Equipment @@ -64586,7 +64586,7 @@ auto=tap(noevent) auto={T}:add{C} aicode=activate auto={3}{T}{H(this|mybattlefield)}{3}{T}:name(search a gate) target(land[Gate]|myLibrary) moveTo(myBattlefield) and!( if compare(diffcardcounttypegate)~morethan~9 then wingame controller )! -text=Maze's End enters the battlefield tapped. -- {T}:Add {C}. -- {3},{T},Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. +text=Maze's End enters tapped. -- {T}:Add {C}. -- {3},{T},Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. type=Land [/card] [card] @@ -64595,7 +64595,7 @@ abilities=flash target=creature auto=if cantargetcard(*[hastoxic]|*) then transforms((,hexproof)) ueot auto=teach(creature) 2/2 -text=Flash -- Enchant creature -- When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn. -- Enchanted creature gets +2/+2. +text=Flash -- Enchant creature -- When Maze's Mantle enters, if enchanted creature has toxic, that creature gains hexproof until end of turn. -- Enchanted creature gets +2/+2. mana={2}{G} type=Enchantment subtype=Aura @@ -64663,7 +64663,7 @@ toughness=4 [card] name=Meddling Mage auto=chooseanameopp transforms((,newability[maxCast(*[chosenname])0 controller],newability[maxCast(*[chosenname])0 opponent])) forever chooseend nonland -text=As Meddling Mage enters the battlefield, name a nonland card. -- The named card can't be cast. +text=As Meddling Mage enters, name a nonland card. -- The named card can't be cast. mana={W}{U} type=Creature subtype=Human Wizard @@ -64684,7 +64684,7 @@ toughness=5 [card] name=Medicine Runner auto=if type(*[counter{any}]|battlefield)~morethan~0 then may name(Remove a counter) removesinglecountertype(1) target(*[counter{any}]|battlefield) -text=When Medicine Runner enters the battlefield, you may remove a counter from target permanent. +text=When Medicine Runner enters, you may remove a counter from target permanent. mana={1}{GW} type=Creature subtype=Elf Cleric @@ -64730,7 +64730,7 @@ type=Instant [card] name=Meldweb Curator auto=may moveto(mylibrary) target(instant,sorcery|mygraveyard) -text=When Meldweb Curator enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. +text=When Meldweb Curator enters, put up to one target instant or sorcery card from your graveyard on top of your library. mana={3}{U} type=Creature subtype=Phyrexian Wizard @@ -64745,7 +64745,7 @@ auto={C(0/0,-1,Oil)}:name(Becomes an artifact creature) transforms((Artifact Cre auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text=Vigilance -- Meldweb Strider enters the battlefield with an oil counter on it. -- Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +text=Vigilance -- Meldweb Strider enters with an oil counter on it. -- Remove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4}{U} type=Artifact subtype=Vehicle @@ -64774,7 +64774,7 @@ name=Memorial to Folly auto=tap(noevent) auto={2}{B}{T}{S}:target(creature|mygraveyard) moveto(ownerhand) auto={T}:Add{B} -text=Memorial to Folly enters the battlefield tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. +text=Memorial to Folly enters tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. type=Land [/card] [card] @@ -64782,7 +64782,7 @@ name=Memorial to Genius auto=tap(noevent) auto={4}{U}{T}{S}:draw:2 auto={T}:Add{U} -text=Memorial to Genius enters the battlefield tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. +text=Memorial to Genius enters tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. type=Land [/card] [card] @@ -64790,7 +64790,7 @@ name=Memorial to Glory auto=tap(noevent) auto={3}{W}{T}{S}:_SOLDIERTOKEN_*2 auto={T}:Add{W} -text=Memorial to Glory enters the battlefield tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. +text=Memorial to Glory enters tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. type=Land [/card] [card] @@ -64798,7 +64798,7 @@ name=Memorial to Unity auto=tap(noevent) auto={2}{G}{T}{S}:name(Look top 3 cards) reveal:3 optionone name(Get creature) target(creature|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend auto={T}:Add{G} -text=Memorial to Unity enters the battlefield tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. +text=Memorial to Unity enters tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. type=Land [/card] [card] @@ -64806,7 +64806,7 @@ name=Memorial to War auto=tap(noevent) auto={4}{R}{T}{S}:destroy target(land) auto={T}:Add{R} -text=Memorial to War enters the battlefield tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. +text=Memorial to War enters tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. type=Land [/card] [card] @@ -64902,7 +64902,7 @@ name=Mentor of Evos Isle abilities=flying auto=name(Creature perpetually gains flying) target(creature|myhand) counter(0/0.1.PerpetualFlying) auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualFlying}]) transforms((,flying))])) forever dontremove -text=Flying -- When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying. +text=Flying -- When Mentor of Evos Isle enters, choose a creature card in your hand. It perpetually gains flying. mana={2}{U} type=Creature subtype=Bird Wizard @@ -64922,7 +64922,7 @@ type=Sorcery name=Mephitic Draught auto=draw:1 && life:-1 auto=_DIES_draw:1 && life:-1 -text=When Mephitic Draught enters the battlefield or is put into a graveyard from the battlefield, you draw a card and you lose 1 life. +text=When Mephitic Draught enters or is put into a graveyard from the battlefield, you draw a card and you lose 1 life. mana={1}{B} type=Artifact [/card] @@ -64938,7 +64938,7 @@ type=Sorcery [card] name=Mer Man auto=may draw:1 controller -text=When this creature enters the battlefield, you may draw a card. +text=When this creature enters, you may draw a card. mana={4}{U} type=Host Creature subtype=Human Fish @@ -64949,7 +64949,7 @@ toughness=3 name=Merchant Raiders auto=@movedto(pirate|mybattlefield):target(creature) transforms((,doesnotuntap,newability[tap])) auto=target(creature) transforms((,doesnotuntap,newability[tap])) -text=Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders. +text=Whenever Merchant Raiders or another Pirate enters under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders. mana={3}{U} type=Creature subtype=Human Pirate @@ -65082,7 +65082,7 @@ toughness=4 name=Merfolk Branchwalker aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{G} type=Creature subtype=Merfolk Scout @@ -65126,7 +65126,7 @@ toughness=2 name=Merfolk Pupil auto=_LOOT_ autograveyard={1}{U}{E}:_LOOT_ -text=When Merfolk Pupil enters the battlefield, draw a card, then discard a card. -- {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. +text=When Merfolk Pupil enters, draw a card, then discard a card. -- {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -65152,7 +65152,7 @@ name=Merfolk Skydiver abilities=flying auto=counter(1/1) target(creature|myBattlefield) auto={3}{G}{U}:_PROLIFERATE_ -text=Flying -- When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. -- {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=Flying -- When Merfolk Skydiver enters, put a +1/+1 counter on target creature you control. -- {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={G}{U} type=Creature subtype=Merfolk Mutant @@ -65174,7 +65174,7 @@ toughness=1 name=Merfolk Trickster abilities=flash auto=target(creature|opponentBattlefield) transforms((,newability[tap(noevent)],newability[loseabilities])) ueot -text=Flash -- When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. +text=Flash -- When Merfolk Trickster enters, tap target creature an opponent controls. It loses all abilities until end of turn. mana={U}{U} type=Creature subtype=Merfolk Wizard @@ -65197,7 +65197,7 @@ toughness=1 name=Meria's Outrider abilities=reach auto=damage:pbasiclandtypes opponent -text=Reach -- Domain - When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control. +text=Reach -- Domain - When Meria's Outrider enters, it deals damage to each opponent equal to the number of basic land types among lands you control. mana={4}{R} type=Creature subtype=Elf Archer @@ -65256,7 +65256,7 @@ abilities=partner partner=Pippin, Warden of Isengard auto=_PARTNER_ auto=@movedto(artifact|mybattlefield) turnlimited:name(Create soldier) token(Soldier,Creature Soldier,1/1,white,lifelink) -text=Partner with Pippin, Warden of Isengard (When this creature enters the battlefield, target player may put Pippin into their hand from their library, then shuffle.) -- Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn. +text=Partner with Pippin, Warden of Isengard (When this creature enters, target player may put Pippin into their hand from their library, then shuffle.) -- Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn. mana={1}{G}{W} type=Legendary Creature subtype=Halfling Advisor @@ -65267,7 +65267,7 @@ toughness=4 name=Mesa Cavalier abilities=flying auto=life:2 -text=Flying -- When Mesa Cavalier enters the battlefield, you gain 2 life. +text=Flying -- When Mesa Cavalier enters, you gain 2 life. mana={2}{W} type=Creature subtype=Human Knight @@ -65298,7 +65298,7 @@ toughness=2 name=Mesmeric Sliver aicode=activate target(*[zpos<=1]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )! auto=@movedto(sliver|battlefield):name(Fatseal 1) all(trigger[to]) transforms((,newability[may name(Look opponent top card) reveal:1 revealzone(opponentlibrary) optionone name(Put on bottom) target(*|reveal) bottomoflibrary optiononeend optiontwo name(Put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend])) oneshot -text=All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) +text=All Slivers have "When this permanent enters, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) mana={3}{U} type=Creature subtype=Sliver @@ -65308,8 +65308,8 @@ toughness=2 [card] name=Mesmerizing Benthid auto=aslongas(Illusion|myBattlefield) hexproof -auto=create(Illusion:creature Illusion:0/2:blue:creature[blocked]:freeze)*2 -text=When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion. +auto=create(Illusion:creature Illusion:0/2:blue:) and!( transforms((,newability[@combat(blocking) source(this) from(creature):all(trigger[from]) frozen])) forever )!*2 +text=When Mesmerizing Benthid enters, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion. mana={3}{U}{U} type=Creature subtype=Octopus @@ -65322,7 +65322,7 @@ target=creature auto=tap auto=_PROLIFERATE_ auto=doesnotuntap -text=Enchant creature -- When Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Mesmerizing Dose enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U}{U} type=Enchantment subtype=Aura @@ -65341,7 +65341,7 @@ toughness=2 name=Metamorphic Alteration target=creature auto=teach(creature) transforms((,newability[copy NotATarget(creature)])) -text=Enchant creature -- As Metamorphic Alteration enters the battlefield, choose a creature. -- Enchanted creature is a copy of the chosen creature. +text=Enchant creature -- As Metamorphic Alteration enters, choose a creature. -- Enchanted creature is a copy of the chosen creature. mana={1}{U} type=Enchantment subtype=Aura @@ -65361,7 +65361,7 @@ type=Sorcery [card] name=Metastatic Evangel auto=@movedTo(other creature[-token]|myBattlefield):_PROLIFERATE_ -text=Whenever another nontoken creature enters the battlefield under your control, proliferate. +text=Whenever another nontoken creature enters under your control, proliferate. mana={1}{W} type=Creature subtype=Phyrexian Human Cleric @@ -65378,7 +65378,7 @@ text=Meteor Blast deals 4 damage to each of X targets. [card] name=Meteor Golem auto=destroy target(*[-land]|opponentbattlefield) -text=When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. +text=When Meteor Golem enters, destroy target nonland permanent an opponent controls. mana={7} type=Artifact Creature subtype=Golem @@ -65422,7 +65422,7 @@ subtype=Equipment name=Meticulous Archive auto=tapped auto=_SURVEIL1_ -text=({T}: Add {W} or {U}.) -- Meticulous Archive enters the battlefield tapped. -- When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=({T}: Add {W} or {U}.) -- Meticulous Archive enters tapped. -- When Meticulous Archive enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) type=Land subtype=Plains Island [/card] @@ -65471,7 +65471,7 @@ toughness=2 name=Miasmic Mummy auto=reject notatarget(*|myhand) auto=ability$!notatarget(*|myhand) reject!$ opponent -text=When Miasmic Mummy enters the battlefield, each player discards a card. +text=When Miasmic Mummy enters, each player discards a card. mana={1}{B} type=Creature subtype=Zombie Jackal @@ -65496,7 +65496,7 @@ subtype=Saga [card] name=Micromancer auto=may moveto(ownerHand) target(*[instant;sorcery;manacost<=1]|myLibrary) -text=When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. +text=When Micromancer enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. mana={3}{U} type=Creature subtype=Human Wizard @@ -65506,7 +65506,7 @@ toughness=3 [card] name=Midnight Arsonist auto=may name(Destroy artifacts) target(artifact|battlefield) destroy -text=When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. +text=When Midnight Arsonist enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. mana={3}{R} type=Creature subtype=Vampire @@ -65587,7 +65587,7 @@ name=Mightstone's Animation target=artifact auto=draw:1 auto=teach(artifact) becomes(Creature,4/4) -text=Enchant artifact -- When Mightstone's Animation enters the battlefield, draw a card. -- Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. +text=Enchant artifact -- When Mightstone's Animation enters, draw a card. -- Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. mana={3}{U} type=Enchantment subtype=Aura @@ -65598,7 +65598,7 @@ auto=counter(0/0,5,oil) auto={1}{C(0/0,-1,oil)}:vigilance && menace ueot auto={2}{C(0/0,-2,oil)}:2/2 ueot auto={3}{C(0/0,-3,oil)}:destroy target(artifact,enchantment) -text=Migloz, Maze Crusher enters the battlefield with five oil counters on it. -- {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. -- {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. -- {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment. +text=Migloz, Maze Crusher enters with five oil counters on it. -- {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. -- {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. -- {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment. mana={1}{R}{G} type=Legendary Creature subtype=Phyrexian Beast @@ -65643,7 +65643,7 @@ name=Miirym, Sentinel Wyrm abilities=flying auto=_WARD2_ auto=@movedTo(other Dragon[-token]|myBattlefield):all(trigger[to]) clone options(nolegend) -text=Flying, ward {2} -- Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary if that Dragon is legendary. +text=Flying, ward {2} -- Whenever another nontoken Dragon enters under your control, create a token that's a copy of it, except the token isn't legendary if that Dragon is legendary. mana={3}{G}{U}{R} type=Legendary Creature subtype=Dragon Spirit @@ -65681,7 +65681,7 @@ toughness=1 name=Militant Angel abilities=flying, lifelink auto=if raid then _KNIGHTTOKEN_ -text=Flying, Lifelink -- When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. +text=Flying, Lifelink -- When Militant Angel enters, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. mana={3}{W}{W} type=Creature subtype=Angel @@ -65694,7 +65694,7 @@ abilities=flash target=creature auto=first strike ueot auto=teach(creature) 1/0 -text=Flash -- Enchant creature -- When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +1/+0. +text=Flash -- Enchant creature -- When Military Discipline enters, enchanted creature gains first strike until end of turn. -- Enchanted creature gets +1/+0. mana={W} type=Enchantment subtype=Aura @@ -65703,7 +65703,7 @@ subtype=Aura name=Militia Bugler abilities=vigilance auto=reveal:4 optionone name(Look at the top four cards...) target(creature[power<3]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Militia Bugler enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{W} type=Creature subtype=Human Soldier @@ -65771,7 +65771,7 @@ name=Minas Tirith auto=if type(creature[legendary]|myBattlefield)~equalto~0 then name(Enter tapped) name(Enter tapped) tap(noevent) auto={T}:add{W} auto={1}{W}{T}:name(Draw a card) name(Draw a card) draw:1 controller restriction{compare(pattackedcount)~morethan~1} -text=Minas Tirith enters the battlefield tapped unless you control a legendary creature. -- {T}: Add {W}. -- {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn. +text=Minas Tirith enters tapped unless you control a legendary creature. -- {T}: Add {W}. -- {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn. type=Legendary Land [/card] [card] @@ -65780,7 +65780,7 @@ auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) transforms((,newability[aslongas(*|opponentGraveyard) 1/0 <8])) auto=teach(creature) transforms((,newability[aslongas(*|opponentGraveyard) 3/1 >7])) auto={2}{B}:equip -text=When Mind Carver enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. -- Equip {2}{B} +text=When Mind Carver enters, attach it to target creature you control. -- Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. -- Equip {2}{B} mana={B} type=Artifact subtype=Equipment @@ -65798,7 +65798,7 @@ type=Sorcery [card] name=Mind Flayer auto=name(Dominate Monster) steal target(creature) -text=Dominate Monster - When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer. +text=Dominate Monster - When Mind Flayer enters, gain control of target creature for as long as you control Mind Flayer. mana={3}{U}{U} type=Creature subtype=Horror @@ -65839,7 +65839,7 @@ subtype=Trap [card] name=Mindleech Ghoul auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Opponent exiles a card) ability$!name(Exile a card) name(Exile a card) notatarget(*|myhand) moveto(exile)!$ opponent])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. mana={1}{B} type=Creature subtype=Zombie @@ -65873,7 +65873,7 @@ toughness=5 name=Mindless Conscription auto=_AMASSZOMBIE3_ auto=@drawof(player) restriction{compare(pdrewcount)~equalto~3}:_AMASSZOMBIE3_ -text=When Mindless Conscription enters the battlefield and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) +text=When Mindless Conscription enters and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) mana={2}{B} type=Enchantment [/card] @@ -65923,7 +65923,7 @@ type=Instant name=Mine Raider abilities=trample auto=if type(Assassin,Mercenary,Pirate,Rogue,Warlock|mybattlefield)~morethan~1 then create(Treasure) -text=Trample -- When Mine Raider enters the battlefield, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=Trample -- When Mine Raider enters, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{R} type=Creature subtype=Human Rogue @@ -65956,14 +65956,14 @@ name=Mines of Moria auto=if type(creature[legendary]|myBattlefield)~equalto~0 then name(Enter tapped) name(Enter tapped) tap(noevent) auto={T}:add{R} auto={3}{R}{T}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}:name(Create treasures) token(Treasure)*2 -text=Mines of Moria enters the battlefield tapped unless you control a legendary creature. -- {T}: Add {R}. -- {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens. +text=Mines of Moria enters tapped unless you control a legendary creature. -- {T}: Add {R}. -- {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens. type=Legendary Land [/card] [card] name=Mineshaft Spider abilities=reach auto=may deplete:2 -text=Reach -- When Mineshaft Spider enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.) +text=Reach -- When Mineshaft Spider enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) mana={3}{G} type=Creature subtype=Spider @@ -66014,7 +66014,7 @@ auto=if compare(lifetotal)~morethan~16 then choice name(Pay 17 life) life:-17 co auto=if compare(lifetotal)~morethan~17 then choice name(Pay 18 life) life:-18 controller && transforms((,setpower=18,settoughness=18)) forever auto=if compare(lifetotal)~morethan~18 then choice name(Pay 19 life) life:-19 controller && transforms((,setpower=19,settoughness=19)) forever auto=if compare(lifetotal)~morethan~19 then choice name(Pay 20 life) life:-20 controller && transforms((,setpower=20,settoughness=20)) forever -text=Trample -- As Minion of the Wastes enters the battlefield, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. +text=Trample -- As Minion of the Wastes enters, pay any amount of life. -- Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. mana={3}{B}{B}{B} type=Creature subtype=Minion @@ -66095,7 +66095,7 @@ toughness=3 name=Minsc, Beloved Ranger auto=name(Create Boo) token(Boo,Legendary Creature Hamster,1/1,red,trample,haste) auto={X}:name(Creature becomes giant) target(creature|myBattlefield) becomes(Giant,x/x) ueot asSorcery -text=When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- {X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only a sorcery. +text=When Minsc, Beloved Ranger enters, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- {X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only a sorcery. mana={R}{G}{W} type=Legendary Creature subtype=Human Ranger @@ -66158,7 +66158,7 @@ toughness=1 name=Mirage Mesa auto=tap(noevent) auto=chooseacolor {T}:add{chosencolor} chooseend -text=Mirage Mesa enters the battlefield tapped. As it enters, choose a color. -- {T}: Add one mana of the chosen color. +text=Mirage Mesa enters tapped. As it enters, choose a color. -- {T}: Add one mana of the chosen color. type=Land subtype=Desert [/card] @@ -66184,7 +66184,7 @@ type=Sorcery name=Mirage Phalanx abilities=soulbond auto=soulbond transforms((,newability[@each my combatbegins:name(Create copy) clone and!( transforms((,haste,newability[-soulbond],newability[phaseaction[combatends once sourceinplay] moveto(exile)])) forever)!])) -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." mana={4}{R}{R} type=Creature subtype=Human Soldier @@ -66195,7 +66195,7 @@ toughness=4 name=Mire Triton abilities=deathtouch auto=deplete:2 controller && life:2 controller -text=Deathtouch -- When Mire Triton enters the battlefield, put the top two cards of your library into your graveyard and you gain 2 life. +text=Deathtouch -- When Mire Triton enters, put the top two cards of your library into your graveyard and you gain 2 life. mana={1}{B} type=Creature subtype=Zombie Merfolk @@ -66235,7 +66235,7 @@ name=Mirkwood Elk abilities=trample auto=name(Return elf) target(elf|mygraveyard) moveto(ownerHand) and!( transforms((,newability[life:power controller])) oneshot )! auto=_ATTACKING_name(Return elf) target(elf|mygraveyard) moveto(ownerHand) and!( transforms((,newability[life:power controller])) oneshot )! -text=Trample -- Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power. +text=Trample -- Whenever Mirkwood Elk enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power. mana={5}{G} type=Creature subtype=Elk @@ -66270,7 +66270,7 @@ abilities=flash auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) 2/0 auto={3}:equip -text=Flash -- When Mirran Banesplitter enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Mirran Banesplitter enters, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={R} type=Artifact subtype=Equipment @@ -66281,7 +66281,7 @@ auto=teach(creature) +2/+1 auto=teach(creature) vigilance auto={3}{W}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+1 and has vigilance. -- Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+1 and has vigilance. -- Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) mana={4}{W} type=Artifact subtype=Equipment @@ -66380,14 +66380,14 @@ type=Legendary Artifact [card] name=Mirror of Life Trapping auto=@movedTo(creature|battlefield):name(Exile creature) name(Exile creature) all(trigger[to]) transforms((,newability[if casted(this) then moveto(exile) and!( transforms((,newability[counter(0/0.1.MirrorExiled) notrg],newability[all(other creature[counter{0/0.1.MirrorExiled}]|exile) moveto(ownerbattlefield)])) oneshot )!])) oneshot -text=Whenever a creature enters the battlefield, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control. +text=Whenever a creature enters, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control. mana={4} type=Artifact [/card] [card] name=Mirror of the Forebears auto=chooseatype transforms((,newability[{1}:name(Becomes copy) target(creature[chosentype]|myBattlefield) copy and!( all(this) transforms((Artifact,newability[phaseaction[endofturn once] flip(Mirror of the Forebears) undocpy])) forever )!])) forever chooseend -text=As Mirror of the Forebears enters the battlefield, choose a creature type. -- {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types. +text=As Mirror of the Forebears enters, choose a creature type. -- {1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types. mana={2} type=Artifact [/card] @@ -66396,7 +66396,7 @@ name=Mirror-Style Master auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[@combat(attacking) source(this):name(Copy modified attacking creatures) all(creature[attacking&modified]|mybattlefield) clone with(battleready,unearth)])) forever auto=@combat(attacking) source(this):name(Copy modified attacking creatures) all(creature[attacking&modified]|mybattlefield) clone with(battleready,unearth) -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.) +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.) mana={4}{R}{R} type=Creature subtype=Human Warrior @@ -66497,7 +66497,7 @@ toughness=2 name=Mischievous Pup abilities=flash auto=may target(other *|myBattlefield) moveto(ownerhand) -text=Flash -- When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand. +text=Flash -- When Mischievous Pup enters, return up to one other target permanent you control to its owner's hand. mana={2}{W} type=Creature subtype=Dog @@ -66803,7 +66803,7 @@ type=Land name=Mishra, Claimed by Gix auto=@combat(attacking) source(this) restriction{type(Phyrexian Dragon Engine[attacking]|mybattlefield)~morethan~0}:name(Meld Mishra) name(Meld Mishra) target(Phyrexian Dragon Engine[attacking]|mybattlefield) meld(Mishra, Lost to Phyrexia) and!( transforms((,newability[readytofight])) ueot )! auto=@each my blockers:name(Opponent loses life) lifeleech:-type:creature[attacking]:mybattlefield opponent -text=Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters the battlefield tapped and attacking. +text=Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters tapped and attacking. mana={2}{B}{R} type=Legendary Creature subtype=Phyrexian Human Artificer @@ -66856,7 +66856,7 @@ auto=@movedTo(this|hand) from(battlefield):name(Return melder) name(Return melde auto=@movedTo(this|exile) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myExile)!$ controller auto=@movedTo(this|library) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myLibrary)!$ controller auto=@movedTo(this|commandzone) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myCommandzone)!$ controller -text=Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three -- Target opponent discards two cards. -- Mishra deals 3 damage to any target. -- Destroy target artifact or planeswalker. -- Creatures you control gain menace and trample until end of turn. -- Creatures you don't control get -1/-1 until end of turn. -- Create two tapped Powerstone tokens. +text=Whenever Mishra, Lost to Phyrexia enters or attacks, choose three -- Target opponent discards two cards. -- Mishra deals 3 damage to any target. -- Destroy target artifact or planeswalker. -- Creatures you control gain menace and trample until end of turn. -- Creatures you don't control get -1/-1 until end of turn. -- Create two tapped Powerstone tokens. color=black,red type=Legendary Artifact Creature subtype=Phyrexian Artificer @@ -66999,7 +66999,7 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{B} auto={T}:add{U} -text=Mistvault Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {U} or {B}. +text=Mistvault Bridge enters tapped. -- Indestructible -- {T}: Add {U} or {B}. type=Artifact Land [/card] [card] @@ -67046,7 +67046,7 @@ abilities=flash,indestructible auto=name(Attach to creature) rehook target(creature[legendary]|mybattlefield) auto=teach(creature) indestructible auto={3}:equip -text=Flash -- Indestructible -- When Mithril Coat enters the battlefield, attach it to target legendary creature you control. -- Equipped creature has indestructible. -- Equip {3} +text=Flash -- Indestructible -- When Mithril Coat enters, attach it to target legendary creature you control. -- Equipped creature has indestructible. -- Equip {3} mana={3} type=Legendary Artifact subtype=Equipment @@ -67287,7 +67287,7 @@ toughness=1 name=Molderhulk abilities=affinitygravecreatures auto=target(land|mygraveyard) moveTo(mybattlefield) -text=Undergrowth - This spell costs {1} less to cast for each creature card in your graveyard. -- When Molderhulk enters the battlefield, return target land card from your graveyard to the battlefield. +text=Undergrowth - This spell costs {1} less to cast for each creature card in your graveyard. -- When Molderhulk enters, return target land card from your graveyard to the battlefield. mana={7}{B}{G} type=Creature subtype=Fungus Zombie @@ -67314,7 +67314,7 @@ type=Enchantment [card] name=Moldgraf Millipede auto=deplete:3 controller && transforms((,newability[counter(1/1.type:creature:mygraveyard)])) forever -text=When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) +text=When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) mana={4}{G} type=Creature subtype=Insect Horror @@ -67358,7 +67358,7 @@ type=Sorcery [card] name=Molten Echoes auto=chooseatype transforms((,newability[@movedTo(creature[chosentype;-token]|myBattlefield):all(trigger[to]) clone with(unearth,haste)])) chooseend -text=As Molten Echoes enters the battlefield, choose a creature type. -- Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. +text=As Molten Echoes enters, choose a creature type. -- Whenever a nontoken creature of the chosen type enters under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. mana={2}{R}{R} type=Enchantment [/card] @@ -67366,7 +67366,7 @@ type=Enchantment name=Molten Gatekeeper auto=@movedTo(other creature|myBattlefield):damage:1 all(opponent) autograveyard={R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery -text=Whenever another creature enters the battlefield under your control, Molten Gatekeeper deals 1 damage to each opponent. -- Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step, or if it would leave the battlefield. Unearth only as a sorcery.) +text=Whenever another creature enters under your control, Molten Gatekeeper deals 1 damage to each opponent. -- Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step, or if it would leave the battlefield. Unearth only as a sorcery.) mana={2}{R} type=Artifact Creature subtype=Golem @@ -67412,7 +67412,7 @@ type=Land [card] name=Molten Tributary auto=tap(noevent) -text=({T}: Add {U} or {R}.) -- Molten Tributary enters the battlefield tapped. +text=({T}: Add {U} or {R}.) -- Molten Tributary enters tapped. type=Land subtype=Island Mountain [/card] @@ -67529,7 +67529,7 @@ type=Sorcery name=Monoskelion auto=counter(1/1) auto={1}{C(1/1,-1)}:name(Deal 1 damage) damage:1 target(anytarget) -text=Monoskelion enters the battlefield with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target. +text=Monoskelion enters with a +1/+1 counter on it. -- {1}, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target. mana={2} type=Artifact Creature subtype=Construct @@ -67552,7 +67552,7 @@ type=Artifact name=Monstrosity of the Lake autohand={2}{cycle}:name(Search island) target(island|myLibrary) moveto(ownerHand) and!( shuffle )! auto=may name(Pay 5 and tap) pay({5}) name(Pay 5 and tap) all(creature|opponentBattlefield) name(Pay 5 and tap) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot -text=When Monstrosity of the Lake enters the battlefield, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) +text=When Monstrosity of the Lake enters, you may pay {5}. If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) mana={4}{U} type=Legendary Creature subtype=Kraken @@ -67599,7 +67599,7 @@ name=Monstrous War-Leech kicker={U} auto=if paid(kicker) then deplete:4 anyzone=convertedcost:highest:*:mygraveyard/convertedcost:highest:*:mygraveyard cdaactive -text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- As Monstrous War-Leech enters the battlefield, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.) -- Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard. +text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- As Monstrous War-Leech enters, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.) -- Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard. mana={3}{B} type=Creature subtype=Leech Horror @@ -67626,7 +67626,7 @@ type=Sorcery [card] name=Moodmark Painter auto=target(creature) transforms((,menace,newability[type:creature:mygraveyard/0])) ueot -text=Undergrowth - When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.) +text=Undergrowth - When Moodmark Painter enters, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.) mana={2}{B}{B} type=Creature subtype=Human Shaman @@ -67636,7 +67636,7 @@ toughness=3 [card] name=Moon-Blessed Cleric auto=may name(Search enchantment) target(enchantment|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! -text=Divine Intervention - When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top. +text=Divine Intervention - When Moon-Blessed Cleric enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top. mana={2}{W} type=Creature subtype=Human Elf Cleric @@ -67701,7 +67701,7 @@ toughness=3 [card] name=Moonlit Scavengers auto=restriction type(*[artifact;enchantment]|mybattlefield)~morethan~0 moveto(ownerhand) target(creature) -text=When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. +text=When Moonlit Scavengers enters, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. mana={5}{U} type=Creature subtype=Merfolk Rogue @@ -67748,7 +67748,7 @@ other={1}{U} name(Adventure) auto=if paid(alternative) then may name(Creatures gain flying) name(Creatures gain flying) target(creature|battlefield) transforms((,flying)) ueot auto=if paid(alternative) then _ADVENTURE_ auto=ifnot paid(alternative) then if opponentdamagedbycombat then name(Draw a card) name(Draw a card) name(Draw a card) draw:1 controller -text=Flying -- When Moonshae Pixie enters the battlefield, draw cards equal to the number of opponents who were dealt combat damage this turn. // Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.) +text=Flying -- When Moonshae Pixie enters, draw cards equal to the number of opponents who were dealt combat damage this turn. // Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.) mana={3}{U} type=Creature subtype=Faerie @@ -67759,7 +67759,7 @@ toughness=2 name=Moonshaker Cavalry abilities=flying auto=all(creature|myBattlefield) transforms((,newability[type:creature:mybattlefield/type:creature:mybattlefield],flying)) ueot -text=Flying -- When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. +text=Flying -- When Moonshaker Cavalry enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. mana={5}{W}{W}{W} type=Creature subtype=Spirit Knight @@ -67787,7 +67787,7 @@ type=Artifact name=Moonsnare Specialist autohand={2}{U}{N}:ninjutsu auto=may target(creature) moveto(ownerhand) -text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand. +text=Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Moonsnare Specialist enters, return up to one target creature to its owner's hand. mana={3}{U} type=Creature subtype=Human Ninja @@ -67844,7 +67844,7 @@ name=Moraug, Fury of Akoum auto=@combat(attacking) source(creature|myBattlefield):all(trigger[to]) 1/0 ueot auto=_LANDFALL_if compare(currentphase)~equalto~4 then nextphasealter(add,combatphases,controller,after) else if compare(currentphase)~equalto~10 then nextphasealter(add,combatphases,controller,after) else auto=_LANDFALL_if compare(currentphase)~equalto~4 then all(creature|mybattlefield) transforms((,newability[phaseaction[combatbegins next once sourceinplay] untap])) ueot else if compare(currentphase)~equalto~10 then all(creature|mybattlefield) transforms((,newability[phaseaction[combatbegins once sourceinplay] untap])) ueot -text=Each creature you control gets +1/+0 for each time it has attacked this turn. -- Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. +text=Each creature you control gets +1/+0 for each time it has attacked this turn. -- Landfall - Whenever a land enters under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. mana={4}{R}{R} type=Legendary Creature subtype=Minotaur Warrior @@ -67960,7 +67960,7 @@ toughness=1 name=Morophon, the Boundless abilities=changeling auto=chooseatype transforms((,newability[lord(other creature[chosentype]|mybattlefield) 1/1],newability[lord(*[chosentype]|mycastingzone) changecost(white:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(green:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(red:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(blue:-1)],newability[lord(*[chosentype]|mycastingzone) changecost(black:-1)])) forever chooseend -text=Changeling (This card is every creature type.) -- As Morophon, the Boundless enters the battlefield, choose a creature type. -- Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. -- Other creatures you control of the chosen type get +1/+1. +text=Changeling (This card is every creature type.) -- As Morophon, the Boundless enters, choose a creature type. -- Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. -- Other creatures you control of the chosen type get +1/+1. mana={7} type=Legendary Creature subtype=Shapeshifter @@ -67972,7 +67972,7 @@ name=Morphic Pool auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} -text=Morphic Pool enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {B}. +text=Morphic Pool enters tapped unless you have two or more opponents. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -68013,7 +68013,7 @@ name=Moss-Pit Skeleton kicker={3} auto=if paid(kicker) then counter(1/1,3) autograveyard=@counteradded(1/1) source(creature|myBattlefield):may moveTo(myLibrary) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Moss-Pit Skeleton was kicked, it enters with three +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library. mana={B}{G} type=Creature subtype=Plant Skeleton @@ -68024,7 +68024,7 @@ toughness=2 name=Mossbeard Ancient abilities=trample auto=life:5 -text=Trample -- When Mossbeard Ancient enters the battlefield, you gain 5 life. +text=Trample -- When Mossbeard Ancient enters, you gain 5 life. mana={5}{G}{G} type=Creature subtype=Treefolk @@ -68048,7 +68048,7 @@ aicode=activate target(*[zpos<=4]|mylibrary) imprint and!( all(*[zpos<=4]|oppone auto=name(look) reveal:4 optionone name(Exile a card) target(*|reveal) imprint optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto={T}:add{G} auto=this(variable{hasevict}>0) {G}{T} restriction{compare(powertotalinplay)~morethan~9}:name(Cast exiled card) name(Cast exiled card) transforms((,newability[may name(Cast exiled card) target(*[evictname]|myexile) activate castcard(normal)])) forever -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G}. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. +text=Hideaway (This land enters tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {G}. -- {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. type=Land [/card] [card] @@ -68075,7 +68075,7 @@ toughness=2 [card] name=Mother Kangaroo auto=all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end -text=When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. +text=When this creature enters, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. mana={4}{G} type=Host Creature subtype=Kangaroo @@ -68141,7 +68141,7 @@ toughness=3 name=Mounted Dreadknight abilities=trample auto=if compare(oplifelost)~morethan~0 then counter(1/1) -text=Trample -- Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. +text=Trample -- Mounted Dreadknight enters with a +1/+1 counter on it if an opponent lost life this turn. type=Creature subtype=Vampire Knight mana={4}{R} @@ -68319,7 +68319,7 @@ type=Sorcery [card] name=Mummy Paramount auto=@movedto(other Zombie|battlefield):1/1 ueot -text=Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn. +text=Whenever another Zombie enters under your control, Mummy Paramount gets +1/+1 until end of turn. mana={1}{W} type=Creature subtype=Zombie @@ -68341,7 +68341,7 @@ toughness=5 name=Munitions Expert abilities=flash auto=may damage:type:creature[goblin]:mybattlefield target(creature,planeswalker) -text=Flash -- When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. +text=Flash -- When Munitions Expert enters, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. mana={B}{R} type=Creature subtype=Goblin @@ -68383,7 +68383,7 @@ toughness=3 name=Murasa Sproutling kicker={1}{G} auto=if paid(kicker) then moveto(ownerHand) target(*[haskicker]|myGraveyard) -text=Kicker {1}{G} -- When Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand. +text=Kicker {1}{G} -- When Murasa Sproutling enters, if it was kicked, return target card with a kicker ability from your graveyard to your hand. mana={2}{G} type=Creature subtype=Plant Elemental @@ -68420,7 +68420,7 @@ other={delve} name(Delve) auto=foreach(instant[fresh]|myexile) counter(1/1) auto=foreach(sorcery[fresh]|myexile) counter(1/1) auto=@movedto(*[instant;sorcery]|mystack,myhand,mylibrary,mysideboard,myexile) from(mygraveyard):counter(1/1) -text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- Murktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it. -- Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent. +text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- Flying -- Murktide Regent enters with a +1/+1 counter on it for each instant and sorcery card exiled with it. -- Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent. mana={5}{U}{U} type=Creature subtype=Dragon @@ -68447,7 +68447,7 @@ toughness=5 name=Muse Drake abilities=flying auto=draw:1 -text=Flying -- When Muse Drake enters the battlefield, draw a card. +text=Flying -- When Muse Drake enters, draw a card. mana={3}{U} type=Creature subtype=Drake @@ -68490,7 +68490,7 @@ toughness=2 name=Muster the Departed auto=_SPIRITTOKEN_ auto=@each my endofturn restriction{morbid}:_POPULATE_ -text=When Muster the Departed enters the battlefield, create a 1/1 white Spirit creature token with flying. -- Morbid - At the beginning of your end step, if a creature died this turn, populate. (Create a token that's a copy of a creature token you control.) +text=When Muster the Departed enters, create a 1/1 white Spirit creature token with flying. -- Morbid - At the beginning of your end step, if a creature died this turn, populate. (Create a token that's a copy of a creature token you control.) mana={2}{W} type=Enchantment [/card] @@ -68530,7 +68530,7 @@ name=Muxus, Goblin Grandee aicode=activate all(creature[goblin&manacost<=5&zpos<=6]|mylibrary) moveto(mybattlefield) and!( all([zpos<=6]|mylibrary) bottomoflibrary )! auto=name(Look top 6) reveal:6 optionone name(Get goblins) target(<6>creature[goblin&manacost<=5]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!( moveto(ownerbattlefield) )! afterrevealedend revealend auto=_ATTACKING_name(Get 1/1 for each other goblin) type:goblin:mybattlefieldminus1minusend/type:goblin:mybattlefieldminus1minusend ueot -text=When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. -- Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. +text=When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. -- Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. mana={4}{R}{R} type=Legendary Creature subtype=Goblin Noble @@ -68542,13 +68542,13 @@ name=Muzzio's Preparations abilities=hiddenface,isconspiracy restriction=never autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|mybattlefield):name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1)])) forever chooseend -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it. +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Each creature you control with the chosen name enters with an additional +1/+1 counter on it. type=Conspiracy [/card] [card] name=Myconid Spore Tender auto=may name(Infesting Spores) destroy target(artifact,enchantment) -text=Infesting Spores - When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment. +text=Infesting Spores - When Myconid Spore Tender enters, destroy up to one target artifact or enchantment. mana={3}{G} type=Creature subtype=Fungus @@ -68586,7 +68586,7 @@ name=Myojin of Blooming Dawn auto=if casted(this) then counter(0/0.1.Indestructible) auto=this(counter{0/0.1.Indestructible}) indestructible auto={C(0/0,-1,Indestructible)}:foreach(*|myBattlefield) create(spirit:creature spirit:1/1) -text=Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control. +text=Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control. mana={5}{W}{W}{W} type=Legendary Creature subtype=Spirit @@ -68598,7 +68598,7 @@ name=Myojin of Grim Betrayal auto=if casted(this) then counter(0/0.1.Indestructible) auto=this(counter{0/0.1.Indestructible}) indestructible auto={C(0/0,-1,Indestructible)}:moveTo(myBattlefield) all(creature[fresh]|graveyard) -text=Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn. +text=Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn. mana={5}{B}{B}{B} type=Legendary Creature subtype=Spirit @@ -68610,7 +68610,7 @@ name=Myojin of Roaring Blades auto=if casted(this) then counter(0/0.1.Indestructible) auto=this(counter{0/0.1.Indestructible}) indestructible auto={C(0/0,-1,Indestructible)}:target(creature) damage:7 -text=Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets. +text=Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets. mana={5}{R}{R}{R} type=Legendary Creature subtype=Spirit @@ -68622,7 +68622,7 @@ name=Myojin of Towering Might auto=if casted(this) then counter(0/0.1.Indestructible) auto=this(counter{0/0.1.Indestructible}) indestructible auto={C(0/0,-1,Indestructible)}:name(Distribute 8 counters) thisforeach(variable{8}) ability$!name(Put 1/1 counter) target(creature|myBattlefield) transforms((,newability[counter(1/1)],trample)) ueot!$ controller -text=Myojin of Towering Might enters the battlefield with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. +text=Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand. -- Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. mana={5}{G}{G}{G} type=Legendary Creature subtype=Spirit @@ -68647,7 +68647,7 @@ toughness=1 [card] name=Myr Custodian auto=_SCRY2_ && ability$!name(scry 1) scry:$c scrycore delayed dontshow donothing scrycoreend scryend!$ opponent -text=When Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.) +text=When Myr Custodian enters, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.) mana={3} type=Artifact Creature subtype=Myr @@ -68657,7 +68657,7 @@ toughness=3 [card] name=Myr Kinsmith auto=may notatarget(Myr|mylibrary) moveto(ownerHand) -text=When Myr Kinsmith enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle. +text=When Myr Kinsmith enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle. mana={4} type=Artifact Creature subtype=Myr @@ -68700,7 +68700,7 @@ name=Myriad Construct kicker={3} auto=if paid(kicker) then foreach(land[-basic]|opponentBattlefield) counter(1/1) auto=@targeted(this):sacrifice all(this) && thisforeach(power>=1) token(Construct,Artifact Creature Construct,1/1) -text=Kicker {3} -- If Myriad Construct was kicked, it enters the battlefield with a +1/1 counter on it for each nonbasic land your opponents control. -- When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. +text=Kicker {3} -- If Myriad Construct was kicked, it enters with a +1/1 counter on it for each nonbasic land your opponents control. -- When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. mana={4} type=Artifact Creature subtype=Construct @@ -68769,7 +68769,7 @@ toughness=2 name=Mysterious Pathlighter abilities=flying auto=@movedto(creature[adventure]|myBattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1) -text=Flying -- Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) +text=Flying -- Each creature you control that has an Adventure enters with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) mana={2}{W} type=Creature subtype=Faerie @@ -68876,7 +68876,7 @@ type=Instant name=Mystic Sanctuary auto=aslongas(other land[island]|myBattlefield) tap(noevent) <3 oneshot auto=if type(other land[island]|myBattlefield)~morethan~2 then may moveTo(myLibrary) target(instant,sorcery|mygraveyard) -text={T}: Add {U}. -- Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library. +text={T}: Add {U}. -- Mystic Sanctuary enters tapped unless you control three or more other Islands. -- When Mystic Sanctuary enters untapped, you may put target instant or sorcery card from your graveyard on top of your library. type=Land subtype=Island [/card] @@ -68955,7 +68955,7 @@ name=Mythos of Illuna target=*[-instant;-sorcery] auto=if casted(this) then ifnot spent({R}{G}) then clone auto=if casted(this) then if spent({R}{G}) then clone and!( if cantargetcard(creature|*) then transforms((,newability[target(creature|opponentbattlefield) dynamicability])) oneshot )! -text=Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control." +text=Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters, if it's a creature, it fights up to one target creature you don't control." mana={2}{U}{U} type=Sorcery [/card] @@ -68981,7 +68981,7 @@ abilities=vigilance auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=@combat(attacking) source(this) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=this(variable{pdungeoncompleted}>0) lord(creature|myBattlefield) 1/1 -text=Vigilance -- Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) -- Other creatures you control get +1/+1 as long as you've completed a dungeon. +text=Vigilance -- Whenever Nadaar, Selfless Paladin enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) -- Other creatures you control get +1/+1 as long as you've completed a dungeon. mana={2}{W} type=Legendary Creature subtype=Dragon Knight @@ -69032,7 +69032,7 @@ toughness=2 name=Naga Oracle aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[may name(Put back on top) moveto(mylibrary)])) oneshot )!])) oneshot auto=_SURVEIL3_ -text=When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +text=When Naga Oracle enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) mana={3}{U} type=Creature subtype=Snake Cleric @@ -69196,7 +69196,7 @@ toughness=3 name=Naomi, Pillar of Order auto=if type(artifact|mybattlefield)~morethan~0 then if type(enchantment|mybattlefield)~morethan~0 then name(Create samurai) name(Create samurai) name(Create samurai) token(Samurai,Creature Samurai,2/2,white,vigilance) auto=@combat(attacking) source(this) restriction{type(artifact|mybattlefield)~morethan~0,type(enchantment|mybattlefield)~morethan~0}:name(Create samurai) name(Create samurai) name(Create samurai) token(Samurai,Creature Samurai,2/2,white,vigilance) -text=Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance. +text=Whenever Naomi, Pillar of Order enters or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance. mana={3}{W}{B} type=Legendary Creature subtype=Human Advisor @@ -69270,7 +69270,7 @@ name=Naru Meha, Master Wizard abilities=flash auto=castcard(copied noevent) target(*[instant;sorcery]|stack) auto=lord(other wizard|myBattlefield) +1/+1 -text=Flash -- When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1. +text=Flash -- When Naru Meha, Master Wizard enters, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -69424,7 +69424,7 @@ auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2 auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} auto=name(Exile graveyard) transforms((,newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile) and!( counter(0/0.1.NautiloidExiled) )!],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile) and!( counter(0/0.1.NautiloidExiled) )!])) oneshot auto=@combatdamaged(player) from(this):may name(Put creature in play) target(creature[counter{0/0.1.NautiloidExiled}]|exile) moveto(mybattlefield) -text=Flying -- When Nautiloid Ship enters the battlefield, exile target player's graveyard. -- Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. -- Crew 3 +text=Flying -- When Nautiloid Ship enters, exile target player's graveyard. -- Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. -- Crew 3 mana={4} type=Artifact subtype=Vehicle @@ -69446,7 +69446,7 @@ auto={T}:ueot name(land becomes an island) transforms((island)) target(land|myba auto={T}:ueot name(land becomes a swamp) transforms((swamp)) target(land|mybattlefield) auto={T}:ueot name(land becomes a mountain) transforms((mountain)) target(land|mybattlefield) auto={T}:ueot name(land becomes a forest) transforms((forest)) target(land|mybattlefield) -text=When Navigator's Compass enters the battlefield, you gain 3 life. -- {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types. +text=When Navigator's Compass enters, you gain 3 life. -- {T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types. mana={1} type=Artifact [/card] @@ -69462,7 +69462,7 @@ name=Nazahn, Revered Bladesmith auto=choice moveto(ownerHand) target(equipment[-Hammer of Nazahn]|myLibrary) auto=choice moveTo(myBattlefield) target(Hammer of Nazahn|myLibrary) auto=@combat(attacking) source(creature[geared]|mybattlefield):may tap target(creature|opponentBattlefield) -text=When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls. +text=When Nazahn, Revered Bladesmith enters, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. -- Whenever an equipped creature you control attacks, you may tap target creature defending player controls. mana={4}{G}{W} type=Legendary Creature subtype=Cat Artificer @@ -69475,7 +69475,7 @@ name=Nazgul abilities=deathtouch auto=@ringtemptedof(player):name(Put 1/1 counter) counter(1/1) all(wraith|myBattlefield) auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller -text=Deathtouch -- When Nazgul enters the battlefield, the Ring tempts you. -- Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. -- A deck can have up to nine cards named Nazgul. +text=Deathtouch -- When Nazgul enters, the Ring tempts you. -- Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. -- A deck can have up to nine cards named Nazgul. mana={2}{B} type=Creature subtype=Wraith Knight @@ -69496,7 +69496,7 @@ toughness=5 name=Nebelgast Intruder abilities=flash,flying auto=may name(Creature gets -2/0) target(creature|opponentbattlefield) -2/0 ueot -text=Flash -- Flying -- When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. +text=Flash -- Flying -- When Nebelgast Intruder enters, up to one target creature an opponent controls gets -2/-0 until end of turn. mana={2}{U} type=Creature subtype=Spirit @@ -69521,7 +69521,7 @@ kicker={1}{G} name(Kicker Green or both) auto=if paid(alternative) then transforms((,newability[counter(1/1)],newability[spiritlink])) forever auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],trample)) forever auto=if paid(kicker) then pay({W}) name(Pay also kicker white) transforms((,newability[counter(1/1)],newability[spiritlink])) forever -text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." +text=Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.) -- If Necravolver was kicked with its {1}{G} kicker, it enters with two +1/+1 counters on it and with trample. -- If Necravolver was kicked with its {W} kicker, it enters with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life." mana={2}{B} type=Creature subtype=Volver @@ -69533,13 +69533,13 @@ name=Necroblossom Snarl auto=if type(*[swamp;forest]|myhand)~equalto~0 then tap(noevent) auto={T}:add{B} auto={T}:add{G} -text=As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. -- {T}: Add {B} or {G}. +text=As Necroblossom Snarl enters, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters tapped. -- {T}: Add {B} or {G}. type=Land [/card] [card] name=Necroduality auto=@movedto(zombie[-token]|mybattlefield):name(Copy zombie) all(trigger[to]) name(Copy zombie) clone -text=Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature. +text=Whenever a nontoken Zombie enters under your control, create a token that's a copy of that creature. mana={3}{U} type=Enchantment [/card] @@ -69629,7 +69629,7 @@ target=creature|graveyard alias=1143 auto=all(this) transforms((aura)) forever auto=teach(creature) transforms((,newability[1/0])) -text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. +text=You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. -- When Necromancy enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. mana={2}{B} type=Enchantment [/card] @@ -69691,7 +69691,7 @@ auto=2/2 ueot auto=transforms((,newability[counter(0/0.2.Oil)],newability[-2/-2])) ueot anyzone=hascntoil/hascntoil cdaactive auto=@movedto(other *[creature;artifact]|graveyard) from(mybattlefield):name(Put oil counter) counter(0/0,1,Oil) -text=Flying -- Necrosquito enters the battlefield with two oil counters on it. -- Necrosquito gets +1/+1 for each oil counter on it. -- Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito. +text=Flying -- Necrosquito enters with two oil counters on it. -- Necrosquito gets +1/+1 for each oil counter on it. -- Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito. mana={3}{B} type=Creature subtype=Phyrexian Insect @@ -69866,7 +69866,7 @@ toughness=2 [card] name=Neighborhood Guardian auto=@movedTo(other creature[power<=2]|myBattlefield):target(creature|myBattlefield) 1/1 ueot -text=Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. +text=Whenever another creature with power 2 or less enters under your control, target creature you control gets +1/+1 until end of turn. mana={1}{W} type=Creature subtype=Unicorn @@ -69982,7 +69982,7 @@ name=Nessian Demolok auto=all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,3) loseabilityend flipend auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) counter(0/0,-1,TributeUnpaid) auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:target(*[-creature]|battlefield) destroy -text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent. +text=Tribute 3 (As this creature enters, an opponent of your choice may place three +1/+1 counters on it.) -- When Nessian Demolok enters, if tribute wasn't paid, destroy target noncreature permanent. mana={3}{G}{G} type=Creature subtype=Beast @@ -70003,7 +70003,7 @@ toughness=2 name=Nessian Wanderer aicode=activate target(land[zpos<=3]|mylibrary) moveto(ownerHand) auto=_CONSTELLATION_name(look three) reveal:3 optionone name(Get a land) target(land|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=Constellation - Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. +text=Constellation - Whenever an enchantment enters under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Creature subtype=Satyr Scout @@ -70014,7 +70014,7 @@ toughness=3 name=Nessian Wilds Ravager abilities=flying auto=ability$!choice name(Tribute 6) all(mysource) counter(1/1,6) _ choice name(May fight another target creature) may transforms((,newability[target(creature) dynamicability])) ueot opponent !$ opponent -text=Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.) -- When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.) +text=Tribute 6 (As this creature enters, an opponent of your choice may put six +1/+1 counters on it.) -- When Nessian Wilds Ravager enters, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.) mana={4}{G}{G} type=Creature subtype=Hydra @@ -70054,7 +70054,7 @@ name=Nesting Dovehawk abilities=flying auto=@each my combatbegins:_POPULATE_ auto=@movedTo(creature[token]|myBattlefield):counter(1/1) -text=Flying -- At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) -- Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk. +text=Flying -- At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) -- Whenever a creature token enters under your control, put a +1/+1 counter on Nesting Dovehawk. mana={3}{W} type=Creature subtype=Bird @@ -70065,7 +70065,7 @@ toughness=2 name=Nesting Dragon abilities=flying auto=_LANDFALL_token(dragon egg) -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" +text=Flying -- Landfall - Whenever a land enters under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" mana={3}{R}{R} type=Creature subtype=Dragon @@ -70127,7 +70127,7 @@ name=Nettlecyst auto={2}:equip auto=teach(creature) type:*[artifact;enchantment]:mybattlefield/type:*[artifact;enchantment]:mybattlefield nonstatic auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 for each artifact and/or enchantment you control. -- Equip {2} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1 for each artifact and/or enchantment you control. -- Equip {2} mana={3} type=Artifact subtype=Equipment @@ -70147,7 +70147,7 @@ toughness=1 name=Network Disruptor abilities=flying auto=tap target(*) -text=Flying -- When Network Disruptor enters the battlefield, tap target permanent. +text=Flying -- When Network Disruptor enters, tap target permanent. mana={U} type=Artifact Creature subtype=Moonfolk Rogue @@ -70201,7 +70201,7 @@ name=Neva, Stalked by Nightmares abilities=menace auto=target(creature,enchantment|mygraveyard) moveto(ownerhand) auto=@movedTo(enchantment|mygraveyard) from(battlefield):counter(1/1) && _SCRY1_ -text=Menace -- When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. +text=Menace -- When Neva, Stalked by Nightmares enters, return target creature or enchantment card from your graveyard to your hand. -- Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. mana={2}{W}{B} type=Legendary Creature subtype=Human Noble @@ -70232,7 +70232,7 @@ type=Sorcery [card] name=Nevermore auto=chooseanameopp transforms((,newability[maxCast(*[chosenname])0 controller],newability[maxCast(*[chosenname])0 opponent])) forever chooseend nonland -text=As Nevermore enters the battlefield, name a nonland card. -- The named card can't be cast. +text=As Nevermore enters, name a nonland card. -- The named card can't be cast. mana={1}{W}{W} type=Enchantment [/card] @@ -70251,7 +70251,7 @@ name=Neverwinter Hydra abilities=trample auto=_WARD4_ auto=thisforeach(variable{halfpaid}) all(this) rolld6 6 winability counter(1/1,lastrollresult) winabilityend loseability counter(1/1,lastrollresult) loseabilityend rolld6end -text=As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. -- Trample -- Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) +text=As Neverwinter Hydra enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. -- Trample -- Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) mana={X}{X}{G}{G} type=Creature subtype=Hydra @@ -70263,7 +70263,7 @@ name=Nevinyrral, Urborg Tyrant auto=cantbetargetof(*[artifact;creature;enchantment]) auto=thisforeach(variable{bothalldeadcreature}>0) _ZOMBIETOKEN_ and!( tap(noevent) )! auto=_DIES_pay({1}) name(destroy all artifacts, creatures, and enchantments) destroy all(artifact,creature,enchantment) -text=Hexproof from artifacts, creatures, and enchantments -- When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn. -- When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments. +text=Hexproof from artifacts, creatures, and enchantments -- When Nevinyrral, Urborg Tyrant enters, create a tapped 2/2 black Zombie creature token for each creature that died this turn. -- When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments. mana={3}{W}{U}{B} type=Legendary Creature subtype=Zombie Wizard @@ -70295,7 +70295,7 @@ auto=teach(land) {T}:add{W}{W} auto=teach(land) {T}:add{U}{U} auto=teach(land) {T}:add{B}{B} auto=teach(land) {T}:add{R}{R} -text=Enchant land -- When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color." +text=Enchant land -- When New Horizons enters, put a +1/+1 counter on target creature you control. -- Enchanted land has "{T}: Add two mana of any one color." mana={2}{G} type=Enchantment subtype=Aura @@ -70304,7 +70304,7 @@ subtype=Aura name=New Perspectives auto=draw:3 controller auto=this(variable{type:*:myhand}>6) lord(*[cycling]|myhand) transforms((,newability[{0}{cycle}:name(Cycling for 0) draw:1 controller])) -text=When New Perspectives enters the battlefield, draw three cards. -- As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs. +text=When New Perspectives enters, draw three cards. -- As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs. mana={5}{U} type=Enchantment [/card] @@ -70312,7 +70312,7 @@ type=Enchantment name=Nexus Wardens abilities=reach auto=_CONSTELLATION_life:2 controller -text=Reach -- Constellation - Whenever an enchantment enters the battlefield under your control, you gain 2 life. +text=Reach -- Constellation - Whenever an enchantment enters under your control, you gain 2 life. mana={2}{G} type=Creature subtype=Satyr Archer @@ -70382,7 +70382,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=all(player) deplete:3 auto={5}{p(W)}:flip(backside) asSorcery -text=Menace -- When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill a card, put the top card of your library into your graveyard.) -- {5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) +text=Menace -- When Nezumi Freewheeler enters, each player mills three cards. (To mill a card, put the top card of your library into your graveyard.) -- {5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) mana={3}{B} type=Creature subtype=Rat Samurai @@ -70392,7 +70392,7 @@ toughness=3 [card] name=Nezumi Informant auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent -text=When Nezumi Informant enters the battlefield, each opponent discards a card. +text=When Nezumi Informant enters, each opponent discards a card. mana={1}{B} type=Creature subtype=Rat Rogue @@ -70412,7 +70412,7 @@ toughness=1 [card] name=Nezumi Prowler auto=name(deathtouch and lifelink) target(creature|myBattlefield) transforms((,deathtouch,lifelink)) ueot -text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn. +text=Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- When Nezumi Prowler enters, target creature you control gains deathtouch and lifelink until end of turn. mana={1}{B} type=Artifact Creature subtype=Rat Ninja @@ -70435,7 +70435,7 @@ name=Niambi, Esteemed Speaker abilities=flash auto=may moveto(ownerHand) and!(transforms((,newability[dynamicability])))! target(other creature|myBattlefield) auto={1}{W}{U}{T}{D(*[legendary]|myHand)}:draw:2 controller -text=Flash -- When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value. -- {1}{W}{U}, {T}, Discard a legendary card: Draw two cards. +text=Flash -- When Niambi, Esteemed Speaker enters, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value. -- {1}{W}{U}, {T}, Discard a legendary card: Draw two cards. mana={W}{U} type=Legendary Creature subtype=Human Cleric @@ -70446,7 +70446,7 @@ toughness=1 name=Niambi, Faithful Healer auto=moveto(ownerHand) target(Teferi^ Timebender|mylibrary) auto=moveto(ownerHand) target(Teferi^ Timebender|mygraveyard) -text=When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=When Niambi, Faithful Healer enters, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={1}{W}{U} type=Legendary Creature subtype=Human Cleric @@ -70461,7 +70461,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent auto={4}{U}{B}{R}:name(Exile and transform) moveto(exile) and!( flip(backside) forcetype(Legendary Planeswalker) )! asSorcery -text=Flying -- When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery. // Nicol Bolas, the Arisen +text=Flying -- When Nicol Bolas, the Ravager enters, each opponent discards a card. -- {4}{U}{B}{R}: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery. // Nicol Bolas, the Arisen mana={1}{U}{B}{R} type=Legendary Creature subtype=Elder Dragon @@ -70492,7 +70492,7 @@ name=Night Clubber auto=all(creature|opponentBattlefield) -1/-1 ueot other={2}{B}:name(Blitz) auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery -text=When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn. -- Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +text=When Night Clubber enters, creatures your opponents control get -1/-1 until end of turn. -- Blitz {2}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) mana={1}{B}{B} type=Creature subtype=Human Warrior @@ -70505,7 +70505,7 @@ abilities=deathtouch other={3}{B} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):all(creature) -3/-3 ueot auto=alternative sacrifice -text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Deathtouch -- When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{B} type=Creature subtype=Elemental @@ -70526,7 +70526,7 @@ name=Night of the Sweets' Revenge auto=create(Food) auto=lord(Food|myBattlefield) {T}:Add{G} auto={5}{G}{G}{S}:all(creature|myBattlefield) type:Food:mybattlefield/type:Food:mybattlefield asSorcery -text=When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Foods you control have "{T}: Add {G}." -- {5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery. +text=When Night of the Sweets' Revenge enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Foods you control have "{T}: Add {G}." -- {5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery. mana={3}{G} type=Enchantment [/card] @@ -70537,7 +70537,7 @@ auto=life:-3 facedown={3} autofacedown=_WARD2_ autofacedown={B}{B}:morph -text=Flying -- When Nightdrinker Moroii enters the battlefield, you lose 3 life. -- Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +text=Flying -- When Nightdrinker Moroii enters, you lose 3 life. -- Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) mana={3}{B} type=Creature subtype=Vampire @@ -70609,7 +70609,7 @@ kicker={2}{U} name(Kicker Blue or both) auto=if paid(alternative) then destroy target(land) auto=if paid(kicker) then ability$!name(Return creatures) name(Return creatures) target(creature[-black]) moveto(ownerhand)!$ controller auto=if paid(kicker) then pay({2}{R}) name(Pay also kicker red) destroy target(land|battlefield) -text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. +text=Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) -- When Nightscape Battlemage enters, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. -- When Nightscape Battlemage enters, if it was kicked with its {2}{R} kicker, destroy target land. mana={2}{B} type=Creature subtype=Zombie Wizard @@ -70621,7 +70621,7 @@ name=Nightshade Assassin abilities=first strike,madness autoexile=restriction{discarded} pay({1}{B}) name(pay 1B to cast) activate name(pay 1B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) auto=target(creature) -type:*[black]:myhand/-type:*[black]:myhand ueot -text=First strike -- When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=First strike -- When Nightshade Assassin enters, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. -- Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={2}{B}{B} type=Creature subtype=Human Assassin @@ -70648,7 +70648,7 @@ toughness=2 name=Nightshade Harvester auto=@movedto(land|opponentbattlefield):counter(1/1) auto=@movedto(land|opponentbattlefield):life:-1 opponent -text=Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester. +text=Whenever a land enters under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester. mana={3}{B} type=Creature subtype=Elf Shaman @@ -70668,7 +70668,7 @@ toughness=1 [card] name=Nightsquad Commando auto=if raid then token(Human Soldier Nig) -text=When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token. +text=When Nightsquad Commando enters, if you attacked this turn, create a 1/1 white Human Soldier creature token. mana={2}{B} type=Creature subtype=Human Soldier @@ -70713,7 +70713,7 @@ name=Nihiloor auto=may name(Tap your creature) target(creature[-tapped]|mybattlefield) transforms((,newability[tap],newability[name(Gain control of creature) target(creature[power<=p]|opponentbattlefield) moveto(mybattlefield) and!( counter(0/0.1.NihiloorEffect) )! ])) oneshot auto=@movedTo(this|nonbattlezone) from(battlefield):name(Return creature) target(creature[counter{0/0.1.NihiloorEffect}]|mybattlefield) moveto(opponentbattlefield) and!( removeallcounters(0/0.1.NihiloorEffect) )! auto=@combat(attacking) source(creature[counter{0/0.1.NihiloorEffect}]|mybattlefield):name(Gain life) life:2 controller && life:-2 opponent -text=When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. -- Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life. +text=When Nihiloor enters, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. -- Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life. mana={2}{W}{U}{B} type=Legendary Creature subtype=Horror @@ -70726,7 +70726,7 @@ abilities=menace,partner partner=Yannik, Scavenging Sentinel auto=_PARTNER_ auto=@movedTo(other creature[counter{1/1}]|nonbattlezone) from(mybattlefield):draw:1 && life:-1 controller -text=Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) -- Menace -- Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. +text=Partner with Yannik, Scavenging Sentinel (When this creature enters, target player may put Yannik into their hand from their library, then shuffle.) -- Menace -- Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. mana={2}{B} type=Legendary Creature subtype=Human Cleric @@ -70796,7 +70796,7 @@ toughness=4 name=Nimana Skydancer abilities=flash,flying auto=deplete:2 target(opponent) -text=Flash -- Flying -- When Nimana Skydancer enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) +text=Flash -- Flying -- When Nimana Skydancer enters, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) mana={2}{B} type=Creature subtype=Human Rogue @@ -70827,7 +70827,7 @@ toughness=3 name=Nimble Larcenist abilities=flying auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(<1>*[artifact;instant;sorcery]|reveal) moveto(exile) optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Flying -- When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card. +text=Flying -- When Nimble Larcenist enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card. mana={W}{U}{B} type=Creature subtype=Bird Rogue @@ -70891,7 +70891,7 @@ toughness=3 name=Nimblewright Schematic auto=create(construct artifact:creature construct artifact:1/1) auto=_DIES_create(construct artifact:creature construct artifact:1/1) -text=When Nimblewright Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token. +text=When Nimblewright Schematic enters or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token. mana={2} type=Artifact [/card] @@ -70910,7 +70910,7 @@ toughness=4 name=Nimraiser Paladin abilities=poisontwotoxic auto=target(creature[manacost<=3]|mygraveyard) moveto(ownerhand) -text=Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) -- When Nimraiser Paladin enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. +text=Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) -- When Nimraiser Paladin enters, return target creature card with mana value 3 or less from your graveyard to your hand. mana={4}{B} type=Creature subtype=Phyrexian Knight @@ -70986,7 +70986,7 @@ subtype=Equipment name=Nira, Hellkite Duelist abilities=flash,flying,trample,haste auto=transforms((,cantlose,newability[@lifelostof(player) once:if compare(lifetotal)~lessthan~5 then lifeset:5 controller && draw:3 controller])) ueot -text=Flash -- Flying, trample, haste -- When Nira, Hellkite Duelist enters the battlefield, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5. +text=Flash -- Flying, trample, haste -- When Nira, Hellkite Duelist enters, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Dragon @@ -71045,7 +71045,7 @@ name=Nissa, Resurgent Animist aicode=activate transforms((,newability[if type(*[elf;elemental]|mylibrary)~equalto~0 then shuffle],newability[if type(elf|mylibrary)~equalto~0 then if type(elemental|mylibrary)~morethan~0 then all(*[zpos=findfirsttypeelemental]|mylibrary) moveto(ownerHand) and!( all(*[zpos<=findfirsttypeelemental]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!],newability[if type(elf|mylibrary)~morethan~0 then all(*[zpos=findfirsttypeelf]|mylibrary) moveto(ownerHand) and!( all(*[zpos<=findfirsttypeelf]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot auto=@movedTo(land|myBattlefield):name(Add 1 mana) ability$!name(Choose one) choice add{W} _ choice add{U} _ choice add{R} _ choice add{G} _ choice add{B}!$ controller auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~1}:name(Reveal cards) name(Reveal cards) Reveal:1 revealzone(mylibrary) revealuntil(*[elf;elemental]|mylibrary) optionone name(Put in hand) target(*[elf;elemental]|reveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Landfall -- Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. +text=Landfall -- Whenever a land enters under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. mana={2}{G} type=Legendary Creature subtype=Elf Scout @@ -71059,7 +71059,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=may name(Search basic forest) target(forest[basic]|mylibrary) moveto(ownerHand) and!( shuffle )! auto=@movedto(land|mybattlefield) restriction{type(land|mybattlefield)~morethan~6}:name(Exile and transforms) moveto(exile) and!( moveto(mybattlefield) and!( flip(backside) )! )! -text=When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. // Nissa, Sage Animist +text=When Nissa, Vastwood Seer enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. -- Whenever a land enters under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. // Nissa, Sage Animist mana={2}{G} type=Legendary Creature subtype=Elf Scout @@ -71070,7 +71070,7 @@ toughness=2 name=Niv-Mizzet Reborn abilities=flying auto=reveal:10 optionone name(Reveal) target(*[multicolor]|reveal) moveto(ownerHand) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. +text=Flying -- When Niv-Mizzet Reborn enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Dragon Avatar @@ -71171,7 +71171,7 @@ name=Noble's Purse auto=tap(noevent) auto=counter(0/0,3,Coin) auto={T}{C(0/0.-1.Coin)}:token(Treasure) -text=Noble's Purse enters the battlefield tapped and with three coin counters on it. -- {T}, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=Noble's Purse enters tapped and with three coin counters on it. -- {T}, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2} type=Artifact [/card] @@ -71190,7 +71190,7 @@ toughness=1 name=Noggle Hedge-Mage auto=if type(island|mybattlefield)~morethan~1 then target(<2>*|battlefield) tap(noevent) auto=if type(mountain|mybattlefield)~morethan~1 then target(player) damage:2 -text=When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player. +text=When Noggle Hedge-Mage enters, if you control two or more Islands, you may tap two target permanents. -- When Noggle Hedge-Mage enters, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player. mana={2}{UR} type=Creature subtype=Noggle Wizard @@ -71224,7 +71224,7 @@ name=Norn's Choirmaster abilities=first strike,flying auto=@movedTo(*[iscommander]|myBattlefield):_PROLIFERATE_ auto=@combat(attacking) source(creature[iscommander]|myBattlefield):_PROLIFERATE_ -text=Flying, first strike -- Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.) +text=Flying, first strike -- Whenever a commander you control enters or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter kind of each kind they already have.) mana={3}{W}{W} type=Creature subtype=Phyrexian Angel @@ -71244,7 +71244,7 @@ type=Enchantment name=Norn's Inquisitor auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! auto=@transformed(*[phyrexian]|mybattlefield):name(Put 1/1 counter) name(Put 1/1 counter) all(trigger) counter(1/1) -text=When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it. +text=When Norn's Inquisitor enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it. mana={1}{W} type=Creature subtype=Phyrexian Knight @@ -71355,7 +71355,7 @@ toughness=3 [card] name=Novice Inspector auto=create(Clue) -text=When Novice Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=When Novice Inspector enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") mana={W} type=Creature subtype=Human Detective @@ -71444,7 +71444,7 @@ autostack=if casted(this) then draw:2 auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notatarget(<1>*|mybattlefield) sacrifice!$ opponent other={2}{U} name(Evoke) auto=alternative sacrifice -text=When you cast this spell, draw two cards. -- Flying -- Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) -- Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When you cast this spell, draw two cards. -- Flying -- Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) -- Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={7} type=Creature subtype=Eldrazi Elemental @@ -71470,7 +71470,7 @@ name=Nullpriest of Oblivion abilities=menace,lifelink kicker={3}{B} auto=if paid(kicker) then moveTo(myBattlefield) target(creature|myGraveyard) -text=Kicker {4}{B} -- Menace, lifelink -- When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield. +text=Kicker {4}{B} -- Menace, lifelink -- When Nullpriest of Oblivion enters, if it was kicked, return target creature card from your graveyard to the battlefield. mana={1}{B} type=Creature subtype=Vampire Cleric @@ -71491,7 +71491,7 @@ toughness=2 [card] name=Numbing Jellyfish auto=all(this) rolld6 6 winability deplete:lastrollresult opponent winabilityend loseability deplete:lastrollresult opponent loseabilityend rolld6end -text=When this creature enters the battlefield, roll a six-sided die. Target player puts the top X cards of their library into their graveyard, where X is the result. +text=When this creature enters, roll a six-sided die. Target player puts the top X cards of their library into their graveyard, where X is the result. mana={3}{U} type=Host Creature subtype=Jellyfish @@ -71502,7 +71502,7 @@ toughness=3 name=Nurturing Bristleback auto=create(dinosaur:creature dinosaur:3/3:green) autohand={2}{cycle}:name(Search forest) target(forest|myLibrary) moveto(ownerHand) and!( shuffle )! -text=When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) +text=When Nurturing Bristleback enters, create a 3/3 green Dinosaur creature token. -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) mana={5}{G}{G} type=Creature subtype=Dinosaur @@ -71522,7 +71522,7 @@ name=Nurturing Presence target=creature auto=teach(creature) transforms((,newability[@movedto(creature|mybattlefield):name(Gets 1/1) 1/1 ueot])) auto=choice name(Create spirit) _SPIRITTOKEN_ -text=Enchant creature -- Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." -- When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying. +text=Enchant creature -- Enchanted creature has "Whenever a creature enters under your control, this creature gets +1/+1 until end of turn." -- When Nurturing Presence enters, create a 1/1 white Spirit creature token with flying. mana={1}{W} type=Enchantment subtype=Aura @@ -71541,7 +71541,7 @@ toughness=6 name=Nylea's Colossus auto=target(creature|battlefield) transforms((,newability[power/toughness])) ueot auto=_CONSTELLATION_target(creature|battlefield) transforms((,newability[power/toughness])) ueot -text=Constellation - Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn. +text=Constellation - Whenever Nylea's Colossus or another enchantment enters under your control, double target creature's power and toughness until end of turn. mana={6}{G} type=Enchantment Creature subtype=Giant @@ -71562,7 +71562,7 @@ toughness=3 [card] name=Nylea's Huntmaster auto=target(creature|myBattlefield) type:manaG:myBattlefield/0 ueot -text=When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) +text=When Nylea's Huntmaster enters, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) mana={3}{G} type=Creature subtype=Centaur Shaman @@ -71623,7 +71623,7 @@ auto={T}:name(Add Blue equal to devotion to blue) thisforeach(variable{type:mana auto={T}:name(Add Black equal to devotion to black) thisforeach(variable{type:manaB}>0) add{B} auto={T}:name(Add Red equal to devotion to red) thisforeach(variable{type:manaR}>0) add{R} auto={T}:name(Add Green equal to devotion to green) thisforeach(variable{type:manaG}>0) add{G} -text=Nyx Lotus enters the battlefield tapped. -- {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) +text=Nyx Lotus enters tapped. -- {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) mana={4} type=Legendary Artifact [/card] @@ -71796,7 +71796,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=When Oasis Gardener enters the battlefield, you gain 2 life. -- {T}: Add one mana of any color. +text=When Oasis Gardener enters, you gain 2 life. -- {T}: Add one mana of any color. mana={3} type=Artifact Creature subtype=Scarecrow @@ -71842,7 +71842,7 @@ name=Oath of Kaya auto=damage:3 target(anytarget) auto=life:3 controller auto=@counterremoved(0/0,1,Loyalty) from(planeswalker|myBattlefield) restriction{opponentturnonly}:damage:2 opponent && life:2 controller -text=When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. -- Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life. +text=When Oath of Kaya enters, it deals 3 damage to any target and you gain 3 life. -- Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life. mana={1}{W}{B} type=Legendary Enchantment [/card] @@ -71873,7 +71873,7 @@ subtype=Saga name=Oathsworn Knight abilities=mustattack,phantom auto=counter(1/1,4) -text=Oathsworn Knight enters the battlefield with four +1/+1 counters on it. -- Oathsworn Knight attacks each combat if able. -- If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. +text=Oathsworn Knight enters with four +1/+1 counters on it. -- Oathsworn Knight attacks each combat if able. -- If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. mana={1}{B}{B} type=Creature subtype=Human Knight @@ -71884,7 +71884,7 @@ toughness=0 name=Oathsworn Vampire auto=tap(noevent) autograveyard={1}{B}:moveTo(myBattlefield) asSorcery restriction{compare(lifegain)~morethan~0} -text=Oathsworn Vampire enters the battlefield tapped. -- You may cast Oathsworn Vampire from your graveyard if you gained life this turn. +text=Oathsworn Vampire enters tapped. -- You may cast Oathsworn Vampire from your graveyard if you gained life this turn. mana={1}{B} type=Creature subtype=Vampire Knight @@ -71999,7 +71999,7 @@ toughness=2 name=Obscura Interceptor abilities=flash,lifelink auto=_CONNIVES_ && ability$! may target(*|stack) spellmover(hand) !$ -text=Flash -- Lifelink -- When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) +text=Flash -- Lifelink -- When Obscura Interceptor enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) mana={1}{W}{U}{B} type=Creature subtype=Octopus Wizard @@ -72019,7 +72019,7 @@ type=Instant name=Obsessive Astronomer auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):may name(Discard and draw) target(*|myhand) reject and!( draw:1 controller )! -text=If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. -- Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. +text=If it's neither day nor night, it becomes day as Obsessive Astronomer enters. -- Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. type=Creature subtype=Human Wizard mana={1}{R} @@ -72054,7 +72054,7 @@ name=Obsidian Charmaw abilities=flying anyzone=affinity(variable{olandc}) reduce({1}) auto=name(Destroy land) target(land[-basic]|opponentBattlefield) destroy -text=This spell costs {1} less to cast for each land your opponents control that could produce {C}. -- Flying -- When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. +text=This spell costs {1} less to cast for each land your opponents control that could produce {C}. -- Flying -- When Obsidian Charmaw enters, destroy target nonbasic land an opponent controls. mana={3}{R}{R} type=Creature subtype=Dragon @@ -72095,7 +72095,7 @@ auto=@each my combatbegins restriction{compare(power)~equalto~18}:may target(lan auto=@each my combatbegins restriction{compare(power)~equalto~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=19,settoughness=19,trample,haste)) ueot auto=@each my combatbegins restriction{compare(power)~morethan~19}:may target(land|mybattlefield) transforms((Elemental Creature,setpower=20,settoughness=20,trample,haste)) ueot auto=_LANDFALL_counter(1/1) target(creature|mybattlefield) -text=At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. +text=At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. -- Landfall - Whenever a land enters under your control, put a +1/+1 counter on target creature. mana={1}{R}{G}{W} type=Legendary Creature subtype=Elf Spirit @@ -72106,7 +72106,7 @@ toughness=3 name=Obyra, Dreaming Duelist abilities=flash,flying auto=@movedTo(other Faerie|myBattlefield):life:-1 opponent -text=Flash -- Flying -- Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. +text=Flash -- Flying -- Whenever another Faerie enters under your control, each opponent loses 1 life. mana={U}{B} type=Legendary Creature subtype=Faerie Warrior @@ -72125,7 +72125,7 @@ type=Instant name=Oceanus Dragon abilities=flying auto=target(creature|opponentBattlefield) transforms((,newability[tap],newability[counter(0/0.1.Goaded)],newability[this(counter{0/0.1.Goaded}>0) mustattack],newability[phaseaction[endofturn next once sourceinplay] removeallcounters(0/0.-1.Goaded)])) forever -text=Flying -- When Oceanus Dragon enters the battlefield, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +text=Flying -- When Oceanus Dragon enters, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) mana={4}{U}{U} type=Creature subtype=Dragon @@ -72179,7 +72179,7 @@ auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~eq auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~18}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.8) )! ])) ueot!$ controller auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~equalto~19}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.8) )! ])) ueot!$ controller auto=@movedTo(this|graveyard) from(battlefield) restriction{compare(hascnt11)~morethan~19}:ability$!name(Create copy) emblem transforms((,newability[@each endofturn:token(Ochre Jelly) and!( counter(1/1.9) )! ])) ueot!$ controller -text=Trample -- Ochre Jelly enters the battlefield with X +1/+1 counters on it. -- Split - When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down. +text=Trample -- Ochre Jelly enters with X +1/+1 counters on it. -- Split - When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters with half that many +1/+1 counters on it, rounded down. mana={X}{G} type=Creature subtype=Ooze @@ -72204,7 +72204,7 @@ toughness=8 name=Octoprophet aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ -text=When Octoprophet enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=When Octoprophet enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{U} type=Creature subtype=Octopus @@ -72268,7 +72268,7 @@ auto=if type(*[menace]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[reach]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[trample]|mybattlefield)~morethan~0 then token(Blood) auto=if type(*[vigilance]|mybattlefield)~morethan~0 then token(Blood) -text=When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) +text=When Odric, Blood-Cursed enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) mana={1}{R}{W} type=Legendary Creature subtype=Vampire Soldier @@ -72317,7 +72317,7 @@ autofacedown=_WARD2_ autofacedown={4}{R}:morph auto=may target(creature) 2/0 ueot autofaceup=may target(creature) 2/0 ueot -text=Disguise {4}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Offender at Large enters the battlefield or is turned face up, up to one target creature gets +2/+0 until end of turn. +text=Disguise {4}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -- When Offender at Large enters or is turned face up, up to one target creature gets +2/+0 until end of turn. mana={4}{R} type=Creature subtype=Giant Rogue @@ -72415,7 +72415,7 @@ name=Ogre Chitterlord abilities=menace auto=create(rat:creature rat:1/1:black:cantblock)*2 auto=_ATTACKING_ create(rat:creature rat:1/1:black:cantblock)*2 && if type(rat|myBattlefield)~morethan~4 then all(rat|myBattlefield) 2/0 ueot -text=Menace -- Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. +text=Menace -- Whenever Ogre Chitterlord enters or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. mana={4}{R}{R} type=Creature subtype=Ogre Warrior @@ -72445,7 +72445,7 @@ toughness=1 [card] name=Ogre Painbringer auto=damage:3 all(player) -text=When Ogre Painbringer enters the battlefield, it deals 3 damage to each player. +text=When Ogre Painbringer enters, it deals 3 damage to each player. mana={3}{R}{R} type=Creature subtype=Ogre @@ -72502,7 +72502,7 @@ toughness=6 name=Oil-Gorger Troll auto=life:3 auto=aslongas(*[counter(0/0.1.oil)]|myBattlefield) draw:1 -text=When Oil-Gorger Troll enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card. +text=When Oil-Gorger Troll enters, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card. mana={3}{G}{G} type=Creature subtype=Phyrexian Troll Warrior @@ -72530,7 +72530,7 @@ toughness=3 name=Oji, the Exquisite Blade auto=life:2 && _SCRY2_ auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:may target(creature|myBattlefield) moveto(exile) and!(moveto(ownerbattlefield))! -text=When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2. -- Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. +text=When Oji, the Exquisite Blade enters, you gain 2 life and scry 2. -- Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. mana={2}{W}{U} type=Legendary Creature subtype=Human Monk @@ -72693,7 +72693,7 @@ toughness=* name=Old Rutstein auto=name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then token(Treasure)],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )! auto=@each my upkeep:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then token(Treasure)],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )! -text=When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. +text=When Old Rutstein enters or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. mana={1}{B}{G} type=Legendary Creature subtype=Human Peasant @@ -72716,7 +72716,7 @@ toughness=* [card] name=Old-Growth Dryads auto=moveto(mybattlefield) target(basic|mylibrary) && tap -text=When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library. +text=When Old-Growth Dryads enters, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library. mana={G} type=Creature subtype=Dryad @@ -72840,7 +72840,7 @@ toughness=5 name=Oltec Archaeologists auto=may target(artifact|mygraveyard) moveto(ownerHand) auto=may _SCRY3_ -text=When Oltec Archaeologists enters the battlefield, choose one - -- - Return target artifact card from your graveyard to your hand. -- - Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.) +text=When Oltec Archaeologists enters, choose one - -- - Return target artifact card from your graveyard to your hand. -- - Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.) mana={4}{W} type=Creature subtype=Human Artificer Scout @@ -72851,7 +72851,7 @@ toughness=4 name=Oltec Cloud Guard abilities=flying auto=_GNOMETOKEN_ -text=Flying -- When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token. +text=Flying -- When Oltec Cloud Guard enters, create a 1/1 colorless Gnome artifact creature token. mana={3}{W} type=Creature subtype=Human Soldier @@ -72893,7 +72893,7 @@ auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~equalto~19}:name(Manifest 19 cards) manifest all(*[zpos<=19]|mylibrary) auto=@movedto(this|graveyard) from(battlefield) restriction{compare(hascntanycnt)~morethan~19}:name(Manifest 20 cards) manifest all(*[zpos<=20]|mylibrary) auto=@counteradded(1/1) from(other creature[colorless]|mybattlefield):may name(Put 1/1 counter) counter(1/1) -text=Omarthis, Ghostfire Initiate enters the battlefield with X +1/+1 counters on it. -- Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis. -- When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it. +text=Omarthis, Ghostfire Initiate enters with X +1/+1 counters on it. -- Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis. -- When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it. mana={X}{X} type=Legendary Creature subtype=Spirit Snake @@ -72925,7 +72925,7 @@ abilities=flash auto=moveto(ownerHand) target(creature|myGraveyard) aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto={2}{W}{S}:_SCRY2_ -text=Flash -- When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand. -- {2}{B}, Sacrifice Omen of the Dead: Scry 2. +text=Flash -- When Omen of the Dead enters, return target creature card from your graveyard to your hand. -- {2}{B}, Sacrifice Omen of the Dead: Scry 2. mana={B} type=Enchantment [/card] @@ -72935,7 +72935,7 @@ abilities=flash aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=damage:2 target(anytarget) auto={2}{R}{S}:_SCRY2_ -text=Flash -- When Omen of the Forge enters the battlefield, it deals 2 damage to any target. -- {2}{R}, Sacrifice Omen of the Forge: Scry 2. +text=Flash -- When Omen of the Forge enters, it deals 2 damage to any target. -- {2}{R}, Sacrifice Omen of the Forge: Scry 2. mana={1}{R} type=Enchantment [/card] @@ -72945,7 +72945,7 @@ abilities=flash aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=may name(Search a basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! auto={2}{G}{S}:_SCRY2_ -text=Flash -- When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- {2}{G}, Sacrifice Omen of the Hunt: Scry 2. +text=Flash -- When Omen of the Hunt enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- {2}{G}, Sacrifice Omen of the Hunt: Scry 2. mana={2}{G} type=Enchantment [/card] @@ -72955,7 +72955,7 @@ abilities=flash aicode=activate transforms((,newability[draw:1 controller])) oneshot auto=scry:2 scrycore delayed draw:1 controller scrycoreend scryend auto={2}{U}{S}:_SCRY2_ -text=Flash -- When Omen of the Sea enters the battlefield, scry 2, then draw a card. -- {2}{U}, Sacrifice Omen of the Sea: Scry 2. +text=Flash -- When Omen of the Sea enters, scry 2, then draw a card. -- {2}{U}, Sacrifice Omen of the Sea: Scry 2. mana={1}{U} type=Enchantment [/card] @@ -72966,7 +72966,7 @@ auto=token(Soldier,Creature Human Soldier,1/1,white)*2 auto=life:2 controller aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto={2}{W}{S}:_SCRY2_ -text=Flash -- When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. -- {2}{W}, Sacrifice Omen of the Sun: Scry 2. +text=Flash -- When Omen of the Sun enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life. -- {2}{W}, Sacrifice Omen of the Sun: Scry 2. mana={2}{W} type=Enchantment [/card] @@ -72982,7 +72982,7 @@ type=Artifact name=Ominous Roost auto=token(Bird,Creature Bird,1/1,white,flying,cloud) auto=@movedto(*|mystack) from(mygraveyard):name(Create Bird) token(Bird,Creature Bird,1/1,white,flying,cloud) -text=When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying." +text=When Ominous Roost enters or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying." mana={2}{U} type=Enchantment [/card] @@ -73011,7 +73011,7 @@ toughness=4 name=Ominous Traveler auto=name(Draft a card) transforms((,newability[choice name(Dominating Vampire) conjure cards(Dominating Vampire) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Vampire Socialite) conjure cards(Vampire Socialite) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Stromkirk Bloodthief) conjure cards(Stromkirk Bloodthief) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Falkenrath Pit Fighter) conjure cards(Falkenrath Pit Fighter) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Wolfkin Outcast) conjure cards(Wolfkin Outcast) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Howlpack Piper) conjure cards(Howlpack Piper) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Tovolar, Dire Overlord) conjure cards(Tovolar, Dire Overlord) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Patrician Geist) conjure cards(Patrician Geist) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Shipwreck Sifters) conjure cards(Shipwreck Sifters) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Steelclad Spirit) conjure cards(Steelclad Spirit) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Heron-Blessed Geist) conjure cards(Heron-Blessed Geist) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Archghoul of Thraben) conjure cards(Archghoul of Thraben) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Champion of the Perished) conjure cards(Champion of the Perished) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Headless Rider) conjure cards(Headless Rider) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!],newability[choice name(Bladestitched Skaab) conjure cards(Bladestitched Skaab) zone(myhand) and!( counter(0/0.1.PerpetualOminous) notrg )!])) oneshot auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualOminous}]|mycastingzone) anytypeofmana],newability[@movedto(*|mystack):name(Return to hand) all(trigger[to]) name(Return to hand) transforms((,newability[if compare(hascntperpetualominous)~morethan~0 then name(Return to hand) name(Return to hand) target(Ominous Traveler|mybattlefield) moveto(ownerhand)])) forever])) forever dontremove -text=When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a card named Ominous Traveler you control to its owner's hand." +text=When Ominous Traveler enters, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a card named Ominous Traveler you control to its owner's hand." mana={2} type=Creature subtype=Human @@ -73089,7 +73089,7 @@ auto=draw:1 controller auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~0}:life:4 controller auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~1}:add{R}{G}{W}{U} auto=@movedTo(land|myBattlefield) restriction{thisturn(land[fresh]|myBattlefield)~equalto~2}:damage:4 opponent && damage:4 all(planeswalker|opponentBattlefield) -text=When Omnath, Locus of Creation enters the battlefield, draw a card. -- Landfall - Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. +text=When Omnath, Locus of Creation enters, draw a card. -- Landfall - Whenever a land enters under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. mana={R}{G}{W}{U} type=Legendary Creature subtype=Elemental @@ -73113,7 +73113,7 @@ name=Omnath, Locus of the Roil auto=damage:type:elemental:mybattlefield target(anytarget) auto=_LANDFALL_counter(1/1) target(elemental|myBattlefield) auto=_LANDFALL_if type(land|mybattlefield)~morethan~7 then draw:1 controller -text=When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control. -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. +text=When Omnath, Locus of the Roil enters, it deals damage to any target equal to the number of Elementals you control. -- Whenever a land enters under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card. mana={1}{G}{U}{R} type=Legendary Creature subtype=Elemental @@ -73136,7 +73136,7 @@ auto=ability$! may target(creature) counter(0/0.1.everything) !$ controller && a auto=_ATTACKING_ability$! may target(creature) counter(0/0.1.everything) !$ controller && ability$! may target(land) counter(0/0.1.everything) !$ controller auto=lord(land[counter{0/0.1.everything}]) transforms((Cave Desert Forest Gate Island Lair Locus Mine Mountain Plains Power-Plant Sphere Swamp Tower Urza's)) auto=lord(creature[-land;counter{0/0.1.everything}]) transforms((allsubtypes)) -text=Whenever Omo, Queen of Vesuva enters the battlefield or attacks, put an everything counter on each of up to one target land and up to one target creature. -- Each land with an everything counter on it is every land type in addition to its other types. -- Each nonland creature with an everything counter on it is every creature type. +text=Whenever Omo, Queen of Vesuva enters or attacks, put an everything counter on each of up to one target land and up to one target creature. -- Each land with an everything counter on it is every land type in addition to its other types. -- Each nonland creature with an everything counter on it is every creature type. mana={2}{GU} type=Legendary Creature subtype=Shapeshifter Noble @@ -73160,7 +73160,7 @@ subtype=Aura name=On Thin Ice target=land[snow]|mybattlefield auto=(blink)forsrc target(creature|opponentbattlefield) -text=Enchant snow land you control -- When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield. +text=Enchant snow land you control -- When On Thin Ice enters, exile target creature an opponent controls until On Thin Ice leaves the battlefield. mana={W} type=Snow Enchantment subtype=Aura @@ -73257,13 +73257,13 @@ toughness=2 name=Ondu Skyruins auto=tap(noevent) auto={T}:add{W} -text=Ondu Skyruins enters the battlefield tapped. -- {T}: Add {W}. // {6}{W}{W} Ondu Inversion +text=Ondu Skyruins enters tapped. -- {T}: Add {W}. // {6}{W}{W} Ondu Inversion type=Land [/card] [card] name=Ondu Spiritdancer auto=@movedTo(enchantment|myBattlefield) turnlimited:may name(Create copy) all(trigger[to]) name(Create copy) transforms((,newability[activate castcard(copied)])) oneshot -text=Whenever an enchantment enters the battlefield under your control, you may create a token that's a copy of it. Do this only once each turn. +text=Whenever an enchantment enters under your control, you may create a token that's a copy of it. Do this only once each turn. mana={4}{W} type=Creature subtype=Kor Cleric @@ -73405,7 +73405,7 @@ auto=aslongas(*[iscommander&black]|myzones) {1}{T}:name(Add black mana) name(Add auto=@movedto(*[iscommander]|mybattlefield) restriction{compare(hascntopaleffect)~morethan~0}:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) transforms((,newability[counter(1/1.numofcommandcast)])) oneshot auto=@movedto(*[iscommander]|mybattlefield) restriction{compare(hascntopaleffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.OpalEffect) auto=@each endofturn restriction{compare(hascntopaleffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.OpalEffect) -text={T}: Add {C}. -- {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. +text={T}: Add {C}. -- {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. type=Land [/card] [card] @@ -73498,7 +73498,7 @@ name=Opportunistic Dragon abilities=flying auto=choice name(Choose human or artifact) target(*[human;artifact]|opponentBattlefield) moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.OpportunisticEffect)],newability[loseabilities],cantattack,cantpwattack,cantblock)) forever )! auto=@movedto(this|nonbattlezone) from(battlefield):name(Give back permanent) target(*[counter{0/0.1.OpportunisticEffect}]|myBattlefield) moveto(myreveal) and!( moveto(opponentBattlefield) )! -text=Flying -- When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. +text=Flying -- When Opportunistic Dragon enters, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. mana={2}{R}{R} type=Creature subtype=Dragon @@ -73550,7 +73550,7 @@ abilities=haste auto=if type(*[instant;sorcery]|myhand)~morethan~0 then all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,2) loseabilityend flipend auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:counter(0/0,-1,TributeUnpaid) all(this) auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:may name(Cast instant or sorcery) name(Cast instant or sorcery) activate castcard(normal) target(*[sorcery;instant]|myhand) -text=Haste -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost. +text=Haste -- Tribute 2 (As this creature enters, an opponent of your choice may place two +1/+1 counters on it.) -- When Oracle of Bones enters, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost. mana={2}{R}{R} type=Creature subtype=Minotaur Shaman @@ -73561,7 +73561,7 @@ toughness=1 name=Oracle of Tragedy auto=name(Choose one) transforms((,newability[if type(*[manacost>=3]|mygraveyard)~morethan~0 then choice name(Shuffle 4 cards) name(Shuffle 4 cards) target(*[manacost>=3]|mygraveyard) moveto(mylibrary) and!( shuffle )!],newability[choice name(Draw and discard) all(*[zpos=1]|mylibrary) moveto(ownerHand) and!( transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot )!])) oneshot auto=_DIES_name(Choose one) transforms((,newability[if type(*[manacost>=3]|mygraveyard)~morethan~0 then choice name(Shuffle 4 cards) name(Shuffle 4 cards) target(*[manacost>=3]|mygraveyard) moveto(mylibrary) and!( shuffle )!],newability[choice name(Draw and discard) all(*[zpos=1]|mylibrary) moveto(ownerHand) and!( transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot )!])) oneshot -text=When Oracle of Tragedy enters the battlefield or dies, choose one -- Draw a card, then discard a card. -- Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library. +text=When Oracle of Tragedy enters or dies, choose one -- Draw a card, then discard a card. -- Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library. mana={1}{U} type=Creature subtype=Human Wizard @@ -73622,7 +73622,7 @@ toughness=3 name=Oran-Rief Ooze auto=counter(1/1) target(creature|myBattlefield) auto=_ATTACKING_counter(1/1) all(creature[attacking;counter{1/1}]|myBattlefield) -text=When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. -- Whenever Oran-Rief ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. +text=When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control. -- Whenever Oran-Rief ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. mana={2}{G} type=Creature subtype=Ooze @@ -73693,7 +73693,7 @@ name=Orchard Strider aicode=activate target(land[basic]|mylibrary) moveto(ownerHand) autohand={1}{G}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=name(Create food) token(Food) -text=When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) +text=When Orchard Strider enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) mana={4}{G}{G} type=Creature subtype=Treefolk @@ -73707,7 +73707,7 @@ auto=ability$!name(Amass orcs 1) _AMASSORC1_!$ controller auto=name(Damage any target) damage:1 target(anytarget) auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Amass Orcs 1) ability$!name(Amass orcs 1) _AMASSORC1_!$ controller auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Damage any target) damage:1 target(anytarget) -text=Flash -- When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1. +text=Flash -- When Orcish Bowmasters enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1. mana={1}{B} type=Creature subtype=Orc Archer @@ -73772,7 +73772,7 @@ name=Orcus, Prince of Undeath abilities=flying,trample auto=choice name(Creatures get -X/-X) all(other creature|battlefield) -x/-x ueot && life:-x controller auto=choice name(Return X creatures) target(creature|mygraveyard) moveto(myBattlefield) and!( transforms((,haste)) ueot )! -text=Flying, trample -- When Orcus, Prince of Undeath enters the battlefield, Choose one -- Each other creature gets -X/-X until end of turn. You lose X life. -- Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn. +text=Flying, trample -- When Orcus, Prince of Undeath enters, Choose one -- Each other creature gets -X/-X until end of turn. You lose X life. -- Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn. mana={X}{2}{B}{R} type=Legendary Creature subtype=Demon @@ -73942,7 +73942,7 @@ type=Sorcery name=Organ Hoarder aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(ownerHand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot auto=name(Reveal top 3 cards) reveal:3 optionone name(Get a card) target(*|reveal) moveto(ownerHand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into you graveyard. +text=When Organ Hoarder enters, look at the top three cards of your library, then put one of them into your hand and the rest into you graveyard. type=Creature subtype=Zombie mana={3}{U} @@ -74011,7 +74011,7 @@ toughness=1 [card] name=Ornery Kudu auto=counter(-1/-1) target(creature|mybattlefield) -text=When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. +text=When Ornery Kudu enters, put a -1/-1 counter on target creature you control. mana={2}{G} type=Creature subtype=Antelope @@ -74116,7 +74116,7 @@ name=Orzhov Euthanist auto=name(Destroy damaged creature) target(creature[damaged]) destroy auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Destroy damaged creature) target(creature[damaged]) destroy])) -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Euthanist enters or the creature it haunts dies, destroy target creature that was dealt damage this turn. mana={2}{B} type=Creature subtype=Human Assassin @@ -74137,7 +74137,7 @@ name=Orzhov Pontiff auto=name(Choose one) transforms((,newability[choice name(Your creature gets 1/1) all(creature|mybattlefield) 1/1 ueot],newability[choice name(Opponent creature gets -1/-1) all(creature|opponentbattlefield) -1/-1 ueot])) oneshot auto=_DIES_name(Exile and haunt a creature) all(trigger[to]) transforms((,newability[if type(creature|battlefield)~morethan~0 then moveto(myexile) and!( transforms((,newability[name(Haunt a creature) target(creature) haunt])) oneshot )!])) oneshot autoexile=this(variable{hasprey}>0) transforms((,newability[@movedto(creature[preyname&isprey]|graveyard) from(battlefield):name(Choose one) transforms((,newability[choice name(Your creature gets 1/1) all(creature|mybattlefield) 1/1 ueot],newability[choice name(Opponent creature gets -1/-1) all(creature|opponentbattlefield) -1/-1 ueot])) oneshot])) -text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Pontiff enters the battlefield or the creature it haunts dies, Choose one Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. +text=Haunt (When this creature dies, exile it haunting target creature.) -- When Orzhov Pontiff enters or the creature it haunts dies, Choose one Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn. mana={1}{W}{B} type=Creature subtype=Human Cleric @@ -74191,7 +74191,7 @@ toughness=4 name=Ossification target=land[basic]|myBattlefield auto=(blink)forsrc target(creature,planeswalker|opponentBattlefield) -text=Enchant basic land you control -- When Ossification enters the battlefield, exile target creature or planeswalker an opponent controls until Ossification leaves the battlefield. +text=Enchant basic land you control -- When Ossification enters, exile target creature or planeswalker an opponent controls until Ossification leaves the battlefield. mana={1}{W} type=Enchantment subtype=Aura @@ -74199,7 +74199,7 @@ subtype=Aura [card] name=Ossuary Rats auto=name(Deal damage) target(*[creature;planeswalker]|opponentbattlefield) damage:type:creature:mygraveyard -text=When Ossuary Rats enters the battlefield, it deals X damage to target creature or planeswalker an opponent controls, where X is the number of creature cards in your graveyard. +text=When Ossuary Rats enters, it deals X damage to target creature or planeswalker an opponent controls, where X is the number of creature cards in your graveyard. mana={5}{B} type=Creature subtype=Rat @@ -74316,7 +74316,7 @@ auto=this(counter{0/0.1.Time}<=0) sacrifice auto=all(creature|battlefield) transforms((,newability[untap],newability[phaseout])) ueot auto=@each upkeep restriction{compare(hascnttime)~morethan~0}:phaseout all(creature|battlefield) auto=@each my upkeep restriction{compare(hascnttime)~equalto~0}:sacrifice -text=When Out of Time enters the battlefield, untap all creatures, then phase them out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature phased out this way. -- Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) +text=When Out of Time enters, untap all creatures, then phase them out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature phased out this way. -- Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) mana={1}{W}{W} type=Enchantment [/card] @@ -74367,7 +74367,7 @@ name=Outlaws' Merriment auto=@each my upkeep:choice name(warrior) token(-47316011) auto=@each my upkeep:choice name(cleric) token(-47316012) auto=@each my upkeep:choice name(rogue) token(-47316013) -text=At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. -- 3/1 Human Warrior with trample and haste. -- 2/1 Human Cleric with lifelink and haste. -- 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target." +text=At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. -- 3/1 Human Warrior with trample and haste. -- 2/1 Human Cleric with lifelink and haste. -- 1/2 Human Rogue with haste and "When this creature enters, it deals 1 damage to any target." mana={1}{R}{W}{W} type=Enchantment [/card] @@ -74395,7 +74395,7 @@ auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)])) forever auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)])) forever auto=@each my upkeep:this(counter{0/0.1.Khans}>=1) _IMPULSEDRAW_ auto=@movedto(creature|nonbattlezone) from(mybattlefield):this(counter{0/0.1.Dragons}>=1) damage:1 target(anytarget) -text=As Outpost Siege enters the battlefield, choose Khans or Dragons. -- Khans -- At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. -- Dragons -- Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target. +text=As Outpost Siege enters, choose Khans or Dragons. -- Khans -- At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. -- Dragons -- Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target. mana={3}{R} type=Enchantment [/card] @@ -74432,7 +74432,7 @@ type=Enchantment name=Overcharged Amalgam abilities=flying,flash auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Counter spell) target(*|stack) fizzle])) oneshot )! -text=Flash -- Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. +text=Flash -- Flying -- Exploit (When this creature enters, you may sacrifice a creature.) -- When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. mana={2}{U}{U} type=Creature subtype=Zombie Horror @@ -74482,14 +74482,14 @@ name=Overgrown Farmland auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{G} auto={T}:add{W} -text=Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {G} or {W}. +text=Overgrown Farmland enters tapped unless you control two or more other lands. -- {T}: Add {G} or {W}. type=Land [/card] [card] name=Overgrown Pest aicode=activate transforms((,newability[if type(*[land;hasbackside;zpos<=5]|myLibrary)~morethan~0 then target(*[land;hasbackside;zpos<=5]|myLibrary) moveto(ownerHand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot auto=name(Look top 5 cards) reveal:5 optionone name(Choose a card) target(*[land;hasbackside]|reveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. +text=When Overgrown Pest enters, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. mana={2}{G} type=Creature subtype=Pest @@ -74501,7 +74501,7 @@ name=Overgrowth Elemental auto=target(other creature[elemental]) counter(1/1) auto=@movedto(other creature[elemental]|graveyard) from(mybattlefield):counter(1/1) auto=@movedto(other creature|graveyard) from(mybattlefield):life:1 -text=When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control. -- Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental. +text=When Overgrowth Elemental enters, put a +1/+1 counter on another target Elemental you control. -- Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental. mana={2}{G} type=Creature subtype=Elemental @@ -74547,7 +74547,7 @@ name=Overwhelmed Apprentice auto=deplete:2 opponent aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ -text=When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=When Overwhelmed Apprentice enters, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={U} type=Creature subtype=Human Wizard @@ -74563,7 +74563,7 @@ anyzone={0}:doubleside(backside) retrace={3}{U} name(Cast with disturb) auto=if paid(retrace) then flip(backside) auto=_LOOT_ oneshot -text=When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. -- Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Archive Haunt +text=When Overwhelmed Archivist enters, draw a card, then discard a card. -- Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Archive Haunt mana={2}{U} type=Creature subtype=Human Wizard @@ -74613,7 +74613,7 @@ toughness=6 name=Owlbear abilities=trample auto=draw:1 controller -text=Trample -- Keen Senses - When Owlbear enters the battlefield, draw a card. +text=Trample -- Keen Senses - When Owlbear enters, draw a card. mana={3}{G}{G} type=Creature subtype=Bird Bear @@ -74658,7 +74658,7 @@ auto=draw:1 auto=target(opponent) create(ox:ox creature:2/4:white) targetedplayer auto=_ATTACKING_draw:1 auto=target(opponent) _ATTACKING_create(ox:ox creature:2/4:white) targetedplayer -text=Vigilance -- Ox Drover can't be blocked by Oxen. -- Whenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card. +text=Vigilance -- Ox Drover can't be blocked by Oxen. -- Whenever Ox Drover enters or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card. mana={3}{W} type=Creature subtype=Human Peasant @@ -74670,7 +74670,7 @@ name=Ox of Agonas auto=reject all(*|myhand) && draw:3 controller auto=if paid(retrace) then counter(1/1) retrace={R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -text=When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. -- Escape-{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Ox of Agonas escapes with a +1/+1 counter on it. +text=When Ox of Agonas enters, discard your hand, then draw three cards. -- Escape-{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Ox of Agonas escapes with a +1/+1 counter on it. mana={3}{R}{R} type=Creature subtype=Ox @@ -74853,7 +74853,7 @@ subtype=Desert [card] name=Painter's Servant auto=chooseacolor lord(creature,artifact,enchantment,planeswalker,stack,exile,sideboard,graveyard,library) becomes(,chosencolor) chooseend -text=As Painter's Servant enters the battlefield, choose a color. -- All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. +text=As Painter's Servant enters, choose a color. -- All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. mana={2} type=Artifact Creature subtype=Scarecrow @@ -74896,7 +74896,7 @@ toughness=4 name=Palace Jailer auto=_MONARCH_CONTROLLER_ auto=name(Exile creature) target(creature|opponentbattlefield) moveto(opponentexile) and!( transforms((,newability[@becomesmonarchof(player):name(Return to battlefield) moveto(ownerbattlefield)])) forever )! -text=When Palace Jailer enters the battlefield, you become the monarch. -- When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.) +text=When Palace Jailer enters, you become the monarch. -- When Palace Jailer enters, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.) mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -74906,7 +74906,7 @@ toughness=2 [card] name=Palace Sentinels auto=_MONARCH_CONTROLLER_ -text=When Palace Sentinels enters the battlefield, you become the monarch. +text=When Palace Sentinels enters, you become the monarch. mana={3}{W} type=Creature subtype=Human Soldier @@ -74951,7 +74951,7 @@ toughness=7 [card] name=Paladin of the Bloodstained auto=_WHITEVAMPIRE_ -text=When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. +text=When Paladin of the Bloodstained enters, create a 1/1 white Vampire creature token with lifelink. mana={3}{W} type=Creature subtype=Vampire Knight @@ -74964,7 +74964,7 @@ abilities=flash auto={3}:equip auto=teach(creature) 0/2 auto=name(Attach to creature) rehook target(creature|mybattlefield) -text=Flash -- When Paladin's Shield enters the battlefield, attach it to target creature you control. -- Equipped creature gets +0/+2. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Paladin's Shield enters, attach it to target creature you control. -- Equipped creature gets +0/+2. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{W} type=Artifact subtype=Equipment @@ -74974,7 +74974,7 @@ name=Palani's Hatcher auto=lord(other dinosaur|myBattlefield) haste auto=create(dinosaur egg:creature dinosaur egg:0/1:green)*2 auto=@each my combatbegins restriction{type(Egg|myBattlefield)~morethan~0}:ability$! name(sacrifice) notAtarget(Egg|myBattlefield) sacrifice !$ controller && create(dinosaur:creature dinosaur:3/3:green) -text=Other Dinosaurs you control have haste. -- When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens. -- At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. +text=Other Dinosaurs you control have haste. -- When Palani's Hatcher enters, create two 0/1 green Dinosaur Egg creature tokens. -- At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. mana={3}{R}{G} type=Creature subtype=Dinosaur @@ -75142,7 +75142,7 @@ name=Paradox Zone auto=counter(0/0,1,Growth) auto=@each my end:token(Fractal,Creature Fractal,0/0,green,blue) and!( thisforeach(counter{0/0,1,Growth}) counter(1/1) )! auto=@each my end:thisforeach(counter{0/0,1,Growth}) counter(0/0,1,Growth) -text=Paradox Zone enters the battlefield with a growth counter on it. -- At the beginning of your end step, double the number of growth counters on Paradox Zone. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on Paradox Zone. +text=Paradox Zone enters with a growth counter on it. -- At the beginning of your end step, double the number of growth counters on Paradox Zone. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on Paradox Zone. mana={4}{G} type=Enchantment [/card] @@ -75369,7 +75369,7 @@ name=Passageway Seer auto=_INITIATIVE_CONTROLLER_ auto=@each my endofturn restriction{compare(pinitiative)~morethan~0}:name(Put 1/1 counter) all(this) counter(1/1) abilities=lifelink -text=Lifelink -- When Passageway Seer enters the battlefield, you take the initiative. -- At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer. +text=Lifelink -- When Passageway Seer enters, you take the initiative. -- At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer. mana={3}{B} type=Creature subtype=Tiefling Warlock @@ -75398,7 +75398,7 @@ toughness=3 name=Patagia Tiger abilities=flying auto=target(human|myBattlefield) 2/2 ueot -text=Flying -- When Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn. +text=Flying -- When Patagia Tiger enters, target Human you control gets +2/+2 until end of turn. mana={4}{W} type=Creature subtype=Cat @@ -75439,7 +75439,7 @@ auto=aslongas(*[iscommander&black]|myzones) {T}:name(Add black mana) name(Add bl auto=@movedto(creature|mybattlefield) restriction{compare(hascntpatheffect)~morethan~0}:name(Scry if share type) all(trigger[to]) name(Scry if share type) transforms((,newability[if type(*[iscommander&share!types!]|myzones)~morethan~0 then _SCRY1_])) oneshot auto=@movedto(creature|mybattlefield) restriction{compare(hascntpatheffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.PathEffect) auto=@each endofturn restriction{compare(hascntpatheffect)~morethan~0}:name(Effect ends) removeallcounters(0/0.1.PathEffect) -text=Path of Ancestry enters the battlefield tapped. -- {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. +text=Path of Ancestry enters tapped. -- {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. type=Land [/card] [card] @@ -75452,7 +75452,7 @@ auto=lord(eldrazi|mybattlefield) {T}:Add{B} auto=lord(eldrazi|mybattlefield) {T}:Add{R} auto=lord(eldrazi|mybattlefield) {T}:Add{G} auto=@movedTo(creature[manacost>=7]|mystack):life:4 -text=Devoid (This card has no color.) -- When Path of Annihilation enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." -- Eldrazi you control have "{T}: Add one mana of any color." -- Whenever you cast a creature spell with mana value 7 or greater, you gain 4 life. +text=Devoid (This card has no color.) -- When Path of Annihilation enters, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." -- Eldrazi you control have "{T}: Add one mana of any color." -- Whenever you cast a creature spell with mana value 7 or greater, you gain 4 life. mana={3}{G} type=Enchantment [/card] @@ -75460,7 +75460,7 @@ type=Enchantment name=Path of Discovery aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=@movedTo(creature|myBattlefield):all(trigger[to]) _EXPLORES_ -text=Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) +text=Whenever a creature enters under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) mana={3}{G} type=Enchantment [/card] @@ -75483,7 +75483,7 @@ auto=@each my blockers restriction{type(creature[attacking;double strike]|myBatt auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;double strike]|myBattlefield)~morethan~0}:if type(creature[attacking;vigilance]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;double strike]|myBattlefield)~morethan~0}:if type(creature[attacking;haste]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~1,type(creature[attacking;double strike]|myBattlefield)~morethan~0}:if type(creature[attacking;first strike]|myBattlefield)~morethan~0 then flip(Metzali, Tower of Triumph) -text=When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. -- Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. +text=When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. -- Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. mana={R}{W} type=Legendary Enchantment [/card] @@ -75546,7 +75546,7 @@ type=Sorcery name=Path to the World Tree auto=target(land[basic]|mylibrary) moveto(ownerHand) and!( shuffle )! auto={2}{W}{U}{B}{R}{G}:transforms((,newability[sacrifice],newability[life:2 controller],newability[draw:2 controller],newability[life:-2 opponent],newability[token(Bear^Creature Bear^2/2^green)],newability[may name(Damage creature) target(creature) damage:2])) oneshot -text=When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. +text=When Path to the World Tree enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. mana={1}{G} type=Enchantment [/card] @@ -75554,7 +75554,7 @@ type=Enchantment name=Pathfinding Axejaw aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=When Pathfinding Axejaw enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={3}{G} type=Creature subtype=Dinosaur @@ -75639,7 +75639,7 @@ toughness=2 name=Patron of the Arts auto=token(Treasure) auto=_DIES_token(Treasure) -text=When Patron of the Arts enters the battlefield or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=When Patron of the Arts enters or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{R} type=Creature subtype=Dragon Noble @@ -75651,7 +75651,7 @@ name=Patron of the Vein abilities=flying auto=destroy target(creature|opponentBattlefield) auto=@movedTo(creature|graveyard) from(opponentbattlefield):all(trigger[from]) moveto(exile) && counter(1/1)all(vampire|myBattlefield) -text=Flying -- When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. +text=Flying -- When Patron of the Vein enters, destroy target creature an opponent controls. -- Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. mana={4}{B}{B} type=Creature subtype=Vampire Shaman @@ -75662,7 +75662,7 @@ toughness=4 name=Pattern Matcher aicode=activate moveTo(myBattlefield) target(creature[share!name!]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(creature[share!name!]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle. +text=When Pattern Matcher enters, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle. mana={4} type=Artifact Creature subtype=Golem @@ -75704,7 +75704,7 @@ type=Sorcery [card] name=Peerless Ropemaster auto=may target(creature[tapped]) moveto(ownerhand) -text=When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand. +text=When Peerless Ropemaster enters, return up to one target tapped creature to its owner's hand. mana={4}{U} type=Creature subtype=Human Rogue @@ -75754,7 +75754,7 @@ toughness=3 name=Pelakka Caverns auto=tap(noevent) auto={T}:add{B} -text=Pelakka Caverns enters the battlefield tapped. -- {T}: Add {B}. // {2}{B} Pelakka Predation +text=Pelakka Caverns enters tapped. -- {T}: Add {B}. // {2}{B} Pelakka Predation type=Land [/card] [card] @@ -75829,7 +75829,7 @@ auto=@movedto(other creature[power=19]|myGraveyard) from(mybattlefield):this(pow auto=@movedto(other creature[power=20]|myBattlefield):this(power<20) counter(1/1) auto=@movedto(other creature[power=20]|myGraveyard) from(mybattlefield):this(power<20) counter(1/1) auto=this(counter{1/1}>=3) trample -text=Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. -- As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. +text=Whenever another creature you control enters or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. -- As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. mana={G} type=Creature subtype=Elf Warrior @@ -75910,7 +75910,7 @@ name=Perimeter Enforcer abilities=flying,lifelink auto=@movedTo(other Detective|myBattlefield):1/1 ueot auto=@facedup(Detective|mybattlefield):1/1 ueot -text=Flying, lifelink -- Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. +text=Flying, lifelink -- Whenever another Detective enters under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. mana={1}{W} type=Creature subtype=Human Detective @@ -75920,7 +75920,7 @@ toughness=1 [card] name=Perimeter Patrol auto=@movedTo(*[artifact]|myBattlefield):1/0 ueot -text=Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. +text=Whenever an artifact enters under your control, Perimeter Patrol gets +1/+0 until end of turn. mana={2}{G} type=Creature subtype=Human Soldier @@ -75978,7 +75978,7 @@ toughness=1 name=Person of Interest auto=_SUSPECT_IT_ auto=create(detective:creature detective:2/2:white:blue) -text=When Person of Interest enters the battlefield, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.) +text=When Person of Interest enters, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.) mana={3}{R} type=Creature subtype=Human Rogue @@ -75989,7 +75989,7 @@ toughness=2 name=Persuasive Interrogators auto=create(Clue) auto=@sacrificed(*[Clue]|myBattlefield):alterpoison:2 target(opponent) -text=When Persuasive Interrogators enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.) +text=When Persuasive Interrogators enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.) mana={4}{B}{B} type=Creature subtype=Gorgon Detective @@ -76170,7 +76170,7 @@ type=Instant name=Phalanx Vanguard abilities=vigilance auto=@movedTo(artifact|myBattlefield):1/0 ueot -text=Vigilance -- Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn. +text=Vigilance -- Whenever an artifact enters under your control, Phalanx Vanguard gets +1/+0 until end of turn. mana={1}{W} type=Creature subtype=Human Soldier @@ -76203,7 +76203,7 @@ type=Instant name=Phantom Carriage abilities=flying auto=may name(Search a card) target(*[hasdisturb;hasflashback]|mylibrary) moveto(mygraveyard) -text=Flying -- When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. +text=Flying -- When Phantom Carriage enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. mana={4}{U}{U} type=Creature subtype=Spirit @@ -76226,7 +76226,7 @@ abilities=flash auto=name(Exile other creature) target(other creature|mybattlefield) imprint auto=this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Return exiled creature) target(creature[evictname]|myexile) moveTo(ownerbattlefield)])) auto=@combat(attacking) source(this) restriction{compare(hasevict)~morethan~0}:name(Copy exiled creature) transforms((,newability[target(creature[evictname]|myexile) clone with(battleready) and!( transforms((Illusion,newability[@each my combatends:sacrifice])) forever )!])) oneshot -text=Flash -- When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. -- Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. +text=Flash -- When Phantom Steed enters, exile another target creature you control until Phantom Steed leaves the battlefield. -- Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. mana={3}{U} type=Creature subtype=Horse Illusion @@ -76236,7 +76236,7 @@ toughness=3 [card] name=Pharagax Giant auto=all(this) flipacoin winability damage:5 opponent winabilityend loseability counter(1/1,2) loseabilityend flipend -text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent. +text=Tribute 2 (As this creature enters, an opponent of your choice may place two +1/+1 counters on it.) -- When Pharagax Giant enters, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent. mana={4}{R} type=Creature subtype=Giant @@ -76257,7 +76257,7 @@ name=Pharika's Spawn auto=if paid(retrace) then counter(1/1,2) auto=if paid(retrace) then ability$!name(sacrifice non-gorgon) name(sacrifice non-gorgon) notatarget(creature[-Gorgon]|mybattlefield) sacrifice!$ opponent retrace={5}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -text=Escape-{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature. +text=Escape-{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Pharika's Spawn escapes with two +1/+1 counters on it. When it enters this way, each opponent sacrifices a non-Gorgon creature. mana={3}{B} type=Creature subtype=Gorgon @@ -76277,7 +76277,7 @@ toughness=4 [card] name=Pheres-Band Brawler auto=name(Fights) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) -text=When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) +text=When Pheres-Band Brawler enters, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) mana={4}{G}{G} type=Creature subtype=Centaur Warrior @@ -76306,7 +76306,7 @@ auto=life:3 controller auto=_ATTACKING_damage:3 target(anytarget) auto=_ATTACKING_life:3 controller retrace={R}{R}{W}{W}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape) -text=When Phlage enters the battlefield, sacrifice it unless it escaped. -- Whenever Phlage enters the battlefield or attacks, it deals 3 damage to any target and you gain 3 life. -- Escape-{R}{R}{W}{W}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +text=When Phlage enters, sacrifice it unless it escaped. -- Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life. -- Escape-{R}{R}{W}{W}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) mana={1}{R}{W} type=Legendary Creature subtype=Elder Giant @@ -76330,7 +76330,7 @@ toughness=2 name=Phylath, World Sculptor auto=token(Plant,Creature Plant,0/1,green) *pbasiclandtypes auto=_LANDFALL_counter(1/1,4) target(creature[plant]|myBattlefield) -text=When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. -- Landfall - Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. +text=When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control. -- Landfall - Whenever a land enters under your control, put four +1/+1 counters on target Plant you control. mana={4}{R}{G} type=Legendary Creature subtype=Elemental @@ -76379,7 +76379,7 @@ type=Artifact name=Phyrexian Awakening auto=name(Incubate 4) name(Incubate 4) token(Incubator) and!( counter(1/1.4) )! auto=lord(phyrexian|myBattlefield) transforms((,vigilance)) -text=When Phyrexian Awakening enters the battlefield, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Phyrexians you control have vigilance. +text=When Phyrexian Awakening enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Phyrexians you control have vigilance. mana={2}{W} type=Enchantment [/card] @@ -76411,7 +76411,7 @@ name=Phyrexian Dragon Engine abilities=double strike autograveyard=@movedTo(this|battlefield) from(mygraveyard):may all(*|myhand) reject && draw:3 autograveyard={3}{R}{R}:_UNEARTH_ -text=Double strike -- When Phyrexian Dragon Engine enters the battlefield from your graveyard, you may discard your hand. If you do, draw three cards. -- Unearth {3}{R}{R} -- (Melds with Mishra, Claimed by Gix.) +text=Double strike -- When Phyrexian Dragon Engine enters from your graveyard, you may discard your hand. If you do, draw three cards. -- Unearth {3}{R}{R} -- (Melds with Mishra, Claimed by Gix.) mana={3} type=Artifact Creature subtype=Phyrexian Dragon @@ -76428,7 +76428,7 @@ auto=choice name(Sacrifice 4 creatures with power 3 or greater) sacrifice notAta auto=choice name(Sacrifice 3 creatures with power 4 or greater) sacrifice notAtarget(<3>creature[power>=4]|mybattlefield) auto=choice name(Sacrifice 2 creatures with power 6 or greater) sacrifice notAtarget(<2>creature[power>=6]|mybattlefield) auto=choice name(Sacrifice 1 creature with power 12 or greater) sacrifice notAtarget(creature[power>=12]|mybattlefield) -text=Trample -- When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. +text=Trample -- When Phyrexian Dreadnought enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. mana={1} type=Artifact Creature subtype=Phyrexian Dreadnought @@ -76490,7 +76490,7 @@ type=Artifact name=Phyrexian Ingester other={6}{U}{E(creature[-token]|battlefield)} name(Imprint) auto=if paid(alternative) then storedpower/storedtoughness -text=Imprint - When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. -- Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. +text=Imprint - When Phyrexian Ingester enters, you may exile target nontoken creature. -- Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. mana={6}{U} type=Creature subtype=Beast @@ -76521,7 +76521,7 @@ name=Phyrexian Missionary abilities=lifelink kicker={1}{B} auto=if paid(kicker) then target(creature|mygraveyard) moveto(ownerhand) -text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Lifelink -- When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand. +text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Lifelink -- When Phyrexian Missionary enters, if it was kicked, return target creature card from your graveyard to your hand. mana={1}{W} type=Creature subtype=Phyrexian Human Cleric @@ -76582,7 +76582,7 @@ auto=if compare(lifetotal)~morethan~36 then choice name(Pay 37 life) name(Pay 37 auto=if compare(lifetotal)~morethan~37 then choice name(Pay 38 life) name(Pay 38 life) transforms((,newability[life:-38],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^138/38^black)])) forever auto=if compare(lifetotal)~morethan~38 then choice name(Pay 39 life) name(Pay 39 life) transforms((,newability[life:-39],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^39/39^black)])) forever auto=if compare(lifetotal)~morethan~39 then choice name(Pay 40 life) name(Pay 40 life) transforms((,newability[life:-40],newability[{4}{T}:name(Create minion) token(Minion^Creature Phyrexian Minion^40/40^black)])) forever -text=As Phyrexian Processor enters the battlefield, pay any amount of life. -- {4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield. +text=As Phyrexian Processor enters, pay any amount of life. -- {4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield. mana={4} type=Artifact [/card] @@ -76625,7 +76625,7 @@ type=Sorcery [card] name=Phyrexian Revoker auto=chooseanameopp lord(*[chosenname]) noactivatedability chooseend nonland -text=As Phyrexian Revoker enters the battlefield, name a nonland card. -- Activated abilities of sources with the chosen name can't be activated. +text=As Phyrexian Revoker enters, name a nonland card. -- Activated abilities of sources with the chosen name can't be activated. mana={2} type=Artifact Creature subtype=Phyrexian Horror @@ -76701,7 +76701,7 @@ name=Phyrexian Warhorse kicker={W} auto=if paid(kicker) then _SOLDIERTOKEN_ auto={1}{S(other creature|mybattlefield)}:2/1 ueot -text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token. -- {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn. +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- When Phyrexian Warhorse enters, if it was kicked, create a 1/1 white Soldier creature token. -- {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn. mana={3}{B} type=Creature subtype=Phyrexian Horse @@ -76811,7 +76811,7 @@ toughness=1 name=Pilgrim of the Ages auto=may name(Search basic plains) target(plains[basic]|mylibrary) moveto(ownerHand) and!( shuffle )! autograveyard={6}:name(Return to hand) moveto(ownerHand) -text=When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- {6}: Return Pilgrim of the Ages from your graveyard to your hand. +text=When Pilgrim of the Ages enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -- {6}: Return Pilgrim of the Ages from your graveyard to your hand. mana={2}{W} type=Creature subtype=Spirit @@ -76821,7 +76821,7 @@ toughness=1 [card] name=Pillar of Origins auto=chooseatype transforms((,newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend -text=As Pillar of Origins enters the battlefield, choose a creature type. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. +text=As Pillar of Origins enters, choose a creature type. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. mana={2} type=Artifact [/card] @@ -76839,7 +76839,7 @@ type=Land name=Pillardrop Rescuer abilities=flying auto=name(Return creature) target(creature[manacost<=3]|mygraveyard) moveto(ownerHand) -text=Flying -- When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. +text=Flying -- When Pillardrop Rescuer enters, return target creature card with mana value 3 or less from your graveyard to your hand. mana={4}{W} type=Creature subtype=Spirit Cleric @@ -76887,7 +76887,7 @@ auto=cantattack auto=cantpwattack auto=cantblock auto=life:2 controller -text=Enchant creature -- When Pious Interdiction enters the battlefield, you gain 2 life. -- Enchanted creature can't attack or block. +text=Enchant creature -- When Pious Interdiction enters, you gain 2 life. -- Enchanted creature can't attack or block. mana={3}{W} type=Enchantment subtype=Aura @@ -76895,7 +76895,7 @@ subtype=Aura [card] name=Pious Wayfarer auto=_CONSTELLATION_target(creature|myBattlefield) 1/1 ueot -text=Constellation -- Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. +text=Constellation -- Whenever an enchantment enters under your control, target creature gets +1/+1 until end of turn. mana={W} type=Creature subtype=Human Scout @@ -76950,7 +76950,7 @@ partner=Merry, Warden of Isengard auto=_PARTNER_ auto={1}{T}:name(Create food) token(Food) auto={T}{S(food|mybattlefield)}{S(food|mybattlefield)}{S(food|mybattlefield)}{S(food|mybattlefield)}:name(Creatures gain 3/3 and haste) all(other creature|myBattlefield) transforms((,newability[3/3],haste)) ueot assorcery -text=Partner with Merry, Warden of Isengard (When this creature enters the battlefield, target player may put Merry into their hand from their library, then shuffle) -- {1}, {T}: Create a Food token. -- {T}, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery. +text=Partner with Merry, Warden of Isengard (When this creature enters, target player may put Merry into their hand from their library, then shuffle) -- {1}, {T}: Create a Food token. -- {T}, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery. mana={B}{G} type=Legendary Creature subtype=Halfling Advisor @@ -76992,7 +76992,7 @@ name=Pirate's Cutlass auto=name(Attach to Pirate) rehook target(pirate|myBattlefield) auto=teach(creature) 2/1 auto={2}:equip -text=When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=When Pirate's Cutlass enters, attach it to target Pirate you control. -- Equipped creature gets +2/+1. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment @@ -77060,7 +77060,7 @@ toughness=5 [card] name=Pithing Needle auto=chooseanameopp lord(*[chosenname]) onlymanaability chooseend -text=As Pithing Needle enters the battlefield, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. +text=As Pithing Needle enters, name a card. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. mana={1} type=Artifact [/card] @@ -77126,7 +77126,7 @@ auto={T}:ueot name(land becomes an island) loseabilities && losesubtypesof(land) auto={T}:ueot name(land becomes a swamp) loseabilities && losesubtypesof(land) && transforms((swamp)) target(land|mybattlefield) auto={T}:ueot name(land becomes a mountain) loseabilities && losesubtypesof(land) && transforms((mountain)) target(land|mybattlefield) auto={T}:ueot name(land becomes a forest) loseabilities && losesubtypesof(land) && transforms((forest)) target(land|mybattlefield) -text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Flying -- If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it. -- {T}: Target land you control becomes the basic land type of your choice until end of turn. +text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Flying -- If Pixie Illusionist was kicked, it enters with two +1/+1 counters on it. -- {T}: Target land you control becomes the basic land type of your choice until end of turn. mana={U} type=Creature subtype=Faerie Wizard @@ -77149,7 +77149,7 @@ name=Plague Belcher abilities=menace auto=target(creature|mybattlefield) counter(-1/-1,2) auto=@movedto(zombie|mygraveyard) from(mybattlefield):life:-1 opponent -text=Menace -- When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. -- Whenever another Zombie you control dies, each opponent loses 1 life. +text=Menace -- When Plague Belcher enters, put two -1/-1 counters on target creature you control. -- Whenever another Zombie you control dies, each opponent loses 1 life. mana={2}{B} type=Creature subtype=Zombie Beast @@ -77160,7 +77160,7 @@ toughness=4 name=Plague Engineer abilities=deathtouch auto=chooseatype lord(creature[chosentype]) -1/-1 chooseend -text=Deathtouch -- As Plague Engineer enters the battlefield, choose a creature type. -- Creatures of the chosen type your opponents control get -1/-1. +text=Deathtouch -- As Plague Engineer enters, choose a creature type. -- Creatures of the chosen type your opponents control get -1/-1. mana={2}{B} type=Creature subtype=Phyrexian Carrier @@ -77171,7 +77171,7 @@ toughness=2 name=Plague Mare auto=cantbeblockedby(creature[white]) auto=all(creature|opponentBattlefield) -1/-1 ueot -text=Plague Mare can't be blocked by white creatures. -- When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. +text=Plague Mare can't be blocked by white creatures. -- When Plague Mare enters, creatures your opponents control get -1/-1 until end of turn. mana={1}{B}{B} type=Creature subtype=Nightmare Horse @@ -77226,7 +77226,7 @@ auto=if type(creature|myBattlefield)~morethan~0 then ability$!name(Sacrifice a c auto=if type(creature|opponentBattlefield)~morethan~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notatarget(creature|mybattlefield)!$ opponent auto=if type(creature|myBattlefield)~equalto~0 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ controller auto=if type(creature|opponentBattlefield)~equalto~0 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand)!$ opponent -text=When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. +text=When Plaguecrafter enters, each player sacrifices a creature or planeswalker. Each player who can't discards a card. mana={2}{B} type=Creature subtype=Human Shaman @@ -77237,7 +77237,7 @@ toughness=2 name=Plaguecrafter's Familiar abilities=deathtouch auto=name(Creature perpetually gains deathtouch) target(creature|myhand) transforms((,newability[perpetualdeathtouch])) forever -text=Deathtouch -- When Plaguecrafter's Familiar enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch. +text=Deathtouch -- When Plaguecrafter's Familiar enters, choose a creature card in your hand. It perpetually gains deathtouch. mana={1}{B} type=Creature subtype=Rat @@ -77261,7 +77261,7 @@ aicode=activate transforms((,newability[if type(land[zpos<=4]|mylibrary)~equalto auto=tap(noevent) auto={T}:add{C} auto=may name(Look top 4 cards) reveal:4 optionone name(Choose a land) target(land|reveal) moveto(mylibrary) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|myreveal) bottomoflibrary )! optiontwoend revealend -text=Planar Atlas enters the battlefield tapped. -- When Planar Atlas enters the battlefield, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order. -- {T}: Add {C}. +text=Planar Atlas enters tapped. -- When Planar Atlas enters, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order. -- {T}: Add {C}. mana={2} type=Artifact [/card] @@ -77499,7 +77499,7 @@ auto={T} restriction{type(Orzhov Guildgate|mybattlefield)~morethan~0}:ability$!n auto={T} restriction{type(Rakdos Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add red) add{R} _ choice name(Add black) add{B}!$ controller auto={T} restriction{type(Selesnya Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add green) add{G}!$ controller auto={T} restriction{type(Simic Guildgate|mybattlefield)~morethan~0}:ability$!name(Choose one) choice name(Add blue) add{U} _ choice name(Add green) add{G}!$ controller -text=When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life. -- {T}: Add {C}. -- {T}: Add one mana of any type that a Gate you control could produce. +text=When Plaza of Harmony enters, if you control two or more Gates, you gain 3 life. -- {T}: Add {C}. -- {T}: Add one mana of any type that a Gate you control could produce. type=Land [/card] [card] @@ -77531,7 +77531,7 @@ type=Instant name=Plundering Barbarian auto=choice name(Destroy artifact) target(artifact) destroy auto=choice name(Create treasure) token(Treasure) -text=When Plundering Barbarian enters the battlefield, Choose one -- Smash the Chest - Destroy target artifact. -- Pry It Open - Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=When Plundering Barbarian enters, Choose one -- Smash the Chest - Destroy target artifact. -- Pry It Open - Create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{R} type=Creature subtype=Dwarf Barbarian @@ -77541,7 +77541,7 @@ toughness=2 [card] name=Plundering Pirate auto=token(Treasure) -text=When Plundering Pirate enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=When Plundering Pirate enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{R} type=Creature subtype=Orc Pirate @@ -77552,7 +77552,7 @@ toughness=2 name=Plundering Predator abilities=flying auto=may _DISCARD&DRAW_ -text=Flying -- When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card. +text=Flying -- When Plundering Predator enters, you may discard a card. If you do, draw a card. mana={4}{R} type=Creature subtype=Dragon @@ -77595,7 +77595,7 @@ auto={1}{B}:equip auto=_LEARN_ auto=teach(creature) 3/1 auto=teach(creature) lifelink -text=When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- Equipped creature gets +1/+1 and has lifelink. -- Equip {1}{B} +text=When Poet's Quill enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- Equipped creature gets +1/+1 and has lifelink. -- Equip {1}{B} mana={1}{B} type=Artifact subtype=Equipment @@ -77689,7 +77689,7 @@ type=Instant name=Pollenbright Druid auto=choice name(Put 1/1 counter) counter(1/1) target(creature) auto=choice _PROLIFERATE_ -text=When Pollenbright Druid enters the battlefield, Choose one -- Put a +1/+1 counter on target creature. -- Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=When Pollenbright Druid enters, Choose one -- Put a +1/+1 counter on target creature. -- Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={1}{G} type=Creature subtype=Elf Druid @@ -77742,7 +77742,7 @@ auto=counter(1/1,6) auto=if paid(retrace) then counter(1/1,6) auto={1}{B}{G}:name(Fight) transforms((,newability[target(other creature) dynamicability])) oneshot retrace={4}{B}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) -text=Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. -- If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. -- {1}{B}{G}: Polukranos fights another target creature. -- Escape-{4}{B}{G}, Exile six other cards from your graveyard. +text=Polukranos enters with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. -- If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. -- {1}{B}{G}: Polukranos fights another target creature. -- Escape-{4}{B}{G}, Exile six other cards from your graveyard. mana={2}{B}{G} type=Legendary Creature subtype=Zombie Hydra @@ -77828,7 +77828,7 @@ toughness=5 name=Pondering Mage aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)],newability[draw:1])) ueot auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) oneshot afterrevealedend revealend -text=When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. +text=When Pondering Mage enters, look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. mana={3}{U}{U} type=Creature subtype=Human Wizard @@ -77950,13 +77950,13 @@ name=Port of Karfell auto=tap(noevent) auto={T}:add{U} auto={3}{U}{B}{B}{T}{S}:name(Mill cards and return creature) transforms((,newability[deplete:4 controller],newability[target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)])) oneshot )!])) oneshot -text=Port of Karfell enters the battlefield tapped. -- {T}: Add {U}. -- {3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.) +text=Port of Karfell enters tapped. -- {T}: Add {U}. -- {3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.) type=Land [/card] [card] name=Portable Hole auto=(blink)forsrc target(*[-land;manacost<=2]|opponentbattlefield) -text=When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. +text=When Portable Hole enters, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. mana={W} type=Artifact [/card] @@ -77971,7 +77971,7 @@ type=Artifact name=Portal to Phyrexia auto=ability$!name(sacrifice) notatarget(<3>creature|mybattlefield) sacrifice!$ opponent auto=@each my upkeep:target(creature|graveyard) moveto(mybattlefield) and!(becomes(Phyrexian) forever)! -text=When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures. -- At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types. +text=When Portal to Phyrexia enters, each opponent sacrifices three creatures. -- At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types. mana={9} type=Artifact [/card] @@ -78018,7 +78018,7 @@ type=Sorcery name=Potion of Healing auto=draw:1 controller auto={W}{T}{S}:name(Gain life) life:3 controller -text=When Potion of Healing enters the battlefield, draw a card. -- {W}, {T}, Sacrifice Potion of Healing: You gain 3 life. +text=When Potion of Healing enters, draw a card. -- {W}, {T}, Sacrifice Potion of Healing: You gain 3 life. mana={1}{W} type=Artifact [/card] @@ -78109,7 +78109,7 @@ auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{G} auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{G} auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:add{W} auto=this(variable{type:artifact:mybattlefield}>0) {T}:add{W} -text=Power Depot enters the battlefield tapped. -- {T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- Modular 1 +text=Power Depot enters tapped. -- {T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- Modular 1 type=Artifact Land [/card] [card] @@ -78210,7 +78210,7 @@ type=Sorcery [card] name=Pramikon, Sky Rampart abilities=flying,defender -text=Flying, defender -- As Pramikon, Sky Rampart enters the battlefield, choose left or right. -- Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent. +text=Flying, defender -- As Pramikon, Sky Rampart enters, choose left or right. -- Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent. mana={U}{R}{W} type=Legendary Creature subtype=Wall @@ -78234,7 +78234,7 @@ name=Prayer of Binding abilities=flash auto=may (blink)forsrc target(*[-land]|opponentbattlefield) auto=life:2 -text=Flash -- When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life. +text=Flash -- When Prayer of Binding enters, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life. mana={3}{W} type=Enchantment [/card] @@ -78258,7 +78258,7 @@ target=creature auto=name(Venture into dungeon) all(this) transforms((,newability[if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot])) oneshot auto=teach(creature) -2/-2 auto=this(variable{pdungeoncompleted}>0) teach(creature) -3/-3 -text=Enchant creature -- When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) -- Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. +text=Enchant creature -- When Precipitous Drop enters, venture into the dungeon. (Enter the first room or advance to the next room.) -- Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon. mana={2}{B} type=Enchantment subtype=Aura @@ -78291,7 +78291,7 @@ type=Instant name=Predation Steward auto=counter(0/0,2,oil) auto={2}{G}{T}{C(0/0,-1,oil)}:target(creature) 2/2 ueot asSorcery -text=Predation Steward enters the battlefield with two oil counters on it. -- {2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery. +text=Predation Steward enters with two oil counters on it. -- {2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery. mana={1}{G} type=Creature subtype=Phyrexian Elf Warrior @@ -78326,7 +78326,7 @@ subtype=Aura name=Predatory Sludge abilities=menace auto=name(Choose opponent permanent) target(*|opponentBattlefield) transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Conjure card) conjure cards(Predatory Sludge) zone(opponenthand)])) forever -text=Menace -- As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand. +text=Menace -- As Predatory Sludge enters, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand. mana={2}{B} type=Creature subtype=Ooze @@ -78355,7 +78355,7 @@ type=Instant name=Preening Champion abilities=flying auto=create(elemental:creature elemental:1/1:blue:red) -text=Flying -- When Preening Champion enters the battlefield, create a 1/1 blue and red Elemental creature token. +text=Flying -- When Preening Champion enters, create a 1/1 blue and red Elemental creature token. mana={2}{U} type=Creature subtype=Bird Knight @@ -78437,7 +78437,7 @@ type=Instant name=Preston, the Vanisher auto=@movedto(other creature|mybattlefield):name(Check if casted) all(trigger[to]) transforms((,newability[ifnot casted(this) then clone and!( becomes(Creature Illusion^0/1^white) forever )!])) forever auto={1}{W}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}{S(spirit|mybattlefield)}:name(Exile nonland permanent) target(*[-land]|battlefield) moveto(exile) -text=Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. -- {1}{W}, Sacrifice five Illusions: Exile target nonland permanent. +text=Whenever another nontoken creature enters under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. -- {1}{W}, Sacrifice five Illusions: Exile target nonland permanent. mana={3}{W} type=Legendary Creature subtype=Rabbit Wizard @@ -78503,7 +78503,7 @@ toughness=3 [card] name=Prickly Pair auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )! -text=When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +text=When Prickly Pair enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." mana={2}{R} type=Creature subtype=Plant Mercenary @@ -78542,7 +78542,7 @@ type=Enchantment name=Pridemalkin auto=counter(1/1) target(creature|myBattlefield) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample -text=When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. -- Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) +text=When Pridemalkin enters, put a +1/+1 counter on target creature you control. -- Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) mana={2}{G} type=Creature subtype=Cat @@ -78552,7 +78552,7 @@ toughness=1 [card] name=Priest of Ancient Lore auto=life:1 controller && draw:1 controller -text=When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. +text=When Priest of Ancient Lore enters, you gain 1 life and draw a card. mana={2}{W} type=Creature subtype=Dwarf Cleric @@ -78635,7 +78635,7 @@ auto=choice name(Add 17 counters) ability$!may name(Pay to add 17 counters) pay( auto=choice name(Add 18 counters) ability$!may name(Pay to add 18 counters) pay({18}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 18 counters) all(mysource) name(Pay to add 18 counters) transforms((,newability[counter(1/1.18)],newability[name(Choose 18 lands) target(<18>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller auto=choice name(Add 19 counters) ability$!may name(Pay to add 19 counters) pay({19}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 19 counters) all(mysource) name(Pay to add 19 counters) transforms((,newability[counter(1/1.19)],newability[name(Choose 19 lands) target(<19>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller auto=choice name(Add 20 counters) ability$!may name(Pay to add 20 counters) pay({20}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}{G}) name(Pay to add 20 counters) all(mysource) name(Pay to add 20 counters) transforms((,newability[counter(1/1.20)],newability[name(Choose 20 lands) target(<20>land|mybattlefield) transforms((Creature Wolf,setpower=3,settoughness=3,haste)) forever])) oneshot!$ controller -text=Trample -- When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. +text=Trample -- When Primal Adversary enters, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. type=Creature subtype=Wolf mana={2}{G} @@ -78657,7 +78657,7 @@ auto=if type(*[elemental]|myhand)~equalto~0 then tap(noevent) auto={T}:add{1} auto=this(variable{type:elemental:myrestrictedcastingzone}>0) {T}:ability$!choice add{W} _ choice add{G} _ choice add{R} _choice add{U} _choice add{B}!$ controller auto=this(variable{type:elemental:mybattlefield}>0) {T}:ability$!choice add{W} _ choice add{G} _ choice add{R} _choice add{U} _choice add{B}!$ controller -text=As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped. -- {T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. +text=As Primal Beyond enters, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters tapped. -- {T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental. type=Land [/card] [card] @@ -78725,7 +78725,7 @@ name=Primeval Herald abilities=trample auto=may target(land[basic]|mylibrary) moveto(mybattlefield) && tap(noevent) auto=_ATTACKING_may target(land[basic]|mylibrary) moveto(mybattlefield) && tap(noevent) -text=Trample -- Whenever Primeval Herald enters the battlefield or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +text=Trample -- Whenever Primeval Herald enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={3}{G} type=Creature subtype=Elf Scout @@ -78832,7 +78832,7 @@ auto=tap(noevent) auto={4}{T}:name(Scry 1) _SCRY1_ auto={T}:add{R} auto={T}:add{U} -text=Prismari Campus enters the battlefield tapped. -- {T}: Add {U} or {R}. -- {4}, {T}: Scry 1. +text=Prismari Campus enters tapped. -- {T}: Add {U} or {R}. -- {4}, {T}: Scry 1. type=Land [/card] [card] @@ -78897,7 +78897,7 @@ name=Prison Realm auto=(blink)forsrc target(*[creature;planeswalker]|opponentbattlefield) aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY1_ -text=When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. -- When Prison Realm enters the battlefield, scry 1. +text=When Prison Realm enters, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. -- When Prison Realm enters, scry 1. mana={2}{W} type=Enchantment [/card] @@ -78909,7 +78909,7 @@ auto=teach(creature) cantattack auto=teach(creature) cantpwattack auto=teach(creature) cantblock auto=teach(creature) noactivatedability -text=Enchant creature -- When Prison Sentence enters the battlefield, scry 2. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. +text=Enchant creature -- When Prison Sentence enters, scry 2. -- Enchanted creature can't attack or block, and its activated abilities can't be activated. mana={2}{W} type=Enchantment subtype=Aura @@ -78954,7 +78954,7 @@ toughness=4 name=Prized Statue auto=token(Treasure) auto=_DIES_token(Treasure) -text=When Prized Statue enters the battlefield or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=When Prized Statue enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2} type=Artifact [/card] @@ -79031,7 +79031,7 @@ color=black [card] name=Profaner of the Dead auto=may name(Exploit) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Return creatures) all(creature[toughness<=tminus1minusend]|opponentbattlefield) moveto(ownerhand)])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness. mana={3}{U} type=Creature subtype=Snake Wizard @@ -79053,7 +79053,7 @@ toughness=3 [card] name=Professor of Symbology auto=_LEARN_ -text=When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +text=When Professor of Symbology enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) mana={1}{W} type=Creature subtype=Kor Cleric @@ -79063,7 +79063,7 @@ toughness=1 [card] name=Professor of Zoomancy auto=token(Pest,Creature Pest,1/1,black,green) and!( transforms((,newability[_DIES_life:1 controller])) forever )! -text=When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." +text=When Professor of Zoomancy enters, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." mana={3}{G} type=Creature subtype=Bear Druid @@ -79095,7 +79095,7 @@ type=Instant name=Progenitor Exarch auto=thisforeach(variable{halfpaid}>0) name(Incubate 3) name(Incubate 3) token(Incubator) and!( counter(1/1.3) )! auto={T}:name(Transform incubator) target(incubator|myBattlefield) flip(backside) -text=When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- {T}: Transform target Incubator token you control. +text=When Progenitor Exarch enters, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- {T}: Transform target Incubator token you control. mana={X}{X}{W} type=Creature subtype=Phyrexian Cat Cleric @@ -79116,7 +79116,7 @@ name=Projektor Inspector auto=may _LOOT_ auto=@movedTo(other Detective|myBattlefield):may _LOOT_ auto=@facedup(Detective|mybattlefield):may _LOOT_ -text=Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. +text=Whenever Projektor Inspector or another Detective enters under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. mana={2}{U} type=Creature subtype=Human Detective @@ -79169,7 +79169,7 @@ name=Propagator Drone abilities=devoid auto=lord(creature[token]|myBattlefield) evolve auto={3}{G}:_ELDRAZISPAWN_ -text=Devoid (This card has no color.) -- Creature tokens you control have evolve. (They have "Whenever a creature enters the battlefield under your control, if it has greater power or toughness than this token, put a +1/+1 counter on this token." They see this creature enter.) -- {3}{G}: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." +text=Devoid (This card has no color.) -- Creature tokens you control have evolve. (They have "Whenever a creature enters under your control, if it has greater power or toughness than this token, put a +1/+1 counter on this token." They see this creature enter.) -- {3}{G}: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}." mana={1}{G} type=Creature subtype=Eldrazi Drone @@ -79180,7 +79180,7 @@ toughness=2 name=Prophet of the Peak aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ -text=When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=When Prophet of the Peak enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={6} type=Artifact Creature subtype=Cat @@ -79194,7 +79194,7 @@ auto=ifnot delirium then choice name(Deals 4 damage) name(Deals 4 damage) damage auto=ifnot delirium then choice name(Reveal 4 cards) name(Reveal 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend auto=if delirium then name(Deals 4 damage) damage:4 target(anytarget) auto=if delirium then name(Reveal 4 cards) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Delirium - When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead. -- Prophetic Titan deals 4 damage to any target. -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. +text=Delirium - When Prophetic Titan enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead. -- Prophetic Titan deals 4 damage to any target. -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. mana={4}{U}{R} type=Creature subtype=Giant Wizard @@ -79217,7 +79217,7 @@ toughness=4 name=Prosperity Tycoon auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )! auto={2}{S(*[token]|myBattlefield)}:indestructible ueot && tap -text=When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- {2}, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) +text=When Prosperity Tycoon enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- {2}, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) mana={3}{W} type=Creature subtype=Human Noble @@ -79228,7 +79228,7 @@ toughness=2 name=Prosperous Innkeeper auto=name(Create treasure) token(Treasure) auto=@movedto(other creature|mybattlefield):name(Gain 1 life) life:1 -text=When Prosperous Innkeeper enters the battlefield, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever another creature enters the battlefield under your control, you gain 1 life. +text=When Prosperous Innkeeper enters, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever another creature enters under your control, you gain 1 life. mana={1}{G} type=Creature subtype=Halfling Citizen @@ -79239,14 +79239,14 @@ toughness=1 name=Prosperous Partnership auto=_CITIZENTOKEN_*2 auto={T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:token(Treasure) -text=When Prosperous Partnership enters the battlefield, create two 1/1 green and white Citizen creature tokens. -- Tap three untapped creatures you control: Create a Treasure token. +text=When Prosperous Partnership enters, create two 1/1 green and white Citizen creature tokens. -- Tap three untapped creatures you control: Create a Treasure token. mana={1}{R}{W} type=Enchantment [/card] [card] name=Prosperous Pirates auto=token(Treasure)*2 -text=When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color." +text=When Prosperous Pirates enters, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color." mana={4}{U} type=Creature subtype=Human Pirate @@ -79327,7 +79327,7 @@ type=Enchantment [card] name=Protector of Gondor auto=name(Create soldier) token(Human Soldier,Creature Human Soldier,1/1,white) -text=When Protector of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token. +text=When Protector of Gondor enters, create a 1/1 white Human Soldier creature token. mana={3}{W} type=Creature subtype=Human Soldier @@ -79339,7 +79339,7 @@ name=Protector of the Crown abilities=cantlifelose auto=_MONARCH_CONTROLLER_ auto=@damageof(player):life:thatmuch controller && damage:thatmuch all(this) -text=When Protector of the Crown enters the battlefield, you become the monarch. -- All damage that would be dealt to you is dealt to Protector of the Crown instead. +text=When Protector of the Crown enters, you become the monarch. -- All damage that would be dealt to you is dealt to Protector of the Crown instead. mana={5}{W} type=Creature subtype=Giant Soldier @@ -79350,7 +79350,7 @@ toughness=5 name=Protocol Knight auto=if type(other *[knight]|mybattlefield)~morethan~0 then name(Stun creature) name(Stun creature) target(creature|opponentbattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot auto=if type(other *[knight]|mybattlefield)~equalto~0 then name(Tap creature) name(Tap creature) target(creature|opponentbattlefield) tap -text=When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) +text=When Protocol Knight enters, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) mana={3}{U} type=Creature subtype=Human Knight @@ -79361,7 +79361,7 @@ toughness=4 name=Prototype Portal auto=may name(Exile an artifact) imprint target(artifact|myhand) auto=this(variable{hasevict}>0) transforms((,newability[{eval(evictmc)}{T}:name(Copy exiled card) name(Copy exiled card) clone target(artifact[evictname]|myexile)])) -text=Imprint -- When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. -- {X},{T}: Create a token that's a copy of the exiled card. X is the mana value of that card. +text=Imprint -- When Prototype Portal enters, you may exile an artifact card from your hand. -- {X},{T}: Create a token that's a copy of the exiled card. X is the mana value of that card. mana={4} type=Artifact [/card] @@ -79371,7 +79371,7 @@ abilities=partner partner=Impetuous Protege auto=_PARTNER_ auto={W}{T}:tap target(creature) -text=Partner with Impetuous Protege (When this creature enters the battlefield, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature. +text=Partner with Impetuous Protege (When this creature enters, target player may put Impetuous Protege into their hand from their library, then shuffle.) -- {W}, {T}: Tap target creature. mana={2}{W} type=Creature subtype=Human Warrior @@ -79428,7 +79428,7 @@ toughness=1 name=Prowling Felidar abilities=vigilance auto=_LANDFALL_counter(1/1) all(this) -text=Vigilance -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar. +text=Vigilance -- Landfall - Whenever a land enters under your control, put a +1/+1 counter on Prowling Felidar. mana={3}{W} type=Creature subtype=Cat Beast @@ -79451,7 +79451,7 @@ toughness=4 name=Prowling Pangolin auto=ability$!name(Choose one) choice notatarget(<2>creature|mybattlefield) sacrifice && sacrifice all(Prowling Pangolin[fresh]|opponentbattlefield) _ choice donothing!$ opponent auto=ability$!name(Choose one) choice notatarget(<2>creature|mybattlefield) sacrifice && sacrifice all(Prowling Pangolin[fresh]|mybattlefield) _ choice donothing!$ controller -text=When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. +text=When Prowling Pangolin enters, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. mana={3}{B}{B} type=Creature subtype=Beast @@ -79530,7 +79530,7 @@ type=Sorcery name=Psionic Snoop abilities=flash auto=_CONNIVES_ -text=Flash -- When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +text=Flash -- When Psionic Snoop enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) mana={2}{U} type=Creature subtype=Human Rogue @@ -79587,7 +79587,7 @@ type=Sorcery [card] name=Psychic Pickpocket auto=_CONNIVES_ && ability$! may target(*[-land]) moveto(ownerhand) !$ controller -text=When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) +text=When Psychic Pickpocket enters, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) mana={4}{U} type=Creature subtype=Octopus Rogue @@ -79607,7 +79607,7 @@ name=Psychic Symbiont abilities=flying auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ auto=draw:1 controller -text=Flying -- When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card. +text=Flying -- When Psychic Symbiont enters, target opponent discards a card and you draw a card. mana={4}{U}{B} type=Creature subtype=Nightmare Horror @@ -79850,7 +79850,7 @@ type=Instant name=Pursued Whale auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot auto=token(Pirate Pur) opponent -text=When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." -- Spells your opponents cast that target Pursued Whale cost 3 more to cast. +text=When Pursued Whale enters, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." -- Spells your opponents cast that target Pursued Whale cost 3 more to cast. mana={5}{U}{U} type=Creature subtype=Whale @@ -79963,7 +79963,7 @@ toughness=4 [card] name=Pyroclastic Hellion auto=may moveTo(ownerHand) target(land|myBattlefield) && damage:2 opponent -text=When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. +text=When Pyroclastic Hellion enters, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. mana={4}{R} type=Creature subtype=Hellion @@ -79975,7 +79975,7 @@ name=Pyrogoyf anyzone=allgravecardtypes/allgravecardtypesplus1plusend cdaactive auto=target(anytarget) dynamicability auto=@movedTo(Lhurgoyf|mybattlefield):all(trigger[to]) transforms((,newability[target(anytarget) dynamicability])) -text=Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. -- Whenever Pyrogoyf or another Lhurgoyf creature enters the battlefield under your control, that creature deals damage equal to its power to any target. +text=Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. -- Whenever Pyrogoyf or another Lhurgoyf creature enters under your control, that creature deals damage equal to its power to any target. mana={3}{R} type=Creature subtype=Lhurgoyf @@ -80122,7 +80122,7 @@ name=Qasali Slingers abilities=reach auto=may destroy target(artifact,enchantment) auto=@movedTo(cat|myBattlefield):may destroy target(artifact,enchantment) -text=Reach -- Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment. +text=Reach -- Whenever Qasali Slingers or another Cat enters under your control, you may destroy target artifact or enchantment. mana={4}{G} type=Creature subtype=Cat Warrior @@ -80156,7 +80156,7 @@ name=Quakefoot Cyclops auto=cantblocktarget(creature) ueot autohand={1}{R}{cycle}:name(cycling) draw:1 autohand=@cycled(this|hand):target(creature) cantblocktarget -text=When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Quakefoot Cyclops, target creature can't block this turn. +text=When Quakefoot Cyclops enters, up to two target creatures can't block this turn. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Quakefoot Cyclops, target creature can't block this turn. mana={4}{R} type=Creature subtype=Cyclops @@ -80181,7 +80181,7 @@ auto=tap(noevent) auto={4}{T}:name(Scry 1) _SCRY1_ auto={T}:add{G} auto={T}:add{U} -text=Quandrix Campus enters the battlefield tapped. -- {T}: Add {G} or {U}. -- {4}, {T}: Scry 1. +text=Quandrix Campus enters tapped. -- {T}: Add {G} or {U}. -- {4}, {T}: Scry 1. type=Land [/card] [card] @@ -80204,7 +80204,7 @@ name=Quandrix Cultivator auto=if type(forest[basic]|mylibrary)~morethan~0 then choice name(Search basic forest) name(Search basic forest) target(forest[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! auto=if type(island[basic]|mylibrary)~morethan~0 then choice name(Search basic island) name(Search basic island) target(island[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! auto=choice name(Don't search) donothing -text=When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. +text=When Quandrix Cultivator enters, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. mana={1}{G}{GU}{U} type=Creature subtype=Turtle Druid @@ -80232,7 +80232,7 @@ type=Sorcery [card] name=Quarry Beetle auto=may moveto(mybattlefield) target(land|mygraveyard) -text=When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. +text=When Quarry Beetle enters, you may return target land card from your graveyard to the battlefield. mana={4}{G} type=Creature subtype=Insect @@ -80243,7 +80243,7 @@ toughness=5 name=Quarry Colossus auto=choice name(Choose your creature) target(creature|mybattlefield) moveto(mylibrary) && foreach(plains|mybattlefield) moverandom(*|mylibrary) from(mylibrary) to(mylibrary) auto=choice name(Choose an opponent's creature) target(creature|opponentbattlefield) moveto(opponentlibrary) && foreach(plains|mybattlefield) moverandom(*|opponentlibrary) from(opponentlibrary) to(opponentlibrary) -text=When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control. +text=When Quarry Colossus enters, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control. mana={5}{W}{W} type=Creature subtype=Giant @@ -80254,7 +80254,7 @@ toughness=6 name=Quarry Hauler auto=name(Put counters) target(*[counter{any}]|battlefield) duplicatecounters(all,single) auto=name(Remove counters) target(*[counter{any}]|battlefield) removesinglecountertype(all,1) -text=When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. +text=When Quarry Hauler enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. mana={3}{G} type=Creature subtype=Camel @@ -80321,7 +80321,7 @@ name=Queen Marchesa abilities=deathtouch,haste auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(omonarch)~morethan~0}:token(Assassin,Creature Assassin,1/1,black,deathtouch,haste) -text=Deathtouch, haste -- When Queen Marchesa enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield. +text=Deathtouch, haste -- When Queen Marchesa enters, you become the monarch. -- At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield. mana={1}{R}{W}{B} type=Legendary Creature subtype=Human Assassin @@ -80347,7 +80347,7 @@ name=Queen's Agent abilities=lifelink aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=Lifelink -- When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=Lifelink -- When Queen's Agent enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={5}{B} type=Creature subtype=Vampire Scout @@ -80357,7 +80357,7 @@ toughness=3 [card] name=Queen's Bay Paladin auto=may target(vampire|mygraveyard) moveTo(battlefield) and!(transforms((,newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath],newability[life:-manacost])) forever)! -text=Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) +text=Whenever Queen's Bay Paladin enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) mana={3}{B}{B} type=Creature subtype=Vampire Knight @@ -80443,7 +80443,7 @@ auto=rehook target(creature|myBattlefield) auto=first strike ueot auto=teach(creature) 1/1 auto={1}:equip -text=Flash -- When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. -- Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Quick-Draw Dagger enters, attach it to target creature you control. That creature gains first strike until end of turn. -- Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={3} type=Artifact subtype=Equipment @@ -80452,7 +80452,7 @@ subtype=Equipment name=Quickbeam, Upstart Ent auto=may name(Creatures gain 2/2 and trample) target(creature|battlefield) transforms((,newability[2/2],trample)) ueot auto=@movedTo(other treefolk|myBattlefield):may name(Creatures gain 2/2 and trample) target(creature|battlefield) transforms((,newability[2/2],trample)) ueot -text=Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn. +text=Whenever Quickbeam, Upstart Ent or another Treefolk enters under your control, up to two target creatures each get +2/+2 and gain trample until end of turn. mana={4}{G}{G} type=Legendary Creature subtype=Treefolk @@ -80471,7 +80471,7 @@ type=Instant name=Quicksilver Fisher abilities=flying auto=_LOOT_ -text=Flying -- When Quicksilver Fisher enters the battlefield, draw a card, then discard a card. +text=Flying -- When Quicksilver Fisher enters, draw a card, then discard a card. mana={3}{U}{U} type=Creature subtype=Phyrexian Drake @@ -80556,14 +80556,14 @@ auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} auto={2}{R}{G}{T}{S}:draw:1 -text=Racers' Ring enters the battlefield tapped. -- {T}: Add {R} or {G}. -- {2}{R}{G}, {T}, Sacrifice Racers' Ring: Draw a card. +text=Racers' Ring enters tapped. -- {T}: Add {R} or {G}. -- {2}{R}{G}, {T}, Sacrifice Racers' Ring: Draw a card. type=Land [/card] [card] name=Radagast the Brown auto=name(Look top cards) reveal:manacost optionone name(Get a creature) target(creature|reveal) bottomoflibrary and!( becomes(toberada) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(toberada|mylibrary) transforms((,newability[if type(*[creature;share!types!]|myBattlefield)~equalto~0 then moveto(ownerHand) else losesatype(toberada)])) forever afterrevealedend revealend auto=@movedto(other creature[-token]|mybattlefield):name(Look top cards) all(trigger[to]) name(Look top cards) transforms((,newability[name(Look top cards) reveal:manacost optionone name(Get a creature) target(creature|reveal) bottomoflibrary and!( becomes(toberada) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(toberada|mylibrary) transforms((,newability[if type(*[creature;share!types!]|myBattlefield)~equalto~0 then moveto(ownerHand) else losesatype(toberada)])) forever afterrevealedend revealend])) forever -text=Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card from among them that doesn't share a creature type with a creature you control and put it into your hand. Put the rest on the bottom of your library in a random order. +text=Whenever Radagast the Brown or another nontoken creature enters under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card from among them that doesn't share a creature type with a creature you control and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{G}{G} type=Legendary Creature subtype=Avatar Wizard @@ -80609,7 +80609,7 @@ name=Radiant Destiny auto=_ASCEND_ auto=@movedTo(*|myBattlefield) restriction{type(City's Blessing|mybattlefield)~equalto~0}:_ASCEND_ auto=activatechooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[_CITY'S_BLESSING_ lord(creature[chosentype]|mybattlefield) vigilance])) forever activatechooseend -text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- As Radiant Destiny enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. +text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- As Radiant Destiny enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. mana={2}{W} type=Enchantment [/card] @@ -80617,7 +80617,7 @@ type=Enchantment name=Radiant Epicure auto=life:converge controller auto=life:-converge opponent -text=Converge - When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell. +text=Converge - When Radiant Epicure enters, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell. mana={4}{B} type=Creature subtype=Vampire Wizard @@ -80641,7 +80641,7 @@ subtype=Aura [card] name=Radiant Grove auto=tap(noevent) -text=({T}: Add {G} or {W}.) -- Radiant Grove enters the battlefield tapped. +text=({T}: Add {G} or {W}.) -- Radiant Grove enters tapped. type=Land subtype=Forest Plains [/card] @@ -80675,7 +80675,7 @@ abilities=flying,lifelink auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=@movedto(creature[-token]|mybattlefield) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot autohand={W}{D}:name(Venture dungeon and gain life) life:3 controller && if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot -text=Flying, lifelink -- Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) -- {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. +text=Flying, lifelink -- Whenever Radiant Solar or another nontoken creature enters under your control, venture into the dungeon. (Enter the first room or advance to the next room.) -- {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. mana={5}{W} type=Creature subtype=Angel @@ -80749,7 +80749,7 @@ subtype=Aura [card] name=Raffine's Informant auto=_CONNIVES_ -text=When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +text=When Raffine's Informant enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) mana={1}{W} type=Creature subtype=Human Wizard @@ -80760,7 +80760,7 @@ toughness=1 name=Raffine's Silencer auto=_CONNIVES_ auto=_DIES_target(creature|opponentBattlefield) -power/-power ueot -text=When Raffine's Silencer enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) -- When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power. +text=When Raffine's Silencer enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) -- When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power. mana={2}{B} type=Creature subtype=Human Assassin @@ -80772,14 +80772,14 @@ name=Raffine's Tower abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {W}, {U}, or {B}.) -- Raffine's Tower enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {W}, {U}, or {B}.) -- Raffine's Tower enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Plains Island Swamp [/card] [card] name=Rafter Demon auto=if paid(alternative) then ability$!name(discard) target(*|myhand) reject!$ opponent -text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card. +text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters, if its spectacle cost was paid, each opponent discards a card. other={3}{B}{R} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 mana={2}{B}{R} @@ -80816,7 +80816,7 @@ toughness=1 [card] name=Rage-Scarred Berserker auto=target(creature|myBattlefield) transforms((,newability[1/0],indestructible)) ueot -text=When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +text=When Rage-Scarred Berserker enters, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={4}{B} type=Creature subtype=Minotaur Berserker @@ -80889,7 +80889,7 @@ toughness=4 name=Raging Swordtooth abilities=trample auto=damage:1 all(other creature) -text=Trample -- When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature. +text=Trample -- When Raging Swordtooth enters, it deals 1 damage to each other creature. mana={3}{R}{G} type=Creature subtype=Dinosaur @@ -81053,7 +81053,7 @@ kicker={1}{W} name(Kicker White or both) auto=if paid(alternative) then transforms((,newability[counter(1/1)],flying)) forever auto=if paid(kicker) then transforms((,newability[counter(1/1.2)],newability[spiritlink])) forever auto=if paid(kicker) then pay({U}) name(Pay also kicker blue) transforms((,newability[counter(1/1)],flying)) forever -text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. +text=Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.) -- If Rakavolver was kicked with its {1}{W} kicker, it enters with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life." -- If Rakavolver was kicked with its {U} kicker, it enters with a +1/+1 counter on it and with flying. mana={2}{R} type=Creature subtype=Volver @@ -81075,7 +81075,7 @@ toughness=2 name=Rakdos Firewheeler auto=ability$!name(Choose one) choice name(Don't deal damage) donothing _ choice name(Damage 1 creature) damage:2 target(creature) _ choice name(Damage 1 planeswalker) damage:2 damage(planeswalker)!$ controller auto=damage:2 opponent -text=When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. +text=When Rakdos Firewheeler enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. mana={B}{B}{R}{R} type=Creature subtype=Human Rogue @@ -81098,7 +81098,7 @@ toughness=3 name=Rakdos Joins Up auto=target(creature|mygraveyard) moveTo(battlefield) and!( counter(1/1,2) )! auto=@movedTo(creature[legendary]|mygraveyard) from(battlefield):all(trigger[to]) transforms((,newability[target(opponent) dynamicability])) oneshot -text=When Rakdos Joins Up enters the battlefield, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. -- Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent. +text=When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. -- Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent. mana={3}{B}{R} type=Legendary Enchantment [/card] @@ -81190,7 +81190,7 @@ toughness=6 name=Rakdos, the Showstopper abilities=flying, trample auto=all(other creature[-Demon;-Devil;-Imp]|battlefield) transforms((,newability[flipacoin loseability moveTo(ownergraveyard) loseabilityend oneshot flipend])) -text=Flying, trample -- When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. +text=Flying, trample -- When Rakdos, the Showstopper enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. mana={4}{B}{R} type=Legendary Creature subtype=Demon @@ -81211,7 +81211,7 @@ type=Instant name=Rakish Crew auto=create(mercenary:creature mercenary:1/1:red) and!( transforms((,newability[{T}:target(creature|myBattlefield) 1/0 asSorcery])) forever )! auto=@movedTo(Assassin,Mercenary,Pirate,Rogue,Warlock|graveyard) from(battlefield):life:-1 all(opponent) && life:1 -text=When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +text=When Rakish Crew enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." -- Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) mana={2}{B} type=Enchantment [/card] @@ -81223,7 +81223,7 @@ autofaceup=target(creature) indestructible ueot facedown={3} autofacedown=_WARD2_ autofacedown={4}{BG}{BG}:morph -text=Deathtouch -- When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. -- Disguise {4}{B/G}{B/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +text=Deathtouch -- When Rakish Scoundrel enters or is turned face up, target creature gains indestructible until end of turn. -- Disguise {4}{B/G}{B/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) mana={2}{B}{G} type=Creature subtype=Elf Rogue @@ -81325,7 +81325,7 @@ type=Instant [card] name=Rally the Ranks auto=chooseatype lord(creature[chosentype]|mybattlefield) 1/1 chooseend -text=As Rally the Ranks enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. +text=As Rally the Ranks enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. mana={1}{W} type=Enchantment [/card] @@ -81356,7 +81356,7 @@ type=Instant [card] name=Rambunctious Mutt auto=destroy target(artifact,enchantment|opponentBattlefield) -text=When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls. +text=When Rambunctious Mutt enters, destroy target artifact or enchantment an opponent controls. mana={3}{W}{W} type=Creature subtype=Dog @@ -81402,7 +81402,7 @@ type=Instant name=Rampage of the Valkyries auto=token(Angel,Creature Angel,4/4,white,flying,vigilance) auto=@movedto(angel|graveyard) from(mybattlefield):ability$!name(Sacrifice a creature) name(Sacrifice a creature) sacrifice notatarget(creature|mybattlefield)!$ opponent -text=When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance. -- Whenever an Angel you control dies, each other player sacrifices a creature. +text=When Rampage of the Valkyries enters, create a 4/4 white Angel creature token with flying and vigilance. -- Whenever an Angel you control dies, each other player sacrifices a creature. mana={3}{W}{B} type=Enchantment [/card] @@ -81443,7 +81443,7 @@ abilities=menace auto=@lifeof(player) from(*[-lifefaker]|*):damage:thatmuch auto=@movedto(creature|mybattlefield) damage:1 controller auto=@movedto(creature|opponentbattlefield) damage:1 opponent -text=Menace -- Players can't gain life. -- Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. +text=Menace -- Players can't gain life. -- Whenever another creature enters, Rampaging Ferocidon deals 1 damage to that creature's controller. mana={2}{R} type=Creature subtype=Dinosaur @@ -81484,7 +81484,7 @@ name=Rampaging Monument abilities=trample auto=counter(1/1,3) auto=@movedTo(*[multicolor]|mystack):counter(1/1) -text=Trample -- Rampaging Monument enters the battlefield with three +1/+1 counters on it. -- Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. +text=Trample -- Rampaging Monument enters with three +1/+1 counters on it. -- Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. mana={4} type=Artifact Creature subtype=Cleric @@ -81507,7 +81507,7 @@ toughness=4 name=Rampaging Rendhorn auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) mana={4}{G} type=Creature subtype=Beast @@ -81518,7 +81518,7 @@ toughness=4 name=Rampaging Spiketail auto=target(creature|myBattlefield) transforms((,newability[2/0],indestructible)) ueot autohand={2}{cycle}:name(search swamp) target(swamp|myLibrary) moveto(ownerHand) and!( shuffle )! -text=When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn. -- Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) +text=When Rampaging Spiketail enters, target creature you control gets +2/+0 and gains indestructible until end of turn. -- Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) mana={4}{B}{B} type=Creature subtype=Dinosaur @@ -81540,7 +81540,7 @@ toughness=7 name=Rampant Rejuvenator auto=counter(1/1,2) auto=_DIES_name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it. -- When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle. +text=Rampant Rejuvenator enters with two +1/+1 counters on it. -- When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle. mana={3}{G} type=Creature subtype=Plant Hydra @@ -81620,7 +81620,7 @@ auto=this(variable{hascntlevel}=1) {1}{G}:name(Level 2) counter(0/0,1,Level) asS auto=@each my blockers restriction{compare(hascntlevel)~morethan~1}:name(Put 1/1 counter) target(creature[attacking]|battlefield) counter(1/1) auto=this(variable{hascntlevel}=2) {3}{G}:name(Level 3) counter(0/0,1,Level) asSorcery auto=this(variable{hascntlevel}>=3) transforms((,newability[showfromtoplibrary],newability[canplaycreaturelibrarytop])) -text=(Gain the next level as a sorcery to add its ability.) -- When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token. -- {1}{G}: Level 2 -- Whenever you attack, put a +1/+1 counter on target attacking creature. -- {3}{G}: Level 3 -- You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. +text=(Gain the next level as a sorcery to add its ability.) -- When Ranger Class enters, create a 2/2 green Wolf creature token. -- {1}{G}: Level 2 -- Whenever you attack, put a +1/+1 counter on target attacking creature. -- {3}{G}: Level 3 -- You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. mana={1}{G} type=Enchantment subtype=Class @@ -81659,7 +81659,7 @@ subtype=Equipment name=Ranger-Captain of Eos auto={S}:maxCast(*[-creature])0 target(opponent) auto=may target(creature[manacost<=1]|mylibrary) moveto(ownerHand) and!( shuffle )! -text=When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -- Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn. +text=When Ranger-Captain of Eos enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. -- Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn. mana={1}{W}{W} type=Creature subtype=Human Soldier Ranger @@ -81670,7 +81670,7 @@ toughness=3 name=Rangers of Ithilien abilities=vigilance auto=may name(Gain control of creature) target(*[creature&power<=pminus1minusend]) steal and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )! -text=Vigilance -- When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you. +text=Vigilance -- When Rangers of Ithilien enters, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you. mana={2}{U}{U} type=Creature subtype=Human Ranger @@ -81691,7 +81691,7 @@ toughness=3 name=Rank Officer auto=may reject notatarget(*|myhand) && _ZOMBIETOKEN_ auto={1}{B}{T}{E(creature|mygraveyard)}:life:-2 opponent -text=When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. -- {1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life. +text=When Rank Officer enters, you may discard a card. If you do, create a 2/2 black Zombie creature token. -- {1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life. mana={3}{B} type=Creature subtype=Zombie Soldier @@ -81739,7 +81739,7 @@ type=Sorcery name=Rapacious Dragon abilities=flying auto=token(Treasure)*2 -text=Flying -- When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.") +text=Flying -- When Rapacious Dragon enters, create two Treasure tokens. (They're artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={4}{R} type=Creature subtype=Dragon @@ -81848,7 +81848,7 @@ toughness=2 name=Raucous Theater auto=tapped auto=_SURVEIL1_ -text=({T}: Add {B} or {R}.) -- Raucous Theater enters the battlefield tapped. -- When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=({T}: Add {B} or {R}.) -- Raucous Theater enters tapped. -- When Raucous Theater enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) type=Land subtype=Swamp Mountain [/card] @@ -81868,7 +81868,7 @@ name=Raugrin Triome abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {U}, {R}, or {W}.) -- Raugrin Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {U}, {R}, or {W}.) -- Raugrin Triome enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Island Mountain Plains [/card] @@ -81878,7 +81878,7 @@ auto=choice name(Counter 1/1 and destroy land) all(this) transforms((,newability auto=choice name(Counter 1/1 and fights creature) transforms((,newability[counter(1/1)],newability[target(creature|opponentbattlefield) dynamicability])) forever auto=choice name(Haste and destroy land) all(this) transforms((,newability[haste all(this)])) forever && target(land[basic]) destroy auto=choice name(Haste and fights creature) transforms((,newability[haste all(this)],newability[target(creature|opponentbattlefield) dynamicability])) forever -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- When Ravager Wurm enters the battlefield, choose up to one -- Ravager Wurm fights target creature you don't control. -- Destroy target land with an activated ability that isn't a mana ability. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- When Ravager Wurm enters, choose up to one -- Ravager Wurm fights target creature you don't control. -- Destroy target land with an activated ability that isn't a mana ability. mana={3}{R}{G}{G} type=Creature subtype=Wurm @@ -81891,7 +81891,7 @@ auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) calculateparty/0 auto=teach(creature) menace auto={2}{B}{R}:equip -text=When Ravager's Mace enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Equip {2}{B}{R} +text=When Ravager's Mace enters, attach it to target creature you control. -- Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- Equip {2}{B}{R} mana={1}{B}{R} type=Artifact subtype=Equipment @@ -81923,7 +81923,7 @@ name=Ravenloft Adventurer auto=_INITIATIVE_CONTROLLER_ auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:name(Opponent loose life) name(Opponent loose life) all(*[counter{0/0.1.Hit}]|opponentexile) transforms((,newability[life:-1 controller])) oneshot auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):name(Exile on death) all(*[zpos=type:*opponentgraveyard]|opponentgraveyard) moveto(exile) and!( counter(0/0.1.Hit) )! -text=When Ravenloft Adventurer enters the battlefield, you take the initiative. -- If a creature an opponent controls would die, instead exile it and put a hit counter on it. -- Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. +text=When Ravenloft Adventurer enters, you take the initiative. -- If a creature an opponent controls would die, instead exile it and put a hit counter on it. -- Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. mana={3}{B} type=Creature subtype=Human Rogue Assassin @@ -81933,7 +81933,7 @@ toughness=4 [card] name=Ravenous Chupacabra auto=destroy target(creature|opponentBattlefield) -text=When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. +text=When Ravenous Chupacabra enters, destroy target creature an opponent controls. mana={2}{B}{B} type=Creature subtype=Beast Horror @@ -81963,7 +81963,7 @@ toughness=5 [card] name=Ravenous Gigamole auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[creature]|mygraveyard)~morethan~0 then choice name(Return a creature) name(Return a creature) target(tobereturn[creature]|mygraveyard) moveto(ownerHand)],newability[choice name(Put 1/1 counter) target(Ravenous Gigamole[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )! -text=When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.) +text=When Ravenous Gigamole enters, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.) mana={3}{B} type=Creature subtype=Mole Horror @@ -81974,7 +81974,7 @@ toughness=3 name=Ravenous Gigantotherium auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1,3) all(this) auto=target(creature|opponentbattlefield) dynamicability -text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -- When Ravenous Gigantotherium enters the battlefield, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium. +text=Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.) -- When Ravenous Gigantotherium enters, it deals X damage divided as you choose among up to X target creatures, where X is its power. Each of those creatures deals damage equal to its power to Ravenous Gigantotherium. mana={5}{G}{G} type=Creature subtype=Beast @@ -81995,7 +81995,7 @@ toughness=2 [card] name=Ravenous Lindwurm auto=life:4 controller -text=When Ravenous Lindwurm enters the battlefield, you gain 4 life. +text=When Ravenous Lindwurm enters, you gain 4 life. mana={4}{G}{G} type=Creature subtype=Wurm @@ -82005,7 +82005,7 @@ toughness=6 [card] name=Ravenous Necrotitan auto=this(variable{opponentpoisoncount}<3) sacrifice notatarget(creature|mybattlefield) -text=Corrupted - When Ravenous Necrotitan enters the battlefield, sacrifice a creature unless an opponent has three or more poison counters. +text=Corrupted - When Ravenous Necrotitan enters, sacrifice a creature unless an opponent has three or more poison counters. mana={2}{B}{B} type=Creature subtype=Phyrexian Horror @@ -82023,7 +82023,7 @@ type=Sorcery [card] name=Ravenous Rotbelly auto=may name(Sacrifice zombies) target(zombie|mybattlefield) sacrifice and!( transforms((,newability[ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature|mybattlefield) sacrifice!$ opponent])) oneshot )! -text=When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures. +text=When Ravenous Rotbelly enters, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures. mana={4}{B} type=Creature subtype=Zombie Horror @@ -82034,7 +82034,7 @@ toughness=5 name=Ravenous Sailback auto=choice all(this) haste ueot auto=choice destroy target(artifact,enchantment) -text=When Ravenous Sailback enters the battlefield, choose one - -- - Ravenous Sailback gains haste until end of turn. -- - Destroy target artifact or enchantment. +text=When Ravenous Sailback enters, choose one - -- - Ravenous Sailback gains haste until end of turn. -- - Destroy target artifact or enchantment. mana={4}{G} type=Creature subtype=Dinosaur @@ -82109,7 +82109,7 @@ target=creature auto=teach(creature) doesnotuntap auto=teach(creature[red]) tap auto=teach(creature[red]) loseabilities && transforms((,newability[doesnotuntap])) -text=Flash -- Enchant creature -- When Ray of Frost enters the battlefield, if enchanted creature is red, tap it. -- As long as enchanted creature is red, it loses all abilities. -- Enchanted creature doesn't untap during its controller's untap step. +text=Flash -- Enchant creature -- When Ray of Frost enters, if enchanted creature is red, tap it. -- As long as enchanted creature is red, it loses all abilities. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Enchantment subtype=Aura @@ -82219,7 +82219,7 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{W} auto={T}:add{U} -text=Razortide Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {W} or {U}. +text=Razortide Bridge enters tapped. -- Indestructible -- {T}: Add {W} or {U}. type=Artifact Land [/card] [card] @@ -82287,7 +82287,7 @@ auto=counter(0/0,3,Time) auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=@movedTo(this|nonbattlezone) from(battlefield):sacrifice mytgt -text=Enchant permanent -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. +text=Enchant permanent -- Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it. mana={2}{U} type=Enchantment subtype=Aura @@ -82340,7 +82340,7 @@ other={4}{R}{R}{S(artifact,enchantment|myBattlefield)} name(Bargain) otherrestriction=type(*[artifact;enchantment]|mybattlefield)~morethan~1 auto=if paid(alternative) then thisforeach(variable{4}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add black) add{B} _ choice name(Add red) add{R} _ choice name(Add green) add{G}!$ controller auto={1}{R}:damage:1 target(anytarget) -text=Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -- Flying, haste -- When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. -- {1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. +text=Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -- Flying, haste -- When Realm-Scorcher Hellkite enters, if it was bargained, add four mana in any combination of colors. -- {1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. mana={4}{R}{R} type=Creature subtype=Dragon @@ -82371,7 +82371,7 @@ type=Legendary Artifact name=Realmwalker abilities=changeling,showfromtoplibrary auto=chooseatype transforms((,newability[this(variable{type:*[chosentype;zpos=1]:mylibrary}>0) canplaycreaturelibrarytop])) forever chooseend -text=Changeling (This card is every creature type.) -- As Realmwalker enters the battlefield, choose a creature type. -- You may look at the top card of your library any time. -- You may cast creature spells of the chosen type from the top of your library. +text=Changeling (This card is every creature type.) -- As Realmwalker enters, choose a creature type. -- You may look at the top card of your library any time. -- You may cast creature spells of the chosen type from the top of your library. mana={2}{G} type=Creature subtype=Shapeshifter @@ -82636,7 +82636,7 @@ toughness=2 name=Reckless Pyrosurfer abilities=haste auto=_LANDFALL_transforms((,newability[_ATTACKING_all(other creature[attacking]) 1/0 ueot])) ueot -text=Haste -- Landfall - Whenever a land enters the battlefield under your control, Reckless Pyrosurfer gains battle cry until end of turn. (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn. Each instance of battle cry triggers separately.) +text=Haste -- Landfall - Whenever a land enters under your control, Reckless Pyrosurfer gains battle cry until end of turn. (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn. Each instance of battle cry triggers separately.) mana={1}{R} type=Creature subtype=Human Scout @@ -82657,7 +82657,7 @@ name=Reckless Ringleader abilities=haste auto=name(Creature perpetually gains haste) target(creature|myhand) counter(0/0.1.PerpetualHaste) auto=emblem transforms((,newability[lord(creature[counter{0/0.1.PerpetualHaste}]) haste])) forever dontremove -text=Haste -- When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste. +text=Haste -- When Reckless Ringleader enters, choose a creature card in your hand. It perpetually gains haste. mana={R} type=Creature subtype=Goblin Shaman @@ -82686,7 +82686,7 @@ auto={2}{T}{C(0/0,-1,Charge)}:name(Draw a card) draw:1 controller && if compare( auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text=Reckoner Bankbuster enters the battlefield with three charge counters on it. -- {2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." -- Crew 3 +text=Reckoner Bankbuster enters with three charge counters on it. -- {2}, {T}, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." -- Crew 3 mana={2} type=Artifact subtype=Vehicle @@ -82747,7 +82747,7 @@ name=Recommission target=*[artifact;creature;manacost<=3]|myGraveyard auto=moveTo(mybattlefield) auto=if cantargetcard(creature|*) then counter(1/1) -text=Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it. +text=Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it. mana={1}{W} type=Sorcery [/card] @@ -82795,7 +82795,7 @@ type=Instant name=Recruiter of the Guard aicode=activate target(creature[toughness<=2]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[toughness<=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle. +text=When Recruiter of the Guard enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle. mana={2}{W} type=Creature subtype=Human Soldier @@ -82832,7 +82832,7 @@ type=Enchantment name=Red Dragon abilities=flying auto=name(Fire Breath) damage:4 opponent -text=Flying -- Fire Breath - When Red Dragon enters the battlefield, it deals 4 damage to each opponent. +text=Flying -- Fire Breath - When Red Dragon enters, it deals 4 damage to each opponent. mana={4}{R}{R} type=Creature subtype=Dragon @@ -82863,7 +82863,7 @@ name=Redcap Heelslasher abilities=first strike auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],first strike)) ueot -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- First strike +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- First strike mana={3}{R} type=Creature subtype=Goblin Rogue @@ -82892,7 +82892,7 @@ toughness=2 [card] name=Redcap Thief auto=token(Treasure) -text=When Redcap Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +text=When Redcap Thief enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{R} type=Creature subtype=Goblin Rogue @@ -82904,7 +82904,7 @@ name=Redemption Choir abilities=lifelink auto=if coven then target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveTo(mybattlefield) auto=_ATTACKING_ if coven then target(*[-instant;-sorcery;manacost<=3]|myGraveyard) moveTo(mybattlefield) -text=Lifelink -- Coven - Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield. +text=Lifelink -- Coven - Whenever Redemption Choir enters or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield. mana={2}{W}{W} type=Creature subtype=Vampire Cleric @@ -82923,7 +82923,7 @@ type=Instant name=Redtooth Vanguard abilities=trample autograveyard=@movedTo(enchantment|myBattlefield):pay({2}) moveto(ownerHand) -text=Trample -- Whenever an enchantment enters the battlefield under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. +text=Trample -- Whenever an enchantment enters under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. mana={1}{G} type=Creature subtype=Elf Warrior @@ -82965,7 +82965,7 @@ toughness=1 name=Referee Squad abilities=vigilance auto=name(Stun creature) target(creature|opponentbattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Vigilance -- When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Vigilance -- When Referee Squad enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) mana={2}{U} type=Creature subtype=Homunculus @@ -82985,7 +82985,7 @@ toughness=2 [card] name=Reflections of Littjara auto=chooseatype all(this) transforms((,newability[@movedTo(*[chosentype]|mystack):all(trigger[to]) clone])) forever chooseend -text=As Reflections of Littjara enters the battlefield, choose a creature type. -- Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.) +text=As Reflections of Littjara enters, choose a creature type. -- Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.) mana={4}{U} type=Enchantment [/card] @@ -83015,7 +83015,7 @@ name=Refurbished Familiar abilities=flying,affinityartifacts auto=if type(*|opponenthand)~morethan~0 then ability$!name(Discard a card) notatarget(*|myhand) reject!$ opponent auto=if type(*|opponenthand)~equalto~0 then counter(1/1,2) -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Refurbished Familiar enters the battlefield, each opponent discards a card. For each opponent who can't, you draw a card. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Refurbished Familiar enters, each opponent discards a card. For each opponent who can't, you draw a card. mana={3}{B} type=Artifact Creature subtype=Zombie Rat @@ -83048,7 +83048,7 @@ name=Regal Behemoth abilities=trample auto=_MONARCH_CONTROLLER_ auto=lord(land|myBattlefield) transforms((,newability[this(variable{pmonarch}>0) produceextra:selectmana])) -text=Trample -- When Regal Behemoth enters the battlefield, you become the monarch. -- Whenever you tap a land for mana while you're the monarch, add one mana of any color (in addition to the mana the land produces). +text=Trample -- When Regal Behemoth enters, you become the monarch. -- Whenever you tap a land for mana while you're the monarch, add one mana of any color (in addition to the mana the land produces). mana={4}{G}{G} type=Creature subtype=Lizard @@ -83081,7 +83081,7 @@ name=Regal Caracal auto=lord(other cat|mybattlefield) 1/1 auto=lord(other cat|mybattlefield) lifelink auto=token(Cat,creature Cat,1/1,white)*2 -text=Other Cats you control get +1/+1 and have lifelink. -- When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. +text=Other Cats you control get +1/+1 and have lifelink. -- When Regal Caracal enters, create two 1/1 white Cat creature tokens with lifelink. mana={3}{W}{W} type=Creature subtype=Cat @@ -83114,7 +83114,7 @@ toughness=2 name=Regal Sliver auto=@movedto(sliver|mybattlefield) restriction{compare(pmonarch)~morethan~0}:name(All slivers gain 1/1) all(sliver|mybattlefield) 1/1 ueot auto=@movedto(sliver|mybattlefield) restriction{compare(pmonarch)~equalto~0}:_MONARCH_CONTROLLER_ -text=Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch." +text=Sliver creatures you control have "When this creature enters, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch." mana={3}{W} type=Creature subtype=Sliver @@ -83142,7 +83142,7 @@ type=Instant name=Regisaur Alpha auto=lord(other dinosaur|mybattlefield) haste auto=token(Dinosaur,creature Dinosaur,3/3,green,trample) -text=Other Dinosaurs you control have haste. -- When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample. +text=Other Dinosaurs you control have haste. -- When Regisaur Alpha enters, create a 3/3 green Dinosaur creature token with trample. mana={3}{R}{G} type=Creature subtype=Dinosaur @@ -83163,7 +83163,7 @@ abilities=flying,partner partner=Krav, the Unredeemed auto=_PARTNER_ auto=@each endofturn restriction{compare(lifegain)~morethan~0}:create(warrior:creature warrior:1/1:white)*2 -text=Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. +text=Partner with Krav, the Unredeemed (When this creature enters, target player may put Krav into their hand from their library, then shuffle.) -- Flying -- At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. mana={5}{W} type=Legendary Creature subtype=Angel @@ -83230,7 +83230,7 @@ name=Reito Sentinel abilities=defender auto=target(player) deplete:3 auto={3}:target(*|graveyard) bottomoflibrary -text=Defender -- When Reito Sentinel enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) -- {3}: Put target card from a graveyard on the bottom of its owner's library. +text=Defender -- When Reito Sentinel enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) -- {3}: Put target card from a graveyard on the bottom of its owner's library. mana={3} type=Artifact Creature subtype=Construct @@ -83259,7 +83259,7 @@ name=Rejuvenating Springs auto=tap(noevent) auto={T}:add{G} auto={T}:add{U} -text=Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {G} or {U}. +text=Rejuvenating Springs enters tapped unless you have two or more opponents. -- {T}: Add {G} or {U}. type=Land [/card] [card] @@ -83335,7 +83335,7 @@ toughness=3 [card] name=Relentless Rohirrim auto=ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller -text=When Relentless Rohirrim enters the battlefield, the Ring tempts you. +text=When Relentless Rohirrim enters, the Ring tempts you. mana={3}{R} type=Creature subtype=Human Knight @@ -83356,7 +83356,7 @@ auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature[-warrior]) 1/1 auto=teach(creature[warrior]) 2/1 auto={2}:equip -text=When Relic Axe enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. -- Equip {2} +text=When Relic Axe enters, attach it to target creature you control. -- Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. -- Equip {2} mana={2} type=Artifact subtype=Equipment @@ -83503,7 +83503,7 @@ abilities=flying auto=@movedTo(other creature|myBattlefield):name(Pay X and put counters) all(trigger[to]) name(Pay X and put counters) transforms((,newability[may name(Pay X and put counters) pay({x}) name(Pay X and put counters) counter(1/1.X)])) forever auto=aslongas(creature[modified]|myBattlefield) 5/5 >4 auto=aslongas(creature[modified]|myBattlefield) trample >4 -text=Flying -- Whenever another creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature. -- As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.) +text=Flying -- Whenever another creature enters under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature. -- As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.) color=green type=Enchantment Creature subtype=Dragon Spirit @@ -83545,7 +83545,7 @@ toughness=4 name=Renata, Called to the Hunt anyzone=type:manaG:mybattlefield/3 cdaactive auto=@movedTo(other creature|mybattlefield):all(trigger[to]) counter(1/1) -text=Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) -- Each other creature you control enters the battlefield with an additional +1/+1 counter on it. +text=Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) -- Each other creature you control enters with an additional +1/+1 counter on it. mana={2}{G}{G} type=Legendary Enchantment Creature subtype=Demigod @@ -83564,7 +83564,7 @@ type=Instant [card] name=Renegade Doppelganger auto=@movedto(other creature|myBattlefield) restriction{compare(iscopied)~equalto~0}:may name(Copy creature) all(trigger[to]) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Renegade Doppelganger) undocpy])) forever )! -text=Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) +text=Whenever another creature enters under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) mana={1}{U} type=Creature subtype=Shapeshifter @@ -83575,7 +83575,7 @@ toughness=1 name=Renegade Krasis auto=evolve auto=@counteradded(1/1) from(this):all(other creature[counter{1/1.1}]|mybattlefield) counter(1/1) -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. mana={1}{G}{G} type=Creature subtype=Beast Mutant @@ -83587,7 +83587,7 @@ name=Renegade Reaper abilities=flying auto=if type(angel[zpos<=4]|mylibrary)~morethan~0 then deplete:4 controller && life:4 controller auto=if type(angel[zpos<=4]|mylibrary)~equalto~0 then deplete:4 controller -text=Flying -- When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) +text=Flying -- When Renegade Reaper enters, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) mana={2}{B} type=Creature subtype=Angel Berserker @@ -83680,7 +83680,7 @@ type=Snow Artifact name=Replication Specialist abilities=flying auto=@movedto(artifact[-token]|mybattlefield):all(trigger[to]) pay[[{1}{U}]] clone -text=Flying -- Whenever a nontoken artifact enters the battlefield under your control, you may pay {1}{U}. If you do, create a token that's a copy of that artifact. +text=Flying -- Whenever a nontoken artifact enters under your control, you may pay {1}{U}. If you do, create a token that's a copy of that artifact. mana={4}{U} type=Creature subtype=Moonfolk Artificer @@ -83700,7 +83700,7 @@ type=Sorcery [card] name=Repository Skaab auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Return instant or sorcery) target(*[instant;sorcery]|mygraveyard) moveto(ownerHand)])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand. mana={3}{U} type=Creature subtype=Zombie @@ -83749,7 +83749,7 @@ name=Rescue Retriever abilities=flash auto=counter(1/1) all(other soldier|myBattlefield) auto=preventalldamage to(other soldier[attacking]|myBattlefield) -text=Flash -- When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. -- Prevent all damage that would be dealt to other attacking Soldiers you control. +text=Flash -- When Rescue Retriever enters, put a +1/+1 counter on each other Soldier you control. -- Prevent all damage that would be dealt to other attacking Soldiers you control. mana={3}{W}{W} type=Creature subtype=Dog Soldier @@ -83769,7 +83769,7 @@ type=Instant name=Rescuer Chwinga abilities=flash auto=may name(Natural Shelter) moveto(ownerhand) target(other *|myBattlefield) -text=Flash -- Natural Shelter - When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand. +text=Flash -- Natural Shelter - When Rescuer Chwinga enters, you may return another permanent you control to its owner's hand. mana={1}{W} type=Creature subtype=Elemental Spirit @@ -83780,7 +83780,7 @@ toughness=2 name=Rescuer Sphinx abilities=flying auto=may target(*[-land]|myBattlefield) moveto(ownerhand) && counter(1/1) all(this) -text=Flying -- As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. +text=Flying -- As Rescuer Sphinx enters, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters with a +1/+1 counter on it. mana={2}{U}{U} type=Creature subtype=Sphinx @@ -83826,7 +83826,7 @@ type=Sorcery name=Resilient Khenra auto=may target(creature) dynamicability ueot autograveyard={4}{G}{G}{E}:_ETERNALIZE_ -text=When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) +text=When Resilient Khenra enters, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) mana={1}{G} type=Creature subtype=Jackal Wizard @@ -83855,7 +83855,7 @@ toughness=5 [card] name=Resistance Squad auto=if type(human|mybattlefield)~morethan~1 then name(Draw a card) draw:1 controller -text=When Resistance Squad enters the battlefield, if you control another Human, draw a card. +text=When Resistance Squad enters, if you control another Human, draw a card. mana={2}{W} type=Creature subtype=Human Soldier @@ -83866,7 +83866,7 @@ toughness=2 name=Resolute Reinforcements abilities=flash auto=_SOLDIERTOKEN_ -text=Flash -- When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token. +text=Flash -- When Resolute Reinforcements enters, create a 1/1 white Soldier creature token. mana={1}{W} type=Creature subtype=Human Soldier @@ -83947,7 +83947,7 @@ auto=if type(creature|mygraveyard)~morethan~0 then choice name(Don't exile any c auto=if type(creature[-angel;-warrior]|mygraveyard)~morethan~0 then choice name(Exile non-angel and non-warrior) name(Exile non-angel and non-warrior) target(creature[-angel;-warrior]|mygraveyard) moveTo(Exile) and!( transforms((,newability[all(*[creature;share!types!]|mybattlefield) counter(1/1)])) oneshot )! auto=if type(creature[angel;warrior]|mygraveyard)~morethan~0 then choice name(Exile angel or warrior) name(Exile angel or warrior) target(creature[angel;warrior]|mygraveyard) moveTo(Exile) and!( transforms((,newability[all(*[creature;share!types!]|mybattlefield) counter(1/1)],newability[all(Resplendent Marshal|mybattlefield) counter(1/1.-1)])) oneshot )! auto=_DIES_may name(Exile another creature) target(other creature|mygraveyard) moveTo(Exile) and!( transforms((,newability[all(*[creature;share!types!]|mybattlefield) counter(1/1)])) oneshot )! -text=Flying -- When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. +text=Flying -- When Resplendent Marshal enters or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. mana={1}{W}{W} type=Creature subtype=Angel Warrior @@ -83972,7 +83972,7 @@ auto={T}:Add{W} auto={T}:Add{U} auto={1}{W}{U}:transforms((Bird Creature,setpower=2,settoughness=3,white,blue,flying)) ueot auto=_ATTACKING_token(treasure) -text=Restless Anchorage enters the battlefield tapped. -- {T}: Add {W} or {U}. -- {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. -- Whenever Restless Anchorage attacks, create a Map token. +text=Restless Anchorage enters tapped. -- {T}: Add {W} or {U}. -- {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. -- Whenever Restless Anchorage attacks, create a Map token. type=Land [/card] [card] @@ -83982,7 +83982,7 @@ auto={T}:Add{R} auto={T}:Add{W} auto={1}{R}{W}:transforms((Ox Creature,setpower=2,settoughness=2,red,white)) ueot auto=_ATTACKING_counter(1/1) target(creature|myBattlefield) -text=Restless Bivouac enters the battlefield tapped. -- {T}: Add {R} or {W}. -- {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. -- Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. +text=Restless Bivouac enters tapped. -- {T}: Add {R} or {W}. -- {1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. -- Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. type=Land [/card] [card] @@ -84007,7 +84007,7 @@ auto={T}:Add{G} auto={2}{B}{G}:transforms((Horror Creature,setpower=4,settoughness=4,black,green)) ueot auto=_ATTACKING_may target(*|graveyard) moveto(exile) auto=_ATTACKING_create(food) -text=Restless Cottage enters the battlefield tapped. -- {T}: Add {B} or {G}. -- {2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -- Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. +text=Restless Cottage enters tapped. -- {T}: Add {B} or {G}. -- {2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -- Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. type=Land [/card] [card] @@ -84043,7 +84043,7 @@ auto={T}:Add{W} auto={T}:Add{B} auto={2}{W}{B}:transforms((Nightmare Creature,setpower=1,settoughness=4,white,black)) ueot auto=_ATTACKING_life:-2 opponent && life:2 -text=Restless Fortress enters the battlefield tapped. -- {T}: Add {W} or {B}. -- {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -- Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. +text=Restless Fortress enters tapped. -- {T}: Add {W} or {B}. -- {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -- Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. type=Land [/card] [card] @@ -84053,7 +84053,7 @@ auto={T}:Add{G} auto={T}:Add{W} auto={2}{G}{W}:transforms((Llama Creature,setpower=3,settoughness=3,green,white)) ueot auto=_ATTACKING_all(other creature|myBattlefield) 1/1 -text=Restless Prairie enters the battlefield tapped. -- {T}: Add {G} or {W}. -- {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. -- Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn. +text=Restless Prairie enters tapped. -- {T}: Add {G} or {W}. -- {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. -- Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn. type=Land [/card] [card] @@ -84063,7 +84063,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={2}{U}{B}:transforms((Shark Creature,setpower=4,settoughness=4,blue,black,deathtouch)) ueot auto=_ATTACKING_target(player) deplete:4 -text=Restless Reef enters the battlefield tapped. -- {T}: Add {U} or {B}. -- {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. -- Whenever Restless Reef attacks, target player mills four cards. +text=Restless Reef enters tapped. -- {T}: Add {U} or {B}. -- {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. -- Whenever Restless Reef attacks, target player mills four cards. type=Land [/card] [card] @@ -84073,7 +84073,7 @@ auto={T}:Add{R} auto={T}:Add{G} auto={2}{R}{G}:transforms((Dinosaur Creature,setpower=3,settoughness=4,red,green)) ueot auto=_ATTACKING_target(other creature[attacking]) transforms((,newability[untap],newability[2/0])) ueot -text=Restless Ridgeline enters the battlefield tapped. -- {T}: Add {R} or {G}. -- {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. -- Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature. +text=Restless Ridgeline enters tapped. -- {T}: Add {R} or {G}. -- {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. -- Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature. type=Land [/card] [card] @@ -84083,7 +84083,7 @@ auto={T}:Add{U} auto={T}:Add{R} auto={U}{R}:transforms((Elemental Creature,setpower=2,settoughness=1,blue,red,newability[this(variable{controllerturn}>0) first strike])) ueot auto=_ATTACKING__SCRY1_ -text=Restless Spire enters the battlefield tapped. -- {T}: Add {U} or {R}. -- {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. -- Whenever Restless Spire attacks, scry 1. +text=Restless Spire enters tapped. -- {T}: Add {U} or {R}. -- {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. -- Whenever Restless Spire attacks, scry 1. type=Land [/card] [card] @@ -84093,7 +84093,7 @@ auto={T}:Add{B} auto={T}:Add{R} auto={1}{B}{R}:transforms((Insect Creature,setpower=2,settoughness=3,black,red,menace)) ueot auto=_ATTACKING_may _DISCARD&DRAW_ -text=Restless Vents enters the battlefield tapped. -- {T}: Add {B} or {R}. -- {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. -- Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. +text=Restless Vents enters tapped. -- {T}: Add {B} or {R}. -- {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. -- Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. type=Land [/card] [card] @@ -84103,7 +84103,7 @@ auto={T}:Add{G} auto={T}:Add{U} auto={3}{G}{U}:transforms((Plant Creature,setpower=5,settoughness=5,green,blue,trample)) ueot auto=_ATTACKING_may target(other creature) becomes(,3/3) ueot -text=Restless Vinestalk enters the battlefield tapped. -- {T}: Add {G} or {U}. -- {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. -- Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. +text=Restless Vinestalk enters tapped. -- {T}: Add {G} or {U}. -- {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. -- Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. type=Land [/card] [card] @@ -84164,7 +84164,7 @@ type=Sorcery name=Retriever Phoenix abilities=flying,haste auto=if casted(this) then name(Learn) _LEARN_ -text=Flying, haste -- When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. +text=Flying, haste -- When Retriever Phoenix enters, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. mana={3}{R} type=Creature subtype=Phoenix @@ -84251,7 +84251,7 @@ type=Sorcery name=Returned Pastcaller abilities=flying auto=name(Return spirit or instant or sorcery) target(*[spirit;instant;sorcery]|mygraveyard) moveto(ownerHand) -text=Flying -- When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. +text=Flying -- When Returned Pastcaller enters, return target Spirit, instant, or sorcery card from your graveyard to your hand. mana={3}{R}{RW}{W} type=Creature subtype=Spirit Cleric @@ -84275,7 +84275,7 @@ toughness=4 name=Revel Ruiner abilities=menace auto=_CONNIVES_ -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Revel Ruiner enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) mana={3}{B} type=Creature subtype=Octopus Rogue @@ -84335,7 +84335,7 @@ type=Instant [card] name=Reverent Hoplite auto=token(Soldier,Creature Human Soldier,1/1,white)*type:manaW -text=When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) +text=When Reverent Hoplite enters, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) mana={4}{W} type=Creature subtype=Human Soldier @@ -84407,7 +84407,7 @@ name=Revolutionist abilities=madness autoexile=restriction{discarded} pay({3}{R}) name(pay 3R to cast) activate name(pay 3R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) auto=name(Return instant or sorcery) target(*[instant;sorcery]|myGraveyard) moveto(ownerHand) -text=When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +text=When Revolutionist enters, return target instant or sorcery card from your graveyard to your hand. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={5}{R} type=Creature subtype=Human Wizard @@ -84469,7 +84469,7 @@ auto=@movedTo(creature[counter{1/1.19}]|mygraveyard) from(Battlefield):may targe auto=@movedTo(creature[counter{1/1.19}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,19) auto=@movedTo(creature[counter{1/1.20}]|mygraveyard) from(Battlefield):may target(creature|myBattlefield) counter(1/1,20) auto=@movedTo(creature[counter{1/1.20}]|mycommandzone) from(Battlefield):may target(creature|myBattlefield) counter(1/1,20) -text=Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. -- Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. -- Partner (You can have two commanders if both have partner.) +text=Reyhan, Last of the Abzan enters with three +1/+1 counters on it. -- Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. -- Partner (You can have two commanders if both have partner.) mana={1}{B}{G} type=Legendary Creature subtype=Human Warrior @@ -84490,7 +84490,7 @@ toughness=1 [card] name=Rhizome Lurcher auto=foreach(creature|mygraveyard) counter(1/1) -text=Undergrowth - Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. +text=Undergrowth - Rhizome Lurcher enters with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. mana={2}{B}{G} type=Creature subtype=Fungus Zombie @@ -84503,7 +84503,7 @@ abilities=vigilance,partner partner=Timin, Youthful Geist auto=_PARTNER_ auto=@tapped(creature[-attacking]|opponentbattlefield):name(Put 1/1 counter) counter(1/1) -text=Partner with Timin, Youthful Geist (When this creature enters the battlefield, target player may put Timin into their hand from their library, then shuffle.) -- Vigilance -- Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger. +text=Partner with Timin, Youthful Geist (When this creature enters, target player may put Timin into their hand from their library, then shuffle.) -- Vigilance -- Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger. mana={3}{W} type=Legendary Creature subtype=Human Soldier @@ -84567,7 +84567,7 @@ toughness=5 [card] name=Rhox Oracle auto=draw:1 -text=When Rhox Oracle enters the battlefield, draw a card. +text=When Rhox Oracle enters, draw a card. mana={4}{G} type=Creature subtype=Rhino Monk @@ -84677,7 +84677,7 @@ auto=draw:1 auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text=Toxic 2 (Players dealt combat damage by this permanent also get two poison counters.) -- When Ribskiff enters the battlefield, draw a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +text=Toxic 2 (Players dealt combat damage by this permanent also get two poison counters.) -- When Ribskiff enters, draw a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4} type=Artifact subtype=Vehicle @@ -84708,7 +84708,7 @@ type=Enchantment name=Riddlemaster Sphinx abilities=flying auto=may moveto(ownerHand) target(creature|opponentBattlefield) -text=Flying -- When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. +text=Flying -- When Riddlemaster Sphinx enters, you may return target creature an opponent controls to its owner's hand. mana={4}{U}{U} type=Creature subtype=Sphinx @@ -84738,7 +84738,7 @@ name=Riders of Rohan other={4}{R}{W} name(Dash) auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever auto=name(Create knight) token(Human Knight)*2 -text=When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste. -- Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) +text=When Riders of Rohan enters, create two 2/2 red Human Knight creature tokens with trample and haste. -- Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={3}{R}{W} type=Creature subtype=Human Knight @@ -84809,7 +84809,7 @@ toughness=7 [card] name=Riftsweeper auto=name(Shuffle back exiled card) target(*|exile) moveto(ownerlibrary) and!( shuffle )! -text=When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library. +text=When Riftsweeper enters, choose target face-up exiled card. Its owner shuffles it into their library. mana={1}{G} type=Creature subtype=Elf Shaman @@ -84820,7 +84820,7 @@ toughness=2 name=Rigging Runner abilities=first strike auto=if raid then counter(1/1) -text=First strike -- Raid - Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +text=First strike -- Raid - Rigging Runner enters with a +1/+1 counter on it if you attacked with a creature this turn. mana={R} type=Creature subtype=Goblin Pirate @@ -84847,7 +84847,7 @@ name=Righteous Valkyrie abilities=flying auto=@movedto(other *[angel;cleric]|mybattlefield):all(trigger[to]) dynamicability auto=this(variable{pdiffinitlife}>6) lord(creature|myBattlefield) 2/2 -text=Flying -- Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. -- As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. +text=Flying -- Whenever another Angel or Cleric enters under your control, you gain life equal to that creature's toughness. -- As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. mana={2}{W} type=Creature subtype=Angel Cleric @@ -84870,7 +84870,7 @@ abilities=deathtouch auto=_INITIATIVE_CONTROLLER_ auto=@each my blockers restriction{compare(pdungeoncompleted)~morethan~0}:name(Choose a creature) target(creature[attacking]|myBattlefield) transforms((,deathtouch,first strike,newability[5/0],menace)) ueot auto=@each my blockers restriction{compare(pdungeoncompleted)~equalto~0}:name(Choose a creature) target(creature[attacking]|myBattlefield) transforms((,deathtouch)) ueot -text=Deathtouch -- When Rilsa Rael, Kingpin enters the battlefield, you take the initiative. -- Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn. +text=Deathtouch -- When Rilsa Rael, Kingpin enters, you take the initiative. -- Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn. mana={3}{U}{B} type=Legendary Creature subtype=Human Rogue @@ -84890,7 +84890,7 @@ toughness=2 [card] name=Rimefur Reindeer auto=@movedTo(enchantment|myBattlefield):tap target(creature|opponentBattlefield) -text=Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. +text=Whenever an enchantment enters under your control, tap target creature an opponent controls. mana={3}{W} type=Creature subtype=Elk @@ -84925,7 +84925,7 @@ auto=_WARD1_ auto=all(other *[giant;wizard]|mybattlefield) counter(0/0.1.PerpetualWard) notrg auto=all(*[giant;wizard]|myhand) counter(0/0.1.PerpetualWard) notrg auto=emblem transforms((,newability[@targeted(*[counter{(0/0.1.PerpetualWard}]|mybattlefield)) from(*|opponentstack):choice name(This spell costs 1 more) name(This spell costs 1 more) target(*|opponentstack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) oneshot])) forever dontremove -text=Ward {1} -- When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}. +text=Ward {1} -- When Rimewall Protector enters, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}. mana={1}{U}{U} type=Creature subtype=Giant Wizard @@ -84935,7 +84935,7 @@ toughness=4 [card] name=Rimewood Falls auto=tap(noevent) -text=({T}: Add {G} or {U}.) -- Rimewood Falls enters the battlefield tapped. +text=({T}: Add {G} or {U}.) -- Rimewood Falls enters tapped. type=Snow Land subtype=Forest Island [/card] @@ -85021,7 +85021,7 @@ type=Sorcery name=Ringwraiths auto=name(Opponent creature gains -3/-3) target(creature|opponentBattlefield) transforms((,newability[-3/-3],newability[if cantargetcard(*[legendary]|*) then life:-3 controller])) ueot autograveyard=@ringtemptedof(player):name(Return to hand) moveto(ownerHand) -text=When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. -- When the Ring tempts you, return Ringwraiths from your graveyard to your hand. +text=When Ringwraiths enters, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. -- When the Ring tempts you, return Ringwraiths from your graveyard to your hand. mana={4}{B}{B} type=Creature subtype=Wraith Knight @@ -85264,7 +85264,7 @@ toughness=3 name=Risen Reef auto=reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend auto=@movedto(other creature[elemental]|mybattlefield):reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) and!(tap(noevent))! optiononeend optiontwo target(<1>*|reveal) moveto(ownerhand) optiontwoend revealend -text=Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. +text=Whenever Risen Reef or another Elemental enters under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. mana={1}{G}{U} type=Creature subtype=Elemental @@ -85347,7 +85347,7 @@ subtype=Saga name=Rite of Harmony flashback={2}{G}{W} auto=emblem transforms((,newability[@movedto(*[creature;enchantment]|mybattlefield):name(Draw a card) draw:1 controller])) ueot -text=Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. -- Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +text=Whenever a creature or enchantment enters under your control this turn, draw a card. -- Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={G}{W} type=Instant [/card] @@ -85503,7 +85503,7 @@ name=Rivendell auto=if type(creature[legendary]|myBattlefield)~equalto~0 then name(Enter tapped) name(Enter tapped) tap(noevent) auto={T}:add{U} auto=aslongas(creature[legendary]|myBattlefield) {1}{U}{T}:name(Scry 2) name(Scry 2) _SCRY2_ -text=Rivendell enters the battlefield tapped unless you control a legendary creature. -- {T}: Add {U}. -- {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. +text=Rivendell enters tapped unless you control a legendary creature. -- {T}: Add {U}. -- {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. type=Legendary Land [/card] [card] @@ -85521,7 +85521,7 @@ name=River Herald Guide abilities=vigilance aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=Vigilance -- When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=Vigilance -- When River Herald Guide enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{G} type=Creature subtype=Merfolk Scout @@ -85531,7 +85531,7 @@ toughness=1 [card] name=River Herald Scout auto=_EXPLORES_ -text=When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=When River Herald Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{U} type=Creature subtype=Merfolk Scout @@ -85587,7 +85587,7 @@ toughness=5 name=River Sneak abilities=unblockable auto=@movedto(merfolk|mybattlefield):1/1 ueot -text=River Sneak can't be blocked. -- Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. +text=River Sneak can't be blocked. -- Whenever another Merfolk enters under your control, River Sneak gets +1/+1 until end of turn. mana={1}{U} type=Creature subtype=Merfolk Warrior @@ -85632,7 +85632,7 @@ type=Land [card] name=Riverwise Augur auto=draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot -text=When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. +text=When Riverwise Augur enters, draw three cards, then put two cards from your hand on top of your library in any order. mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -85687,7 +85687,7 @@ toughness=1 name=Rix Maadi Reveler auto=if paid(alternative) then reject all(*|myhand) && draw:3 auto=ifnot paid(alternative) then if type(*|myhand)~morethan~0 then ability$! _DISCARD&DRAW_ !$ controller -text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. +text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. other={2}{B}{R} name(Spectacle) otherrestriction=compare(oplifelost)~morethan~0 mana={1}{R} @@ -85729,7 +85729,7 @@ name=Roalesk, Apex Hybrid abilities=flying,trample auto=counter(1/1,2) target(other creature|myBattlefield) auto=_DIES_name(Proliferate 2 times) notatarget(proliferation) proliferate && proliferate -text=Flying, trample -- When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. -- When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) +text=Flying, trample -- When Roalesk, Apex Hybrid enters, put two +1/+1 counters on another target creature you control. -- When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) mana={2}{G}{G}{U} type=Legendary Creature subtype=Human Mutant @@ -85740,7 +85740,7 @@ toughness=5 name=Roaming Ghostlight abilities=flying auto=may moveTo(ownerhand) target(creature[-spirit]) -text=Flying -- When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. +text=Flying -- When Roaming Ghostlight enters, return up to one target non-Spirit creature to its owner's hand. mana={3}{U}{U} type=Creature subtype=Spirit @@ -85759,7 +85759,7 @@ type=Enchantment name=Roaring Earth auto=@movedTo(land|myBattlefield):name(Put 1/1 counter) counter(1/1) target(*[creature;vehicle]|myBattlefield) autohand={X}{G}{G}{discard}:name(Put X counter) target(land|myBattlefield) counter(1/1,x) && becomes(Creature Sprit,0/0,green,haste) forever -text=Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. -- Channel - {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. +text=Landfall - Whenever a land enters under your control, put a +1/+1 counter on target creature or Vehicle you control. -- Channel - {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. mana={1}{G} type=Enchantment [/card] @@ -85830,7 +85830,7 @@ toughness=1 [card] name=Rocco, Cabaretti Caterer auto=if casted(this) then notatarget(creature[manacost<=X]|mylibrary) moveto(mybattlefield) -text=When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. +text=When Rocco, Cabaretti Caterer enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. mana={X}{R}{G}{W} type=Legendary Creature subtype=Elf Druid @@ -85894,7 +85894,7 @@ name=Rockfall Vale auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{G} auto={T}:add{R} -text=Rockfall Vale enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {R} or {G}. +text=Rockfall Vale enters tapped unless you control two or more other lands. -- {T}: Add {R} or {G}. type=Land [/card] [card] @@ -86000,7 +86000,7 @@ toughness=1 name=Rogue abilities=haste auto=damage:1 target(anytarget) -text=Haste -- When this creature enters the battlefield, it deals 1 damage to any target +text=Haste -- When this creature enters, it deals 1 damage to any target type=Creature subtype=Human Rogue power=1 @@ -86059,7 +86059,7 @@ toughness=1 name=Roil Cartographer auto=@movedTo(land|myBattlefield):alterenergy:1 controller auto={T}{E:6}:draw:3 -text=Landfall - Whenever a land enters the battlefield under your control, you get {E} (an energy counter). -- {T}, Pay six {E}: Draw three cards. +text=Landfall - Whenever a land enters under your control, you get {E} (an energy counter). -- {T}, Pay six {E}: Draw three cards. mana={1}{U} type=Creature subtype=Merfolk Rogue @@ -86128,7 +86128,7 @@ auto=if type(*[artifact]|mygraveyard)~morethan~0 then choice name(Exile artifact auto=if type(*[legendary]|mygraveyard)~morethan~0 then choice name(Exile legendary card) name(Exile legendary card) target(*[legendary]|mygraveyard) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )! auto=if type(*[saga]|mygraveyard)~morethan~0 then choice name(Exile saga card) name(Exile saga card) target(*[saga]|mygraveyard) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )! auto={4}{T}:all(*[zpos=1]|mylibrary) moveto(exile) and!( transforms((,newability[counter(0/0.1.RonaExiled)])) forever )! -text=When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) -- You may cast spells from among cards exiled with Rona. -- {4}, {T}: Exile the top card of your library. +text=When Rona, Disciple of Gix enters, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) -- You may cast spells from among cards exiled with Rona. -- {4}, {T}: Exile the top card of your library. mana={1}{U}{B} type=Legendary Creature subtype=Human Artificer @@ -86179,7 +86179,7 @@ toughness=5 name=Rooftop Assassin abilities=flash,flying,lifelink auto=destroy target(creature[damaged]|opponentBattlefield) -text=Flash -- Flying, lifelink -- When Rooftop Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. +text=Flash -- Flying, lifelink -- When Rooftop Assassin enters, destroy target creature an opponent controls that was dealt damage this turn. mana={3}{B} type=Creature subtype=Vampire Assassin @@ -86210,7 +86210,7 @@ name=Roost of Drakes kicker={2}{U} auto=if paid(kicker) then token(Drake,Creature Drake,2/2,blue,flying) auto=@movedTo(*[kicked>=1]|myStack):token(Drake,Creature Drake,2/2,blue,flying) -text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying. -- Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. +text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Roost of Drakes enters, if it was kicked, create a 2/2 blue Drake creature token with flying. -- Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. mana={U} type=Enchantment [/card] @@ -86261,7 +86261,7 @@ name=Rooting Moloch abilities=cycling auto=name(Exile card with cycling) target(*[cycling]|myGraveyard) moveto(exile) and!( transforms((,newability[canplayfromexile uent])) uent )! autohand=__CYCLING__({2}) -text=When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=When Rooting Moloch enters, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{R} type=Creature subtype=Lizard @@ -86327,7 +86327,7 @@ toughness=2 name=Rootweaver Druid auto=ability$!name(fetch land) target(land[basic]|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent auto=ability$!name(fetch land) target(land[basic]|mylibrary) moveto(opponentbattlefield) and!( tap(noevent) )! !$ opponent -text=When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles it. +text=When Rootweaver Druid enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles it. mana={2}{G} type=Creature subtype=Elf Druid @@ -86393,7 +86393,7 @@ name=Rosethorn Halberd auto=name(Attach to creature) rehook target(creature[-human]|myBattlefield) auto=teach(creature) 2/1 auto={5}:equip -text=When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. -- Equipped creature gets +2/+1. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) +text=When Rosethorn Halberd enters, attach it to target non-Human creature you control. -- Equipped creature gets +2/+1. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) mana={G} type=Artifact subtype=Equipment @@ -86415,7 +86415,7 @@ auto=if compare(ishuman)~morethan~0 then name(Create food) name(Create food) tok auto=if compare(ishuman)~equalto~0 then transforms((,newability[if type(Scurry Oak|mybattlefield)~equalto~0 then token(Food) and!( name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1) )!],newability[if type(Scurry Oak|mybattlefield)~morethan~0 then if type(Shalai and Hallar|mybattlefield)~equalto~0 then token(Food) and!( name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1) )!],newability[if type(Scurry Oak|mybattlefield)~morethan~0 then if type(Shalai and Hallar|mybattlefield)~morethan~0 then token(Food) and!( name(Put 1/1 counter) target(Scurry Oak|myBattlefield) counter(1/1) )!])) oneshot auto=@tokencreated(*|myBattlefield) restriction{compare(ishuman)~morethan~0}:name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1) auto=@tokencreated(*|myBattlefield) restriction{compare(ishuman)~equalto~0}:name(Put 1/1 counter) name(Put 1/1 counter) transforms((,newability[if type(Scurry Oak|mybattlefield)~equalto~0 then name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1)],newability[if type(Scurry Oak|mybattlefield)~morethan~0 then if type(Shalai and Hallar|mybattlefield)~equalto~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1)],newability[if type(Scurry Oak|mybattlefield)~morethan~0 then if type(Shalai and Hallar|mybattlefield)~morethan~0 then name(Put 1/1 counter) name(Put 1/1 counter) name(Put 1/1 counter) target(Scurry Oak|myBattlefield) counter(1/1)])) oneshot -text=When Rosie Cotton of South Lane enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie. +text=When Rosie Cotton of South Lane enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie. mana={2}{W} type=Legendary Creature subtype=Halfling Peasant @@ -86437,7 +86437,7 @@ toughness=1 name=Rot Hulk abilities=menace auto=moveTo(myBattlefield) target(zombie|mygraveyard) -text=Menace -- When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. +text=Menace -- When Rot Hulk enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. mana={5}{B}{B} type=Creature subtype=Zombie @@ -86447,7 +86447,7 @@ toughness=5 [card] name=Rot-Tide Gargantua auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[name(Opponent sacrifices a creature) ability$!name(Sacrifice a creature) name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ opponent])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. mana={3}{B}{B} type=Creature subtype=Zombie Kraken @@ -86527,7 +86527,7 @@ target=creature auto=draw:2 controller && transforms((,newability[target(*|myhand) reject])) oneshot auto=1/1 auto=flying -text=Enchant creature -- When Rousing Read enters the battlefield, draw two cards, then discard a card. -- Enchanted creature gets +1/+1 and has flying. +text=Enchant creature -- When Rousing Read enters, draw two cards, then discard a card. -- Enchanted creature gets +1/+1 and has flying. mana={2}{U} type=Enchantment subtype=Aura @@ -86564,7 +86564,7 @@ type=Sorcery [card] name=Roving Harper auto=draw:1 -text=When Roving Harper enters the battlefield, draw a card. +text=When Roving Harper enters, draw a card. mana={2}{W} type=Creature subtype=Elf Scout @@ -86597,7 +86597,7 @@ toughness=3 name=Rowan's Stalwarts auto=moveto(ownerHand) target(Rowan^ Fearless Sparkmage|mylibrary) auto=moveto(ownerHand) target(Rowan^ Fearless Sparkmage|mygraveyard) -text=When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=When Rowan's Stalwarts enters, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={4}{R} type=Creature subtype=Human Knight @@ -86608,7 +86608,7 @@ toughness=2 name=Rowdy Crew abilities=trample auto=draw:3 && discard:2 -text=Trample -- When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. +text=Trample -- When Rowdy Crew enters, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. mana={2}{R}{R} type=Creature subtype=Human Pirate @@ -86644,7 +86644,7 @@ toughness=3 [card] name=Rubblebelt Boar auto=target(creature) 2/0 ueot -text=When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. +text=When Rubblebelt Boar enters, target creature gets +2/+0 until end of turn. mana={3}{R} type=Creature subtype=Boar @@ -86665,7 +86665,7 @@ toughness=5 name=Rubblebelt Maverick auto=_SURVEIL2_ autograveyard={G}{E}:counter(1/1) target(creature) asSorcery -text=When Rubblebelt Maverick enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- {G}, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. +text=When Rubblebelt Maverick enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- {G}, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. mana={G} type=Creature subtype=Human Detective @@ -86769,7 +86769,7 @@ toughness=3 [card] name=Ruin Crab auto=_LANDFALL_deplete:3 opponent -text=Landfall - Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) +text=Landfall - Whenever a land enters under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) mana={U} type=Creature subtype=Crab @@ -86882,7 +86882,7 @@ toughness=1 name=Rukarumel, Biologist auto=chooseatype transforms((,newability[lord(sliver|mybattlefield) becomes(chosentype)],newability[lord(creature[-token]|myzones) becomes(chosentype)])) forever chooseend auto={3}{T}:name(Create sliver) token(Sliver) -text=As Rukarumel, Biologist enters the battlefield, choose a creature type. -- Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. -- {3}, {T}: Create a 1/1 colorless Sliver creature token. +text=As Rukarumel, Biologist enters, choose a creature type. -- Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. -- {3}, {T}: Create a 1/1 colorless Sliver creature token. mana={W}{U}{B}{R}{G} type=Legendary Creature subtype=Human Wizard @@ -86894,7 +86894,7 @@ name=Rumbleweed abilities=reach,trample,vigilance anyzone=affinity(land|mygraveyard) reduce({1}) auto=all(other creature|myBattlefield) transforms((,newability[3/3],trample)) ueot -text=This spell costs {1} less to cast for each land card in your graveyard. -- Vigilance, reach, trample -- When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. +text=This spell costs {1} less to cast for each land card in your graveyard. -- Vigilance, reach, trample -- When Rumbleweed enters, other creatures you control get +3/+3 and gain trample until end of turn. mana={10}{G} type=Creature subtype=Plant Elemental @@ -86957,7 +86957,7 @@ auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(T auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 18) name(Total of 1/1 counters is 18) all(creature[power<=18]|opponentbattlefield) transforms((,cantblock)) ueot auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 19) name(Total of 1/1 counters is 19) all(creature[power<=19]|opponentbattlefield) transforms((,cantblock)) ueot auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then choice name(Total of 1/1 counters is 20) name(Total of 1/1 counters is 20) all(creature[power<=20]|opponentbattlefield) transforms((,cantblock)) ueot -text=When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. +text=When Rumbling Ruin enters, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. mana={5}{R} type=Creature subtype=Elemental @@ -86968,7 +86968,7 @@ toughness=6 name=Rumbling Sentry aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY1_ -text=When Rumbling Sentry enters the battlefield, scry 1. +text=When Rumbling Sentry enters, scry 1. mana={3}{W}{W} type=Creature subtype=Giant @@ -87023,7 +87023,7 @@ name=Runadi, Behemoth Caller auto=@movedTo(creature[manacost>=5]|mybattlefield) from(mystack):name(Creature gain counters) name(Creature gain counters) all(trigger[to]) transforms((,newability[counter(1/1.manacostminus4minusend)])) forever auto=lord(other creature|myBattlefield) transforms((,newability[this(counter{1/1}>=3) haste])) auto={T}:add{G} -text=Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4. -- Creatures you control with three or more +1/+1 counters on them have haste. -- {T}: Add {G}. +text=Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4. -- Creatures you control with three or more +1/+1 counters on them have haste. -- {T}: Add {G}. mana={2}{G} type=Legendary Creature subtype=Cat Shaman @@ -87035,7 +87035,7 @@ name=Runaway Boulder abilities=flash,cycling auto=damage:6 target(creature|opponentBattlefield) autohand=__CYCLING__({2}) -text=Flash -- When Runaway Boulder enters the battlefield, it deals 6 damage to target creature an opponent controls. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Flash -- When Runaway Boulder enters, it deals 6 damage to target creature an opponent controls. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={6} type=Artifact [/card] @@ -87085,7 +87085,7 @@ target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=draw:1 controller auto=teach(creature) flying auto=teach(equipment) transforms((,newability[teach(creature) flying])) -text=Enchant permanent -- When Rune of Flight enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it has flying. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." +text=Enchant permanent -- When Rune of Flight enters, draw a card. -- As long as enchanted permanent is a creature, it has flying. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." mana={1}{U} type=Enchantment subtype=Aura Rune @@ -87097,7 +87097,7 @@ auto=draw:1 controller auto=teach(creature) 1/1 auto=teach(creature) trample auto=teach(equipment) transforms((,newability[teach(creature) 1/1],newability[teach(creature) trample])) -text=Enchant permanent -- When Rune of Might enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it gets +1/+1 and has trample. -- As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." +text=Enchant permanent -- When Rune of Might enters, draw a card. -- As long as enchanted permanent is a creature, it gets +1/+1 and has trample. -- As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." mana={1}{G} type=Enchantment subtype=Aura Rune @@ -87108,7 +87108,7 @@ target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=draw:1 controller auto=teach(creature) deathtouch auto=teach(equipment) transforms((,newability[teach(creature) deathtouch])) -text=Enchant permanent -- When Rune of Mortality enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it has deathtouch. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." +text=Enchant permanent -- When Rune of Mortality enters, draw a card. -- As long as enchanted permanent is a creature, it has deathtouch. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." mana={1}{B} type=Enchantment subtype=Aura Rune @@ -87183,7 +87183,7 @@ auto=draw:1 controller auto=teach(creature) 1/0 auto=teach(creature) haste auto=teach(equipment) transforms((,newability[teach(creature) 1/0],newability[teach(creature) haste])) -text=Enchant permanent -- When Rune of Speed enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it gets +1/+0 and has haste. -- As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." +text=Enchant permanent -- When Rune of Speed enters, draw a card. -- As long as enchanted permanent is a creature, it gets +1/+0 and has haste. -- As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." mana={1}{R} type=Enchantment subtype=Aura Rune @@ -87194,7 +87194,7 @@ target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=draw:1 controller auto=teach(creature) lifelink auto=teach(equipment) transforms((,newability[teach(creature) lifelink])) -text=Enchant permanent -- When Rune of Sustenance enters the battlefield, draw a card. -- As long as enchanted permanent is a creature, it has lifelink. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink." +text=Enchant permanent -- When Rune of Sustenance enters, draw a card. -- As long as enchanted permanent is a creature, it has lifelink. -- As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink." mana={1}{W} type=Enchantment subtype=Aura Rune @@ -87203,7 +87203,7 @@ subtype=Aura Rune name=Rune-Brand Juggler auto=may target(creature|myBattlefield) _SUSPECT_IT_ auto={3}{B}{R}{S(creature[suspect]|mybattlefield)}:target(creature) -5/-5 ueot restriction{type(creature[suspect]|mybattlefield)~morethan~0} -text=When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.) -- {3}{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn. +text=When Rune-Brand Juggler enters, suspect up to one target creature you control. (A suspected creature has menace and can't block.) -- {3}{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn. mana={B}{R} type=Creature subtype=Human Shaman @@ -87225,7 +87225,7 @@ name=Runed Crown auto={2}:equip auto=teach(creature) 1/1 auto=may name(Search Rune) target(*[rune]|mylibrary,myhand,mygraveyard) moveto(mybattlefield) and!( transforms((,newability[name(Attach to Runed Crown) rehook target(equipment[Runed Crown]|mybattlefield)],newability[shuffle])) oneshot )! -text=When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle it. -- Equipped creature gets +1/+1. -- Equip {2} +text=When Runed Crown enters, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle it. -- Equipped creature gets +1/+1. -- Equip {2} mana={3} type=Artifact subtype=Equipment @@ -87236,7 +87236,7 @@ auto=choice name(Don't search rune) donothing auto=choice name(Search your library) target(*[rune]|mylibrary) moveto(ownerHand) and!( shuffle )! auto=choice name(Search your graveyard) target(*[rune]|mygraveyard) moveto(ownerHand) auto=lord(*[rune]|myrestrictedcastingzone) transforms((,newability[{1}:name(Pay with 1 mana) name(Pay with 1 mana) activate castcard(normal)])) -text=When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- You may pay {1} rather than pay the mana cost for Rune spells you cast. +text=When Runeforge Champion enters, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- You may pay {1} rather than pay the mana cost for Rune spells you cast. mana={2}{W} type=Creature subtype=Dwarf Warrior @@ -87269,7 +87269,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=may name(Return creature) target(creature|mygraveyard) moveto(mylibrary) auto=@each my upkeep:name(Reveal top card) all(*[zpos=1]|mylibrary) moveto(ownerHand) and!( transforms((,newability[choice name(Put back) moveto(mylibrary) and!( if cantargetcard(creature[manacost>=6]|*) then name(Transform Runo Stromkirk) name(Transform Runo Stromkirk) target(Runo Stromkirk|mybattlefield) flip(backside) )!])) oneshot )! -text=Flying -- When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. -- At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. // Krothuss, Lord of the Deep +text=Flying -- When Runo Stromkirk enters, put up to one target creature card from your graveyard on top of your library. -- At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. // Krothuss, Lord of the Deep mana={1}{U}{B} type=Legendary Creature subtype=Vampire Cleric @@ -87281,7 +87281,7 @@ name=Rural Recruit abilities=training auto=_TRAINING_ auto=token(Boar,Creature Boar,3/1,green) -text=Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- When Rural Recruit enters the battlefield, create a 3/1 Boar creature token. +text=Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- When Rural Recruit enters, create a 3/1 Boar creature token. mana={3}{G} type=Creature subtype=Human Peasant @@ -87374,7 +87374,7 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{W} auto={T}:add{R} -text=Rustvale Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {R} or {W}. +text=Rustvale Bridge enters tapped. -- Indestructible -- {T}: Add {R} or {W}. type=Artifact Land [/card] [card] @@ -87411,7 +87411,7 @@ toughness=2 [card] name=Ruthless Lawbringer auto=may name(Sacrifice another creature) sacrifice notAtarget(other creature|mybattlefield) && ability$!destroy target(*[-land])!$ controller -text=When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. +text=When Ruthless Lawbringer enters, you may sacrifice another creature. When you do, destroy target nonland permanent. mana={1}{W}{B} type=Creature subtype=Vampire Assassin @@ -87474,7 +87474,7 @@ auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|myb auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 18 artifacts) target(creature[power<=18]|mygraveyard) moveto(mybattlefield) auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 19 artifacts) target(creature[power<=19]|mygraveyard) moveto(mybattlefield) auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 20 artifacts) target(creature[power<=20]|mygraveyard) moveto(mybattlefield) -text=When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. -- {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0. +text=When Ruthless Technomancer enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. -- {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0. mana={3}{B} type=Creature subtype=Human Wizard @@ -87561,7 +87561,7 @@ type=Enchantment [card] name=Sacred Peaks auto=tap(noevent) -text=({T}: Add {R} or {W}.) -- Sacred Peaks enters the battlefield tapped. +text=({T}: Add {R} or {W}.) -- Sacred Peaks enters tapped. type=Land subtype=Mountain Plains [/card] @@ -87633,7 +87633,7 @@ toughness=2 [card] name=Sage of Days auto=reveal:3 optionone name(chooose a card) target(*|reveal) moveto(library) optiononeend optiontwo name(put on graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. +text=When Sage of Days enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. mana={2}{U} type=Creature subtype=Human Wizard @@ -87674,7 +87674,7 @@ toughness=1 [card] name=Sage of Mysteries auto=_CONSTELLATION_deplete:2 target(player) -text=Constellation -- Whenever an enchantment enters the battlefield under your control, target player mills two cards. +text=Constellation -- Whenever an enchantment enters under your control, target player mills two cards. mana={U} type=Creature subtype=Human Wizard @@ -87702,7 +87702,7 @@ toughness=5 name=Sage of the Falls auto=may _LOOT_ auto=@movedTo(creature[-human]|myBattlefield):may _LOOT_ -text=Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card. +text=Whenever Sage of the Falls or another non-Human creature enters under your control, you may draw a card. If you do, discard a card. mana={4}{U} type=Creature subtype=Merfolk Wizard @@ -87713,7 +87713,7 @@ toughness=5 name=Sage's Row Savant aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ -text=When Sage's Row Savant enters the battlefield, scry 2. +text=When Sage's Row Savant enters, scry 2. mana={1}{U} type=Creature subtype=Vedalken Wizard @@ -87762,7 +87762,7 @@ type=Sorcery name=Saheeli's Silverwing abilities=flying auto=target(opponent) reveal:1 optionone name(Put On Top) target(<1>*|reveal) moveto(ownerlibrary) optiononeend afterrevealed afterrevealedend revealend -text=Flying -- When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library. +text=Flying -- When Saheeli's Silverwing enters, look at the top card of target opponent's library. mana={4} type=Artifact Creature subtype=Drake @@ -87795,7 +87795,7 @@ name=Saiba Cryptomancer abilities=flash,hexproof auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],hexproof)) ueot -text=Flash -- Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Hexproof +text=Flash -- Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Hexproof mana={1}{U} type=Creature subtype=Moonfolk Ninja @@ -87837,7 +87837,7 @@ toughness=3 [card] name=Sailor of Means auto=token(Treasure) -text=When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." +text=When Sailor of Means enters, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={2}{U} type=Creature subtype=Human Pirate @@ -87942,7 +87942,7 @@ toughness=1 [card] name=Salvager of Secrets auto=target(instant,sorcery|mygraveyard) moveto(ownerhand) -text=When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +text=When Salvager of Secrets enters, return target instant or sorcery card from your graveyard to your hand. mana={3}{U}{U} type=Creature subtype=Merfolk Wizard @@ -87977,7 +87977,7 @@ partner=Frodo, Adventurous Hobbit auto=_PARTNER_ auto=lord(food|mybattlefield) transforms((,newability[{1}{T}{S}:name(Food abilities cost 1 less) life:3 controller])) auto=@each my combatbegins:name(Create food) token(Food) -text=Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.) -- At the beginning of combat on your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Activated abilities of Foods you control cost {1} less to activate. +text=Partner with Frodo, Adventurous Hobbit (When this creature enters, target player may put Frodo into their hand from their library, then shuffle.) -- At the beginning of combat on your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Activated abilities of Foods you control cost {1} less to activate. mana={1}{G}{W} type=Legendary Creature subtype=Halfling Peasant @@ -88049,7 +88049,7 @@ toughness=4 name=Samwise Gamgee auto=@movedTo(other creature[-token]|myBattlefield):name(Create food) token(Food) auto={S(food|mybattlefield)}{S(food|mybattlefield)}{S(food|mybattlefield)}:name(Reutn historic card) target(*[artifact;legendary;saga]|mygraveyard) moveto(ownerHand) -text=Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) +text=Whenever another nontoken creature enters under your control, create a Food token. (It's an artifact with "{2}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) mana={G}{W} type=Legendary Creature subtype=Halfling Peasant @@ -88061,7 +88061,7 @@ name=Samwise the Stouthearted abilities=flash auto=may name(Return a permanent) target(*[-instant&-sorcery&fresh]|mygraveyard) moveto(ownerHand) and!( ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller )! restriction{type(*[-instant&-sorcery&fresh]|mygraveyard)~morethan~0} auto=may name(The ring tempts you) _RINGTEMPTS_ controller -text=Flash -- When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. +text=Flash -- When Samwise the Stouthearted enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. mana={1}{W} type=Legendary Creature subtype=Halfling Peasant @@ -88086,7 +88086,7 @@ auto=@movedto(*[black;red]|mygraveyard) from(commandzone):name(Exile card) trans auto=@movedto(*[black;red]|mygraveyard) from(exile):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever auto=@movedto(*[black;red]|mygraveyard) from(stack):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever auto=@movedto(*[black;red]|mygraveyard) from(graveyard):name(Exile card) transforms((,newability[all(*[zpos=type:*:mygraveyard]|mygraveyard) moveto(exile)])) forever -text=Protection from black and from red -- When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. -- If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. +text=Protection from black and from red -- When Sanctifier en-Vec enters, exile all cards that are black or red from all graveyards. -- If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. mana={W}{W} type=Creature subtype=Human Cleric @@ -88177,7 +88177,7 @@ auto=choice name(Choose 17) transforms((,newability[maxCast(*[-creature;manacost auto=choice name(Choose 18) transforms((,newability[maxCast(*[-creature;manacost=18])0 opponent],newability[maxCast(*[-creature;manacost=18])0 controller])) forever auto=choice name(Choose 19) transforms((,newability[maxCast(*[-creature;manacost=19])0 opponent],newability[maxCast(*[-creature;manacost=19])0 controller])) forever auto=choice name(Choose 20) transforms((,newability[maxCast(*[-creature;manacost=20])0 opponent],newability[maxCast(*[-creature;manacost=20])0 controller])) forever -text=As Sanctum Prelate enters the battlefield, choose a number. -- Noncreature spells with mana value equal to the chosen number can't be cast. +text=As Sanctum Prelate enters, choose a number. -- Noncreature spells with mana value equal to the chosen number can't be cast. mana={1}{W}{W} type=Creature subtype=Human Cleric @@ -88293,7 +88293,7 @@ type=Legendary Land [card] name=Sand Strangler auto=aslongas(desert|mybattlefield,mygraveyard) damage:3 target(creature) -text=When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. +text=When Sand Strangler enters, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. mana={3}{R} type=Creature subtype=Beast @@ -88313,7 +88313,7 @@ name=Sandstalker Moloch abilities=flash aicode=activate transforms((,newability[if type(*[-instant;-sorcery;zpos<=4]|myLibrary)~morethan~0 then target(*[-instant;-sorcery;zpos<=5]|myLibrary) moveto(ownerHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot auto=transforms((,newability[@movedto(*[blue;black]|opponentstack):name(Look top 4 cards) reveal:4 optionone name(Choose a permanent) target(*[-instant;-sorcery]|reveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend])) ueot -text=Flash -- When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=Flash -- When Sandstalker Moloch enters, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{G}{G} type=Creature subtype=Lizard @@ -88324,7 +88324,7 @@ toughness=2 name=Sandstone Oracle abilities=flying auto=if type(*|opponenthand)~morethan~type(*|myhand) then name(Draw cards) name(Draw cards) draw:ohandcountminusphandcountminusend controller -text=Flying -- When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. +text=Flying -- When Sandstone Oracle enters, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. mana={7} type=Artifact Creature subtype=Sphinx @@ -88335,7 +88335,7 @@ toughness=4 name=Sandstorm Salvager auto=create(golem:creature golem artifact:3/3) auto={2}{T}:all(creature[token]|myBattlefield) transforms((,newability[counter(1/1)],newability[trample ueot])) ueot -text=When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token. -- {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. +text=When Sandstorm Salvager enters, create a 3/3 colorless Golem artifact creature token. -- {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. mana={2}{G} type=Creature subtype=Human Artificer @@ -88364,7 +88364,7 @@ name=Sanguine Brushstroke auto=token(Blood) auto=name(Conjure card) conjure cards(Blood Artist) zone(mybattlefield) auto=@sacrificed(blood|mybattlefield):name(Gain 1 life) life:1 controller && life:-1 opponent -text=When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield. -- Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life. +text=When Sanguine Brushstroke enters, create a Blood token and conjure a card named Blood Artist onto the battlefield. -- Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life. mana={1}{B}{B} type=Enchantment [/card] @@ -88373,7 +88373,7 @@ name=Sanguine Evangelist auto=_ATTACKING_all(other creature[attacking]) 1/0 ueot auto=create(bat:creature bat:1/1:black:flying) auto=_DIES_create(bat:creature bat:1/1:black:flying) -text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying. +text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- When Sanguine Evangelist enters or dies, create a 1/1 black Bat creature token with flying. mana={2}{W} type=Creature subtype=Vampire Cleric @@ -88383,7 +88383,7 @@ toughness=1 [card] name=Sanguine Glorifier auto=target(other vampire|mybattlefield) counter(1/1) -text=When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. +text=When Sanguine Glorifier enters, put a +1/+1 counter on another target Vampire you control. mana={3}{W} type=Creature subtype=Vampire Cleric @@ -88426,14 +88426,14 @@ toughness=1 name=Sanguine Statuette auto=token(Blood) auto=@sacrificed(blood|mybattlefield):may name(Becomes 3/3 vampire) transforms((Artifact Creature Vampire,setpower=3,settoughness=3,haste)) ueot -text=When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn. +text=When Sanguine Statuette enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn. mana={1}{R} type=Artifact [/card] [card] name=Sanitation Automaton auto=_SURVEIL1_ -text=When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=When Sanitation Automaton enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) mana={2} type=Artifact Creature subtype=Construct @@ -88519,7 +88519,7 @@ auto={C(0/0,-1,Fade)}:name(Create Saproling) token(Saproling,Creature Saproling auto=thisforeach(variable{hascntfade}>=1) lord(saproling[fade]|mybattlefield) 1/1 auto=@counterremoved(0/0,1,Fade) from(this) restriction{compare(hascntfade)~equalto~0}:all(saproling[fade]|mybattlefield) -1/-1 auto=@movedto(this|nonbattlezone) from(mybattlefield) bury all(saproling[fade]|mybattlefield) -text=Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. +text=Fading 7 (This enchantment enters with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." -- When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated. mana={4}{G} type=Enchantment [/card] @@ -88562,7 +88562,7 @@ name=Saradoc, Master of Buckland auto=name(Create halfling) token(Halfling,Creature Halfling,1/1,white) auto=@movedto(other creature[-token&power<=2]|myBattlefield):name(Create halfling) token(Halfling,Creature Halfling,1/1,white) auto={T(halfling[-tapped]|mybattlefield)}{T(halfling[-tapped]|mybattlefield)}:name(Gains 2/0 and lifelink) transforms((,newability[2/0],lifelink)) ueot -text=Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token. -- Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn. +text=Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters under your control, create a 1/1 white Halfling creature token. -- Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn. mana={3}{W} type=Legendary Creature subtype=Halfling Citizen @@ -88597,7 +88597,7 @@ auto=_INITIATIVE_CONTROLLER_ auto=this(variable{pinitiative}>0) {T}:Add{C}{C} auto=this(variable{pinitiative}=0) {T}:Add{C} auto=this(variable{pdungeoncompleted}>0) {3}{T}:name(Exile cards) target(*[zpos=findfirsttypenonland]|mylibrary) moveto(myexile) and!( transforms((,newability[may name(Cast card for zero) activate castcard(normal)],newability[all(*[zpos<=findfirsttypenonland]|mylibrary) moveto(exile)])) oneshot )! -text=When Sarevok's Tome enters the battlefield, you take the initiative. -- {T}: Add {C}. If you have the initiative, add {C}{C} instead. -- {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon. +text=When Sarevok's Tome enters, you take the initiative. -- {T}: Add {C}. If you have the initiative, add {C}{C} instead. -- {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon. mana={4} type=Artifact [/card] @@ -88619,7 +88619,7 @@ toughness=4 name=Sarinth Greatwurm abilities=trample auto=@movedto(land|battlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )! -text=Trample -- Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +text=Trample -- Whenever a land enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") mana={4}{R}{G} type=Creature subtype=Wurm @@ -88630,7 +88630,7 @@ toughness=6 name=Sarinth Steelseeker aicode=activate transforms((,newability[target(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=@movedto(artifact|mybattlefield):name(Look top card) reveal:1 optionone name(May reveal a land) target(land|reveal) moveto(ownerHand) optiononeend optiontwo name(Put back or graveyard) target(*|reveal) transforms((,newability[choice name(Put back to library) moveto(mylibrary)],newability[choice name(Put into graveyard) moveto(mygraveyard)])) oneshot optiontwoend revealend -text=Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. +text=Whenever an artifact enters under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. mana={1}{G} type=Creature subtype=Human Artificer Scout @@ -88690,7 +88690,7 @@ toughness=2 name=Sarkhan, Soul Aflame auto=lord(dragon|mycastingzone) altercost(colorless,-1) auto=@movedTo(dragon|myBattlefield):may name(Copy dragon) all(trigger[to]) copy options(keepname) and!( all(this) transforms((Legendary,newability[phaseaction[endofturn once] flip(myorigname) undocpy])) ueot )! -text=Dragon spells you cast cost {1} less to cast. -- Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. +text=Dragon spells you cast cost {1} less to cast. -- Whenever a Dragon enters under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. mana={1}{U}{R} type=Legendary Creature subtype=Human Shaman @@ -88714,7 +88714,7 @@ abilities=foretell autohand=_FORETELL_ autoexile={1}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=draw:1 controller -text=When Sarulf's Packmate enters the battlefield, draw a card. -- Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +text=When Sarulf's Packmate enters, draw a card. -- Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{G} type=Creature subtype=Wolf @@ -88960,7 +88960,7 @@ toughness=6 name=Sauron, the Lidless Eye auto=name(Gain control of creature) target(creature|opponentbattlefield) moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! auto={1}{B}{R}:name(Creaures gain 2/0) transforms((,newability[life:-2 opponent],newability[all(creature|myBattlefield) 2/0 ueot])) ueot -text=When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. -- {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. +text=When Sauron, the Lidless Eye enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. -- {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. mana={3}{B}{R} type=Legendary Creature subtype=Avatar Horror @@ -89052,7 +89052,7 @@ name=Savage Summoning abilities=nofizzle auto=name(Choose a creature) target(creature|myrestrictedcastingzone) transforms((,asflash)) ueot auto=emblem transforms((,newability[@movedto(creature|mystack) turnlimited:all(trigger[to]) transforms((,newability[nofizzle])) oneshot],newability[@movedto(creature|mybattlefield) turnlimited:all(trigger[to]) counter(1/1)])) ueot -text=Savage Summoning can't be countered. -- The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. +text=Savage Summoning can't be countered. -- The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it. mana={G} type=Instant [/card] @@ -89110,14 +89110,14 @@ name=Savai Triome abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {R}, {W}, or {B}.) -- Savai Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {R}, {W}, or {B}.) -- Savai Triome enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Mountain Plains Swamp [/card] [card] name=Savannah Sage auto=life:2 controller -text=When Savannah Sage enters the battlefield, you gain 2 life. +text=When Savannah Sage enters, you gain 2 life. mana={1}{W} type=Creature subtype=Cat Cleric @@ -89131,7 +89131,7 @@ target=creature|myBattlefield auto=0/3 auto=preventalldamage to(*[-this]|mybattlefield) auto=preventalldamage to(controller) -text=Flash -- Enchant creature you control -- When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3. +text=Flash -- Enchant creature you control -- When Saving Grace enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3. mana={1}{W} type=Enchantment subtype=Aura @@ -89199,7 +89199,7 @@ name=Sawblade Slinger auto=if type(artifact|opponentbattlefield)~morethan~0 then choice name(Destroy artifact) name(Destroy artifact) target(artifact|opponentbattlefield) destroy auto=if type(zombie|opponentbattlefield)~morethan~0 then choice name(Fight zombie) name(Fight zombie) target(zombie|opponentbattlefield) dynamicability auto=choice name(Don't choose any) donothing -text=When Sawblade Slinger enters the battlefield, choose up to one -- Destroy target artifact an opponent controls. -- Sawblade Slinger fights target Zombie an opponent controls. +text=When Sawblade Slinger enters, choose up to one -- Destroy target artifact an opponent controls. -- Sawblade Slinger fights target Zombie an opponent controls. mana={3}{G} type=Creature subtype=Human Archer @@ -89232,7 +89232,7 @@ toughness=6 [card] name=Scab-Clan Giant auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. +text=When Scab-Clan Giant enters, it fights target creature an opponent controls chosen at random. mana={4}{R}{G} type=Creature subtype=Giant Warrior @@ -89324,7 +89324,7 @@ toughness=3 name=Scampering Scorcher auto=_REDELEMENTALTOKEN_*2 auto=lord(creature[elemental]|myBattlefield) haste -text=When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) +text=When Scampering Scorcher enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) mana={3}{R} type=Creature subtype=Elemental @@ -89334,7 +89334,7 @@ toughness=1 [card] name=Scampering Surveyor auto=moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) -text=When Scampering Surveyor enters the battlefield, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle. +text=When Scampering Surveyor enters, search your library for a basic land card or Cave card, put it onto the battlefield tapped, then shuffle. mana={4} type=Artifact Creature subtype=Gnome @@ -89404,7 +89404,7 @@ name=Scattered Groves abilities=cycling auto=tap autohand=__CYCLING__({2}) -text=({T}: Add {G} or {W}.) -- Scattered Groves enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=({T}: Add {G} or {W}.) -- Scattered Groves enters tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land subtype=Forest Plains [/card] @@ -89421,7 +89421,7 @@ name=Scavenged Blade auto=name(Attach to creature) rehook target(creature|myBattlefield) auto=teach(creature) 2/0 auto={2}{R}:equip -text=When Scavenged Blade enters the battlefield, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) +text=When Scavenged Blade enters, attach it to target creature you control. -- Equipped creature gets +2/+0. -- Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{R} type=Artifact subtype=Equipment @@ -89449,7 +89449,7 @@ subtype=Desert name=Scavenging Harpy abilities=flying auto=moveto(Exile) target(*|opponentGraveyard) -text=Flying -- When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard. +text=Flying -- When Scavenging Harpy enters, exile target card from an opponent's graveyard. mana={2}{B} type=Creature subtype=Harpy @@ -89466,7 +89466,7 @@ auto={T}{T(creature|mybattlefield)}:Add{B} auto={T}{T(creature|mybattlefield)}:Add{R} auto={T}{T(creature|mybattlefield)}:Add{G} auto={2}{S}:draw:1 -text=Scene of the Crime enters the battlefield tapped. -- {T}: Add {C}. -- {T}, Tap an untapped creature you control: Add one mana of any color. -- {2}, Sacrifice Scene of the Crime: Draw a card. +text=Scene of the Crime enters tapped. -- {T}: Add {C}. -- {T}, Tap an untapped creature you control: Add one mana of any color. -- {2}, Sacrifice Scene of the Crime: Draw a card. type=Artifact Land subtype=Clue [/card] @@ -89571,7 +89571,7 @@ type=Instant name=Scholar of New Horizons auto=counter(1/1) auto={T}:name(Remove and add counter) target(*[counter{any}]|mybattlefield) transforms((,newability[removesinglecountertype(1)],newability[name(Search plains) target(plains|mylibrary) moveto(ownerHand) and!( transforms((,newability[if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then may name(Put on battlefield) name(Put on battlefield) moveto(mybattlefield) and!( tap(noevent) )!])) oneshot )!])) oneshot -text=Scholar of New Horizons enters the battlefield with a +1/+1 counter on it. -- {T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle. +text=Scholar of New Horizons enters with a +1/+1 counter on it. -- {T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle. mana={1}{W} type=Creature subtype=Human Scout @@ -89581,7 +89581,7 @@ toughness=1 [card] name=Scholar of Stars auto=aslongas(artifact|myBattlefield) draw:1 -text=When Scholar of Stars enters the battlefield, if you control an artifact, draw a card. +text=When Scholar of Stars enters, if you control an artifact, draw a card. mana={3}{U} type=Creature subtype=Human Artificer @@ -89591,7 +89591,7 @@ toughness=2 [card] name=Scholar of the Ages auto=moveto(ownerHand) target(*[instant;sorcery]|mygraveyard) -text=When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand. +text=When Scholar of the Ages enters, return up to two target instant and/or sorcery cards from your graveyard to your hand. mana={5}{U}{U} type=Creature subtype=Human Wizard @@ -89602,7 +89602,7 @@ toughness=3 name=Scholar of the Lost Trove abilities=flying auto=may name(cast card) activate castcard(normal) target(*[instant;sorcery;artifact]|mygraveyard) and!(transforms((,newability[gainedexiledeath])) forever)! -text=Flying -- When Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead. +text=Flying -- When Scholar of the Lost Trove enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard this turn, exile it instead. mana={5}{U}{U} type=Creature subtype=Sphinx @@ -89613,7 +89613,7 @@ toughness=5 name=Scholarship Sponsor auto=if compare(type:land:opponentbattlefield)~morethan~compare(type:land:mybattlefield) then ability$!name(Search lands) name(Search lands) target(land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ controller auto=if compare(type:land:mybattlefield)~morethan~compare(type:land:opponentbattlefield) then ability$!name(Search lands) name(Search lands) target(land|mylibrary) moveto(mybattlefield) and!( tap(noevent) )! !$ opponent -text=When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles. +text=When Scholarship Sponsor enters, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles. mana={3}{W} type=Creature subtype=Human Advisor @@ -89680,7 +89680,7 @@ toughness=3 name=Scion of Stygia abilities=flash auto=target(creature|opponentbattlefield) name(Choose creature and roll a d20) rolld20 20 winability freeze winabilityend loseability if compare(srclastrollresult)~lessthan~10 then tap else freeze loseabilityend rolld20end -text=Flash -- Cone of Cold - When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20. -- 1-9 | Tap that creature. -- 10-20 | Tap that creature. It doesn't untap during its controller's next untap step. +text=Flash -- Cone of Cold - When Scion of Stygia enters, choose target creature an opponent controls, then roll a d20. -- 1-9 | Tap that creature. -- 10-20 | Tap that creature. It doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Tiefling Shaman @@ -89723,7 +89723,7 @@ toughness=3 name=Scorch Rider kicker={1}{R} auto=if paid(kicker) then haste ueot -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn. +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Scorch Rider enters, if it was kicked, it gains haste until end of turn. mana={3}{R} type=Creature subtype=Human Warrior @@ -89809,7 +89809,7 @@ name=Scorn-Blade Berserker auto={1}{S}:name(Draw a card) draw:1 controller auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[{1}{S}:name(Draw a card) draw:1 controller])) ueot -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- {1}, Sacrifice this creature: Draw a card. +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- {1}, Sacrifice this creature: Draw a card. mana={B} type=Creature subtype=Human Berserker @@ -89870,7 +89870,7 @@ type=Sorcery name=Scouting Hawk abilities=flying auto=if type(land|mybattlefield)~lessthan~type(land|opponentbattlefield) then name(Keen Sight) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=Flying -- Keen Sight - When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. +text=Flying -- Keen Sight - When Scouting Hawk enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. mana={2}{W} type=Creature subtype=Bird @@ -89920,7 +89920,7 @@ toughness=4 name=Scrapwork Cohort auto=create(soldier:artifact creature soldier:1/1) autograveyard={2}{W}:_UNEARTH_ -text=When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token. -- Unearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=When Scrapwork Cohort enters, create a 1/1 colorless Soldier artifact creature token. -- Unearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4} type=Artifact Creature subtype=Soldier @@ -89931,7 +89931,7 @@ toughness=1 name=Scrapwork Mutt auto=may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever autograveyard={1}{R}:_UNEARTH_ -text=When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=When Scrapwork Mutt enters, you may discard a card. If you do, draw a card. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={2} type=Artifact Creature subtype=Dog @@ -89942,7 +89942,7 @@ toughness=1 name=Scrapwork Rager auto=draw:1 && life:-1 autograveyard={3}{B}:_UNEARTH_ -text=When Scrapwork Rager enters the battlefield, you draw a card and you lose 1 life. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=When Scrapwork Rager enters, you draw a card and you lose 1 life. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4} type=Artifact Creature subtype=Phyrexian Horror @@ -89955,7 +89955,7 @@ abilities=modular modular=2 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={T}{S(artifact|myBattlefield)}:moveto(ownerHand) target(creature[construct]|mylibrary) -text=Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- {T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle. +text=Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) -- {T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle. mana={3} type=Artifact Creature subtype=Construct @@ -90092,7 +90092,7 @@ toughness=4 name=Sculpted Perfection auto=name(Incubate 2) name(Incubate 2) token(Incubator) and!( counter(1/1.2) )! auto=lord(phyrexian|myBattlefield) +1/+1 -text=When Sculpted Perfection enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Phyrexians you control get +1/+1. +text=When Sculpted Perfection enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Phyrexians you control get +1/+1. mana={2}{W}{B} type=Enchantment [/card] @@ -90150,7 +90150,7 @@ name=Scurrilous Sentry abilities=menace auto=_CONNIVES_ auto=_ATTACKING__CONNIVES_ -text=Menace -- Whenever Scurrilous Sentry enters the battlefield or attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) +text=Menace -- Whenever Scurrilous Sentry enters or attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) mana={3}{B} type=Creature subtype=Human Knight Rogue @@ -90161,7 +90161,7 @@ toughness=3 name=Scurry Oak auto=evolve auto=@counteradded(1/1) from(this):may name(Create squirrel) _SQUIRRELTOKEN_ -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token. +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token. mana={2}{G} type=Creature subtype=Treefolk @@ -90173,14 +90173,14 @@ name=Scurry of Gremlins auto=create(gremlin:creature gremlin:1/1:red) auto=create(gremlin:creature gremlin:1/1:red) && ability$! alterenergy:type:*[creature]:myBattlefield controller !$ controller auto={E:4}:all(creature|myBattlefield) transforms((,newability[1/0],haste)) -text=When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. -- Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn. +text=When Scurry of Gremlins enters, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. -- Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn. mana={2}{R}{W} type=Enchantment [/card] [card] name=Scute Swarm auto=_LANDFALL_If type(land|myBattlefield)~morethan~5 then clone all(this) else _INSECTTOKEN_ -text=Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. +text=Landfall - Whenever a land enters under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. mana={2}{G} type=Creature subtype=Insect @@ -90235,7 +90235,7 @@ auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Sea Gate enters the battlefield tapped. -- As Sea Gate enters the battlefield, choose a color other than blue. -- {T}: Add {U} or one mana of the chosen color. +text=Sea Gate enters tapped. -- As Sea Gate enters, choose a color other than blue. -- {T}: Add {U} or one mana of the chosen color. type=Land subtype=Gate [/card] @@ -90275,7 +90275,7 @@ name=Sea Gate Stormcaller kicker={4}{U} auto=if paid(kicker) then transforms((,newability[@movedTo(*[instant;sorcery;manacost<=2]|myStack) once:all(trigger[to]<1>) name(copy spell) castcard(copied noevent) && all(trigger[to]<1>) name(copy spell) castcard(copied noevent)])) ueot auto=ifnot paid(kicker) then transforms((,newability[@movedTo(*[instant;sorcery;manacost<=2]|myStack) once:all(trigger[to]<1>) name(copy spell) castcard(copied noevent)])) ueot -text=Kicker {4}{U} -- When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies. +text=Kicker {4}{U} -- When Sea Gate Stormcaller enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies. mana={1}{U} type=Creature subtype=Human Wizard @@ -90286,7 +90286,7 @@ toughness=1 name=Sea Gate, Reborn auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:add{U} -text=As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {U}. // {4}{U}{U}{U} Sea Gate Restoration +text=As Sea Gate, Reborn enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {U}. // {4}{U}{U}{U} Sea Gate Restoration type=Land [/card] [card] @@ -90305,7 +90305,7 @@ other={2}{U} name(Adventure) auto=if paid(alternative) then may target(creature|battlefield) transforms((,newability[1/0],unblockable)) ueot auto=if paid(alternative) then _ADVENTURE_ auto=ifnot paid(alternative) then all(creature|opponentBattlefield) -4/-0 ueot -text=When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn. // Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.) +text=When Sea Hag enters, creatures your opponents control get -4/-0 until end of turn. // Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.) mana={4}{U} type=Creature subtype=Hag @@ -90328,7 +90328,7 @@ name=Sea of Clouds auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -text=Sea of Clouds enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {U}. +text=Sea of Clouds enters tapped unless you have two or more opponents. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -90395,7 +90395,7 @@ toughness=3 name=Seal Away abilities=flash auto=(blink)forsrc target(creature[tapped]|opponentbattlefield) -text=Flash -- When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. +text=Flash -- When Seal Away enters, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. mana={1}{W} type=Enchantment [/card] @@ -90403,7 +90403,7 @@ type=Enchantment name=Seal from Existence auto=_WARD3_ auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) -- When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield. +text=Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) -- When Seal from Existence enters, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield. mana={1}{W}{W} type=Enchantment [/card] @@ -90411,7 +90411,7 @@ type=Enchantment name=Search Party Captain abilities=affinityattackingcreatures auto=draw:1 controller -text=This spell costs {1} less to cast for each creature you attacked with this turn. -- When Search Party Captain enters the battlefield, draw a card. +text=This spell costs {1} less to cast for each creature you attacked with this turn. -- When Search Party Captain enters, draw a card. type=Creature subtype=Human Soldier mana={3}{W} @@ -90458,7 +90458,7 @@ type=Enchantment name=Searchlight Companion abilities=flying auto=create(spirit:creature spirit:1/1) -text=Flying -- When Searchlight Companion enters the battlefield, create a 1/1 colorless Spirit creature token. +text=Flying -- When Searchlight Companion enters, create a 1/1 colorless Spirit creature token. mana={3} type=Artifact Creature subtype=Drone @@ -90506,7 +90506,7 @@ name=Season of Growth aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@movedto(creature|mybattlefield):_SCRY1_ auto=@targeted(creature|myBattlefield) from(*|mycastingzone):draw:1 controller -text=Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- Whenever you cast a spell that targets a creature you control, draw a card. +text=Whenever a creature enters under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- Whenever you cast a spell that targets a creature you control, draw a card. mana={1}{G} type=Enchantment [/card] @@ -90553,7 +90553,7 @@ name=Seasoned Dungeoneer auto=_INITIATIVE_CONTROLLER_ aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=@each my blockers:name(Gains protection) target(*[cleric;rogue;warrior;wizard]|myBattlefield) transforms((,newability[protection from creatures],newability[_EXPLORES_])) oneshot -text=When Seasoned Dungeoneer enters the battlefield, you take the initiative. -- Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) +text=When Seasoned Dungeoneer enters, you take the initiative. -- Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) mana={3}{W} type=Creature subtype=Human Warrior @@ -90574,7 +90574,7 @@ toughness=1 name=Seasoned Pyromancer auto=ability$!name(Discard and draw) name(Discard and draw) target(<2>*|myhand) reject and!( transforms((,newability[draw:1 controller],newability[if cantargetcard(*[-land]|*) then token(Elemental^Creature Elemental^1/1^red)])) oneshot )! !$ controller autograveyard={3}{R}{R}{E}:_REDELEMENTALTOKEN_*2 -text=When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. -- {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens. +text=When Seasoned Pyromancer enters, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. -- {3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens. mana={1}{R}{R} type=Creature subtype=Human Shaman @@ -90593,7 +90593,7 @@ type=Sorcery name=Secluded Courtyard auto=chooseatype transforms((,newability[aslongas(creature[chosentype]|myrestrictedcastingzone) {T}:ability$!name(Add mana of any color) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller],newability[aslongas(creature[chosentype]|mybattlefield) {T}:ability$!name(Choose one) choice name(Add red mana) add{R} _ choice name(Add green mana) add{G} _ choice name(Add black mana) add{B} _ choice name(Add white mana) add{W} _ choice name(Add blue mana) add{U}!$ controller])) forever chooseend auto={T}:add{C} -text=As Secluded Courtyard enters the battlefield, choose a creature type. -- {T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type. +text=As Secluded Courtyard enters, choose a creature type. -- {T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type. type=Land [/card] [card] @@ -90645,7 +90645,7 @@ auto=tapped auto={T}:Add{U} auto={T}:Add{B} auto={4}{T}:create(Clue) -text=Secret Passage enters the battlefield tapped. -- {T}: Add {U} or {B}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=Secret Passage enters tapped. -- {T}: Add {U} or {B}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -90661,7 +90661,7 @@ name=Secret Summoning abilities=hiddenface,isconspiracy restriction=never autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|mybattlefield):may name(Search library) target(creature[chosenname]|mylibrary) moveto(ownerHand) and!( shuffle )!])) forever chooseend -text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle. +text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature with the chosen name enters under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle. type=Conspiracy [/card] [card] @@ -90763,7 +90763,7 @@ type=Instant name=Seedpod Caretaker auto=if type(*[artifact;creature]|mybattlefield)~morethan~0 then choice name(Put 1/1 counter) name(Put 1/1 counter) target(*[artifact;creature]|mybattlefield) counter(1/1) auto=if type(incubator|mybattlefield)~morethan~0 then choice name(Transform incubator) name(Transform incubator) target(incubator|mybattlefield) flip(backside) -text=When Seedpod Caretaker enters the battlefield, choose one -- Put a +1/+1 counter on target artifact or creature you control. -- Transform target Incubator token you control. +text=When Seedpod Caretaker enters, choose one -- Put a +1/+1 counter on target artifact or creature you control. -- Transform target Incubator token you control. mana={2}{W} type=Creature subtype=Phyrexian Cleric @@ -90804,7 +90804,7 @@ toughness=1 name=Seekers' Squire aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=When Seekers' Squire enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={1}{B} type=Creature subtype=Human Scout @@ -90880,7 +90880,7 @@ auto=choice name(Protection from white) preventalldamage to(controller) from(*[w auto=choice name(Protection from black) preventalldamage to(controller) from(*[black]|battlefield,stack,hand,graveyard) ueot auto=choice name(Protection from blue) preventalldamage to(controller) from(*[blue]|battlefield,stack,hand,graveyard) ueot auto=choice name(Protection from green) preventalldamage to(controller) from(*[green]|battlefield,stack,hand,graveyard) ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Seht's Tiger enters, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) mana={2}{W}{W} type=Creature subtype=Cat @@ -90955,7 +90955,7 @@ subtype=Aura name=Sejiri Glacier auto=tap(noevent) auto={T}:add{W} -text=Sejiri Glacier enters the battlefield tapped. -- {T}: Add {W}. // {1}{W} Sejiri Shelter +text=Sejiri Glacier enters tapped. -- {T}: Add {W}. // {1}{W} Sejiri Shelter type=Land [/card] [card] @@ -90974,7 +90974,7 @@ abilities=hydra auto=counter(1/1,8) auto=@counterremoved(1/1) from(this):token(Spirit,Creature Spirit,1/1) autograveyard={S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}{S(creature[spirit]|mybattlefield)}:moveto(mybattlefield) -text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. +text=Sekki, Seasons' Guide enters with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. mana={5}{G}{G}{G} type=Legendary Creature subtype=Spirit @@ -91096,7 +91096,7 @@ type=Sorcery name=Selvala's Enforcer auto=reveal:1 revealzone(mylibrary) optionone if type(land|reveal)~lessthan~1 then counter(1/1) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed draw:1 controller afterrevealedend revealend auto=reveal:1 revealzone(opponentlibrary) optionone if type(land|reveal)~lessthan~1 then counter(1/1) optiononeend optiontwo target(<1>*|reveal) moveto(opponentlibrary) optiontwoend afterrevealed draw:1 opponent afterrevealedend revealend -text=Parley - When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card. +text=Parley - When Selvala's Enforcer enters, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card. mana={3}{G} type=Creature subtype=Elf Warrior @@ -91138,7 +91138,7 @@ auto=@movedto(other creature[power=18]|battlefield):name(Draw a card) all(trigge auto=@movedto(other creature[power=19]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=9]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot auto=@movedto(other creature[power>=20]|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[if type(other creature[power>=20]|battlefield)~morethan~0 then donothing else ability$!name(Draw a card) choice name(Draw a card) draw:1 controller _ choice name(Don't draw) donothing!$ controller])) oneshot auto={G}{T}:name(Add x mana) name(Add x mana) transforms((,newability[thisforeach(variable{pwr:highest:creature:mybattlefield}>0) ability$!name(Add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller])) oneshot -text=Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. -- {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control. +text=Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. -- {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control. mana={1}{G}{G} type=Legendary Creature subtype=Elf Scout @@ -91149,7 +91149,7 @@ toughness=3 name=Semester's End target=*[creature;planeswalker]|mybattlefield auto=moveto(exile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveTo(ownerbattlefield)],newability[@movedto(this|battlefield) from(exile):if cantargetcard(creature|*) then counter(1/1) else counter(0/0.1.Loyalty)])) ueot )! -text=Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. +text=Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. mana={3}{W} type=Instant [/card] @@ -91179,7 +91179,7 @@ name=Senate Griffin abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY1_ -text=Flying -- When Senate Griffin enters the battlefield, scry 1. +text=Flying -- When Senate Griffin enters, scry 1. mana={2}{WU}{WU} type=Creature subtype=Griffin @@ -91231,7 +91231,7 @@ type=Conspiracy name=Sentinel Totem aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY1_ -text=When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}, Exile Sentinel Totem: Exile all cards from all graveyards. +text=When Sentinel Totem enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}, Exile Sentinel Totem: Exile all cards from all graveyards. mana={1} type=Artifact [/card] @@ -91246,7 +91246,7 @@ type=Artifact name=Sentinel of the Pearl Trident abilities=flash auto=may (blink)ueot target(*[artifact;legendary;saga]|myBattlefield) -text=Flash -- When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) +text=Flash -- When Sentinel of the Pearl Trident enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) mana={4}{U} type=Creature subtype=Merfolk Soldier @@ -91271,7 +91271,7 @@ target=creature auto=1/2 auto=vigilance auto=_ADDENDUM_ lifelink ueot else -text=Flash -- Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- Addendum - When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. +text=Flash -- Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- Addendum - When Sentinel's Mark enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. mana={1}{W} type=Enchantment subtype=Aura @@ -91388,7 +91388,7 @@ subtype=Equipment name=Sergeant-at-Arms kicker={2}{W} auto=if paid(kicker) then _SOLDIERTOKEN_*2 -text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters, if it was kicked, create two 1/1 white Soldier creature tokens. mana={2}{W} type=Creature subtype=Human Soldier @@ -91418,7 +91418,7 @@ name=Serpent-Blade Assailant abilities=deathtouch auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],deathtouch)) ueot -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Deathtouch +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Deathtouch mana={2}{G} type=Creature subtype=Elf Warrior @@ -91477,7 +91477,7 @@ toughness=4 name=Serra Redeemer abilities=flying auto=@movedTo(other creature[power<=2]|myBattlefield):all(trigger[to]) counter(1/1,2) -text=Flying -- Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. +text=Flying -- Whenever another creature with power 2 or less enters under your control, put two +1/+1 counters on that creature. mana={3}{W}{W} type=Creature subtype=Angel Soldier @@ -91495,7 +91495,7 @@ auto=choice name(land) transforms((,newability[preventalldamage to(controller) f auto=choice name(planeswalker) transforms((,newability[preventalldamage to(controller) from(planeswalker)],newability[lord(creature|myBattlefield) protection from(planeswalker)])) forever auto=choice name(sorcery) transforms((,newability[preventalldamage to(controller) from(sorcery)],newability[lord(creature|myBattlefield) protection from(sorcery)])) forever auto=choice name(tribal) transforms((,newability[preventalldamage to(controller) from(tribal)],newability[lord(creature|myBattlefield) protection from(tribal)])) forever -text=Flying -- As Serra's Emissary enters the battlefield, choose a card type. -- You and creatures you control have protection from the chosen card type. +text=Flying -- As Serra's Emissary enters, choose a card type. -- You and creatures you control have protection from the chosen card type. mana={4}{W}{W}{W} type=Creature subtype=Angel @@ -91547,7 +91547,7 @@ toughness=4 [card] name=Serum Visionary auto=draw:1 && _SCRY2_ -text=When Serum Visionary enters the battlefield, draw a card, then scry 2. +text=When Serum Visionary enters, draw a card, then scry 2. mana={2}{U} type=Creature subtype=Vedalken Wizard @@ -91579,7 +91579,7 @@ toughness=5 [card] name=Setessan Champion auto=_CONSTELLATION_all(this) counter(1/1) && draw:1 controller -text=Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. +text=Constellation - Whenever an enchantment enters under your control, put a +1/+1 counter on Setessan Champion and draw a card. mana={2}{G} type=Creature subtype=Human Warrior @@ -91589,7 +91589,7 @@ toughness=3 [card] name=Setessan Petitioner auto=life:type:manaG controller -text=When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) +text=When Setessan Petitioner enters, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) mana={1}{G}{G} type=Creature subtype=Human Druid @@ -91599,7 +91599,7 @@ toughness=2 [card] name=Setessan Skirmisher auto=_CONSTELLATION_1/1 ueot -text=Constellation - Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn. +text=Constellation - Whenever an enchantment enters under your control, Setessan Skirmisher gets +1/+1 until end of turn. mana={1}{G} type=Creature subtype=Human Warrior @@ -91640,7 +91640,7 @@ target=creature|myBattlefield auto=draw:1 controller auto=trample auto=1/0 -text=Enchant creature you control -- When Setessan Training enters the battlefield, draw a card. -- Enchanted creature gets +1/+0 and has trample. +text=Enchant creature you control -- When Setessan Training enters, draw a card. -- Enchanted creature gets +1/+0 and has trample. mana={1}{G} type=Enchantment subtype=Aura @@ -91650,7 +91650,7 @@ name=Sethron, Hurloon General auto=token(Minotaur,Creature Minotaur,2/3,red) auto=@movedto(other Minotaur[-token]|mybattlefield):token(Minotaur,Creature Minotaur,2/3,red) auto={2}{BR}:all(Minotaur|mybattlefield) transforms((,newability[1/0 ueot],newability[menace ueot],newability[haste ueot])) ueot -text=Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. -- {2}{B} or {R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( {B} or {R} can be paid with either {B} or {R}.) +text=Whenever Sethron, Hurloon General or another nontoken Minotaur enters under your control, create a 2/3 red Minotaur creature token. -- {2}{B} or {R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( {B} or {R} can be paid with either {B} or {R}.) mana={3}{R}{R} type=Legendary Creature subtype=Minotaur Warrior @@ -91705,7 +91705,7 @@ toughness=2 name=Seven-Tail Mentor auto=counter(1/1) target(creature|myBattlefield) auto=_DIES_counter(1/1) target(creature|myBattlefield) -text=When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control. +text=When Seven-Tail Mentor enters or dies, put a +1/+1 counter on target creature or Vehicle you control. mana={3}{W} type=Creature subtype=Fox Samurai @@ -91811,7 +91811,7 @@ abilities=flying auto=_WARD2_ auto=create(faerie rogue:creature faerie rogue:1/1:black:flying)*2 auto=@combat(attacking) source(creature[flying]|myBattlefield):may all(trigger[to]) transforms((Dragon,red,setpower=4,settoughness=4)) ueot -text=Flying, ward {2} -- When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. -- Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. +text=Flying, ward {2} -- When Shadow Puppeteers enters, create two 1/1 black Faerie Rogue creature tokens with flying. -- Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. mana={6}{U} type=Creature subtype=Faerie Wizard @@ -91911,7 +91911,7 @@ abilities=madness autoexile=restriction{discarded} pay({2}{B}) name(pay {2}{B} to cast) activate name(pay {2}{B} to cast) castcard(alternative)?name(put in graveyard) moveto(ownergraveyard) auto=if paid(alternative) then life:-8 controller auto=ability$!name(Sacrifice creature) name(Sacrifice creature) notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield) sacrifice and!( transforms((,newability[life:power opponent])) oneshot )! !$ opponent -text=When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. -- Madness {2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +text=When Shadowgrange Archfiend enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. -- Madness {2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={6}{B} type=Creature subtype=Demon @@ -91966,7 +91966,7 @@ toughness=3 name=Shadowy Backstreet auto=tapped auto=_SURVEIL1_ -text=({T}: Add {W} or {B}.) -- Shadowy Backstreet enters the battlefield tapped. -- When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=({T}: Add {W} or {B}.) -- Shadowy Backstreet enters tapped. -- When Shadowy Backstreet enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) type=Land subtype=Plains Swamp [/card] @@ -92011,7 +92011,7 @@ toughness=3 [card] name=Shaggy Camel auto=all(creature|mybattlefield) 1/1 ueot -text=When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When this creature enters, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Host Creature subtype=Camel @@ -92068,7 +92068,7 @@ name=Shalai's Acolyte abilities=flying kicker={1}{G} auto=if paid(kicker) then counter(1/1,2) -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- Flying -- If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- Flying -- If Shalai's Acolyte was kicked, it enters with two +1/+1 counters on it. mana={4}{W} type=Creature subtype=Angel @@ -92225,7 +92225,7 @@ auto=this(variable{controllerturn}>0) {0}:name(Play card from opponent exile) ta auto=this(variable{opponentturn}>0) lord(*[-land;counter{0/0.1.SpoilsExiled}]|opponentexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mystack) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!])) auto=this(variable{opponentturn}>0) lord(land[counter{0/0.1.SpoilsExiled}]|opponentexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mybattlefield) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!])) auto=this(variable{opponentturn}>0) lord(*|opponentbattlefield) transforms((,newability[{0}:name(Play card from opponent exile) target(*[counter{0/0.1.SpoilsExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.SpoilsExiled)],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.SpoilsExiled)])) ueot )!])) -text=When Share the Spoils enters the battlefield or an opponent loses the game, exile the top card of each player's library. -- During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library. +text=When Share the Spoils enters or an opponent loses the game, exile the top card of each player's library. -- During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library. mana={1}{R} type=Enchantment [/card] @@ -92270,7 +92270,7 @@ name=Sharpshooter Elf abilities=reach anyzone=type:creature:mybattlefield/2 cdaactive auto=target(creature[flying]|opponentBattlefield) name(Deals damage to a creature) dynamicability -text=Reach -- Sharpshooter Elf's power is equal to the number of creatures you control. -- When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. +text=Reach -- Sharpshooter Elf's power is equal to the number of creatures you control. -- When Sharpshooter Elf enters, it deals damage equal to its power to target creature with flying an opponent controls. mana={2}{G} type=Creature subtype=Elf Ranger @@ -92331,7 +92331,7 @@ name=Shattered Sanctum auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{W} auto={T}:add{B} -text=Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {W} or {B}. +text=Shattered Sanctum enters tapped unless you control two or more other lands. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -92351,7 +92351,7 @@ abilities=trample,haste kicker={2} auto=if paid(kicker) then counter(1/1) auto=@each endofturn:this(counter{1/1}<1) moveTo(ownerHand) all(this) -text=Kicker {2} -- Trample, haste -- If kicked, Shatterskull Charger enters the battlefield with a +1/+1 counter. -- At the beginning of the end phase, if it has no +1/+1 counter on it, return to hand. +text=Kicker {2} -- Trample, haste -- If kicked, Shatterskull Charger enters with a +1/+1 counter. -- At the beginning of the end phase, if it has no +1/+1 counter on it, return to hand. mana={1}{R}{R} type=Creature subtype=Giant Warrior @@ -92383,7 +92383,7 @@ type=Sorcery name=Shatterskull, the Hammer Pass auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:add{R} -text=As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {R}. // {X}{R}{R} Shatterskull Smashing +text=As Shatterskull, the Hammer Pass enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {R}. // {X}{R}{R} Shatterskull Smashing type=Land [/card] [card] @@ -92486,7 +92486,7 @@ name=Sheltered Thicket abilities=cycling auto=tap autohand=__CYCLING__({2}) -text=({T}: Add {R} or {G}.) -- Sheltered Thicket enters the battlefield tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=({T}: Add {R} or {G}.) -- Sheltered Thicket enters tapped. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land subtype=Mountain Forest [/card] @@ -92495,7 +92495,7 @@ name=Sheltering Boughs target=creature auto=draw:1 controller auto=teach(creature) 1/3 -text=Enchant creature -- When Sheltering Boughs enters the battlefield, draw a card. -- Enchanted creature gets +1/+3. +text=Enchant creature -- When Sheltering Boughs enters, draw a card. -- Enchanted creature gets +1/+3. mana={2}{G} type=Enchantment subtype=Aura @@ -92537,7 +92537,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=ability$!name(Choose one) choice name(Sacrifice a creature) notatarget(creature[-token]|mybattlefield) sacrifice _ choice name(Sacrifice a planeswalker) notatarget(planeswalker[-token]|mybattlefield) sacrifice!$ opponent auto=this(variable{type:*:opponentgraveyard}>7) {4}{B}:name(Exile and transform) name(Exile and transform) all(this) moveto(myexile) and!( flip(backside) forcetype(Enchantment Saga) )! asSorcery -text=Menace -- When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker. -- {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. +text=Menace -- When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker. -- {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. mana={3}{B}{B} type=Legendary Creature subtype=Phyrexian Praetor @@ -92590,7 +92590,7 @@ toughness=5 name=Shepherd of Heroes abilities=flying auto=life:twicecalculateparty controller -text=Flying -- When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) +text=Flying -- When Shepherd of Heroes enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) mana={4}{W} type=Creature subtype=Angel Cleric @@ -92603,7 +92603,7 @@ abilities=foretell,flying autohand=_FORETELL_ autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) auto=name(Return permanent from graveyard) target(*[-instant;-sorcery;manacost<=2]|mygraveyard) moveTo(myBattlefield) -text=Flying -- When Shepherd of the Cosmos enters the battlefield, return target permanent card with mana value 2 or less from your graveyard to the battlefield. -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +text=Flying -- When Shepherd of the Cosmos enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield. -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={4}{W}{W} type=Creature subtype=Angel Warrior @@ -92628,7 +92628,7 @@ toughness=1 name=Shessra, Death's Whisper auto=name(Creature must block) target(creature) transforms((,newability[mustblock])) ueot auto=@each my endofturn restriction{morbid}:may name(Pay 2 and draw) life:-2 && draw:1 controller -text=Bewitching Whispers - When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. -- Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. +text=Bewitching Whispers - When Shessra, Death's Whisper enters, target creature blocks this turn if able. -- Whispers of the Grave - At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. mana={2}{B}{G} type=Legendary Creature subtype=Human Elf Warlock @@ -92640,7 +92640,7 @@ name=Shield Mare auto=cantbeblockedby(creature[red]) auto=life:3 auto=@targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):life:3 -text=Shield Mare can't be blocked by red creatures. -- When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. +text=Shield Mare can't be blocked by red creatures. -- When Shield Mare enters or becomes the target of a spell or ability an opponent controls, you gain 3 life. mana={1}{W}{W} type=Creature subtype=Horse @@ -92669,7 +92669,7 @@ subtype=Equipment name=Shield-Wall Sentinel abilities=defender auto=name(Search creature) target(creature[defender]|mylibrary) moveto(ownerHand) and!( shuffle )! -text=Defender -- When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle. +text=Defender -- When Shield-Wall Sentinel enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle. mana={4} type=Artifact Creature subtype=Golem @@ -92705,7 +92705,7 @@ name=Shifting Woodland auto=aslongas(forest|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{G} auto=while(restriction{delirium}) {2}{G}{G}:target(other *[-instant;-sorcery]|myGraveyard) copy and!( all(this) transforms((,newability[phaseaction[endofturn once] flip(Shifting Woodland) undocpy])) forever )! -text=Shifting Woodland enters the battlefield tapped unless you control a Forest. -- {T}: Add {G}. -- Delirium - {2}{G}{G}: Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard. +text=Shifting Woodland enters tapped unless you control a Forest. -- {T}: Add {G}. -- Delirium - {2}{G}{G}: Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard. type=Land [/card] [card] @@ -92804,7 +92804,7 @@ type=Sorcery name=Shimmerdrift Vale auto=tap(noevent) auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend -text=Shimmerdrift Vale enters the battlefield tapped. -- As Shimmerdrift Vale enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color. +text=Shimmerdrift Vale enters tapped. -- As Shimmerdrift Vale enters, choose a color. -- {T}: Add one mana of the chosen color. type=Snow Land [/card] [card] @@ -92846,7 +92846,7 @@ name=Shineshadow Snarl auto=if type(*[plains;swamp]|myhand)~equalto~0 then tap(noevent) auto={T}:add{B} auto={T}:add{W} -text=As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. -- {T}: Add {W} or {B}. +text=As Shineshadow Snarl enters, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters tapped. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -92866,7 +92866,7 @@ auto=name(Attach to knight) rehook target(creature[knight]|myBattlefield) auto={3}:equip auto=teach(creature) 0/2 auto=teach(creature) vigilance -text=Flash -- When Shining Armor enters the battlefield, attach it to target Knight you control. -- Equipped creature gets +0/+2 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +text=Flash -- When Shining Armor enters, attach it to target Knight you control. -- Equipped creature gets +0/+2 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{W} type=Artifact subtype=Equipment @@ -92896,7 +92896,7 @@ name=Shipwreck Dowser abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=moveto(ownerHand) target(*[instant;sorcery]|myGraveyard) -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Shipwreck Dowser enters, return target instant or sorcery card from your graveyard to your hand. mana={3}{U}{U} type=Creature subtype=Merfolk Wizard @@ -92906,7 +92906,7 @@ toughness=3 [card] name=Shipwreck Looter auto=if raid then may _LOOT_ -text=Raid - When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. +text=Raid - When Shipwreck Looter enters, if you attacked with a creature this turn, you may draw a card. If you do, discard a card. mana={1}{U} type=Creature subtype=Human Pirate @@ -92918,7 +92918,7 @@ name=Shipwreck Marsh auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{B} auto={T}:add{U} -text=Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {U} or {B}. +text=Shipwreck Marsh enters tapped unless you control two or more other lands. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -92937,7 +92937,7 @@ name=Shipwreck Sifters auto=draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot auto=@discarded(*[spirit]|myhand):name(Put 1/1 counter) counter(1/1) auto=@discarded(*[-spirit;hasdisturb]|myhand):name(Put 1/1 counter) counter(1/1) -text=When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. -- Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters. +text=When Shipwreck Sifters enters, draw a card, then discard a card. -- Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters. mana={1}{U} type=Creature subtype=Spirit @@ -92959,7 +92959,7 @@ toughness=3 name=Shire Shirriff abilities=vigilance auto=may name(Sacrifice a token) target(*[token]|mybattlefield) sacrifice and!( name(Exile creature) (blink)forsrc target(creature|opponentBattlefield) )! -text=Vigilance -- When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield. +text=Vigilance -- When Shire Shirriff enters, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield. mana={1}{W} type=Creature subtype=Halfling Soldier @@ -92998,7 +92998,7 @@ toughness=4 name=Shivan Devastator abilities=flying,haste auto=counter(1/1,X) -text=Flying, haste -- Shivan Devastator enters the battlefield with X +1/+1 counters on it. +text=Flying, haste -- Shivan Devastator enters with X +1/+1 counters on it. mana={X}{R} type=Creature subtype=Dragon Hydra @@ -93020,7 +93020,7 @@ name=Shivan Sand-Mage suspend(4)={R} auto=choice name(Remove 2 time counters) target(*[counter{0/0.1.Time}]|battlefield,exile) counter(0/0,-2,Time) auto=choice name(Add 2 time counters) target(*[counter{0/0.1.Time}]|battlefield,exile) counter(0/0,2,Time) -text=When Shivan Sand-Mage enters the battlefield, Choose one Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +text=When Shivan Sand-Mage enters, Choose one Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card. -- Suspend 4-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={2}{R}{R} type=Creature subtype=Lizard Shaman @@ -93032,7 +93032,7 @@ name=Shivan Wumpus abilities=trample auto=ability$!name(Choose one) choice name(Sacrifice land) notatarget(land|mybattlefield) sacrifice && moveto(ownerlibrary) all(Shivan Wumpus[fresh]|opponentbattlefield) _ choice name(Don't sacrifice land) donothing!$ opponent auto=ability$!name(Choose one) choice name(Sacrifice land) notatarget(land|mybattlefield) sacrifice && moveto(ownerlibrary) all(Shivan Wumpus[fresh]|mybattlefield) _ choice name(Don't sacrifice land) donothing!$ controller -text=Trample -- When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. +text=Trample -- When Shivan Wumpus enters, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. mana={3}{R} type=Creature subtype=Beast @@ -93042,7 +93042,7 @@ toughness=6 [card] name=Shoal Kraken auto=_CONSTELLATION_may _LOOT_ -text=Constellation -- Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. +text=Constellation -- Whenever an enchantment enters under your control, you may draw a card. If you do, discard a card. mana={4}{U} type=Creature subtype=Kraken @@ -93109,7 +93109,7 @@ auto=may name(Exile merfolk or land) target(*[merfolk;land]|myHand) moveto(exile auto=if thisturn(*[island]|mybattlefield)~morethan~0 then 1/0 ueot auto=if thisturn(*[island]|mybattlefield)~equalto~0 then if thisturn(*[merfolk]|mybattlefield)~morethan~1 then 1/0 ueot auto=@movedto(*[merfolk;island]|mybattlefield) turnlimited:1/0 ueot -text=When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a Tropical Island card into your hand. -- As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0. +text=When Shoreline Scout enters, you may exile a Merfolk card or a land card from your hand. If you do, conjure a Tropical Island card into your hand. -- As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0. mana={U} type=Creature subtype=Merfolk Scout @@ -93182,7 +93182,7 @@ toughness=5 name=Shortcut to Mushrooms auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller auto=@each my end restriction{revolt}:name(Put 1/1 counter) target(creature|myBattlefield) counter(1/1) -text=When Shortcut to Mushrooms enters the battlefield, the Ring tempts you. -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control. +text=When Shortcut to Mushrooms enters, the Ring tempts you. -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control. mana={1}{G} type=Enchantment [/card] @@ -93238,7 +93238,7 @@ type=Instant [card] name=Shrapnel Slinger auto=may name(Sacrifice a creature) sacrifice notatarget(creature|mybattlefield) and!( destroy target(artifact|opponentBattlefield) )! -text=When Shrapnel Slinger enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls. +text=When Shrapnel Slinger enters, you may sacrifice a creature. When you do, destroy target artifact an opponent controls. mana={1}{R} type=Artifact Creature subtype=Phyrexian Beast @@ -93281,7 +93281,7 @@ abilities=flying auto=all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,2) loseabilityend flipend auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) counter(0/0,-1,TributeUnpaid) auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:ability$!name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ opponent -text=Flying -- Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature. +text=Flying -- Tribute 2 (As this creature enters, an opponent of your choice may place two +1/+1 counters on it.) -- When Shrike Harpy enters, if tribute wasn't paid, target opponent sacrifices a creature. mana={3}{B}{B} type=Creature subtype=Harpy @@ -93299,7 +93299,7 @@ toughness=2 [card] name=Shrine Steward auto=activate moveto(ownerHand) target(*[Aura;Shrine]|myLibrary) -text=When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle. +text=When Shrine Steward enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle. mana={5} type=Artifact Creature subtype=Construct @@ -93438,7 +93438,7 @@ name=Sidisi, Brood Tyrant auto=@movedTo(creature|myGraveyard) from(mylibrary):_ZOMBIETOKEN_ auto=deplete:3 controller auto=_ATTACKING_deplete:3 controller -text=Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard. -- Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield. +text=Whenever Sidisi, Brood Tyrant enters or attacks, put the top three cards of your library into your graveyard. -- Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield. mana={1}{B}{G}{U} type=Legendary Creature subtype=Snake Shaman @@ -93545,7 +93545,7 @@ name=Sifter Wurm abilities=trample aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[life:manacost controller])) oneshot])) oneshot auto=scry:3 scrycore delayed life:revealedmana scrycoreend scryend -text=Trample -- When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value. +text=Trample -- When Sifter Wurm enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value. mana={5}{G}{G} type=Creature subtype=Wurm @@ -93570,7 +93570,7 @@ auto=counter(0/0,lifetotal,LifeNoted) auto=@each my upkeep:removeallcounters(0/0,1,LifeNoted) && counter(0/0,lifetotal,LifeNoted) auto=@each my upkeep:if compare(hascntlifenoted)~lessthan~compare(lifetotal) then draw:1 controller auto=@movedto(*[white]|mystack):name(Gain 1 life) life:1 controller -text=As Sigarda's Splendor enters the battlefield, note your life total. -- At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. -- Whenever you cast a white spell, you gain 1 life. +text=As Sigarda's Splendor enters, note your life total. -- At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. -- Whenever you cast a white spell, you gain 1 life. type=Enchantment mana={2}{W}{W} [/card] @@ -93626,7 +93626,7 @@ auto=@combat(attacking) source(this) restriction{type(creature[power=17]|battlef auto=@combat(attacking) source(this) restriction{type(creature[power=18]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 18) name(Choose creature with power 18) target(creature[power=18]|battlefield) transforms((,double strike)) ueot!$ controller auto=@combat(attacking) source(this) restriction{type(creature[power=19]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 19) name(Choose creature with power 19) target(creature[power=19]|battlefield) transforms((,double strike)) ueot!$ controller auto=@combat(attacking) source(this) restriction{type(creature[power=20]|battlefield)~morethan~0}:ability$!may name(Choose creature with power 20) name(Choose creature with power 20) target(creature[power=20]|battlefield) transforms((,double strike)) ueot!$ controller -text=Flash -- Flying -- Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. +text=Flash -- Flying -- Whenever Sigarda's Vanguard enters or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. mana={4}{W} type=Creature subtype=Angel @@ -93662,7 +93662,7 @@ toughness=4 name=Sigardian Evangel auto=name(Conjure a card) conjure cards(Sigardian Evangel) zone(myhand) and!( transforms((,newability[@each endofturn:name(Discard) reject])) ueot )! auto=name(Tap a permanent) tap target(*|opponentBattlefield) -text=When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step. -- When Sigardian Evangel enters the battlefield, tap target permanent you don't control. +text=When Sigardian Evangel enters, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step. -- When Sigardian Evangel enters, tap target permanent you don't control. mana={1}{W} type=Creature subtype=Human Cleric @@ -93684,7 +93684,7 @@ toughness=4 name=Sigardian Savior abilities=flying auto=if casted(this) then may name(Return 2 creatures) target(creature[manacost<=2]|mygraveyard) moveto(mybattlefield) -text=Flying -- When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. +text=Flying -- When Sigardian Savior enters, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield. type=Creature subtype=Angel mana={3}{W}{W} @@ -93753,7 +93753,7 @@ name=Sigiled Sentinel abilities=vigilance auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],vigilance)) ueot -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Vigilance +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Vigilance mana={2}{W} type=Creature subtype=Human Knight @@ -93792,7 +93792,7 @@ name=Sigrid, God-Favored abilities=flash,first strike auto=protection from(creature[god]) auto=may name(Exile attacking or blocking creature) target(creature[attacking;blocking]|battlefield) (blink)forsrc -text=Flash -- First strike, protection from God creatures -- When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield. +text=Flash -- First strike, protection from God creatures -- When Sigrid, God-Favored enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield. mana={1}{W}{W} type=Legendary Creature subtype=Human Warrior @@ -93878,7 +93878,7 @@ toughness=3 name=Silhana Wayfinder aicode=activate moveto(mylibrary) target(*[creature;land;zpos<=4]|mylibrary) auto=name(look) reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. +text=When Silhana Wayfinder enters, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Creature subtype=Elf Scout @@ -93900,7 +93900,7 @@ name=Silumgar Scavenger abilities=flying auto=may name(Exploit) exploits target(creature|mybattlefield) && all(this) transforms((,haste)) ueot auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1) -text=Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. +text=Flying -- Exploit (When this creature enters, you may sacrifice a creature.) -- Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. mana={4}{B} type=Creature subtype=Zombie Bird @@ -93929,7 +93929,7 @@ type=Instant name=Silundi Isle auto=tap(noevent) auto={T}:add{U} -text=Silundi Isle enters the battlefield tapped. -- {T}: Add {U}. // {2}{U} Silundi Vision +text=Silundi Isle enters tapped. -- {T}: Add {U}. // {2}{U} Silundi Vision type=Land [/card] [card] @@ -93959,7 +93959,7 @@ abilities=hiddenface,menace,partner partner=Trynn, Champion of Freedom auto=_PARTNER_ auto={S(Human|myBattlefield)}:name(Put 1/1 counter) transforms((,newability[counter(1/1)],indestructible)) ueot -text=Partner with Trynn, Champion of Freedom (When this creature enters the battlefield, target player may put Trynn into their hand from their library, then shuffle.) -- Menace -- Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn. +text=Partner with Trynn, Champion of Freedom (When this creature enters, target player may put Trynn into their hand from their library, then shuffle.) -- Menace -- Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn. mana={3}{B}{R} type=Legendary Creature subtype=Cat Nightmare @@ -93978,7 +93978,7 @@ name=Silver Raven abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Flying -- When Silver Raven enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +text=Flying -- When Silver Raven enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={U} type=Artifact Creature subtype=Bird @@ -94037,7 +94037,7 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{R} auto={T}:add{U} -text=Silverbluff Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {U} or {R}. +text=Silverbluff Bridge enters tapped. -- Indestructible -- {T}: Add {U} or {R}. type=Artifact Land [/card] [card] @@ -94078,7 +94078,7 @@ otherrestriction=type(*[merfolk]|myhand)~lessthan~2 other={4}{U} restriction=type(*[merfolk]|myhand)~morethan~1 auto=draw:1 -text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters the battlefield, draw a card. +text=As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. -- When Silvergill Adept enters, draw a card. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -94102,7 +94102,7 @@ auto=tap(noevent) auto={4}{T}:name(Scry 1) _SCRY1_ auto={T}:add{B} auto={T}:add{W} -text=Silverquill Campus enters the battlefield tapped. -- {T}: Add {W} or {B}. -- {4}, {T}: Scry 1. +text=Silverquill Campus enters tapped. -- {T}: Add {W} or {B}. -- {4}, {T}: Scry 1. type=Land [/card] [card] @@ -94133,7 +94133,7 @@ toughness=1 [card] name=Silverquill Silencer auto=chooseanameopp transforms((,newability[@movedto(*[chosenname]|opponentstack):life:-3 opponent && draw:1 controller])) forever chooseend nonland -text=As Silverquill Silencer enters the battlefield, choose a nonland card name. -- Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. +text=As Silverquill Silencer enters, choose a nonland card name. -- Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. mana={W}{B} type=Creature subtype=Human Cleric @@ -94167,7 +94167,7 @@ toughness=* name=Simian Simulacrum auto=counter(1/1,2) target(creature|myBattlefield) autograveyard={2}{G}{G}:_UNEARTH_ -text=When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. -- Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=When Simian Simulacrum enters, put two +1/+1 counters on target creature you control. -- Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={3} type=Artifact Creature subtype=Ape @@ -94237,7 +94237,7 @@ auto={T}{C(1/1,-17)}:name(remove 17 Counters) target(creature[power<=17]|opponen auto={T}{C(1/1,-18)}:name(remove 18 Counters) target(creature[power<=18]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-19)}:name(remove 19 Counters) target(creature[power<=19]|opponentbattlefield) moveto(mybattlefield) auto={T}{C(1/1,-20)}:name(remove 20 Counters) target(creature[power<=20]|opponentbattlefield) moveto(mybattlefield) -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. mana={1}{U}{U} type=Creature subtype=Mutant Wizard @@ -94248,7 +94248,7 @@ toughness=1 name=Simulacrum Synthesizer auto=_SCRY2_ auto=@movedTo(other artifact[manacost>=3]|myBattlefield):create(construct) -text=When Simulacrum Synthesizer enters the battlefield, scry 2. -- Whenever another artifact with mana value 3 or greater enters the battlefield under your control, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." +text=When Simulacrum Synthesizer enters, scry 2. -- Whenever another artifact with mana value 3 or greater enters under your control, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." mana={2}{U} type=Artifact [/card] @@ -94386,7 +94386,7 @@ abilities=hiddenface aicode=activate transforms((,newability[if type(aura[zpos<=7]|myLibrary)~morethan~0 then target(aura[zpos<=7]|myLibrary) moveto(ownerHand) and!( all(other *[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot auto=name(Look at the top seven cards) reveal:7 optionone name(Choose an aura) target(aura|reveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=@targeted(creature|myBattlefield) from(aura|myzones):name(Create soldier) token(Soldier,Creature Human Soldier,1/1,white) -text=When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. +text=When Siona, Captain of the Pyleas enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. mana={1}{G}{W} type=Legendary Creature subtype=Human Soldier @@ -94407,7 +94407,7 @@ name=Siren Lookout abilities=flying aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=Flying -- When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=Flying -- When Siren Lookout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{U} type=Creature subtype=Siren Pirate @@ -94443,7 +94443,7 @@ abilities=flying auto=if type(creature|opponentBattlefield)~morethan~0 then all(this) flipacoin winability counter(0/0,1,TributeUnpaid) winabilityend loseability counter(1/1,3) loseabilityend flipend auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:all(this) counter(0/0,-1,TributeUnpaid) auto=@counteradded(0/0,1,TributeUnpaid) from(this) once:target(creature) moveto(mybattlefield) -text=Flying -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature. +text=Flying -- Tribute 3 (As this creature enters, an opponent of your choice may place three +1/+1 counters on it.) -- When Siren of the Fanged Coast enters, if tribute wasn't paid, gain control of target creature. mana={3}{U}{U} type=Creature subtype=Siren @@ -94557,7 +94557,7 @@ toughness=1 name=Skalla Wolf aicode=activate target(*[green;zpos<=5]|mylibrary) moveto(ownerHand) auto=name(look) reveal:5 optionone name(Get green card) target(*[green]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=When Skalla Wolf enters, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={3}{G}{G} type=Creature subtype=Wolf Spirit @@ -94583,7 +94583,7 @@ abilities=flying auto=choice counter(1/1) auto=choice aslongas(creature|mybattlefield) haste auto=this(counter{1/1}) {3}{R}:thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Flying -- {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate this ability only if Skarrgan Hellkite has a +1/+1 counter on it. +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Flying -- {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate this ability only if Skarrgan Hellkite has a +1/+1 counter on it. mana={3}{R}{R} type=Creature subtype=Dragon @@ -94623,7 +94623,7 @@ type=Enchantment [card] name=Skeleton Archer auto=damage:1 target(anytarget) -text=When Skeleton Archer enters the battlefield, it deals 1 damage to any target. +text=When Skeleton Archer enters, it deals 1 damage to any target. mana={3}{B} type=Creature subtype=Skeleton Archer @@ -94661,7 +94661,7 @@ auto={17}:this(counter{1/1.17}) regenerate && counter(1/1) auto={18}:this(counter{1/1.18}) regenerate && counter(1/1) auto={19}:this(counter{1/1.19}) regenerate && counter(1/1) auto={20}:this(counter{1/1.20}) regenerate && counter(1/1) -text=Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. +text=Skeleton Scavengers enters with a +1/+1 counter on it. -- Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. mana={2}{B} type=Creature subtype=Skeleton @@ -94684,14 +94684,14 @@ auto=tap(noevent) auto={T}:add{G} auto=this(variable{type:creature:opponentbattlefield}>0) {2}{B}{B}{G}{T}{S}:name(Creature gets -2/-2 and create elves) target(creature|opponentbattlefield) -2/-2 ueot && token(Warrior,Creature Elf Warrior,1/1,green)*2 asSorcery auto={2}{B}{B}{G}{T}{S}:name(Create elves) token(Warrior,Creature Elf Warrior,1/1,green)*2 asSorcery -text=Skemfar Elderhall enters the battlefield tapped. -- {T}: Add {G}. -- {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate this ability only any time you could cast a sorcery. +text=Skemfar Elderhall enters tapped. -- {T}: Add {G}. -- {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] name=Skemfar Shadowsage auto=choice name(Opponent loses life) life:-sametypecreatures opponent auto=choice name(You gain life) life:sametypecreatures controller -text=When Skemfar Shadowsage enters the battlefield, Choose one -- Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. -- You gain X life, where X is the greatest number of creatures you control that have a creature type in common. +text=When Skemfar Shadowsage enters, Choose one -- Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. -- You gain X life, where X is the greatest number of creatures you control that have a creature type in common. mana={3}{B} type=Creature subtype=Elf Cleric @@ -94722,7 +94722,7 @@ type=Sorcery [card] name=Skilled Animator auto=target(artifact|myBattlefield) transforms((Artifact Creature,setpower=5,settoughness=5,green)) -text=When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. +text=When Skilled Animator enters, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield. mana={2}{U} type=Creature subtype=Human Artificer @@ -94767,7 +94767,7 @@ abilities=haste,trample other={3}{R}{R} name(prototype) auto=if paid(alternative) then lord(Skitterbeam Battalion[fresh]) becomes(,2/2,red) forever auto=if casted(this) then clone && clone -text=Prototype {3}{R}{R} - 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Trample, haste -- When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. +text=Prototype {3}{R}{R} - 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Trample, haste -- When Skitterbeam Battalion enters, if you cast it, create two tokens that are copies of it. mana={9} type=Artifact Creature subtype=Construct @@ -94839,7 +94839,7 @@ toughness=3 [card] name=Skittering Surveyor auto=may name(Search basic land) target(land[basic]|mylibrary) moveto(ownerHand) and!( shuffle )! -text=When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. +text=When Skittering Surveyor enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={3} type=Artifact Creature subtype=Construct @@ -94850,7 +94850,7 @@ toughness=2 name=Skoa, Embermage auto=damage:4 target(anytarget) auto={D(other *[share!name!]|myhand)}{S(mountain|myBattlefield)}{S(mountain|myBattlefield)}:damage:4 target(anytarget) restriction{type(mountain|mybattlefield)~morethan~1} -text=When Skoa, Embermage enters the battlefield, it deals 4 damage to any target. -- Grandeur - Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target. +text=When Skoa, Embermage enters, it deals 4 damage to any target. -- Grandeur - Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target. mana={4}{R}{R} type=Legendary Creature subtype=Goblin Wizard @@ -94936,7 +94936,7 @@ type=Instant [card] name=Skulking Killer auto=if type(creature|opponentbattlefield)~equalto~0 then name(Creature gets -2/-2) name(Creature gets -2/-2) target(creature|opponentbattlefield) -2/-2 ueot -text=When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. +text=When Skulking Killer enters, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. mana={3}{B} type=Creature subtype=Vampire Assassin @@ -94971,7 +94971,7 @@ type=Sorcery name=Skull Skaab auto=may name(Exploit a creature) target(creature|mybattlefield) exploits auto=@exploited(creature[-token]|mybattlefield):name(Create Zombie) _ZOMBIETOKEN_ -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. mana={U}{B} type=Creature subtype=Zombie @@ -94989,7 +94989,7 @@ type=Sorcery [card] name=Skullcap Snail auto=target(opponent) ability$!name(Exile a card) name(Exile a card) notatarget(*|myhand) moveto(exile)!$ targetedplayer -text=When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand. +text=When Skullcap Snail enters, target opponent exiles a card from their hand. mana={1}{B} type=Creature subtype=Fungus Snail @@ -95020,7 +95020,7 @@ toughness=3 name=Skullport Merchant auto=name(Create treasure) token(Treasure) auto={1}{B}{S(other *[creature;treasure]|mybattlefield)}:name(Draw card) draw:1 controller -text=When Skullport Merchant enters the battlefield, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- {1}{B}, Sacrifice another creature or a Treasure: Draw a card. +text=When Skullport Merchant enters, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- {1}{B}, Sacrifice another creature or a Treasure: Draw a card. mana={2}{B} type=Creature subtype=Dwarf Citizen @@ -95039,7 +95039,7 @@ type=Sorcery name=Skullslither Worm auto=if type(*|opponenthand)~morethan~0 then ability$!name(Discard a card) notatarget(*|myhand) reject!$ opponent auto=if type(*|opponenthand)~equalto~0 then counter(1/1,2) -text=When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm. +text=When Skullslither Worm enters, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm. mana={3}{B} type=Creature subtype=Worm @@ -95050,7 +95050,7 @@ toughness=3 name=Skullwinder abilities=deathtouch auto=name(Return a card) target(*|myGraveyard) moveto(ownerHand) and!( transforms((,newability[ability$!name(Return a card) name(Return a card) target(*|myGraveyard) moveto(ownerHand)!$ opponent])) oneshot )! -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Skullwinder enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand. mana={2}{G} type=Creature subtype=Snake @@ -95147,7 +95147,7 @@ name=Skyboon Evangelist abilities=flying auto=may target(other creature|battlefield) counter(1/1) auto=@combat(attacking) source(creature[counter{any}]|mybattlefield):all(trigger[to]) flying ueot -text=Flying -- When Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn. +text=Flying -- When Skyboon Evangelist enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn. mana={4}{W} type=Creature subtype=Bird Advisor @@ -95160,7 +95160,7 @@ auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} auto={2}{W}{U}{T}{S}:draw:1 -text=Skybridge Towers enters the battlefield tapped. -- {T}: Add {W} or {U}. -- {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card. +text=Skybridge Towers enters tapped. -- {T}: Add {W} or {U}. -- {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card. type=Land [/card] [card] @@ -95198,7 +95198,7 @@ auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmana auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~2}:token(Illusion,Creature Illusion,2/2,blue) opponent auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~3}:token(Illusion,Creature Illusion,3/3,blue) opponent auto=@movedTo(this|mygraveyard) from(battlefield) restriction{compare(storedmanacost)~equalto~4}:token(Illusion,Creature Illusion,4/4,blue) opponent -text=When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. -- When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card. +text=When Skyclave Apparition enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. -- When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card. mana={1}{W}{W} type=Creature subtype=Kor Spirit @@ -95209,7 +95209,7 @@ toughness=2 name=Skyclave Basilica auto=tap(noevent) auto={T}:add{W} -text=Skyclave Basilica enters the battlefield tapped. -- {T}: Add {W}. // {1}{W} Skyclave Cleric +text=Skyclave Basilica enters tapped. -- {T}: Add {W}. // {1}{W} Skyclave Cleric type=Land [/card] [card] @@ -95218,7 +95218,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(Skyclave Basilica) autohand={0}:restriction{can play land,compare(isflipped)~equalto~1} name(Skyclave Basilica) name(Skyclave Basilica) flip(Skyclave Basilica) forcetype(land) auto=life:2 controller -text=When Skyclave Cleric enters the battlefield, you gain 2 life. // Skyclave Basilica +text=When Skyclave Cleric enters, you gain 2 life. // Skyclave Basilica mana={1}{W} type=Creature subtype=Kor Cleric @@ -95229,7 +95229,7 @@ toughness=3 name=Skyclave Geopede abilities=trample auto=_LANDFALL_2/2 ueot -text=Trample -- Landfall - Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. +text=Trample -- Landfall - Whenever a land enters under your control, Skyclave Geopede gets +2/+2 until end of turn. mana={2}{R} type=Creature subtype=Insect @@ -95252,7 +95252,7 @@ name=Skyclave Pick-Axe auto=name(Attach to creature) rehook target(creature|myBattlefield) auto=teach(creature) transforms((,newability[_LANDFALL_2/2 ueot])) auto={2}{G}:equip -text=Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. -- Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {2}{G} +text=Skyclave Pick-Axe enters, attach it to target creature you control. -- Landfall - Whenever a land enters under your control, equipped creature gets +2/+2 until end of turn. -- Equip {2}{G} mana={G} type=Artifact subtype=Equipment @@ -95272,7 +95272,7 @@ kicker={3} auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent)])))! auto=if paid(kicker) then all(this) clone and!(transforms((,newability[tap(noevent)])))! auto={T}:ability$! name(Add any color) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G} !$ controller -text=Kicker {3} -- Indestructible -- When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. -- {T}: Add one mana of any color. +text=Kicker {3} -- Indestructible -- When Skyclave Relic enters, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -95295,7 +95295,7 @@ abilities=cantblock kicker={2}{B} auto=if paid(kicker) then counter(1/1,2) all(this) autograveyard=@movedTo(land|myBattlefield) restriction{myturnonly}:CanPlayFromGraveyard -text=Kicker {2}{B} -- Skyclave Shade can't block -- If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. -- Landfall - Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. +text=Kicker {2}{B} -- Skyclave Shade can't block -- If Skyclave Shade was kicked, it enters with two +1/+1 counters on it. -- Landfall - Whenever a land enters under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. mana={1}{B} type=Creature subtype=Shade @@ -95317,7 +95317,7 @@ toughness=3 name=Skyclave Squid abilities=defender auto=_LANDFALL_canattack ueot -text=Landfall - Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender. +text=Landfall - Whenever a land enters under your control, Skyclave Squid can attack this turn as though it didn't have defender. mana={1}{U} type=Creature subtype=Squid @@ -95340,7 +95340,7 @@ name=Skyfisher Spider abilities=reach auto=may name(Sacrifice another creature) target(other *[creature]|mybattlefield) sacrifice and!( transforms((,newability[name(Destroy nonland permanent) target(*[-land]|battlefield) destroy])) oneshot )! auto=_DIES_may name(Gain life and exile) all(trigger[to]) transforms((,newability[life:type:creature:mygraveyard controller],newability[moveto(myexile)])) forever -text=Reach -- When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. -- When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. +text=Reach -- When Skyfisher Spider enters, you may sacrifice another creature. When you do, destroy target nonland permanent. -- When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. mana={2}{B}{G} type=Creature subtype=Spider @@ -95375,7 +95375,7 @@ name=Skyline Despot abilities=flying auto=_MONARCH_CONTROLLER_ auto=@each my upkeep restriction{compare(pmonarch)~morethan~0}:_DRAGONTOKEN_ -text=Flying -- When Skyline Despot enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield. +text=Flying -- When Skyline Despot enters, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield. mana={5}{R}{R} type=Creature subtype=Dragon @@ -95397,7 +95397,7 @@ name=Skymarch Bloodletter abilities=flying auto=life:1 controller auto=life:-1 opponent -text=Flying -- When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life. +text=Flying -- When Skymarch Bloodletter enters, target opponent loses 1 life and you gain 1 life. mana={2}{B} type=Creature subtype=Vampire Soldier @@ -95431,7 +95431,7 @@ toughness=3 name=Skyscanner abilities=flying auto=draw:1 -text=Flying -- When Skyscanner enters the battlefield, draw a card. +text=Flying -- When Skyscanner enters, draw a card. mana={3} type=Artifact Creature subtype=Thopter @@ -95462,7 +95462,7 @@ type=Instant name=Skyshroud Lookout abilities=reach auto=name(Seek an elf) name(Seek an elf) moverandom(elf) from(mylibrary) to(myhand) -text=Reach -- When Skyshroud Lookout enters the battlefield, seek an Elf card. +text=Reach -- When Skyshroud Lookout enters, seek an Elf card. mana={1}{G} type=Creature subtype=Elf Archer @@ -95473,7 +95473,7 @@ toughness=1 name=Skystreamer abilities=flying auto=target(player) life:4 -text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters the battlefield, target player gains 4 life. +text=Assist (Another player can pay up to {4} of this spell's cost.) -- Flying -- When Skystreamer enters, target player gains 4 life. mana={4}{W} type=Creature subtype=Griffin @@ -95496,7 +95496,7 @@ toughness=3 name=Skyswimmer Koi abilities=flying auto=@movedTo(artifact|myBattlefield):may draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Flying -- Whenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. +text=Flying -- Whenever an artifact enters under your control, you may draw a card. If you do, discard a card. mana={3}{U} type=Creature subtype=Fish @@ -95507,7 +95507,7 @@ toughness=3 name=Skywarp Skaab abilities=flying auto=if type(creature|mygraveyard)~morethan~1 then may name(Exile 2 creature) name(Exile 2 creature) target(creature|mygraveyard) moveto(exile) and!( transforms((,newability[name(Exile another creature) target(other creature|mygraveyard) moveto(exile) and!( draw:1 controller )!])) oneshot )! -text=Flying -- When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card. +text=Flying -- When Skywarp Skaab enters, you may exile two creature cards from your graveyard. If you do, draw a card. mana={3}{U}{U} type=Creature subtype=Zombie Drake @@ -95550,7 +95550,7 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{R} auto={T}:add{G} -text=Slagwoods Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {R} or {G}. +text=Slagwoods Bridge enters tapped. -- Indestructible -- {T}: Add {R} or {G}. type=Artifact Land [/card] [card] @@ -95592,7 +95592,7 @@ toughness=2 name=Slaughter Specialist auto=token(Human,Creature Human,1/1,white) opponent auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Put 1/1 counter) counter(1/1) -text=When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token. -- Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. +text=When Slaughter Specialist enters, each opponent creates a 1/1 white Human creature token. -- Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. mana={1}{B} type=Creature subtype=Vampire Warrior @@ -95623,7 +95623,7 @@ name=Slayer's Bounty auto=name(Look opponent's hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! auto=@sacrificed(clue|mybattlefield):name(Draft a card) transforms((,newability[choice name(Bounty Agent) conjure cards(Bounty Agent) zone(myhand)],newability[choice name(Outflank) conjure cards(Outflank) zone(myhand)],newability[choice name(Bound in Gold) conjure cards(Bound in Gold) zone(myhand)],newability[choice name(Bring to Trial) conjure cards(Bring to Trial) zone(myhand)],newability[choice name(Glass Casket) conjure cards(Glass Casket) zone(myhand)],newability[choice name(Reprobation) conjure cards(Reprobation) zone(myhand)],newability[choice name(Collar the Culprit) conjure cards(Collar the Culprit) zone(myhand)],newability[choice name(Compulsory Rest) conjure cards(Compulsory Rest) zone(myhand)],newability[choice name(Expel) conjure cards(Expel) zone(myhand)],newability[choice name(Fairgrounds Warden) conjure cards(Fairgrounds Warden) zone(myhand)],newability[choice name(Iron Verdict) conjure cards(Iron Verdict) zone(myhand)],newability[choice name(Luminous Bonds) conjure cards(Luminous Bonds) zone(myhand)],newability[choice name(Raise the Alarm) conjure cards(Raise the Alarm) zone(myhand)],newability[choice name(Seal Away) conjure cards(Seal Away) zone(myhand)],newability[choice name(Summary Judgment) conjure cards(Summary Judgment) zone(myhand)])) oneshot auto={2}{S}:name(Draw a card) draw:1 -text=When Slayer's Bounty enters the battlefield, look at the creature cards in target opponent's hand. -- Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook. -- {2}, Sacrifice Slayer's Bounty: Draw a card. +text=When Slayer's Bounty enters, look at the creature cards in target opponent's hand. -- Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook. -- {2}, Sacrifice Slayer's Bounty: Draw a card. mana={W} type=Legendary Artifact subtype=Clue @@ -95672,7 +95672,7 @@ target=creature auto=teach(creature) tap auto=create(fish:creature fish:1/1:blue:unblockable) auto=teach(creature) doesnotuntap -text=Enchant creature -- When Sleep with the Fishes enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked." -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Sleep with the Fishes enters, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked." -- Enchanted creature doesn't untap during its controller's untap step. mana={2}{U}{U} type=Enchantment subtype=Aura @@ -95684,7 +95684,7 @@ auto=_WARD2_ auto=tap(noevent) auto=all(this) transforms((,newability[counter(0/0.3.Stun)])) oneshot auto={1}{U}:untap -text=Flying, ward {2} -- Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) -- {1}{U}: Untap Sleep-Cursed Faerie. +text=Flying, ward {2} -- Sleep-Cursed Faerie enters tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) -- {1}{U}: Untap Sleep-Cursed Faerie. mana={U} type=Creature subtype=Faerie Wizard @@ -95695,7 +95695,7 @@ toughness=3 name=Sleeper Dart auto=draw:1 controller auto={T}{S}:frozen target(creature) -text=When Sleeper Dart enters the battlefield, draw a card. -- {T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step. +text=When Sleeper Dart enters, draw a card. -- {T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step. mana={2} type=Artifact [/card] @@ -95723,7 +95723,7 @@ name=Slimefoot and Squee auto=_SAPROLINGTOKEN_ auto=_ATTACKING__SAPROLINGTOKEN_ autograveyard={1}{B}{R}{G}{S(saproling|myBattlefield)}:moveTo(battlefield) && ability$!may target(other creature|mygraveyard) moveTo(battlefield)!$ controller asSorcery -text=Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. -- {1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. +text=Whenever Slimefoot and Squee enters or attacks, create a 1/1 green Saproling creature token. -- {1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. mana={B}{R}{G} type=Legendary Creature subtype=Fungus Goblin @@ -95755,7 +95755,7 @@ toughness=4 name=Sling-Gang Lieutenant auto=_GOBLINTOKEN_*2 auto={S(goblin|myBattlefield)}:life:-1 opponent && life:1 controller -text=When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. -- Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. +text=When Sling-Gang Lieutenant enters, create two 1/1 red Goblin creature tokens. -- Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. mana={3}{B} type=Creature subtype=Goblin @@ -95766,7 +95766,7 @@ toughness=1 name=Slinn Voda, the Rising Deep kicker={1}{U} auto=if paid(kicker) then moveto(ownerhand) all(creature[-Merfolk;-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield) -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. mana={6}{U}{U} type=Legendary Creature subtype=Leviathan @@ -95824,7 +95824,7 @@ name=Slithermuse other={3}{U} name(Evoke) auto=if paid(alternative) then sacrifice auto=@movedto(this|nonbattlezone) from(battlefield):if compare(ohandcount)~morethan~compare(phandcount) then draw:ohandcountminusphandcountminusend controller -text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{U}{U} type=Creature subtype=Elemental @@ -95969,7 +95969,7 @@ name=Sludge Monster auto=may name(Put slime counter) target(creature) counter(0/0.1.Slime) auto=_ATTACKING_may name(Put slime counter) target(creature) counter(0/0.1.Slime) auto=lord(*[-horror;counter{0/0.1.Slime}]|battlefield) transforms((,setpower=2,settoughness=2,newability[loseabilities])) -text=Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. -- Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. +text=Whenever Sludge Monster enters or attacks, put a slime counter on up to one other target creature. -- Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. mana={3}{U}{U} type=Creature subtype=Horror @@ -95980,7 +95980,7 @@ toughness=5 name=Slumbering Keepguard auto=@movedTo(enchantment|myBattlefield):_SCRY1_ auto={2}{W}:type:enchantment:myBattlefield/type:enchantment:myBattlefield ueot -text=Whenever an enchantment enters the battlefield under your control, scry 1. -- {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. +text=Whenever an enchantment enters under your control, scry 1. -- {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. mana={W} type=Creature subtype=Human Knight @@ -95992,7 +95992,7 @@ name=Slurrk, All-Ingesting abilities=partner auto=counter(1/1,5) auto=@movedTo(creature[counter{1/1}]|mygraveyard) from(mybattlefield):counter(1/1) all(creature[counter{1/1}]|mybattlefield) -text=Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it. -- Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. -- Partner (You can have two commanders if both have partner.) +text=Slurrk, All-Ingesting enters with five +1/+1 counters on it. -- Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. -- Partner (You can have two commanders if both have partner.) mana={5}{G} type=Legendary Creature subtype=Ooze @@ -96174,7 +96174,7 @@ target=creature auto=teach(creature) +1/+1 auto=teach(creature) flying autograveyard=@movedto(creature[ninja]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- When a Ninja enters under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature. mana={1}{U} type=Enchantment subtype=Aura @@ -96309,7 +96309,7 @@ toughness=3 name=Snaremaster Sprite abilities=flying auto=pay({2}):target(creature|opponentbattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot -text=Flying -- When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +text=Flying -- When Snaremaster Sprite enters, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) mana={U} type=Creature subtype=Faerie Wizard @@ -96331,7 +96331,7 @@ toughness=3 name=Snarling Gorehound abilities=menace auto=@movedTo(other creature[power<=2]|myBattlefield):_SURVEIL1_ -text=Menace -- Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=Menace -- Whenever another creature with power 2 or less enters under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) mana={B} type=Creature subtype=Dog @@ -96397,7 +96397,7 @@ type=Basic Snow Land [card] name=Snowfield Sinkhole auto=tap(noevent) -text=({T}: Add {W} or {B}.) -- Snowfield Sinkhole enters the battlefield tapped. +text=({T}: Add {W} or {B}.) -- Snowfield Sinkhole enters tapped. type=Snow Land subtype=Plains Swamp [/card] @@ -96420,7 +96420,7 @@ auto=doesnotuntap aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=if type(*[token]|myBattlefield)~morethan~0 then teach(creature) tap auto=if type(*[token]|myBattlefield)~morethan~0 then _SCRY2_ -text=Enchant creature -- When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When So Shiny enters, if you control a token, tap enchanted creature, then scry 2. -- Enchanted creature doesn't untap during its controller's untap step. mana={2}{U} type=Enchantment subtype=Aura @@ -96465,7 +96465,7 @@ name=Soaring Sandwing abilities=flying auto=life:3 autohand={2}{cycle}:name(Search plains) target(plains|myLibrary) moveto(ownerHand) and!( shuffle )! -text=Flying -- When Soaring Sandwing enters the battlefield, you gain 3 life. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) +text=Flying -- When Soaring Sandwing enters, you gain 3 life. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) mana={4}{W}{W} type=Creature subtype=Dinosaur @@ -96476,7 +96476,7 @@ toughness=5 name=Soaring Show-Off abilities=flying auto=all(player) draw:1 -text=Flying -- When Soaring Show-Off enters the battlefield, each player draws a card. +text=Flying -- When Soaring Show-Off enters, each player draws a card. mana={2}{U} type=Creature subtype=Bird Warrior @@ -96498,7 +96498,7 @@ toughness=3 [card] name=Social Climber auto=@movedTo(other creature|myBattlefield):life:1 -text=Alliance - Whenever another creature enters the battlefield under your control, you gain 1 life. +text=Alliance - Whenever another creature enters under your control, you gain 1 life. mana={2}{G} type=Creature subtype=Human Druid @@ -96577,7 +96577,7 @@ auto={T}{E:1}:Add{U} auto={T}{E:1}:Add{B} auto={T}{E:1}:Add{R} auto={T}{E:1}:Add{G} -text=Solar Transformer enters the battlefield tapped. -- When Solar Transformer enters the battlefield, you get {E}{E}{E} (three energy counters). -- {T}: Add {C}. -- {T}, Pay {E}: Add one mana of any color. +text=Solar Transformer enters tapped. -- When Solar Transformer enters, you get {E}{E}{E} (three energy counters). -- {T}: Add {C}. -- {T}, Pay {E}: Add one mana of any color. mana={2} type=Artifact [/card] @@ -96673,7 +96673,7 @@ color=white name=Soldier of the Grey Host abilities=flash,flying auto=name(Creature gain 2/0) target(creature) transforms((,newability[2/0])) ueot -text=Flash -- Flying -- When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. +text=Flash -- Flying -- When Soldier of the Grey Host enters, target creature gets +2/+0 until end of turn. mana={3}{W} type=Creature subtype=Spirit Soldier @@ -96757,7 +96757,7 @@ abilities=flash,lifelink other={E(*[white]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice auto=may name(Exile a creature) target(other creature|battlefield) moveto(exile) and!( transforms((,newability[life:power controller])) oneshot )! -text=Flash -- Lifelink -- When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. -- Evoke-Exile a white card from your hand. +text=Flash -- Lifelink -- When Solitude enters, exile up to one other target creature. That creature's controller gains life equal to its power. -- Evoke-Exile a white card from your hand. mana={3}{W}{W} type=Creature subtype=Elemental Incarnation @@ -96780,7 +96780,7 @@ toughness=4 name=Solstice Zealot auto=alterenergy:2 controller auto={T}{E:1}:tap target(creature) -text=When Solstice Zealot enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Tap target creature. +text=When Solstice Zealot enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Tap target creature. mana={2}{W} type=Creature subtype=Rhino Cleric @@ -96800,7 +96800,7 @@ auto=token(Wolf,Creature Wolf,2/2,green,tnum.11) auto=token(Beast,Creature Beast,3/3,green,tnum.12) auto=token(Beast,Creature Beast,4/4,green,tnum.13) auto=lord(creature[token]|mybattlefield) deathtouch -text=When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. -- Creature tokens you control have deathtouch. +text=When Somberwald Beastmaster enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. -- Creature tokens you control have deathtouch. mana={6}{G} type=Creature subtype=Human Ranger @@ -96876,7 +96876,7 @@ name=Song of Stupefaction target=*[creature;vehicle] auto=may deplete:2 controller auto=teach(creature) foreach(*|mygraveyard) -1/0 -text=Enchant creature or Vehicle -- When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.) -- Fathomless descent - Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard. +text=Enchant creature or Vehicle -- When Song of Stupefaction enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) -- Fathomless descent - Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard. mana={1}{U} type=Enchantment subtype=Aura @@ -96910,7 +96910,7 @@ type=Enchantment name=Song-Mad Ruins auto=tap(noevent) auto={T}:add{R} -text=Song-Mad Ruins enters the battlefield tapped. -- {T}: Add {R}. // {3}{R}{R} Song-Mad Treachery +text=Song-Mad Ruins enters tapped. -- {T}: Add {R}. // {3}{R}{R} Song-Mad Treachery type=Land [/card] [card] @@ -96967,7 +96967,7 @@ name=Sophia, Dogged Detective auto=create(Tiny:legendary Dog Detective creature:2/2:green:trample) auto={1}{S(artifact[token]|myBattlefield)}:counter(1/1) all(dog|myBattlefield) auto=@combatdamaged(player) from(dog|myBattlefield):create(Food) && create(Clue) -text=When Sophia, Dogged Detective enters the battlefield, create Tiny, a legendary 2/2 green Dog Detective creature token with trample. -- {1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control. -- Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate. +text=When Sophia, Dogged Detective enters, create Tiny, a legendary 2/2 green Dog Detective creature token with trample. -- {1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control. -- Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate. mana={1}{G}{W}{U} type=Legendary Creature subtype=Human Detective @@ -97001,7 +97001,7 @@ auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~moret auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~17}:name(Deals 18 damage) damage:18 opponent auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~equalto~18}:name(Deals 19 damage) damage:19 opponent auto=@movedTo(*[instant;sorcery]|mystack) restriction{compare(hascntlevel)~morethan~2,thisturn(*[instant;sorcery]|mystack)~morethan~18}:name(Deals 20 damage) damage:20 opponent -text=(Gain the next level as a sorcery to add its ability.) -- When Sorcerer Class enters the battlefield, draw two cards, then discard two cards. -- {U}{R}: Level 2 -- Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." -- {3}{U}{R}: Level 3 -- Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant or sorcery spells you've cast this turn. +text=(Gain the next level as a sorcery to add its ability.) -- When Sorcerer Class enters, draw two cards, then discard two cards. -- {U}{R}: Level 2 -- Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." -- {3}{U}{R}: Level 3 -- Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant or sorcery spells you've cast this turn. mana={U}{R} type=Enchantment subtype=Class @@ -97039,7 +97039,7 @@ subtype=Equipment [card] name=Sorcerous Spyglass auto=name(Look opponent hand) target(*|opponenthand) moveto(opponenthand) and!( chooseanameopp lord(*[chosenname]) onlymanaability chooseend )! -text=As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. +text=As Sorcerous Spyglass enters, look at an opponent's hand, then choose any card name. -- Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. mana={2} type=Artifact [/card] @@ -97062,7 +97062,7 @@ toughness=4 name=Sorin's Guide auto=may moveto(ownerHand) target(Sorin^ Vampire Lord|mylibrary) auto=may moveto(ownerHand) target(Sorin^ Vampire Lord|mygraveyard) -text=When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=When Sorin's Guide enters, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{B}{B} type=Creature subtype=Vampire @@ -97132,7 +97132,7 @@ auto=if type(creature[manacost=17]|myhand)~morethan~0 then choice name(Exile cre auto=if type(creature[manacost=18]|myhand)~morethan~0 then choice name(Exile creature with manacost 18) name(Exile creature with manacost 18) transforms((,newability[moveto(exile) target(creature[manacost=18]|myhand)],newability[{T}{18}:name(mana cost {18}) clone target(creature[manacost=18]|myexile)])) forever auto=if type(creature[manacost=19]|myhand)~morethan~0 then choice name(Exile creature with manacost 19) name(Exile creature with manacost 19) transforms((,newability[moveto(exile) target(creature[manacost=19]|myhand)],newability[{T}{19}:name(mana cost {19}) clone target(creature[manacost=19]|myexile)])) forever auto=if type(creature[manacost=20]|myhand)~morethan~0 then choice name(Exile creature with manacost 20) name(Exile creature with manacost 20) transforms((,newability[moveto(exile) target(creature[manacost=20]|myhand)],newability[{T}{20}:name(mana cost {20}) clone target(creature[manacost=20]|myexile)])) forever -text=Imprint - When Soul Foundry enters the battlefield, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the mana value of that card. +text=Imprint - When Soul Foundry enters, you may exile a creature card from your hand. -- {X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the mana value of that card. mana={4} type=Artifact [/card] @@ -97174,7 +97174,7 @@ name=Soul Scourge abilities=flying auto=choice name(Target controller) transforms((,newability[life:-3 controller],newability[@movedTo(this|nonbattlezone) from(battlefield):life:3 controller])) forever auto=choice name(Target opponent) transforms((,newability[life:-3 opponent],newability[@movedTo(this|nonbattlezone) from(battlefield):life:3 opponent])) forever -text=Flying -- When Soul Scourge enters the battlefield, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life. +text=Flying -- When Soul Scourge enters, target player loses 3 life. -- When Soul Scourge leaves the battlefield, that player gains 3 life. mana={4}{B} type=Creature subtype=Nightmare Horror @@ -97220,7 +97220,7 @@ type=Sorcery [card] name=Soul of Emancipation auto=may target(other *[-land]|battlefield) transforms((,newability[_DIES_create(Angel:Creature Angel:3/3:white:flying)],newability[destroy])) -text=When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. +text=When Soul of Emancipation enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. mana={4}{G}{W}{U} type=Creature subtype=Avatar @@ -97244,7 +97244,7 @@ abilities=flying other={3}{W} name(Evoke) auto=alternative sacrifice auto=token(Bird,Creature Bird,1/1,white,flying)*2 -text=Flying -- When Soul of Migration enters the battlefield, create two 1/1 white Bird creature tokens with flying. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Soul of Migration enters, create two 1/1 white Bird creature tokens with flying. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={5}{W}{W} type=Creature subtype=Elemental @@ -97272,7 +97272,7 @@ auto=_ATTACKING_may notatarget(land|graveyard) moveTo(mybattlefield) and!(tap(no auto={G}{D(land|myhand)}:life:3 auto={1}{R}{D(land|myhand)}:draw:1 auto={2}{B}{D(land|myhand)}:name(indestructible) tap(noevent) && indestructible ueot -text=Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. -- {G}, Discard a land card: You gain 3 life. -- {1}{R}, Discard a land card: Draw a card. -- {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. +text=Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. -- {G}, Discard a land card: You gain 3 life. -- {1}{R}, Discard a land card: Draw a card. -- {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. mana={1}{B}{R}{G} type=Legendary Creature subtype=Cat Avatar @@ -97293,7 +97293,7 @@ toughness=2 name=Soul-Guide Gryff abilities=flying auto=may name(Exile a card) target(*|graveyard) moveTo(exile) -text=Flying -- When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard. +text=Flying -- When Soul-Guide Gryff enters, exile up to one target card from a graveyard. type=Creature subtype=Hippogriff Spirit mana={4}{W} @@ -97305,7 +97305,7 @@ name=Soul-Guide Lantern auto=moveTo(exile) target(*|Graveyard) auto={T}{S}:moveTo(exile) all(*|opponentGraveyard) auto={1}{T}{S}:draw:1 controller -text=When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. -- {T} -- , Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -- 1 , {T}, Sacrifice Soul-Guide Lantern: Draw a card. +text=When Soul-Guide Lantern enters, exile target card from a graveyard. -- {T} -- , Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -- 1 , {T}, Sacrifice Soul-Guide Lantern: Draw a card. mana={1} type=Artifact [/card] @@ -97341,7 +97341,7 @@ abilities=deathtouch,partner partner=Soulblade Renewer auto=_PARTNER_ auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):deathtouch ueot -text=Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. +text=Partner with Soulblade Renewer (When this creature enters, target player may put Soulblade Renewer into their hand from their library, then shuffle.) -- Deathtouch -- Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. mana={4}{B} type=Creature subtype=Human Warrior @@ -97354,7 +97354,7 @@ abilities=partner partner=Soulblade Corrupter auto=_PARTNER_ auto=may target(other creature|battlefield) counter(1/1) -text=Partner with Soulblade Corrupter (When this creature enters the battlefield, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +text=Partner with Soulblade Corrupter (When this creature enters, target player may put Soulblade Corrupter into their hand from their library, then shuffle.) -- When Soulblade Renewer enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={4}{G} type=Creature subtype=Elf Warrior @@ -97370,7 +97370,7 @@ auto=counter(0/0,3,Omen) aicode=activate target(*[zpos<=2]|mylibrary) moveTo(mygraveyard) auto={1}{U}{T}:name(Look top 2 cards) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(mylibrary) optiontwoend revealend auto=@movedto(creature|mygraveyard):name(Remove omen counter) counter(0/0,-1,Omen) && if compare(hascntomen)~equalto~0 then name(Transform) name(Transform) flip(backside) -text=Soulcipher Board enters the battlefield with three omen counters on it. -- {1}{U}, {T}: Look at the top two cards of your library. Put one of them into your graveyard. -- Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. // Cipherbound Spirit +text=Soulcipher Board enters with three omen counters on it. -- {1}{U}, {T}: Look at the top two cards of your library. Put one of them into your graveyard. -- Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. // Cipherbound Spirit mana={1}{U} type=Artifact [/card] @@ -97416,7 +97416,7 @@ name=Soulgorger Orgg auto=count(lifetotal) && lifeset:1 controller auto=@movedto(this|nonbattlezone) from(battlefield):lifeset:countedamount controller abilities=trample -text=Trample -- When Soulgorger Orgg enters the battlefield, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. +text=Trample -- When Soulgorger Orgg enters, you lose all but 1 life. -- When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. mana={3}{R}{R} type=Creature subtype=Nightmare Orgg @@ -97438,7 +97438,7 @@ toughness=1 name=Soulhunter Rakshasa abilities=cantblock auto=damage:5 target(opponent) -text=Soulhunter Rakshasa can't block. -- When Soulhunter Rakshasa enters the battlefield, it deals 5 damage to target opponent. +text=Soulhunter Rakshasa can't block. -- When Soulhunter Rakshasa enters, it deals 5 damage to target opponent. mana={3}{B}{B} type=Creature subtype=Demon @@ -97523,7 +97523,7 @@ auto=_DIES_this(counter{-1/-1}=17) ability$!name(Put -1/-1 counters) may name(Pu auto=_DIES_this(counter{-1/-1}=18) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,18)!$ controller auto=_DIES_this(counter{-1/-1}=19) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,19)!$ controller auto=_DIES_this(counter{-1/-1}>=20) ability$!name(Put -1/-1 counters) may name(Put -1/-1 counters) target(creature) counter(-1/-1,20)!$ controller -text=When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. -- When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger. +text=When Soulstinger enters, put two -1/-1 counters on target creature you control. -- When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger. mana={3}{B} type=Creature subtype=Scorpion Demon @@ -97536,7 +97536,7 @@ auto=tapped auto=damage:1 target(opponent) auto={T}:Add{U} auto={T}:Add{B} -text=Soured Springs enters the battlefield tapped. -- When Soured Springs enters the battlefield, it deals 1 damage to target opponent. -- {T}: Add {U} or {B}. +text=Soured Springs enters tapped. -- When Soured Springs enters, it deals 1 damage to target opponent. -- {T}: Add {U} or {B}. type=Land subtype=Desert [/card] @@ -97598,7 +97598,7 @@ toughness=5 name=Sower of Discord abilities=flying auto=@damageof(player):damage:thatmuch opponent -text=Flying -- As Sower of Discord enters the battlefield, choose two players. -- Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. +text=Flying -- As Sower of Discord enters, choose two players. -- Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. mana={4}{B}{B} type=Creature subtype=Demon @@ -97609,7 +97609,7 @@ toughness=6 name=Sower of Temptation abilities=flying auto=name(Gain control of creature) target(creature|opponentbattlefield) steal -text=Flying -- When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. +text=Flying -- When Sower of Temptation enters, gain control of target creature for as long as Sower of Temptation remains on the battlefield. mana={2}{U}{U} type=Creature subtype=Faerie Wizard @@ -97621,7 +97621,7 @@ name=Spara's Headquarters abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {G}, {W}, or {U}.) -- Spara's Headquarters enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {G}, {W}, or {U}.) -- Spara's Headquarters enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Forest Plains Island [/card] @@ -97640,7 +97640,7 @@ name=Spare Supplies auto=tap(noevent) auto=draw:1 controller auto={2}{T}{S}:draw:1 controller -text=Spare Supplies enters the battlefield tapped. -- When Spare Supplies enters the battlefield, draw a card. -- {2}, {T}, Sacrifice Spare Supplies: Draw a card. +text=Spare Supplies enters tapped. -- When Spare Supplies enters, draw a card. -- {2}, {T}, Sacrifice Spare Supplies: Draw a card. mana={2} type=Artifact [/card] @@ -97683,7 +97683,7 @@ auto=lord(planeswalker[counter{0/0.1.Loyalty}]|battlefield) noloyaltydamage auto=lord(planeswalker[counter{0/0.1.Loyalty}]|battlefield) transforms((Creature,setpower=hascntloyalty,settoughness=hascntloyalty)) auto=@counterremoved(0/0,1,Loyalty) from(planeswalker[counter{0/0.1.Loyalty}]|battlefield):lord(planeswalker[counter{0/0.1.Loyalty}]|battlefield) transforms((Creature,setpower=hascntloyalty,settoughness=hascntloyalty)) auto=@counteradded(0/0,1,Loyalty) from(planeswalker[counter{0/0.1.Loyalty}]|battlefield):lord(planeswalker[counter{0/0.1.Loyalty}]|battlefield) transforms((Creature,setpower=hascntloyalty,settoughness=hascntloyalty)) -text=When Spark Rupture enters the battlefield, draw a card. -- Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it. +text=When Spark Rupture enters, draw a card. -- Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it. mana={2}{W} type=Enchantment [/card] @@ -97713,7 +97713,7 @@ toughness=5 name=Sparktongue Dragon abilities=flying auto=pay({2}{r}) damage:3 target(anytarget) -text=Flying -- When Sparktongue Dragon enters the battlefield, you may pay {2}{R}. When you do, it deals 3 damage to any target. +text=Flying -- When Sparktongue Dragon enters, you may pay {2}{R}. When you do, it deals 3 damage to any target. mana={3}{R}{R} type=Creature subtype=Dragon @@ -97733,7 +97733,7 @@ toughness=1 [card] name=Sparring Mummy auto=untap target(creature) -text=When Sparring Mummy enters the battlefield, untap target creature. +text=When Sparring Mummy enters, untap target creature. mana={3}{W} type=Creature subtype=Zombie @@ -97744,7 +97744,7 @@ toughness=3 name=Sparring Regimen auto=_LEARN_ auto=@each my blockers:name(Put 1/1 counter) target(creature[attacking]|myBattlefield) transforms((,newability[counter(1/1)],newability[untap])) oneshot -text=When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. +text=When Sparring Regimen enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -- Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. mana={2}{W} type=Enchantment [/card] @@ -97798,7 +97798,7 @@ toughness=6 name=Speakeasy Server abilities=flying auto=life:othertype:creature:mybattlefield controller -text=Flying -- When Speakeasy Server enters the battlefield, you gain 1 life for each other creature you control. +text=Flying -- When Speakeasy Server enters, you gain 1 life for each other creature you control. mana={4}{W} type=Creature subtype=Bird Citizen @@ -97830,7 +97830,7 @@ toughness=2 [card] name=Species Specialist auto=chooseatype transforms((,newability[@movedTo(creature[chosentype]|myGraveyard):may draw:1 controller])) forever chooseend -text=As Species Specialist enters the battlefield, choose a creature type. -- Whenever a creature of the chosen type dies, you may draw a card. +text=As Species Specialist enters, choose a creature type. -- Whenever a creature of the chosen type dies, you may draw a card. mana={2}{B}{B} type=Creature subtype=Human Warrior @@ -97842,7 +97842,7 @@ name=Specimen Collector auto=_SQUIRRELTOKEN_ auto=name(Create crab) token(Crab) auto=_DIES_name(Copy token) clone target(*[token]|mybattlefield) -text=When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. -- When Specimen Collector dies, create a token that's a copy of target token you control. +text=When Specimen Collector enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. -- When Specimen Collector dies, create a token that's a copy of target token you control. mana={4}{U} type=Creature subtype=Vedalken Wizard @@ -97877,7 +97877,7 @@ name=Spectator Seating auto=tap(noevent) auto={T}:add{R} auto={T}:add{W} -text=Spectator Seating enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {W}. +text=Spectator Seating enters tapped unless you have two or more opponents. -- {T}: Add {R} or {W}. type=Land [/card] [card] @@ -97923,7 +97923,7 @@ auto=choice name(Add 17 counters) ability$!may name(Pay to add 17 counters) pay( auto=choice name(Add 18 counters) ability$!may name(Pay to add 18 counters) pay({18}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 18 counters) all(mysource) name(Pay to add 18 counters) transforms((,newability[counter(1/1.18)],newability[name(Phase out 18 targets) target(<18>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller auto=choice name(Add 19 counters) ability$!may name(Pay to add 19 counters) pay({19}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 19 counters) all(mysource) name(Pay to add 19 counters) transforms((,newability[counter(1/1.19)],newability[name(Phase out 19 targets) target(<19>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller auto=choice name(Add 20 counters) ability$!may name(Pay to add 20 counters) pay({20}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}{U}) name(Pay for 20 counters) all(mysource) name(Pay to add 20 counters) transforms((,newability[counter(1/1.20)],newability[name(Phase out 20 targets) target(<20>*[artifact;enchantment;creature]|battlefield) phaseout])) ueot!$ controller -text=Flash -- Flying -- When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out. +text=Flash -- Flying -- When Spectral Adversary enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out. type=Creature subtype=Spirit mana={1}{U} @@ -97934,7 +97934,7 @@ toughness=1 name=Spectral Arcanist abilities=flying auto=may name(Cast instant or sorcery) target(*[-land;-planeswalker;-creature;-enchantment;-artifact;-tribal;manacost<=type:spirit:mybattlefield]|graveyard) transforms((,newability[gainedexiledeath],newability[activate castcard(normal)])) forever -text=Flying -- When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. +text=Flying -- When Spectral Arcanist enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. mana={3}{U} type=Creature subtype=Spirit Wizard @@ -98007,7 +98007,7 @@ subtype=Aura name=Spectrum Sentinel auto=protection from(*[multicolor]) auto=@movedTo(land[-basic]|opponentBattlefield):life:1 -text=Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) -- Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. +text=Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) -- Whenever a nonbasic land enters under an opponent's control, you gain 1 life. mana={1} type=Artifact Creature subtype=Soldier @@ -98028,7 +98028,7 @@ name=Spell Queller abilities=flash,flying auto=name(Exile spell) target(*[manacost<=4]|stack) spellmover(exileimp) auto=this(variable{hasevict}>=1) transforms((,newability[@movedto(this|nonbattlezone):name(Owner can cast exiled card) target(*[evictname]|opponentExile) transforms((,newability[may name(Cast exiled card) activate castcard(normal)])) oneshot])) -text=Flash -- Flying -- When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. -- When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. +text=Flash -- Flying -- When Spell Queller enters, exile target spell with mana value 4 or less. -- When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. mana={1}{W}{U} type=Creature subtype=Spirit @@ -98124,7 +98124,7 @@ name=Spellpyre Phoenix abilities=flying auto=may name(Return instant or sorcery) target(*[instant;sorcery;cycling]|myGraveyard) moveto(ownerHand) autograveyard=@each end restriction{compare(pcycledcount)~morethan~1}:name(Return to hand) moveto(ownerHand) -text=Flying -- When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. -- At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand. +text=Flying -- When Spellpyre Phoenix enters, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. -- At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand. mana={3}{R}{R} type=Creature subtype=Phoenix @@ -98162,7 +98162,7 @@ toughness=3 [card] name=Spellseeker auto=may moveto(ownerHand) target(*[instant;sorcery;manacost<=2]|myLibrary) -text=When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. +text=When Spellseeker enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. mana={2}{U} type=Creature subtype=Human Wizard @@ -98190,7 +98190,7 @@ type=Sorcery [card] name=Spellweaver Duo auto=may target(creature[tapped]) moveto(ownerhand) -text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand. +text=Assist (Another player can pay up to {6} of this spell's cost.) -- When Spellweaver Duo enters, you may return target tapped creature to its owner's hand. mana={6}{U} type=Creature subtype=Human Wizard @@ -98243,7 +98243,7 @@ auto=@each my upkeep restriction{compare(hascntvoid)~equalto~17}:transforms((,ne auto=@each my upkeep restriction{compare(hascntvoid)~equalto~18}:transforms((,newability[all(creature[manacost<=18]|battlefield) moveto(exile)],newability[all(creature[manacost<=18]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=18]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=18]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot auto=@each my upkeep restriction{compare(hascntvoid)~equalto~19}:transforms((,newability[all(creature[manacost<=19]|battlefield) moveto(exile)],newability[all(creature[manacost<=19]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=19]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=19]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot auto=@each my upkeep restriction{compare(hascntvoid)~morethan~19}:transforms((,newability[all(creature[manacost<=20]|battlefield) moveto(exile)],newability[all(creature[manacost<=20]|graveyard) moveto(exile)],newability[all(planeswalker[manacost<=20]|battlefield) moveto(exile)],newability[all(planeswalker[manacost<=20]|graveyard) moveto(exile)],newability[moveto(exile)])) oneshot -text=Sphere of Annihilation enters the battlefield with X void counters on it. -- At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in all graveyards with mana value less than or equal to the number of void counters on it. +text=Sphere of Annihilation enters with X void counters on it. -- At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in all graveyards with mana value less than or equal to the number of void counters on it. mana={X}{B} type=Artifact [/card] @@ -98258,7 +98258,7 @@ type=Enchantment name=Sphinx Mindbreaker abilities=Flying auto=deplete:10 opponent -text=Flying -- When Sphinx Mindbreaker enters the battlefield, each opponent puts the top ten cards of their library into their graveyard. +text=Flying -- When Sphinx Mindbreaker enters, each opponent puts the top ten cards of their library into their graveyard. mana={5}{U}{U} type=Creature subtype=Sphinx @@ -98269,7 +98269,7 @@ toughness=6 name=Sphinx of Enlightenment abilities=flying auto=draw:1 opponent && draw:3 controller -text=Flying -- When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. +text=Flying -- When Sphinx of Enlightenment enters, target opponent draws a card and you draw three cards. mana={4}{U}{U} type=Creature subtype=Sphinx @@ -98381,7 +98381,7 @@ name=Spike Cannibal auto=counter(1/1) auto=all(other creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) target(Spike Cannibal[fresh]|mybattlefield) && counter(1/1.-1) all(this)])) oneshot auto=all(creature|opponentbattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) target(Spike Cannibal[fresh]|opponentbattlefield) && counter(1/1.-1) all(this)])) oneshot -text=Spike Cannibal enters the battlefield with a +1/+1 counter on it. -- When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it. +text=Spike Cannibal enters with a +1/+1 counter on it. -- When Spike Cannibal enters, move all +1/+1 counters from all creatures onto it. mana={1}{B}{B} type=Creature subtype=Spike @@ -98443,7 +98443,7 @@ subtype=Equipment name=Spikefield Cave auto=tap(noevent) auto={T}:add{R} -text=Spikefield Cave enters the battlefield tapped. -- {T}: Add {R}. // {R} Spikefield Hazard +text=Spikefield Cave enters tapped. -- {T}: Add {R}. // {R} Spikefield Hazard type=Land [/card] [card] @@ -98484,7 +98484,7 @@ name=Spinal Parasite abilities=sunburst auto=counter(1/1,sunburst) auto={C(1/1,-2)}:name(Remove a counter from permanent) removesinglecountertype(1) target(*[counter{any}]|myBattlefield) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent. mana={5} type=Artifact Creature subtype=Insect @@ -98529,7 +98529,7 @@ aicode=activate target(*[zpos<=4]|mylibrary) moveto(myExile) and!( transforms((, auto=name(look) reveal:4 optionone name(Exile a card) target(*|reveal) imprint optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto={T}:Add{R} auto=this(variable{hasevict}>0) {R}{T} restriction{foelost(7)}:name(Cast exiled card) name(Cast exiled card) transforms((,newability[may name(Cast exiled card) target(*[evictname]|myexile) activate castcard(normal)])) forever -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R}. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. +text=Hideaway (This land enters tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {R}. -- {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn. type=Land [/card] [card] @@ -98576,14 +98576,14 @@ name=Spire Garden auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -text=Spire Garden enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {R} or {G}. +text=Spire Garden enters tapped unless you have two or more opponents. -- {T}: Add {R} or {G}. type=Land [/card] [card] name=Spire Mangler abilities=flash, flying auto=target(creature[flying]|mybattlefield) +2/+0 ueot -text=Flash -- Flying -- When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. +text=Flash -- Flying -- When Spire Mangler enters, target creature with flying you control gets +2/+0 until end of turn. mana={2}{B} type=Creature subtype=Insect @@ -98641,7 +98641,7 @@ toughness=1 name=Spirit of the Aldergard auto=target(land[snow]|mylibrary) moveto(ownerHand) and!( shuffle )! auto=foreach(other snow|myBattlefield) 1/0 -text=When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. -- Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. +text=When Spirit of the Aldergard enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle. -- Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. mana={3}{G} type=Snow Creature subtype=Bear Spirit @@ -98680,7 +98680,7 @@ type=Enchantment [card] name=Spirited Companion auto=draw:1 -text=When Spirited Companion enters the battlefield, draw a card. +text=When Spirited Companion enters, draw a card. mana={1}{W} type=Enchantment Creature subtype=Dog @@ -98700,7 +98700,7 @@ name=Spit Flame target=creature auto=damage:4 autograveyard=@movedTo(Dragon|myBattlefield):may name(Return Spit Flame) pay({R}) name(Return Spit Flame) moveto(ownerHand) -text=Spit Flame deals 4 damage to target creature. -- Whenever a Dragon enters the battlefield under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. +text=Spit Flame deals 4 damage to target creature. -- Whenever a Dragon enters under your control, you may pay {R}. If you do, return Spit Flame from your graveyard to your hand. mana={2}{R} type=Instant [/card] @@ -98717,7 +98717,7 @@ type=Instant name=Spiteful Banditry auto=@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create treasure) token(Treasure) auto=name(Damage all creatures) damage:fullpaid all(creature|battlefield) -text=When Spiteful Banditry enters the battlefield, it deals X damage to each creature. -- Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn. +text=When Spiteful Banditry enters, it deals X damage to each creature. -- Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn. mana={X}{R}{R} type=Enchantment [/card] @@ -98752,7 +98752,7 @@ type=Legendary Land [card] name=Spitfire Lagac auto=_LANDFALL_damage:1 opponent -text=Landfall - Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. +text=Landfall - Whenever a land enters under your control, Spitfire Lagac deals 1 damage to each opponent. mana={3}{R} type=Creature subtype=Lizard @@ -98963,7 +98963,7 @@ abilities=flying other={3}{U} name(prototype) auto=if paid(alternative) then becomes(,2/3,blue) auto=scry:power scrycore delayed dontshow donothing scrycoreend scryend -text=Prototype {3}{U} - 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Flying -- When Spotter Thopter enters the battlefield, scry X, where X is its power. +text=Prototype {3}{U} - 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Flying -- When Spotter Thopter enters, scry X, where X is its power. mana={8} type=Artifact Creature subtype=Thopter @@ -99030,7 +99030,7 @@ toughness=5 name=Springbloom Druid aicode=may sacrifice notAtarget(land|myBattlefield) && activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=may name(Sacrifice a land) sacrifice notAtarget(land|myBattlefield) && name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend limit:1 -text=When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. +text=When Springbloom Druid enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. mana={2}{G} type=Creature subtype=Elf Druid @@ -99105,7 +99105,7 @@ type=Artifact [card] name=Springmane Cervin auto=life:2 controller -text=When Springmane Cervin enters the battlefield, you gain 2 life. +text=When Springmane Cervin enters, you gain 2 life. mana={2}{G} type=Creature subtype=Elk @@ -99116,7 +99116,7 @@ toughness=2 name=Springmantle Cleric abilities=sunburst auto=counter(1/1,sunburst) -text=Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +text=Springmantle Cleric enters with a +1/+1 counter on it for each color of mana spent to cast it. mana={4}{G} type=Creature subtype=Elf Cleric @@ -99160,7 +99160,7 @@ name=Sprouting Goblin kicker={G} auto=if paid(kicker) then target(target(*[plains;island;swamp;mountain;forest])|mylibrary) moveto(ownerHand) auto={R}{T}{S(land|myBattlefield)}:draw:1 -text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. -- {R}, {T}, Sacrifice a land: Draw a card. +text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- When Sprouting Goblin enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. -- {R}, {T}, Sacrifice a land: Draw a card. mana={1}{R} type=Creature subtype=Goblin Druid @@ -99191,7 +99191,7 @@ toughness=3 name=Squad Captain abilities=vigilance auto=foreach(other creature|mybattlefield) counter(1/1) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Squad Captain enters with a +1/+1 counter on it for each other creature you control. mana={4}{W} type=Creature subtype=Human Soldier @@ -99202,7 +99202,7 @@ toughness=2 name=Squad Commander auto=token(Kor Warrior,Creature Kor Warrior,1/1,white)*calculateparty auto=@each my combatbegins:if compare(calculateparty)~equalto~4 then name(creatures get 1/0 and indestructible) name(creatures get 1/0 and indestructible) all(creature|myBattlefield) transforms((,newability[1/0],indestructible)) ueot -text=When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. +text=When Squad Commander enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) -- At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. mana={3}{W} type=Creature subtype=Kor Warrior @@ -99270,7 +99270,7 @@ abilities=fear other={X}{B}{R} name(Pay with B) auto=ifnot paid(alternative) then sacrifice auto=target(creature) X/0 ueot -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Squealing Devil enters, you may pay {X}. If you do, target creature gets +X/+0 until end of turn. -- When Squealing Devil enters, sacrifice it unless {B} was spent to cast it. mana={X}{1}{R} type=Creature subtype=Devil @@ -99305,7 +99305,7 @@ target=creature auto=1/1 auto=lifelink auto=_WHITEVAMPIRE_ -text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink. -- When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. +text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink. -- When Squire's Devotion enters, create a 1/1 white Vampire creature token with lifelink. mana={2}{W} type=Enchantment subtype=Aura @@ -99322,7 +99322,7 @@ color=green name=Squirrel Sanctuary auto=_SQUIRRELTOKEN_ auto=@movedto(graveyard) from(creature[-token]|myBattlefield):pay({1}) name(Pay 1 and return to hand) moveTo(ownerhand) -text=When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token. -- Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand. +text=When Squirrel Sanctuary enters, create a 1/1 green Squirrel creature token. -- Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand. mana={G} type=Enchantment [/card] @@ -99343,7 +99343,7 @@ auto=choice Add{W}{W} auto=choice Add{U}{U} auto=choice Add{B}{B} auto=choice Add{G}{G} -text=When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose. +text=When Stadium Vendors enters, choose a player. That player adds two mana of any one color they choose. mana={3}{R} type=Creature subtype=Goblin @@ -99387,7 +99387,7 @@ name=Staff of the Storyteller auto=choice token(Spirit,Creature Spirit,1/1,white,flying) auto=@tokencreated(*|myBattlefield):name(Add story counter) counter(0/0,1,Story) auto={W}{T}{C(0/0,-1,Story)}:name(Draw a card) draw:1 controller -text=When Staff of the Storyteller enters the battlefield, create a 1/1 white Spirit creature token with flying. -- Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller. -- {W}, {T}, Remove a story counter from Staff of the Storyteller: Draw a card. +text=When Staff of the Storyteller enters, create a 1/1 white Spirit creature token with flying. -- Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller. -- {W}, {T}, Remove a story counter from Staff of the Storyteller: Draw a card. mana={1}{W} type=Artifact [/card] @@ -99435,7 +99435,7 @@ toughness=1 [card] name=Stalking Leonin auto=this(cantargetcard(*[-LeoninEffect])) {0}:name(reveal the opponent) name(reveal the opponent) all(this) becomes(LeoninEffect) forever && target(creature[attacking]|opponentbattlefield) moveto(exile) -text=When Stalking Leonin enters the battlefield, secretly choose an opponent. -- Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once. +text=When Stalking Leonin enters, secretly choose an opponent. -- Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once. mana={2}{W} type=Creature subtype=Cat Archer @@ -99490,7 +99490,7 @@ toughness=2 name=Stalwarts of Osgiliath auto=_RINGTEMPTS_ auto=_SECOND_DRAW_ name(Put 1/1 counter) counter(1/1) -text=When Stalwarts of Osgiliath enters the battlefield, the Ring tempts you. -- Whenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath. +text=When Stalwarts of Osgiliath enters, the Ring tempts you. -- Whenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath. mana={4}{W} type=Creature subtype=Human Soldier @@ -99574,7 +99574,7 @@ abilities=flash target=creature|myBattlefield auto=1/1 auto=teach(creature) hexproof ueot -text=Flash -- Enchant creature you control -- When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- Enchanted creature gets +1/+1. +text=Flash -- Enchant creature you control -- When Starlit Mantle enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- Enchanted creature gets +1/+1. mana={1}{U} type=Enchantment subtype=Aura @@ -99676,7 +99676,7 @@ name=Static Net auto=(blink)forsrc target(*[-land]|opponentbattlefield) auto=life:2 controller auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! -text=When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield. -- When Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +text=When Static Net enters, exile target nonland permanent an opponent controls until Static Net leaves the battlefield. -- When Static Net enters, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") mana={3}{W} type=Enchantment [/card] @@ -99710,7 +99710,7 @@ toughness=3 name=Staunch Throneguard abilities=vigilance auto=_MONARCH_CONTROLLER_ -text=Vigilance -- When Staunch Throneguard enters the battlefield, you become the monarch. +text=Vigilance -- When Staunch Throneguard enters, you become the monarch. mana={5} type=Artifact Creature subtype=Construct @@ -99795,7 +99795,7 @@ auto=tap(noevent) auto=counter(1/1,2) auto=this(counter{1/1}>=1) doesnotuntap auto=@each my combatbegins restriction{compare(hascnt11)~morethan~0}:may name(Move 1/1 counter) all(this) counter(1/1,-1) && target(creature) counter(1/1) -text=Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it. -- Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. -- At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. +text=Steel Dromedary enters tapped with two +1/+1 counters on it. -- Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. -- At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. mana={3} type=Artifact Creature subtype=Camel @@ -99806,7 +99806,7 @@ toughness=2 name=Steel Exemplar abilities=trample,sunburst auto=if compare(sunburst)~equalto~1 then counter(1/1,2) -text=Trample -- Steel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. +text=Trample -- Steel Exemplar enters with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. mana={5} type=Artifact Creature subtype=Wizard @@ -99920,7 +99920,7 @@ toughness=3 name=Steelbane Hydra auto=counter(1/1,X) auto={2}{G}{C(1/1,-1)}:destroy target(*[enchantment;artifact]) -text=Steelbane Hydra enters the battlefield with X +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. +text=Steelbane Hydra enters with X +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. mana={X}{G}{G} type=Creature subtype=Turtle Hydra @@ -99931,7 +99931,7 @@ toughness=0 name=Steelclad Spirit abilities=defender auto=@movedTo(enchantment|myBattlefield):name(Can attack) canattack -text=Defender -- Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. +text=Defender -- Whenever an enchantment enters under your control, Steelclad Spirit can attack this turn as though it didn't have defender. mana={1}{U} type=Creature subtype=Spirit @@ -99952,7 +99952,7 @@ subtype=Equipment name=Steelfin Whale abilities=affinityartifacts auto=@movedTo(artifact|mybattlefield):untap -text=Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) -- Whenever an artifact enters the battlefield under your control, untap Steelfin Whale. +text=Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) -- Whenever an artifact enters under your control, untap Steelfin Whale. mana={5}{U} type=Creature subtype=Whale @@ -100008,7 +100008,7 @@ type=Sorcery [card] name=Sterling Hound auto=_SURVEIL2_ -text=When Sterling Hound enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +text=When Sterling Hound enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) mana={3} type=Artifact Creature subtype=Dog @@ -100029,7 +100029,7 @@ toughness=2 name=Sterling Supplier abilities=flying auto=counter(1/1) target(other creature|myBattlefield) -text=Flying -- When Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control. +text=Flying -- When Sterling Supplier enters, put a +1/+1 counter on another target creature you control. mana={4}{W} type=Creature subtype=Bird Soldier @@ -100108,7 +100108,7 @@ toughness=2 name=Stimulus Package auto=token(Treasure)*2 auto={S(*[Treasure]|myBattlefield)}:_CITIZENTOKEN_ -text=When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. +text=When Stimulus Package enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. mana={2}{R}{G} type=Enchantment [/card] @@ -100129,7 +100129,7 @@ subtype=Equipment name=Stingblade Assassin abilities=flash,flying auto=target(creature[damaged]|opponentbattlefield) destroy -text=Flash -- Flying -- When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. +text=Flash -- Flying -- When Stingblade Assassin enters, destroy target creature an opponent controls that was dealt damage this turn. mana={3}{B} type=Creature subtype=Faerie Assassin @@ -100172,7 +100172,7 @@ toughness=1 [card] name=Stinging Scorpion auto=target(creature|opponentbattlefield) -1/-1 ueot -text=When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. +text=When this creature enters, target creature an opponent controls gets -1/-1 until end of turn. mana={4}{B} type=Host Creature subtype=Scorpion @@ -100232,7 +100232,7 @@ name=Stirring Bard abilities=defender auto=_INITIATIVE_CONTROLLER_ auto={T}:name(Creature gains menace and haste) target(creature|battlefield) transforms((,haste,menace)) ueot -text=Defender -- When Stirring Bard enters the battlefield, you take the initiative. -- Mantle of Inspiration - {T}: Target creature gains menace and haste until end of turn. +text=Defender -- When Stirring Bard enters, you take the initiative. -- Mantle of Inspiration - {T}: Target creature gains menace and haste until end of turn. mana={3}{R} type=Creature subtype=Dragon Bard @@ -100243,7 +100243,7 @@ toughness=4 name=Stitched Assistant aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=may name(Exploit a creature) target(creature|mybattlefield) exploits and!( transforms((,newability[scry:1 scrycore delayed draw:1 scrycoreend scryend])) oneshot )! -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={2}{U} type=Creature subtype=Zombie @@ -100265,7 +100265,7 @@ subtype=Equipment name=Stitcher's Supplier auto=deplete:3 autograveyard=_DIES_deplete:3 -text=When Stitcher's Supplier enters the battlefield or dies, put the top three cards of your library into your graveyard. +text=When Stitcher's Supplier enters or dies, put the top three cards of your library into your graveyard. mana={B} type=Creature subtype=Zombie @@ -100275,7 +100275,7 @@ toughness=1 [card] name=Stockpiling Celebrant auto=may name(Return nonland) target(other *[-land]|myBattlefield) moveto(ownerhand) and!( _SCRY2_ )! -text=When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. +text=When Stockpiling Celebrant enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. mana={2}{W} type=Creature subtype=Dwarf Knight @@ -100304,7 +100304,7 @@ autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0,can play creatu auto=if compare(type:land:mybattlefield)~lessthan~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! auto=if compare(type:land:mybattlefield)~equalto~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(ownerHand) auto=if compare(type:land:mybattlefield)~morethan~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(ownerHand) -text=When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle. -- Foretell {1}{W} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) +text=When Stoic Farmer enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle. -- Foretell {1}{W} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) mana={3}{W} type=Creature subtype=Dwarf Peasant @@ -100367,7 +100367,7 @@ type=Artifact [card] name=Stone Retrieval Unit auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! -text=When Stone Retrieval Unit enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +text=When Stone Retrieval Unit enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") mana={4} type=Artifact Creature subtype=Construct @@ -100409,7 +100409,7 @@ name=Stonecoil Serpent abilities=reach,trample auto=protection from(*[multicolor]) auto=counter(1/1,X) -text=Reach, trample, protection from multicolored -- Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. +text=Reach, trample, protection from multicolored -- Stonecoil Serpent enters with X +1/+1 counters on it. mana={X} type=Artifact Creature subtype=Snake @@ -100488,7 +100488,7 @@ type=Instant [card] name=Storm Caller auto=damage:2 opponent -text=When Storm Caller enters the battlefield, it deals 2 damage to each opponent. +text=When Storm Caller enters, it deals 2 damage to each opponent. mana={2}{R} type=Creature subtype=Ogre Shaman @@ -100511,7 +100511,7 @@ toughness=4 name=Storm Fleet Aerialist abilities=flying auto=if raid then counter(1/1) -text=Flying -- Raid - Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +text=Flying -- Raid - Storm Fleet Aerialist enters with a +1/+1 counter on it if you attacked with a creature this turn. mana={1}{U} type=Creature subtype=Human Pirate @@ -100521,7 +100521,7 @@ toughness=2 [card] name=Storm Fleet Arsonist auto=if raid then ability$!sacrifice notAtarget(creature|mybattlefield)!$ opponent -text=Raid - When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent. +text=Raid - When Storm Fleet Arsonist enters, if you attacked with a creature this turn, target opponent sacrifices a permanent. mana={4}{R} type=Creature subtype=Orc Pirate @@ -100531,7 +100531,7 @@ toughness=4 [card] name=Storm Fleet Pyromancer auto=if raid then damage:2 target(anytarget) -text=Raid - When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player. +text=Raid - When Storm Fleet Pyromancer enters, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player. mana={4}{R} type=Creature subtype=Human Pirate Wizard @@ -100551,7 +100551,7 @@ toughness=2 [card] name=Storm Fleet Spy auto=if raid then draw:1 -text=Raid - When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card. +text=Raid - When Storm Fleet Spy enters, if you attacked with a creature this turn, draw a card. mana={2}{U} type=Creature subtype=Human Pirate @@ -100585,7 +100585,7 @@ toughness=3 name=Storm Herald abilities=haste auto=activate castcard(normal) target(aura|myGraveyard) and!( transforms((,newability[unearth],newability[exiledeath])) forever )! -text=Haste -- When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. +text=Haste -- When Storm Herald enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. mana={2}{R} type=Creature subtype=Human Shaman @@ -100622,7 +100622,7 @@ type=Instant name=Storm Sculptor abilities=unblockable auto=moveto(ownerHand) target(creature|mybattlefield) -text=Storm Sculptor can't be blocked. -- When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. +text=Storm Sculptor can't be blocked. -- When Storm Sculptor enters, return a creature you control to its owner's hand. mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -100740,7 +100740,7 @@ name=Stormcarved Coast auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{U} auto={T}:add{R} -text=Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {U} or {R}. +text=Stormcarved Coast enters tapped unless you control two or more other lands. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -100804,7 +100804,7 @@ kicker={2}{B} name(Kicker black or both) auto=if paid(alternative) then life:3 controller auto=if paid(kicker) then bury target(creature[-black]) auto=if paid(kicker) then pay({W}) name(Pay also kicker white) life:3 controller -text=Kicker {W} and/or {2}{B}(You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. +text=Kicker {W} and/or {2}{B}(You may pay an additional {W} and/or {2}{B} as you cast this spell.) -- When Stormscape Battlemage enters, if it was kicked with its {W} kicker, you gain 3 life. -- When Stormscape Battlemage enters, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. mana={2}{U} type=Creature subtype=Metathran Wizard @@ -100841,7 +100841,7 @@ anyzone=@movedTo(*[instant;sorcery]|mystack) once:changecost(colorless:-2) ueot anyzone=@movedTo(*[instant;sorcery]|mystack) once:altercost(blue:-1) ueot forcedalive auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=_SCRY2_ -text=This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. -- Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Stormwing Entity enters the battlefield, scry 2. +text=This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. -- Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Stormwing Entity enters, scry 2. mana={3}{U}{U} type=Creature subtype=Elemental @@ -100873,7 +100873,7 @@ name=Storvald, Frost Giant Jarl auto=@targeted(creature|mybattlefield) from(*|opponentzones):choice name(This spell costs 3 more) name(This spell costs 3 more) target(*|opponentstack) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) oneshot auto=name(Choose one or both) activate castcard(copied noevent named!:storvald effect:!) auto=_ATTACKING_name(Choose one or both) activate castcard(copied noevent named!:storvald effect:!) -text=Ward {3} -- Other creatures you control have ward {3}. -- Whenever Storvald enters the battlefield or attacks, Choose one or both -- Target creature has base power and toughness 7/7 until end of turn. -- Target creature has base power and toughness 1/1 until end of turn. +text=Ward {3} -- Other creatures you control have ward {3}. -- Whenever Storvald enters or attacks, Choose one or both -- Target creature has base power and toughness 7/7 until end of turn. -- Target creature has base power and toughness 1/1 until end of turn. mana={4}{G}{W}{U} type=Legendary Creature subtype=Giant @@ -100978,7 +100978,7 @@ name=Streetwise Negotiator abilities=combattoughness auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[combattoughness])) ueot -text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- This creature assigns combat damage equal to its toughness rather than its power. +text=Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- This creature assigns combat damage equal to its toughness rather than its power. mana={1}{G} type=Creature subtype=Cat Citizen @@ -101064,7 +101064,7 @@ toughness=3 [card] name=Strider, Ranger of the North auto=@movedTo(land|myBattlefield):name(Creature gains 1/1) target(creature|battlefield) transforms((,newability[1/1],newability[this(cantargetcard(*[power>=4]) first strike])) ueot -text=Landfall - Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn. +text=Landfall - Whenever a land enters under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn. mana={2}{R}{G} type=Legendary Creature subtype=Human Ranger @@ -101142,7 +101142,7 @@ other={1}{B}{G}{W} name(Both kickers) auto=if paid(kicker) then life:3 auto=if paid(alternative) then life:6 auto=@each my combatdamage restriction{opponentdamagedbycombat}:may all(*[zpos=1]|mylibrary) moveto(ownerHand) and!( transforms((,newability[damage:manacost controller])) )! -text=Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) -- When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. -- Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. +text=Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) -- When Stronghold Arena enters, you gain 3 life for each time it was kicked. -- Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. mana={1}{B} type=Enchantment [/card] @@ -101151,7 +101151,7 @@ name=Stronghold Confessor abilities=menace kicker={3} auto=if paid(kicker) then counter(1/1,2) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters with two +1/+1 counters on it. mana={B} type=Creature subtype=Human Cleric @@ -101198,7 +101198,7 @@ auto=tapped auto={T}:Add{W} auto={T}:Add{U} auto={4}{T}:create(Clue) -text=Study enters the battlefield tapped. -- {T}: Add {W} or {U}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +text=Study enters tapped. -- {T}: Add {W} or {U}. -- {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") type=Land [/card] [card] @@ -101232,7 +101232,7 @@ mana={2} name=Stumpsquall Hydra auto=if type(*[iscommander]|battlefield)~equalto~0 then counter(1/1,X) auto=if type(*[iscommander]|battlefield)~morethan~0 then thisforeach(X) ability$!name(Put 1/1 counter) choice name(Put 1/1 counter on Stumpsquall Hydra) all(mysource) counter(1/1) _ choice name(Put 1/1 counter on a commander) target(*[iscommander]|battlefield) counter(1/1)!$ controller -text=When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders. +text=When Stumpsquall Hydra enters, distribute X +1/+1 counters among it and any number of commanders. mana={X}{G}{G}{G} type=Creature subtype=Hydra @@ -101246,7 +101246,7 @@ target=creature auto=teach(creature) tap auto=teach(creature[-legendary]) doesnotuntap auto=teach(creature) removefromcombat -text=Flash -- Enchant creature -- When Stunning Strike enters the battlefield, tap enchanted creature and remove it from combat. -- As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step. +text=Flash -- Enchant creature -- When Stunning Strike enters, tap enchanted creature and remove it from combat. -- As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step. mana={2}{U} type=Enchantment subtype=Aura @@ -101324,7 +101324,7 @@ abilities=flash,flying other={E(*[blue]|myhand)} name(Evoke) auto=if paid(alternative) then sacrifice auto=may name(Choose creature or planeswalker) target(creature,planeswalker|stack) transforms((,newability[choice name(Put on top) moveto(myLibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot -text=Flash -- Flying -- When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. -- Evoke-Exile a blue card from your hand. +text=Flash -- Flying -- When Subtlety enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. -- Evoke-Exile a blue card from your hand. mana={2}{U}{U} type=Creature subtype=Elemental Incarnation @@ -101460,7 +101460,7 @@ type=Instant [card] name=Sulfurous Mire auto=tap(noevent) -text=({T}: Add {B} or {R}.) -- Sulfurous Mire enters the battlefield tapped. +text=({T}: Add {B} or {R}.) -- Sulfurous Mire enters tapped. type=Snow Land subtype=Swamp Mountain [/card] @@ -101477,7 +101477,7 @@ toughness=4 [card] name=Sumala Woodshaper auto=target(*[creature;enchantment;zpos<=4]|mylibrary) moveto(ownerHand) -text=When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=When Sumala Woodshaper enters, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={2}{G}{W} type=Creature subtype=Elf Druid @@ -101520,7 +101520,7 @@ type=Conspiracy name=Summoner's Egg auto=may name(Exile card from hand) target(*|myhand) imprint auto=this(variable{hasevict}>0) transforms((,newability[_DIES_name(Return exiled creature) target(creature[evictname]|myexile) moveto(myBattlefield)])) -text=Imprint - When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. -- When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. +text=Imprint - When Summoner's Egg enters, you may exile a card from your hand face down. -- When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. mana={4} type=Artifact Creature subtype=Egg @@ -101657,7 +101657,7 @@ toughness=2 [card] name=Sun-Blessed Mount auto=may moveto(ownerHand) target(Huatli^ Dinosaur Knight|mylibrary,mygraveyard) -text=When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. +text=When Sun-Blessed Mount enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it. mana={3}{R}{W} type=Creature subtype=Dinosaur @@ -101785,7 +101785,7 @@ auto=@movedto(this|nonbattlezone) from(battlefield):ability$!name(Destroy an isl auto=@movedto(this|nonbattlezone) from(battlefield):ability$!name(Destroy a mountain) name(Destroy a mountain) target(mountain|battlefield) destroy!$ controller auto=@movedto(this|nonbattlezone) from(battlefield):ability$!name(Destroy a forest) name(Destroy a forest) target(forest|battlefield) destroy!$ controller auto=@movedto(this|nonbattlezone) from(battlefield):ability$!name(Destroy a swamp) name(Destroy a swamp) target(swamp|battlefield) destroy!$ controller -text=When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. +text=When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. mana={8} type=Artifact Creature subtype=Golem @@ -101797,7 +101797,7 @@ name=Sundown Pass auto=if type(other land|mybattlefield)~lessthan~2 then tap(noevent) auto={T}:add{R} auto={T}:add{W} -text=Sundown Pass enters the battlefield tapped unless you control two or more other lands. -- {T}: Add {R} or {W}. +text=Sundown Pass enters tapped unless you control two or more other lands. -- {T}: Add {R} or {W}. type=Land [/card] [card] @@ -101830,7 +101830,7 @@ name=Sungold Sentinel auto=may name(Exile a card from graveyard) target(*|graveyard) moveto(exile) auto=_ATTACKING_may name(Exile a card from graveyard) target(*|graveyard) moveto(exile) auto={1}{W} restriction{coven}:chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[cantbeblockedby(creature[chosencolor])])) ueot chooseend -text=Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. -- Coven-{1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. +text=Whenever Sungold Sentinel enters or attacks, exile up to one target card from a graveyard. -- Coven-{1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. type=Creature subtype=Human Soldier mana={1}{W} @@ -101862,7 +101862,7 @@ toughness=1 [card] name=Sunlit Marsh auto=tap(noevent) -text=({T}: Add {W} or {B}.) -- Sunlit Marsh enters the battlefield tapped. +text=({T}: Add {W} or {B}.) -- Sunlit Marsh enters tapped. type=Land subtype=Plains Swamp [/card] @@ -101882,7 +101882,7 @@ name=Sunrise Cavalier abilities=trample,haste auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):name(Put 1/1 counter) target(creature|mybattlefield) counter(1/1) -text=Trample, haste -- If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield. -- Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. +text=Trample, haste -- If it's neither day nor night, it becomes day as Sunrise Cavalier enters. -- Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. type=Creature subtype=Human Knight mana={1}{R}{W} @@ -101894,7 +101894,7 @@ name=Sunrise Seeker abilities=vigilance aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=Vigilance -- When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=Vigilance -- When Sunrise Seeker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={4}{W} type=Creature subtype=Human Scout @@ -101909,7 +101909,7 @@ kicker={1}{G} name(kicker Green or both) auto=if paid(alternative) then draw:2 controller auto=if paid(kicker) then destroy target(creature[flying]) auto=if paid(kicker) then pay({2}{U}) name(Pay also kicker blue) draw:2 controller -text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. +text=Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) -- When Sunscape Battlemage enters, if it was kicked with its {1}{G} kicker, destroy target creature with flying. -- When Sunscape Battlemage enters, if it was kicked with its {2}{U} kicker, draw two cards. mana={2}{W} type=Creature subtype=Human Wizard @@ -101920,7 +101920,7 @@ toughness=2 name=Sunscorched Desert auto=damage:1 target(player) auto={T}:Add{1} -text=When Sunscorched Desert enters the battlefield, it deals 1 damage to target player. -- {T}: Add {1}. +text=When Sunscorched Desert enters, it deals 1 damage to target player. -- {T}: Add {1}. type=Land subtype=Desert [/card] @@ -101929,7 +101929,7 @@ name=Sunscourge Champion auto=transforms((,newability[life:power controller])) ueot ## the transforms is necessary to trigger the lifegain after the eternalize sets power to 4 ## autograveyard={2}{W}{W}{D}{E}:_ETERNALIZE_ -text=When Sunscourge Champion enters the battlefield, you gain life equal to its power. -- Eternalize-{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) +text=When Sunscourge Champion enters, you gain life equal to its power. -- Eternalize-{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) mana={2}{W} type=Creature subtype=Human Wizard @@ -101942,7 +101942,7 @@ aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,n auto=counter(0/0,3,brick) auto={2}{T}{counter(0/0,-1,brick)}:name(Draw 1) draw:1 controller auto={2}{T}:name(Scry 1) _SCRY1_ -text=Sunset Pyramid enters the battlefield with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1. +text=Sunset Pyramid enters with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1. mana={2} type=Artifact [/card] @@ -101970,7 +101970,7 @@ name=Sunstreak Phoenix abilities=flying auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) autograveyard=@transformed(*[day;night]|battlefield):may name(Pay and return) pay({1}{R}) name(Pay and return) moveto(mybattlefield) and!( tap(noevent) )! -text=Flying -- If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield. -- When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped. +text=Flying -- If it's neither day nor night, it becomes day as Sunstreak Phoenix enters. -- When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped. type=Creature subtype=Phoenix mana={2}{R}{R} @@ -102037,7 +102037,7 @@ type=Sorcery [card] name=Supply Caravan auto=if type(creature[tapped]|mybattlefield)~morethan~0 then token(Warrior,creature Warrior,1/1,white,vigilance) -text=When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance. +text=When Supply Caravan enters, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance. mana={4}{W} type=Creature subtype=Camel @@ -102049,14 +102049,14 @@ name=Supply Drop abilities=flash auto=target(creature|myBattlefield) 2/2 ueot auto={4}{T}{S}:draw:1 -text=Flash -- When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. -- {4}, {T}, Sacrifice Supply Drop: Draw a card. +text=Flash -- When Supply Drop enters, target creature you control gets +2/+2 until end of turn. -- {4}, {T}, Sacrifice Supply Drop: Draw a card. mana={3} type=Artifact [/card] [card] name=Supply Runners auto=all(creature|mybattlefield) counter(1/1) -text=When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control. +text=When Supply Runners enters, put a +1/+1 counter on each other creature you control. mana={4}{W} type=Creature subtype=Dog @@ -102144,7 +102144,7 @@ auto={crew(other creature[power>=2]|myBattlefield)}{crew(other creature[power>=2 auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=3]|myBattlefield)}:name(crew 4 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~3} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 4 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~3} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 4 [4 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~3,compare(crewtotalpower)~morethan~3} -text=Menace -- When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. -- Crew 4 +text=Menace -- When Surgehacker Mech enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. -- Crew 4 mana={4} type=Artifact subtype=Vehicle @@ -102205,7 +102205,7 @@ name=Surrak and Goreclaw abilities=trample auto=lord(other creature|myBattlefield) trample auto=@movedTo(other creature[-token]|myBattlefield):all(trigger[to]) counter(1/1) && all(trigger[to]) haste ueot -text=Trample -- Other creatures you control have trample. -- Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn. +text=Trample -- Other creatures you control have trample. -- Whenever another nontoken creature enters under your control, put a +1/+1 counter on it. It gains haste until end of turn. mana={4}{G}{G} type=Legendary Creature subtype=Human Bear @@ -102249,7 +102249,7 @@ auto=tap(noevent) auto={T}:add{R} aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto={2}{U}{U}{R}{T}{S}:_SCRY2_ && damage:2 all(creature|battlefield) asSorcery -text=Surtland Frostpyre enters the battlefield tapped. -- {T}: Add {R}. -- {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery. +text=Surtland Frostpyre enters tapped. -- {T}: Add {R}. -- {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery. type=Land [/card] [card] @@ -102360,7 +102360,7 @@ toughness=2 [card] name=Swaggering Corsair auto=if raid then counter(1/1) -text=Raid - Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. +text=Raid - Swaggering Corsair enters with a +1/+1 counter on it if you attacked with a creature this turn. mana={2}{R} type=Creature subtype=Human Pirate @@ -102410,7 +102410,7 @@ name=Swarm Shambler auto=counter(1/1) auto=@targeted(creature[counter{1/1}]|myBattlefield) from(*|opponentStack):_INSECTTOKEN_ auto={1}{T}:counter(1/1) all(this) -text=Swarm Shambler enters the battlefield with a +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. -- {1}, {T}: Put a +1/+1 counter on Swarm Shambler. +text=Swarm Shambler enters with a +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. -- {1}, {T}: Put a +1/+1 counter on Swarm Shambler. mana={G} type=Creature subtype=Fungus Beast @@ -102420,7 +102420,7 @@ toughness=0 [card] name=Swarming Goblins auto=name(Roll a d20) rolld20 20 winability _GOBLINTOKEN_*3 winabilityend loseability if compare(lastrollresult)~lessthan~10 then _GOBLINTOKEN_ else _GOBLINTOKEN_*2 loseabilityend rolld20end -text=When Swarming Goblins enters the battlefield, roll a d20. -- 1-9 | Create a 1/1 red Goblin creature token. -- 10-19 | Create two of those tokens. -- 20 | Create three of those tokens. +text=When Swarming Goblins enters, roll a d20. -- 1-9 | Create a 1/1 red Goblin creature token. -- 10-19 | Create two of those tokens. -- 20 | Create three of those tokens. mana={4}{R} type=Creature subtype=Goblin @@ -102458,7 +102458,7 @@ auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~17}:m auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~18}:may name(Sacrifice 18 treasures) name(Sacrifice 18 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~equalto~19}:may name(Sacrifice 19 treasures) name(Sacrifice 19 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! auto=@each my blockers restriction{type(*[treasure]|myBattlefield)~morethan~19}:may name(Sacrifice 20 treasures) name(Sacrifice 20 treasures) target(*[treasure]|mybattlefield) sacrifice and!( transforms((,newability[name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot])) oneshot )! -text=When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn. +text=When Swashbuckler Extraordinaire enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn. mana={2}{R} type=Creature subtype=Dragon Rogue Warrior @@ -102507,7 +102507,7 @@ name=Sweet-Gum Recluse abilities=flash,reach autostack=if casted(this) then cascade:plibrarycount auto=target(creature[fresh]|battlefield) counter(1/1,3) -text=Flash -- Cascade -- Reach -- When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn. +text=Flash -- Cascade -- Reach -- When Sweet-Gum Recluse enters, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn. mana={4}{G}{G} type=Creature subtype=Spider @@ -102518,7 +102518,7 @@ toughness=3 name=Sweettooth Witch auto=create(Food) auto={2}{S(food|myBattlefield)}:life:-2 target(player) -text=When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, Sacrifice a Food: Target player loses 2 life. +text=When Sweettooth Witch enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, Sacrifice a Food: Target player loses 2 life. mana={2}{B} type=Creature subtype=Human Warlock @@ -102555,7 +102555,7 @@ type=Instant name=Swift Warden abilities=flash auto=target(merfolk|myBattlefield) hexproof ueot -text=Flash -- When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +text=Flash -- When Swift Warden enters, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) mana={1}{G}{G} type=Creature subtype=Merfolk Warrior @@ -102576,7 +102576,7 @@ toughness=1 name=Swiftgear Drake abilities=flying,haste auto=may target(*|graveyard) bottomoflibrary -text=Flying, haste -- When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library. +text=Flying, haste -- When Swiftgear Drake enters, put up to one target card from a graveyard on the bottom of its owner's library. mana={5} type=Artifact Creature subtype=Drake @@ -102784,7 +102784,7 @@ name=Sylvan Anthem aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@movedTo(creature[green]|myBattlefield):name(Scry 1) _SCRY1_ auto=lord(creature[green]|myBattlefield) 1/1 -text=Green creatures you control get +1/+1. -- Whenever a green creature enters the battlefield under your control, scry 1. +text=Green creatures you control get +1/+1. -- Whenever a green creature enters under your control, scry 1. mana={G}{G} type=Enchantment [/card] @@ -102799,7 +102799,7 @@ type=Sorcery [card] name=Sylvan Brushstrider auto=life:2 -text=When Sylvan Brushstrider enters the battlefield, you gain 2 life. +text=When Sylvan Brushstrider enters, you gain 2 life. mana={2}{G} type=Creature subtype=Beast @@ -102840,7 +102840,7 @@ abilities=double strike,partner partner=Khorvath Brightflame auto=_PARTNER_ auto=lord(dragon|myBattlefield) double strike -text=Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike. +text=Partner with Khorvath Brightflame (When this creature enters, target player may put Khorvath into their hand from their library, then shuffle.) -- Double strike -- Dragons your team controls have double strike. mana={2}{W} type=Legendary Creature subtype=Human Knight @@ -102853,7 +102853,7 @@ auto=teach(creature) 4/4 auto=teach(creature) trample auto={5}{G}{G}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +4/+4 and has trample. -- Equip {5}{G}{G} +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +4/+4 and has trample. -- Equip {5}{G}{G} mana={4}{G}{G} type=Artifact subtype=Equipment @@ -103101,7 +103101,7 @@ name=Syr Elenora, the Discerning anyzone=type:*:myhand/4 cdaactive auto=draw:1 controller auto=@targeted(this) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot -text=Syr Elenora, the Discerning's power is equal to the number of cards in your hand. -- When Syr Elenora enters the battlefield, draw a card. -- Spells your opponents cast that target Syr Elenora cost 2 more to cast. +text=Syr Elenora, the Discerning's power is equal to the number of cards in your hand. -- When Syr Elenora enters, draw a card. -- Spells your opponents cast that target Syr Elenora cost 2 more to cast. mana={3}{U}{U} type=Legendary Creature subtype=Human Knight @@ -103297,7 +103297,7 @@ auto=choice name(Add 17 counters) thisforeach(variable{17}) ability$!name(Pay to auto=choice name(Add 18 counters) thisforeach(variable{18}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller auto=choice name(Add 19 counters) thisforeach(variable{19}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller auto=choice name(Add 20 counters) thisforeach(variable{20}) ability$!name(Pay to add counter) pay({2}{B}) name(Pay to add counter) all(mysource) name(Pay to add counter) transforms((,newability[counter(1/1)],newability[name(Create 1 zombie) token(Zombie Dec)*2])) oneshot!$ controller -text=Deathtouch -- When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many black 2/2 Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) +text=Deathtouch -- When Tainted Adversary enters, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many black 2/2 Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) type=Creature subtype=Zombie mana={1}{B} @@ -103308,7 +103308,7 @@ toughness=3 name=Tainted Observer abilities=flying,poisontoxic auto=@movedTo(other creature|myBattlefield):may name(Pay 2 and proliferate) pay({2}) name(Pay 2 and proliferate) _PROLIFERATE_ -text=Flying -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- Whenever another creature enters the battlefield under your control, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=Flying -- Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- Whenever another creature enters under your control, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={1}{G}{U} type=Creature subtype=Phyrexian Bird @@ -103346,7 +103346,7 @@ auto=choice name(X = 17) transforms((,newability[pay[[{17}]] name(Pay and search auto=choice name(X = 18) transforms((,newability[pay[[{18}]] name(Pay and search equipment) target(equipment[manacost<=18]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot auto=choice name(X = 19) transforms((,newability[pay[[{19}]] name(Pay and search equipment) target(equipment[manacost<=19]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot auto=choice name(X = 20) transforms((,newability[pay[[{20}]] name(Pay and search equipment) target(equipment[manacost<=20]|mylibrary) moveTo(mybattlefield) and!( shuffle )!])) oneshot -text=When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less and put that card onto the battlefield. Then shuffle. +text=When Taj-Nar Swordsmith enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less and put that card onto the battlefield. Then shuffle. mana={3}{W} type=Creature subtype=Cat Soldier @@ -103382,7 +103382,7 @@ aicode=activate target(creature[elf;cleric;warrior;rogue;wizard;zpos<=6]|myLibra auto=becomes(Cleric Rogue Warrior Wizard) kicker={3} auto=if paid(kicker) then name(Reveal six cards from top) Reveal:6 revealzone(myLibrary) optionone target(creature[elf;cleric;warrior;rogue;wizard]|reveal) moveTo(ownerHand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard. -- Kicker {3} -- When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order. +text=Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard. -- Kicker {3} -- When Tajuru Paragon enters, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order. mana={1}{G} type=Creature subtype=Elf @@ -103658,7 +103658,7 @@ auto=teach(*) tap auto=teach(*) unattach auto=teach(*) loseabilities auto=teach(*) doesnotuntap -text=Flash -- Enchant artifact, creature, or planeswalker -- When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it. -- Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. +text=Flash -- Enchant artifact, creature, or planeswalker -- When Tamiyo's Compleation enters, tap enchanted permanent. If it's an Equipment, unattach it. -- Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -103675,7 +103675,7 @@ type=Sorcery name=Tamiyo's Immobilizer auto=counter(0/0,4,oil) auto={T}{C(0/0,-1,oil)}:tap target(artifact,creature) -text=Tamiyo's Immobilizer enters the battlefield with four oil counters on it. -- {T}, Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature. +text=Tamiyo's Immobilizer enters with four oil counters on it. -- {T}, Remove an oil counter from Tamiyo's Immobilizer: Tap target artifact or creature. mana={3}{U} type=Artifact [/card] @@ -103750,7 +103750,7 @@ name=Tanazir Quandrix abilities=flying,trample auto=name(Double the 1/1 counters) target(creature[counter{1/1}]|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1) all(this)])) oneshot auto=_ATTACKING_may name(Transform all other creatures) all(creature|mybattlefield) becomes(,power/toughness) ueot -text=Flying, trample -- When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. -- Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. +text=Flying, trample -- When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control. -- Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. mana={3}{G}{U} type=Legendary Creature subtype=Elder Dragon @@ -103777,7 +103777,7 @@ auto=@each my upkeep restriction{compare(hascntfade)~equalto~2}:ability$!name(Ta auto=@each opponent upkeep restriction{compare(hascntfade)~equalto~2}:ability$!name(Tap artifacts, lands or creatures) target(<2>*[artifact;creature;land]|myBattlefield) tap!$ opponent auto=@each my upkeep restriction{compare(hascntfade)~equalto~1}:ability$!name(Tap artifacts, lands or creatures) target(*[artifact;creature;land]|myBattlefield) tap!$ controller auto=@each opponent upkeep restriction{compare(hascntfade)~equalto~1}:ability$!name(Tap artifacts, lands or creatures) target(*[artifact;creature;land]|myBattlefield) tap!$ opponent -text=Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. +text=Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. mana={3} type=Artifact [/card] @@ -103808,7 +103808,7 @@ toughness=1 [card] name=Tangled Islet auto=tap(noevent) -text=({T}: Add {G} or {U}.) -- Tangled Islet enters the battlefield tapped. +text=({T}: Add {G} or {U}.) -- Tangled Islet enters tapped. type=Land subtype=Forest Island [/card] @@ -103817,7 +103817,7 @@ name=Tangled Skyline auto=life:5 controller auto=name(Incubate 5) name(Incubate 5) token(Incubator) and!( counter(1/1.5) )! auto=lord(phyrexian|myBattlefield) reach -text=When Tangled Skyline enters the battlefield, you gain 5 life and incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Phyrexians you control have reach. +text=When Tangled Skyline enters, you gain 5 life and incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -- Phyrexians you control have reach. mana={4}{G} type=Enchantment [/card] @@ -103825,7 +103825,7 @@ type=Enchantment name=Tangled Vale auto=tap(noevent) auto={T}:add{G} -text=Tangle Vale enters the battlefield tapped. -- {T}: Add {G}. // {1}{G} Tangled Florahedron +text=Tangle Vale enters tapped. -- {T}: Add {G}. // {1}{G} Tangled Florahedron type=Land [/card] [card] @@ -103834,13 +103834,13 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{G} auto={T}:add{U} -text=Tanglepool Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {G} or {U}. +text=Tanglepool Bridge enters tapped. -- Indestructible -- {T}: Add {G} or {U}. type=Artifact Land [/card] [card] name=Tanglespan Lookout auto=@movedTo(Aura|myBattlefield):draw:1 -text=Whenever an Aura enters the battlefield under your control, draw a card. +text=Whenever an Aura enters under your control, draw a card. mana={2}{G} type=Creature subtype=Satyr @@ -103872,7 +103872,7 @@ name=Tangleweave Armor auto=teach(creature) convertedcost:highest:*[iscommander]:myBattlefield/convertedcost:highest:*[iscommander]:myBattlefield auto={4}:equip auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +X/+X, where X is the greatest mana value among your commanders. -- Equip {4} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +X/+X, where X is the greatest mana value among your commanders. -- Equip {4} mana={2}{G}{G} type=Artifact subtype=Equipment @@ -103922,7 +103922,7 @@ auto=if type(*[creature]|myBattlefield)~morethan~16 then choice name(Sacrifice 1 auto=if type(*[creature]|myBattlefield)~morethan~17 then choice name(Sacrifice 18 creature) ability$!sacrifice notatarget(<18>creature|mybattlefield)!$ controller && counter(1/1,36) all(this) && ability$!name(Discard 18 cards) reject notatarget(<18>*|myhand)!$ opponent auto=if type(*[creature]|myBattlefield)~morethan~18 then choice name(Sacrifice 19 creature) ability$!sacrifice notatarget(<19>creature|mybattlefield)!$ controller && counter(1/1,38) all(this) && ability$!name(Discard 19 cards) reject notatarget(<19>*|myhand)!$ opponent auto=if type(*[creature]|myBattlefield)~morethan~19 then choice name(Sacrifice 20 creature) ability$!sacrifice notatarget(<20>creature|mybattlefield)!$ controller && counter(1/1,40) all(this) && ability$!name(Discard 20 cards) reject notatarget(<20>*|myhand)!$ opponent -text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured. +text=Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) -- When Tar Fiend enters, target player discards a card for each creature it devoured. mana={5}{B} type=Creature subtype=Elemental @@ -104102,7 +104102,7 @@ toughness=2 [card] name=Tatyova, Benthic Druid auto=_LANDFALL_life:1 && draw:1 -text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. +text=Whenever a land enters under your control, you gain 1 life and draw a card. mana={3}{G}{U} type=Legendary Creature subtype=Merfolk Druid @@ -104113,7 +104113,7 @@ toughness=3 name=Tatyova, Steward of Tides auto=lord(creature[land]|myBattlefield) flying auto=@movedTo(land|myBattlefield) restriction{type(land|myBattlefield)~morethan~6}:target(land|myBattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) forever -text=Land creatures you control have flying. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. +text=Land creatures you control have flying. -- Whenever a land enters under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. mana={G}{G}{U} type=Legendary Creature subtype=Merfolk Druid @@ -104139,7 +104139,7 @@ type=Sorcery name=Taunting Arbormage kicker={3} auto=if paid(kicker) then target(creature) lure ueot -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- When Taunting Arbormage enters, if it was kicked, all creatures able to block target creature this turn do so. mana={2}{G} type=Creature subtype=Elf Wizard @@ -104160,7 +104160,7 @@ toughness=1 [card] name=Taunting Sliver auto=@movedto(sliver|mybattlefield):name(Goad a creature) target(creature|opponentbattlefield) _GOAD_ -text=Sliver creatures you control have "When this creature enters the battlefield, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +text=Sliver creatures you control have "When this creature enters, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) mana={3}{U} type=Creature subtype=Sliver @@ -104247,7 +104247,7 @@ toughness=5 name=Tazeem Raptor abilities=flying auto=may moveTo(ownerHand) target(land|myBattlefield) -text=Flying -- When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand. +text=Flying -- When Tazeem Raptor enters, you may return a land you control to its owner's hand. mana={2}{W} type=Creature subtype=Bird @@ -104258,7 +104258,7 @@ toughness=2 name=Tazeem Roilmage kicker={4} auto=if paid(kicker) then moveto(ownerHand) target(*[instant;sorcery]|myGraveyard) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- When Tazeem Whirlwind Mage enters the battlefield, if this creature was kicked, return target instant or sorcery card from your graveyard to your hand. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- When Tazeem Whirlwind Mage enters, if this creature was kicked, return target instant or sorcery card from your graveyard to your hand. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -104404,7 +104404,7 @@ name=Teething Wurmlet auto=aslongas(artifact|mybattlefield) deathtouch >2 auto=@movedTo(artifact|myBattlefield):life:1 auto=@movedTo(artifact|myBattlefield) turnlimited:counter(1/1) -text=Teething Wurmlet has deathtouch as long as you control three or more artifacts. -- Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet. +text=Teething Wurmlet has deathtouch as long as you control three or more artifacts. -- Whenever an artifact enters under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet. mana={G} type=Creature subtype=Wurm @@ -104451,7 +104451,7 @@ toughness=6 name=Teferi's Time Twist target=*|mybattlefield auto=if cantargetcard(creature) then (blink)ueot return(counter(1/1)) else (blink)ueot -text=Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it. +text=Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it. mana={1}{U} type=Instant [/card] @@ -104459,7 +104459,7 @@ type=Instant name=Teferi's Tutelage auto=_LOOT_ auto=@drawof(player):deplete:2 opponent -text=When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. -- Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) +text=When Teferi's Tutelage enters, draw a card, then discard a card. -- Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) mana={2}{U} type=Enchantment [/card] @@ -104467,7 +104467,7 @@ type=Enchantment name=Teferi's Wavecaster abilities=flash auto=may name(Search library or graveyard) moveto(ownerHand) target(Teferi^ Timeless Voyager|myLibrary,myGraveyard) -text=Flash -- When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=Flash -- When Teferi's Wavecaster enters, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{U}{U} type=Creature subtype=Merfolk Wizard @@ -104577,7 +104577,7 @@ type=Enchantment [card] name=Tempest Caller auto=tap all(creature|opponentbattlefield) -text=When Tempest Caller enters the battlefield, tap all creatures target opponent controls. +text=When Tempest Caller enters, tap all creatures target opponent controls. mana={2}{U}{U} type=Creature subtype=Merfolk Wizard @@ -104599,7 +104599,7 @@ toughness=4 name=Tempest Harvester auto=alterenergy:2 controller auto={T}{E:1}:_LOOT_ -text=When Tempest Harvester enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Draw a card, then discard a card. +text=When Tempest Harvester enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Draw a card, then discard a card. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -104646,7 +104646,7 @@ type=Land name=Temple of the Dragon Queen auto=if compare(type:dragon:myhand)~equalto~0 then tap(noevent) auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend -text=As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon. -- As Temple of the Dragon Queen enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color. +text=As Temple of the Dragon Queen enters, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters tapped unless you revealed a Dragon card this way or you control a Dragon. -- As Temple of the Dragon Queen enters, choose a color. -- {T}: Add one mana of the chosen color. type=Land [/card] [card] @@ -104677,7 +104677,7 @@ type=Sorcery [card] name=Temporary Lockdown auto=choice (blink)forsrc all(*[-land;manacost<=2]) -text=When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield. +text=When Temporary Lockdown enters, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield. mana={1}{W}{W} type=Enchantment [/card] @@ -104700,7 +104700,7 @@ type=Artifact name=Tempting Witch auto=token(Food) auto={2}{T}{S(food|myBattlefield)}:life:-3 target(player) -text=When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, {T}, Sacrifice a Food: Target player loses 3 life. +text=When Tempting Witch enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, {T}, Sacrifice a Food: Target player loses 3 life. mana={2}{B} type=Creature subtype=Human Warlock @@ -104734,7 +104734,7 @@ toughness=4 name=Tenacious Pup auto=life:1 controller auto=emblem transforms((,newability[@movedto(creature|mybattlefield) turnlimited:name(Gains counters) all(trigger[to]) name(Gains counters) transforms((,newability[counter(1/1)],newability[counter(0/0.1.Trample)],newability[this(counter{0/0.1.Trample}>=1) trample],newability[counter(0/0.1.Vigilance)],newability[this(counter{0/0.1.Vigilance}>=1) vigilance])) forever])) ueot -text=When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it. +text=When Tenacious Pup enters, you gain 1 life. When you cast your next creature spell, that creature enters with an additional +1/+1 counter, trample counter, and vigilance counter on it. mana={G} type=Creature subtype=Wolf @@ -104803,7 +104803,7 @@ type=Sorcery [card] name=Tenth District Guard auto=target(creature) 0/1 ueot -text=When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. +text=When Tenth District Guard enters, target creature gets +0/+1 until end of turn. mana={1}{W} type=Creature subtype=Human Soldier @@ -104837,7 +104837,7 @@ toughness=3 name=Tenured Inkcaster auto=ability$!name(Put 1/1 counter) name(Put 1/1 counter) target(creature|battlefield) counter(1/1)!$ controller auto=@combat(attacking) source(creature[counter{1/1}]|myBattlefield):life:-1 opponent && life:1 controller -text=When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature. -- Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. +text=When Tenured Inkcaster enters, put a +1/+1 counter on target creature. -- Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. mana={4}{B} type=Creature subtype=Vampire Warlock @@ -104945,7 +104945,7 @@ type=Sorcery name=Territorial Allosaurus kicker={2}{G} auto=if paid(kicker) then transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters, if it was kicked, it fights another target creature. mana={2}{G}{G} type=Creature subtype=Dinosaur @@ -104956,7 +104956,7 @@ toughness=5 name=Territorial Boar auto=@movedTo(creature[power>=4]|myBattlefield):+1/+1 ueot auto=@movedTo(creature[power>=4]|myBattlefield):vigilance ueot -text=Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. +text=Whenever a creature with power 4 or greater enters under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. mana={1}{G} type=Creature subtype=Boar @@ -105009,7 +105009,7 @@ toughness=* name=Territorial Scythecat abilities=trample auto=_LANDFALL_counter(1/1) -text=Trample -- Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat. +text=Trample -- Landfall - Whenever a land enters under your control, put a +1/+1 counter on Territorial Scythecat. mana={2}{G} type=Creature subtype=Cat @@ -105051,7 +105051,7 @@ type=Sorcery name=Terror of Mount Velus abilities=flying,double strike auto=all(creature|myBattlefield) double strike -text=Flying, double strike -- When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn. +text=Flying, double strike -- When Terror of Mount Velus enters, creatures you control gain double strike until end of turn. mana={5}{R}{R} type=Creature subtype=Dragon @@ -105074,7 +105074,7 @@ name=Terror of the Peaks abilities=flying auto=@targeted(this) from(*|opponentzones):life:-3 opponent auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[name(Deals damages to any target) name(Deals damages to any target) target(anytarget) dynamicability])) oneshot -text=Flying -- Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. -- Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target. +text=Flying -- Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. -- Whenever another creature enters under your control, Terror of the Peaks deals damage equal to that creature's power to any target. mana={3}{R}{R} type=Creature subtype=Dragon @@ -105149,7 +105149,7 @@ name=Tetzimoc, Primal Death abilities=deathtouch autohand={B} restriction{myturnonly}:name(Put a prey counter on target creature) name(Put a prey counter on target creature) target(creature) counter(0/0,1,Prey) auto=all(creature[counter{0/0.1.Prey}]|battlefield) destroy -text=Deathtouch -- {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn. -- When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it. +text=Deathtouch -- {B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn. -- When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it. mana={4}{B}{B} type=Legendary Creature subtype=Elder Dinosaur @@ -105159,7 +105159,7 @@ toughness=6 [card] name=Teyo's Lightshield auto=counter(1/1) target(creature|myBattlefield) -text=When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control. +text=When Teyo's Lightshield enters, put a +1/+1 counter on target creature you control. mana={2}{W} type=Creature subtype=Illusion @@ -105204,7 +105204,7 @@ name=Tezzeret's Gatebreaker aicode=activate target(*[blue;artifact;zpos<=5]|mylibrary) moveto(ownerHand) auto=name(look) reveal:5 optionone name(Get blue or artifact card) target(*|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend auto={5}{U}{T}{S}:all(creature|mybattlefield) unblockable -text=When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- {5}{U}, {T}, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn. +text=When Tezzeret's Gatebreaker enters, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- {5}{U}, {T}, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn. mana={4} type=Artifact [/card] @@ -105301,7 +105301,7 @@ name=Thassa's Oracle aicode=activate target(*[zpos<=manaU]|mylibrary) moveto(mylibrary) auto=name(Look X cards) reveal:manaU optionone name(Get a Card) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo target(*|reveal) bottomoflibrary optiontwoend revealend auto=if compare(restriction[*|zpos>=manaU]) then wingame -text=When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) +text=When Thassa's Oracle enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -105335,7 +105335,7 @@ name=Thaumaturge's Familiar abilities=flying aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY1_ -text=Flying -- When Thaumaturge's Familiar enters the battlefield, scry 1. +text=Flying -- When Thaumaturge's Familiar enters, scry 1. mana={3} type=Artifact Creature subtype=Bird @@ -105430,7 +105430,7 @@ name=The Autonomous Furnace auto=tap(noevent) auto={T}:Add{R} auto={1}{R}{T}{S}:draw:1 -text=The Autonomous Furnace enters the battlefield tapped. -- {T}: Add {R}. -- {1}{R}, {T}, Sacrifice The Autonomous Furnace: Draw a card. +text=The Autonomous Furnace enters tapped. -- {T}: Add {R}. -- {1}{R}, {T}, Sacrifice The Autonomous Furnace: Draw a card. type=Land subtype=Sphere [/card] @@ -105566,7 +105566,7 @@ auto={T}:add{B} auto={1}{B}{T} restriction{compare(lifetotal)~lessthan~compare(opponentlifetotal)}:name(Target creature can't be blocked) name(Target creature can't be blocked) target(creature|mybattlefield) transforms((,unblockable)) ueot auto={1}{B}{T} restriction{compare(lifetotal)~equalto~compare(opponentlifetotal)}:name(Target creature can't be blocked) name(Target creature can't be blocked) target(creature|battlefield) transforms((,unblockable)) ueot auto={1}{B}{T} restriction{compare(lifetotal)~morethan~compare(opponentlifetotal)}:name(Target creature can't be blocked) name(Target creature can't be blocked) target(creature|opponentbattlefield) transforms((,unblockable)) ueot -text=As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {B}. -- {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. +text=As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {B}. -- {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. type=Legendary Land subtype=Gate [/card] @@ -105646,7 +105646,7 @@ auto=aslongas(night|battlefield) {3}{T}:name(It becomes day) name(It becomes day auto=aslongas(day|battlefield) this(variable{type:*[nonight]:battlefield}=0) {3}{T}:name(It becomes night) name(It becomes night) all(*[day]|battlefield) flip(backside) asSorcery auto=@transformed(*[day;night]|battlefield):may _LOOT_ auto=@transformed(*[day;night]|battlefield):name(Gain 1 life) life:1 controller -text=If it's neither day nor night, it becomes day as The Celestus enters the battlefield. -- {T}: Add one mana of any color. -- {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. -- Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. +text=If it's neither day nor night, it becomes day as The Celestus enters. -- {T}: Add one mana of any color. -- {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. -- Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. type=Legendary Artifact mana={3} [/card] @@ -105781,7 +105781,7 @@ name=The Dross Pits auto=tap(noevent) auto={T}:Add{B} auto={1}{B}{T}{S}:draw:1 -text=The Dross Pits enters the battlefield tapped. -- {T}: Add {B}. -- {1}{B}, {T}, Sacrifice The Dross Pits: Draw a card. +text=The Dross Pits enters tapped. -- {T}: Add {B}. -- {1}{B}, {T}, Sacrifice The Dross Pits: Draw a card. type=Land subtype=Sphere [/card] @@ -105811,7 +105811,7 @@ name=The Fair Basilica auto=tap(noevent) auto={T}:Add{W} auto={1}{W}{T}{S}:draw:1 -text=The Fair Basilica enters the battlefield tapped. -- {T}: Add {W}. -- {1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card. +text=The Fair Basilica enters tapped. -- {T}: Add {W}. -- {1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card. type=Land subtype=Sphere [/card] @@ -105939,7 +105939,7 @@ abilities=flying auto=counter(1/1,X) auto=create(Food)*halfupX auto=_ATTACKING_may sacrifice notatarget(Food|mybattlefield) and!( draw:1 )! -text=Flying -- The Goose Mother enters the battlefield with X +1/+1 counters on it. -- When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. -- Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. +text=Flying -- The Goose Mother enters with X +1/+1 counters on it. -- When The Goose Mother enters, create half X Food tokens, rounded up. -- Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. mana={X}{G}{U} type=Legendary Creature subtype=Bird Hydra @@ -105966,7 +105966,7 @@ name=The Great Henge anyzone=affinity(variable{pwr:highest:creature:mybattlefield}) reduce({1}) auto={T}:add{G}{G} && life:2 controller auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) counter(1/1) && draw:1 controller -text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- {T}: Add {G}{G}. You gain 2 life. -- Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. +text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- {T}: Add {G}{G}. You gain 2 life. -- Whenever a nontoken creature enters under your control, put a +1/+1 counter on it and draw a card. mana={7}{G}{G} type=Legendary Artifact [/card] @@ -106005,7 +106005,7 @@ auto=aslongas(*[creature&legendary&blue]|mygraveyard) {T}:name(Add blue) name(Ad auto=aslongas(*[creature&legendary&black]|mygraveyard) {T}:name(Add black) name(Add black) add{B} auto=aslongas(*[creature&legendary&red]|mygraveyard) {T}:name(Add red) name(Add red) add{R} auto=aslongas(*[creature&legendary&green]|mygraveyard) {T}:name(Add green) name(Add green) add{G} -text=When The Grey Havens enters the battlefield, scry 1. -- {T}: Add {C}. -- {T}: Add one mana of any color among legendary creature cards in your graveyard. +text=When The Grey Havens enters, scry 1. -- {T}: Add {C}. -- {T}: Add one mana of any color among legendary creature cards in your graveyard. type=Legendary Land [/card] [card] @@ -106025,7 +106025,7 @@ name=The Hunter Maze auto=tap(noevent) auto={T}:Add{G} auto={1}{G}{T}{S}:draw:1 -text=The Hunter Maze enters the battlefield tapped. -- {T}: Add {G}. -- {1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card. +text=The Hunter Maze enters tapped. -- {T}: Add {G}. -- {1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card. type=Land subtype=Sphere [/card] @@ -106074,7 +106074,7 @@ name=The Kenriths' Royal Funeral auto=if type(creature[legendary]|mygraveyard)~morethan~0 then choice name(Don't exile any legendary creature) name(Don't exile any legendary creature) donothing auto=if type(creature[legendary]|mygraveyard)~morethan~0 then choice name(Exile 1 legendary creature) name(Exile 1 legendary creature) all(this) transforms((,newability[lord(*[legendary]|mycastingzone) changecost(colorless:-1)],newability[name(Exile legendary creature) target(creature[legendary]|mygraveyard) moveto(exile) and!( transforms((,newability[draw:manacost controller],newability[life:-manacost controller])) forever )!])) forever auto=if type(creature[legendary]|mygraveyard)~morethan~1 then choice name(Exile 2 legendary creatures) name(Exile 2 legendary creatures) ability$!name(Exile first cheaper creature) name(Exile first cheaper creature) target(creature[legendary]|mygraveyard) moveto(exile) and!( name(Exile more expansive creature) target(creature[legendary]|mygraveyard) moveto(exile) and!( transforms((,newability[draw:manacost controller],newability[life:-manacost controller])) oneshot )! )! !$ controller && ability$!all(mysource) transforms((,newability[lord(*[legendary]|mycastingzone) changecost(colorless:-2)])) forever!$ controller -text=When The Kenriths' Royal Funeral enters the battlefield, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. -- Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral. +text=When The Kenriths' Royal Funeral enters, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. -- Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral. mana={2}{W}{B} type=Legendary Enchantment [/card] @@ -106135,7 +106135,7 @@ name=The Meathook Massacre auto=@movedTo(creature|graveyard) from(mybattlefield):name(Opponent loses life) life:-1 opponent auto=@movedTo(creature|graveyard) from(opponentbattlefield):name(You gain life) life:1 controller auto=all(creature|battlefield) -X/-X ueot -text=When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. -- Whenever a creature you control dies, each opponent loses 1 life. -- Whenever a creature an opponent controls dies, you gain 1 life. +text=When The Meathook Massacre enters, each creature gets -X/-X until end of turn. -- Whenever a creature you control dies, each opponent loses 1 life. -- Whenever a creature an opponent controls dies, you gain 1 life. mana={X}{B}{B} type=Legendary Enchantment [/card] @@ -106159,7 +106159,7 @@ name=The Mightstone and Weakstone auto=choice name(Draw 2 cards) draw:2 controller auto=if type(creature|battlefield)~morethan~0 then choice name(Creature gets -5/-5) name(Creature gets -5/-5) target(creature|battlefield) -5/-5 ueot auto=this(variable{type:artifact:myrestrictedcastingzone}>0) {T}:name(Add mana) add{C}{C} -text=When The Mightstone and Weakstone enters the battlefield, choose one -- Draw two cards. -- Target creature gets -5/-5 until end of turn. -- {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. -- (Melds with Urza, Lord Protector.) +text=When The Mightstone and Weakstone enters, choose one -- Draw two cards. -- Target creature gets -5/-5 until end of turn. -- {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. -- (Melds with Urza, Lord Protector.) mana={5} type=Legendary Artifact subtype=Powerstone @@ -106215,7 +106215,7 @@ name=The Monumental Facade auto=counter(0/0,2,oil) auto={T}:Add{C} auto={T}{C(0/0,-1,oil)}:counter(0/0,2,oil) target(artifact,creature|myBattlefield) asSorcery -text=The Monumental Facade enters the battlefield with two oil counters on it. -- {T}: Add {C}. -- {T}, Remove an oil counter from The Monumental Facade: Put an oil counter on target artifact or creature you control. Activate only as a sorcery. +text=The Monumental Facade enters with two oil counters on it. -- {T}: Add {C}. -- {T}, Remove an oil counter from The Monumental Facade: Put an oil counter on target artifact or creature you control. Activate only as a sorcery. type=Land subtype=Sphere [/card] @@ -106225,7 +106225,7 @@ auto=if type(army|mybattlefield)~morethan~0 then choice name(Opponent mills 3 ca auto=if type(army|mybattlefield)~equalto~0 then choice name(Opponent mills 3 cards) name(Opponent mills 3 cards) deplete:3 opponent && token(Orc Army) and!( name(Put 1/1 counters) counter(1/1.type:*[instant;sorcery]:opponentgraveyard) notatarget(army|myBattlefield) )! auto=if type(army|mybattlefield)~morethan~0 then choice name(You mill 3 cards) name(You mill 3 cards) deplete:3 controller && ability$!name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Orc,newability[counter(1/1.type:*[instant;sorcery]:mygraveyard)])) forever!$ controller auto=if type(army|mybattlefield)~equalto~0 then choice name(You mill 3 cards) name(You mill 3 cards) deplete:3 controller && token(Orc Army) and!( name(Put 1/1 counters) counter(1/1.type:*[instant;sorcery]:mygraveyard) notatarget(army|myBattlefield) )! -text=When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) +text=When The Mouth of Sauron enters, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) mana={3}{U}{B} type=Legendary Creature subtype=Human Advisor @@ -106297,7 +106297,7 @@ abilities=indestructible auto=if casted(this) then name(Gain protection) name(Gain protection) transforms((,newability[controllershroud],newability[playershroud],newability[preventalldamage to(controller) from(*|opponentzones)],newability[preventalldamage to(controller) from(*|myzones)])) uynt auto=@each my upkeep restriction{compare(hascntburden)~morethan~0}:name(Lose life) life:-hascntburden auto={T}:name(Put burden counter) counter(0/0,1,Burden) && draw:hascntburden controller -text=Indestructible -- When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. -- At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. -- {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. +text=Indestructible -- When The One Ring enters, if you cast it, you gain protection from everything until your next turn. -- At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. -- {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. mana={4} type=Legendary Artifact [/card] @@ -106406,7 +106406,7 @@ type=Sorcery [card] name=The Ringhart Crest auto=chooseatype transforms((,newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:creature[legendary;chosentype]:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend -text=As The Ringhart Crest enters the battlefield, choose a creature type. -- {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. // {2}{G}{G} Kolvori, God of Kinship +text=As The Ringhart Crest enters, choose a creature type. -- {T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell. // {2}{G}{G} Kolvori, God of Kinship mana={1}{G} type=Legendary Artifact [/card] @@ -106469,7 +106469,7 @@ name=The Shire auto=if type(creature[legendary]|myBattlefield)~equalto~0 then name(Enter tapped) name(Enter tapped) tap(noevent) auto={T}:add{G} auto={1}{G}{T}{T(creature[-tapped]|mybattlefield)}:name(Create food) token(Food) -text=The Shire enters the battlefield tapped unless you control a legendary creature. -- {T}: Add {G}. -- {1}{G}, {T}, Tap an untapped creature you control: Create a Food token. +text=The Shire enters tapped unless you control a legendary creature. -- {T}: Add {G}. -- {1}{G}, {T}, Tap an untapped creature you control: Create a Food token. type=Legendary Land [/card] [card] @@ -106491,7 +106491,7 @@ name=The Surgical Bay auto=tap(noevent) auto={T}:Add{U} auto={1}{U}{T}{S}:draw:1 -text=The Surgical Bay enters the battlefield tapped. -- {T}: Add {U}. -- {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card. +text=The Surgical Bay enters tapped. -- {T}: Add {U}. -- {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card. type=Land subtype=Sphere [/card] @@ -106607,7 +106607,7 @@ auto=counter(0/0,9,Stun) auto=@drawof(player) restriction{compare(opponentturn)~morethan~0}:name(Create tentacle) token(Tentacle,Creature Tentacle,1/1,blue) auto=@movedTo(tentacle|graveyard) from(mybattlefield):may name(Untap kraken) target(kraken|mybattlefield) untap auto=@movedTo(tentacle|graveyard) from(mybattlefield):may name(Put stun counter) target(*[-land]|battlefield) counter(0/0.1.Stun) -text=The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token. -- Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent. +text=The Watcher in the Water enters tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token. -- Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent. mana={3}{U}{U} type=Legendary Creature subtype=Kraken @@ -106620,7 +106620,7 @@ auto=tap(noevent) auto={T}:add{G} auto=lord(land|mybattlefield) transforms((,newability[this(variable{type:land:myBattlefield}>5) {T}:add{W}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{G}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{B}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{R}],newability[this(variable{type:land:myBattlefield}>5) {T}:add{U}])) auto={W}{W}{U}{U}{B}{B}{R}{R}{G}{G}{T}{S}:target(*[god]|mylibrary) moveto(mybattlefield) and!( shuffle )! -text=The World Tree enters the battlefield tapped. -- {T}: Add {G}. -- As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." -- {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle. +text=The World Tree enters tapped. -- {T}: Add {G}. -- As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." -- {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle. type=Land [/card] [card] @@ -106637,7 +106637,7 @@ type=Enchantment name=Theoden, King of Rohan auto=name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot auto=@movedTo(other human|myBattlefield):name(Creature gains double strike) target(creature|battlefield) transforms((,double strike)) ueot -text=Whenever Theoden, King of Rohan or another Human enters the battlefield under your control, target creature gains double strike until end of turn. +text=Whenever Theoden, King of Rohan or another Human enters under your control, target creature gains double strike until end of turn. mana={1}{R}{W} type=Legendary Creature subtype=Human Noble @@ -106647,7 +106647,7 @@ toughness=3 [card] name=Theoretical Duplication auto=emblem transforms((,newability[@movedto(creature|opponentbattlefield):all(trigger[to]) clone])) ueot -text=Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature. +text=Whenever a nontoken creature enters under an opponent's control this turn, create a token that's a copy of that creature. mana={2}{U} type=Instant [/card] @@ -106691,7 +106691,7 @@ auto=deplete:2 opponent auto=@movedto(creature[Rogue]|myBattlefield):deplete:2 opponent auto=aslongas(*|opponentGraveyard) 2/1 >7 auto=aslongas(*|opponentGraveyard) deathtouch >7 -text=Flash -- Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. -- As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. +text=Flash -- Whenever Thieves' Guild Enforcer or another Rogue enters under your control, each opponent mills two cards. -- As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. mana={B} type=Creature subtype=Human Rogue @@ -106703,7 +106703,7 @@ name=Thieves' Tools auto={2}:equip auto=aslongas(parents) name(Create Token) token(Treasure) <1 auto=teach(creature[power<=3]) unblockable -text=When Thieves' Tools enters the battlefield, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature can't be blocked as long as its power is 3 or less. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=When Thieves' Tools enters, create a Treasure token. (it's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -- Equipped creature can't be blocked as long as its power is 3 or less. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1}{B} type=Artifact subtype=Equipment @@ -106723,7 +106723,7 @@ name=Thieving Skydiver abilities=flying,hasotherkicker other={X}{1}{U} name(Pay kicker) auto=this(X>0) if paid(alternative) then choice name(Choose artifact) name(Choose artifact) name(Choose artifact) target(artifact[manacost<=X]|battlefield) moveTo(myBattlefield) and!( transforms((,newability[if cantargetcard(equipment|*) then name(Attach to Thieving Skydiver) name(Attach to Thieving Skydiver) rehook target(Thieving Skydiver[fresh]|myBattlefield)])) forever )! -text=Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) -- Flying -- When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver. +text=Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) -- Flying -- When Thieving Skydiver enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver. mana={1}{U} type=Creature subtype=Merfolk Rogue @@ -106806,7 +106806,7 @@ toughness=1 [card] name=Thopter Architect auto=@movedTo(*[artifact]|myBattlefield):target(creature) flying ueot -text=Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. +text=Whenever an artifact enters under your control, target creature gains flying until end of turn. mana={3}{W} type=Creature subtype=Human Artificer @@ -106856,7 +106856,7 @@ name=Thorn Mammoth abilities=trample auto=@movedto(other creature|mybattlefield):transforms((,newability[target(creature|opponentbattlefield) dynamicability])) auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) -text=Trample -- Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control. +text=Trample -- Whenever Thorn Mammoth or another creature enters under your control, Thorn Mammoth fights up to one target creature you don't control. mana={5}{G}{G} type=Creature subtype=Elephant @@ -106867,7 +106867,7 @@ toughness=6 name=Thorn of the Black Rose abilities=deathtouch auto=_MONARCH_CONTROLLER_ -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Thorn of the Black Rose enters the battlefield, you become the monarch. +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Thorn of the Black Rose enters, you become the monarch. mana={3}{B} type=Creature subtype=Human Assassin @@ -106901,14 +106901,14 @@ abilities=indestructible auto=tap(noevent) auto={T}:add{G} auto={T}:add{W} -text=Thornglint Bridge enters the battlefield tapped. -- Indestructible -- {T}: Add {G} or {W}. +text=Thornglint Bridge enters tapped. -- Indestructible -- {T}: Add {G} or {W}. type=Artifact Land [/card] [card] name=Thornmantle Striker auto=if type(*[counter{any}]|battlefield)~morethan~0 then choice name(Remove counters from permanent) name(Remove counters from permanent) target(*[counter{any}]|battlefield) thisforeach(variable{type:elf:mybattlefield}>0) removesinglecountertype(1) auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent's creature gets -X/-X) name(Opponent's creature gets -X/-X) target(creature|opponentbattlefield) -type:elf:mybattlefield/-type:elf:mybattlefield ueot -text=When Thornmantle Striker enters the battlefield, Choose one -- Remove X counters from target permanent, where X is the number of Elves you control. -- Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. +text=When Thornmantle Striker enters, Choose one -- Remove X counters from target permanent, where X is the number of Elves you control. -- Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. mana={4}{B} type=Creature subtype=Elf Rogue @@ -106923,7 +106923,7 @@ kicker={R} name(Kicker Red or both) auto=if paid(alternative) then destroy target(artifact) auto=if paid(kicker) then ability$!name(Deal 2 damage) name(Deal 2 damage) damage:2 target(anytarget)!$ controller auto=if paid(kicker) then pay({W}) name(Pay also kicker white) destroy target(artifact) -text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. +text=Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) -- When Thornscape Battlemage enters, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player. -- When Thornscape Battlemage enters, if it was kicked with its {W} kicker, destroy target artifact. mana={2}{G} type=Creature subtype=Elf Wizard @@ -106976,7 +106976,7 @@ type=Sorcery name=Thought Monitor abilities=flying,affinityartifacts auto=draw:2 controller -text=Affinity for artifacts -- Flying -- When Thought Monitor enters the battlefield, draw two cards. +text=Affinity for artifacts -- Flying -- When Thought Monitor enters, draw two cards. mana={6}{U} type=Artifact Creature subtype=Construct @@ -107019,7 +107019,7 @@ toughness=4 name=Thousand-Faced Shadow abilities=flying autohand={2}{U}{U}{N}:transforms((,newability[ninjutsu],newability[name(Copy attacking creature) name(Copy attacking creature) target(other creature[attacking]|mybattlefield) clone with(battleready)])) forever -text=Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Flying -- When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking. +text=Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Flying -- When Thousand-Faced Shadow enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking. mana={U} type=Creature subtype=Human Ninja @@ -107090,7 +107090,7 @@ aicode=activate transforms((,newability[if type(artifact[zpos<=4]|myLibrary)~mor auto={7}:name(Look top 4 cards) reveal:4 optionone name(Get an artifact) target(artifact|reveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )! auto=ability$!name(Create powerstone) token(Powerstone) and!( tap(noevent) )! opponent !$ -text=Reach -- When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. -- {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=Reach -- When Thran Spider enters, you and target opponent each create a tapped Powerstone token. -- {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={3} type=Artifact Creature subtype=Spider @@ -107144,7 +107144,7 @@ name=Thrasher Brute auto=life:-1 opponent && life:1 auto=@movedTo(Warrior|mybattlefield):life:-1 opponent auto=@movedTo(Warrior|mybattlefield):life:1 -text=Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life. +text=Whenever Thrasher Brute or another Warrior enters under your team's control, target opponent loses 1 life and you gain 1 life. mana={3}{B} type=Creature subtype=Orc Warrior @@ -107211,7 +107211,7 @@ auto=counter(1/1,3) auto=thisforeach(power>=1) _GNOMETOKEN_ auto=_ATTACKING_thisforeach(power>=1) _GNOMETOKEN_ auto={2}{S(other artifact|mybattlefield)}:counter(1/1) -text=Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it. -- Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. -- {2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk. +text=Threefold Thunderhulk enters with three +1/+1 counters on it. -- Whenever Threefold Thunderhulk enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. -- {2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk. mana={7} type=Artifact Creature subtype=Gnome @@ -107222,7 +107222,7 @@ toughness=0 name=Threnody Singer abilities=Flash,flying auto=-manaU:mybattlefield/-0 target(creature) ueot -text=Flash -- Flying -- When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts towards your devotion to blue.) +text=Flash -- Flying -- When Threnody Singer enters, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts towards your devotion to blue.) mana={1}{U} type=Creature subtype=Siren @@ -107269,7 +107269,7 @@ auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Thriving Bluff enters the battlefield tapped. -- As Thriving Bluff enters the battlefield, choose a color other than red. -- {T}: Add {R} or one mana of the chosen color. +text=Thriving Bluff enters tapped. -- As Thriving Bluff enters, choose a color other than red. -- {T}: Add {R} or one mana of the chosen color. type=Land [/card] [card] @@ -107280,7 +107280,7 @@ auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(t auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this) auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) -text=Thriving Grove enters the battlefield tapped. -- As Thriving Grove enters the battlefield, choose a color other than green. -- {T}: Add {G} or one mana of the chosen color. +text=Thriving Grove enters tapped. -- As Thriving Grove enters, choose a color other than green. -- {T}: Add {G} or one mana of the chosen color. type=Land [/card] [card] @@ -107291,7 +107291,7 @@ auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(t auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Thriving Heath enters the battlefield tapped. -- As Thriving Heath enters the battlefield, choose a color other than white. -- {T}: Add {W} or one mana of the chosen color. +text=Thriving Heath enters tapped. -- As Thriving Heath enters, choose a color other than white. -- {T}: Add {W} or one mana of the chosen color. type=Land [/card] [card] @@ -107302,7 +107302,7 @@ auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(t auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this) auto=choice name(Choose Black) transforms((,newability[{T}:add{B}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Thriving Isle enters the battlefield tapped. -- As Thriving Isle enters the battlefield, choose a color other than blue. -- {T}: Add {U} or one mana of the chosen color. +text=Thriving Isle enters tapped. -- As Thriving Isle enters, choose a color other than blue. -- {T}: Add {U} or one mana of the chosen color. type=Land [/card] [card] @@ -107313,7 +107313,7 @@ auto=choice name(Choose Red) transforms((,newability[{T}:add{R}])) forever all(t auto=choice name(Choose White) transforms((,newability[{T}:add{W}])) forever all(this) auto=choice name(Choose Blue) transforms((,newability[{T}:add{U}])) forever all(this) auto=choice name(Choose Green) transforms((,newability[{T}:add{G}])) forever all(this) -text=Thriving Moor enters the battlefield tapped. -- As Thriving Moor enters the battlefield, choose a color other than black. -- {T}: Add {B} or one mana of the chosen color. +text=Thriving Moor enters tapped. -- As Thriving Moor enters, choose a color other than black. -- {T}: Add {B} or one mana of the chosen color. type=Land [/card] [card] @@ -107321,7 +107321,7 @@ name=Thriving Skyclaw abilities=flying auto=alterenergy:3 controller auto=_ATTACKING_pay({E:3}) counter(1/1) -text=Flying -- When Thriving Skyclaw enters the battlefield, you get {E}{E}{E} (three energy counters). -- Whenever Thriving Skyclaw attacks, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on it. +text=Flying -- When Thriving Skyclaw enters, you get {E}{E}{E} (three energy counters). -- Whenever Thriving Skyclaw attacks, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on it. mana={2}{R}{R} type=Creature subtype=Cat Dragon @@ -107450,7 +107450,7 @@ auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) 1/1 auto=@combat(attacking) source(mytgt):target(creature|opponentbattlefield) tap auto={2}:equip -text=When Thunder Lasso enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, tap target creature defending player controls. -- Equip {2} +text=When Thunder Lasso enters, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, tap target creature defending player controls. -- Equip {2} mana={2}{W} type=Artifact subtype=Equipment @@ -107503,7 +107503,7 @@ type=Sorcery name=Thundering Ceratok abilities=trample auto=all(other creature|myBattlefield) trample ueot -text=Trample -- When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. +text=Trample -- When Thundering Ceratok enters, other creatures you control gain trample until end of turn. mana={4}{G} type=Creature subtype=Rhino @@ -107536,7 +107536,7 @@ toughness=4 name=Thundering Falls auto=tapped auto=_SURVEIL1_ -text=({T}: Add {U} or {R}.) -- Thundering Falls enters the battlefield tapped. -- When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=({T}: Add {U} or {R}.) -- Thundering Falls enters tapped. -- When Thundering Falls enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) type=Land subtype=Island Mountain [/card] @@ -107544,7 +107544,7 @@ subtype=Island Mountain name=Thundering Mightmare abilities=soulbond auto=soulbond transforms((,newability[@movedto(*|opponentstack):name(Put 1/1 counter) counter(1/1)])) -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature." mana={4}{G} type=Creature subtype=Horse Spirit @@ -107574,7 +107574,7 @@ type=Instant [card] name=Thundering Sparkmage auto=damage:calculateparty target(creature,planeswalker) -text=When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of cleric, Rogue, Warrior, and Wizard.) +text=When Thundering Sparkmage enters, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of cleric, Rogue, Warrior, and Wizard.) mana={3}{R} type=Creature subtype=Human Wizard @@ -107627,7 +107627,7 @@ kicker={1}{B} name(Kicker Black or both) auto=if paid(alternative) then destroy target(enchantment) auto=if paid(kicker) then target(player) ability$!name(Discard 2 cards) name(Discard 2 cards) reject notatarget(<2>*|myhand)!$ targetedplayer auto=if paid(kicker) then pay({G}) name(Pay also kicker green) destroy target(enchantment) -text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. +text=Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) -- When Thunderscape Battlemage enters, if it was kicked with its {1}{B} kicker, target player discards two cards. -- When Thunderscape Battlemage enters, if it was kicked with its {G} kicker, destroy target enchantment. mana={2}{R} type=Creature subtype=Human Wizard @@ -107682,7 +107682,7 @@ type=Sorcery name=Tiamat abilities=flying auto=if casted(this) then may name(Search dragons) target(*[dragon;-tiamat]|mylibrary) moveto(ownerHand) and!( shuffle )! -text=Flying -- When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. +text=Flying -- When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. mana={2}{W}{U}{B}{R}{G} type=Legendary Creature subtype=Dragon God @@ -107758,7 +107758,7 @@ name=Tide Shaper kicker={1} auto=aslongas(island|opponentbattlefield) 1/1 >0 auto=if paid(kicker) then name(Land becomes island) name(Land becomes island) target(land|battlefield) transforms((,newability[aslongas(Tide Shaper[kicked]|battlefield) transforms((,newability[losesubtypesof(land)],newability[becomes(Island)]))])) forever -text=Kicker {1} (You may pay an additional {1} as you cast this spell.) -- When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield. -- Tide Shaper gets +1/+1 as long as an opponent controls an Island. +text=Kicker {1} (You may pay an additional {1} as you cast this spell.) -- When Tide Shaper enters, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield. -- Tide Shaper gets +1/+1 as long as an opponent controls an Island. mana={U} type=Creature subtype=Merfolk Wizard @@ -107819,7 +107819,7 @@ target=creature auto=damage:1 auto=teach(creature) +3/+0 auto=teach(creature) trample -text=Enchant creature -- When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. -- Enchanted creature gets +3/+0 and has trample. +text=Enchant creature -- When Tilonalli's Crown enters, it deals 1 damage to enchanted creature. -- Enchanted creature gets +3/+0 and has trample. mana={1}{R} type=Enchantment subtype=Aura @@ -107889,7 +107889,7 @@ abilities=doesnotuntap auto=tap(noevent) auto=@each my beginofturn sourcetap:may name(Skip turn) turns:-1 controller && untap all(this) auto={T}:turns:+1 controller -text=Time Vault enters the battlefield tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one. +text=Time Vault enters tapped. -- Time Vault doesn't untap during your untap step. -- If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. -- {T}: Take an extra turn after this one. mana={2} type=Artifact [/card] @@ -107948,7 +107948,7 @@ toughness=5 name=Timeless Lotus auto=tap(noevent) auto={T}:Add{W}{U}{B}{R}{G} -text=Timeless Lotus enters the battlefield tapped. -- {T}: Add {W}{U}{B}{R}{G}. +text=Timeless Lotus enters tapped. -- {T}: Add {W}{U}{B}{R}{G}. mana={5} type=Legendary Artifact [/card] @@ -107956,7 +107956,7 @@ type=Legendary Artifact name=Timeless Witness auto=name(Return card) target(*|myGraveyard) moveto(ownerHand) autograveyard={5}{G}{G}{E}:_ETERNALIZE_ -text=When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. -- Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) +text=When Timeless Witness enters, return target card from your graveyard to your hand. -- Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) mana={2}{G}{G} type=Creature subtype=Human Shaman @@ -108005,7 +108005,7 @@ abilities=flying,partner partner=Rhoda, Geist Avenger auto=_PARTNER_ auto=@each combatbegins:may tap target(creature) -text=Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) -- Flying -- At the beginning of each combat, tap up to one target creature. +text=Partner with Rhoda, Geist Avenger (When this creature enters, target player may put Rhoda into their hand from their library, then shuffle.) -- Flying -- At the beginning of each combat, tap up to one target creature. mana={4}{U} type=Legendary Creature subtype=Spirit @@ -108071,7 +108071,7 @@ toughness=3 name=Tinker's Tote auto=_GNOMETOKEN_*2 auto={W}{S}:life:3 -text=When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. -- {W}, Sacrifice Tinker's Tote: You gain 3 life. +text=When Tinker's Tote enters, create two 1/1 colorless Gnome artifact creature tokens. -- {W}, Sacrifice Tinker's Tote: You gain 3 life. mana={2}{W} type=Artifact [/card] @@ -108100,7 +108100,7 @@ toughness=1 [card] name=Tireless Angler auto=@movedTo(island|myBattlefield):name(Draft a card) transforms((,newability[choice name(Fleet Swallower) conjure cards(Fleet Swallower) zone(myhand)],newability[choice name(Moat Piranhas) conjure cards(Moat Piranhas) zone(myhand)],newability[choice name(Mystic Skyfish) conjure cards(Mystic Skyfish) zone(myhand)],newability[choice name(Nadir Kraken) conjure cards(Nadir Kraken) zone(myhand)],newability[choice name(Pouncing Shoreshark) conjure cards(Pouncing Shoreshark) zone(myhand)],newability[choice name(Sea-Dasher Octopus) conjure cards(Sea-Dasher Octopus) zone(myhand)],newability[choice name(Spined Megalodon) conjure cards(Spined Megalodon) zone(myhand)],newability[choice name(Stinging Lionfish) conjure cards(Stinging Lionfish) zone(myhand)],newability[choice name(Voracious Greatshark) conjure cards(Voracious Greatshark) zone(myhand)],newability[choice name(Archipelagore) conjure cards(Archipelagore) zone(myhand)],newability[choice name(Serpent of Yawning Depths) conjure cards(Serpent of Yawning Depths) zone(myhand)],newability[choice name(Wormhole Serpent) conjure cards(Wormhole Serpent) zone(myhand)],newability[choice name(Sigiled Starfish) conjure cards(Sigiled Starfish) zone(myhand)],newability[choice name(Riptide Turtle) conjure cards(Riptide Turtle) zone(myhand)],newability[choice name(Ruin Crab) conjure cards(Ruin Crab) zone(myhand)])) oneshot -text=Whenever an Island enters the battlefield under your control, draft a card from Tireless Angler's spellbook. +text=Whenever an Island enters under your control, draft a card from Tireless Angler's spellbook. mana={2}{U} type=Creature subtype=Human Rogue @@ -108124,7 +108124,7 @@ toughness=5 [card] name=Tireless Provisioner auto=_LANDFALL_ability$!choice name(Create food) token(Food) _ choice name(Create Treasure) token(Treasure) !$ controller -text=Landfall - Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") +text=Landfall - Whenever a land enters under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with " {T}, Sacrifice this artifact: Add one mana of any color.") mana={2}{G} type=Creature subtype=Elf Scout @@ -108135,7 +108135,7 @@ toughness=2 name=Tishana's Wayfinder aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(ownerHand)])) oneshot auto=_EXPLORES_ -text=When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) +text=When Tishana's Wayfinder enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) mana={2}{G} type=Creature subtype=Merfolk Scout @@ -108147,7 +108147,7 @@ name=Tishana, Voice of Thunder abilities=nomaxhand auto=foreach(*|myhand) 1/1 auto=foreach(creature|mybattlefield) draw:1 controller -text=Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- When Tishana enters the battlefield, draw a card for each creature you control. +text=Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand. -- You have no maximum hand size. -- When Tishana enters, draw a card for each creature you control. mana={5}{G}{U} type=Legendary Creature subtype=Merfolk Shaman @@ -108170,7 +108170,7 @@ toughness=5 name=Titan of Littjara auto=chooseatype transforms((chosentype,newability[all(other *[creature;share!types!]|mybattlefield) transforms((,newability[may name(Draw and discard) draw:1 controller and!( ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller )!])) oneshot])) forever chooseend auto=_ATTACKING_name(Draw and discard) name(Draw and discard) all(other creature[chosentype;illusion]|mybattlefield) transforms((,newability[may name(Draw and discard) draw:1 controller and!( ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller )!])) oneshot -text=As Titan of Littjara enters the battlefield, choose a creature type. -- Titan of Littjara is the chosen type in addition to its other types. -- Whenever Titan of Littjara enters the battlefield or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card. +text=As Titan of Littjara enters, choose a creature type. -- Titan of Littjara is the chosen type in addition to its other types. -- Whenever Titan of Littjara enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card. mana={4}{U}{U} type=Creature subtype=Illusion @@ -108239,7 +108239,7 @@ abilities=haste,reach,trample,vigilance anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive auto=all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))! auto={3}{G}:target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],haste)) forever -text=Vigilance, reach, trample, haste -- Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control. -- When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped. -- {3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. +text=Vigilance, reach, trample, haste -- Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control. -- When Titania enters, return all land cards from your graveyard to the battlefield tapped. -- {3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land. color=green type=Legendary Creature subtype=Elemental Avatar @@ -108251,7 +108251,7 @@ name=Titania, Nature's Force auto=lord(Forest|mygraveyard) CanPlayFromGraveyard auto=@movedTo(Forest|myBattlefield):create(elemental:creature elemental:5/3:green) auto=@movedTo(Elemental|graveyard) from(mybattlefield):may deplete:3 -text=You may play Forests from your graveyard. -- Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token. -- Whenever an Elemental you control dies, you may mill three cards. +text=You may play Forests from your graveyard. -- Whenever a Forest enters under your control, create a 5/3 green Elemental creature token. -- Whenever an Elemental you control dies, you may mill three cards. mana={4}{G}{G} type=Legendary Creature subtype=Elemental @@ -108336,7 +108336,7 @@ toughness=1 [card] name=Tithebearer Giant auto=draw:1 && life:-1 -text=When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life. +text=When Tithebearer Giant enters, you draw a card and you lose 1 life. mana={5}{B} type=Creature subtype=Giant Warrior @@ -108350,7 +108350,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent auto={4}{B}{E}{E(creature|myBattlefield,myGraveyard)}:flip(backside) forcetype(Artifact) -text=When Tithing Blade enters the battlefield, each opponent sacrifices a creature. -- Craft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) +text=When Tithing Blade enters, each opponent sacrifices a creature. -- Craft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) mana={1}{B} type=Artifact [/card] @@ -108455,7 +108455,7 @@ toughness=3 name=Together Forever auto=may target(other creature|battlefield) counter(1/1) auto={1}:target(creature[counter{any}]) transforms((,newability[_DIES_all(trigger[to]) moveTo(ownerHand)])) ueot -text=When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. +text=When Together Forever enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -- {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. mana={W}{W} type=Enchantment [/card] @@ -108463,7 +108463,7 @@ type=Enchantment name=Toggo, Goblin Weaponsmith abilities=partner auto=_LANDFALL_token(Rock Equipment) -text=Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. -- Partner (You can have two commanders if both have partner.) +text=Whenever a land enters under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. -- Partner (You can have two commanders if both have partner.) mana={2}{R} type=Legendary Creature subtype=Goblin Artificer @@ -108499,7 +108499,7 @@ subtype=Arcane name=Tolarian Contempt auto=name(Put rejection counter) all(creature|opponentbattlefield) counter(0/0,1,Rejction) auto=@each my endofturn:may name(Choose opponent creature) target(creature[counter{0/0.1.Rejction}]|opponentbattlefield) transforms((,newability[choice name(Put on top) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot -text=When Tolarian Contempt enters the battlefield, put a rejection counter on each creature your opponents control. -- At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on the top or bottom of their library. +text=When Tolarian Contempt enters, put a rejection counter on each creature your opponents control. -- At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on the top or bottom of their library. mana={3}{U}{U} type=Enchantment [/card] @@ -108556,7 +108556,7 @@ name=Tolsimir, Friend to Wolves auto=@movedto(wolf|myBattlefield):all(trigger[to]) transforms((,newability[may target(creature|opponentbattlefield) dynamicability])) auto=@movedto(wolf|myBattlefield):life:3 auto=token(Voja^ Friend to Elves,legendary wolf creature,3/3,green:white) -text=When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. -- Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature an opponent controls. +text=When Tolsimir, Friend to Wolves enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. -- Whenever a Wolf enters under your control, you gain 3 life and that creature fights up to one target creature an opponent controls. mana={2}{G}{G}{W} type=Legendary Creature subtype=Elf Scout @@ -108589,7 +108589,7 @@ toughness=1 [card] name=Tomakul Scrapsmith auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[artifact]|mygraveyard)~morethan~0 then choice name(Return an artifact) name(Return an artifact) target(tobereturn[artifact]|mygraveyard) moveto(ownerHand)],newability[choice name(Put 1/1 counter) target(Tomakul Scrapsmith[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )! -text=When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.) +text=When Tomakul Scrapsmith enters, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.) mana={2}{R} type=Creature subtype=Human Artificer @@ -108641,7 +108641,7 @@ auto=@movedto(*[instant;sorcery]|mystack) restriction{thisturn(*|mystack)~equalt auto=@movedto(*[instant;sorcery]|mystack) restriction{thisturn(*|mystack)~equalto~1,compare(pdungeoncompleted)~morethan~0}:name(Copy Spell) all(trigger[to]) activate castcard(copied noevent) && activate castcard(copied noevent) auto=@movedto(*[-instant;-sorcery]|mystack) restriction{thisturn(*|mystack)~equalto~1,compare(pdungeoncompleted)~equalto~0}:name(Copy Spell) all(trigger[to]) clone auto=@movedto(*[-instant;-sorcery]|mystack) restriction{thisturn(*|mystack)~equalto~1,compare(pdungeoncompleted)~morethan~0}:name(Copy Spell) all(trigger[to]) clone && clone -text=When Tomb of Horrors Adventurer enters the battlefield, you take the initiative. -- Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.) +text=When Tomb of Horrors Adventurer enters, you take the initiative. -- Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.) mana={5}{U} type=Creature subtype=Elf Monk @@ -108682,7 +108682,7 @@ toughness=3 name=Tome Raider abilities=flying auto=draw:1 -text=Flying -- When Tome Raider enters the battlefield, draw a card. +text=Flying -- When Tome Raider enters, draw a card. mana={2}{U} type=Creature subtype=Faerie @@ -108706,7 +108706,7 @@ auto=counter(0/0,1,Page) auto=@movedto(*[iscommander]|myBattlefield):name(Put a page counter) counter(0/0,1,Page) auto=@combat(attacking) source(creature[iscommander]|myBattlefield):name(Put a page counter) counter(0/0,1,Page) auto={1}{T}{C(0/0,-1,Page)}:name(Draw a card) draw:1 controller -text=Tome of Legends enters the battlefield with a page counter on it. -- Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. -- {1}, {T}, Remove a page counter from Tome of Legends: Draw a card. +text=Tome of Legends enters with a page counter on it. -- Whenever your commander enters or attacks, put a page counter on Tome of Legends. -- {1}, {T}, Remove a page counter from Tome of Legends: Draw a card. mana={2} type=Artifact [/card] @@ -108735,7 +108735,7 @@ name=Tomebound Lich abilities=deathtouch,lifelink auto=_LOOT_ auto=@combatdamaged(player) from(this):_LOOT_ -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card. +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Whenever Tomebound Lich enters or deals combat damage to a player, draw a card, then discard a card. mana={1}{U}{B} type=Creature subtype=Zombie Wizard @@ -108791,7 +108791,7 @@ partner=Pir, Imaginative Rascal auto=_PARTNER_ auto=@drawof(player):counter(1/1) auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller -text=Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. +text=Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.) -- Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. -- When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. mana={3}{U} type=Legendary Creature subtype=Illusion @@ -108829,7 +108829,7 @@ abilities=vigilance auto=moveto(mybattlefield) target(land[basic]|mylibrary) and!(tap(noevent))! auto=aslongas(land|myBattlefield) cantattack <7 auto=aslongas(land|myBattlefield) cantpwattack <7 -text=Vigilance -- When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Topiary Stomper can't attack or block unless you control seven or more lands. +text=Vigilance -- When Topiary Stomper enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- Topiary Stomper can't attack or block unless you control seven or more lands. mana={1}{G}{G} type=Creature subtype=Plant Dinosaur @@ -108924,7 +108924,7 @@ auto=may name(Set life of player) name(Set life of player) lifeset:halfdownstart autohand={4}{B}{B}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~0}:name(Sacrifice 1) activate name(Sacrifice 1) castcard(restricted) autohand={2}{B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~1}:name(Sacrifice 2) activate name(Sacrifice 2) castcard(restricted) autohand={B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)} restriction{type(creature|mybattlefield)~morethan~2}:name(Sacrifice 3) activate name(Sacrifice 3) castcard(restricted) -text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down. +text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- When Torgaar, Famine Incarnate enters, up to one target player's life total becomes half their starting life total, rounded down. mana={6}{B}{B} type=Legendary Creature subtype=Avatar @@ -109039,7 +109039,7 @@ auto=if type(*[instant;sorcery:manacost=17]|mygraveyard)~morethan~0 then choice auto=if type(*[instant;sorcery:manacost=18]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 18) name(Exile instant or sorcery with manacost 18) target(*[instant;sorcery;manacost=18]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,9) )! auto=if type(*[instant;sorcery:manacost=19]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 19) name(Exile instant or sorcery with manacost 19) target(*[instant;sorcery;manacost=19]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,10) )! auto=if type(*[instant;sorcery:manacost>=20]|mygraveyard)~morethan~0 then choice name(Exile instant or sorcery with manacost 20) name(Exile instant or sorcery with manacost 20) target(*[instant;sorcery;manacost=20]|mygraveyard) moveto(myexile) and!( all(this) counter(1/1,10) )! -text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Torrent Sculptor enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up. // {1}{R} Flamethrower Sonata +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Torrent Sculptor enters, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up. // {1}{R} Flamethrower Sonata mana={2}{U}{U} type=Creature subtype=Merfolk Wizard @@ -109090,7 +109090,7 @@ type=Instant name=Touch the Spirit Realm auto=may name(Exile a creature or artifact) target(*[artifact;creature]|battlefield) (blink)forsrc autohand={1}{W}{discard}:name(Discard and exile) target(*[artifact;creature]|battlefield) moveto(exile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(ownerbattlefield)])) ueot )! -text=When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. -- Channel - {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. +text=When Touch the Spirit Realm enters, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. -- Channel - {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. mana={2}{W} type=Enchantment [/card] @@ -109099,7 +109099,7 @@ name=Tough Cookie auto=create(Food) auto={2}{G}:target(artifact[-creature]|myBattlefield) transforms((Artifact Creature,setpower=4,settoughness=4)) ueot auto={2}{T}{S}:life:3 -text=When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. -- {2}, {T}, Sacrifice Tough Cookie: You gain 3 life. +text=When Tough Cookie enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. -- {2}, {T}, Sacrifice Tough Cookie: You gain 3 life. mana={1}{G} type=Artifact Creature subtype=Food Golem @@ -109119,7 +109119,7 @@ abilities=protection from white kicker={B}{B} auto=@discarded(*|opponenthand):counter(1/1) auto=if paid(kicker) then discard:2 opponent -text=Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.) -- Protection from white -- Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. -- When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random. +text=Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.) -- Protection from white -- Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. -- When Tourach enters, if it was kicked, target opponent discards two cards at random. mana={1}{B} type=Legendary Creature subtype=Human Cleric @@ -109143,7 +109143,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=_WOLFTOKEN_*2 -text=Whenever Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Tovolar's Packleader +text=Whenever Tovolar's Huntmaster enters, create two 2/2 green Wolf creature tokens. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Tovolar's Packleader mana={4}{G}{G} type=Creature subtype=Human Werewolf @@ -109157,7 +109157,7 @@ backside=Tovolar's Huntmaster auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=_WOLFTOKEN_*2 auto={2}{G}{G}:name(Wolf of werewolf fights) target(other *[wolf;werewolf]|mybattlefield) transforms((,newability[name(Fights another creature) target(other creature|opponentbattlefield) dynamicability])) oneshot -text=Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. -- {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Tovolar's Huntmaster +text=Whenever Tovolar's Packleader enters or attacks, create two 2/2 green Wolf creature tokens. -- {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Tovolar's Huntmaster type=Creature subtype=Werewolf color=green @@ -109223,7 +109223,7 @@ auto=this(variable{type:creature[modified]:mybattlefield}=1) {3}{T}:name(Draw a auto=this(variable{type:creature[modified]:mybattlefield}=2) {2}{T}:name(Draw a card) name(Draw a card) draw:1 controller auto=this(variable{type:creature[modified]:mybattlefield}=3) {1}{T}:name(Draw a card) name(Draw a card) draw:1 controller auto=this(variable{type:creature[modified]:mybattlefield}>=4) {T}:name(Draw a card) name(Draw a card) draw:1 controller -text=When Towashi Guide-Bot enters the battlefield, put a +1/+1 counter on target creature you control. -- {4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) +text=When Towashi Guide-Bot enters, put a +1/+1 counter on target creature you control. -- {4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) mana={4} type=Artifact Creature subtype=Construct @@ -109233,7 +109233,7 @@ toughness=1 [card] name=Towashi Songshaper auto=@movedTo(other artifact|myBattlefield):1/0 ueot -text=Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn. +text=Whenever another artifact enters under your control, Towashi Songshaper gets +1/+0 until end of turn. mana={1}{R} type=Artifact Creature subtype=Human Artificer @@ -109253,7 +109253,7 @@ type=Sorcery name=Tower Winder abilities=deathtouch,reach auto=moveto(ownerHand) target(Command Tower|mylibrary,mygraveyard) -text=Reach, deathtouch -- When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle. +text=Reach, deathtouch -- When Tower Winder enters, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle. mana={1}{G} type=Creature subtype=Snake @@ -109286,7 +109286,7 @@ toughness=4 name=Towering Titan auto={S(creature[defender]|mybattlefield)}:all(creature) trample ueot auto=counter(1/1,toughnesstotalinplay) -text=Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. -- Sacrifice a creature with defender: All creatures gain trample until end of turn. +text=Towering Titan enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control. -- Sacrifice a creature with defender: All creatures gain trample until end of turn. mana={4}{G}{G} type=Creature subtype=Giant @@ -109307,7 +109307,7 @@ toughness=1 name=Town-razer Tyrant abilities=flying auto=name(Land looses abilities) target(land[-basic]|battlefield) transforms((,newability[onlymanaability],newability[@each my upkeep:ability$!name(Sacrifice or damage) choice name(Sacrifice) all(mysource) sacrifice _ choice name(Damage) damage:2 controller!$ controller])) forever -text=Flying -- When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it." +text=Flying -- When Town-Razer Tyrant enters, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it." mana={2}{R}{R} type=Creature subtype=Dragon @@ -109317,7 +109317,7 @@ toughness=4 [card] name=Toxic Abomination auto=life:-2 -text=When Toxic Abomination enters the battlefield, you lose 2 life. +text=When Toxic Abomination enters, you lose 2 life. mana={1}{B} type=Creature subtype=Phyrexian Zombie @@ -109354,7 +109354,7 @@ type=Instant name=Toxic Scorpion abilities=deathtouch auto=target(other creature|myBattlefield) transforms((,deathtouch)) ueot -text=Deathtouch -- When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. +text=Deathtouch -- When Toxic Scorpion enters, another target creature you control gains deathtouch until end of turn. mana={1}{G} type=Creature subtype=Scorpion @@ -109428,7 +109428,7 @@ type=Instant name=Trail of Crumbs auto=token(Food) auto=@sacrificed(food|mybattlefield):pay({1}) name(look) reveal:2 optionone name(Get a permanent card) target(<1>*[-instant;-sorcery]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, you may pay 1. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +text=When Trail of Crumbs enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, you may pay 1. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{G} type=Enchantment [/card] @@ -109437,7 +109437,7 @@ name=Trailblazer's Torch auto=_INITIATIVE_CONTROLLER_ auto={1}:equip auto=@combat(blocked) source(mytgt):name(Deals 2 damage) damage:2 target(creature[blocking]|opponentbattlefield) -text=When Trailblazer's Torch enters the battlefield, you take the initiative. -- Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=When Trailblazer's Torch enters, you take the initiative. -- Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={4} type=Artifact subtype=Equipment @@ -109468,7 +109468,7 @@ name=Training Center auto=tap(noevent) auto={T}:add{R} auto={T}:add{U} -text=Training Center enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {U} or {R}. +text=Training Center enters tapped unless you have two or more opponents. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -109486,7 +109486,7 @@ auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} auto={2}{B}{R}{T}{S}:draw:1 -text=Tramway Station enters the battlefield tapped. -- {T}: Add {B} or {R}. -- {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card. +text=Tramway Station enters tapped. -- {T}: Add {B} or {R}. -- {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card. type=Land [/card] [card] @@ -109495,7 +109495,7 @@ auto=choice name(Don't pay anything) donothing auto=choice name(Pay 1 green) ability$!may name(Pay 1 green) pay({G}) name(Pay 1 green) all(mysource) name(Pay 1 green) transforms((,newability[choice name(Gain 4 life) life:4 controller],newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Destroy artifact or enchantment) name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy],newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile)],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile)])) oneshot!$ controller auto=choice name(Pay 2 green) ability$!may name(Pay 2 green) pay({G}{G}) name(Pay 2 green) all(mysource) name(Pay 2 green) transforms((,newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Gain life and destroy) name(Gain life and destroy) life:4 controller && target(*[artifact;enchantment]|battlefield) destroy],newability[choice name(Gain life and opponent exile) life:4 controller && all(*|opponentgraveyard) moveto(exile)],newability[choice name(Gain life and you exile) life:4 controller && all(*|mytgraveyard) moveto(exile)],newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Destroy and opponent exile) name(Destroy and opponent exile) all(*|opponentgraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy],newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Destroy and you exile) name(Destroy and you exile) all(*|mytgraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy])) oneshot!$ controller auto=choice name(Pay 3 green) ability$!may name(Pay 3 green) pay({G}{G}{G}) name(Pay 3 green) all(mysource) name(Pay 3 green) transforms((,newability[name(Gain 4 life) life:4 controller],newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy])) oneshot!$ controller -text=When Tranquil Frillback enters the battlefield, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many -- Destroy target artifact or enchantment. -- Exile target player's graveyard. -- You gain 4 life. +text=When Tranquil Frillback enters, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many -- Destroy target artifact or enchantment. -- Exile target player's graveyard. -- You gain 4 life. mana={2}{G} type=Creature subtype=Dinosaur @@ -109562,7 +109562,7 @@ type=Sorcery name=Transmogrifying Wand auto=counter(0/0,3,Charge) auto={1}{T}{C(0/0,-1,Charge)}:target(creature) destroy && token(Ox,Creature Ox,2/4,white) targetController asSorcery -text=Transmogrifying Wand enters the battlefield with three charge counters on it. -- {1}, {T}, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate this ability only any time you could cast a sorcery. +text=Transmogrifying Wand enters with three charge counters on it. -- {1}, {T}, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate this ability only any time you could cast a sorcery. mana={3} type=Artifact [/card] @@ -109571,7 +109571,7 @@ name=Transplant Theorist auto=may _LOOT_ auto=@movedTo(other artifact|myBattlefield):may _LOOT_ auto={2}:bottomoflibrary target(*|mygraveyard) -text=Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. -- {2}: Put target card from your graveyard on the bottom of your library. +text=Whenever Transplant Theorist or another artifact enters under your control, you may draw a card. If you do, discard a card. -- {2}: Put target card from your graveyard on the bottom of your library. mana={3}{U} type=Artifact Creature subtype=Phyrexian Artificer @@ -109644,7 +109644,7 @@ auto=1/1 ueot auto=transforms((,newability[counter(0/0.1.Oil)],newability[-1/-1])) ueot anyzone=hascntoil/hascntoil cdaactive auto=@movedTo(*[-creature]|mystack):name(Put oil counter) counter(0/0,1,Oil) -text=Flying -- Trawler Drake enters the battlefield with an oil counter on it. -- Trawler Drake gets +1/+1 for each oil counter on it. -- Whenever you cast a noncreature spell, put an oil counter on Trawler Drake. +text=Flying -- Trawler Drake enters with an oil counter on it. -- Trawler Drake gets +1/+1 for each oil counter on it. -- Whenever you cast a noncreature spell, put an oil counter on Trawler Drake. mana={2}{U} type=Creature subtype=Phyrexian Drake @@ -109656,7 +109656,7 @@ name=Traxos, Scourge of Kroog abilities=trample,doesnotuntap auto=tap(noevent) auto=_CASTHISTORIC_untap -text=Trample -- Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.) +text=Trample -- Traxos, Scourge of Kroog enters tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.) mana={4} type=Legendary Artifact Creature subtype=Construct @@ -109668,7 +109668,7 @@ name=Treacherous Blessing auto=draw:3 controller auto=@movedto(*|myStack):life:-1 controller auto=@targeted(this):sacrifice(this) -text=When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it. +text=When Treacherous Blessing enters, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it. mana={2}{B} type=Enchantment [/card] @@ -109786,7 +109786,7 @@ abilities=trample auto=_WARD2_ auto=name(Create foods) token(Food)*2 auto=@lifeof(player) from(*[-lifefaker]|*):name(Put 1/1 counters) target(*[halfling;treefolk]|battlefield) counter(1/1,thatmuch) -text=Trample, ward {2} -- When Treebeard, Gracious Host enters the battlefield, create two Food tokens. -- Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk. +text=Trample, ward {2} -- When Treebeard, Gracious Host enters, create two Food tokens. -- Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk. mana={2}{G}{W} type=Legendary Creature subtype=Treefolk @@ -109860,7 +109860,7 @@ toughness=2 name=Trench Behemoth auto={H(land|mybattlefield)}:name(Untap and gain hexproof) name(Untap and gain hexproof) transforms((,newability[untap],hexproof)) ueot auto=_LANDFALL_name(Target creature must attack) name(Target creature must attack) target(creature|opponentbattlefield) transforms((,newability[mustattack])) uynt -text=Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn. -- Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able. +text=Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn. -- Whenever a land enters under your control, target creature an opponent controls attacks during its controller's next combat phase if able. mana={5}{U}{U} type=Creature subtype=Kraken @@ -109882,7 +109882,7 @@ toughness=5 name=Trespasser's Curse target=player auto=@movedto(creature|targetedplayerbattlefield):name(Gain life) life:-1 targetedplayer && life:1 controller -text=Enchant player -- Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life. +text=Enchant player -- Whenever a creature enters under enchanted player's control, that player loses 1 life and you gain 1 life. mana={1}{B} type=Enchantment subtype=Aura Curse @@ -109900,7 +109900,7 @@ type=Instant name=Trial of Ambition auto=ability$!name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice!$ target(opponent) auto=@movedto(cartouche|mybattlefield):moveto(ownerHand) -text=When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. -- When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand. +text=When Trial of Ambition enters, target opponent sacrifices a creature. -- When a Cartouche enters under your control, return Trial of Ambition to its owner's hand. mana={1}{B} type=Enchantment [/card] @@ -109908,7 +109908,7 @@ type=Enchantment name=Trial of Knowledge auto=draw:3 && transforms((,newability[target(*|myhand) reject])) forever auto=@movedto(cartouche|mybattlefield):moveto(ownerHand) -text=When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. -- When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand. +text=When Trial of Knowledge enters, draw three cards, then discard a card. -- When a Cartouche enters under your control, return Trial of Knowledge to its owner's hand. mana={3}{U} type=Enchantment [/card] @@ -109917,7 +109917,7 @@ name=Trial of Solidarity auto=all(creature|mybattlefield) 2/1 ueot auto=all(creature|mybattlefield) vigilance ueot auto=@movedto(cartouche|mybattlefield):moveto(ownerHand) -text=When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. -- When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand. +text=When Trial of Solidarity enters, creatures you control get +2/+1 and gain vigilance until end of turn. -- When a Cartouche enters under your control, return Trial of Solidarity to its owner's hand. mana={2}{W} type=Enchantment [/card] @@ -109925,7 +109925,7 @@ type=Enchantment name=Trial of Strength auto=token(Beast,creature Beast,4/2,green) auto=@movedto(cartouche|mybattlefield):moveto(ownerHand) -text=When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. -- When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand. +text=When Trial of Strength enters, create a 4/2 green Beast creature token. -- When a Cartouche enters under your control, return Trial of Strength to its owner's hand. mana={2}{G} type=Enchantment [/card] @@ -109933,7 +109933,7 @@ type=Enchantment name=Trial of Zeal auto=damage:3 target(anytarget) auto=@movedto(cartouche|mybattlefield):moveto(ownerHand) -text=When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player. -- When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand. +text=When Trial of Zeal enters, it deals 3 damage to target creature or player. -- When a Cartouche enters under your control, return Trial of Zeal to its owner's hand. mana={2}{R} type=Enchantment [/card] @@ -109953,7 +109953,7 @@ toughness=4 name=Tribute Mage aicode=activate target(artifact[manacost=2]|mylibrary) moveto(ownerHand) auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle. +text=When Tribute Mage enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle. mana={2}{U} type=Creature subtype=Human Wizard @@ -109990,7 +109990,7 @@ type=Instant name=Tribute to the World Tree auto=@movedTo(creature[power>=3]|myBattlefield):draw:1 auto=@movedTo(creature[power<=2]|myBattlefield):all(trigger[to]) counter(1/1,2) -text=Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it. +text=Whenever a creature enters under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it. mana={G}{G}{G} type=Enchantment [/card] @@ -110039,7 +110039,7 @@ toughness=3 [card] name=Triton Waverider auto=_CONSTELLATION_flying ueot -text=Constellation -- Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn. +text=Constellation -- Whenever an enchantment enters under your control, Triton Waverider gains flying until end of turn. mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -110115,7 +110115,7 @@ name=Trostani Discordant auto=lord(other creature|myBattlefield) +1/+1 auto=create(soldier:creature soldier:1/1:white:lifelink)*2 auto=@each my endofturn:moveto(ownerbattlefield) all(creature) -text=Other creatures you control get +1/+1. -- When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. -- At the beginning of your end step, each player gains control of all creatures they own. +text=Other creatures you control get +1/+1. -- When Trostani Discordant enters, create two 1/1 white Soldier creature tokens with lifelink. -- At the beginning of your end step, each player gains control of all creatures they own. mana={3}{G}{W} type=Legendary Creature subtype=Dryad @@ -110150,7 +110150,7 @@ name=Trove Warden abilities=vigilance auto=_LANDFALL_moveto(exile) target(*[manacost<=3]|mygraveyard) auto=_DIES_moveto(ownerbattlefield) target(*[manacost<=3]|myexile) -text=Vigilance -- Landfall - Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard. -- When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner. +text=Vigilance -- Landfall - Whenever a land enters under your control, exile target permanent card with mana value 3 or less from your graveyard. -- When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner. mana={2}{W}{W} type=Creature subtype=Cat Beast @@ -110193,7 +110193,7 @@ type=Instant name=True-Name Nemesis auto=choice name(choose opponent) transforms((,newability[protection from(*|opponentzones)])) forever auto=choice name(choose yourself) transforms((,newability[protection from(*|myzones)])) forever -text=As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) +text=As True-Name Nemesis enters, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) mana={1}{U}{U} type=Creature subtype=Merfolk Rogue @@ -110237,7 +110237,7 @@ toughness=4 name=Trufflesnout auto=choice name(Put a +1/+1 counter) counter(1/1) all(this) auto=choice name(Gain 4 life) life:4 controller -text=When Trufflesnout enters the battlefield, Choose one -- Put a +1/+1 counter on Trufflesnout. -- You gain 4 life. +text=When Trufflesnout enters, Choose one -- Put a +1/+1 counter on Trufflesnout. -- You gain 4 life. mana={2}{G} type=Creature subtype=Boar @@ -110248,7 +110248,7 @@ toughness=2 name=Truga Cliffcharger abilities=trample auto=may name(Discard a card) target(*|myhand) reject and!( transforms((,newability[name(Search land or battle) target(*[land;battle]|mylibrary) moveto(ownerHand) and!( shuffle )!])) oneshot )! -text=Trample -- When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle. +text=Trample -- When Truga Cliffcharger enters, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle. color=red,green type=Creature subtype=Rhino @@ -110310,7 +110310,7 @@ toughness=2 [card] name=Trusty Packbeast auto=target(artifact|mygraveyard) moveto(ownerhand) -text=When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand. +text=When Trusty Packbeast enters, return target artifact card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Beast @@ -110321,7 +110321,7 @@ toughness=3 name=Trusty Retriever auto=choice name(Put counter) counter(1/1) auto=choice name(Return artifact or enchantment) moveto(ownerHand) target(artifact,enchantment|mygraveyard) -text=When Trusty Retriever enters the battlefield, Choose one -- Put a +1/+1 counter on Trusty Retriever. -- Return target artifact or enchantment card from your graveyard to your hand. +text=When Trusty Retriever enters, Choose one -- Put a +1/+1 counter on Trusty Retriever. -- Return target artifact or enchantment card from your graveyard to your hand. mana={3}{W} type=Creature subtype=Dog @@ -110334,7 +110334,7 @@ abilities=hiddenface,partner partner=Silvar, Devourer of the Free auto=_PARTNER_ auto=@each my endofturn restriction{compare(pattackedcount)~morethan~0}:name(Create soldier) token(Soldier Try) -text=Partner with Silvar, Devourer of the Free (When this creature enters the battlefield, target player may put Silvar into their hand from their library, then shuffle.) -- At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token. +text=Partner with Silvar, Devourer of the Free (When this creature enters, target player may put Silvar into their hand from their library, then shuffle.) -- At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token. mana={3}{W} type=Legendary Creature subtype=Human Soldier @@ -110380,7 +110380,7 @@ toughness=3 [card] name=Tuktuk Scrapper auto=destroy target(artifact) && damage:type:*[ally]:mybattlefield targetcontroller -text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. +text=Whenever Tuktuk Scrapper or another Ally enters under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control. mana={3}{R} type=Creature subtype=Goblin Artificer Ally @@ -110498,7 +110498,7 @@ type=Instant [card] name=Turntimber Ascetic auto=life:3 controller. -text=When Turntimber Ascetic enters the battlefield, you gain 3 life. +text=When Turntimber Ascetic enters, you gain 3 life. mana={4}{G} type=Creature subtype=Giant Cleric @@ -110531,14 +110531,14 @@ type=Sorcery name=Turntimber, Serpentine Wood auto=ability$!name(Choose one) choice name(Pay 3 life) life:-3 _ choice name(Tap) tap(noevent) all(mysource)!$ controller auto={T}:add{G} -text=As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. -- {T}: Add {G}. // {4}{G}{G}{G} Turntimber Symbiosis +text=As Turntimber, Serpentine Wood enters, you may pay 3 life. If you don't, it enters tapped. -- {T}: Add {G}. // {4}{G}{G}{G} Turntimber Symbiosis type=Land [/card] [card] name=Turret Ogre abilities=reach auto=aslongas(other creature[power>=4]|myBattlefield) damage:2 opponent -text=Reach -- When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. +text=Reach -- When Turret Ogre enters, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. mana={3}{R} type=Creature subtype=Ogre Warrior @@ -110616,7 +110616,7 @@ type=Sorcery name=Twin-Silk Spider abilities=reach auto=token(Spider,Creature Spider,1/2,reach,green) -text=Reach -- When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach. +text=Reach -- When Twin-Silk Spider enters, create a 1/2 green Spider creature token with reach. mana={2}{G} type=Creature subtype=Spider @@ -110721,7 +110721,7 @@ name=Twinshot Sniper abilities=reach auto=damage:2 target(anytarget) autohand={1}{R}{discard}:damage:2 target(anytarget) -text=Reach -- When Twinshot Sniper enters the battlefield, it deals 2 damage to any target. -- Channel - {1}{R}, Discard Twinshot Sniper: It deals 2 damage to any target. +text=Reach -- When Twinshot Sniper enters, it deals 2 damage to any target. -- Channel - {1}{R}, Discard Twinshot Sniper: It deals 2 damage to any target. mana={3}{R} type=Artifact Creature subtype=Goblin Archer @@ -110733,7 +110733,7 @@ name=Twisted Embrace target=*[artifact;creature]|myBattlefield auto=destroy target(*[creature;planeswalker]|opponentbattlefield) auto=teach(creature) +1/+1 -text=Enchant artifact or creature you control -- When Twisted Embrace enters the battlefield, destroy target creature or planeswalker an opponent controls. -- As long as enchanted permanent is a creature, it gets +1/+1. +text=Enchant artifact or creature you control -- When Twisted Embrace enters, destroy target creature or planeswalker an opponent controls. -- As long as enchanted permanent is a creature, it gets +1/+1. mana={2}{B}{B} type=Enchantment subtype=Aura @@ -110890,7 +110890,7 @@ name=Tyrant of Kher Ridges abilities=flying auto=damage:4 target(anytarget) auto={R}:1/0 ueot -text=Flying -- When Tyrant of Kher Ridges enters the battlefield, it deals 4 damage to any target. -- {R}: Tyrant of Kher Ridges gets +1/+0 until end of turn. +text=Flying -- When Tyrant of Kher Ridges enters, it deals 4 damage to any target. -- {R}: Tyrant of Kher Ridges gets +1/+0 until end of turn. mana={4}{R}{R} type=Creature subtype=Dragon @@ -111012,7 +111012,7 @@ type=Instant name=Ugin's Conjurant abilities=hydra auto=counter(1/1,X) -text=Ugin's Conjurant enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant. +text=Ugin's Conjurant enters with X +1/+1 counters on it. -- If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant. mana={X} type=Creature subtype=Spirit Monk @@ -111045,7 +111045,7 @@ partner=Cazur, Ruthless Stalker auto=_PARTNER_ auto=@movedto(this|nonbattlezone):life:power controller auto=@movedto(this|nonbattlezone):damage:power target(player) -text=Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) -- Ukkima, Stalking Shadow can't be blocked. -- When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power. +text=Partner with Cazur, Ruthless Stalker (When this creature enters, target player may put Cazur into their hand from their library, then shuffle.) -- Ukkima, Stalking Shadow can't be blocked. -- When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power. mana={1}{U}{B} type=Legendary Creature subtype=Whale Wolf @@ -111067,7 +111067,7 @@ toughness=8 [card] name=Ulamog's Despoiler auto=if type(*|opponentexile)~morethan~1 then may target(<2>*|opponentexile) moveto(ownergraveyard) && counter(1/1,2) all(this) -text=As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it. +text=As Ulamog's Despoiler enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters with four +1/+1 counters on it. mana={6} type=Creature subtype=Eldrazi Processor @@ -111090,7 +111090,7 @@ toughness=10 name=Ulamog's Nullifier abilities=devoid,flash,flying auto=if type(*|opponentexile)~morethan~1 then name(Return 2 cards) may name(Return 2 cards) target(<2>*|opponentexile) moveto(ownergraveyard) && ability$!name(Counter spell) name(Counter spell) target(*|stack) fizzle!$ controller -text=Devoid (This card has no color.) -- Flash -- Flying -- When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell. +text=Devoid (This card has no color.) -- Flash -- Flying -- When Ulamog's Nullifier enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell. mana={2}{U}{B} type=Creature subtype=Eldrazi Processor @@ -111140,7 +111140,7 @@ toughness=3 name=Umara Skyfalls auto=tap(noevent) auto={T}:add{U} -text=Umara Skyfalls enters the battlefield tapped. -- {T}: Add {U}. // {4}{U} Umara Wizard +text=Umara Skyfalls enters tapped. -- {T}: Add {U}. // {4}{U} Umara Wizard type=Land [/card] [card] @@ -111169,7 +111169,7 @@ name=Umbris, Fear Manifest auto=foreach(*|opponentexile) 1/1 auto=all(*[zpos<=oppofindfirsttypeland]|opponentlibrary) moveto(exile) auto=@movedto(*[nightmare;horror]|mybattlefield):name(Exile cards) all(*[zpos<=oppofindfirsttypeland]|opponentexile) moveto(exile) -text=Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile. -- Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card. +text=Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile. -- Whenever Umbris or another Nightmare or Horror enters under your control, target opponent exiles cards from the top of their library until they exile a land card. mana={3}{U}{B} type=Legendary Creature subtype=Nightmare Horror @@ -111194,7 +111194,7 @@ auto=choice name(Planeswalker) transforms((,newability[lord(Planeswalker|mycasti auto=choice name(Tribal) transforms((,newability[lord(Tribal|mycastingzone) changecost(colorless:-1)])) forever auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever -text=Companion ⿿ Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) -- As Umori, the Collector enters the battlefield, choose a card type. -- Spells you cast of the chosen type cost {1} less to cast. +text=Companion ⿿ Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) -- As Umori, the Collector enters, choose a card type. -- Spells you cast of the chosen type cost {1} less to cast. mana={2}{BG}{BG} type=Legendary Creature subtype=Ooze @@ -111284,14 +111284,14 @@ toughness=1 name=Uncharted Haven auto=tap(noevent) auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend -text=Uncharted Haven enters the battlefield tapped. -- As Uncharted Haven enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color. +text=Uncharted Haven enters tapped. -- As Uncharted Haven enters, choose a color. -- {T}: Add one mana of the chosen color. type=Land [/card] [card] name=Unclaimed Territory auto={T}:add{C} auto=chooseatype transforms((,newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{W}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{U}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{R}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{G}],newability[this(variable{type:chosentype:myrestrictedcastingzone}>0) {T}:add{B}])) chooseend -text=As Unclaimed Territory enters the battlefield, choose a creature type. -- {T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. +text=As Unclaimed Territory enters, choose a creature type. -- {T}: Add {1}. -- {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. type=Land [/card] [card] @@ -111308,7 +111308,7 @@ target=creature auto=+3/+3 auto=flying autograveyard=@movedto(zombie|mybattlefield):pay({W}) moveto(ownerHand) -text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand. +text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand. mana={2}{W} type=Sorcery [/card] @@ -111316,7 +111316,7 @@ type=Sorcery name=Unctus's Retrofitter abilities=poisontoxic auto=may target(artifact|myBattlefield) transforms((Artifact Creature,setpower=4,settoughness=4)) -text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Unctus's Retrofitter enters the battlefield, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as Unctus's Retrofitter remains on the battlefield. +text=Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Unctus's Retrofitter enters, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as Unctus's Retrofitter remains on the battlefield. mana={2}{U} type=Creature subtype=Phyrexian Artificer @@ -111349,7 +111349,7 @@ toughness=2 name=Undead Butler auto=name(Mill 3 cards) deplete:3 controller auto=_DIES_may name(Exile and return) all(this|mygraveyard) moveto(myexile) and!( transforms((,newability[name(Return a creature) target(creature|mygraveyard) moveto(ownerHand)])) oneshot )! -text=When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) -- When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand. +text=When Undead Butler enters, mill three cards. (Put the top three cards of your library into your graveyard.) -- When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand. mana={1}{B} type=Creature subtype=Zombie @@ -111365,7 +111365,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=Whenever Undercellar Myconid enters the battlefield or dies, create a 1/1 green Saproling creature token. -- {T}: Add one mana of any color. +text=Whenever Undercellar Myconid enters or dies, create a 1/1 green Saproling creature token. -- {T}: Add one mana of any color. mana={2}{G} type=Creature subtype=Fungus @@ -111376,7 +111376,7 @@ toughness=2 name=Undercellar Sweep auto=_INITIATIVE_CONTROLLER_ auto=@each my blockers restriction{compare(pinitiativeplusoinitiativeplusend)~morethan~0}:name(Create 2 soldiers) name(Create 2 soldiers) token(Soldiers,Creature Soldier,1/1,white,battleready) -text=When Undercellar Sweep enters the battlefield, you take the initiative. -- Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking. +text=When Undercellar Sweep enters, you take the initiative. -- Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking. mana={4}{W} type=Enchantment [/card] @@ -111399,7 +111399,7 @@ type=Dungeon [card] name=Undercity Eliminator auto=may notATarget(artifact,creature|mybattlefield) sacrifice && ability$! moveTo(exile) target(creature|opponentBattlefield) !$ controller -text=When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls. +text=When Undercity Eliminator enters, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls. mana={3}{B}{B} type=Creature subtype=Gorgon Assassin @@ -111420,7 +111420,7 @@ toughness=3 name=Undercity Scavenger aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=may name(Sacrifice Creature) sacrifice notatarget(other creature|mybattlefield) and!( all(this) counter(1/1,2) && _SCRY2_ )! -text=When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. +text=When Undercity Scavenger enters, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. mana={3}{B} type=Creature subtype=Ogre Warrior @@ -111441,7 +111441,7 @@ toughness=4 name=Undercity Sewers auto=tapped auto=_SURVEIL1_ -text=({T}: Add {U} or {B}.) -- Undercity Sewers enters the battlefield tapped. -- When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=({T}: Add {U} or {B}.) -- Undercity Sewers enters tapped. -- When Undercity Sewers enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) type=Land subtype=Island Swamp [/card] @@ -111499,7 +111499,7 @@ toughness=2 name=Underdark Explorer abilities=menace auto=_INITIATIVE_CONTROLLER_ -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Underdark Explorer enters the battlefield, you take the initiative. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Underdark Explorer enters, you take the initiative. mana={4}{B} type=Creature subtype=Lizard Warrior @@ -111517,7 +111517,7 @@ type=Land name=Underground Mortuary auto=tapped auto=_SURVEIL1_ -text=({T}: Add {B} or {G}.) -- Underground Mortuary enters the battlefield tapped. -- When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=({T}: Add {B} or {G}.) -- Underground Mortuary enters tapped. -- When Underground Mortuary enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) type=Land subtype=Swamp Forest [/card] @@ -111533,7 +111533,7 @@ name=Undergrowth Stadium auto=tap(noevent) auto={T}:add{G} auto={T}:add{B} -text=Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {B} or {G}. +text=Undergrowth Stadium enters tapped unless you have two or more opponents. -- {T}: Add {B} or {G}. type=Land [/card] [card] @@ -111542,7 +111542,7 @@ auto=_INITIATIVE_CONTROLLER_ abilities=vigilance auto=this(variable{pdungeoncompleted}>0) {T}:Add{G}{G}{G}{G}{G}{G} auto=this(variable{pdungeoncompleted}=0) {T}:Add{G}{G} -text=Vigilance -- When Undermountain Adventurer enters the battlefield, you take the initiative. -- {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. +text=Vigilance -- When Undermountain Adventurer enters, you take the initiative. -- {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. mana={3}{G} type=Creature subtype=Giant Warrior @@ -111564,7 +111564,7 @@ toughness=3 name=Undersea Invader abilities=flash auto=tap(noevent) -text=Flash -- Undersea Invader enters the battlefield tapped. +text=Flash -- Undersea Invader enters tapped. mana={4}{U}{U} type=Creature subtype=Giant Rogue @@ -111619,7 +111619,7 @@ type=Sorcery [card] name=Underworld Hermit auto=_SQUIRRELTOKEN_*type:manab:mybattlefield -text=When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +text=When Underworld Hermit enters, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={4}{B}{B} type=Creature subtype=Human Peasant @@ -111663,7 +111663,7 @@ abilities=flying auto=lord(Sphinx|nonbattlezone) altercost(colorless,-2) auto=moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) auto=@movedto(sphinx|mybattlefield):moverandom(*) from(mylibrary) to(myhand) && moverandom(*) from(mylibrary) to(mygraveyard) -text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. +text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. mana={4}{U}{U} type=Legendary Creature subtype=Sphinx @@ -111787,7 +111787,7 @@ type=Instant [card] name=Unhallowed Phalanx auto=tap(noevent) -text=Unhallowed Phalanx enters the battlefield tapped. +text=Unhallowed Phalanx enters tapped. mana={4}{B} type=Creature subtype=Zombie Soldier @@ -111983,7 +111983,7 @@ name=Unquenchable Thirst target=creature auto=aslongas(Desert|mybattlefield,myGraveyard) tap auto=doesnotuntap -text=Enchant creature -- When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Unquenchable Thirst enters, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Enchantment subtype=Aura @@ -112014,7 +112014,7 @@ toughness=4 [card] name=Unscrupulous Agent auto=ability$! target(*|myhand) moveto(exile) !$ target(opponent) -text=When Unscrupulous Agent enters the battlefield, target opponent exiles a card from their hand. +text=When Unscrupulous Agent enters, target opponent exiles a card from their hand. mana={1}{B} type=Creature subtype=Elf Detective @@ -112052,7 +112052,7 @@ type=Instant [card] name=Unstoppable Ogre auto=target(creature) cantblock ueot -text=When Unstoppable Ogre enters the battlefield, target creature can't block this turn. +text=When Unstoppable Ogre enters, target creature can't block this turn. mana={2}{R} type=Artifact Creature subtype=Ogre Warrior @@ -112072,7 +112072,7 @@ type=Instant name=Untaidake, the Cloud Keeper auto=tap(noevent) auto=this(variable{type:*[legendary]:myrestrictedcastingzone}>0) {T}{L:2}:add{C}{C} -text=Untaidake, the Cloud Keeper enters the battlefield tapped. -- {T}, Pay 2 life: Add {2}. Spend this mana only to cast legendary spells. +text=Untaidake, the Cloud Keeper enters tapped. -- {T}, Pay 2 life: Add {2}. Spend this mana only to cast legendary spells. type=Legendary Land [/card] [card] @@ -112080,7 +112080,7 @@ name=Untamed Kavu abilities=vigilance, trample kicker={3} auto=if paid(kicker) then counter(1/1,3) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters with three +1/+1 counters on it. mana={1}{G} type=Creature subtype=Kavu @@ -112136,7 +112136,7 @@ type=Instant name=Up the Beanstalk auto=draw:1 auto=@movedTo(*[manacost>=5]|mystack):draw:1 -text=When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card. +text=When Up the Beanstalk enters and whenever you cast a spell with mana value 5 or greater, draw a card. mana={1}{G} type=Enchantment [/card] @@ -112168,7 +112168,7 @@ toughness=4 [card] name=Urabrask's Anointer auto=damage:type:creature[counter{0/0.1.oil}]:mybattlefield target(anytarget) -text=When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them. +text=When Urabrask's Anointer enters, it deals X damage to any target, where X is the number of permanents you control with oil counters on them. mana={3}{R} type=Artifact Creature subtype=Phyrexian Wizard @@ -112202,7 +112202,7 @@ auto=teach(land) {T}:add{W} auto=teach(land) {T}:add{U} auto=teach(land) {T}:add{R} auto=teach(land) {T}:add{B} -text=Enchant land -- When Urban Utopia enters the battlefield, draw a card. -- Enchanted land has " {T}: Add one mana of any color." +text=Enchant land -- When Urban Utopia enters, draw a card. -- Enchanted land has " {T}: Add one mana of any color." mana={1}{G} type=Enchantment subtype=Aura @@ -112214,7 +112214,7 @@ other={1}{G}{U}{B} name(Both kickers) auto=if paid(kicker) then deplete:3 auto=if paid(alternative) then deplete:6 anyzone=type:creature:graveyard/type:creature:graveyardplus1plusend cdaactive -text=Kicker {U} and/or {B} (You may pay an additional {U} and/or {B} as you cast this spell.) -- As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked. -- Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1. +text=Kicker {U} and/or {B} (You may pay an additional {U} and/or {B} as you cast this spell.) -- As Urborg Lhurgoyf enters, mill three cards for each time it was kicked. -- Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1. mana={1}{G} type=Creature subtype=Lhurgoyf @@ -112258,7 +112258,7 @@ auto=aslongas(creature[menace&counter{0/0.1.UrborgExiled}]|exile) menace auto=aslongas(creature[reach&counter{0/0.1.UrborgExiled}]|exile) reach auto=aslongas(creature[menace&counter{0/0.1.UrborgExiled}]|exile) menace auto=aslongas(creature[vigilance&counter{0/0.1.UrborgExiled}]|exile) vigilance -text=Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. -- Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. +text=Whenever Urborg Scavengers enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. -- Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. mana={2}{B} type=Creature subtype=Spirit @@ -112297,7 +112297,7 @@ auto=may name(Put land in play) moveto(mybattlefield) target(land|myhand) auto=_ATTACKING_life:3 controller && draw:1 controller auto=_ATTACKING_may moveto(mybattlefield) target(land|myhand) retrace={G}{G}{U}{U}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)}{E(other *|mygraveyard)} name(Escape) -text=When Uro enters the battlefield, sacrifice it unless it escaped. -- Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. -- Escape-{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +text=When Uro enters, sacrifice it unless it escaped. -- Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. -- Escape-{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) mana={1}{G}{U} type=Legendary Creature subtype=Elder Giant @@ -112329,7 +112329,7 @@ toughness=2 [card] name=Uruk-hai Berserker auto=name(The ring tempts you) ability$!name(The ring tempts you) _RINGTEMPTS_!$ controller -text=When Uruk-hai Berserker enters the battlefield, the Ring tempts you. +text=When Uruk-hai Berserker enters, the Ring tempts you. mana={2}{B} type=Creature subtype=Orc Berserker @@ -112488,7 +112488,7 @@ name=Urza, Lord High Artificer auto=create(Construct) auto=aslongas(artifact[-tapped]|mybattlefield) {T(artifact|myBattlefield)}:add{U} restriction{compare(ishuman)~morethan~0} auto={5}:name(Shuffle and play) shuffle && reveal:1 optionone name(Reveal)if type(*|reveal)~morethan~0 then name(Check to play) target(*|reveal) transforms((,newability[if type(*|mybattlefield)~morethan~0 then castcard(putinplay)])) else name(do not play) target(*|reveal) donothing optiononeend optiontwo choice all(*|reveal) moveTo(exile) optiontwoend revealend -text=When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -- Tap an untapped artifact you control: Add {U}. -- {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. +text=When Urza, Lord High Artificer enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." -- Tap an untapped artifact you control: Add {U}. -- {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. mana={2}{U}{U} type=Legendary Creature subtype=Human Artificer @@ -112546,7 +112546,7 @@ name=Utility Knife auto=name(Attach to creature) rehook target(creature|myBattlefield) auto=teach(creature) 1/1 auto={3}:equip -text=When Utility Knife enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +text=When Utility Knife enters, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment @@ -112594,7 +112594,7 @@ name=Vadrik, Astral Archmage auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=@transformed(*[day;night]|battlefield):name(Put 1/1 counter) counter(1/1) auto=thisforeach(variable{power}>0) lord(*[instant;sorcery]|mycastingzone) altercost(colorless, -1) -text=If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. -- Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. -- Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. +text=If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters. -- Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. -- Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. type=Legendary Creature subtype=Human Wizard mana={1}{U}{R} @@ -112651,7 +112651,7 @@ type=Instant name=Valakut Exploration auto=_LANDFALL_all(*[zpos=1]|myLibrary) moveTo(exile) and!( transforms((,canplayfromexile)) ueot )! auto=@each my endofturn restriction{type(*[fresh]|myExile)~morethan~0}:count(type:*[fresh]:myExile) && moveTo(myGraveyard) all(*[fresh]|myExile) && damage:countedamount opponent -text=Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. -- At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. +text=Landfall - Whenever a land enters under your control, exile the top card of your library. You may play that card for as long as it remains exiled. -- At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. mana={2}{R} type=Enchantment [/card] @@ -112659,7 +112659,7 @@ type=Enchantment name=Valakut Stoneforge auto=tap(noevent) auto={T}:add{R} -text=Valakut Stoneforge enters the battlefield tapped. -- {T}: Add {R}. // {2}{R} Valakut Awakening +text=Valakut Stoneforge enters tapped. -- {T}: Add {R}. // {2}{R} Valakut Awakening type=Land [/card] [card] @@ -112743,7 +112743,7 @@ auto=ifnot paid(alternative) then if type(creature|opponenthand)~morethan~0 then auto=ifnot paid(alternative) then if type(creature|opponenthand)~equalto~0 then name(Reveal hand) name(Reveal hand) name(Reveal hand) target(*|opponenthand) moveto(opponenthand) auto=this(variable{hasevict}>0) this(variable{iscopied}<1) transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):name(Put back exiled creature) target(creature[evictname]|opponentexile) moveTo(opponenthand)])) auto=this(variable{hasevict}>0) this(variable{iscopied}<1) transforms((,newability[{eval(evictmc)}:name(Becomes copy of exiled creature) name(Becomes copy of exiled creature) copy target(creature[evictname]|opponentexile)])) -text=When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. -- {X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card. // {5}{B}{R} Tibalt, Cosmic Impostor +text=When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. -- {X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card. // {5}{B}{R} Tibalt, Cosmic Impostor mana={1}{B} type=Legendary Creature subtype=God @@ -112775,7 +112775,7 @@ name=Valkyrie's Sword auto=may name(Create angel and attach) pay({4}{W}) name(Create angel and attach) moveTo(mybattlefield) and!( transforms((,newability[token(Warrior^Creature Angel Warrior^4/4^white^flying^vigilance)],newability[rehook target(warrior[token;angel;fresh]|mybattlefield)])) oneshot )! auto={3}:equip auto=teach(creature) 2/1 -text=When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. -- Equipped creature gets +2/+1. -- Equip {3} +text=When Valkyrie's Sword enters, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. -- Equipped creature gets +2/+1. -- Equip {3} mana={1}{W} type=Artifact subtype=Equipment @@ -112812,7 +112812,7 @@ type=Sorcery name=Valorous Steed abilities=vigilance auto=_KNIGHTTOKEN_ -text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance. +text=Vigilance (Attacking doesn't cause this creature to tap.) -- When Valorous Steed enters, create a 2/2 white Knight creature token with vigilance. mana={4}{W} type=Creature subtype=Unicorn @@ -112833,7 +112833,7 @@ toughness=3 name=Vampire Charmseeker abilities=flying auto=target(instant,sorcery,creature|graveyard) moveTo(ownerHand) -text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. +text=Assist (Another player can pay up to {6} of this spell's cost.) -- Flying -- When Vampire Charmseeker enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand. mana={6}{U}{B} type=Creature subtype=Vampire Wizard @@ -112897,7 +112897,7 @@ name=Vampire Socialite abilities=menace auto=if compare(oplifelost)~morethan~0 then name(All vampires get 1/1 counter) name(All vampires get 1/1 counter) all(other *[vampire]|myBattlefield) counter(1/1) auto=@movedto(other *[vampire]|mybattlefield) restriction{compare(oplifelost)~morethan~0}:name(Put 1/1 counter) all(trigger[to]) name(Put 1/1 counter) counter(1/1) -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. -- As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Vampire Socialite enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. -- As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it. type=Creature subtype=Vampire Noble mana={B}{R} @@ -112909,7 +112909,7 @@ name=Vampire Sovereign abilities=flying auto=target(opponent) life:-3 auto=life:3 controller -text=Flying -- When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. +text=Flying -- When Vampire Sovereign enters, target opponent loses 3 life and you gain 3 life. mana={3}{B}{B} type=Creature subtype=Vampire @@ -112919,7 +112919,7 @@ toughness=4 [card] name=Vampire Spawn auto=name(Gain life) life:2 controller && life:-2 opponent -text=When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. +text=When Vampire Spawn enters, each opponent loses 2 life and you gain 2 life. mana={2}{B} type=Creature subtype=Vampire @@ -113053,7 +113053,7 @@ subtype=Equipment [card] name=Vanquisher's Banner auto=chooseatype all(this) transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[@movedTo(creature[chosentype]|mystack):draw:1 controller])) forever chooseend -text=As Vanquisher's Banner enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- Whenever you cast a creature spell of the chosen type, draw a card. +text=As Vanquisher's Banner enters, choose a creature type. -- Creatures you control of the chosen type get +1/+1. -- Whenever you cast a creature spell of the chosen type, draw a card. mana={5} type=Artifact [/card] @@ -113075,7 +113075,7 @@ toughness=4 name=Vantress Paladin abilities=flying auto=if casted(this) then if spent({U}{U}{U}) then counter(1/1) -text=Flying -- Adamant - If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it. +text=Flying -- Adamant - If at least three blue mana was spent to cast this spell, Vantress Paladin enters with a +1/+1 counter on it. mana={3}{U} type=Creature subtype=Human Knight @@ -113157,7 +113157,7 @@ type=Sorcery name=Vastwood Thicket auto=tap(noevent) auto={T}:add{G} -text=Vastwood Thicket enters the battlefield tapped. -- {T}: Add {G}. // {G} Vastwood Fortification +text=Vastwood Thicket enters tapped. -- {T}: Add {G}. // {G} Vastwood Fortification type=Land [/card] [card] @@ -113180,7 +113180,7 @@ type=Artifact [card] name=Vault Plunderer auto=target(player) ability$! draw:1 && life:-1 !$ targetedPlayer -text=When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. +text=When Vault Plunderer enters, target player draws a card and loses 1 life. mana={2}{B} type=Creature subtype=Human Rogue @@ -113213,7 +113213,7 @@ name=Vault of Champions auto=tap(noevent) auto={T}:add{W} auto={T}:add{B} -text=Vault of Champions enters the battlefield tapped unless you have two or more opponents. -- {T}: Add {W} or {B}. +text=Vault of Champions enters tapped unless you have two or more opponents. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -113302,7 +113302,7 @@ toughness=1 [card] name=Vedalken Plotter auto=target(land|mybattlefield) moveto(opponentbattlefield) and!( target(land|opponentbattlefield) moveto(mybattlefield) )! -text=When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. +text=When Vedalken Plotter enters, exchange control of target land you control and target land an opponent controls. mana={2}{U} type=Creature subtype=Vedalken Wizard @@ -113329,7 +113329,7 @@ toughness=2 name=Veil of Assimilation auto=target(creature|myBattlefield) transforms((,newability[1/1 ueot],newability[vigilance ueot])) auto=@movedTo(other artifact|myBattlefield):target(creature|myBattlefield) transforms((,newability[1/1 ueot],newability[vigilance ueot])) -text=Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn. +text=Whenever Veil of Assimilation or another artifact enters under your control, target creature you control gets +1/+1 and gains vigilance until end of turn. mana={1}{W} type=Artifact [/card] @@ -113428,7 +113428,7 @@ target=creature auto=counter(0/0,x,Sleep) auto=@each targetController upkeep:counter(0/0,-1,Sleep) auto=transforms((,newability[tap(noevent)],newability[this(counter{0/0.1.Sleep}>0) doesnotuntap])) forever -text=Enchant creature -- When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. -- Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. +text=Enchant creature -- When Venarian Gold enters, tap enchanted creature and put X sleep counters on it. -- Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. -- At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature. mana={X}{U}{U} type=Enchantment subtype=Aura @@ -113458,7 +113458,7 @@ toughness=3 name=Venerated Loxodon other={convoke} name(Convoke) auto=if paid(alternative) then name(Put 1/1 counter) name(Put 1/1 counter) all(creature[tapped;-attacking]|myBattlefield) counter(1/1) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) -- When Venerated Loxodon enters, put a +1/+1 counter on each creature that convoked it. mana={4}{W} type=Creature subtype=Elephant Cleric @@ -113503,7 +113503,7 @@ abilities=flying auto=name(Goad creature) target(creature|battlefield) _GOAD_ auto=_ATTACKING_name(Goad creature) target(creature|battlefield) _GOAD_ auto=lord(creature[counter{0/0.1.Goaded}]|battlefield) transforms((,newability[_ATTACKING_damage:1 controller])) -text=Flying -- When Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -- Whenever a goaded creature attacks, it deals 1 damage to its controller. +text=Flying -- When Vengeful Ancestor enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) -- Whenever a goaded creature attacks, it deals 1 damage to its controller. mana={2}{R}{R} type=Creature subtype=Spirit Dragon @@ -113648,7 +113648,7 @@ toughness=4 name=Venomous Brutalizer abilities=poisonthreetoxic auto=may name(Pay and proliferate) pay({1}{g}) name(Pay and proliferate) _PROLIFERATE_ -text=Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) -- When Venomous Brutalizer enters the battlefield, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) +text=Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) -- When Venomous Brutalizer enters, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) mana={2}{G}{G} type=Creature subtype=Phyrexian Knight @@ -113669,7 +113669,7 @@ toughness=3 name=Venomous Hierophant abilities=deathtouch auto=deplete:3 controller -text=Deathtouch -- When Venomous Hierophant enters the battlefield, put the top three cards of your library into your graveyard. +text=Deathtouch -- When Venomous Hierophant enters, put the top three cards of your library into your graveyard. mana={3}{B} type=Creature subtype=Gorgon Cleric @@ -113700,7 +113700,7 @@ name=Venser, Shaper Savant abilities=flash auto=if type(*|battlefield)~morethan~0 then choice name(Return target permanent) name(Return target permanent) target(*|battlefield) moveTo(ownerHand) auto=if type(*|stack)~morethan~0 then choice name(Return target spell) name(Return target spell) target(*|stack) spellmover(hand) -text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Venser, Shaper Savant enters, return target spell or permanent to its owner's hand. mana={2}{U}{U} type=Legendary Creature subtype=Human Wizard @@ -113743,7 +113743,7 @@ auto=@movedTo(*[kicked=17]|myStack):may name(copy spell) all(trigger[to]) castca auto=@movedTo(*[kicked=18]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:18:!) && counter(1/1,-2) all(this) auto=@movedTo(*[kicked=19]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:19:!) && counter(1/1,-2) all(this) auto=@movedTo(*[kicked=20]|myStack):may name(copy spell) all(trigger[to]) castcard(copied noevent kicked!:20:!) && counter(1/1,-2) all(this) -text=When Verazol, the Divided Stream enters the battlefield, put X +1/+1 counters on it, where X is the amount of mana spent to cast it. -- Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, you may copy that spell and choose new targets for the copy. +text=When Verazol, the Divided Stream enters, put X +1/+1 counters on it, where X is the amount of mana spent to cast it. -- Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, you may copy that spell and choose new targets for the copy. mana={X}{G}{U} type=Legendary Creature subtype=Serpent @@ -113826,7 +113826,7 @@ type=Instant name=Verdant Sun's Avatar auto=life:toughness controller auto=@movedto(creature|mybattlefield):all(trigger[to]) transforms((,newability[life:toughness])) ueot -text=Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. +text=Whenever Verdant Sun's Avatar or another creature enters under your control, you gain life equal to that creature's toughness. mana={5}{G}{G} type=Creature subtype=Dinosaur Avatar @@ -113857,7 +113857,7 @@ name=Verix Bladewing abilities=flying kicker={3} auto=if paid(kicker) then create(Karox Bladewing:creature legendary dragon:4/4:red:dragon:flying) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. mana={2}{R}{R} type=Legendary Creature subtype=Dragon @@ -113888,7 +113888,7 @@ toughness=2 name=Vernal Sovereign auto=create(Elemental) auto=_ATTACKING_create(Elemental) -text=Whenever Vernal Sovereign enters the battlefield or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." +text=Whenever Vernal Sovereign enters or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." mana={4}{G}{W} type=Creature subtype=Elemental Elk @@ -113912,7 +113912,7 @@ abilities=flying other={1}{W} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):target(creature[power<=1]|mygraveyard) moveTo(mybattlefield) auto=alternative sacrifice -text=Flying -- When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. -- Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. -- Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{W} type=Creature subtype=Elemental @@ -113959,7 +113959,7 @@ toughness=5 [card] name=Veteran Charger auto=name(Choose creature in hand) target(creature|myhand) counter(2/2,1,PerpetualPT) -text=When Veteran Charger enters the battlefield, choose a creature card in your hand. It perpetually gets +2/+2. +text=When Veteran Charger enters, choose a creature card in your hand. It perpetually gets +2/+2. mana={2}{G} type=Creature subtype=Centaur Soldier @@ -113969,7 +113969,7 @@ toughness=2 [card] name=Veteran Dungeoneer auto=if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot -text=When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) +text=When Veteran Dungeoneer enters, venture into the dungeon. (Enter the first room or advance to the next room.) mana={3}{W} type=Creature subtype=Human Warrior @@ -114016,7 +114016,7 @@ type=Artifact [card] name=Vexing Devil auto=ability$!choice name(Do nothing) donothing _ choice name(Damage and sacrifice) damage:4 controller && sacrifice notatarget(Vexing Devil|opponentbattlefield)!$ opponent -text=When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. +text=When Vexing Devil enters, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. mana={R} type=Creature subtype=Devil @@ -114112,7 +114112,7 @@ toughness=3 [card] name=Vial Smasher, Gleeful Grenadier auto=@movedTo(other Assassin,Mercenary,Pirate,Rogue,Warlock|myBattlefield):damage:1 target(opponent) -text=Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +text=Whenever another outlaw enters under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) mana={B}{R} type=Legendary Creature subtype=Goblin Mercenary @@ -114125,7 +114125,7 @@ abilities=haste kicker={2}{G} auto=if paid(kicker) then counter(1/1,2) auto={2}{R}:2/0 ueot -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- Haste -- If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it. -- {2}{R}: Viashino Branchrider gets +2/+0 until end of turn. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- Haste -- If Viashino Branchrider was kicked, it enters with two +1/+1 counters on it. -- {2}{R}: Viashino Branchrider gets +2/+0 until end of turn. mana={R} type=Creature subtype=Lizard Warrior @@ -114145,7 +114145,7 @@ toughness=2 [card] name=Viashino Pyromancer auto=damage:2 target(player) -text=When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker. +text=When Viashino Pyromancer enters, it deals 2 damage to target player or planeswalker. mana={1}{R} type=Creature subtype=Lizard Wizard @@ -114168,7 +114168,7 @@ toughness=1 name=Vicious Battlerager auto=_INITIATIVE_CONTROLLER_ auto=@combat(blocked) source(this) from(creature|opponentbattlefield):name(Deal 5 damage) damage:5 opponent -text=When Vicious Battlerager enters the battlefield, you take the initiative. -- Spiked Retribution - Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life. +text=When Vicious Battlerager enters, you take the initiative. -- Spiked Retribution - Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life. mana={3}{B} type=Creature subtype=Dwarf Barbarian @@ -114299,7 +114299,7 @@ toughness=5 name=Vigorspore Wurm abilities=oneblocker auto=target(creature) transforms((,vigilance,newability[type:creature:mygraveyard/type:creature:mygraveyard])) ueot -text=Undergrowth - When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature. +text=Undergrowth - When Vigorspore Wurm enters, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. -- Vigorspore Wurm can't be blocked by more than one creature. mana={5}{G} type=Creature subtype=Wurm @@ -114322,7 +114322,7 @@ toughness=3 name=Vile Entomber abilities=deathtouch auto=name(Search library) target(*|mylibrary) moveto(myGraveyard) and!( shuffle )! -text=Deathtouch -- When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle. +text=Deathtouch -- When Vile Entomber enters, search your library for a card, put that card into your graveyard, then shuffle. mana={2}{B}{B} type=Creature subtype=Zombie Warlock @@ -114470,13 +114470,13 @@ name=Vineglimmer Snarl auto=if type(*[forest;island]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{G} auto={T}:Add{U} -text=As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. -- {T}: Add {G} or {U}. +text=As Vineglimmer Snarl enters, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters tapped. -- {T}: Add {G} or {U}. type=Land [/card] [card] name=Vineshaper Mystic auto=target(merfolk|mybattlefield) counter(1/1) -text=When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. +text=When Vineshaper Mystic enters, put a +1/+1 counter on each of up to two target Merfolk you control. mana={2}{G} type=Creature subtype=Merfolk Shaman @@ -114487,7 +114487,7 @@ toughness=3 name=Vineshaper Prodigy kicker={1}{U} auto=if paid(kicker) then name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Vineshaper Prodigy enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Vineshaper Prodigy enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={1}{G} type=Creature subtype=Elf Druid @@ -114565,7 +114565,7 @@ abilities=deathtouch,partner partner=Gorm the Great auto=_PARTNER_ auto=@combatdamaged(player) from(this):life:-halfdownopponentlifetotal opponent -text=Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. +text=Partner with Gorm the Great (When this creature enters, target player may put Gorm into their hand from their library, then shuffle.) -- Deathtouch -- Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. mana={2}{B} type=Legendary Creature subtype=Azra Assassin @@ -114592,7 +114592,7 @@ type=Instant [card] name=Virus Beetle auto=ability$!name(discard) reject notatarget(*|myhand)!$ opponent -text=When Virus Beetle enters the battlefield, each opponent discards a card. +text=When Virus Beetle enters, each opponent discards a card. mana={1}{B} type=Artifact Creature subtype=Insect @@ -114605,7 +114605,7 @@ auto=may moveto(ownerHand) target(Nicol Bolas^ the Deceiver|mylibrary,mygraveyar auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text=When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R}. +text=When Visage of Bolas enters, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R}. mana={4} type=Artifact [/card] @@ -114614,7 +114614,7 @@ name=Vishgraz, the Doomhive abilities=menace,poisontoxic auto=_PHYREXIANMITETOKEN_*3 auto=opponentpoisoncount/opponentpoisoncount nonstatic -text=Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." -- Vishgraz gets +1/+1 for each poison counter your opponents have. +text=Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) -- When Vishgraz, the Doomhive enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." -- Vishgraz gets +1/+1 for each poison counter your opponents have. mana={2}{W}{B}{G} type=Legendary Creature subtype=Phyrexian Insect @@ -114869,7 +114869,7 @@ target=planeswalker aicode=activate moveto(mylibrary) target(*[creature;land;zpos<=4]|mylibrary) auto=teach(planeswalker) {C(0/0,1,Loyalty)}:reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend auto=teach(planeswalker) @movedto(creature[-token]|mybattlefield):counter(0/0,1,loyalty) -text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order." -- Whenever a nontoken creature enters the battlefield under your control, put a loyalty counter on enchanted planeswalker. +text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order." -- Whenever a nontoken creature enters under your control, put a loyalty counter on enchanted planeswalker. mana={1}{G}{G} type=Enchantment subtype=Aura @@ -114878,7 +114878,7 @@ subtype=Aura name=Vivisection Evangelist abilities=vigilance auto=if compare(opponentpoisoncount)~morethan~2 then name(Destroy creature or planeswalker) name(Destroy creature or planeswalker) destroy target(*[creature;planeswalker]|opponentBattlefield) -text=Vigilance -- Corrupted - When Vivisection Evangelist enters the battlefield, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls. +text=Vigilance -- Corrupted - When Vivisection Evangelist enters, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls. mana={3}{W}{B} type=Creature subtype=Phyrexian Cleric @@ -114897,7 +114897,7 @@ type=Sorcery name=Vizier of Deferment abilities=flash auto=may (blink)ueot target(creature[attacking;blocking]) -text=Flash -- When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step. +text=Flash -- When Vizier of Deferment enters, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={2}{W} type=Creature subtype=Human Cleric @@ -114953,7 +114953,7 @@ toughness=4 name=Vizier of the Scorpion auto=_AMASSZOMBIE1_ auto=lord(Zombie[token]|myBattlefield) deathtouch -text=When Vizier of the Scorpion enters the battlefield, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have deathtouch. +text=When Vizier of the Scorpion enters, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) -- Zombie tokens you control have deathtouch. mana={2}{B} type=Creature subtype=Zombie Wizard @@ -115012,7 +115012,7 @@ auto=if paid(kicker) then counter(1/1,2) auto=if paid(alternative) then steal target(creature[power<=powerplus3plusend]) auto=if paid(alternative) then counter(1/1,4) auto=ifnot paid(kicker) then ifnot paid(alternative) then steal target(creature[power<=powerminus1minusend]) -text=Kicker {1}{R} and/or {1}{G} -- Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked. -- When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger. +text=Kicker {1}{R} and/or {1}{G} -- Vodalian Mindsinger enters with two +1/+1 counters on it for each time it was kicked. -- When Vodalian Mindsinger enters, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger. mana={1}{U}{U} type=Creature subtype=Merfolk Wizard @@ -115055,7 +115055,7 @@ toughness=2 [card] name=Voice of Many auto=if type(*[creature]|mybattlefield)~morethan~type(*[creature]|opponentbattlefield) then draw:1 controller -text=When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you. +text=When Voice of Many enters, draw a card for each opponent who controls fewer creatures than you. mana={2}{G}{G} type=Creature subtype=Elf Druid @@ -115123,7 +115123,7 @@ kicker={2}{C} auto=if paid(kicker) then counter(1/1,2) auto=if paid(kicker) then auto=transforms((,newability[counter(0/0.1.Trample)],newability[this(counter{0/0.1.Trample}>=1) trample])) forever auto=if paid(kicker) then haste -text=Devoid (This card has no color.) -- Kicker {2}{C} (You may pay an additional {2}{C} as you cast this spell.) -- If Voidpouncer was kicked, it enters the battlefield with two +1/+1 counters and a trample counter on it and with haste. +text=Devoid (This card has no color.) -- Kicker {2}{C} (You may pay an additional {2}{C} as you cast this spell.) -- If Voidpouncer was kicked, it enters with two +1/+1 counters and a trample counter on it and with haste. mana={1}{R} type=Creature subtype=Eldrazi @@ -115142,7 +115142,7 @@ type=Instant name=Voidstone Gargoyle abilities=flying auto=chooseanameopp transforms((,newability[maxCast(*[chosenname])0 controller],newability[maxCast(*[chosenname])0 opponent],newability[lord(*[chosenname]) noactivatedability])) forever chooseend nonland -text=Flying -- As Voidstone Gargoyle enters the battlefield, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated. +text=Flying -- As Voidstone Gargoyle enters, name a nonland card. -- The named card can't be cast. -- Activated abilities of sources with the chosen name can't be activated. mana={3}{W}{W} type=Creature subtype=Gargoyle @@ -115209,7 +115209,7 @@ subtype=Cave [card] name=Volatile Fjord auto=tap(noevent) -text=({T}: Add {U} or {R}.) -- Volatile Fjord enters the battlefield tapped. +text=({T}: Add {U} or {R}.) -- Volatile Fjord enters tapped. type=Snow Land subtype=Island Mountain [/card] @@ -115268,7 +115268,7 @@ type=Sorcery [card] name=Voldaren Ambusher auto=if compare(oplifelost)~morethan~0 then may name(Damage creature or planeswalker) damage:type:vampire:mybattlefield target(creature,planeswalker) -text=When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. +text=When Voldaren Ambusher enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. mana={2}{R} type=Creature subtype=Vampire Archer @@ -115294,7 +115294,7 @@ toughness=1 name=Voldaren Epicure auto=damage:1 opponent auto=token(Blood) -text=When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +text=When Voldaren Epicure enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") mana={R} type=Creature subtype=Vampire @@ -115334,7 +115334,7 @@ name=Voldaren Thrillseeker auto={1}{S}:name(Deal damage) target(anytarget) damage:p auto=name(This creature) target(this) counter(1/1,2) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1.2)],newability[{1}{S}:name(Deal damage) target(anytarget) damage:p])) ueot -text=Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- {1}, Sacrifice this creature: It deals damage equal to its power to any target. +text=Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- {1}, Sacrifice this creature: It deals damage equal to its power to any target. mana={2}{R} type=Creature subtype=Vampire Warrior @@ -115344,7 +115344,7 @@ toughness=1 [card] name=Volley Veteran auto=damage:type:goblin:mybattlefield target(creature|opponentBattlefield) -text=When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. +text=When Volley Veteran enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control. mana={3}{R} type=Creature subtype=Goblin Warrior @@ -115467,7 +115467,7 @@ toughness=4 name=Voracious Fell Beast abilities=flying auto=ability$!name(Sacrifice a creature) name(Sacrifice a creature) notatarget(creature|mybattlefield) sacrifice and!( all(mysource) transforms((,newability[name(Create food) token(Food)])) oneshot )!!$ opponent -text=Flying -- When Voracious Fell Beast enters the battlefield, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +text=Flying -- When Voracious Fell Beast enters, each opponent sacrifices a creature. Create a Food token for each creature sacrificed this way. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") mana={4}{B}{B} type=Creature subtype=Drake Beast @@ -115478,7 +115478,7 @@ toughness=4 name=Voracious Greatshark abilities=flash auto=fizzle target(*[artifact;creature]|stack) -text=Flash -- When Voracious Greatshark enters the battlefield, counter target artifact or creature spell. +text=Flash -- When Voracious Greatshark enters, counter target artifact or creature spell. mana={3}{U}{U} type=Creature subtype=Shark @@ -115491,7 +115491,7 @@ abilities=trample auto=counter(1/1,X) auto=choice thisforeach(counter{1/1.1}) counter(1/1) auto=choice transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=Trample -- Voracious Hydra enters the battlefield with X +1/+1 counters on it. -- When Voracious Hydra enters the battlefield, Choose one -- Double the number of +1/+1 counters on Voracious Hydra. -- Voracious Hydra fights target creature you don't control. +text=Trample -- Voracious Hydra enters with X +1/+1 counters on it. -- When Voracious Hydra enters, Choose one -- Double the number of +1/+1 counters on Voracious Hydra. -- Voracious Hydra fights target creature you don't control. mana={X}{G}{G} type=Creature subtype=Hydra @@ -115523,7 +115523,7 @@ toughness=4 [card] name=Voracious Vacuum auto=target(creature) counter(1/1) -text=When this creature enters the battlefield, put a +1/+1 counter on target creature. +text=When this creature enters, put a +1/+1 counter on target creature. mana={3} type=Host Artifact Creature subtype=Construct @@ -115534,7 +115534,7 @@ toughness=1 name=Voracious Vampire abilities=menace auto=target(vampire|myBattlefield) 1/1 && menace ueot -text=Menace -- When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn. +text=Menace -- When Voracious Vampire enters, target Vampire you control gets +1/+1 and gains menace until end of turn. mana={2}{B} type=Creature subtype=Vampire Knight @@ -115556,7 +115556,7 @@ toughness=2 name=Voracious Vermin auto=create(rat:creature rat:1/1:black:cantblock) auto=@movedTo(other creature|graveyard) from(mybattlefield):counter(1/1) -text=When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." -- Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin. +text=When Voracious Vermin enters, create a 1/1 black Rat creature token with "This creature can't block." -- Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin. mana={2}{B} type=Creature subtype=Rat @@ -115581,7 +115581,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=may name(Search forest) target(forest|myLibrary) moveto(ownerHand) and!( shuffle )! auto={6}{G}{G}:name(Exile and return) name(Exile and return) moveto(myexile) and!( flip(backside) forcetype(Enchantment Saga) )! asSorcery -text=Trample, reach -- When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. -- {6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. +text=Trample, reach -- When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. -- {6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. mana={3}{G}{G} type=Legendary Creature subtype=Phyrexian Praetor @@ -115654,7 +115654,7 @@ toughness=2 name=Vraska Joins Up auto=all(creature|mybattlefield) transforms((,newability[counter(0/0.1.deathtouch)],newability[this(counter{0/0.1.deathtouch}>0) deathtouch])) forever auto=@combatdamaged(player) from(creature[legendary]|myBattlefield):draw:1 controller -text=When Vraska Joins Up enters the battlefield, put a deathtouch counter on each creature you control. -- Whenever a legendary creature you control deals combat damage to a player, draw a card. +text=When Vraska Joins Up enters, put a deathtouch counter on each creature you control. -- Whenever a legendary creature you control deals combat damage to a player, draw a card. mana={B}{G} type=Legendary Enchantment [/card] @@ -115689,7 +115689,7 @@ type=Instant [card] name=Vraska's Finisher auto=destroy target(*[creature;planeswalker;damaged]|opponentBattlefield) -text=When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. +text=When Vraska's Finisher enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. mana={2}{B} type=Creature subtype=Gorgon Assassin @@ -115770,7 +115770,7 @@ name=Vulshok Splitter auto=teach(creature) 2/0 auto={2}{R}:equip auto=livingweapontoken(Rebel,Creature Rebel,2/2,red) -text=For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+0. -- Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) +text=For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) -- Equipped creature gets +2/+0. -- Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) mana={3}{R} type=Artifact subtype=Equipment @@ -115814,7 +115814,7 @@ type=Sorcery [card] name=Wakening Sun's Avatar auto=if casted(this) then destroy all(creature[-dinosaur]) -text=When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. +text=When Wakening Sun's Avatar enters, if you cast it from your hand, destroy all non-Dinosaur creatures. mana={5}{W}{W}{W} type=Creature subtype=Dinosaur Avatar @@ -115923,7 +115923,7 @@ toughness=5 name=Wall of Lost Thoughts abilities=defender auto=deplete:4 target(player) -text=Defender -- When Wall of Lost Thoughts enters the battlefield, target player mills four cards. +text=Defender -- When Wall of Lost Thoughts enters, target player mills four cards. mana={1}{U} type=Creature subtype=Wall @@ -115945,7 +115945,7 @@ name=Wall of Mourning abilities=defender auto=all(*[zpos=1]|mylibrary) hiddenmoveto(myexile) and!( counter(0/0.1.WallExiled) )! auto=@each my endofturn restriction{coven}:name(Return exiled card) target(*[counter{0/0.1.WallExiled}]|myexile) moveTo(ownerhand) -text=Defender -- When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. -- Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. +text=Defender -- When Wall of Mourning enters, exile a card from the top of your library face down for each opponent you have. -- Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. mana={1}{W} type=Creature subtype=Wall @@ -115968,7 +115968,7 @@ name=Wall of Runes abilities=defender aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY1_ -text=Defender -- When Wall of Runes enters the battlefield, scry 1. +text=Defender -- When Wall of Runes enters, scry 1. mana={U} type=Creature subtype=Wall @@ -116090,7 +116090,7 @@ name=Wandering Mind abilities=flying aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(*[-creature;-land;zpos<=6]|mylibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(*[-creature;-land;zpos<=6]|mylibrary)~morethan~0 then target(*[-creature;-land;zpos<=6]|mylibrary) moveto(ownerHand) and!( transforms((,newability[all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! ])) oneshot auto=name(Look top 6 cards) reveal:6 optionone name(Put in hand) target(*[-creature;-land]|reveal) moveto(ownerHand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Flying -- When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +text=Flying -- When Wandering Mind enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. mana={1}{U}{R} type=Creature subtype=Horror @@ -116239,7 +116239,7 @@ name=Warbriar Blessing target=creature|myBattlefield auto=name(fight) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) auto=0/2 -text=Enchant creature you control -- When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +0/+2. +text=Enchant creature you control -- When Warbriar Blessing enters, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) -- Enchanted creature gets +0/+2. mana={1}{G} type=Enchantment subtype=Aura @@ -116343,7 +116343,7 @@ toughness=2 [card] name=Warfire Javelineer auto=damage:pginstantsorcery target(creature|opponentbattlefield) -text=When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. +text=When Warfire Javelineer enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. mana={3}{R} type=Creature subtype=Minotaur Warrior @@ -116384,7 +116384,7 @@ toughness=1 name=Warleader's Call auto=lord(other creature|myBattlefield) 1/1 auto=@movedTo(creature|myBattlefield):damage:1 opponent -text=Creatures you control get +1/+1. -- Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. +text=Creatures you control get +1/+1. -- Whenever a creature enters under your control, Warleader's Call deals 1 damage to each opponent. mana={1}{R}{W} type=Enchantment [/card] @@ -116521,7 +116521,7 @@ toughness=2 name=Wary Thespian auto=_SURVEIL1_ auto=_DIES__SURVEIL1_ -text=When Wary Thespian enters the battlefield or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) +text=When Wary Thespian enters or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) mana={1}{G} type=Creature subtype=Cat Druid @@ -116583,7 +116583,7 @@ name=Watcher in the Mist abilities=flying aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot auto=_SURVEIL2_ -text=Flying -- When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) +text=Flying -- When Watcher in the Mist enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) mana={3}{U}{U} type=Creature subtype=Spirit @@ -116618,7 +116618,7 @@ name=Watcher of the Spheres abilities=flying auto=lord(creature[flying]|mycastingzone) altercost(colorless, -1) auto=@movedTo(other creature[flying]|myBattlefield):1/1 ueot -text=Flying -- Creature spells with flying you cast cost {1} less to cast. -- Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn. +text=Flying -- Creature spells with flying you cast cost {1} less to cast. -- Whenever another creature with flying enters under your control, Watcher of the Spheres gets +1/+1 until end of turn. mana={W}{U} type=Creature subtype=Bird Wizard @@ -116640,7 +116640,7 @@ name=Watchful Blisterzoa abilities=flying auto=counter(0/0,1,Oil) auto=_DIES_name(Draw card) draw:hascntoil controller -text=Flying -- Watchful Blisterzoa enters the battlefield with an oil counter on it. -- When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it. +text=Flying -- Watchful Blisterzoa enters with an oil counter on it. -- When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it. mana={4}{U}{U} type=Creature subtype=Phyrexian Jellyfish @@ -116650,7 +116650,7 @@ toughness=4 [card] name=Watchful Giant auto=create(Human:creature Human:1/1:white) -text=When Watchful Giant enters the battlefield, create a 1/1 white Human creature token. +text=When Watchful Giant enters, create a 1/1 white Human creature token. mana={5}{W} type=Creature subtype=Giant Soldier @@ -116695,13 +116695,13 @@ auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} auto={2}{U}{B}{T}{S}:draw:1 -text=Waterfront District enters the battlefield tapped. -- {T}: Add {U} or {B}. -- {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card. +text=Waterfront District enters tapped. -- {T}: Add {U} or {B}. -- {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card. type=Land [/card] [card] name=Waterkin Shaman auto=@movedto(creature[flying]|mybattlefield):1/1 ueot -text=Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn. +text=Whenever a creature with flying enters under your control, Waterkin Shaman gets +1/+1 until end of turn. mana={1}{U} type=Creature subtype=Elemental Shaman @@ -116713,7 +116713,7 @@ name=Waterknot target=creature auto=teach(creature) tap auto=teach(creature) doesnotuntap -text=Enchant creature -- When Waterknot enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Waterknot enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U}{U} type=Enchantment subtype=Aura @@ -116729,7 +116729,7 @@ type=Land [card] name=Watertrap Weaver auto=choice target(creature|opponentbattlefield) tap && frozen -text=When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=When Watertrap Weaver enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -116768,7 +116768,7 @@ abilities=flying other={G}{U} name(Evoke) auto=if paid(alternative) then sacrifice auto=name(Create clues) token(Clue)*2 -text=Flying -- When Wavesifter enters the battlefield, investigate twice. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Wavesifter enters, investigate twice. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={3}{G}{U} type=Creature subtype=Elemental @@ -116795,7 +116795,7 @@ type=Instant [card] name=Waylaying Pirates auto=aslongas(artifact|myBattlefield) target(*[artifact;creature]|opponentBattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot -text=When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +text=When Waylaying Pirates enters, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) mana={3}{U} type=Creature subtype=Human Pirate @@ -116816,7 +116816,7 @@ toughness=2 [card] name=Wayward Servant auto=@movedto(zombie|mybattlefield):life:1 controller && life:-1 opponent -text=Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. +text=Whenever another Zombie enters under your control, each opponent loses 1 life and you gain 1 life. mana={W}{B} type=Creature subtype=Zombie @@ -116844,7 +116844,7 @@ name=Weakstone's Subjugation target=artifact,creature auto=teach(creature) doesnotuntap auto=may name(Tap creature) pay({3}) name(Tap creature) teach(creature) freeze -text=Enchant artifact or creature -- When Weakstone's Subjugation enters the battlefield, you may pay {3}. If you do, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. +text=Enchant artifact or creature -- When Weakstone's Subjugation enters, you may pay {3}. If you do, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. mana={U} type=Enchantment subtype=Aura @@ -116853,7 +116853,7 @@ subtype=Aura name=Weapon Rack auto=counter(1/1,3) auto={T}{C(1/1,-1)}:counter(1/1) target(creature) asSorcery -text=Weapon Rack enters the battlefield with three +1/+1 counters on it. -- {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery. +text=Weapon Rack enters with three +1/+1 counters on it. -- {T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery. mana={4} type=Artifact [/card] @@ -116981,7 +116981,7 @@ toughness=4 name=Webweaver Changeling abilities=changeling,reach auto=aslongas(creature|mygraveyard) life:5 >2 oneshot -text=Changeling (This card is every creature type.) -- Reach -- When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life. +text=Changeling (This card is every creature type.) -- Reach -- When Webweaver Changeling enters, if there are three or more creature cards in your graveyard, you gain 5 life. mana={3}{G}{G} type=Creature subtype=Shapeshifter @@ -117024,7 +117024,7 @@ type=Enchantment name=Wedding Invitation auto=name(Draw a card) draw:1 controller auto={T}{S}:name(Creature gains unblockable) target(creature) transforms((,unblockable,newability[this(cantargetcard(*[vampire]|*) lifelink]))) ueot -text=When Wedding Invitation enters the battlefield, draw a card. -- {T}, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn. +text=When Wedding Invitation enters, draw a card. -- {T}, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn. mana={2} type=Artifact [/card] @@ -117033,7 +117033,7 @@ name=Wedding Ring auto=if casted(this) then token(Wedding Ring) opponent auto=@drawfoeof(player) restriction{compare(opponentturn)~morethan~0,type(Wedding Ring[artifact]|opponentbattlefield)~morethan~0}:name(Draw a card) draw:1 controller auto=@lifefoeof(player) restriction{compare(opponentturn)~morethan~0,type(Wedding Ring[artifact]|opponentbattlefield)~morethan~0}:name(Draw a card) life:thatmuch controller -text=When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. -- Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. -- Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life. +text=When Wedding Ring enters, if it was cast, target opponent creates a token that's a copy of it. -- Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. -- Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life. mana={2}{W}{W} type=Artifact [/card] @@ -117123,7 +117123,7 @@ name=Werefox Bodyguard abilities=flash auto=may (blink)forsrc target(creature[-fox]) auto={1}{W}{S}:life:2 -text=Flash -- When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. -- {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. +text=Flash -- When Werefox Bodyguard enters, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. -- {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. mana={1}{W}{W} type=Creature subtype=Elf Fox Knight @@ -117220,7 +117220,7 @@ name=Whiptongue Hydra abilities=reach auto=@movedto(creature[flying]|graveyard):counter(1/1) oneshot auto=destroy all(creature[flying]) -text=Reach -- When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. +text=Reach -- When Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way. mana={5}{G} type=Creature subtype=Lizard Hydra @@ -117265,7 +117265,7 @@ name=Whisper Agent abilities=flash aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot auto=_SURVEIL1_ -text=Flash -- When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +text=Flash -- When Whisper Agent enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) mana={1}{UB}{UB} type=Creature subtype=Human Rogue @@ -117337,7 +117337,7 @@ subtype=Equipment name=White Dragon abilities=flying auto=name(Cold Breath) target(creature|opponentbattlefield) freeze -text=Flying -- Cold Breath - When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=Flying -- Cold Breath - When White Dragon enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={4}{W}{W} type=Creature subtype=Dragon @@ -117348,7 +117348,7 @@ toughness=4 name=White Orchid Phantom abilities=first strike,flying auto=may target(land[-basic]) transforms((,newability[destroy],newability[may name(Search basic land) target(land[basic]|mylibrary) moveto(myBattlefield) and!( tap(noevent) )!])) oneshot -text=Flying, first strike -- When White Orchid Phantom enters the battlefield, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. +text=Flying, first strike -- When White Orchid Phantom enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={W}{W} type=Creature subtype=Spirit Knight @@ -117360,7 +117360,7 @@ name=White Plume Adventurer auto=_INITIATIVE_CONTROLLER_ auto=@each opponent upkeep restriction{compare(pdungeoncompleted)~morethan~0}:name(Untap all creatures) all(creature|mybattlefield) untap auto=@each opponent upkeep restriction{compare(pdungeoncompleted)~equalto~0}:name(Untap target creatures) target(creature|mybattlefield) untap -text=When White Plume Adventurer enters the battlefield, you take the initiative. -- At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. +text=When White Plume Adventurer enters, you take the initiative. -- At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. mana={2}{W} type=Creature subtype=Orc Cleric @@ -117388,7 +117388,7 @@ toughness=2 [card] name=Wicked Guardian auto=ability$!name(damage) may target(other creature|myBattlefield) damage:2 && draw:1 controller !$ controller -text=When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. +text=When Wicked Guardian enters, you may have it deal 2 damage to another creature you control. If you do, draw a card. mana={3}{B} type=Creature subtype=Human Noble @@ -117417,7 +117417,7 @@ toughness=2 name=Wicked Wolf auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot auto={S(food|myBattlefield)}:counter(1/1) && tap(noevent) && indestructible ueot -text=When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. -- Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. +text=When Wicked Wolf enters, it fights up to one target creature you don't control. -- Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. mana={2}{G}{G} type=Creature subtype=Wolf @@ -117449,7 +117449,7 @@ type=Sorcery name=Wight auto=tap(noevent) auto=@vampired(creature) from(this):name(Create zombie and exile card) transforms((,newability[all(creature[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(opponentexile)],newability[name(Create zombie) token(Zombie^Creature Zombie^2/2^black) and!( tap(noevent) )!])) forever -text=Wight enters the battlefield tapped. -- Life Drain - Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. +text=Wight enters tapped. -- Life Drain - Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. mana={1}{B} type=Creature subtype=Zombie Soldier @@ -117479,7 +117479,7 @@ toughness=3 [card] name=Wild Crocodile auto=reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. +text=When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={1}{G} type=Host Creature subtype=Crocodile @@ -117565,7 +117565,7 @@ toughness=3 name=Wildborn Preserver abilities=flash,reach auto=@movedTo(other creature[-human]|myBattlefield):name(Pay X and put X counter) pay({x}) name(Pay X and put X counter) name(Pay X and put X counter) counter(1/1,X) all(this) -text=Flash -- Reach -- Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. +text=Flash -- Reach -- Whenever another non-Human creature enters under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. mana={1}{G} type=Creature subtype=Elf Archer @@ -117617,7 +117617,7 @@ backside=Howlpack Piper auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) aicode=activate target(*[zpos=1]|mylibrary) transforms((,newability[if type(creature[zpos<=5]|mylibrary)~equalto~0 then all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!],newability[if type(creature[zpos<=5]|mylibrary)~morethan~0 then target(creature[zpos<=5]|mylibrary) moveto(ownerHand) and!( transforms((,newability[all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )! ])) oneshot auto=name(Look top 5 cards) reveal:5 optionone name(Get a creature) target(creature|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Howlpack Piper +text=Whenever this creature enters or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Howlpack Piper type=Creature subtype=Werewolf color=green @@ -117628,7 +117628,7 @@ toughness=4 name=Wildwood Escort abilities=exiledeath auto=target(creature,battle|mygraveyard) moveto(ownerhand) -text=When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand. -- If Wildwood Escort would die, exile it instead. +text=When Wildwood Escort enters, return target creature or battle card from your graveyard to your hand. -- If Wildwood Escort would die, exile it instead. mana={4}{G} type=Creature subtype=Elf Warrior @@ -117639,7 +117639,7 @@ toughness=3 name=Wildwood Mentor auto=@token movedTo(*[token]|myBattlefield):counter(1/1) auto=_ATTACKING_target(other creature[attacking]) power/power ueot -text=Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. -- Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. +text=Whenever a token enters under your control, put a +1/+1 counter on Wildwood Mentor. -- Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. mana={2}{G} type=Creature subtype=Treefolk @@ -117660,7 +117660,7 @@ toughness=2 name=Wildwood Scourge auto=counter(1/1,X) auto=@counteradded(1/1) from(other *[creature;-hydra]|mybattlefield):counter(1/1) all(this) -text=Wildwood Scourge enters the battlefield with X +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge. +text=Wildwood Scourge enters with X +1/+1 counters on it. -- Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge. mana={X}{G} type=Creature subtype=Hydra @@ -117738,7 +117738,7 @@ toughness=1 name=Willow-Wind abilities=flying auto=_SCRY2_ -text=Flying -- When Willow-Wind enters the battlefield, scry 2. +text=Flying -- When Willow-Wind enters, scry 2. mana={4}{U} type=Creature subtype=Elemental @@ -117779,7 +117779,7 @@ type=Instant [card] name=Wily Goblin auto=token(Treasure) -text=When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." +text=When Wily Goblin enters, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." mana={R}{R} type=Creature subtype=Goblin Pirate @@ -117803,7 +117803,7 @@ aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(m auto=tap(noevent) && name(look) reveal:4 optionone name(Exile a Card) target(<1>*|reveal) moveto(myExile) optiononeend optiontwo name(put in library) all(*|reveal) bottomoflibrary optiontwoend revealend auto={T}:Add{W} auto={W}{T}:if restriction{raid}~morethan~3 then may castcard(normal) target(*|myExile) -text=Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W}. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. +text=Hideaway (This land enters tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) -- {T}: Add {W}. -- {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. type=Land [/card] [card] @@ -117822,7 +117822,7 @@ toughness=3 name=Windgrace Acolyte abilities=flying auto=deplete:3 && life:3 -text=Flying -- When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life. +text=Flying -- When Windgrace Acolyte enters, put the top three cards of your library into your graveyard and you gain 3 life. mana={4}{B} type=Creature subtype=Cat Warrior @@ -117891,7 +117891,7 @@ type=Instant [card] name=Windshaper Planetar abilities=flash,flying -text=Flash -- Flying -- When Windshaper Planetar enters the battlefield during the declare attackers step, for each attacking creature, you may reselect which player or planeswalker that creature is attacking. (It can't attack its controller or its controller's planeswalkers.) +text=Flash -- Flying -- When Windshaper Planetar enters during the declare attackers step, for each attacking creature, you may reselect which player or planeswalker that creature is attacking. (It can't attack its controller or its controller's planeswalkers.) mana={4}{W} type=Creature subtype=Angel @@ -118008,7 +118008,7 @@ auto=this(counter{0/0.1.Flying}>=1) flying auto=this(counter{0/0.1.Hexproof}>=1) hexproof auto=choice name(Flying) counter(0/0,1,Flying) auto=choice name(Hexproof) counter(0/0,1,Hexproof) -text=Wingfold Pteron enters the battlefield with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) +text=Wingfold Pteron enters with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) mana={5}{U} type=Creature subtype=Dinosaur @@ -118020,7 +118020,7 @@ name=Wingmantle Chaplain abilities=defender auto=create(bird:creature bird:1/1:white:flying)*type:creature[defender]:mybattlefield auto=@movedTo(creature[defender]|myBattlefield):create(bird:creature bird:1/1:white:flying) -text=Defender -- When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. -- Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying. +text=Defender -- When Wingmantle Chaplain enters, create a 1/1 white Bird creature token with flying for each creature with defender you control. -- Whenever another creature with defender enters under your control, create a 1/1 white Bird creature token with flying. mana={3}{W} type=Creature subtype=Human Cleric @@ -118060,7 +118060,7 @@ toughness=1 name=Wingspan Mentor auto=name(Put flying counter) target(creature[-human]|myBattlefield) transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever auto={2}{U}{T}:name(Put 1/1 counters) all(creature[flying]|myBattlefield) counter(1/1) -text=When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control. -- {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying. +text=When Wingspan Mentor enters, put a flying counter on target non-Human creature you control. -- {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying. mana={2}{U} type=Creature subtype=Human Wizard @@ -118071,7 +118071,7 @@ toughness=3 name=Wingsteed Trainer auto=name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot auto=_ATTACKING_name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot -text=When Wingsteed Trainer enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand. +text=When Wingsteed Trainer enters or attacks, conjure a Stormfront Pegasus card into your hand. mana={3}{W} type=Creature subtype=Human @@ -118101,7 +118101,7 @@ toughness=4 [card] name=Winter Eladrin auto=may name(Gust of Wind) target(other creature) moveto(ownerhand) -text=Gust of Wind - When Winter Eladrin enters the battlefield, return up to one other target creature to its owner's hand. +text=Gust of Wind - When Winter Eladrin enters, return up to one other target creature to its owner's hand. mana={2}{U} type=Creature subtype=Faerie Elf Wizard @@ -118131,7 +118131,7 @@ name=Winter's Rest target=creature auto=teach(creature) tap auto=aslongas(other *[snow]|myBattlefield)~morethan~1 teach(creature) doesnotuntap -text=Enchant creature -- When Winter's Rest enters the battlefield, tap enchanted creature. -- As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Winter's Rest enters, tap enchanted creature. -- As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Snow Enchantment subtype=Aura @@ -118177,7 +118177,7 @@ type=Sorcery name=Wishclaw Talisman auto=counter(0/0,3,wish) auto={1}{T}{C(0/0,-1,wish)}:name(search card) moveto(ownerHand) target(*|mylibrary) && moveTo(opponentbattlefield) all(this) -text=Wishclaw Talisman enters the battlefield with three wish counters on it. -- {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn. +text=Wishclaw Talisman enters with three wish counters on it. -- {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn. mana={1}{B} type=Artifact [/card] @@ -118205,7 +118205,7 @@ name=Wispdrinker Vampire abilities=flying auto=@movedTo(other creature[power<=2]|myBattlefield):life:-1 opponent && life:1 auto={5}{W}{B}:all(other creature[power<=2]|myBattlefield) transforms((,deathtouch,lifelink)) ueot -text=Flying -- Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -- {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. +text=Flying -- Whenever another creature with power 2 or less enters under your control, each opponent loses 1 life and you gain 1 life. -- {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. mana={2}{W}{B} type=Creature subtype=Vampire Rogue @@ -118242,7 +118242,7 @@ type=Land name=Witch's Cottage auto=aslongas(other land[swamp]|myBattlefield) tap(noevent) <3 oneshot auto=if type(other land[swamp]|myBattlefield)~morethan~2 then may moveTo(myLibrary) target(creature|mygraveyard) -text={T}: Add {B} -- Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. -- When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. +text={T}: Add {B} -- Witch's Cottage enters tapped unless you control three or more other Swamps. -- When Witch's Cottage enters untapped, you may put target creature card from your graveyard on top of your library. type=Land subtype=Swamp [/card] @@ -118298,7 +118298,7 @@ name=Witching Well aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ auto={3}{U}{S}:draw:2 controller -text=When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {3}{U}, Sacrifice Witching Well: Draw two cards. +text=When Witching Well enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {3}{U}, Sacrifice Witching Well: Draw two cards. mana={U} type=Artifact [/card] @@ -118336,7 +118336,7 @@ auto=tap(noevent) auto={4}{T}:name(Scry 1) _SCRY1_ auto={T}:add{B} auto={T}:add{G} -text=Witherbloom Campus enters the battlefield tapped. -- {T}: Add {B} or {G}. -- {4}, {T}: Scry 1. +text=Witherbloom Campus enters tapped. -- {T}: Add {B} or {G}. -- {4}, {T}: Scry 1. type=Land [/card] [card] @@ -118408,7 +118408,7 @@ type=Sorcery [card] name=Witty Roastmaster auto=@movedTo(other creature|myBattlefield):damage:1 opponent -text=Alliance - Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent. +text=Alliance - Whenever another creature enters under your control, Witty Roastmaster deals 1 damage to each opponent. mana={2}{R} type=Creature subtype=Devil Citizen @@ -118473,7 +118473,7 @@ auto={17}{T}{S}:name(Add 17 mana) name(Add 17 mana) thisforeach(variable{17}) ab auto={18}{T}{S}:name(Add 18 mana) name(Add 18 mana) thisforeach(variable{18}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={19}{T}{S}:name(Add 19 mana) name(Add 19 mana) thisforeach(variable{19}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={20}{T}{S}:name(Add 20 mana) name(Add 20 mana) thisforeach(variable{20}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller -text=Wizard's Rockets enters the battlefield tapped. -- {X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors. -- When Wizard's Rockets is put into a graveyard from the battlefield, draw a card. +text=Wizard's Rockets enters tapped. -- {X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors. -- When Wizard's Rockets is put into a graveyard from the battlefield, draw a card. mana={1} type=Artifact [/card] @@ -118522,7 +118522,7 @@ aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,n auto={S(other creature|myBattlefield)}:_SCRY1_ retrace={3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) auto=if paid(retrace) then counter(1/1,2) -text=When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. -- Sacrifice another creature: Scry 1. -- Escape-{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Woe Strider escapes with two +1/+1 counters on it. +text=When Woe Strider enters, create a 0/1 white Goat creature token. -- Sacrifice another creature: Scry 1. -- Escape-{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) -- Woe Strider escapes with two +1/+1 counters on it. mana={2}{B} type=Creature subtype=Horror @@ -118620,7 +118620,7 @@ auto={3}:equip auto=teach(creature) 1/1 auto=teach(creature) oneblocker auto=livingweapon_WOLFTOKEN_ -text=When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. -- Equipped creature gets +1/+1 and can't be blocked by more than one creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +text=When Wolfrider's Saddle enters, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. -- Equipped creature gets +1/+1 and can't be blocked by more than one creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) mana={3}{G} type=Artifact subtype=Equipment @@ -118639,7 +118639,7 @@ subtype=Aura name=Wolverine Riders auto=@each upkeep:token(Warrior,Creature Elf Warrior,1/1,green) auto=@movedto(other elf|mybattlefield):name(Gain life) all(trigger[to]) transforms((,newability[life:toughness controller])) oneshot -text=At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. -- Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. +text=At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. -- Whenever another Elf enters under your control, you gain life equal to its toughness. mana={4}{G}{G} type=Creature subtype=Elf Warrior @@ -118670,7 +118670,7 @@ name=Woodcaller Automaton other={2}{G}{G} name(prototype) auto=if paid(alternative) then becomes(,3/3,green) auto=if casted(this) then target(land|myBattlefield) transforms((Creature Treefolk,setpower=power,settoughness=toughness,newability[untap],haste)) -text=Prototype {2}{G}{G} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. +text=Prototype {2}{G}{G} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- When Woodcaller Automaton enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. mana={10} type=Artifact Creature subtype=Construct @@ -118680,7 +118680,7 @@ toughness=8 [card] name=Wooded Ridgeline auto=tap(noevent) -text=({T}: Add {R} or {G}.) -- Wooded Ridgeline enters the battlefield tapped. +text=({T}: Add {R} or {G}.) -- Wooded Ridgeline enters tapped. type=Land subtype=Mountain Forest [/card] @@ -118697,7 +118697,7 @@ toughness=2 [card] name=Woodland Chasm auto=tap(noevent) -text=({T}: Add {B} or {G}.) -- Woodland Chasm enters the battlefield tapped. +text=({T}: Add {B} or {G}.) -- Woodland Chasm enters tapped. type=Snow Land subtype=Swamp Forest [/card] @@ -118778,7 +118778,7 @@ auto=life:3 auto=_DIES_create(rhino warrior:creature rhino warrior:4/4:green) other={4}{G}{G}:name(Blitz) auto=if paid(alternative) then moveto(mybattlefield) and!( transforms((,haste,newability[_DIES_draw:1],newability[treason])) forever )! asSorcery -text=Trample -- When Workshop Warchief enters the battlefield, you gain 3 life. -- When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. -- Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) +text=Trample -- When Workshop Warchief enters, you gain 3 life. -- When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. -- Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) mana={3}{G}{G} type=Creature subtype=Rhino Warrior @@ -118854,7 +118854,7 @@ type=Sorcery name=Worldsoul Colossus auto=counter(1/1,X) other={convoke} name(Convoke) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Worldsoul Colossus enters the battlefield with X +1/+1 counters on it. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Worldsoul Colossus enters with X +1/+1 counters on it. mana={X}{G}{W} type=Creature subtype=Elemental @@ -118865,7 +118865,7 @@ toughness=0 name=Wormfang Crab abilities=unblockable auto=ability$!name(Exile permanent) notatarget(*[-Wormfang Crab]|opponentbattlefield) (blink)forsrc!$ opponent -text=Wormfang Crab is unblockable. -- When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=Wormfang Crab is unblockable. -- When Wormfang Crab enters, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. -- When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={3}{U} type=Creature subtype=Nightmare Crab @@ -118953,7 +118953,7 @@ name=Wreck Hunter abilities=flash auto=choice name(Target opponent) foreach(*[-land&fresh]|opponentgraveyard) token(Powerstone) and!( tap(noevent) )! auto=choice name(Target yourself) foreach(*[-land&fresh]|mygraveyard) token(Powerstone) and!( tap(noevent) )! -text=Flash -- When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") +text=Flash -- When Wreck Hunter enters, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") mana={B}{B} type=Creature subtype=Human Artificer @@ -118965,7 +118965,7 @@ name=Wrecking Beast abilities=trample auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) -- Trample mana={5}{G}{G} type=Creature subtype=Beast @@ -118987,7 +118987,7 @@ name=Wren's Run Hydra abilities=reach auto=counter(1/1,x) autohand={X}{G}{G}{discard}:name(Reinforce) counter(1/1,x) target(creature) -text=Reach -- Wren's Run Hydra enters the battlefield with X +1/+1 counters on it. -- Reinforce X-{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.) +text=Reach -- Wren's Run Hydra enters with X +1/+1 counters on it. -- Reinforce X-{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.) mana={X}{G} type=Creature subtype=Hydra @@ -119195,7 +119195,7 @@ name=Xander's Lounge abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {U}, {B}, or {R}.) -- Xander's Lounge enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {U}, {B}, or {R}.) -- Xander's Lounge enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Island Swamp Mountain [/card] @@ -119204,7 +119204,7 @@ name=Xantcha, Sleeper Agent auto=moveto(opponentBattlefield) auto=cantattack auto={3}:life:-2 controller && draw:1 opponent -text=Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. -- Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. -- {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability. +text=Xantcha, Sleeper Agent enters under the control of an opponent of your choice. -- Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. -- {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability. mana={1}{B}{R} type=Legendary Creature subtype=Phyrexian Minion @@ -119248,7 +119248,7 @@ name=Xolatoyac, the Smiling Flood auto=target(land) transforms((,newability[counter(0/0.1.Flood)],newability[this(counter{0/0.1.Flood}>=1)while becomes(Island)])) forever auto=_ATTACKING_ target(land) transforms((,newability[counter(0/0.1.Flood)],newability[this(counter{0/0.1.Flood}>=1)while becomes(Island)])) forever auto=@each my endofturn:untap all(*[counter{any}]|myBattlefield) -text=Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. -- At the beginning of your end step, untap each permanent you control with a counter on it. +text=Whenever Xolatoyac, the Smiling Flood enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. -- At the beginning of your end step, untap each permanent you control with a counter on it. mana={4}{G}{U} type=Legendary Creature subtype=Salamander Serpent @@ -119282,7 +119282,7 @@ toughness=5 name=Yanling's Harbinger abilities=flying auto=may name(Search library or graveyard) moveto(ownerHand) target(Mu Yanling^ Celestial Wind|myLibrary,myGraveyard) -text=Flying -- When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it. +text=Flying -- When Yanling's Harbinger enters, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle it. mana={3}{U}{U} type=Creature subtype=Bird @@ -119315,7 +119315,7 @@ auto=if type(creature[power=17]|myBattlefield)~morethan~0 then choice name(Exile auto=if type(creature[power=18]|myBattlefield)~morethan~0 then choice name(Exile creature with power 18) name(Exile creature with power 18) (blink)forsrc target(other creature[power=18]|mybattlefield) && thisforeach(variable{18}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller auto=if type(creature[power=19]|myBattlefield)~morethan~0 then choice name(Exile creature with power 19) name(Exile creature with power 19) (blink)forsrc target(other creature[power=19]|mybattlefield) && thisforeach(variable{19}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller auto=if type(creature[power>=20]|myBattlefield)~morethan~0 then choice name(Exile creature with power 20) name(Exile creature with power 20) (blink)forsrc target(other creature[power>=20]|mybattlefield) && thisforeach(variable{20}) ability$!name(Assign 1/1 counter) name(Assign 1/1 counter) target(creature) counter(1/1)!$ controller -text=Partner with Nikara, Lair Scavenger -- Vigilance -- When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power. +text=Partner with Nikara, Lair Scavenger -- Vigilance -- When Yannik, Scavenging Sentinel enters, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power. mana={2}{G}{W} type=Legendary Creature subtype=Hyena Beast @@ -119350,7 +119350,7 @@ toughness=3 name=Yarok's Fenlurker auto=ability$!moveto(exile) and!( becomes(tobecast) forever )! target(*|myhand)!$ opponent auto={2}{B}:1/1 ueot -text=When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand. -- {2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn. +text=When Yarok's Fenlurker enters, each opponent exiles a card from their hand. -- {2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn. mana={B}{B} type=Creature subtype=Horror @@ -119360,7 +119360,7 @@ toughness=1 [card] name=Yarok's Wavecrasher auto=moveTo(ownerhand) notatarget(other creature|myBattlefield) -text=When Yarok's Wavecrasher enters the battlefield, return another creature you control to its owner's hand. +text=When Yarok's Wavecrasher enters, return another creature you control to its owner's hand. mana={3}{U} type=Creature subtype=Elemental @@ -119373,7 +119373,7 @@ name=Yasharn, Implacable Earth auto=if type(forest[basic]|mylibrary)~morethan~0 then if type(plains[basic]|mylibrary)~morethan~0 then name(Search for basic forest) name(Search for basic forest) name(Search for basic forest) target(forest[basic]|myLibrary) moveto(ownerHand) and!( transforms((,newability[name(Search for basic plains) target(plains[basic]|myLibrary) moveto(ownerHand) and!( shuffle )!])) oneshot )! auto=if type(forest[basic]|mylibrary)~morethan~0 then if type(plains[basic]|mylibrary)~equalto~0 then name(Search for basic forest) name(Search for basic forest) name(Search for basic forest) target(forest[basic]|myLibrary) moveto(ownerHand) and!( shuffle )! auto=if type(forest[basic]|mylibrary)~equalto~0 then if type(plains[basic]|mylibrary)~morethan~0 then name(Search for basic plains) name(Search for basic plains) name(Search for basic plains) target(plains[basic]|myLibrary) moveto(ownerHand) and!( shuffle )! -text=When Yasharn, Implacable Earth enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle. -- Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities. +text=When Yasharn, Implacable Earth enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle. -- Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities. mana={2}{G}{W} type=Legendary Creature subtype=Elemental Boar @@ -119384,7 +119384,7 @@ toughness=4 name=Yavimaya Iconoclast kicker={R} auto=if paid(kicker) then transforms((,newability[1/1],haste)) ueot -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Trample -- When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Trample -- When Yavimaya Iconoclast enters, if it was kicked, it gets +1/+1 and gains haste until end of turn. mana={1}{G} type=Creature subtype=Elf @@ -119394,7 +119394,7 @@ toughness=2 [card] name=Yavimaya Sapherd auto=_SAPROLINGTOKEN_ -text=When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token. +text=When Yavimaya Sapherd enters, create a 1/1 green Saproling creature token. mana={2}{G} type=Creature subtype=Fungus @@ -119476,7 +119476,7 @@ toughness=1 name=Yorion, Sky Nomad abilities=flying auto=may name(Exile permanents) target(other *[-land]|mybattlefield) transforms((,newability[moveto(myexile)],newability[phaseaction[endofturn once] moveto(ownerbattlefield)])) ueot -text=Companion - Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may cast it once from outside the game.) -- Flying -- When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. +text=Companion - Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may cast it once from outside the game.) -- Flying -- When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. mana={3}{WU}{WU} type=Legendary Creature subtype=Bird Serpent @@ -119487,7 +119487,7 @@ toughness=5 name=Yorvo, Lord of Garenbrig auto=counter(1/1,4) auto=@movedto(other creature[green]|mybattlefield):counter(1/1) -text=Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. -- Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. +text=Yorvo, Lord of Garenbrig enters with four +1/+1 counters on it. -- Whenever another green creature enters under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. mana={G}{G}{G} type=Legendary Creature subtype=Giant Noble @@ -119510,7 +119510,7 @@ toughness=5 name=Yoshimaru, Ever Faithful abilities=partner auto=@movedTo(other *[legendary]|myBattlefield):counter(1/1) -text=Whenever another legendary permanent enters the battlefield under your control, put a +1/+1 counter on Yoshimaru, Ever Faithful. -- Partner (You can have two commanders if both have partner.) +text=Whenever another legendary permanent enters under your control, put a +1/+1 counter on Yoshimaru, Ever Faithful. -- Partner (You can have two commanders if both have partner.) mana={W} type=Legendary Creature subtype=Dog @@ -119520,7 +119520,7 @@ toughness=1 [card] name=Yotian Dissident auto=@movedTo(*[artifact]|myBattlefield):counter(1/1)target(creature|myBattlefield) -text=Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control. +text=Whenever an artifact enters under your control, put a +1/+1 counter on target creature you control. mana={G}{W} type=Creature subtype=Human Artificer @@ -119709,7 +119709,7 @@ toughness=3 [card] name=Young Necromancer auto=if type(creature|myGraveyard)~morethan~0 then if type(*|myGraveyard)~morethan~2 then may name(Exile 2 cards) target(*|myGraveyard) moveto(myexile) and!( transforms((,newability[name(Exile second card) target(*|myGraveyard) moveto(myexile) and!( transforms((,newability[name(Return card to battlefield) target(creature|myGraveyard) moveto(myBattlefield)])) oneshot )!])) oneshot )! -text=When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. +text=When Young Necromancer enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. mana={4}{B} type=Creature subtype=Human Warlock @@ -119742,7 +119742,7 @@ type=Instant name=Youthful Valkyrie abilities=flying auto=@movedto(other angel|mybattlefield):counter(1/1) -text=Flying -- Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie. +text=Flying -- Whenever another Angel enters under your control, put a +1/+1 counter on Youthful Valkyrie. mana={1}{W} type=Creature subtype=Angel @@ -119777,7 +119777,7 @@ anyzone=affinity(land|mygraveyard) reduce({1}) auto=may name(Sacrifice a land) sacrifice notAtarget(land|mybattlefield) && draw:1 auto=_ATTACKING_may name(Sacrifice a land) sacrifice notAtarget(land|mybattlefield) && draw:1 auto=@movedTo(Desert|mygraveyard):create(plant warrior:creature plant warrior:4/2:green:reach) -text=This spell costs {1} less to cast for each land card in your graveyard. -- Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. -- Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. +text=This spell costs {1} less to cast for each land card in your graveyard. -- Whenever Yuma, Proud Protector enters or attacks, you may sacrifice a land. If you do, draw a card. -- Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. mana={5}{R}{G}{W} type=Legendary Creature subtype=Human Ranger @@ -119830,7 +119830,7 @@ auto=if casted(this) then untap all(land|mybattlefield) auto={2}{R}:name(Deal 3 damage to target creature) damage:3 target(creature) auto={2}{G}:name(Destroy target artifact or enchantment) destroy target(artifact,enchantment) auto={2}{W}:name(Gain 3 life) life:3 controller -text=Vigilance, reach, trample -- When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. -- {2}{R}: Zacama deals 3 damage to target creature. -- {2}{G}: Destroy target artifact or enchantment. -- {2}{W}: You gain 3 life. +text=Vigilance, reach, trample -- When Zacama, Primal Calamity enters, if you cast it, untap all lands you control. -- {2}{R}: Zacama deals 3 damage to target creature. -- {2}{G}: Destroy target artifact or enchantment. -- {2}{W}: You gain 3 life. mana={6}{R}{G}{W} type=Legendary Creature subtype=Elder Dinosaur @@ -119878,7 +119878,7 @@ name=Zagoth Triome abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {B}, {G}, or {U}.) -- Zagoth Triome enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {B}, {G}, or {U}.) -- Zagoth Triome enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Swamp Forest Island [/card] @@ -120017,7 +120017,7 @@ name=Zegana, Utopian Speaker auto=if type(creature[counter{1/1}]|mybattlefield)~morethan~0 then draw:1 controller auto={4}{G}{U}:_ADAPT_(4) auto=lord(creature[counter{1/1}]|myBattlefield) trample -text=When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. +text=When Zegana, Utopian Speaker enters, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample. mana={2}{G}{U} type=Legendary Creature subtype=Merfolk Wizard @@ -120091,7 +120091,7 @@ toughness=1 name=Zephyr Sentinel abilities=flash,flying auto=may name(Return other creature) target(other creature|myBattlefield) moveto(ownerhand) and!( if cantargetcard(*[soldier]|*) then all(this) counter(1/1) )! -text=Flash -- Flying -- When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. +text=Flash -- Flying -- When Zephyr Sentinel enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. mana={1}{U} type=Creature subtype=Human Soldier @@ -120103,7 +120103,7 @@ name=Zephyr Singer abilities=flying,vigilance other={convoke} name(Convoke) auto=if paid(alternative) then name(Put flying counter) name(Put flying counter) all(creature[tapped;-attacking]|myBattlefield) transforms((,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance -- When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance -- When Zephyr Singer enters, put a flying counter on each creature that convoked it. mana={2}{U}{U} type=Creature subtype=Siren Pirate @@ -120190,7 +120190,7 @@ toughness=3 name=Zhalfirin Lancer auto=@movedTo(other Knight|myBattlefield):1/1 ueot auto=@movedTo(other Knight|myBattlefield):vigilance ueot -text=Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn. +text=Whenever another Knight enters under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn. mana={2}{W} type=Creature subtype=Human Knight @@ -120211,7 +120211,7 @@ name=Zhalfirin Void aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY1_ auto={T}:Add{C} -text=When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. +text=When Zhalfirin Void enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}. type=Land [/card] [card] @@ -120238,7 +120238,7 @@ toughness=4 name=Zhur-Taa Goblin auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste -text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) +text=Riot (This creature enters with your choice of a +1/+1 counter or haste.) mana={R}{G} type=Creature subtype=Goblin Berserker @@ -120250,7 +120250,7 @@ name=Ziatora's Proving Ground abilities=cycling auto=tap(noevent) autohand=__CYCLING__({3}) -text=({T}: Add {B}, {R}, or {G}.) -- Ziatora's Proving Ground enters the battlefield tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) +text=({T}: Add {B}, {R}, or {G}.) -- Ziatora's Proving Ground enters tapped. -- Cycling {3} ({3}, Discard this card: Draw a card.) type=Land subtype=Swamp Mountain Forest [/card] @@ -120311,7 +120311,7 @@ type=Sorcery name=Zof Bloodbog auto=tap(noevent) auto={T}:add{B} -text=Zof Bloodbog enters the battlefield tapped. -- {T}: Add {B}. // {4}{B}{B} Zof Consumption +text=Zof Bloodbog enters tapped. -- {T}: Add {B}. // {4}{B}{B} Zof Consumption type=Land [/card] [card] @@ -120372,7 +120372,7 @@ toughness=6 name=Zulaport Duelist abilities=flash auto=may target(creature) -2/-0 ueot && deplete:2 targetcontroller -text=Flash -- When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.) +text=Flash -- When Zulaport Duelist enters, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.) mana={U} type=Creature subtype=Human Rogue diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index d6f4a61e4..f556ecb5b 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -21,7 +21,7 @@ auto={T}{S}:Add{U} auto={T}{S}:Add{B} auto={T}{S}:Add{R} auto={T}{S}:Add{G} -text=Abandoned Outpost enters the battlefield tapped. -- {T}: Add {W}. -- {T}, Sacrifice Abandoned Outpost: Add one mana of any color. +text=Abandoned Outpost enters tapped. -- {T}: Add {W}. -- {T}, Sacrifice Abandoned Outpost: Add one mana of any color. type=Land [/card] [card] @@ -70,7 +70,7 @@ name=Abbot of Keral Keep abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Abbot of Keral Keep enters, exile the top card of your library. Until end of turn, you may play that card. mana={1}{R} type=Creature subtype=Human Monk @@ -83,7 +83,7 @@ target=creature alias=1194 auto=untap auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(ownerBattlefield) oneshot -text=Enchant creature -- When Abduction enters the battlefield, untap enchanted creature. -- You control enchanted creature. -- When enchanted creature is put into a graveyard, return that card to the battlefield under its owner's control. +text=Enchant creature -- When Abduction enters, untap enchanted creature. -- You control enchanted creature. -- When enchanted creature is put into a graveyard, return that card to the battlefield under its owner's control. mana={2}{U}{U} type=Enchantment subtype=Aura @@ -116,7 +116,7 @@ name=Abhorrent Overlord abilities=flying auto=token(Harpy,creature harpy, 1/1,black,flying)*type:manaB auto=@each my upkeep:sacrifice notatarget(creature|myBattlefield) -text=Flying. -- When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- At the beginning of your upkeep, sacrifice a creature. +text=Flying. -- When Abhorrent Overlord enters, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- At the beginning of your upkeep, sacrifice a creature. mana={5}{B}{B} type=Creature subtype=Demon @@ -290,7 +290,7 @@ name=Abundant Growth target=land auto=draw:1 controller auto=teach(land) transforms((,newability[{T}:activatechooseacolor add{chosencolor} activatechooseend])) -text=Enchant land -- When Abundant Growth enters the battlefield, draw a card. -- Enchanted land has "{T}: Add one mana of any color." +text=Enchant land -- When Abundant Growth enters, draw a card. -- Enchanted land has "{T}: Add one mana of any color." mana={G} type=Enchantment subtype=Aura @@ -321,7 +321,7 @@ toughness=1 name=Abyssal Horror abilities=flying auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer -text=Flying -- When Abyssal Horror enters the battlefield, target player discards two cards. +text=Flying -- When Abyssal Horror enters, target player discards two cards. mana={4}{B}{B} type=Creature subtype=Horror @@ -394,7 +394,7 @@ type=Instant name=Abzan Ascendancy auto=all(creature|mybattlefield) counter(1/1) auto=@movedto(creature[-token]|graveyard) from(mybattlefield):_SPIRITTOKEN_ controller -text=When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control. -- Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. +text=When Abzan Ascendancy enters, put a +1/+1 counter on each creature you control. -- Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={W}{B}{G} type=Enchantment [/card] @@ -498,7 +498,7 @@ name=Academy Elite auto=counter(1/1,type:instant:graveyard) auto=counter(1/1,type:sorcery:graveyard) auto={2}{U}{C(1/1,-1)}:_LOOT_ -text=Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. +text=Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. mana={3}{U} type=Creature subtype=Human Wizard @@ -530,7 +530,7 @@ toughness=2 [card] name=Academy Researchers auto=may name(attach an aura) target(aura|myhand) newtarget -text=When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. +text=When Academy Researchers enters, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -572,7 +572,7 @@ type=Sorcery [card] name=Accomplished Automaton auto=_FABRICATE_(1) -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={7} type=Artifact Creature subtype=Construct @@ -610,7 +610,7 @@ type=Instant [card] name=Accursed Centaur auto=moveTo(mygraveyard) notatarget(creature|myBattlefield) -text=When Accursed Centaur enters the battlefield, sacrifice a creature. +text=When Accursed Centaur enters, sacrifice a creature. mana={B} type=Creature subtype=Zombie Centaur @@ -638,7 +638,7 @@ type=Sorcery name=Acid Web Spider abilities=reach auto=may destroy target(equipment) -text=Reach -- When Acid Web Spider enters the battlefield, you may destroy target Equipment. +text=Reach -- When Acid Web Spider enters, you may destroy target Equipment. mana={3}{G}{G} type=Creature subtype=Spider @@ -649,7 +649,7 @@ toughness=5 name=Acidic Slime abilities=deathtouch auto=destroy target(artifact,enchantment,land) -text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- When Acidic Slime enters, destroy target artifact, enchantment, or land. mana={3}{G}{G} type=Creature subtype=Ooze @@ -805,7 +805,7 @@ toughness=* [card] name=Adaptive Automaton auto=chooseatype transforms((,newability[lord(other creature[chosentype]|mybattlefield) 1/1],newability[becomes(chosentype)])) chooseend -text=As Adaptive Automaton enters the battlefield, choose a creature type. -- Adaptive Automaton is the chosen type in addition to its other types. -- Other creatures you control of the chosen type get +1/+1. +text=As Adaptive Automaton enters, choose a creature type. -- Adaptive Automaton is the chosen type in addition to its other types. -- Other creatures you control of the chosen type get +1/+1. mana={3} type=Artifact Creature subtype=Construct @@ -815,7 +815,7 @@ toughness=2 [card] name=Adaptive Snapjaw auto=evolve -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={4}{G} type=Creature subtype=Lizard Beast @@ -875,7 +875,7 @@ type=Sorcery name=Admonition Angel abilities=flying auto=_LANDFALL_may (blink)forsrc target(other *[-land]|battlefield) -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. -- When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. +text=Flying -- Landfall - Whenever a land enters under your control, you may exile target nonland permanent other than Admonition Angel. -- When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. mana={3}{W}{W}{W} type=Creature subtype=Angel @@ -936,7 +936,7 @@ type=Instant name=Adventuring Gear auto={1}:equip auto=teach(creature) transforms((,newability[_LANDFALL_2/2 ueot])) -text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +text=Landfall - Whenever a land enters under your control, equipped creature gets +2/+2 until end of turn. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment @@ -973,7 +973,7 @@ toughness=3 name=Aegis Angel abilities=flying auto=target(other *) transforms((,indestructible)) -text=Flying -- When Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. +text=Flying -- When Aegis Angel enters, another target permanent is indestructible for as long as you control Aegis Angel. mana={4}{W}{W} type=Creature subtype=Angel @@ -1165,7 +1165,7 @@ toughness=1 [card] name=Aether Adept auto=moveTo(ownerhand) target(creature) -text=When Aether Adept enters the battlefield, return target creature to its owner's hand. +text=When Aether Adept enters, return target creature to its owner's hand. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -1191,7 +1191,7 @@ type=Instant [card] name=Aether Charge auto=@movedTo(beast|myBattlefield):all(trigger[to]) transforms((,newability[may damage:4 target(opponent)])) -text=Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent. +text=Whenever a Beast enters under your control, you may have it deal 4 damage to target opponent. mana={4}{R} type=Enchantment [/card] @@ -1200,7 +1200,7 @@ name=Aether Chaser abilities=first strike auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) _SERVOTOKEN_ -text=First strike -- When Aether Chaser enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. +text=First strike -- When Aether Chaser enters, you get {E}{E} (two energy counters). -- Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. mana={1}{R} type=Creature subtype=Human Artificer @@ -1212,7 +1212,7 @@ name=Aether Figment abilities=unblockable kicker={3} auto=if paid(kicker) then counter(1/1,2) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Aether Figment is unblockable. -- If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Aether Figment is unblockable. -- If Aether Figment was kicked, it enters with two +1/+1 counters on it. mana={1}{U} type=Creature subtype=Illusion @@ -1222,7 +1222,7 @@ toughness=1 [card] name=Aether Flash auto=@movedto(creature|battlefield):all(trigger) damage:2 -text=Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. +text=Whenever a creature enters, Aether Flash deals 2 damage to it. mana={2}{R}{R} type=Enchantment [/card] @@ -1238,7 +1238,7 @@ type=Sorcery name=Aether Herder auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) _SERVOTOKEN_ -text=When Aether Herder enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. +text=When Aether Herder enters, you get {E}{E} (two energy counters). -- Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. mana={3}{G} type=Creature subtype=Elf Artificer Druid @@ -1254,7 +1254,7 @@ auto={t}{e:1}:Add{u} auto={t}{e:1}:Add{b} auto={t}{e:1}:Add{r} auto={t}{e:1}:Add{g} -text=When Aether Hub enters the battlefield, you get {E} (an energy counter). -- {T}: Add {C}. -- {T}, Pay {E}: Add one mana of any color. +text=When Aether Hub enters, you get {E} (an energy counter). -- {T}: Add {C}. -- {T}, Pay {E}: Add one mana of any color. type=Land [/card] [card] @@ -1262,7 +1262,7 @@ name=Aether Inspector abilities=vigilance auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) _SERVOTOKEN_ -text=Vigilance -- When Aether Inspector enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. +text=Vigilance -- When Aether Inspector enters, you get {E}{E} (two energy counters). -- Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. mana={3}{W} type=Creature subtype=Dwarf Artificer @@ -1275,7 +1275,7 @@ abilities=flash target=*[creature;vehicle] auto=teach(creature) -4/0 auto=alterenergy:2 controller -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature or Vehicle -- When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters). -- Enchanted permanent gets -4/-0. +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature or Vehicle -- When Aether Meltdown enters, you get {E}{E} (two energy counters). -- Enchanted permanent gets -4/-0. mana={1}{U} type=Enchantment subtype=Aura @@ -1305,7 +1305,7 @@ name=Aether Poisoner abilities=deathtouch auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) _SERVOTOKEN_ -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Aether Poisoner enters, you get {E}{E} (two energy counters). -- Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. mana={1}{B} type=Creature subtype=Human Artificer @@ -1348,7 +1348,7 @@ name=Aether Swooper abilities=flying auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) _SERVOTOKEN_ -text=Flying -- When Aether Swooper enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. +text=Flying -- When Aether Swooper enters, you get {E}{E} (two energy counters). -- Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. mana={1}{U} type=Creature subtype=Vedalken Artificer @@ -1360,7 +1360,7 @@ name=Aether Theorist auto=alterenergy:3 controller aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto={t}{e:1}:_SCRY1_ -text=When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters). -- {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +text=When Aether Theorist enters, you get {E}{E}{E} (three energy counters). -- {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{U} type=Creature subtype=Vedalken Rogue @@ -1459,7 +1459,7 @@ name=Aethersnipe other={1}{U}{U} name(Evoke) auto=moveTo(ownerhand) target(*[-land]) auto=alternative sacrifice -text=When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. -- Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Aethersnipe enters, return target nonland permanent to its owner's hand. -- Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={5}{U} type=Creature subtype=Elemental @@ -1472,7 +1472,7 @@ abilities=flying auto=alterenergy:2 controller auto={e:1}:lifelink ueot auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} -text=Flying -- When Aethersphere Harvester enters the battlefield, you get {E}{E} (two energy counters). -- Pay {E}: Aethersphere Harvester gains lifelink until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +text=Flying -- When Aethersphere Harvester enters, you get {E}{E} (two energy counters). -- Pay {E}: Aethersphere Harvester gains lifelink until end of turn. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) mana={3} type=Artifact subtype=Vehicle @@ -1503,7 +1503,7 @@ name=Aetherstream Leopard abilities=trample auto=alterenergy:1 controller auto=_ATTACKING_pay({e:1}) 2/0 ueot -text=Trample -- When Aetherstream Leopard enters the battlefield, you get {E} (an energy counter). -- Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn. +text=Trample -- When Aetherstream Leopard enters, you get {E} (an energy counter). -- Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn. mana={2}{G} type=Creature subtype=Cat @@ -1515,7 +1515,7 @@ name=Aethertide Whale abilities=flying auto=alterenergy:6 controller auto={e:4}:moveto(ownerhand) -text=Flying -- When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E} (six energy counters). -- Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand. +text=Flying -- When Aethertide Whale enters, you get {E}{E}{E}{E}{E}{E} (six energy counters). -- Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand. mana={4}{U}{U} type=Creature subtype=Whale @@ -1527,7 +1527,7 @@ name=Aethertorch Renegade auto=alterenergy:4 controller auto={t}{e:2}:damage:1 target(creature) auto={t}{e:8}:damage:6 target(player) -text=When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- {T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature. -- {T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player. +text=When Aethertorch Renegade enters, you get {E}{E}{E}{E} (four energy counters). -- {T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature. -- {T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player. mana={2}{R} type=Creature subtype=Human Rogue @@ -1551,7 +1551,7 @@ abilities=trample auto=alterenergy:1 controller auto=_ATTACKING_alterenergy:1 controller auto={e:1}:1/1 ueot -text=Trample -- Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. -- Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. +text=Trample -- Whenever Aetherwind Basker enters or attacks, you get {E} (an energy counter) for each creature you control. -- Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. mana={4}{G}{G}{G} type=Creature subtype=Lizard @@ -1571,7 +1571,7 @@ type=Legendary Artifact name=Affa Guard Hound abilities=flash auto=0/3 target(creature) ueot -text=Flash -- When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. +text=Flash -- When Affa Guard Hound enters, target creature gets +0/+3 until end of turn. mana={2}{W} type=Creature subtype=Dog @@ -1615,7 +1615,7 @@ name=Afiya Grove auto=counter(1/1,3) auto=this(counter{1/1}<1)while sacrifice auto=@each my upkeep:choice counter(1/1) target(creature) && counter(1/1,-1) all(this) && bury all(Afiya Grove[-counter{1/1.1}]) -text=Afiya Grove enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. -- When Afiya Grove has no +1/+1 counters on it, sacrifice it. +text=Afiya Grove enters with three +1/+1 counters on it. -- At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. -- When Afiya Grove has no +1/+1 counters on it, sacrifice it. mana={1}{G} type=Enchantment [/card] @@ -1672,7 +1672,7 @@ toughness=4 name=Agent of Erebos auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) auto=_CONSTELLATION_choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) -text=Constellation -- Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard. +text=Constellation -- Whenever Agent of Erebos or another enchantment enters under your control, exile all cards from target player's graveyard. mana={3}{B} type=Enchantment Creature subtype=Zombie @@ -1859,7 +1859,7 @@ name=Ainok Guide aicode=activate target(land[basic]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) revealtype(land[basic]|mylibrary) optionone name(choose card) target(land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend revealend -text=When Ainok Guide enters the battlefield, choose one: -- Put a +1/+1 counter on Ainok Guide. -- Search your library for a basic land card, reveal it, then shuffle and put that card on top of it. +text=When Ainok Guide enters, choose one: -- Put a +1/+1 counter on Ainok Guide. -- Search your library for a basic land card, reveal it, then shuffle and put that card on top of it. mana={1}{G} type=Creature subtype=Dog Scout @@ -1933,7 +1933,7 @@ type=Sorcery name=Airdrop Aeronauts abilities=flying auto=if revolt then life:5 controller -text=Flying -- Revolt -- When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life. +text=Flying -- Revolt -- When Airdrop Aeronauts enters, if a permanent you controlled left the battlefield this turn, you gain 5 life. mana={3}{W}{W} type=Creature subtype=Dwarf Scout @@ -2054,7 +2054,7 @@ toughness=1 [card] name=Akki Rockspeaker auto=Add{R} -text=When Akki Rockspeaker enters the battlefield, add {R}. +text=When Akki Rockspeaker enters, add {R}. mana={1}{R} type=Creature subtype=Goblin Shaman @@ -2088,7 +2088,7 @@ name=Akoum Battlesinger abilities=haste auto=may all(ally|myBattlefield) 1/0 ueot auto=_RALLY_may all(ally|myBattlefield) 1/0 ueot -text=Haste -- Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. +text=Haste -- Whenever Akoum Battlesinger or another Ally enters under your control, you may have Ally creatures you control get +1/+0 until end of turn. mana={1}{R} type=Creature subtype=Human Berserker Ally @@ -2098,7 +2098,7 @@ toughness=1 [card] name=Akoum Boulderfoot auto=damage:1 target(anytarget) -text=Defender -- When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target. +text=Defender -- When Akoum Boulderfoot enters, it deals 1 damage to any target. mana={4}{R}{R} type=Creature subtype=Giant Warrior @@ -2108,7 +2108,7 @@ toughness=5 [card] name=Akoum Firebird abilities=flying,haste,mustattack -text=Flying, haste -- Akoum Firebird attacks each combat if able. -- Landfall -- Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. +text=Flying, haste -- Akoum Firebird attacks each combat if able. -- Landfall -- Whenever a land enters under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. autograveyard=_LANDFALL_Pay({4}{R}{R}) name(recover Firebird) moveto(mybattlefield) mana={2}{R}{R} type=Creature @@ -2131,7 +2131,7 @@ name=Akoum Hellkite abilities=flying auto=@movedTo(land[-mountain]|myBattlefield):damage:1 target(anytarget) auto=@movedTo(land[mountain]|myBattlefield):damage:2 target(anytarget) -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. +text=Flying -- Landfall -- Whenever a land enters under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. mana={4}{R}{R} type=Creature subtype=Dragon @@ -2144,13 +2144,13 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{B} auto={T}:Add{R} -text=Akoum Refuge enters the battlefield tapped. -- When Akoum Refuge enters the battlefield, you gain 1 life. -- {T}: Add {B} or {R}. +text=Akoum Refuge enters tapped. -- When Akoum Refuge enters, you gain 1 life. -- {T}: Add {B} or {R}. type=Land [/card] [card] name=Akoum Stonewaker auto=_LANDFALL_pay({2}{R}) token(Elemental,Creature Elemental,3/1,trample,haste,unearth,red) controller -text=Landfall -- Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step. +text=Landfall -- Whenever a land enters under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step. mana={1}{R} type=Creature subtype=Human Shaman @@ -2202,7 +2202,7 @@ name=Akroan Horse abilities=defender auto=moveto(opponentBattlefield) auto=@each my upkeep:_SOLDIERTOKEN_ opponent -text=Defender. -- When Akroan Horse enters the battlefield, an opponent gains control of it. -- At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield. +text=Defender. -- When Akroan Horse enters, an opponent gains control of it. -- At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield. mana={4} type=Artifact Creature subtype=Horse @@ -2557,7 +2557,7 @@ type=Land name=Alchemist's Vial auto=choice draw:1 controller auto={1}{T}{S}:name(cant attack or block) target(other creature) transforms((,cantattack,cantpwattack,cantblock)) ueot -text=When Alchemist's Vial enters the battlefield, draw a card. -- 1, Tap, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. +text=When Alchemist's Vial enters, draw a card. -- 1, Tap, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. mana={2} type=Artifact [/card] @@ -2687,7 +2687,7 @@ type=Instant [card] name=Aligned Hedron Network auto=choice (blink)forsrc all(creature[power>=5]|battlefield) -text=When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) +text=When Aligned Hedron Network enters, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) mana={4} type=Artifact [/card] @@ -2789,7 +2789,7 @@ auto=choice name(Blue) transforms((,blue)) forever auto=choice name(Black) transforms((,black)) forever auto=choice name(Red) transforms((,red)) forever auto=choice name(Green) transforms((,green)) forever -text=As Alloy Golem enters the battlefield, choose a color. -- Alloy Golem is the chosen color. (It's still an artifact.) +text=As Alloy Golem enters, choose a color. -- Alloy Golem is the chosen color. (It's still an artifact.) mana={6} type=Artifact Creature subtype=Golem @@ -2943,7 +2943,7 @@ type=Artifact [card] name=Altar of the Brood auto=@movedTo(other *|myBattlefield):deplete:1 opponent -text=Whenever another permanent enters the battlefield under your control, each opponent mills a card. +text=Whenever another permanent enters under your control, each opponent mills a card. mana={1} type=Artifact [/card] @@ -3010,7 +3010,7 @@ toughness=3 [card] name=Ambassador Oak auto=token(Elf Warrior,creature elf warrior,1/1,green) -text=When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. +text=When Ambassador Oak enters, put a 1/1 green Elf Warrior creature token onto the battlefield. mana={3}{G} type=Creature subtype=Treefolk Warrior @@ -3037,7 +3037,7 @@ type=Sorcery [card] name=Ambitious Aetherborn auto=_FABRICATE_(1) -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={4}{B} type=Creature subtype=Aetherborn Artificer @@ -3050,7 +3050,7 @@ other={3}{B} name(Dash) auto=if paid(alternative) then transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever auto=2/2 ueot auto=@movedto(other creature|mybattlefield):all(trigger) 2/2 ueot -text=Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. -- Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) +text=Whenever Ambuscade Shaman or another creature enters under your control, that creature gets +2/+2 until end of turn. -- Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) mana={2}{B} type=Creature subtype=Orc Shaman @@ -3072,7 +3072,7 @@ toughness=2 name=Ambush Krotiq abilities=trample auto=moveTo(ownerhand) notatarget(other creature|myBattlefield) -text=Trample -- When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand. +text=Trample -- When Ambush Krotiq enters, return another creature you control to its owner's hand. mana={5}{G} type=Creature subtype=Insect @@ -3165,7 +3165,7 @@ toughness=2 [card] name=Ampryn Tactician auto=choice all(creature|mybattlefield) 1/1 ueot -text=When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When Ampryn Tactician enters, creatures you control get +1/+1 until end of turn. mana={2}{W}{W} type=Creature subtype=Human Soldier @@ -3231,7 +3231,7 @@ type=Artifact [card] name=Amulet of Vigor auto=lord(*[recent]|mybattlefield) transforms((,newability[untap])) forever -text=Whenever a permanent enters the battlefield tapped and under your control, untap it. +text=Whenever a permanent enters tapped and under your control, untap it. mana={1} type=Artifact [/card] @@ -3308,7 +3308,7 @@ toughness=3 [card] name=Anafenza, Kin-Tree Spirit auto=@movedTo(other creature[-token]|mybattlefield):ability$!name(Bolster) counter(1/1) notatarget(creature[toughness=toughness:lowest:creature:battlefield]|mybattlefield)!$ controller -text=Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) +text=Whenever another nontoken creature enters under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={W}{W} type=Legendary Creature subtype=Spirit Soldier @@ -3329,7 +3329,7 @@ toughness=4 [card] name=Anarchist auto=may moveto(ownerHand) target(sorcery|mygraveyard) -text=When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. +text=When Anarchist enters, you may return target sorcery card from your graveyard to your hand. mana={4}{R} type=Creature subtype=Human Wizard @@ -3347,7 +3347,7 @@ type=Sorcery name=Anathemancer auto=name(choose target player) target(player) damage:type:land[-basic]:targetedpersonsbattlefield autograveyard={5}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. -- Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=When Anathemancer enters, it deals damage to target player equal to the number of nonbasic lands that player controls. -- Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B}{R} type=Creature subtype=Zombie Wizard @@ -3370,7 +3370,7 @@ toughness=2 name=Ancestor's Chosen abilities=first strike auto=life:type:*:mygraveyard -text=First strike (This creature deals combat damage before creatures without first strike.) -- When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. +text=First strike (This creature deals combat damage before creatures without first strike.) -- When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard. mana={5}{W}{W} type=Creature subtype=Human Cleric @@ -3393,7 +3393,7 @@ auto=cumulativeupcost[{1}] sacrifice auto=@movedto(this|nonbattlezone):shuffle controller aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=10]|mylibrary) moverandom(*[zpos<=10]) from(mylibrary) to(mylibrary)])) ueot auto=name(look) reveal:10 optionone name(Choose cards to exile) target(*|reveal) moveto(myexile) optiononeend optiontwo name(put on top) target(<10>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library. +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library. mana={1}{U} type=Enchantment [/card] @@ -3425,7 +3425,7 @@ type=Instant [card] name=Ancestral Statue auto=moveto(ownerhand) notatarget(*[-land]|mybattlefield) -text=When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. +text=When Ancestral Statue enters, return a nonland permanent you control to its owner's hand. mana={4} type=Artifact Creature subtype=Golem @@ -3445,7 +3445,7 @@ name=Ancestral Vengeance target=creature auto=-1/-1 auto=counter(1/1) target(creature|mybattlefield) -text=When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control. -- Enchanted creature gets -1/-1. +text=When Ancestral Vengeance enters, put a +1/+1 counter on target creature you control. -- Enchanted creature gets -1/-1. mana={B}{B} type=Enchantment subtype=Aura @@ -3475,7 +3475,7 @@ name=Ancient Amphitheater auto=if type(*[giant]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{R} auto={T}:Add{W} -text=As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. -- {T}: Add {R} or {W}. +text=As Ancient Amphitheater enters, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters tapped. -- {T}: Add {R} or {W}. type=Land [/card] [card] @@ -3531,7 +3531,7 @@ toughness=6 [card] name=Ancient Hydra auto=fading:5 -text=Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to any target. +text=Fading 5 (This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to any target. mana={4}{R} type=Creature subtype=Hydra @@ -3600,7 +3600,7 @@ name=Ancient Spring auto=tap(noevent) auto={T}:Add{U} auto={T}{S}:Add{W}{B} -text=Ancient Spring enters the battlefield tapped. -- {T}: Add {U}. -- {T}, Sacrifice Ancient Spring: Add {W}{B}. +text=Ancient Spring enters tapped. -- {T}: Add {U}. -- {T}, Sacrifice Ancient Spring: Add {W}{B}. type=Land [/card] [card] @@ -3643,7 +3643,7 @@ toughness=6 name=Angel of Despair abilities=flying auto=destroy target(*) -text=Flying -- When Angel of Despair enters the battlefield, destroy target permanent. +text=Flying -- When Angel of Despair enters, destroy target permanent. mana={3}{W}{W}{B}{B} type=Creature subtype=Angel @@ -3654,7 +3654,7 @@ toughness=5 name=Angel of Finality abilities=flying auto=choice name(Exile cards in graveyard) target(player) moveto(exile) all(*|targetedpersonsgraveyard) -text=Flying -- When Angel of Finality enters the battlefield, exile all cards from target player's graveyard. +text=Flying -- When Angel of Finality enters, exile all cards from target player's graveyard. mana={3}{W} type=Creature subtype=Angel @@ -3687,7 +3687,7 @@ toughness=5 name=Angel of Glory's Rise abilities=flying auto=moveto(exile) all(zombie|battlefield) && moveto(mybattlefield) all(creature[human]|mygraveyard) -text=Flying -- When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. +text=Flying -- When Angel of Glory's Rise enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. mana={5}{W}{W} type=Creature subtype=Angel @@ -3699,7 +3699,7 @@ name=Angel of Invention abilities=flying,vigilance,lifelink auto=_FABRICATE_(2) auto=lord(other creature|myBattlefield) 1/1 -text=Flying, vigilance, lifelink -- Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -- Other creatures you control get +1/+1. +text=Flying, vigilance, lifelink -- Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -- Other creatures you control get +1/+1. mana={3}{W}{W} type=Creature subtype=Angel @@ -3732,7 +3732,7 @@ toughness=3 name=Angel of Mercy abilities=flying auto=life:3 -text=Flying -- When Angel of Mercy enters the battlefield, you gain 3 life. +text=Flying -- When Angel of Mercy enters, you gain 3 life. mana={4}{W} type=Creature subtype=Angel @@ -3743,7 +3743,7 @@ toughness=3 name=Angel of Renewal abilities=flying auto=choice life:type:creature:mybattlefield controller -text=Flying -- When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. +text=Flying -- When Angel of Renewal enters, you gain 1 life for each creature you control. mana={5}{W} type=Creature subtype=Angel Ally @@ -3764,7 +3764,7 @@ toughness=5 name=Angel of Serenity auto=may hand(blink)forsrc target(other creature|battlefield,graveyard) abilities=flying -text=Flying -- When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. -- When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. +text=Flying -- When Angel of Serenity enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. -- When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. mana={4}{W}{W}{W} type=Creature subtype=Angel @@ -3775,7 +3775,7 @@ toughness=6 name=Angel of the Dire Hour abilities=flash,flying auto=if casted(this) then moveto(exile) all(creature[attacking]|battlefield) -text=Flash -- Flying -- When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. +text=Flash -- Flying -- When Angel of the Dire Hour enters, if you cast it from your hand, exile all attacking creatures. mana={5}{W}{W} type=Creature subtype=Angel @@ -3861,7 +3861,7 @@ toughness=3 [card] name=Angelic Chorus auto=@movedTo(creature|mybattlefield):all(trigger[to]) dynamicability -text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. +text=Whenever a creature enters under your control, you gain life equal to its toughness. mana={3}{W}{W} type=Enchantment [/card] @@ -3912,7 +3912,7 @@ name=Angelic Gift target=creature auto=teach(creature) flying auto=choice draw:1 controller -text=Enchant creature -- When Angelic Gift enters the battlefield, draw a card. -- Enchanted creature has flying. +text=Enchant creature -- When Angelic Gift enters, draw a card. -- Enchanted creature has flying. mana={1}{W} type=Enchantment subtype=Aura @@ -4031,7 +4031,7 @@ type=Instant [card] name=Angel's Tomb auto=@movedTo(creature|mybattlefield):may becomes(Angel Artifact Creature,3/3,flying,white) ueot -text=Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. +text=Whenever a creature enters under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. mana={3} type=Artifact [/card] @@ -4159,7 +4159,7 @@ subtype=Aura name=Animate Dead target=creature|graveyard alias=1143 -text=Enchant creature card in a graveyard -- When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets -1/-0. +text=Enchant creature card in a graveyard -- When Animate Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets -1/-0. mana={1}{B} type=Enchantment subtype=Aura @@ -4193,7 +4193,7 @@ type=Sorcery name=Ankh of Mishra auto=@movedTo(land|opponentBattlefield):damage:2 opponent auto=_LANDFALL_damage:2 controller -text=Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. +text=Whenever a land enters, Ankh of Mishra deals 2 damage to that land's controller. mana={2} type=Artifact [/card] @@ -4212,7 +4212,7 @@ toughness=2 name=Annex target=Land alias=1194 -text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- You control enchanted land. +text=Enchant land (Target a land as you cast this. This card enters attached to that land.) -- You control enchanted land. mana={2}{U}{U} type=Enchantment subtype=Aura @@ -4314,7 +4314,7 @@ toughness=5 name=Anthroplasm auto=counter(1/1,2) auto={X}{T}:+0/+1 all(this) && removeallcounters(1/1) && counter(1/1,X) && -0/-1 all(this) -text=Anthroplasm enters the battlefield with two +1/+1 counters on it. -- {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. +text=Anthroplasm enters with two +1/+1 counters on it. -- {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. mana={2}{U}{U} type=Creature subtype=Shapeshifter @@ -4416,7 +4416,7 @@ toughness=4 [card] name=An-Zerrin Ruins auto=chooseatype lord(creature[chosentype]) doesnotuntap chooseend -text=As An-Zerrin Ruins enters the battlefield, choose a creature type. -- Creatures of the chosen type don't untap during their controllers' untap steps. +text=As An-Zerrin Ruins enters, choose a creature type. -- Creatures of the chosen type don't untap during their controllers' untap steps. mana={2}{R}{R} type=Enchantment [/card] @@ -4445,7 +4445,7 @@ name=Apex Hawks abilities=flying auto=if paid(kicker) then counter(1/1,kicked) kicker=multi{1}{W} -text=Multikicker (You may pay an additional any number of times as you cast this spell.) -- Flying -- Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker (You may pay an additional any number of times as you cast this spell.) -- Flying -- Apex Hawks enters with a +1/+1 counter on it for each time it was kicked. type=Creature subtype=Bird mana={2}{W} @@ -4519,7 +4519,7 @@ name=Apocalypse Hydra auto=counter(1/1,X) auto=this(counter{1/1}>=5) counter(1/1,X) auto={1}{R}{C(1/1,-1)}:damage:1 target(anytarget) -text=Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to any target. +text=Apocalypse Hydra enters with X +1/+1 counters on it. If X is 5 or more, it enters with an additional X +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to any target. mana={X}{G}{R} type=Creature subtype=Hydra @@ -4551,7 +4551,7 @@ type=Instant name=Apothecary Geist abilities=flying auto=restriction type(other creature|mybattlefield)~morethan~0 choice name(gain life) life:3 controller -text=Flying -- When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. +text=Flying -- When Apothecary Geist enters, if you control another Spirit, you gain 3 life. mana={3}{W} type=Creature subtype=Spirit @@ -4632,7 +4632,7 @@ facedown={3} autofacedown={2}{U}:morph auto=choice name(becomes 5/1) transforms((,setpower=5,settoughness=1)) forever auto=choice name(becomes 1/5) transforms((,setpower=1,settoughness=5)) forever -text=As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=As Aquamorph Entity enters or is turned face up, it becomes your choice of 5/1 or 1/5. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{U}{U} type=Creature subtype=Shapeshifter @@ -4646,7 +4646,7 @@ auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={G}:reach target(creature[counter{1/1.1}]) -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) +text=Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) mana={1}{G} type=Creature subtype=Spider Mutant @@ -4742,7 +4742,7 @@ toughness=5 [card] name=Arashin Cleric auto=life:3 -text=When Arashin Cleric enters the battlefield, you gain 3 life. +text=When Arashin Cleric enters, you gain 3 life. mana={1}{W} type=Creature subtype=Human Cleric @@ -4754,7 +4754,7 @@ name=Arashin Foremost abilities=double strike auto=target(other creature[warrior]|mybattlefield) double strike ueot auto=_ATTACKING_target(other creature[warrior]|mybattlefield) double strike ueot -text=Double strike -- Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn. +text=Double strike -- Whenever Arashin Foremost enters or attacks, another target Warrior creature you control gains double strike until end of turn. mana={1}{W}{W} type=Creature subtype=Human Warrior @@ -4786,7 +4786,7 @@ toughness=3 name=Arbiter of Knollridge abilities=vigilance auto=all(player) lifeset:highestlifetotal -text=Vigilance -- When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players. +text=Vigilance -- When Arbiter of Knollridge enters, each player's life total becomes the highest life total among all players. mana={6}{W} type=Creature subtype=Giant Wizard @@ -4830,7 +4830,7 @@ toughness=1 name=Arborback Stomper abilities=trample auto=life:5 controller -text=Trample -- When Arborback Stomper enters the battlefield, you gain 5 life. +text=Trample -- When Arborback Stomper enters, you gain 5 life. mana={3}{G}{G} type=Creature subtype=Beast @@ -4925,7 +4925,7 @@ auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} -text=Arcane Sanctum enters the battlefield tapped. -- {T}: Add {W}, {U}, or {B}. +text=Arcane Sanctum enters tapped. -- {T}: Add {W}, {U}, or {B}. type=Land [/card] [card] @@ -4941,7 +4941,7 @@ name=Arcane Teachings target=creature auto=2/2 auto=teach(creature) {T}:damage:1 target(anytarget) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target." +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to any target." mana={2}{R} type=Enchantment subtype=Aura @@ -4969,7 +4969,7 @@ name=Arcbound Bruiser abilities=modular modular=3 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) -text=Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Modular 3 (This enters with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={5} type=Artifact Creature subtype=Golem @@ -4982,7 +4982,7 @@ abilities=trample,modular modular=1 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=@movedTo(other artifact|battlefield):counter(1/1) -text=Trample -- Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Trample -- Whenever another artifact enters, put a +1/+1 counter on Arcbound Crusher. -- Modular 1 (This enters with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature subtype=Juggernaut @@ -4995,7 +4995,7 @@ abilities=fear,modular auto=@each my upkeep:may counter(1/1,-1) target(creature[counter{1/1.1}]) && counter(1/1) all(this) modular=3 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. -- Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. -- Modular 3 (This enters with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={6} type=Artifact Creature subtype=Horror @@ -5007,7 +5007,7 @@ name=Arcbound Hybrid abilities=haste,modular modular=2 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) -text=Haste -- Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Haste -- Modular 2 (This enters with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature subtype=Beast @@ -5019,7 +5019,7 @@ name=Arcbound Lancer abilities=first strike,modular modular=4 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) -text=First strike -- Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=First strike -- Modular 4 (This enters with four +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={7} type=Artifact Creature subtype=Beast @@ -5032,7 +5032,7 @@ abilities=modular modular=6 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=@each my upkeep:counter(1/1) all(creature[modular]|mybattlefield) -text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -- Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) +text=At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control. -- Modular 6 (This enters with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) mana={8} type=Artifact Creature subtype=Golem @@ -5045,7 +5045,7 @@ abilities=modular modular=1 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={S(artifact|myBattlefield)}:counter(1/1) -text=Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. -- Modular 1 (This enters with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature subtype=Beast @@ -5058,7 +5058,7 @@ abilities=modular modular=2 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto={C(1/1,-1)}:moveTo(myLibrary) target(artifact|mygraveyard) -text=Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. -- Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library. -- Modular 2 (This enters with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={4} type=Artifact Creature subtype=Golem @@ -5071,7 +5071,7 @@ abilities=modular modular=1 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) auto=@combatdamaged(player) from(this):counter(1/1) -text=Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. -- Modular 1 (This enters with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature subtype=Slith @@ -5083,7 +5083,7 @@ name=Arcbound Stinger abilities=flying,modular modular=1 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) -text=Flying -- Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Flying -- Modular 1 (This enters with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={2} type=Artifact Creature subtype=Insect @@ -5095,7 +5095,7 @@ name=Arcbound Wanderer abilities=sunburst,modular modular=sunburst auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) -text=Modular - Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Modular - Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={6} type=Artifact Creature subtype=Golem @@ -5107,7 +5107,7 @@ name=Arcbound Worker abilities=modular modular=1 auto=_DIES_may thisforeach(counter{1/1.1}) counter(1/1) target(creature[artifact]) -text=Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) +text=Modular 1 (This enters with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) mana={1} type=Artifact Creature subtype=Construct @@ -5128,7 +5128,7 @@ type=Land [card] name=Archaeomancer auto=if type(*[instant;sorcery]|mygraveyard)~morethan~0 then moveto(ownerHand) target(instant,sorcery|mygraveyard) -text=When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +text=When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand. mana={2}{U}{U} type=Creature subtype=Human Wizard @@ -5143,7 +5143,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=all(creature|mybattlefield) indestructible ueot auto=@movedto(creature[-angel]|graveyard) from(mybattlefield) once:phaseaction[upkeep once,sourceinplay] flip(backside) -text=Flash -- Flying, vigilance -- When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. -- When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. // Avacyn, the Purifier +text=Flash -- Flying, vigilance -- When Archangel Avacyn enters, creatures you control gain indestructible until end of turn. -- When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. // Avacyn, the Purifier mana={3}{W}{W} type=Legendary Creature subtype=Angel @@ -5320,7 +5320,7 @@ toughness=2 name=Architect of the Untamed auto=_LANDFALL_alterenergy:1 controller auto={e:8}:create(Beast:Artifact Creature Beast:6/6) -text=Whenever a land enters the battlefield under your control, you get {E} (an energy counter). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token. +text=Whenever a land enters under your control, you get {E} (an energy counter). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token. mana={2}{G} type=Creature subtype=Elf Artificer Druid @@ -5333,7 +5333,7 @@ abilities=cycling autohand=__CYCLING__({ub}) aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|targetedpersonslibrary) moverandom(*[zpos<=3]) from(targetedpersonslibrary) to(targetedpersonslibrary)])) ueot auto=target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. -- Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.) +text=When Architects of Will enters, look at the top three cards of target player's library, then put them back in any order. -- Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.) mana={2}{U}{B} type=Artifact Creature subtype=Human Wizard @@ -5374,7 +5374,7 @@ name=Archon of Redemption abilities=flying auto=may dynamicability auto=@movedTo(creature[flying]|mybattlefield):may all(trigger[to]) dynamicability -text=Flying -- Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. +text=Flying -- Whenever Archon of Redemption or another creature with flying enters under your control, you may gain life equal to that creature's power. mana={3}{W}{W} type=Creature subtype=Archon @@ -5440,7 +5440,7 @@ name=Arctic Flats auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} -text=Arctic Flats enters the battlefield tapped. -- {T}: Add {G} or {W}. +text=Arctic Flats enters tapped. -- {T}: Add {G} or {W}. type=Snow Land [/card] [card] @@ -5457,7 +5457,7 @@ toughness=1 name=Arctic Merfolk abilities=hasotherkicker auto=if paid(alternative) then counter(1/1) all(this) -text=Kicker - Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) -- If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. +text=Kicker - Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) -- If Arctic Merfolk was kicked, it enters with a +1/+1 counter on it. mana={1}{U} other={1}{U}{H(creature|mybattlefield)} name(Pay Kicker) type=Creature @@ -5481,7 +5481,7 @@ toughness=6 name=Arctic Wolves auto=draw:1 auto=cumulativeupcost[{2}] sacrifice -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Arctic Wolves enters the battlefield, draw a card. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Arctic Wolves enters, draw a card. mana={3}{G}{G} type=Creature subtype=Wolf @@ -5538,7 +5538,7 @@ name=Ardent Soldier kicker={2} auto=vigilance auto=if paid(kicker) then counter(1/1) -text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vigilance -- If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it. +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vigilance -- If Ardent Soldier was kicked, it enters with a +1/+1 counter on it. mana={1}{W} type=Creature subtype=Human Soldier @@ -5559,7 +5559,7 @@ toughness=1 name=Arena of the Ancients auto=lord(creature[legendary]) doesnotuntap auto=tap all(creature[legendary]) -text=Legendary creatures don't untap during their controllers' untap steps. -- When Arena of the Ancients enters the battlefield, tap all legendary creatures. +text=Legendary creatures don't untap during their controllers' untap steps. -- When Arena of the Ancients enters, tap all legendary creatures. mana={3} type=Artifact [/card] @@ -5724,7 +5724,7 @@ type=Sorcery name=Armada Wurm auto=token(Wurm,Creature Wurm,5/5,green,trample) abilities=trample -text=Trample -- When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield. +text=Trample -- When Armada Wurm enters, put a 5/5 green Wurm creature token with trample onto the battlefield. mana={2}{G}{G}{W}{W} type=Creature subtype=Wurm @@ -5760,7 +5760,7 @@ type=Sorcery name=Armament Corps auto=choice name(one creature) counter(1/1,2) target(creature|mybattlefield) auto=if type(creature|mybattlefield)~morethan~1 then choice name(2 creatures) counter(1/1) target(<2>creature|mybattlefield) -text=When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. +text=When Armament Corps enters, distribute two +1/+1 counters among one or two target creatures you control. mana={2}{W}{B}{G} type=Creature subtype=Human Soldier @@ -5862,7 +5862,7 @@ toughness=3 [card] name=Armorcraft Judge auto=draw:type:creature[counter{1/1.1}]:mybattlefield -text=When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. +text=When Armorcraft Judge enters, draw a card for each creature you control with a +1/+1 counter on it. mana={3}{G} type=Creature subtype=Elf Artificer @@ -5936,7 +5936,7 @@ toughness=2 [card] name=Armored Skaab auto=deplete:4 controller -text=When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. +text=When Armored Skaab enters, put the top four cards of your library into your graveyard. mana={2}{U} type=Creature subtype=Zombie Warrior @@ -5984,7 +5984,7 @@ toughness=1 name=Armory Automaton auto=may target(equipment|battlefield) newhook auto=_ATTACKING_may target(equipment|battlefield) newhook -text=Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) +text=Whenever Armory Automaton enters or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) mana={3} type=Artifact Creature subtype=Construct @@ -6107,7 +6107,7 @@ type=Instant [card] name=Arsenal Thresher auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[artifact]|myhand) optionone foreach(*[artifact]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(ownerHand) optiontwoend revealend -text=As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way. +text=As Arsenal Thresher enters, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters with a +1/+1 counter on it for each card revealed this way. mana={2}{WB}{U} type=Artifact Creature subtype=Construct @@ -6331,7 +6331,7 @@ name=Ashen Rider abilities=flying auto=moveTo(exile) target(*|battlefield) autograveyard=_DIES_moveTo(exile) target(*|battlefield) -text=Flying -- When Ashen Rider enters the battlefield or dies, exile target permanent. +text=Flying -- When Ashen Rider enters or dies, exile target permanent. mana={4}{W}{W}{B}{B} type=Creature subtype=Archon @@ -6384,7 +6384,7 @@ toughness=2 [card] name=Ashes of the Fallen auto=chooseatype lord(creature|mygraveyard) becomes(chosentype) chooseend -text=As Ashes of the Fallen enters the battlefield, choose a creature type. -- Each creature card in your graveyard has the chosen creature type in addition to its other types. +text=As Ashes of the Fallen enters, choose a creature type. -- Each creature card in your graveyard has the chosen creature type in addition to its other types. mana={2} type=Artifact [/card] @@ -6547,7 +6547,7 @@ type=Sorcery name=Aspiring Aeronaut abilities=flying auto=choice _THOPTERTOKEN_ -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aspiring Aeronaut enters, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. mana={3}{U} type=Creature subtype=Human Artificer @@ -6808,7 +6808,7 @@ toughness=4 name=Attended Knight auto=_SOLDIERTOKEN_ abilities=first strike -text=First strike (This creature deals combat damage before creatures without first strike.) -- When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield. +text=First strike (This creature deals combat damage before creatures without first strike.) -- When Attended Knight enters, put a 1/1 white Soldier creature token onto the battlefield. mana={2}{W} type=Creature subtype=Human Knight @@ -6881,7 +6881,7 @@ toughness=3 name=Augur of Bolas aicode=activate target(*[instant;sorcery;zpos<=3]|mylibrary) moveto(ownerHand) auto=name(look) reveal:3 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +text=When Augur of Bolas enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{U} type=Creature subtype=Merfolk Wizard @@ -6915,7 +6915,7 @@ name=Augury Owl abilities=flying aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY3_ -text=Flying -- When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Flying -- When Augury Owl enters, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{U} type=Creature subtype=Bird @@ -6927,7 +6927,7 @@ name=Auntie's Hovel auto=if type(*[goblin]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. -- {T}: Add {B} or {R}. +text=As Auntie's Hovel enters, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters tapped. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -7034,7 +7034,7 @@ type=Enchantment [card] name=Aura Shards auto=@movedTo(creature|mybattlefield):may destroy target(artifact,enchantment) -text=Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. +text=Whenever a creature enters under your control, you may destroy target artifact or enchantment. mana={1}{G}{W} type=Enchantment [/card] @@ -7052,7 +7052,7 @@ toughness=2 [card] name=Auramancer auto=may moveto(ownerHand) target(enchantment|mygraveyard) -text=When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. +text=When Auramancer enters, you may return target enchantment card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Human Wizard @@ -7113,7 +7113,7 @@ toughness=1 name=Auriok Champion abilities=protection from black,protection from red auto=@movedTo(creature|battlefield):may life:1 controller -text=Protection from black and from red -- Whenever another creature enters the battlefield, you may gain 1 life. +text=Protection from black and from red -- Whenever another creature enters, you may gain 1 life. mana={W}{W} type=Creature subtype=Human Cleric @@ -7175,7 +7175,7 @@ toughness=1 [card] name=Auriok Survivors auto=may name(move and attach) moveto(mybattlefield) target(equipment|mygraveyard) and!(newhook)! -text=When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. +text=When Auriok Survivors enters, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. mana={5}{W} type=Creature subtype=Human Soldier @@ -7209,7 +7209,7 @@ abilities=trample aicode=activate target(*[aurochs]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[aurochs]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=_ATTACKING_all(this) foreach(other aurochs[attacking]) 1/0 ueot -text=Trample -- When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. -- Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. +text=Trample -- When Aurochs Herd enters, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. -- Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. mana={5}{G} type=Creature subtype=Aurochs @@ -7274,7 +7274,7 @@ toughness=3 name=Authority of the Consuls auto=lord(*[recent;creature]|opponentbattlefield) transforms((,newability[tap(noevent)])) auto=@movedTo(creature|opponentBattlefield):life:1 controller -text=Creatures your opponents control enter the battlefield tapped. -- Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. +text=Creatures your opponents control enter the battlefield tapped. -- Whenever a creature enters under an opponent's control, you gain 1 life. mana={W} type=Enchantment [/card] @@ -7395,7 +7395,7 @@ name=Avalanche Riders abilities=haste auto=destroy target(land) auto=upcost[{3}{R};next upkeep] sacrifice -text=Haste -- Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Avalanche Riders enters the battlefield, destroy target land. +text=Haste -- Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Avalanche Riders enters, destroy target land. mana={3}{R} type=Creature subtype=Human Nomad @@ -7416,7 +7416,7 @@ abilities=haste aicode=activate target(Avarax|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>Avarax|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={1}{R}:1/0 -text=Haste -- When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. -- {1}{R}: Avarax gets +1/+0 until end of turn. +text=Haste -- When Avarax enters, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. -- {1}{R}: Avarax gets +1/+0 until end of turn. mana={3}{R}{R} type=Creature subtype=Beast @@ -7459,7 +7459,7 @@ name=Avatar of Discord abilities=flying auto=if type(*|myhand)~morethan~1 then target(<2>*|myhand) reject auto=ifnot type(*|myhand)~morethan~1 then sacrifice all(this) -text=({(b/r)} can be paid with either {B} or {R}.) -- Flying -- When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. +text=({(b/r)} can be paid with either {B} or {R}.) -- Flying -- When Avatar of Discord enters, sacrifice it unless you discard two cards. mana={BR}{BR}{BR} type=Creature subtype=Avatar @@ -7504,7 +7504,7 @@ toughness=8 name=Avatar of the Resolute abilities=reach,trample auto=foreach(creature[counter{1/1.1}]|mybattlefield) counter(1/1) -text=Reach, trample -- Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. +text=Reach, trample -- Avatar of the Resolute enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. mana={G}{G} type=Creature subtype=Avatar @@ -7560,7 +7560,7 @@ toughness=2 name=Aven Battle Priest abilities=flying auto=choice life:3 controller -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aven Battle Priest enters the battlefield, you gain 3 life. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aven Battle Priest enters, you gain 3 life. mana={5}{W} type=Creature subtype=Bird Cleric @@ -7583,7 +7583,7 @@ toughness=5 name=Aven Cloudchaser abilities=flying auto=destroy target(enchantment) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aven Cloudchaser enters the battlefield, destroy target enchantment. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Aven Cloudchaser enters, destroy target enchantment. mana={3}{W} type=Creature subtype=Bird Soldier @@ -7606,7 +7606,7 @@ abilities=flying aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend auto={4}{u}:name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order. +text=Flying -- When Aven Fateshaper enters, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order. mana={6}{U} type=Creature subtype=Bird Wizard @@ -7649,7 +7649,7 @@ toughness=3 name=Aven Fogbringer abilities=flying auto=moveTo(ownerhand) target(land|battlefield) -text=Flying -- When Aven Fogbringer enters the battlefield, return target land to its owner's hand. +text=Flying -- When Aven Fogbringer enters, return target land to its owner's hand. mana={3}{U} type=Creature subtype=Bird Wizard @@ -7692,7 +7692,7 @@ auto=@movedTo(this|nonbattlezone) from(myBattlefield):life:2 auto=counter(0/0,3,Time) auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice -text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life. +text=Flying -- Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life. mana={2}{W} type=Creature subtype=Bird Rebel Soldier @@ -7757,7 +7757,7 @@ name=Aven Surveyor abilities=flying auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(bounce creature) moveto(ownerhand) target(creature) -text=Flying. -- When Aven Surveyor enters the battlefield, choose one: -- Put a +1/+1 counter on Aven Surveyor. -- Return target creature to its owners hand. +text=Flying. -- When Aven Surveyor enters, choose one: -- Put a +1/+1 counter on Aven Surveyor. -- Return target creature to its owners hand. mana={3}{U}{U} type=Creature subtype=Bird Scout @@ -7768,7 +7768,7 @@ toughness=2 name=Aven Tactician abilities=flying auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller -text=Flying -- When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) +text=Flying -- When Aven Tactician enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={4}{W} type=Creature subtype=Bird Soldier @@ -7810,7 +7810,7 @@ name=Aven Warhawk abilities=flying aicode=activate target(*[bird;soldier]|myhand) name(revealed card) moveto(ownerHand) name(revealed card) and!( all(this) counter(1/1) )! auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[bird;soldier]|myhand) optionone foreach(*[bird;soldier]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(ownerHand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying mana={4}{W} type=Creature subtype=Bird Soldier @@ -7842,7 +7842,7 @@ toughness=1 name=Avenger of Zendikar auto=foreach(land|myBattlefield) token(Plant,creature plant,0/1,green) auto=_LANDFALL_may counter(1/1) all(plant|myBattlefield) -text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. -- Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. +text=When Avenger of Zendikar enters, put a 0/1 green Plant creature token onto the battlefield for each land you control. -- Landfall - Whenever a land enters under your control, you may put a +1/+1 counter on each Plant creature you control. mana={5}{G}{G} type=Creature subtype=Elemental @@ -7891,7 +7891,7 @@ toughness=2 [card] name=Aviary Mechanic auto=may moveTo(ownerhand) notatarget(other *|mybattlefield) -text=When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand. +text=When Aviary Mechanic enters, you may return another permanent you control to its owner's hand. mana={1}{W} type=Creature subtype=Dwarf Artificer @@ -7930,7 +7930,7 @@ type=Instant [card] name=Awakener Druid auto=target(forest) transforms((Treefolk Creature,setpower=4,settoughness=5,green)) -text=When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. +text=When Awakener Druid enters, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. mana={2}{G} type=Creature subtype=Human Druid @@ -8110,7 +8110,7 @@ toughness=1 [card] name=Azorius Arrester auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt -text=When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) +text=When Azorius Arrester enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) mana={1}{W} type=Creature subtype=Human Soldier @@ -8122,7 +8122,7 @@ name=Azorius Chancery auto=tap(noevent) auto=moveTo(ownerhand) notatarget(land|mybattlefield) auto={T}:Add{W}{U} -text=Azorius Chancery enters the battlefield tapped. -- When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {W}{U}. +text=Azorius Chancery enters tapped. -- When Azorius Chancery enters, return a land you control to its owner's hand. -- {T}: Add {W}{U}. type=Land [/card] [card] @@ -8159,7 +8159,7 @@ name=Azorius Guildgate auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -text=Azorius Guildgate enters the battlefield tapped. -- {T}: Add {W} or {U}. +text=Azorius Guildgate enters tapped. -- {T}: Add {W} or {U}. type=Land subtype=Gate [/card] @@ -8168,7 +8168,7 @@ name=Azorius Herald abilities=unblockable auto=ifnot spent({U}) then sacrifice all(this) auto=life:4 -text=Azorius Herald is unblockable. -- When Azorius Herald enters the battlefield, you gain 4 life. -- When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it. +text=Azorius Herald is unblockable. -- When Azorius Herald enters, you gain 4 life. -- When Azorius Herald enters, sacrifice it unless {U} was spent to cast it. mana={2}{W} type=Creature subtype=Spirit @@ -8178,7 +8178,7 @@ toughness=1 [card] name=Azorius Justiciar auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt -text=When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) +text=When Azorius Justiciar enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) mana={2}{W}{W} type=Creature subtype=Human Wizard @@ -8306,7 +8306,7 @@ type=Enchantment name=Bad River auto=tap(noevent) auto={T}{S}:moveTo(myBattlefield) target(*[island;swamp]|myLibrary) -text=Bad River enters the battlefield tapped. -- {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle. +text=Bad River enters tapped. -- {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -8332,7 +8332,7 @@ type=Artifact [card] name=Bala Ged Scorpion auto=may destroy target(creature[power<=1]) -text=When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less. +text=When Bala Ged Scorpion enters, you may destroy target creature with power 1 or less. mana={3}{B} type=Creature subtype=Scorpion @@ -8343,7 +8343,7 @@ toughness=3 name=Bala Ged Thief auto=target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend auto=_RALLY_target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card. +text=Whenever Bala Ged Thief or another Ally enters under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card. mana={3}{B} type=Creature subtype=Human Rogue Ally @@ -8430,7 +8430,7 @@ toughness=1 name=Balduvian Horde auto=aslongas(*|myHand) choice discard:1 controller oneshot auto=choice sacrifice -text=When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. +text=When Balduvian Horde enters, sacrifice it unless you discard a card at random. mana={2}{R}{R} type=Creature subtype=Human Barbarian @@ -8442,7 +8442,7 @@ name=Balduvian Hydra auto=counter(1/0,X) auto={C(1/0,-1)}:prevent:1 all(this) auto={R}{R}{R}:counter(1/0,1) myupkeeponly -text=Balduvian Hydra enters the battlefield with X +1/+0 counters on it. -- Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. -- {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep. +text=Balduvian Hydra enters with X +1/+0 counters on it. -- Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. -- {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep. mana={X}{R}{R} type=Creature subtype=Hydra @@ -8541,7 +8541,7 @@ type=Sorcery name=Baleful Strix auto=draw:1 abilities=flying,deathtouch -text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card. +text=Flying, deathtouch -- When Baleful Strix enters, draw a card. mana={U}{B} type=Artifact Creature subtype=Bird @@ -8644,7 +8644,7 @@ subtype=Trap [card] name=Baloth Null auto=moveto(ownerHand) target(creature|mygraveyard) -text=When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. +text=When Baloth Null enters, return up to two target creature cards from your graveyard to your hand. mana={4}{B}{G} type=Creature subtype=Zombie Beast @@ -8665,7 +8665,7 @@ toughness=1 name=Baloth Woodcrasher auto=_LANDFALL_4/4 ueot auto=_LANDFALL_trample ueot -text=Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. +text=Landfall - Whenever a land enters under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. mana={4}{G}{G} type=Creature subtype=Beast @@ -8730,7 +8730,7 @@ toughness=2 name=Balustrade Spy abilities=flying auto=target(player) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Flying -- When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveals a land card, then puts those cards into their graveyard. +text=Flying -- When Balustrade Spy enters, target player reveals cards from the top of their library until they reveals a land card, then puts those cards into their graveyard. mana={3}{B} type=Creature subtype=Vampire Rogue @@ -8793,7 +8793,7 @@ auto=counter(1/1,countedamountminustype:artifact:battlefieldminusend) auto=count(type:enchantment:battlefield) auto=all(enchantment|battlefield) destroy auto=counter(1/1,countedamountminustype:enchantment:battlefieldminusend) -text=When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. +text=When Bane of Progress enters, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. mana={4}{G}{G} type=Creature subtype=Elemental @@ -8842,7 +8842,7 @@ subtype=Aura [card] name=Banisher Priest auto=(blink)forsrc target(creature|opponentbattlefield) -text=When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. +text=When Banisher Priest enters, exile target creature an opponent controls until Banisher Priest leaves the battlefield. mana={1}{W}{W} type=Creature subtype=Human Cleric @@ -8860,7 +8860,7 @@ type=Instant [card] name=Banishing Light auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.) +text=When Banishing Light enters, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.) mana={2}{W} type=Enchantment [/card] @@ -8904,7 +8904,7 @@ auto={2}:equip auto=thisforeach(counter{0/0.1.charge}) 1/1 auto=@combatdamaged(creature) from(mytgt):all(this) counter(0/0,1,charge) auto=@combatdamaged(player) from(mytgt):all(this) counter(0/0,1,charge) -text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. -- Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. -- Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -9273,7 +9273,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{B} autohand=__CYCLING__({B}) -text=Barren Moor enters the battlefield tapped. -- {T}: Add {B}. -- Cycling {B} ({B}, Discard this card: Draw a card.) +text=Barren Moor enters tapped. -- {T}: Add {B}. -- Cycling {B} ({B}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -9359,7 +9359,7 @@ type=Sorcery name=Baru, Fist of Krosa auto=@movedto(forest|battlefield):all(creature[green]|mybattlefield) +1/+1 ueot && all(creature[green]|mybattlefield) trample ueot auto={D(other *[share!name!]|myhand)}:token(Wurm,creature Wurm,type:land:mybattlefield/type:land:mybattlefield,green) controller -text=Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. -- Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control. +text=Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn. -- Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control. mana={3}{G}{G} type=Legendary Creature subtype=Human Druid @@ -9556,7 +9556,7 @@ name=Baton of Courage abilities=flash,sunburst auto=counter(0/0,sunburst,charge) auto={C(0/0,-1,charge)}:1/1 target(creature) -text=Flash -- Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. +text=Flash -- Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn. mana={3} type=Artifact [/card] @@ -9564,7 +9564,7 @@ type=Artifact name=Battered Golem abilities=doesnotuntap auto=@movedTo(artifact|battlefield):may untap -text=Battered Golem doesn't untap during your untap step. -- Whenever an artifact enters the battlefield, you may untap Battered Golem. +text=Battered Golem doesn't untap during your untap step. -- Whenever an artifact enters, you may untap Battered Golem. mana={3} type=Artifact Creature subtype=Golem @@ -9574,7 +9574,7 @@ toughness=2 [card] name=Batterhorn auto=may destroy target(artifact) -text=When Batterhorn enters the battlefield, you may destroy target artifact. +text=When Batterhorn enters, you may destroy target artifact. mana={4}{R} type=Creature subtype=Beast @@ -9597,7 +9597,7 @@ toughness=1 name=Battering Krasis abilities=trample auto=evolve -text=Trample -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Trample -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={2}{G} type=Creature subtype=Fish Beast @@ -9618,7 +9618,7 @@ toughness=4 name=Battering Wurm abilities=strong auto=bloodthirst:1 -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Creatures with power less than Battering Wurm's power can't block it. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- Creatures with power less than Battering Wurm's power can't block it. mana={6}{G} type=Creature subtype=Wurm @@ -9633,7 +9633,7 @@ auto=teach(creature) 4/4 auto=teach(creature) vigilance auto=teach(creature) lifelink auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +4/+4 and has vigilance and lifelink. -- {3}: Return Batterskull to its owner's hand. -- Equip {5} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +4/+4 and has vigilance and lifelink. -- {3}: Return Batterskull to its owner's hand. -- Equip {5} mana={5} type=Artifact subtype=Equipment @@ -9779,7 +9779,7 @@ toughness=2 name=Battleflight Eagle auto=target(creature|battlefield) transforms((,newability[2/2],flying)) ueot abilities=flying -text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. +text=Flying -- When Battleflight Eagle enters, target creature gets +2/+2 and gains flying until end of turn. mana={4}{W} type=Creature subtype=Bird @@ -9862,7 +9862,7 @@ toughness=2 name=Battlewand Oak auto=@movedTo(forest|myBattlefield):2/2 ueot auto=@movedTo(treefolk|mystack):2/2 ueot -text=Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn. -- Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. +text=Whenever a Forest enters under your control, Battlewand Oak gets +2/+2 until end of turn. -- Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. mana={2}{G} type=Creature subtype=Treefolk Warrior @@ -10059,7 +10059,7 @@ toughness=10 [card] name=Bear's Companion auto=token(Bear,Creature Bear, 4/4,green) -text=When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield. +text=When Bear's Companion enters, put a 4/4 green Bear creature token onto the battlefield. mana={2}{G}{U}{R} type=Creature subtype=Human Warrior @@ -10173,7 +10173,7 @@ name=Bedlam Reveler abilities=prowess,affinitygraveinstsorc auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=reject all(*|myhand) && draw:3 -text=Bedlam Reveler costs {1} less to cast for each instant and sorcery card in your graveyard. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards. +text=Bedlam Reveler costs {1} less to cast for each instant and sorcery card in your graveyard. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bedlam Reveler enters, discard your hand, then draw three cards. mana={6}{R}{R} type=Creature subtype=Devil Horror @@ -10198,7 +10198,7 @@ type=Sorcery [card] name=Beetleback Chief auto=_GOBLINTOKEN_*2 -text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. +text=When Beetleback Chief enters, put two 1/1 red Goblin creature tokens onto the battlefield. mana={2}{R}{R} type=Creature subtype=Goblin Warrior @@ -10293,7 +10293,7 @@ toughness=2 [card] name=Belbe's Portal auto=chooseatype transforms((,newability[{3}{T}:moveTo(mybattlefield) target(creature[chosentype]|myhand)])) chooseend -text=As Belbe's Portal enters the battlefield, choose a creature type. -- {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield. +text=As Belbe's Portal enters, choose a creature type. -- {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield. mana={5} type=Artifact [/card] @@ -10303,7 +10303,7 @@ abilities=first strike auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -text=First strike -- Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. -- Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. -- Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. +text=First strike -- Belligerent Hatchling enters with four -1/-1 counters on it. -- Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. -- Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. mana={3}{RW} type=Creature subtype=Elemental @@ -10323,7 +10323,7 @@ toughness=2 [card] name=Belligerent Whiptail auto=_LANDFALL_first strike ueot -text=Landfall -- Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. +text=Landfall -- Whenever a land enters under your control, Belligerent Whiptail gains first strike until end of turn. mana={3}{R} type=Creature subtype=Wurm @@ -10345,7 +10345,7 @@ toughness=3 [card] name=Bellowing Saddlebrute auto=ifnot raid then life:-4 controller -text=Raid -- When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn. +text=Raid -- When Bellowing Saddlebrute enters, you lose 4 life unless you attacked with a creature this turn. mana={3}{B} type=Creature subtype=Orc Warrior @@ -10437,7 +10437,7 @@ toughness=* name=Benalish Emissary kicker={1}{G} auto=if paid(kicker) then destroy target(land) -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Benalish Emissary enters the battlefield, if it was kicked, destroy target land. +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Benalish Emissary enters, if it was kicked, destroy target land. mana={2}{W} type=Creature subtype=Human Wizard @@ -10469,7 +10469,7 @@ name=Benalish Lancer kicker={2}{W} auto=if paid(kicker) then counter(1/1,2) auto=if paid(kicker) then first strike -text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. +text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- If Benalish Lancer was kicked, it enters with two +1/+1 counters on it and with first strike. mana={2}{W} type=Creature subtype=Human Knight @@ -10597,7 +10597,7 @@ toughness=4 name=Benthicore auto=token(Merfolk Wizard,Creature Merfolk Wizard,1/1,blue)*2 auto={T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}:untap && shroud -text=When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) +text=When Benthicore enters, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) mana={6}{U} type=Creature subtype=Elemental @@ -10672,7 +10672,7 @@ name=Bestial Fury target=creature auto=@next upkeep:draw:1 controller auto=@combat(blocked,turnlimited) source(mytgt):transforms((,trample,newability[4/0])) ueot -text=Enchant creature -- When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. +text=Enchant creature -- When Bestial Fury enters, draw a card at the beginning of the next turn's upkeep. -- Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn. mana={2}{R} type=Enchantment subtype=Aura @@ -10736,7 +10736,7 @@ name=Big Game Hunter abilities=madness autoexile=restriction{discarded} pay({B}) name(pay B to cast) activate name(pay B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) auto=bury target(creature[power>=4]) -text=When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +text=When Big Game Hunter enters, destroy target creature with power 4 or greater. It can't be regenerated. -- Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) mana={1}{B}{B} type=Creature subtype=Human Rebel Assassin @@ -10858,7 +10858,7 @@ toughness=1 name=Birthing Hulk auto={1}{C}:regenerate auto=_ELDRAZISCION_*2 -text=Devoid (This card has no color.) -- When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk. +text=Devoid (This card has no color.) -- When Birthing Hulk enters, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk. mana={6}{G} abilities=devoid type=Creature @@ -11043,7 +11043,7 @@ type=Sorcery name=Black Vise auto=name(choose opponent) notatarget(opponent) deplete:0 auto=@each targetedplayer upkeep:damage:type:*:targetedpersonshandminus4minusend targetedplayer -text=As Black Vise enters the battlefield, choose an opponent. -- At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. +text=As Black Vise enters, choose an opponent. -- At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. mana={1} type=Artifact [/card] @@ -11062,7 +11062,7 @@ name=Blackcleave Cliffs auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{B} auto={T}:Add{R} -text=Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {B} or {R}. +text=Blackcleave Cliffs enters tapped unless you control two or fewer other lands. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -11115,7 +11115,7 @@ toughness=2 name=Blade Splicer auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto=lord(golem|mybattlefield) first strike -text=When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golems you control have first strike. +text=When Blade Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golems you control have first strike. mana={2}{W} type=Creature subtype=Phyrexian Human Artificer @@ -11205,7 +11205,7 @@ name=Bladewing the Risen abilities=flying auto=may moveTo(myBattlefield) target(dragon[-instant;-sorcery]|mygraveyard) auto={B}{R}:all(dragon) 1/1 -text=Flying -- When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield. -- {B}{R}: Dragon creatures get +1/+1 until end of turn. +text=Flying -- When Bladewing the Risen enters, you may return target Dragon permanent card from your graveyard to the battlefield. -- {B}{R}: Dragon creatures get +1/+1 until end of turn. mana={3}{B}{B}{R}{R} type=Legendary Creature subtype=Zombie Dragon @@ -11216,7 +11216,7 @@ toughness=4 name=Bladewing's Thrall auto=aslongas(dragon|mybattlefield) flying autograveyard=@movedTo(dragon|battlefield):may moveTo(mybattlefield) -text=Bladewing's Thrall has flying as long as you control a Dragon. -- When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield. +text=Bladewing's Thrall has flying as long as you control a Dragon. -- When a Dragon enters, you may return Bladewing's Thrall from your graveyard to the battlefield. mana={2}{B}{B} type=Creature subtype=Zombie @@ -11227,7 +11227,7 @@ toughness=3 name=Blanchwood Armor target=creature auto=foreach(forest|myBattlefield) 1/1 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +1/+1 for each Forest you control. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets +1/+1 for each Forest you control. mana={2}{G} type=Enchantment subtype=Aura @@ -11293,7 +11293,7 @@ type=Instant name=Blasting Station auto=@movedTo(creature|battlefield):may untap auto={T}{S(creature|myBattlefield)}:damage:1 target(anytarget) -text={T}, Sacrifice a creature: Blasting Station deals 1 damage to any target. -- Whenever a creature enters the battlefield, you may untap Blasting Station. +text={T}, Sacrifice a creature: Blasting Station deals 1 damage to any target. -- Whenever a creature enters, you may untap Blasting Station. mana={3} type=Artifact [/card] @@ -11301,7 +11301,7 @@ type=Artifact name=Blastoderm abilities=shroud auto=fading:3 -text=Shroud (This permanent can't be the target of spells or abilities.) -- Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +text=Shroud (This permanent can't be the target of spells or abilities.) -- Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) mana={2}{G}{G} type=Creature subtype=Beast @@ -11403,7 +11403,7 @@ toughness=2 [card] name=Bleak Coven Vampires auto=aslongas(artifact|myBattlefield) ability$!choice life:-4 target(opponent) && life:4 controller!$ controller >2 oneshot -text=Metalcraft - When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. +text=Metalcraft - When Bleak Coven Vampires enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life. mana={3}{B}{B} type=Creature subtype=Vampire Warrior @@ -11822,7 +11822,7 @@ type=Land [card] name=Blister Beetle auto=-1/-1 target(creature) ueot -text=When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. +text=When Blister Beetle enters, target creature gets -1/-1 until end of turn. mana={1}{B} type=Creature subtype=Insect @@ -11897,7 +11897,7 @@ toughness=1 [card] name=Blisterstick Shaman auto=damage:1 target(anytarget) -text=When Blisterstick Shaman enters the battlefield, it deals 1 damage to any target. +text=When Blisterstick Shaman enters, it deals 1 damage to any target. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -12032,7 +12032,7 @@ type=Artifact [card] name=Blood Crypt auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {B} or {R}.) -- As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped. +text=({T}: Add {B} or {R}.) -- As Blood Crypt enters, you may pay 2 life. If you don't, Blood Crypt enters tapped. type=Land subtype=Swamp Mountain [/card] @@ -12179,7 +12179,7 @@ toughness=1 [card] name=Blood Seeker auto=@movedTo(creature|opponentBattlefield):may life:-1 opponent -text=Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. +text=Whenever a creature enters under an opponent's control, you may have that player lose 1 life. mana={1}{B} type=Creature subtype=Vampire Shaman @@ -12191,7 +12191,7 @@ name=Blood Speaker aicode=activate target(demon|mylibrary) moveto(ownerHand) auto={S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>demon|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend limit:1 myUpkeepOnly autograveyard=@movedTo(demon|mybattlefield):moveto(ownerHand) -text=At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle. -- Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand. +text=At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle. -- Whenever a Demon enters under your control, return Blood Speaker from your graveyard to your hand. mana={3}{B} type=Creature subtype=Ogre Shaman @@ -12362,7 +12362,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{B} auto={T}:Add{R} -text=Bloodfell Caves enters the battlefield tapped. -- When Bloodfell Caves enters the battlefield, you gain 1 life. -- {T}: Add {B} or {R}. +text=Bloodfell Caves enters tapped. -- When Bloodfell Caves enters, you gain 1 life. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -12463,7 +12463,7 @@ name=Bloodghast abilities=cantblock auto=this(opponentlife < 11) haste autograveyard=_LANDFALL_may moveTo(mybattlefield) -text=Bloodghast can't block. -- Bloodghast has haste as long as an opponent has 10 or less life. -- Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. +text=Bloodghast can't block. -- Bloodghast has haste as long as an opponent has 10 or less life. -- Landfall - Whenever a land enters under your control, you may return Bloodghast from your graveyard to the battlefield. mana={B}{B} type=Creature subtype=Vampire Spirit @@ -12498,7 +12498,7 @@ auto=target(anytarget) damage:2 restriction{type(*|myhand)~lessthan~1} auto=@combat(attacking) source(this) restriction{type(*|myhand)~lessthan~1}:target(anytarget) damage:2 abilities=madness autoexile=restriction{discarded} pay({1}{b}{r}) name(pay 1BR to cast) activate name(pay 1BR to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. -- Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +text=Whenever Bloodhall Priest enters or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. -- Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) mana={2}{B}{R} type=Creature subtype=Vampire Cleric @@ -12509,7 +12509,7 @@ toughness=4 name=Bloodhunter Bat auto=ability$!choice life:-2 target(player) && life:2 controller!$ controller abilities=flying -text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. +text=Flying -- When Bloodhunter Bat enters, target player loses 2 life and you gain 2 life. mana={3}{B} type=Creature subtype=Bat @@ -12539,7 +12539,7 @@ auto=if compare(kicked)~equalto~17 then ability$!name(discard 17 cards) target(< auto=if compare(kicked)~equalto~18 then ability$!name(discard 18 cards) target(<18>*|myhand) reject!$ opponent auto=if compare(kicked)~equalto~19 then ability$!name(discard 19 cards) target(<19>*|myhand) reject!$ opponent auto=if compare(kicked)~equalto~20 then ability$!name(discard 20 cards) target(<20>*|myhand) reject!$ opponent -text=Multikicker {B} (You may pay an additional any number of times as you cast this spell.) -- When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. +text=Multikicker {B} (You may pay an additional any number of times as you cast this spell.) -- When Bloodhusk Ritualist enters, target opponent discards a card for each time it was kicked. mana={2}{B} type=Creature subtype=Vampire Shaman @@ -12550,7 +12550,7 @@ toughness=2 name=Bloodied Ghost abilities=flying auto=counter(-1/-1) -text=Flying -- Bloodied Ghost enters the battlefield with a -1/-1 counter on it. +text=Flying -- Bloodied Ghost enters with a -1/-1 counter on it. mana={1}{WB}{WB} type=Creature subtype=Spirit @@ -12668,7 +12668,7 @@ toughness=3 [card] name=Bloodscale Prowler auto=bloodthirst:1 -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) mana={2}{R} type=Creature subtype=Lizard Warrior @@ -12727,7 +12727,7 @@ toughness=1 name=Bloodspore Thrinax auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) auto=@movedTo(other creature|mybattlefield):thisforeach(counter{1/1.1}) counter(1/1) all(trigger) -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. +text=Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) -- Each other creature you control enters with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. mana={2}{G}{G} type=Creature subtype=Lizard @@ -12796,7 +12796,7 @@ toughness=1 name=Blood-Toll Harpy abilities=Flying auto=all(player) life:-1 -text=Flying. -- When Blood-Toll Harpy enters the battlefield, each player loses 1 life. +text=Flying. -- When Blood-Toll Harpy enters, each player loses 1 life. mana={2}{B} type=Creature subtype=Harpy @@ -12818,7 +12818,7 @@ name=Blooming Marsh auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{B} auto={T}:Add{G} -text=Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {B} or {G}. +text=Blooming Marsh enters tapped unless you control two or fewer other lands. -- {T}: Add {B} or {G}. type=Land [/card] [card] @@ -12836,7 +12836,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{G} auto={T}:Add{W} -text=Blossoming Sands enters the battlefield tapped. -- When Blossoming Sands enters the battlefield, you gain 1 life. -- {T}: Add {G} or {W}. +text=Blossoming Sands enters tapped. -- When Blossoming Sands enters, you gain 1 life. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -13004,7 +13004,7 @@ auto=choice restriction{type(creature|myhand)~morethan~0} reject notatarget(crea auto=choice moveTo(exile) auto=_DIES_moveTo(myBattlefield) target(creature|mygraveyard) autograveyard=moveTo(exile) -text=When Body Snatcher enters the battlefield, you may discard a creature card. If you don't, exile Body Snatcher. -- When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield. +text=When Body Snatcher enters, you may discard a creature card. If you don't, exile Body Snatcher. -- When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield. mana={2}{B}{B} type=Creature subtype=Phyrexian Minion @@ -13156,7 +13156,7 @@ auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} -text=Bog Wreckage enters the battlefield tapped. -- {T}: Add {B}. -- {T}, Sacrifice Bog Wreckage: Add one mana of any color. +text=Bog Wreckage enters tapped. -- {T}: Add {B}. -- {T}, Sacrifice Bog Wreckage: Add one mana of any color. type=Land [/card] [card] @@ -13173,7 +13173,7 @@ toughness=1 name=Bogardan Lancer abilities=flanking auto=bloodthirst:1 -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) mana={1}{R} type=Creature subtype=Human Knight @@ -13196,7 +13196,7 @@ toughness=3 name=Bogardan Rager abilities=flash auto=4/0 target(creature) ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Bogardan Rager enters, target creature gets +4/+0 until end of turn. mana={5}{R} type=Creature subtype=Elemental @@ -13258,7 +13258,7 @@ toughness=1 name=Boggart Harbinger aicode=activate target(goblin|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(goblin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top of it. +text=When Boggart Harbinger enters, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top of it. mana={2}{B} type=Creature subtype=Goblin Shaman @@ -13281,7 +13281,7 @@ name=Boggart Mob auto=aslongas(other goblin|mybattlefield) choice notatarget(other goblin|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice auto=@combatdamaged(player) from(goblin|mybattlefield):may token(Goblin Rogue,Creature Goblin Rogue,1/1,black) -text=Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield. +text=Champion a Goblin (When this enters, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield. mana={3}{B} type=Creature subtype=Goblin Warrior @@ -13365,7 +13365,7 @@ name=Bojuka Bog auto=tap(noevent) auto={T}:Add{B} auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) -text=Bojuka Bog enters the battlefield tapped. -- When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. -- {T}: Add {B}. +text=Bojuka Bog enters tapped. -- When Bojuka Bog enters, exile all cards from target player's graveyard. -- {T}: Add {B}. type=Land [/card] [card] @@ -13373,7 +13373,7 @@ name=Bojuka Brigand abilities=cantblock auto=may counter(1/1) auto=_RALLY_may counter(1/1) -text=Bojuka Brigand can't block. -- Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. +text=Bojuka Brigand can't block. -- Whenever Bojuka Brigand or another Ally enters under your control, you may put a +1/+1 counter on Bojuka Brigand. mana={1}{B} type=Creature subtype=Human Warrior Ally @@ -13414,7 +13414,7 @@ toughness=2 name=Boldwyr Heavyweights abilities=trample auto=ability$!name(fetch creature) target(creature|mylibrary) moveto(mybattlefield)!$ opponent -text=Trample -- When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles it. +text=Trample -- When Boldwyr Heavyweights enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles it. mana={2}{R}{R} type=Creature subtype=Giant Warrior @@ -13447,7 +13447,7 @@ type=Sorcery name=Boltwing Marauder abilities=flying auto=@movedto(other creature|mybattlefield):target(creature) 2/0 ueot -text=Flying -- Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. +text=Flying -- Whenever another creature enters under your control, target creature gets +2/+0 until end of turn. mana={3}{B}{R} type=Creature subtype=Dragon @@ -13460,7 +13460,7 @@ auto=draw:1 controller auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text=When Bomat Bazaar Barge enters the battlefield, draw a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +text=When Bomat Bazaar Barge enters, draw a card. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4} type=Artifact subtype=Vehicle @@ -13494,7 +13494,7 @@ toughness=2 [card] name=Bond Beetle auto=counter(1/1) target(creature|battlefield) -text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. +text=When Bond Beetle enters, put a +1/+1 counter on target creature. mana={G} type=Creature subtype=Insect @@ -13538,7 +13538,7 @@ subtype=Aura name=Bonds of Mortality auto=draw:1 auto={G}:name(Creatures lose hexproof and indestructible) all(creature|opponentBattlefield) transforms((,newability[-indestructible],newability[-hexproof])) ueot -text=When Bonds of Mortality enters the battlefield, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. +text=When Bonds of Mortality enters, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. mana={1}{G} type=Enchantment [/card] @@ -13581,7 +13581,7 @@ name=Bone Shredder abilities=flying auto=destroy target(creature[-black;-artifact]) auto=upcost[{2}{B};next upkeep] sacrifice -text=Flying -- Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature. +text=Flying -- Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Bone Shredder enters, destroy target nonartifact, nonblack creature. mana={2}{B} type=Creature subtype=Phyrexian Minion @@ -13618,7 +13618,7 @@ name=Bonehoard auto={2}:equip auto=teach(creature) type:creature:graveyard/type:creature:graveyard nonstatic auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. -- Equip {2} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. -- Equip {2} mana={4} type=Artifact subtype=Equipment @@ -13671,7 +13671,7 @@ toughness=2 name=Bonesplitter auto={1}:equip auto=teach(creature) 2/0 -text=Equipped creature gets +2/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +2/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -13745,7 +13745,7 @@ toughness=2 [card] name=Boonweaver Giant auto=may name(attach an aura) target(aura|myhand,mylibrary,mygraveyard) newtarget -text=When Boonweaver Giant enters the battlefield, you may search your graveyard, hand and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it. +text=When Boonweaver Giant enters, you may search your graveyard, hand and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it. mana={6}{W} type=Creature subtype=Giant Monk @@ -13827,7 +13827,7 @@ toughness=3 name=Borderland Ranger aicode=activate target(land[basic]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +text=When Borderland Ranger enters, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. mana={2}{G} type=Creature subtype=Human Scout Ranger @@ -13870,7 +13870,7 @@ name=Boreal Shelf auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{W} -text=Boreal Shelf enters the battlefield tapped. -- {T}: Add {W} or {U}. +text=Boreal Shelf enters tapped. -- {T}: Add {W} or {U}. type=Snow Land [/card] [card] @@ -13925,7 +13925,7 @@ name=Boros Garrison auto=tap(noevent) auto=moveto(ownerhand) notatarget(land|myBattlefield) auto={T}:Add{R}{W} -text=Boros Garrison enters the battlefield tapped. -- When Boros Garrison enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {R}{W}. +text=Boros Garrison enters tapped. -- When Boros Garrison enters, return a land you control to its owner's hand. -- {T}: Add {R}{W}. type=Land [/card] [card] @@ -13933,7 +13933,7 @@ name=Boros Guildgate auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{W} -text=Boros Guildgate enters the battlefield tapped. -- {T}: Add {R} or {W}. +text=Boros Guildgate enters tapped. -- {T}: Add {R} or {W}. type=Land subtype=Gate [/card] @@ -14046,7 +14046,7 @@ name=Botanical Sanctum auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{G} auto={T}:Add{U} -text=Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {G} or {U}. +text=Botanical Sanctum enters tapped unless you control two or fewer other lands. -- {T}: Add {G} or {U}. type=Land [/card] [card] @@ -14090,7 +14090,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -text=Bottomless Vault enters the battlefield tapped. -- You may choose not to untap Bottomless Vault during your untap step. -- At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Bottomless Vault: Add {B} for each storage counter removed this way. +text=Bottomless Vault enters tapped. -- You may choose not to untap Bottomless Vault during your untap step. -- At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Bottomless Vault: Add {B} for each storage counter removed this way. type=Land [/card] [card] @@ -14149,7 +14149,7 @@ name=Bounding Krasis abilities=flash auto=may target(creature) tap auto=may target(creature) untap -text=Flash (You may cast this spell any time you could cast an instant.) -- When Bounding Krasis enters the battlefield, you may tap or untap target creature. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Bounding Krasis enters, you may tap or untap target creature. mana={1}{G}{U} type=Creature subtype=Fish Lizard @@ -14327,7 +14327,7 @@ type=Artifact name=Brain Maggot aicode=activate hand(blink)forsrc notatarget(*[-land]|targetedpersonshand) auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notatarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield. +text=When Brain Maggot enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield. mana={1}{B} type=Enchantment Creature subtype=Insect @@ -14432,7 +14432,7 @@ toughness=1 name=Bramblewood Paragon auto=@movedto(other warrior|myBattlefield):all(trigger[to]) counter(1/1) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample -text=Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. -- Each creature you control with a +1/+1 counter on it has trample. +text=Each other Warrior creature you control enters with an additional +1/+1 counter on it. -- Each creature you control with a +1/+1 counter on it has trample. mana={1}{G} type=Creature subtype=Elf Warrior @@ -14510,7 +14510,7 @@ toughness=1 name=Brass Herald aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(ownerHand) name(revealed card) and!(if cantargetcard(*[-chosentype]|*) then bottomoflibrary)! auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[reveal:4 optionone name(Reveal) target(<4>creature[chosentype]|reveal) moveto(ownerHand) optiononeend optiontwo target(<4>*|reveal) bottomoflibrary optiontwoend revealend])) forever chooseend -text=As Brass Herald enters the battlefield, choose a creature type. -- When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1. +text=As Brass Herald enters, choose a creature type. -- When Brass Herald enters, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1. mana={6} type=Artifact Creature subtype=Golem @@ -14651,7 +14651,7 @@ type=Instant name=Breaching Hippocamp abilities=flash auto=untap target(other creature|mybattlefield) -text=Flash. -- When Breaching Hippocamp enters the battlefield, untap another target creature you control. +text=Flash. -- When Breaching Hippocamp enters, untap another target creature you control. mana={3}{U} type=Creature subtype=Horse Fish @@ -14661,7 +14661,7 @@ toughness=2 [card] name=Breaching Leviathan auto=if casted(this) then all(creature[-blue]) freeze -text=When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. +text=When Breaching Leviathan enters, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. mana={7}{U}{U} type=Creature subtype=Leviathan @@ -14797,7 +14797,7 @@ type=Enchantment [card] name=Breeding Pool auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {G} or {U}.) -- As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped. +text=({T}: Add {G} or {U}.) -- As Breeding Pool enters, you may pay 2 life. If you don't, Breeding Pool enters tapped. type=Land subtype=Forest Island [/card] @@ -14817,7 +14817,7 @@ auto=create(Thopter:Artifact Creature Thopter:1/1:blue:flying)*2 auto={2}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:damage:3 target(player) auto={2}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:-4/-4 target(creature) auto={2}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:life:5 controller -text=When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. -- {2}, Sacrifice two artifacts: Choose one -- --Breya deals 3 damage to target player. --Target creature gets -4/-4 until end of turn. --You gain 5 life. +text=When Breya, Etherium Shaper enters, create two 1/1 blue Thopter artifact creature tokens with flying. -- {2}, Sacrifice two artifacts: Choose one -- --Breya deals 3 damage to target player. --Target creature gets -4/-4 until end of turn. --You gain 5 life. mana={W}{U}{B}{R} type=Legendary Artifact Creature subtype=Human @@ -14858,7 +14858,7 @@ abilities=flash other={1}{G} name(Evoke) auto=3/3 target(creature) ueot auto=alternative sacrifice -text=Flash -- When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flash -- When Briarhorn enters, target creature gets +3/+3 until end of turn. -- Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={3}{G} type=Creature subtype=Elemental @@ -14879,7 +14879,7 @@ toughness=3 name=Briarpack Alpha abilities=flash auto=2/2 target(creature) ueot -text=Flash -- When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn. +text=Flash -- When Briarpack Alpha enters, target creature gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Wolf @@ -14890,7 +14890,7 @@ toughness=3 name=Briber's Purse auto=counter(0/0,X,gem) auto={1}{T}{C(0/0,-1,gem)}:name(cant attack or block) target(creature) transforms((,cantattack,cantpwattack,cantblock)) ueot -text=Briber's Purse enters the battlefield with X gem counters on it. -- 1, Tap, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn. +text=Briber's Purse enters with X gem counters on it. -- 1, Tap, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn. mana={X} type=Artifact [/card] @@ -15163,7 +15163,7 @@ toughness=10 name=Bristling Hydra auto=alterenergy:3 controller auto={e:3}:counter(1/1) && hexproof -text=When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. +text=When Bristling Hydra enters, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. mana={2}{G}{G} type=Creature subtype=Hydra @@ -15224,7 +15224,7 @@ toughness=1 [card] name=Bronzebeak Moa auto=@movedTo(creature|mybattlefield):3/3 ueot -text=Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. +text=Whenever another creature enters under your control, Bronzebeak Moa gets +3/+3 until end of turn. mana={2}{G}{W} type=Creature subtype=Bird @@ -15243,7 +15243,7 @@ type=Sorcery name=Brood Butcher auto=choice _ELDRAZISCION_ controller auto={B}{G}{S(creature|mybattlefield)}:target(creature) -2/-2 ueot -text=Devoid (This card has no color.) -- When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." -- {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. +text=Devoid (This card has no color.) -- When Brood Butcher enters, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." -- {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. mana={3}{B}{G} abilities=devoid type=Creature @@ -15275,7 +15275,7 @@ toughness=3 [card] name=Brood Monitor auto=choice _ELDRAZISCION_*3 controller -text=Devoid (This card has no color.) -- When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." +text=Devoid (This card has no color.) -- When Brood Monitor enters, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={4}{G}{G} abilities=devoid type=Creature @@ -15340,7 +15340,7 @@ toughness=4 name=Broodmate Dragon abilities=flying auto=token(Dragon,creature dragon, 4/4,flying red) -text=Flying -- When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield. +text=Flying -- When Broodmate Dragon enters, put a 4/4 red Dragon creature token with flying onto the battlefield. mana={3}{B}{R}{G} type=Creature subtype=Dragon @@ -15474,7 +15474,7 @@ toughness=2 [card] name=Brutal Nightstalker auto=may target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. +text=When Brutal Nightstalker enters, you may have target opponent discard a card. mana={3}{B}{B} type=Creature subtype=Nightstalker @@ -15486,7 +15486,7 @@ name=Brutalizer Exarch aicode=activate target(creature|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=choice name(put on top) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend auto=choice name(put on bottom) bottomoflibrary target(*[-creature]) -text=When Brutalizer Exarch enters the battlefield, choose one -- Search your library for a creature card, reveal it, then shuffle and put that card on top of it; or put target noncreature permanent on the bottom of its owner's library. +text=When Brutalizer Exarch enters, choose one -- Search your library for a creature card, reveal it, then shuffle and put that card on top of it; or put target noncreature permanent on the bottom of its owner's library. mana={5}{G} type=Creature subtype=Phyrexian Cleric @@ -15629,7 +15629,7 @@ toughness=5 name=Bull Elephant auto=aslongas(forest|mybattlefield) choice target(<2>forest|mybattlefield) moveTo(ownerhand) oneshot >1 auto=choice sacrifice all(this) -text=When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. +text=When Bull Elephant enters, sacrifice it unless you return two Forests you control to their owner's hand. mana={3}{G} type=Creature subtype=Elephant @@ -15873,7 +15873,7 @@ name=Burning-Tree Bloodscale auto=bloodthirst:1 auto={2}{R}:target(creature) ueot cantbeblockerof(this) auto={2}{G}:setblocker target(creature|opponentbattlefield) -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. -- {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- {2}{R}: Target creature can't block Burning-Tree Bloodscale this turn. -- {2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able. mana={2}{R}{G} type=Creature subtype=Lizard Berserker @@ -15883,7 +15883,7 @@ toughness=2 [card] name=Burning-Tree Emissary auto=Add{R}{G} -text=When Burning-Tree Emissary enters the battlefield, add {R}{G}. +text=When Burning-Tree Emissary enters, add {R}{G}. mana={RG}{RG} type=Creature subtype=Human Shaman @@ -16230,7 +16230,7 @@ type=Instant [card] name=Cackling Fiend auto=ability$!name(discard) target(*|myhand) reject!$ opponent -text=When Cackling Fiend enters the battlefield, each opponent discards a card. +text=When Cackling Fiend enters, each opponent discards a card. mana={2}{B}{B} type=Creature subtype=Zombie @@ -16271,7 +16271,7 @@ toughness=1 name=Cadaver Imp abilities=flying auto=moveto(ownerHand) target(creature|myGraveyard) -text=Flying -- When Cadaver Imp enters the battlefield, return target creature card from your graveyard to your hand. +text=Flying -- When Cadaver Imp enters, return target creature card from your graveyard to your hand. mana={1}{B}{B} type=Creature subtype=Imp @@ -16357,7 +16357,7 @@ abilities=shroud auto=counter(0/0,4,Time) auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice -text=Shroud -- Vanishing 4 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +text=Shroud -- Vanishing 4 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) mana={2}{W}{W} type=Creature subtype=Beast @@ -16368,7 +16368,7 @@ toughness=5 name=Calcite Snapper abilities=shroud auto=_LANDFALL_may swap ueot -text=Shroud (This creature can't be the target of spells or abilities.) -- Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. +text=Shroud (This creature can't be the target of spells or abilities.) -- Landfall - Whenever a land enters under your control, you may switch Calcite Snapper's power and toughness until end of turn. mana={1}{U}{U} type=Creature subtype=Turtle @@ -16379,7 +16379,7 @@ toughness=4 name=Caldera Hellion auto=ability$! choice all(creature) damage:3 !$ controller auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature. +text=Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) -- When Caldera Hellion enters, it deals 3 damage to each creature. mana={3}{R}{R} type=Creature subtype=Hellion @@ -16403,7 +16403,7 @@ auto=tap(noevent) auto={T}:Add{1} auto={T}:Add{U} and!( damage:1 controller )! auto={T}:Add{R} and!( damage:1 controller )! -text=Caldera Lake enters the battlefield tapped. -- {T}: Add {1}. -- {T}: Add {U} or {R}. Caldera Lake deals 1 damage to you. +text=Caldera Lake enters tapped. -- {T}: Add {1}. -- {T}: Add {U} or {R}. Caldera Lake deals 1 damage to you. type=Land [/card] [card] @@ -16557,7 +16557,7 @@ toughness=1 name=Caller of the Claw abilities=flash auto=foreach(creature[-token;fresh]|mygraveyard) token(Bear,Creature Bear,2/2,green) -text=Flash -- When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn. +text=Flash -- When Caller of the Claw enters, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn. mana={2}{G} type=Creature subtype=Elf @@ -16568,7 +16568,7 @@ toughness=2 name=Caller of the Hunt auto=counter(0/1) notrg auto=chooseatype transforms((,newability[type:creature[chosentype]:battlefield/type:creature[chosentype]:battlefield cdaactive],newability[counter(0/1.-1) notrg])) forever chooseend -text=As Caller of the Hunt enters the battlefield, choose a creature type. -- Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield. +text=As Caller of the Hunt enters, choose a creature type. -- Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield. mana={2}{G} type=Creature subtype=Human @@ -16665,7 +16665,7 @@ type=Artifact [card] name=Canker Abomination auto=foreach(creature|opponentbattlefield) counter(-1/-1) oneshot -text=As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls. +text=As Canker Abomination enters, choose an opponent. Canker Abomination enters with a -1/-1 counter on it for each creature that player controls. mana={2}{BG}{BG} type=Creature subtype=Treefolk Horror @@ -16696,7 +16696,7 @@ name=Canopy Crawler auto={t}:target(creature) thisforeach(counter{1/1.1}) +1/+1 ueot aicode=activate target(*[beast]|myhand) name(revealed card) moveto(ownerHand) name(revealed card) and!( all(this) counter(1/1) )! auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(ownerHand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. mana={3}{G} type=Creature subtype=Beast @@ -16746,7 +16746,7 @@ type=Sorcery [card] name=Canopy Vista auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap(noevent) -text=({T}: Add {G} or {W}.) -- Canopy Vista enters the battlefield tapped unless you control two or more basic lands. +text=({T}: Add {G} or {W}.) -- Canopy Vista enters tapped unless you control two or more basic lands. type=Land subtype=Forest Plains [/card] @@ -16815,7 +16815,7 @@ toughness=3 name=Cao Ren, Wei Commander abilities=horsemanship auto=life:-3 -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Cao Ren, Wei Commander enters the battlefield, you lose 3 life. +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Cao Ren, Wei Commander enters, you lose 3 life. mana={2}{B}{B} type=Legendary Creature subtype=Human Soldier Warrior @@ -16886,7 +16886,7 @@ type=Instant name=Captain of the Mists auto=@movedTo(other creature[human]|mybattlefield):untap auto={1}{U}{T}:name(tap or untap) ability$!choice tap target(*) _ choice untap target(*)!$ controller -text=Whenever another Human enters the battlefield under your control, untap Captain of the Mists. -- {1}{U}, {T}: You may tap or untap target permanent. +text=Whenever another Human enters under your control, untap Captain of the Mists. -- {1}{U}, {T}: You may tap or untap target permanent. mana={2}{U} type=Creature subtype=Human Wizard @@ -16899,7 +16899,7 @@ abilities=vigilance auto=lord(other soldier|myBattlefield) 1/1 auto=lord(other soldier|myBattlefield) vigilance auto=_SOLDIERTOKEN_*3 -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Other Soldier creatures you control get +1/+1 and have vigilance. -- When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Other Soldier creatures you control get +1/+1 and have vigilance. -- When Captain of the Watch enters, put three 1/1 white Soldier creature tokens onto the battlefield. mana={4}{W}{W} type=Creature subtype=Human Soldier @@ -17122,7 +17122,7 @@ name=Carnifex Demon abilities=flying auto=counter(-1/-1,2) auto={B}{C(-1/-1,-1)}:counter(-1/-1) all(other creature) -text=Flying -- Carnifex Demon enters the battlefield with two -1/-1 counters on it. -- {B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature. +text=Flying -- Carnifex Demon enters with two -1/-1 counters on it. -- {B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature. mana={4}{B}{B} type=Creature subtype=Phyrexian Demon @@ -17145,7 +17145,7 @@ toughness=4 name=Carnival of Souls auto=@movedTo(creature|battlefield):life:-1 controller auto=@movedTo(creature|battlefield):add{B} controller -text=Whenever a creature enters the battlefield, you lose 1 life and add {B}. +text=Whenever a creature enters, you lose 1 life and add {B}. mana={1}{B} type=Enchantment [/card] @@ -17183,7 +17183,7 @@ toughness=2 name=Carrier Pigeons abilities=flying auto=@next upkeep:draw:1 -text=Flying -- When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. +text=Flying -- When Carrier Pigeons enters, draw a card at the beginning of the next turn's upkeep. mana={3}{W} type=Creature subtype=Bird @@ -17232,7 +17232,7 @@ type=Instant name=Carrion Crow abilities=flying auto=tap(noevent) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Carrion Crow enters the battlefield tapped. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Carrion Crow enters tapped. mana={2}{B} type=Creature subtype=Zombie Bird @@ -17305,7 +17305,7 @@ toughness=2 [card] name=Cartographer auto=may moveto(ownerHand) target(land|mygraveyard) -text=When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. +text=When Cartographer enters, you may return target land card from your graveyard to your hand. mana={2}{G} type=Creature subtype=Human @@ -17316,7 +17316,7 @@ toughness=2 name=Carven Caryatid abilities=defender auto=draw:1 -text=Defender (This creature can't attack.) -- When Carven Caryatid enters the battlefield, draw a card. +text=Defender (This creature can't attack.) -- When Carven Caryatid enters, draw a card. mana={1}{G}{G} type=Creature subtype=Spirit @@ -17418,7 +17418,7 @@ auto=if type(enchantment[-land]|mybattlefield)~morethan~1 then ability$!name(Cho auto=if type(enchantment[-land]|opponentbattlefield)~morethan~1 then ability$!name(Choose an enchantment) name(Choose an enchantment) target(enchantment[-land]|mybattlefield) transforms((,newability[sacrifice all(other enchantment[-creature;-land]|mybattlefield)])) oneshot!$ opponent auto=if type(planeswalker[-land]|mybattlefield)~morethan~1 then ability$!name(Choose a planeswalker) name(Choose a planeswalker) target(planeswalker[-land]|mybattlefield) transforms((,newability[sacrifice all(other planeswalker[-land]|mybattlefield)])) oneshot!$ controller auto=if type(planeswalker[-land]|opponentbattlefield)~morethan~1 then ability$!name(Choose a planeswalker) name(Choose a planeswalker) target(planeswalker[-land]|mybattlefield) transforms((,newability[sacrifice all(other planeswalker[-land]|mybattlefield)])) oneshot!$ opponent -text=Vigilance -- When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. +text=Vigilance -- When Cataclysmic Gearhulk enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. mana={3}{W}{W} type=Artifact Creature subtype=Construct @@ -17442,7 +17442,7 @@ abilities=devoid auto=choice _ELDRAZISCION_ controller aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@movedTo(other creature|graveyard) from(myBattlefield):name(Scry 1) _SCRY1_ -text=Devoid (This card has no color.) -- When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C}." -- Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +text=Devoid (This card has no color.) -- When Catacomb Sifter enters, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C}." -- Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={1}{B}{G} type=Creature subtype=Eldrazi Drone @@ -17594,7 +17594,7 @@ toughness=1 [card] name=Cathars' Crusade auto=@movedto(creature|mybattlefield):counter(1/1) all(creature|mybattlefield) -text=Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. +text=Whenever a creature enters under your control, put a +1/+1 counter on each creature you control. mana={3}{W}{W} type=Enchantment [/card] @@ -17630,13 +17630,13 @@ name=Cathedral of War auto=tap(noevent) auto={T}:Add{1} abilities=exalted -text=Cathedral of War enters the battlefield tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1}. +text=Cathedral of War enters tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1}. type=Land [/card] [card] name=Cathedral Sanctifier auto=life:3 -text=When Cathedral Sanctifier enters the battlefield, you gain 3 life. +text=When Cathedral Sanctifier enters, you gain 3 life. mana={W} type=Creature subtype=Human Cleric @@ -17704,7 +17704,7 @@ toughness=1 [card] name=Caustic Crawler auto=_LANDFALL_may -1/-1 target(creature) ueot -text=Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. +text=Landfall - Whenever a land enters under your control, you may have target creature get -1/-1 until end of turn. mana={3}{B}{B} type=Creature subtype=Insect @@ -17838,7 +17838,7 @@ name=Cavern Harpy abilities=flying auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield) auto={L:1}:moveTo(ownerhand) -text=Flying -- When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. -- Pay 1 life: Return Cavern Harpy to its owner's hand. +text=Flying -- When Cavern Harpy enters, return a blue or black creature you control to its owner's hand. -- Pay 1 life: Return Cavern Harpy to its owner's hand. mana={U}{B} type=Creature subtype=Harpy Beast @@ -17918,7 +17918,7 @@ auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} auto={3}{W}{U}:transforms((Elemental Creature,setpower=4,settoughness=4,flying,vigilance,white,blue)) ueot -text=Celestial Colonnade enters the battlefield tapped. -- {T}: Add {W} or {U}. -- {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. +text=Celestial Colonnade enters tapped. -- {T}: Add {W} or {U}. -- {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. type=Land [/card] [card] @@ -18103,7 +18103,7 @@ name=Centaur Chieftain abilities=haste auto=aslongas(*|mygraveyard) all(creature|mybattlefield) 1/1 ueot >6 oneshot auto=aslongas(*|mygraveyard) all(creature|mybattlefield) trample ueot >6 oneshot -text=Haste -- Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn." +text=Haste -- Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters, creatures you control get +1/+1 and gain trample until end of turn." mana={3}{G} type=Creature subtype=Centaur @@ -18135,7 +18135,7 @@ type=Enchantment [card] name=Centaur Healer auto=life:3 controller -text=When Centaur Healer enters the battlefield, you gain 3 life. +text=When Centaur Healer enters, you gain 3 life. mana={1}{G}{W} type=Creature subtype=Centaur Cleric @@ -18190,7 +18190,7 @@ name=Centaur Vinecrasher abilities=trample auto=foreach(land|graveyard) counter(1/1) autograveyard=@movedto(land|graveyard):pay({G}{G}) moveto(ownerhand) -text=Trample -- Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. -- Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand. +text=Trample -- Centaur Vinecrasher enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. -- Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand. mana={3}{G} type=Creature subtype=Plant Centaur @@ -18314,7 +18314,7 @@ toughness=3 name=Cephalid Sage auto=aslongas(*|mygraveyard) draw:3 oneshot >1 auto=aslongas(*|mygraveyard) reject notatarget(<2>*|myhand) oneshot >1 -text=Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards." +text=Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters, draw three cards, then discard two cards." mana={3}{U} type=Creature subtype=Octopus @@ -18494,7 +18494,7 @@ type=Sorcery name=Chainbreaker auto=counter(-1/-1,2) auto={3}{T}:counter(-1/-1,-1) target(creature) -text=Chainbreaker enters the battlefield with two -1/-1 counters on it. -- {3}, {T}: Remove a -1/-1 counter from target creature. +text=Chainbreaker enters with two -1/-1 counters on it. -- {3}, {T}: Remove a -1/-1 counter from target creature. mana={2} type=Artifact Creature subtype=Scarecrow @@ -18517,7 +18517,7 @@ toughness=5 name=Chained to the Rocks target=land[mountain]|mybattlefield auto=(blink)forsrc target(creature|opponentbattlefield) -text=Enchant Mountain you control. -- When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. That creature returns under its owner's control.) +text=Enchant Mountain you control. -- When Chained to the Rocks enters, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. That creature returns under its owner's control.) mana={W} type=Enchantment subtype=Aura @@ -18591,7 +18591,7 @@ auto=@movedTo(*[manacost=17]|stack) restriction{compare(hascntcharge)~equalto~17 auto=@movedTo(*[manacost=18]|stack) restriction{compare(hascntcharge)~equalto~18}:choice name(Counter spell) fizzle all(*[manacost=18]|stack) auto=@movedTo(*[manacost=19]|stack) restriction{compare(hascntcharge)~equalto~19}:choice name(Counter spell) fizzle all(*[manacost=19]|stack) auto=@movedTo(*[manacost>=20]|stack) restriction{compare(hascntcharge)~morethan~19}:choice name(Counter spell) fizzle all(*[manacost>=20]|stack) -text=Chalice of the Void enters the battlefield with X charge counters on it. -- Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell. +text=Chalice of the Void enters with X charge counters on it. -- Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell. mana={X}{X} type=Artifact [/card] @@ -18640,7 +18640,7 @@ auto=choice name(red) activate type:*[red]:opponentBattlefield/type:*[red]:oppon auto=choice name(blue) activate type:*[blue]:opponentBattlefield/type:*[blue]:opponentBattlefield cdaactive auto=choice name(white) activate type:*[white]:opponentBattlefield/type:*[white]:opponentBattlefield cdaactive auto=choice name(black) activate type:*[black]:opponentBattlefield/type:*[black]:opponentBattlefield cdaactive -text=As Chameleon Spirit enters the battlefield, choose a color. -- Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. +text=As Chameleon Spirit enters, choose a color. -- Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. mana={3}{U} type=Creature subtype=Illusion Spirit @@ -18671,7 +18671,7 @@ toughness=2 name=Champion of Lambholt auto=lord(*[power<=pminus1minusend]|opponentbattlefield) cantblock auto=@movedto(other creature|myBattlefield):counter(1/1) -text=Creatures with power less than Champion of Lambholt's power can't block creatures you control. -- Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt. +text=Creatures with power less than Champion of Lambholt's power can't block creatures you control. -- Whenever another creature enters under your control, put a +1/+1 counter on Champion of Lambholt. mana={1}{G}{G} type=Creature subtype=Human Warrior @@ -18681,7 +18681,7 @@ toughness=1 [card] name=Champion of the Parish auto=@movedTo(other creature[human]|mybattlefield):counter(1/1) -text=Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. +text=Whenever another Human enters under your control, put a +1/+1 counter on Champion of the Parish. mana={W} type=Creature subtype=Human Soldier @@ -18809,7 +18809,7 @@ name=Changeling Berserker abilities=changeling,haste auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -text=Changeling (This card is every creature type at all times.) -- Haste -- Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) +text=Changeling (This card is every creature type at all times.) -- Haste -- Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) mana={3}{R} type=Creature subtype=Shapeshifter @@ -18821,7 +18821,7 @@ name=Changeling Hero abilities=changeling,lifelink auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -text=Changeling (This card is every creature type at all times.) -- Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) +text=Changeling (This card is every creature type at all times.) -- Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) mana={4}{W} type=Creature subtype=Shapeshifter @@ -18843,7 +18843,7 @@ name=Changeling Titan abilities=changeling auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -text=Changeling (This card is every creature type at all times.) -- Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) +text=Changeling (This card is every creature type at all times.) -- Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) mana={4}{G} type=Creature subtype=Shapeshifter @@ -18924,7 +18924,7 @@ type=Instant name=Chaotic Goo auto=counter(1/1,3) auto=@each my upkeep:may flipacoin winability counter(1/1) winabilityend loseability counter(1/1,-1) loseabilityend flipend -text=Chaotic Goo enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. +text=Chaotic Goo enters with three +1/+1 counters on it. -- At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. mana={2}{R}{R} type=Creature subtype=Ooze @@ -18961,7 +18961,7 @@ type=Sorcery name=Charcoal Diamond auto=tap(noevent) auto={T}:Add{B} -text=Charcoal Diamond enters the battlefield tapped. -- {T}: Add {B}. +text=Charcoal Diamond enters tapped. -- {T}: Add {B}. mana={2} type=Artifact [/card] @@ -19090,7 +19090,7 @@ toughness=4 name=Charmed Griffin abilities=flying auto=ability$!name(put in play) target(artifact,enchantment|myhand) moveTo(mybattlefield)!$ opponent -text=Flying -- When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand. +text=Flying -- When Charmed Griffin enters, each other player may put an artifact or enchantment card onto the battlefield from their hand. mana={3}{W} type=Creature subtype=Griffin @@ -19146,7 +19146,7 @@ toughness=3 name=Chasm Guide auto=choice all(creature|mybattlefield) haste ueot auto=_RALLY_all(creature|mybattlefield) haste ueot -text=Rally -- Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. +text=Rally -- Whenever Chasm Guide or another Ally enters under your control, creatures you control gain haste until end of turn. mana={3}{R} type=Creature subtype=Goblin Scout Ally @@ -19390,7 +19390,7 @@ type=Artifact name=Chimeric Mass auto=counter(0/0,X,Charge) auto={1}:transforms((Artifact Creature Construct,setpower=counter{0%0.1.charge},settoughness=counter{0%0.1.charge})) ueot -text=Chimeric Mass enters the battlefield with X charge counters. -- {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it." +text=Chimeric Mass enters with X charge counters. -- {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it." mana={X} type=Artifact [/card] @@ -19436,7 +19436,7 @@ abilities=haste,menace auto=all(other creature|myBattlefield) menace ueot auto=all(other creature|myBattlefield) 1/0 ueot auto=meldfrom(Graf Rats|Midnight Scavengers) -text=Haste -- Menace (This creature can't be blocked except by two or more creatures.) -- When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn. +text=Haste -- Menace (This creature can't be blocked except by two or more creatures.) -- When Chittering Host enters, other creatures you control get +1/+0 and gain menace until end of turn. type=Creature subtype=Eldrazi Horror power=5 @@ -19445,7 +19445,7 @@ toughness=6 [card] name=Chittering Rats auto=target(opponent) ability$!name(put on top) target(*|myhand) moveTo(ownerlibrary) !$ targetedplayer -text=When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library. +text=When Chittering Rats enters, target opponent puts a card from their hand on top of their library. mana={1}{B}{B} type=Creature subtype=Rat @@ -19489,7 +19489,7 @@ name=Choked Estuary auto=if type(*[island;swamp]|myhand)~equalto~0 then tap(noevent) auto={T}:add{U} auto={T}:add{B} -text=As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. -- {T}: Add {U} or {B}. +text=As Choked Estuary enters, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters tapped. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -19552,7 +19552,7 @@ abilities=auraward target=creature abilities=flash auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend -text=Flash -- Enchant creature -- As Cho-Manno's Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. +text=Flash -- Enchant creature -- As Cho-Manno's Blessing enters, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. mana={W}{W} type=Enchantment subtype=Aura @@ -19590,7 +19590,7 @@ name=Chosen by Heliod target=creature auto=0/2 auto=draw:1 controller -text=Enchant creature. -- When Chosen by Heliod enters the battlefield, draw a card. -- Enchanted creature gets +0/+2. +text=Enchant creature. -- When Chosen by Heliod enters, draw a card. -- Enchanted creature gets +0/+2. mana={1}{W} type=Enchantment subtype=Aura @@ -19669,7 +19669,7 @@ auto=this(variable{evictu}>0) {t}:add{u} auto=this(variable{evictr}>0) {t}:add{r} auto=this(variable{evictb}>0) {t}:add{b} auto=this(variable{evictw}>0) {t}:add{w} -text=Imprint - When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. -- {T}: Add one mana of any of the exiled card's colors. +text=Imprint - When Chrome Mox enters, you may exile a nonartifact, nonland card from your hand. -- {T}: Add one mana of any of the exiled card's colors. mana={0} type=Artifact [/card] @@ -19688,7 +19688,7 @@ name=Chromescale Drake abilities=affinityartifacts,flying aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(ownerHand) name(revealed card) and!(if cantargetcard(*[-artifact]|*) then moveto(mygraveyard))! auto=name(Reveal 3 cards) reveal:3 optionone name(Artifacts) target(<3>artifact|reveal) moveto(ownerHand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. mana={6}{U}{U}{U} type=Creature subtype=Drake @@ -19738,7 +19738,7 @@ subtype=Aura [card] name=Chronicler of Heroes auto=aslongas(creature[counter{1/1.1}]|mybattlefield) draw:1 controller -text=When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it. +text=When Chronicler of Heroes enters, draw a card if you control a creature with a +1/+1 counter on it. mana={1}{G}{W} type=Creature subtype=Centaur Wizard @@ -19772,7 +19772,7 @@ auto=counter(0/0,3,Time) auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=_DIES_this(counter{0/0.1.Time}=0) token(111066)*2 -text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. +text=Flying -- Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. mana={3}{U} type=Creature subtype=Illusion @@ -19804,7 +19804,7 @@ name=Cinder Barrens auto={t}:add{b} auto={t}:add{r} auto=tap(noevent) -text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R}. +text=Cinder Barrens enters tapped. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -19839,7 +19839,7 @@ toughness=3 [card] name=Cinder Glade auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap(noevent) -text=({T}: Add {R} or {G}.) -- Cinder Glade enters the battlefield tapped unless you control two or more basic lands. +text=({T}: Add {R} or {G}.) -- Cinder Glade enters tapped unless you control two or more basic lands. type=Land subtype=Mountain Forest [/card] @@ -19847,7 +19847,7 @@ subtype=Mountain Forest name=Cinder Hellion abilities=trample auto=damage:2 target(opponent) -text=Trample -- When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent. +text=Trample -- When Cinder Hellion enters, it deals 2 damage to target opponent. mana={4}{R} type=Creature subtype=Hellion @@ -19998,7 +19998,7 @@ type=Enchantment [card] name=Circle of Solace auto=chooseatype transforms((,newability[{1}{W}:notatarget(creature[chosentype]) preventalldamage to(controller) from(mytgt) ueot])) chooseend -text=As Circle of Solace enters the battlefield, choose a creature type. -- {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. +text=As Circle of Solace enters, choose a creature type. -- {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. mana={3}{W} type=Enchantment [/card] @@ -20035,7 +20035,7 @@ type=Enchantment name=Citadel Siege auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my combatbegins:counter(1/1.2) target(creature|mybattlefield)])) forever auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)],newability[@each opponent combatbegins:tap target(creature|opponentbattlefield)])) forever -text=As Citadel Siege enters the battlefield, choose Khans or Dragons. -- -- Khans -- At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. -- -- Dragons -- At the beginning of combat on each opponent's turn, tap target creature that player controls. +text=As Citadel Siege enters, choose Khans or Dragons. -- -- Khans -- At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. -- -- Dragons -- At the beginning of combat on each opponent's turn, tap target creature that player controls. mana={2}{W}{W} type=Enchantment [/card] @@ -20082,7 +20082,7 @@ toughness=2 name=Citanul Woodreaders kicker={2}{G} auto=if paid(kicker) then draw:2 -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Citanul Woodreaders enters, if it was kicked, draw two cards. mana={2}{G} type=Creature subtype=Human Druid @@ -20148,7 +20148,7 @@ subtype=Equipment name=Civic Wayfinder aicode=activate target(land[basic]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +text=When Civic Wayfinder enters, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. mana={2}{G} type=Creature subtype=Elf Warrior Druid @@ -20193,7 +20193,7 @@ auto=@movedTo(spirit|mybattlefield):all(trigger[to]) transforms((,newability[abi auto=@movedTo(creature[-spirit]|mybattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage spirit) target(spirit) damage:3!$ controller])) forever auto=@movedTo(spirit|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage non-spirit) target(creature[-spirit]) damage:3!$ controller])) forever auto=@movedTo(creature[-spirit]|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(damage spirit) target(spirit) damage:3!$ controller])) forever -text=All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature." -- Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." +text=All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature." -- Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature." mana={3}{R} type=Enchantment [/card] @@ -20210,7 +20210,7 @@ name=Claustrophobia target=creature auto=tap auto=doesnotuntap -text=Enchant creature -- When Claustrophobia enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Claustrophobia enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U}{U} type=Enchantment subtype=Aura @@ -20307,7 +20307,7 @@ name=Clearwater Goblet abilities=sunburst auto=counter(0/0,sunburst,charge) auto=@each my upkeep:may dynamicability -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- At the beginning of your upkeep, you may gain 1 life for each charge counter on Clearwater Goblet. +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- At the beginning of your upkeep, you may gain 1 life for each charge counter on Clearwater Goblet. mana={5} type=Artifact [/card] @@ -20331,7 +20331,7 @@ toughness=1 [card] name=Cleric of the Forward Order auto=choice life:twicemyname controller -text=When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order. +text=When Cleric of the Forward Order enters, you gain 2 life for each creature you control named Cleric of the Forward Order. mana={1}{W} type=Creature subtype=Human Cleric @@ -20406,14 +20406,14 @@ name=Clifftop Retreat auto=aslongas(mountain,plains|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{R} auto={T}:Add{W} -text=Clifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains. -- {T}: Add {R} or {W}. +text=Clifftop Retreat enters tapped unless you control a Mountain or Plains. -- {T}: Add {R} or {W}. type=Land [/card] [card] name=Clinging Anemones abilities=defender auto=evolve -text=Defender -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Defender -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={3}{U} type=Creature subtype=Jellyfish @@ -20451,7 +20451,7 @@ auto={3}:equip auto=2/0 auto=shroud auto=@movedto(creature[rogue]|battlefield):may all(trigger[to]) rehook -text=Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) -- Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. -- Equip {3} +text=Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) -- Whenever a Rogue creature enters, you may attach Cloak and Dagger to it. -- Equip {3} mana={2} type=Tribal Artifact subtype=Rogue Equipment @@ -20517,7 +20517,7 @@ auto=counter(1/0,4) auto=_ATTACKING_phaseaction[combatends once] counter(1/0,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,4) myUpkeepOnly -text=Flying -- Clockwork Avian enters the battlefield with four +1/+0 counters on it. -- At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. +text=Flying -- Clockwork Avian enters with four +1/+0 counters on it. -- At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. mana={5} type=Artifact Creature subtype=Bird @@ -20530,7 +20530,7 @@ auto=counter(1/0,7) auto=_ATTACKING_phaseaction[combatends once] counter(1/0,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,7) myUpkeepOnly -text=Clockwork Beast enters the battlefield with seven +1/+0 counters on it. -- At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. +text=Clockwork Beast enters with seven +1/+0 counters on it. -- At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. mana={6} type=Artifact Creature subtype=Beast @@ -20542,7 +20542,7 @@ name=Clockwork Beetle auto=counter(1/1,2) auto=_ATTACKING_phaseaction[combatends once] counter(1/1,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) -text=Clockwork Beetle enters the battlefield with two +1/+1 counters on it. -- Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. +text=Clockwork Beetle enters with two +1/+1 counters on it. -- Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. mana={1} type=Artifact Creature subtype=Insect @@ -20555,7 +20555,7 @@ abilities=flying auto=counter(1/1,3) auto=_ATTACKING_phaseaction[combatends once] counter(1/1,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) -text=Flying -- Clockwork Condor enters the battlefield with three +1/+1 counters on it. -- Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. +text=Flying -- Clockwork Condor enters with three +1/+1 counters on it. -- Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. mana={4} type=Artifact Creature subtype=Bird @@ -20569,7 +20569,7 @@ auto=counter(1/1,6) auto={3}:counter(1/1) auto=_ATTACKING_phaseaction[combatends once] counter(1/1,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) -text=Flying -- Clockwork Dragon enters the battlefield with six +1/+1 counters on it. -- Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {3}: Put a +1/+1 counter on Clockwork Dragon. +text=Flying -- Clockwork Dragon enters with six +1/+1 counters on it. -- Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {3}: Put a +1/+1 counter on Clockwork Dragon. mana={7} type=Artifact Creature subtype=Dragon @@ -20594,7 +20594,7 @@ auto=_ATTACKING_counter(1/1,-1) all(this) auto=@combat(blocking) source(this):damage:1 target(anytarget) auto=@combat(blocking) source(this):counter(1/1,-1) all(this) auto={T}:counter(1/1) -text=Clockwork Hydra enters the battlefield with four +1/+1 counters on it. -- Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. -- {T}: Put a +1/+1 counter on Clockwork Hydra. +text=Clockwork Hydra enters with four +1/+1 counters on it. -- Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. -- {T}: Put a +1/+1 counter on Clockwork Hydra. mana={5} type=Artifact Creature subtype=Hydra @@ -20608,7 +20608,7 @@ auto=cantbeblockedby(creature[artifact]) auto=_ATTACKING_phaseaction[combatends once] counter(1/0,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,4) myUpkeepOnly -text=Clockwork Steed enters the battlefield with four +1/+0 counters on it. -- Clockwork Steed can't be blocked by artifact creatures. -- At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. +text=Clockwork Steed enters with four +1/+0 counters on it. -- Clockwork Steed can't be blocked by artifact creatures. -- At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep. mana={4} type=Artifact Creature subtype=Horse @@ -20623,7 +20623,7 @@ auto=_ATTACKING_phaseaction[combatends once] counter(1/0,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/0,-1) auto={X}{T}:thisforeach(X) all(this) counter(1/0,1,,4) myUpkeepOnly auto={X}{T}:thisforeach(X) all(this) counter(1/0,1) && thisforeach(counter{1/0.1}>4) counter(1/0,-1) myUpkeepOnly -text=Clockwork Swarm enters the battlefield with four +1/+0 counters on it. -- Clockwork Swarm can't be blocked by Walls. -- At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep. +text=Clockwork Swarm enters with four +1/+0 counters on it. -- Clockwork Swarm can't be blocked by Walls. -- At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. -- {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep. mana={4} type=Artifact Creature subtype=Insect @@ -20637,7 +20637,7 @@ auto=counter(1/1,4) auto={T}:counter(1/1) auto=_ATTACKING_phaseaction[combatends once] counter(1/1,-1) auto=@combat(blocking) source(this):phaseaction[combatends once] counter(1/1,-1) -text=Trample -- Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. -- Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {T}: Put a +1/+1 counter on Clockwork Vorrac. +text=Trample -- Clockwork Vorrac enters with four +1/+1 counters on it. -- Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. -- {T}: Put a +1/+1 counter on Clockwork Vorrac. mana={5} type=Artifact Creature subtype=Boar Beast @@ -20747,7 +20747,7 @@ auto=choice name(Creature) transforms((,newability[lord(Creature|mycastingzone) auto=choice name(Enchantment) transforms((,newability[lord(Enchantment|mycastingzone) changecost(colorless:-1)])) forever auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever -text=As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. -- Spells you cast of the chosen type cost {1} less to cast. +text=As Cloud Key enters, choose artifact, creature, enchantment, instant, or sorcery. -- Spells you cast of the chosen type cost {1} less to cast. mana={3} type=Artifact [/card] @@ -20766,7 +20766,7 @@ name=Cloud of Faeries abilities=flying,cycling autohand=__CYCLING__({2}) auto=may untap target(land) -text=Flying -- When Cloud of Faeries enters the battlefield, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Flying -- When Cloud of Faeries enters, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U} type=Creature subtype=Faerie @@ -20808,7 +20808,7 @@ name=Cloudblazer abilities=flying auto=life:2 controller auto=draw:2 controller -text=Flying -- When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. +text=Flying -- When Cloudblazer enters, you gain 2 life and draw two cards. mana={3}{W}{U} type=Creature subtype=Human Scout @@ -20819,7 +20819,7 @@ toughness=2 name=Cloudchaser Eagle abilities=flying auto=destroy target(enchantment) -text=Flying -- When Cloudchaser Eagle enters the battlefield, destroy target enchantment. +text=Flying -- When Cloudchaser Eagle enters, destroy target enchantment. mana={3}{W} type=Creature subtype=Bird @@ -20831,7 +20831,7 @@ name=Cloudchaser Kestrel abilities=flying auto=destroy target(enchantment) auto={W}:transforms((,white)) target(*) ueot -text=Flying -- When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. -- {W}: Target permanent becomes white until end of turn. +text=Flying -- When Cloudchaser Kestrel enters, destroy target enchantment. -- {W}: Target permanent becomes white until end of turn. mana={1}{W}{W} type=Creature subtype=Bird @@ -20860,7 +20860,7 @@ toughness=4 name=Cloudfin Raptor abilities=flying auto=evolve -text=Flying -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Flying -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={U} type=Creature subtype=Bird Mutant @@ -20872,7 +20872,7 @@ name=Cloudform auto=withenchant manifest all(*[zpos=1]|mylibrary) auto=teach(creature) flying auto=teach(creature) hexproof -text=When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and hexproof. +text=When Cloudform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and hexproof. mana={1}{U}{U} type=Enchantment [/card] @@ -20880,7 +20880,7 @@ type=Enchantment name=Cloudgoat Ranger auto=token(Kithkin Soldier,Creature Kithkin Soldier,1/1,white)*3 auto={T(kithkin|myBattlefield)}{T(kithkin|myBattlefield)}{T(kithkin|myBattlefield)}:2/0 && flying -text=When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. +text=When Cloudgoat Ranger enters, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. mana={3}{W}{W} type=Creature subtype=Giant Warrior Ranger @@ -20924,7 +20924,7 @@ toughness=4 name=Cloudpost auto=tap(noevent) auto={T}:foreach(locus) add{1} -text=Cloudpost enters the battlefield tapped. -- {T}: Add {1} for each Locus on the battlefield. +text=Cloudpost enters tapped. -- {T}: Add {1} for each Locus on the battlefield. type=Land subtype=Locus [/card] @@ -20962,7 +20962,7 @@ type=Instant name=Cloudskate abilities=flying auto=fading:3 -text=Flying -- Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +text=Flying -- Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) mana={1}{U} type=Creature subtype=Illusion @@ -20975,7 +20975,7 @@ auto=@movedto(land[-artifact]|mybattlefield) restriction{type(land|mybattlefield auto=@movedto(creature[-artifact]|mybattlefield) restriction{type(creature|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other creature|mybattlefield)])) auto=@movedto(enchantment[-artifact]|mybattlefield) restriction{type(enchantment|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other enchantment|mybattlefield)])) auto=@movedto(planeswalker[-artifact]|mybattlefield) restriction{type(planeswalker|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other planeswalker|mybattlefield)])) -text=Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a card type with it to its owner's hand. +text=Whenever a nonartifact permanent enters under your control, you may return another permanent you control that shares a card type with it to its owner's hand. mana={3} type=Artifact [/card] @@ -20986,7 +20986,7 @@ other={2}{G}{G} name(Evoke) auto=damage:2 all(creature[flying]) auto=damage:2 all(player) auto=alternative sacrifice -text=Flash -- Reach (This can block creatures with flying.) -- When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player. -- Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flash -- Reach (This can block creatures with flying.) -- When Cloudthresher enters, it deals 2 damage to each creature with flying and each player. -- Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{G}{G}{G}{G} type=Creature subtype=Elemental @@ -21056,7 +21056,7 @@ toughness=3 [card] name=Coal Stoker auto=if casted(this) then add{R}{R}{R} -text=When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}. +text=When Coal Stoker enters, if you cast it from your hand, add {R}{R}{R}. mana={3}{R} type=Creature subtype=Elemental @@ -21153,7 +21153,7 @@ name=Coastal Tower auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -text=Coastal Tower enters the battlefield tapped. -- {T}: Add {W} or {U}. +text=Coastal Tower enters tapped. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -21282,7 +21282,7 @@ toughness=3 name=Cogworker's Puzzleknot auto=_SERVOTOKEN_ auto={1}{W}{S}:_SERVOTOKEN_ -text=When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token. -- {1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token. +text=When Cogworker's Puzzleknot enters, create a 1/1 colorless Servo artifact creature token. -- {1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token. mana={2} type=Artifact [/card] @@ -21300,7 +21300,7 @@ toughness=1 name=Coiling Oracle aicode=activate target(<1>*[zpos=1]|mylibrary) name(revealed card) moveto(ownerHand) name(revealed card) and!(if cantargetcard(land|*) then moveto(mybattlefield))! auto=reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(ownerHand) optiontwoend revealend -text=When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. +text=When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. mana={G}{U} type=Creature subtype=Snake Elf Druid @@ -21349,7 +21349,7 @@ toughness=1 name=Coldsteel Heart auto=tap(noevent) auto=chooseacolor {T}:add{chosencolor} chooseend -text=Coldsteel Heart enters the battlefield tapped. -- As Coldsteel Heart enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color. +text=Coldsteel Heart enters tapped. -- As Coldsteel Heart enters, choose a color. -- {T}: Add one mana of the chosen color. mana={2} type=Snow Artifact [/card] @@ -21530,7 +21530,7 @@ toughness=4 name=Commander Greven il-Vec abilities=fear auto=sacrifice notatarget(creature|myBattlefield) -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Commander Greven il-Vec enters the battlefield, sacrifice a creature. +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Commander Greven il-Vec enters, sacrifice a creature. mana={3}{B}{B}{B} type=Legendary Creature subtype=Phyrexian Human Warrior @@ -21668,7 +21668,7 @@ name=Concealed Courtyard auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{W} auto={T}:Add{B} -text=Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {W} or {B}. +text=Concealed Courtyard enters tapped unless you control two or fewer other lands. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -21721,7 +21721,7 @@ toughness=3 [card] name=Conclave Naturalists auto=may destroy target(artifact,enchantment) -text=When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. +text=When Conclave Naturalists enters, you may destroy target artifact or enchantment. mana={4}{G} type=Creature subtype=Dryad @@ -21730,7 +21730,7 @@ toughness=4 [/card] [card] name=Conclave Phalanx -text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. +text=Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- When Conclave Phalanx enters, you gain 1 life for each creature you control. auto=life:type:creature:mybattlefield other={convoke} name(Convoke) mana={4}{W} @@ -21851,7 +21851,7 @@ type=Instant name=Confiscate target=*[artifact;battle;creature;enchantment;land;planeswalker] alias=1194 -text=Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) -- You control enchanted permanent. +text=Enchant permanent (Target a permanent as you cast this. This card enters attached to that permanent.) -- You control enchanted permanent. mana={4}{U}{U} type=Enchantment subtype=Aura @@ -21919,7 +21919,7 @@ subtype=Aura name=Conquering Manticore abilities=flying auto=name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once -text=Flying -- When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. +text=Flying -- When Conquering Manticore enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. mana={4}{R}{R} type=Creature subtype=Manticore @@ -21995,7 +21995,7 @@ type=Instant name=Constricting Sliver auto=(blink)forsrc target(creature|opponentbattlefield) auto=@movedto(sliver|mybattlefield):all(trigger[to]) transforms((,newability[(blink)forsrc target(creature|opponentbattlefield)])) forever -text=Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." +text=Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield." mana={5}{W} type=Creature subtype=Sliver @@ -22015,7 +22015,7 @@ type=Instant [card] name=Consulate Crackdown auto=(blink)forsrc all(artifact|opponentbattlefield) -text=When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield. +text=When Consulate Crackdown enters, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield. mana={3}{W}{W} type=Enchantment [/card] @@ -22073,7 +22073,7 @@ toughness=1 name=Consul's Shieldguard auto=alterenergy:2 controller auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~0}:pay({e:2}) indestructible target(other creature[attacking]|mybattlefield) -text=When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. +text=When Consul's Shieldguard enters, you get {E}{E} (two energy counters). -- Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. mana={3}{W} type=Creature subtype=Dwarf Soldier @@ -22165,7 +22165,7 @@ toughness=1 name=Contagion Clasp auto=counter(-1/-1) target(creature) auto={4}{T}:_PROLIFERATE_ -text=When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. -- {4}, Tap: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) +text=When Contagion Clasp enters, put a -1/-1 counter on target creature. -- {4}, Tap: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) mana={2} type=Artifact [/card] @@ -22173,7 +22173,7 @@ type=Artifact name=Contagion Engine auto=target(player) ability$!name(target player) counter(-1/-1) all(creature|mybattlefield)!$ targetedplayer auto={4}{T}:name(Proliferate 2 times) notatarget(proliferation) proliferate && proliferate -text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.) +text=When Contagion Engine enters, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.) mana={6} type=Artifact [/card] @@ -22212,7 +22212,7 @@ subtype=Aura name=Contaminated Bond target=creature auto=@combat(attacking,blocking) source(mytgt) :life:-3 targetcontroller -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Whenever enchanted creature attacks or blocks, its controller loses 3 life. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Whenever enchanted creature attacks or blocks, its controller loses 3 life. mana={1}{B} type=Enchantment subtype=Aura @@ -22273,7 +22273,7 @@ name=Contraband Kingpin abilities=lifelink aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@movedTo(artifact|mybattlefield):_SCRY1_ -text=Lifelink -- Whenever an artifact enters the battlefield under your control, scry 1. +text=Lifelink -- Whenever an artifact enters under your control, scry 1. mana={U}{B} type=Creature subtype=Aetherborn Rogue @@ -22388,7 +22388,7 @@ auto=choice name(becomes a island) teach(land) transforms((island)) auto=choice name(becomes a swamp) teach(land) transforms((swamp)) auto=choice name(becomes a mountain) teach(land) transforms((mountain)) auto=choice name(becomes a forest) teach(land) transforms((forest)) -text=Enchant land -- As Convincing Mirage enters the battlefield, choose a basic land type. -- Enchanted land is the chosen type. +text=Enchant land -- As Convincing Mirage enters, choose a basic land type. -- Enchanted land is the chosen type. mana={1}{U} type=Enchantment subtype=Aura @@ -22503,7 +22503,7 @@ name=Copperline Gorge auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{R} auto={T}:Add{G} -text=Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {R} or {G}. +text=Copperline Gorge enters tapped unless you control two or fewer other lands. -- {T}: Add {R} or {G}. type=Land [/card] [card] @@ -22519,14 +22519,14 @@ auto=tap(noevent) auto=aslongas(island[-tapped]|mybattlefield) moveto(ownerHand) notatarget(island[-tapped]|mybattlefield) oneshot auto=moveto(mygraveyard) notatarget(this|mybattlefield) auto={T}:Add{1}{U} -text=Coral Atoll enters the battlefield tapped. -- When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. -- {T}: Add {1}{U}. +text=Coral Atoll enters tapped. -- When Coral Atoll enters, sacrifice it unless you return an untapped Island you control to its owner's hand. -- {T}: Add {1}{U}. type=Land [/card] [card] name=Coral Barrier abilities=defender auto=token(Squid,Creature Squid,1/1,islandwalk,blue) controller -text=Defender (This creature can't attack.) -- When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield. (It can't be blocked as long as defending player controls an Island.) +text=Defender (This creature can't attack.) -- When Coral Barrier enters, put a 1/1 blue Squid creature token with islandwalk onto the battlefield. (It can't be blocked as long as defending player controls an Island.) mana={2}{U} type=Creature subtype=Wall @@ -22581,7 +22581,7 @@ name=Coral Reef auto=counter(0/0,4,Polyp) auto={S(island|myBattlefield)}:counter(0/0,2,Polyp) auto={U}{T(creature[blue]|mybattlefield)}{C(0/0,-1,Polyp)}:counter(0/1) target(creature) -text=Coral Reef enters the battlefield with four polyp counters on it. -- Sacrifice an Island: Put two polyp counters on Coral Reef. -- {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature. +text=Coral Reef enters with four polyp counters on it. -- Sacrifice an Island: Put two polyp counters on Coral Reef. -- {U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature. mana={U}{U} type=Enchantment [/card] @@ -22676,7 +22676,7 @@ name=Corpse Connoisseur aicode=activate target(creature|mylibrary) moveto(mygraveyard) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend autograveyard={4}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=When Corpse Connoisseur enters, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. -- Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4}{B} type=Creature subtype=Zombie Wizard @@ -22687,7 +22687,7 @@ toughness=3 name=Corpse Cur abilities=infect auto=may moveTo(ownerhand) target(creature[infect]|mygraveyard) -text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) -- When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to you hand. +text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) -- When Corpse Cur enters, you may return target creature card with infect from your graveyard to you hand. mana={4} type=Artifact Creature subtype=Phyrexian Dog @@ -22774,7 +22774,7 @@ toughness=3 [card] name=Corrupt Court Official auto=name(discard) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=When Corrupt Court Official enters the battlefield, target opponent discards a card. +text=When Corrupt Court Official enters, target opponent discards a card. mana={1}{B} type=Creature subtype=Human Advisor @@ -22784,7 +22784,7 @@ toughness=1 [card] name=Corrupt Eunuchs auto=damage:2 target(creature) -text=When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature. +text=When Corrupt Eunuchs enters, it deals 2 damage to target creature. mana={3}{R} type=Creature subtype=Human Advisor @@ -22820,7 +22820,7 @@ auto=aslongas(*[blue]|mygraveyard) {T}:add{U} auto=aslongas(*[black]|mygraveyard) {T}:add{B} auto=aslongas(*[red]|mygraveyard) {T}:add{R} auto=aslongas(*[green]|mygraveyard) {T}:add{G} -text=Corrupted Grafstone enters the battlefield tapped. -- {T}: Choose a color of a card in your graveyard. Add one mana of that color. +text=Corrupted Grafstone enters tapped. -- {T}: Choose a color of a card in your graveyard. Add one mana of that color. mana={2} type=Artifact [/card] @@ -22873,7 +22873,7 @@ type=Sorcery [card] name=Cosi's Ravager auto=_LANDFALL_may damage:1 target(player) -text=Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player. +text=Landfall - Whenever a land enters under your control, you may have Cosi's Ravager deal 1 damage to target player. mana={3}{R} type=Creature subtype=Elemental @@ -22905,7 +22905,7 @@ toughness=6 [card] name=Council of Advisors auto=draw:1 -text=When Council of Advisors enters the battlefield, draw a card. +text=When Council of Advisors enters, draw a card. mana={2}{U} type=Creature subtype=Human Advisor @@ -22978,7 +22978,7 @@ type=Instant [card] name=Countless Gears Renegade auto=if revolt then _SERVOTOKEN_ -text=Revolt -- When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. +text=Revolt -- When Countless Gears Renegade enters, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. mana={1}{W} type=Creature subtype=Dwarf Artificer @@ -23000,7 +23000,7 @@ toughness=3 name=Courageous Outrider aicode=activate target(human[zpos<=4]|mylibrary) moveto(ownerHand) auto=name(look) reveal:4 optionone name(Get a Human card) target(<1>*[human]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +text=When Courageous Outrider enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={3}{W} type=Creature subtype=Human Scout @@ -23011,7 +23011,7 @@ toughness=4 name=Courier Griffin abilities=flying auto=choice life:2 controller -text=Flying -- When Courier Griffin enters the battlefield, you gain 2 life. +text=Flying -- When Courier Griffin enters, you gain 2 life. mana={3}{W} type=Creature subtype=Griffin @@ -23039,7 +23039,7 @@ type=Artifact name=Courser of Kruphix abilities=showfromtoplibrary,canplaylandlibrarytop auto=_LANDFALL_life:1 -text=Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. -- Whenever a land enters the battlefield under your control, you gain 1 life. +text=Play with the top card of your library revealed. -- You may play the top card of your library if it's a land card. -- Whenever a land enters under your control, you gain 1 life. mana={1}{G}{G} type=Enchantment Creature subtype=Centaur @@ -23078,7 +23078,7 @@ name=Court Hussar aicode=activate transforms((,newability[moveto(ownerHand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend abilities=vigilance,hiddenface -text=Vigilance -- When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. +text=Vigilance -- When Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters, sacrifice it unless {W} was spent to cast it. auto=ifnot spent({w}) then sacrifice all(this) mana={2}{U} type=Creature @@ -23089,7 +23089,7 @@ toughness=3 [card] name=Court Street Denizen auto=@movedTo(other creature[white]|mybattlefield):tap target(creature|opponentbattlefield) -text=Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. +text=Whenever another white creature enters under your control, tap target creature an opponent controls. mana={2}{W} type=Creature subtype=Human Soldier @@ -23120,7 +23120,7 @@ type=Sorcery [card] name=Cover of Darkness auto=chooseatype lord(creature[chosentype]) fear chooseend -text=As Cover of Darkness enters the battlefield, choose a creature type. -- Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) +text=As Cover of Darkness enters, choose a creature type. -- Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) mana={1}{B} type=Enchantment [/card] @@ -23378,7 +23378,7 @@ toughness=6 name=Crater Hellion auto=damage:4 all(other creature) auto=upcost[{4}{R}{R};next upkeep] sacrifice -text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Crater Hellion enters the battlefield, it deals 4 damage to each other creature. +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Crater Hellion enters, it deals 4 damage to each other creature. mana={4}{R}{R} type=Creature subtype=Hellion Beast @@ -23391,7 +23391,7 @@ abilities=haste auto=count(type:creature:mybattlefield) auto=all(creature|mybattlefield) countedamount/countedamount ueot auto=all(creature|mybattlefield) trample ueot -text=Haste -- When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. +text=Haste -- When Craterhoof Behemoth enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. mana={5}{G}{G}{G} type=Creature subtype=Beast @@ -23585,7 +23585,7 @@ auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} auto={1}{U}{B}:transforms((Elemental Creature,setpower=3,settoughness=2,unblockable,blue,black)) ueot -text=Creeping Tar Pit enters the battlefield tapped. -- {T}: Add {U} or {B}. -- {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. +text=Creeping Tar Pit enters tapped. -- {T}: Add {U} or {B}. -- {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land. type=Land [/card] [card] @@ -23774,7 +23774,7 @@ type=Sorcery name=Crocanura abilities=reach auto=evolve -text=Reach (This creature can block creatures with flying.) -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Reach (This creature can block creatures with flying.) -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={2}{G} type=Creature subtype=Crocodile Frog @@ -23797,7 +23797,7 @@ toughness=2 name=Crookclaw Transmuter abilities=flash,flying auto=swap target(creature) -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Crookclaw Transmuter enters, switch target creature's power and toughness until end of turn. mana={3}{U} type=Creature subtype=Bird Wizard @@ -23859,7 +23859,7 @@ auto=moveto(mygraveyard) notatarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{U} auto=this(counter{0/0.1.payment}<1) {T}:Add{B} auto=this(counter{0/0.1.payment}<1) {T}:Add{R} -text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {U}, {B}, or {R}. +text=When Crosis's Catacombs enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {U}, {B}, or {R}. type=Land subtype=Lair [/card] @@ -23913,7 +23913,7 @@ toughness=1 [card] name=Crossway Vampire auto=target(creature) cantblock ueot -text=When Crossway Vampire enters the battlefield, target creature can't block this turn. +text=When Crossway Vampire enters, target creature can't block this turn. mana={1}{R}{R} type=Creature subtype=Vampire @@ -23932,7 +23932,7 @@ name=Crovax the Cursed auto=counter(1/1,4) auto=upcost[{S(creature|myBattlefield)}{C(1/1,1)}] counter(1/1,-1) auto={B}:flying -text=Crovax the Cursed enters the battlefield with four +1/+1 counters on it. -- At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. -- {B}: Crovax gains flying until end of turn. +text=Crovax the Cursed enters with four +1/+1 counters on it. -- At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. -- {B}: Crovax gains flying until end of turn. mana={2}{B}{B} type=Legendary Creature subtype=Vampire @@ -23956,7 +23956,7 @@ name=Crow of Dark Tidings abilities=flying auto=deplete:2 controller auto=_DIES_deplete:2 controller -text=Flying -- When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard. +text=Flying -- When Crow of Dark Tidings enters or dies, put the top two cards of your library into your graveyard. mana={2}{B} type=Creature subtype=Zombie Bird @@ -24262,7 +24262,7 @@ auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text=Crumbling Necropolis enters the battlefield tapped. -- {T}: Add {U}, {B}, or {R}. +text=Crumbling Necropolis enters tapped. -- {T}: Add {U}, {B}, or {R}. type=Land [/card] [card] @@ -24274,7 +24274,7 @@ auto=choice add{U} auto=choice add{B} auto=choice add{R} auto=choice add{G} -text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color. -- {T}: Add {C}. ({C} represents colorless mana.) +text=Crumbling Vestige enters tapped. -- When Crumbling Vestige enters, add one mana of any color. -- {T}: Add {C}. ({C} represents colorless mana.) type=Land [/card] [card] @@ -24397,7 +24397,7 @@ type=Instant name=Crypt Angel abilities=flying,protection from white auto=moveto(ownerHand) target(creature[blue;red]|mygraveyard) -text=Flying, protection from white -- When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. +text=Flying, protection from white -- When Crypt Angel enters, return target blue or red creature card from your graveyard to your hand. mana={4}{B} type=Creature subtype=Angel @@ -24410,7 +24410,7 @@ abilities=double strike auto=moveto(ownerbattlefield) notatarget(creature[manacost<=3]|mygraveyard) auto=ability$! moveto(ownerbattlefield) notatarget(creature[manacost<=3]|mygraveyard) !$ opponent auto=ifnot spent({R}) then sacrifice all(this) -text=Double strike -- When Crypt Champion enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. -- When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it. +text=Double strike -- When Crypt Champion enters, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. -- When Crypt Champion enters, sacrifice it unless {R} was spent to cast it. mana={3}{B} type=Creature subtype=Zombie @@ -24462,7 +24462,7 @@ name=Crypt of Agadeem auto=tap(noevent) auto={T}:Add{B} auto={2}{T}:name(foreach add black mana) foreach(creature[black]|mygraveyard) Add{B} -text=Crypt of Agadeem enters the battlefield tapped. -- {T}: Add {B}. -- {2}, {T}: Add {B} for each black creature card in your graveyard. +text=Crypt of Agadeem enters tapped. -- {T}: Add {B}. -- {2}, {T}: Add {B} for each black creature card in your graveyard. type=Land [/card] [card] @@ -24509,7 +24509,7 @@ toughness=1 name=Cryptborn Horror auto=counter(1/1,oplifelost) abilities=trample -text=Trample -- Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. +text=Trample -- Cryptborn Horror enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. mana={1}{BR}{BR} type=Creature subtype=Horror @@ -24546,7 +24546,7 @@ auto={T}:add{B} && all(player) life:-1 auto={T}:add{R} && all(player) life:-1 auto={T}:add{G} && all(player) life:-1 auto=@each my upkeep:this(controllerlife < 11) this(opponentlife < 11) flip(Aurora of Emrakul) myupkeeponly -text=Cryptolith Fragment enters the battlefield tapped. -- {T}: Add one mana of any color. Each player loses 1 life. -- At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment. +text=Cryptolith Fragment enters tapped. -- {T}: Add one mana of any color. Each player loses 1 life. -- At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment. mana={3} type=Artifact [/card] @@ -24618,7 +24618,7 @@ name=Crystal Seer aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend auto={4}{u}:name(return to hand) moveto(ownerHand) all(this) -text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand. +text=When Crystal Seer enters, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand. mana={4}{U} type=Creature subtype=Vedalken Wizard @@ -24648,7 +24648,7 @@ auto={C(1/1,-1)}:Add{U} auto={C(1/1,-1)}:Add{B} auto={C(1/1,-1)}:Add{W} auto={T}:counter(1/1) -text=Converge -- Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color. -- {T}: Put a +1/+1 counter on Crystalline Crawler. +text=Converge -- Crystalline Crawler enters with a +1/+1 counter on it for each color of mana spent to cast it. -- Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color. -- {T}: Put a +1/+1 counter on Crystalline Crawler. mana={4} type=Artifact Creature subtype=Construct @@ -24752,7 +24752,7 @@ type=Instant [card] name=Cultbrand Cinder auto=counter(-1/-1) target(creature) -text=When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. +text=When Cultbrand Cinder enters, put a -1/-1 counter on target creature. mana={4}{BR} type=Creature subtype=Elemental Shaman @@ -24779,7 +24779,7 @@ type=Sorcery name=Cultivator of Blades auto=_FABRICATE_(2) auto=_ATTACKING_may all(other creature|myBattlefield) dynamicability ueot -text=Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -- Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power. +text=Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) -- Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power. mana={3}{G}{G} type=Creature subtype=Elf Artificer @@ -24981,7 +24981,7 @@ subtype=Aura Curse name=Curse of Marit Lage auto=tap all(island) auto=lord(island) doesnotuntap -text=When Curse of Marit Lage enters the battlefield, tap all Islands. -- Islands don't untap during their controllers' untap steps. +text=When Curse of Marit Lage enters, tap all Islands. -- Islands don't untap during their controllers' untap steps. mana={3}{R}{R} type=Enchantment [/card] @@ -25051,7 +25051,7 @@ subtype=Aura Curse [card] name=Curse of Wizardry auto=chooseacolor transforms((,newability[@movedto(*[chosencolor]|mystack):life:-1 controller],newability[@movedto(*[chosencolor]|opponentstack):life:-1 opponent])) chooseend -text=As Curse of Wizardry enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, that player loses 1 life. +text=As Curse of Wizardry enters, choose a color. -- Whenever a player casts a spell of the chosen color, that player loses 1 life. mana={2}{B}{B} type=Enchantment [/card] @@ -25135,7 +25135,7 @@ type=Instant name=Custodi Soulbinders auto=foreach(other creature|battlefield) counter(1/1) auto={2}{w}{C(1/1,-1)}:_SPIRITTOKEN_ -text=Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -- {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield. +text=Custodi Soulbinders enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -- {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={3}{W} type=Creature subtype=Human Cleric @@ -25146,7 +25146,7 @@ toughness=0 name=Custodian of the Trove abilities=defender auto=tap(noevent) -text=Defender -- Custodian of the Trove enters the battlefield tapped. +text=Defender -- Custodian of the Trove enters tapped. mana={3} type=Artifact Creature subtype=Golem @@ -25326,7 +25326,7 @@ auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~moreth auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=counter(1/1) all(other creature[counter{1/1.1}]|myBattlefield) auto={2}:counter(1/1,-1) target(creature[counter{1/1.1}]|myBattlefield) && counter(1/1) all(this) -text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. -- {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. +text=Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- When Cytoplast Root-Kin enters, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it. -- {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. mana={2}{G}{G} type=Creature subtype=Elemental Mutant @@ -25340,7 +25340,7 @@ auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={G}:trample target(creature[counter{1/1.1}]) -text=Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. +text=Graft 6 (This creature enters with six +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. mana={6}{G} type=Creature subtype=Elemental Mutant @@ -25420,7 +25420,7 @@ toughness=1 [card] name=Dakmor Ghoul auto=ability$!choice life:-2 target(opponent) && life:2 controller!$ controller -text=When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life. +text=When Dakmor Ghoul enters, target opponent loses 2 life and you gain 2 life. mana={2}{B}{B} type=Creature subtype=Zombie @@ -25430,7 +25430,7 @@ toughness=2 [card] name=Dakmor Lancer auto=destroy target(creature[-black]) -text=When Dakmor Lancer enters the battlefield, destroy target nonblack creature. +text=When Dakmor Lancer enters, destroy target nonblack creature. mana={4}{B}{B} type=Creature subtype=Human Knight @@ -25449,7 +25449,7 @@ name=Dakmor Salvage auto=tap(noevent) auto={t}:add{b} dredge=dredge(2) -text=Dakmor Salvage enters the battlefield tapped. -- {T}: Add {B}. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Dakmor Salvage enters tapped. -- {T}: Add {B}. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) type=Land [/card] [card] @@ -25531,7 +25531,7 @@ name=Dance of the Dead target=creature|graveyard alias=1143 auto=teach(creature) transforms((,newability[2/1],newability[tap],newability[doesnotuntap],newability[{1}{B}:untap limit:1 myUpkeepOnly])) -text=Enchant creature card in a graveyard -- When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature. +text=Enchant creature card in a graveyard -- When Dance of the Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature. mana={1}{B} type=Enchantment subtype=Aura @@ -25654,7 +25654,7 @@ auto=moveto(mygraveyard) notatarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{B} auto=this(counter{0/0.1.payment}<1) {T}:Add{R} auto=this(counter{0/0.1.payment}<1) {T}:Add{G} -text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {B}, {R}, or {G}. +text=When Darigaaz's Caldera enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {B}, {R}, or {G}. type=Land subtype=Lair [/card] @@ -25759,7 +25759,7 @@ name=Dark Depths auto=counter(0/0,10,Ice) auto={3}:counter(0/0,-1,Ice) all(this) auto=this(counter{0/0.1.Ice}<1)while sacrifice and!( token(Marit Lage,legendary creature avatar, 20/20,flying,indestructible,black) )! notatarget(this) -text=Dark Depths enters the battlefield with ten ice counters on it. -- {3}: Remove an ice counter from Dark Depths. -- When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield. +text=Dark Depths enters with ten ice counters on it. -- {3}: Remove an ice counter from Dark Depths. -- When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield. type=Legendary Snow Land [/card] [card] @@ -25767,7 +25767,7 @@ name=Dark Favor target=creature auto=life:-1 controller auto=3/1 -text=Enchant creature -- When Dark Favor enters the battlefield, you lose 1 life. -- Enchanted creature gets +3/+1. +text=Enchant creature -- When Dark Favor enters, you lose 1 life. -- Enchanted creature gets +3/+1. mana={1}{B} type=Enchantment subtype=Aura @@ -25776,7 +25776,7 @@ subtype=Aura name=Dark Hatchling abilities=flying auto=bury target(creature[-black]) -text=Flying -- When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. +text=Flying -- When Dark Hatchling enters, destroy target nonblack creature. It can't be regenerated. mana={4}{B}{B} type=Creature subtype=Horror @@ -25988,7 +25988,7 @@ name=Darkslick Shores auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{U} auto={T}:Add{B} -text=Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {U} or {B}. +text=Darkslick Shores enters tapped unless you control two or fewer other lands. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -25996,7 +25996,7 @@ name=Darksteel Axe abilities=indestructible auto={2}:equip auto=teach(creature) 2/0 -text=Darksteel Axe is indestructible. -- Equipped creature gets +2/+0. -- Equip {2} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Darksteel Axe is indestructible. -- Equipped creature gets +2/+0. -- Equip {2} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -26170,7 +26170,7 @@ name=Daru Cavalier abilities=first strike aicode=activate target(daru cavalier|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>daru cavalier|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=First strike -- When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. +text=First strike -- When Daru Cavalier enters, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library. mana={3}{W} type=Creature subtype=Human Soldier @@ -26247,7 +26247,7 @@ name=Daru Stinger aicode=activate target(*[human;soldier]|myhand) name(revealed card) moveto(ownerHand) name(revealed card) and!( all(this) counter(1/1) )! auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[human;soldier]|myhand) optionone foreach(*[human;soldier]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(ownerHand) optiontwoend revealend auto={t}:target(creature[attacking;blocking]) thisforeach(counter{1/1.1}) damage:1 -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. mana={3}{W} type=Creature subtype=Human Soldier @@ -26516,7 +26516,7 @@ name=Dawnfeather Eagle abilities=flying auto=all(creature|mybattlefield) 1/1 ueot auto=all(creature|mybattlefield) vigilance ueot -text=Flying -- When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. +text=Flying -- When Dawnfeather Eagle enters, creatures you control get +1/+1 and gain vigilance until end of turn. mana={4}{W} type=Creature subtype=Bird @@ -26529,7 +26529,7 @@ abilities=flash other={W} name(Evoke) auto=prevent:3 target(anytarget) auto=alternative sacrifice -text=Flash -- When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flash -- When Dawnfluke enters, prevent the next 3 damage that would be dealt to any target this turn. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={3}{W} type=Creature subtype=Elemental @@ -26624,7 +26624,7 @@ toughness=2 name=Daxos's Torment auto=transforms((Demon Creature,setpower=5,settoughness=5,flying,haste)) ueot auto=_CONSTELLATION_transforms((Demon Creature,setpower=5,settoughness=5,flying,haste)) ueot -text=Constellation -- Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn. +text=Constellation -- Whenever Daxos's Torment or another enchantment enters under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn. mana={3}{B} type=Enchantment [/card] @@ -26646,7 +26646,7 @@ type=Sorcery name=Day of the Dragons auto=all(creature|mybattlefield) (blink)forsrc && foreach(creature|mybattlefield) _DRAGONTOKEN_ auto=@movedto(this|nonbattlezone):sacrifice all(creature[dragon]|mybattlefield) -text=When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield. -- When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. +text=When Day of the Dragons enters, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield. -- When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. mana={4}{U}{U}{U} type=Enchantment [/card] @@ -26764,7 +26764,7 @@ toughness=1 [card] name=Deadeye Harpooner auto=if revolt then destroy target(creature[tapped]|opponentbattlefield) -text=Revolt -- When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. +text=Revolt -- When Deadeye Harpooner enters, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. mana={2}{W} type=Creature subtype=Dwarf Warrior @@ -26775,7 +26775,7 @@ toughness=2 name=Deadeye Navigator auto=soulbond {1}{U}:(blink) abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." mana={4}{U}{U} type=Creature subtype=Spirit @@ -26794,7 +26794,7 @@ name=Dead-Iron Sledge auto=@combat(blocking,blocked) source(mytgt) from(creature):all(trigger[from]) destroy auto=@combat(blocking,blocked) source(mytgt) from(creature):all(trigger[to]) destroy auto={2}:equip -text=Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -26804,7 +26804,7 @@ name=Deadlock Trap auto=tap(noevent) auto=alterenergy:2 controller auto={t}{e:1}:tap && noactivatedability target(creature,planeswalker) -text=Deadlock Trap enters the battlefield tapped. -- When Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn. +text=Deadlock Trap enters tapped. -- When Deadlock Trap enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn. mana={3} type=Artifact [/card] @@ -26814,7 +26814,7 @@ auto=counter(0/0,3,Time) auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=_DIES_this(counter{0/0.1.Time}<1) all(trigger) token(Insect,Creature Insect,6/1,shroud green) -text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadly Grub dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) +text=Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadly Grub dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) mana={2}{B} type=Creature subtype=Insect @@ -26862,7 +26862,7 @@ name=Deadshot Minotaur abilities=cycling auto=damage:3 target(creature[flying]) autohand=__CYCLING__({RG}) -text=When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. -- Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.) +text=When Deadshot Minotaur enters, it deals 3 damage to target creature with flying. -- Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.) mana={3}{R}{G} type=Creature subtype=Minotaur @@ -26885,7 +26885,7 @@ auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=moveto(ownerHand) target(other creature|myGraveyard) auto=@movedTo(this|nonbattlezone) from(myBattlefield):moveto(ownerHand) target(other creature|myGraveyard) -text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand. +text=Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand. mana={5}{G} type=Creature subtype=Treefolk @@ -26896,7 +26896,7 @@ toughness=6 name=Dearly Departed abilities=flying autograveyard=@movedto(human|myBattlefield):all(trigger[to]) counter(1/1) -text=Flying -- As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. +text=Flying -- As long as Dearly Departed is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it. mana={4}{W}{W} type=Creature subtype=Spirit @@ -26993,7 +26993,7 @@ type=Sorcery [card] name=Death Match auto=lord(creature) transforms((,newability[may -3/-3 target(creature|battlefield) oneshot])) -text=Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn. +text=Whenever a creature enters, that creature's controller may have target creature of their choice get -3/-3 until end of turn. mana={3}{B} type=Enchantment [/card] @@ -27021,7 +27021,7 @@ subtype=Arcane name=Death Pit Offering auto=moveTo(mygraveyard) all(creature|mybattlefield) auto=lord(creature|mybattlefield) 2/2 -text=When Death Pit Offering enters the battlefield, sacrifice all creatures you control. -- Creatures you control get +2/+2. +text=When Death Pit Offering enters, sacrifice all creatures you control. -- Creatures you control get +2/+2. mana={2}{B}{B} type=Enchantment [/card] @@ -27149,7 +27149,7 @@ toughness=4 name=Deathbringer Regent abilities=flying auto=if casted(this) then if type(other creature|battlefield)~morethan~4 then destroy all(other creature|battlefield) -text=Flying -- When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures. +text=Flying -- When Deathbringer Regent enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures. mana={5}{B}{B} type=Creature subtype=Dragon @@ -27213,7 +27213,7 @@ toughness=3 name=Deathforge Shaman auto=if paid(kicker) then choice target(player) damage:twicekicked kicker=multi{R} -text=Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) -- When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked. +text=Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) -- When Deathforge Shaman enters, it deals damage to target player equal to twice the number of times it was kicked. mana={4}{R} type=Creature subtype=Ogre Shaman @@ -27448,7 +27448,7 @@ toughness=1 name=Debilitating Injury target=creature auto=-2/-2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets -2/-2. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets -2/-2. mana={1}{B} type=Enchantment subtype=Aura @@ -27489,7 +27489,7 @@ name=Deceiver Exarch abilities=flash auto=choice untap target(*|mybattlefield) auto=choice tap target(*|opponentbattlefield) -text=When Deceiver Exarch enters the battlefield, choose one - Untap target permanent you control; or tap target permanent an opponent controls. +text=When Deceiver Exarch enters, choose one - Untap target permanent you control; or tap target permanent an opponent controls. mana={2}{U} type=Creature subtype=Cleric @@ -27537,7 +27537,7 @@ type=Sorcery name=Decoction Module auto=@movedTo(creature|myBattlefield):alterenergy:1 controller auto={4}{T}:moveto(ownerhand) target(creature|mybattlefield) -text=Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). -- {4}, {T}: Return target creature you control to its owner's hand. +text=Whenever a creature enters under your control, you get {E} (an energy counter). -- {4}, {T}: Return target creature you control to its owner's hand. mana={2} type=Artifact [/card] @@ -27771,7 +27771,7 @@ name=Deep-Slumber Titan abilities=doesnotuntap auto=tap(noevent) auto=_ENRAGE_untap -text=Deep-Slumber Titan enters the battlefield tapped. -- Deep-Slumber Titan doesn't untap during your untap step. -- Whenever Deep-Slumber Titan is dealt damage, untap it. +text=Deep-Slumber Titan enters tapped. -- Deep-Slumber Titan doesn't untap during your untap step. -- Whenever Deep-Slumber Titan is dealt damage, untap it. mana={2}{R}{R} type=Creature subtype=Giant Warrior @@ -27904,7 +27904,7 @@ type=Instant name=Defender en-Vec auto={C(0/0,-1,Fade)}:name(Prevent 2 damage) prevent:2 target(anytarget) auto=fading:4 -text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn. +text=Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn. mana={3}{W} type=Creature subtype=Human Cleric @@ -28004,7 +28004,7 @@ toughness=1 name=Defiant Ogre auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(destroy artifact) target(artifact) destroy -text=When Defiant Ogre enters the battlefield, choose one: -- Put a +1/+1 counter on Defiant Ogre. -- Destroy target artifact. +text=When Defiant Ogre enters, choose one: -- Put a +1/+1 counter on Defiant Ogre. -- Destroy target artifact. mana={5}{R} type=Creature subtype=Ogre Warrior @@ -28145,7 +28145,7 @@ type=Instant name=Dehydration target=creature auto=doesnotuntap -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -28166,7 +28166,7 @@ name=Deity of Scars abilities=trample auto=counter(-1/-1,2) auto={BG}{C(-1/-1,-1)}:regenerate -text=Trample -- Deity of Scars enters the battlefield with two -1/-1 counters on it. -- {(b/g)}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. +text=Trample -- Deity of Scars enters with two -1/-1 counters on it. -- {(b/g)}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars. mana={BG}{BG}{BG}{BG}{BG} type=Creature subtype=Spirit Avatar @@ -28229,7 +28229,7 @@ type=Instant name=Delusions of Mediocrity auto=life:10 auto=@movedTo(this|nonbattlezone) from(battlefield):life:-10 controller -text=When Delusions of Mediocrity enters the battlefield, you gain 10 life. -- When Delusions of Mediocrity leaves the battlefield, you lose 10 life. +text=When Delusions of Mediocrity enters, you gain 10 life. -- When Delusions of Mediocrity leaves the battlefield, you lose 10 life. mana={3}{U} type=Enchantment [/card] @@ -28309,7 +28309,7 @@ abilities=flying auto=all(other creature) -2/-2 ueot auto=@movedTo(other creature|graveyard) from(battlefield):alterenergy:1 controller auto={2}{B}{e:4}:moveTo(myBattlefield) and!( tap(noevent) )! target(creature|graveyard) -text=Flying -- When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn. -- Whenever another creature dies, you get {E} (an energy counter). -- {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped. +text=Flying -- When Demon of Dark Schemes enters, all other creatures get -2/-2 until end of turn. -- Whenever another creature dies, you get {E} (an energy counter). -- {2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped. mana={3}{B}{B}{B} type=Creature subtype=Demon @@ -28409,7 +28409,7 @@ type=Sorcery name=Demonlord of Ashmouth abilities=flying,undying auto=if type(other creature|mybattlefield)~morethan~0 then sacrifice notatarget(other creature|mybattlefield) else moveto(exile) all(this) -text=Flying -- When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. -- Undying +text=Flying -- When Demonlord of Ashmouth enters, exile it unless you sacrifice another creature. -- Undying mana={2}{B}{B} type=Creature subtype=Demon @@ -28515,7 +28515,7 @@ toughness=1 [card] name=Denizen of the Deep auto=moveto(ownerHand) all(other creature|myBattlefield) -text=When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. +text=When Denizen of the Deep enters, return each other creature you control to its owner's hand. mana={6}{U}{U} type=Creature subtype=Serpent @@ -28602,7 +28602,7 @@ type=Instant name=Deputy of Acquittals abilities=flash auto=may moveTo(ownerhand) target(creature|mybattlefield) -text=Flash -- When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand. +text=Flash -- When Deputy of Acquittals enters, you may return another target creature you control to its owner's hand. mana={W}{U} type=Creature subtype=Human Wizard @@ -28624,7 +28624,7 @@ name=Deranged Hermit auto=_SQUIRRELTOKEN_*4 auto=lord(squirrel) 1/1 auto=upcost[{3}{G}{G};next upkeep] sacrifice -text=Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield. -- Squirrel creatures get +1/+1. +text=Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Deranged Hermit enters, put four 1/1 green Squirrel creature tokens onto the battlefield. -- Squirrel creatures get +1/+1. mana={3}{G}{G} type=Creature subtype=Elf @@ -28749,7 +28749,7 @@ type=Sorcery [card] name=Desecrator Hag auto=moveTo(ownerhand) target(creature[power=power:highest:creature:mygraveyard]|mygraveyard) oneshot -text=When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. +text=When Desecrator Hag enters, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. mana={2}{BG}{BG} type=Creature subtype=Hag @@ -28829,7 +28829,7 @@ abilities=flying kicker={W}{W} auto=if paid(kicker) then destroy all(land|opponentBattlefield) auto=destroy all(land|myBattlefield) -text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -- Flying -- When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. +text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -- Flying -- When Desolation Angel enters, destroy all lands you control. If it was kicked, destroy all lands instead. mana={3}{B}{B} type=Creature subtype=Angel @@ -28841,7 +28841,7 @@ name=Desolation Giant kicker={W}{W} auto=if paid(kicker) then destroy all(creature|opponentBattlefield) auto=destroy all(other creature|myBattlefield) -text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -- When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. +text=Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) -- When Desolation Giant enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. mana={2}{R}{R} type=Creature subtype=Giant @@ -28999,7 +28999,7 @@ subtype=Aura [card] name=Detention Sphere auto=may name(exile) target(*[-land;-detention sphere]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc -text=When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. -- When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. +text=When Detention Sphere enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. -- When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. mana={1}{W}{U} type=Enchantment [/card] @@ -29229,7 +29229,7 @@ type=Sorcery name=Devout Lightcaster abilities=protection from black auto=moveTo(exile) target(*[black]) -text=Protection from black -- When Devout Lightcaster enters the battlefield, exile target black permanent. +text=Protection from black -- When Devout Lightcaster enters, exile target black permanent. mana={W}{W}{W} type=Creature subtype=Kor Cleric @@ -29239,7 +29239,7 @@ toughness=2 [card] name=Devout Monk auto=life:1 controller -text=When Devout Monk enters the battlefield, you gain 1 life. +text=When Devout Monk enters, you gain 1 life. mana={W} type=Creature subtype=Human Monk Cleric @@ -29261,7 +29261,7 @@ name=Dewdrop Spy abilities=flash, flying aicode=activate name(look) donothing auto=target(player) name(target player) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Flash -- Flying -- When Dewdrop Spy enters the battlefield, look at the top card of target player's library. +text=Flash -- Flying -- When Dewdrop Spy enters, look at the top card of target player's library. mana={1}{U}{U} type=Creature subtype=Faerie Rogue @@ -29437,7 +29437,7 @@ toughness=1 name=Diluvian Primordial abilities=flying auto=may target(*[instant;sorcery]|opponentgraveyard) castcard(restricted) and!(transforms((,newability[gainedexiledeath])) forever)! -text=Flying -- When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead. +text=Flying -- When Diluvian Primordial enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead. mana={5}{U}{U} type=Creature subtype=Avatar @@ -29480,7 +29480,7 @@ name=Dimir Aqueduct auto=tap(noevent) auto=moveto(ownerhand) notatarget(land|myBattlefield) auto={T}:Add{U}{B} -text=Dimir Aqueduct enters the battlefield tapped. -- When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {U}{B}. +text=Dimir Aqueduct enters tapped. -- When Dimir Aqueduct enters, return a land you control to its owner's hand. -- {T}: Add {U}{B}. type=Land [/card] [card] @@ -29518,7 +29518,7 @@ name=Dimir Guildgate auto=tap(noevent) auto={T}:add{U} auto={T}:add{B} -text=Dimir Guildgate enters the battlefield tapped. -- {T}: Add {U} or {B}. +text=Dimir Guildgate enters tapped. -- {T}: Add {U} or {B}. type=Land subtype=Gate [/card] @@ -29612,7 +29612,7 @@ type=Artifact [card] name=Dinrova Horror auto=target(*) moveto(ownerhand) and!(ability$!reject notatarget(*|myhand)!$ targetcontroller)! -text=When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card. +text=When Dinrova Horror enters, return target permanent to its owner's hand, then that player discards a card. mana={4}{U}{B} type=Creature subtype=Horror @@ -29642,7 +29642,7 @@ subtype=Aura name=Dire Undercurrents auto=@movedTo(creature[blue]|mybattlefield):may name(draw) target(player) ability$!draw:1 !$ targetedplayer auto=@movedTo(creature[black]|mybattlefield):may name(discard) target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. -- Whenever a black creature enters the battlefield under your control, you may have target player discard a card. +text=Whenever a blue creature enters under your control, you may have target player draw a card. -- Whenever a black creature enters under your control, you may have target player discard a card. mana={3}{UB}{UB} type=Enchantment [/card] @@ -29662,7 +29662,7 @@ toughness=2 name=Diregraf Colossus auto=foreach(zombie|mygraveyard) counter(1/1) auto=@movedto(zombie|mystack):_ZOMBIETOKEN_ and!( tap(noevent) )! -text=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. +text=Diregraf Colossus enters with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. mana={2}{B} type=Creature subtype=Zombie Giant @@ -29673,7 +29673,7 @@ toughness=2 name=Diregraf Escort auto=soulbond protection from(zombie) abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies. mana={G} type=Creature subtype=Human Cleric @@ -29683,7 +29683,7 @@ toughness=1 [card] name=Diregraf Ghoul auto=tap(noevent) -text=Diregraf Ghoul enters the battlefield tapped. +text=Diregraf Ghoul enters tapped. mana={B} type=Creature subtype=Zombie @@ -29765,7 +29765,7 @@ type=Instant [card] name=Disciple of Bolas auto=name(sacrifice) notatarget(other creature|myBattlefield) transforms((,newability[dynamicability],newability[dynamicability],newability[sacrifice])) -text=When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. +text=When Disciple of Bolas enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. mana={3}{B} type=Creature subtype=Human Wizard @@ -29831,7 +29831,7 @@ toughness=2 [card] name=Disciple of Phenax auto=target(player) reveal:type:manab:mybattlefield revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=When Disciple of Phenax enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +text=When Disciple of Phenax enters, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={2}{B}{B} type=Creature subtype=Human Cleric @@ -30004,7 +30004,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{U} auto={T}:Add{B} -text=Dismal Backwater enters the battlefield tapped. -- When Dismal Backwater enters the battlefield, you gain 1 life. -- {T}: Add {U} or {B}. +text=Dismal Backwater enters tapped. -- When Dismal Backwater enters, you gain 1 life. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -30121,7 +30121,7 @@ type=Instant [card] name=Dispersal Technician auto=may moveto(ownerhand) target(artifact) -text=When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand. +text=When Dispersal Technician enters, you may return target artifact to its owner's hand. mana={4}{U} type=Creature subtype=Vedalken Artificer @@ -30366,7 +30366,7 @@ name=Divine Favor target=creature auto=life:3 controller auto=1/3 -text=Enchant creature -- When Divine Favor enters the battlefield, you gain 3 life. -- Enchanted creature gets +1/+3. +text=Enchant creature -- When Divine Favor enters, you gain 3 life. -- Enchanted creature gets +1/+3. mana={1}{W} type=Enchantment subtype=Aura @@ -30437,7 +30437,7 @@ auto=@drawof(player):1/1 ueot auto=@drawof(player):flying ueot auto=teach(creature) {4}:draw:1 controller auto=@movedto(creature[wizard]|battlefield):may all(trigger[to]) rehook -text=Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." -- Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. -- Equip {3} +text=Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." -- Whenever a Wizard creature enters, you may attach Diviner's Wand to it. -- Equip {3} mana={3} type=Tribal Artifact subtype=Wizard Equipment @@ -30497,7 +30497,7 @@ name=Djinn of Wishes auto=counter(0/0,3,wish) auto={2}{U}{U}{C(0/0,-1,wish)}:reveal:1 optionone name(Reveal card to cast) target(*|reveal) transforms((,newability[castcard(putinplay)])) forever optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend abilities=flying -text=Flying -- Djinn of Wishes enters the battlefield with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. +text=Flying -- Djinn of Wishes enters with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. mana={3}{U}{U} type=Creature subtype=Djinn @@ -30600,7 +30600,7 @@ type=Instant name=Dominator Drone auto=@combatdamaged(player) from(this):ingest:1 opponent auto=if type(other creature[colorless]|mybattlefield)~morethan~0 then life:-2 all(opponent) -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) -- When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) -- When Dominator Drone enters, if you control another colorless creature, each opponent loses 2 life. mana={2}{B} abilities=devoid type=Creature @@ -30639,7 +30639,7 @@ type=Sorcery [card] name=Dong Zhou, the Tyrant auto=target(creature|opponentBattlefield) dynamicability -text=When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player. +text=When Dong Zhou, the Tyrant enters, target creature an opponent controls deals damage equal to its power to that player. mana={4}{R} type=Legendary Creature subtype=Human Soldier @@ -30657,7 +30657,7 @@ type=Instant [card] name=Doom Cannon auto=chooseatype transforms((,newability[{3}{S(creature[chosentype]|mybattlefield)}{T}:name(creature) damage:3 target(creature)],newability[{3}{S(creature[chosentype]|mybattlefield)}{T}:name(player) damage:3 target(player)])) chooseend -text=As Doom Cannon enters the battlefield, choose a creature type. -- {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target. +text=As Doom Cannon enters, choose a creature type. -- {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target. mana={6} type=Artifact [/card] @@ -30698,7 +30698,7 @@ abilities=flying aicode=activate reject notatarget(*|opponenthand) auto=@combatdamagefoeof(player) from(this):name(look) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(<1>*|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield) -text=Flying -- When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. -- Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. +text=Flying -- When Doomsday Specter enters, return a blue or black creature you control to its owner's hand. -- Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. mana={2}{U}{B} type=Creature subtype=Specter @@ -30709,7 +30709,7 @@ toughness=3 name=Doomwake Giant auto=all(creature|opponentbattlefield) -1/-1 ueot auto=_CONSTELLATION_all(creature|opponentbattlefield) -1/-1 ueot -text=Constellation -- Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn. +text=Constellation -- Whenever Doomwake Giant or another enchantment enters under your control, creatures your opponents control get -1/-1 until end of turn. mana={4}{B} type=Enchantment Creature subtype=Giant @@ -30719,7 +30719,7 @@ toughness=6 [card] name=Door of Destinies auto=chooseatype transforms((,newability[@movedTo(*[chosentype]|mystack):counter(0/0.1.Charge)],newability[thisforeach(counter{0/0.1.Charge}) lord(creature[chosentype]|mybattlefield) 1/1])) chooseend -text=As Door of Destinies enters the battlefield, choose a creature type. -- Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. -- Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies. +text=As Door of Destinies enters, choose a creature type. -- Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. -- Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies. mana={4} type=Artifact [/card] @@ -30727,7 +30727,7 @@ type=Artifact name=Door to Nothingness auto=tap(noevent) auto={W}{W}{U}{U}{B}{B}{R}{R}{G}{G}{T}{S}:winGame -text=Door to Nothingness enters the battlefield tapped. -- {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game. +text=Door to Nothingness enters tapped. -- {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game. mana={5} type=Artifact [/card] @@ -30756,7 +30756,7 @@ toughness=5 name=Dormant Sliver auto=lord(sliver|battlefield) defender auto=@movedTo(sliver|battlefield):name(Draw a card) all(trigger[to]) name(Draw a card) transforms((,newability[draw:1 controller])) oneshot -text=All Sliver creatures have defender. -- All Slivers have "When this permanent enters the battlefield, draw a card." +text=All Sliver creatures have defender. -- All Slivers have "When this permanent enters, draw a card." mana={2}{G}{U} type=Creature subtype=Sliver @@ -30769,7 +30769,7 @@ auto=tap(noevent) auto=aslongas(mountain[-tapped]|mybattlefield) moveto(ownerHand) notatarget(mountain[-tapped]|mybattlefield) oneshot auto=moveto(mygraveyard) notatarget(this|mybattlefield) auto={T}:Add{1}{R} -text=Dormant Volcano enters the battlefield tapped. -- When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand. -- {T}: Add {1}{R}. +text=Dormant Volcano enters tapped. -- When Dormant Volcano enters, sacrifice it unless you return an untapped Mountain you control to its owner's hand. -- {T}: Add {1}{R}. type=Land [/card] [card] @@ -31007,7 +31007,7 @@ target=creature auto=haste auto={R}:1/0 autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature has haste. -- {R}: Enchanted creature gets +1/+0 until end of turn. -- When a creature with mana value 6 or more enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature has haste. -- {R}: Enchanted creature gets +1/+0 until end of turn. -- When a creature with mana value 6 or more enters, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. mana={1}{R} type=Enchantment subtype=Aura @@ -31018,7 +31018,7 @@ auto=@each upkeep:token(-189648) mana={2}{R}{R}{R}{G} type=Creature subtype=Dragon -text=Flying -- At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.) +text=Flying -- At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) power=4 toughness=4 abilities=flying @@ -31061,7 +31061,7 @@ target=creature auto=trample auto=1/1 autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. -- When a creature with mana value 6 or more enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. -- When a creature with mana value 6 or more enters, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature. mana={1}{G} type=Enchantment subtype=Aura @@ -31113,7 +31113,7 @@ name=Dragon Mantle target=creature auto=draw:1 controller auto=teach(creature) {R}:1/0 ueot -text=Enchant creature -- When Dragon Mantle enters the battlefield, draw a card. -- Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." +text=Enchant creature -- When Dragon Mantle enters, draw a card. -- Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." mana={R} type=Enchantment subtype=Aura @@ -31138,7 +31138,7 @@ target=creature auto=vigilance auto=1/2 autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- When a creature with mana value 6 or more enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- When a creature with mana value 6 or more enters, you may return Dragon Scales from your graveyard to the battlefield attached to that creature. mana={1}{W} type=Enchantment subtype=Aura @@ -31149,7 +31149,7 @@ target=creature auto=fear auto=1/0 autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- When a creature with mana value 6 or more enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- When a creature with mana value 6 or more enters, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature. mana={1}{B} type=Enchantment subtype=Aura @@ -31158,7 +31158,7 @@ subtype=Aura name=Dragon Tempest auto=@movedto(creature[flying]|mybattlefield):all(trigger[to]) haste ueot auto=@movedto(creature[dragon]|mybattlefield):all(trigger[to]) transforms((,newability[damage:type:dragon:mybattlefield target(anytarget)])) forever -text=Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. -- Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. +text=Whenever a creature with flying enters under your control, it gains haste until end of turn. -- Whenever a Dragon enters under your control, it deals X damage to any target, where X is the number of Dragons you control. mana={1}{R} type=Enchantment [/card] @@ -31205,7 +31205,7 @@ auto=flying auto=1/0 autohand=__CYCLING__({1}{U}) autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with mana value 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature. +text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with mana value 6 or more enters, you may return Dragon Wings from your graveyard to the battlefield attached to that creature. mana={1}{U} type=Enchantment subtype=Aura @@ -31216,7 +31216,7 @@ type=Creature subtype=Dragon abilities=flying auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) +text=Flying -- Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) power=1 toughness=1 color=Red,Green @@ -31284,7 +31284,7 @@ toughness=4 name=Dragonlord Silumgar abilities=flying,deathtouch auto=steal target(*[creature;planeswalker]) -text=Flying, deathtouch -- When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. +text=Flying, deathtouch -- When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. mana={4}{U}{B} type=Legendary Creature subtype=Elder Dragon @@ -31382,7 +31382,7 @@ auto=tap(noevent) auto=aslongas(mountain,swamp|myBattlefield) untap auto={T}:Add{B} auto={T}:Add{R} -text=Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. -- {T}: Add {B} or {R}. +text=Dragonskull Summit enters tapped unless you control a Swamp or a Mountain. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -31459,7 +31459,7 @@ name=Draining Whelk abilities=flash,flying auto=target(*|stack) fizzle alias=111057 -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Draining Whelk enters, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value. mana={4}{U}{U} type=Creature subtype=Illusion @@ -31481,7 +31481,7 @@ name=Drake Familiar abilities=flying auto=aslongas(enchantment|mybattlefield) moveTo(ownerhand) notatarget(enchantment|battlefield) oneshot auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=Flying -- When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand. +text=Flying -- When Drake Familiar enters, sacrifice it unless you return an enchantment to its owner's hand. mana={1}{U} type=Creature subtype=Drake @@ -31522,7 +31522,7 @@ type=Artifact name=Drakestown Forgotten auto=foreach(creature|graveyard) counter(1/1) auto={2}{b}{C(1/1,-1)}:target(creature) -1/-1 ueot -text=Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. -- {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. +text=Drakestown Forgotten enters with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. -- {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. mana={4}{B} type=Creature subtype=Zombie @@ -31552,7 +31552,7 @@ name=Dralnu's Pet abilities=hasotherkicker other={3}{B}{U}{U}{D(other creature|myhand)} name(Pay Kicker) auto=if paid(alternative) then counter(1/1,storedmanacost) && transforms((,flying)) forever -text=Kicker - {2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) -- If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value. +text=Kicker - {2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) -- If Dralnu's Pet was kicked, it enters with flying and with X +1/+1 counters on it, where X is the discarded card's mana value. mana={1}{U}{U} type=Creature subtype=Shapeshifter @@ -31639,7 +31639,7 @@ type=Sorcery name=Dread Cacodemon auto=if casted(this) then destroy all(creature|opponentbattlefield) auto=if casted(this) then tap all(other creature|mybattlefield) -text=When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. +text=When Dread Cacodemon enters, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. mana={7}{B}{B}{B} type=Creature subtype=Demon @@ -31667,7 +31667,7 @@ toughness=8 [card] name=Dread Drone auto=_ELDRAZISPAWN_*2 -text=When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." +text=When Dread Drone enters, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={4}{B} type=Creature subtype=Eldrazi Drone @@ -31685,7 +31685,7 @@ type=Enchantment name=Dread Reaper abilities=flying auto=life:-5 -text=Flying -- When Dread Reaper enters the battlefield, you lose 5 life. +text=Flying -- When Dread Reaper enters, you lose 5 life. mana={3}{B}{B}{B} type=Creature subtype=Horror @@ -31774,7 +31774,7 @@ type=Sorcery name=Dreadbringer Lampads auto=name(intimidate) target(creature) transforms((,intimidate)) ueot auto=_CONSTELLATION_name(intimidate) target(creature) transforms((,intimidate)) ueot -text=Constellation -- Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +text=Constellation -- Whenever Dreadbringer Lampads or another enchantment enters under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={4}{B} type=Enchantment Creature subtype=Nymph @@ -31873,7 +31873,7 @@ toughness=5 [card] name=Dream Stalker auto=moveTo(ownerhand) target(*|mybattlefield) -text=When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. +text=When Dream Stalker enters, return a permanent you control to its owner's hand. mana={1}{U} type=Creature subtype=Illusion @@ -31884,7 +31884,7 @@ toughness=5 name=Dream Thief abilities=flying auto=if thisturn(*[blue]|mystack)~morethan~1 then draw:1 controller -text=Flying -- When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. +text=Flying -- When Dream Thief enters, draw a card if you've cast another blue spell this turn. mana={2}{U} type=Creature subtype=Faerie Rogue @@ -32046,7 +32046,7 @@ toughness=1 name=Drekavac auto=aslongas(*[-creature]|myhand) reject notatarget(*[-creature]|myhand) oneshot auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card. +text=When Drekavac enters, sacrifice it unless you discard a noncreature card. mana={1}{B} type=Creature subtype=Beast @@ -32115,7 +32115,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{W} autohand=__CYCLING__({2}) -text=Drifting Meadow enters the battlefield tapped. -- {T}: Add {W}. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Drifting Meadow enters tapped. -- {T}: Add {W}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -32199,7 +32199,7 @@ name=Drogskol Cavalry abilities=flying auto=@movedto(spirit|mybattlefield):life:2 auto={3}{W}:_SPIRITTOKEN_ -text=Flying -- Whenever another Spirit enters the battlefield under your control, you gain 2 life. -- {3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield. +text=Flying -- Whenever another Spirit enters under your control, you gain 2 life. -- {3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={5}{W}{W} type=Creature subtype=Spirit Knight @@ -32221,7 +32221,7 @@ toughness=5 name=Drogskol Shieldmate abilities=flash auto=all(other creature|mybattlefield) 0/1 ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Drogskol Shieldmate enters, other creatures you control get +0/+1 until end of turn. mana={2}{W} type=Creature subtype=Spirit Soldier @@ -32266,7 +32266,7 @@ auto=moveto(mygraveyard) notatarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{W} auto=this(counter{0/0.1.payment}<1) {T}:Add{U} auto=this(counter{0/0.1.payment}<1) {T}:Add{B} -text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {W}, {U}, or {B}. +text=When Dromar's Cavern enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {W}, {U}, or {B}. type=Land subtype=Lair [/card] @@ -32499,7 +32499,7 @@ auto=tap(noevent) auto=aslongas(island,swamp|myBattlefield) untap auto={T}:Add{U} auto={T}:Add{B} -text=Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. -- {T}: Add {U} or {B}. +text=Drowned Catacomb enters tapped unless you control an Island or a Swamp. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -32536,7 +32536,7 @@ toughness=1 name=Drowner of Hope auto=choice _ELDRAZISCION_*2 controller auto={S(Eldrazi Scion|mybattlefield)}:tap target(creature) -text=Devoid (This card has no color.) -- When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." -- Sacrifice an Eldrazi Scion: Tap target creature. +text=Devoid (This card has no color.) -- When Drowner of Hope enters, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." -- Sacrifice an Eldrazi Scion: Tap target creature. mana={5}{U} abilities=devoid type=Creature @@ -32570,7 +32570,7 @@ toughness=7 [card] name=Drownyard Explorers auto=name(Create clue) token(Clue) controller -text=When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +text=When Drownyard Explorers enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={3}{U} type=Creature subtype=Human Wizard @@ -32683,7 +32683,7 @@ type=Instant name=Druid's Familiar auto=soulbond 2/2 abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. mana={3}{G} type=Creature subtype=Bear @@ -32713,7 +32713,7 @@ toughness=2 name=Drunau Corpse Trawler auto=_ZOMBIETOKEN_ auto={2}{B}:target(zombie) deathtouch ueot -text=When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}: Target Zombie gains deathtouch until end of turn. +text=When Drunau Corpse Trawler enters, put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}: Target Zombie gains deathtouch until end of turn. mana={3}{U} type=Creature subtype=Zombie @@ -32785,7 +32785,7 @@ type=Instant name=Dualcaster Mage abilities=flash auto=name(copy spell) target(instant,sorcery|stack) castcard(copied noevent) -text=Flash -- When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. +text=Flash -- When Dualcaster Mage enters, copy target instant or sorcery spell. You may choose new targets for the copy. mana={1}{R}{R} type=Creature subtype=Human Wizard @@ -32851,7 +32851,7 @@ toughness=3 name=Duergar Hedge-Mage auto=if type(mountain|mybattlefield)~morethan~1 then ability$!may name(destroy artifact) destroy target(artifact)!$ controller auto=if type(plains|mybattlefield)~morethan~1 then ability$!may name(destroy enchantment) destroy target(enchantment)!$ controller -text=When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. -- When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. +text=When Duergar Hedge-Mage enters, if you control two or more Mountains, you may destroy target artifact. -- When Duergar Hedge-Mage enters, if you control two or more Plains, you may destroy target enchantment. mana={2}{RW} type=Creature subtype=Dwarf Shaman @@ -32881,7 +32881,7 @@ toughness=4 [card] name=Dukhara Scavenger auto=may moveto(ownerlibrary) target(*[artifact;creature]|mygraveyard) -text=When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library. +text=When Dukhara Scavenger enters, you may put target artifact or creature card from your graveyard on top of your library. mana={5}{B} type=Creature subtype=Crocodile @@ -32921,7 +32921,7 @@ toughness=1 name=Dungeon Geists abilities=flying auto=target(creature|opponentbattlefield) transforms((,doesnotuntap,newability[tap])) -text=Flying -- When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap for as long as you control Dungeon Geists. +text=Flying -- When Dungeon Geists enters, tap target creature an opponent controls. That creature doesn't untap for as long as you control Dungeon Geists. mana={2}{U}{U} type=Creature subtype=Spirit @@ -32954,7 +32954,7 @@ toughness=* name=Durable Handicraft auto=@movedTo(creature|mybattlefield):all(trigger) transforms((,newability[pay[[{1}]] counter(1/1)])) forever auto={5}{G}{S}:counter(1/1) all(creature|mybattlefield) -text=Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature. -- {5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control. +text=Whenever a creature enters under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature. -- {5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control. mana={1}{G} type=Enchantment [/card] @@ -33102,7 +33102,7 @@ name=Duskwalker kicker={3}{B} auto=if paid(kicker) then counter(1/1,2) auto=if paid(kicker) then fear -text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) +text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- If Duskwalker was kicked, it enters with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) mana={B} type=Creature subtype=Human Minion @@ -33156,7 +33156,7 @@ subtype=Aura name=Dust Elemental abilities=flash,flying,fear auto=moveTo(ownerhand) target(<3>creature|myBattlefield) -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Dust Elemental enters, return three creatures you control to their owner's hand. mana={2}{W}{W} type=Creature subtype=Elemental @@ -33309,7 +33309,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{R}{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} -text=Dwarven Hold enters the battlefield tapped. -- You may choose not to untap Dwarven Hold during your untap step. -- At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Dwarven Hold: Add {R} for each storage counter removed this way. +text=Dwarven Hold enters tapped. -- You may choose not to untap Dwarven Hold during your untap step. -- At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Dwarven Hold: Add {R} for each storage counter removed this way. type=Land [/card] [card] @@ -33379,7 +33379,7 @@ toughness=1 name=Dwarven Recruiter aicode=activate notatarget(dwarf|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))! auto=name(search card) Reveal:type:*:mylibrary revealtype(dwarf|mylibrary) revealzone(mylibrary) optionone name(choose cards) target(dwarf|reveal) moveto(exile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|myexile) moveto(mylibrary) afterrevealedend revealend -text=When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order. +text=When Dwarven Recruiter enters, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order. mana={2}{R} type=Creature subtype=Dwarf @@ -33391,7 +33391,7 @@ name=Dwarven Ruins auto=tap(noevent) auto={T}:Add{R} auto={T}{S}:Add{R}{R} -text=Dwarven Ruins enters the battlefield tapped. -- {T}: Add {R}. -- {T}, Sacrifice Dwarven Ruins: Add {R}{R}. +text=Dwarven Ruins enters tapped. -- {T}: Add {R}. -- {T}, Sacrifice Dwarven Ruins: Add {R}{R}. type=Land [/card] [card] @@ -33493,7 +33493,7 @@ toughness=4 [card] name=Dwynen's Elite auto=if type(other elf|mybattlefield)~morethan~0 then choice token(Elf Warrior,Creature Elf Warrior,1/1,green) controller -text=When Dwynen's Elite enters the battlefield, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield. +text=When Dwynen's Elite enters, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield. mana={1}{G} type=Creature subtype=Elf Warrior @@ -33594,7 +33594,7 @@ type=Enchantment name=Earsplitting Rats auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot auto={D(*|myhand)}:regenerate -text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats. +text=When Earsplitting Rats enters, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats. mana={3}{B} type=Creature subtype=Rat @@ -33640,7 +33640,7 @@ name=Earthbind target=creature auto=teach(creature) -flying auto=if cantargetcard(*[flying]|*) then damage:2 -text=Enchant creature -- When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." +text=Enchant creature -- When Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." mana={R} type=Enchantment subtype=Aura @@ -33734,7 +33734,7 @@ other={2}{B} name(Prowl) otherrestriction=prowl aicode=activate moveto(exile) target(<3>*|targetedpersonslibrary) auto=if paid(alternative) then name(target opponent) target(opponent) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(<3>*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles their library. +text=Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- When Earwig Squad enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles their library. mana={3}{B}{B} type=Creature subtype=Goblin Rogue @@ -33763,7 +33763,7 @@ type=Instant name=Eater of Days abilities=flying,trample auto=turns:-2 controller -text=Flying, trample -- When Eater of Days enters the battlefield, you skip your next two turns. +text=Flying, trample -- When Eater of Days enters, you skip your next two turns. mana={4} type=Artifact Creature subtype=Leviathan @@ -33796,7 +33796,7 @@ toughness=4 name=Ebon Dragon abilities=flying auto=may target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Flying -- When Ebon Dragon enters the battlefield, you may have target opponent discard a card. +text=Flying -- When Ebon Dragon enters, you may have target opponent discard a card. mana={5}{B}{B} type=Creature subtype=Dragon @@ -33831,7 +33831,7 @@ name=Ebon Stronghold auto=tap(noevent) auto={T}:Add{B} auto={T}{S}:Add{B}{B} -text=Ebon Stronghold enters the battlefield tapped. -- {T}: Add {B}. -- {T}, Sacrifice Ebon Stronghold: Add {B}{B}. +text=Ebon Stronghold enters tapped. -- {T}: Add {B}. -- {T}, Sacrifice Ebon Stronghold: Add {B}{B}. type=Land [/card] [card] @@ -33974,7 +33974,7 @@ name=Eddytrail Hawk abilities=flying auto=alterenergy:2 controller auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~0}:pay({e:1}) flying target(other creature[attacking]|mybattlefield) -text=Flying -- When Eddytrail Hawk enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn. +text=Flying -- When Eddytrail Hawk enters, you get {E}{E} (two energy counters). -- Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn. mana={1}{W} type=Creature subtype=Bird @@ -34062,7 +34062,7 @@ auto=target(other creature|mybattlefield) 3/0 ueot facedown={3} autofacedown={2}{U}{R}{W}:morph autofaceup=target(other creature|mybattlefield) 3/0 -text=Morph {2}{U}{R}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn. +text=Morph {2}{U}{R}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Efreet Weaponmaster enters or is turned face up, another target creature you control gets +3/+0 until end of turn. mana={3}{U}{R}{W} type=Creature subtype=Efreet Monk @@ -34083,7 +34083,7 @@ subtype=Shapeshifter name=Eidolon of Blossoms auto=draw:1 auto=_CONSTELLATION_draw:1 -text=Constellation -- Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. +text=Constellation -- Whenever Eidolon of Blossoms or another enchantment enters under your control, draw a card. mana={2}{G}{G} type=Enchantment Creature subtype=Spirit @@ -34326,7 +34326,7 @@ name=Elderscale Wurm abilities=trample auto=if compare(lifetotal)~lessthan~7 then lifeset:7 controller auto=this(controllerlife >= 7) transforms((,newability[reduceto:7])) -text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. +text=Trample. -- When Elderscale Wurm enters, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. mana={4}{G}{G}{G} type=Creature subtype=Wurm @@ -34425,7 +34425,7 @@ toughness=1 name=Eldrazi Skyspawner abilities=flying auto=choice _ELDRAZISCION_ controller -text=Devoid (This card has no color.) -- Flying -- When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." +text=Devoid (This card has no color.) -- Flying -- When Eldrazi Skyspawner enters, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." mana={2}{U} abilities=devoid type=Creature @@ -34446,7 +34446,7 @@ type=Sorcery name=Electric Eel auto=damage:1 controller auto={R}{R}:2/0 && damage:1 controller -text=When Electric Eel enters the battlefield, it deals 1 damage to you. -- {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. +text=When Electric Eel enters, it deals 1 damage to you. -- {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. mana={U} type=Creature subtype=Fish @@ -34485,7 +34485,7 @@ type=Instant name=Electrostatic Pummeler auto=alterenergy:3 controller auto={e:3}:dynamicability -text=When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power. +text=When Electrostatic Pummeler enters, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power. mana={3} type=Artifact Creature subtype=Construct @@ -34506,7 +34506,7 @@ toughness=3 name=Elegant Edgecrafters auto=cantbeblockedby(creature[power<=2]) auto=_FABRICATE_(2) -text=Elegant Edgecrafters can't be blocked by creatures with power 2 or less. -- Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) +text=Elegant Edgecrafters can't be blocked by creatures with power 2 or less. -- Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) mana={4}{G}{G} type=Creature subtype=Elf Artificer @@ -34532,7 +34532,7 @@ type=Enchantment [card] name=Elemental Bond auto=@movedto(creature[power>=3]|mybattlefield):draw:1 controller -text=Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. +text=Whenever a creature with power 3 or greater enters under your control, draw a card. mana={2}{G} type=Enchantment [/card] @@ -34659,7 +34659,7 @@ name=Elfhame Palace auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} -text=Elfhame Palace enters the battlefield tapped. -- {T}: Add {G} or {W}. +text=Elfhame Palace enters tapped. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -34685,7 +34685,7 @@ toughness=2 name=Elgaud Shieldmate auto=soulbond hexproof abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.) +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.) mana={3}{U} type=Creature subtype=Human Soldier @@ -34749,7 +34749,7 @@ toughness=2 name=Elite Scaleguard auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):tap target(creature|opponentbattlefield) -text=When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) -- Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. +text=When Elite Scaleguard enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) -- Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. mana={4}{W} type=Creature subtype=Human Soldier @@ -34786,7 +34786,7 @@ name=Elixir of Vitality auto=tap(noevent) auto={T}{S}:life:4 auto={8}{T}{S}:life:8 -text=Elixir of Vitality enters the battlefield tapped. -- {T}, Sacrifice Elixir of Vitality: You gain 4 life. -- {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life. +text=Elixir of Vitality enters tapped. -- {T}, Sacrifice Elixir of Vitality: You gain 4 life. -- {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life. mana={4} type=Artifact [/card] @@ -34798,7 +34798,7 @@ auto={S}:name(island) all(land|mybattlefield) loseabilities && all(land|mybattle auto={S}:name(swamp) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((swamp)) ueot all(land|mybattlefield) auto={S}:name(mountain) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((mountain)) ueot all(land|mybattlefield) auto={S}:name(forest) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((forest)) ueot all(land|mybattlefield) -text=When Elsewhere Flask enters the battlefield, draw a card. -- Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. +text=When Elsewhere Flask enters, draw a card. -- Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. mana={2} type=Artifact [/card] @@ -34806,7 +34806,7 @@ type=Artifact name=Elusive Krasis abilities=unblockable auto=evolve -text=Elusive Krasis is unblockable. -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Elusive Krasis is unblockable. -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={1}{G}{U} type=Creature subtype=Fish Mutant @@ -35036,7 +35036,7 @@ auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text=When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top of it. -- {T}: Add one mana of any color. +text=When Elvish Harbinger enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top of it. -- {T}: Add one mana of any color. mana={2}{G} type=Creature subtype=Elf Druid @@ -35127,7 +35127,7 @@ toughness=2 [card] name=Elvish Pioneer auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myhand) -text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. +text=When Elvish Pioneer enters, you may put a basic land card from your hand onto the battlefield tapped. mana={G} type=Creature subtype=Elf Druid @@ -35213,7 +35213,7 @@ toughness=2 [card] name=Elvish Vanguard auto=@movedTo(other elf|battlefield):counter(1/1) -text=Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. +text=Whenever another Elf enters, put a +1/+1 counter on Elvish Vanguard. mana={1}{G} type=Creature subtype=Elf Warrior @@ -35223,7 +35223,7 @@ toughness=1 [card] name=Elvish Visionary auto=draw:1 -text=When Elvish Visionary enters the battlefield, draw a card. +text=When Elvish Visionary enters, draw a card. mana={1}{G} type=Creature subtype=Elf Shaman @@ -35242,7 +35242,7 @@ toughness=3 name=Emancipation Angel abilities=flying auto=moveTo(ownerhand) notatarget(*|mybattlefield) -text=Flying -- When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. +text=Flying -- When Emancipation Angel enters, return a permanent you control to its owner's hand. mana={1}{W}{W} type=Creature subtype=Angel @@ -35255,7 +35255,7 @@ auto=_ATTACKING_thisforeach(counter{1/1.1}) life:-1 controller auto=@combat(blocking) source(this):thisforeach(counter{1/1.1}) life:-1 controller aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(ownerHand) name(revealed card) and!( all(this) counter(1/1) )! auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(ownerHand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. mana={2}{B} type=Creature subtype=Zombie @@ -35356,7 +35356,7 @@ name=Embermage Goblin aicode=activate target(embermage goblin|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>embermage goblin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={T}:damage:1 target(anytarget) -text=When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. -- {T}: Embermage Goblin deals 1 damage to any target. +text=When Embermage Goblin enters, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. -- {T}: Embermage Goblin deals 1 damage to any target. mana={3}{R} type=Creature subtype=Goblin Wizard @@ -35419,7 +35419,7 @@ name=Embodiment of Fury abilities=trample auto=lord(creature[land]|mybattlefield) trample auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) ueot -text=Trample -- Land creatures you control have trample. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. +text=Trample -- Land creatures you control have trample. -- Landfall -- Whenever a land enters under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. mana={3}{R} type=Creature subtype=Elemental @@ -35431,7 +35431,7 @@ name=Embodiment of Insight abilities=vigilance auto=lord(creature[land]|mybattlefield) vigilance auto=_LANDFALL_target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste)) ueot -text=Vigilance -- Land creatures you control have vigilance. -- Landfall -- Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. +text=Vigilance -- Land creatures you control have vigilance. -- Landfall -- Whenever a land enters under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. mana={4}{G} type=Creature subtype=Elemental @@ -35453,7 +35453,7 @@ toughness=3 name=Embraal Bruiser auto=tap(noevent) auto=aslongas(artifact|mybattlefield) menace -text=Embraal Bruiser enters the battlefield tapped. -- Embraal Bruiser has menace as long as you control an artifact. +text=Embraal Bruiser enters tapped. -- Embraal Bruiser has menace as long as you control an artifact. mana={1}{B} type=Creature subtype=Human Warrior @@ -35524,7 +35524,7 @@ type=Instant name=Emeria Angel abilities=flying auto=_LANDFALL_may token(Bird,creature bird, 1/1,flying,white) -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield. +text=Flying -- Landfall - Whenever a land enters under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield. mana={2}{W}{W} type=Creature subtype=Angel @@ -35536,7 +35536,7 @@ name=Emeria Shepherd abilities=flying auto=@movedTo(land[-plains]|myBattlefield):moveto(ownerHand) target(*[-land;-instant;-sorcery]|mygraveyard) auto=@movedTo(land[plains]|myBattlefield):moveto(mybattlefield) target(*[-land;-instant;-sorcery]|mygraveyard) -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. +text=Flying -- Landfall -- Whenever a land enters under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. mana={5}{W}{W} type=Creature subtype=Angel @@ -35548,7 +35548,7 @@ name=Emeria, the Sky Ruin auto=tap(noevent) auto={T}:add{W} auto=@each my upkeep restriction{type(plains|myBattlefield)~morethan~6}:may moveto(mybattlefield) target(creature|mygraveyard) -text=Emeria, the Sky Ruin enters the battlefield tapped. -- At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. -- {T}: Add {W}. +text=Emeria, the Sky Ruin enters tapped. -- At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. -- {T}: Add {W}. type=Land [/card] [card] @@ -35579,7 +35579,7 @@ toughness=1 name=Emissary of the Sleepless abilities=flying auto=if morbid then _SPIRITTOKEN_ -text=Flying -- When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield. +text=Flying -- When Emissary of the Sleepless enters, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={4}{W} type=Creature subtype=Spirit @@ -35689,7 +35689,7 @@ subtype=Aura name=Empyrial Plate auto={2}:equip auto=teach(creature) type:*:myhand/type:*:myhand nonstatic -text=Equipped creature gets +1/+1 for each card in your hand. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/+1 for each card in your hand. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -35729,7 +35729,7 @@ toughness=2 [card] name=Emrakul's Hatcher auto=_ELDRAZISPAWN_*3 -text=When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creatures onto the battlefield. They have "Sacrifice this creature: Add {1}." +text=When Emrakul's Hatcher enters, put three 0/1 colorless Eldrazi Spawn creatures onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={4}{R} type=Creature subtype=Eldrazi Drone @@ -35759,7 +35759,7 @@ abilities=flash target=creature[red;green]|battlefield auto=tap auto=doesnotuntap -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant red or green creature -- When Encase in Ice enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant red or green creature -- When Encase in Ice enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={1}{U} type=Enchantment subtype=Aura @@ -35817,7 +35817,7 @@ name=Enclave Elite abilities=islandwalk auto=if paid(kicker) then counter(1/1,kicked) kicker=multi{1}{U} -text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) -- Islandwalk -- Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) -- Islandwalk -- Enclave Elite enters with a +1/+1 counter on it for each time it was kicked. mana={2}{U} type=Creature subtype=Merfolk Soldier @@ -35912,7 +35912,7 @@ type=Sorcery [card] name=Endless One auto=counter(1/1,X) -text=Endless One enters the battlefield with X +1/+1 counters on it. +text=Endless One enters with X +1/+1 counters on it. mana={X} type=Creature subtype=Eldrazi @@ -35931,7 +35931,7 @@ name=Endless Scream target=creature auto=all(this) counter(0/0,x,scream) auto=thisforeach(counter{0/0.1.scream}) teach(creature) 1/0 -text=Enchant creature -- Endless Scream enters the battlefield with X scream counters on it. -- Enchanted creature gets +1/+0 for each scream counter on Endless Scream. +text=Enchant creature -- Endless Scream enters with X scream counters on it. -- Enchanted creature gets +1/+0 for each scream counter on Endless Scream. mana={X}{B} type=Enchantment subtype=Aura @@ -36110,7 +36110,7 @@ type=Instant name=Enfeeblement target=creature auto=-2/-2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets -2/-2. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets -2/-2. mana={B}{B} type=Enchantment subtype=Aura @@ -36136,7 +36136,7 @@ auto=this(counter{0/0.13.Charge}=) {2}{S}:destroy all(*[-land;manacost=13]) auto=this(counter{0/0.14.Charge}=) {2}{S}:destroy all(*[-land;manacost=14]) auto=this(counter{0/0.15.Charge}=) {2}{S}:destroy all(*[-land;manacost=15]) auto=this(counter{0/0.16.Charge}=) {2}{S}:destroy all(*[-land;manacost=16]) -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives. +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives. mana={X} type=Artifact [/card] @@ -36151,7 +36151,7 @@ type=Sorcery [card] name=Engineered Plague auto=chooseatype lord(creature[chosentype]) -1/-1 chooseend -text=As Engineered Plague enters the battlefield, choose a creature type. -- All creatures of the chosen type get -1/-1. +text=As Engineered Plague enters, choose a creature type. -- All creatures of the chosen type get -1/-1. mana={2}{B} type=Enchantment [/card] @@ -36216,7 +36216,7 @@ toughness=4 [card] name=Enlightened Ascetic auto=may destroy target(enchantment) -text=When Enlightened Ascetic enters the battlefield, you may destroy target enchantment. +text=When Enlightened Ascetic enters, you may destroy target enchantment. mana={1}{W} type=Creature subtype=Cat Monk @@ -36226,7 +36226,7 @@ toughness=1 [card] name=Enlightened Maniac auto=token(Eldrazi Horror) controller -text=When Enlightened Maniac enters the battlefield, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. +text=When Enlightened Maniac enters, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. mana={3}{U} type=Creature subtype=Human @@ -36255,7 +36255,7 @@ toughness=5 name=Enlistment Officer aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(ownerHand) name(revealed card) and!(if cantargetcard(*[-soldier]|*) then bottomoflibrary)! auto=reveal:4 optionone name(Get Soldiers) target(<4>soldier|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=First strike -- When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. +text=First strike -- When Enlistment Officer enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. mana={3}{W} type=Creature subtype=Human Soldier @@ -36331,7 +36331,7 @@ toughness=1 [card] name=Enslaved Horror auto=ability$!name(return creature) target(creature|mygraveyard) moveTo(mybattlefield)!$ opponent -text=When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield. +text=When Enslaved Horror enters, each other player may return a creature card from their graveyard to the battlefield. mana={3}{B} type=Creature subtype=Horror @@ -36403,7 +36403,7 @@ type=Sorcery [card] name=Enthralling Victor auto=target(creature[power<=2]|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once -text=When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) +text=When Enthralling Victor enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) mana={3}{R} type=Creature subtype=Human Warrior @@ -36415,7 +36415,7 @@ name=Entomber Exarch auto=choice moveto(ownerHand) target(creature|mygraveyard) restriction type(creature|mygraveyard)~morethan~0 aicode=activate reject notatarget(*[-creature]|targetedpersonshand) auto=choice target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-creature]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=When Entomber Exarch enters the battlefield, choose one - Return target creature card from your graveyard to your hand; or target opponent reveals their hand, you choose a noncreature card from it, then that player discards that card. +text=When Entomber Exarch enters, choose one - Return target creature card from your graveyard to your hand; or target opponent reveals their hand, you choose a noncreature card from it, then that player discards that card. mana={2}{B}{B} type=Creature subtype=Phyrexian Cleric @@ -36456,7 +36456,7 @@ name=Entropic Specter anyzone=type:*:opponenthand/type:*:opponenthand cdaactive auto=@damageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller auto=@damagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent -text=Flying -- As Entropic Specter enters the battlefield, choose an opponent. -- Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. -- Whenever Entropic Specter deals damage to a player, that player discards a card. +text=Flying -- As Entropic Specter enters, choose an opponent. -- Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. -- Whenever Entropic Specter deals damage to a player, that player discards a card. mana={3}{B}{B} type=Creature subtype=Specter Spirit @@ -36498,7 +36498,7 @@ target=creature auto=counter(1/1) auto=teach(creature) flying auto=@movedto(creature|mybattlefield):may moveto(ownerHand) all(this) -text=Enchant creature -- When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. -- Enchanted creature has flying. -- Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand. +text=Enchant creature -- When Ephara's Enlightenment enters, put a +1/+1 counter on enchanted creature. -- Enchanted creature has flying. -- Whenever a creature enters under your control, you may return Ephara's Enlightenment to its owner's hand. mana={1}{W}{U} type=Enchantment subtype=Aura @@ -36618,7 +36618,7 @@ type=Enchantment name=Era of Innovation auto=@movedto(*[artifact;artificer]|mybattlefield):pay({1}) alterenergy:2 controller auto={e:6}{S}:draw:3 controller -text=Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters). -- Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards. +text=Whenever an artifact or Artificer enters under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters). -- Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards. mana={1}{U} type=Enchantment [/card] @@ -37099,7 +37099,7 @@ type=Instant [card] name=Essence Warden auto=@movedTo(other creature|battlefield):life:1 controller -text=Whenever another creature enters the battlefield, you gain 1 life. +text=Whenever another creature enters, you gain 1 life. mana={G} type=Creature subtype=Elf Shaman @@ -37124,7 +37124,7 @@ toughness=2 name=Etched Monstrosity auto=counter(-1/-1,5) auto={W}{U}{B}{R}{G}{C(-1/-1,-5)}:draw:3 target(player) -text=Etched Monstrosity enters the battlefield with five -1/-1 counters on it. -- {W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards. +text=Etched Monstrosity enters with five -1/-1 counters on it. -- {W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards. mana={5} type=Artifact Creature subtype=Phyrexian Golem @@ -37136,7 +37136,7 @@ name=Etched Oracle abilities=sunburst auto=counter(1/1,sunburst) auto={1}{C(1/1,-4)}:draw:3 target(player) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- {1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards. mana={4} type=Artifact Creature subtype=Wizard @@ -37206,7 +37206,7 @@ subtype=Aura [card] name=Eternal Witness auto=may moveto(ownerHand) target(*|mygraveyard) -text=When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. +text=When Eternal Witness enters, you may return target card from your graveyard to your hand. mana={1}{G}{G} type=Creature subtype=Human Shaman @@ -37218,7 +37218,7 @@ name=Eternity Snare target=creature auto=doesnotuntap auto=draw:1 controller -text=Enchant creature -- When Eternity Snare enters the battlefield, draw a card. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Eternity Snare enters, draw a card. -- Enchanted creature doesn't untap during its controller's untap step. mana={5}{U} type=Enchantment subtype=Aura @@ -37227,7 +37227,7 @@ subtype=Aura name=Eternity Vessel auto=counter(0/0,lifetotal,Charge) auto=_LANDFALL_may name(Set life to charge) transforms((,newability[lifeset:hascntcharge controller])) oneshot -text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. +text=Eternity Vessel enters with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters under your control, you may have your life total become the number of charge counters on Eternity Vessel. mana={6} type=Artifact [/card] @@ -37382,7 +37382,7 @@ toughness=2 name=Ethersworn Shieldmage abilities=flash auto=all(creature[artifact]|battlefield) prevent:9999 -text=Flash -- When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. +text=Flash -- When Ethersworn Shieldmage enters, prevent all damage that would be dealt to artifact creatures this turn. mana={1}{W}{U} type=Artifact Creature subtype=Vedalken Wizard @@ -37425,7 +37425,7 @@ subtype=Aura [card] name=Evangel of Heliod auto=_SOLDIERTOKEN_*type:manaW -text=When Evangel of Heliod enters the battlefield, put a number of 1/1 white Soldier creature tokens onto the battlefield equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) +text=When Evangel of Heliod enters, put a number of 1/1 white Soldier creature tokens onto the battlefield equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) mana={4}{W}{W} type=Creature subtype=Human Cleric @@ -37494,7 +37494,7 @@ name=Everflowing Chalice auto=if paid(kicker) then counter(0/0,kicked,charge) auto={T}:thisforeach(counter{0/0.1.charge}) add{1} kicker=multi{2} -text=Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) -- Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. -- {T}: Add {1} for each charge counter on Everflowing Chalice. +text=Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) -- Everflowing Chalice enters with a charge counter on it for each time it was kicked. -- {T}: Add {1} for each charge counter on Everflowing Chalice. mana={0} type=Artifact [/card] @@ -37504,7 +37504,7 @@ auto=tap(noevent) auto=aslongas(swamp[-tapped]|mybattlefield) moveto(ownerHand) notatarget(swamp[-tapped]|mybattlefield) oneshot auto=moveto(mygraveyard) notatarget(this|mybattlefield) auto={T}:Add{1}{B} -text=Everglades enters the battlefield tapped. -- When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B}. +text=Everglades enters tapped. -- When Everglades enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand. -- {T}: Add {1}{B}. type=Land [/card] [card] @@ -37587,7 +37587,7 @@ type=Sorcery name=Eviscerator abilities=protection from white auto=life:-5 controller -text=Protection from white -- When Eviscerator enters the battlefield, you lose 5 life. +text=Protection from white -- When Eviscerator enters, you lose 5 life. mana={3}{B}{B} type=Creature subtype=Phyrexian Horror @@ -37843,7 +37843,7 @@ type=Artifact name=Expedition Raptor abilities=flying auto=may target(other creature|battlefield) counter(1/1) -text=Flying -- When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +text=Flying -- When Expedition Raptor enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={3}{W}{W} type=Creature subtype=Bird @@ -37864,7 +37864,7 @@ toughness=1 name=Experiment One auto=evolve auto={C(1/1,-2)}:regenerate -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. mana={G} type=Creature subtype=Human Ooze @@ -37875,7 +37875,7 @@ toughness=1 name=Experimental Aviator abilities=flying auto=_THOPTERTOKEN_*2 -text=Flying -- When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. +text=Flying -- When Experimental Aviator enters, create two 1/1 colorless Thopter artifact creature tokens with flying. mana={3}{U}{U} type=Creature subtype=Human Artificer @@ -38062,7 +38062,7 @@ toughness=5 [card] name=Extraplanar Lens auto=may moveto(exile) target(land|mybattlefield) and!( transforms((,newability[lord(*[share!name!]) producecolor:land],newability[lord(*[share!name!]) producecolor:green],newability[lord(*[share!name!]) producecolor:blue],newability[lord(*[share!name!]) producecolor:red],newability[lord(*[share!name!]) producecolor:black],newability[lord(*[share!name!]) producecolor:white])) forever )! -text=Imprint -- When Extraplanar Lens enters the battlefield, you may exile target land you control. -- Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to their mana pool of any type that land produced. +text=Imprint -- When Extraplanar Lens enters, you may exile target land you control. -- Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to their mana pool of any type that land produced. mana={3} type=Artifact [/card] @@ -38095,7 +38095,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=may name(Sacrifice permanent) sacrifice notAtarget(*|mybattlefield) && token(Eldrazi Horror) controller auto=@each upkeep restriction{delirium}:flip(backside) -text=When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin. // Extricator of Flesh +text=When Extricator of Sin enters, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium -- At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin. // Extricator of Flesh mana={2}{W} type=Creature subtype=Human Cleric @@ -38155,7 +38155,7 @@ name=Eye of Doom auto=ability$!counter(0/0,1,doom) target(*[-land]|mybattlefield)!$ controller auto=ability$!counter(0/0,1,doom) target(*[-land]|mybattlefield)!$ opponent auto={2}{t}{s}:all(*[counter{0/0.1.doom}]) destroy -text=When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it. -- {2}, {T}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it. +text=When Eye of Doom enters, each player chooses a nonland permanent and puts a doom counter on it. -- {2}, {T}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it. mana={4} type=Artifact [/card] @@ -38181,7 +38181,7 @@ name=Eye of Singularity auto=all(*[-basic]|battlefield) transforms((,newability[bury all(other *[share!name!])])) ueot auto=@movedTo(*[-basic]|battlefield):all(trigger[to]) transforms((,newability[bury all(other *[share!name!])])) ueot auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this) -text=When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. -- Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated. +text=When Eye of Singularity enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. -- Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated. type=World Enchantment mana={3}{W} [/card] @@ -38212,7 +38212,7 @@ type=Sorcery [card] name=Eyeblight Assassin auto=target(creature|opponentbattlefield) -1/-1 ueot -text=When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. +text=When Eyeblight Assassin enters, target creature an opponent controls gets -1/-1 until end of turn. mana={2}{B} type=Creature subtype=Elf Assassin @@ -38238,7 +38238,7 @@ subtype=Elf [card] name=Eyeless Watcher auto=choice _ELDRAZISCION_*2 controller -text=Devoid (This card has no color.) -- When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." +text=Devoid (This card has no color.) -- When Eyeless Watcher enters, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={3}{G} abilities=devoid type=Creature @@ -38353,7 +38353,7 @@ toughness=4 [card] name=Faceless Butcher auto=(blink)forsrc target(other creature|battlefield) -text=When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher. -- When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Faceless Butcher enters, exile target creature other than Faceless Butcher. -- When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{B}{B} type=Creature subtype=Nightmare Horror @@ -38364,7 +38364,7 @@ toughness=3 name=Faceless Devourer abilities=shadow auto=(blink)forsrc target(other creature[shadow]|battlefield) -text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- When Faceless Devourer enters the battlefield, exile another target creature with shadow. -- When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- When Faceless Devourer enters, exile another target creature with shadow. -- When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{B} type=Creature subtype=Nightmare Horror @@ -38404,7 +38404,7 @@ name=Faerie Conclave auto=tap(noevent) auto={T}:Add{U} auto={1}{U}:transforms((Faerie Creature,setpower=2,settoughness=1,flying,blue)) ueot -text=Faerie Conclave enters the battlefield tapped. -- {T}: Add {U}. -- {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) +text=Faerie Conclave enters tapped. -- {T}: Add {U}. -- {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.) type=Land [/card] [card] @@ -38412,7 +38412,7 @@ name=Faerie Harbinger abilities=flash,flying aicode=activate target(faerie|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(faerie|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Flash -- Flying -- When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top of it. +text=Flash -- Flying -- When Faerie Harbinger enters, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top of it. mana={3}{U} type=Creature subtype=Faerie Wizard @@ -38424,7 +38424,7 @@ name=Faerie Impostor auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) moveTo(ownerhand) oneshot auto=choice sacrifice abilities=flying -text=Flying -- When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. +text=Flying -- When Faerie Impostor enters, sacrifice it unless you return another creature you control to its owner's hand. mana={U} type=Creature subtype=Faerie Rogue @@ -38457,7 +38457,7 @@ name=Faerie Mechanist abilities=flying aicode=activate target(artifact[zpos<=3]|mylibrary) moveto(ownerHand) auto=name(look) reveal:3 optionone name(Get artifact) target(artifact|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +text=Flying -- When Faerie Mechanist enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={3}{U} type=Artifact Creature subtype=Faerie Artificer @@ -38468,7 +38468,7 @@ toughness=2 name=Faerie Miscreant abilities=flying auto=if type(Faerie Miscreant|mybattlefield)~morethan~1 then choice draw:1 controller -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Faerie Miscreant enters, if you control another creature named Faerie Miscreant, draw a card. mana={U} type=Creature subtype=Faerie Rogue @@ -38492,7 +38492,7 @@ name=Faerie Squadron kicker={3}{U} auto=if paid(kicker) then counter(1/1,2) auto=if paid(kicker) then flying -text=Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) -- If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying. +text=Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) -- If Faerie Squadron was kicked, it enters with two +1/+1 counters on it and with flying. mana={U} type=Creature subtype=Faerie @@ -38540,7 +38540,7 @@ type=Instant [card] name=Fairgrounds Warden auto=(blink)forsrc target(creature|opponentbattlefield) -text=When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield. +text=When Fairgrounds Warden enters, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield. mana={2}{W} type=Creature subtype=Dwarf Soldier @@ -38562,7 +38562,7 @@ name=Faith Unbroken auto=target(creature|opponentbattlefield) (blink)forsrc auto=teach(creature) 2/2 target=creature|mybattlefield -text=Enchant creature you control -- When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. -- Enchanted creature gets +2/+2. +text=Enchant creature you control -- When Faith Unbroken enters, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. -- Enchanted creature gets +2/+2. mana={3}{W} type=Enchantment subtype=Aura @@ -38609,7 +38609,7 @@ auto=teach(creature) cantpwattack auto=teach(creature) cantblock auto=onlymanaability auto=life:4 controller -text=Enchant permanent -- When Faith's Fetters enters the battlefield, you gain 4 life. -- Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. +text=Enchant permanent -- When Faith's Fetters enters, you gain 4 life. -- Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. mana={3}{W} type=Enchantment subtype=Aura @@ -38780,7 +38780,7 @@ type=Sorcery name=Fallow Wurm auto=aslongas(land|myhand) reject notatarget(land|myhand) oneshot auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card. +text=When Fallow Wurm enters, sacrifice it unless you discard a land card. mana={2}{G} type=Creature subtype=Wurm @@ -38910,7 +38910,7 @@ toughness=2 [card] name=Fanatic of Mogis auto=damage:type:manaR opponent -text=When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) +text=When Fanatic of Mogis enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) mana={3}{R} type=Creature subtype=Minotaur Shaman @@ -38921,7 +38921,7 @@ toughness=2 name=Fanatic of Xenagos abilities=trample auto=ability$!choice name(Tribute 1) all(mysource) counter(1/1) _ choice name(+1/+1 and Haste) all(mysource) haste ueot && all(mysource) 1/1 ueot!$ opponent -text=Trample -- Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.) -- When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn. +text=Trample -- Tribute 1 (As this creature enters, an opponent of your choice may place a +1/+1 counter on it.) -- When Fanatic of Xenagos enters, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn. mana={1}{R}{G} type=Creature subtype=Centaur Warrior @@ -39014,7 +39014,7 @@ type=Sorcery [card] name=Farbog Boneflinger auto=-2/-2 target(creature) ueot -text=When Fargog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn. +text=When Fargog Boneflinger enters, target creature gets -2/-2 until end of turn. mana={4}{B} type=Creature subtype=Zombie @@ -39045,7 +39045,7 @@ toughness=3 name=Farhaven Elf aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. +text=When Farhaven Elf enters, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. mana={2}{G} type=Creature subtype=Elf Druid @@ -39125,7 +39125,7 @@ name=Fatal Attraction target=creature auto=damage:2 auto=@each my upkeep:damage:4 -text=Enchant creature -- When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. -- At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. +text=Enchant creature -- When Fatal Attraction enters, it deals 2 damage to enchanted creature. -- At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. mana={2}{R} type=Enchantment subtype=Aura @@ -39169,7 +39169,7 @@ name=Fate Foretold target=creature auto=draw:1 controller auto=@movedTo(mytgt|graveyard) from(battlefield):draw:1 targetcontroller -text=Enchant creature -- When Fate Foretold enters the battlefield, draw a card. -- When enchanted creature dies, its controller draws a card. +text=Enchant creature -- When Fate Foretold enters, draw a card. -- When enchanted creature dies, its controller draws a card. mana={1}{U} type=Enchantment subtype=Aura @@ -39279,7 +39279,7 @@ toughness=1 name=Fathom Mage auto=evolve auto=@counteradded(1/1) from(this):may draw:1 -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card. +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card. mana={2}{G}{U} type=Creature subtype=Human Wizard @@ -39337,7 +39337,7 @@ abilities=trample other={4}{R} name(Evoke) auto=destroy target(land) auto=alternative sacrifice -text=Trample -- When Faultgrinder enters the battlefield, destroy target land. -- Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Trample -- When Faultgrinder enters, destroy target land. -- Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={6}{R} type=Creature subtype=Elemental @@ -39407,7 +39407,7 @@ toughness=2 name=Fear target=creature auto=fear -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) mana={B}{B} type=Enchantment subtype=Aura @@ -39634,7 +39634,7 @@ toughness=2 [card] name=Felidar Guardian auto=may moveto(exile) and!(moveto(ownerbattlefield))! target(other *|mybattlefield) -text=When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. +text=When Felidar Guardian enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. mana={3}{W} type=Creature subtype=Cat Beast @@ -39895,7 +39895,7 @@ name=Feral Throwback aicode=activate target(*[beast]|myhand) name(revealed card) moveto(ownerHand) name(revealed card) and!( all(this) counter(1/1,2) )! auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,2) optiononeend optiontwo all(*|reveal) moveto(ownerHand) optiontwoend revealend auto=_ATTACKING_may provoke target(creature|opponentbattlefield) -text=Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) +text=Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.) -- Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) mana={4}{G}{G} type=Creature subtype=Beast @@ -39977,14 +39977,14 @@ auto=tap(noevent) aicode=activate target(land[basic;zpos<=5]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=may name(look) reveal:5 optionone choice name(put on top) target(land[basic]|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend auto={T}:Add{G} -text=Fertile Thicket enters the battlefield tapped. -- When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. -- {T}: Add {G}. +text=Fertile Thicket enters tapped. -- When Fertile Thicket enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. -- {T}: Add {G}. type=Land [/card] [card] name=Fertilid auto=counter(1/1,2) auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|mylibrary) -text=Fertilid enters the battlefield with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles their library. +text=Fertilid enters with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles their library. mana={2}{G} type=Creature subtype=Elemental @@ -39995,7 +39995,7 @@ toughness=0 name=Fervent Cathar abilities=haste auto=target(creature) cantblock ueot -text=Haste -- When Fervent Cathar enters the battlefield, target creature can't block this turn. +text=Haste -- When Fervent Cathar enters, target creature can't block this turn. mana={2}{R} type=Creature subtype=Human Knight @@ -40029,7 +40029,7 @@ type=Enchantment name=Festercreep auto=counter(1/1) auto={1}{B}{C(1/1,-1)}:all(other creature) -1/-1 ueot -text=Festercreep enters the battlefield with a +1/+1 counter on it. -- {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. +text=Festercreep enters with a +1/+1 counter on it. -- {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. mana={1}{B} type=Creature subtype=Elemental @@ -40047,7 +40047,7 @@ type=Sorcery name=Festerhide Boar abilities=trample auto=if morbid then choice counter(1/1,2) -text=Trample -- Morbid - Festerhide Board enters the battlefield with two +1/+1 counters on it if a creature died this turn. +text=Trample -- Morbid - Festerhide Board enters with two +1/+1 counters on it if a creature died this turn. mana={3}{G} type=Creature subtype=Boar @@ -40279,7 +40279,7 @@ other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. -- Fieldmist Borderpost enters the battlefield tapped. -- {T}: Add {W} or {U}. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost. -- Fieldmist Borderpost enters tapped. -- {T}: Add {W} or {U}. mana={1}{W}{U} type=Artifact [/card] @@ -40296,7 +40296,7 @@ toughness=2 [card] name=Fiend Hunter auto=may (blink)forsrc target(other creature|battlefield) -text=When Fiend Hunter enters the battlefield, you may exile another target creature. -- When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Fiend Hunter enters, you may exile another target creature. -- When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{W}{W} type=Creature subtype=Human Cleric @@ -40319,7 +40319,7 @@ toughness=2 name=Fierce Empath aicode=activate target(creature[manacost>=6]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[manacost>=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or more, reveal it, put it into your hand, then shuffle. +text=When Fierce Empath enters, you may search your library for a creature card with mana value 6 or more, reveal it, put it into your hand, then shuffle. mana={2}{G} type=Creature subtype=Elf @@ -40429,7 +40429,7 @@ toughness=1 name=Filigree Angel abilities=flying auto=life:thricetype:artifact:mybattlefield controller -text=Flying -- When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. +text=Flying -- When Filigree Angel enters, you gain 3 life for each artifact you control. mana={5}{W}{W}{U} type=Artifact Creature subtype=Angel @@ -40450,7 +40450,7 @@ toughness=2 name=Filigree Familiar auto=life:2 controller auto=_DIES_draw:1 -text=When Filigree Familiar enters the battlefield, you gain 2 life. -- When Filigree Familiar dies, draw a card. +text=When Filigree Familiar enters, you gain 2 life. -- When Filigree Familiar dies, draw a card. mana={3} type=Artifact Creature subtype=Fox @@ -40561,7 +40561,7 @@ type=Sorcery name=Final-Sting Faerie abilities=flying auto=aslongas(creature[damaged]|battlefield) destroy target(creature[damaged]) oneshot -text=Flying -- When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn. +text=Flying -- When Final-Sting Faerie enters, destroy target creature that was dealt damage this turn. mana={3}{B} type=Creature subtype=Faerie Assassin @@ -40616,7 +40616,7 @@ toughness=1 name=Fire Diamond auto=tap(noevent) auto={T}:Add{R} -text=Fire Diamond enters the battlefield tapped. -- {T}: Add {R}. +text=Fire Diamond enters tapped. -- {T}: Add {R}. mana={2} type=Artifact [/card] @@ -40624,7 +40624,7 @@ type=Artifact name=Fire Dragon abilities=flying auto=damage:type:mountain:mybattlefield target(creature) -text=Flying -- When Fire Dragon enters the battlefield, it deals damage equal to the number of Mountains you control to target creature. +text=Flying -- When Fire Dragon enters, it deals damage equal to the number of Mountains you control to target creature. mana={6}{R}{R}{R} type=Creature subtype=Dragon @@ -40653,7 +40653,7 @@ toughness=4 [card] name=Fire Imp auto=damage:2 target(creature) -text=When Fire Imp enters the battlefield, it deals 2 damage to target creature. +text=When Fire Imp enters, it deals 2 damage to target creature. mana={2}{R} type=Creature subtype=Imp @@ -40812,7 +40812,7 @@ toughness=1 name=Fireforger's Puzzleknot auto=damage:1 target(anytarget) auto={2}{R}{S}:damage:1 target(anytarget) -text=When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target. -- {2}{R}, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target. +text=When Fireforger's Puzzleknot enters, it deals 1 damage to any target. -- {2}{R}, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target. mana={2} type=Artifact [/card] @@ -40883,7 +40883,7 @@ toughness=3 name=Firemantle Mage auto=all(ally|mybattlefield) menace ueot auto=_RALLY_may all(ally|mybattlefield) menace ueot -text=Rally -- Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +text=Rally -- Whenever Firemantle Mage or another Ally enters under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) mana={2}{R} type=Creature subtype=Human Shaman Ally @@ -40895,7 +40895,7 @@ name=Firemaw Kavu auto=damage:2 target(creature) auto=@movedTo(this|nonbattlezone) from(battlefield):damage:4 target(creature) auto=upcost[{5}{R};next upkeep] moveTo(graveyard) -text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. -- When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature. +text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Firemaw Kavu enters, it deals 2 damage to target creature. -- When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature. mana={5}{R} type=Creature subtype=Kavu @@ -40942,7 +40942,7 @@ toughness=2 name=Fireshrieker auto={2}:equip auto=teach(creature) double strike -text=Equipped creature has double strike. (It deals both first-strike and regular combat damage.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has double strike. (It deals both first-strike and regular combat damage.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={3} type=Artifact subtype=Equipment @@ -40993,7 +40993,7 @@ other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. -- Firewild Borderpost enters the battlefield tapped. -- {T}: Add {R} or {G}. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost. -- Firewild Borderpost enters tapped. -- {T}: Add {R} or {G}. mana={1}{R}{G} type=Artifact [/card] @@ -41022,7 +41022,7 @@ subtype=Arcane name=Fishliver Oil target=creature auto=islandwalk -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.) mana={1}{U} type=Enchantment subtype=Aura @@ -41040,7 +41040,7 @@ name=Fists of Ironwood target=creature auto=_SAPROLINGTOKEN_*2 auto=trample -text=Enchant creature -- When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield. -- Enchanted creature has trample. +text=Enchant creature -- When Fists of Ironwood enters, put two 1/1 green Saproling creature tokens onto the battlefield. -- Enchanted creature has trample. mana={1}{G} type=Enchantment subtype=Aura @@ -41291,7 +41291,7 @@ toughness=2 name=Flamekin Harbinger aicode=activate target(elemental|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(elemental|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top of it. +text=When Flamekin Harbinger enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top of it. mana={R} type=Creature subtype=Elemental Shaman @@ -41313,13 +41313,13 @@ name=Flamekin Village auto=if type(*[elemental]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{r} auto={r}{t}:target(creature) haste ueot -text=As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. -- {T}: Add {R}. -- {R}, {T}: Target creature gains haste until end of turn. +text=As Flamekin Village enters, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters tapped. -- {T}: Add {R}. -- {R}, {T}: Target creature gains haste until end of turn. type=Land [/card] [card] name=Flame-Kin War Scout auto=@movedto(creature|battlefield):all(trigger[to]) damage:4 && sacrifice all(this) -text=When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. +text=When another creature enters, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. mana={3}{R} type=Creature subtype=Elemental Scout @@ -41330,7 +41330,7 @@ toughness=4 name=Flame-Kin Zealot auto=all(creature|myBattlefield) 1/1 ueot auto=all(creature|myBattlefield) haste ueot -text=When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. +text=When Flame-Kin Zealot enters, creatures you control get +1/+1 and gain haste until end of turn. mana={1}{R}{R}{W} type=Creature subtype=Elemental Berserker @@ -41347,7 +41347,7 @@ type=Sorcery [card] name=Flameshadow Conjuring auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{R}]] clone with(unearth,haste) -text=Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. +text=Whenever a nontoken creature enters under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. mana={3}{R} type=Enchantment [/card] @@ -41376,7 +41376,7 @@ toughness=1 [card] name=Flametongue Kavu auto=damage:4 target(creature) -text=When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. +text=When Flametongue Kavu enters, it deals 4 damage to target creature. mana={3}{R} type=Creature subtype=Kavu @@ -41529,7 +41529,7 @@ toughness=2 name=Flayer Drone abilities=first strike auto=@movedto(other creature[colorless]|mybattlefield):target(opponent) life:-1 -text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. +text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters under your control, target opponent loses 1 life. mana={1}{B}{R} abilities=devoid type=Creature @@ -41542,7 +41542,7 @@ name=Flayer Husk auto={2}:equip auto=teach(creature) 1/1 auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Equip {2} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Equip {2} mana={1} type=Artifact subtype=Equipment @@ -41552,7 +41552,7 @@ name=Flayer of the Hatebound abilities=undying autograveyard=@movedTo(this|mybattlefield) from(mygraveyard):all(trigger[to]) transforms((,newability[choice name(creature) dynamicability target(creature)],newability[choice name(player) dynamicability target(player)])) forever auto=@movedTo(other creature|mybattlefield) from(mygraveyard):all(trigger[to]) transforms((,newability[choice name(creature) dynamicability target(creature)],newability[choice name(player) dynamicability target(player)])) -text=Undying -- Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target. +text=Undying -- Whenever Flayer of the Hatebound or another creature enters from your graveyard, that creature deals damage equal to its power to any target. mana={5}{R} type=Creature subtype=Devil @@ -41603,7 +41603,7 @@ toughness=2 [card] name=Fledgling Griffin auto=_LANDFALL_flying ueot -text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn. +text=Landfall - Whenever a land enters under your control, Fledgling Griffin gains flying until end of turn. mana={1}{W} type=Creature subtype=Griffin @@ -41678,7 +41678,7 @@ subtype=Equipment name=Fleetfoot Panther abilities=flash auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) -text=Flash -- When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. +text=Flash -- When Fleetfoot Panther enters, return a green or white creature you control to its owner's hand. mana={1}{G}{W} type=Creature subtype=Cat @@ -41730,7 +41730,7 @@ toughness=1 name=Fleeting Memories auto=name(Create clue) token(Clue) controller auto=@sacrificed(clue|mybattlefield):target(player) deplete:3 -text=When Fleeting Memories enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target player mills three cards. +text=When Fleeting Memories enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target player mills three cards. mana={2}{U} type=Enchantment [/card] @@ -41740,7 +41740,7 @@ abilities=trample,haste auto=becomes(Artifact Creature) ueot auto={crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1} -text=Trample, haste -- When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) +text=Trample, haste -- When Fleetwheel Cruiser enters, it becomes an artifact creature until end of turn. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) mana={4} type=Artifact subtype=Vehicle @@ -41792,7 +41792,7 @@ type=Instant name=Fleshbag Marauder auto=sacrifice notatarget(creature|mybattlefield) auto=ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -text=When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. +text=When Fleshbag Marauder enters, each player sacrifices a creature. mana={2}{B} type=Creature subtype=Zombie Warrior @@ -41843,7 +41843,7 @@ toughness=2 [card] name=Fleshpulper Giant auto=may destroy target(creature[toughness<=2]|battlefield) -text=When Fleshpulper Giant enters the battlefield, you may destroy target creature with a toughness of 2 or less. +text=When Fleshpulper Giant enters, you may destroy target creature with a toughness of 2 or less. mana={5}{R}{R} type=Creature subtype=Giant @@ -41885,7 +41885,7 @@ abilities=auraward target=creature auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend auto={W}:moveTo(ownerhand) -text=Enchant creature -- As Flickering Ward enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. -- {W}: Return Flickering Ward to its owner's hand. +text=Enchant creature -- As Flickering Ward enters, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. -- {W}: Return Flickering Ward to its owner's hand. mana={W} type=Enchantment subtype=Aura @@ -41894,7 +41894,7 @@ subtype=Aura name=Flickerwisp abilities=flying auto=(blink)ueot target(other *|battlefield) -text=Flying -- When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. +text=Flying -- When Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={1}{W}{W} type=Creature subtype=Elemental @@ -41906,7 +41906,7 @@ name=Flight of Fancy target=creature auto=draw:2 controller auto=flying -text=Enchant creature -- When Flight of Fancy enters the battlefield, draw two cards. -- Enchanted creature has flying. +text=Enchant creature -- When Flight of Fancy enters, draw two cards. -- Enchanted creature has flying. mana={3}{U} type=Enchantment subtype=Aura @@ -41923,7 +41923,7 @@ text={T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of name=Flight target=creature auto=flying -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) mana={U} type=Enchantment subtype=Aura @@ -41981,7 +41981,7 @@ auto={S}:protection from blue target(other creature) auto={S}:protection from black target(other creature) auto={S}:protection from red target(other creature) auto={S}:protection from green target(other creature) -text=Enchant creature -- As Floating Shield enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. -- Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. +text=Enchant creature -- As Floating Shield enters, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. -- Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. mana={2}{W} type=Enchantment subtype=Aura @@ -42000,7 +42000,7 @@ toughness=2 name=Flood Plain auto=tap(noevent) auto={T}{S}:activate moveTo(myBattlefield) target(*[island;plains]|myLibrary) -text=Flood Plain enters the battlefield tapped. -- {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle. +text=Flood Plain enters tapped. -- {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -42020,7 +42020,7 @@ auto=counter(1/1,6) auto=aslongas(island|opponentBattlefield) cantattack <1 auto=aslongas(island|opponentBattlefield) cantpwattack <1 auto={U}{C(1/1,-1)}:ueot name(land becomes an island) loseabilities && losesubtypesof(land) && transforms((island)) target(land) -text=Floodchaser enters the battlefield with six +1/+1 counters on it. -- Floodchaser can't attack unless defending player controls an Island. -- {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. +text=Floodchaser enters with six +1/+1 counters on it. -- Floodchaser can't attack unless defending player controls an Island. -- {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. mana={5}{U} type=Creature subtype=Elemental @@ -42456,7 +42456,7 @@ type=Instant name=Fogwalker auto=target(creature|opponentbattlefield) frozen abilities=skulk -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Fogwalker enters, target creature an opponent controls doesn't untap during its controller's next untap step. mana={1}{U} type=Creature subtype=Spirit @@ -42678,7 +42678,7 @@ name=Forbidding Watchtower auto=tap(noevent) auto={T}:Add{W} auto={1}{W}:transforms((Soldier Creature,setpower=1,settoughness=5,white)) ueot -text=Forbidding Watchtower enters the battlefield tapped. -- {T}: Add {W}. -- {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. +text=Forbidding Watchtower enters tapped. -- {T}: Add {W}. -- {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. type=Land [/card] [card] @@ -42803,7 +42803,7 @@ name=Foreboding Ruins auto=if type(*[mountain;swamp]|myhand)~equalto~0 then tap(noevent) auto={T}:add{B} auto={T}:add{R} -text=As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. -- {T}: Add {B} or {R}. +text=As Foreboding Ruins enters, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters tapped. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -42867,7 +42867,7 @@ type=Instant name=Forge Devil auto=damage:1 target(creature) auto=damage:1 controller -text=When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you. +text=When Forge Devil enters, it deals 1 damage to target creature and 1 damage to you. mana={R} type=Creature subtype=Devil @@ -42878,7 +42878,7 @@ toughness=1 name=Forgeborn Oreads auto=damage:1 target(anytarget) auto=_CONSTELLATION_damage:1 target(anytarget) -text=Constellation -- Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target. +text=Constellation -- Whenever Forgeborn Oreads or another enchantment enters under your control, Forgeborn Oreads deals 1 damage to any target. mana={2}{R}{R} type=Enchantment Creature subtype=Nymph @@ -42921,7 +42921,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{R} autohand=__CYCLING__({R}) -text=Forgotten Cave enters the battlefield tapped. -- {T}: Add {R}. -- Cycling {R} ({R}, Discard this card: Draw a card.) +text=Forgotten Cave enters tapped. -- {T}: Add {R}. -- Cycling {R} ({R}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -43028,7 +43028,7 @@ name=Forsaken Sanctuary auto=tap(noevent) auto={T}:add{W} auto={T}:add{B} -text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B}. +text=Forsaken Sanctuary enters tapped. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -43058,7 +43058,7 @@ name=Fortified Village auto=if type(*[plains;forest]|myhand)~equalto~0 then tap(noevent) auto={T}:add{G} auto={T}:add{W} -text=As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. -- {T}: Add {G} or {W}. +text=As Fortified Village enters, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters tapped. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -43139,7 +43139,7 @@ toughness=1 name=Foul Imp abilities=flying auto=life:-2 controller -text=Flying -- When Foul Imp enters the battlefield, you lose 2 life. +text=Flying -- When Foul Imp enters, you lose 2 life. mana={B}{B} type=Creature subtype=Imp @@ -43151,7 +43151,7 @@ name=Foul Orchard auto=tap(noevent) auto={T}:add{B} auto={T}:add{G} -text=Foul Orchard enters the battlefield tapped. -- {T}: Add {B} or {G}. +text=Foul Orchard enters tapped. -- {T}: Add {B} or {G}. type=Land [/card] [card] @@ -43168,7 +43168,7 @@ subtype=Aura name=Foul Spirit abilities=flying auto=bury notatarget(land|myBattlefield) -text=Flying -- When Foul Spirit enters the battlefield, sacrifice a land. +text=Flying -- When Foul Spirit enters, sacrifice a land. mana={2}{B} type=Creature subtype=Spirit @@ -43208,7 +43208,7 @@ name=Foundry Champion auto=damage:type:creature:mybattlefield target(anytarget) auto={R}:1/0 ueot auto={W}:0/1 ueot -text=When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. -- {R}: Foundry Champion gets +1/+0 until end of turn. -- {W}: Foundry Champion gets +0/+1 until end of turn. +text=When Foundry Champion enters, it deals damage to any target equal to the number of creatures you control. -- {R}: Foundry Champion gets +1/+0 until end of turn. -- {W}: Foundry Champion gets +0/+1 until end of turn. mana={4}{R}{W} type=Creature subtype=Elemental Soldier @@ -43219,7 +43219,7 @@ toughness=4 name=Foundry Hornet abilities=flying auto=if type(creature[counter{1/1.1}]|mybattlefield)~morethan~0 then all(creature|opponentbattlefield) -1/-1 ueot -text=Flying -- When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. +text=Flying -- When Foundry Hornet enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. mana={3}{B} type=Creature subtype=Insect @@ -43257,7 +43257,7 @@ toughness=1 [card] name=Foundry Street Denizen auto=@movedTo(other creature[red]|mybattlefield):1/0 ueot -text=Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn. +text=Whenever another red creature enters under your control, Foundry Street Denizen gets +1/+0 until end of turn. mana={R} type=Creature subtype=Goblin Warrior @@ -43278,7 +43278,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{W}{W}{W}{W}{W}{W}{w} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{W}{W}{W}{W}{W}{W}{w}{w} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{W}{W}{W}{W}{W}{W}{w}{w}{w} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{W}{W}{W}{W}{W}{w}{w}{w}{w}{w} -text=Fountain of Cho enters the battlefield tapped. -- {T}: Put a storage counter on Fountain of Cho. -- {T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way. +text=Fountain of Cho enters tapped. -- {T}: Put a storage counter on Fountain of Cho. -- {T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way. type=Land [/card] [card] @@ -43302,7 +43302,7 @@ toughness=4 [card] name=Fourth Bridge Prowler auto=may target(creature) -1/-1 ueot -text=When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn. +text=When Fourth Bridge Prowler enters, you may have target creature get -1/-1 until end of turn. mana={B} type=Creature subtype=Human Rogue @@ -43477,7 +43477,7 @@ name=Frenzied Fugue target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield) oneshot],newability[untap],haste)) ueot auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot -text=Enchant permanent -- When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn. +text=Enchant permanent -- When Frenzied Fugue enters or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn. mana={3}{R} type=Enchantment subtype=Aura @@ -43613,7 +43613,7 @@ name=Frog Tongue target=creature auto=reach auto=draw:1 controller -text=Enchant creature -- When Frog Tongue enters the battlefield, draw a card. -- Enchanted creature has reach. (It can block creatures with flying.) +text=Enchant creature -- When Frog Tongue enters, draw a card. -- Enchanted creature has reach. (It can block creatures with flying.) mana={G} type=Enchantment subtype=Aura @@ -43667,7 +43667,7 @@ auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{U} auto={T}:Add{R} -text=Frontier Bivouac enters the battlefield tapped. -- {T}: Add {G}, {U}, or {R}. +text=Frontier Bivouac enters tapped. -- {T}: Add {G}, {U}, or {R}. type=Land [/card] [card] @@ -43684,7 +43684,7 @@ toughness=1 [card] name=Frontier Mastodon auto=_FEROCIOUS_ counter(1/1) -text=Ferocious - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. +text=Ferocious - Frontier Mastodon enters with a +1/+1 counter on it if you control a creature with power 4 or greater. mana={2}{G} type=Creature subtype=Elephant @@ -43744,7 +43744,7 @@ toughness=4 [card] name=Frost Lynx auto=name(Tap and Freeze) target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) -text=When Frost Lynx enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. +text=When Frost Lynx enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Elemental Cat @@ -43756,7 +43756,7 @@ name=Frost Marsh auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} -text=Frost Marsh enters the battlefield tapped. -- {T}: Add {U} or {B}. +text=Frost Marsh enters tapped. -- {T}: Add {U} or {B}. type=Snow Land [/card] [card] @@ -44105,7 +44105,7 @@ text=Whenever you sacrifice another permanent, you may pay {2}. If you do, Furna name=Furnace Dragon abilities=affinityartifacts,flying auto=if casted(this) then moveTo(exile) all(artifact|battlefield) -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts. +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Furnace Dragon enters, if you cast it from your hand, exile all artifacts. mana={6}{R}{R}{R} type=Creature subtype=Dragon @@ -44218,7 +44218,7 @@ toughness=6 name=Furystoke Giant abilities=persist auto=all(creature|myBattlefield) {T}:damage:2 target(anytarget) -text=When Furystoke Giant enters the battlefield, other creatures you control gain "{T}: This creature deals 2 damage to any target" until end of turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +text=When Furystoke Giant enters, other creatures you control gain "{T}: This creature deals 2 damage to any target" until end of turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{R}{R} type=Creature subtype=Giant Warrior @@ -44258,7 +44258,7 @@ target=creature auto=all(this) counter(0/0,4,Healing) auto={C(0/0,-1,Healing)}:prevent:1 auto={2}{W}:all(this) counter(0/0,1,Healing) -text=Enchant creature -- Fylgja enters the battlefield with four healing counters on it. -- Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. -- {2}{W}: Put a healing counter on Fylgja. +text=Enchant creature -- Fylgja enters with four healing counters on it. -- Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. -- {2}{W}: Put a healing counter on Fylgja. mana={W} type=Enchantment subtype=Aura @@ -44488,7 +44488,7 @@ toughness=3 name=Galvanic Alchemist auto=soulbond {2}{U}:untap abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." mana={2}{U} type=Creature subtype=Human Wizard @@ -44500,7 +44500,7 @@ name=Galvanic Arc target=creature auto=first strike auto=damage:3 target(anytarget) -text=Enchant creature -- When Galvanic Arc enters the battlefield, it deals 3 damage to any target. -- Enchanted creature has first strike. +text=Enchant creature -- When Galvanic Arc enters, it deals 3 damage to any target. -- Enchanted creature has first strike. mana={2}{R} type=Enchantment subtype=Aura @@ -44567,7 +44567,7 @@ name=Game Trail auto=if type(*[mountain;forest]|myhand)~equalto~0 then tap(noevent) auto={T}:add{R} auto={T}:add{G} -text=As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. -- {T}: Add {R} or {G}. +text=As Game Trail enters, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters tapped. -- {T}: Add {R} or {G}. type=Land [/card] [card] @@ -44673,7 +44673,7 @@ toughness=7 [card] name=Garruk's Packleader auto=@movedTo(other creature[power>=3]|myBattlefield):may draw:1 -text=Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card. +text=Whenever another creature with power 3 or greater enters under your control, you may draw a card. mana={4}{G} type=Creature subtype=Beast @@ -44754,7 +44754,7 @@ abilities=defender auto=choice name(Don't search anything) donothing auto=if type(land[basic]|mylibrary)~morethan~0 then choice name(Search basic land) name(Search basic land) target(land[basic]|mylibrary) moveto(ownerHand) and!( shuffle )! auto=if type(gate|mylibrary)~morethan~0 then choice name(Search gate) name(Search gate) target(gate|mylibrary) moveto(ownerHand) and!( shuffle )! -text=Defender -- When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle. +text=Defender -- When Gatecreeper Vine enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle. mana={1}{G} type=Creature subtype=Plant @@ -44765,7 +44765,7 @@ toughness=2 name=Gatekeeper of Malakir auto=if paid(kicker) then target(player) ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer kicker={B} -text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. +text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Gatekeeper of Malakir enters, if it was kicked, target player sacrifices a creature. mana={B}{B} type=Creature subtype=Vampire Warrior @@ -44898,7 +44898,7 @@ auto=choice name(blue) all(this) transforms((,newability[lord(creature[blue]|bat auto=choice name(red) all(this) transforms((,newability[lord(creature[red]|battlefield) 1/1],newability[lord(mountain[basic]|battlefield) producecolor:red])) forever auto=choice name(black) all(this) transforms((,newability[lord(creature[black]|battlefield) 1/1],newability[lord(swamp[basic]|battlefield) producecolor:black])) forever auto=choice name(white) all(this) transforms((,newability[lord(creature[white]|battlefield) 1/1],newability[lord(plains[basic]|battlefield) producecolor:white])) forever -text=As Gauntlet of Power enters the battlefield, choose a color. -- Creatures of the chosen color get +1/+1. -- Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to their mana pool (in addition to the mana the land produces). +text=As Gauntlet of Power enters, choose a color. -- Creatures of the chosen color get +1/+1. -- Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to their mana pool (in addition to the mana the land produces). mana={5} type=Artifact [/card] @@ -45054,7 +45054,7 @@ type=Instant name=Geist Trappers auto=soulbond reach abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Geist Trappers is paired with another creature, both creatures have reach. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Geist Trappers is paired with another creature, both creatures have reach. mana={4}{G} type=Creature subtype=Human Warrior @@ -45073,7 +45073,7 @@ type=Instant [card] name=Geistcatcher's Rig auto=may damage:4 target(creature[flying]) oneshot -text=When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. +text=When Geistcatcher's Rig enters, you may have it deal 4 damage to target creature with flying. mana={6} type=Artifact Creature subtype=Construct @@ -45104,7 +45104,7 @@ name=Geist-Honored Monk abilities=vigilance auto=_SPIRITTOKEN_*2 anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive -text=Vigilance -- Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. -- When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield. +text=Vigilance -- Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. -- When Geist-Honored Monk enters, put two 1/1 white Spirit creature tokens with flying onto the battlefield. mana={3}{W}{W} type=Creature subtype=Human Monk @@ -45235,7 +45235,7 @@ auto={T}{C(0/0,-1,Mining)}:Add{R} and!( this(counter{0/0.1.Mining}<1) sacrifice auto={T}{C(0/0,-1,Mining)}:Add{U} and!( this(counter{0/0.1.Mining}<1) sacrifice oneshot )! auto={T}{C(0/0,-1,Mining)}:Add{B} and!( this(counter{0/0.1.Mining}<1) sacrifice oneshot )! auto={T}{C(0/0,-1,Mining)}:Add{W} and!( this(counter{0/0.1.Mining}<1) sacrifice oneshot )! -text=Gemstone Mine enters the battlefield with three mining counters on it. -- {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it. +text=Gemstone Mine enters with three mining counters on it. -- {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it. type=Land [/card] [card] @@ -45243,7 +45243,7 @@ name=General Tazri aicode=activate target(ally|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>ally|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={W}{U}{B}{R}{G}:name(+X/+X) aslongas(ally[white]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[blue]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[black]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[red]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[green]|myBattlefield) 1/1 all(ally|mybattlefield) -text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. +text=When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. mana={4}{W} type=Legendary Creature subtype=Human Ally @@ -45264,7 +45264,7 @@ subtype=Equipment name=Genesis Chamber auto=@movedTo(creature[-token]|mybattlefield) sourcenottap:token(Myr,Artifact Creature,1/1) auto=@movedTo(creature[-token]|opponentbattlefield) sourcenottap:token(Myr,Artifact Creature,1/1) opponent -text=Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller puts a 1/1 colorless Myr artifact creature token onto the battlefield. +text=Whenever a nontoken creature enters, if Genesis Chamber is untapped, that creature's controller puts a 1/1 colorless Myr artifact creature token onto the battlefield. mana={2} type=Artifact [/card] @@ -45273,7 +45273,7 @@ name=Genesis Hydra aicode=activate target(*[-land;-instant;-sorcery;zpos<=castx]|mylibrary) moveto(mybattlefield) autostack=if casted(this) then reveal:x optionone target(*[-land;-instant;-sorcery;manacost<=x]|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(mylibrary) and!(shuffle)! )! optiononeend optiontwo all(*|reveal) moveto(mylibrary) and!(shuffle)! optiontwoend revealend auto=counter(1/1,x) -text=When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. -- Genesis Hydra enters the battlefield with X +1/+1 counters on it. +text=When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. -- Genesis Hydra enters with X +1/+1 counters on it. mana={X}{G}{G} type=Creature subtype=Plant Hydra @@ -45363,7 +45363,7 @@ name=Geothermal Crevice auto=tap(noevent) auto={T}:Add{R} auto={T}{s}:Add{B}{G} -text=Geothermal Crevice enters the battlefield tapped. -- {T}: Add {R}. -- {T}, Sacrifice Geothermal Crevice: Add {B}{G}. +text=Geothermal Crevice enters tapped. -- {T}: Add {R}. -- {T}, Sacrifice Geothermal Crevice: Add {B}{G}. type=Land [/card] [card] @@ -45383,7 +45383,7 @@ name=Geralf's Messenger abilities=undying auto=tap(noevent) auto=life:-2 opponent -text=Geralf's Messenger enters the battlefield tapped. -- When Geralf's Messenger enters the battlefield, target opponent loses 2 life. -- Undying +text=Geralf's Messenger enters tapped. -- When Geralf's Messenger enters, target opponent loses 2 life. -- Undying mana={B}{B}{B} type=Creature subtype=Zombie @@ -45394,7 +45394,7 @@ toughness=2 name=Geralf's Mindcrusher abilities=undying auto=deplete:5 target(player) -text=When Geralf's Mindcrusher enters the battlefield, target player mills five cards. -- Undying +text=When Geralf's Mindcrusher enters, target player mills five cards. -- Undying mana={4}{U}{U} type=Creature subtype=Zombie Horror @@ -45494,7 +45494,7 @@ type=Instant [card] name=Geyser Glider auto=_LANDFALL_flying ueot -text=Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn. +text=Landfall - Whenever a land enters under your control, Geyser Glider gains flying until end of turn. mana={3}{R}{R} type=Creature subtype=Elemental Beast @@ -45505,7 +45505,7 @@ toughness=4 name=Geyserfield Stalker abilities=menace auto=_LANDFALL_2/2 ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall -- Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn. +text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall -- Whenever a land enters under your control, Geyserfield Stalker gets +2/+2 until end of turn. mana={4}{B} type=Creature subtype=Elemental @@ -45557,7 +45557,7 @@ name=Ghastly Remains aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(ownerHand) name(revealed card) and!( all(this) counter(1/1) )! auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(ownerHand) optiontwoend revealend autograveyard={B}{B}{B}:moveto(ownerHand) myUpkeepOnly -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. mana={B}{B}{B} type=Creature subtype=Zombie @@ -45569,7 +45569,7 @@ name=Ghave, Guru of Spores auto=counter(1/1,5) auto={1}{C(1/1,-1),creature|mybattlefield}:_SAPROLINGTOKEN_ auto={1}{S(creature|mybattlefield)}:counter(1/1) target(creature) -text=Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield. -- {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. +text=Ghave, Guru of Spores enters with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield. -- {1}, Sacrifice a creature: Put a +1/+1 counter on target creature. mana={2}{B}{G}{W} type=Legendary Creature subtype=Fungus Shaman @@ -45596,7 +45596,7 @@ type=Enchantment [card] name=Ghirapur Gearcrafter auto=_THOPTERTOKEN_ controller -text=When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. (A creature with flying can't be blocked except by creatures with flying or reach.) +text=When Ghirapur Gearcrafter enters, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. (A creature with flying can't be blocked except by creatures with flying or reach.) mana={2}{R} type=Creature subtype=Human Artificer @@ -45638,7 +45638,7 @@ name=Ghitu Encampment auto=tap(noevent) auto={T}:Add{R} auto={1}{R}:transforms((Warrior Creature,setpower=2,settoughness=1,first strike,red)) ueot -text=Ghitu Encampment enters the battlefield tapped. -- {T}: Add {R}. -- {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) +text=Ghitu Encampment enters tapped. -- {T}: Add {R}. -- {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) type=Land [/card] [card] @@ -45666,7 +45666,7 @@ toughness=2 name=Ghitu Slinger auto=damage:2 target(anytarget) auto=upcost[{2}{R};next upkeep] sacrifice -text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Ghitu Slinger enters the battlefield, it deals 2 damage to any target. +text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Ghitu Slinger enters, it deals 2 damage to any target. mana={2}{R} type=Creature subtype=Human Nomad @@ -45705,7 +45705,7 @@ toughness=4 [card] name=Ghor-Clan Savage auto=bloodthirst:3 -text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) mana={3}{G}{G} type=Creature subtype=Centaur Berserker @@ -45716,7 +45716,7 @@ toughness=3 name=Ghost Council of Orzhova auto=choice target(opponent) life:-1 && life:1 controller auto={1}{S(creature|mybattlefield)}:name(Blink ueot) _BLINK_UEOT_ -text=When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. -- {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. +text=When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. -- {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step. mana={W}{W}{B}{B} type=Legendary Creature subtype=Spirit @@ -46026,7 +46026,7 @@ subtype=Aura [card] name=Ghoulraiser auto=moverandom(zombie) from(mygraveyard) to(myhand) -text=When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. +text=When Ghoulraiser enters, return a Zombie card at random from your graveyard to your hand. mana={1}{B}{B} type=Creature subtype=Zombie @@ -46076,7 +46076,7 @@ toughness=7 name=Giant Ambush Beetle abilities=haste auto=may setblocker target(creature|opponentbattlefield) -text=Haste -- When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able. +text=Haste -- When Giant Ambush Beetle enters, you may have target creature block it this turn if able. mana={3}{BG}{R} type=Creature subtype=Insect @@ -46144,7 +46144,7 @@ type=Instant name=Giant Harbinger aicode=activate target(giant|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(giant|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle and put that card on top of it. +text=When Giant Harbinger enters, you may search your library for a Giant card, reveal it, then shuffle and put that card on top of it. mana={4}{R} type=Creature subtype=Giant Shaman @@ -46295,7 +46295,7 @@ type=Enchantment name=Gibbering Fiend auto=damage:1 opponent auto=@each opponent upkeep restriction{delirium}:damage:1 opponent -text=When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. +text=When Gibbering Fiend enters, it deals 1 damage to each opponent. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. mana={1}{R} type=Creature subtype=Devil @@ -46452,7 +46452,7 @@ target=creature kicker={4} auto=teach(creature) becomes(,8/8,trample) auto=if paid(kicker) then may moveto(mybattlefield) and!( transforms((,newability[retarget target(creature)])) )! notatarget(Gigantiform|mylibrary) -text=Kicker {4} -- Enchant creature -- Enchanted creature is 8/8 and has trample. -- When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle. +text=Kicker {4} -- Enchant creature -- Enchanted creature is 8/8 and has trample. -- When Gigantiform enters, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle. mana={3}{G}{G} type=Enchantment subtype=Aura @@ -46524,7 +46524,7 @@ name=Gilt-Leaf Palace auto=if type(*[elf]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{B} auto={T}:Add{G} -text=As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped. -- {T}: Add {B} or {G}. +text=As Gilt-Leaf Palace enters, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters tapped. -- {T}: Add {B} or {G}. type=Land [/card] [card] @@ -46554,7 +46554,7 @@ toughness=2 name=Gisa and Geralf auto=while(restriction{myturnonly}) {0}:target(zombie|mygraveyard) canplayfromgraveyard ueot limit:1 auto=deplete:4 -text=When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard. -- During each of your turns, you may cast a Zombie creature card from your graveyard. +text=When Gisa and Geralf enters, put the top four cards of your library into your graveyard. -- During each of your turns, you may cast a Zombie creature card from your graveyard. mana={2}{U}{B} type=Legendary Creature subtype=Human Wizard @@ -46599,7 +46599,7 @@ auto=cumulativeupcost[{L:2}] sacrifice auto=lord(creature|mybattlefield) cantattack auto=lord(creature|mybattlefield) cantpwattack auto=preventalldamage to(controller) -text=Cumulative upkeep - Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Glacial Chasm enters the battlefield, sacrifice a land. -- Creatures you control can't attack. -- Prevent all damage that would be dealt to you. +text=Cumulative upkeep - Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Glacial Chasm enters, sacrifice a land. -- Creatures you control can't attack. -- Prevent all damage that would be dealt to you. type=Land [/card] [card] @@ -46627,7 +46627,7 @@ auto=tap(noevent) auto=aslongas(plains,island|myBattlefield) untap auto={T}:Add{W} auto={T}:Add{U} -text=Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. -- {T}: Add {W} or {U}. +text=Glacial Fortress enters tapped unless you control a Plains or an Island. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -46695,7 +46695,7 @@ toughness=1 name=Gladehart Cavalry auto=may target(other creature|battlefield) counter(1/1) auto=@movedto(graveyard) from(creature[counter{1/1.1}]|mybattlefield):life:2 controller -text=When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. +text=When Gladehart Cavalry enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. mana={5}{G}{G} type=Creature subtype=Elf Knight @@ -46723,7 +46723,7 @@ other={1}{R} abilities=haste auto=target(creature) cantblock auto=alternative moveto(mygraveyard) -text=Haste -- When Glarewielder enters the battlefield, up to two target creatures can't block this turn. -- Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Haste -- When Glarewielder enters, up to two target creatures can't block this turn. -- Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{R} type=Creature subtype=Elemental Shaman @@ -46735,7 +46735,7 @@ name=Glaring Aegis target=creature|battlefield auto=tap target(creature|opponentbattlefield) auto=teach(creature) 1/3 -text=Enchant creature -- When Glaring Aegis enters the battlefield, tap target creature an opponent controls. -- Enchanted creature gets +1/+3. +text=Enchant creature -- When Glaring Aegis enters, tap target creature an opponent controls. -- Enchanted creature gets +1/+3. mana={W} type=Enchantment subtype=Aura @@ -46761,7 +46761,7 @@ name=Glassblower's Puzzleknot aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ && ability$!choice alterenergy:2 controller!$ controller auto={2}{U}{S}:_SCRY2_ && ability$!choice alterenergy:2 controller!$ controller -text=When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get {E}{E}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {E}{E}. +text=When Glassblower's Puzzleknot enters, scry 2, then you get {E}{E}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -- {2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {E}{E}. mana={2} type=Artifact [/card] @@ -46771,7 +46771,7 @@ abilities=cycling auto=@movedTo(other artifact|myBattlefield):1/1 ueot auto=@movedTo(other artifact|myBattlefield):unblockable ueot autohand=__CYCLING__({WU}) -text=Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. -- Cycling {(w/u)} ({(w/u)}, Discard this card: Draw a card.) +text=Whenever another artifact enters under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. -- Cycling {(w/u)} ({(w/u)}, Discard this card: Draw a card.) mana={3}{W}{U} type=Artifact Creature subtype=Golem @@ -46790,7 +46790,7 @@ type=Artifact name=Glaze Fiend abilities=flying auto=@movedTo(other artifact|myBattlefield):2/2 ueot -text=Flying -- Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. +text=Flying -- Whenever another artifact enters under your control, Glaze Fiend gets +2/+2 until end of turn. mana={1}{B} type=Artifact Creature subtype=Illusion @@ -46903,7 +46903,7 @@ toughness=2 name=Glimmerpoint Stag abilities=vigilance auto=(blink)ueot target(other *) -text=Vigilance -- When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. +text=Vigilance -- When Glimmerpoint Stag enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={2}{W}{W} type=Creature subtype=Elk @@ -46914,7 +46914,7 @@ toughness=3 name=Glimmerpost auto=life:type:locus:battlefield controller auto={T}:Add{1} -text=When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. -- {T}: Add {1}. +text=When Glimmerpost enters, you gain 1 life for each Locus on the battlefield. -- {T}: Add {1}. type=Land subtype=Locus [/card] @@ -46966,7 +46966,7 @@ type=Sorcery name=Glint Hawk Idol auto=@movedTo(other artifact|myBattlefield):may transforms((Artifact Creature,setpower=2,settoughness=2,flying)) ueot auto={W}:transforms((Artifact Creature,setpower=2,settoughness=2,flying)) ueot -text=Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 artifact creature with flying until end of turn. -- {W}:Glint Hawk Idol becomes a 2/2 artifact creature with flying until end of turn. +text=Whenever another artifact enters under your control, you may have Glint Hawk Idol become a 2/2 artifact creature with flying until end of turn. -- {W}:Glint Hawk Idol becomes a 2/2 artifact creature with flying until end of turn. mana={2} type=Artifact [/card] @@ -46975,7 +46975,7 @@ name=Glint Hawk abilities=flying auto=choice sacrifice auto=aslongas(artifact|myBattlefield) choice moveTo(ownerhand) notatarget(artifact|myBattlefield) oneshot -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Glint Hawk enters, sacrifice it unless you return an artifact you control to its owner's hand. mana={W} type=Creature subtype=Bird @@ -47007,7 +47007,7 @@ name=Glint-Nest Crane abilities=flying aicode=activate target(artifact[zpos<=4]|mylibrary) moveto(ownerHand) auto=name(look) reveal:4 optionone name(Get an artifact card) target(<1>artifact|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +text=Flying -- When Glint-Nest Crane enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={1}{U} type=Creature subtype=Bird @@ -47017,7 +47017,7 @@ toughness=3 [card] name=Glint-Sleeve Artisan auto=_FABRICATE_(1) -text=Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={2}{W} type=Creature subtype=Dwarf Artificer @@ -47030,7 +47030,7 @@ abilities=menace auto=alterenergy:1 controller auto=_ATTACKING_alterenergy:1 controller auto=@each my upkeep:pay({e:2}) draw:1 && life:-1 -text=Menace -- Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter). -- At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life. +text=Menace -- Whenever Glint-Sleeve Siphoner enters or attacks, you get {E} (an energy counter). -- At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life. mana={1}{B} type=Creature subtype=Human Rogue @@ -47122,7 +47122,7 @@ type=Sorcery name=Gloomdrifter abilities=flying auto=aslongas(*|mygraveyard) -2/-2 target(creature) ueot >6 oneshot -text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn." +text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters, nonblack creatures get -2/-2 until end of turn." mana={3}{B} type=Creature subtype=Zombie Minion @@ -47222,7 +47222,7 @@ toughness=3 name=Glowering Rogon aicode=activate target(*[beast]|myhand) name(revealed card) moveto(ownerHand) name(revealed card) and!( all(this) counter(1/1) )! auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(ownerHand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.) mana={5}{G} type=Creature subtype=Beast @@ -47232,7 +47232,7 @@ toughness=4 [card] name=Glowing Anemone auto=may moveto(ownerhand) target(land) -text=When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. +text=When Glowing Anemone enters, you may return target land to its owner's hand. mana={3}{U} type=Creature subtype=Jellyfish Beast @@ -47264,7 +47264,7 @@ toughness=4 name=Gluttonous Slime abilities=flash auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) -text=Flash -- Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) +text=Flash -- Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) mana={2}{G} type=Creature subtype=Ooze @@ -47314,7 +47314,7 @@ toughness=1 name=Gnarlid Pack auto=if paid(kicker) then counter(1/1,kicked) kicker=multi{1}{G} -text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Gnarlid Pack enters with a +1/+1 counter on it for each time it was kicked. mana={1}{G} type=Creature subtype=Beast @@ -47391,7 +47391,7 @@ type=Instant [card] name=Goatnapper auto=choice target(goat) moveto(mybattlefield) && untap && transforms((,haste,newability[phaseaction[endofturn once] moveto(ownerbattlefield)])) ueot -text=When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. +text=When Goatnapper enters, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. mana={2}{R} type=Creature subtype=Goblin Rogue @@ -47551,7 +47551,7 @@ name=Goblin Bushwhacker kicker={R} auto=if paid(kicker) then all(creature|myBattlefield) 1/0 ueot auto=if paid(kicker) then all(creature|myBattlefield) haste ueot -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- When Goblin Bushwhacker enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. mana={R} type=Creature subtype=Goblin Warrior @@ -47648,7 +47648,7 @@ toughness=2 [card] name=Goblin Commando auto=damage:2 target(creature) -text=When Goblin Commando enters the battlefield, it deals 2 damage to target creature. +text=When Goblin Commando enters, it deals 2 damage to target creature. mana={4}{R} type=Creature subtype=Goblin @@ -47659,7 +47659,7 @@ toughness=2 name=Goblin Dark-Dwellers abilities=menace auto=may name(cast card) castcard(normal) target(*[instant;sorcery;manacost<=3]|mygraveyard) and!(transforms((,newability[gainedexiledeath])) forever)! -text=Menace -- When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. +text=Menace -- When Goblin Dark-Dwellers enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. mana={3}{R}{R} type=Creature subtype=Goblin @@ -47992,7 +47992,7 @@ name=Goblin Marshal auto=_GOBLINTOKEN_*2 auto=_DIES__GOBLINTOKEN_*2 auto=upcost[{4}{R}{R};next upkeep] sacrifice -text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Goblin Marshal enters the battlefield or dies, put two 1/1 red Goblin creature tokens onto the battlefield. +text=Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Goblin Marshal enters or dies, put two 1/1 red Goblin creature tokens onto the battlefield. mana={4}{R}{R} type=Creature subtype=Goblin Warrior @@ -48013,7 +48013,7 @@ toughness=1 name=Goblin Matron aicode=activate target(goblin|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>goblin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. +text=When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. mana={2}{R} type=Creature subtype=Goblin @@ -48103,7 +48103,7 @@ toughness=2 name=Goblin Pyromancer auto=all(goblin) 3/0 ueot auto=@each endofturn:destroy all(goblin) -text=When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. -- At the beginning of the end step, destroy all Goblins. +text=When Goblin Pyromancer enters, Goblin creatures get +3/+0 until end of turn. -- At the beginning of the end step, destroy all Goblins. mana={3}{R} type=Creature subtype=Goblin Wizard @@ -48154,7 +48154,7 @@ toughness=4 name=Goblin Recruiter aicode=activate notatarget(goblin|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))! auto=name(search card) Reveal:type:*:mylibrary revealtype(goblin|mylibrary) revealzone(mylibrary) optionone name(choose cards) target(goblin|reveal) moveto(exile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|myexile) moveto(mylibrary) afterrevealedend revealend -text=When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order. +text=When Goblin Recruiter enters, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order. mana={1}{R} type=Creature subtype=Goblin @@ -48187,7 +48187,7 @@ name=Goblin Ringleader abilities=haste aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(ownerHand) name(revealed card) and!(if cantargetcard(*[-goblin]|*) then bottomoflibrary)! auto=reveal:4 optionone name(Get Goblin) target(<4>Goblin|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Haste -- When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. +text=Haste -- When Goblin Ringleader enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. mana={3}{R} type=Creature subtype=Goblin @@ -48220,7 +48220,7 @@ name=Goblin Ruinblaster abilities=haste kicker={R} auto=if paid(kicker) then destroy target(land[-basic]) -text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Haste -- When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land. +text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Haste -- When Goblin Ruinblaster enters, if it was kicked, destroy target nonbasic land. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -48248,7 +48248,7 @@ type=Sorcery [card] name=Goblin Settler auto=destroy target(land) -text=When Goblin Settler enters the battlefield, destroy target land. +text=When Goblin Settler enters, destroy target land. mana={3}{R} type=Creature subtype=Goblin @@ -48270,7 +48270,7 @@ toughness=1 [card] name=Goblin Shortcutter auto=cantblock target(creature) ueot -text=When Goblin Shortcutter enters the battlefield, target creature can't block this turn. +text=When Goblin Shortcutter enters, target creature can't block this turn. mana={1}{R} type=Creature subtype=Goblin Scout @@ -48599,7 +48599,7 @@ toughness=5 [card] name=Godless Shrine auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {W} or {B}.) -- As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped. +text=({T}: Add {W} or {B}.) -- As Godless Shrine enters, you may pay 2 life. If you don't, Godless Shrine enters tapped. type=Land subtype=Plains Swamp [/card] @@ -48610,7 +48610,7 @@ auto=name(search card) reveal:plibrarycount optionone name(choose card) target(e auto=@combat(attacking) source(this) turnlimited:untap all(this) auto=@combat(attacking) source(this) turnlimited:untap all(samurai|mybattlefield) auto=@combat(attacking) source(this) turnlimited:nextphasealter(add,combatphases,controller,after) -text=When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. -- Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase. +text=When Godo, Bandit Warlord enters, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library. -- Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase. mana={5}{R} type=Legendary Creature subtype=Human Barbarian @@ -48661,7 +48661,7 @@ toughness=2 [card] name=Godtracker of Jund auto=@movedTo(creature[power>=5]|myBattlefield):may counter(1/1) -text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund. +text=Whenever a creature with power 5 or greater enters under your control, you may put a +1/+1 counter on Godtracker of Jund. mana={1}{R}{G} type=Creature subtype=Elf Shaman @@ -48788,7 +48788,7 @@ toughness=2 [card] name=Goldnight Commander auto=@movedTo(other creature|myBattlefield):all(creature|mybattlefield) 1/1 ueot -text=Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +text=Whenever another creature enters under your control, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Human Cleric Soldier @@ -48799,7 +48799,7 @@ toughness=2 name=Goldnight Redeemer abilities=flying auto=life:twiceothertype:creature:mybattlefield controller -text=Flying -- When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. +text=Flying -- When Goldnight Redeemer enters, you gain 2 life for each other creature you control. mana={4}{W}{W} type=Creature subtype=Angel @@ -48838,7 +48838,7 @@ type=Artifact name=Golem-Skin Gauntlets auto={2}:equip auto=teach(creature) thisforeach(gear) 1/0 -text=Equipped creature gets +1/+0 for each Equipment attached to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/+0 for each Equipment attached to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -48895,7 +48895,7 @@ name=Golgari Grave-Troll auto=counter(1/1,type:creature:mygraveyard) auto={1}{C(1/1,-1)}:regenerate dredge=dredge(6) -text=Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. -- {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. -- Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +text=Golgari Grave-Troll enters with a +1/+1 counter on it for each creature card in your graveyard. -- {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. -- Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) mana={4}{G} type=Creature subtype=Skeleton Troll @@ -48907,7 +48907,7 @@ name=Golgari Guildgate auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{G} -text=Golgari Guildgate enters the battlefield tapped. -- {T}: Add {B} or {G}. +text=Golgari Guildgate enters tapped. -- {T}: Add {B} or {G}. type=Land subtype=Gate [/card] @@ -48944,7 +48944,7 @@ name=Golgari Rot Farm auto=tap(noevent) auto=moveto(ownerhand) notatarget(land|myBattlefield) auto={T}:Add{B}{G} -text=Golgari Rot Farm enters the battlefield tapped. -- When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {B}{G}. +text=Golgari Rot Farm enters tapped. -- When Golgari Rot Farm enters, return a land you control to its owner's hand. -- {T}: Add {B}{G}. type=Land [/card] [card] @@ -49019,7 +49019,7 @@ name=Gonti's Aether Heart auto=alterenergy:2 controller auto=@movedTo(other artifact|myBattlefield):alterenergy:2 controller auto={E}{e:8}:turns:+1 controller -text=Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one. +text=Whenever Gonti's Aether Heart or another artifact enters under your control, you get {E}{E} (two energy counters). -- Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one. mana={6} type=Legendary Artifact [/card] @@ -49073,7 +49073,7 @@ toughness=1 [card] name=Goretusk Firebeast auto=damage:4 target(player) -text=When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player. +text=When Goretusk Firebeast enters, it deals 4 damage to target player. mana={5}{R} type=Creature subtype=Elemental Boar Beast @@ -49083,7 +49083,7 @@ toughness=2 [card] name=Gorger Wurm auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) +text=Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) mana={3}{R}{G} type=Creature subtype=Wurm @@ -49325,7 +49325,7 @@ auto={T}:Add{G} and!( damage:1 controller )! auto={T}:Add{R} and!( damage:1 controller )! auto={T}:Add{U} and!( damage:1 controller )! auto={T}:Add{W} and!( damage:1 controller )! -text=Grand Coliseum enters the battlefield tapped. -- {T}: Add {1}. -- {T}: Add one mana of any color. Grand Coliseum deals 1 damage to you. +text=Grand Coliseum enters tapped. -- {T}: Add {1}. -- {T}: Add one mana of any color. Grand Coliseum deals 1 damage to you. type=Land [/card] [card] @@ -49468,7 +49468,7 @@ toughness=4 name=Grasslands auto=tap(noevent) auto={T}{S}:moveTo(myBattlefield) target(*[forest;plains]|myLibrary) -text=Grasslands enters the battlefield tapped. -- {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle. +text=Grasslands enters tapped. -- {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -49506,7 +49506,7 @@ toughness=4 name=Grave Defiler aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(ownerHand) name(revealed card) and!(if cantargetcard(*[-zombie]|*) then bottomoflibrary)! auto=reveal:4 optionone name(Get Zombie) target(<4>zombie|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. -- {1}{B}: Regenerate Grave Defiler. +text=When Grave Defiler enters, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. -- {1}{B}: Regenerate Grave Defiler. auto={1}{B}:regenerate mana={3}{B} type=Creature @@ -49533,7 +49533,7 @@ type=Enchantment [card] name=Grave Peril auto=@movedTo(creature[-black]|battlefield):all(trigger[to]) destroy && moveTo(mygraveyard) all(this) -text=When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature. +text=When a nonblack creature enters, sacrifice Grave Peril. If you do, destroy that creature. mana={1}{B} type=Enchantment [/card] @@ -49552,7 +49552,7 @@ name=Grave Scrabbler abilities=madness autoexile=restriction{discarded} pay({1}{B}) name(pay {1}{B} to cast) activate name(pay 1B to cast) castcard(normal madness)?name(put in graveyard) moveto(ownergraveyard) auto=if madnessplayed then target(creature|graveyard) moveto(ownerhand) -text=Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -- When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand. +text=Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -- When Grave Scrabbler enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand. mana={3}{B} type=Creature subtype=Zombie @@ -49573,7 +49573,7 @@ name=Grave Titan abilities=deathtouch auto=_ZOMBIETOKEN_*2 auto=_ATTACKING__ZOMBIETOKEN_*2 -text=Deathtouch -- Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield. +text=Deathtouch -- Whenever Grave Titan enters or attacks, put two 2/2 black Zombie creature tokens onto the battlefield. mana={4}{B}{B} type=Creature subtype=Giant @@ -49646,7 +49646,7 @@ toughness=1 [card] name=Gravedigger auto=may moveto(ownerHand) target(creature|mygraveyard) -text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. +text=When Gravedigger enters, you may return target creature card from your graveyard to your hand. mana={3}{B} type=Creature subtype=Zombie @@ -49656,7 +49656,7 @@ toughness=2 [card] name=Gravegouger auto=(blink)forsrc target(*|graveyard) -text=When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard. -- When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard. +text=When Gravegouger enters, exile up to two target cards from a single graveyard. -- When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard. mana={2}{B} type=Creature subtype=Nightmare Horror @@ -49757,7 +49757,7 @@ type=Enchantment name=Gravetiller Wurm abilities=trample auto=if morbid then counter(1/1,4) -text=Trample -- Morbid - Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn. +text=Trample -- Morbid - Gravetiller Wurm enters with four +1/+1 counters on it if a creature died this turn. mana={5}{G} type=Creature subtype=Wurm @@ -49809,7 +49809,7 @@ type=Enchantment [card] name=Gray Merchant of Asphodel auto=lifeleech:-type:manab:mybattlefield opponent -text=When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +text=When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={3}{B}{B} type=Creature subtype=Zombie @@ -49829,7 +49829,7 @@ name=Graypelt Hunter abilities=trample auto=may counter(1/1) auto=_RALLY_may counter(1/1) -text=Trample -- Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter. +text=Trample -- Whenever Graypelt Hunter or another Ally enters under your control, you may put a +1/+1 counter on Graypelt Hunter. mana={3}{G} type=Creature subtype=Human Warrior Ally @@ -49842,7 +49842,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{G} auto={T}:Add{W} -text=Graypelt Refuge enters the battlefield tapped. -- When Graypelt Refuge enters the battlefield, you gain 1 life. -- {T}: Add {G} or {W}. +text=Graypelt Refuge enters tapped. -- When Graypelt Refuge enters, you gain 1 life. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -49858,7 +49858,7 @@ toughness=1 [card] name=Grazing Gladehart auto=_LANDFALL_may life:2 -text=Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. +text=Landfall - Whenever a land enters under your control, you may gain 2 life. mana={2}{G} type=Creature subtype=Antelope @@ -49902,7 +49902,7 @@ toughness=4 name=Great Oak Guardian abilities=flash,reach auto=name(target player) target(player) donothing && all(creature|targetedpersonsbattlefield) untap && all(creature|targetedpersonsbattlefield) 2/2 ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- Reach -- When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them. +text=Flash (You may cast this spell any time you could cast an instant.) -- Reach -- When Great Oak Guardian enters, creatures target player controls get +2/+2 until end of turn. Untap them. mana={5}{G} type=Creature subtype=Treefolk @@ -49937,7 +49937,7 @@ type=Enchantment [card] name=Great Whale auto=choice may untap target(land) -text=When Great Whale enters the battlefield, untap up to seven lands. +text=When Great Whale enters, untap up to seven lands. mana={5}{U}{U} type=Creature subtype=Whale @@ -50128,7 +50128,7 @@ subtype=Aura [card] name=Greenbelt Rampager auto=if compare(penergy)~morethan~1 then alterenergy:-2 controller else choice moveto(ownerhand) and!(alterenergy:1 controller)! -text=When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}. +text=When Greenbelt Rampager enters, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}. mana={G} type=Creature subtype=Elephant @@ -50178,7 +50178,7 @@ toughness=1 name=Greenwarden of Murasa auto=may name(return card) moveto(ownerHand) target(*|mygraveyard) auto=_DIES_may all(trigger[to]) moveto(exile) && target(other *|mygraveyard) moveto(ownerHand) -text=When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. -- When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. +text=When Greenwarden of Murasa enters, you may return target card from your graveyard to your hand. -- When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. mana={4}{G}{G} type=Creature subtype=Elemental @@ -50198,7 +50198,7 @@ toughness=1 [card] name=Greenwheel Liberator auto=if revolt then counter(1/1,2) -text=Revolt -- Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. +text=Revolt -- Greenwheel Liberator enters with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. mana={1}{G} type=Creature subtype=Elf Warrior @@ -50247,7 +50247,7 @@ type=Instant name=Grief Tyrant auto=counter(-1/-1,4) auto=_DIES_may thisforeach(counter{-1/-1.1}) counter(-1/-1) target(creature) -text=Grief Tyrant enters the battlefield with four -1/-1 counters on it. -- When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. +text=Grief Tyrant enters with four -1/-1 counters on it. -- When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. mana={5}{BR} type=Creature subtype=Horror @@ -50265,7 +50265,7 @@ type=Land name=Griffin Dreamfinder abilities=flying auto=moveto(ownerHand) target(enchantment|mygraveyard) -text=Flying -- When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. +text=Flying -- When Griffin Dreamfinder enters, return target enchantment card from your graveyard to your hand. mana={3}{W}{W} type=Creature subtype=Griffin @@ -50287,7 +50287,7 @@ subtype=Aura name=Griffin Protector auto=@movedTo(creature|mybattlefield):1/1 ueot abilities=flying -text=Flying -- Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. +text=Flying -- Whenever another creature enters under your control, Griffin Protector gets +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Griffin @@ -50321,7 +50321,7 @@ abilities=flash auto={1}:equip auto=teach(creature) 1/1 auto=name(Attach to creature) rehook target(creature|myBattlefield) -text=Flash -- As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. -- Equipped creature gets +1/+1. -- Equip {1} +text=Flash -- As Grifter's Blade enters, choose a creature you control it could be attached to. If you do, it enters attached to that creature. -- Equipped creature gets +1/+1. -- Equip {1} mana={3} type=Artifact subtype=Equipment @@ -50383,7 +50383,7 @@ type=Sorcery name=Grim Guardian auto=life:-1 opponent auto=_CONSTELLATION_life:-1 opponent -text=Constellation -- Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life. +text=Constellation -- Whenever Grim Guardian or another enchantment enters under your control, each opponent loses 1 life. mana={2}{B} type=Enchantment Creature subtype=Zombie @@ -50434,7 +50434,7 @@ type=Artifact name=Grim Poppet auto=counter(-1/-1,3) auto={C(-1/-1,-1)}:counter(-1/-1) target(other creature) -text=Grim Poppet enters the battlefield with three -1/-1 counters on it. -- Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. +text=Grim Poppet enters with three -1/-1 counters on it. -- Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. mana={7} type=Artifact Creature subtype=Scarecrow @@ -50486,7 +50486,7 @@ abilities=doesnotuntap auto=tap(noevent) auto={S(other creature|mybattlefield)}:counter(1/1) && untap auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:choice target(creature|opponentbattlefield) destroy and!( counter(1/1) all(this) )! -text=Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. -- Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. -- Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. +text=Grimgrin, Corpse-Born enters tapped and doesn't untap during your untap step. -- Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. -- Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. mana={3}{U}{B} type=Legendary Creature subtype=Zombie Warrior @@ -50513,7 +50513,7 @@ type=Artifact name=Grinding Station auto=@movedTo(artifact|battlefield):may untap auto={T}{S(artifact|myBattlefield)}:deplete:3 target(player) -text={T}, Sacrifice an artifact: Target player mills three cards. -- Whenever an artifact enters the battlefield, you may untap Grinding Station. +text={T}, Sacrifice an artifact: Target player mills three cards. -- Whenever an artifact enters, you may untap Grinding Station. mana={2} type=Artifact [/card] @@ -50625,7 +50625,7 @@ name=Grisly Transformation target=creature auto=teach(creature) intimidate auto=draw:1 controller -text=Enchant creature -- When Grisly Transformation enters the battlefield, draw a card. -- Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +text=Enchant creature -- When Grisly Transformation enters, draw a card. -- Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={2}{B} type=Enchantment subtype=Aura @@ -50644,7 +50644,7 @@ toughness=3 name=Gristleback auto=bloodthirst:1 auto={S}:dynamicability -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Sacrifice Gristleback: You gain life equal to Gristleback's power. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- Sacrifice Gristleback: You gain life equal to Gristleback's power. mana={2}{G} type=Creature subtype=Boar Beast @@ -50869,7 +50869,7 @@ type=Sorcery name=Ground Seal auto=lord(*|graveyard) shroud auto=draw:1 -text=When Ground Seal enters the battlefield, draw a card. -- Cards in graveyards can't be the targets of spells or abilities. +text=When Ground Seal enters, draw a card. -- Cards in graveyards can't be the targets of spells or abilities. mana={1}{G} type=Enchantment [/card] @@ -50950,7 +50950,7 @@ type=Land name=Grove Rumbler abilities=trample auto=_LANDFALL_2/2 ueot -text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. +text=Trample -- Landfall -- Whenever a land enters under your control, Grove Rumbler gets +2/+2 until end of turn. mana={2}{R}{G} type=Creature subtype=Elemental @@ -50961,7 +50961,7 @@ toughness=3 name=Grovetender Druids auto=pay({1}) token(Plant,Creature Plant,1/1,green) auto=_RALLY_pay({1}) token(Plant,Creature Plant,1/1,green) -text=Rally -- Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield. +text=Rally -- Whenever Grovetender Druids or another Ally enters under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield. mana={2}{G}{W} type=Creature subtype=Elf Druid Ally @@ -50991,7 +50991,7 @@ auto=moveto(ownerHand) target(*[manacost=9]|myLibrary) auto={4}:-defender aicode=activate target(*[manacost=9]|mylibrary) moveto(ownerHand) autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=9]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Defender (This creature can't attack.) -- When Grozoth enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, and put them into your hand. If you do, shuffle your library. -- {4}: Grozoth loses defender until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) +text=Defender (This creature can't attack.) -- When Grozoth enters, you may search your library for any number of cards that have mana value 9, reveal them, and put them into your hand. If you do, shuffle your library. -- {4}: Grozoth loses defender until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={6}{U}{U}{U} type=Creature subtype=Leviathan @@ -51056,7 +51056,7 @@ name=Gruul Guildgate auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -text=Gruul Guildgate enters the battlefield tapped. -- {T}: Add {R} or {G}. +text=Gruul Guildgate enters tapped. -- {T}: Add {R} or {G}. type=Land subtype=Gate [/card] @@ -51094,7 +51094,7 @@ toughness=4 name=Gruul Ragebeast auto=dynamicability target(creature|opponentbattlefield) auto=@movedTo(other creature|mybattlefield):all(trigger) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) -text=Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls. +text=Whenever Gruul Ragebeast or another creature enters under your control, that creature fights target creature an opponent controls. mana={5}{R}{G} type=Creature subtype=Beast @@ -51104,7 +51104,7 @@ toughness=6 [card] name=Gruul Scrapper auto=if spent({R}) then haste ueot -text=When Gruul Scrapper enters the battlefield, if {R} was spent to cast Gruul Scrapper, it gains haste until end of turn. +text=When Gruul Scrapper enters, if {R} was spent to cast Gruul Scrapper, it gains haste until end of turn. mana={3}{G} type=Creature subtype=Human Berserker @@ -51123,7 +51123,7 @@ name=Gruul Turf auto=tap(noevent) auto=moveTo(ownerhand) notatarget(land|mybattlefield) auto={T}:Add{R}{G} -text=Gruul Turf enters the battlefield tapped. -- When Gruul Turf enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {R}{G}. +text=Gruul Turf enters tapped. -- When Gruul Turf enters, return a land you control to its owner's hand. -- {T}: Add {R}{G}. type=Land [/card] [card] @@ -51146,7 +51146,7 @@ type=Artifact name=Gryff Vanguard abilities=flying auto=draw:1 controller -text=Flying -- When Gryff Vanguard enters the battlefield, draw a card. +text=Flying -- When Gryff Vanguard enters, draw a card. mana={4}{U} type=Creature subtype=Human Knight @@ -51217,7 +51217,7 @@ name=Guardian Idol auto=tap(noevent) auto={T}:Add{1} auto={2}:transforms((Golem Artifact Creature,setpower=2,settoughness=2)) ueot -text=Guardian Idol enters the battlefield tapped. -- {T}: Add {1}. -- {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. +text=Guardian Idol enters tapped. -- {T}: Add {1}. -- {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn. mana={2} type=Artifact [/card] @@ -51235,7 +51235,7 @@ toughness=6 name=Guardian of Cloverdell auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 auto={G}{S(kithkin|myBattlefield)}:life:1 controller -text=When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- {G}, Sacrifice a Kithkin: You gain 1 life. +text=When Guardian of Cloverdell enters, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- {G}, Sacrifice a Kithkin: You gain 1 life. mana={5}{G}{G} type=Creature subtype=Treefolk Shaman @@ -51245,7 +51245,7 @@ toughness=5 [card] name=Guardian of Pilgrims auto=target(creature) 1/1 ueot -text=When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. +text=When Guardian of Pilgrims enters, target creature gets +1/+1 until end of turn. mana={1}{W} type=Creature subtype=Spirit Cleric @@ -51267,7 +51267,7 @@ name=Guardian of Tazeem abilities=flying auto=@movedTo(land[-island]|myBattlefield):tap target(creature) auto=@movedTo(land[island]|myBattlefield):target(creature) freeze -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. +text=Flying -- Landfall -- Whenever a land enters under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. mana={3}{U}{U} type=Creature subtype=Sphinx @@ -51463,7 +51463,7 @@ subtype=Aura name=Gulf Squid auto=choice name(tap all lands opponent controls) tap all(land|mybattlefield) auto=choice name(tap all lands you control) tap all(land|opponentbattlefield) -text=When Gulf Squid enters the battlefield, tap all lands target player controls. +text=When Gulf Squid enters, tap all lands target player controls. mana={3}{U} type=Creature subtype=Squid Beast @@ -51691,7 +51691,7 @@ name=Guul Draz Overseer abilities=flying auto=@movedTo(land[-swamp]|myBattlefield):all(other creature|mybattlefield) 1/0 ueot auto=@movedTo(land[swamp]|myBattlefield):all(other creature|mybattlefield) 2/0 ueot -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. +text=Flying -- Landfall -- Whenever a land enters under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. mana={4}{B}{B} type=Creature subtype=Vampire @@ -51752,7 +51752,7 @@ auto=if type(swamp|mybattlefield)~morethan~1 then if type(plains|mybattlefield)~ auto=if type(plains|mybattlefield)~morethan~1 then if type(swamp|mybattlefield)~morethan~1 then choice token(Kithkin Soldier,creature Kithikin Soldier,1/1,white) oneshot auto=if type(plains|mybattlefield)~morethan~1 then if type(swamp|mybattlefield)~morethan~1 then choice target(creature) counter(-1/-1) oneshot auto=if type(plains|mybattlefield)~morethan~1 then if type(swamp|mybattlefield)~morethan~1 then name(do both) choice name(do both) target(creature) counter(-1/-1) oneshot && name(do both) token(Kithkin Soldier,creature Kithikin Soldier,1/1,white) oneshot -text=When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield. -- When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature. +text=When Gwyllion Hedge-Mage enters, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield. -- When Gwyllion Hedge-Mage enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature. mana={2}{WB} type=Creature subtype=Hag Wizard @@ -51763,7 +51763,7 @@ toughness=2 name=Gyre Sage auto=evolve auto={T}:thisforeach(counter{1/1.1}) Add{G} -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}: Add {G} for each +1/+1 counter on Gyre Sage. +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {T}: Add {G} for each +1/+1 counter on Gyre Sage. mana={1}{G} type=Creature subtype=Elf Druid @@ -51794,7 +51794,7 @@ toughness=4 name=Hada Freeblade auto=may counter(1/1) auto=_RALLY_may counter(1/1) -text=Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. +text=Whenever Hada Freeblade or another Ally enters under your control, you may put a +1/+1 counter on Hada Freeblade. mana={W} type=Creature subtype=Human Soldier Ally @@ -51820,7 +51820,7 @@ toughness=1 name=Hag Hedge-Mage auto=may target(player) ability$!name(discard) reject notatarget(*|myhand)!$ targetedplayer restriction{type(swamp|mybattlefield)~morethan~1} auto=if type(forest|mybattlefield)~morethan~1 then ability$!may moveTo(mylibrary) target(*|mygraveyard)!$ controller -text=When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. -- When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card in your graveyard on top of your library. +text=When Hag Hedge-Mage enters, if you control two or more Swamps, you may have target player discard a card. -- When Hag Hedge-Mage enters, if you control two or more Forests, you may put target card in your graveyard on top of your library. mana={2}{BG} type=Creature subtype=Hag Shaman @@ -51831,7 +51831,7 @@ toughness=2 name=Hagra Crocodile abilities=cantblock auto=_LANDFALL_2/2 ueot -text=Hagra Crocodile can't block. -- Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. +text=Hagra Crocodile can't block. -- Landfall - Whenever a land enters under your control, Hagra Crocodile gets +2/+2 until end of turn. mana={3}{B} type=Creature subtype=Crocodile @@ -51842,7 +51842,7 @@ toughness=1 name=Hagra Diabolist auto=may life:-type:ally:mybattlefield target(player) auto=_RALLY_may life:-type:ally:mybattlefield target(player) -text=Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. +text=Whenever Hagra Diabolist or another Ally enters under your control, you may have target player lose life equal to the number of Allies you control. mana={4}{B} type=Creature subtype=Ogre Shaman Ally @@ -51909,14 +51909,14 @@ auto=tap(noevent) aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=3]|mylibrary) moverandom(*[zpos<=3]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend auto={t}:add{u} -text=Halimar Depths enters the battlefield tapped. -- When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U}. +text=Halimar Depths enters tapped. -- When Halimar Depths enters, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U}. type=Land [/card] [card] name=Halimar Excavator auto=deplete:type:ally target(player) auto=_RALLY_deplete:type:ally target(player) -text=Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of their library into their graveyard, where X is the number of Allies you control. +text=Whenever Halimar Excavator or another Ally enters under your control, target player puts the top X cards of their library into their graveyard, where X is the number of Allies you control. mana={1}{U} type=Creature subtype=Human Wizard Ally @@ -51940,7 +51940,7 @@ toughness=3 [card] name=Hall of Triumph auto=activatechooseacolor transforms((,newability[lord(creature[chosencolor]|mybattlefield) 1/1])) forever activatechooseend -text=As Hall of Triumph enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. +text=As Hall of Triumph enters, choose a color. -- Creatures you control of the chosen color get +1/+1. mana={3} type=Legendary Artifact [/card] @@ -51954,7 +51954,7 @@ type=Sorcery [card] name=Hallowed Fountain auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {W} or {U}.) -- As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped. +text=({T}: Add {W} or {U}.) -- As Hallowed Fountain enters, you may pay 2 life. If you don't, Hallowed Fountain enters tapped. type=Land subtype=Plains Island [/card] @@ -51991,7 +51991,7 @@ toughness=2 name=Halo Hunter abilities=intimidate auto=destroy target(angel) -text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- When Halo Hunter enters the battlefield, destroy target Angel. +text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- When Halo Hunter enters, destroy target Angel. mana={2}{B}{B}{B} type=Creature subtype=Demon @@ -52020,7 +52020,7 @@ toughness=2 [card] name=Hamletback Goliath auto=@movedTo(other creature|battlefield):may all(trigger[to]) dynamicability -text=Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. +text=Whenever another creature enters, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. mana={6}{R} type=Creature subtype=Giant Warrior @@ -52097,7 +52097,7 @@ target=creature auto=teach(creature) haste auto=teach(creature) 1/1 auto=target(creature) cantblock ueot -text=Enchant creature -- When Hammerhand enters the battlefield, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. +text=Enchant creature -- When Hammerhand enters, target creature can't block this turn. -- Enchanted creature gets +1/+1 and has haste. mana={R} type=Enchantment subtype=Aura @@ -52117,7 +52117,7 @@ toughness=3 name=Hammerheim Deadeye auto=destroy target(creature[flying]) auto=upcost[{5}{R};next upkeep] sacrifice -text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hammerheim Deadeye enters the battlefield, destroy target creature with flying. +text=Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hammerheim Deadeye enters, destroy target creature with flying. mana={3}{R} type=Creature subtype=Giant Warrior @@ -52228,7 +52228,7 @@ name=Hangarback Walker auto=counter(1/1,XX) auto=_DIES_thisforeach(counter{1/1.1}) _THOPTERTOKEN_ controller auto={1}{T}:counter(1/1) -text=Hangarback Walker enters the battlefield with X +1/+1 counters on it. -- When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker. -- {1}, {T}: Put a +1/+1 counter on Hangarback Walker. +text=Hangarback Walker enters with X +1/+1 counters on it. -- When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker. -- {1}, {T}: Put a +1/+1 counter on Hangarback Walker. mana={X}{X} type=Artifact Creature subtype=Construct @@ -52274,7 +52274,7 @@ toughness=3 name=Hanweir Lancer auto=soulbond first strike abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Hanweir Lancer is paired with another creature, both creatures have first strike. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Hanweir Lancer is paired with another creature, both creatures have first strike. mana={2}{R} type=Creature subtype=Human Knight @@ -52447,7 +52447,7 @@ type=Instant name=Harmonic Sliver auto=destroy target(*[artifact;enchantment]) auto=@movedto(other Sliver|battlefield) restriction{type(*[artifact;enchantment]|battlefield)~morethan~0}:name(destroy) transforms((,newability[destroy target(*[artifact;enchantment])])) all(trigger) -text=All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment." +text=All Slivers have "When this permanent enters, destroy target artifact or enchantment." mana={1}{G}{W} type=Creature subtype=Sliver @@ -52586,7 +52586,7 @@ type=Instant name=Haru-Onna auto=draw:1 controller auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) -text=When Haru-Onna enters the battlefield, draw a card. -- Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. +text=When Haru-Onna enters, draw a card. -- Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand. mana={3}{G} type=Creature subtype=Spirit @@ -52617,7 +52617,7 @@ toughness=2 name=Harvest Wurm auto=aslongas(land[basic]|mygraveyard) moveto(ownerHand) notatarget(land[basic]|mygraveyard) oneshot auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand. +text=When Harvest Wurm enters, sacrifice it unless you return a basic land card from your graveyard to your hand. mana={1}{G} type=Creature subtype=Wurm @@ -52652,7 +52652,7 @@ toughness=5 [card] name=Harvester Troll auto=may name(Sacrifice Creature or Land) sacrifice notatarget(other *[creature;land]|mybattlefield) and!( all(this) counter(1/1,2) )! -text=When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. +text=When Harvester Troll enters, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. mana={3}{G} type=Creature subtype=Troll @@ -52663,7 +52663,7 @@ toughness=3 name=Harvestguard Alseids auto=name(prevent all damage) target(creature) transforms((,newability[preventalldamage to(this)])) ueot auto=_CONSTELLATION_name(prevent all damage) target(creature) transforms((,newability[preventalldamage to(this)])) ueot -text=Constellation -- Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn. +text=Constellation -- Whenever Harvestguard Alseids or another enchantment enters under your control, prevent all damage that would be dealt to target creature this turn. mana={2}{W} type=Enchantment Creature subtype=Nymph @@ -52764,7 +52764,7 @@ type=Enchantment name=Haunted Dead auto=_SPIRITTOKEN_ autograveyard={1}{B}{D(*|myhand)}{D(*|myhand)}:moveto(mybattlefield) and!(tap(noevent))! -text=When Haunted Dead enters the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. +text=When Haunted Dead enters, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. mana={3}{B} type=Creature subtype=Zombie @@ -52812,7 +52812,7 @@ toughness=4 name=Haunting Apparition abilities=flying auto=foreach(creature[green]|opponentgraveyard) 1/0 -text=Flying -- As Haunting Apparition enters the battlefield, choose an opponent. -- Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. +text=Flying -- As Haunting Apparition enters, choose an opponent. -- Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. mana={1}{U}{B} type=Creature subtype=Spirit @@ -52873,7 +52873,7 @@ name=Havenwood Battleground auto=tap(noevent) auto={T}:Add{G} auto={T}{S}:Add{G}{G} -text=Havenwood Battleground enters the battlefield tapped. -- {T}: Add {G}. -- {T}, Sacrifice Havenwood Battleground: Add {G}{G}. +text=Havenwood Battleground enters tapped. -- {T}: Add {G}. -- {T}, Sacrifice Havenwood Battleground: Add {G}{G}. type=Land [/card] [card] @@ -52945,7 +52945,7 @@ type=Sorcery name=Haze Frog abilities=flash auto=fog from(other creature) oneshot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Haze Frog enters, prevent all combat damage that other creatures would deal this turn. mana={3}{G}{G} type=Creature subtype=Frog @@ -52975,7 +52975,7 @@ toughness=3 name=Hazezon Tamar auto=phaseaction[my upkeep once]: token(Sand Warrior,Creature Sand Warrior,1/1,red,green,white)*type:land:mybattlefield auto=@movedTo(this|nonbattlezone) from(battlefield):moveto(exile) all(sand warrior) -text=When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time. -- When Hazezon leaves the battlefield, exile all Sand Warriors. +text=When Hazezon Tamar enters, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time. -- When Hazezon leaves the battlefield, exile all Sand Warriors. mana={4}{R}{G}{W} type=Legendary Creature subtype=Human Warrior @@ -53037,7 +53037,7 @@ toughness=2 [card] name=Headless Skaab auto=tap(noevent) -text=As an additional cost to cast Headless Skaab, exile a creature card from your graveyard. -- Headless Skaab enters the battlefield tapped. +text=As an additional cost to cast Headless Skaab, exile a creature card from your graveyard. -- Headless Skaab enters tapped. mana={2}{U}{E(creature|mygraveyard)} type=Creature subtype=Zombie Warrior @@ -53072,7 +53072,7 @@ type=Instant [card] name=Healer of the Pride auto=@movedTo(other creature|mybattlefield):life:2 controller -text=Whenever another creature enters the battlefield under your control, you gain 2 life. +text=Whenever another creature enters under your control, you gain 2 life. mana={3}{W} type=Creature subtype=Cat Cleric @@ -53160,7 +53160,7 @@ name=Heart of Light target=creature auto=teach(creature) preventalldamage to(this) auto=teach(creature) preventalldamage from(this) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Prevent all damage that would be dealt to and dealt by enchanted creature. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Prevent all damage that would be dealt to and dealt by enchanted creature. mana={2}{W} type=Enchantment subtype=Aura @@ -53248,7 +53248,7 @@ toughness=1 name=Hearthcage Giant auto=token(Elemental Shaman,creature Elemental Shaman,3/1,red)*2 auto={S(elemental|myBattlefield)}:3/1 target(creature[giant]) -text=When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. -- Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. +text=When Hearthcage Giant enters, put two 3/1 red Elemental Shaman creature tokens onto the battlefield. -- Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. mana={6}{R}{R} type=Creature subtype=Giant Warrior @@ -53269,7 +53269,7 @@ toughness=2 name=Heartlash Cinder abilities=haste auto=type:manar/0 ueot -text=Haste -- Chroma - When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. +text=Haste -- Chroma - When Heartlash Cinder enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. mana={1}{R} type=Creature subtype=Elemental Warrior @@ -53319,7 +53319,7 @@ name=Heartseeker auto={5}:equip auto=teach(creature) 2/1 auto=teach(creature) {unattach}{t}:destroy target(creature) -text=Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={4} type=Artifact subtype=Equipment @@ -53329,7 +53329,7 @@ name=Heartstabber Mosquito abilities=flying kicker={2}{B} auto=if paid(kicker) then destroy target(creature) -text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Flying -- When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. +text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Flying -- When Heartstabber Mosquito enters, if it was kicked, destroy target creature. mana={3}{B} type=Creature subtype=Insect @@ -53455,7 +53455,7 @@ type=Instant [card] name=Heavy Infantry auto=tap target(creature|opponentbattlefield) -text=When Heavy Infantry enters the battlefield, tap target creature an opponent controls. +text=When Heavy Infantry enters, tap target creature an opponent controls. mana={4}{W} type=Creature subtype=Human Soldier @@ -53477,7 +53477,7 @@ name=Hecatomb auto=aslongas(creature|mybattlefield) choice name(sacrifice four creatures) target(<4>creature|mybattlefield) sacrifice oneshot >3 auto=choice name(sacrifice Hecatomb) sacrifice all(this) auto={T(swamp|mybattlefield)}:damage:1 target(anytarget) -text=When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. -- Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target. +text=When Hecatomb enters, sacrifice Hecatomb unless you sacrifice four creatures. -- Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target. mana={1}{B}{B} type=Enchantment [/card] @@ -53532,7 +53532,7 @@ subtype=Equipment [card] name=Hedron Crab auto=_LANDFALL_deplete:3 target(player) -text=Landfall - Whenever a land enters the battlefield under your control, target player mills three cards. +text=Landfall - Whenever a land enters under your control, target player mills three cards. mana={U} type=Creature subtype=Crab @@ -53561,7 +53561,7 @@ subtype=Equipment [card] name=Hedron Rover auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. +text=Landfall - Whenever a land enters under your control, Hedron Rover gets +2/+2 until end of turn. mana={4} type=Artifact Creature subtype=Construct @@ -53571,7 +53571,7 @@ toughness=2 [card] name=Hedron Scrabbler auto=_LANDFALL_1/1 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. +text=Landfall - Whenever a land enters under your control, Hedron Scrabbler gets +1/+1 until end of turn. mana={2} type=Artifact Creature subtype=Construct @@ -53611,7 +53611,7 @@ toughness=3 name=Heightened Awareness auto=moveTo(mygraveyard) all(*|myhand) auto=@each my draw:draw:1 -text=As Heightened Awareness enters the battlefield, discard your hand. -- At the beginning of your draw step, draw an additional card. +text=As Heightened Awareness enters, discard your hand. -- At the beginning of your draw step, draw an additional card. mana={3}{U}{U} type=Enchantment [/card] @@ -53689,7 +53689,7 @@ toughness=3 name=Heliod's Pilgrim aicode=activate target(aura|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. +text=When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. mana={2}{W} type=Creature subtype=Human Cleric @@ -53716,7 +53716,7 @@ name=Heliophial abilities=sunburst auto=counter(0/0,sunburst,Charge) auto={2}{S}:target(anytarget) dynamicability -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Heliophial: Heliophial deals damage to any target equal to the number of charge counters on Heliophial. +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- {2}, Sacrifice Heliophial: Heliophial deals damage to any target equal to the number of charge counters on Heliophial. mana={5} type=Artifact [/card] @@ -53727,7 +53727,7 @@ auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={1}:flying target(creature[counter{1/1.1}]) -text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. +text=Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {1}: Target creature with a +1/+1 counter on it gains flying until end of turn. mana={4}{U} type=Creature subtype=Beast Mutant @@ -53833,7 +53833,7 @@ toughness=5 [card] name=Hellkite Hatchling auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) && all(this) transforms((,flying,trample)) forever -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature. +text=Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) -- Hellkite Hatchling has flying and trample if it devoured a creature. mana={2}{R}{G} type=Creature subtype=Dragon @@ -54087,7 +54087,7 @@ toughness=4 [card] name=Herald of the Fair auto=target(creature|mybattlefield) 1/1 ueot -text=When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. +text=When Herald of the Fair enters, target creature you control gets +1/+1 until end of turn. mana={2}{W} type=Creature subtype=Human @@ -54142,7 +54142,7 @@ type=Artifact [card] name=Herd Gnarr auto=@movedTo(other creature|myBattlefield):2/2 ueot -text=Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. +text=Whenever another creature enters under your control, Herd Gnarr gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Beast @@ -54221,7 +54221,7 @@ toughness=4 name=Hero of Goma Fada auto=choice all(creature|mybattlefield) indestructible ueot auto=_RALLY_all(creature|mybattlefield) indestructible ueot -text=Rally -- Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. +text=Rally -- Whenever Hero of Goma Fada or another Ally enters under your control, creatures you control gain indestructible until end of turn. mana={4}{W} type=Creature subtype=Human Knight Ally @@ -54256,7 +54256,7 @@ toughness=2 name=Heroes' Bane auto=counter(1/1,4) auto={2}{G}{G}:counter(1/1,p) -text=Heroes' Bane enters the battlefield with four +1/+1 counters on it. -- {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. +text=Heroes' Bane enters with four +1/+1 counters on it. -- {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. mana={3}{G}{G} type=Creature subtype=Hydra @@ -54291,7 +54291,7 @@ type=Instant name=Heron's Grace Champion abilities=flash, lifelink auto=all(human|mybattlefield) 1/1 ueot && all(human|mybattlefield) lifelink ueot -text=Flash -- Lifelink -- When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. +text=Flash -- Lifelink -- When Heron's Grace Champion enters, other Humans you control get +1/+1 and gain lifelink until end of turn. mana={2}{G}{W} type=Creature subtype=Human Knight @@ -54303,7 +54303,7 @@ name=Hero's Blade auto={4}:equip auto=teach(creature) 3/2 auto=@movedto(creature[legendary]|mybattlefield):may name(Attach to legendary creature) all(trigger[to]) rehook -text=Equipped creature gets +3/+2. -- Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +3/+2. -- Whenever a legendary creature enters under your control, you may attach Hero's Blade to it. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) mana={2} type=Artifact subtype=Equipment @@ -54389,7 +54389,7 @@ name=Hickory Woodlot auto=tap(noevent) auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{G}{G} and!( this(counter{0/0.1.Depletion}<1) sacrifice oneshot )! -text=Hickory Woodlot enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G}. If there are no depletion counters on Hickory Woodlot, sacrifice it. +text=Hickory Woodlot enters tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G}. If there are no depletion counters on Hickory Woodlot, sacrifice it. type=Land [/card] [card] @@ -54430,7 +54430,7 @@ type=Enchantment [card] name=Hidden Herbalists auto=if revolt then add{G}{G} -text=Revolt -- When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. +text=Revolt -- When Hidden Herbalists enters, if a permanent you controlled left the battlefield this turn, add {G}{G}. mana={1}{G} type=Creature subtype=Human Druid @@ -54448,7 +54448,7 @@ type=Enchantment name=Hidden Horror auto=aslongas(creature|myhand) reject notatarget(creature|myhand) oneshot auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card. +text=When Hidden Horror enters, sacrifice it unless you discard a creature card. mana={1}{B}{B} type=Creature subtype=Horror @@ -54573,7 +54573,7 @@ toughness=1 name=Highland Berserker auto=may all(ally|myBattlefield) first strike ueot auto=_RALLY_may all(ally|myBattlefield) first strike ueot -text=Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. +text=Whenever Highland Berserker or another Ally enters under your control, you may have Ally creatures you control gain first strike until end of turn. mana={1}{R} type=Creature subtype=Human Berserker Ally @@ -54603,7 +54603,7 @@ name=Highland Lake auto=tap(noevent) auto={T}:add{U} auto={T}:add{R} -text=Highland Lake enters the battlefield tapped. -- {T}: Add {U} or {R}. +text=Highland Lake enters tapped. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -54611,14 +54611,14 @@ name=Highland Weald auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -text=Highland Weald enters the battlefield tapped. -- {T}: Add {R} or {G}. +text=Highland Weald enters tapped. -- {T}: Add {R} or {G}. type=Snow Land [/card] [card] name=Highspire Artisan abilities=reach auto=_FABRICATE_(1) -text=Reach (This creature can block creatures with flying.) -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Reach (This creature can block creatures with flying.) -- Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={2}{G} type=Creature subtype=Elf Artificer @@ -54649,7 +54649,7 @@ name=Hightide Hermit abilities=defender auto=alterenergy:4 controller auto={e:2}:canattack ueot -text=Defender -- When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. +text=Defender -- When Hightide Hermit enters, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. mana={4}{U} type=Creature subtype=Crab @@ -54659,7 +54659,7 @@ toughness=4 [card] name=Highway Robber auto=ability$!choice life:-2 target(opponent) && life:2 controller!$ controller -text=When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. +text=When Highway Robber enters, target opponent loses 2 life and you gain 2 life. mana={2}{B}{B} type=Creature subtype=Human Rogue Mercenary @@ -54756,7 +54756,7 @@ name=Hinterland Harbor auto=aslongas(forest,island|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{G} auto={T}:Add{U} -text=Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. -- {T}: Add {G} or {U}. +text=Hinterland Harbor enters tapped unless you control a Forest or Island. -- {T}: Add {G} or {U}. type=Land [/card] [card] @@ -54775,7 +54775,7 @@ toughness=1 [card] name=Hired Giant auto=ability$!may moveto(mybattlefield) notatarget(land|mylibrary)!$ opponent -text=When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles it. +text=When Hired Giant enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles it. mana={3}{R} type=Creature subtype=Giant @@ -54850,7 +54850,7 @@ auto={t}:add{b} auto={t}:add{g} auto={1}{B}{G}:transforms((Elemental Creature,setpower=2,settoughness=2,black,green,deathtouch)) ueot auto=tap(noevent) -text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G}. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. +text=Hissing Quagmire enters tapped. -- {T}: Add {B} or {G}. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. type=Land [/card] [card] @@ -54904,7 +54904,7 @@ name=Hoarding Dragon abilities=flying aicode=activate hand(blink)forsrc target(artifact|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact|reveal) hand(blink)forsrc optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle. -- When Hoarding Dragon dies, you may put the exiled card into its owner's hand. +text=Flying -- When Hoarding Dragon enters, you may search your library for an artifact card, exile it, then shuffle. -- When Hoarding Dragon dies, you may put the exiled card into its owner's hand. mana={3}{R}{R} type=Creature subtype=Dragon @@ -54929,7 +54929,7 @@ auto=draw:1 controller auto=cantattack auto=cantpwattack auto=teach(creature[black]) cantblock -text=Enchant creature -- When Hobble enters the battlefield, draw a card. -- Enchanted creature can't attack. -- Enchanted creature can't block if it's black. +text=Enchant creature -- When Hobble enters, draw a card. -- Enchanted creature can't attack. -- Enchanted creature can't block if it's black. mana={2}{W} type=Enchantment subtype=Aura @@ -55028,7 +55028,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G}{G} -text=Hollow Trees enters the battlefield tapped. -- You may choose not to untap Hollow Trees during your untap step. -- At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Hollow Trees: Add {G} for each storage counter removed this way. +text=Hollow Trees enters tapped. -- You may choose not to untap Hollow Trees during your untap step. -- At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Hollow Trees: Add {G} for each storage counter removed this way. type=Land [/card] [card] @@ -55053,7 +55053,7 @@ toughness=5 [card] name=Hollowhenge Scavenger auto=if morbid then choice life:5 controller -text=Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life. +text=Morbid - When Hollowhenge Scavenger enters, if a creature died this turn, you gain 5 life. mana={3}{G}{G} type=Creature subtype=Elemental @@ -55064,7 +55064,7 @@ toughness=5 name=Hollowhenge Spirit abilities=flash,flying auto=target(creature[attacking;blocking]) removefromcombat -text=Flash -- Flying -- When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. +text=Flash -- Flying -- When Hollowhenge Spirit enters, remove target attacking or blocking creature from combat. mana={3}{W} type=Creature subtype=Spirit @@ -55168,7 +55168,7 @@ auto=@each my upkeep:all(homarid[counter{0/0.4.Tide}]) removeallcounters(0/0,1,T auto=@each my upkeep:counter(0/0,1,Tide) auto=this(counter{0/0,1,Tide}=) -1/-1 auto=this(counter{0/0,3,Tide}=) 1/1 -text=Homarid enters the battlefield with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Homarid. -- As long as there is exactly one tide counter on Homarid, it gets -1/-1. -- As long as there are exactly three tide counters on Homarid, it gets +1/+1. -- Whenever there are four tide counters on Homarid, remove all tide counters from it. +text=Homarid enters with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Homarid. -- As long as there is exactly one tide counter on Homarid, it gets -1/-1. -- As long as there are exactly three tide counters on Homarid, it gets +1/+1. -- Whenever there are four tide counters on Homarid, remove all tide counters from it. mana={2}{U} type=Creature subtype=Homarid @@ -55302,7 +55302,7 @@ type=Instant [card] name=Honorable Scout auto=life:twicetype:creature[black;red]:opponentbattlefield controller -text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. +text=When Honorable Scout enters, you gain 2 life for each black and/or red creature target opponent controls. mana={W} type=Creature subtype=Human Soldier Scout @@ -55340,7 +55340,7 @@ type=Artifact name=Hooded Assassin auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(destroy damaged creature) destroy target(creature[damaged]|battlefield) -text=When Hooded Assassin enters the battlefield, choose one: -- Put a +1/+1 counter on Hooded Assassin. -- Destroy target creature that was dealt damage this turn. +text=When Hooded Assassin enters, choose one: -- Put a +1/+1 counter on Hooded Assassin. -- Destroy target creature that was dealt damage this turn. mana={2}{B} type=Creature subtype=Human Assassin @@ -55353,7 +55353,7 @@ facedown={3} autofacedown={3}{G}{G}:counter(1/1,5) && morph auto=counter(1/1,X) auto=_DIES_name(Create snakes) thisforeach(counter{1/1.1}) token(Snake,Creature Snake,1/1,green) -text=Hooded Hydra enters the battlefield with X +1/+1 counters on it. -- When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it. -- Morph {3}G}{G}: As Hooded Hydra is turned face up, put five +1/+1 counters on it. +text=Hooded Hydra enters with X +1/+1 counters on it. -- When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it. -- Morph {3}G}{G}: As Hooded Hydra is turned face up, put five +1/+1 counters on it. mana={X}{G}{G} type=Creature subtype=Snake Hydra @@ -55535,7 +55535,7 @@ name=Horizon Scholar abilities=flying aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ -text=Flying -- When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Flying -- When Horizon Scholar enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={5}{U} type=Creature subtype=Sphinx @@ -55615,7 +55615,7 @@ subtype=Equipment [card] name=Horned Kavu auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) -text=When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. +text=When Horned Kavu enters, return a red or green creature you control to its owner's hand. mana={R}{G} type=Creature subtype=Kavu @@ -55692,7 +55692,7 @@ toughness=2 name=Hornet Queen abilities=flying,deathtouch auto=token(Insect,Creature Insect,1/1,green,flying,deathtouch)*4 -text=Flying, deathtouch -- When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. +text=Flying, deathtouch -- When Hornet Queen enters, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. mana={4}{G}{G}{G} type=Creature subtype=Insect @@ -55815,7 +55815,7 @@ subtype=Aura name=Hotheaded Giant abilities=haste auto=ifnot thisturn(*[red]|mystack)~morethan~1 then counter(-1/-1,2) -text=Haste -- Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn. +text=Haste -- Hotheaded Giant enters with two -1/-1 counters on it unless you've cast another red spell this turn. mana={3}{R} type=Creature subtype=Giant Warrior @@ -55875,7 +55875,7 @@ toughness=3 name=Hoverguard Sweepers abilities=flying auto=may moveTo(ownerhand) target(creature) -text=Flying -- When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands. +text=Flying -- When Hoverguard Sweepers enters, you may return up to two target creatures to their owners' hands. mana={6}{U}{U} type=Creature subtype=Drone @@ -55921,7 +55921,7 @@ toughness=2 name=Howling Banshee abilities=flying auto=all(player) life:-3 -text=Flying -- When Howling Banshee enters the battlefield, each player loses 3 life. +text=Flying -- When Howling Banshee enters, each player loses 3 life. mana={2}{B}{B} type=Creature subtype=Spirit @@ -55967,7 +55967,7 @@ type=Artifact name=Howling Wolf aicode=activate target(howling wolf|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(howling wolf|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. +text=When Howling Wolf enters, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. mana={2}{G}{G} type=Creature subtype=Wolf @@ -56143,7 +56143,7 @@ type=Instant name=Humbler of Mortals auto=all(creature|myBattlefield) trample ueot auto=_CONSTELLATION_all(creature|myBattlefield) trample ueot -text=Constellation -- Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. +text=Constellation -- Whenever Humbler of Mortals or another enchantment enters under your control, creatures you control gain trample until end of turn. mana={4}{G}{G} type=Enchantment Creature subtype=Elemental @@ -56244,7 +56244,7 @@ type=Sorcery name=Hunted Dragon abilities=flying,haste auto=token(Knight,Creature Knight,2/2,first strike,white)*3 opponent -text=Flying, haste -- When Hunted Dragon enters the battlefield, put three 2/2 white Knight creature tokens with first strike onto the battlefield under target opponent's control. +text=Flying, haste -- When Hunted Dragon enters, put three 2/2 white Knight creature tokens with first strike onto the battlefield under target opponent's control. mana={3}{R}{R} type=Creature subtype=Dragon @@ -56265,7 +56265,7 @@ toughness=2 name=Hunted Horror abilities=trample auto=token(Centaur,Creature Centaur,3/3,protection from black,green)*2 opponent -text=Trample -- When Hunted Horror enters the battlefield, put two 3/3 green Centaur creature tokens with protection from black onto the battlefield under target opponent's control. +text=Trample -- When Hunted Horror enters, put two 3/3 green Centaur creature tokens with protection from black onto the battlefield under target opponent's control. mana={B}{B} type=Creature subtype=Horror @@ -56276,7 +56276,7 @@ toughness=7 name=Hunted Lammasu abilities=flying auto=token(Horror,Creature Horror,4/4,black) opponent -text=Flying -- When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control. +text=Flying -- When Hunted Lammasu enters, put a 4/4 black Horror creature token onto the battlefield under target opponent's control. mana={2}{W}{W} type=Creature subtype=Lammasu @@ -56287,7 +56287,7 @@ toughness=5 name=Hunted Phantasm abilities=unblockable auto=_GOBLINTOKEN_*5 opponent -text=Hunted Phantasm is unblockable. -- When Hunted Phantasm enters the battlefield, put five 1/1 red Goblin creature tokens onto the battlefield under target opponent's control. +text=Hunted Phantasm is unblockable. -- When Hunted Phantasm enters, put five 1/1 red Goblin creature tokens onto the battlefield under target opponent's control. mana={1}{U}{U} type=Creature subtype=Spirit @@ -56298,7 +56298,7 @@ toughness=6 name=Hunted Troll auto={G}:regenerate auto=token(Faerie,Creature Faerie,1/1,flying,blue)*4 opponent -text=When Hunted Troll enters the battlefield, put four 1/1 blue Faerie creature tokens with flying onto the battlefield under target opponent's control. -- {G}: Regenerate Hunted Troll. +text=When Hunted Troll enters, put four 1/1 blue Faerie creature tokens with flying onto the battlefield under target opponent's control. -- {G}: Regenerate Hunted Troll. mana={2}{G}{G} type=Creature subtype=Troll Warrior @@ -56308,7 +56308,7 @@ toughness=4 [card] name=Hunted Wumpus auto=ability$!name(put in play) target(creature|myhand) moveTo(mybattlefield)!$ opponent -text=When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield. +text=When Hunted Wumpus enters, each other player may put a creature card from their hand onto the battlefield. mana={3}{G} type=Creature subtype=Beast @@ -56319,7 +56319,7 @@ toughness=6 name=Hunter of Eyeblights auto=counter(1/1) target(creature|opponentBattlefield) auto={2}{B}{T}:destroy target(creature[counter{any}]) -text=When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control. -- {2}{B}, {T}: Destroy target creature with a counter on it. +text=When Hunter of Eyeblights enters, put a +1/+1 counter on target creature you don't control. -- {2}{B}, {T}: Destroy target creature with a counter on it. mana={3}{B}{B} type=Creature subtype=Elf Assassin @@ -56392,7 +56392,7 @@ toughness=3 name=Hunting Drake abilities=flying auto=moveTo(ownerLibrary) target(creature[red;green]|battlefield) -text=Flying -- When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. +text=Flying -- When Hunting Drake enters, put target red or green creature on top of its owner's library. mana={4}{U} type=Creature subtype=Drake @@ -56421,7 +56421,7 @@ name=Hunting Moa auto=counter(1/1) target(creature) auto=_DIES_counter(1/1) target(creature) auto=upcost[{2}{G};next upkeep] sacrifice -text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature. +text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Hunting Moa enters or dies, put a +1/+1 counter on target creature. mana={2}{G} type=Creature subtype=Bird Beast @@ -56462,7 +56462,7 @@ anyzone={0}:doubleside(backside) auto=_WOLFTOKEN_ auto=life:2 controller auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside) -text=Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green wolf token onto the battlefield and you gain 2 life. -- At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. // Ravager of the Fells +text=Whenever this creature enters or transforms into Huntmaster of the Fells, put a 2/2 green wolf token onto the battlefield and you gain 2 life. -- At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. // Ravager of the Fells mana={2}{R}{G} type=Creature subtype=Human Werewolf @@ -56699,7 +56699,7 @@ toughness=2 name=Hypnox abilities=flying auto=if casted(this) then hand(blink)forsrc all(*|opponenthand) -text=Flying -- When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. -- When Hypnox leaves the battlefield, return the exiled cards to their owner's hand. +text=Flying -- When Hypnox enters, if you cast it from your hand, exile all cards from target opponent's hand. -- When Hypnox leaves the battlefield, return the exiled cards to their owner's hand. mana={8}{B}{B}{B} type=Creature subtype=Nightmare Horror @@ -56771,7 +56771,7 @@ toughness=1 name=Icatian Javelineers auto=counter(0/0,1,Javelin) auto={T}{C(0/0,-1,Javelin)}:damage:1 target(anytarget) -text=Icatian Javelineers enters the battlefield with a javelin counter on it. -- {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to any target. +text=Icatian Javelineers enters with a javelin counter on it. -- {T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to any target. mana={W} type=Creature subtype=Human Soldier @@ -56794,7 +56794,7 @@ auto=counter(0/0,3,Credit) auto=damage:3 controller auto=@each my upkeep:counter(0/0,1,Credit) auto={S}:thisforeach(counter{0/0.1.Credit}) life:1 controller myUpkeepOnly -text=Icatian Moneychanger enters the battlefield with three credit counters on it. -- When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. -- At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. -- Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep. +text=Icatian Moneychanger enters with three credit counters on it. -- When Icatian Moneychanger enters, it deals 3 damage to you. -- At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. -- Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep. mana={W} type=Creature subtype=Human @@ -56837,7 +56837,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{W}{W}{W}{W}{W}{W}{w} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{W}{W}{W}{W}{W}{W}{w}{w} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{W}{W}{W}{W}{W}{W}{w}{w}{w} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{W}{W}{W}{W}{W}{w}{w}{w}{w}{w} -text=Icatian Store enters the battlefield tapped. -- You may choose not to untap Icatian Store during your untap step. -- At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way. +text=Icatian Store enters tapped. -- You may choose not to untap Icatian Store during your untap step. -- At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way. type=Land [/card] [card] @@ -56890,7 +56890,7 @@ name=Iceberg auto=counter(0/0,X,Ice) auto={3}:counter(0/0,1,Ice) auto={C(0/0,-1,Ice)}:Add{1} -text=Iceberg enters the battlefield with X ice counters on it. -- {3}: Put an ice counter on Iceberg. -- Remove an ice counter from Iceberg: Add {1}. +text=Iceberg enters with X ice counters on it. -- {3}: Put an ice counter on Iceberg. -- Remove an ice counter from Iceberg: Add {1}. mana={X}{U}{U} type=Enchantment [/card] @@ -56959,7 +56959,7 @@ type=Sorcery name=Ichor Rats abilities=infect auto=alterpoison:1 all(player) -text=Infect -- When Ichor Rats enters the battlefield, each player gets a poison counter. +text=Infect -- When Ichor Rats enters, each player gets a poison counter. mana={1}{B}{B} type=Creature subtype=Phyrexian Rat @@ -56981,7 +56981,7 @@ type=Sorcery name=Ichor Wellspring auto=draw:1 auto=_DIES_draw:1 controller -text=When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card. +text=When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card. mana={2} type=Artifact [/card] @@ -57082,7 +57082,7 @@ toughness=1 name=Ignition Team auto=counter(1/1,type:land[tapped]:battlefield) auto={2}{R}{C(1/1,-1)}:target(land) transforms((Elemental Creature,setpower=4,settoughness=4,red)) ueot -text=Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. -- {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. +text=Ignition Team enters with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. -- {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. mana={5}{R}{R} type=Creature subtype=Goblin Warrior @@ -57244,7 +57244,7 @@ name=Illusions of Grandeur auto=life:20 auto=@movedTo(this|nonbattlezone) from(battlefield):life:-20 auto=cumulativeupcost[{2}] sacrifice -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Illusions of Grandeur enters the battlefield, you gain 20 life. -- When Illusions of Grandeur leaves the battlefield, you lose 20 life. +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Illusions of Grandeur enters, you gain 20 life. -- When Illusions of Grandeur leaves the battlefield, you lose 20 life. mana={3}{U} type=Enchantment [/card] @@ -57370,7 +57370,7 @@ type=Sorcery [card] name=Impact Tremors auto=@movedto(creature|mybattlefield):damage:1 all(opponent) -text=Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. +text=Whenever a creature enters under your control, Impact Tremors deals 1 damage to each opponent. mana={1}{R} type=Enchantment [/card] @@ -57444,7 +57444,7 @@ toughness=6 [/card] [card] name=Imperial Mask -text=When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. -- You can't be the target of spells or abilities your opponents control. +text=When Imperial Mask enters, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield. -- You can't be the target of spells or abilities your opponents control. mana={4}{W} type=Enchantment abilities=controllershroud @@ -57452,7 +57452,7 @@ abilities=controllershroud [card] name=Imperial Recruiter auto=name(Search creature) target(creature[power<=2]|mylibrary) moveto(ownerHand) and!( shuffle )! -text=When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle. +text=When Imperial Recruiter enters, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle. mana={2}{R} type=Creature subtype=Human Advisor @@ -57638,7 +57638,7 @@ type=World Enchantment name=In the Web of War auto=@movedto(creature|myBattlefield):all(trigger) 2/0 ueot auto=@movedto(creature|myBattlefield):all(trigger) haste ueot -text=Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. +text=Whenever a creature enters under your control, it gets +2/+0 and gains haste until end of turn. mana={3}{R}{R} type=Enchantment [/card] @@ -57656,7 +57656,7 @@ name=Iname as One aicode=activate moveTo(myBattlefield) target(spirit[-instant;-sorcery]|myLibrary) auto=if casted(this) then name(search card) reveal:plibrarycount optionone name(choose card) target(spirit[-instant;-sorcery]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend auto=_DIES_may all(trigger[to]) moveto(exile) and!( target(spirit[-instant;-sorcery]|mygraveyard) moveTo(myBattlefield) )! -text=When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. -- When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. +text=When Iname as One enters, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. -- When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. mana={8}{B}{B}{G}{G} type=Legendary Creature subtype=Spirit @@ -57667,7 +57667,7 @@ toughness=8 name=Iname, Death Aspect aicode=activate target(spirit|mylibrary) moveto(mygraveyard) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) revealtype(spirit|mylibrary) optionone name(choose card) target(spirit|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library. +text=When Iname, Death Aspect enters, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library. mana={4}{B}{B} type=Legendary Creature subtype=Spirit @@ -57821,7 +57821,7 @@ type=Sorcery [card] name=Incubator Drone auto=choice _ELDRAZISCION_ controller -text=Devoid (This card has no color.) -- When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." +text=Devoid (This card has no color.) -- When Incubator Drone enters, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1}." mana={3}{U} abilities=devoid type=Creature @@ -57862,7 +57862,7 @@ toughness=3 name=Indentured Djinn abilities=flying auto=ability$!choice name(draw 1) draw:1 _ choice name(draw 2) draw:2 _ choice name(draw 3) draw:3!$ opponent -text=Flying -- When Indentured Djinn enters the battlefield, each other player may draw up to three cards. +text=Flying -- When Indentured Djinn enters, each other player may draw up to three cards. mana={1}{U}{U} type=Creature subtype=Djinn @@ -57955,7 +57955,7 @@ subtype=Aura [card] name=Indrik Stomphowler auto=destroy target(artifact,enchantment) -text=When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. +text=When Indrik Stomphowler enters, destroy target artifact or enchantment. mana={4}{G} type=Creature subtype=Beast @@ -58263,7 +58263,7 @@ auto={C(0/0,-7,Charge)}{T}:-7/-7 target(creature) auto={C(0/0,-8,Charge)}{T}:-8/-8 target(creature) auto={C(0/0,-9,Charge)}{T}:-9/-9 target(creature) auto={C(0/0,-10,Charge)}{T}:-10/-10 target(creature) -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- {T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn. +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- {T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn. mana={4} type=Artifact [/card] @@ -58293,7 +58293,7 @@ name=Ingenious Thief abilities=flying aicode=name(look) activate name(look) target(*|opponenthand) donothing auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=Flying -- When Ingenious Thief enters the battlefield, look at target player's hand. +text=Flying -- When Ingenious Thief enters, look at target player's hand. mana={1}{U} type=Creature subtype=Human Rogue @@ -58305,7 +58305,7 @@ name=Ingot Chewer other={R} name(Evoke) auto=destroy target(artifact) auto=alternative sacrifice -text=When Ingot Chewer enters the battlefield, destroy target artifact. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Ingot Chewer enters, destroy target artifact. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{R} type=Creature subtype=Elemental @@ -58358,7 +58358,7 @@ name=Inkfathom Divers abilities=islandwalk aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Islandwalk -- When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=Islandwalk -- When Inkfathom Divers enters, look at the top four cards of your library, then put them back in any order. mana={3}{U}{U} type=Creature subtype=Merfolk Soldier @@ -58450,7 +58450,7 @@ name=Inner-Flame Acolyte other={R} name(Evoke) auto=choice target(creature) 2/0 ueot && haste ueot auto=alternative sacrifice -text=When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Inner-Flame Acolyte enters, target creature gets +2/+0 and gains haste until end of turn. -- Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={1}{R}{R} type=Creature subtype=Elemental Shaman @@ -58508,7 +58508,7 @@ type=Sorcery name=Inquisitor Exarch auto=choice life:2 controller auto=choice life:-2 opponent -text=When Inquisitor Exarch enters the battlefield, choose one - You gain 2 life; or target opponent loses 2 life. +text=When Inquisitor Exarch enters, choose one - You gain 2 life; or target opponent loses 2 life. mana={W}{W} type=Creature subtype=Phyrexian Cleric @@ -58670,7 +58670,7 @@ type=Instant [card] name=Inspiring Captain auto=all(creature|mybattlefield) 1/1 ueot -text=When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When Inspiring Captain enters, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Creature subtype=Human Knight @@ -58689,7 +58689,7 @@ name=Inspiring Vantage auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{R} auto={T}:Add{W} -text=Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {R} or {W}. +text=Inspiring Vantage enters tapped unless you control two or fewer other lands. -- {T}: Add {R} or {W}. type=Land [/card] [card] @@ -58862,7 +58862,7 @@ toughness=1 name=Intrepid Provisioner abilities=trample auto=target(other human|mybattlefield) 2/2 ueot -text=Trample -- When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. +text=Trample -- When Intrepid Provisioner enters, another target Human you control gets +2/+2 until end of turn. mana={3}{G} type=Creature subtype=Human Scout @@ -58874,7 +58874,7 @@ name=Intruder Alarm auto=lord(creature) doesnotuntap auto=@movedTo(creature|myBattlefield):untap all(creature) auto=@movedTo(creature|opponentBattlefield):untap all(creature) -text=Creatures don't untap during their controllers' untap steps. -- Whenever a creature enters the battlefield, untap all creatures. +text=Creatures don't untap during their controllers' untap steps. -- Whenever a creature enters, untap all creatures. mana={2}{U} type=Enchantment [/card] @@ -58888,7 +58888,7 @@ type=Sorcery [card] name=Invasive Species auto=moveTo(ownerhand) notatarget(other *|mybattlefield) -text=When Invasive Species enters the battlefield, return another permanent you control to its owner's hand. +text=When Invasive Species enters, return another permanent you control to its owner's hand. mana={2}{G} type=Creature subtype=Insect @@ -58930,7 +58930,7 @@ name=Inventor's Goggles auto={2}:equip auto=teach(creature) 1/2 auto=@movedto(creature[artificer]|mybattlefield):may all(trigger[to]) rehook -text=Equipped creature gets +1/+2. -- Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +1/+2. -- Whenever an Artificer enters under your control, you may attach Inventor's Goggles to it. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={1} type=Artifact subtype=Equipment @@ -58947,7 +58947,7 @@ type=Instant name=Inverter of Truth abilities=flying auto=all(*|mylibrary) hiddenmoveto(exile) && all(*|mygraveyard) moveto(mylibrary) -text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. +text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. mana={2}{B}{B} abilities=devoid type=Creature @@ -59044,7 +59044,7 @@ type=Enchantment name=Iona, Shield of Emeria abilities=flying auto=chooseacolor maxCast(*[chosencolor])0 opponent chooseend -text=Flying -- As Iona, Shield of Emeria enters the battlefield, choose a color. -- Your opponents can't cast spells of the chosen color. +text=Flying -- As Iona, Shield of Emeria enters, choose a color. -- Your opponents can't cast spells of the chosen color. mana={6}{W}{W}{W} type=Legendary Creature subtype=Angel @@ -59063,7 +59063,7 @@ type=Sorcery name=Ior Ruin Expedition auto=_LANDFALL_may counter(0/0,1,Quest) auto={C(0/0,-3,Quest)}{S}:draw:2 -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards. +text=Landfall - Whenever a land enters under your control, you may put a quest counter on Ior Ruin Expedition. -- Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards. mana={1}{U} type=Enchantment [/card] @@ -59103,7 +59103,7 @@ toughness=4 name=Iridescent Drake abilities=flying auto=target(aura|mygraveyard) newtarget -text=Flying -- When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield attached to Iridescent Drake. (You control that Aura.) +text=Flying -- When Iridescent Drake enters, put target Aura card from a graveyard onto the battlefield attached to Iridescent Drake. (You control that Aura.) mana={3}{U} type=Creature subtype=Drake @@ -59155,7 +59155,7 @@ type=Artifact name=Iron League Steed abilities=haste auto=_FABRICATE_(1) -text=Haste -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Haste -- Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={4} type=Artifact Creature subtype=Construct @@ -59219,7 +59219,7 @@ toughness=4 [card] name=Ironclad Revolutionary auto=may name(sacrifice an artifact) sacrifice notatarget(artifact|mybattlefield) and!( all(this) counter(1/1,2) && life:-2 opponent )! -text=When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life. +text=When Ironclad Revolutionary enters, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life. mana={4}{B}{B} type=Creature subtype=Aetherborn Artificer @@ -59229,7 +59229,7 @@ toughness=4 [card] name=Ironclad Slayer auto=may moveto(ownerHand) target(aura,equipment|mygraveyard) -text=When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand. +text=When Ironclad Slayer enters, you may return target Aura or Equipment card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Human Warrior @@ -59302,7 +59302,7 @@ toughness=5 [card] name=Ironshell Beetle auto=counter(1/1) target(creature) -text=When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature. +text=When Ironshell Beetle enters, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Insect @@ -59342,7 +59342,7 @@ name=Irrigation Ditch auto=tap(noevent) auto={T}:Add{W} auto={T}{S}:Add{G}{U} -text=Irrigation Ditch enters the battlefield tapped. -- {T}: Add {W}. -- {T}, Sacrifice Irrigation Ditch: Add {G}{U}. +text=Irrigation Ditch enters tapped. -- {T}: Add {W}. -- {T}, Sacrifice Irrigation Ditch: Add {G}{U}. type=Land [/card] [card] @@ -59380,7 +59380,7 @@ name=Ishkanah, Grafwidow abilities=reach auto=if delirium then token(Spider,creature spider,1/2,green,reach)*3 auto={6}{b}:target(opponent) life:-type:spider:mybattlefield -text=Reach -- Delirium -- When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield. -- {6}{B}: Target opponent loses 1 life for each Spider you control. +text=Reach -- Delirium -- When Ishkanah, Grafwidow enters, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield. -- {6}{B}: Target opponent loses 1 life for each Spider you control. mana={4}{G} type=Legendary Creature subtype=Spider @@ -59425,7 +59425,7 @@ toughness=8 name=Isochron Scepter auto=may imprint notatarget(instant[manacost<=2]|myhand) auto={2}{T}:activate castcard(copied noevent named!:imprintedcard:!) -text=Imprint -- When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. -- {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. +text=Imprint -- When Isochron Scepter enters, you may exile an instant card with mana value 2 or less from your hand. -- {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. mana={2} type=Artifact [/card] @@ -59434,7 +59434,7 @@ name=Isolated Chapel auto=aslongas(plains,swamp|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{W} auto={T}:Add{B} -text=Isolated Chapel enters the battlefield tapped unless you control a Plains or Swamp. -- {T}: Add {w} or {B}. +text=Isolated Chapel enters tapped unless you control a Plains or Swamp. -- {T}: Add {w} or {B}. type=Land [/card] [card] @@ -59447,7 +59447,7 @@ text=Whenever an opponent casts a creature spell, that player loses 2 life unles [card] name=Isolation Zone auto=(blink)forsrc target(*[creature;enchantment]|opponentbattlefield) -text=When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) +text=When Isolation Zone enters, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) mana={2}{W}{W} type=Enchantment [/card] @@ -59466,7 +59466,7 @@ toughness=4 name=Isperia's Skywatch auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt abilities=flying -text=Flying -- When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) +text=Flying -- When Isperia's Skywatch enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) mana={5}{U} type=Creature subtype=Vedalken Knight @@ -59557,7 +59557,7 @@ toughness=2 [card] name=Ivory Giant auto=tap all(creature[-white]) -text=When Ivory Giant enters the battlefield, tap all nonwhite creatures. -- Suspend 5 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +text=When Ivory Giant enters, tap all nonwhite creatures. -- Suspend 5 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={5}{W}{W} suspend(5)={w} type=Creature @@ -59613,7 +59613,7 @@ toughness=2 [card] name=Ivy Elemental auto=counter(1/1,X) -text=Ivy Elemental enters the battlefield with X +1/+1 counters on it. +text=Ivy Elemental enters with X +1/+1 counters on it. mana={X}{G} type=Creature subtype=Elemental @@ -59623,7 +59623,7 @@ toughness=0 [card] name=Ivy Lane Denizen auto=@movedTo(other creature[green]|mybattlefield):counter(1/1) target(creature) -text=Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. +text=Whenever another green creature enters under your control, put a +1/+1 counter on target creature. mana={3}{G} type=Creature subtype=Elf Warrior @@ -59634,7 +59634,7 @@ toughness=3 name=Iwamori of the Open Fist abilities=trample auto=ability$!name(put in play) target(creature[legendary]|myhand) moveTo(mybattlefield)!$ opponent -text=Trample -- When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield. +text=Trample -- When Iwamori of the Open Fist enters, each opponent may put a legendary creature card from their hand onto the battlefield. mana={2}{G}{G} type=Legendary Creature subtype=Human Monk @@ -59646,13 +59646,13 @@ name=Izzet Boilerworks auto=tap(noevent) auto=moveTo(ownerhand) notatarget(land|mybattlefield) auto={T}:Add{U}{R} -text=Izzet Boilerworks enters the battlefield tapped. -- When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {U}{R}. +text=Izzet Boilerworks enters tapped. -- When Izzet Boilerworks enters, return a land you control to its owner's hand. -- {T}: Add {U}{R}. type=Land [/card] [card] name=Izzet Chronarch auto=moveto(ownerHand) target(instant,sorcery|mygraveyard) -text=When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +text=When Izzet Chronarch enters, return target instant or sorcery card from your graveyard to your hand. mana={3}{U}{R} type=Creature subtype=Human Wizard @@ -59673,7 +59673,7 @@ name=Izzet Guildgate auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{R} -text=Izzet Guildgate enters the battlefield tapped. -- {T}: Add {U} or {R}. +text=Izzet Guildgate enters tapped. -- {T}: Add {U} or {R}. type=Land subtype=Gate [/card] @@ -59820,7 +59820,7 @@ toughness=2 [card] name=Jaddi Lifestrider auto=may name(Tap creatures) target(creature[-tapped]|mybattlefield) tap && life:2 controller -text=When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way. +text=When Jaddi Lifestrider enters, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way. mana={4}{G} type=Creature subtype=Elemental @@ -59831,7 +59831,7 @@ toughness=8 name=Jaddi Offshoot abilities=defender auto=_LANDFALL_name(Gain 1 life) life:1 controller -text=Defender -- Landfall -- Whenever a land enters the battlefield under your control, you gain 1 life. +text=Defender -- Landfall -- Whenever a land enters under your control, you gain 1 life. mana={G} type=Creature subtype=Plant @@ -59968,7 +59968,7 @@ name=Janjeet Sentry auto=alterenergy:2 controller auto={T}{e:2}:tap target(artifact,creature) auto={T}{e:2}:untap target(artifact,creature) -text=When Janjeet Sentry enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}{E}: You may tap or untap target artifact or creature. +text=When Janjeet Sentry enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}{E}: You may tap or untap target artifact or creature. mana={2}{U} type=Creature subtype=Vedalken Soldier @@ -60093,7 +60093,7 @@ toughness=5 name=Jedit's Dragoons abilities=vigilance auto=life:4 -text=Vigilance -- When Jedit's Dragoons enters the battlefield, you gain 4 life. +text=Vigilance -- When Jedit's Dragoons enters, you gain 4 life. mana={5}{W} type=Creature subtype=Cat Soldier @@ -60175,7 +60175,7 @@ type=Artifact name=Jeskai Barricade abilities=flash,defender auto=may name(bounce target creature you control) moveTo(ownerhand) target(other creature|myBattlefield) -text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand. +text=Flash (You may cast this spell any time you could cast an instant.) -- Defender -- When Jeskai Barricade enters, you may return another target creature you control to its owner's hand. mana={1}{W} type=Creature subtype=Wall @@ -60284,7 +60284,7 @@ auto=choice name(Blue) all(this) transforms((,newability[@movedto(*[blue]|stack) auto=choice name(Black) all(this) transforms((,newability[@movedto(*[black]|stack):pay[[{2}]] life:2])) forever auto=choice name(Red) all(this) transforms((,newability[@movedto(*[red]|stack):pay[[{2}]] life:2])) forever auto=choice name(Green) all(this) transforms((,newability[@movedto(*[green]|stack):pay[[{2}]] life:2])) forever -text=As Jeweled Torque enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. +text=As Jeweled Torque enters, choose a color. -- Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life. mana={2} type=Artifact [/card] @@ -60374,7 +60374,7 @@ toughness=3 [card] name=Jihad auto=chooseacolor transforms((,newability[aslongas(*[chosencolor]|opponentbattlefield) lord(creature[white]|mybattlefield) 2/1],newability[aslongas(*[chosencolor]|opponentbattlefield) sacrifice <1])) chooseend -text=As Jihad enters the battlefield, choose a color and an opponent. -- White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. -- When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. +text=As Jihad enters, choose a color and an opponent. -- White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. -- When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. mana={W}{W}{W} type=Enchantment [/card] @@ -60514,7 +60514,7 @@ auto=tap(noevent) auto=aslongas(land|mybattlefield) choice target(<5>land|mybattlefield) sacrifice oneshot >4 auto=choice sacrifice all(this) auto=@movedTo(island|mybattlefield):untap -text=Trample -- Jokulmorder enters the battlefield tapped. -- When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands. -- Jokulmorder doesn't untap during your untap step. -- Whenever you play an Island, you may untap Jokulmorder. +text=Trample -- Jokulmorder enters tapped. -- When Jokulmorder enters, sacrifice it unless you sacrifice five lands. -- Jokulmorder doesn't untap during your untap step. -- Whenever you play an Island, you may untap Jokulmorder. mana={4}{U}{U}{U} type=Creature subtype=Leviathan @@ -60564,7 +60564,7 @@ type=Instant name=Jolting Merfolk auto={1}{C(0/0,-1,Fade)}:tap target(creature) auto=fading:4 -text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Jolting Merfolk: Tap target creature. +text=Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Jolting Merfolk: Tap target creature. mana={2}{U}{U} type=Creature subtype=Merfolk @@ -60596,7 +60596,7 @@ toughness=3 name=Joraga Bard auto=may all(ally|myBattlefield) vigilance ueot auto=_RALLY_may all(ally|myBattlefield) vigilance ueot -text=Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. +text=Whenever Joraga Bard or another Ally enters under your control, you may have Ally creatures you control gain vigilance until end of turn. mana={3}{G} type=Creature subtype=Elf Rogue Bard Ally @@ -60623,7 +60623,7 @@ name=Joraga Warcaller auto=if paid(kicker) then counter(1/1,kicked) kicker=multi{1}{G} auto=thisforeach(counter{1/1.1}) lord(other elf|myBattlefield) 1/1 -text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. -- Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. +text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) -- Joraga Warcaller enters with a +1/+1 counter on it for each time it was kicked. -- Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller. mana={G} type=Creature subtype=Elf Warrior @@ -60674,7 +60674,7 @@ type=Sorcery [card] name=Journey to Nowhere auto=target(creature) (blink)forsrc -text=When Journey to Nowhere enters the battlefield, exile target creature. -- When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Journey to Nowhere enters, exile target creature. -- When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{W} type=Enchantment [/card] @@ -60866,7 +60866,7 @@ toughness=2 name=Jungle Barrier abilities=defender auto=draw:1 -text=Defender (This creature can't attack.) -- When Jungle Barrier enters the battlefield, draw a card. +text=Defender (This creature can't attack.) -- When Jungle Barrier enters, draw a card. mana={2}{G}{U} type=Creature subtype=Plant Wall @@ -60879,7 +60879,7 @@ auto=tap(noevent) auto=aslongas(forest[-tapped]|mybattlefield) moveto(ownerHand) notatarget(forest[-tapped]|mybattlefield) oneshot auto=moveto(mygraveyard) notatarget(this|mybattlefield) auto={T}:Add{1}{G} -text=Jungle Basin enters the battlefield tapped. -- When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. -- {T}: Add {1}{G}. +text=Jungle Basin enters tapped. -- When Jungle Basin enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. -- {T}: Add {1}{G}. type=Land [/card] [card] @@ -60888,7 +60888,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{B} auto={T}:Add{G} -text=Jungle Hollow enters the battlefield tapped. -- When Jungle Hollow enters the battlefield, you gain 1 life. -- {T}: Add {B} or {G}. +text=Jungle Hollow enters tapped. -- When Jungle Hollow enters, you gain 1 life. -- {T}: Add {B} or {G}. type=Land [/card] [card] @@ -60918,7 +60918,7 @@ auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} auto={T}:Add{W} -text=Jungle Shrine enters the battlefield tapped. -- {T}: Add {R}, {G}, or {W}. +text=Jungle Shrine enters tapped. -- {T}: Add {R}, {G}, or {W}. type=Land [/card] [card] @@ -60976,7 +60976,7 @@ toughness=1 name=Juniper Order Ranger auto=@movedto(other creature|myBattlefield):counter(1/1) auto=@movedto(other creature|myBattlefield):all(trigger) counter(1/1) -text=Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. +text=Whenever another creature enters under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. mana={3}{G}{W} type=Creature subtype=Human Knight Ranger @@ -61000,7 +61000,7 @@ auto=counter(1/1,3) auto=if compare(ishuman)~morethan~0 then transforms((,newability[upcost[{C(1/1.-1)}] sacrifice])) forever auto=@each my upkeep restriction{compare(ishuman)~equalto~0}:name(Choose one) name(Choose one) transforms((,newability[if compare(hascnt11)~morethan~0 then choice name(Remove 1/1 counter) name(Remove 1/1 counter) counter(1/1.-1)],newability[choice name(Sacrifice) sacrifice])) oneshot auto={1}{D(*|myhand)}:name(Discard and put counter) counter(1/1) -text=Junk Golem enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. -- {1}, Discard a card: Put a +1/+1 counter on Junk Golem. +text=Junk Golem enters with three +1/+1 counters on it. -- At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it. -- {1}, Discard a card: Put a +1/+1 counter on Junk Golem. mana={4} type=Artifact Creature subtype=Golem @@ -61126,7 +61126,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{U} auto={T}:Add{B} -text=Jwar Isle Refuge enters the battlefield tapped. -- When Jwar Isle Refuge enters the battlefield, you gain 1 life. -- {T}: Add {U} or {B}. +text=Jwar Isle Refuge enters tapped. -- When Jwar Isle Refuge enters, you gain 1 life. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -61163,14 +61163,14 @@ name=Kabira Crossroads auto=tap(noevent) auto=life:2 auto={T}:Add{W} -text=Kabira Crossroads enters the battlefield tapped. -- When Kabira Crossroads enters the battlefield, you gain 2 life. -- {T}: Add {W}. +text=Kabira Crossroads enters tapped. -- When Kabira Crossroads enters, you gain 2 life. -- {T}: Add {W}. type=Land [/card] [card] name=Kabira Evangel auto=may chooseacolor all(ally|mybattlefield) protection from(*[chosencolor]) ueot chooseend auto=_RALLY_may chooseacolor all(ally|mybattlefield) protection from(*[chosencolor]) ueot chooseend -text=Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. +text=Whenever Kabira Evangel or another Ally enters under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. mana={2}{W} type=Creature subtype=Human Cleric Ally @@ -61291,7 +61291,7 @@ toughness=4 name=Kalastria Healer auto=choice life:-1 all(opponent) && life:1 controller auto=_RALLY_life:-1 all(opponent) && life:1 controller -text=Rally -- Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. +text=Rally -- Whenever Kalastria Healer or another Ally enters under your control, each opponent loses 1 life and you gain 1 life. mana={1}{B} type=Creature subtype=Vampire Cleric Ally @@ -61333,7 +61333,7 @@ toughness=4 name=Kaleidostone auto=draw:1 auto={5}{T}{S}:Add{W}{U}{B}{R}{G} -text=When Kaleidostone enters the battlefield, draw a card. -- {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G}. +text=When Kaleidostone enters, draw a card. -- {5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G}. mana={2} type=Artifact [/card] @@ -61363,7 +61363,7 @@ name=Kalonian Hydra abilities=trample auto=counter(1/1,4) auto=_ATTACKING_all(creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1)])) -text=Trample. -- Kalonian Hydra enters the battlefield with four +1/+1 counters on it. -- Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. +text=Trample. -- Kalonian Hydra enters with four +1/+1 counters on it. -- Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. mana={3}{G}{G} type=Creature subtype=Hydra @@ -61382,7 +61382,7 @@ toughness=3 name=Kalonian Twingrove anyzone=type:forest:mybattlefield/type:forest:mybattlefield cdaactive auto=token(-383290) -text=Kalonian Twingrove's power and toughness are each equal to the number of Forests you control. -- When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "this creature's power and toughness are each equal to the number of forests you control." +text=Kalonian Twingrove's power and toughness are each equal to the number of Forests you control. -- When Kalonian Twingrove enters, put a green Treefolk Warrior creature token onto the battlefield with "this creature's power and toughness are each equal to the number of forests you control." mana={5}{G} type=Creature subtype=Treefolk Warrior @@ -61605,7 +61605,7 @@ abilities=flying,hasotherkicker other={X}{4}{W}{U} name(Pay Kicker) auto=if paid(alternative) then counter(0/0,X,Feather) auto=thisforeach(counter{0/0.1.Feather}) lord(other creature[bird]) 1/1 -text=Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) -- Flying -- When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it. -- Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. +text=Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) -- Flying -- When Kangee, Aerie Keeper enters, if it was kicked, put X feather counters on it. -- Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper. mana={2}{W}{U} type=Legendary Creature subtype=Bird Wizard @@ -61617,7 +61617,7 @@ name=Kapsho Kitefins abilities=flying auto=tap target(creature) auto=@movedTo(other creature|mybattlefield):tap target(creature|opponentbattlefield) -text=Flying -- Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls. +text=Flying -- Whenever Kapsho Kitefins or another creature enters under your control, tap target creature an opponent controls. mana={4}{U}{U} type=Creature subtype=Fish @@ -61664,7 +61664,7 @@ auto=teach(creature) {T}:add{U} auto=teach(creature) {T}:add{B} auto=teach(creature) {T}:add{R} auto=draw:1 controller -text=Enchant creature -- When Karametra's Favor enters the battlefield, draw a card. -- Enchanted creature has "Tap: Add one mana of any color." +text=Enchant creature -- When Karametra's Favor enters, draw a card. -- Enchanted creature has "Tap: Add one mana of any color." mana={1}{G} type=Enchantment subtype=Aura @@ -61730,7 +61730,7 @@ name=Karmic Guide abilities=flying,protection from black auto=moveTo(myBattlefield) target(creature|mygraveyard) auto=upcost[{3}{W}{W};next upkeep] sacrifice -text=Flying, protection from black -- Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. +text=Flying, protection from black -- Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Karmic Guide enters, return target creature card from your graveyard to the battlefield. mana={3}{W}{W} type=Creature subtype=Angel Spirit @@ -61784,7 +61784,7 @@ auto=tap(noevent) auto=aslongas(plains[-tapped]|mybattlefield) moveto(ownerHand) notatarget(plains[-tapped]|mybattlefield) oneshot auto=moveto(mygraveyard) notatarget(this|mybattlefield) auto={T}:Add{1}{W} -text=Karoo enters the battlefield tapped. -- When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand. -- {T}: Add {1}{W}. +text=Karoo enters tapped. -- When Karoo enters, sacrifice it unless you return an untapped Plains you control to its owner's hand. -- {T}: Add {1}{W}. type=Land [/card] [card] @@ -61841,7 +61841,7 @@ abilities=flying,haste auto=moveTo(myBattlefield) all(dragon) auto=untap all(dragon) auto=lord(other dragon|myBattlefield) haste -text=Flying, haste -- When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. -- Other Dragon creatures you control have haste. +text=Flying, haste -- When Karrthus, Tyrant of Jund enters, gain control of all Dragons, then untap all Dragons. -- Other Dragon creatures you control have haste. mana={4}{B}{R}{G} type=Legendary Creature subtype=Dragon @@ -61853,7 +61853,7 @@ name=Karstoderm auto=counter(1/1,5) auto=@movedto(artifact|myBattlefield):counter(1/1,-1) auto=@movedto(artifact|opponentBattlefield):counter(1/1,-1) -text=Karstoderm enters the battlefield with five +1/+1 counters on it. -- Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm. +text=Karstoderm enters with five +1/+1 counters on it. -- Whenever an artifact enters, remove a +1/+1 counter from Karstoderm. mana={2}{G}{G} type=Creature subtype=Beast @@ -61971,7 +61971,7 @@ name=Kavu Aggressor abilities=cantblock kicker={4} auto=if paid(kicker) then counter(1/1) -text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Kavu Aggressor can't block. -- If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it. +text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Kavu Aggressor can't block. -- If Kavu Aggressor was kicked, it enters with a +1/+1 counter on it. mana={2}{R} type=Creature subtype=Kavu @@ -61992,7 +61992,7 @@ toughness=4 [card] name=Kavu Climber auto=draw:1 controller -text=When Kavu Climber enters the battlefield, draw a card. +text=When Kavu Climber enters, draw a card. mana={3}{G}{G} type=Creature subtype=Kavu @@ -62014,7 +62014,7 @@ toughness=1 name=Kavu Howler aicode=activate target(<4>*[zpos<=4]|mylibrary) name(revealed card) moveto(ownerHand) name(revealed card) and!(if cantargetcard(*[-kavu]|*) then bottomoflibrary)! auto=reveal:4 optionone name(Get Kavu) target(<4>kavu|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library. +text=When Kavu Howler enters, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library. mana={4}{G}{G} type=Creature subtype=Kavu @@ -62025,7 +62025,7 @@ toughness=5 name=Kavu Lair auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 controller auto=@movedTo(creature[power>=4]|opponentBattlefield):draw:1 opponent -text=Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. +text=Whenever a creature with power 4 or greater enters, its controller draws a card. mana={2}{G} type=Enchantment [/card] @@ -62044,7 +62044,7 @@ toughness=4 name=Kavu Monarch auto=lord(kavu) trample auto=@movedTo(other kavu|battlefield):counter(1/1) -text=Kavu creatures have trample. -- Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch. +text=Kavu creatures have trample. -- Whenever another Kavu enters, put a +1/+1 counter on Kavu Monarch. mana={2}{R}{R} type=Creature subtype=Kavu @@ -62097,7 +62097,7 @@ name=Kavu Titan kicker={2}{G} auto=if paid(kicker) then counter(1/1,3) auto=if paid(kicker) then trample -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Kavu Titan was kicked, it enters with three +1/+1 counters on it and with trample. mana={1}{G} type=Creature subtype=Kavu @@ -62119,7 +62119,7 @@ name=Kazandu Blademaster abilities=first strike,vigilance auto=may counter(1/1) auto=_RALLY_may counter(1/1) -text=First strike, vigilance -- Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster. +text=First strike, vigilance -- Whenever Kazandu Blademaster or another Ally enters under your control, you may put a +1/+1 counter on Kazandu Blademaster. mana={W}{W} type=Creature subtype=Human Soldier Ally @@ -62132,7 +62132,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{R} auto={T}:Add{G} -text=Kazandu Refuge enters the battlefield tapped. -- When Kazandu Refuge enters the battlefield, you gain 1 life. -- {T}: Add {R} or {G}. +text=Kazandu Refuge enters tapped. -- When Kazandu Refuge enters, you gain 1 life. -- {T}: Add {R} or {G}. type=Land [/card] [card] @@ -62152,7 +62152,7 @@ toughness=1 name=Kazuul Warlord auto=may all(ally|myBattlefield) counter(1/1) auto=_RALLY_may all(ally|myBattlefield) counter(1/1) -text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. +text=Whenever Kazuul Warlord or another Ally enters under your control, you may put a +1/+1 counter on each Ally creature you control. mana={4}{R} type=Creature subtype=Minotaur Warrior Ally @@ -62193,7 +62193,7 @@ toughness=3 name=Kederekt Leviathan auto=moveTo(ownerhand) all(other *[-land]) autograveyard={6}{U}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. -- Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=When Kederekt Leviathan enters, return all other nonland permanents to their owners' hands. -- Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={6}{U}{U} type=Creature subtype=Leviathan @@ -62254,7 +62254,7 @@ toughness=2 name=Keening Banshee abilities=flying auto=-2/-2 target(creature) ueot -text=Flying -- When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn. +text=Flying -- When Keening Banshee enters, target creature gets -2/-2 until end of turn. mana={2}{B}{B} type=Creature subtype=Spirit @@ -62443,7 +62443,7 @@ name=Keldon Champion abilities=haste auto=damage:3 target(player) auto=upcost[{2}{R}{R};next upkeep] sacrifice -text=Haste -- Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Keldon Champion enters the battlefield, it deals 3 damage to target player. +text=Haste -- Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Keldon Champion enters, it deals 3 damage to target player. mana={2}{R}{R} type=Creature subtype=Human Barbarian @@ -62454,7 +62454,7 @@ toughness=2 name=Keldon Firebombers auto=ability$! notatarget(land|mybattlefield) sacrifice !$ controller auto=ability$! notatarget(land|mybattlefield) sacrifice !$ opponent -text=When Keldon Firebombers enters the battlefield, each player sacrifices all lands they control except for three. +text=When Keldon Firebombers enters, each player sacrifices all lands they control except for three. mana={3}{R}{R} type=Creature subtype=Human Soldier @@ -62490,7 +62490,7 @@ auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=ability$!name(Damage) choice name(Opponent) damage:1 opponent _ choice name(Yourself) damage:1 controller!$ controller auto=@movedTo(this|nonbattlezone) from(myBattlefield):ability$!name(Damage) choice name(Opponent) damage:1 opponent _ choice name(Yourself) damage:1 controller!$ controller -text=Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player. +text=Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player. mana={1}{R} type=Creature subtype=Human Warrior @@ -62502,7 +62502,7 @@ name=Keldon Megaliths auto=tap(noevent) auto={T}:Add{R} auto=aslongas(*|myhand) {1}{R}{T}:damage:1 target(anytarget) <1 -text=Keldon Megaliths enters the battlefield tapped. -- {T}: Add {R}. -- Hellbent - {1}{R}, {T}: Keldon Megaliths deals 1 damage to any target. Activate this ability only if you have no cards in hand. +text=Keldon Megaliths enters tapped. -- {T}: Add {R}. -- Hellbent - {1}{R}, {T}: Keldon Megaliths deals 1 damage to any target. Activate this ability only if you have no cards in hand. type=Land [/card] [card] @@ -62516,7 +62516,7 @@ type=Legendary Land name=Keldon Vandals auto=destroy target(artifact) auto=upcost[{2}{R};next upkeep] sacrifice -text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Keldon Vandals enters the battlefield, destroy target artifact. +text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Keldon Vandals enters, destroy target artifact. mana={2}{R} type=Creature subtype=Human Rogue @@ -62567,7 +62567,7 @@ toughness=4 name=Kemba's Skyguard abilities=flying auto=life:2 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Kemba's Skyguard enters the battlefield, you gain 2 life. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Kemba's Skyguard enters, you gain 2 life. mana={1}{W}{W} type=Creature subtype=Cat Knight @@ -62578,7 +62578,7 @@ toughness=2 name=Kemuri-Onna auto=target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer auto=@movedto(arcane,spirit|mystack) from(myhand):may moveto(ownerHand) all(this) -text=When Kemuri-Onna enters the battlefield, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. +text=When Kemuri-Onna enters, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. mana={4}{B} type=Creature subtype=Spirit @@ -62646,7 +62646,7 @@ toughness=1 [card] name=Kessig Malcontents auto=target(player) damage:type:human:mybattlefield -text=When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control. +text=When Kessig Malcontents enters, it deals damage to target player equal to the number of Humans you control. mana={2}{R} type=Creature subtype=Human Warrior @@ -62703,7 +62703,7 @@ type=Artifact name=Keymaster Rogue abilities=unblockable auto=moveto(ownerhand) notatarget(creature|mybattlefield) -text=Keymaster Rogue is unblockable. -- When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand. +text=Keymaster Rogue is unblockable. -- When Keymaster Rogue enters, return a creature you control to its owner's hand. mana={3}{U} type=Creature subtype=Human Rogue @@ -62736,7 +62736,7 @@ name=Khalni Garden auto=tap(noevent) auto=token(Plant,creature plant, 0/1,green) auto={T}:Add{G} -text=Khalni Garden enters the battlefield tapped. -- When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. -- {T}: Add {G}. +text=Khalni Garden enters tapped. -- When Khalni Garden enters, put a 0/1 green Plant creature token onto the battlefield. -- {T}: Add {G}. type=Land [/card] [card] @@ -62747,7 +62747,7 @@ auto={T}:Add{U}{U} auto={T}:Add{B}{B} auto={T}:Add{R}{R} auto={T}:Add{G}{G} -text=When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. -- {T}: Add two mana of any one color. +text=When Khalni Gem enters, return two lands you control to their owner's hand. -- {T}: Add two mana of any one color. mana={4} type=Artifact [/card] @@ -62756,7 +62756,7 @@ name=Khalni Heart Expedition auto=_LANDFALL_counter(0/0,1,Quest) aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto={C(0/0,-3,Quest)}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. +text=Landfall - Whenever a land enters under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. mana={1}{G} type=Enchantment [/card] @@ -62898,7 +62898,7 @@ abilities=flying auto={t}:target(anytarget) thisforeach(counter{1/1.1}) damage:1 aicode=activate target(*[dragon]|myhand) name(revealed card) moveto(ownerHand) name(revealed card) and!( all(this) counter(1/1,3) )! auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Dragon]|myhand) optionone foreach(*[Dragon]|reveal) counter(1/1,3) optiononeend optiontwo all(*|reveal) moveto(ownerHand) optiontwoend revealend -text=Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target. +text=Amplify 3 (As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target. mana={5}{R}{R} type=Creature subtype=Dragon @@ -63030,7 +63030,7 @@ toughness=2 name=Kinsbaile Borderguard auto=foreach(other kithkin|mybattlefield) counter(1/1) auto=_DIES_thisforeach(counter{1/1.1}) token(Kithkin Soldier,Creature Kithkin Soldier,1/1,white) -text=Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control. -- When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. +text=Kinsbaile Borderguard enters with a +1/+1 counter on it for each other Kithkin you control. -- When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it. mana={1}{W}{W} type=Creature subtype=Kithkin Soldier @@ -63050,7 +63050,7 @@ toughness=2 [card] name=Kinsbaile Skirmisher auto=1/1 target(creature) ueot -text=When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. +text=When Kinsbaile Skirmisher enters, target creature gets +1/+1 until end of turn. mana={1}{W} type=Creature subtype=Kithkin Soldier @@ -63130,7 +63130,7 @@ toughness=3 name=Kiri-Onna auto=moveTo(ownerhand) target(creature) auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) -text=When Kiri-Onna enters the battlefield, return target creature to its owner's hand. -- Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. +text=When Kiri-Onna enters, return target creature to its owner's hand. -- Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand. mana={4}{U} type=Creature subtype=Spirit @@ -63184,7 +63184,7 @@ type=Sorcery name=Kitchen Finks abilities=persist auto=life:2 -text=When Kitchen Finks enters the battlefield, you gain 2 life. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +text=When Kitchen Finks enters, you gain 2 life. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={1}{GW}{GW} type=Creature subtype=Ouphe @@ -63256,7 +63256,7 @@ toughness=1 name=Kithkin Harbinger aicode=activate target(kithkin|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(kithkin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top of it. +text=When Kithkin Harbinger enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top of it. mana={2}{W} type=Creature subtype=Kithkin Wizard @@ -63319,7 +63319,7 @@ toughness=3 [card] name=Kithkin Zealot auto=life:type:*[black;red]:opponentbattlefield controller target(opponent) -text=When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. +text=When Kithkin Zealot enters, you gain 1 life for each black and/or red permanent target opponent controls. mana={1}{W} type=Creature subtype=Kithkin Cleric @@ -63361,7 +63361,7 @@ toughness=1 name=Kitsune Dawnblade auto=bushido(1/1) auto=may tap target(creature) -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- When Kitsune Dawnblade enters the battlefield, you may tap target creature. +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- When Kitsune Dawnblade enters, you may tap target creature. mana={4}{W} type=Creature subtype=Fox Samurai @@ -63435,7 +63435,7 @@ toughness=* name=Kjeldoran Dead auto=bury notatarget(creature|myBattlefield) auto={B}:regenerate -text=When Kjeldoran Dead enters the battlefield, sacrifice a creature. -- {B}: Regenerate Kjeldoran Dead. +text=When Kjeldoran Dead enters, sacrifice a creature. -- {B}: Regenerate Kjeldoran Dead. mana={B} type=Creature subtype=Skeleton @@ -63647,7 +63647,7 @@ toughness=2 name=Knight of the Mists abilities=flanking auto=pay[[{U}]] name(pay blue mana) donothing?bury target(Knight) -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- When Knight of the Mists enters, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. mana={2}{U} type=Creature subtype=Human Knight @@ -63690,7 +63690,7 @@ name=Knight of the White Orchid abilities=first strike aicode=activate moveTo(myBattlefield) target(plains|myLibrary) auto=if type(land|mybattlefield)~lessthan~type(land|opponentbattlefield) then name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=First strike -- When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. +text=First strike -- When Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. mana={W}{W} type=Creature subtype=Human Knight @@ -63708,7 +63708,7 @@ type=Sorcery name=Knight-Captain of Eos auto=_SOLDIERTOKEN_*2 auto={W}{S(soldier|myBattlefield)}:fog oneshot -text=When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. -- {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. +text=When Knight-Captain of Eos enters, put two 1/1 white Soldier creature tokens onto the battlefield. -- {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. mana={4}{W} type=Creature subtype=Human Knight @@ -63737,7 +63737,7 @@ target=creature auto=2/2 auto=vigilance auto=_KNIGHTTOKEN_ -text=Enchant creature -- When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted creature gets +2/+2 and has vigilance. +text=Enchant creature -- When Knightly Valor enters, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted creature gets +2/+2 and has vigilance. mana={4}{W} type=Enchantment subtype=Aura @@ -63746,7 +63746,7 @@ subtype=Aura name=Knollspine Dragon abilities=flying auto=may name(discard & damage draw) target(opponent) ability$!reject all(*|myhand) && draw:odcount !$ controller -text=Flying -- When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. +text=Flying -- When Knollspine Dragon enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn. mana={5}{R}{R} type=Creature subtype=Dragon @@ -64037,7 +64037,7 @@ name=Kor Aeronaut abilities=flying kicker={1}{W} auto=if paid(kicker) then flying target(creature) ueot -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Flying -- When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Flying -- When Kor Aeronaut enters, if it was kicked, target creature gains flying until end of turn. mana={W}{W} type=Creature subtype=Kor Soldier @@ -64056,7 +64056,7 @@ toughness=1 name=Kor Bladewhirl auto=choice all(creature|mybattlefield) first strike ueot auto=_RALLY_all(creature|mybattlefield) first strike ueot -text=Rally -- Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. +text=Rally -- Whenever Kor Bladewhirl or another Ally enters under your control, creatures you control gain first strike until end of turn. mana={1}{W} type=Creature subtype=Kor Soldier Ally @@ -64067,7 +64067,7 @@ toughness=2 name=Kor Cartographer aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. +text=When Kor Cartographer enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. mana={3}{W} type=Creature subtype=Kor Scout @@ -64098,7 +64098,7 @@ toughness=1 name=Kor Entanglers auto=tap target(creature|opponentbattlefield) auto=_RALLY_tap target(creature|opponentbattlefield) -text=Rally -- Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. +text=Rally -- Whenever Kor Entanglers or another Ally enters under your control, tap target creature an opponent controls. mana={4}{W} type=Creature subtype=Kor Soldier Ally @@ -64126,7 +64126,7 @@ type=Legendary Land [card] name=Kor Hookmaster auto=choice target(creature|opponentbattlefield) tap && frozen -text=When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=When Kor Hookmaster enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{W} type=Creature subtype=Kor Soldier @@ -64146,7 +64146,7 @@ toughness=1 [card] name=Kor Outfitter auto=target(equipment|mybattlefield) transforms((,newability[rehook target(creature|mybattlefield)])) forever -text=When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. +text=When Kor Outfitter enters, you may attach target Equipment you control to target creature you control. mana={W}{W} type=Creature subtype=Kor Soldier @@ -64157,7 +64157,7 @@ toughness=2 name=Kor Sanctifiers kicker={W} auto=if paid(kicker) then destroy target(artifact,enchantment) -text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. +text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- When Kor Sanctifiers enters, if it was kicked, destroy target artifact or enchantment. mana={2}{W} type=Creature subtype=Kor Cleric @@ -64188,7 +64188,7 @@ toughness=2 name=Kor Skyfisher abilities=flying auto=moveTo(ownerhand) notatarget(*|myBattlefield) -text=Flying -- When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. +text=Flying -- When Kor Skyfisher enters, return a permanent you control to its owner's hand. mana={1}{W} type=Creature subtype=Kor Soldier @@ -64370,7 +64370,7 @@ toughness=5 [card] name=Kozilek's Predator auto=_ELDRAZISPAWN_*2 -text=When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." +text=When Kozilek's Predator enters, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={3}{G} type=Creature subtype=Eldrazi Drone @@ -64459,7 +64459,7 @@ type=Artifact name=Krakilin auto=counter(1/1,X) auto={1}{G}:regenerate -text=Krakilin enters the battlefield with X +1/+1 counters on it. -- {1}{G}: Regenerate Krakilin. +text=Krakilin enters with X +1/+1 counters on it. -- {1}{G}: Regenerate Krakilin. mana={X}{G}{G} type=Creature subtype=Beast @@ -64761,7 +64761,7 @@ name=Krosan Verge auto=tap(noevent) auto={T}:Add{1} auto={2}{T}{S}:name(sacrifice to search) transforms((,newability[ability$! notatarget(forest|mylibrary) moveto(ownerbattlefield) and!(tap(noevent))! !$ controller],newability[ability$! notatarget(plains|mylibrary) moveto(ownerbattlefield) and!(tap(noevent))! !$ controller])) oneshot -text=Krosan Verge enters the battlefield tapped. -- {T}: Add {1}. -- {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle. +text=Krosan Verge enters tapped. -- {T}: Add {1}. -- {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle. type=Land [/card] [card] @@ -64812,7 +64812,7 @@ name=Krovikan Fetish target=creature auto=1/1 auto=@next upkeep:draw:1 controller -text=Enchant creature -- When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1. +text=Enchant creature -- When Krovikan Fetish enters, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1. mana={2}{B} type=Enchantment subtype=Aura @@ -64844,7 +64844,7 @@ name=Krovikan Plague target=creature[-wall]|myBattlefield auto=@next upkeep:name(Draw a card) draw:1 controller auto=teach(creature) transforms((,newability[{T}{C(0/-1.1)}:name(Deal damage) damage:1 target(anytarget)])) -text=Enchant non-Wall creature you control -- When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature has "{T}: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to any target." +text=Enchant non-Wall creature you control -- When Krovikan Plague enters, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature has "{T}: Put a -0/-1 counter on this creature, and Krovikan Plague deals 1 damage to any target." mana={2}{B} type=Enchantment subtype=Aura @@ -64905,7 +64905,7 @@ toughness=2 [card] name=Kruin Striker auto=@movedTo(other creature|myBattlefield):1/0 ueot && trample ueot -text=Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. +text=Whenever another creature enters under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. mana={1}{R} type=Creature subtype=Human Warrior @@ -64949,7 +64949,7 @@ subtype=Aura [card] name=Kujar Seedsculptor auto=counter(1/1) target(creature|mybattlefield) -text=When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control. +text=When Kujar Seedsculptor enters, put a +1/+1 counter on target creature you control. mana={1}{G} type=Creature subtype=Elf Druid @@ -65232,7 +65232,7 @@ type=Sorcery [card] name=Laboratory Brute auto=deplete:4 -text=When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard. +text=When Laboratory Brute enters, put the top four cards of your library into your graveyard. mana={3}{U} type=Creature subtype=Zombie Horror @@ -65378,7 +65378,7 @@ toughness=3 [card] name=Lagonna-Band Elder auto=aslongas(enchantment|mybattlefield) life:3 controller -text=When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life. +text=When Lagonna-Band Elder enters, if you control an enchantment, you gain 3 life. mana={2}{W} type=Creature subtype=Centaur Advisor @@ -65454,7 +65454,7 @@ toughness=3 [card] name=Lamplighter of Selhoff auto=if type(other zombie|mybattlefield)~morethan~0 then may _LOOT_ -text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. +text=When Lamplighter of Selhoff enters, if you control another Zombie, you may draw a card. If you do, discard a card. mana={4}{U} type=Creature subtype=Zombie Horror @@ -65566,7 +65566,7 @@ type=Artifact name=Lantern Scout auto=choice all(creature|mybattlefield) lifelink ueot auto=_RALLY_all(creature|mybattlefield) lifelink ueot -text=Rally -- Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. +text=Rally -- Whenever Lantern Scout or another Ally enters under your control, creatures you control gain lifelink until end of turn. mana={2}{W} type=Creature subtype=Human Scout Ally @@ -65611,7 +65611,7 @@ type=Instant name=Laquatus's Champion auto=choice target(player) life:-6 && all(this) transforms((,newability[@movedTo(this|nonbattlezone) from(battlefield):life:6 targetedplayer])) forever auto={B}:regenerate -text=When Laquatus's Champion enters the battlefield, target player loses 6 life. -- When Laquatus's Champion leaves the battlefield, that player gains 6 life. -- {B}: Regenerate Laquatus's Champion. +text=When Laquatus's Champion enters, target player loses 6 life. -- When Laquatus's Champion leaves the battlefield, that player gains 6 life. -- {B}: Regenerate Laquatus's Champion. mana={4}{B}{B} type=Creature subtype=Nightmare Horror @@ -65655,7 +65655,7 @@ type=Instant name=Lashknife Barrier auto=draw:1 auto=lord(creature|myBattlefield) absorb -text=When Lashknife Barrier enters the battlefield, draw a card. -- If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. +text=When Lashknife Barrier enters, draw a card. -- If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. mana={2}{W} type=Enchantment [/card] @@ -65687,7 +65687,7 @@ name=Lashwrithe auto={p(B)}{p(B)}:equip auto=teach(creature) type:swamp:mybattlefield/type:swamp:mybattlefield nonstatic auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equip {p(B)}{p(B)} ({p(B)} may be paid for with either {B} or 2 life.) -- Equipped creature gets +1/+1 for each Swamp you control. +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equip {p(B)}{p(B)} ({p(B)} may be paid for with either {B} or 2 life.) -- Equipped creature gets +1/+1 for each Swamp you control. mana={4} type=Artifact subtype=Equipment @@ -65782,7 +65782,7 @@ abilities=flying auto=if paid(alternative) then draw:1 controller other={2}{U} name(Prowl) otherrestriction=prowl -text=Flying -- Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) -- When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. +text=Flying -- Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) -- When Latchkey Faerie enters, if its prowl cost was paid, draw a card. mana={3}{U} type=Creature subtype=Faerie Rogue @@ -65794,7 +65794,7 @@ name=Lathnu Hellion abilities=haste auto=alterenergy:2 controller auto=@each my end:name(pay for effect) ability$!if compare(penergy)~morethan~1 then choice alterenergy:-2 controller _ choice sacrifice all(mysource)!$ controller -text=Haste -- When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters). -- At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}. +text=Haste -- When Lathnu Hellion enters, you get {E}{E} (two energy counters). -- At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}. mana={2}{R} type=Creature subtype=Hellion @@ -65886,7 +65886,7 @@ type=Sorcery name=Lava Hounds abilities=haste auto=damage:4 controller -text=Haste -- When Lava Hounds enters the battlefield, it deals 4 damage to you. +text=Haste -- When Lava Hounds enters, it deals 4 damage to you. mana={2}{R}{R} type=Creature subtype=Dog @@ -65937,7 +65937,7 @@ type=Land name=Lava Zombie auto=moveTo(ownerhand) notatarget(creature[black;red]|myBattlefield) auto={2}:1/0 -text=When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. -- {2}: Lava Zombie gets +1/+0 until end of turn. +text=When Lava Zombie enters, return a black or red creature you control to its owner's hand. -- {2}: Lava Zombie gets +1/+0 until end of turn. mana={1}{B}{R} type=Creature subtype=Zombie @@ -65972,7 +65972,7 @@ auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} auto={1}{B}{R}:transforms((Elemental Creature,setpower=2,settoughness=2,black red,newability[{X}:X/0 ueot])) ueot -text=Lavaclaw Reaches enters the battlefield tapped. -- {T}: Add {B} or {R}. -- {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. +text=Lavaclaw Reaches enters tapped. -- {T}: Add {B} or {R}. -- {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. type=Land [/card] [card] @@ -65981,7 +65981,7 @@ auto=counter(0/0,1,Time) auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=@combatdamaged(player) from(creature|myBattlefield):counter(0/0,1,Time) -text=Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. +text=Vanishing 1 (This permanent enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. mana={2}{R} type=Creature subtype=Elemental @@ -66030,7 +66030,7 @@ toughness=2 name=Lavinia of the Tenth abilities=protection from red auto=name(detain) transforms((,newability[lord(detained) cantattack],newability[lord(detained) cantpwattack],newability[lord(detained) cantblock],newability[lord(detained) noactivatedability],newability[lord(*[-land;manacost<=4]|opponentBattlefield) becomes(detained)])) uynt -text=Protection from red. -- When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. +text=Protection from red. -- When Lavinia of the Tenth enters, detain each nonland permanent your opponents control with mana value 4 or less. mana={3}{W}{U} type=Legendary Creature subtype=Human Soldier @@ -66305,7 +66305,7 @@ toughness=1 name=Leechridden Swamp auto=tap(noevent) auto=aslongas(*[black]|myBattlefield) {B}{T}:life:-1 opponent >1 -text=({T}: Add {B}.) -- Leechridden Swamp enters the battlefield tapped. -- {B}, {T}: Each opponent loses 1 life. Activate this ability only if you control two or more black permanents. +text=({T}: Add {B}.) -- Leechridden Swamp enters tapped. -- {B}, {T}: Each opponent loses 1 life. Activate this ability only if you control two or more black permanents. type=Land subtype=Swamp [/card] @@ -66413,7 +66413,7 @@ toughness=5 [card] name=Leonin Armorguard auto=all(creature|myBattlefield) 1/1 ueot -text=When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. +text=When Leonin Armorguard enters, creatures you control get +1/+1 until end of turn. mana={2}{G}{W} type=Creature subtype=Cat Soldier @@ -66443,7 +66443,7 @@ type=Artifact name=Leonin Bola auto={1}:equip auto=teach(creature) {unattach}{t}:tap target(creature) -text=Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -66462,7 +66462,7 @@ toughness=3 [card] name=Leonin Elder auto=@movedTo(artifact|battlefield):may life:1 -text=Whenever an artifact enters the battlefield, you may gain 1 life. +text=Whenever an artifact enters, you may gain 1 life. mana={W} type=Creature subtype=Cat Cleric @@ -66482,7 +66482,7 @@ toughness=2 [card] name=Leonin Relic-Warder auto=may (blink)forsrc target(artifact,enchantment) -text=When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment. -- When Leonin Relicguard leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Leonin Relic-Warder enters, you may exile target artifact or enchantment. -- When Leonin Relicguard leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={W}{W} type=Creature subtype=Cat Cleric @@ -66511,7 +66511,7 @@ toughness=2 [card] name=Leonin Snarecaster auto=may tap target(creature) -text=When Leonin Snarecaster enters the battlefield, you may tap target creature. +text=When Leonin Snarecaster enters, you may tap target creature. mana={1}{W} type=Creature subtype=Cat Soldier @@ -66521,7 +66521,7 @@ toughness=1 [card] name=Leonin Squire auto=moveto(ownerHand) target(artifact[manacost<=1]|mygraveyard) -text=When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand. +text=When Leonin Squire enters, return target artifact card with mana value 1 or less from your graveyard to your hand. mana={1}{W} type=Creature subtype=Cat Soldier @@ -66577,7 +66577,7 @@ subtype=Trap [card] name=Leveler auto=moveTo(myExile) all(*|myLibrary) -text=When Leveler enters the battlefield, exile all cards from your library. +text=When Leveler enters, exile all cards from your library. mana={5} type=Artifact Creature subtype=Juggernaut @@ -66590,7 +66590,7 @@ abilities=trample,doesnotuntap,cantattack,cantpwattack auto=tap(noevent) auto={S(island|myBattlefield)}{S(island|myBattlefield)}:untap restriction{myupkeeponly} auto={S(island|myBattlefield)}{S(island|myBattlefield)}:-cantattack && -cantpwattack restriction{myattackersonly} -text=Trample -- Leviathan enters the battlefield tapped and doesn't untap during your untap step. -- At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. -- Leviathan can't attack unless you sacrifice two Islands. +text=Trample -- Leviathan enters tapped and doesn't untap during your untap step. -- At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. -- Leviathan can't attack unless you sacrifice two Islands. mana={5}{U}{U}{U}{U} type=Creature subtype=Leviathan @@ -66672,7 +66672,7 @@ type=Enchantment name=Leyline of Vitality auto=lord(creature|mybattlefield) 0/1 auto=@movedTo(creature|mybattlefield):life:1 -text=If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. -- Creatures you control get +0/+1. -- Whenever a creature enters the battlefield under your control, you gain 1 life. +text=If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. -- Creatures you control get +0/+1. -- Whenever a creature enters under your control, you gain 1 life. mana={2}{G}{G} type=Enchantment abilities=leyline @@ -66854,7 +66854,7 @@ name=Lifebane Zombie abilities=intimidate aicode=activate moveto(exile) notatarget(creature[green;white]|targetedpersonshand) auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(creature[green;white]|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Intimidate. -- When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card. +text=Intimidate. -- When Lifebane Zombie enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card. mana={1}{B}{B} type=Creature subtype=Zombie @@ -66866,7 +66866,7 @@ name=Lifeblood Hydra abilities=trample auto=counter(1/1,X) auto=_DIES_life:power controller && draw:power controller -text=Trample -- Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. -- When Lifeblood Hydra dies, you gain life and draw cards equal to its power. +text=Trample -- Lifeblood Hydra enters with X +1/+1 counters on it. -- When Lifeblood Hydra dies, you gain life and draw cards equal to its power. mana={X}{G}{G}{G} type=Creature subtype=Hydra @@ -66892,7 +66892,7 @@ type=Instant name=Lifecraft Cavalry abilities=trample auto=if revolt then counter(1/1,2) -text=Trample -- Revolt -- Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. +text=Trample -- Revolt -- Lifecraft Cavalry enters with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. mana={4}{G} type=Creature subtype=Elf Warrior @@ -66927,7 +66927,7 @@ type=Enchantment [card] name=Lifegift auto=@movedto(land|battlefield):may life:1 controller -text=Whenever a land enters the battlefield, you may gain 1 life. +text=Whenever a land enters, you may gain 1 life. mana={2}{G} type=Enchantment [/card] @@ -67051,7 +67051,7 @@ name=Lightform auto=withenchant manifest all(*[zpos=1]|mylibrary) auto=teach(creature) flying auto=teach(creature) lifelink -text=When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and lifelink. +text=When Lightform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has flying and lifelink. mana={1}{W}{W} type=Enchantment [/card] @@ -67073,7 +67073,7 @@ name=Lightkeeper of Emeria abilities=flying auto=if paid(kicker) then life:twicekicked kicker=multi{W} -text=Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) -- Flying -- When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. +text=Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) -- Flying -- When Lightkeeper of Emeria enters, you gain 2 life for each time it was kicked. mana={3}{W} type=Creature subtype=Angel @@ -67166,7 +67166,7 @@ auto=aslongas(other goblin|mybattlefield) choice notatarget(other goblin|mybattl auto=aslongas(other shaman|mybattlefield) choice notatarget(other shaman|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice auto={T}:damage:3 target(anytarget) -text=Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) -- {T}: Lightning Crafter deals 3 damage to any target. +text=Champion a Goblin or Shaman (When this enters, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.) -- {T}: Lightning Crafter deals 3 damage to any target. mana={3}{R} type=Creature subtype=Goblin Shaman @@ -67187,7 +67187,7 @@ name=Lightning Diadem target=creature auto=2/2 auto=damage:2 target(anytarget) -text=When Lightning Diadem enters the battlefield, it deals 2 damage to any target. -- Enchanted creature gets +2/+2. +text=When Lightning Diadem enters, it deals 2 damage to any target. -- Enchanted creature gets +2/+2. mana={5}{R} type=Enchantment subtype=Aura @@ -67219,7 +67219,7 @@ name=Lightning Greaves auto={0}:equip auto=teach(creature) shroud auto=teach(creature) haste -text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -- Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -67256,7 +67256,7 @@ type=Sorcery name=Lightning Mauler auto=soulbond haste abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Lightning Mauler is paired with another creature, both creatures have haste. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Lightning Mauler is paired with another creature, both creatures have haste. mana={1}{R} type=Creature subtype=Human Berserker @@ -67308,7 +67308,7 @@ toughness=2 name=Lightning Serpent abilities=trample,haste,treason auto=counter(1/0,X) -text=Trample, haste -- Lightning Serpent enters the battlefield with X +1/+0 counters on it. -- At the beginning of the end step, sacrifice Lightning Serpent. +text=Trample, haste -- Lightning Serpent enters with X +1/+0 counters on it. -- At the beginning of the end step, sacrifice Lightning Serpent. mana={X}{R} type=Creature subtype=Elemental Serpent @@ -67416,7 +67416,7 @@ name=Liliana's Shade aicode=activate target(swamp|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>swamp|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={B}:1/1 -text=When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. -- {B}: Liliana's Shade gets +1/+1 until end of turn. +text=When Liliana's Shade enters, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. -- {B}: Liliana's Shade gets +1/+1 until end of turn. mana={2}{B}{B} type=Creature subtype=Shade @@ -67427,7 +67427,7 @@ toughness=1 name=Liliana's Specter abilities=flying auto=ability$!name(discard) target(*|myhand) reject!$ opponent -text=Flying -- When Liliana's Specter enters the battlefield, each opponent discards a card. +text=Flying -- When Liliana's Specter enters, each opponent discards a card. mana={1}{B}{B} type=Creature subtype=Specter @@ -67554,7 +67554,7 @@ name=Linvala, the Preserver abilities=flying auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:5 controller auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Angel,Creature Angel,3/3,white,flying) -text=Flying -- When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. -- When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield. +text=Flying -- When Linvala, the Preserver enters, if an opponent has more life than you, you gain 5 life. -- When Linvala enters, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield. mana={4}{W}{W} type=Legendary Creature subtype=Angel @@ -67730,7 +67730,7 @@ subtype=Aura [card] name=Living Totem auto=may counter(1/1) target(other creature) -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Living Totem enters, you may put a +1/+1 counter on another target creature. other={convoke} name(Convoke) mana={3}{G} type=Creature @@ -67842,7 +67842,7 @@ name=Llanowar Elite abilities=trample kicker={8} auto=if paid(kicker) then counter(1/1,5) -text=Kicker {8} (You may pay an additional {8} as you cast this spell.) -- Trample -- If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it. +text=Kicker {8} (You may pay an additional {8} as you cast this spell.) -- Trample -- If Llanowar Elite was kicked, it enters with five +1/+1 counters on it. mana={G} type=Creature subtype=Elf @@ -67863,7 +67863,7 @@ toughness=1 name=Llanowar Empath aicode=activate target(creature[zpos=1]|mylibrary) moveto(ownerHand) auto=scry:2 scrycore delayed dontshow transforms((,newability[if type(creature[zpos=1]|mylibrary)~equalto~1 then all(creature[zpos=1]|mylibrary) moveto(ownerHand) else target(*[zpos=1]|mylibrary) moveto(myreveal) and!( placefromthetop(1) )!])) oneshot scrycoreend scryend -text=When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=When Llanowar Empath enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={3}{G} type=Creature subtype=Elf Shaman @@ -67898,14 +67898,14 @@ auto=counter(1/1) auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) -text=Llanowar Reborn enters the battlefield tapped. -- {T}: Add {G}. -- Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) +text=Llanowar Reborn enters tapped. -- {T}: Add {G}. -- Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.) type=Land [/card] [card] name=Llanowar Sentinel aicode=activate moveTo(myBattlefield) target(Llanowar Sentinel|myLibrary) auto=pay({1}{G}) name(search card) reveal:plibrarycount optionone name(choose card) target(Llanowar Sentinel|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle. +text=When Llanowar Sentinel enters, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle. mana={2}{G} type=Creature subtype=Elf @@ -67934,7 +67934,7 @@ type=Land name=Llawan, Cephalid Empress auto=maxCast(creature[blue])0 opponent auto=moveTo(ownerhand) all(creature[blue]|opponentbattlefield) -text=When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. -- Your opponents can't cast blue creature spells. +text=When Llawan, Cephalid Empress enters, return all blue creatures your opponents control to their owners' hands. -- Your opponents can't cast blue creature spells. mana={3}{U} type=Legendary Creature subtype=Octopus @@ -67969,7 +67969,7 @@ toughness=2 name=Loam Larva aicode=activate target(land[basic]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top of it. +text=When Loam Larva enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top of it. mana={1}{G} type=Creature subtype=Insect @@ -67997,7 +67997,7 @@ toughness=6 [card] name=Loaming Shaman auto=target(player) ability$!choice name(shuffle back) target(*|mygraveyard) moveTo(ownerlibrary) && shuffle!$ targetedplayer -text=When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library. +text=When Loaming Shaman enters, target player shuffles any number of target cards from their graveyard into their library. mana={2}{G} type=Creature subtype=Centaur Shaman @@ -68100,7 +68100,7 @@ toughness=2 [card] name=Lone Missionary auto=life:4 -text=When Lone Missionary enters the battlefield, gain 4 life. +text=When Lone Missionary enters, gain 4 life. mana={1}{W} type=Creature subtype=Kor Monk @@ -68162,7 +68162,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{U} autohand=__CYCLING__({U}) -text=Lonely Sandbar enters the battlefield tapped. -- {T}: Add {U}. -- Cycling {U} ({U}, Discard this card: Draw a card.) +text=Lonely Sandbar enters tapped. -- {T}: Add {U}. -- Cycling {U} ({U}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -68227,7 +68227,7 @@ toughness=2 name=Looming Hoverguard abilities=flying auto=moveTo(ownerLibrary) target(artifact) -text=Flying -- When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library. +text=Flying -- When Looming Hoverguard enters, put target artifact on top of its owner's library. mana={4}{U}{U} type=Creature subtype=Drone @@ -68249,7 +68249,7 @@ name=Looming Spires auto=target(creature) transforms((,newability[1/1 ueot],newability[first strike ueot])) ueot auto={T}:add{R} auto=tap(noevent) -text=Looming Spires enters the battlefield tapped. -- When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. -- {T}: Add {R}. +text=Looming Spires enters tapped. -- When Looming Spires enters, target creature gets +1/+1 and gains first strike until end of turn. -- {T}: Add {R}. type=Land [/card] [card] @@ -68373,7 +68373,7 @@ auto=life:-2 controller auto=draw:2 opponent auto=notatarget(<2>creature|myBattlefield) sacrifice auto={B}:regenerate -text=When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. -- {B}: Regenerate Lord of Tresserhorn. +text=When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. -- {B}: Regenerate Lord of Tresserhorn. mana={1}{U}{B}{R} type=Legendary Creature subtype=Zombie @@ -68462,7 +68462,7 @@ auto=counter(0/0,3,Time) auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=_DIES_this(counter{0/0.1.Time}=0) ability$!may moveto(mybattlefield) notatarget(enchantment|mylibrary)!$ controller -text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. +text=Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. mana={2}{W}{W} type=Creature subtype=Human Wizard @@ -68501,7 +68501,7 @@ toughness=1 [card] name=Lost Order of Jarkeld auto=foreach(creature|opponentbattlefield) 1/1 -text=As Lost Order of Jarkeld enters the battlefield, choose an opponent. -- Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. +text=As Lost Order of Jarkeld enters, choose an opponent. -- Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. mana={2}{W}{W} type=Creature subtype=Human Knight @@ -68558,7 +68558,7 @@ type=Artifact [card] name=Lotus Cobra auto=_LANDFALL_may name(choose mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller -text=Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color. +text=Landfall - Whenever a land enters under your control, you may add one mana of any color. mana={1}{G} type=Creature subtype=Snake @@ -68618,7 +68618,7 @@ name=Lotus-Eye Mystics abilities=prowess auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=choice moveto(ownerHand) target(enchantment|mygraveyard) -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand. +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Lotus-Eye Mystics enters, return target enchantment card from your graveyard to your hand. mana={3}{W} type=Creature subtype=Human Monk @@ -68707,7 +68707,7 @@ toughness=3 name=Loxodon Hierarch auto=life:4 auto={G}{W}{S}:regenerate all(creature|myBattlefield) -text=When Loxodon Hierarch enters the battlefield, you gain 4 life. -- {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. +text=When Loxodon Hierarch enters, you gain 4 life. -- {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. mana={2}{G}{W} type=Creature subtype=Elephant Cleric @@ -68953,7 +68953,7 @@ auto={T}:add{G} auto={T}:add{U} auto={2}{G}{U}:becomes(Elemental Creature,3/3,hexproof,green,blue) ueot auto=tap(noevent) -text=Lumbering Falls enters the battlefield tapped. -- {T}: Add {G} or {U}. -- {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. +text=Lumbering Falls enters tapped. -- {T}: Add {G} or {U}. -- {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. type=Land [/card] [card] @@ -68991,7 +68991,7 @@ toughness=2 name=Lumengrid Drake abilities=flying auto=aslongas(artifact|myBattlefield) moveTo(ownerhand) target(creature) >2 oneshot -text=Flying -- Metalcraft - When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand. +text=Flying -- Metalcraft - When Lumengrid Drake enters, if you control three or more artifacts, return target creature to its owner's hand. mana={3}{U} type=Creature subtype=Drake @@ -69012,7 +69012,7 @@ toughness=4 name=Lumengrid Sentinel abilities=flying auto=@movedTo(artifact|myBattlefield):may tap target(*) -text=Flying -- Whenever an artifact enters the battlefield under your control, you may tap target permanent. +text=Flying -- Whenever an artifact enters under your control, you may tap target permanent. mana={2}{U} type=Creature subtype=Human Wizard @@ -69039,7 +69039,7 @@ type=Enchantment name=Luminate Primordial abilities=vigilance auto=may name(exile) target(creature|opponentbattlefield) transforms((,newability[life:power controller],newability[moveto(exile)])) -text=Vigilance -- When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. +text=Vigilance -- When Luminate Primordial enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. mana={5}{W}{W} type=Creature subtype=Avatar @@ -69096,7 +69096,7 @@ auto=counter(1/1,sunburst) auto={C(1/1,-1)}:flying ueot auto={C(1/1,-1)}:first strike ueot auto={C(1/1,-1)}:haste ueot -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn. mana={7} type=Artifact Creature subtype=Golem @@ -69183,7 +69183,7 @@ type=Instant [card] name=Lurebound Scarecrow auto=chooseacolor aslongas(*[chosencolor]|myBattlefield) all(this) sacrifice while <1 chooseend -text=As Lurebound Scarecrow enters the battlefield, choose a color. -- When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow. +text=As Lurebound Scarecrow enters, choose a color. -- When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow. mana={3} type=Artifact Creature subtype=Scarecrow @@ -69194,7 +69194,7 @@ toughness=4 name=Lure target=creature auto=lure -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- All creatures able to block enchanted creature do so. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- All creatures able to block enchanted creature do so. mana={1}{G}{G} type=Enchantment subtype=Aura @@ -69307,7 +69307,7 @@ type=Sorcery name=Lyev Skyknight auto=name(detain) target(*[-land]|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt abilities=flying -text=Flying -- When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) +text=Flying -- When Lyev Skyknight enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) mana={1}{W}{U} type=Creature subtype=Human Knight @@ -69440,7 +69440,7 @@ toughness=2 name=Madblind Mountain auto=tap(noevent) auto={R}{T}:shuffle controller restriction{type(*[red]|mybattlefield)~morethan~1} -text=({T}: Add {R}.) -- Madblind Mountain enters the battlefield tapped. -- {R}, {T}: Shuffle your library. Activate this ability only if you control two or more red permanents. +text=({T}: Add {R}.) -- Madblind Mountain enters tapped. -- {R}, {T}: Shuffle your library. Activate this ability only if you control two or more red permanents. type=Land subtype=Mountain [/card] @@ -69536,7 +69536,7 @@ toughness=5 [card] name=Maga, Traitor to Mortals auto=counter(1/1,X) && life:-X opponent -text=Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it. -- When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it. +text=Maga, Traitor to Mortals enters with X +1/+1 counters on it. -- When Maga enters, target player loses life equal to the number of +1/+1 counters on it. mana={X}{B}{B}{B} type=Legendary Creature subtype=Human Wizard @@ -69661,7 +69661,7 @@ subtype=Aura [card] name=Maggot Carrier auto=all(player) life:-1 -text=When Maggot Carrier enters the battlefield, each player loses 1 life. +text=When Maggot Carrier enters, each player loses 1 life. mana={B} type=Creature subtype=Zombie @@ -69682,7 +69682,7 @@ subtype=Aura name=Magister Sphinx abilities=flying auto=lifeset:10 target(player) -text=Flying -- When Magister Sphinx enters the battlefield, target player's life total becomes 10. +text=Flying -- When Magister Sphinx enters, target player's life total becomes 10. mana={4}{W}{u}{B} type=Artifact Creature subtype=Sphinx @@ -69718,7 +69718,7 @@ type=Instant [card] name=Magma Giant auto=damage:2 all(creature) && damage:2 all(player) -text=When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. +text=When Magma Giant enters, it deals 2 damage to each creature and each player. mana={5}{R}{R} type=Creature subtype=Giant @@ -69799,7 +69799,7 @@ type=Instant name=Magmasaur auto=counter(1/1,5) auto=upcostmulti[{C(1/1,-1)}] sacrifice && thisforeach(counter{1/1.1}) damage:1 all(creature[-flying]) && thisforeach(counter{1/1.1}) damage:1 all(player) -text=Magmasaur enters the battlefield with five +1/+1 counters on it. -- At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. +text=Magmasaur enters with five +1/+1 counters on it. -- At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. mana={3}{R}{R} type=Creature subtype=Elemental Dinosaur @@ -69916,7 +69916,7 @@ auto=tap(noevent) auto={T}:Add{U} auto={U}{T}:counter(0/0,1,Eon) && turns:-1 controller auto={T}{C(0/0,-1,Eon)}{H}:turns:+1 controller -text=Magosi, the Waterveil enters the battlefield tapped. -- {T}: Add {U}. -- {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. -- {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one. +text=Magosi, the Waterveil enters tapped. -- {T}: Add {U}. -- {U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn. -- {T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one. type=Land [/card] [card] @@ -69980,7 +69980,7 @@ toughness=4 name=Magus of the Disk auto=tap(noevent) auto={1}{T}:destroy all(artifact,creature,enchantment) -text=Magus of the Disk enters the battlefield tapped. -- {1}, {T}: Destroy all artifacts, creatures, and enchantments. +text=Magus of the Disk enters tapped. -- {1}, {T}: Destroy all artifacts, creatures, and enchantments. mana={2}{W}{W} type=Creature subtype=Human Wizard @@ -70195,7 +70195,7 @@ toughness=4 name=Makindi Patrol auto=choice all(creature|mybattlefield) vigilance ueot auto=_RALLY_all(creature|mybattlefield) vigilance ueot -text=Rally -- Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. +text=Rally -- Whenever Makindi Patrol or another Ally enters under your control, creatures you control gain vigilance until end of turn. mana={2}{W} type=Creature subtype=Human Knight Ally @@ -70207,7 +70207,7 @@ name=Makindi Shieldmate abilities=defender auto=may counter(1/1) auto=_RALLY_may counter(1/1) -text=Defender -- Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. +text=Defender -- Whenever Makindi Shieldmate or another Ally enters under your control, you may put a +1/+1 counter on Makindi Shieldmate. mana={2}{W} type=Creature subtype=Kor Soldier Ally @@ -70218,7 +70218,7 @@ toughness=3 name=Makindi Sliderunner abilities=trample auto=_LANDFALL_1/1 ueot -text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. +text=Trample -- Landfall -- Whenever a land enters under your control, Makindi Sliderunner gets +1/+1 until end of turn. mana={1}{R} type=Creature subtype=Beast @@ -70257,7 +70257,7 @@ type=Artifact name=Malakir Bloodwitch abilities=flying,protection from white auto=lifeleech:-type:vampire:mybattlefield opponent -text=Flying, protection from white -- When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. +text=Flying, protection from white -- When Malakir Bloodwitch enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. mana={3}{B}{B} type=Creature subtype=Vampire Shaman @@ -70317,7 +70317,7 @@ type=Sorcery name=Malfegor abilities=flying auto=if compare(phandcount)~morethan~0 then ability$!notatarget(creature|mybattlefield) sacrifice!$ opponent && discard:phandcount controller -text=Flying -- When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way. +text=Flying -- When Malfegor enters, discard your hand. Each opponent sacrifices a creature for each card discarded this way. mana={2}{B}{B}{R}{R} type=Legendary Creature subtype=Demon Dragon @@ -70329,7 +70329,7 @@ name=Malfunction target=*[artifact;creature] auto=teach(*) tap auto=teach(*) doesnotuntap -text=Enchant artifact or creature -- When Malfunction enters the battlefield, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. +text=Enchant artifact or creature -- When Malfunction enters, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -70391,7 +70391,7 @@ auto={C(0/0,-1,Charge)}:Add{U} limit:1 auto={C(0/0,-1,Charge)}:Add{B} limit:1 auto={C(0/0,-1,Charge)}:Add{W} limit:1 auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@each my upkeep:moveto(ownerhand)])) -text=Mana Bloom enters the battlefield with X charge counters on it. -- Remove a charge counter from Mana Bloom: Add one mana of any color. Activate this ability only once each turn. -- At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand. +text=Mana Bloom enters with X charge counters on it. -- Remove a charge counter from Mana Bloom: Add one mana of any color. Activate this ability only once each turn. -- At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand. mana={X}{G} type=Enchantment [/card] @@ -70445,7 +70445,7 @@ type=Artifact name=Mana Echoes auto=@movedTo(creature|myBattlefield):may name(Add colorless mana for each creature that shares...) all(trigger) transforms((,newability[foreach(*[creature;share!types!]|mybattlefield) add{1} oneshot])) auto=@movedTo(creature|opponentBattlefield):may name(Add colorless mana for each creature that shares...) all(trigger) transforms((,newability[foreach(*[creature;share!types!]|opponentbattlefield) add{1} opponent oneshot])) -text=Whenever a creature enters the battlefield, you may add {C} for each creature you control that shares a creature type with it. +text=Whenever a creature enters, you may add {C} for each creature you control that shares a creature type with it. mana={2}{R}{R} type=Enchantment [/card] @@ -70711,7 +70711,7 @@ name=Mangara's Equity auto=upcost[{1}{W}] sacrifice auto=choice name(choose black) transforms((,newability[@damageof(player) from(creature[black]|*):damage:thatmuch all(trigger[from])],newability[@damaged(creature[white]|mybattlefield) from(creature[black]|*):damage:thatmuch all(trigger[from])])) forever auto=choice name(choose red) transforms((,newability[@damageof(player) from(creature[red]|*):damage:thatmuch all(trigger[from])],newability[@damaged(creature[white]|mybattlefield) from(creature[red]|*):damage:thatmuch all(trigger[from])])) forever -text=As Mangara's Equity enters the battlefield, choose black or red. -- At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. -- Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature. +text=As Mangara's Equity enters, choose black or red. -- At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. -- Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature. mana={1}{W}{W} type=Enchantment [/card] @@ -70729,7 +70729,7 @@ subtype=Aura name=Manic Scribe auto=deplete:3 opponent auto=@each opponent upkeep restriction{delirium}:deplete:3 opponent -text=When Manic Scribe enters the battlefield, each opponent mills three cards. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. +text=When Manic Scribe enters, each opponent mills three cards. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. mana={1}{U} type=Creature subtype=Human Wizard @@ -70739,7 +70739,7 @@ toughness=3 [card] name=Manic Vandal auto=destroy target(artifact) -text=When Manic Vandal enters the battlefield, destroy target artifact. +text=When Manic Vandal enters, destroy target artifact. mana={2}{R} type=Creature subtype=Human Warrior @@ -70791,7 +70791,7 @@ toughness=1 [card] name=Man-o'-War auto=moveTo(ownerhand) target(creature) -text=When Man-o'-War enters the battlefield, return target creature to its owner's hand. +text=When Man-o'-War enters, return target creature to its owner's hand. mana={2}{U} type=Creature subtype=Jellyfish @@ -70855,7 +70855,7 @@ name=Mantle of Leadership abilities=flash target=Creature auto=@movedTo(creature|battlefield):2/2 ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Whenever a creature enters, enchanted creature gets +2/+2 until end of turn. mana={1}{W} type=Enchantment subtype=Aura @@ -70945,7 +70945,7 @@ type=Artifact name=Marble Diamond auto=tap(noevent) auto={T}:Add{W} -text=Marble Diamond enters the battlefield tapped. -- {T}: Add {W}. +text=Marble Diamond enters tapped. -- {T}: Add {W}. mana={2} type=Artifact [/card] @@ -71079,7 +71079,7 @@ toughness=1 [card] name=Mardu Heart-Piercer auto=if raid then damage:2 target(anytarget) -text=Raid -- When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to any target. +text=Raid -- When Mardu Heart-Piercer enters, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to any target. mana={3}{R} type=Creature subtype=Human Archer @@ -71089,7 +71089,7 @@ toughness=3 [card] name=Mardu Hordechief auto=if raid then token(Warrior,Creature Warrior,1/1,white) -text=Raid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield. +text=Raid - When Mardu Hordechief enters, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield. mana={2}{W} type=Creature subtype=Human Warrior @@ -71143,7 +71143,7 @@ toughness=1 name=Mardu Skullhunter auto=tap(noevent) auto=if raid then target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Mardu Skullhunter enters the battlefield tapped. -- Raid - When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. +text=Mardu Skullhunter enters tapped. -- Raid - When Mardu Skullhunter enters, if you attacked with a creature this turn, target opponent discards a card. mana={1}{B} type=Creature subtype=Human Warrior @@ -71165,7 +71165,7 @@ toughness=2 [card] name=Mardu Warshrieker auto=if raid then Add{R}{W}{B} -text=Raid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add {R}{W}{B}. +text=Raid - When Mardu Warshrieker enters, if you attacked with a creature this turn, add {R}{W}{B}. mana={3}{R} type=Creature subtype=Orc Shaman @@ -71176,7 +71176,7 @@ toughness=3 name=Mardu Woe-Reaper auto=may moveTo(Exile) target(creature|graveyard) && life:1 controller auto=@movedTo(warrior|myBattlefield):may moveTo(Exile) target(creature|graveyard) && life:1 controller -text=Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. +text=Whenever Mardu Woe-Reaper or another Warrior enters under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. mana={W} type=Creature subtype=Human Warrior @@ -71197,7 +71197,7 @@ toughness=6 name=Marionette Master auto=_FABRICATE_(3) auto=@movedto(artifact|graveyard) from(mybattlefield):life:-power target(opponent) -text=Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) -- Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. +text=Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) -- Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. mana={4}{B}{B} type=Creature subtype=Human Artificer @@ -71366,7 +71366,7 @@ toughness=1 name=Markov Warlord abilities=haste auto=cantblock target(creature) ueot -text=Haste -- When Markov Warlord enters the battlefield, up to two target creatures can't block this turn. +text=Haste -- When Markov Warlord enters, up to two target creatures can't block this turn. mana={5}{R} type=Creature subtype=Vampire Warrior @@ -71409,7 +71409,7 @@ auto=may notATarget(other creature|mybattlefield) sacrifice && counte mana={3}{B}{G} type=Creature subtype=Zombie Lizard -text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured. +text=Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) -- When Marrow Chomper enters, you gain 2 life for each creature it devoured. power=3 toughness=3 [/card] @@ -71454,7 +71454,7 @@ type=Sorcery [card] name=Marsh Crocodile auto=name(bounce) notatarget(creature[blue;black]|myBattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) oneshot -text=When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. -- When Marsh Crocodile enters the battlefield, each player discards a card. +text=When Marsh Crocodile enters, return a blue or black creature you control to its owner's hand. -- When Marsh Crocodile enters, each player discards a card. mana={2}{U}{B} type=Creature subtype=Crocodile @@ -71472,7 +71472,7 @@ name=Marsh Flitter abilities=flying auto=token(Goblin Rogue,Creature Goblin Rogue,1/1,black)*2 auto={S(goblin|myBattlefield)}:transforms((,setpower=3,settoughness=3)) ueot -text=Flying -- When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield. -- Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn. +text=Flying -- When Marsh Flitter enters, put two 1/1 black Goblin Rogue creature tokens onto the battlefield. -- Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn. mana={3}{B} type=Creature subtype=Faerie Rogue @@ -71562,14 +71562,14 @@ name=Marshal's Anthem auto=if paid(kicker) then moveto(mybattlefield) target(creature|mygraveyard) auto=lord(creature|mybattlefield) 1/1 kicker=multi{1}{W} -text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) -- Creatures you control get +1/+1. -- When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. +text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) -- Creatures you control get +1/+1. -- When Marshal's Anthem enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. mana={2}{W}{W} type=Enchantment [/card] [card] name=Marshdrinker Giant auto=destroy target(island,swamp|opponentBattlefield) -text=When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls. +text=When Marshdrinker Giant enters, destroy target Island or Swamp an opponent controls. mana={3}{G}{G} type=Creature subtype=Giant Warrior @@ -71699,7 +71699,7 @@ subtype=Aura [card] name=Mask of Memory auto=@combatdamaged(player) from(mytgt):may draw:2 && transforms((,newability[target(*|myhand) reject])) forever -text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) auto={1}:equip mana={2} type=Artifact @@ -71727,7 +71727,7 @@ type=Instant name=Masked Admirers auto=draw:1 autograveyard=@movedto(creature|mystack):pay({G}{G}) moveto(ownerhand) -text=When Masked Admirers enters the battlefield, draw a card. -- Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. +text=When Masked Admirers enters, draw a card. -- Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. mana={2}{G}{G} type=Creature subtype=Elf Shaman @@ -71796,7 +71796,7 @@ type=Sorcery name=Massacre Wurm auto=all(creature|opponentbattlefield) -2/-2 ueot auto=@movedTo(graveyard) from(creature|opponentbattlefield):life:-2 opponent -text=When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. -- Whenever a creature an opponent controls dies, that player loses 2 life. +text=When Massacre Wurm enters, creatures your opponents control get -2/-2 until end of turn. -- Whenever a creature an opponent controls dies, that player loses 2 life. mana={3}{B}{B}{B} type=Creature subtype=Phyrexian Wurm @@ -71833,7 +71833,7 @@ toughness=2 [card] name=Master Biomancer auto=@movedTo(other creature|mybattlefield):all(trigger) becomes(Mutant) forever && thisforeach(power) counter(1/1) all(trigger) -text=Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. +text=Each other creature you control enters with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. mana={2}{G}{U} type=Creature subtype=Elf Wizard @@ -71932,7 +71932,7 @@ name=Master of Waves abilities=protection from red auto=lord(Elemental|mybattlefield) 1/1 auto=token(Elemental,Creature Elemental,1/0)*type:manaU -text=Protection from red. -- Elemental creatures you control get +1/+1. -- When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) +text=Protection from red. -- Elemental creatures you control get +1/+1. -- When Master of Waves enters, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -71943,7 +71943,7 @@ toughness=1 name=Master Splicer auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto=lord(golem|mybattlefield) 1/1 -text=When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golems you control get +1/+1. +text=When Master Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golems you control get +1/+1. mana={3}{W} type=Creature subtype=Phyrexian Human Artificer @@ -71962,7 +71962,7 @@ type=Sorcery [card] name=Master Thief auto=steal target(artifact) -text=When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. +text=When Master Thief enters, gain control of target artifact for as long as you control Master Thief. mana={2}{U}{U} type=Creature subtype=Human Rogue @@ -72096,7 +72096,7 @@ toughness=2 name=Maul Splicer auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3)*2 auto=lord(golem|mybattlefield) trample -text=When Maul Splicer enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens. -- Golem creatures you control have trample. +text=When Maul Splicer enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens. -- Golem creatures you control have trample. mana={6}{G} type=Creature subtype=Phyrexian Human Artificer @@ -72107,7 +72107,7 @@ toughness=1 name=Maulfist Doorbuster auto=alterenergy:2 controller auto=@combat(attacking) source(this) restriction{type(creature|opponentBattlefield)~morethan~0}:pay({e:1}) cantblock target(creature) -text=When Maulfist Doorbuster enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn. +text=When Maulfist Doorbuster enters, you get {E}{E} (two energy counters). -- Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn. mana={3}{R} type=Creature subtype=Human Warrior @@ -72119,7 +72119,7 @@ name=Maulfist Revolutionary abilities=trample auto=target(propagation) propagate auto=_DIES_target(propagation) propagate -text=Trample -- When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. +text=Trample -- When Maulfist Revolutionary enters or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. mana={1}{G}{G} type=Creature subtype=Human Warrior @@ -72130,7 +72130,7 @@ toughness=3 name=Maulfist Squad abilities=menace auto=_FABRICATE_(1) -text=Menace -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Menace -- Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={3}{B} type=Creature subtype=Human Artificer @@ -72150,7 +72150,7 @@ toughness=2 [card] name=Mausoleum Turnkey auto=ability$!name(return creature to opponent) target(creature|opponentgraveyard) moveTo(opponenthand)!$ opponent -text=When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. +text=When Mausoleum Turnkey enters, return target creature card of an opponent's choice from your graveyard to your hand. mana={3}{B} type=Creature subtype=Ogre Rogue @@ -72162,7 +72162,7 @@ name=Mausoleum Wanderer abilities=flying auto=@movedto(spirit|mybattlefield):1/1 ueot auto={s}:target(*[instant;sorcery]|opponentstack) transforms((,newability[pay[[{value:storedpower}]] name(pay {value} mana) donothing?fizzle])) forever -text=Flying -- Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. -- Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. +text=Flying -- Whenever another Spirit enters under your control, Mausoleum Wanderer gets +1/+1 until end of turn. -- Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. mana={U} type=Creature subtype=Spirit @@ -72173,7 +72173,7 @@ toughness=1 name=Maverick Thopterist other={improvise} name(Improvise) auto=_THOPTERTOKEN_*2 -text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. +text=Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) -- When Maverick Thopterist enters, create two 1/1 colorless Thopter artifact creature tokens with flying. mana={3}{U}{R} type=Creature subtype=Human Artificer @@ -72339,7 +72339,7 @@ name=Meadowboon other={3}{W} name(Evoke) auto=@movedTo(this|nonbattlezone) from(mybattlefield):counter(1/1) all(creature|myBattlefield) auto=alternative sacrifice -text=When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. -- Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{W}{W} type=Creature subtype=Elemental @@ -72351,7 +72351,7 @@ name=Meandering River auto={t}:add{w} auto={t}:add{u} auto=tap(noevent) -text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U}. +text=Meandering River enters tapped. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -72446,7 +72446,7 @@ auto=if compare(phandcount)~equalto~28 then transforms((,newability[pay[[{28}]] auto=if compare(phandcount)~equalto~29 then transforms((,newability[pay[[{29}]] name(pay 29 mana) donothing?sacrifice])) forever auto=if compare(phandcount)~equalto~30 then transforms((,newability[pay[[{30}]] name(pay 30 mana) donothing?sacrifice])) forever auto=if compare(phandcount)~morethan~30 then sacrifice -text=Trample -- When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. +text=Trample -- When Megatherium enters, sacrifice it unless you pay {1} for each card in your hand. mana={2}{G} type=Creature subtype=Beast @@ -72494,7 +72494,7 @@ target=creature auto=tap auto=doesnotuntap auto=all(this) transforms((,newability[upcost[{B}] sacrifice])) forever -text=Enchant creature -- When Melancholy enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}. +text=Enchant creature -- When Melancholy enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}. mana={2}{B} type=Enchantment subtype=Aura @@ -72719,7 +72719,7 @@ type=Instant [card] name=Mentor of the Meek auto=@movedTo(other creature[power<=2]|myBattlefield):pay({1}) draw:1 -text=Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. +text=Whenever another creature with power 2 or less enters under your control, you may pay {1}. If you do, draw a card. mana={2}{W} type=Creature subtype=Human Soldier @@ -72770,7 +72770,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{R}{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{R}{R}{R}{R}{R}{R}{R}{R}{R}{R} -text=Mercadian Bazaar enters the battlefield tapped. -- {T}: Put a storage counter on Mercadian Bazaar. -- {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way. +text=Mercadian Bazaar enters tapped. -- {T}: Put a storage counter on Mercadian Bazaar. -- {T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way. type=Land [/card] [card] @@ -72815,7 +72815,7 @@ toughness=1 name=Mercenary Knight auto=aslongas(creature|myhand) reject notatarget(creature|myhand) oneshot auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. +text=When Mercenary Knight enters, sacrifice it unless you discard a creature card. mana={2}{B} type=Creature subtype=Human Mercenary Knight @@ -72825,7 +72825,7 @@ toughness=4 [card] name=Merchant of Secrets auto=draw:1 -text=When Merchant of Secrets enters the battlefield, draw a card. +text=When Merchant of Secrets enters, draw a card. mana={2}{U} type=Creature subtype=Human Wizard @@ -72865,7 +72865,7 @@ type=Sorcery name=Merciless Executioner auto=sacrifice notatarget(creature|mybattlefield) auto=ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -text=When Merciless Executioner enters the battlefield, each player sacrifices a creature. +text=When Merciless Executioner enters, each player sacrifices a creature. mana={2}{B} type=Creature subtype=Orc Warrior @@ -72992,7 +72992,7 @@ power=2 toughness=1 aicode=activate name(look) donothing auto=target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Merfolk Observer enters the battlefield, look at the top card of target player's library. +text=When Merfolk Observer enters, look at the top card of target player's library. [/card] [card] name=Merfolk of the Depths @@ -73080,7 +73080,7 @@ toughness=2 name=Merfolk Traders auto=draw:1 auto=reject notatarget(*|myhand) -text=When Merfolk Traders enters the battlefield, draw a card, then discard a card. +text=When Merfolk Traders enters, draw a card, then discard a card. mana={1}{U} type=Creature subtype=Merfolk @@ -73092,7 +73092,7 @@ name=Merfolk Wayfinder abilities=flying aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(ownerHand) name(revealed card) and!(if cantargetcard(*[-island]|*) then bottomoflibrary)! auto=reveal:3 optionone name(Get islands) target(<3>island|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. +text=Flying -- When Merfolk Wayfinder enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Creature subtype=Merfolk Scout @@ -73133,7 +73133,7 @@ name=Merrow Harbinger abilities=islandwalk aicode=activate target(merfolk|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(merfolk|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=Islandwalk -- When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top of it. +text=Islandwalk -- When Merrow Harbinger enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top of it. mana={3}{U} type=Creature subtype=Merfolk Wizard @@ -73175,7 +73175,7 @@ toughness=3 [card] name=Merrow Witsniper auto=deplete:1 target(player) -text=When Merrow Witsniper enters the battlefield, target player mills a card. +text=When Merrow Witsniper enters, target player mills a card. mana={U} type=Creature subtype=Merfolk Rogue @@ -73207,7 +73207,7 @@ toughness=1 name=Mesmeric Fiend aicode=activate hand(blink)forsrc notatarget(*[-land]|targetedpersonshand) auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notatarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. -- When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. +text=When Mesmeric Fiend enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. -- When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. mana={1}{B} type=Creature subtype=Nightmare Horror @@ -73245,7 +73245,7 @@ toughness=3 name=Messenger Falcons abilities=flying auto=draw:1 -text=Flying -- When Messenger Falcons enters the battlefield, draw a card. +text=Flying -- When Messenger Falcons enters, draw a card. mana={2}{GU}{W} type=Creature subtype=Bird @@ -73280,7 +73280,7 @@ type=Sorcery [card] name=Metallic Mimic auto=chooseatype transforms((chosentype,newability[@movedTo(creature[chosentype]|mybattlefield):all(trigger[to]) counter(1/1)])) forever chooseend -text=As Metallic Mimic enters the battlefield, choose a creature type. -- Metallic Mimic is the chosen type in addition to its other types. -- Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. +text=As Metallic Mimic enters, choose a creature type. -- Metallic Mimic is the chosen type in addition to its other types. -- Each other creature you control of the chosen type enters with an additional +1/+1 counter on it. mana={2} type=Artifact Creature subtype=Shapeshifter @@ -73346,7 +73346,7 @@ type=Enchantment name=Metalspinner's Puzzleknot auto=draw:1 && life:-1 auto={2}{B}{S}:draw:1 && life:-1 -text=When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. -- {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. +text=When Metalspinner's Puzzleknot enters, you draw a card and you lose 1 life. -- {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. mana={2} type=Artifact [/card] @@ -73489,7 +73489,7 @@ auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=When Meteorite enters the battlefield it deals 2 damage to any target. -- {T}: Add one mana of any color. +text=When Meteorite enters it deals 2 damage to any target. -- {T}: Add one mana of any color. mana={5} type=Artifact [/card] @@ -73576,7 +73576,7 @@ toughness=3 [card] name=Midnight Guard auto=@movedTo(other creature|battlefield):untap -text=Whenever another creature enters the battlefield, untap Midnight Guard. +text=Whenever another creature enters, untap Midnight Guard. mana={2}{W} type=Creature subtype=Human Soldier @@ -73601,7 +73601,7 @@ type=Sorcery [card] name=Midnight Scavengers auto=may target(creature[manacost <=3]|mygraveyard) moveto(ownerHand) -text=When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand. -- (Melds with Graf Rats.) +text=When Midnight Scavengers enters, you may return target creature card with mana value 3 or less from your graveyard to your hand. -- (Melds with Graf Rats.) mana={4}{B} type=Creature subtype=Human Rogue @@ -73619,7 +73619,7 @@ type=Enchantment [card] name=Midvast Protector auto=chooseacolor name(choose a creature) target(creature|myBattlefield) transforms((,newability[protection from(*[chosencolor])])) ueot chooseend -text=When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. +text=When Midvast Protector enters, target creature you control gains protection from the color of your choice until end of turn. mana={3}{W} type=Creature subtype=Human Wizard @@ -73706,7 +73706,7 @@ type=Artifact [card] name=Mighty Emergence auto=@movedTo(creature[power>=5]|myBattlefield):may all(trigger) counter(1/1,2) -text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it. +text=Whenever a creature with power 5 or greater enters under your control, you may put two +1/+1 counters on it. mana={2}{G} type=Enchantment [/card] @@ -73743,7 +73743,7 @@ name=Mikaeus, the Lunarch auto=counter(1/1,X) auto=name(Put a +1/+1 counter on each other creature you control) {T}{C(1/1,-1)}:counter(1/1) all(other creature|mybattlefield) auto=name(Put a +1/+1 counter on Mikaeus) {T}:counter(1/1) -text=Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it. -- {T}: Put a +1/+1 counter on Mikaeus. -- {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. +text=Mikaeus, the Lunarch enters with X +1/+1 counters on it. -- {T}: Put a +1/+1 counter on Mikaeus. -- {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. mana={X}{W} type=Legendary Creature subtype=Human Cleric @@ -73942,7 +73942,7 @@ type=Sorcery [card] name=Mind Maggots auto=may notaTarget(creature|myhand) reject && counter(1/1,2) all(this) -text=When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots. +text=When Mind Maggots enters, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots. mana={3}{B} type=Creature subtype=Insect @@ -73970,7 +73970,7 @@ type=Sorcery name=Mind Raker abilities=devoid auto=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( ability$!reject notatarget(*|myhand)!$ opponent )! -text=Devoid (This card has no color.) -- When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. +text=Devoid (This card has no color.) -- When Mind Raker enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. mana={3}{B} type=Creature subtype=Eldrazi Processor @@ -74095,7 +74095,7 @@ toughness=1 [card] name=Mindclaw Shaman auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[instant;sorcery]|reveal) moveto(myexile) and!( becomes(tobecast) )! optiononeend optiontwo name(put in hand) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend -text=When Mindclaw Shaman enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery card from it without paying its mana cost. +text=When Mindclaw Shaman enters, target opponent reveals their hand. You may cast an instant or sorcery card from it without paying its mana cost. mana={4}{R} type=Creature subtype=Lizard Shaman @@ -74156,7 +74156,7 @@ name=Mindless Automaton auto=counter(1/1,2) auto={1}{D(*|myhand)}:counter(1/1) auto={C(1/1,-2)}:draw:1 controller -text=Mindless Automaton enters the battlefield with two +1/+1 counters on it. -- {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. -- Remove two +1/+1 counters from Mindless Automaton: Draw a card. +text=Mindless Automaton enters with two +1/+1 counters on it. -- {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. -- Remove two +1/+1 counters from Mindless Automaton: Draw a card. mana={4} type=Artifact Creature subtype=Construct @@ -74306,7 +74306,7 @@ type=Instant name=Mindwarper auto=counter(1/1,3) auto={2}{B}{c(1/1,-1)}:target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer asSorcery -text=Mindwarper enters the battlefield with three +1/+1 counters on it. -- {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery. +text=Mindwarper enters with three +1/+1 counters on it. -- {2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery. mana={2}{B}{B} type=Creature subtype=Spirit @@ -74328,7 +74328,7 @@ name=Mindwrack Demon abilities=flying,trample auto=deplete:4 controller auto=@each my upkeep restriction{notdelirum}:life:-4 controller -text=Flying, trample -- When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. -- Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. +text=Flying, trample -- When Mindwrack Demon enters, put the top four cards of your library into your graveyard. -- Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. mana={2}{B}{B} type=Creature subtype=Demon @@ -74405,7 +74405,7 @@ toughness=4 [card] name=Minion Reflector auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{2}]] clone with(treason,haste) -text=Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent." +text=Whenever a nontoken creature enters under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent." mana={5} type=Artifact [/card] @@ -74431,7 +74431,7 @@ toughness=1 name=Minister of Inquiries auto=alterenergy:2 controller auto={T}{e:1}:deplete:3 target(player) -text=When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Target player mills three cards. +text=When Minister of Inquiries enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Target player mills three cards. mana={U} type=Creature subtype=Vedalken Advisor @@ -74441,7 +74441,7 @@ toughness=2 [card] name=Minister of Pain auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && all(creature|opponentbattlefield) -1/-1 ueot -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn. mana={2}{B} type=Creature subtype=Human Shaman @@ -74470,7 +74470,7 @@ toughness=2 name=Minotaur Explorer auto=aslongas(*|myHand) choice discard:1 controller oneshot auto=choice sacrifice -text=When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random. +text=When Minotaur Explorer enters, sacrifice it unless you discard a card at random. mana={1}{R} type=Creature subtype=Minotaur Scout @@ -74492,7 +74492,7 @@ toughness=4 name=Minotaur Skullcleaver abilities=haste auto=2/0 ueot -text=Haste. -- When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn. +text=Haste. -- When Minotaur Skullcleaver enters, it gets +2/+0 until end of turn. mana={2}{R} type=Creature subtype=Minotaur Berserker @@ -74762,7 +74762,7 @@ auto={t}:add{c} auto=tap(noevent) auto={2}{c}{t}{s}:name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent) auto={4}{c}{t}{s}:name(Clone) clone notatarget(creature|mybattlefield) -text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C}. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Create a token that's a copy of target creature you control. +text=Mirrorpool enters tapped. -- {T}: Add {C}. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Create a token that's a copy of target creature you control. type=Land [/card] [card] @@ -74779,7 +74779,7 @@ toughness=4 [card] name=Mirrorworks auto=@movedto(other artifact[-token]|mybattlefield):all(trigger[to]) pay[[{2}]] clone -text=Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that artifact onto the battlefield. +text=Whenever another nontoken artifact enters under your control, you may pay {2}. If you do, put a token that's a copy of that artifact onto the battlefield. mana={5} type=Artifact [/card] @@ -74992,7 +74992,7 @@ type=Enchantment name=Mist Raven abilities=flying auto=moveto(ownerhand) target(creature) -text=Flying -- When Mist Raven enters the battlefield, return target creature to its owner's hand. +text=Flying -- When Mist Raven enters, return target creature to its owner's hand. mana={2}{U}{U} type=Creature subtype=Bird @@ -75004,7 +75004,7 @@ name=Mistbind Clique abilities=flash,flying auto=aslongas(other faerie|mybattlefield) choice notatarget(other faerie|mybattlefield) (blink)forsrc oneshot && tap all(land|opponentbattlefield) auto=choice sacrifice -text=Flash -- Flying -- Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) -- When a Faerie is championed with Mistbind Clique, tap all lands target player controls. +text=Flash -- Flying -- Champion a Faerie (When this enters, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) -- When a Faerie is championed with Mistbind Clique, tap all lands target player controls. mana={3}{U} type=Creature subtype=Faerie Wizard @@ -75027,7 +75027,7 @@ toughness=1 name=Mistcutter Hydra abilities=nofizzle,haste,protection from blue auto=counter(1/1,X) -text=Mistcutter Hydra can't be countered. -- Haste, protection from blue. -- Mistcutter Hydra enters the battlefield with X +1/+1 counters on it. +text=Mistcutter Hydra can't be countered. -- Haste, protection from blue. -- Mistcutter Hydra enters with X +1/+1 counters on it. mana={X}{G} type=Creature subtype=Hydra @@ -75249,7 +75249,7 @@ toughness=1 name=Mistveil Plains auto=tap(noevent) auto=aslongas(*[white]|myBattlefield) {W}{T}:bottomoflibrary target(*|mygraveyard) >1 -text=({T}: Add {W}.) -- Mistveil Plains enters the battlefield tapped. -- {W}, {T}: Put target card in your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents. +text=({T}: Add {W}.) -- Mistveil Plains enters tapped. -- {W}, {T}: Put target card in your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents. type=Land subtype=Plains [/card] @@ -75259,7 +75259,7 @@ other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost. -- Mistvein Borderpost enters the battlefield tapped. -- {T}: Add {U} or {B}. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost. -- Mistvein Borderpost enters tapped. -- {T}: Add {U} or {B}. mana={1}{U}{B} type=Artifact [/card] @@ -75333,7 +75333,7 @@ toughness=2 name=Mnemonic Wall abilities=defender auto=may moveto(ownerHand) target(instant,sorcery|mygraveyard) -text=Defender -- When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. +text=Defender -- When Mnemonic Wall enters, you may return target instant or sorcery card from your graveyard to your hand. mana={4}{U} type=Creature subtype=Wall @@ -75442,7 +75442,7 @@ type=Sorcery [card] name=Mogg Bombers auto=@movedTo(creature|battlefield):sacrifice all(this) && damage:3 target(player) -text=When another creature enters the battlefield, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player. +text=When another creature enters, sacrifice Mogg Bombers. If you do, it deals 3 damage to target player. mana={3}{R} type=Creature subtype=Goblin @@ -75574,7 +75574,7 @@ name=Mogg War Marshal auto=_GOBLINTOKEN_ auto=_DIES__GOBLINTOKEN_ auto=upcost[{1}{R};next upkeep] sacrifice -text=Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield. +text=Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Mogg War Marshal enters or dies, put a 1/1 red Goblin creature token onto the battlefield. mana={1}{R} type=Creature subtype=Goblin Warrior @@ -75595,7 +75595,7 @@ toughness=2 [card] name=Mogis's Marauder auto=name(intimidate & haste) target(creature|battlefield) transforms((,intimidate,haste)) ueot -text=When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) +text=When Mogis's Marauder enters, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={2}{B} type=Creature subtype=Human Berserker @@ -75630,7 +75630,7 @@ toughness=1 name=Mold Demon auto=aslongas(swamp|mybattlefield) choice target(<2>swamp|mybattlefield) sacrifice oneshot >1 auto=choice sacrifice all(this) -text=When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps. +text=When Mold Demon enters, sacrifice it unless you sacrifice two Swamps. mana={5}{B}{B} type=Creature subtype=Fungus Demon @@ -75641,7 +75641,7 @@ toughness=6 name=Mold Shambler kicker={1}{G} auto=if paid(kicker) then destroy target(*[-creature]) -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Mold Shambler enters, if it was kicked, destroy target noncreature permanent. mana={3}{G} type=Creature subtype=Fungus Beast @@ -75778,7 +75778,7 @@ type=Enchantment name=Molten Primordial abilities=haste auto=name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot -text=Haste -- When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. +text=Haste -- When Molten Primordial enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. mana={5}{R}{R} type=Creature subtype=Avatar @@ -76009,7 +76009,7 @@ toughness=1 [card] name=Monk Idealist auto=moveto(ownerHand) target(enchantment|mygraveyard) -text=When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand. +text=When Monk Idealist enters, return target enchantment card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Human Monk Cleric @@ -76019,7 +76019,7 @@ toughness=2 [card] name=Monk Realist auto=destroy target(enchantment) -text=When Monk Realist enters the battlefield, destroy target enchantment. +text=When Monk Realist enters, destroy target enchantment. mana={1}{W} type=Creature subtype=Human Monk Cleric @@ -76045,7 +76045,7 @@ auto=@movedTo(creature[manacost=13]|battlefield) once:sacrifice all(this) && los auto=@movedTo(creature[manacost=14]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*14 auto=@movedTo(creature[manacost=15]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*15 auto=@movedTo(creature[manacost=16]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Monkey,Creature Monkey,2/2,green)*16 -text=When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's mana value. +text=When a creature enters, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's mana value. mana={5} type=Artifact [/card] @@ -76233,7 +76233,7 @@ name=Moonring Island auto=tap(noevent) aicode=activate name(look) donothing auto={u}{t}:target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend restriction{type(*[blue]|mybattlefield)~morethan~1} -text=({T}: Add {U}.) -- Moonring Island enters the battlefield tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents. +text=({T}: Add {U}.) -- Moonring Island enters tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents. type=Land subtype=Island [/card] @@ -76492,7 +76492,7 @@ toughness=2 [card] name=Moriok Scavenger auto=may moveto(ownerHand) target(creature[artifact]|mygraveyard) -text=When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand. +text=When Moriok Scavenger enters, you may return target artifact creature card from your graveyard to your hand. mana={3}{B} type=Creature subtype=Human Rogue @@ -76502,7 +76502,7 @@ toughness=3 [card] name=Morkrut Banshee auto=if morbid then choice target(creature) -4/-4 ueot -text=Morbid - When Morkut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn. +text=Morbid - When Morkut Banshee enters, if a creature died this turn, target creature gets -4/-4 until end of turn. mana={3}{B}{B} type=Creature subtype=Spirit @@ -76574,7 +76574,7 @@ auto={C(-1/-1,-1)}:add{U} auto={C(-1/-1,-1)}:add{B} auto={C(-1/-1,-1)}:add{R} auto={C(-1/-1,-1)}:add{G} -text=Morselhoarder enters the battlefield with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color. +text=Morselhoarder enters with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color. mana={4}{RG}{RG} type=Creature subtype=Elemental @@ -76631,7 +76631,7 @@ auto={2}:equip auto=teach(creature) 0/1 auto=teach(creature) {S}:damage:1 target(anytarget) auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." -- Equip {2} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." -- Equip {2} mana={2} type=Artifact subtype=Equipment @@ -76699,7 +76699,7 @@ name=Mortuary Mire auto=may moveto(mylibrary) target(creature|mygraveyard) auto={T}:add{B} auto=tap(noevent) -text=Mortuary Mire enters the battlefield tapped. -- When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. -- {T}: Add {B}. +text=Mortuary Mire enters tapped. -- When Mortuary Mire enters, you may put target creature card from your graveyard on top of your library. -- {T}: Add {B}. type=Land [/card] [card] @@ -76734,7 +76734,7 @@ toughness=1 name=Moss Diamond auto=tap(noevent) auto={T}:Add{G} -text=Moss Diamond enters the battlefield tapped. -- {T}: Add {G}. +text=Moss Diamond enters tapped. -- {T}: Add {G}. mana={2} type=Artifact [/card] @@ -76859,7 +76859,7 @@ toughness=2 name=Mountain Valley auto=tap(noevent) auto={T}{S}:moveTo(myBattlefield) target(*[mountain;forest]|myLibrary) -text=Mountain Valley enters the battlefield tapped. -- {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle. +text=Mountain Valley enters tapped. -- {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -76914,7 +76914,7 @@ name=Mournwhelk other={3}{B} name(Evoke) auto=target(player) ability$!target(<2>*|myhand) reject!$ targetedplayer auto=alternative sacrifice -text=When Mournwhelk enters the battlefield, target player discards two cards. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Mournwhelk enters, target player discards two cards. -- Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={6}{B} type=Creature subtype=Elemental @@ -76925,7 +76925,7 @@ toughness=3 name=Mournwillow abilities=haste auto=while(restriction{delirium}) all(creature[power<=2]) cantblock ueot -text=Haste -- Delirium -- When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. +text=Haste -- Delirium -- When Mournwillow enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. mana={1}{B}{G} type=Creature subtype=Plant Skeleton @@ -77143,7 +77143,7 @@ abilities=flying other={2}{U} name(Evoke) auto=draw:2 auto=alternative sacrifice -text=Flying -- When Mulldrifter enters the battlefield, draw two cards. -- Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Mulldrifter enters, draw two cards. -- Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{U} type=Creature subtype=Elemental @@ -77165,7 +77165,7 @@ toughness=* name=Multani's Acolyte auto=draw:1 auto=upcost[{G}{G};next upkeep] sacrifice -text=Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Multani's Acolyte enters the battlefield, draw a card. +text=Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Multani's Acolyte enters, draw a card. mana={G}{G} type=Creature subtype=Elf @@ -77201,7 +77201,7 @@ auto={e:1}:vigilance auto={e:1}:lifelink auto={e:1}:2/-2 auto={e:1}:-2/2 -text=When Multiform Wonder enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. -- Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. +text=When Multiform Wonder enters, you get {E}{E}{E} (three energy counters). -- Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. -- Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. mana={5} type=Artifact Creature subtype=Construct @@ -77214,7 +77214,7 @@ abilities=haste aicode=activate target(<4>ally[zpos<=4]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=may name(look) reveal:4 optionone choice name(put on top) target(ally|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend auto=_RALLY_may name(look) reveal:4 optionone choice name(put on top) target(ally|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Haste -- Rally -- Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. +text=Haste -- Rally -- Whenever Munda, Ambush Leader or another Ally enters under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order. mana={2}{R}{W} type=Legendary Creature subtype=Kor Ally @@ -77245,7 +77245,7 @@ toughness=1 name=Murasa Pyromancer auto=may damage:type:ally:mybattlefield target(creature) auto=_RALLY_may damage:type:ally:mybattlefield target(creature) -text=Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. +text=Whenever Murasa Pyromancer or another Ally enters under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. mana={4}{R}{R} type=Creature subtype=Human Shaman Ally @@ -77255,7 +77255,7 @@ toughness=2 [card] name=Murasa Ranger auto=_LANDFALL_pay({3}{G}) counter(1/1,2) -text=Landfall -- Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. +text=Landfall -- Whenever a land enters under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. mana={3}{G} type=Creature subtype=Human Warrior Ranger @@ -77322,7 +77322,7 @@ type=Instant name=Murderous Redcap abilities=persist auto=target(anytarget) dynamicability -text=When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +text=When Murderous Redcap enters, it deals damage equal to its power to any target. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={2}{BR}{BR} type=Creature subtype=Goblin Assassin @@ -77343,7 +77343,7 @@ toughness=2 name=Murk Strider abilities=devoid auto=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( target(creature) moveto(ownerhand) )! -text=Devoid (This card has no color.) -- When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. +text=Devoid (This card has no color.) -- When Murk Strider enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. mana={3}{U} type=Creature subtype=Eldrazi Processor @@ -77367,7 +77367,7 @@ name=Murmuring Bosk auto=if type(treefolk|myhand)~equalto~0 then tap(noevent) auto={T}:Add{W} and!( damage:1 controller )! auto={T}:Add{B} and!( damage:1 controller )! -text=({T}: Add {G}.) -- As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. -- {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you. +text=({T}: Add {G}.) -- As Murmuring Bosk enters, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters tapped. -- {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you. type=Land subtype=Forest [/card] @@ -77469,7 +77469,7 @@ auto=if type(creature[trample]|mylibrary)~morethan~0 then choice name(Search cre auto=if type(creature[reach]|mylibrary)~morethan~0 then choice name(Search creature with reach) name(Search creature with reach) target(creature[reach]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! auto=if type(creature[hexproof]|mylibrary)~morethan~0 then choice name(Search creature with hexproof) name(Search creature with hexproof) target(creature[hexproof]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! auto=if type(creature[deathtouch]|mylibrary)~morethan~0 then choice name(Search creature with deathtouch) name(Search creature with deathtouch) target(creature[deathtouch]|mylibrary) moveto(myreveal) and!( moveto(mylibrary) )! -text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it. +text=When Mwonvuli Beast Tracker enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it. mana={1}{G}{G} type=Creature subtype=Human Scout @@ -77514,7 +77514,7 @@ toughness=2 name=Mycoloth auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) auto=@each my upkeep:thisforeach(counter{1/1.1}) _SAPROLINGTOKEN_ -text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth. +text=Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) -- At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth. mana={3}{G}{G} type=Creature subtype=Fungus @@ -77547,7 +77547,7 @@ name=Mycosynth Wellspring aicode=activate target(land[basic]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=_DIES_name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. +text=When Mycosynth Wellspring enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={2} type=Artifact [/card] @@ -77556,7 +77556,7 @@ name=Myojin of Cleansing Fire auto=if casted(this) then counter(0/0,1,Divinity) auto=this(counter{0/0.1.Divinity}) indestructible auto={C(0/0,-1,Divinity)}:destroy all(other creature) -text=Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. +text=Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. mana={5}{W}{W}{W} type=Legendary Creature subtype=Spirit @@ -77568,7 +77568,7 @@ name=Myojin of Infinite Rage auto=if casted(this) then counter(0/0,1,Divinity) auto=this(counter{0/0.1.Divinity}) indestructible auto={C(0/0,-1,Divinity)}:destroy all(land) -text=Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. +text=Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand. -- Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. mana={7}{R}{R}{R} type=Legendary Creature subtype=Spirit @@ -77580,7 +77580,7 @@ name=Myojin of Life's Web auto=if casted(this) then counter(0/0,1,Divinity) auto=this(counter{0/0.1.Divinity}) indestructible auto={C(0/0,-1,Divinity)}:moveTo(mybattlefield) target(creature|myhand) -text=Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Life's Web is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield. +text=Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand. -- Myojin of Life's Web is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield. mana={6}{G}{G}{G} type=Legendary Creature subtype=Spirit @@ -77592,7 +77592,7 @@ name=Myojin of Night's Reach auto=if casted(this) then counter(0/0,1,Divinity) auto=this(counter{0/0.1.Divinity}) indestructible auto={C(0/0,-1,Divinity)}:reject all(*|opponenthand) -text=Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand. +text=Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. -- Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand. mana={5}{B}{B}{B} type=Legendary Creature subtype=Spirit @@ -77604,7 +77604,7 @@ name=Myojin of Seeing Winds auto=if casted(this) then counter(0/0,1,Divinity) auto=this(counter{0/0.1.Divinity}) indestructible auto={C(0/0,-1,Divinity)}:foreach(*|myBattlefield) draw:1 -text=Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. +text=Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand. -- Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. mana={7}{U}{U}{U} type=Legendary Creature subtype=Spirit @@ -77625,7 +77625,7 @@ toughness=1 name=Myr Battlesphere auto=token(Myr,Artifact Creature Myr,1/1)*4 auto=@combat(attacking) source(this) restriction{type(myr[-tapped]|mybattlefield)~morethan~0}:may notatarget(myr[-tapped]|mybattlefield) tap && all(this) 1/0 ueot && damage:1 opponent -text=When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player. +text=When Myr Battlesphere enters, put four 1/1 colorless Myr artifact creature tokens onto the battlefield. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player. mana={7} type=Artifact Creature subtype=Myr Construct @@ -77781,7 +77781,7 @@ auto={2}{T}{S}:name(search island) target(island[basic]|mylibrary) and!( auto={2}{T}{S}:name(search swamp) target(swamp[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield) auto={2}{T}{S}:name(search mountain) target(mountain[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield) auto={2}{T}{S}:name(search forest) target(forest[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield) -text=Myriad Landscape enters the battlefield tapped. -- {T}: Add {C}. -- {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. +text=Myriad Landscape enters tapped. -- {T}: Add {C}. -- {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. type=Land [/card] [card] @@ -77933,7 +77933,7 @@ auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{R} auto={T}:Add{W} -text=Mystic Monastery enters the battlefield tapped. -- {T}: Add {U}, {R}, or {W}. +text=Mystic Monastery enters tapped. -- {T}: Add {U}, {R}, or {W}. type=Land [/card] [card] @@ -77974,7 +77974,7 @@ abilities=flash target=creature auto=tap auto=doesnotuntap -text=Flash -- Enchant creature -- When Mystic Restraints enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Flash -- Enchant creature -- When Mystic Restraints enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={2}{U}{U} type=Enchantment subtype=Aura @@ -77992,7 +77992,7 @@ type=Sorcery name=Mystic Snake abilities=flash auto=fizzle target(*|stack) -text=Flash (You may cast this spell any time you could cast an instant.) -- When Mystic Snake enters the battlefield, counter target spell. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Mystic Snake enters, counter target spell. mana={1}{G}{U}{U} type=Creature subtype=Snake @@ -78190,7 +78190,7 @@ toughness=3 [card] name=Nantuko Cultivator auto=may target(land|myhand) reject && draw:1 controller && counter(1/1) all(this) -text=When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards. +text=When Nantuko Cultivator enters, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards. mana={3}{G} type=Creature subtype=Insect Druid @@ -78257,7 +78257,7 @@ toughness=1 [card] name=Nantuko Shaman auto=aslongas(land[tapped]|mybattlefield) draw:1 controller <1 -text=When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. -- Suspend 1 - {2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +text=When Nantuko Shaman enters, if you control no tapped lands, draw a card. -- Suspend 1 - {2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={2}{G} suspend(1)={2}{g}{g} type=Creature @@ -78268,7 +78268,7 @@ toughness=2 [card] name=Nantuko Tracer auto=may bottomoflibrary target(*|graveyard) -text=When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. +text=When Nantuko Tracer enters, you may put target card from a graveyard on the bottom of its owner's library. mana={1}{G} type=Creature subtype=Insect Druid @@ -78330,7 +78330,7 @@ toughness=1 name=Narnam Renegade abilities=deathtouch auto=if revolt then counter(1/1) -text=Deathtouch -- Revolt -- Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. +text=Deathtouch -- Revolt -- Narnam Renegade enters with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. mana={G} type=Creature subtype=Elf Warrior @@ -78427,7 +78427,7 @@ type=Instant name=Natural Emergence auto=moveTo(ownerhand) notatarget(enchantment[red;green]|myBattlefield) auto=@movedTo(enchantment[red;green]|myhand) from(myBattlefield):all(land|myBattlefield) becomes(Creature,2/2,first strike) -text=When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. -- Lands you control are 2/2 creatures with first strike. They're still lands. +text=When Natural Emergence enters, return a red or green enchantment you control to its owner's hand. -- Lands you control are 2/2 creatures with first strike. They're still lands. mana={2}{R}{G} type=Enchantment [/card] @@ -78666,7 +78666,7 @@ toughness=1 name=Nearheath Pilgrim auto=soulbond lifelink abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink. mana={1}{W} type=Creature subtype=Human Cleric @@ -78688,7 +78688,7 @@ name=Nebelgast Herald abilities=flash, flying auto=target(creature|opponentBattlefield) tap auto=@movedto(spirit|mybattlefield):target(creature|opponentBattlefield) tap -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Whenever Nebelgast Herald or another Spirit enters under your control, tap target creature an opponent controls. mana={2}{U} type=Creature subtype=Spirit @@ -78764,7 +78764,7 @@ type=Instant name=Necrogen Censer auto=counter(0/0,2,Charge) auto={C(0/0,-1,Charge)}{T}:life:-2 target(player) -text=Necrogen Censer enters the battlefield with two charge counters on it. -- {T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life. +text=Necrogen Censer enters with two charge counters on it. -- {T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life. mana={3} type=Artifact [/card] @@ -78780,7 +78780,7 @@ type=Enchantment name=Necrogen Scudder abilities=flying auto=life:-3 -text=Flying -- When Necrogen Scudder enters the battlefield, you lose 3 life. +text=Flying -- When Necrogen Scudder enters, you lose 3 life. mana={2}{B} type=Creature subtype=Phyrexian Horror @@ -78805,7 +78805,7 @@ type=Enchantment [card] name=Necromancer's Assistant auto=deplete:3 controller -text=When Necromancer's Assistant enters the battlefield, put the top three cards of your library into your graveyard. +text=When Necromancer's Assistant enters, put the top three cards of your library into your graveyard. mana={2}{B} type=Creature subtype=Zombie @@ -78817,7 +78817,7 @@ name=Necromancer's Covenant auto=choice name(exile all creatures from opponent's graveyard) foreach(creature|opponentgraveyard) _ZOMBIETOKEN_ && moveTo(exile) all(creature|opponentgraveyard) auto=choice name(exile all creatures from my graveyard) foreach(creature|mygraveyard) _ZOMBIETOKEN_ && moveTo(exile) all(creature|mygraveyard) auto=lord(zombie|mybattlefield) lifelink -text=When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way. -- Zombies you control have lifelink. +text=When Necromancer's Covenant enters, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way. -- Zombies you control have lifelink. mana={3}{W}{B}{B} type=Enchantment [/card] @@ -78843,7 +78843,7 @@ type=Enchantment name=Necromantic Summons target=creature|graveyard auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then transforms((,newability[moveto(mybattlefield)],newability[counter(1/1.2)])) forever else moveto(mybattlefield) -text=Put target creature card from a graveyard onto the battlefield under your control. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. +text=Put target creature card from a graveyard onto the battlefield under your control. -- Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, that creature enters with two additional +1/+1 counters on it. mana={4}{B} type=Sorcery [/card] @@ -78943,7 +78943,7 @@ auto={2}:equip auto=teach(creature) 3/1 auto=teach(creature) haste auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +3/+1 and has haste. -- Equip {2} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +3/+1 and has haste. -- Equip {2} mana={6} type=Artifact subtype=Equipment @@ -79015,7 +79015,7 @@ auto={t}:add{w} auto={t}:add{r} auto={2}{R}{W}:transforms((Elemental Creature,setpower=2,settoughness=1,red,white,double strike)) ueot auto=tap(noevent) -text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W}. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. +text=Needle Spires enters tapped. -- {T}: Add {R} or {W}. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. type=Land [/card] [card] @@ -79099,7 +79099,7 @@ subtype=Equipment name=Nekrataal abilities=first strike auto=bury target(creature[-black;-artifact]) -text=First strike (This creature deals combat damage before creatures without first strike.) -- When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. +text=First strike (This creature deals combat damage before creatures without first strike.) -- When Nekrataal enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated. mana={2}{B}{B} type=Creature subtype=Human Assassin @@ -79141,7 +79141,7 @@ toughness=5 name=Nemesis Mask auto={3}:equip auto=teach(creature) lure -text=All creatures able to block equipped creature do so. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=All creatures able to block equipped creature do so. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={3} type=Artifact subtype=Equipment @@ -79179,7 +79179,7 @@ name=Nephalia Moondrakes abilities=flying auto=target(creature) flying ueot autograveyard={4}{U}{U}{e}:all(creature|mybattlefield) flying ueot -text=Flying -- When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. -- {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. +text=Flying -- When Nephalia Moondrakes enters, target creature gains flying until end of turn. -- {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. mana={5}{U}{U} type=Creature subtype=Drake @@ -79229,7 +79229,7 @@ toughness=3 name=Nessian Game Warden aicode=activate target(creature[zpos<=type:forest:mybattlefield]|mylibrary) moveto(ownerHand) auto=name(Look) reveal:type:forest:mybattlefield optionone name(Get a Card) target(creature|reveal) moveto(ownerHand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend -text=When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +text=When Nessian Game Warden enters, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. mana={3}{G}{G} type=Creature subtype=Beast @@ -79239,7 +79239,7 @@ toughness=5 [card] name=Nest Invader auto=_ELDRAZISPAWN_ -text=When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." +text=When Nest Invader enters, put a 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1}." mana={1}{G} type=Creature subtype=Eldrazi Drone @@ -79261,7 +79261,7 @@ name=Nesting Wurm abilities=trample aicode=activate target(nesting wurm|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(nesting wurm|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Trample -- When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library. +text=Trample -- When Nesting Wurm enters, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library. mana={4}{G}{G} type=Creature subtype=Wurm @@ -79332,7 +79332,7 @@ name=Netherborn Phalanx auto=life:-type:creature:opponentbattlefield opponent aicode=activate moveto(ownerHand) target(*[manacost=6]|mylibrary) autohand={1}{B}{B}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) +text=When Netherborn Phalanx enters, each opponent loses 1 life for each creature they control. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) mana={5}{B} type=Creature subtype=Horror @@ -79416,7 +79416,7 @@ name=Neurok Familiar abilities=flying aicode=activate transforms((,newability[if type(artifact[zpos=1]|mylibrary)~morethan~0 then target(artifact[zpos=1]|mylibrary) moveto(ownerHand) else target(*[zpos=1]|mylibrary) moveto(mygraveyard)])) ueot auto=reveal:1 optionone target(artifact|reveal) moveto(ownerHand) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Flying -- When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. +text=Flying -- When Neurok Familiar enters, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. mana={1}{U} type=Creature subtype=Bird @@ -79427,7 +79427,7 @@ toughness=1 name=Neurok Hoversail auto={2}:equip auto=teach(creature) flying -text=Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has flying. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -79436,7 +79436,7 @@ subtype=Equipment name=Neurok Invisimancer abilities=unblockable auto=unblockable target(creature) ueot -text=Neurok Invisimancer is unblockable. -- When Neurok Invisimancer enters the battlefield, target creature is unblockable until end of turn. +text=Neurok Invisimancer is unblockable. -- When Neurok Invisimancer enters, target creature is unblockable until end of turn. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -79508,7 +79508,7 @@ abilities=flying other={3}{U} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(ownerlibrary) target(*[-land]) auto=alternative sacrifice -text=Flying -- When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. -- Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={3}{U} type=Creature subtype=Elemental @@ -79519,7 +79519,7 @@ toughness=3 name=Nevinyrral's Disk auto=tap(noevent) auto={1}{T}:destroy all(artifact,creature,enchantment) -text=Nevinyrral's Disk enters the battlefield tapped. -- {1}, {T}: Destroy all artifacts, creatures, and enchantments. +text=Nevinyrral's Disk enters tapped. -- {1}, {T}: Destroy all artifacts, creatures, and enchantments. mana={4} type=Artifact [/card] @@ -79529,7 +79529,7 @@ auto=tap(noevent) auto={T}:add{W} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY1_ -text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W}. +text=New Benalia enters tapped. -- When New Benalia enters, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W}. type=Land [/card] [card] @@ -79655,7 +79655,7 @@ toughness=1 name=Niblis of the Mist abilities=flying auto=may tap target(creature) -text=Flying -- When Niblis of the Mist enters the battlefield, you may tap target creature. +text=Flying -- When Niblis of the Mist enters, you may tap target creature. mana={2}{W} type=Creature subtype=Spirit @@ -79717,7 +79717,7 @@ type=Enchantment name=Night Market Aeronaut abilities=flying auto=if revolt then counter(1/1) -text=Flying -- Revolt -- Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. +text=Flying -- Revolt -- Night Market Aeronaut enters with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. mana={3}{B} type=Creature subtype=Aetherborn Warrior @@ -79865,7 +79865,7 @@ type=Sorcery name=Nightmare Lash auto={L:3}:equip auto=teach(creature) type:swamp:mybattlefield/type:swamp:mybattlefield nonstatic -text=Equipped creature gets +1/+1 for each Swamp you control. -- Equip - Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/+1 for each Swamp you control. -- Equip - Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={4} type=Artifact subtype=Equipment @@ -79944,7 +79944,7 @@ toughness=2 name=Nightshade Peddler auto=soulbond deathtouch abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch. mana={1}{G} type=Creature subtype=Human Druid @@ -80063,7 +80063,7 @@ toughness=4 name=Nikko-Onna auto=destroy target(enchantment) auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) -text=When Nikko-Onna enters the battlefield, destroy target enchantment. -- Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. +text=When Nikko-Onna enters, destroy target enchantment. -- Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. mana={2}{W} type=Creature subtype=Spirit @@ -80147,7 +80147,7 @@ toughness=1 name=Nimana Sell-Sword auto=may counter(1/1) auto=_RALLY_may counter(1/1) -text=Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword. +text=Whenever Nimana Sell-Sword or another Ally enters under your control, you may put a +1/+1 counter on Nimana Sell-Sword. mana={3}{B} type=Creature subtype=Human Warrior Ally @@ -80157,7 +80157,7 @@ toughness=2 [card] name=Nimble Innovator auto=draw:1 -text=When Nimble Innovator enters the battlefield, draw a card. +text=When Nimble Innovator enters, draw a card. mana={3}{U} type=Creature subtype=Vedalken Artificer @@ -80211,7 +80211,7 @@ toughness=3 name=Nimbus Swimmer abilities=flying auto=counter(1/1,X) -text=Flying -- Nimbus Swimmer enters the battlefield with X +1/+1 counters on it. +text=Flying -- Nimbus Swimmer enters with X +1/+1 counters on it. mana={X}{G}{U} type=Creature subtype=Leviathan @@ -80370,7 +80370,7 @@ type=Instant name=Nivix Barrier abilities=flash,defender auto=target(creature[attacking]) -4/-0 ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- Defender (This creature can't attack.) -- When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- Defender (This creature can't attack.) -- When Nivix Barrier enters, target attacking creature gets -4/-0 until end of turn. mana={3}{U} type=Creature subtype=Illusion Wall @@ -80603,7 +80603,7 @@ toughness=2 [card] name=Noggle Bridgebreaker auto=moveTo(ownerhand) notatarget(land|myBattlefield) -text=When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. +text=When Noggle Bridgebreaker enters, return a land you control to its owner's hand. mana={2}{UR}{UR} type=Creature subtype=Noggle Rogue @@ -80614,7 +80614,7 @@ toughness=3 name=Noggle Ransacker auto=all(player) draw:2 auto=all(player) discard:1 -text=When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random. +text=When Noggle Ransacker enters, each player draws two cards, then discards a card at random. mana={2}{UR} type=Creature subtype=Noggle Rogue @@ -80648,7 +80648,7 @@ auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{W} auto={T}:Add{B} -text=Nomad Outpost enters the battlefield tapped. -- {T}: Add {R}, {W}, or {B}. +text=Nomad Outpost enters tapped. -- {T}: Add {R}, {W}, or {B}. type=Land [/card] [card] @@ -80695,7 +80695,7 @@ toughness=2 name=Noosegraf Mob auto=counter(1/1,5) auto=@movedto(*|stack):this(counter{1/1.1}>0) transforms((,newability[counter(1/1.-1) all(this) ],newability[_ZOMBIETOKEN_ controller])) forever -text=Noosegraf Mob enters the battlefield with five +1/+1 counters on it. -- Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield. +text=Noosegraf Mob enters with five +1/+1 counters on it. -- Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield. mana={4}{B}{B} type=Creature subtype=Zombie @@ -80823,7 +80823,7 @@ name=Nova Chaser abilities=trample auto=aslongas(other elemental|mybattlefield) choice notatarget(other elemental|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -text=Trample -- Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) +text=Trample -- Champion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) mana={3}{R} type=Creature subtype=Elemental Warrior @@ -80857,7 +80857,7 @@ auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={1}{C(1/1,-1),creature|mybattlefield}{C(1/1,-1),creature|mybattlefield}:draw:1 controller -text=Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. +text=Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. mana={4}{U}{U} type=Creature subtype=Human Advisor Mutant @@ -80895,7 +80895,7 @@ subtype=Aura name=Noxious Gearhulk abilities=menace auto=may destroy target(other creature) and!(if cantargetcard(creature|nonbattlezone) then dynamicability)! -text=Menace -- When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. +text=Menace -- When Noxious Gearhulk enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. mana={4}{B}{B} type=Artifact Creature subtype=Construct @@ -80906,7 +80906,7 @@ toughness=4 name=Noxious Ghoul auto=all(creature[-zombie]) -1/-1 ueot auto=@movedTo(other creature[zombie]|battlefield):all(creature[-zombie]) -1/-1 ueot -text=Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. +text=Whenever Noxious Ghoul or another Zombie enters, all non-Zombie creatures get -1/-1 until end of turn. mana={3}{B}{B} type=Creature subtype=Zombie @@ -80919,7 +80919,7 @@ abilities=wither auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -text=Noxious Hatchling enters the battlefield with four -1/-1 counters on it. -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. -- Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. +text=Noxious Hatchling enters with four -1/-1 counters on it. -- Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. -- Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. mana={3}{BG} type=Creature subtype=Elemental @@ -80959,7 +80959,7 @@ toughness=4 name=Nucklavee auto=ability$!name(return red sorcery) may moveto(ownerhand) target(sorcery[red]|mygraveyard)!$ controller auto=ability$!name(return blue instant) may moveto(ownerhand) target(instant[blue]|mygraveyard)!$ controller -text=When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand. -- When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand. +text=When Nucklavee enters, you may return target red sorcery card from your graveyard to your hand. -- When Nucklavee enters, you may return target blue instant card from your graveyard to your hand. mana={4}{UR}{UR} type=Creature subtype=Beast @@ -81053,7 +81053,7 @@ toughness=5 [card] name=Nulltread Gargantuan auto=moveTo(ownerlibrary) notatarget(creature|myBattlefield) -text=When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library. +text=When Nulltread Gargantuan enters, put a creature you control on top of its owner's library. mana={1}{G}{U} type=Creature subtype=Beast @@ -81141,7 +81141,7 @@ toughness=6 [card] name=Nylea's Disciple auto=life:type:manaG controller -text=When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) +text=When Nylea's Disciple enters, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) mana={2}{G}{G} type=Creature subtype=Centaur Archer @@ -81167,7 +81167,7 @@ name=Nylea's Presence target=land auto=draw:1 controller auto=teach(land) transforms((plains forest mountain swamp island,newability[{t}:add{w}],newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{b}],newability[{t}:add{u}])) -text=Enchant land -- When Nylea's Presence enters the battlefield, draw a card. -- Enchanted land is every basic land type in addition to its other types. +text=Enchant land -- When Nylea's Presence enters, draw a card. -- Enchanted land is every basic land type in addition to its other types. mana={1}{G} type=Enchantment subtype=Aura @@ -81197,7 +81197,7 @@ toughness=3 [card] name=Nyxathid auto=foreach(*|opponenthand) -1/-1 -text=As Nyxathid enters the battlefield, choose an opponent. -- Nyxathid gets -1/-1 for each card in the chosen player's hand. +text=As Nyxathid enters, choose an opponent. -- Nyxathid gets -1/-1 for each card in the chosen player's hand. mana={1}{B}{B} type=Creature subtype=Elemental @@ -81307,7 +81307,7 @@ toughness=7 name=Oakheart Dryads auto=1/1 target(creature) ueot auto=_CONSTELLATION_1/1 target(creature) ueot -text=Constellation -- Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. +text=Constellation -- Whenever Oakheart Dryads or another enchantment enters under your control, target creature gets +1/+1 until end of turn. mana={2}{G} type=Enchantment Creature subtype=Nymph Dryad @@ -81324,7 +81324,7 @@ type=Land name=Oath of Ajani auto=counter(1/1) all(creature|mybattlefield) auto=lord(planeswalker|mycastingzone) altercost(colorless, -1) -text=When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control. -- Planeswalker spells you cast cost {1} less to cast. +text=When Oath of Ajani enters, put a +1/+1 counter on each creature you control. -- Planeswalker spells you cast cost {1} less to cast. mana={G}{W} type=Legendary Enchantment [/card] @@ -81332,7 +81332,7 @@ type=Legendary Enchantment name=Oath of Chandra auto=damage:3 target(creature|opponentbattlefield) auto=@each endofturn restriction{thisturn(planeswalker|mybattlefield)~morethan~0}:damage:2 opponent -text=When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. +text=When Oath of Chandra enters, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. mana={1}{R} type=Legendary Enchantment [/card] @@ -81348,7 +81348,7 @@ type=Enchantment name=Oath of Gideon auto=@movedto(planeswalker|myBattlefield):all(trigger[to]) counter(0/0,1,loyalty) auto=token(Kor Ally,Creature Kor Ally,1/1,white)*2 -text=When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters the battlefield with an additional loyalty counter on it. +text=When Oath of Gideon enters, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters with an additional loyalty counter on it. mana={2}{W} type=Legendary Enchantment [/card] @@ -81357,7 +81357,7 @@ name=Oath of Jace auto=ability$!draw:3 _ notatarget(<2>*|myhand) reject!$ controller aicode=activate transforms((,newability[all(*[zpos<=type:type:planeswalker:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=@each my upkeep:name(Scry cards) scry:type:type:planeswalker:mybattlefield scrycore delayed dontshow donothing scrycoreend scryend -text=When Oath of Jace enters the battlefield, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. +text=When Oath of Jace enters, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. mana={2}{U} type=Legendary Enchantment [/card] @@ -81373,7 +81373,7 @@ type=Enchantment name=Oath of Liliana auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then _ZOMBIETOKEN_ -text=When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, put a 2/2 black Zombie creature token onto the battlefield. +text=When Oath of Liliana enters, each opponent sacrifices a creature. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, put a 2/2 black Zombie creature token onto the battlefield. mana={2}{B} type=Legendary Enchantment [/card] @@ -81390,7 +81390,7 @@ name=Oath of Nissa aicode=activate target(*[creature;land;planeswalker;zpos<=3]|mylibrary) moveto(ownerHand) auto=name(look) reveal:3 optionone name(Get a card) target(<1>*[creature;land;planeswalker]|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend auto=lord(planeswalker|mycastingzone) anytypeofmana -text=When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- You may spend mana as though it were mana of any color to cast planeswalker spells. +text=When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- You may spend mana as though it were mana of any color to cast planeswalker spells. mana={G} type=Legendary Enchantment [/card] @@ -81398,7 +81398,7 @@ type=Legendary Enchantment name=Oath of the Ancient Wood auto=may counter(1/1) target(creature) restriction{type(creature|battlefield)~morethan~0} auto=@movedTo(enchantment|myBattlefield) restriction{type(creature|battlefield)~morethan~0}:may counter(1/1) target(creature) -text=Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. +text=Whenever Oath of the Ancient Wood or another enchantment enters under your control, you may put a +1/+1 counter on target creature. mana={2}{G} type=Enchantment [/card] @@ -81417,7 +81417,7 @@ toughness=4 [card] name=Ob Nixilis, the Fallen auto=_LANDFALL_may life:-3 target(player) && counter(1/1,3) all(this) -text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. +text=Landfall - Whenever a land enters under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. mana={3}{B}{B} type=Legendary Creature subtype=Demon @@ -81490,7 +81490,7 @@ type=Artifact [card] name=Obelisk of Urd auto=chooseatype lord(creature[chosentype]|myBattlefield) +2/+2 chooseend -text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- As Obelisk of Urd enters the battlefield, choose a creature type. -- Creatures you control of the chosen type get +2/+2. +text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- As Obelisk of Urd enters, choose a creature type. -- Creatures you control of the chosen type get +2/+2. other={convoke} name(Convoke) mana={6} type=Artifact @@ -81525,7 +81525,7 @@ subtype=Aura [card] name=Oblivion Ring auto=(blink)forsrc target(other *[-land]) -text=When Oblivion Ring enters the battlefield, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Oblivion Ring enters, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{W} type=Enchantment [/card] @@ -81612,7 +81612,7 @@ type=Instant name=Obsessive Skinner auto=counter(1/1) target(creature) auto=@each opponent upkeep restriction{delirium}:counter(1/1) target(creature) -text=When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. +text=When Obsessive Skinner enters, put a +1/+1 counter on target creature. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Human Rogue @@ -81644,7 +81644,7 @@ auto={3}:equip auto=2/1 auto=haste auto=@movedto(creature[warrior]|battlefield):may all(trigger[to]) rehook -text=Equipped creature gets +2/+1 and has haste. -- Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. -- Equip {3} +text=Equipped creature gets +2/+1 and has haste. -- Whenever a Warrior creature enters, you may attach Obsidian Battle-Axe to it. -- Equip {3} mana={3} type=Tribal Artifact subtype=Warrior Equipment @@ -81671,7 +81671,7 @@ toughness=4 name=Obstinate Baloth abilities=discardtoplaybyopponent auto=life:4 controller -text=When Obstinate Baloth enters the battlefield, you gain 4 life. -- If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. +text=When Obstinate Baloth enters, you gain 4 life. -- If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. mana={2}{G}{G} type=Creature subtype=Beast @@ -81692,7 +81692,7 @@ toughness=1 name=Obzedat, Ghost Council auto=ability$!choice life:-2 target(opponent) && life:2 controller!$ controller auto=@each my end:may name(exile) all(this) transforms((,newability[moveto(exile)],newability[phaseactionmulti[my upkeep once checkex] moveto(ownerbattlefield) && all(this) haste])) -text=When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life. -- At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste. +text=When Obzedat, Ghost Council enters, target opponent loses 2 life and you gain 2 life. -- At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste. mana={1}{W}{W}{B}{B} type=Legendary Creature subtype=Spirit Advisor @@ -81762,7 +81762,7 @@ toughness=3 name=Odunos River Trawler auto=moveto(ownerHand) target(creature[enchantment]|mygraveyard) auto=aslongas(creature[enchantment]|mygraveyard) {W}{S}:moveto(ownerHand) target(other creature[enchantment]|mygraveyard) -text=When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand. -- {W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand. +text=When Odunos River Trawler enters, return target enchantment creature card from your graveyard to your hand. -- {W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand. mana={2}{B} type=Creature subtype=Zombie @@ -81797,7 +81797,7 @@ abilities=flash other={B} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(exile) target(other *|graveyard) auto=alternative sacrifice -text=Flash -- When Offalsnout leaves the battlefield, exile target card from a graveyard. -- Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flash -- When Offalsnout leaves the battlefield, exile target card from a graveyard. -- Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{B} type=Creature subtype=Elemental @@ -81816,7 +81816,7 @@ type=Instant [card] name=Ogre Arsonist auto=destroy target(land) -text=When Ogre Arsonist enters the battlefield, destroy target land. +text=When Ogre Arsonist enters, destroy target land. mana={4}{R} type=Creature subtype=Ogre @@ -81827,7 +81827,7 @@ toughness=3 name=Ogre Battledriver auto=@movedto(creature|myBattlefield):all(trigger) 2/0 ueot auto=@movedto(creature|myBattlefield):all(trigger) haste ueot -text=Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. +text=Whenever another creature enters under your control, that creature gets +2/+0 and gains haste until end of turn. mana={2}{R}{R} type=Creature subtype=Ogre Warrior @@ -81847,7 +81847,7 @@ toughness=2 [card] name=Ogre Gatecrasher auto=destroy target(creature[defender]) -text=When Ogre Gatecrasher enters the battlefield, destroy target creature with defender. +text=When Ogre Gatecrasher enters, destroy target creature with defender. mana={3}{R} type=Creature subtype=Ogre Rogue @@ -81907,7 +81907,7 @@ toughness=3 [card] name=Ogre Savant auto=if spent({U}) then moveTo(ownerhand) target(creature) -text=When Ogre Savant enters the battlefield, if {U} was spent to cast Ogre Savant, return target creature to its owner's hand. +text=When Ogre Savant enters, if {U} was spent to cast Ogre Savant, return target creature to its owner's hand. mana={4}{R} type=Creature subtype=Ogre Wizard @@ -82120,7 +82120,7 @@ toughness=3 name=Olivia, Mobilized for War abilities=flying auto=@movedto(other creature|mybattlefield):all(trigger) transforms((,newability[may reject notatarget(*|myhand) and!( all(this) counter(1/1) && all(this) haste && all(this) becomes(vampire) forever )!])) -text=Flying -- Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. +text=Flying -- Whenever another creature enters under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. mana={1}{B}{R} type=Legendary Creature subtype=Vampire Knight @@ -82168,7 +82168,7 @@ type=Sorcery name=Omenspeaker aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ -text=When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=When Omenspeaker enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={1}{U} type=Creature subtype=Human Wizard @@ -82179,7 +82179,7 @@ toughness=3 name=Omnath, Locus of Rage auto=_LANDFALL_token(Elemental,Creature Elemental,5/5,red,green) controller auto=@movedto(Elemental|graveyard) from(mybattlefield):damage:3 target(anytarget) -text=Landfall -- Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. +text=Landfall -- Whenever a land enters under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. mana={3}{R}{R}{G}{G} type=Legendary Creature subtype=Elemental @@ -82217,7 +82217,7 @@ subtype=Equipment name=Ondu Champion auto=choice all(creature|mybattlefield) trample ueot auto=_RALLY_all(creature|mybattlefield) trample ueot -text=Rally -- Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. +text=Rally -- Whenever Ondu Champion or another Ally enters under your control, creatures you control gain trample until end of turn. mana={2}{R}{R} type=Creature subtype=Minotaur Warrior Ally @@ -82228,7 +82228,7 @@ toughness=3 name=Ondu Cleric auto=may life:type:ally:mybattlefield controller auto=_RALLY_may life:type:ally:mybattlefield controller -text=Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control. +text=Whenever Ondu Cleric or another Ally enters under your control, you may gain life equal to the number of Allies you control. mana={1}{W} type=Creature subtype=Kor Cleric Ally @@ -82239,7 +82239,7 @@ toughness=1 name=Ondu Giant aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Ondu Giant enters the battlefield, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. +text=When Ondu Giant enters, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle. mana={3}{G} type=Creature subtype=Giant Druid @@ -82250,7 +82250,7 @@ toughness=4 name=Ondu Greathorn abilities=first strike auto=_LANDFALL_2/2 ueot -text=First strike -- Landfall -- Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. +text=First strike -- Landfall -- Whenever a land enters under your control, Ondu Greathorn gets +2/+2 until end of turn. mana={3}{W} type=Creature subtype=Beast @@ -82446,7 +82446,7 @@ abilities=flying auto=@movedto(other rogue|myBattlefield):all(trigger[to]) counter(1/1) auto=@combatdamagefoeof(player) from(creature[counter{1/1.1}]|mybattlefield):ability$!name(discard) target(*|myhand) reject!$ opponent auto=@combatdamageof(player) from(creature[counter{1/1.1}]|mybattlefield):ability$!name(discard) target(*|myhand) reject!$ controller -text=Flying -- Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. +text=Flying -- Each other Rogue creature you control enters with an additional +1/+1 counter on it. -- Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. mana={1}{B} type=Creature subtype=Faerie Rogue @@ -82542,7 +82542,7 @@ type=Enchantment [card] name=Opal Lake Gatekeepers auto=if type(land[Gate]|mybattlefield)~morethan~1 then draw:1 controller oneshot -text=When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. +text=When Opal Lake Gatekeepers enters, if you control two or more Gates, you may draw a card. mana={3}{U} type=Creature subtype=Vedalken Soldier @@ -82562,7 +82562,7 @@ abilities=sunburst auto=counter(0/0,sunburst,charge) auto={2}:equip auto=thisforeach(counter{0/0.1.Charge}) 1/1 -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) mana={4} type=Artifact subtype=Equipment @@ -82684,7 +82684,7 @@ auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{G} auto={T}:Add{U} -text=Opulent Palace enters the battlefield tapped. -- {T}: Add {B}, {G}, or {U}. +text=Opulent Palace enters tapped. -- {T}: Add {B}, {G}, or {U}. type=Land [/card] [card] @@ -82733,7 +82733,7 @@ name=Oran-Rief Hydra abilities=trample auto=@movedTo(land[-forest]|myBattlefield):counter(1/1) auto=@movedTo(land[forest]|myBattlefield):counter(1/1,2) -text=Trample -- Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. +text=Trample -- Landfall -- Whenever a land enters under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. mana={4}{G}{G} type=Creature subtype=Hydra @@ -82755,7 +82755,7 @@ name=Oran-Rief Recluse abilities=reach kicker={2}{G} auto=if paid(kicker) then destroy target(creature[flying]) -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- When Oran-Rief Recluse enters, if it was kicked, destroy target creature with flying. mana={2}{G} type=Creature subtype=Spider @@ -82766,7 +82766,7 @@ toughness=3 name=Oran-Rief Survivalist auto=may counter(1/1) auto=_RALLY_may counter(1/1) -text=Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. +text=Whenever Oran-Rief Survivalist or another Ally enters under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. mana={1}{G} type=Creature subtype=Human Warrior Ally @@ -82778,14 +82778,14 @@ name=Oran-Rief, the Vastwood auto=tap(noevent) auto={T}:Add{G} auto={T}:counter(1/1) all(creature[fresh;green]|myBattlefield) -text=Oran-Rief, the Vastwood enters the battlefield tapped. -- {T}: Add {G}. -- {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. +text=Oran-Rief, the Vastwood enters tapped. -- {T}: Add {G}. -- {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. type=Land [/card] [card] name=Orator of Ojutai abilities=defender,flying auto=if type(dragon|mybattlefield)~morethan~0 then choice draw:1 controller else if type(dragon|myhand)~morethan~0 then choice draw:1 controller -text=As an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand. -- Defender, flying -- When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast Orator of Ojutai, draw a card. +text=As an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand. -- Defender, flying -- When Orator of Ojutai enters, if you revealed a Dragon card or controlled a Dragon as you cast Orator of Ojutai, draw a card. mana={1}{W} type=Creature subtype=Bird Monk @@ -82834,7 +82834,7 @@ toughness=2 [card] name=Orc Sureshot auto=@movedTo(other creature|myBattlefield):target(creature|opponentbattlefield) -1/-1 ueot -text=Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. +text=Whenever another creature enters under your control, target creature an opponent controls gets -1/-1 until end of turn. mana={3}{B} type=Creature subtype=Orc Archer @@ -82855,7 +82855,7 @@ toughness=2 [card] name=Orchard Warden auto=@movedTo(other treefolk|mybattlefield):may all(trigger[to]) dynamicability -text=Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. +text=Whenever another Treefolk creature enters under your control, you may gain life equal to that creature's toughness. mana={4}{G}{G} type=Creature subtype=Treefolk Shaman @@ -83091,7 +83091,7 @@ auto=choice name(Blue) transforms((,protection from blue)) forever auto=choice name(Black) transforms((,protection from black)) forever auto=choice name(Red) transforms((,protection from red)) forever auto=choice name(Green) transforms((,protection from green)) forever -text=Defender (This creature can't attack.) -- As Order of the Stars enters the battlefield, choose a color. -- Order of the Stars has protection from the chosen color. +text=Defender (This creature can't attack.) -- As Order of the Stars enters, choose a color. -- Order of the Stars has protection from the chosen color. mana={W} type=Creature subtype=Human Cleric @@ -83310,7 +83310,7 @@ type=Instant name=Ornitharch abilities=flying auto=ability$!choice name(Tribute 2) all(mysource) counter(1/1,2) _ choice name(Two 1/1 birds) token(Bird,Creature Bird,1/1,flying,white)*2 opponent !$ opponent -text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Ornitharch enters the battlefield, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield. +text=Tribute 2 (As this creature enters, an opponent of your choice may place two +1/+1 counters on it.) -- When Ornitharch enters, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield. mana={3}{W}{W} type=Creature subtype=Archon @@ -83343,7 +83343,7 @@ toughness=1 name=Orochi Hatchery auto=counter(0/0,XX,Charge) auto={5}{T}:thisforeach(counter{0/0,1,Charge}) token(Snake,Creature Snake,1/1,green) -text=Orochi Hatchery enters the battlefield with X charge counters on it. -- {5}, {T}: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery. +text=Orochi Hatchery enters with X charge counters on it. -- {5}, {T}: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery. mana={X}{X} type=Artifact [/card] @@ -83397,7 +83397,7 @@ name=Orzhov Basilica auto=tap(noevent) auto=moveTo(ownerhand) notatarget(land|mybattlefield) auto={T}:Add{W}{B} -text=Orzhov Basilica enters the battlefield tapped. -- When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {W}{B}. +text=Orzhov Basilica enters tapped. -- When Orzhov Basilica enters, return a land you control to its owner's hand. -- {T}: Add {W}{B}. type=Land [/card] [card] @@ -83414,7 +83414,7 @@ name=Orzhov Guildgate auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{B} -text=Orzhov Guildgate enters the battlefield tapped. -- {T}: Add {W} or {B}. +text=Orzhov Guildgate enters tapped. -- {T}: Add {W} or {B}. type=Land subtype=Gate [/card] @@ -83561,7 +83561,7 @@ type=Instant [card] name=Outrage Shaman auto=damage:type:manar target(creature) -text=Chroma - When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. +text=Chroma - When Outrage Shaman enters, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. mana={3}{R}{R} type=Creature subtype=Goblin Shaman @@ -83581,7 +83581,7 @@ toughness=2 [card] name=Ovalchase Daredevil autograveyard=@movedto(artifact|mybattlefield):may moveto(ownerHand) -text=Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand. +text=Whenever an artifact enters under your control, you may return Ovalchase Daredevil from your graveyard to your hand. mana={3}{B} type=Creature subtype=Human Pilot @@ -83649,7 +83649,7 @@ type=Enchantment [card] name=Overgrown Tomb auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {B} or {G}.) -- As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped. +text=({T}: Add {B} or {G}.) -- As Overgrown Tomb enters, you may pay 2 life. If you don't, Overgrown Tomb enters tapped. type=Land subtype=Swamp Forest [/card] @@ -83657,7 +83657,7 @@ subtype=Swamp Forest name=Overgrowth target=land auto=teach(land) transforms((,newability[produceextra:{G}{G}])) -text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- Whenever enchanted land is tapped for mana, its controller adds {G}{G} to their mana pool (in addition to the mana the land produces). +text=Enchant land (Target a land as you cast this. This card enters attached to that land.) -- Whenever enchanted land is tapped for mana, its controller adds {G}{G} to their mana pool (in addition to the mana the land produces). mana={2}{G} type=Enchantment subtype=Aura @@ -83670,7 +83670,7 @@ auto=lord(land|myBattlefield) {T}:Add{U}{U} auto=lord(land|myBattlefield) {T}:Add{B}{B} auto=lord(land|myBattlefield) {T}:Add{R}{R} auto=lord(land|myBattlefield) {T}:Add{G}{G} -text=As Overlaid Terrain enters the battlefield, sacrifice all lands you control. -- Lands you control have "{T}: Add two mana of any one color." +text=As Overlaid Terrain enters, sacrifice all lands you control. -- Lands you control have "{T}: Add two mana of any one color." mana={2}{G}{G} type=Enchantment [/card] @@ -83705,7 +83705,7 @@ name=Overseer of the Damned abilities=flying auto=may destroy target(creature) auto=@movedto(graveyard) from(creature[-token]|opponentBattlefield):_ZOMBIETOKEN_ and!( tap(noevent) )! -text=Flying -- When Overseer of the Damned enters the battlefield, you may destroy target creature. -- Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped. +text=Flying -- When Overseer of the Damned enters, you may destroy target creature. -- Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped. mana={5}{B}{B} type=Creature subtype=Demon @@ -83803,7 +83803,7 @@ name=Ovinomancer auto=aslongas(land[basic]|mybattlefield) choice target(<3>land[basic]|mybattlefield) moveTo(ownerhand) oneshot >2 auto=choice sacrifice all(this) auto={T}{H}:bury target(other creature) && token(Sheep,Creature Sheep,0/1,green) targetcontroller -text=When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand. -- {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield. +text=When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand. -- {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield. mana={2}{U} type=Creature subtype=Human Wizard @@ -83826,7 +83826,7 @@ name=Owl Familiar abilities=flying auto=draw:1 auto=reject notatarget(*|myhand) -text=Flying -- When Owl Familiar enters the battlefield, draw a card, then discard a card. +text=Flying -- When Owl Familiar enters, draw a card, then discard a card. mana={1}{U} type=Creature subtype=Bird @@ -83856,7 +83856,7 @@ toughness=2 [card] name=Oxidda Scrapmelter auto=destroy target(artifact) -text=When Oxidda Scrapmelter enters the battlefield, destroy target artifact. +text=When Oxidda Scrapmelter enters, destroy target artifact. mana={3}{R} type=Creature subtype=Beast @@ -83904,7 +83904,7 @@ subtype=Aura name=Pack Guardian abilities=flash auto=may name(Make Wolf) reject notatarget(land|myhand) && _WOLFTOKEN_ -text=Flash (You may cast this spell any time you could cast an instant.) -- When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Pack Guardian enters, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield. mana={2}{G}{G} type=Creature subtype=Wolf Spirit @@ -84061,7 +84061,7 @@ toughness=1 name=Palace Siege auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my upkeep:moveto(ownerHand) target(creature|mygraveyard)])) forever auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)],newability[@each my upkeep:life:-2 opponent && life:2 controller])) forever -text=As Palace Siege enters the battlefield, choose Khans or Dragons. -- -- Khans -- At the beginning of your upkeep, return target creature card from your graveyard to your hand. -- -- Dragons -- At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. +text=As Palace Siege enters, choose Khans or Dragons. -- -- Khans -- At the beginning of your upkeep, return target creature card from your graveyard to your hand. -- -- Dragons -- At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life. mana={3}{B}{B} type=Enchantment [/card] @@ -84112,7 +84112,7 @@ toughness=5 name=Pale Rider of Trostad auto=reject notatarget(*|myhand) abilities=skulk -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Pale Rider of Trostad enters the battlefield, discard a card. +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Pale Rider of Trostad enters, discard a card. mana={1}{B} type=Creature subtype=Spirit @@ -84136,7 +84136,7 @@ toughness=4 [card] name=Paleoloth auto=@movedTo(other creature[power>=5]|myBattlefield):may moveto(ownerHand) target(creature|mygraveyard) -text=Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. +text=Whenever another creature with power 5 or greater enters under your control, you may return target creature card from your graveyard to your hand. mana={4}{G}{G} type=Creature subtype=Beast @@ -84148,7 +84148,7 @@ name=Palinchron abilities=flying auto=may untap target(land) auto={2}{U}{U}:moveTo(ownerhand) -text=Flying -- When Palinchron enters the battlefield, untap up to seven lands. -- {2}{U}{U}: Return Palinchron to its owner's hand. +text=Flying -- When Palinchron enters, untap up to seven lands. -- {2}{U}{U}: Return Palinchron to its owner's hand. mana={5}{U}{U} type=Creature subtype=Illusion @@ -84199,7 +84199,7 @@ toughness=4 [card] name=Pallimud anyzone=type:land[tapped]:opponentbattlefield/3 cdaactive -text=As Pallimud enters the battlefield, choose an opponent. -- Pallimud's power is equal to the number of tapped lands the chosen player controls. +text=As Pallimud enters, choose an opponent. -- Pallimud's power is equal to the number of tapped lands the chosen player controls. mana={2}{R} type=Creature subtype=Beast @@ -84236,7 +84236,7 @@ type=Artifact name=Pandemonium auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[ability$!name(creature) target(creature) damage:storedpower _ name(player) target(player) damage:storedpower!$ controller])) forever auto=@movedTo(creature|opponentbattlefield):all(trigger[to]) transforms((,newability[ability$!name(creature) target(creature) damage:storedpower _ name(player) target(player) damage:storedpower!$ controller])) forever -text=Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice. +text=Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice. mana={3}{R} type=Enchantment [/card] @@ -84318,7 +84318,7 @@ subtype=Equipment [card] name=Paradise Plume auto=chooseacolor transforms((,newability[{T}:add{chosencolor}],newability[@movedto(*[chosencolor]|stack):life:1 controller])) forever chooseend -text=As Paradise Plume enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, you may gain 1 life. -- {T}: Add one mana of the chosen color. +text=As Paradise Plume enters, choose a color. -- Whenever a player casts a spell of the chosen color, you may gain 1 life. -- {T}: Add one mana of the chosen color. mana={4} type=Artifact [/card] @@ -84409,7 +84409,7 @@ target=creature auto=3/2 auto=fading:1 auto=@movedTo(this|nonbattlezone) from(battlefield):bury(mytgt) -text=Enchant creature -- Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Enchanted creature gets +3/+2. -- When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. +text=Enchant creature -- Fading 1 (This enchantment enters with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Enchanted creature gets +3/+2. -- When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. mana={1}{B} type=Enchantment subtype=Aura @@ -84425,7 +84425,7 @@ type=Artifact name=Parallax Nexus auto=fading:5 auto={C(0/0,-1,Fade)}:target(opponent) ability$!name(exile card from hand) hand(blink)forsrc target(*|myhand)!$ targetedplayer -text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate this ability only any time you could cast a sorcery. -- When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they owns exiled with Parallax Nexus. +text=Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate this ability only any time you could cast a sorcery. -- When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they owns exiled with Parallax Nexus. mana={2}{B} type=Enchantment [/card] @@ -84433,7 +84433,7 @@ type=Enchantment name=Parallax Tide auto=fading:5 auto={C(0/0,-1,Fade)}:(blink)forsrc target(land) -text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Tide: Exile target land. -- When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they owns exiled with Parallax Tide. +text=Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Tide: Exile target land. -- When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they owns exiled with Parallax Tide. mana={2}{U}{U} type=Enchantment [/card] @@ -84441,7 +84441,7 @@ type=Enchantment name=Parallax Wave auto=fading:5 auto={C(0/0,-1,Fade)}:(blink)forsrc target(creature) -text=Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Wave: Exile target creature. -- When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they owns exiled with Parallax Wave. +text=Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Parallax Wave: Exile target creature. -- When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they owns exiled with Parallax Wave. mana={2}{W}{W} type=Enchantment [/card] @@ -84474,7 +84474,7 @@ target=creature auto=doesnotuntap auto=tap auto=teach(creature) transforms((,newability[{4}:untap myUpkeepOnly])) -text=Enchant creature -- When Paralyze enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If they does, untap the creature. +text=Enchant creature -- When Paralyze enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If they does, untap the creature. mana={B} type=Enchantment subtype=Aura @@ -84539,7 +84539,7 @@ subtype=Aura name=Parasitic Strix abilities=flying auto=aslongas(*[black]|myBattlefield) ability$!choice life:-2 target(player) && life:2 controller!$ controller -text=Flying -- When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life. +text=Flying -- When Parasitic Strix enters, if you control a black permanent, target player loses 2 life and you gain 2 life. mana={2}{U} type=Artifact Creature subtype=Bird @@ -84557,7 +84557,7 @@ type=Instant [card] name=Pardic Arsonist auto=aslongas(*|mygraveyard) damage:3 target(anytarget) >6 oneshot -text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to any target." +text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters, it deals 3 damage to any target." mana={2}{R}{R} type=Creature subtype=Human Barbarian @@ -84664,7 +84664,7 @@ name=Patagia Viper abilities=flying auto=ifnot spent({U}) then sacrifice auto=token(Snake,Creature Snake,1/1,greenblue)*2 -text=Flying -- When Patagia Viper enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield. -- When Patagia Viper enters the battlefield, sacrifice it unless {U} was spent to cast it. +text=Flying -- When Patagia Viper enters, put two 1/1 green and blue Snake creature tokens onto the battlefield. -- When Patagia Viper enters, sacrifice it unless {U} was spent to cast it. mana={3}{G} type=Creature subtype=Snake @@ -84728,7 +84728,7 @@ toughness=3 name=Pathbreaker Wurm auto=soulbond trample abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Pathbreaker Wurm is paired with another creature, both creatures have trample. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Pathbreaker Wurm is paired with another creature, both creatures have trample. mana={4}{G}{G} type=Creature subtype=Wurm @@ -84852,7 +84852,7 @@ toughness=7 name=Patron of the Valiant abilities=flying auto=choice all(creature[counter{1/1}]|mybattlefield) counter(1/1) -text=Flying -- When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. +text=Flying -- When Patron of the Valiant enters, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. mana={3}{W}{W} type=Creature subtype=Angel @@ -84936,7 +84936,7 @@ type=Enchantment [card] name=Peace Strider auto=life:3 -text=When Peace Strider enters the battlefield, you gain 3 life. +text=When Peace Strider enters, you gain 3 life. mana={4} type=Artifact Creature subtype=Construct @@ -85048,7 +85048,7 @@ name=Peat Bog auto=tap(noevent) auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{B}{B} and!( this(counter{0/0.1.Depletion}<1) sacrifice oneshot )! -text=Peat Bog enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it. +text=Peat Bog enters tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Peat Bog: Add {B}{B}. If there are no depletion counters on Peat Bog, sacrifice it. type=Land [/card] [card] @@ -85082,7 +85082,7 @@ type=Instant name=Peema Aether-Seer auto=alterenergy:power:highest:creature:mybattlefield controller auto={e:3}:target(other creature) mustblock ueot -text=When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. -- Pay {E}{E}{E}: Target creature blocks this turn if able. +text=When Peema Aether-Seer enters, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. -- Pay {E}{E}{E}: Target creature blocks this turn if able. mana={3}{G} type=Creature subtype=Elf Druid @@ -85093,7 +85093,7 @@ toughness=2 name=Peema Outrider abilities=trample auto=_FABRICATE_(1) -text=Trample -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Trample -- Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={2}{G}{G} type=Creature subtype=Elf Artificer @@ -85146,7 +85146,7 @@ name=Pelakka Wurm abilities=trample auto=life:7 auto=_DIES_draw:1 controller -text=Trample -- When Pelakka Wurm enters the battlefield, you gain 7 life. -- When Pelakka Wurm dies, draw a card. +text=Trample -- When Pelakka Wurm enters, you gain 7 life. -- When Pelakka Wurm dies, draw a card. mana={4}{G}{G}{G} type=Creature subtype=Wurm @@ -85206,7 +85206,7 @@ type=Enchantment name=Pendulum of Patterns auto=life:3 controller auto={5}{T}{S}:draw:1 controller -text=When Pendulum of Patterns enters the battlefield, you gain 3 life. -- {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card. +text=When Pendulum of Patterns enters, you gain 3 life. -- {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card. mana={2} type=Artifact [/card] @@ -85236,7 +85236,7 @@ auto={C(0/0,-1,Charge)}:Add{U} auto={C(0/0,-1,Charge)}:Add{B} auto={C(0/0,-1,Charge)}:Add{R} auto={C(0/0,-1,Charge)}:Add{G} -text=Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Pentad Prism: Add one mana of any color. +text=Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) -- Remove a charge counter from Pentad Prism: Add one mana of any color. mana={2} type=Artifact [/card] @@ -85244,7 +85244,7 @@ type=Artifact name=Pentarch Paladin abilities=flanking auto=chooseacolor {W}{W}{T}:destroy target(*[chosencolor]) chooseend -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- As Pentarch Paladin enters the battlefield, choose a color. -- {W}{W}, {T}: Destroy target permanent of the chosen color. +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- As Pentarch Paladin enters, choose a color. -- {W}{W}, {T}: Destroy target permanent of the chosen color. mana={2}{W}{W}{W} type=Creature subtype=Human Knight @@ -85257,7 +85257,7 @@ abilities=auraward target=creature auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend auto=draw:1 controller -text=Enchant creature -- As Pentarch Ward enters the battlefield, choose a color. -- When Pentarch Ward enters the battlefield, draw a card. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. +text=Enchant creature -- As Pentarch Ward enters, choose a color. -- When Pentarch Ward enters, draw a card. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward. mana={2}{W} type=Enchantment subtype=Aura @@ -85267,7 +85267,7 @@ name=Pentavus auto=counter(1/1,5) auto={1}{C(1/1,-1)}:token(Pentavite,Artifact Creature Pentavite,1/1,flying) auto={1}{S(pentavite|myBattlefield)}:counter(1/1) -text=Pentavus enters the battlefield with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield. -- {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. +text=Pentavus enters with five +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield. -- {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. mana={7} type=Artifact Creature subtype=Construct @@ -85340,7 +85340,7 @@ subtype=Faerie name=Peregrine Drake abilities=flying auto=may untap target(land) -text=Flying -- When Peregrine Drake enters the battlefield, untap up to five lands. +text=Flying -- When Peregrine Drake enters, untap up to five lands. mana={4}{U} type=Creature subtype=Drake @@ -85547,7 +85547,7 @@ type=Sorcery name=Persuasion target=creature alias=1194 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- You control enchanted creature. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- You control enchanted creature. mana={3}{U}{U} type=Enchantment subtype=Aura @@ -85557,7 +85557,7 @@ name=Pestermite abilities=flash,flying auto=may tap target(*) auto=may untap target(*) -text=Flash -- Flying -- When Pestermite enters the battlefield, you may tap or untap target permanent. +text=Flash -- Flying -- When Pestermite enters, you may tap or untap target permanent. mana={2}{U} type=Creature subtype=Faerie Rogue @@ -85618,7 +85618,7 @@ toughness=3 name=Petradon auto=(blink)forsrc target(<2>land) auto={R}:1/0 -text=When Petradon enters the battlefield, exile two target lands. -- When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. -- {R}: Petradon gets +1/+0 until end of turn. +text=When Petradon enters, exile two target lands. -- When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. -- {R}: Petradon gets +1/+0 until end of turn. mana={6}{R}{R} type=Creature subtype=Nightmare Beast @@ -85638,7 +85638,7 @@ toughness=3 [card] name=Petravark auto=(blink)forsrc target(land) -text=When Petravark enters the battlefield, exile target land. -- When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Petravark enters, exile target land. -- When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={3}{R} type=Creature subtype=Nightmare Beast @@ -85657,7 +85657,7 @@ name=Petrified Wood-Kin abilities=nofizzle auto=protection from(instant) auto=counter(1/1,odcount) -text=Petrified Wood-Kin can't be countered. -- Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) -- Protection from instants +text=Petrified Wood-Kin can't be countered. -- Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) -- Protection from instants mana={6}{G} type=Creature subtype=Elemental Warrior @@ -85681,7 +85681,7 @@ autostack=@movedto(this|mystack) from(graveyard,exile,commandzone,sideboard,libr auto=@combatdamaged(creature) from(this):all(trigger[to]) bury auto=@combatdamagefoeof(player) from(this):winGame controller auto=@combatdamageof(player) from(this):winGame opponent -text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Whenever Phage deals combat damage to a player, that player loses the game. +text=When Phage the Untouchable enters, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Whenever Phage deals combat damage to a player, that player loses the game. mana={3}{B}{B}{B}{B} type=Legendary Creature subtype=Zombie Minion @@ -85807,7 +85807,7 @@ auto=choice name(becomes a island) teach(land) transforms((island)) auto=choice name(becomes a swamp) teach(land) transforms((swamp)) auto=choice name(becomes a mountain) teach(land) transforms((mountain)) auto=choice name(becomes a forest) teach(land) transforms((forest)) -text=Enchant land -- As Phantasmal Terrain enters the battlefield, choose a basic land type. -- Enchanted land is the chosen type. +text=Enchant land -- As Phantasmal Terrain enters, choose a basic land type. -- Enchanted land is the chosen type. mana={U}{U} type=Enchantment subtype=Aura @@ -85837,7 +85837,7 @@ toughness=5 name=Phantom Centaur abilities=protection from black,phantom auto=counter(1/1,3) -text=Protection from black -- Phantom Centaur enters the battlefield with three +1/+1 counters on it. -- If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. +text=Protection from black -- Phantom Centaur enters with three +1/+1 counters on it. -- If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. mana={2}{G}{G} type=Creature subtype=Centaur Spirit @@ -85848,7 +85848,7 @@ toughness=0 name=Phantom Flock abilities=flying,phantom auto=counter(1/1,3) -text=Flying -- Phantom Flock enters the battlefield with three +1/+1 counters on it. -- If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. +text=Flying -- Phantom Flock enters with three +1/+1 counters on it. -- If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. mana={3}{W}{W} type=Creature subtype=Bird Soldier Spirit @@ -85880,7 +85880,7 @@ name=Phantom Nantuko abilities=trample,phantom auto=counter(1/1,2) auto={T}:counter(1/1) -text=Trample -- Phantom Nantuko enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. -- {T}: Put a +1/+1 counter on Phantom Nantuko. +text=Trample -- Phantom Nantuko enters with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. -- {T}: Put a +1/+1 counter on Phantom Nantuko. mana={2}{G} type=Creature subtype=Insect Spirit @@ -85892,7 +85892,7 @@ name=Phantom Nishoba abilities=trample,phantom auto=spiritlink auto=counter(1/1,7) -text=Trample -- Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. -- Whenever Phantom Nishoba deals damage, you gain that much life. -- If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. +text=Trample -- Phantom Nishoba enters with seven +1/+1 counters on it. -- Whenever Phantom Nishoba deals damage, you gain that much life. -- If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. mana={5}{G}{W} type=Creature subtype=Cat Beast Spirit @@ -85903,7 +85903,7 @@ toughness=0 name=Phantom Nomad abilities=phantom auto=counter(1/1,2) -text=Phantom Nomad enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. +text=Phantom Nomad enters with two +1/+1 counters on it. -- If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. mana={1}{W} type=Creature subtype=Spirit Nomad @@ -85914,7 +85914,7 @@ toughness=0 name=Phantom Tiger abilities=phantom auto=counter(1/1,2) -text=Phantom Tiger enters the battlefield with two +1/+1 counters on it. -- If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. +text=Phantom Tiger enters with two +1/+1 counters on it. -- If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger. mana={2}{G} type=Creature subtype=Cat Spirit @@ -85956,7 +85956,7 @@ subtype=Aura name=Phantom Wurm abilities=phantom auto=counter(1/1,4) -text=Phantom Wurm enters the battlefield with four +1/+1 counters on it. -- If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. +text=Phantom Wurm enters with four +1/+1 counters on it. -- If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. mana={4}{G}{G} type=Creature subtype=Wurm Spirit @@ -86009,7 +86009,7 @@ toughness=3 [card] name=Pharika's Mender auto=may moveto(ownerHand) target(creature,enchantment|mygraveyard) -text=When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. +text=When Pharika's Mender enters, you may return target creature or enchantment card from your graveyard to your hand. mana={3}{B}{G} type=Creature subtype=Gorgon @@ -86214,7 +86214,7 @@ toughness=3 [card] name=Phyrexian Delver auto=target(creature|mygraveyard) dynamicability moveTo(mybattlefield) -text=When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value. +text=When Phyrexian Delver enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value. mana={3}{B}{B} type=Creature subtype=Phyrexian Zombie @@ -86255,7 +86255,7 @@ toughness=1 [card] name=Phyrexian Driver auto=all(other mercenary|myBattlefield) 1/1 ueot -text=When Phyrexian Driver enters the battlefield, all other Mercenary creatures get +1/+1 until end of turn. +text=When Phyrexian Driver enters, all other Mercenary creatures get +1/+1 until end of turn. mana={2}{B} type=Creature subtype=Phyrexian Zombie Mercenary @@ -86275,7 +86275,7 @@ type=Enchantment name=Phyrexian Gargantua auto=life:-2 auto=draw:2 -text=When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. +text=When Phyrexian Gargantua enters, you draw two cards and you lose 2 life. mana={4}{B}{B} type=Creature subtype=Phyrexian Horror @@ -86369,7 +86369,7 @@ name=Phyrexian Marauder abilities=cantblock auto=counter(1/1,X) auto=attackcost:counter{1%1} -text=Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. -- Phyrexian Marauder can't block. -- Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it. +text=Phyrexian Marauder enters with X +1/+1 counters on it. -- Phyrexian Marauder can't block. -- Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it. mana={X} type=Artifact Creature subtype=Phyrexian Construct @@ -86424,7 +86424,7 @@ toughness=4 name=Phyrexian Prowler auto={C(0/0,-1,Fade)}:1/1 auto=fading:3 -text=Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn. +text=Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn. mana={3}{B} type=Creature subtype=Phyrexian Zombie Mercenary @@ -86435,7 +86435,7 @@ toughness=3 name=Phyrexian Rager auto=draw:1 auto=life:-1 -text=When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life. +text=When Phyrexian Rager enters, you draw a card and you lose 1 life. mana={2}{B} type=Creature subtype=Phyrexian Horror @@ -86464,7 +86464,7 @@ name=Phyrexian Scuta abilities=hasotherkicker other={3}{B}{L:3} name(Pay Kicker) auto=if paid(alternative) then counter(1/1,2) all(this) -text=Kicker - Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) -- If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it. +text=Kicker - Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) -- If Phyrexian Scuta was kicked, it enters with two +1/+1 counters on it. mana={3}{B} type=Creature subtype=Phyrexian Zombie @@ -86630,7 +86630,7 @@ toughness=2 name=Pia and Kiran Nalaar auto=choice _THOPTERTOKEN_*2 auto={2}{R}{S(artifact|mybattlefield)}:damage:2 target(anytarget) -text=When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. -- {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target. +text=When Pia and Kiran Nalaar enters, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. -- {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target. mana={2}{R}{R} type=Legendary Creature subtype=Human Artificer @@ -86642,7 +86642,7 @@ name=Pia Nalaar auto=_THOPTERTOKEN_ auto={1}{R}:target(creature[artifact]) 1/0 auto={1}{S(artifact|mybattlefield)}:target(creature) cantblock -text=When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{R}: Target artifact creature gets +1/+0 until end of turn. -- {1}, Sacrifice an artifact: Target creature can't block this turn. +text=When Pia Nalaar enters, create a 1/1 colorless Thopter artifact creature token with flying. -- {1}{R}: Target artifact creature gets +1/+0 until end of turn. -- {1}, Sacrifice an artifact: Target creature can't block this turn. mana={2}{R} type=Legendary Creature subtype=Human Artificer @@ -86678,7 +86678,7 @@ type=Sorcery [card] name=Pierce Strider auto=life:-3 opponent -text=When Pierce Strider enters the battlefield, target opponent loses 3 life. +text=When Pierce Strider enters, target opponent loses 3 life. mana={4} type=Artifact Creature subtype=Phyrexian Construct @@ -86725,7 +86725,7 @@ name=Pilgrim's Eye abilities=flying aicode=activate target(land[basic]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. +text=Flying -- When Pilgrim's Eye enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={3} type=Artifact Creature subtype=Thopter @@ -86759,7 +86759,7 @@ type=Sorcery name=Pillaging Horde auto=aslongas(*|myHand) choice discard:1 controller oneshot auto=choice sacrifice -text=When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. +text=When Pillaging Horde enters, sacrifice it unless you discard a card at random. mana={2}{R}{R} type=Creature subtype=Human Barbarian @@ -86838,7 +86838,7 @@ name=Pincer Spider abilities=reach kicker={3} auto=if paid(kicker) then counter(1/1) -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Reach (This creature can block creatures with flying.) -- If Pincer Spider was kicked, it enters with a +1/+1 counter on it. mana={2}{G} type=Creature subtype=Spider @@ -86861,7 +86861,7 @@ auto=tap(noevent) auto={T}:Add{1} auto={T}:Add{B} and!( damage:1 controller )! auto={T}:Add{G} and!( damage:1 controller )! -text=Pine Barrens enters the battlefield tapped. -- {T}: Add {1}. -- {T}: Add {B} or {G}. Pine Barrens deals 1 damage to you. +text=Pine Barrens enters tapped. -- {T}: Add {1}. -- {T}: Add {B} or {G}. Pine Barrens deals 1 damage to you. type=Land [/card] [card] @@ -86897,7 +86897,7 @@ anyzone={0}:doubleside(backside) auto=life:1 auto=@movedto(creature|mybattlefield):life:1 auto={2}{T}{S(other *|mybattlefield)}:flip(backside) -text=Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. -- {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. // Wayward Disciple +text=Whenever Pious Evangel or another creature enters under your control, you gain 1 life. -- {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. // Wayward Disciple mana={2}{W} type=Creature subtype=Human Cleric @@ -86948,7 +86948,7 @@ name=Piranha Marsh auto=tap(noevent) auto=life:-1 opponent auto={T}:Add{B} -text=Piranha Marsh enters the battlefield tapped. -- When Piranha Marsh enters the battlefield, target player loses 1 life. -- {T}: Add {B}. +text=Piranha Marsh enters tapped. -- When Piranha Marsh enters, target player loses 1 life. -- {T}: Add {B}. type=Land [/card] [card] @@ -86967,7 +86967,7 @@ name=Piston Sledge auto=name(Attach to creature) rehook target(creature|mybattlefield) auto=teach(creature) 3/1 auto={S(artifact|mybattlefield)}:equip -text=When Piston Sledge enters the battlefield, attach it to target creature you control. -- Equipped creature gets +3/+1. -- Equip - Sacrifice an artifact. +text=When Piston Sledge enters, attach it to target creature you control. -- Equipped creature gets +3/+1. -- Equip - Sacrifice an artifact. mana={3} type=Artifact subtype=Equipment @@ -87003,7 +87003,7 @@ toughness=1 [card] name=Pit Keeper auto=aslongas(creature|mygraveyard) moveTo(ownerhand) target(creature|mygraveyard) >3 oneshot -text=When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. +text=When Pit Keeper enters, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. mana={1}{B} type=Creature subtype=Human Wizard @@ -87074,7 +87074,7 @@ subtype=Trap [card] name=Pith Driller auto=counter(-1/-1) target(creature) -text=({p(B)} may be paid for with either {B} or 2 life.) -- When Pith Driller enters the battlefield, put a -1/-1 counter on target creature. +text=({p(B)} may be paid for with either {B} or 2 life.) -- When Pith Driller enters, put a -1/-1 counter on target creature. mana={4}{p(B)} color=black type=Artifact Creature @@ -87368,7 +87368,7 @@ type=Enchantment name=Plant Elemental auto=aslongas(forest|myBattlefield) moveTo(graveyard) notatarget(forest|myBattlefield) oneshot auto=name(sacrifice Plant Elemental) moveTo(graveyard) notatarget(this|myBattlefield) -text=When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest. +text=When Plant Elemental enters, sacrifice it unless you sacrifice a Forest. mana={1}{G} type=Creature subtype=Plant Elemental @@ -87404,7 +87404,7 @@ toughness=6 name=Plated Geopede abilities=first strike auto=_LANDFALL_2/2 ueot -text=First strike -- Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn. +text=First strike -- Landfall - Whenever a land enters under your control, Plated Geopede gets +2/+2 until end of turn. mana={1}{R} type=Creature subtype=Insect @@ -87494,7 +87494,7 @@ auto={2}:shroud target(creature[counter{1/1.1}]) auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) -text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) +text=Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) mana={1}{G}{U} type=Creature subtype=Frog Mutant @@ -87506,7 +87506,7 @@ name=Plaxmanta abilities=flash auto=all(creature|myBattlefield) shroud ueot auto=ifnot spent({G}) then sacrifice -text=Flash -- When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) -- When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it. +text=Flash -- When Plaxmanta enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) -- When Plaxmanta enters, sacrifice it unless {G} was spent to cast it. mana={1}{U} type=Creature subtype=Beast @@ -87611,7 +87611,7 @@ type=Sorcery name=Poisonbelly Ogre auto=@movedTo(other creature|myBattlefield):life:-1 controller auto=@movedTo(other creature|opponentBattlefield):life:-1 opponent -text=Whenever another creature enters the battlefield, its controller loses 1 life. +text=Whenever another creature enters, its controller loses 1 life. mana={4}{B} type=Creature subtype=Ogre Warrior @@ -87623,7 +87623,7 @@ name=Polar Kraken abilities=trample auto=tap(noevent) auto=cumulativeupcost[{S(land|myBattlefield)}] sacrifice -text=Trample -- Polar Kraken enters the battlefield tapped. -- Cumulative upkeep - Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) +text=Trample -- Polar Kraken enters tapped. -- Cumulative upkeep - Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) mana={8}{U}{U}{U} type=Creature subtype=Kraken @@ -87656,7 +87656,7 @@ subtype=Aura name=Polluted Bonds auto=@movedTo(land|opponentBattlefield):life:-2 opponent auto=@movedTo(land|opponentBattlefield):life:2 controller -text=Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. +text=Whenever a land enters under an opponent's control, that player loses 2 life and you gain 2 life. mana={3}{B}{B} type=Enchantment [/card] @@ -87682,7 +87682,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{B} autohand=__CYCLING__({2}) -text=Polluted Mire enters the battlefield tapped. -- {T}: Add {B}. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Polluted Mire enters tapped. -- {T}: Add {B}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -87726,7 +87726,7 @@ name=Ponyback Brigade auto=_GOBLINTOKEN_ *3 facedown={3} autofacedown={2}{R}{W}{B}:morph -text=When Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield. -- Morph {2}{R}{W}{B}: (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +text=When Ponyback Brigade enters or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield. -- Morph {2}{R}{W}{B}: (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{R}{W}{B} type=Creature subtype=Goblin Warrior @@ -87786,13 +87786,13 @@ name=Port Town auto=if type(*[plains;island]|myhand)~equalto~0 then tap(noevent) auto={T}:add{W} auto={T}:add{U} -text=As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. -- {T}: Add {W} or {U}. +text=As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped. -- {T}: Add {W} or {U}. type=Land [/card] [card] name=Portcullis auto=@movedTo(creature|battlefield) restriction{type(creature|battlefield)~morethan~2}:all(trigger[to]) (blink)forsrc -text=Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield. +text=Whenever a creature enters, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield. mana={4} type=Artifact [/card] @@ -87881,7 +87881,7 @@ type=Artifact name=Possessed Skaab auto=moveto(ownerHand) target(*[creature;instant;sorcery]|mygraveyard) auto=_DIES_moveto(exile) -text=When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. -- If Possessed Skaab would die, exile it instead. +text=When Possessed Skaab enters, return target instant, sorcery, or creature card from your graveyard to your hand. -- If Possessed Skaab would die, exile it instead. mana={3}{U}{B} type=Creature subtype=Zombie @@ -87914,7 +87914,7 @@ abilities=first strike kicker={2}{R} auto=if paid(kicker) then counter(1/1,2) auto=if paid(kicker) then haste -text=Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) -- First strike -- If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste. +text=Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) -- First strike -- If Pouncing Kavu was kicked, it enters with two +1/+1 counters on it and with haste. mana={1}{R} type=Creature subtype=Kavu @@ -87926,7 +87926,7 @@ name=Pouncing Wurm kicker={2}{G} auto=if paid(kicker) then haste auto=if paid(kicker) then counter(1/1,3) -text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. +text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- If Pouncing Wurm was kicked, it enters with three +1/+1 counters on it and with haste. mana={3}{G} type=Creature subtype=Wurm @@ -88037,7 +88037,7 @@ type=Land [card] name=Prairie Stream auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap(noevent) -text=({T}: Add {W} or {U}.) -- Prairie Stream enters the battlefield tapped unless you control two or more basic lands. +text=({T}: Add {W} or {U}.) -- Prairie Stream enters tapped unless you control two or more basic lands. type=Land subtype=Plains Island [/card] @@ -88091,7 +88091,7 @@ type=Enchantment name=Predator Dragon abilities=flying,haste auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=Flying, haste -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) +text=Flying, haste -- Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) mana={3}{R}{R}{R} type=Creature subtype=Dragon @@ -88172,7 +88172,7 @@ subtype=Aura [card] name=Predatory Nightstalker auto=may target(opponent) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer -text=When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature. +text=When Predatory Nightstalker enters, you may have target opponent sacrifice a creature. mana={3}{B}{B} type=Creature subtype=Nightstalker @@ -88336,7 +88336,7 @@ name=Preyseizer Dragon abilities=flying auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) auto=_ATTACKING_target(anytarget) dynamicability -text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon. +text=Flying -- Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon. mana={4}{R}{R} type=Creature subtype=Dragon @@ -88423,7 +88423,7 @@ toughness=1 [card] name=Priest of Gix auto=add{B}{B}{B} -text=When Priest of Gix enters the battlefield, add {B}{B}{B}. +text=When Priest of Gix enters, add {B}{B}{B}. mana={2}{B} type=Creature subtype=Phyrexian Human Cleric Minion @@ -88444,7 +88444,7 @@ toughness=1 name=Priest of the Blood Rite auto=choice token(Demon,Creature Demon,5/5,flying,black) controller auto=@each my upkeep:life:-2 controller -text=When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield. -- At the beginning of your upkeep, you lose 2 life. +text=When Priest of the Blood Rite enters, put a 5/5 black Demon creature token with flying onto the battlefield. -- At the beginning of your upkeep, you lose 2 life. mana={3}{B}{B} type=Creature subtype=Human Cleric @@ -88464,7 +88464,7 @@ toughness=1 [card] name=Priest of Urabrask auto=Add{R}{R}{R} -text=When Priest of Urabrask enters the battlefield, add {R}{R}{R}. +text=When Priest of Urabrask enters, add {R}{R}{R}. mana={2}{R} type=Creature subtype=Phyrexian Human Cleric @@ -88514,7 +88514,7 @@ name=Primal Clay auto=choice name(enter as 3/3) transforms((,setpower=3,settoughness=3)) forever auto=choice name(enter as 2/2 fly) transforms((,flying,setpower=2,settoughness=2)) forever auto=choice name(enter as a wall) transforms((Wall,defender,setpower=1,settoughness=6)) forever -text=As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender. +text=As Primal Clay enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Shapeshifter Wall artifact creature with defender. mana={4} type=Artifact Creature subtype=Shapeshifter @@ -88546,7 +88546,7 @@ toughness=3 [card] name=Primal Forcemage auto=@movedto(creature|myBattlefield):all(trigger) 3/3 ueot -text=Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. +text=Whenever another creature enters under your control, that creature gets +3/+3 until end of turn. mana={2}{G} type=Creature subtype=Elf Shaman @@ -88596,7 +88596,7 @@ name=Primal Plasma auto=choice name(becomes 3/3) transforms((,setpower=3,settoughness=3)) forever auto=choice name(becomes 2/2 flyer) transforms((,setpower=2,settoughness=2,flying)) forever auto=choice name(becomes 1/6 defender) transforms((,setpower=1,settoughness=6,defender)) forever -text=As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. +text=As Primal Plasma enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. mana={3}{U} type=Creature subtype=Elemental Shapeshifter @@ -88641,7 +88641,7 @@ toughness=* [card] name=Prime Speaker Zegana auto=counter(1/1,otherpower:highest:creature:mybattlefield) && draw:power -text=Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control. -- When Prime Speaker Zegana enters the battlefield, draw cards equal to its power. +text=Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. -- When Prime Speaker Zegana enters, draw cards equal to its power. mana={2}{G}{G}{U}{U} type=Legendary Creature subtype=Merfolk Wizard @@ -88653,7 +88653,7 @@ name=Primeval Bounty auto=@movedTo(creature|mystack):_BEASTTOKEN_ controller auto=@movedTo(*[-creature]|mystack):counter(1/1,3) target(creature|mybattlefield) auto=_LANDFALL_life:3 controller -text=Enchantment. -- Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield. -- Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. -- Whenever a land enters the battlefield under your control, you gain 3 life. +text=Enchantment. -- Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield. -- Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. -- Whenever a land enters under your control, you gain 3 life. mana={5}{G} type=Enchantment [/card] @@ -88661,7 +88661,7 @@ type=Enchantment name=Primeval Force auto=aslongas(forest|mybattlefield) choice name(sacrifice forests) target(<3>forest|mybattlefield) sacrifice oneshot >2 auto=choice name(sacrifice this) sacrifice all(this) -text=When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. +text=When Primeval Force enters, sacrifice it unless you sacrifice three Forests. mana={2}{G}{G}{G} type=Creature subtype=Elemental @@ -88680,7 +88680,7 @@ type=Sorcery name=Primeval Protector abilities=affinityopponentcreatures auto=counter(1/1) all(other creature|mybattlefield) -text=Primeval Protector costs {1} less to cast for each creature your opponents control. -- When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control. +text=Primeval Protector costs {1} less to cast for each creature your opponents control. -- When Primeval Protector enters, put a +1/+1 counter on each other creature you control. mana={10}{G} type=Creature subtype=Avatar @@ -88703,7 +88703,7 @@ abilities=trample aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend auto=_ATTACKING_name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Trample -- Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. +text=Trample -- Whenever Primeval Titan enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. mana={4}{G}{G} type=Creature subtype=Giant @@ -88726,7 +88726,7 @@ name=Primordial Hydra auto=counter(1/1,X) auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1) auto=this(counter{1/1.10}) trample -text=Primordial Hydra enters the battlefield with X +1/+1 counters on it. -- At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. -- Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. +text=Primordial Hydra enters with X +1/+1 counters on it. -- At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. -- Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. mana={X}{G}{G} type=Creature subtype=Hydra @@ -88759,14 +88759,14 @@ auto=counter(0/0,converge,crystal) auto={c(0/0,-1,crystal)}:tap target(creature) aicode=activate transforms((,newability[all(*[zpos<=3]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto={W}{U}{B}{R}{G}:_SCRY3_ -text=Converge -- Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. -- Remove a crystal counter from Prism Array: Tap target creature. -- {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +text=Converge -- Prism Array enters with a crystal counter on it for each color of mana spent to cast it. -- Remove a crystal counter from Prism Array: Tap target creature. -- {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) mana={4}{U} type=Enchantment [/card] [card] name=Prism Ring auto=activatechooseacolor transforms((,newability[@movedto(*[chosencolor]|mystack):life:1 controller])) forever activatechooseend -text=As Prism Ring enters the battlefield, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. +text=As Prism Ring enters, choose a color. -- Whenever you cast a spell of the chosen color, you gain 1 life. mana={1} type=Artifact [/card] @@ -88805,7 +88805,7 @@ auto={T} restriction{compare(pbasiclandtypes)~equalto~17}:thisforeach(variable{1 auto={T} restriction{compare(pbasiclandtypes)~equalto~18}:thisforeach(variable{18}) ability$!name(Choose one) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto={T} restriction{compare(pbasiclandtypes)~equalto~19}:thisforeach(variable{19}) ability$!name(Choose one) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto={T} restriction{compare(pbasiclandtypes)~morethan~19}:thisforeach(variable{20}) ability$!name(Choose one) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller -text=Prismatic Geoscope enters the battlefield tapped. -- Domain -- {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control. +text=Prismatic Geoscope enters tapped. -- Domain -- {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control. mana={5} type=Artifact [/card] @@ -88881,7 +88881,7 @@ auto=choice name(blue) teach(creature) preventalldamage to(this) from(*[blue]|ba auto=choice name(black) teach(creature) preventalldamage to(this) from(*[black]|battlefield,stack) auto=choice name(red) teach(creature) preventalldamage to(this) from(*[red]|battlefield,stack) auto=choice name(green) teach(creature) preventalldamage to(this) from(*[green]|battlefield,stack) -text=Enchant creature -- As Prismatic Ward enters the battlefield, choose a color. -- Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. +text=Enchant creature -- As Prismatic Ward enters, choose a color. -- Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. mana={1}{W} type=Enchantment subtype=Aura @@ -88890,7 +88890,7 @@ subtype=Aura name=Prismwake Merrow abilities=flash auto=ability$!name(choose color/s) choice name(white) target(*) becomes(,white) ueot _ choice name(blue) target(*) becomes(,blue) ueot _ choice name(black) target(*) becomes(,black) ueot _ choice name(red) target(*) becomes(,red) ueot _ choice name(green) target(*) becomes(,green) ueot _ choice name(white & blue) target(*) becomes(,white,blue) ueot _ choice name(blue & black) target(*) becomes(,black,blue) ueot _ choice name(black & red) target(*) becomes(,black,red) ueot _ choice name(red & green) target(*) becomes(,red,green) ueot _ choice name(green & white) target(*) becomes(,white,green) ueot _ choice name(white & black) target(*) becomes(,white,black) ueot _ choice name(blue & red) target(*) becomes(,red,blue) ueot _ choice name(black & green) target(*) becomes(,black,green) ueot _ choice name(red & white) target(*) becomes(,white,red) ueot _ choice name(green & blue) target(*) becomes(,green,blue) ueot _ choice name(green & white & blue) target(*) becomes(,green,white,blue) ueot _ choice name(white & blue & black) target(*) becomes(,black,white,blue) ueot _ choice name(blue & black & red) target(*) becomes(,black,red,blue) ueot _ choice name(black & red & green) target(*) becomes(,green,black,red) ueot _ choice name(red & green & white) target(*) becomes(,green,white,red) ueot _ choice name(white & black & green) target(*) becomes(,green,white,black) ueot _ choice name(blue & red & white) target(*) becomes(,red,white,blue) ueot _ choice name(black & green & blue) target(*) becomes(,green,black,blue) ueot _ choice name(red & white & black) target(*) becomes(,black,white,red) ueot _ choice name(green & blue & red) target(*) becomes(,green,red,blue) ueot _ choice name(green & red & blue & black) target(*) becomes(,green,red,blue,black) ueot _ choice name(green & red & blue & white) target(*) becomes(,green,red,blue,white) ueot _ choice name(white & blue & black & red) target(*) becomes(,white,red,blue,black) ueot _ choice name(white & blue & black & green) target(*) becomes(,white,green,blue,black) ueot _ choice name(all colors) target(*) becomes(,white,red,blue,black,green) ueot!$ controller -text=Flash -- When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn. +text=Flash -- When Prismwake Merrow enters, target permanent becomes the color or colors of your choice until end of turn. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -88903,7 +88903,7 @@ abilities=defender kicker={1}{W} auto=if paid(kicker) then counter(1/1) auto=if paid(kicker) then canattack -text=Defender (This creature can't attack.) -- Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." +text=Defender (This creature can't attack.) -- Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- If Prison Barricade was kicked, it enters with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender." mana={1}{W} type=Creature subtype=Wall @@ -88918,7 +88918,7 @@ auto=cantpwattack auto=cantblock auto=noactivatedability auto=@movedto(creature|opponentbattlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature can't attack or block and its activated abilities can't be activated. -- Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. +text=Enchant creature -- Enchanted creature can't attack or block and its activated abilities can't be activated. -- Whenever a creature enters under an opponent's control, you may attach Prison Term to that creature. mana={1}{W}{W} type=Enchantment subtype=Aura @@ -88980,7 +88980,7 @@ type=Enchantment name=Prized Amalgam autograveyard=@movedto(other creature|mybattlefield) from(mygraveyard) once:phaseactionmulti[endofturn once] moveto(mybattlefield) && tap(noevent) autograveyard=@movedto(other creature|mystack) from(mygraveyard) once:phaseactionmulti[endofturn once] moveto(mybattlefield) && tap(noevent) -text=Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. +text=Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. mana={1}{U}{B} type=Creature subtype=Zombie @@ -89135,7 +89135,7 @@ name=Promise of Power other={6}{B}{B}{B} name(Entwine) auto=if paid(alternative) then draw:5 controller && life:-5 controller && token(Demon,Creature Demon,phandcount/phandcount,flying,black) auto=ifnot paid(alternative) then ability$! choice name(draw five) draw:5 controller && life:-5 controller _ choice token(Demon,Creature Demon,phandcount/phandcount,flying,black) !$ controller -text=Choose one - You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield. -- Entwine {4} (Choose both if you pay the entwine cost.) +text=Choose one - You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters. -- Entwine {4} (Choose both if you pay the entwine cost.) mana={2}{B}{B}{B} type=Sorcery [/card] @@ -89160,7 +89160,7 @@ type=Enchantment name=Propeller Pioneer abilities=flying auto=_FABRICATE_(1) -text=Flying -- Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) +text=Flying -- Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) mana={3}{W} type=Creature subtype=Human Artificer @@ -89235,7 +89235,7 @@ auto={1}{T}:add{U} auto={1}{T}:add{B} auto={1}{T}:add{R} auto={1}{T}:add{G} -text=When Prophetic Prism enters the battlefield, draw a card. -- {1}, {T}: Add one mana of any color. +text=When Prophetic Prism enters, draw a card. -- {1}, {T}: Add one mana of any color. mana={2} type=Artifact [/card] @@ -89273,7 +89273,7 @@ name=Protean Hydra abilities=hydra auto=counter(1/1,X) auto=@counterremoved(1/1) from(this):phaseaction[next,once,endofturn] counter(1/1,2) all(this) -text=Protean Hydra enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. -- Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. +text=Protean Hydra enters with X +1/+1 counters on it. -- If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. -- Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. mana={X}{G} type=Creature subtype=Hydra @@ -89414,7 +89414,7 @@ toughness=2 name=Psychic Allergy auto=upcost[{S(island|mybattlefield)}{S(island|mybattlefield)}] sacrifice auto=chooseacolor transforms((,newability[@each opponent upkeep:damage:type:*[-token&chosencolor]:opponentbattlefield opponent])) chooseend -text=As Psychic Allergy enters the battlefield, choose a color. -- At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. -- At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. +text=As Psychic Allergy enters, choose a color. -- At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. -- At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. mana={3}{U}{U} type=Enchantment [/card] @@ -89452,7 +89452,7 @@ target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=tap auto=teach(*) doesnotuntap auto=teach(*) {D(artifact|myhand)}{D(artifact|myhand)}:untap -text=Enchant permanent -- When Psychic Overload enters the battlefield, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. -- Enchanted permanent has "Discard two artifact cards: Untap this permanent." +text=Enchant permanent -- When Psychic Overload enters, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step. -- Enchanted permanent has "Discard two artifact cards: Untap this permanent." mana={3}{U} type=Enchantment subtype=Aura @@ -89781,7 +89781,7 @@ type=Artifact name=Puppeteer Clique abilities=flying,persist auto=moveto(mybattlefield) and!(transforms((,haste,newability[@my next endofturn:moveTo(exile)])) forever)! target(creature|opponentgraveyard) -text=Flying -- When Puppeteer Clique enters the battlefield, put target creature card in an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +text=Flying -- When Puppeteer Clique enters, put target creature card in an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{B}{B} type=Creature subtype=Faerie Wizard @@ -89869,7 +89869,7 @@ name=Puresteel Paladin auto=@movedTo(equipment|mybattlefield):may name(Draw a card) draw:1 controller auto=this(variable{ishuman}>0) lord(equipment|mybattlefield) transforms((,newability[{0}:name(Equip Zero) rehook target(creature|mybattlefield) assorcery restriction{type(artifact|mybattlefield)~morethan~2}])) auto=this(variable{ishuman}=0) lord(equipment|mybattlefield) transforms((,newability[{0}:name(Equip Zero) rehook target(creature|mybattlefield) assorcery limit:1 restriction{type(artifact|mybattlefield)~morethan~2}])) -text=Whenever an Equipment enters the battlefield under your control, you may draw a card. -- Metalcraft - As long as you control 3 or more artifacts, each Equipment you control has equip {0}. +text=Whenever an Equipment enters under your control, you may draw a card. -- Metalcraft - As long as you control 3 or more artifacts, each Equipment you control has equip {0}. mana={W}{W} type=Creature subtype=Human Knight @@ -89923,7 +89923,7 @@ auto=@movedto(other creature|mybattlefield):damage:2 opponent auto={2}{R}:all(creature|mybattlefield) 1/0 ueot auto=this(variable{type:manar}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) auto=this(variable{type:manar}>4) transforms((Legendary Enchantment Creature)) -text=Indestructible -- As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. -- {2}{R}: Creatures you control get +1/+0 until end of turn. +text=Indestructible -- As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters under your control, Purphoros deals 2 damage to each opponent. -- {2}{R}: Creatures you control get +1/+0 until end of turn. mana={3}{R} type=Legendary Enchantment Creature subtype=God @@ -90014,7 +90014,7 @@ type=Instant name=Putrid Cyclops aicode=activate transforms((,newability[all(*[zpos=1]|mylibrary) transforms((,newability[name(Putrid cyclops gets -x/-x) target(Putrid Cyclops[fresh]|mybattlefield) -manacost/-manacost ueot])) oneshot])) oneshot auto=scry:1 scrycore delayed transforms((,newability[name(Putrid cyclops gets -x/-x) -revealedmana/-revealedmana])) ueot scrycoreend scryend -text=When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +text=When Putrid Cyclops enters, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) mana={2}{B} type=Creature subtype=Zombie Cyclops @@ -90077,7 +90077,7 @@ toughness=2 [card] name=Pygmy Kavu auto=foreach(creature[black]|opponentBattlefield) draw:1 controller -text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. +text=When Pygmy Kavu enters, draw a card for each black creature your opponents control. mana={3}{G} type=Creature subtype=Kavu @@ -90119,7 +90119,7 @@ toughness=1 [card] name=Pyknite auto=@next upkeep:draw:1 -text=When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep. +text=When Pyknite enters, draw a card at the beginning of the next turn's upkeep. mana={2}{G} type=Creature subtype=Ouphe @@ -90308,7 +90308,7 @@ toughness=2 [card] name=Qarsi Sadist auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && transforms((,newability[target(opponent) life:-2],newability[life:2 controller])) forever -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life. mana={1}{B} type=Creature subtype=Human Cleric @@ -90340,7 +90340,7 @@ name=Quag Vampires abilities=swampwalk kicker=multi{1}{B} auto=if paid(kicker) then counter(1/1,kicked) -text=Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) -- Swampwalk -- Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) -- Swampwalk -- Quag Vampires enters with a +1/+1 counter on it for each time it was kicked. mana={B} type=Creature subtype=Vampire Rogue @@ -90390,7 +90390,7 @@ toughness=5 name=Quarantine Field auto=counter(0/0,xx,Isolation) auto=this(variable{halfpaid}>0) (blink)forsrc target(*[-land]|opponentbattlefield) -text=Quarantine Field enters the battlefield with X isolation counters on it. -- When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. +text=Quarantine Field enters with X isolation counters on it. -- When Quarantine Field enters, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. mana={X}{X}{W}{W} type=Enchantment [/card] @@ -90434,7 +90434,7 @@ type=Enchantment name=Quest for the Goblin Lord auto=@movedTo(goblin|mybattlefield):may counter(0/0,1,Quest) all(this) auto=this(counter{0/0.5.Quest}) lord(goblin|myBattlefield) 2/0 -text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. -- As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0. +text=Whenever a Goblin enters under your control, you may put a quest counter on Quest for the Goblin Lord. -- As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0. mana={R} type=Enchantment [/card] @@ -90538,7 +90538,7 @@ name=Quickling abilities=flying,flash auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) moveTo(ownerhand) oneshot auto=choice sacrifice -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Quickling enters, sacrifice it unless you return another creature you control to its owner's hand. mana={1}{U} type=Creature subtype=Faerie Rogue @@ -90602,7 +90602,7 @@ type=Instant [card] name=Quicksmith Genius auto=@movedto(artifact|mybattlefield):may _DISCARD&DRAW_ -text=Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card. +text=Whenever an artifact enters under your control, you may discard a card. If you do, draw a card. mana={2}{R} type=Creature subtype=Human Artificer @@ -90612,7 +90612,7 @@ toughness=2 [card] name=Quicksmith Rebel auto=target(artifact|mybattlefield) transforms((,newability[{t}:damage:2 target(anytarget)])) -text=When Quicksmith Rebel enters the battlefield, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control Quicksmith Rebel. +text=When Quicksmith Rebel enters, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control Quicksmith Rebel. mana={3}{R} type=Creature subtype=Human Artificer @@ -90622,7 +90622,7 @@ toughness=2 [card] name=Quicksmith Spy auto=target(artifact|mybattlefield) transforms((,newability[{t}:draw:1 controller])) -text=When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy. +text=When Quicksmith Spy enters, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy. mana={3}{U} type=Creature subtype=Human Artificer @@ -90758,7 +90758,7 @@ toughness=1 name=Quirion Elves auto={T}:Add{G} auto=chooseacolor {T}:add{chosencolor} chooseend -text=As Quirion Elves enters the battlefield, choose a color. -- {T}: Add {G}. -- {T}: Add one mana of the chosen color. +text=As Quirion Elves enters, choose a color. -- {T}: Add {G}. -- {T}: Add one mana of the chosen color. mana={1}{G} type=Creature subtype=Elf Druid @@ -90782,7 +90782,7 @@ auto=choice add{U} auto=choice add{B} auto=choice add{R} auto=choice add{G} -text=When Quirion Sentinel enters the battlefield, add one mana of any color. +text=When Quirion Sentinel enters, add one mana of any color. mana={1}{G} type=Creature subtype=Elf Druid @@ -90793,7 +90793,7 @@ toughness=1 name=Quirion Trailblazer aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. +text=When Quirion Trailblazer enters, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. mana={3}{G} type=Creature subtype=Elf Scout @@ -90814,7 +90814,7 @@ toughness=4 name=Rabble-Rouser auto=bloodthirst:1 auto={R}{T}:all(creature[attacking]) dynamicability -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power. mana={3}{R} type=Creature subtype=Goblin Shaman @@ -90833,7 +90833,7 @@ type=Sorcery name=Rabid Bloodsucker abilities=flying auto=choice all(player) life:-2 -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Rabid Bloodsucker enters the battlefield, each player loses 2 life. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Rabid Bloodsucker enters, each player loses 2 life. mana={4}{B} type=Creature subtype=Vampire @@ -90940,7 +90940,7 @@ type=Sorcery name=Radiant Fountain auto=life:2 auto={T}:Add{1} -text=When Radiant Fountain enters the battlefield, you gain 2 life. -- {T}: Add {1}. +text=When Radiant Fountain enters, you gain 2 life. -- {T}: Add {1}. type=Land [/card] [card] @@ -90976,7 +90976,7 @@ toughness=3 name=Radiant's Dragoons auto=life:5 auto=upcost[{3}{W};next upkeep] sacrifice -text=Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Radiant's Dragoons enters the battlefield, you gain 5 life. +text=Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Radiant's Dragoons enters, you gain 5 life. mana={3}{W} type=Creature subtype=Human Soldier @@ -91039,7 +91039,7 @@ toughness=2 name=Rage Forger auto=counter(1/1) all(other shaman|mybattlefield) auto=@combat(attacking) source(creature[counter{1/1.1}]|mybattlefield):may damage:1 target(player) -text=When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control. -- Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. +text=When Rage Forger enters, put a +1/+1 counter on each other Shaman creature you control. -- Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. mana={2}{R} type=Creature subtype=Elemental Shaman @@ -91110,7 +91110,7 @@ toughness=3 name=Rageform auto=withenchant manifest all(*[zpos=1]|mylibrary) auto=teach(creature) double strike -text=When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) +text=When Rageform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) mana={2}{R}{R} type=Enchantment [/card] @@ -91207,7 +91207,7 @@ auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} auto={2}{R}{G}:transforms((Elemental Creature,setpower=3,settoughness=3,red,green,newability[_ATTACKING_counter(1/1) all(this)])) ueot -text=Raging Ravine enters the battlefield tapped. -- {T}: Add {R} or {G}. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. +text=Raging Ravine enters tapped. -- {T}: Add {R} or {G}. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. type=Land [/card] [card] @@ -91357,7 +91357,7 @@ name=Raised by Wolves target=creature auto=_WOLFTOKEN_*2 controller auto=foreach(wolf|mybattlefield) 1/1 -text=Enchant creature -- When Raised by Wolves enters the battlefield, put two 2/2 green Wolf creature tokens onto the battlefield. -- Enchanted creature gets +1/+1 for each Wolf you control. +text=Enchant creature -- When Raised by Wolves enters, put two 2/2 green Wolf creature tokens onto the battlefield. -- Enchanted creature gets +1/+1 for each Wolf you control. mana={3}{G}{G} type=Enchantment subtype=Aura @@ -91405,7 +91405,7 @@ name=Rakdos Carnarium auto=tap(noevent) auto=moveTo(ownerhand) notatarget(land|myBattlefield) auto={T}:Add{B}{R} -text=Rakdos Carnarium enters the battlefield tapped. -- When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {B}{R}. +text=Rakdos Carnarium enters tapped. -- When Rakdos Carnarium enters, return a land you control to its owner's hand. -- {T}: Add {B}{R}. type=Land [/card] [card] @@ -91443,7 +91443,7 @@ name=Rakdos Guildgate auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=Rakdos Guildgate enters the battlefield tapped. -- {T}: Add {B} or {R}. +text=Rakdos Guildgate enters tapped. -- {T}: Add {B} or {R}. type=Land subtype=Gate [/card] @@ -91615,7 +91615,7 @@ toughness=2 [card] name=Rakshasa Gravecaller auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && _ZOMBIETOKEN_*2 -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Rakshasa Gravecaller exploits a creature, put two 2/2 black Zombie creature tokens onto the battlefield. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Rakshasa Gravecaller exploits a creature, put two 2/2 black Zombie creature tokens onto the battlefield. mana={4}{B} type=Creature subtype=Demon @@ -91787,7 +91787,7 @@ toughness=3 name=Rampaging Baloths abilities=trample auto=_LANDFALL_may token(Beast,Creature Beast,4/4,green) -text=Trample -- Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield. +text=Trample -- Landfall - Whenever a land enters under your control, you may put a 4/4 green Beast creature token onto the battlefield. mana={4}{G}{G} type=Creature subtype=Beast @@ -91902,7 +91902,7 @@ toughness=2 name=Ranger of Eos aicode=activate target(creature[manacost<=1]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(creature[manacost<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. +text=When Ranger of Eos enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. mana={3}{W} type=Creature subtype=Human Soldier Ranger @@ -91929,7 +91929,7 @@ type=Sorcery [card] name=Rank and File auto=all(creature[green]) -1/-1 -text=When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn. +text=When Rank and File enters, green creatures get -1/-1 until end of turn. mana={2}{B}{B} type=Creature subtype=Zombie @@ -92045,7 +92045,7 @@ auto=counter(0/0,7,Dream) auto={C(0/0,-1,Dream)}:add{1} auto={C(0/0,-1,Dream)}:prevent:1 all(this) auto=@each my beginofturn sourcenottap:phaseaction[upkeep] this(counter{0/0.1.Dream}<7) counter(0/0,1,Dream) -text=Rasputin Dreamweaver enters the battlefield with seven dream counters on it. -- Remove a dream counter from Rasputin: Add {1}. -- Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. -- At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. -- Rasputin can't have more than seven dream counters on it. +text=Rasputin Dreamweaver enters with seven dream counters on it. -- Remove a dream counter from Rasputin: Add {1}. -- Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. -- At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. -- Rasputin can't have more than seven dream counters on it. mana={4}{W}{U} type=Legendary Creature subtype=Human Wizard @@ -92105,7 +92105,7 @@ name=Rathi Dragon abilities=flying auto=aslongas(mountain|mybattlefield) choice target(<2>mountain|mybattlefield) sacrifice oneshot >1 auto=choice sacrifice all(this) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Rathi Dragon enters, sacrifice it unless you sacrifice two Mountains. mana={2}{R}{R} type=Creature subtype=Dragon @@ -92117,7 +92117,7 @@ name=Rathi Fiend auto=all(player) life:-3 aicode=activate moveTo(myBattlefield) target(mercenary[manacost<=3]|myLibrary) auto={3}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(mercenary[manacost<=3]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend -text=When Rathi Fiend enters the battlefield, each player loses 3 life. -- {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less and put that card onto the battlefield. Then shuffle. +text=When Rathi Fiend enters, each player loses 3 life. -- {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less and put that card onto the battlefield. Then shuffle. mana={3}{B} type=Creature subtype=Phyrexian Horror Mercenary @@ -92187,7 +92187,7 @@ name=Rattlechains abilities=flash,flying auto=target(spirit) hexproof ueot auto=lord(spirit|myhand,mylibrary,mygraveyard,myexile) asflash -text=Flash -- Flying -- When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash. +text=Flash -- Flying -- When Rattlechains enters, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash. mana={1}{U} type=Creature subtype=Spirit @@ -92218,7 +92218,7 @@ auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} -text=Ravaged Highlands enters the battlefield tapped. -- {T}: Add {R}. -- {T}, Sacrifice Ravaged Highlands: Add one mana of any color. +text=Ravaged Highlands enters tapped. -- {T}: Add {R}. -- {T}, Sacrifice Ravaged Highlands: Add one mana of any color. type=Land [/card] [card] @@ -92255,7 +92255,7 @@ type=Instant [card] name=Ravaging Horde auto=destroy target(land) -text=When Ravaging Horde enters the battlefield, destroy target land. +text=When Ravaging Horde enters, destroy target land. mana={3}{R}{R} type=Creature subtype=Human Soldier @@ -92269,7 +92269,7 @@ auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice kicker={4} auto=if paid(kicker) then counter(0/0,3,Time) -text=Kicker {4} (You may pay an additional 4 as you cast this spell.) -- Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- If Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it. +text=Kicker {4} (You may pay an additional 4 as you cast this spell.) -- Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- If Ravaging Riftwurm was kicked, it enters with three additional time counters on it. mana={1}{G}{G} type=Creature subtype=Wurm @@ -92282,7 +92282,7 @@ abilities=flying,hiddenface auto=upcost[{2}{u};next upkeep] sacrifice aicode=activate transforms((,newability[moveto(ownerHand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. mana={2}{U} type=Creature subtype=Bird @@ -92316,7 +92316,7 @@ toughness=1 [card] name=Ravenous Baboons auto=destroy target(land[-basic]) -text=When Ravenous Baboons enters the battlefield, destroy target nonbasic land. +text=When Ravenous Baboons enters, destroy target nonbasic land. mana={3}{R} type=Creature subtype=Monkey @@ -92377,7 +92377,7 @@ toughness=4 [card] name=Ravenous Rats auto=target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=When Ravenous Rats enters the battlefield, target opponent discards a card. +text=When Ravenous Rats enters, target opponent discards a card. mana={1}{B} type=Creature subtype=Rat @@ -92440,7 +92440,7 @@ toughness=3 name=Raving Oni-Slave auto=aslongas(demon|mybattlefield) life:-3 controller <1 oneshot auto=@movedTo(this|nonbattlezone) from(battlefield) restriction{type(demon|myBattlefield)~lessthan~1}:life:-3 controller -text=When Raving Oni-Slave enters the battlefield or leaves the battlefield, you lose 3 life if you don't control a Demon. +text=When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon. mana={1}{B} type=Creature subtype=Ogre Warrior @@ -92509,7 +92509,7 @@ type=Sorcery [card] name=Razing Snidd auto=name(bounce) notatarget(creature[red;black]|myBattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(sacrifice) notatarget(land|mybattlefield) sacrifice!$ controller],newability[ability$!name(sacrifice) notatarget(land|mybattlefield) sacrifice!$ opponent])) oneshot -text=When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. -- When Razing Snidd enters the battlefield, each player sacrifices a land. +text=When Razing Snidd enters, return a black or red creature you control to its owner's hand. -- When Razing Snidd enters, each player sacrifices a land. mana={4}{B}{R} type=Creature subtype=Beast @@ -92542,7 +92542,7 @@ toughness=4 name=Razor Hippogriff abilities=flying auto=moveto(ownerHand) and!(transforms((,newability[dynamicability])))! target(artifact|mygraveyard) -text=Flying -- When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value. +text=Flying -- When Razor Hippogriff enters, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value. mana={3}{W}{W} type=Creature subtype=Hippogriff @@ -92679,14 +92679,14 @@ name=Razorverge Thicket auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{G} auto={T}:Add{W} -text=Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {G} or {W}. +text=Razorverge Thicket enters tapped unless you control two or fewer other lands. -- {T}: Add {G} or {W}. type=Land [/card] [card] name=Reach of Branches auto=token(Treefolk,Creature Treffolk,2/5,green) autograveyard=@movedTo(forest|myBattlefield):may moveto(ownerHand) -text=Put a 2/5 green Treefolk Shaman creature token onto the battlefield. -- Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand. +text=Put a 2/5 green Treefolk Shaman creature token onto the battlefield. -- Whenever a Forest enters under your control, you may return Reach of Branches from your graveyard to your hand. mana={4}{G} type=Tribal Instant subtype=Treefolk @@ -92744,7 +92744,7 @@ type=Instant [card] name=Realm Razer auto=(blink)forsrc all(land) -text=When Realm Razer enters the battlefield, exile all lands. -- When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. +text=When Realm Razer enters, exile all lands. -- When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. mana={3}{R}{G}{W} type=Creature subtype=Beast @@ -92756,7 +92756,7 @@ name=Realm Seekers auto=counter(1/1,type:*:hand) aicode=activate target(land|mylibrary) moveto(ownerHand) auto={2}{G}{C(1/1,-1)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. -- {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle. +text=Realm Seekers enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands. -- {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle. mana={4}{G}{G} type=Creature subtype=Elf Scout @@ -92770,7 +92770,7 @@ auto=choice name(choose island) all(this) transforms((,newability[lord(land|myba auto=choice name(choose swamp) all(this) transforms((,newability[lord(land|mybattlefield) becomes(swamp)])) forever auto=choice name(choose mountain) all(this) transforms((,newability[lord(land|mybattlefield) becomes(mountain)])) forever auto=choice name(choose forest) all(this) transforms((,newability[lord(land|mybattlefield) becomes(forest)])) forever -text=As Realmwright enters the battlefield, choose a basic land type. -- Lands you control are the chosen type in addition to their other types. +text=As Realmwright enters, choose a basic land type. -- Lands you control are the chosen type in addition to their other types. mana={U} type=Creature subtype=Vedalken Wizard @@ -92825,7 +92825,7 @@ toughness=6 name=Reaper King auto=lord(other creature[scarecrow]|myBattlefield) 1/1 auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) -text=({(2/w)} can be paid with any two mana or with {W}. This card's mana value is 10.) -- Other Scarecrow creatures you control get +1/+1. -- Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. +text=({(2/w)} can be paid with any two mana or with {W}. This card's mana value is 10.) -- Other Scarecrow creatures you control get +1/+1. -- Whenever another Scarecrow enters under your control, destroy target permanent. mana={2W}{2U}{2B}{2R}{2G} type=Legendary Artifact Creature subtype=Scarecrow @@ -93022,7 +93022,7 @@ toughness=1 name=Reckless Bushwhacker abilities=haste auto=alternative all(other creature|mybattlefield) 1/0 ueot && all(other creature|mybattlefield) haste ueot -text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. +text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. mana={2}{R} other={1}{R} name(surge) otherrestriction=thisturn(*|mystack)~morethan~0 @@ -93064,7 +93064,7 @@ toughness=2 [card] name=Reckless Fireweaver auto=@movedto(artifact|mybattlefield):damage:1 opponent -text=Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent. +text=Whenever an artifact enters under your control, Reckless Fireweaver deals 1 damage to each opponent. mana={1}{R} type=Creature subtype=Human Artificer @@ -93187,7 +93187,7 @@ type=Sorcery [card] name=Reclamation Sage auto=may destroy target(artifact,enchantment) -text=When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment. +text=When Reclamation Sage enters, you may destroy target artifact or enchantment. mana={2}{G} type=Creature subtype=Elf Shaman @@ -93198,7 +93198,7 @@ toughness=1 name=Reclusive Artificer abilities=haste auto=may damage:type:artifact:mybattlefield target(creature) -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Reclusive Artificer enters, you may have it deal damage to target creature equal to the number of artifacts you control. mana={2}{U}{R} type=Creature subtype=Human Artificer @@ -93457,7 +93457,7 @@ toughness=2 name=Reflexes target=creature auto=first strike -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) mana={R} type=Enchantment subtype=Aura @@ -93510,7 +93510,7 @@ type=Sorcery [card] name=Regal Force auto=foreach(creature[green]|myBattlefield) draw:1 -text=When Regal Force enters the battlefield, draw a card for each green creature you control. +text=When Regal Force enters, draw a card for each green creature you control. mana={4}{G}{G}{G} type=Creature subtype=Elemental @@ -93545,7 +93545,7 @@ type=Instant name=Regeneration target=creature auto={G}:regenerate -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) mana={1}{G} type=Enchantment subtype=Aura @@ -93620,7 +93620,7 @@ type=Artifact name=Reiver Demon abilities=flying auto=if casted(this) then bury all(creature[-artifact;-black]) -text=Flying -- When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. +text=Flying -- When Reiver Demon enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. mana={4}{B}{B}{B}{B} type=Creature subtype=Demon @@ -93640,7 +93640,7 @@ type=Sorcery name=Rejuvenation Chamber auto=fading:2 auto={T}:life:2 -text=Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {T}: You gain 2 life. +text=Fading 2 (This artifact enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {T}: You gain 2 life. mana={3} type=Artifact [/card] @@ -93792,7 +93792,7 @@ toughness=2 [card] name=Relief Captain auto=may target(other creature|battlefield) counter(1/1) -text=When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) +text=When Relief Captain enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) mana={2}{W}{W} type=Creature subtype=Kor Knight Ally @@ -93845,7 +93845,7 @@ name=Remote Farm auto=tap(noevent) auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{W}{W} and!( this(counter{0/0.1.Depletion}<1) sacrifice oneshot )! -text=Remote Farm enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Remote Farm: Add {W}{W}. If there are no depletion counters on Remote Farm, sacrifice it. +text=Remote Farm enters tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Remote Farm: Add {W}{W}. If there are no depletion counters on Remote Farm, sacrifice it. type=Land [/card] [card] @@ -93854,7 +93854,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{U} autohand=__CYCLING__({2}) -text=Remote Isle enters the battlefield tapped. -- {T}: Add {U}. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Remote Isle enters tapped. -- {T}: Add {U}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -93967,14 +93967,14 @@ name=Renegade Map auto=tap(noevent) aicode=activate target(land[basic]|mylibrary) moveto(ownerHand) auto={t}{s}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Renegade Map enters the battlefield tapped. -- {T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. +text=Renegade Map enters tapped. -- {T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. mana={1} type=Artifact [/card] [card] name=Renegade Rallier auto=if revolt then moveto(mybattlefield) target(*[-instant;-sorcery;manacost<=2]|mygraveyard) -text=Revolt -- When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield. +text=Revolt -- When Renegade Rallier enters, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield. mana={1}{G}{W} type=Creature subtype=Human Warrior @@ -94258,7 +94258,7 @@ toughness=3 [card] name=Reservoir Walker auto=life:3 controller && alterenergy:3 controller -text=When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). +text=When Reservoir Walker enters, you gain 3 life and get {E}{E}{E} (three energy counters). mana={5} type=Artifact Creature subtype=Construct @@ -94319,7 +94319,7 @@ type=Instant name=Resolute Archangel abilities=flying auto=if compare(lifetotal)~lessthan~compare(startinglife) then lifeset:startinglife controller -text=Flying. -- When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total. +text=Flying. -- When Resolute Archangel enters, if your life total is less than your starting life total, it becomes equal to your starting life total. mana={5}{W}{W} type=Creature subtype=Angel @@ -94330,7 +94330,7 @@ toughness=4 name=Resolute Blademaster auto=choice all(creature|mybattlefield) double strike ueot auto=_RALLY_all(creature|mybattlefield) double strike ueot -text=Rally -- Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn. +text=Rally -- Whenever Resolute Blademaster or another Ally enters under your control, creatures you control gain double strike until end of turn. mana={3}{R}{W} type=Creature subtype=Human Soldier Ally @@ -94426,7 +94426,7 @@ type=Instant name=Rest in Peace abilities=mygraveexiler,oppgraveexiler auto=moveto(exile) all(*|graveyard) -text=When Rest in Peace enters the battlefield, exile all cards from all graveyards. -- If a card or token would be put into a graveyard from anywhere, exile it instead. +text=When Rest in Peace enters, exile all cards from all graveyards. -- If a card or token would be put into a graveyard from anywhere, exile it instead. mana={1}{W} type=Enchantment [/card] @@ -94475,7 +94475,7 @@ type=Sorcery name=Restoration Angel abilities=flying,flash auto=may target(creature[-angel]|mybattlefield) moveto(exile) and!(moveto(mybattlefield))! -text=Flash -- Flying -- When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. +text=Flash -- Flying -- When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. mana={3}{W} type=Creature subtype=Angel @@ -94485,7 +94485,7 @@ toughness=4 [card] name=Restoration Gearsmith auto=moveto(ownerhand) target(*[artifact;creature]|mygraveyard) -text=When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. +text=When Restoration Gearsmith enters, return target artifact or creature card from your graveyard to your hand. mana={2}{W}{B} type=Creature subtype=Human Artificer @@ -94625,35 +94625,35 @@ type=Instant name=Retreat to Coralhelm aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Scry 1) _SCRY1_],newability[choice name(untap creature) target(creature) untap],newability[choice name(tap creature) target(creature) tap])) ueot -text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- You may tap or untap target creature. -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +text=Landfall -- Whenever a land enters under your control, choose one -- -- You may tap or untap target creature. -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) mana={2}{U} type=Enchantment [/card] [card] name=Retreat to Emeria auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Kor Token) create(Kor Ally:Creature Kor Ally:1/1:white) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot])) oneshot -text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- -- Put a 1/1 white Kor Ally creature token onto the battlefield. -- -- Creatures you control get +1/+1 until end of turn. +text=Landfall -- Whenever a land enters under your control, choose one -- -- -- Put a 1/1 white Kor Ally creature token onto the battlefield. -- -- Creatures you control get +1/+1 until end of turn. mana={3}{W} type=Enchantment [/card] [card] name=Retreat to Hagra auto=_LANDFALL_name(Choose one) transforms((,newability[choice name(Creature gains 1/0 and deachtouch) target(creature) transforms((,newability[1/0],deathtouch)) ueot],newability[choice life:-1 opponent && life:1 controller])) oneshot -text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- Target creature gets +1/+0 and gains deathtouch until end of turn. -- Each opponent loses 1 life and you gain 1 life. +text=Landfall -- Whenever a land enters under your control, choose one -- -- Target creature gets +1/+0 and gains deathtouch until end of turn. -- Each opponent loses 1 life and you gain 1 life. mana={2}{B} type=Enchantment [/card] [card] name=Retreat to Kazandu auto=_LANDFALL_transforms((,newability[if type(creature|battlefield)~morethan~0 then choice name(Put Counter) name(Put Counter) target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller])) oneshot -text=Landfall -- Whenever a land enters the battlefield under your control, choose one -- -- -- Put a +1/+1 counter on target creature. -- -- You gain 2 life. +text=Landfall -- Whenever a land enters under your control, choose one -- -- -- Put a +1/+1 counter on target creature. -- -- You gain 2 life. mana={2}{G} type=Enchantment [/card] [card] name=Retreat to Valakut auto=_LANDFALL_if type(creature|battlefield)~morethan~0 then transforms((,newability[choice name(2/0) 2/0 target(creature) ueot],newability[choice name(cant block) cantblock target(creature) ueot])) oneshot -text=Landfall - Whenever a land enters the battlefield under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn. +text=Landfall - Whenever a land enters under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn. mana={2}{R} type=Enchantment [/card] @@ -94714,7 +94714,7 @@ type=Instant [card] name=Returned Centaur auto=deplete:4 target(player) -text=When Returned Centaur enters the battlefield, target player mills four cards. +text=When Returned Centaur enters, target player mills four cards. mana={3}{B} type=Creature subtype=Zombie Centaur @@ -94748,7 +94748,7 @@ abilities=flying other={5}{W} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(myBattlefield) target(creature[power<=2]|mygraveyard) auto=alternative sacrifice -text=Flying -- When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. -- Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. -- Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{W} type=Creature subtype=Elemental @@ -94798,7 +94798,7 @@ auto=alternative nextphasealter(remove,combatattackers,opponent) oneshot auto=alternative nextphasealter(remove,combatblockers,opponent) oneshot auto=alternative nextphasealter(remove,combatdamage,opponent) oneshot auto=alternative nextphasealter(remove,combatends,opponent) oneshot -text=When Revenant Patriarch enters the battlefield, if {W} was spent to cast Revenant Patriarch, target player skips their next combat phase. -- Revenant Patriarch can't block. +text=When Revenant Patriarch enters, if {W} was spent to cast Revenant Patriarch, target player skips their next combat phase. -- Revenant Patriarch can't block. mana={4}{B} type=Creature subtype=Spirit @@ -94876,7 +94876,7 @@ type=Enchantment [card] name=Reverent Hunter auto=thisforeach(variable{type:manaG}>0) counter(1/1) -text=When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) +text=When Reverent Hunter enters, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) mana={2}{G} type=Creature subtype=Human Archer @@ -95016,7 +95016,7 @@ toughness=6 name=Rhox Bodyguard abilities=exalted auto=life:3 -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- When Rhox Bodyguard enters the battlefield, you gain 3 life. +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- When Rhox Bodyguard enters, you gain 3 life. mana={3}{G}{W} type=Creature subtype=Rhino Monk Soldier @@ -95055,7 +95055,7 @@ toughness=4 [card] name=Rhox Meditant auto=aslongas(*[green]|myBattlefield) draw:1 controller oneshot -text=When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. +text=When Rhox Meditant enters, if you control a green permanent, draw a card. mana={3}{W} type=Creature subtype=Rhino Monk @@ -95198,7 +95198,7 @@ toughness=1 name=Riders of Gavony abilities=vigilance auto=chooseatype lord(creature[human]|mybattlefield) protection from(creature[chosentype]) chooseend -text=Vigilance -- As Riders of Gavony enters the battlefield, choose a creature type. -- Human creatures you control have protection from creatures of the chosen type. +text=Vigilance -- As Riders of Gavony enters, choose a creature type. -- Human creatures you control have protection from creatures of the chosen type. mana={2}{W}{W} type=Creature subtype=Human Knight @@ -95239,7 +95239,7 @@ toughness=2 [card] name=Ridgescale Tusker auto=counter(1/1) all(other creature|mybattlefield) -text=When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control. +text=When Ridgescale Tusker enters, put a +1/+1 counter on each other creature you control. mana={3}{G}{G} type=Creature subtype=Pangolin Beast @@ -95305,7 +95305,7 @@ type=Land name=Riftwing Cloudskate abilities=flying auto=moveto(ownerhand) target(*) -text=Flying -- When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. -- Suspend 3 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +text=Flying -- When Riftwing Cloudskate enters, return target permanent to its owner's hand. -- Suspend 3 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) mana={3}{U}{U} suspend(3)={1}{u} type=Creature @@ -95395,7 +95395,7 @@ type=Legendary Creature subtype=Human Wizard power=2 toughness=2 -text=Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, put a token that's a copy of that creature onto the battlefield. +text=Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature enters under your control, you may pay {G}{U}. If you do, put a token that's a copy of that creature onto the battlefield. [/card] [card] name=Rime Dryad @@ -95503,7 +95503,7 @@ name=Ring of Three Wishes auto=counter(0/0,3,Wish) aicode=activate target(*|mylibrary) moveto(ownerHand) auto={5}{T}{C(0/0,-1,Wish)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Ring of Three Wishes enters the battlefield with three wish counters on it. -- {5}{T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle. +text=Ring of Three Wishes enters with three wish counters on it. -- {5}{T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle. mana={5} type=Artifact [/card] @@ -95607,7 +95607,7 @@ name=Riparian Tiger abilities=trample auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) 2/2 ueot -text=Trample -- When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn. +text=Trample -- When Riparian Tiger enters, you get {E}{E} (two energy counters). -- Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn. mana={3}{G}{G} type=Creature subtype=Cat @@ -95724,7 +95724,7 @@ toughness=1 name=Riptide Replicator auto=counter(0/0,X,Charge) auto=activatechooseatype chooseacolor {4}{t}:token(Riptide,Creature chosentype,counter{0%0.1.charge}/counter{0%0.1.charge},chosencolor) chooseend activatechooseend -text=As Riptide Replicator enters the battlefield, choose a color and a creature type. -- Riptide Replicator enters the battlefield with X charge counters on it. -- {4}, {T}: Put an X/X creature token of the chosen color and type onto the battlefield, where X is the number of charge counters on Riptide Replicator. +text=As Riptide Replicator enters, choose a color and a creature type. -- Riptide Replicator enters with X charge counters on it. -- {4}, {T}: Put an X/X creature token of the chosen color and type onto the battlefield, where X is the number of charge counters on Riptide Replicator. mana={X}{4} type=Artifact [/card] @@ -95786,7 +95786,7 @@ type=Sorcery name=Rise of the Hobgoblins auto={RW}:lord(creature[white;red]|myBattlefield) first strike auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x -text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. -- {(r/w)}: Red creatures and white creatures you control gain first strike until end of turn. +text=When Rise of the Hobgoblins enters, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. -- {(r/w)}: Red creatures and white creatures you control gain first strike until end of turn. mana={X}{RW}{RW} type=Enchantment [/card] @@ -95823,7 +95823,7 @@ toughness=1 name=Rishadan Brigand abilities=flying,cloud auto=ability$!name(pay or sacrifice) pay[[{3}]] name(pay 3 mana) donothing?activate sacrifice notatarget(*|mybattlefield)!$ opponent -text=Flying -- When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay {3}. -- Rishadan Brigand can block only creatures with flying. +text=Flying -- When Rishadan Brigand enters, each opponent sacrifices a permanent unless they pay {3}. -- Rishadan Brigand can block only creatures with flying. mana={4}{U} type=Creature subtype=Human Pirate @@ -95833,7 +95833,7 @@ toughness=2 [card] name=Rishadan Cutpurse auto=ability$!name(pay or sacrifice) pay[[{1}]] name(pay 1 mana) donothing?activate sacrifice notatarget(*|mybattlefield)!$ opponent -text=When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay {1}. +text=When Rishadan Cutpurse enters, each opponent sacrifices a permanent unless they pay {1}. mana={2}{U} type=Creature subtype=Human Pirate @@ -95843,7 +95843,7 @@ toughness=1 [card] name=Rishadan Footpad auto=ability$!name(pay or sacrifice) pay[[{2}]] name(pay 2 mana) donothing?activate sacrifice notatarget(*|mybattlefield)!$ opponent -text=When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay {2}. +text=When Rishadan Footpad enters, each opponent sacrifices a permanent unless they pay {2}. mana={3}{U} type=Creature subtype=Human Pirate @@ -95868,7 +95868,7 @@ type=Land name=Rishkar, Peema Renegade auto=counter(1/1) target(creature|mybattlefield) auto=lord(creature[counter{any}]|mybattlefield) {T}:Add{G} -text=When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. -- Each creature you control with a counter on it has "{T}: Add {G}." +text=When Rishkar, Peema Renegade enters, put a +1/+1 counter on each of up to two target creatures. -- Each creature you control with a counter on it has "{T}: Add {G}." mana={2}{G} type=Legendary Creature subtype=Elf Druid @@ -95992,7 +95992,7 @@ auto=moveto(mygraveyard) notatarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{R} auto=this(counter{0/0.1.payment}<1) {T}:Add{G} auto=this(counter{0/0.1.payment}<1) {T}:Add{W} -text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {R}, {G}, or {W}. +text=When Rith's Grove enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {R}, {G}, or {W}. type=Land subtype=Lair [/card] @@ -96009,7 +96009,7 @@ name=Ritual of Steel target=creature auto=0/2 auto=@next upkeep:draw:1 controller -text=Enchant creature -- When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +0/+2. +text=Enchant creature -- When Ritual of Steel enters, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +0/+2. mana={2}{W} type=Enchantment subtype=Aura @@ -96219,7 +96219,7 @@ toughness=1 name=Robe of Mirrors target=creature auto=shroud -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) mana={U} type=Enchantment subtype=Aura @@ -96241,7 +96241,7 @@ auto=counter(0/0,4,Shell) auto=@each my upkeep:counter(0/0,-1,Shell) auto=this(counter{0/0.1.Shell}<1) 3/2 auto=this(counter{0/0.1.Shell}<1) flying -text=Roc Hatchling enters the battlefield with four shell counters on it. -- At the beginning of your upkeep, remove a shell counter from Roc Hatchling. -- As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. +text=Roc Hatchling enters with four shell counters on it. -- At the beginning of your upkeep, remove a shell counter from Roc Hatchling. -- As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. mana={R} type=Creature subtype=Bird @@ -96284,7 +96284,7 @@ auto=counter(1/1,X) auto={r}:prevent:1 all(this) auto={r}{r}{r}:counter(1/1) myUpkeeponly abilities=wilting -text=Rock Hydra enters the battlefield with X +1/+1 counters on it. -- For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. -- {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. -- {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. +text=Rock Hydra enters with X +1/+1 counters on it. -- For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. -- {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. -- {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. mana={X}{R}{R} type=Creature subtype=Hydra @@ -96343,7 +96343,7 @@ toughness=1 name=Rocky Tar Pit auto=tap(noevent) auto={T}{S}:moveTo(myBattlefield) target(*[mountain;swamp]|myLibrary) -text=Rocky Tar Pit enters the battlefield tapped. -- {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle. +text=Rocky Tar Pit enters tapped. -- {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle. type=Land [/card] [card] @@ -96367,7 +96367,7 @@ toughness=1 name=Rogue Elephant auto=aslongas(forest|myBattlefield) moveTo(graveyard) notatarget(forest|myBattlefield) oneshot auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. +text=When Rogue Elephant enters, sacrifice it unless you sacrifice a Forest. mana={G} type=Creature subtype=Elephant @@ -96387,7 +96387,7 @@ toughness=1 [card] name=Rogue Refiner auto=draw:1 controller && alterenergy:2 controller -text=When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters). +text=When Rogue Refiner enters, draw a card and you get {E}{E} (two energy counters). mana={1}{G}{U} type=Creature subtype=Human Rogue @@ -96448,7 +96448,7 @@ toughness=5 name=Roil Elemental abilities=flying auto=_LANDFALL_may steal target(creature) -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. +text=Flying -- Landfall -- Whenever a land enters under your control, you may gain control of target creature for as long as you control Roil Elemental. mana={3}{U}{U}{U} type=Creature subtype=Elemental @@ -96577,7 +96577,7 @@ toughness=2 name=Ronin Warclub auto=@movedto(creature|myBattlefield):all(trigger[to]) rehook auto=teach(creature) 2/1 -text=Equipped creature gets +2/+1. -- Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) +text=Equipped creature gets +2/+1. -- Whenever a creature enters under your control, attach Ronin Warclub to that creature. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) mana={3} auto={5}:equip type=Artifact @@ -96717,7 +96717,7 @@ auto=tap(noevent) auto=aslongas(mountain,forest|myBattlefield) untap auto={T}:Add{R} auto={T}:Add{G} -text=Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. -- {T}: Add {R} or {G}. +text=Rootbound Crag enters tapped unless you control a Mountain or a Forest. -- {T}: Add {R} or {G}. type=Land [/card] [card] @@ -96777,7 +96777,7 @@ toughness=3 name=Roots of Life auto=choice name(choose island) all(this) transforms((,newability[@tapped(island|opponentbattlefield):life:1 controller])) forever auto=choice name(choose swamp) all(this) transforms((,newability[@tapped(swamp|opponentbattlefield):life:1 controller])) forever -text=As Roots of Life enters the battlefield, choose Islands or Swamps. -- Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. +text=As Roots of Life enters, choose Islands or Swamps. -- Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. mana={1}{G}{G} type=Enchantment [/card] @@ -96786,7 +96786,7 @@ name=Roots target=creature[-flying] auto=tap auto=doesnotuntap -text=Enchant creature without flying -- When Roots enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature without flying -- When Roots enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{G} type=Enchantment subtype=Aura @@ -96938,7 +96938,7 @@ toughness=2 [card] name=Rotfeaster Maggot auto=moveTo(exile) target(creature|graveyard) and!( dynamicability )! -text=When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness. +text=When Rotfeaster Maggot enters, exile target creature card from a graveyard. You gain life equal to that card's toughness. mana={4}{B} type=Creature subtype=Insect @@ -97003,7 +97003,7 @@ toughness=3 [card] name=Rotting Legion auto=tap(noevent) -text=Rotting Legion enters the battlefield tapped. +text=Rotting Legion enters tapped. mana={4}{B} type=Creature subtype=Zombie @@ -97022,7 +97022,7 @@ toughness=8 name=Rotting Rats auto=transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot autograveyard={1}{B}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When Rotting Rats enters the battlefield, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=When Rotting Rats enters, each player discards a card. -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={1}{B} type=Creature subtype=Zombie Rat @@ -97194,7 +97194,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{G} auto={T}:Add{R} -text=Rugged Highlands enters the battlefield tapped. -- When Rugged Highlands enters the battlefield, you gain 1 life. -- {T}: Add {G} or {R}. +text=Rugged Highlands enters tapped. -- When Rugged Highlands enters, you gain 1 life. -- {T}: Add {G} or {R}. type=Land [/card] [card] @@ -97319,7 +97319,7 @@ name=Ruins of Oran-Rief auto={t}:add{c} auto={t}:target(creature[colorless&fresh]|mybattlefield) counter(1/1) auto=tap(noevent) -text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C}. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. +text=Ruins of Oran-Rief enters tapped. -- {T}: Add {C}. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. type=Land [/card] [card] @@ -97327,7 +97327,7 @@ name=Ruins of Trokair auto=tap(noevent) auto={T}:Add{W} auto={T}{S}:Add{W}{W} -text=Ruins of Trokair enters the battlefield tapped. -- {T}: Add {W}. -- {T}, Sacrifice Ruins of Trokair: Add {W}{W}. +text=Ruins of Trokair enters tapped. -- {T}: Add {W}. -- {T}, Sacrifice Ruins of Trokair: Add {W}{W}. type=Land [/card] [card] @@ -97475,7 +97475,7 @@ auto={13}{T}{S}:name(X = 13) target(<13>other creature[power<=2]) unblockable auto={14}{T}{S}:name(X = 14) target(<14>other creature[power<=2]) unblockable auto={15}{T}{S}:name(X = 15) target(<15>other creature[power<=2]) unblockable auto={16}{T}{S}:name(X = 16) target(<16>other creature[power<=2]) unblockable -text=Runed Arch enters the battlefield tapped. -- {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn. +text=Runed Arch enters tapped. -- {X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less are unblockable this turn. mana={3} type=Artifact [/card] @@ -97538,7 +97538,7 @@ name=Rune-Scarred Demon abilities=flying,hiddenface aicode=activate moveto(ownerHand) target(*|mylibrary) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle. +text=Flying -- When Rune-Scarred Demon enters, search your library for a card, put it into your hand, then shuffle. mana={5}{B}{B} type=Creature subtype=Demon @@ -97580,7 +97580,7 @@ name=Runner's Bane target=creature[power<=3] auto=tap auto=doesnotuntap -text=Enchant creature with power 3 or less. -- When Runner's Bane enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during the untap step. +text=Enchant creature with power 3 or less. -- When Runner's Bane enters, tap enchanted creature. -- Enchanted creature doesn't untap during the untap step. mana={1}{U} type=Enchantment subtype=Aura @@ -97594,7 +97594,7 @@ auto={T}:Add{G} auto={T}:Add{R} auto={T}:Add{U} auto={T}:Add{W} -text=Rupture Spire enters the battlefield tapped. -- When Rupture Spire enters the battlefield, sacrifice it unless you pay {1} -- {T}: Add one mana of any color. +text=Rupture Spire enters tapped. -- When Rupture Spire enters, sacrifice it unless you pay {1} -- {T}: Add one mana of any color. type=Land [/card] [card] @@ -97719,7 +97719,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{G}{G}{G}{G}{G}{G}{G}{G}{G}{G} -text=Rushwood Grove enters the battlefield tapped. -- {T}: Put a storage counter on Rushwood Grove. -- {T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way. +text=Rushwood Grove enters tapped. -- {T}: Put a storage counter on Rushwood Grove. -- {T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way. type=Land [/card] [card] @@ -97794,7 +97794,7 @@ type=Artifact [card] name=Rusted Sentinel auto=tap(noevent) -text=Rusted Sentinel enters the battlefield tapped. +text=Rusted Sentinel enters tapped. mana={4} type=Artifact Creature subtype=Golem @@ -97816,14 +97816,14 @@ name=Rustic Clachan auto=if type(*[kithkin]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{W} autohand={1}{W}{discard}:counter(1/1) target(creature) -text=As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. -- {T}: Add {W}. -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) +text=As Rustic Clachan enters, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters tapped. -- {T}: Add {W}. -- Reinforce 1 - {1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.) type=Land [/card] [card] name=Rusting Golem auto=fading:5 anyzone=counter{0%0.1.Fade}/counter{0%0.1.Fade} cdaactive -text=Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Rusting Golem's power and toughness are each equal to the number of fade counters on it. +text=Fading 5 (This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Rusting Golem's power and toughness are each equal to the number of fade counters on it. mana={4} type=Artifact Creature subtype=Golem @@ -97854,7 +97854,7 @@ toughness=2 [card] name=Rustspore Ram auto=destroy target(equipment) -text=When Rustspore Ram enters the battlefield, destroy target Equipment. +text=When Rustspore Ram enters, destroy target Equipment. mana={4} type=Artifact Creature subtype=Sheep @@ -98030,7 +98030,7 @@ type=Artifact [card] name=Sacred Foundry auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {R} or {W}.) -- As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped. +text=({T}: Add {R} or {W}.) -- As Sacred Foundry enters, you may pay 2 life. If you don't, Sacred Foundry enters tapped. type=Land subtype=Mountain Plains [/card] @@ -98107,7 +98107,7 @@ type=Instant [card] name=Saddleback Lagac auto=may target(other creature|battlefield) counter(1/1) -text=When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +text=When Saddleback Lagac enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) mana={3}{G} type=Creature subtype=Lizard @@ -98229,7 +98229,7 @@ toughness=2 name=Sage Aven aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters, look at the top four cards of your library, then put them back in any order. mana={3}{U} abilities=flying type=Creature @@ -98245,7 +98245,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=name(Draw a card) draw:1 controller auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside) -text=Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. -- When Sage of Ancient Lore enters the battlefield, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. // Werewolf of Ancient Hunger +text=Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. -- When Sage of Ancient Lore enters, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. // Werewolf of Ancient Hunger mana={4}{G} type=Creature subtype=Human Shaman Werewolf @@ -98256,7 +98256,7 @@ toughness=* name=Sage of Epityr aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=When Sage of Epityr enters, look at the top four cards of your library, then put them back in any order. mana={U} type=Creature subtype=Human Wizard @@ -98267,7 +98267,7 @@ toughness=1 name=Sage of Fables auto=@movedto(other wizard|myBattlefield):all(trigger[to]) counter(1/1) auto={2}{C(1/1,-1),creature|mybattlefield}:draw:1 controller -text=Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from a creature you control: Draw a card. +text=Each other Wizard creature you control enters with an additional +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from a creature you control: Draw a card. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -98287,7 +98287,7 @@ toughness=2 [card] name=Sage of Shaila's Claim auto=alterenergy:3 controller -text=When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters). +text=When Sage of Shaila's Claim enters, you get {E}{E}{E} (three energy counters). mana={1}{G} type=Creature subtype=Elf Druid @@ -98310,7 +98310,7 @@ name=Sage Owl abilities=flying aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=Flying -- When Sage Owl enters, look at the top four cards of your library, then put them back in any order. mana={1}{U} type=Creature subtype=Bird @@ -98361,7 +98361,7 @@ toughness=4 [card] name=Sage's Row Denizen auto=@movedTo(other creature[blue]|mybattlefield):deplete:2 target(player) -text=Whenever another blue creature enters the battlefield under your control, target player mills two cards. +text=Whenever another blue creature enters under your control, target player mills two cards. mana={2}{U} type=Creature subtype=Vedalken Wizard @@ -98397,7 +98397,7 @@ name=Sai of the Shinobi auto={2}:equip auto=teach(creature) 1/1 auto=@movedto(creature|mybattlefield):may all(trigger[to]) rehook -text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2} +text=Equipped creature gets +1/+1. -- Whenever a creature enters under your control, you may attach Sai of the Shinobi to it. -- Equip {2} mana={1} type=Artifact subtype=Equipment @@ -98458,7 +98458,7 @@ toughness=4 [card] name=Salivating Gremlins auto=@movedTo(artifact|myBattlefield):2/0 ueot && trample ueot -text=Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. +text=Whenever an artifact enters under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn. mana={2}{R} type=Creature subtype=Gremlin @@ -98471,7 +98471,7 @@ auto=tap(noevent) auto={T}:Add{1} auto={T}:Add{W} and!( damage:1 controller )! auto={T}:Add{B} and!( damage:1 controller )! -text=Salt Flats enters the battlefield tapped. -- {T}: Add {1}. -- {T}: Add {W} or {B}. Salt Flats deals 1 damage to you. +text=Salt Flats enters tapped. -- {T}: Add {1}. -- {T}: Add {W} or {B}. Salt Flats deals 1 damage to you. type=Land [/card] [card] @@ -98479,7 +98479,7 @@ name=Salt Marsh auto=tap(noevent) auto={T}:Add{U} auto={T}:Add{B} -text=Salt Marsh enters the battlefield tapped. -- {T}: Add {U} or {B}. +text=Salt Marsh enters tapped. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -98496,7 +98496,7 @@ toughness=5 name=Salt Road Quartermasters auto=counter(1/1,2) auto={2}{G}{C(1/1,-1)}:counter(1/1) target(creature|battlefield) -text=Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature. +text=Salt Road Quartermasters enters with two +1/+1 counters on it. -- {2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature. mana={2}{G} type=Creature subtype=Human Soldier @@ -98524,7 +98524,7 @@ toughness=2 [card] name=Saltskitter auto=@movedTo(other creature|battlefield):transforms((,newability[moveto(exile)],newability[phaseactionmulti[endofturn] moveto(ownerbattlefield)])) -text=Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. +text=Whenever another creature enters, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. mana={3}{W} type=Creature subtype=Wurm @@ -98696,7 +98696,7 @@ name=Sanctifier of Souls abilities=flying auto=@movedto(other creature|mybattlefield):1/1 ueot auto={2}{w}{E(creature|mygraveyard)}:_SPIRITTOKEN_ -text=Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn. -- {2}{W}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. +text=Whenever another creature enters under your control, Sanctifier of Souls gets +1/+1 until end of turn. -- {2}{W}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={3}{W} type=Creature subtype=Human Cleric @@ -98732,7 +98732,7 @@ toughness=2 name=Sanctum Gargoyle abilities=flying auto=may moveto(ownerHand) target(artifact|mygraveyard) -text=Flying -- When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand. +text=Flying -- When Sanctum Gargoyle enters, you may return target artifact card from your graveyard to your hand. mana={3}{W} type=Artifact Creature subtype=Gargoyle @@ -98785,7 +98785,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U}{U} -text=Sand Silos enters the battlefield tapped. -- You may choose not to untap Sand Silos during your untap step. -- At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way. +text=Sand Silos enters tapped. -- You may choose not to untap Sand Silos during your untap step. -- At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. -- {T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way. type=Land [/card] [card] @@ -98843,7 +98843,7 @@ type=Instant [card] name=Sandcrafter Mage auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1)!$ controller -text=When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) +text=When Sandcrafter Mage enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) mana={2}{W} type=Creature subtype=Human Wizard @@ -98883,14 +98883,14 @@ auto=tap(noevent) auto={T}:Add{W} auto={T}:Add{B} auto={T}:Add{G} -text=Sandsteppe Citadel enters the battlefield tapped. -- {T}: Add {W}, {B}, or {G}. +text=Sandsteppe Citadel enters tapped. -- {T}: Add {W}, {B}, or {G}. type=Land [/card] [card] name=Sandsteppe Mastodon abilities=Reach auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,5)!$ controller -text=When Sandsteppe Mastodon enters the battlefield Bolster 5 (Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put 5 +1/+1 counters on it.) +text=When Sandsteppe Mastodon enters Bolster 5 (Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put 5 +1/+1 counters on it.) mana={5}{G}{G} type=Creature subtype=Elephant @@ -98901,7 +98901,7 @@ toughness=5 name=Sandsteppe Outcast auto=choice name(+1/+1 counter) counter(1/1) auto=choice name(Spirit Token) _SPIRITTOKEN_ -text=When Sandsteppe Outcast enters the battlefield, choose one: -- Put a +1/+1 counter on Sandsteppe Outcast. -- Put a 1/1 white Spirit creature token with flying onto the battlefield. +text=When Sandsteppe Outcast enters, choose one: -- Put a +1/+1 counter on Sandsteppe Outcast. -- Put a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{W} type=Creature subtype=Human Warrior @@ -98911,7 +98911,7 @@ toughness=1 [card] name=Sandsteppe Scavenger auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller -text=When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) +text=When Sandsteppe Scavenger enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) mana={4}{G} type=Creature subtype=Dog Scout @@ -98923,7 +98923,7 @@ name=Sandstone Bridge auto={T}:add{W} auto=name(1/1 and vigilance) target(creature|battlefield) transforms((,newability[1/1 ueot],newability[vigilance ueot])) ueot auto=tap(noevent) -text=Sandstone Bridge enters the battlefield tapped. -- When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. -- {T}: Add {W}. +text=Sandstone Bridge enters tapped. -- When Sandstone Bridge enters, target creature gets +1/+1 and gains vigilance until end of turn. -- {T}: Add {W}. type=Land [/card] [card] @@ -98938,7 +98938,7 @@ name=Sandstone Needle auto=tap(noevent) auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{R}{R} and!( this(counter{0/0.1.Depletion}<1) sacrifice oneshot )! -text=Sandstone Needle enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it. +text=Sandstone Needle enters tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it. type=Land [/card] [card] @@ -99082,7 +99082,7 @@ toughness=2 [card] name=Sanity Gnawers auto=discard:1 target(player) -text=When Sanity Gnawers enters the battlefield, target player discards a card at random. +text=When Sanity Gnawers enters, target player discards a card at random. mana={1}{B}{R} type=Creature subtype=Rat @@ -99141,7 +99141,7 @@ type=Artifact name=Saprazzan Bailiff auto=moveTo(exile) all(enchantment,artifact|graveyard) auto=@movedTo(this|nonbattlezone) from(myBattlefield):moveto(ownerHand) all(artifact,enchantment|mygraveyard) && moveTo(opponenthand) all(artifact,enchantment|opponentgraveyard) -text=When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards. -- When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. +text=When Saprazzan Bailiff enters, exile all artifact and enchantment cards from all graveyards. -- When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. mana={3}{U}{U} type=Creature subtype=Merfolk @@ -99162,7 +99162,7 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{U}{U}{U}{U}{U}{U}{U}{U}{U}{U} -text=Saprazzan Cove enters the battlefield tapped. -- {T}: Put a storage counter on Saprazzan Cove. -- {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way. +text=Saprazzan Cove enters tapped. -- {T}: Put a storage counter on Saprazzan Cove. -- {T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way. type=Land [/card] [card] @@ -99213,14 +99213,14 @@ name=Saprazzan Skerry auto=tap(noevent) auto=counter(0/0,2,Depletion) auto={T}{C(0/0,-1,Depletion)}:Add{U}{U} and!( this(counter{0/0.1.Depletion}<1) sacrifice oneshot )! -text=Saprazzan Skerry enters the battlefield tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it. +text=Saprazzan Skerry enters tapped with two depletion counters on it. -- {T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it. type=Land [/card] [card] name=Sapseep Forest auto=tap(noevent) auto=aslongas(*[green]|myBattlefield) {G}{T}:life:1 controller >1 -text=({T}: Add {G}.) -- Sapseep Forest enters the battlefield tapped. -- {G}, {T}: You gain 1 life. Activate this ability only if you control two or more green permanents. +text=({T}: Add {G}.) -- Sapseep Forest enters tapped. -- {G}, {T}: You gain 1 life. Activate this ability only if you control two or more green permanents. type=Land subtype=Forest [/card] @@ -99239,7 +99239,7 @@ toughness=2 name=Sarcomancy auto=_ZOMBIETOKEN_ auto=@each my upkeep restriction{type(zombie|battlefield)~lessthan~1}:damage:1 controller -text=When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you. +text=When Sarcomancy enters, put a 2/2 black Zombie creature token onto the battlefield. -- At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you. mana={B} type=Enchantment [/card] @@ -99278,14 +99278,14 @@ auto=choice name(blue camarid) transforms((,newability[{3}{T}:create(Camarid:Cre auto=choice name(black thrull) transforms((,newability[{3}{T}:create(Thrull:Creature Thrull:1/1:black:tnum.13)])) forever auto=choice name(red goblin) transforms((,newability[{3}{T}:create(Goblin:Creature Goblin:1/1:red:tnum.14)])) forever auto=choice name(green saproling) transforms((,newability[{3}{T}:create(Saproling:Creature Saproling:1/1:green:tnum.15)])) forever -text=As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. -- {3}, {T}: Put a 1/1 creature token of the chosen color and type onto the battlefield. +text=As Sarpadian Empires, Vol. VII enters, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. -- {3}, {T}: Put a 1/1 creature token of the chosen color and type onto the battlefield. mana={3} type=Artifact [/card] [card] name=Saruli Gatekeepers auto=if type(land[Gate]|mybattlefield)~morethan~1 then life:7 controller oneshot -text=When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, gain 7 life. +text=When Saruli Gatekeepers enters, if you control two or more Gates, gain 7 life. mana={3}{G} type=Creature subtype=Elf Warrior @@ -99297,7 +99297,7 @@ name=Saskia the Unyielding abilities=vigilance,haste auto=choice name(opponent) transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) damage:thatmuch opponent])) forever auto=choice name(you) transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) damage:thatmuch controller])) forever -text=Vigilance, haste -- As Saskia the Unyielding enters the battlefield, choose a player. -- Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. +text=Vigilance, haste -- As Saskia the Unyielding enters, choose a player. -- Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player. mana={B}{R}{G}{W} type=Legendary Creature subtype=Human Soldier @@ -99318,7 +99318,7 @@ toughness=1 [card] name=Satyr Grovedancer auto=counter(1/1) target(creature) -text=When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. +text=When Satyr Grovedancer enters, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Satyr Shaman @@ -99368,7 +99368,7 @@ toughness=1 [card] name=Satyr Wayfinder auto=reveal:4 optionone target(land|reveal) moveto(ownerHand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend -text=When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. +text=When Satyr Wayfinder enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. mana={1}{G} type=Creature subtype=Satyr @@ -99399,7 +99399,7 @@ name=Savage Firecat abilities=trample auto=counter(1/1,7) auto=@tappedformana(land|myBattlefield):counter(1/1,-1) -text=Trample -- Savage Firecat enters the battlefield with seven +1/+1 counters on it. -- Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. +text=Trample -- Savage Firecat enters with seven +1/+1 counters on it. -- Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. mana={3}{R}{R} type=Creature subtype=Elemental Cat @@ -99446,7 +99446,7 @@ auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} auto={T}:Add{G} -text=Savage Lands enters the battlefield tapped. -- {T}: Add {B}, {R}, or {G}. +text=Savage Lands enters tapped. -- {T}: Add {B}, {R}, or {G}. type=Land [/card] [card] @@ -99510,7 +99510,7 @@ name=Savageborn Hydra abilities=double strike auto=counter(1/1,X) auto={1}{RG}:counter(1/1) asSorcery -text=Double strike. -- Savageborn Hydra enters the battlefield with X +1/+1 counters on it. -- {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could play a sorcery. +text=Double strike. -- Savageborn Hydra enters with X +1/+1 counters on it. -- {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could play a sorcery. mana={X}{R}{G} type=Creature subtype=Hydra @@ -99575,7 +99575,7 @@ name=Sawtooth Loon abilities=flying auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield) auto=draw:2 && transforms((,newability[target(<2>*|myhand) bottomoflibrary])) oneshot -text=Flying -- When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand. -- When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library. +text=Flying -- When Sawtooth Loon enters, return a white or blue creature you control to its owner's hand. -- When Sawtooth Loon enters, draw two cards, then put two cards from your hand on the bottom of your library. mana={2}{W}{U} type=Creature subtype=Bird @@ -99597,7 +99597,7 @@ name=Sawtooth Thresher abilities=sunburst auto=counter(1/1,sunburst) auto={C(1/1,-2)}:4/4 -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. mana={6} type=Artifact Creature subtype=Construct @@ -99630,7 +99630,7 @@ toughness=4 name=Scab-Clan Mauler abilities=trample auto=bloodthirst:2 -text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) -- Trample +text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) -- Trample mana={R}{G} type=Creature subtype=Human Berserker @@ -99643,7 +99643,7 @@ auto=tap(noevent) auto={T}:Add{1} auto={T}:Add{R} and!( damage:1 controller )! auto={T}:Add{W} and!( damage:1 controller )! -text=Scabland enters the battlefield tapped. -- {T}: Add {1}. -- {T}: Add {R} or {W}. Scabland deals 1 damage to you. +text=Scabland enters tapped. -- {T}: Add {1}. -- {T}: Add {R} or {W}. Scabland deals 1 damage to you. type=Land [/card] [card] @@ -99744,7 +99744,7 @@ toughness=6 [card] name=Scaleguard Sentinels auto=if type(dragon|mybattlefield)~morethan~0 then counter(1/1) else if type(dragon|myhand)~morethan~0 then counter(1/1) -text=As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand. -- Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels. +text=As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand. -- Scaleguard Sentinels enters with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels. mana={G}{G} type=Creature subtype=Human Soldier @@ -99890,7 +99890,7 @@ toughness=1 [card] name=Scarwood Treefolk auto=tap(noevent) -text=Scarwood Treefolk enters the battlefield tapped. +text=Scarwood Treefolk enters tapped. mana={3}{G} type=Creature subtype=Treefolk @@ -99955,7 +99955,7 @@ name=Scavenged Weaponry target=creature auto=1/1 auto=draw:1 controller -text=Enchant creature -- When Scavenged Weaponry enters the battlefield, draw a card. -- Enchanted creature gets +1/+1. +text=Enchant creature -- When Scavenged Weaponry enters, draw a card. -- Enchanted creature gets +1/+1. mana={2}{B} type=Enchantment subtype=Aura @@ -100131,7 +100131,7 @@ toughness=4 name=Scion of Vitu-Ghazi auto=if casted(this) then token(Bird,Creature Bird,1/1,flying,white) auto=if casted(this) then ability$! _POPULATE_ !$ controller -text=When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. +text=When Scion of Vitu-Ghazi enters, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. mana={3}{W}{W} type=Creature subtype=Elemental @@ -100141,7 +100141,7 @@ toughness=4 [card] name=Scion Summoner auto=_ELDRAZISCION_ -text=Devoid (This card has no color.) -- When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) +text=Devoid (This card has no color.) -- When Scion Summoner enters, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) mana={2}{G} abilities=devoid type=Creature @@ -100306,7 +100306,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{W} auto={T}:Add{B} -text=Scoured Barrens enters the battlefield tapped. -- When Scoured Barrens enters the battlefield, you gain 1 life. -- {T}: Add {W} or {B}. +text=Scoured Barrens enters tapped. -- When Scoured Barrens enters, you gain 1 life. -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -100324,7 +100324,7 @@ type=Instant name=Scourge Devil auto=1/0 all(creature|myBattlefield) autograveyard={2}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery -text=When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +text=When Scourge Devil enters, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) mana={4}{R} type=Creature subtype=Devil @@ -100334,7 +100334,7 @@ toughness=3 [card] name=Scourge of Fleets auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|opponentbattlefield) -text=When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. +text=When Scourge of Fleets enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. mana={5}{U}{U} type=Creature subtype=Kraken @@ -100378,7 +100378,7 @@ name=Scourge of Skola Vale abilities=trample auto=counter(1/1,2) auto={T}{S(other creature|myBattlefield)}:counter(1/1,storedtoughness) -text=Trample -- Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it. -- {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness. +text=Trample -- Scourge of Skola Vale enters with two +1/+1 counters on it. -- {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness. mana={2}{G} type=Creature subtype=Hydra @@ -100415,7 +100415,7 @@ abilities=flying auto={R}:1/0 ueot auto=damage:type:dragon:mybattlefield target(anytarget) auto=lord(dragon[-scourge of valkas]|mybattlefield) transforms((,newability[name(damage creature) damage:type:dragon:mybattlefield target(creature)],newability[name(damage player) damage:type:dragon:mybattlefield target(player)])) -text=Flying. -- Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. -- {R}: Scourge of Valkas gets +1/+0 until end of turn. +text=Flying. -- Whenever Scourge of Valkas or another Dragon enters under your control, it deals X damage to any target, where X is the number of Dragons you control. -- {R}: Scourge of Valkas gets +1/+0 until end of turn. mana={2}{R}{R}{R} type=Creature subtype=Dragon @@ -100448,7 +100448,7 @@ name=Scourgemark target=creature auto=1/0 auto=draw:1 controller -text=Enchant creature -- When Scourgemark enters the battlefield, draw a card. -- Enchanted creature gets +1/+0. +text=Enchant creature -- When Scourgemark enters, draw a card. -- Enchanted creature gets +1/+0. mana={1}{B} type=Enchantment subtype=Aura @@ -100596,7 +100596,7 @@ name=Scrapper Champion abilities=double strike auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) counter(1/1) -text=Double strike (This creature deals both first-strike and regular combat damage.) -- When Scrapper Champion enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +text=Double strike (This creature deals both first-strike and regular combat damage.) -- When Scrapper Champion enters, you get {E}{E} (two energy counters). -- Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={3}{R} type=Creature subtype=Human Artificer @@ -100646,7 +100646,7 @@ name=Screaming Seahawk abilities=flying aicode=activate target(screaming seahawk|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>screaming seahawk|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. +text=Flying -- When Screaming Seahawk enters, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library. mana={4}{U} type=Creature subtype=Bird @@ -100698,7 +100698,7 @@ name=Screeching Drake abilities=flying auto=draw:1 auto=reject notatarget(*|myhand) -text=Flying -- When Screeching Drake enters the battlefield, draw a card, then discard a card. +text=Flying -- When Screeching Drake enters, draw a card, then discard a card. mana={3}{U} type=Creature subtype=Drake @@ -100742,7 +100742,7 @@ toughness=2 [card] name=Screeching Skaab auto=deplete:2 -text=When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard. +text=When Screeching Skaab enters, put the top two cards of your library into your graveyard. mana={1}{U} type=Creature subtype=Zombie @@ -100763,7 +100763,7 @@ toughness=1 name=Scrib Nibblers auto={T}:target(player) moveto(exile) and!( if cantargetcard(*[land]|*) then life:1 controller )! all(*[zpos=1]|targetedpersonslibrary) auto=_LANDFALL_untap all(this) -text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall -- Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers. +text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. -- Landfall -- Whenever a land enters under your control, you may untap Scrib Nibblers. mana={2}{B} type=Creature subtype=Rat @@ -100773,7 +100773,7 @@ toughness=1 [card] name=Scrivener auto=may moveto(ownerHand) target(instant|mygraveyard) -text=When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. +text=When Scrivener enters, you may return target instant card from your graveyard to your hand. mana={4}{U} type=Creature subtype=Human Wizard @@ -100840,7 +100840,7 @@ type=Sorcery name=Scrounging Bandar auto=counter(1/1,2) auto={0}{counter(1/1,-1)}:counter(1/1) target(other creature) myUpkeepOnly -text=Scrounging Bandar enters the battlefield with two +1/+1 counters on it. -- At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature. +text=Scrounging Bandar enters with two +1/+1 counters on it. -- At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature. mana={1}{G} type=Creature subtype=Cat Monkey @@ -100987,7 +100987,7 @@ toughness=1 [card] name=Scythe Leopard auto=_LANDFALL_1/1 ueot -text=Landfall -- Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. +text=Landfall -- Whenever a land enters under your control, Scythe Leopard gets +1/+1 until end of turn. mana={G} type=Creature subtype=Cat @@ -101020,7 +101020,7 @@ name=Scythe Tiger abilities=shroud auto=aslongas(land|myBattlefield) moveTo(graveyard) notatarget(land|myBattlefield) oneshot auto=name(sacrifice Scythe Tiger) moveTo(graveyard) notatarget(this|myBattlefield) -text=Shroud (This creature can't be the target of spells or abilities.) -- When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. +text=Shroud (This creature can't be the target of spells or abilities.) -- When Scythe Tiger enters, sacrifice it unless you sacrifice a land. mana={G} type=Creature subtype=Cat @@ -101032,7 +101032,7 @@ name=Scytheclaw auto={3}:equip auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) auto=teach(creature) transforms((,newability[1/1],newability[@combatdamagefoeof(player) from(this):life:-halfdownopponentlifetotal opponent],newability[@combatdamageof(player) from(this):life:-halfdownlifetotal controller])) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. -- Equip {3} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +1/+1. -- Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. -- Equip {3} mana={5} type=Artifact subtype=Equipment @@ -101041,7 +101041,7 @@ subtype=Equipment name=Sea Drake abilities=flying auto=target(<2>land|mybattlefield) moveto(ownerHand) -text=Flying -- When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. +text=Flying -- When Sea Drake enters, return two target lands you control to their owner's hand. mana={2}{U} type=Creature subtype=Drake @@ -101073,7 +101073,7 @@ name=Sea Gate Oracle abilities=hiddenface aicode=activate transforms((,newability[moveto(ownerHand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. +text=When Sea Gate Oracle enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. mana={2}{U} type=Creature subtype=Human Wizard @@ -101184,7 +101184,7 @@ name=Seachrome Coast auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{W} auto={T}:Add{U} -text=Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {W} or {U}. +text=Seachrome Coast enters tapped unless you control two or fewer other lands. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -101206,7 +101206,7 @@ auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} -text=Seafloor Debris enters the battlefield tapped. -- {T}: Add {U}. -- {T}, Sacrifice Seafloor Debris: Add one mana of any color. +text=Seafloor Debris enters tapped. -- {T}: Add {U}. -- {T}, Sacrifice Seafloor Debris: Add one mana of any color. type=Land [/card] [card] @@ -101408,7 +101408,7 @@ target=land auto=loseabilities auto=losesubtypesof(land) auto=transforms((island)) -text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- Enchanted land is an Island. +text=Enchant land (Target a land as you cast this. This card enters attached to that land.) -- Enchanted land is an Island. mana={U} type=Enchantment subtype=Aura @@ -101417,7 +101417,7 @@ subtype=Aura name=Seascape Aerialist auto=may all(ally|myBattlefield) flying ueot auto=_RALLY_may all(ally|myBattlefield) flying ueot -text=Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn. +text=Whenever Seascape Aerialist or another Ally enters under your control, you may have Ally creatures you control gain flying until end of turn. mana={4}{U} type=Creature subtype=Merfolk Wizard Ally @@ -101438,7 +101438,7 @@ auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} auto={T}:Add{U} -text=Seaside Citadel enters the battlefield tapped. -- {T}: Add {G}, {W}, or {U}. +text=Seaside Citadel enters tapped. -- {T}: Add {G}, {W}, or {U}. type=Land [/card] [card] @@ -101480,7 +101480,7 @@ name=Secluded Glen auto=if type(*[faerie]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{U} auto={T}:Add{B} -text=As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. -- {T}: Add {U} or {B}. +text=As Secluded Glen enters, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters tapped. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -101489,7 +101489,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{W} autohand=__CYCLING__({W}) -text=Secluded Steppe enters the battlefield tapped. -- {T}: Add {W}. -- Cycling {W} ({W}, Discard this card: Draw a card.) +text=Secluded Steppe enters tapped. -- {T}: Add {W}. -- Cycling {W} ({W}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -101583,7 +101583,7 @@ name=Security Blockade target=land auto=teach(land) transforms((,newability[{T}:prevent:1 controller])) auto=_KNIGHTTOKEN_ -text=Enchant land -- When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." +text=Enchant land -- When Security Blockade enters, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." mana={2}{W} type=Enchantment subtype=Aura @@ -101630,7 +101630,7 @@ toughness=2 [card] name=Sedraxis Alchemist auto=aslongas(*[blue]|myBattlefield) moveTo(ownerhand) target(*[-land]) oneshot -text=When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. +text=When Sedraxis Alchemist enters, if you control a blue permanent, return target nonland permanent to its owner's hand. mana={2}{B} type=Creature subtype=Zombie Wizard @@ -101700,7 +101700,7 @@ type=Instant name=Seed the Land auto=_LANDFALL_token(Snake,Creature Snake,1/1,green) auto=@movedto(land|opponentBattlefield):token(Snake,Creature Snake,1/1,green) opponent -text=Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield. +text=Whenever a land enters, its controller puts a 1/1 green Snake creature token onto the battlefield. mana={2}{G}{G} type=Enchantment [/card] @@ -101828,7 +101828,7 @@ type=Artifact [card] name=Seer's Sundial auto=_LANDFALL_pay({2}) draw:1 -text=Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. +text=Landfall - Whenever a land enters under your control, you may pay {2}. If you do, draw a card. mana={4} type=Artifact [/card] @@ -101900,7 +101900,7 @@ type=Enchantment [card] name=Seismic Elemental auto=choice all(creature[-flying]) cantblock ueot -text=When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. +text=When Seismic Elemental enters, creatures without flying can't block this turn. mana={3}{R}{R} type=Creature subtype=Elemental @@ -102002,7 +102002,7 @@ auto=tap(noevent) auto=life:1 controller auto={T}:add{W} auto={T}:add{U} -text=Sejiri Refuge enters the battlefield tapped. -- When Sejiri Refuge enters the battlefield, you gain 1 life. -- {T}: Add {W} or {U}. +text=Sejiri Refuge enters tapped. -- When Sejiri Refuge enters, you gain 1 life. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -102014,7 +102014,7 @@ auto=choice protection from black target(creature|mybattlefield) ueot auto=choice protection from red target(creature|mybattlefield) ueot auto=choice protection from green target(creature|mybattlefield) ueot auto={T}:Add{W} -text=Sejiri Steppe enters the battlefield tapped. -- When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. -- {T}: Add {W}. +text=Sejiri Steppe enters tapped. -- When Sejiri Steppe enters, target creature you control gains protection from the color of your choice until end of turn. -- {T}: Add {W}. type=Land [/card] [card] @@ -102088,7 +102088,7 @@ name=Selesnya Guildgate auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} -text=Selesnya Guildgate enters the battlefield tapped. -- {T}: Add {G} or {W}. +text=Selesnya Guildgate enters tapped. -- {T}: Add {G} or {W}. type=Land subtype=Gate [/card] @@ -102117,7 +102117,7 @@ name=Selesnya Sanctuary auto=tap(noevent) auto=moveto(ownerhand) notatarget(land|myBattlefield) auto={T}:Add{G}{W} -text=Selesnya Sanctuary enters the battlefield tapped. -- When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {G}{W}. +text=Selesnya Sanctuary enters tapped. -- When Selesnya Sanctuary enters, return a land you control to its owner's hand. -- {T}: Add {G}{W}. type=Land [/card] [card] @@ -102140,7 +102140,7 @@ type=Artifact [card] name=Self-Assembler auto=notatarget(creature[Assembly-Worker]|mylibrary) moveTo(ownerhand) -text=When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle. +text=When Self-Assembler enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle. mana={5} type=Artifact Creature subtype=Assembly-Worker @@ -102204,7 +102204,7 @@ auto=if type(island|mybattlefield)~morethan~1 then if type(forest|mybattlefield) auto=if type(forest|mybattlefield)~morethan~1 then if type(island|mybattlefield)~morethan~1 then choice life:3 controller oneshot auto=if type(forest|mybattlefield)~morethan~1 then if type(island|mybattlefield)~morethan~1 then choice moveTo(ownerhand) target(creature[tapped]) oneshot auto=if type(forest|mybattlefield)~morethan~1 then if type(island|mybattlefield)~morethan~1 then name(do both) choice name(do both) target(creature[tapped]) moveTo(ownerhand) oneshot && name(do both) life:3 controller oneshot -text=When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. -- When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. +text=When Selkie Hedge-Mage enters, if you control two or more Forests, you may gain 3 life. -- When Selkie Hedge-Mage enters, if you control two or more Islands, you may return target tapped creature to its owner's hand. mana={2}{GU} type=Creature subtype=Merfolk Wizard @@ -102214,7 +102214,7 @@ toughness=2 [card] name=Seller of Songbirds auto=token(Bird,Creature Bird,1/1,white,flying) -text=When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield. +text=When Seller of Songbirds enters, put a 1/1 white Bird creature token with flying onto the battlefield. mana={2}{W} type=Creature subtype=Human @@ -102243,7 +102243,7 @@ auto=choice name(Tribal Instant) moveTo(myexile) notatarget(instant[tribal]|myha auto=choice name(Tribal Sorcery) moveTo(myexile) notatarget(sorcery[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[sorcery;tribal]|mycastingzone) changecost(colorless:-2)])) forever )! auto=choice name(Planeswalker) moveTo(myexile) notatarget(planeswalker|myhand) and!( all(this) transforms((,newability[lord(planeswalker|mycastingzone) changecost(colorless:-2)])) forever )! auto=choice name(cancel) donothing -text=Imprint - When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand. -- Spells you cast that share a card type with the exiled card cost {2} less to cast. +text=Imprint - When Semblance Anvil enters, you may exile a nonland card from your hand. -- Spells you cast that share a card type with the exiled card cost {2} less to cast. mana={3} type=Artifact [/card] @@ -102259,7 +102259,7 @@ type=Instant name=Sengir Autocrat auto=token(Serf,creature serf,0/1,black)*3 auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(exile) all(serf) -text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. -- When Sengir Autocrat leaves the battlefield, exile all Serf tokens. +text=When Sengir Autocrat enters, put three 0/1 black Serf creature tokens onto the battlefield. -- When Sengir Autocrat leaves the battlefield, exile all Serf tokens. mana={3}{B} type=Creature subtype=Human @@ -102345,7 +102345,7 @@ subtype=Aura name=Sensor Splicer auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto=lord(golem|mybattlefield) vigilance -text=When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golem creatures you control have vigilance. +text=When Sensor Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golem creatures you control have vigilance. mana={4}{W} type=Creature subtype=Phyrexian Artificer @@ -102416,7 +102416,7 @@ toughness=3 [card] name=Separatist Voidmage auto=may moveto(ownerhand) target(creature|battlefield) -text=When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand. +text=When Separatist Voidmage enters, you may return target creature to its owner's hand. mana={3}{U} type=Creature subtype=Human Wizard @@ -102438,7 +102438,7 @@ toughness=2 name=Sepulchral Primordial abilities=intimidate auto=may moveto(mybattlefield) notatarget(creature|opponentgraveyard) -text=Intimidate -- When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. +text=Intimidate -- When Sepulchral Primordial enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. mana={5}{B}{B} type=Creature subtype=Avatar @@ -102490,7 +102490,7 @@ name=Seraph Sanctuary auto=life:1 controller auto=@movedTo(angel|mybattlefield):life:1 controller auto={T}:Add{1} -text=When Seraph Sanctuary enters the battlefield, you gain 1 life. -- Whenever an Angel enters the battlefield under your control, you gain 1 life. -- {T}: Add {1}. +text=When Seraph Sanctuary enters, you gain 1 life. -- Whenever an Angel enters under your control, you gain 1 life. -- {T}: Add {1}. type=Land [/card] [card] @@ -102579,7 +102579,7 @@ type=Enchantment [card] name=Serpent Assassin auto=may destroy target(creature[-black]) -text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. +text=When Serpent Assassin enters, you may destroy target nonblack creature. mana={3}{B}{B} type=Creature subtype=Snake Assassin @@ -102619,7 +102619,7 @@ subtype=Aura [card] name=Serpent Warrior auto=life:-3 controller -text=When Serpent Warrior enters the battlefield, you lose 3 life. +text=When Serpent Warrior enters, you lose 3 life. mana={2}{B} type=Creature subtype=Snake Warrior @@ -102821,7 +102821,7 @@ name=Serrated Arrows auto=counter(0/0,3,Arrowhead) auto=@each my upkeep:moveTo(mygraveyard) all(serrated arrows[-counter{0/0.1.Arrowhead}]) auto={C(0/0,-1,Arrowhead)}{T}:counter(-1/-1) target(creature) -text=Serrated Arrows enters the battlefield with three arrowhead counters on it. -- At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. -- {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature. +text=Serrated Arrows enters with three arrowhead counters on it. -- At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. -- {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature. mana={4} type=Artifact [/card] @@ -102859,7 +102859,7 @@ name=Serum Tank auto=counter(0/0,1,Charge) auto=@movedTo(other artifact|Battlefield):counter(0/0,1,Charge) auto={3}{T}{C(0/0,-1,Charge)}:draw:1 -text=Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank. -- {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. +text=Whenever Serum Tank or another artifact enters, put a charge counter on Serum Tank. -- {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. mana={3} type=Artifact [/card] @@ -102890,7 +102890,7 @@ auto={t}{e:1}:Add{r} auto={t}{e:1}:Add{u} auto={t}{e:1}:Add{b} auto={t}{e:1}:Add{w} -text=When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Add one mana of any color. +text=When Servant of the Conduit enters, you get {E}{E} (two energy counters). -- {T}, Pay {E}: Add one mana of any color. mana={1}{G} type=Creature subtype=Elf Druid @@ -102901,7 +102901,7 @@ toughness=2 name=Servant of the Scale auto=counter(1/1) auto=_DIES_choice thisforeach(counter{1/1.1}) counter(1/1) target(creature|mybattlefield) -text=Servant of the Scale enters the battlefield with a +1/+1 counter on it. -- When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale. +text=Servant of the Scale enters with a +1/+1 counter on it. -- When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale. mana={G} type=Creature subtype=Human Soldier @@ -102940,7 +102940,7 @@ type=Sorcery name=Servo Schematic auto=_SERVOTOKEN_ auto=_DIES__SERVOTOKEN_ -text=When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. +text=When Servo Schematic enters or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token. mana={2} type=Artifact [/card] @@ -102998,7 +102998,7 @@ toughness=1 [card] name=Setessan Starbreaker auto=may destroy target(aura) -text=When Setessan Starbreaker enters the battlefield, you may destroy target Aura. +text=When Setessan Starbreaker enters, you may destroy target Aura. mana={3}{G} type=Creature subtype=Human Warrior @@ -103069,7 +103069,7 @@ toughness=2 name=Sewer Nemesis auto=choice name(opponent) transforms((,newability[type:*:opponentgraveyard/type:*:opponentgraveyard cdaactive],newability[@movedTo(*|opponentstack):deplete:1 opponent])) forever auto=choice name(you) transforms((,newability[type:*:mygraveyard/type:*:mygraveyard cdaactive],newability[@movedTo(*|mystack):deplete:1 controller])) forever -text=As Sewer Nemesis enters the battlefield, choose a player. -- Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. -- Whenever the chosen player casts a spell, that player mills a card. +text=As Sewer Nemesis enters, choose a player. -- Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. -- Whenever the chosen player casts a spell, that player mills a card. mana={3}{B} type=Creature subtype=Horror @@ -103169,7 +103169,7 @@ subtype=Aura [card] name=Shadow Alley Denizen auto=@movedTo(other creature[black]|mybattlefield):target(creature) intimidate ueot -text=Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +text=Whenever another black creature enters under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={B} type=Creature subtype=Vampire Rogue @@ -103265,7 +103265,7 @@ name=Shadowborn Demon abilities=flying auto=destroy target(creature[-demon]) auto=@each myupkeep:if type(creature|mygraveyard)~lessthan~6 then sacrifice notatarget(creature|mybattlefield) -text=Flying -- When Shadowborn Demon enters the battlefield, destroy target non-demon creature. -- At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature. +text=Flying -- When Shadowborn Demon enters, destroy target non-demon creature. -- At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature. mana={3}{B}{B} type=Creature subtype=Demon @@ -103344,7 +103344,7 @@ toughness=2 [card] name=Shaman of Spring auto=draw:1 -text=When Shaman of Spring enters the battlefield, draw a card. +text=When Shaman of Spring enters, draw a card. mana={3}{G} type=Creature subtype=Elf Shaman @@ -103366,7 +103366,7 @@ toughness=2 [card] name=Shaman of the Pack auto=life:-type:elf:mybattlefield target(opponent) -text=When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. +text=When Shaman of the Pack enters, target opponent loses life equal to the number of Elves you control. mana={1}{B}{G} type=Creature subtype=Elf Shaman @@ -103395,7 +103395,7 @@ type=Sorcery name=Shambleshark abilities=flash auto=evolve -text=Flash (You may cast this spell any time you could cast an instant.) -- Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +text=Flash (You may cast this spell any time you could cast an instant.) -- Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) mana={G}{U} type=Creature subtype=Fish Crab @@ -103416,7 +103416,7 @@ toughness=5 [card] name=Shambling Ghoul auto=tap(noevent) -text=Shambling Ghoul enters the battlefield tapped. +text=Shambling Ghoul enters tapped. mana={1}{B} type=Creature subtype=Zombie @@ -103471,7 +103471,7 @@ auto={T}:add{W} auto={T}:add{B} auto={1}{W}{B}:becomes(Elemental Creature,2/3,lifelink,white,black) ueot auto=tap(noevent) -text=Shambling Vent enters the battlefield tapped. -- {T}: Add {W} or {B}. -- {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. +text=Shambling Vent enters tapped. -- {T}: Add {W} or {B}. -- {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. type=Land [/card] [card] @@ -103585,7 +103585,7 @@ type=Sorcery [card] name=Shared Triumph auto=chooseatype lord(creature[chosentype]) 1/1 chooseend -text=As Shared Triumph enters the battlefield, choose a creature type. -- Creatures of the chosen type get +1/+1. +text=As Shared Triumph enters, choose a creature type. -- Creatures of the chosen type get +1/+1. mana={1}{W} type=Enchantment [/card] @@ -103603,7 +103603,7 @@ subtype=Equipment name=Sharuum the Hegemon abilities=flying auto=may moveTo(myBattlefield) target(artifact|mygraveyard) -text=Flying -- When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. +text=Flying -- When Sharuum the Hegemon enters, you may return target artifact card from your graveyard to the battlefield. mana={3}{W}{U}{B} type=Legendary Artifact Creature subtype=Sphinx @@ -103614,7 +103614,7 @@ toughness=5 name=Shattered Angel abilities=flying auto=@movedTo(land|opponentbattlefield):may life:3 controller -text=Flying -- Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. +text=Flying -- Whenever a land enters under an opponent's control, you may gain 3 life. mana={3}{W}{W} type=Creature subtype=Phyrexian Angel @@ -103953,7 +103953,7 @@ name=Shielded by Faith target=creature auto=teach(creature) indestructible auto=@movedto(creature|battlefield):may all(trigger[to]) retarget -text=Enchant creature -- Enchanted creature has indestructible. -- Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature. +text=Enchant creature -- Enchanted creature has indestructible. -- Whenever a creature enters, you may attach Shielded by Faith to that creature. mana={1}{W}{W} type=Enchantment subtype=Aura @@ -103985,7 +103985,7 @@ name=Shielding Plax target=creature auto=hexproof auto=draw:1 controller -text=({(g/u)} can be paid with either {G} or {U}.) -- Enchant creature -- When Shielding Plax enters the battlefield, draw a card. -- Enchanted creature can't be the target of spells or abilities your opponents control. +text=({(g/u)} can be paid with either {G} or {U}.) -- Enchant creature -- When Shielding Plax enters, draw a card. -- Enchanted creature can't be the target of spells or abilities your opponents control. mana={2}{GU} type=Enchantment subtype=Aura @@ -104022,7 +104022,7 @@ subtype=Shapeshifter [card] name=Shifting Sky auto=chooseacolor lord(*[-land]) becomes(,chosencolor) chooseend -text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color. +text=As Shifting Sky enters, choose a color. -- All nonland permanents are the chosen color. mana={2}{U} type=Enchantment [/card] @@ -104040,7 +104040,7 @@ toughness=2 name=Shifting Wall abilities=defender auto=counter(1/1,X) -text=Defender (This creature can't attack.) -- Shifting Wall enters the battlefield with X +1/+1 counters on it. +text=Defender (This creature can't attack.) -- Shifting Wall enters with X +1/+1 counters on it. mana={X} type=Artifact Creature subtype=Wall @@ -104050,7 +104050,7 @@ toughness=0 [card] name=Shimatsu the Bloodcloaked auto=may target(*|mybattlefield) sacrifice && counter(1/1) all(this) -text=As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it. +text=As Shimatsu the Bloodcloaked enters, sacrifice any number of permanents. Shimatsu enters with that many +1/+1 counters on it. mana={3}{R} type=Legendary Creature subtype=Demon Spirit @@ -104093,7 +104093,7 @@ auto=choice name(desert gets phasing) transforms((,newability[lord(desert) phasi auto=choice name(urza's mine gets phasing) transforms((,newability[lord(urza's mine) phasing])) forever auto=choice name(urza's power-plant gets phasing) transforms((,newability[lord(urza's power-plant) phasing])) forever auto=choice name(urza's tower gets phasing) transforms((,newability[lord(urza's tower) phasing])) forever -text=As Shimmer enters the battlefield, choose a land type. -- Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) +text=As Shimmer enters, choose a land type. -- Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) mana={2}{U}{U} type=Enchantment [/card] @@ -104137,7 +104137,7 @@ name=Shimmering Wings target=creature auto=flying auto={U}:moveTo(ownerhand) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) -- {U}: Return Shimmering Wings to its owner's hand. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) -- {U}: Return Shimmering Wings to its owner's hand. mana={U} type=Enchantment subtype=Aura @@ -104202,7 +104202,7 @@ name=Shinewend abilities=flying auto=counter(1/1) auto={1}{W}{C(1/1,-1)}:destroy target(enchantment) -text=Flying -- Shinewend enters the battlefield with a +1/+1 counter on it. -- {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. +text=Flying -- Shinewend enters with a +1/+1 counter on it. -- {1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment. mana={1}{W} type=Creature subtype=Elemental @@ -104230,7 +104230,7 @@ type=Legendary Land name=Shipwreck Moray auto=alterenergy:4 controller auto={e:1}:2/-2 ueot -text=When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}: Shipwreck Moray gets +2/-2 until end of turn. +text=When Shipwreck Moray enters, you get {E}{E}{E}{E} (four energy counters). -- Pay {E}: Shipwreck Moray gets +2/-2 until end of turn. mana={3}{U} type=Creature subtype=Fish @@ -104276,7 +104276,7 @@ toughness=5 name=Shivan Emissary kicker={1}{B} auto=if paid(kicker) then bury target(creature[-black]) -text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated. +text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- When Shivan Emissary enters, if it was kicked, destroy target nonblack creature. It can't be regenerated. mana={2}{R} type=Creature subtype=Human Wizard @@ -104321,7 +104321,7 @@ name=Shivan Oasis auto=tap(noevent) auto={T}:Add{R} auto={T}:Add{G} -text=Shivan Oasis enters the battlefield tapped. -- {T}: Add {R} or {G}. +text=Shivan Oasis enters tapped. -- {T}: Add {R} or {G}. type=Land [/card] [card] @@ -104358,7 +104358,7 @@ type=Land name=Shivan Wurm abilities=trample auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) -text=Trample -- When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. +text=Trample -- When Shivan Wurm enters, return a red or green creature you control to its owner's hand. mana={3}{R}{G} type=Creature subtype=Wurm @@ -104408,7 +104408,7 @@ toughness=3 name=Shoal Serpent abilities=defender auto=_LANDFALL_name(loses defender) -defender all(this) -text=Defender -- Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn. +text=Defender -- Landfall - Whenever a land enters under your control, Shoal Serpent loses defender until end of turn. mana={5}{U} type=Creature subtype=Serpent @@ -104606,7 +104606,7 @@ auto={UR}:target(creature) ueot cantbeblockerof(this) auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -text=Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. -- {(u/r)}: Target creature can't block Shrewd Hatchling this turn. -- Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. -- Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. +text=Shrewd Hatchling enters with four -1/-1 counters on it. -- {(u/r)}: Target creature can't block Shrewd Hatchling this turn. -- Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. -- Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. mana={3}{UR} type=Creature subtype=Elemental @@ -104647,7 +104647,7 @@ toughness=1 name=Shriekhorn auto=counter(0/0,3,Charge) auto={T}{C(0/0,-1,Charge)}:deplete:2 target(player) -text=Shriekhorn enters the battlefield with three charge counters on it. -- {T}, Remove a charge counter from Shriekhorn: Target player mills two cards. +text=Shriekhorn enters with three charge counters on it. -- {T}, Remove a charge counter from Shriekhorn: Target player mills two cards. mana={1} type=Artifact [/card] @@ -104662,7 +104662,7 @@ type=Enchantment name=Shrieking Drake abilities=flying auto=moveTo(ownerhand) notatarget(creature|myBattlefield) -text=Flying -- When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. +text=Flying -- When Shrieking Drake enters, return a creature you control to its owner's hand. mana={U} type=Creature subtype=Drake @@ -104673,7 +104673,7 @@ toughness=1 name=Shrieking Grotesque abilities=flying auto=if spent({B}) then target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Flying -- When Shrieking Grotesque enters the battlefield, if {B} was spent to cast Shrieking Grotesque, target player discards a card. +text=Flying -- When Shrieking Grotesque enters, if {B} was spent to cast Shrieking Grotesque, target player discards a card. mana={2}{W} other={1}{B}{W} name(Spend B to Cast) type=Creature @@ -104685,7 +104685,7 @@ toughness=1 name=Shrieking Mogg abilities=haste auto=tap all(other creature) -text=Haste -- When Shrieking Mogg enters the battlefield, tap all other creatures. +text=Haste -- When Shrieking Mogg enters, tap all other creatures. mana={1}{R} type=Creature subtype=Goblin @@ -104709,7 +104709,7 @@ abilities=fear other={1}{B} name(Evoke) auto=destroy target(creature[-artifact;-black]) auto=alternative sacrifice -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. -- Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- When Shriekmaw enters, destroy target nonartifact, nonblack creature. -- Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={4}{B} type=Creature subtype=Elemental @@ -104857,7 +104857,7 @@ toughness=2 [card] name=Shu Grain Caravan auto=life:2 -text=When Shu Grain Caravan enters the battlefield, you gain 2 life. +text=When Shu Grain Caravan enters, you gain 2 life. mana={2}{W} type=Creature subtype=Human Soldier @@ -104867,7 +104867,7 @@ toughness=2 [card] name=Shu Soldier-Farmers auto=life:4 -text=When Shu Soldier-Farmers enters the battlefield, you gain 4 life. +text=When Shu Soldier-Farmers enters, you gain 4 life. mana={4}{W} type=Creature subtype=Human Soldier @@ -104919,7 +104919,7 @@ toughness=6 [card] name=Sibsig Host auto=choice all(player) deplete:3 -text=When Sibsig Host enters the battlefield, each player mills three cards. +text=When Sibsig Host enters, each player mills three cards. mana={4}{B} type=Creature subtype=Zombie @@ -104929,7 +104929,7 @@ toughness=6 [card] name=Sibsig Icebreakers auto=transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -text=When Sibsig Icebreakers enters the battlefield, each player discards a card. +text=When Sibsig Icebreakers enters, each player discards a card. mana={2}{B} type=Creature subtype=Zombie @@ -104939,7 +104939,7 @@ toughness=3 [card] name=Sibsig Muckdraggers auto=target(creature|mygraveyard) moveto(ownerHand) -text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand. +text=Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) -- When Sibsig Muckdraggers enters, return target creature card from your graveyard to your hand. other={delve} name(Delve) mana={8}{B} type=Creature @@ -104992,7 +104992,7 @@ name=Sickleslicer auto={4}:equip auto=teach(creature) 2/2 auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +2/+2. -- Equip {4} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +2/+2. -- Equip {4} mana={3} type=Artifact subtype=Equipment @@ -105024,7 +105024,7 @@ name=Sidisi, Undead Vizier abilities=deathtouch,hiddenface aicode=activate moveto(ownerHand) notatarget(*|mylibrary) auto=may name(Exploit) exploits notatarget(creature|mybattlefield) and!( reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerHand))! afterrevealedend revealend )! -text=Deathtouch -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle. +text=Deathtouch -- Exploit (When this creature enters, you may sacrifice a creature.) -- When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle. mana={3}{B}{B} type=Legendary Creature subtype=Zombie Snake @@ -105034,7 +105034,7 @@ toughness=6 [card] name=Sidisi's Faithful auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && transforms((,newability[moveto(ownerhand) target(creature|battlefield)])) forever -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Sidisi's Faithful exploits a creature, return target creature to its owner's hand. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Sidisi's Faithful exploits a creature, return target creature to its owner's hand. mana={U} type=Creature subtype=Snake Wizard @@ -105058,7 +105058,7 @@ name=Siege Dragon abilities=flying auto=destroy all(creature[wall]|opponentbattlefield) auto=@combat(attacking) source(this) restriction{type(creature[wall]|opponentbattlefield)~lessthan~1}:damage:2 all(creature|opponentbattlefield) -text=Flying. -- When Siege Dragon enters the battlefield, destroy all Walls your opponent controls. -- Whenever Siege Dragon attacks, if your opponent control no Walls, it deals 2 damage to each creature without flying defending player controls. +text=Flying. -- When Siege Dragon enters, destroy all Walls your opponent controls. -- Whenever Siege Dragon attacks, if your opponent control no Walls, it deals 2 damage to each creature without flying defending player controls. mana={5}{R}{R} type=Creature subtype=Dragon @@ -105089,7 +105089,7 @@ name=Siege Rhino abilities=trample auto=all(opponent) life:-3 auto=life:3 controller -text=Trample. -- When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. +text=Trample. -- When Siege Rhino enters, each opponent loses 3 life and you gain 3 life. mana={1}{W}{B}{G} type=Creature subtype=Rhino @@ -105120,7 +105120,7 @@ subtype=Aura name=Siege-Gang Commander auto=_GOBLINTOKEN_*3 auto={1}{R}{S(goblin|myBattlefield)}:Damage:2 target(anytarget) -text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. -- {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. +text=When Siege-Gang Commander enters, put three 1/1 red Goblin creature tokens onto the battlefield. -- {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. mana={3}{R}{R} type=Creature subtype=Goblin @@ -105173,7 +105173,7 @@ toughness=5 name=Sigarda's Aid auto=lord(*[aura;equipment]|mycastingzone) asflash auto=@movedto(equipment|mybattlefield):name(Attach to creature) all(trigger[to]) name(Attach to creature) transforms((,newability[ifnot cantargetcard(*[attached]|*) then may name(Attach to creature) name(Attach to creature) rehook target(creature|myBattlefield)])) oneshot -text=You may cast Aura and Equipment spells as though they had flash. -- Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. +text=You may cast Aura and Equipment spells as though they had flash. -- Whenever an Equipment enters under your control, you may attach it to target creature you control. mana={W} type=Enchantment [/card] @@ -105251,7 +105251,7 @@ type=Instant [card] name=Sigil Captain auto=@movedTo(creature[power=1;toughness=1]|myBattlefield):all(trigger) counter(1/1,2) -text=Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. +text=Whenever a creature enters under your control, if that creature is 1/1, put two +1/+1 counters on it. mana={1}{G}{W}{W} type=Creature subtype=Rhino Soldier @@ -105263,7 +105263,7 @@ name=Sigil of Distinction auto={C(0/0,-1,Charge)}:equip auto=thisforeach(counter{0/0.1.Charge}) 1/1 auto=counter(0/0,X,Charge) -text=Sigil of Distinction enters the battlefield with X charge counters on it. -- Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. -- Equip - Remove a charge counter from Sigil of Distinction. +text=Sigil of Distinction enters with X charge counters on it. -- Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction. -- Equip - Remove a charge counter from Sigil of Distinction. mana={X} type=Artifact subtype=Equipment @@ -105530,7 +105530,7 @@ toughness=1 name=Silhana Starfletcher abilities=reach auto=activatechooseacolor {T}:add{chosencolor} activatechooseend -text=Reach (This creature can block creatures with flying.) -- As Silhana Starfletcher enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color. +text=Reach (This creature can block creatures with flying.) -- As Silhana Starfletcher enters, choose a color. -- {T}: Add one mana of the chosen color. mana={2}{G} type=Creature subtype=Elf Druid Archer @@ -105592,7 +105592,7 @@ toughness=7 name=Silkweaver Elite abilities=reach auto=if revolt then draw:1 controller -text=Reach (This creature can block creatures with flying.) -- Revolt -- When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. +text=Reach (This creature can block creatures with flying.) -- Revolt -- When Silkweaver Elite enters, if a permanent you controlled left the battlefield this turn, draw a card. mana={2}{G} type=Creature subtype=Elf Archer @@ -105614,14 +105614,14 @@ toughness=1 [card] name=Silkwrap auto=(blink)forsrc target(creature[manacost<=3]|opponentbattlefield) -text=When Silkwrap enters the battlefield, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.) +text=When Silkwrap enters, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.) mana={1}{W} type=Enchantment [/card] [card] name=Silt Crawler auto=tap all(land|myBattlefield) -text=When Silt Crawler enters the battlefield, tap all lands you control. +text=When Silt Crawler enters, tap all lands you control. mana={2}{G} type=Creature subtype=Beast @@ -105645,7 +105645,7 @@ toughness=1 [card] name=Silumgar Butcher auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && transforms((,newability[target(creature|battlefield) -3/-3 ueot])) forever -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn. +text=Exploit (When this creature enters, you may sacrifice a creature.) -- When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn. mana={4}{B} type=Creature subtype=Zombie Djinn @@ -105665,7 +105665,7 @@ type=Artifact name=Silumgar Sorcerer abilities=flash,flying auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && transforms((,newability[target(creature|stack) fizzle])) forever -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Silumgar Sorcerer exploits a creature, counter target creature spell. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Exploit (When this creature enters, you may sacrifice a creature.) -- When Silumgar Sorcerer exploits a creature, counter target creature spell. mana={1}{U}{U} type=Creature subtype=Human Wizard @@ -105708,7 +105708,7 @@ type=Instant name=Silver Drake abilities=flying auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield) -text=Flying -- When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand. +text=Flying -- When Silver Drake enters, return a white or blue creature you control to its owner's hand. mana={1}{W}{U} type=Creature subtype=Drake @@ -105768,7 +105768,7 @@ toughness=5 name=Silverblade Paladin auto=soulbond double strike abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Silverblade Paladin is paired with another creature, both creatures have double strike. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Silverblade Paladin is paired with another creature, both creatures have double strike. mana={1}{W}{W} type=Creature subtype=Human Knight @@ -105828,7 +105828,7 @@ toughness=1 name=Silverglade Elemental aicode=activate moveTo(myBattlefield) target(forest|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. +text=When Silverglade Elemental enters, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. mana={4}{G} type=Creature subtype=Elemental @@ -105958,7 +105958,7 @@ auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={1}{G}:target(creature[counter{1/1.1}]) transforms((,newability[@combatdamaged(creature) from(this):all(trigger[to]) phaseaction[combatends once] destroy])) ueot -text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." +text=Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." mana={4}{G}{G} type=Creature subtype=Basilisk Mutant @@ -105978,7 +105978,7 @@ type=Artifact name=Simic Fluxmage auto=evolve auto={1}{U}{T}{C(1/1,-1)}:counter(1/1) target(creature) -text=Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. +text=Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) -- {1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. mana={2}{U} type=Creature subtype=Merfolk Wizard @@ -105990,7 +105990,7 @@ name=Simic Growth Chamber auto=tap(noevent) auto=moveTo(ownerhand) notatarget(land|myBattlefield) auto={T}:Add{G}{U} -text=Simic Growth Chamber enters the battlefield tapped. -- When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. -- {T}: Add {G}{U}. +text=Simic Growth Chamber enters tapped. -- When Simic Growth Chamber enters, return a land you control to its owner's hand. -- {T}: Add {G}{U}. type=Land [/card] [card] @@ -105998,13 +105998,13 @@ name=Simic Guildgate auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{U} -text=Simic Guildgate enters the battlefield tapped. -- {T}: Add {G} or {U}. +text=Simic Guildgate enters tapped. -- {T}: Add {G} or {U}. type=Land subtype=Gate [/card] [card] name=Simic Initiate -text=Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) +text=Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) auto=counter(1/1) auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) @@ -106079,7 +106079,7 @@ type=Instant [card] name=Sin Collector auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(<1>*[instant;sorcery]|reveal) moveto(exile) optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=When Sin Collector enters the battlefield target opponent reveals their hand. You choose an instant or a sorcery card from it and exile that card. +text=When Sin Collector enters target opponent reveals their hand. You choose an instant or a sorcery card from it and exile that card. mana={1}{W}{B} type=Creature subtype=Human Cleric @@ -106111,7 +106111,7 @@ target=creature auto=tap auto=doesnotuntap auto=teach(creature) {6}:untap -text=Enchant creature -- When Claustrophobia enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{6}: Untap this creature." +text=Enchant creature -- When Claustrophobia enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- Enchanted creature has "{6}: Untap this creature." mana={1}{U} type=Enchantment subtype=Aura @@ -106218,7 +106218,7 @@ toughness=4 [card] name=Sire of Stagnation auto=@movedto(land|opponentbattlefield):ingest:2 opponent && draw:2 controller -text=Devoid (This card has no color.) -- Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards. +text=Devoid (This card has no color.) -- Whenever a land enters under an opponent's control, that player exiles the top two cards of their library and you draw two cards. mana={4}{U}{B} abilities=devoid type=Creature @@ -106266,7 +106266,7 @@ auto=teach(creature) {2}{U}:name(becomes blue ueot) transforms((,blue)) ueot auto=teach(creature) {2}{U}:name(becomes black ueot) transforms((,black)) ueot auto=teach(creature) {2}{U}:name(becomes red ueot) transforms((,red)) ueot auto=teach(creature) {2}{U}:name(becomes green ueot) transforms((,green)) ueot -text=Enchant creature -- When Sisay's Ingenuity enters the battlefield, draw a card. -- Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." +text=Enchant creature -- When Sisay's Ingenuity enters, draw a card. -- Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." mana={U} type=Enchantment subtype=Aura @@ -106367,7 +106367,7 @@ name=Skarrgan Firebird abilities=flying auto=bloodthirst:3 autograveyard=this(opponentdamagecount > 0) {R}{R}{R}:moveto(ownerhand) -text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) -- Flying -- {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn. +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) -- Flying -- {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn. mana={4}{R}{R} type=Creature subtype=Phoenix @@ -106378,7 +106378,7 @@ toughness=3 name=Skarrgan Pit-Skulk abilities=strong auto=bloodthirst:1 -text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Creatures with power less than Skarrgan Pit-Skulk's power can't block it. +text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) -- Creatures with power less than Skarrgan Pit-Skulk's power can't block it. mana={G} type=Creature subtype=Human Warrior @@ -106389,7 +106389,7 @@ toughness=1 name=Skarrgan Skybreaker auto=bloodthirst:3 auto={1}{S}:target(anytarget) dynamicability -text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) -- {1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to any target. +text=Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) -- {1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to any target. mana={4}{R}{R}{G} type=Creature subtype=Giant Shaman @@ -106450,7 +106450,7 @@ abilities=flying auto=token(Bat,creature bat, 1/1,flying black)*2 auto={3}{B}{B}{S(bat|myBattlefield)}:token(Bat,creature bat,1/1,flying black) && token(Bat,creature bat,1/1,flying black) auto={S(bat|myBattlefield)}:regenerate -text=Flying -- When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. -- {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. -- Sacrifice a Bat: Regenerate Skeletal Vampire. +text=Flying -- When Skeletal Vampire enters, put two 1/1 black Bat creature tokens with flying onto the battlefield. -- {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. -- Sacrifice a Bat: Regenerate Skeletal Vampire. mana={4}{B}{B} type=Creature subtype=Vampire Skeleton @@ -106563,7 +106563,7 @@ toughness=1 [card] name=Skinrender auto=counter(-1/-1,3) target(creature) -text=When Skinrender enters the battlefield, put three -1/-1 counters on target creature +text=When Skinrender enters, put three -1/-1 counters on target creature mana={2}{B}{B} type=Creature subtype=Phyrexian Zombie @@ -106588,7 +106588,7 @@ auto={6}:equip auto=teach(creature) 2/2 auto=teach(creature) flying auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +2/+2 and has flying. -- Equip {6} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +2/+2 and has flying. -- Equip {6} mana={4} type=Artifact subtype=Equipment @@ -106749,7 +106749,7 @@ name=Skitter of Lizards abilities=haste kicker=multi{1}{R} auto=if paid(kicker) then counter(1/1,kicked) -text=Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) -- Haste -- Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked. +text=Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) -- Haste -- Skitter of Lizards enters with a +1/+1 counter on it for each time it was kicked. mana={R} type=Creature subtype=Lizard @@ -106942,7 +106942,7 @@ name=Skullclamp auto=teach(creature) 1/-1 auto=@movedto(mytgt|graveyard) from(battlefield):draw:2 controller auto={1}:equip -text=Equipped creature gets +1/-1. -- When equipped creature is put into a graveyard, draw two cards. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/-1. -- When equipped creature is put into a graveyard, draw two cards. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -106978,7 +106978,7 @@ type=Artifact [card] name=Skullmulcher auto=may notATarget(other creature|mybattlefield) sacrifice && counter(1/1) all(this) && draw:1 -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Skullmulcher enters the battlefield, draw a card for each creature it devoured. +text=Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) -- When Skullmulcher enters, draw a card for each creature it devoured. mana={4}{G} type=Creature subtype=Elemental @@ -107008,7 +107008,7 @@ type=Sorcery name=Sky Diamond auto=tap(noevent) auto={T}:Add{U} -text=Sky Diamond enters the battlefield tapped. -- {T}: Add {U}. +text=Sky Diamond enters tapped. -- {T}: Add {U}. mana={2} type=Artifact [/card] @@ -107017,7 +107017,7 @@ name=Sky Hussar abilities=flying auto=untap all(creature|mybattlefield) autohand={0}{T(creature[blue;white]|mybattlefield)}{T(creature[blue;white]|mybattlefield)}:draw:1 controller limit:1 myUpkeepOnly -text=Flying -- When Sky Hussar enters the battlefield, untap all creatures you control. -- Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) +text=Flying -- When Sky Hussar enters, untap all creatures you control. -- Forecast - Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) mana={3}{W}{U} type=Creature subtype=Human Knight @@ -107071,7 +107071,7 @@ toughness=2 name=Sky Swallower abilities=flying auto=moveTo(opponentBattlefield) all(other *|myBattlefield) -text=Flying -- When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. +text=Flying -- When Sky Swallower enters, target opponent gains control of all other permanents you control. mana={3}{U}{U} type=Creature subtype=Leviathan @@ -107092,7 +107092,7 @@ toughness=1 name=Skybind auto=(blink) target(*[-enchantment]) ueot auto=_CONSTELLATION_(blink) target(*[-enchantment]) ueot -text=Constellation -- Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. +text=Constellation -- Whenever Skybind or another enchantment enters under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. mana={3}{W}{W} type=Enchantment [/card] @@ -107134,7 +107134,7 @@ name=Sky-Eel School abilities=flying auto=draw:1 auto=reject notatarget(*|myhand) -text=Flying -- When Sky-Eel School enters the battlefield, draw a card, then discard a card. +text=Flying -- When Sky-Eel School enters, draw a card, then discard a card. mana={3}{U}{U} type=Creature subtype=Fish @@ -107238,7 +107238,7 @@ name=Skyline Cascade auto={T}:add{U} auto=target(creature|opponentbattlefield) frozen auto=tap(noevent) -text=Skyline Cascade enters the battlefield tapped. -- When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. -- {T}: Add {U}. +text=Skyline Cascade enters tapped. -- When Skyline Cascade enters, target creature an opponent controls doesn't untap during its controller's next untap step. -- {T}: Add {U}. type=Land [/card] [card] @@ -107276,7 +107276,7 @@ toughness=3 name=Skyreach Manta abilities=flying,sunburst auto=counter(1/1,sunburst) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Flying +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- Flying mana={5} type=Artifact Creature subtype=Fish @@ -107294,7 +107294,7 @@ type=Sorcery name=Skyrider Elf abilities=flying auto=counter(1/1,converge) -text=Flying -- Converge -- Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +text=Flying -- Converge -- Skyrider Elf enters with a +1/+1 counter on it for each color of mana spent to cast it. mana={X}{G}{U} type=Creature subtype=Elf Warrior Ally @@ -107356,7 +107356,7 @@ name=Skyship Weatherlight aicode=activate moveto(myexile) and!(transforms((skyshipped)) forever)! target(*[creature;artifact]|mylibrary) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*[creature;artifact]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myexile) and!(becomes(skyshipped) forever)!])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={4}{T}:moverandom(*[skyshipped]) from(myexile) to(ownerhand) -text=When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle. -- {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand. +text=When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards and exile them. Then shuffle. -- {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand. mana={4} type=Legendary Artifact [/card] @@ -107385,7 +107385,7 @@ toughness=1 name=Skyshroud Behemoth auto=tap(noevent) auto=fading:2 -text=Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Skyshroud Behemoth enters the battlefield tapped. +text=Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Skyshroud Behemoth enters tapped. mana={5}{G}{G} type=Creature subtype=Beast @@ -107469,7 +107469,7 @@ auto=tap(noevent) auto={T}:Add{1} auto={T}:Add{U} and!( damage:1 controller )! auto={T}:Add{G} and!( damage:1 controller )! -text=Skyshroud Forest enters the battlefield tapped. -- {T}: Add {1}. -- {T}: Add {U} or {G}. Skyshroud Forest deals 1 damage to you. +text=Skyshroud Forest enters tapped. -- {T}: Add {1}. -- {T}: Add {U} or {G}. Skyshroud Forest deals 1 damage to you. type=Land [/card] [card] @@ -107496,7 +107496,7 @@ toughness=1 [card] name=Skyshroud Ridgeback auto=fading:2 -text=Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) +text=Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) mana={G} type=Creature subtype=Beast @@ -107507,7 +107507,7 @@ toughness=3 name=Skyshroud Sentinel aicode=activate target(skyshroud sentinel|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(skyshroud sentinel|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library. +text=When Skyshroud Sentinel enters, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library. mana={2}{G} type=Creature subtype=Elf @@ -107549,7 +107549,7 @@ toughness=3 name=Skyshroud War Beast abilities=trample anyzone=type:land[-basic]:opponentBattlefield/type:land[-basic]:opponentBattlefield cdaactive -text=Trample -- As Skyshroud War Beast enters the battlefield, choose an opponent. -- Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. +text=Trample -- As Skyshroud War Beast enters, choose an opponent. -- Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls. mana={1}{G} type=Creature subtype=Beast @@ -107574,7 +107574,7 @@ auto=_ATTACKING_damage:3 target(creature,planeswalker|opponentbattlefield) auto={crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2} auto={crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2} -text=Flying -- Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) +text=Flying -- Whenever Skysovereign, Consul Flagship enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. -- Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) mana={5} type=Legendary Artifact subtype=Vehicle @@ -107695,7 +107695,7 @@ type=Sorcery name=Slagwurm Armor auto={3}:equip auto=teach(creature) 0/6 -text=Equipped creature gets +0/+6. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +0/+6. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -107812,7 +107812,7 @@ toughness=1 [card] name=Slayer of the Wicked auto=may destroy target(vampire,werewolf,zombie) -text=When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. +text=When Slayer of the Wicked enters, you may destroy target Vampire, Werewolf, or Zombie. mana={3}{W} type=Creature subtype=Human Soldier @@ -107850,7 +107850,7 @@ name=Sleep Paralysis target=creature auto=doesnotuntap auto=tap -text=Enchant creature -- When Sleep Paralysis enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +text=Enchant creature -- When Sleep Paralysis enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. mana={3}{U} type=Enchantment subtype=Aura @@ -107859,7 +107859,7 @@ subtype=Aura name=Sleeper Agent auto=moveto(opponentBattlefield) auto=@each my upkeep:damage:2 Controller -text=When Sleeper Agent enters the battlefield, target opponent gains control of it. -- At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. +text=When Sleeper Agent enters, target opponent gains control of it. -- At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. mana={B} type=Creature subtype=Phyrexian Minion @@ -107901,7 +107901,7 @@ target=creature auto=tap auto=doesnotuntap auto=@targeted(mytgt):sacrifice all(this) -text=Enchant creature -- When Sleeping Potion enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion. +text=Enchant creature -- When Sleeping Potion enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion. mana={1}{U} type=Enchantment subtype=Aura @@ -108029,7 +108029,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{G} autohand=__CYCLING__({2}) -text=Slippery Karst enters the battlefield tapped. -- {T}: Add {G}. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Slippery Karst enters tapped. -- {T}: Add {G}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -108150,7 +108150,7 @@ toughness=1 name=Slithery Stalker abilities=swampwalk auto=(blink)forsrc target(creature[white;green]|opponentbattlefield) -text=Swampwalk -- When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls. -- When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=Swampwalk -- When Slithery Stalker enters, exile target green or white creature an opponent controls. -- When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{B}{B} type=Creature subtype=Nightmare Horror @@ -108253,7 +108253,7 @@ toughness=1 name=Sludge Strider auto=@movedTo(other artifact|nonbattlezone) from(mybattlefield):pay({1}) choice target(player) life:-1 && life:1 controller auto=@movedTo(other artifact|mybattlefield):pay({1}) choice target(player) life:-1 && life:1 controller -text=Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. +text=Whenever another artifact enters under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. mana={1}{W}{U}{B} type=Artifact Creature subtype=Insect @@ -108285,7 +108285,7 @@ toughness=2 name=Slum Reaper auto=sacrifice notatarget(creature|mybattlefield) auto=ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -text=When Slum Reaper enters the battlefield, each player sacrifices a creature. +text=When Slum Reaper enters, each player sacrifices a creature. mana={3}{B} type=Creature subtype=Horror @@ -108368,7 +108368,7 @@ type=Instant [card] name=Smelt-Ward Gatekeepers auto=if type(land[Gate]|mybattlefield)~morethan~1 then target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once -text=When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn. +text=When Smelt-Ward Gatekeepers enters, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn. mana={3}{R} type=Creature subtype=Human Warrior @@ -108448,7 +108448,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{R} autohand=__CYCLING__({2}) -text=Smoldering Crater enters the battlefield tapped. -- {T}: Add {R}. -- Cycling {2} ({2}, Discard this card: Draw a card.) +text=Smoldering Crater enters tapped. -- {T}: Add {R}. -- Cycling {2} ({2}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -108464,7 +108464,7 @@ toughness=2 [card] name=Smoldering Marsh auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap(noevent) -text=({T}: Add {B} or {R}.) -- Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. +text=({T}: Add {B} or {R}.) -- Smoldering Marsh enters tapped unless you control two or more basic lands. type=Land subtype=Swamp Mountain [/card] @@ -108473,7 +108473,7 @@ name=Smoldering Spires auto=tap(noevent) auto=cantblock target(creature) ueot auto={T}:Add{R} -text=Smoldering Spires enters the battlefield tapped. -- When Smoldering Spires enters the battlefield, target creature can't block this turn. -- {T}: Add {R}. +text=Smoldering Spires enters tapped. -- When Smoldering Spires enters, target creature can't block this turn. -- {T}: Add {R}. type=Land [/card] [card] @@ -108488,7 +108488,7 @@ type=Enchantment name=Smoldering Werewolf auto=target(creature) damage:1 auto={4}{r}{r}:flip(Erupting Dreadwolf) -text=When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures. -- {4}{R}{R}: Transform Smoldering Werewolf. +text=When Smoldering Werewolf enters, it deals 1 damage to each of up to two target creatures. -- {4}{R}{R}: Transform Smoldering Werewolf. mana={2}{R}{R} type=Creature subtype=Werewolf Horror @@ -108555,7 +108555,7 @@ subtype=Aura [card] name=Snake of the Golden Grove auto=ability$!choice name(Tribute 3) all(mysource) counter(1/1,3) _ choice name(4 life opponent) life:4 opponent !$ opponent -text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life. +text=Tribute 3 (As this creature enters, an opponent of your choice may place three +1/+1 counters on it.) -- When Snake of the Golden Grove enters, if tribute wasn't paid, you gain 4 life. mana={4}{G} type=Creature subtype=Snake @@ -108612,7 +108612,7 @@ type=Instant name=Snapcaster Mage abilities=flash auto=target(instant,sorcery|mygraveyard) tempflashback ueot -text=Flash -- When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) +text=Flash -- When Snapcaster Mage enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) mana={1}{U} type=Creature subtype=Human Wizard @@ -108631,7 +108631,7 @@ type=Instant [card] name=Snapping Creeper auto=_LANDFALL_vigilance ueot -text=Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. +text=Landfall - Whenever a land enters under your control, Snapping Creeper gains vigilance until end of turn. mana={2}{G} type=Creature subtype=Plant @@ -108651,7 +108651,7 @@ toughness=2 [card] name=Snapping Gnarlid auto=_LANDFALL_1/1 ueot -text=Landfall -- Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. +text=Landfall -- Whenever a land enters under your control, Snapping Gnarlid gets +1/+1 until end of turn. mana={1}{G} type=Creature subtype=Beast @@ -108841,7 +108841,7 @@ target=creature auto=life:3 controller auto=flying auto={W}:moveTo(ownerlibrary) -text=Enchant creature -- When Soaring Hope enters the battlefield, you gain 3 life. -- Enchanted creature has flying. -- {W}: Put Soaring Hope on top of its owner's library. +text=Enchant creature -- When Soaring Hope enters, you gain 3 life. -- Enchanted creature has flying. -- {W}: Put Soaring Hope on top of its owner's library. mana={4}{W} type=Enchantment subtype=Aura @@ -108851,7 +108851,7 @@ name=Soaring Seacliff auto=tap(noevent) auto=flying target(creature) ueot auto={T}:Add{U} -text=Soaring Seacliff enters the battlefield tapped. -- When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. -- {T}: Add {U}. +text=Soaring Seacliff enters tapped. -- When Soaring Seacliff enters, target creature gains flying until end of turn. -- {T}: Add {U}. type=Land [/card] [card] @@ -108899,7 +108899,7 @@ toughness=3 [card] name=Sol Grail auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend -text=As Sol Grail enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color. +text=As Sol Grail enters, choose a color. -- {T}: Add one mana of the chosen color. mana={3} type=Artifact [/card] @@ -108934,7 +108934,7 @@ name=Solarion abilities=sunburst auto={T}:thisforeach(counter{1/1.1}) counter(1/1) auto=counter(1/1,sunburst) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- {T}: Double the number of +1/+1 counters on Solarion. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- {T}: Double the number of +1/+1 counters on Solarion. mana={7} type=Artifact Creature subtype=Construct @@ -109058,7 +109058,7 @@ toughness=2 name=Solemn Simulacrum auto=moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=_DIES_may draw:1 controller -text=When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -- When Solemn Simulacrum dies, you may draw a card. +text=When Solemn Simulacrum enters, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -- When Solemn Simulacrum dies, you may draw a card. mana={4} type=Artifact Creature subtype=Golem @@ -109256,7 +109256,7 @@ toughness=2 name=Somberwald Spider abilities=reach auto=if morbid then choice counter(1/1,2) -text=Reach -- Morbid - Somerwald Spider enters the battlefield with two or +1/+1 counters on it if a creature died this turn. +text=Reach -- Morbid - Somerwald Spider enters with two or +1/+1 counters on it if a creature died this turn. mana={4}{G} type=Creature subtype=Spider @@ -109266,7 +109266,7 @@ toughness=4 [card] name=Somberwald Stag auto=may target(creature|opponentbattlefield) dynamicability -text=When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. +text=When Somberwald Stag enters, you may have it fight target creature you don't control. mana={3}{G}{G} type=Creature subtype=Elk @@ -109286,7 +109286,7 @@ toughness=1 [card] name=Somnomancer auto=may tap target(creature) -text=When Somnomancer enters the battlefield, you may tap target creature. +text=When Somnomancer enters, you may tap target creature. mana={1}{WU} type=Creature subtype=Kithkin Wizard @@ -109575,7 +109575,7 @@ toughness=4 name=Sosuke's Summons auto=token(Snake,Snake Creature,1/1,green)*2 autograveyard=@movedto(mybattlefield) from(snake[-token]):may moveto(ownerHand) all(this) -text=Put two 1/1 green Snake creature tokens onto the battlefield. -- Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand. +text=Put two 1/1 green Snake creature tokens onto the battlefield. -- Whenever a nontoken Snake enters under your control, you may return Sosuke's Summons from your graveyard to your hand. mana={2}{G} type=Sorcery [/card] @@ -109720,7 +109720,7 @@ toughness=6 name=Soul of the Harvest abilities=trample auto=@movedTo(other creature[-token]|mybattlefield):may draw:1 controller -text=Trample -- Whenever another nontoken creature enters the battlefield under your control, you may draw a card. +text=Trample -- Whenever another nontoken creature enters under your control, you may draw a card. mana={4}{G}{G} type=Creature subtype=Elemental @@ -109806,7 +109806,7 @@ type=Enchantment [card] name=Soul Snuffers auto=all(creature) counter(-1/-1) -text=When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. +text=When Soul Snuffers enters, put a -1/-1 counter on each creature. mana={2}{B}{B} type=Creature subtype=Elemental Shaman @@ -109827,7 +109827,7 @@ type=Instant name=Soul Stair Expedition auto=_LANDFALL_may counter(0/0,1,Quest) auto={C(0/0,-3,Quest)}{S}:target(other creature|mygraveyard) moveto(ownerHand) -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. -- Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand. +text=Landfall - Whenever a land enters under your control, you may put a quest counter on Soul Stair Expedition. -- Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand. mana={B} type=Enchantment [/card] @@ -109876,7 +109876,7 @@ subtype=Aura [card] name=Soul Warden auto=@movedTo(creature|battlefield):life:1 -text=Whenever another creature enters the battlefield, you gain 1 life. +text=Whenever another creature enters, you gain 1 life. mana={W} type=Creature subtype=Human Cleric @@ -109992,7 +109992,7 @@ type=Sorcery [card] name=Soul's Attendant auto=@movedTo(other creature|battlefield):life:1 -text=Whenever another creature enters the battlefield, you gain 1 life. +text=Whenever another creature enters, you gain 1 life. mana={W} type=Creature subtype=Human Cleric @@ -110085,7 +110085,7 @@ toughness=4 name=Soulsworn Spirit auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,cantattack,cantpwattack,cantblock,noactivatedability)) uynt abilities=unblockable -text=Soulsworn Spirit is unblockable. -- When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) +text=Soulsworn Spirit is unblockable. -- When Soulsworn Spirit enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) mana={3}{U} type=Creature subtype=Spirit @@ -110098,7 +110098,7 @@ auto=counter(0/0,1,Time) auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice auto=@movedTo(other creature|myBattlefield):counter(0/0,1,Time) -text=Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem. +text=Vanishing 1 (This permanent enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever another creature enters under your control, put a time counter on Soultether Golem. mana={2} type=Artifact Creature subtype=Golem @@ -110203,7 +110203,7 @@ toughness=1 name=Sparkcaster auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield) auto=damage:1 opponent -text=When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. -- When Sparkcaster enters the battlefield, it deals 1 damage to target player. +text=When Sparkcaster enters, return a red or green creature you control to its owner's hand. -- When Sparkcaster enters, it deals 1 damage to target player. mana={2}{R}{G} type=Creature subtype=Kavu @@ -110213,7 +110213,7 @@ toughness=3 [card] name=Sparkmage Apprentice auto=damage:1 target(anytarget) -text=When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target. +text=When Sparkmage Apprentice enters, it deals 1 damage to any target. mana={1}{R} type=Creature subtype=Human Wizard @@ -110292,7 +110292,7 @@ toughness=3 name=Spawn of Thraxes abilities=flying auto=damage:type:mountain:mybattlefield target(anytarget) -text=Flying -- When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control. +text=Flying -- When Spawn of Thraxes enters, it deals damage to any target equal to the number of Mountains you control. mana={5}{R}{R} type=Creature subtype=Dragon @@ -110347,7 +110347,7 @@ name=Spawning Pool auto=tap(noevent) auto={T}:Add{B} auto={1}{B}:transforms((Skeleton Creature,setpower=1,settoughness=1,black,newability[{B}:regenerate])) ueot -text=Spawning Pool enters the battlefield tapped. -- {T}: Add {B}. -- {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +text=Spawning Pool enters tapped. -- {T}: Add {B}. -- {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) type=Land [/card] [card] @@ -110423,7 +110423,7 @@ name=Specter's Shroud auto={1}:equip auto=teach(creature) 1/0 auto=@combatdamaged(player) from(mytgt):ability$!name(discard) target(*|myhand) reject!$ opponent -text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, that player discards a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, that player discards a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -110494,7 +110494,7 @@ toughness=8 name=Spectral Gateguards auto=soulbond vigilance abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Spectral Gateguards is paired with another creature, both creatures have vigilance. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Spectral Gateguards is paired with another creature, both creatures have vigilance. mana={4}{W} type=Creature subtype=Spirit Soldier @@ -110691,7 +110691,7 @@ name=Spellbinder auto={4}:equip auto=may imprint notatarget(instant|myhand) auto=@combatdamaged(player) from(mytgt):activate castcard(copied noevent named!:imprintedcard:!) -text=Imprint -- When Spellbinder enters the battlefield, you may exile an instant card from your hand. -- Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. -- Equip {4} +text=Imprint -- When Spellbinder enters, you may exile an instant card from your hand. -- Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. -- Equip {4} mana={3} type=Artifact subtype=Equipment @@ -110719,7 +110719,7 @@ toughness=5 name=Spellgorger Barbarian auto=discard:1 controller auto=@movedTo(this|nonbattlezone) from(battlefield):draw:1 controller -text=When Spellgorger Barbarian enters the battlefield, discard a card at random. -- When Spellgorger Barbarian leaves the battlefield, draw a card. +text=When Spellgorger Barbarian enters, discard a card at random. -- When Spellgorger Barbarian leaves the battlefield, draw a card. mana={3}{R} type=Creature subtype=Human Nightmare Barbarian @@ -110749,7 +110749,7 @@ type=Enchantment name=Spellstutter Sprite auto=fizzle target(*[manacost<=type:faerie:mybattlefield]|stack) abilities=flash,flying -text=Flash -- Flying -- When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control. +text=Flash -- Flying -- When Spellstutter Sprite enters, counter target spell with mana value X or less, where X is the number of Faeries you control. mana={1}{U} type=Creature subtype=Faerie Wizard @@ -110782,7 +110782,7 @@ auto={C(0/0,-1,Charge)}{T}:Add{U} auto={C(0/0,-1,Charge)}{T}:Add{B} auto={C(0/0,-1,Charge)}{T}:Add{R} auto={C(0/0,-1,Charge)}{T}:Add{G} -text=Sphere of the Suns enters the battlefield tapped and with three charge counters on it. -- {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color. +text=Sphere of the Suns enters tapped and with three charge counters on it. -- {T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color. mana={2} type=Artifact [/card] @@ -110804,7 +110804,7 @@ abilities=flying kicker={1}{U} auto=draw:3 auto=ifnot paid(kicker) then reject notatarget(<3>*|myhand) -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Flying -- When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Flying -- When Sphinx of Lost Truths enters, draw three cards. Then if it wasn't kicked, discard three cards. mana={3}{U}{U} type=Creature subtype=Sphinx @@ -110860,7 +110860,7 @@ name=Sphinx Summoner abilities=flying aicode=activate target(creature[artifact]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[artifact]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. +text=Flying -- When Sphinx Summoner enters, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library. mana={3}{U}{B} type=Artifact Creature subtype=Sphinx @@ -110951,7 +110951,7 @@ subtype=Equipment [card] name=Spiderwig Boggart auto=fear target(creature) ueot -text=When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +text=When Spiderwig Boggart enters, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) mana={2}{B} type=Creature subtype=Goblin Shaman @@ -110970,7 +110970,7 @@ type=Instant [/card] [card] name=Spike Breeder -text=Spike Breeder enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield. +text=Spike Breeder enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield. mana={3}{G} type=Creature subtype=Spike @@ -110982,7 +110982,7 @@ toughness=0 [/card] [card] name=Spike Colony -text=Spike Colony enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. +text=Spike Colony enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. mana={4}{G} type=Creature subtype=Spike @@ -110993,7 +110993,7 @@ toughness=0 [/card] [card] name=Spike Drone -text=Spike Drone enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. +text=Spike Drone enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. mana={G} type=Creature subtype=Spike Drone @@ -111004,7 +111004,7 @@ toughness=0 [/card] [card] name=Spike Feeder -text=Spike Feeder enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Feeder: You gain 2 life. +text=Spike Feeder enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Feeder: You gain 2 life. mana={1}{G}{G} type=Creature subtype=Spike @@ -111016,7 +111016,7 @@ toughness=0 [/card] [card] name=Spike Hatcher -text=Spike Hatcher enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. +text=Spike Hatcher enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. mana={6}{G} type=Creature subtype=Spike @@ -111041,7 +111041,7 @@ name=Spike Rogue auto=counter(1/1,2) auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={2}{C(1/1,-1),creature|mybattlefield}:counter(1/1) -text=Spike Rogue enters the battlefield with two +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue. +text=Spike Rogue enters with two +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue. mana={1}{G}{G} type=Creature subtype=Spike @@ -111050,7 +111050,7 @@ toughness=0 [/card] [card] name=Spike Soldier -text=Spike Soldier enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. +text=Spike Soldier enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. mana={2}{G}{G} type=Creature subtype=Spike Soldier @@ -111062,7 +111062,7 @@ toughness=0 [/card] [card] name=Spike Tiller -text=Spike Tiller enters the battlefield with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. +text=Spike Tiller enters with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. mana={3}{G}{G} type=Creature subtype=Spike @@ -111077,7 +111077,7 @@ name=Spike Weaver auto=counter(1/1,3) auto={2}{C(1/1,-1)}:counter(1/1) target(creature) auto={1}{C(1/1,-1)}:fog oneshot -text=Spike Weaver enters the battlefield with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. -- {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. +text=Spike Weaver enters with three +1/+1 counters on it. -- {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. -- {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. mana={2}{G}{G} type=Creature subtype=Spike @@ -111086,7 +111086,7 @@ toughness=0 [/card] [card] name=Spike Worker -text=Spike Worker enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. +text=Spike Worker enters with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. mana={2}{G} type=Creature subtype=Spike @@ -111243,7 +111243,7 @@ toughness=1 name=Spine of Ish Sah auto=destroy target(*) autograveyard=_DIES_moveTo(ownerhand) -text=When Spine of Ish Sah enters the battlefield, destroy target permanent. -- When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. +text=When Spine of Ish Sah enters, destroy target permanent. -- When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. mana={7} type=Artifact [/card] @@ -111273,7 +111273,7 @@ toughness=1 name=Spined Fluke auto=bury notatarget(creature|myBattlefield) auto={B}:regenerate -text=When Spined Fluke enters the battlefield, sacrifice a creature. -- {B}: Regenerate Spined Fluke. +text=When Spined Fluke enters, sacrifice a creature. -- {B}: Regenerate Spined Fluke. mana={2}{B} type=Creature subtype=Worm Horror @@ -111392,7 +111392,7 @@ name=Spire Owl abilities=flying aicode=name(look) activate name(look) transforms((,newability[foreach(*[zpos<=4]|mylibrary) moverandom(*[zpos<=4]) from(mylibrary) to(mylibrary)])) ueot auto=name(Look) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=Flying -- When Spire Owl enters, look at the top four cards of your library, then put them back in any order. mana={1}{U} type=Creature subtype=Bird @@ -111403,7 +111403,7 @@ toughness=1 name=Spire Patrol abilities=flying auto=freeze target(creature|opponentbattlefield) -text=Flying -- When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=Flying -- When Spire Patrol enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{W}{U} type=Creature subtype=Human Soldier @@ -111437,7 +111437,7 @@ name=Spirebluff Canal auto=aslongas(other land|myBattlefield) tap(noevent) >2 oneshot auto={T}:Add{U} auto={T}:Add{R} -text=Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. -- {T}: Add {U} or {R}. +text=Spirebluff Canal enters tapped unless you control two or fewer other lands. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -111479,7 +111479,7 @@ subtype=Aura name=Spirit Bonds auto=@movedto(creature[-token]|mybattlefield):pay({W}) _SPIRITTOKEN_ auto={1}{S(creature[spirit]|mybattlefield)}:name(indestructible) target(creature[-Spirit]) transforms((,indestructible)) ueot -text=Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) +text=Whenever a nontoken creature enters under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) mana={1}{W} type=Enchantment [/card] @@ -111514,7 +111514,7 @@ type=Instant name=Spirit Link target=creature auto=teach(creature) spiritlink -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Whenever enchanted creature deals damage, you gain that much life. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Whenever enchanted creature deals damage, you gain that much life. mana={W} type=Enchantment subtype=Aura @@ -111569,7 +111569,7 @@ name=Spirit of the Hunt abilities=flash auto=all(other wolf|mybattlefield) 0/3 ueot auto=all(other werewolf|mybattlefield) 0/3 ueot -text=Flash -- When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. +text=Flash -- When Spirit of the Hunt enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. mana={1}{G}{G} type=Creature subtype=Wolf Spirit @@ -111639,7 +111639,7 @@ type=Enchantment [card] name=Spiritual Guardian auto=life:4 -text=When Spiritual Guardian enters the battlefield, you gain 4 life. +text=When Spiritual Guardian enters, you gain 4 life. mana={3}{W}{W} type=Creature subtype=Spirit @@ -111678,7 +111678,7 @@ name=Spitebellows other={1}{R}{R} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):damage:6 target(creature) auto=alternative sacrifice -text=When Spitebellows leaves the battlefield, it deals 6 damage to target creature. -- Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Spitebellows leaves the battlefield, it deals 6 damage to target creature. -- Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={5}{R} type=Creature subtype=Elemental @@ -111815,7 +111815,7 @@ toughness=4 name=Spitting Hydra auto=counter(1/1,4) auto={1}{R}{C(1/1,-1)}:damage:1 target(creature) -text=Spitting Hydra enters the battlefield with four +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature. +text=Spitting Hydra enters with four +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature. mana={3}{R}{R} type=Creature subtype=Hydra @@ -111951,7 +111951,7 @@ type=Sorcery name=Spontaneous Artist auto=alterenergy:1 controller auto={e:1}:haste target(creature) -text=When Spontaneous Artist enters the battlefield, you get {E} (an energy counter). -- Pay {E}: Target creature gains haste until end of turn. +text=When Spontaneous Artist enters, you get {E} (an energy counter). -- Pay {E}: Target creature gains haste until end of turn. mana={3}{R} type=Creature subtype=Human Rogue @@ -112026,7 +112026,7 @@ auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={1}{G}:regenerate target(creature[counter{1/1.1}]) -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it. +text=Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it. mana={3}{G} type=Creature subtype=Troll Mutant @@ -112046,7 +112046,7 @@ toughness=5 [card] name=Sporemound auto=_LANDFALL__SAPROLINGTOKEN_ -text=Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield. +text=Whenever a land enters under your control, put a 1/1 green Saproling creature token onto the battlefield. mana={3}{G}{G} type=Creature subtype=Fungus @@ -112107,7 +112107,7 @@ subtype=Aura [card] name=Spreading Plague auto=@movedto(creature|battlefield):name(destroy) all(trigger[to]) transforms((,newability[bury all(other creature[share!color!])])) oneshot -text=Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. +text=Whenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated. mana={4}{B} type=Enchantment [/card] @@ -112118,7 +112118,7 @@ auto=draw:1 controller auto=loseabilities auto=losesubtypesof(land) auto=transforms((island)) -text=Enchant land -- When Spreading Seas enters the battlefield, draw a card. -- Enchanted land is an Island. +text=Enchant land -- When Spreading Seas enters, draw a card. -- Enchanted land is an Island. mana={1}{U} type=Enchantment subtype=Aura @@ -112143,7 +112143,7 @@ toughness=3 [card] name=Springjack Shepherd auto=token(Goat,Creature Goat,0/1,white)*type:manaw -text=Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control. +text=Chroma - When Springjack Shepherd enters, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control. mana={3}{W} type=Creature subtype=Kithkin Wizard @@ -112266,7 +112266,7 @@ name=Squadron Hawk abilities=flying aicode=activate target(squadron hawk|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(squadron hawk|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=Flying -- When Squardon Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle. +text=Flying -- When Squardon Hawk enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle. mana={1}{W} type=Creature subtype=Bird @@ -112475,7 +112475,7 @@ type=Artifact name=Staff of the Death Magus auto=@movedTo(*[black]|mystack):life:1 controller auto=@movedTo(swamp|mybattlefield):life:1 controller -text=Whenever you cast a black spell or a swamp enters the battlefield under your control, you gain 1 life. +text=Whenever you cast a black spell or a swamp enters under your control, you gain 1 life. mana={3} type=Artifact [/card] @@ -112483,7 +112483,7 @@ type=Artifact name=Staff of the Flame Magus auto=@movedTo(*[red]|mystack):life:1 controller auto=@movedTo(mountain|mybattlefield):life:1 controller -text=Whenever you cast a red spell or a mountain enters the battlefield under your control, you gain 1 life. +text=Whenever you cast a red spell or a mountain enters under your control, you gain 1 life. mana={3} type=Artifact [/card] @@ -112491,7 +112491,7 @@ type=Artifact name=Staff of the Mind Magus auto=@movedTo(*[blue]|mystack):life:1 controller auto=@movedTo(island|mybattlefield):life:1 controller -text=Whenever you cast a blue spell or an island enters the battlefield under your control, you gain 1 life. +text=Whenever you cast a blue spell or an island enters under your control, you gain 1 life. mana={3} type=Artifact [/card] @@ -112499,7 +112499,7 @@ type=Artifact name=Staff of the Sun Magus auto=@movedTo(*[white]|mystack):life:1 controller auto=@movedTo(plains|mybattlefield):life:1 controller -text=Whenever you cast a white spell or a plains enters the battlefield under your control, you gain 1 life. +text=Whenever you cast a white spell or a plains enters under your control, you gain 1 life. mana={3} type=Artifact [/card] @@ -112507,7 +112507,7 @@ type=Artifact name=Staff of the Wild Magus auto=@movedTo(*[green]|mystack):life:1 controller auto=@movedTo(forest|mybattlefield):life:1 controller -text=Whenever you cast a green spell or a forest enters the battlefield under your control, you gain 1 life. +text=Whenever you cast a green spell or a forest enters under your control, you gain 1 life. mana={3} type=Artifact [/card] @@ -112521,7 +112521,7 @@ type=Artifact [card] name=Stag Beetle auto=foreach(other creature|battlefield) counter(1/1) -text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. +text=Stag Beetle enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. mana={3}{G}{G} type=Creature subtype=Insect @@ -112623,7 +112623,7 @@ toughness=5 name=Stalking Yeti auto=target(creature|opponentbattlefield) dynamicability auto={2}{i}:moveTo(ownerhand) asSorcery -text=When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. -- {2}{S}i}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S}i} can be paid with one mana from a snow permanent.) +text=When Stalking Yeti enters, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. -- {2}{S}i}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S}i} can be paid with one mana from a snow permanent.) mana={2}{R}{R} type=Snow Creature subtype=Yeti @@ -112791,7 +112791,7 @@ name=Stangg auto=token(Stangg Twin,legendary creature human warrior, 3/4,red green) auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(exile) all(stangg twin) auto=@movedTo(stangg twin|nonbattlezone) from(battlefield):bury all(this) -text=When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. +text=When Stangg enters, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. mana={4}{R}{G} type=Legendary Creature subtype=Human Warrior @@ -112806,7 +112806,7 @@ auto=aslongas(island[basic]|myBattlefield) {T}:Add{U} auto=aslongas(swamp[basic]|myBattlefield) {T}:Add{B} auto=aslongas(mountain[basic]|myBattlefield) {T}:Add{R} auto=aslongas(forest[basic]|myBattlefield) {T}:Add{G} -text=Star Compass enters the battlefield tapped. -- {T}: Add one mana of any color a basic land you control could produce. +text=Star Compass enters tapped. -- {T}: Add one mana of any color a basic land you control could produce. mana={2} type=Artifact [/card] @@ -112935,7 +112935,7 @@ subtype=Aura name=Stasis Snare abilities=flash auto=target(creature|opponentbattlefield) (blink)forsrc -text=Flash (You may cast this spell any time you could cast an instant.) -- When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Stasis Snare enters, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) mana={1}{W}{W} type=Enchantment [/card] @@ -112969,7 +112969,7 @@ type=Instant [card] name=Staunch Defenders auto=life:4 -text=When Staunch Defenders enters the battlefield, you gain 4 life. +text=When Staunch Defenders enters, you gain 4 life. mana={3}{W}{W} type=Creature subtype=Human Soldier @@ -113112,7 +113112,7 @@ toughness=5 [card] name=Steam Vents auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {U} or {R}.) -- As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped. +text=({T}: Add {U} or {R}.) -- As Steam Vents enters, you may pay 2 life. If you don't, Steam Vents enters tapped. type=Land subtype=Island Mountain [/card] @@ -113127,7 +113127,7 @@ type=Artifact [card] name=Steamcore Weird auto=if spent({R}) then damage:2 target(anytarget) -text=When Steamcore Weird enters the battlefield, if {R} was spent to cast Steamcore Weird, it deals 2 damage to any target. +text=When Steamcore Weird enters, if {R} was spent to cast Steamcore Weird, it deals 2 damage to any target. mana={3}{U} type=Creature subtype=Weird @@ -113159,7 +113159,7 @@ toughness=4 name=Steel Leaf Paladin abilities=first strike auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) -text=First strike -- When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. +text=First strike -- When Steel Leaf Paladin enters, return a green or white creature you control to its owner's hand. mana={4}{G}{W} type=Creature subtype=Elf Knight @@ -113257,7 +113257,7 @@ type=Sorcery [card] name=Steely Resolve auto=chooseatype lord(creature[chosentype]) shroud chooseend -text=As Steely Resolve enters the battlefield, choose a creature type. -- Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) +text=As Steely Resolve enters, choose a creature type. -- Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) mana={1}{G} type=Enchantment [/card] @@ -113307,7 +113307,7 @@ type=Land [card] name=Stensia Innkeeper auto=target(land|opponentbattlefield) freeze -text=When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. +text=When Stensia Innkeeper enters, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. mana={3}{R} type=Creature subtype=Vampire @@ -113338,7 +113338,7 @@ toughness=4 [card] name=Steppe Lynx auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. +text=Landfall - Whenever a land enters under your control, Steppe Lynx gets +2/+2 until end of turn. mana={W} type=Creature subtype=Cat @@ -113388,7 +113388,7 @@ toughness=2 name=Stern Mentor auto=soulbond {t}:deplete:2 target(player) abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player mills two cards." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player mills two cards." mana={3}{U} type=Creature subtype=Human Wizard @@ -113398,7 +113398,7 @@ toughness=2 [card] name=Stern Proctor auto=moveTo(ownerhand) target(enchantment,artifact) -text=When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. +text=When Stern Proctor enters, return target artifact or enchantment to its owner's hand. mana={U}{U} type=Creature subtype=Human Wizard @@ -113440,7 +113440,7 @@ toughness=1 name=Stingerfling Spider abilities=reach auto=may destroy target(creature[flying]) -text=Reach -- When Stingwebbing Spider enters the battlefield, you may destroy target creature with flying. +text=Reach -- When Stingwebbing Spider enters, you may destroy target creature with flying. mana={4}{G} type=Creature subtype=Spider @@ -113462,7 +113462,7 @@ toughness=4 name=Stingmoggie auto=counter(1/1,2) auto={3}{R}{C(1/1,-1)}:destroy target(artifact,land) -text=Stingmoggie enters the battlefield with two +1/+1 counters on it. -- {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. +text=Stingmoggie enters with two +1/+1 counters on it. -- {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. mana={3}{R} type=Creature subtype=Elemental @@ -113473,7 +113473,7 @@ toughness=0 name=Stingscourger auto=moveTo(ownerhand) target(creature|opponentbattlefield) auto=upcost[{3}{R};next upkeep] sacrifice -text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand. +text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Stingscourger enters, return target creature an opponent controls to its owner's hand. mana={1}{R} type=Creature subtype=Goblin Warrior @@ -113536,7 +113536,7 @@ auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} auto={1}{G}{W}:transforms((Elemental Creature,setpower=3,settoughness=4,white,green,reach)) ueot -text=Stirring Wildwood enters the battlefield tapped. -- {T}: Add {G} or {W}. -- {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. +text=Stirring Wildwood enters tapped. -- {T}: Add {G} or {W}. -- {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. type=Land [/card] [card] @@ -113569,7 +113569,7 @@ toughness=4 name=Stitched Mangler auto=target(creature|opponentBattlefield) freeze auto=tap(noevent) -text=Stitched Mangler enters the battlefield tapped. -- When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +text=Stitched Mangler enters tapped. -- When Stitched Mangler enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. mana={2}{U} type=Creature subtype=Zombie Horror @@ -113600,7 +113600,7 @@ toughness=1 [card] name=Stoic Builder auto=may moveto(ownerHand) target(land|mygraveyard) -text=When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. +text=When Stoic Builder enters, you may return target land card from your graveyard to your hand. mana={2}{G} type=Creature subtype=Human @@ -113677,7 +113677,7 @@ toughness=3 [card] name=Stomping Ground auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {R} or {G}.) -- As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped. +text=({T}: Add {R} or {G}.) -- As Stomping Ground enters, you may pay 2 life. If you don't, Stomping Ground enters tapped. type=Land subtype=Mountain Forest [/card] @@ -113759,7 +113759,7 @@ name=Stone Quarry auto=tap(noevent) auto={T}:add{R} auto={T}:add{W} -text=Stone Quarry enters the battlefield tapped. -- {T}: Add {R} or {W}. +text=Stone Quarry enters tapped. -- {T}: Add {R} or {W}. type=Land [/card] [card] @@ -113795,7 +113795,7 @@ toughness=4 name=Stonecloaker abilities=flash,flying auto=moveto(ownerHand) notatarget(creature|mybattlefield) and!(moveto(exile) target(*|graveyard))! -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. -- When Stonecloaker enters the battlefield, exile target card from a graveyard. +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- When Stonecloaker enters, return a creature you control to its owner's hand. -- When Stonecloaker enters, exile target card from a graveyard. mana={2}{W} type=Creature subtype=Gargoyle @@ -113837,7 +113837,7 @@ name=Stoneforge Mystic aicode=activate target(equipment|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>equipment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto={1}{W}{T}:moveTo(myBattlefield) target(equipment|myhand) -text=When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. -- {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. +text=When Stoneforge Mystic enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. -- {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. mana={1}{W} type=Creature subtype=Kor Artificer @@ -113902,7 +113902,7 @@ auto=nextphasealter(remove,combatattackers,opponent) auto=nextphasealter(remove,combatblockers,opponent) auto=nextphasealter(remove,combatdamage,opponent) auto=nextphasealter(remove,combatends,opponent) -text=When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase. +text=When Stonehorn Dignitary enters, target opponent skips their next combat phase. mana={3}{W} type=Creature subtype=Rhino Soldier @@ -113913,7 +113913,7 @@ toughness=4 name=Stone-Seeder Hierophant auto=_LANDFALL_untap auto={T}:untap target(land) -text=Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. -- {T}: Untap target land. +text=Whenever a land enters under your control, untap Stone-Seeder Hierophant. -- {T}: Untap target land. mana={2}{G}{G} type=Creature subtype=Human Druid @@ -114003,7 +114003,7 @@ toughness=2 name=Stonewright auto=soulbond {R}:1/0 abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." mana={R} type=Creature subtype=Human Shaman @@ -114072,7 +114072,7 @@ toughness=2 name=Storm Entity abilities=haste auto=if casted(this) then thisforeach(variable{countallspell}>1) counter(1/1) else thisforeach(variable{countallspell}>0) counter(1/1) -text=Haste -- Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn. +text=Haste -- Storm Entity enters with a +1/+1 counter on it for each other spell cast this turn. mana={1}{R} type=Creature subtype=Elemental @@ -114147,7 +114147,7 @@ power=1 toughness=1 auto=bloodthirst:2 abilities=menace -text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Stormblood Berserker can't be blocked except by two or more creatures. +text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Stormblood Berserker can't be blocked except by two or more creatures. [/card] [card] name=Stormbound Geist @@ -114252,7 +114252,7 @@ name=Stormfront Riders abilities=flying auto=moveTo(ownerhand) target(<2>creature|myBattlefield) auto=@movedTo(creature|myhand) from(mybattlefield):_SOLDIERTOKEN_ -text=Flying -- When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. -- Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield. +text=Flying -- When Stormfront Riders enters, return two creatures you control to their owner's hand. -- Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield. mana={4}{W} type=Creature subtype=Human Soldier @@ -114264,7 +114264,7 @@ name=Stormrider Rig auto={2}:equip auto=teach(creature) 1/1 auto=@movedto(creature|mybattlefield):may all(trigger[to]) rehook -text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. -- Equip {2} +text=Equipped creature gets +1/+1. -- Whenever a creature enters under your control, you may attach Stormrider Rig to it. -- Equip {2} mana={2} type=Artifact subtype=Equipment @@ -114374,7 +114374,7 @@ name=Strands of Undeath target=creature auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer auto={B}:regenerate -text=Enchant creature -- When Strands of Undeath enters the battlefield, target player discards two cards. -- {B}: Regenerate enchanted creature. +text=Enchant creature -- When Strands of Undeath enters, target player discards two cards. -- {B}: Regenerate enchanted creature. mana={3}{B} type=Enchantment subtype=Aura @@ -114385,7 +114385,7 @@ auto={4}:equip auto=teach(creature) 2/4 auto=teach(creature) reach auto=livingweapontoken(Phyrexian Germ,Creature Phyrexian Germ,0/0,black) -text=Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +2/+4 and has reach. -- Equip {4} +text=Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -- Equipped creature gets +2/+4 and has reach. -- Equip {4} mana={5} type=Artifact subtype=Equipment @@ -114458,7 +114458,7 @@ target=creature auto=draw:1 controller auto=teach(creature) flying auto=teach(creature) cloud -text=Enchant creature -- When Stratus Walk enters the battlefield, draw a card. -- Enchanted creature has flying. -- Enchanted creature can block only creatures with flying. +text=Enchant creature -- When Stratus Walk enters, draw a card. -- Enchanted creature has flying. -- Enchanted creature can block only creatures with flying. mana={1}{U} type=Enchantment subtype=Aura @@ -114579,7 +114579,7 @@ toughness=4 name=Strength from the Fallen auto=target(creature) type:creature:mygraveyard/type:creature:mygraveyard ueot auto=_CONSTELLATION_target(creature) type:creature:mygraveyard/type:creature:mygraveyard ueot -text=Constellation -- Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. +text=Constellation -- Whenever Strength from the Fallen or another enchantment enters under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. mana={1}{G} type=Enchantment [/card] @@ -114682,7 +114682,7 @@ type=Land [card] name=Striped Bears auto=draw:1 -text=When Striped Bears enters the battlefield, draw a card. +text=When Striped Bears enters, draw a card. mana={3}{G} type=Creature subtype=Bear @@ -114743,7 +114743,7 @@ toughness=2 [card] name=Stromkirk Mentor auto=counter(1/1) target(other vampire|mybattlefield) -text=When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. +text=When Stromkirk Mentor enters, put a +1/+1 counter on another target Vampire you control. mana={3}{B} type=Creature subtype=Vampire Soldier @@ -114796,7 +114796,7 @@ toughness=3 [card] name=Strongarm Thug auto=may moveto(ownerHand) target(mercenary|mygraveyard) -text=When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. +text=When Strongarm Thug enters, you may return target Mercenary card from your graveyard to your hand. mana={2}{B} type=Creature subtype=Human Mercenary @@ -114944,7 +114944,7 @@ name=Stuffy Doll abilities=indestructible auto=_ENRAGE_damage:thatmuch opponent auto={T}:damage:1 -text=As Stuffy Doll enters the battlefield, choose a player. -- Stuffy Doll is indestructible. -- Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. -- {T}: Stuffy Doll deals 1 damage to itself. +text=As Stuffy Doll enters, choose a player. -- Stuffy Doll is indestructible. -- Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. -- {T}: Stuffy Doll deals 1 damage to itself. mana={5} type=Artifact Creature subtype=Construct @@ -114983,7 +114983,7 @@ name=Stupefying Touch target=creature auto=noactivatedability auto=draw:1 controller -text=Enchant creature -- When Stupefying Touch enters the battlefield, draw a card. -- Enchanted creature's activated abilities can't be activated. +text=Enchant creature -- When Stupefying Touch enters, draw a card. -- Enchanted creature's activated abilities can't be activated. mana={1}{U} type=Enchantment subtype=Aura @@ -115003,7 +115003,7 @@ auto={GU}:shroud auto=@movedTo(*[blue]|mystack):counter(-1/-1,-1) auto=@movedTo(*[green]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -text=Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. -- {(g/u)}: Sturdy Hatchling gains shroud until end of turn. -- Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. -- Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. +text=Sturdy Hatchling enters with four -1/-1 counters on it. -- {(g/u)}: Sturdy Hatchling gains shroud until end of turn. -- Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. -- Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. mana={3}{GU} type=Creature subtype=Elemental @@ -115045,7 +115045,7 @@ type=Instant name=Subjugator Angel abilities=flying auto=all(creature|opponentbattlefield) tap -text=Flying -- When Subjugator Angel enters the battlefield, tap all creatures your opponents control. +text=Flying -- When Subjugator Angel enters, tap all creatures your opponents control. mana={4}{W}{W} type=Creature subtype=Angel @@ -115076,7 +115076,7 @@ name=Submerged Boneyard auto={t}:add{b} auto={t}:add{u} auto=tap(noevent) -text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B}. +text=Submerged Boneyard enters tapped. -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -115103,13 +115103,13 @@ auto={T}{C(0/0,-7,Storage)}:name(Remove 7 Counters) add{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-8,Storage)}:name(Remove 8 Counters) add{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-9,Storage)}:name(Remove 9 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B} auto={T}{C(0/0,-10,Storage)}:name(Remove 10 Counters) add{B}{B}{B}{B}{B}{B}{B}{B}{B}{B} -text=Subterranean Hangar enters the battlefield tapped. -- {T}: Put a storage counter on Subterranean Hangar. -- {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} for each storage counter removed this way. +text=Subterranean Hangar enters tapped. -- {T}: Put a storage counter on Subterranean Hangar. -- {T}, Remove any number of storage counters from Subterranean Hangar: Add {B} for each storage counter removed this way. type=Land [/card] [card] name=Subterranean Scout auto=target(creature[power<=2]|battlefield) unblockable ueot -text=When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn. +text=When Subterranean Scout enters, target creature with power 2 or less can't be blocked this turn. mana={1}{R} type=Creature subtype=Goblin Scout @@ -115121,7 +115121,7 @@ name=Subterranean Shambler auto=damage:1 all(creature[-flying]) && damage:1 all(player) auto=@movedTo(this|nonbattlezone) from(battlefield):damage:1 all(creature[-flying]) && damage:1 all(player) auto=upcost[{3}{R};next upkeep] sacrifice -text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Subterranean Shambler enters the battlefield or leaves the battlefield, it deals 1 damage to each creature without flying. +text=Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Subterranean Shambler enters or leaves the battlefield, it deals 1 damage to each creature without flying. mana={3}{R} type=Creature subtype=Elemental @@ -115254,7 +115254,7 @@ toughness=6 name=Suleiman's Legacy auto=lord(djinn) sacrifice auto=lord(efreet) sacrifice -text=When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. -- Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated. +text=When Suleiman's Legacy enters, destroy all Djinns and Efreets. They can't be regenerated. -- Whenever a Djinn or Efreet enters, destroy it. It can't be regenerated. mana={R}{W} type=Enchantment [/card] @@ -115274,7 +115274,7 @@ name=Sulfur Falls auto=aslongas(island,mountain|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{U} auto={T}:Add{R} -text=Sulfur Falls enters the battlefield tapped unless you control an Island or Mountain. -- {T}: Add {U} or {R}. +text=Sulfur Falls enters tapped unless you control an Island or Mountain. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -115282,7 +115282,7 @@ name=Sulfur Vent auto=tap(noevent) auto={T}:Add{B} auto={T}{S}:Add{U}{R} -text=Sulfur Vent enters the battlefield tapped. -- {T}: Add {B}. -- {T}, Sacrifice Sulfur Vent: Add {U}{R}. +text=Sulfur Vent enters tapped. -- {T}: Add {B}. -- {T}, Sacrifice Sulfur Vent: Add {U}{R}. type=Land [/card] [card] @@ -115381,7 +115381,7 @@ toughness=3 [card] name=Sultai Skullkeeper auto=deplete:2 controller -text=When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard. +text=When Sultai Skullkeeper enters, put the top two cards of your library into your graveyard. mana={1}{U} type=Creature subtype=Snake Shaman @@ -115393,7 +115393,7 @@ name=Sultai Soothsayer abilities=hiddenface aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(ownerHand) and!(deplete:3)!])) ueot auto=name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(ownerHand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. +text=When Sultai Soothsayer enters, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. mana={2}{B}{G}{U} type=Creature subtype=Snake Shaman @@ -115465,7 +115465,7 @@ type=Artifact name=Sun Ce, Young Conquerer abilities=horsemanship auto=may moveto(ownerhand) target(creature|battlefield) -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand. +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Sun Ce, Young Conquerer enters, you may return target creature to its owner's hand. mana={3}{U}{U} type=Legendary Creature subtype=Human Soldier @@ -115497,7 +115497,7 @@ name=Sun Titan abilities=vigilance auto=may moveTo(myBattlefield) target(*[manacost<=3;-sorcery;-instant]|mygraveyard) auto=_ATTACKING_may moveTo(myBattlefield) target(*[manacost<=3;-sorcery;-instant]|mygraveyard) -text=Vigilance -- Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. +text=Vigilance -- Whenever Sun Titan enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. mana={4}{W}{W} type=Creature subtype=Giant @@ -115537,7 +115537,7 @@ toughness=1 name=Sunblast Angel abilities=flying auto=destroy all(creature[tapped]) -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sunblast Angel enters the battlefield, destroy all tapped creatures. +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sunblast Angel enters, destroy all tapped creatures. mana={4}{W}{W} type=Creature subtype=Angel @@ -115566,7 +115566,7 @@ abilities=sunburst auto=counter(1/1,sunburst) auto={C(1/1,-1)}{4}{T}:destroy target(creature) auto={C(1/1,-1)}{2}:moveTo(ownerhand) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) -- Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. mana={9} type=Artifact Creature subtype=Construct @@ -115715,7 +115715,7 @@ subtype=Aura [card] name=Sunken Hollow auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap(noevent) -text=({T}: Add {U} or {B}.) -- Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. +text=({T}: Add {U} or {B}.) -- Sunken Hollow enters tapped unless you control two or more basic lands. type=Land subtype=Island Swamp [/card] @@ -115750,7 +115750,7 @@ auto=tap(noevent) auto=aslongas(forest,plains|myBattlefield) untap auto={T}:Add{G} auto={T}:Add{W} -text=Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. -- {T}: Add {G} or {W}. +text=Sunpetal Grove enters tapped unless you control a Forest or a Plains. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -115849,7 +115849,7 @@ toughness=2 [card] name=Sunspire Gatekeepers auto=if type(land[Gate]|mybattlefield)~morethan~1 then _KNIGHTTOKEN_ -text=When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield. +text=When Sunspire Gatekeepers enters, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield. mana={3}{W} type=Creature subtype=Human Soldier @@ -115870,7 +115870,7 @@ toughness=3 name=Sunspring Expedition auto=_LANDFALL_may counter(0/0,1,Quest) auto={C(0/0,-3,Quest)}{S}:life:8 -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. +text=Landfall - Whenever a land enters under your control, you may put a quest counter on Sunspring Expedition. -- Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. mana={W} type=Enchantment [/card] @@ -115886,7 +115886,7 @@ name=Sunstrike Legionnaire abilities=doesnotuntap auto=@movedTo(creature|battlefield):untap auto={T}:tap target(creature[manacost<=3]) -text=Sunstrike Legionnaire doesn't untap during your untap step. -- Whenever another creature enters the battlefield, untap Sunstrike Legionnaire. -- {T}: Tap target creature with mana value 3 or less. +text=Sunstrike Legionnaire doesn't untap during your untap step. -- Whenever another creature enters, untap Sunstrike Legionnaire. -- {T}: Tap target creature with mana value 3 or less. mana={1}{W} type=Creature subtype=Human Soldier @@ -115907,7 +115907,7 @@ toughness=1 name=Suntouched Myr abilities=sunburst auto=counter(1/1,sunburst) -text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) +text=Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) mana={3} type=Artifact Creature subtype=Myr @@ -115938,7 +115938,7 @@ type=Instant name=Supply-Line Cranes abilities=flying auto=counter(1/1) target(creature) -text=Flying -- When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature. +text=Flying -- When Supply-Line Cranes enters, put a +1/+1 counter on target creature. mana={3}{W}{W} type=Creature subtype=Bird @@ -115962,7 +115962,7 @@ name=Supreme Exemplar abilities=flying auto=aslongas(other elemental|mybattlefield) choice notatarget(other elemental|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -text=Flying -- Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) +text=Flying -- Champion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) mana={6}{U} type=Creature subtype=Elemental @@ -116033,7 +116033,7 @@ type=Instant name=Surge Node auto=counter(0/0,6,Charge) auto={1}{T}{C(0/0,-1,Charge)}:counter(0/0,1,Charge) target(artifact) -text=Surge Node enters the battlefield with six charge counters on it. -- {1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact. +text=Surge Node enters with six charge counters on it. -- {1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact. mana={1} type=Artifact [/card] @@ -116170,7 +116170,7 @@ toughness=4 [card] name=Surrakar Banisher auto=may moveTo(ownerhand) target(creature[tapped]) -text=When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand. +text=When Surrakar Banisher enters, you may return target tapped creature to its owner's hand. mana={4}{U} type=Creature subtype=Surrakar @@ -116180,7 +116180,7 @@ toughness=3 [card] name=Surrakar Marauder auto=_LANDFALL_intimidate ueot -text=Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +text=Landfall - Whenever a land enters under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={1}{B} type=Creature subtype=Surrakar @@ -116274,7 +116274,7 @@ color=red [card] name=Suspension Field auto=may (blink)forsrc target(creature[toughness>=3]) -text=When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.) +text=When Suspension Field enters, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.) mana={1}{W} type=Enchantment [/card] @@ -116311,7 +116311,7 @@ type=Enchantment name=Suture Priest auto=@movedTo(other creature|mybattlefield):may life:1 controller auto=@movedTo(creature|opponentbattlefield):may life:-1 opponent -text=Whenever another creature enters the battlefield under your control, you may gain 1 life. -- Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. +text=Whenever another creature enters under your control, you may gain 1 life. -- Whenever a creature enters under an opponent's control, you may have that player lose 1 life. mana={1}{W} type=Creature subtype=Phyrexian Cleric @@ -116351,7 +116351,7 @@ name=Svyelunite Temple auto=tap(noevent) auto={T}:Add{U} auto={T}{S}:Add{U}{U} -text=Svyelunite Temple enters the battlefield tapped. -- {T}: Add {U}. -- {T}, Sacrifice Svyelunite Temple: Add {U}{U}. +text=Svyelunite Temple enters tapped. -- {T}: Add {U}. -- {T}, Sacrifice Svyelunite Temple: Add {U}{U}. type=Land [/card] [card] @@ -116395,7 +116395,7 @@ name=Swarm of Bloodflies abilities=flying auto=counter(1/1,2) auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1) -text=Flying. -- Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it. -- Whenever another creatures dies put a +1/+1 counter on Swarm of Bloodflies. +text=Flying. -- Swarm of Bloodflies enters with two +1/+1 counters on it. -- Whenever another creatures dies put a +1/+1 counter on Swarm of Bloodflies. mana={4}{B} type=Creature subtype=Insect @@ -116575,7 +116575,7 @@ toughness=3 name=Swift Warkite abilities=flying auto=moveTo(myBattlefield) target(creature[manacost<=3]|myhand,mygraveyard) and!( transforms((,haste,newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever)! -text=Flying -- When Swift Warkite enters the battlefield, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. +text=Flying -- When Swift Warkite enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. mana={4}{B}{R} type=Creature subtype=Dragon @@ -116598,7 +116598,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{U} auto={T}:Add{R} -text=Swiftwater Cliffs enters the battlefield tapped. -- When Swiftwater Cliffs enters the battlefield, you gain 1 life. -- {T}: Add {U} or {R}. +text=Swiftwater Cliffs enters tapped. -- When Swiftwater Cliffs enters, you gain 1 life. -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -116713,7 +116713,7 @@ name=Sword of Kaldra auto={4}:equip auto=teach(creature) 5/5 auto=@damaged(creature) from(mytgt):all(trigger[to]) moveto(exile) -text=Equipped creature gets +5/+5. -- Whenever equipped creature deals damage to a creature, exile that creature. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +5/+5. -- Whenever equipped creature deals damage to a creature, exile that creature. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={4} type=Legendary Artifact subtype=Equipment @@ -116753,7 +116753,7 @@ name=Sword of the Meek auto={2}:equip auto=teach(creature) 1/2 autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may moveTo(myBattlefield) && all(trigger[to]) rehook -text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. +text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. mana={2} type=Artifact subtype=Equipment @@ -116911,7 +116911,7 @@ toughness=2 name=Sylvan Messenger abilities=trample auto=reveal:4 optionone name(Get Elf) target(<4>elf|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Trample -- When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. +text=Trample -- When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. mana={3}{G} type=Creature subtype=Elf @@ -116941,7 +116941,7 @@ name=Sylvan Primordial abilities=reach aicode=activate notatarget(forest|mylibrary) moveto(mybattlefield) and!(tap(noevent))! auto=target(*[-creature]|opponentbattlefield) destroy and!(if cantargetcard(*[-creature]|nonbattlezone) then name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend )! -text=Reach -- When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle. +text=Reach -- When Sylvan Primordial enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle. mana={5}{G}{G} type=Creature subtype=Avatar @@ -116952,7 +116952,7 @@ toughness=8 name=Sylvan Ranger aicode=activate target(land[basic]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. +text=When Sylvan Ranger enters, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. mana={1}{G} type=Creature subtype=Elf Scout Ranger @@ -117272,7 +117272,7 @@ type=Instant name=Tainted Aether auto=@movedTo(creature|mybattlefield):sacrifice notatarget(creature,land|mybattlefield) auto=@movedTo(creature|opponentbattlefield):ability$!name(sacrifice) sacrifice notatarget(creature,land|mybattlefield) !$ opponent -text=Whenever a creature enters the battlefield, its controller sacrifices a creature or land. +text=Whenever a creature enters, its controller sacrifices a creature or land. mana={2}{B}{B} type=Enchantment [/card] @@ -117334,7 +117334,7 @@ auto=draw:1 controller auto=loseabilities auto=losesubtypesof(land) auto=transforms((swamp)) -text=Enchant land -- When Tainted Well enters the battlefield, draw a card. -- Enchanted land is a Swamp. +text=Enchant land -- When Tainted Well enters, draw a card. -- Enchanted land is a Swamp. mana={2}{B} type=Enchantment subtype=Aura @@ -117362,7 +117362,7 @@ toughness=2 name=Tajuru Archer auto=may damage:type:ally:mybattlefield target(creature[flying]) auto=_RALLY_may damage:type:ally:mybattlefield target(creature[flying]) -text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. +text=Whenever Tajuru Archer or another Ally enters under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. mana={2}{G} type=Creature subtype=Elf Archer Ally @@ -117373,7 +117373,7 @@ toughness=2 name=Tajuru Beastmaster auto=choice all(creature|mybattlefield) 1/1 ueot auto=_RALLY_all(creature|mybattlefield) 1/1 ueot -text=Rally -- Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +text=Rally -- Whenever Tajuru Beastmaster or another Ally enters under your control, creatures you control get +1/+1 until end of turn. mana={5}{G} type=Creature subtype=Elf Warrior Ally @@ -117393,7 +117393,7 @@ toughness=4 [card] name=Tajuru Stalwart auto=counter(1/1,converge) -text=Converge -- Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +text=Converge -- Tajuru Stalwart enters with a +1/+1 counter on it for each color of mana spent to cast it. mana={2}{G} type=Creature subtype=Elf Scout Ally @@ -117404,7 +117404,7 @@ toughness=1 name=Tajuru Warcaller auto=choice all(creature|mybattlefield) 2/2 ueot auto=_RALLY_all(creature|mybattlefield) 2/2 ueot -text=Rally -- Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. +text=Rally -- Whenever Tajuru Warcaller or another Ally enters under your control, creatures you control get +2/+2 until end of turn. mana={3}{G}{G} type=Creature subtype=Elf Warrior Ally @@ -117512,7 +117512,7 @@ name=Talas Explorer abilities=flying aicode=name(look) activate name(look) target(*|opponenthand) donothing auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=Flying -- When Talas Explorer enters the battlefield, look at target opponent's hand. +text=Flying -- When Talas Explorer enters, look at target opponent's hand. mana={1}{U} type=Creature subtype=Human Pirate Scout @@ -117723,7 +117723,7 @@ toughness=3 name=Talus Paladin auto=may counter(1/1) all(this) && all(ally|myBattlefield) lifelink ueot auto=_RALLY_may counter(1/1) all(this) && all(ally|myBattlefield) lifelink ueot -text=Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin. +text=Whenever Talus Paladin or another Ally enters under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin. mana={3}{W} type=Creature subtype=Human Knight Ally @@ -117754,7 +117754,7 @@ type=Legendary Artifact name=Tandem Lookout auto=soulbond transforms((,newability[@damagefoeof(player) from(this):draw:1 controller])) abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." mana={2}{U} type=Creature subtype=Human Scout @@ -117816,7 +117816,7 @@ name=Tangle Kelp target=creature auto=tap auto=@combat(attacking) source(mytgt) :frozen -text=Enchant creature -- When Tangle Kelp enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. +text=Enchant creature -- When Tangle Kelp enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. mana={U} type=Enchantment subtype=Aura @@ -118272,7 +118272,7 @@ toughness=7 name=Tectonic Instability auto=@movedTo(land|opponentBattlefield):tap all(land|opponentBattlefield) auto=_LANDFALL_tap all(land|myBattlefield) -text=Whenever a land enters the battlefield, tap all lands its controller controls. +text=Whenever a land enters, tap all lands its controller controls. mana={2}{R} type=Enchantment [/card] @@ -118301,7 +118301,7 @@ name=Teetering Peaks auto=tap(noevent) auto=2/0 target(creature) ueot auto={T}:Add{R} -text=Teetering Peaks enters the battlefield tapped. -- When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. -- {T}: Add {R}. +text=Teetering Peaks enters tapped. -- When Teetering Peaks enters, target creature gets +2/+0 until end of turn. -- {T}: Add {R}. type=Land [/card] [card] @@ -118359,13 +118359,13 @@ name=Teferi's Isle abilities=phasing auto=tap(noevent) auto={T}:Add{U}{U} -text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Teferi's Isle enters the battlefield tapped. -- {T}: Add {U}{U}. +text=Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- Teferi's Isle enters tapped. -- {T}: Add {U}{U}. type=Legendary Land [/card] [card] name=Teferi's Moat auto=chooseacolor lord(creature[chosencolor]|opponentBattlefield) flyersonly chooseend -text=As Teferi's Moat enters the battlefield, choose a color. -- Creatures of the chosen color without flying can't attack you. +text=As Teferi's Moat enters, choose a color. -- Creatures of the chosen color without flying can't attack you. mana={3}{W}{U} type=Enchantment [/card] @@ -118446,7 +118446,7 @@ type=Sorcery name=Telepathic Spies aicode=name(look) activate name(look) target(*|opponenthand) donothing auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=When Telepathic Spies enters the battlefield, look at target opponent's hand. +text=When Telepathic Spies enters, look at target opponent's hand. mana={2}{U} type=Creature subtype=Human Wizard @@ -118657,7 +118657,7 @@ name=Tempest Owl abilities=flying kicker={4}{U} auto=if paid(kicker) then may tap target(*) -text=Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) -- Flying -- When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. +text=Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) -- Flying -- When Tempest Owl enters, if it was kicked, tap up to three target permanents. mana={1}{U} type=Creature subtype=Bird @@ -118667,7 +118667,7 @@ toughness=2 [card] name=Temple Acolyte auto=life:3 -text=When Temple Acolyte enters the battlefield, you gain 3 life. +text=When Temple Acolyte enters, you gain 3 life. mana={1}{W} type=Creature subtype=Human Cleric @@ -118694,7 +118694,7 @@ toughness=2 [card] name=Temple Garden auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {G} or {W}.) -- As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped. +text=({T}: Add {G} or {W}.) -- As Temple Garden enters, you may pay 2 life. If you don't, Temple Garden enters tapped. type=Land subtype=Forest Plains [/card] @@ -118705,7 +118705,7 @@ auto={t}:add{r} auto={t}:add{g} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Temple of Abandon enters the battlefield tapped. -- When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {G}. +text=Temple of Abandon enters tapped. -- When Temple of Abandon enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {G}. type=Land [/card] [card] @@ -118715,7 +118715,7 @@ auto={t}:add{u} auto={t}:add{b} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Temple of Deceit enters the battlefield tapped. -- When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {B}. +text=Temple of Deceit enters tapped. -- When Temple of Deceit enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {B}. type=Land [/card] [card] @@ -118725,7 +118725,7 @@ auto={t}:add{w} auto={t}:add{u} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Temple of Enlightenment enters the battlefield tapped. -- When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {U}. +text=Temple of Enlightenment enters tapped. -- When Temple of Enlightenment enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -118735,7 +118735,7 @@ auto={t}:add{u} auto={t}:add{r} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Temple of Epiphany enters the battlefield tapped. -- When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {R}. +text=Temple of Epiphany enters tapped. -- When Temple of Epiphany enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {R}. type=Land [/card] [card] @@ -118745,7 +118745,7 @@ auto={t}:add{b} auto={t}:add{g} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Temple of Malady enters the battlefield tapped. -- When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {G}. +text=Temple of Malady enters tapped. -- When Temple of Malady enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {G}. type=Land [/card] [card] @@ -118755,7 +118755,7 @@ auto={t}:add{b} auto={t}:add{r} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Temple of Malice enters the battlefield tapped. -- When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {R}. +text=Temple of Malice enters tapped. -- When Temple of Malice enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -118765,7 +118765,7 @@ auto={t}:add{g} auto={t}:add{u} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Temple of Mystery enters the battlefield tapped. -- When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {U}. +text=Temple of Mystery enters tapped. -- When Temple of Mystery enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {U}. type=Land [/card] [card] @@ -118775,7 +118775,7 @@ auto={t}:add{g} auto={t}:add{w} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Temple of Plenty enters the battlefield tapped. -- When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {W}. +text=Temple of Plenty enters tapped. -- When Temple of Plenty enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -118785,7 +118785,7 @@ auto={t}:add{w} auto={t}:add{b} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Temple of Silence enters the battlefield tapped. -- When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {B}. +text=Temple of Silence enters tapped. -- When Temple of Silence enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {B}. type=Land [/card] [card] @@ -118801,7 +118801,7 @@ auto={t}:add{r} auto={t}:add{w} aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=name(Scry 1) _SCRY1_ -text=Temple of Triumph enters the battlefield tapped. -- When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {W}. +text=Temple of Triumph enters tapped. -- When Temple of Triumph enters, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {W}. type=Land [/card] [card] @@ -118921,7 +118921,7 @@ type=Sorcery [card] name=Tempting Wurm auto=ability$!may name(Put onto battlefield) name(Put onto battlefield) target(*[artifact;creature;enchantment;land]|myhand) moveto(mybattlefield)!$ opponent -text=When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield. +text=When Tempting Wurm enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield. mana={1}{G} type=Creature subtype=Wurm @@ -118932,7 +118932,7 @@ toughness=5 name=Temur Ascendancy auto=lord(creature|myBattlefield) haste auto=@movedTo(creature[power>=4]|myBattlefield):may draw:1 controller -text=Creatures you control have haste. -- Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. +text=Creatures you control have haste. -- Whenever a creature with power 4 or greater enters under your control, you may draw a card. mana={G}{U}{R} type=Enchantment [/card] @@ -118988,7 +118988,7 @@ toughness=3 name=Temur War Shaman auto=manifest all(*[zpos=1]|mylibrary) auto=@facedup(creature|mybattlefield):may name(fight) all(trigger[to]) transforms((,newability[target(creature|opponentbattlefield) dynamicability])) ueot -text=When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. +text=When Temur War Shaman enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. mana={4}{G}{G} type=Creature subtype=Human Shaman @@ -119125,7 +119125,7 @@ subtype=Arcane [card] name=Terastodon auto=may name(destroy) target(*[-creature]|battlefield) transforms((,newability[_DIES__ELEPHANTTOKEN_],newability[destroy])) -text=When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield. +text=When Terastodon enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield. mana={6}{G}{G} type=Creature subtype=Elephant @@ -119159,7 +119159,7 @@ type=Sorcery [card] name=Teroh's Faithful auto=life:4 controller -text=When Teroh's Faithful enters the battlefield, you gain 4 life. +text=When Teroh's Faithful enters, you gain 4 life. mana={3}{W} type=Creature subtype=Human Cleric @@ -119170,7 +119170,7 @@ toughness=4 name=Teroh's Vanguard abilities=flash auto=aslongas(*|mygraveyard) protection from black all(creature|myBattlefield) ueot >6 oneshot -text=Flash -- Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn." +text=Flash -- Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters, creatures you control gain protection from black until end of turn." mana={3}{W} type=Creature subtype=Human Nomad @@ -119244,7 +119244,7 @@ name=Terrarion auto=tap(noevent) auto={2}{T}{S}:name(add mana) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller auto=_DIES_draw:1 -text=Terrarion enters the battlefield tapped. -- {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors. -- When Terrarion is put into the graveyard from battlefield, draw a card. +text=Terrarion enters tapped. -- {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors. -- When Terrarion is put into the graveyard from battlefield, draw a card. mana={1} type=Artifact [/card] @@ -119270,7 +119270,7 @@ type=Instant [card] name=Territorial Baloth auto=_LANDFALL_2/2 ueot -text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. +text=Landfall - Whenever a land enters under your control, Territorial Baloth gets +2/+2 until end of turn. mana={4}{G} type=Creature subtype=Beast @@ -119407,7 +119407,7 @@ abilities=flying auto=counter(1/1,3) auto={c(1/1,-1)}:token(Tetravite) myupkeeponly limit:9 auto={e(Tetravite|myBattlefield)}:counter(1/1) myupkeeponly limit:9 -text=Flying -- Tetravus enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. +text=Flying -- Tetravus enters with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. mana={6} type=Artifact Creature subtype=Construct @@ -119611,7 +119611,7 @@ name=Thalia's Lancers abilities=first strike aicode=activate target(*[legendary]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[legendary]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=First strike -- When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle. +text=First strike -- When Thalia's Lancers enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle. mana={3}{W}{W} type=Creature subtype=Human Knight @@ -119622,7 +119622,7 @@ toughness=4 name=Thalia's Lieutenant auto=all(other human|mybattlefield) counter(1/1) auto=@movedto(human|mybattlefield):counter(1/1) -text=When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. +text=When Thalia's Lieutenant enters, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters under your control, put a +1/+1 counter on Thalia's Lieutenant. mana={1}{W} type=Creature subtype=Human Soldier @@ -119704,7 +119704,7 @@ type=Sorcery name=Thassa's Devourer auto=deplete:2 target(player) auto=_CONSTELLATION_deplete:2 target(player) -text=Constellation -- Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards. +text=Constellation -- Whenever Thassa's Devourer or another enchantment enters under your control, target player mills two cards. mana={4}{U} type=Enchantment Creature subtype=Elemental @@ -119772,7 +119772,7 @@ name=Thawing Glaciers auto=tap(noevent) aicode=activate moveTo(mybattlefield) and!( tap(noevent) && phaseaction[cleanup,sourceinplay] moveto(ownerHand) all(this) )! target(land[basic]|mylibrary) auto={1}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot && phaseaction[cleanup,sourceinplay] moveto(ownerHand) all(this))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Thawing Glaciers enters the battlefield tapped. -- {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step. +text=Thawing Glaciers enters tapped. -- {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step. type=Land [/card] [card] @@ -119836,7 +119836,7 @@ toughness=5 name=The Rack auto=name(choose opponent) notatarget(opponent) deplete:0 auto=@each targetedplayer upkeep:damage:3minustype:*:targetedpersonshandminusend targetedplayer -text=As The Rack enters the battlefield, choose an opponent. -- At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand. +text=As The Rack enters, choose an opponent. -- At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand. mana={1} type=Artifact [/card] @@ -120006,7 +120006,7 @@ toughness=4 name=Thicket Elemental kicker={1}{g} auto=if paid(kicker) then Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. mana={3}{G}{G} type=Creature subtype=Elemental @@ -120052,7 +120052,7 @@ name=Thieving Sprite abilities=flying aicode=activate reject notatarget(*|targetedpersonshand) auto=target(player) Reveal:type:faerie:mybattlefield revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Flying -- When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. +text=Flying -- When Thieving Sprite enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. mana={2}{B} type=Creature subtype=Faerie Rogue @@ -120076,7 +120076,7 @@ abilities=defender auto=counter(0/0,4,ice) auto=@movedto(*[instant;sorcery]|mystack):counter(0/0,-1,Ice) all(this) auto=this(counter{0/0.1.Ice}<1) flip(Awoken Horror) -text=Defender -- Thing in the Ice enters the battlefield with four ice counters on it. -- Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. +text=Defender -- Thing in the Ice enters with four ice counters on it. -- Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. mana={1}{U} type=Creature subtype=Horror @@ -120113,7 +120113,7 @@ target=creature auto=tap auto=doesnotuntap auto=all(this) transforms((,newability[upcost[{U}] sacrifice])) forever -text=Enchant creature -- When Thirst enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Thirst unless you pay {U}. +text=Enchant creature -- When Thirst enters, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -- At the beginning of your upkeep, sacrifice Thirst unless you pay {U}. mana={2}{U} type=Enchantment subtype=Aura @@ -120155,7 +120155,7 @@ toughness=3 [card] name=Thopter Arrest auto=(blink)forsrc target(*[creature;artifact]|opponentbattlefield) -text=When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield. +text=When Thopter Arrest enters, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield. mana={2}{W} type=Enchantment [/card] @@ -120174,7 +120174,7 @@ toughness=5 name=Thopter Engineer auto=lord(creature[artifact]|mybattlefield) haste auto=choice _THOPTERTOKEN_ controller -text=When Thopter Engineer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.) +text=When Thopter Engineer enters, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. -- Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.) mana={2}{R} type=Creature subtype=Human Artificer @@ -120194,7 +120194,7 @@ abilities=flying auto=counter(1/1,3) auto={1}{C(1/1,-1)}:_THOPTERTOKEN_ asSorcery auto={1}{S(other thopter|myBattlefield)}:counter(1/1) asSorcery -text=Flying -- Thopter Squadron enters the battlefield with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. -- {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery. +text=Flying -- Thopter Squadron enters with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. -- {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery. mana={5} type=Artifact Creature subtype=Thopter @@ -120235,7 +120235,7 @@ auto=teach(creature) transforms((,newability[{2}{T}:damage:1 target(anytarget)]) auto=@movedto(creature|graveyard) from(creature|battlefield):teach(creature) untap auto=@movedto(creature[shaman]|battlefield):may all(trigger[to]) rehook auto={4}:equip -text=Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." -- Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. -- Equip {4} +text=Equipped creature has "{2}, {T}: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature." -- Whenever a Shaman creature enters, you may attach Thornbite Staff to it. -- Equip {4} mana={2} type=Tribal Artifact subtype=Shaman Equipment @@ -120325,7 +120325,7 @@ auto={G}:trample mana={3}{R} type=Creature subtype=Lizard Warrior -text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- {G}: Thorn-Thrash Viashino gains trample until end of turn. +text=Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.) -- {G}: Thorn-Thrash Viashino gains trample until end of turn. power=2 toughness=2 [/card] @@ -120377,7 +120377,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{G} auto={T}:Add{U} -text=Thornwood Falls enters the battlefield tapped. -- When Thornwood Falls enters the battlefield, you gain 1 life. -- {T}: Add {G} or {U}. +text=Thornwood Falls enters tapped. -- When Thornwood Falls enters, you gain 1 life. -- {T}: Add {G} or {U}. type=Land [/card] [card] @@ -120417,7 +120417,7 @@ name=Thought Gorger abilities=trample auto=foreach(*|myhand) counter(1/1) && reject all(*|myhand) auto=@movedTo(this|nonbattlezone) from(myBattlefield):thisforeach(counter{1/1,1}) draw:1 controller -text=Trample -- When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. -- When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it. +text=Trample -- When Thought Gorger enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. -- When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it. mana={2}{B}{B} type=Creature subtype=Horror @@ -120527,7 +120527,7 @@ type=Instant name=Thought-Knot Seer auto=target(*[-land]|opponenthand) moveto(exile) auto=@movedTo(this|nonbattlezone) from(battlefield):draw:1 target(opponent) -text=({C} represents colorless mana.) -- When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card. +text=({C} represents colorless mana.) -- When Thought-Knot Seer enters, target opponent reveals their hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card. mana={3}{C} type=Creature subtype=Eldrazi @@ -120563,7 +120563,7 @@ toughness=1 name=Thoughtrender Lamia auto=ability$!name(discard) target(*|myhand) reject!$ opponent auto=_CONSTELLATION_ability$!name(discard) target(*|myhand) reject!$ opponent -text=Constellation -- Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card. +text=Constellation -- Whenever Thoughtrender Lamia or another enchantment enters under your control, each opponent discards a card. mana={4}{B}{B} type=Enchantment Creature subtype=Lamia @@ -120664,7 +120664,7 @@ toughness=2 [card] name=Thraben Inspector auto=name(Create clue) token(Clue) controller -text=When Thraben Inspector enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +text=When Thraben Inspector enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") mana={W} type=Creature subtype=Human Soldier @@ -120728,7 +120728,7 @@ toughness=1 name=Thragtusk auto=life:5 controller auto=@movedTo(this|nonbattlezone) from(battlefield):_BEASTTOKEN_ -text=When Thragtusk enters the battlefield, you gain 5 life. -- When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. +text=When Thragtusk enters, you gain 5 life. -- When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. mana={4}{G} type=Creature subtype=Beast @@ -120940,7 +120940,7 @@ type=Sorcery name=Thriving Grubs auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) counter(1/1) -text=When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +text=When Thriving Grubs enters, you get {E}{E} (two energy counters). -- Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={1}{R} type=Creature subtype=Gremlin @@ -120951,7 +120951,7 @@ toughness=1 name=Thriving Ibex auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) counter(1/1) -text=When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +text=When Thriving Ibex enters, you get {E}{E} (two energy counters). -- Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={3}{W} type=Creature subtype=Goat @@ -120962,7 +120962,7 @@ toughness=4 name=Thriving Rats auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) counter(1/1) -text=When Thriving Rats enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +text=When Thriving Rats enters, you get {E}{E} (two energy counters). -- Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={1}{B} type=Creature subtype=Rat @@ -120973,7 +120973,7 @@ toughness=2 name=Thriving Rhino auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) counter(1/1) -text=When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +text=When Thriving Rhino enters, you get {E}{E} (two energy counters). -- Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={2}{G} type=Creature subtype=Rhino @@ -120984,7 +120984,7 @@ toughness=3 name=Thriving Turtle auto=alterenergy:2 controller auto=_ATTACKING_pay({e:2}) counter(1/1) -text=When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. +text=When Thriving Turtle enters, you get {E}{E} (two energy counters). -- Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. mana={U} type=Creature subtype=Turtle @@ -121107,7 +121107,7 @@ type=Artifact name=Thunder Brute abilities=trample auto=ability$!choice name(Tribute 3) all(mysource) counter(1/1,3) _ choice name(Haste) all(mysource) haste ueot!$ opponent -text=Trample -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn. +text=Trample -- Tribute 3 (As this creature enters, an opponent of your choice may place three +1/+1 counters on it.) -- When Thunder Brute enters, if tribute wasn't paid, it gains haste until end of turn. mana={4}{R}{R} type=Creature subtype=Cyclops @@ -121118,7 +121118,7 @@ toughness=5 name=Thunder Dragon abilities=flying auto=damage:3 all(creature[-flying]) -text=Flying -- When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying. +text=Flying -- When Thunder Dragon enters, it deals 3 damage to each creature without flying. mana={5}{R}{R} type=Creature subtype=Dragon @@ -121245,7 +121245,7 @@ toughness=4 [card] name=Thundercloud Shaman auto=damage:type:giant:mybattlefield all(creature[-giant]) -text=When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature. +text=When Thundercloud Shaman enters, it deals damage equal to the number of Giants you control to each non-Giant creature. mana={3}{R}{R} type=Creature subtype=Giant Shaman @@ -121277,7 +121277,7 @@ toughness=4 name=Thundering Wurm auto=aslongas(land|myhand) reject notatarget(land|myhand) oneshot auto=moveTo(graveyard) notatarget(this|myBattlefield) -text=When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card. +text=When Thundering Wurm enters, sacrifice it unless you discard a land card. mana={2}{G} type=Creature subtype=Wurm @@ -121288,7 +121288,7 @@ toughness=4 name=Thundermare abilities=haste auto=tap all(other creature) -text=Haste (This creature can attack the turn it comes under your control.) -- When Thundermare enters the battlefield, tap all other creatures. +text=Haste (This creature can attack the turn it comes under your control.) -- When Thundermare enters, tap all other creatures. mana={5}{R} type=Creature subtype=Elemental Horse @@ -121299,7 +121299,7 @@ toughness=5 name=Thundermaw Hellkite auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield) abilities=flying,haste -text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. +text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Hellkite enters, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. mana={3}{R}{R} type=Creature subtype=Dragon @@ -121372,7 +121372,7 @@ auto=may notATarget(other creature|mybattlefield) sacrifice && counte mana={2}{R} type=Creature subtype=Lizard Warrior -text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) +text=Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.) power=1 toughness=1 [/card] @@ -121419,7 +121419,7 @@ type=Instant [card] name=Tidal Courier auto=reveal:4 optionone name(Get Merfolk) target(<4>merfolk|reveal) moveto(ownerHand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. -- {3}{U}: Tidal Courier gains flying until end of turn. +text=When Tidal Courier enters, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. -- {3}{U}: Tidal Courier gains flying until end of turn. auto={3}{u}:flying ueot mana={3}{U} type=Creature @@ -121445,7 +121445,7 @@ auto=@each my upkeep:all(tidal influence[counter{0/0.4.Tide}]) removeallcounters auto=@each my upkeep:counter(0/0,1,Tide) auto=this(counter{0/0,1,Tide}=) lord(creature[blue]) -2/0 auto=this(counter{0/0,3,Tide}=) lord(creature[blue]) 2/0 -text=Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. -- Tidal Influence enters the battlefield with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Tidal Influence. -- As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. -- As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. -- Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. +text=Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield. -- Tidal Influence enters with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Tidal Influence. -- As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. -- As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. -- Whenever there are four tide counters on Tidal Influence, remove all tide counters from it. mana={2}{U} type=Enchantment [/card] @@ -121507,7 +121507,7 @@ toughness=5 [card] name=Tidebinder Mage auto=target(creature[red;green]|opponentbattlefield) transforms((,doesnotuntap,newability[tap])) -text=When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage. +text=When Tidebinder Mage enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage. mana={U}{U} type=Creature subtype=Merfolk Wizard @@ -121519,7 +121519,7 @@ name=Tideforce Elemental auto={U}{T}:tap target(other creature) auto={U}{T}:untap target(other creature) auto=_LANDFALL_may untap -text={U}, {T}: You may tap or untap another target creature. -- Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. +text={U}, {T}: You may tap or untap another target creature. -- Landfall - Whenever a land enters under your control, you may untap Tideforce Elemental. mana={2}{U} type=Creature subtype=Elemental @@ -121530,7 +121530,7 @@ toughness=1 name=Tidehollow Sculler aicode=activate hand(blink)forsrc notatarget(*[-land]|targetedpersonshand) auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone hand(blink)forsrc notatarget(*[-land]|reveal) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. -- When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. +text=When Tidehollow Sculler enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. -- When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. mana={W}{B} type=Artifact Creature subtype=Zombie @@ -121632,7 +121632,7 @@ subtype=Aura [card] name=Tilling Treefolk auto=may target(land|mygraveyard) moveto(ownerHand) -text=When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. +text=When Tilling Treefolk enters, you may return up to two target land cards from your graveyard to your hand. mana={2}{G} type=Creature subtype=Treefolk Druid @@ -121644,7 +121644,7 @@ name=Timber Gorge auto={t}:add{g} auto={t}:add{r} auto=tap(noevent) -text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G}. +text=Timber Gorge enters tapped. -- {T}: Add {R} or {G}. type=Land [/card] [card] @@ -121674,7 +121674,7 @@ toughness=2 [card] name=Timberland Guide auto=counter(1/1) target(creature) -text=When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. +text=When Timberland Guide enters, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Human Scout @@ -121690,7 +121690,7 @@ auto={T}{S}:Add{G} auto={T}{S}:Add{R} auto={T}{S}:Add{U} auto={T}{S}:Add{W} -text=Timberland Ruins enters the battlefield tapped. -- {T}: Add {G}. -- {T}, Sacrifice Timberland Ruins: Add one mana of any color. +text=Timberland Ruins enters tapped. -- {T}: Add {G}. -- {T}, Sacrifice Timberland Ruins: Add one mana of any color. type=Land [/card] [card] @@ -121707,7 +121707,7 @@ name=Timbermare abilities=haste auto=tap all(other creature) auto=upcost[{5}{G};next upkeep] sacrifice -text=Haste -- Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Timbermare enters the battlefield, tap all other creatures. +text=Haste -- Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Timbermare enters, tap all other creatures. mana={3}{G} type=Creature subtype=Elemental Horse @@ -121857,7 +121857,7 @@ type=Sorcery [card] name=Timely Hordemate auto=if raid then moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) -text=Raid - When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. +text=Raid - When Timely Hordemate enters, if you attacked with a creature this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield. mana={3}{W} type=Creature subtype=Human Warrior @@ -121888,7 +121888,7 @@ type=Sorcery name=Timid Drake abilities=flying auto=@movedto(other creature|battlefield):moveto(ownerhand) -text=Flying -- When another creature enters the battlefield, return Timid Drake to its owner's hand. +text=Flying -- When another creature enters, return Timid Drake to its owner's hand. mana={2}{U} type=Creature subtype=Drake @@ -121898,7 +121898,7 @@ toughness=3 [card] name=Tin Street Hooligan auto=if spent({G}) then destroy target(artifact) -text=When Tin Street Hooligan enters the battlefield, if {G} was spent to cast Tin Street Hooligan, destroy target artifact. +text=When Tin Street Hooligan enters, if {G} was spent to cast Tin Street Hooligan, destroy target artifact. mana={1}{R} type=Creature subtype=Goblin Rogue @@ -121919,7 +121919,7 @@ name=Tinder Farm auto=tap(noevent) auto={T}:Add{G} auto={T}{S}:Add{R}{W} -text=Tinder Farm enters the battlefield tapped. -- {T}: Add {G}. -- {T}, Sacrifice Tinder Farm: Add {R}{W}. +text=Tinder Farm enters tapped. -- {T}: Add {G}. -- {T}, Sacrifice Tinder Farm: Add {R}{W}. type=Land [/card] [card] @@ -121954,7 +121954,7 @@ toughness=2 [card] name=Tireless Missionaries auto=life:3 -text=When Tireless Missionaries enters the battlefield, you gain 3 life. +text=When Tireless Missionaries enters, you gain 3 life. mana={4}{W} type=Creature subtype=Human Cleric @@ -121965,7 +121965,7 @@ toughness=3 name=Tireless Tracker auto=_LANDFALL_name(Create clue) token(Clue) controller auto=@sacrificed(clue|mybattlefield):counter(1/1) -text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. +text=Whenever a land enters under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. mana={2}{G} type=Creature subtype=Human Scout @@ -122004,7 +122004,7 @@ toughness=6 name=Titania, Protector of Argoth auto=moveto(mybattlefield) target(land|mygraveyard) auto=@movedto(land|graveyard) from(mybattlefield):token(Elemental,Creature Elemental,5/3,green) controller -text=When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. -- Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield. +text=When Titania, Protector of Argoth enters, return target land card from your graveyard to the battlefield. -- Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield. mana={3}{G}{G} type=Legendary Creature subtype=Elemental @@ -122102,7 +122102,7 @@ type=Instant name=Tivadar of Thorn abilities=first strike,protection from red auto=destroy target(goblin) -text=First strike, protection from red -- When Tivadar of Thorn enters the battlefield, destroy target Goblin. +text=First strike, protection from red -- When Tivadar of Thorn enters, destroy target Goblin. mana={1}{W}{W} type=Legendary Creature subtype=Human Knight @@ -122167,7 +122167,7 @@ auto=tap(noevent) auto={T}:Add{U} aicode=activate target(*[manacost=0]|mylibrary) moveto(ownerHand) autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=0]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery -text=Tolaria West enters the battlefield tapped. -- {T}: Add {U}. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) +text=Tolaria West enters tapped. -- {T}: Add {U}. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, and put it into your hand. Then shuffle. Transmute only as a sorcery.) type=Land [/card] [card] @@ -122191,7 +122191,7 @@ name=Tolarian Emissary abilities=flying kicker={1}{W} auto=if paid(kicker) then destroy target(enchantment) -text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Flying -- When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment. +text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Flying -- When Tolarian Emissary enters, if it was kicked, destroy target enchantment. mana={2}{U} type=Creature subtype=Human Wizard @@ -122364,7 +122364,7 @@ type=Sorcery name=Tooth Collector auto=target(creature|opponentbattlefield) -1/-1 ueot auto=@each opponent upkeep restriction{delirium}:target(creature|opponentbattlefield) -1/-1 ueot -text=When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. +text=When Tooth Collector enters, target creature an opponent controls gets -1/-1 until end of turn. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. mana={2}{B} type=Creature subtype=Human Rogue @@ -122420,7 +122420,7 @@ type=Sorcery name=Topplegeist abilities=flying auto=@each opponent upkeep restriction{delirium}:tap target(creature|opponentbattlefield) -text=Flying -- When Topplegeist enters the battlefield, tap target creature an opponent controls. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. +text=Flying -- When Topplegeist enters, tap target creature an opponent controls. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. mana={W} type=Creature subtype=Spirit @@ -122479,7 +122479,7 @@ subtype=Equipment name=Torch Slinger kicker={1}{R} auto=if paid(kicker) then damage:2 target(creature) -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature. +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Torch Slinger enters, if it was kicked, it deals 2 damage to target creature. mana={2}{R} type=Creature subtype=Goblin Shaman @@ -122519,7 +122519,7 @@ toughness=5 name=Tormented Hero auto=tap(noevent) auto=_HEROIC_lifeleech:-1 opponent -text=Tormented Hero enters the battlefield tapped. -- Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way. +text=Tormented Hero enters tapped. -- Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way. mana={B} type=Creature subtype=Human Warrior @@ -122596,7 +122596,7 @@ type=Sorcery name=Tormentor Exarch auto=choice 2/0 target(creature) ueot auto=choice 0/-2 target(creature) ueot -text=When Tormentor Exarch enters the battlefield, choose one - Target creature gets +2/+0 until end of turn; or target creature gets -0/-2 until end of turn. +text=When Tormentor Exarch enters, choose one - Target creature gets +2/+0 until end of turn; or target creature gets -0/-2 until end of turn. mana={3}{R} type=Creature subtype=Phyrexian Cleric @@ -122624,7 +122624,7 @@ type=Artifact name=Tornado Elemental auto=all(creature[flying]) damage:6 auto=_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) -text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked. +text=When Tornado Elemental enters, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked. mana={5}{G}{G} type=Creature subtype=Elemental @@ -122698,7 +122698,7 @@ type=Sorcery name=Torrential Gearhulk abilities=flash auto=may name(cast card) castcard(normal) target(instant|mygraveyard) and!(transforms((,newability[gainedexiledeath])) forever)! -text=Flash -- When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. +text=Flash -- When Torrential Gearhulk enters, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. mana={4}{U}{U} type=Artifact Creature subtype=Construct @@ -122774,7 +122774,7 @@ type=Instant [card] name=Totem Speaker auto=@movedTo(beast|battlefield):life:3 controller -text=Whenever a Beast enters the battlefield, you may gain 3 life. +text=Whenever a Beast enters, you may gain 3 life. mana={4}{G} type=Creature subtype=Elf Druid @@ -122785,7 +122785,7 @@ toughness=3 name=Totem-Guide Hartebeest aicode=activate target(aura|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Totem-Guide Hartebeest enters the battlefield, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library. +text=When Totem-Guide Hartebeest enters, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library. mana={4}{W} type=Creature subtype=Antelope @@ -122928,7 +122928,7 @@ name=Tower Geist abilities=flying,hiddenface aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(ownerHand) and!(deplete:1)!],newability[choice all(*[zpos=1]|mylibrary) moveto(ownerHand) and!(deplete:1)!])) ueot auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(ownerHand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Flying -- When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. +text=Flying -- When Tower Geist enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. mana={3}{U} type=Creature subtype=Spirit @@ -123322,7 +123322,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{W} auto={T}:Add{U} -text=Tranquil Cove enters the battlefield tapped. -- When Tranquil Cove enters the battlefield, you gain 1 life. -- {T}: Add {W} or {U}. +text=Tranquil Cove enters tapped. -- When Tranquil Cove enters, you gain 1 life. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -123337,7 +123337,7 @@ name=Tranquil Expanse auto={t}:add{g} auto={t}:add{w} auto=tap(noevent) -text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W}. +text=Tranquil Expanse enters tapped. -- {T}: Add {G} or {W}. type=Land [/card] [card] @@ -123369,7 +123369,7 @@ abilities=cycling auto=tap(noevent) auto={T}:Add{G} autohand=__CYCLING__({G}) -text=Tranquil Thicket enters the battlefield tapped. -- {T}: Add {G}. -- Cycling {G} ({G}, Discard this card: Draw a card.) +text=Tranquil Thicket enters tapped. -- {T}: Add {G}. -- Cycling {G} ({G}, Discard this card: Draw a card.) type=Land [/card] [card] @@ -123433,7 +123433,7 @@ auto={T}:Add{R} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{W} -text=Transguild Promenade enters the battlefield tapped. -- When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. +text=Transguild Promenade enters tapped. -- When Transguild Promenade enters, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color. type=Land [/card] [card] @@ -123570,7 +123570,7 @@ auto=choice name(desertwalk) teach(creature) desertlandwalk auto=choice name(urza's mine-walk) teach(creature) transforms((,newability[aslongas(urza's mine|opponentbattlefield) unblockable])) auto=choice name(urza's power-plant-walk) teach(creature) transforms((,newability[aslongas(urza's power-plant|opponentbattlefield) unblockable])) auto=choice name(urza's tower-walk) teach(creature) transforms((,newability[aslongas(urza's tower|opponentbattlefield) unblockable])) -text=Enchant creature -- As Traveler's Cloak enters the battlefield, choose a land type. -- When Traveler's Cloak enters the battlefield, draw a card. -- Enchanted creature has landwalk of the chosen type. +text=Enchant creature -- As Traveler's Cloak enters, choose a land type. -- When Traveler's Cloak enters, draw a card. -- Enchanted creature has landwalk of the chosen type. mana={2}{U} type=Enchantment subtype=Aura @@ -123596,7 +123596,7 @@ type=Sorcery name=Treacherous Pit-Dweller autograveyard=@movedTo(mybattlefield) from(this|graveyard):all(trigger[to]) all(this) moveTo(opponentbattlefield) abilities=undying -text=When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +text=When Treacherous Pit-Dweller enters from a graveyard, target opponent gains control of it. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) mana={B}{B} type=Creature subtype=Demon @@ -123651,7 +123651,7 @@ name=Treachery target=creature alias=1194 auto=may untap target(land) -text=Enchant creature -- When Treachery enters the battlefield, untap up to five lands. -- You control enchanted creature. +text=Enchant creature -- When Treachery enters, untap up to five lands. -- You control enchanted creature. mana={3}{U}{U} type=Enchantment subtype=Aura @@ -123687,7 +123687,7 @@ type=Sorcery [card] name=Treasure Hunter auto=may moveto(ownerHand) target(artifact|mygraveyard) -text=When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. +text=When Treasure Hunter enters, you may return target artifact card from your graveyard to your hand. mana={2}{W} type=Creature subtype=Human @@ -123716,7 +123716,7 @@ toughness=3 name=Treasure Mage aicode=activate target(artifact[manacost>=6]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost>=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Treasure Mage enters the battlefield, you may search your library for an artifact card with mana value 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library. +text=When Treasure Mage enters, you may search your library for an artifact card with mana value 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library. mana={2}{U} type=Creature subtype=Human Wizard @@ -123792,7 +123792,7 @@ type=Artifact Land name=Treefolk Harbinger aicode=activate target(*[treefolk;forest]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*[treefolk;forest]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend -text=When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top of it. +text=When Treefolk Harbinger enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top of it. mana={G} type=Creature subtype=Treefolk Druid @@ -123845,7 +123845,7 @@ name=Treetop Bracers target=creature auto=1/1 auto=cantbeblockedby(creature[-flying]) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. mana={1}{G} type=Enchantment subtype=Aura @@ -123893,7 +123893,7 @@ name=Treetop Village auto=tap(noevent) auto={T}:Add{G} auto={1}{G}:transforms((Ape Creature,setpower=3,settoughness=3,trample,green)) ueot -text=Treetop Village enters the battlefield tapped. -- {T}: Add {G}. -- {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) +text=Treetop Village enters tapped. -- {T}: Add {G}. -- {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) type=Land [/card] [card] @@ -123916,7 +123916,7 @@ name=Trench Gorger abilities=trample aicode=activate target(land|mylibrary) moveto(myexile) and!(all(this) becomes(,0/0) forever && lord(this) 1/1)! auto=name(exile cards) Reveal:type:*:mylibrary revealtype(land|mylibrary) revealzone(mylibrary) optionone name(choose cards) target(land|reveal) moveto(exile) and!( becomes(trenchgorged) ueot )! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend afterrevealed all(trenchgorged|myexile) moveto(myexile) and!(all(this) becomes(,0/0) forever && lord(this) 1/1)! afterrevealedend revealend -text=Trample -- When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. +text=Trample -- When Trench Gorger enters, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. mana={6}{U}{U} type=Creature subtype=Leviathan @@ -123977,7 +123977,7 @@ name=Tresserhorn Sinks auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=Tresserhorn Sinks enters the battlefield tapped. -- {T}: Add {B} or {R}. +text=Tresserhorn Sinks enters tapped. -- {T}: Add {B} or {R}. type=Snow Land [/card] [card] @@ -124039,7 +124039,7 @@ auto=moveto(mygraveyard) notatarget(this|mybattlefield) auto=this(counter{0/0.1.payment}<1) {T}:Add{G} auto=this(counter{0/0.1.payment}<1) {T}:Add{W} auto=this(counter{0/0.1.payment}<1) {T}:Add{U} -text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {G}, {W}, or {U}. +text=When Treva's Ruins enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. -- {T}: Add {G}, {W}, or {U}. type=Land subtype=Lair [/card] @@ -124164,7 +124164,7 @@ target=creature auto=untap auto=1/1 auto=vigilance -text=Flash -- Enchant creature -- When Triclopean Sight enters the battlefield, untap enchanted creature. -- Enchanted creature gets +1/+1 and has vigilance. +text=Flash -- Enchant creature -- When Triclopean Sight enters, untap enchanted creature. -- Enchanted creature gets +1/+1 and has vigilance. mana={1}{W} type=Enchantment subtype=Aura @@ -124174,7 +124174,7 @@ name=Trigon of Corruption auto=counter(0/0,3,Charge) auto={B}{B}{T}:counter(0/0,1,Charge) auto={C(0/0,-1,Charge)}{2}{T}:counter(-1/-1) target(creature) -text=Trigon of Corruption enters the battlefield with 3 charge counters on it. -- {B}{B}, {T}: Put a charge counter on Trigon of Corruption. -- {2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature. +text=Trigon of Corruption enters with 3 charge counters on it. -- {B}{B}, {T}: Put a charge counter on Trigon of Corruption. -- {2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature. mana={4} type=Artifact [/card] @@ -124183,7 +124183,7 @@ name=Trigon of Infestation auto=counter(0/0,3,Charge) auto={G}{G}{T}:counter(0/0,1,Charge) auto={C(0/0,-1,Charge)}{2}{T}:token(Phyrexian Insect,Creature Phyrexian Insect,1/1,infect,green) -text=Trigon of Infestation enters the battlefield with 3 charge counters on it. -- {G}{G}, {T}: Put a charge counter on Trigon of Infestation. -- {2}, {T}, Remove a charge counter from Trigon of Infestation: Create a 1/1 green Phyrexian Insect creature token with infect. +text=Trigon of Infestation enters with 3 charge counters on it. -- {G}{G}, {T}: Put a charge counter on Trigon of Infestation. -- {2}, {T}, Remove a charge counter from Trigon of Infestation: Create a 1/1 green Phyrexian Insect creature token with infect. mana={4} type=Artifact [/card] @@ -124192,7 +124192,7 @@ name=Trigon of Mending auto=counter(0/0,3,Charge) auto={W}{W}{T}:counter(0/0,1,Charge) auto={C(0/0,-1,Charge)}{2}{T}:target(player) life:3 -text=Trigon of Mending enters the battlefield with three charge counters on it. -- {W}{W}, {T}: Put a charge counter on Trigon of Mending. -- {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life. +text=Trigon of Mending enters with three charge counters on it. -- {W}{W}, {T}: Put a charge counter on Trigon of Mending. -- {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life. mana={2} type=Artifact [/card] @@ -124201,7 +124201,7 @@ name=Trigon of Rage auto=counter(0/0,3,Charge) auto={R}{R}{T}:counter(0/0,1,Charge) auto={C(0/0,-1,Charge)}{2}{T}:3/0 target(creature) -text=Trigon of Rage enters the battlefield with three charge counters on it. -- {R}{R}, {T}: Put a charge counter on Trigon of Rage. -- {2}, {T}, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn. +text=Trigon of Rage enters with three charge counters on it. -- {R}{R}, {T}: Put a charge counter on Trigon of Rage. -- {2}, {T}, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn. mana={2} type=Artifact [/card] @@ -124210,7 +124210,7 @@ name=Trigon of Thought auto=counter(0/0,3,Charge) auto={U}{U}{T}:counter(0/0,1,Charge) auto={C(0/0,-1,Charge)}{2}{T}:draw:1 -text=Trigon of Thought enters the battlefield with 3 charge counters on it. -- {U}{U}, {T}: Put a charge counter on Trigon of Thought. -- {2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card. +text=Trigon of Thought enters with 3 charge counters on it. -- {U}{U}, {T}: Put a charge counter on Trigon of Thought. -- {2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card. mana={5} type=Artifact [/card] @@ -124218,7 +124218,7 @@ type=Artifact name=Trinket Mage aicode=activate target(artifact[manacost<=1]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. +text=When Trinket Mage enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. mana={2}{U} type=Creature subtype=Human Wizard @@ -124272,7 +124272,7 @@ name=Triskelavus abilities=flying auto=counter(1/1,3) auto={1}{C(1/1,-1)}:token(Triskelavite Token) -text=Flying -- Triskelavus enters the battlefield with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to any target." +text=Flying -- Triskelavus enters with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to any target." mana={7} type=Artifact Creature subtype=Construct @@ -124283,7 +124283,7 @@ toughness=1 name=Triskelion auto=counter(1/1,3) auto={C(1/1,-1)}:damage:1 target(anytarget) -text=Triskelion enters the battlefield with three +1/+1 counters on it. -- Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to any target. +text=Triskelion enters with three +1/+1 counters on it. -- Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to any target. mana={6} type=Artifact Creature subtype=Construct @@ -124433,7 +124433,7 @@ toughness=3 name=Trophy Mage aicode=activate target(artifact[manacost=3]|mylibrary) moveto(ownerHand) auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost=3]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend -text=When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle. +text=When Trophy Mage enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle. mana={2}{U} type=Creature subtype=Human Wizard @@ -124483,7 +124483,7 @@ abilities=trample name=Trostani, Selesnya's Voice auto=@movedto(other creature|mybattlefield):all(trigger[to]) dynamicability auto={1}{G}{W}{T}:_POPULATE_ -text=Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. -- {1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.) +text=Whenever another creature enters under your control, you gain life equal to that creature's toughness. -- {1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.) mana={G}{G}{W}{W} type=Legendary Creature subtype=Dryad @@ -124503,7 +124503,7 @@ name=Trostani's Summoner auto=token(Trostani Knight) auto=token(Trostani Centaur) auto=token(Trostani Rhino) -text=When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token,and a 4/4 green Rhino creature token with trample onto the battlefield. +text=When Trostani's Summoner enters, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token,and a 4/4 green Rhino creature token with trample onto the battlefield. mana={5}{G}{W} type=Creature subtype=Elf Shaman @@ -124612,7 +124612,7 @@ toughness=2 name=Trusted Forcemage auto=soulbond 1/1 abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1. mana={2}{G} type=Creature subtype=Human Shaman @@ -124703,7 +124703,7 @@ name=Tuktuk Grunts abilities=haste auto=may counter(1/1) auto=_RALLY_may counter(1/1) -text=Haste -- Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. +text=Haste -- Whenever Tuktuk Grunts or another Ally enters under your control, you may put a +1/+1 counter on Tuktuk Grunts. mana={4}{R} type=Creature subtype=Goblin Warrior Ally @@ -124725,7 +124725,7 @@ toughness=1 name=Tumble Magnet auto=counter(0/0,3,Charge) auto={T}{C(0/0,-1,Charge)}:tap target(artifact,creature) -text=Tumble Magnet enters the battlefield with three charge counters on it. -- {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature. +text=Tumble Magnet enters with three charge counters on it. -- {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature. mana={3} type=Artifact [/card] @@ -124758,7 +124758,7 @@ subtype=Plains Island [card] name=Tunnel Ignus auto=@movedto(land|opponentbattlefield) restriction{thisturn(land|opponentbattlefield)~morethan~1}:damage:3 opponent -text=Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player. +text=Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player. mana={1}{R} type=Creature subtype=Elemental @@ -124786,7 +124786,7 @@ type=Instant [card] name=Tunneling Geopede auto=_LANDFALL_damage:1 all(opponent) -text=Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. +text=Landfall -- Whenever a land enters under your control, Tunneling Geopede deals 1 damage to each opponent. mana={2}{R} type=Creature subtype=Insect @@ -124870,7 +124870,7 @@ mana={2}{U}{U} name=Turntimber Basilisk abilities=deathtouch auto=_LANDFALL_may setblocker target(creature|opponentbattlefield) -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Landfall -- Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Landfall -- Whenever a land enters under your control, you may have target creature block Turntimber Basilisk this turn if able. mana={1}{G}{G} type=Creature subtype=Basilisk @@ -124882,7 +124882,7 @@ name=Turntimber Grove auto=tap(noevent) auto=1/1 target(creature) ueot auto={T}:Add{G} -text=Turntimber Grove enters the battlefield tapped. -- When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. -- {T}: Add {G}. +text=Turntimber Grove enters tapped. -- When Turntimber Grove enters, target creature gets +1/+1 until end of turn. -- {T}: Add {G}. type=Land [/card] [card] @@ -124890,7 +124890,7 @@ name=Turntimber Ranger auto=counter(1/1) auto=may _WOLFTOKEN_ auto=_RALLY_may _WOLFTOKEN_ && counter(1/1) -text=Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. +text=Whenever Turntimber Ranger or another Ally enters under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. mana={3}{G}{G} type=Creature subtype=Elf Scout Ranger Ally @@ -124969,7 +124969,7 @@ type=Land name=Twilight Shepherd abilities=flying,vigilance,persist auto=moveto(ownerHand) all(*[fresh]|mygraveyard) -text=Flying, vigilance -- When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +text=Flying, vigilance -- When Twilight Shepherd enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={3}{W}{W}{W} type=Creature subtype=Angel @@ -125135,7 +125135,7 @@ type=Sorcery [card] name=Tyrant of Valakut abilities=flying -text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to any target. +text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters, if its surge cost was paid, it deals 3 damage to any target. mana={5}{R}{R} other={3}{R}{R} name(surge) otherrestriction=thisturn(*|mystack)~morethan~0 @@ -125165,7 +125165,7 @@ toughness=4 [card] name=Ubul Sar Gatekeepers auto=if type(land[Gate]|mybattlefield)~morethan~1 then -2/-2 target(creature|opponentbattlefield)ueot -text=When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. +text=When Ubul Sar Gatekeepers enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. mana={3}{B} type=Creature subtype=Zombie Soldier @@ -125175,7 +125175,7 @@ toughness=4 [card] name=Ugin's Construct auto=sacrifice notatarget(*[white;blue;black;red;green]|myBattlefield) -text=When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. +text=When Ugin's Construct enters, sacrifice a permanent that's one or more colors. mana={4} type=Artifact Creature subtype=Construct @@ -125225,7 +125225,7 @@ toughness=1 [card] name=Uktabi Orangutan auto=destroy target(artifact) -text=When Uktabi Orangutan enters the battlefield, destroy target artifact. +text=When Uktabi Orangutan enters, destroy target artifact. mana={2}{G} type=Creature subtype=Ape @@ -125293,7 +125293,7 @@ toughness=8 name=Ulamog's Reclaimer abilities=devoid auto=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( target(*[instant;sorcery]|mygraveyard) moveto(ownerHand) )! -text=Devoid (This card has no color.) -- When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. +text=Devoid (This card has no color.) -- When Ulamog's Reclaimer enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand. mana={4}{U} type=Creature subtype=Eldrazi Processor @@ -125306,7 +125306,7 @@ auto=foreach(other creature[red]|myBattlefield) counter(1/1) oneshot auto=foreach(other creature[green]|myBattlefield) counter(1/1) oneshot auto={1}{C(1/1,-1)}:damage:1 target(creature) auto={1}{C(1/1,-1)}:_SAPROLINGTOKEN_ -text=Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. -- {1}, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield. +text=Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. -- {1}, Remove a +1/+1 counter from Ulasht: Choose one - Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield. mana={2}{R}{G} type=Legendary Creature subtype=Hellion Hydra @@ -125329,7 +125329,7 @@ restriction=compare(isflipped)~equalto~0 anyzone={0}:doubleside(backside) auto=4/4 target(creature) ueot auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:name(Transform Human Werewolf) flip(backside) -text=Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. -- At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. // Ulrich, Uncontested Alpha +text=Whenever this creature enters or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. -- At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. // Ulrich, Uncontested Alpha mana={3}{R}{G} type=Legendary Creature subtype=Human Werewolf @@ -125380,7 +125380,7 @@ toughness=6 [card] name=Ulvenwald Bear auto=if morbid then counter(1/1,2) target(creature) -text=Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. +text=Morbid - When Ulvenwald Bear enters, if a creature died this turn, put two +1/+1 counters on target creature. mana={2}{G} type=Creature subtype=Bear @@ -125405,7 +125405,7 @@ abilities=reach anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. +text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. mana={4}{G}{G} type=Creature subtype=Hydra @@ -125482,7 +125482,7 @@ name=Umara Raptor abilities=flying auto=may counter(1/1) auto=_RALLY_may counter(1/1) all(this) -text=Flying -- Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. +text=Flying -- Whenever Umara Raptor or another Ally enters under your control, you may put a +1/+1 counter on Umara Raptor. mana={2}{U} type=Creature subtype=Bird Ally @@ -125542,7 +125542,7 @@ name=Unbreathing Horde abilities=phantom auto=foreach(other zombie|mybattlefield) counter(1/1) auto=foreach(other zombie|mygraveyard) counter(1/1) -text=Unbreathing Horde enters the battlefield with +1/+1 counters equal to the number of other zombies you control plus the number of zombie cards in your graveyard -- If damage would be dealt to Unbreathing Horde, prevent that damage and remove a +1/+1 counter from it +text=Unbreathing Horde enters with +1/+1 counters equal to the number of other zombies you control plus the number of zombie cards in your graveyard -- If damage would be dealt to Unbreathing Horde, prevent that damage and remove a +1/+1 counter from it mana={2}{B} type=Creature subtype=Zombie @@ -125626,7 +125626,7 @@ abilities=flash target=creature auto=2/2 auto=mustattack -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +2/+2 and attacks each combat if able. +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets +2/+2 and attacks each combat if able. mana={2}{R}{R} type=Enchantment subtype=Aura @@ -125704,7 +125704,7 @@ toughness=3 [card] name=Undead Servant auto=choice foreach(Undead Servant|mygraveyard) _ZOMBIETOKEN_ controller -text=When Undead Servant enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield for each card named Undead Servant in your graveyard. +text=When Undead Servant enters, put a 2/2 black Zombie creature token onto the battlefield for each card named Undead Servant in your graveyard. mana={3}{B} type=Creature subtype=Zombie @@ -125781,7 +125781,7 @@ subtype=Island Swamp name=Undergrowth Champion auto=this(counter{1/1.1}>0) phantom auto=_LANDFALL_counter(1/1) -text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. +text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall -- Whenever a land enters under your control, put a +1/+1 counter on Undergrowth Champion. mana={1}{G}{G} type=Creature subtype=Elemental @@ -125791,7 +125791,7 @@ toughness=2 [card] name=Undergrowth Scavenger auto=counter(1/1,type:creature:graveyard) -text=Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards. +text=Undergrowth Scavenger enters with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards. mana={3}{G} type=Creature subtype=Fungus Horror @@ -125811,7 +125811,7 @@ type=Instant name=Underhanded Designs auto=@movedTo(artifact|myBattlefield):pay[[{1}]] && life:-1 opponent && life:1 controller auto={1}{B}{S}:destroy target(creature) restriction{type(artifact|mybattlefield)~morethan~1} -text=Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. -- {1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts. +text=Whenever an artifact enters under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. -- {1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts. mana={1}{B} type=Enchantment [/card] @@ -125846,7 +125846,7 @@ name=Underworld Coinsmith auto=life:1 auto=_CONSTELLATION_life:1 auto={W}{B}{L:1}:life:-1 opponent -text=Constellation -- Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. -- {W}{B}, Pay 1 life: Each opponent loses 1 life. +text=Constellation -- Whenever Underworld Coinsmith or another enchantment enters under your control, you gain 1 life. -- {W}{B}, Pay 1 life: Each opponent loses 1 life. mana={W}{B} type=Enchantment Creature subtype=Human Cleric @@ -126217,7 +126217,7 @@ name=Unquestioned Authority target=creature auto=draw:1 controller auto=protection from(creature) -text=Enchant creature -- When Unquestioned Authority enters the battlefield, draw a card. -- Enchanted creature has protection from creatures. +text=Enchant creature -- When Unquestioned Authority enters, draw a card. -- Enchanted creature has protection from creatures. mana={2}{W} type=Enchantment subtype=Aura @@ -126314,7 +126314,7 @@ type=Artifact [card] name=Unstable Shapeshifter auto=@movedto(other creature|battlefield):all(trigger[from]) copy and!( transforms((,newability[@movedto(other creature|battlefield):all(trigger[from]) copy])) forever )! -text=Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability. +text=Whenever another creature enters, Unstable Shapeshifter becomes a copy of that creature and gains this ability. mana={3}{U} type=Creature subtype=Shapeshifter @@ -126328,7 +126328,7 @@ auto=aslongas(other treefolk|mybattlefield) choice notatarget(other treefolk|myb auto=aslongas(other warrior|mybattlefield) choice notatarget(other warrior|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice auto=@combat(blocked,turnlimited) source(creature|mybattlefield):all(trigger[to]) 0/5 ueot -text=Trample -- Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. +text=Trample -- Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. mana={3}{G} type=Creature subtype=Treefolk Warrior @@ -126544,7 +126544,7 @@ type=Sorcery [card] name=Urbis Protector auto=_ANGELTOKEN_ -text=When Urbis Protector enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield. +text=When Urbis Protector enters, put a 4/4 white Angel creature token with flying onto the battlefield. mana={4}{W}{W} type=Creature subtype=Human Cleric @@ -126577,7 +126577,7 @@ toughness=1 name=Urborg Emissary kicker={1}{U} auto=if paid(kicker) then moveTo(ownerhand) target(*|battlefield) -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Urborg Emissary enters, if it was kicked, return target permanent to its owner's hand. mana={2}{B} type=Creature subtype=Human Wizard @@ -126628,7 +126628,7 @@ name=Urborg Skeleton kicker={3} auto=if paid(kicker) then counter(1/1) auto={B}:regenerate -text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- {B}: Regenerate Urborg Skeleton. -- If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it. +text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- {B}: Regenerate Urborg Skeleton. -- If Urborg Skeleton was kicked, it enters with a +1/+1 counter on it. mana={B} type=Creature subtype=Skeleton @@ -126669,7 +126669,7 @@ name=Urborg Volcano auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=Urborg Volcano enters the battlefield tapped. -- {T}: Add {B} or {R}. +text=Urborg Volcano enters tapped. -- {T}: Add {B} or {R}. type=Land [/card] [card] @@ -126747,7 +126747,7 @@ name=Ursine Fylgja auto=counter(0/0,4,Healing) auto={C(0/0,-1,Healing)}:prevent:1 all(this) auto={2}{W}:counter(0/0,1,Healing) -text=Ursine Fylgja enters the battlefield with four healing counters on it. -- Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. -- {2}{W}: Put a healing counter on Ursine Fylgja. +text=Ursine Fylgja enters with four healing counters on it. -- Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. -- {2}{W}: Put a healing counter on Ursine Fylgja. mana={4}{W} type=Creature subtype=Spirit Bear @@ -126794,7 +126794,7 @@ type=Sorcery [card] name=Urza's Incubator auto=chooseatype lord(creature[chosentype]|mycastingzone) altercost(colorless,-2) chooseend -text=As Urza's Incubator enters the battlefield, choose a creature type. -- Creature spells of the chosen type cost {2} less to cast. +text=As Urza's Incubator enters, choose a creature type. -- Creature spells of the chosen type cost {2} less to cast. mana={3} type=Artifact [/card] @@ -126859,7 +126859,7 @@ auto=choice name(blue) transforms((,newability[produceextra:{u}])) forever auto=choice name(red) transforms((,newability[produceextra:{r}])) forever auto=choice name(black) transforms((,newability[produceextra:{b}])) forever auto=choice name(white) transforms((,newability[produceextra:{w}])) forever -text=Enchant Forest -- As Utopia Sprawl enters the battlefield, choose a color. -- Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to their mana pool (in addition to the mana the land produces). +text=Enchant Forest -- As Utopia Sprawl enters, choose a color. -- Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to their mana pool (in addition to the mana the land produces). mana={G} type=Enchantment subtype=Aura @@ -126981,7 +126981,7 @@ toughness=3 [card] name=Valakut Predator auto=_LANDFALL_2/2 ueot -text=Landfall -- Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. +text=Landfall -- Whenever a land enters under your control, Valakut Predator gets +2/+2 until end of turn. mana={2}{R} type=Creature subtype=Elemental @@ -126993,7 +126993,7 @@ name=Valakut, the Molten Pinnacle auto=tap(noevent) auto=@movedTo(mountain|myBattlefield) restriction{type(other mountain|myBattlefield)~morethan~4}:may damage:3 target(anytarget) auto={T}:Add{R} -text=Valakut, the Molten Pinnacle enters the battlefield tapped. -- Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. -- {T}: Add {R}. +text=Valakut, the Molten Pinnacle enters tapped. -- Whenever a Mountain enters under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. -- {T}: Add {R}. type=Land [/card] [card] @@ -127049,7 +127049,7 @@ toughness=5 [card] name=Valor in Akros auto=@movedto(creature|mybattlefield):all(creature|mybattlefield) 1/1 ueot -text=Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +text=Whenever a creature enters under your control, creatures you control get +1/+1 until end of turn. mana={3}{W} type=Enchantment [/card] @@ -127294,7 +127294,7 @@ toughness=3 name=Vampiric Spirit abilities=flying auto=life:-4 -text=Flying -- When Vampiric Spirit enters the battlefield, you lose 4 life. +text=Flying -- When Vampiric Spirit enters, you lose 4 life. mana={2}{B}{B} type=Creature subtype=Spirit @@ -127324,7 +127324,7 @@ target=creature auto=foreach(other creature|myBattlefield) 1/1 auto=lord(other creature|myBattlefield) -1/-1 auto=@next upkeep:draw:1 controller -text=Enchant creature -- When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1 for each other creature you control. -- Other creatures you control get -1/-1. +text=Enchant creature -- When Vampirism enters, draw a card at the beginning of the next turn's upkeep. -- Enchanted creature gets +1/+1 for each other creature you control. -- Other creatures you control get -1/-1. mana={1}{B} type=Enchantment subtype=Aura @@ -127481,7 +127481,7 @@ toughness=6 name=Vastwood Hydra auto=counter(1/1,X) auto=_DIES_may thisforeach(counter{1/1.1}) ability$!name(give counter) notatarget(creature|mybattlefield) counter(1/1)!$ controller -text=Vastwood Hydra enters the battlefield with X +1/+1 counters on it. -- When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control. +text=Vastwood Hydra enters with X +1/+1 counters on it. -- When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control. mana={X}{G}{G} type=Creature subtype=Hydra @@ -127549,7 +127549,7 @@ auto=counter(1/1) auto=@each my upkeep:may counter(1/1) auto=_ATTACKING_phaseaction[combatends,sourceinplay] destroy auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] destroy -text=Vebulid enters the battlefield with a +1/+1 counter on it. -- At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. -- When Vebulid attacks or blocks, destroy it at end of combat. +text=Vebulid enters with a +1/+1 counter on it. -- At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. -- When Vebulid attacks or blocks, destroy it at end of combat. mana={B} type=Creature subtype=Phyrexian Horror @@ -127610,7 +127610,7 @@ abilities=flash auto=moveto(ownerhand) target(sliver) aicode=activate moveto(ownerHand) target(wizard|myLibrary) autohand={3}{cycle}:name(search card) reveal:plibrarycount optionone name(choose card) target(<1>wizard|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerHand))! afterrevealedend revealend -text=Flash (You may cast this spell any time you could cast an instant.) -- When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand. -- Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle.) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Vedalken Aethermage enters, return target Sliver to its owner's hand. -- Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle.) mana={1}{U} type=Creature subtype=Vedalken Wizard @@ -127662,7 +127662,7 @@ toughness=1 [card] name=Vedalken Dismisser auto=moveTo(ownerLibrary) target(creature) -text=When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. +text=When Vedalken Dismisser enters, put target creature on top of its owner's library. mana={5}{U} type=Creature subtype=Vedalken Wizard @@ -127756,7 +127756,7 @@ type=Enchantment name=Veilborn Ghoul autograveyard=@movedTo(Swamp|myBattlefield):may moveto(ownerHand) abilities=cantblock -text=Veilborn Ghoul can't block. -- Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand. +text=Veilborn Ghoul can't block. -- Whenever a Swamp enters under your control, you may return Veilborn Ghoul from your graveyard to your hand. mana={4}{B} type=Creature subtype=Zombie @@ -127817,7 +127817,7 @@ other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to auto=tap(noevent) auto={T}:Add{B} auto={T}:Add{R} -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost. -- Veinfire Borderpost enters the battlefield tapped. -- {T}: Add {B} or {R}. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost. -- Veinfire Borderpost enters tapped. -- {T}: Add {B} or {R}. mana={1}{B}{R} type=Artifact [/card] @@ -127874,7 +127874,7 @@ name=Vendilion Clique abilities=flash,flying aicode=activate name(bottom of library) notatarget(*[-land]|targetedpersonshand) bottomoflibrary and!( draw:1 targetedplayer )! auto=name(target player) target(player) Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) target(*[-land]|reveal) transforms((,newability[bottomoflibrary],newability[draw:1],newability[all(*|reveal) moveto(ownerhand)])) oneshot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Flash -- Flying -- When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. +text=Flash -- Flying -- When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. mana={1}{U}{U} type=Legendary Creature subtype=Faerie Wizard @@ -127905,7 +127905,7 @@ toughness=4 [card] name=Venerable Monk auto=life:2 controller -text=When Venerable Monk enters the battlefield, you gain 2 life. +text=When Venerable Monk enters, you gain 2 life. mana={2}{W} type=Creature subtype=Human Monk Cleric @@ -127915,7 +127915,7 @@ toughness=2 [card] name=Venerated Teacher auto=all(creature[leveler]|myBattlefield) counter(0/0,2,level) -text=When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up. +text=When Venerated Teacher enters, put two level counters on each creature you control with level up. mana={2}{U} type=Creature subtype=Human Wizard @@ -127966,7 +127966,7 @@ toughness=4 [card] name=Vengeful Rebel auto=if revolt then target(creature|opponentbattlefield) -3/-3 ueot -text=Revolt -- When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. +text=Revolt -- When Vengeful Rebel enters, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. mana={2}{B} type=Creature subtype=Aetherborn Warrior @@ -128153,7 +128153,7 @@ name=Verdant Haven target=land auto=life:2 controller auto=all(this) transforms((,newability[produceextra:selectmana])) forever -text=Enchant land -- When Verdant Haven enters the battlefield, you gain 2 life. -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to their mana pool (in addition to the mana the land produces). +text=Enchant land -- When Verdant Haven enters, you gain 2 life. -- Whenever enchanted land is tapped for mana, its controller adds one mana of any color to their mana pool (in addition to the mana the land produces). mana={2}{G} type=Enchantment subtype=Aura @@ -128179,7 +128179,7 @@ name=Verdeloth the Ancient auto=lord(other treefolk) 1/1 auto=lord(saproling) 1/1 auto=_SAPROLINGTOKEN_*x -text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Saproling creatures and other Treefolk creatures get +1/+1. -- When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield. +text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Saproling creatures and other Treefolk creatures get +1/+1. -- When Verdeloth the Ancient enters, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield. mana={4}{G}{G}{X} type=Legendary Creature subtype=Treefolk @@ -128198,7 +128198,7 @@ type=Instant name=Verduran Emissary kicker={1}{R} auto=if paid(kicker) then bury target(artifact) -text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. +text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- When Verduran Emissary enters, if it was kicked, destroy target artifact. It can't be regenerated. mana={2}{G} type=Creature subtype=Human Wizard @@ -128219,7 +128219,7 @@ toughness=2 name=Verdurous Gearhulk abilities=trample auto=ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller && ability$!counter(1/1) target(creature|mybattlefield)!$ controller -text=Trample -- When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control. +text=Trample -- When Verdurous Gearhulk enters, distribute four +1/+1 counters among any number of target creatures you control. mana={3}{G}{G} type=Artifact Creature subtype=Construct @@ -128229,7 +128229,7 @@ toughness=4 [card] name=Vermiculos auto=@movedTo(artifact|battlefield):4/4 ueot -text=Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. +text=Whenever an artifact enters, Vermiculos gets +4/+4 until end of turn. mana={4}{B} type=Creature subtype=Horror @@ -128292,7 +128292,7 @@ auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} auto={T}:Add{R} -text=When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color. +text=When Vessel of Endless Rest enters, put target card from a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color. mana={3} type=Artifact [/card] @@ -128416,7 +128416,7 @@ name=Veteran Motorist crewbonus=1/1 aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY2_ -text=When Veteran Motorist enters the battlefield, scry 2. -- Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn. +text=When Veteran Motorist enters, scry 2. -- Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn. mana={R}{W} type=Creature subtype=Dwarf Pilot @@ -128461,7 +128461,7 @@ name=Veteran's Armaments auto={2}:equip auto=@combat(attacking,blocking) source(mytgt) :all(trigger[to]) foreach(creature[attacking]|battlefield) 1/1 ueot auto=@movedto(creature[soldier]|battlefield):may all(trigger[to]) rehook -text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." -- Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. -- Equip {2} +text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." -- Whenever a Soldier creature enters, you may attach Veteran's Armaments to it. -- Equip {2} mana={2} type=Tribal Artifact subtype=Soldier Equipment @@ -128577,7 +128577,7 @@ toughness=3 name=Viashino Bladescout abilities=flash auto=first strike target(creature) ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Viashino Bladescout enters, target creature gains first strike until end of turn. mana={1}{R}{R} type=Creature subtype=Lizard Scout @@ -128609,7 +128609,7 @@ toughness=3 name=Viashino Firstblade abilities=haste auto=2/2 ueot -text=Haste -- When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn. +text=Haste -- When Viashino Firstblade enters, it gets +2/+2 until end of turn. mana={1}{R}{W} type=Creature subtype=Lizard Soldier @@ -128649,7 +128649,7 @@ toughness=3 [card] name=Viashino Racketeer auto=if type(*|myhand)~morethan~0 then ability$!may _DISCARD&DRAW_ !$ controller -text=When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. +text=When Viashino Racketeer enters, you may discard a card. If you do, draw a card. mana={2}{R} type=Creature subtype=Lizard Rogue @@ -128860,7 +128860,7 @@ auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto={1}{U}:untap target(creature[counter{1/1.1}]) -text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{U}: Untap target creature with a +1/+1 counter on it. +text=Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- {1}{U}: Untap target creature with a +1/+1 counter on it. mana={2}{U} type=Creature subtype=Vedalken Wizard Mutant @@ -128874,7 +128874,7 @@ auto=counter(1/1,5) auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~morethan~1,compare(ishuman)~equalto~0,compare(genrand2)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) auto=@movedto(other creature|mybattlefield) restriction{compare(hascnt11)~equalto~1,compare(ishuman)~equalto~0,compare(genrand4)~equalto~0}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) -text=Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- Vigean Hydropon can't attack or block. +text=Graft 5 (This creature enters with five +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) -- Vigean Hydropon can't attack or block. mana={1}{G}{U} type=Creature subtype=Plant Mutant @@ -128939,7 +128939,7 @@ toughness=2 [card] name=Vigilante Justice auto=@movedTo(human|mybattlefield):damage:1 target(anytarget) -text=Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target. +text=Whenever a Human enters under your control, Vigilante Justice deals 1 damage to any target. mana={3}{R} type=Enchantment [/card] @@ -128947,7 +128947,7 @@ type=Enchantment name=Vigor Mortis target=creature|mygraveyard auto=ifnot spent({G}) then moveto(mybattlefield) else moveto(mybattlefield) and!(counter(1/1))! -text=Return target creature card from your graveyard to the battlefield. If {G} was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it. +text=Return target creature card from your graveyard to the battlefield. If {G} was spent to cast Vigor Mortis, that creature enters with an additional +1/+1 counter on it. mana={2}{B}{B} type=Sorcery [/card] @@ -128979,7 +128979,7 @@ backside=Geier Reach Bandit auto=@movedto(werewolf[hasbackside;-nightbound;-daybound]|mybattlefield):name(Transforms werewolf) all(trigger[to]) transforms((,newability[if cantargetcard(*[fresh]|*) then may name(Transform Human Werewolf) name(Transform Human Werewolf) flip(backside) limit:1])) forever auto=@each upkeep restriction{lastturn(*|mystack)~morethan~1,lastturn(*|opponentstack)~lessthan~2}:name(Transform Werewolf) flip(backside) auto=@each upkeep restriction{lastturn(*|opponentstack)~morethan~1}:name(Transform Werewolf) flip(backside) -text=Whenever a Werewolf enters the battlefield under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. // Geier Reach Bandit +text=Whenever a Werewolf enters under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. // Geier Reach Bandit type=Creature subtype=Werewolf color=red @@ -129062,7 +129062,7 @@ type=Enchantment name=Village Bell-Ringer abilities=flash auto=untap all(creature|mybattlefield) -text=Flash -- When Village Bell-Ringer enters the battlefield, untap all creatures you control. +text=Flash -- When Village Bell-Ringer enters, untap all creatures you control. mana={2}{W} type=Creature subtype=Human Scout @@ -129164,7 +129164,7 @@ type=Sorcery name=Vindictive Mob auto=moveTo(ownergraveyard) notatarget(creature|myBattlefield) auto=cantbeblockedby(saproling) -text=When Vindictive Mob enters the battlefield, sacrifice a creature. -- Vindictive Mob can't be blocked by Saprolings. +text=When Vindictive Mob enters, sacrifice a creature. -- Vindictive Mob can't be blocked by Saprolings. mana={4}{B}{B} type=Creature subtype=Human Berserker @@ -129214,7 +129214,7 @@ toughness=4 [card] name=Vinelasher Kudzu auto=_LANDFALL_counter(1/1) -text=Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. +text=Whenever a land enters under your control, put a +1/+1 counter on Vinelasher Kudzu. mana={1}{G} type=Creature subtype=Plant @@ -129356,7 +129356,7 @@ subtype=Equipment name=Viridian Corrupter abilities=infect auto=destroy target(artifact) -text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Viridian Corrupter enters the battlefield, destroy target artifact. +text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Viridian Corrupter enters, destroy target artifact. mana={1}{G}{G} type=Creature subtype=Phyrexian Elf Shaman @@ -129397,7 +129397,7 @@ toughness=2 name=Viridian Longbow auto={3}:equip auto=teach(creature) {T}:damage:1 target(anytarget) -text=Equipped creature has "{T}: This creature deals 1 damage to any target." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has "{T}: This creature deals 1 damage to any target." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={1} type=Artifact subtype=Equipment @@ -129432,7 +129432,7 @@ toughness=2 [card] name=Viridian Shaman auto=destroy target(artifact) -text=When Viridian Shaman enters the battlefield, destroy target artifact. +text=When Viridian Shaman enters, destroy target artifact. mana={2}{G} type=Creature subtype=Elf Shaman @@ -129597,7 +129597,7 @@ type=Instant [card] name=Visionary Augmenter auto=_FABRICATE_(2) -text=Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) +text=Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) mana={2}{W}{W} type=Creature subtype=Dwarf Artificer @@ -129626,7 +129626,7 @@ subtype=Aura name=Vital Splicer auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto={1}:regenerate target(golem|mybattlefield) -text=When Vital Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. -- {1}: Regenerate target Golem you control. +text=When Vital Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- {1}: Regenerate target Golem you control. mana={3}{G} type=Creature subtype=Phyrexian Human Artificer @@ -129678,7 +129678,7 @@ toughness=1 [card] name=Vithian Renegades auto=destroy target(artifact) -text=When Vithian Renegades enters the battlefield, destroy target artifact. +text=When Vithian Renegades enters, destroy target artifact. mana={1}{R}{G} type=Creature subtype=Human Shaman @@ -129724,7 +129724,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text=Vivid Crag enters the battlefield tapped with two charge counters on it. -- {T}: Add {R}. -- {T}, Remove a charge counter from Vivid Crag: Add one mana of any color. +text=Vivid Crag enters tapped with two charge counters on it. -- {T}: Add {R}. -- {T}, Remove a charge counter from Vivid Crag: Add one mana of any color. type=Land [/card] [card] @@ -129737,7 +129737,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text=Vivid Creek enters the battlefield tapped with two charge counters on it. -- {T}: Add {U}. -- {T}, Remove a charge counter from Vivid Creek: Add one mana of any color. +text=Vivid Creek enters tapped with two charge counters on it. -- {T}: Add {U}. -- {T}, Remove a charge counter from Vivid Creek: Add one mana of any color. type=Land [/card] [card] @@ -129750,7 +129750,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text=Vivid Grove enters the battlefield tapped with two charge counters on it. -- {T}: Add {G}. -- {T}, Remove a charge counter from Vivid Grove: Add one mana of any color. +text=Vivid Grove enters tapped with two charge counters on it. -- {T}: Add {G}. -- {T}, Remove a charge counter from Vivid Grove: Add one mana of any color. type=Land [/card] [card] @@ -129763,7 +129763,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text=Vivid Marsh enters the battlefield tapped with two charge counters on it. -- {T}: Add {B}. -- {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color. +text=Vivid Marsh enters tapped with two charge counters on it. -- {T}: Add {B}. -- {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color. type=Land [/card] [card] @@ -129776,7 +129776,7 @@ auto={T}{C(0/0,-1,Charge)}:add{U} auto={T}{C(0/0,-1,Charge)}:add{B} auto={T}{C(0/0,-1,Charge)}:add{R} auto={T}{C(0/0,-1,Charge)}:add{G} -text=Vivid Meadow enters the battlefield tapped with two charge counters on it. -- {T}: Add {W}. -- {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color. +text=Vivid Meadow enters tapped with two charge counters on it. -- {T}: Add {W}. -- {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color. type=Land [/card] [card] @@ -129859,7 +129859,7 @@ toughness=1 name=Vodalian Merchant auto=draw:1 auto=reject notatarget(*|myhand) -text=When Vodalian Merchant enters the battlefield, draw a card, then discard a card. +text=When Vodalian Merchant enters, draw a card, then discard a card. mana={1}{U} type=Creature subtype=Merfolk @@ -129882,7 +129882,7 @@ kicker={2} auto=if paid(kicker) then counter(1/1,4) auto=aslongas(island|opponentBattlefield) cantattack <1 auto=aslongas(island|opponentBattlefield) cantpwattack <1 -text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vodalian Serpent can't attack unless defending player controls an Island. -- If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it. +text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Vodalian Serpent can't attack unless defending player controls an Island. -- If Vodalian Serpent was kicked, it enters with four +1/+1 counters on it. mana={3}{U} type=Creature subtype=Serpent @@ -129911,7 +129911,7 @@ toughness=2 name=Voice of All abilities=flying auto=chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[0/0])) forever chooseend -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters the battlefield, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.) mana={2}{W}{W} type=Creature subtype=Angel @@ -129973,7 +129973,7 @@ toughness=2 name=Voice of the Provinces abilities=flying auto=token(Human,Human Creature,1/1,white) controller -text=Flying -- When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield. +text=Flying -- When Voice of the Provinces enters, put a 1/1 white Human creature token onto the battlefield. mana={4}{W}{W} type=Creature subtype=Angel @@ -130037,7 +130037,7 @@ toughness=3 name=Void Grafter abilities=flash auto=target(other creature|mybattlefield) hexproof ueot -text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. +text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters, another target creature you control gains hexproof until end of turn. mana={1}{G}{U} abilities=devoid type=Creature @@ -130161,7 +130161,7 @@ toughness=1 [card] name=Voidwielder auto=may moveTo(ownerhand) target(creature) -text=When Voidwielder enters the battlefield, you may return target creature to its owner's hand. +text=When Voidwielder enters, you may return target creature to its owner's hand. mana={4}{U} type=Creature subtype=Human Wizard @@ -130292,7 +130292,7 @@ toughness=2 name=Voldaren Duelist abilities=haste auto=target(creature) cantblock ueot -text=Haste -- When Voldaren Duelist enters the battlefield, target creature can't block this turn. +text=Haste -- When Voldaren Duelist enters, target creature can't block this turn. mana={3}{R} type=Creature subtype=Vampire Warrior @@ -130316,7 +130316,7 @@ name=Volition Reins target=*[artifact;battle;creature;enchantment;land;planeswalker] auto=untap alias=1194 -text=Enchant Permanent -- When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it. -- You control enchanted permanent. +text=Enchant Permanent -- When Volition Reins enters, if enchanted permanent is tapped, untap it. -- You control enchanted permanent. mana={3}{U}{U}{U} type=Enchantment subtype=Aura @@ -130341,7 +130341,7 @@ type=Enchantment [card] name=Volrath's Laboratory auto=activatechooseatype chooseacolor {5}{t}:token(Riptide,Creature chosentype,2/2,chosencolor) chooseend activatechooseend -text=As Volrath's Laboratory enters the battlefield, choose a color and a creature type. -- {5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield. +text=As Volrath's Laboratory enters, choose a color and a creature type. -- {5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield. mana={5} type=Artifact [/card] @@ -130365,7 +130365,7 @@ type=Instant name=Voltaic Brawler auto=alterenergy:2 controller auto=_ATTACKING_pay(e:1) 1/1 ueot && trample ueot -text=When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). -- Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. +text=When Voltaic Brawler enters, you get {E}{E} (two energy counters). -- Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. mana={R}{G} type=Creature subtype=Human Warrior @@ -130436,7 +130436,7 @@ abilities=lifelink auto=@movedTo(*[white]|mystack):counter(-1/-1,-1) auto=@movedTo(*[black]|mystack):counter(-1/-1,-1) auto=counter(-1/-1,4) -text=Lifelink -- Voracious Hatchling enters the battlefield with four -1/-1 counters on it. -- Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. -- Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. +text=Lifelink -- Voracious Hatchling enters with four -1/-1 counters on it. -- Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling. -- Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling. mana={3}{WB} type=Creature subtype=Elemental @@ -130456,7 +130456,7 @@ toughness=2 [card] name=Voracious Wurm auto=counter(1/1,lifegain) -text=Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn. +text=Voracious Wurm enters with X +1/+1 counters on it, where X is the amount of life you've gained this turn. mana={1}{G} type=Creature subtype=Wurm @@ -130501,7 +130501,7 @@ name=Vorrac Battlehorns auto={1}:equip auto=teach(creature) trample auto=teach(creature) oneblocker -text=Equipped creature has trample and can't be blocked by more than one creature. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature has trample and can't be blocked by more than one creature. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -130589,7 +130589,7 @@ name=Voyager Drake abilities=flying kicker=multi{U} auto=if paid(kicker) then target(creature) flying ueot -text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) -- Flying -- When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. +text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) -- Flying -- When Voyager Drake enters, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. mana={3}{U} type=Creature subtype=Drake @@ -130659,7 +130659,7 @@ toughness=5 name=Vulshok Battlegear auto={3}:equip auto=teach(creature) 3/3 -text=Equipped creature gets +3/+3. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +3/+3. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={3} type=Artifact subtype=Equipment @@ -130668,7 +130668,7 @@ subtype=Equipment name=Vulshok Battlemaster abilities=haste auto=all(equipment|battlefield) newhook -text=Haste -- When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.) +text=Haste -- When Vulshok Battlemaster enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.) mana={4}{R} type=Creature subtype=Human Warrior @@ -130690,7 +130690,7 @@ name=Vulshok Gauntlets auto={3}:equip auto=teach(creature) 4/2 auto=teach(creature) doesnotuntap -text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) mana={2} type=Artifact subtype=Equipment @@ -130698,7 +130698,7 @@ subtype=Equipment [card] name=Vulshok Heartstoker auto=target(creature) +2/+0 ueot -text=When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. +text=When Vulshok Heartstoker enters, target creature gets +2/+0 until end of turn. mana={2}{R} type=Creature subtype=Human Shaman @@ -130749,7 +130749,7 @@ toughness=1 name=Vulshok War Boar auto=aslongas(artifact|myBattlefield) moveTo(graveyard) notatarget(artifact|myBattlefield) oneshot auto=name(sacrifice Vulshok War Boar) moveTo(graveyard) notatarget(this|myBattlefield) -text=When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact. +text=When Vulshok War Boar enters, sacrifice it unless you sacrifice an artifact. mana={2}{R}{R} type=Creature subtype=Boar Beast @@ -130760,7 +130760,7 @@ toughness=5 name=Vulturous Aven abilities=flying auto=may name(Exploit) exploits notatarget(creature|mybattlefield) && draw:2 controller && life:-2 controller -text=Flying -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life. +text=Flying -- Exploit (When this creature enters, you may sacrifice a creature.) -- When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life. mana={3}{B} type=Creature subtype=Bird Shaman @@ -130790,7 +130790,7 @@ type=Instant [card] name=Wailing Ghoul auto=deplete:2 -text=When Wailing Ghoul enters the battlefield, put the top two cards of your library into your graveyard. +text=When Wailing Ghoul enters, put the top two cards of your library into your graveyard. mana={1}{B} type=Creature subtype=Zombie @@ -130854,7 +130854,7 @@ toughness=1 [card] name=Wakedancer auto=if morbid then _ZOMBIETOKEN_ -text=Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield. +text=Morbid - When Wakedancer enters, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield. mana={2}{B} type=Creature subtype=Human Shaman @@ -130908,7 +130908,7 @@ name=Walker of the Grove other={4}{G} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):token(Elemental,Creature Elemental,4/4,green) auto=alternative sacrifice -text=When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. -- Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. -- Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={6}{G}{G} type=Creature subtype=Elemental @@ -130933,7 +130933,7 @@ auto=counter(1/1) auto=@each my upkeep:draw:counter{1%1} controller auto=@each opponent upkeep:draw:counter{1%1} opponent auto={2}{W}{U}:counter(1/1) -text=Defender (This creature can't attack.) -- Walking Archive enters the battlefield with a +1/+1 counter on it. -- At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. -- {2}{W}{U}: Put a +1/+1 counter on Walking Archive. +text=Defender (This creature can't attack.) -- Walking Archive enters with a +1/+1 counter on it. -- At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive. -- {2}{W}{U}: Put a +1/+1 counter on Walking Archive. mana={3} type=Artifact Creature subtype=Golem @@ -130957,7 +130957,7 @@ auto=counter(1/1,XX) auto={4}:name(Put 1/1 counter) counter(1/1) auto={C(1/1,-1)}:name(Damage creature or player) damage:1 target(anytarget) auto=if compare(fullpaid)~lessthan~2 then -indestructible ueot -text=Walking Ballista enters the battlefield with X +1/+1 counters on it. -- {4}: Put a +1/+1 counter on Walking Ballista. -- Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target. +text=Walking Ballista enters with X +1/+1 counters on it. -- {4}: Put a +1/+1 counter on Walking Ballista. -- Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target. mana={X}{X} type=Artifact Creature subtype=Construct @@ -131051,7 +131051,7 @@ toughness=2 name=Wall of Blossoms abilities=defender auto=draw:1 controller -text=Defender (This creature can't attack.) -- When Wall of Blossoms enters the battlefield, draw a card. +text=Defender (This creature can't attack.) -- When Wall of Blossoms enters, draw a card. mana={1}{G} type=Creature subtype=Plant Wall @@ -131298,7 +131298,7 @@ toughness=7 name=Wall of Omens abilities=defender auto=draw:1 controller -text=Defender (This creature can't attack.) -- When Wall of Omens enters the battlefield, draw a card. +text=Defender (This creature can't attack.) -- When Wall of Omens enters, draw a card. mana={1}{W} type=Creature subtype=Wall @@ -131363,7 +131363,7 @@ toughness=3 name=Wall of Resurgence abilities=defender auto=may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],haste)) forever -text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. +text=Defender -- When Wall of Resurgence enters, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. mana={2}{W} type=Creature subtype=Wall @@ -131588,7 +131588,7 @@ type=Artifact name=Wanderguard Sentry aicode=name(look) activate name(look) target(*|opponenthand) donothing auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=When Wanderguard Sentry enters the battlefield, look at target opponent's hand. +text=When Wanderguard Sentry enters, look at target opponent's hand. mana={4}{U} type=Creature subtype=Drone @@ -131611,7 +131611,7 @@ auto={t}:add{u} auto={t}:add{r} auto={2}{u}{r}:all(this) transforms((Elemental Creature,setpower=1,settoughness=4,blue,red,newability[{0}:swap])) ueot auto=tap(noevent) -text=Wandering Fumarole enters the battlefield tapped. -- {T}: Add {U} or {R}. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. +text=Wandering Fumarole enters tapped. -- {T}: Add {U} or {R}. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. type=Land [/card] [card] @@ -131694,7 +131694,7 @@ name=Wanderwine Hub auto=if type(*[merfolk]|myhand)~equalto~0 then tap(noevent) auto={T}:Add{W} auto={T}:Add{U} -text=As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped. -- {T}: Add {W} or {U}. +text=As Wanderwine Hub enters, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters tapped. -- {T}: Add {W} or {U}. type=Land [/card] [card] @@ -131702,7 +131702,7 @@ name=Wanderwine Prophets auto=aslongas(other merfolk|mybattlefield) choice notatarget(other merfolk|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice auto=@combatdamaged(player) from(this):may sacrifice notatarget(merfolk|mybattlefield) && turns:+1 controller -text=Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. +text=Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) -- Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. mana={4}{U}{U} type=Creature subtype=Merfolk Wizard @@ -131714,7 +131714,7 @@ name=Waning Wurm auto=counter(0/0,2,Time) auto=@each my upkeep:counter(0/0,-1,Time) auto=this(counter{0/0.1.Time}<=0) sacrifice -text=Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +text=Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) mana={3}{B} type=Creature subtype=Zombie Wurm @@ -131758,7 +131758,7 @@ type=Enchantment name=War Elemental auto=this(opponentdamagecount < 1) aslongas(War Elemental|mybattlefield) sacrifice oneshot auto=@damagefoeof(player):may all(trigger[to]) dynamicability -text=When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn. -- Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. +text=When War Elemental enters, sacrifice it unless an opponent was dealt damage this turn. -- Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. mana={R}{R}{R} type=Creature subtype=Elemental @@ -131816,7 +131816,7 @@ toughness=3 [card] name=War Priest of Thune auto=may destroy target(enchantment) -text=When Warpriest of Thune enters the battlefield, you may destroy target enchantment. +text=When Warpriest of Thune enters, you may destroy target enchantment. mana={1}{W} type=Creature subtype=Human Cleric @@ -131873,7 +131873,7 @@ toughness=1 [card] name=Ward Sliver auto=chooseacolor transforms((,newability[lord(sliver) protection from(*[chosencolor])])) forever chooseend -text=As Ward Sliver enters the battlefield, choose a color. -- All Slivers have protection from the chosen color. +text=As Ward Sliver enters, choose a color. -- All Slivers have protection from the chosen color. mana={4}{W} type=Creature subtype=Sliver @@ -131926,7 +131926,7 @@ toughness=2 [card] name=Warden of the Eye auto=moveto(ownerHand) target(*[-creature;-land]|mygraveyard) -text=When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. +text=When Warden of the Eye enters, return target noncreature, nonland card from your graveyard to your hand. mana={2}{U}{R}{W} type=Creature subtype=Djinn Wizard @@ -131950,7 +131950,7 @@ name=Warden of the Wall auto=tap(noevent) auto={T}:Add{1} auto=phaseaction[opponent untap] becomes(Gargoyle Artifact Creature,2/3,flying,artifact) ueot -text=Warden of the Wall enters the battlefield tapped. -- {T}: Add 1. -- As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. +text=Warden of the Wall enters tapped. -- {T}: Add 1. -- As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. mana={3} type=Artifact [/card] @@ -132034,7 +132034,7 @@ type=Enchantment name=War-Name Aspirant auto=if raid then counter(1/1) auto=cantbeblockedby(creature[power<=1]) -text=Raid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. -- War-Name Aspirant can't be blocked by creatures with power 1 or less. +text=Raid - War-Name Aspirant enters with a +1/+1 counter on it if you attacked with a creature this turn. -- War-Name Aspirant can't be blocked by creatures with power 1 or less. mana={1}{R} type=Creature subtype=Human Warrior @@ -132126,7 +132126,7 @@ toughness=1 [card] name=Warren Pilferers auto=moveto(ownerhand) and!( if cantargetcard(goblin|*) then haste all(this) )! notatarget(creature|mygraveyard) -text=When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. +text=When Warren Pilferers enters, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. mana={4}{B} type=Creature subtype=Goblin Rogue @@ -132223,7 +132223,7 @@ toughness=3 [card] name=Warstorm Surge auto=@movedTo(creature|mybattlefield):all(trigger[to]) transforms((,newability[may target(anytarget) dynamicability oneshot])) -text=Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target. +text=Whenever a creature enters under your control, it deals damage equal to its power to any target. mana={5}{R} type=Enchantment [/card] @@ -132307,7 +132307,7 @@ type=Enchantment name=Wasteland Strangler abilities=devoid auto=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( target(creature) -3/-3 ueot )! -text=Devoid (This card has no color.) -- When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. +text=Devoid (This card has no color.) -- When Wasteland Strangler enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. mana={2}{B} type=Creature subtype=Eldrazi Processor @@ -132455,7 +132455,7 @@ abilities=flying kicker={U} auto=if paid(kicker) then moveto(ownerhand) all(other creature|battlefield) auto=if paid(kicker) then turns:-1 controller -text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Flying -- When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. +text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Flying -- When Waterspout Elemental enters, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. mana={3}{U}{U} type=Creature subtype=Elemental @@ -132492,7 +132492,7 @@ type=Instant [card] name=Watery Grave auto=ability$!name(Choose one) choice name(Pay 2 life) life:-2 _ choice name(Tap) tap(noevent) all(mysource)!$ controller -text=({T}: Add {U} or {B}.) -- As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped. +text=({T}: Add {U} or {B}.) -- As Watery Grave enters, you may pay 2 life. If you don't, Watery Grave enters tapped. type=Land subtype=Island Swamp [/card] @@ -132577,7 +132577,7 @@ toughness=4 name=Wave-Wing Elemental abilities=flying auto=_LANDFALL_2/2 ueot -text=Flying -- Landfall -- Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. +text=Flying -- Landfall -- Whenever a land enters under your control, Wave-Wing Elemental gets +2/+2 until end of turn. mana={5}{U} type=Creature subtype=Elemental @@ -132726,7 +132726,7 @@ type=Instant [card] name=Weaponcraft Enthusiast auto=_FABRICATE_(2) -text=Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) +text=Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) mana={2}{B} type=Creature subtype=Aetherborn Artificer @@ -132823,7 +132823,7 @@ name=Web target=creature auto=reach auto=0/2 -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) +text=Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) -- Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) mana={G} type=Enchantment subtype=Aura @@ -132862,7 +132862,7 @@ toughness=1 [card] name=Wei Assassins auto=target(opponent) ability$!name(destroy creature) notatarget(creature|mybattlefield) destroy!$ targetedplayer -text=When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy it. +text=When Wei Assassins enters, target opponent chooses a creature they control. Destroy it. mana={3}{B}{B} type=Creature subtype=Human Soldier Assassin @@ -132973,7 +132973,7 @@ auto=teach(land) {T}:add{U}{U} auto=teach(land) {T}:add{R}{R} auto=teach(land) {T}:add{B}{B} target=land -text=Enchant land -- When Weirding Wood enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted land has "{T}: Add two mana of any one color." +text=Enchant land -- When Weirding Wood enters, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted land has "{T}: Add two mana of any one color." mana={2}{G} type=Enchantment subtype=Aura @@ -133011,7 +133011,7 @@ toughness=2 [card] name=Weldfast Wingsmith auto=@movedTo(artifact|myBattlefield):flying ueot -text=Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. +text=Whenever an artifact enters under your control, Weldfast Wingsmith gains flying until end of turn. mana={3}{U} type=Creature subtype=Human Artificer @@ -133037,7 +133037,7 @@ type=Instant name=Welkin Guide abilities=flying auto=choice target(creature) transforms((,newability[2/2],flying)) ueot -text=Flying -- When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. +text=Flying -- When Welkin Guide enters, target creature gets +2/+2 and gains flying until end of turn. mana={4}{W} type=Creature subtype=Bird Cleric @@ -133078,7 +133078,7 @@ name=Well of Ideas auto=draw:2 controller auto=@each my draw:draw:2 controller auto=@each opponent draw:draw:1 opponent -text=When Well of Ideas enters the battlefield, draw two cards. -- At the beginning of each other player's draw step, that player draws an additional card. -- At the beginning of your draw step, draw two additional cards. +text=When Well of Ideas enters, draw two cards. -- At the beginning of each other player's draw step, that player draws an additional card. -- At the beginning of your draw step, draw two additional cards. mana={5}{U} type=Enchantment [/card] @@ -133116,7 +133116,7 @@ name=Wellspring target=land auto=transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield) oneshot])) ueot auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap])) ueot -text=Enchant land -- When Wellspring enters the battlefield, gain control of enchanted land until end of turn. -- At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. +text=Enchant land -- When Wellspring enters, gain control of enchanted land until end of turn. -- At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. mana={1}{G}{W} type=Enchantment subtype=Aura @@ -133271,7 +133271,7 @@ type=Sorcery [card] name=Where Ancients Tread auto=@movedTo(creature[power>=5]|myBattlefield):may damage:5 target(anytarget) -text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to any target. +text=Whenever a creature with power 5 or greater enters under your control, you may have Where Ancients Tread deal 5 damage to any target. mana={4}{R} type=Enchantment [/card] @@ -133385,7 +133385,7 @@ toughness=2 [card] name=Whiptail Moloch auto=damage:3 target(creature|myBattlefield) -text=When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. +text=When Whiptail Moloch enters, it deals 3 damage to target creature you control. mana={4}{R} type=Creature subtype=Lizard @@ -133414,7 +133414,7 @@ toughness=3 name=Whirler Rogue auto=choice _THOPTERTOKEN_*2 controller auto={T(artifact[-tapped]|mybattlefield)}{T(artifact[-tapped]|mybattlefield)}:target(creature) unblockable ueot -text=When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. -- Tap two untapped artifacts you control: Target creature can't be blocked this turn. +text=When Whirler Rogue enters, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. -- Tap two untapped artifacts you control: Target creature can't be blocked this turn. mana={2}{U}{U} type=Creature subtype=Human Rogue Artificer @@ -133425,7 +133425,7 @@ toughness=2 name=Whirler Virtuoso auto=alterenergy:3 controller auto={e:3}:_THOPTERTOKEN_ -text=When Whirler Virtuoso enters the battlefield, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying. +text=When Whirler Virtuoso enters, you get {E}{E}{E} (three energy counters). -- Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying. mana={1}{U}{R} type=Creature subtype=Vedalken Artificer @@ -133462,7 +133462,7 @@ name=Whirlpool Drake abilities=flying auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) auto=_DIES_all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) -text=Flying -- When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards. +text=Flying -- When Whirlpool Drake enters, shuffle the cards from your hand into your library, then draw that many cards. -- When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards. mana={3}{U} type=Creature subtype=Drake @@ -133472,7 +133472,7 @@ toughness=2 [card] name=Whirlpool Rider auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) -text=When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. +text=When Whirlpool Rider enters, shuffle the cards from your hand into your library, then draw that many cards. mana={1}{U} type=Creature subtype=Merfolk @@ -133483,7 +133483,7 @@ toughness=1 name=Whirlpool Warrior auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) auto={R}{S}:all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) && all(*|opponenthand) transforms((,newability[draw:1],newability[moveTo(library) and!(shuffle)!])) -text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards. +text=When Whirlpool Warrior enters, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards. mana={2}{U} type=Creature subtype=Merfolk Warrior @@ -133648,7 +133648,7 @@ subtype=Aura name=Whitemane Lion abilities=flash auto=moveTo(ownerhand) notatarget(creature|myBattlefield) -text=Flash (You may cast this spell any time you could cast an instant.) -- When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. +text=Flash (You may cast this spell any time you could cast an instant.) -- When Whitemane Lion enters, return a creature you control to its owner's hand. mana={1}{W} type=Creature subtype=Cat @@ -133674,7 +133674,7 @@ type=Instant name=Whitewater Naiads auto=unblockable target(creature) ueot auto=_CONSTELLATION_unblockable target(creature) ueot -text=Constellation -- Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. +text=Constellation -- Whenever Whitewater Naiads or another enchantment enters under your control, target creature can't be blocked this turn. mana={3}{U}{U} type=Enchantment Creature subtype=Nymph @@ -133720,7 +133720,7 @@ toughness=1 name=Wickerbough Elder auto=counter(-1/-1) auto={G}{C(-1/-1,-1)}:destroy target(artifact,enchantment) -text=Wickerbough Elder enters the battlefield with a -1/-1 counter on it. -- {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. +text=Wickerbough Elder enters with a -1/-1 counter on it. -- {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. mana={3}{G} type=Creature subtype=Treefolk Shaman @@ -133750,7 +133750,7 @@ name=Wiitigo auto=counter(1/1,6) auto=@combat(blocking,blocked) source(this):phaseaction[my upkeep once] counter(1/1,2) auto=@each my upkeep:counter(1/1,-1) -text=Wiitigo enters the battlefield with six +1/+1 counters on it. -- At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. +text=Wiitigo enters with six +1/+1 counters on it. -- At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. mana={3}{G}{G}{G} type=Creature subtype=Yeti @@ -133795,7 +133795,7 @@ toughness=1 [card] name=Wild Celebrants auto=may destroy target(artifact) -text=When Wild Celebrants enters the battlefield, you may destroy target artifact. +text=When Wild Celebrants enters, you may destroy target artifact. mana={3}{R}{R} type=Creature subtype=Satyr @@ -133962,7 +133962,7 @@ type=Enchantment name=Wild Wanderer aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=may name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +text=When Wild Wanderer enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. mana={3}{G} type=Creature subtype=Elf Druid @@ -133972,7 +133972,7 @@ toughness=2 [card] name=Wild Wurm auto=flipacoin loseability moveTo(ownerhand) loseabilityend oneshot flipend -text=When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. +text=When Wild Wurm enters, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. mana={3}{R} type=Creature subtype=Wurm @@ -134035,7 +134035,7 @@ other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to auto=tap(noevent) auto={T}:Add{G} auto={T}:Add{W} -text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost. -- Wildfield Borderpost enters the battlefield tapped. -- {T}: Add {G} or {W}. +text=You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost. -- Wildfield Borderpost enters tapped. -- {T}: Add {G} or {W}. mana={1}{G}{W} type=Artifact [/card] @@ -134405,7 +134405,7 @@ toughness=3 name=Windrider Eel abilities=flying auto=_LANDFALL_2/2 ueot -text=Flying -- Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. +text=Flying -- Landfall - Whenever a land enters under your control, Windrider Eel gets +2/+2 until end of turn. mana={3}{U} type=Creature subtype=Fish @@ -134452,7 +134452,7 @@ auto=tap(noevent) auto=life:1 auto={T}:Add{R} auto={T}:Add{W} -text=Wind-Scarred Crag enters the battlefield tapped. -- When Wind-Scarred Crag enters the battlefield, you gain 1 life. -- {T}: Add {R} or {W}. +text=Wind-Scarred Crag enters tapped. -- When Wind-Scarred Crag enters, you gain 1 life. -- {T}: Add {R} or {W}. type=Land [/card] [card] @@ -134535,7 +134535,7 @@ type=Sorcery name=Wing Splicer auto=token(Phyrexian Golem,Artifact Creature Phyrexian Golem,3/3) auto=lord(golem|mybattlefield) flying -text=When Wing Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golem creatures you control have flying. +text=When Wing Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token. -- Golem creatures you control have flying. mana={3}{U} type=Creature subtype=Phyrexian Human Artificer @@ -134567,7 +134567,7 @@ toughness=1 name=Wingcrafter auto=soulbond flying abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Wingcrafter is paired with another creature, both creatures have flying. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Wingcrafter is paired with another creature, both creatures have flying. mana={U} type=Creature subtype=Human Wizard @@ -134599,7 +134599,7 @@ name=Wingmate Roc abilities=flying auto=if raid then token(Bird,Creature Bird,3/4,white,flying) auto=_ATTACKING_life:type:creature[attacking]:battlefield controller -text=Flying. -- Raid - When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield. -- Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature. +text=Flying. -- Raid - When Wingmate Roc enters, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield. -- Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature. mana={3}{W}{W} type=Creature subtype=Bird @@ -134700,7 +134700,7 @@ name=Wintermoon Mesa auto=tap(noevent) auto={T}:Add{1} auto={2}{T}{S}:target(<2>other land) tap -text=Wintermoon Mesa enters the battlefield tapped. -- {T}: Add {1}. -- {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands. +text=Wintermoon Mesa enters tapped. -- {T}: Add {1}. -- {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands. type=Land [/card] [card] @@ -134806,7 +134806,7 @@ toughness=1 [card] name=Wirewood Hivemaster auto=@movedTo(elf[-token]|battlefield):may _INSECTTOKEN_ -text=Whenever another nontoken Elf enters the battlefield, you may put a 1/1 green Insect creature token onto the battlefield. +text=Whenever another nontoken Elf enters, you may put a 1/1 green Insect creature token onto the battlefield. mana={1}{G} type=Creature subtype=Elf @@ -134831,7 +134831,7 @@ type=Instant [card] name=Wirewood Savage auto=@movedTo(beast|battlefield):may draw:1 -text=Whenever a Beast enters the battlefield, you may draw a card. +text=Whenever a Beast enters, you may draw a card. mana={2}{G} type=Creature subtype=Elf @@ -134854,7 +134854,7 @@ abilities=flying other={W} name(Evoke) auto=destroy target(enchantment) auto=alternative sacrifice -text=Flying -- When Wispmare enters the battlefield, destroy target enchantment. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) +text=Flying -- When Wispmare enters, destroy target enchantment. -- Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) mana={2}{W} type=Creature subtype=Elemental @@ -134865,7 +134865,7 @@ toughness=3 name=Wispweaver Angel abilities=flying auto=may moveto(exile) and!(moveto(ownerbattlefield))! target(other creature|mybattlefield) -text=Flying -- When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control. +text=Flying -- When Wispweaver Angel enters, you may exile another target creature you control, then return that card to the battlefield under its owner's control. mana={4}{W}{W} type=Creature subtype=Angel @@ -134875,7 +134875,7 @@ toughness=4 [card] name=Wistful Selkie auto=draw:1 -text=When Wistful Selkie enters the battlefield, draw a card. +text=When Wistful Selkie enters, draw a card. mana={GU}{GU}{GU} type=Creature subtype=Merfolk Wizard @@ -134925,7 +134925,7 @@ type=Enchantment name=Witchbane Orb abilities=controllershroud auto=destroy all(mycurses) -text=When Witchbane Orb enters the battlefield, destroy all Curses attached to you. -- You have hexproof. +text=When Witchbane Orb enters, destroy all Curses attached to you. -- You have hexproof. mana={4} type=Artifact [/card] @@ -135238,7 +135238,7 @@ toughness=1 name=Wolfbriar Elemental auto=if paid(kicker) then _WOLFTOKEN_*kicked kicker=multi{G} -text=Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) -- When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked. +text=Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) -- When Wolfbriar Elemental enters, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked. mana={2}{G}{G} type=Creature subtype=Elemental @@ -135285,7 +135285,7 @@ toughness=3 name=Wolfir Silverheart auto=soulbond 4/4 abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. +text=Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) -- As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. mana={3}{G}{G} type=Creature subtype=Wolf Warrior @@ -135297,7 +135297,7 @@ name=Wolfkin Bond auto=_WOLFTOKEN_ target=creature auto=teach(creature) 2/2 -text=Enchant creature -- When Wolfkin Bond enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield. -- Enchanted creature gets +2/+2. +text=Enchant creature -- When Wolfkin Bond enters, put a 2/2 green Wolf creature token onto the battlefield. -- Enchanted creature gets +2/+2. mana={4}{G} type=Enchantment subtype=Aura @@ -135337,7 +135337,7 @@ toughness=2 [card] name=Wood Elemental auto=may target(forest[-tapped]|mybattlefield) sacrifice && counter(1/1) all(this) -text=As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests. Wood Elemental enters the battlefield with a +1/+1 counter for each Forest sacrificed this way. +text=As Wood Elemental enters, sacrifice any number of untapped Forests. Wood Elemental enters with a +1/+1 counter for each Forest sacrificed this way. mana={3}{G} type=Creature subtype=Elemental @@ -135348,7 +135348,7 @@ toughness=0 name=Wood Elves aicode=activate moveTo(myBattlefield) target(forest|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend -text=When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle. +text=When Wood Elves enters, search your library for a Forest card and put that card onto the battlefield. Then shuffle. mana={2}{G} type=Creature subtype=Elf Scout @@ -135423,7 +135423,7 @@ subtype=Equipment name=Woodfall Primus abilities=persist,trample auto=destroy target(*[-creature]) -text=Trample -- When Woodfall Primus enters the battlefield, destroy target noncreature permanent. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +text=Trample -- When Woodfall Primus enters, destroy target noncreature permanent. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) mana={5}{G}{G}{G} type=Creature subtype=Treefolk Shaman @@ -135434,7 +135434,7 @@ toughness=6 name=Woodland Bellower aicode=activate moveTo(myBattlefield) target(creature[green;manacost<=3;-legendary]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(creature[green;manacost<=3;-legendary]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend -text=When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle. +text=When Woodland Bellower enters, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle. mana={4}{G}{G} type=Creature subtype=Beast @@ -135446,7 +135446,7 @@ name=Woodland Cemetery auto=aslongas(swamp,forest|myBattlefield) tap(noevent) <1 oneshot auto={T}:Add{B} auto={T}:Add{G} -text=Woodland Cemetery enters the battlefield tapped unless you control an Swamp or Forest. -- {T}: Add {B} or {G}. +text=Woodland Cemetery enters tapped unless you control an Swamp or Forest. -- {T}: Add {B} or {G}. type=Land [/card] [card] @@ -135480,7 +135480,7 @@ toughness=2 [card] name=Woodland Sleuth auto=if morbid then moverandom(creature) from(mygraveyard) to(myhand) -text=Morbid -- When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. +text=Morbid -- When Woodland Sleuth enters, if a creature died this turn, return a creature card at random from your graveyard to your hand. mana={3}{G} type=Creature subtype=Human Scout @@ -135492,14 +135492,14 @@ name=Woodland Stream auto=tap(noevent) auto={T}:add{G} auto={T}:add{U} -text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U}. +text=Woodland Stream enters tapped. -- {T}: Add {G} or {U}. type=Land [/card] [card] name=Woodland Wanderer abilities=vigilance,trample auto=counter(1/1,converge) -text=Vigilance, trample -- Converge -- Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +text=Vigilance, trample -- Converge -- Woodland Wanderer enters with a +1/+1 counter on it for each color of mana spent to cast it. mana={3}{G} type=Creature subtype=Elemental @@ -135530,7 +135530,7 @@ toughness=1 name=Woodripper auto=fading:3 auto={1}{C(0/0,-1,Fade)}:destroy target(artifact) -text=Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Woodripper: Destroy target artifact. +text=Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- {1}, Remove a fade counter from Woodripper: Destroy target artifact. mana={3}{G}{G} type=Creature subtype=Beast @@ -135541,7 +135541,7 @@ toughness=6 name=Woodweaver's Puzzleknot auto=life:3 && alterenergy:3 controller auto={2}{G}{S}:life:3 && alterenergy:3 controller -text=When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). -- {2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}. +text=When Woodweaver's Puzzleknot enters, you gain 3 life and get {E}{E}{E} (three energy counters). -- {2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}. mana={2} type=Artifact [/card] @@ -135592,7 +135592,7 @@ auto=counter(0/0,3,Ice) auto=this(counter{0/0.1.Ice}) defender auto=this(counter{0/0.1.Ice}) preventAllCombatDamage from(this) auto=@combat(blocking) source(this):counter(0/0,-1,Ice) -text=Woolly Razorback enters the battlefield with three ice counters on it. -- As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented. -- Whenever Woolly Razorback blocks, remove an ice counter from it. +text=Woolly Razorback enters with three ice counters on it. -- As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented. -- Whenever Woolly Razorback blocks, remove an ice counter from it. mana={2}{W}{W} type=Creature subtype=Boar Beast @@ -135656,7 +135656,7 @@ type=Instant name=Workhorse auto=counter(1/1,4) auto={C(1/1,-1)}:add{1} -text=Workhorse enters the battlefield with four +1/+1 counters on it. -- Remove a +1/+1 counter from Workhorse: Add {1}. +text=Workhorse enters with four +1/+1 counters on it. -- Remove a +1/+1 counter from Workhorse: Add {1}. mana={6} type=Artifact Creature subtype=Horse @@ -135706,7 +135706,7 @@ type=Sorcery name=Worldgorger Dragon abilities=flying,trample auto=(blink)forsrc all(other *|myBattlefield) -text=Flying, trample -- When Worldgorger Dragon enters the battlefield, exile all other permanents you control. -- When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. +text=Flying, trample -- When Worldgorger Dragon enters, exile all other permanents you control. -- When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. mana={3}{R}{R}{R} type=Creature subtype=Nightmare Dragon @@ -135717,7 +135717,7 @@ toughness=7 name=Worldheart Phoenix abilities=flying autograveyard={W}{U}{B}{R}{G}:moveTo(myBattlefield) && counter(1/1,2) -text=Flying -- You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it. +text=Flying -- You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters with two +1/+1 counters on it. mana={3}{R} type=Creature subtype=Phoenix @@ -135745,7 +135745,7 @@ name=Worldslayer auto=@combatdamaged(player) from(mytgt[attacking]):destroy all(other *|battlefield) auto={5}:equip mana={5} -text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.) type=Artifact subtype=Equipment [/card] @@ -135772,7 +135772,7 @@ type=Sorcery [card] name=Wormfang Behemoth auto=hand(blink)forsrc all(*|myhand) -text=When Wormfang Behemoth enters the battlefield, exile all cards from your hand. -- When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. +text=When Wormfang Behemoth enters, exile all cards from your hand. -- When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. mana={3}{U}{U} type=Creature subtype=Nightmare Fish Beast @@ -135784,7 +135784,7 @@ name=Wormfang Drake abilities=flying auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) (blink)forsrc oneshot auto=choice sacrifice -text=Flying -- When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. -- When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=Flying -- When Wormfang Drake enters, sacrifice it unless you exile a creature you control other than Wormfang Drake. -- When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{U} type=Creature subtype=Nightmare Drake @@ -135796,7 +135796,7 @@ name=Wormfang Manta abilities=flying auto=turns:-1 controller auto=@movedTo(this|nonbattlezone) from(battlefield):turns:+1 controller -text=Flying -- When Wormfang Manta enters the battlefield, you skip your next turn. -- When Wormfang Manta leaves the battlefield, you take an extra turn after this one. +text=Flying -- When Wormfang Manta enters, you skip your next turn. -- When Wormfang Manta leaves the battlefield, you take an extra turn after this one. mana={5}{U}{U} type=Creature subtype=Nightmare Fish Beast @@ -135806,7 +135806,7 @@ toughness=1 [card] name=Wormfang Newt auto=(blink)forsrc target(land|mybattlefield) -text=When Wormfang Newt enters the battlefield, exile a land you control. -- When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Wormfang Newt enters, exile a land you control. -- When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={1}{U} type=Creature subtype=Nightmare Salamander Beast @@ -135816,7 +135816,7 @@ toughness=2 [card] name=Wormfang Turtle auto=(blink)forsrc target(land|mybattlefield) -text=When Wormfang Turtle enters the battlefield, exile a land you control. -- When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. +text=When Wormfang Turtle enters, exile a land you control. -- When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{U} type=Creature subtype=Nightmare Turtle Beast @@ -135849,7 +135849,7 @@ toughness=4 name=Worn Powerstone auto=tap(noevent) auto={T}:Add{2} -text=Worn Powerstone enters the battlefield tapped. -- {T}: Add {2}. +text=Worn Powerstone enters tapped. -- {T}: Add {2}. mana={3} type=Artifact [/card] @@ -135937,7 +135937,7 @@ type=Sorcery name=Wrath of Marit Lage auto=tap all(creature[red]) auto=lord(creature[red]) doesnotuntap -text=When Wrath of Marit Lage enters the battlefield, tap all red creatures. -- Red creatures don't untap during their controllers' untap steps. +text=When Wrath of Marit Lage enters, tap all red creatures. -- Red creatures don't untap during their controllers' untap steps. mana={3}{U}{U} type=Enchantment [/card] @@ -135992,7 +135992,7 @@ auto=aslongas(other elf|mybattlefield) choice notatarget(other elf|mybattlefield auto=choice sacrifice auto={2}{G}:_WOLFTOKEN_ auto=lord(wolf|mybattlefield) deathtouch -text=Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.) -- {2}{G}: Put a 2/2 green Wolf creature token onto the battlefield. -- Each Wolf you control has deathtouch. (Creatures dealt damage by those creatures are destroyed. You can divide their combat damage among any of the creatures blocking or blocked by it.) +text=Champion an Elf (When this enters, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.) -- {2}{G}: Put a 2/2 green Wolf creature token onto the battlefield. -- Each Wolf you control has deathtouch. (Creatures dealt damage by those creatures are destroyed. You can divide their combat damage among any of the creatures blocking or blocked by it.) mana={3}{G} type=Creature subtype=Elf Warrior @@ -136002,7 +136002,7 @@ toughness=5 [card] name=Wretched Anurid auto=@movedTo(other creature|battlefield):life:-1 controller -text=Whenever another creature enters the battlefield, you lose 1 life. +text=Whenever another creature enters, you lose 1 life. mana={1}{B} type=Creature subtype=Zombie Frog Beast @@ -136113,7 +136113,7 @@ name=Wu Scout abilities=horsemanship aicode=name(look) activate name(look) target(*|opponenthand) donothing auto=target(opponent) name(target opponent) reveal:ohandcount revealzone(opponenthand) optionone name(look) target(<1>*|reveal) moveto(ownerhand) and!(all(*|reveal) moveto(ownerhand))! optiononeend revealend -text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Wu Scout enters the battlefield, look at target opponent's hand. +text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Wu Scout enters, look at target opponent's hand. mana={1}{U} type=Creature subtype=Human Soldier Scout @@ -136124,7 +136124,7 @@ toughness=1 name=Wu Spy aicode=activate transforms((,newability[choice all(*[zpos=2]|targetedpersonslibrary) moveto(ownergraveyard)],newability[choice all(*[zpos=1]|targetedpersonslibrary) moveto(ownergraveyard)])) ueot auto=target(player) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard. +text=When Wu Spy enters, look at the top two cards of target player's library. Put one of them into their graveyard. mana={1}{U} type=Creature subtype=Human Soldier Rogue @@ -136197,7 +136197,7 @@ type=Artifact [card] name=Wurmskin Forger auto=ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller -text=When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures. +text=When Wurmskin Forger enters, distribute three +1/+1 counters among one, two, or three target creatures. mana={5}{G}{G} type=Creature subtype=Elf Warrior @@ -136314,7 +136314,7 @@ toughness=5 [card] name=Xenograft auto=chooseatype lord(creature|mybattlefield) transforms((chosentype)) chooseend -text=As Xenograft enters the battlefield, choose a creature type. Each creature you control is the chosen type in addition to its other types. +text=As Xenograft enters, choose a creature type. Each creature you control is the chosen type in addition to its other types. mana={4}{U} type=Enchantment [/card] @@ -136431,7 +136431,7 @@ name=Yavimaya Dryad abilities=forestwalk aicode=activate moveto(targetedpersonsbattlefield) and!(tap(noevent))! target(forest|mylibrary) auto=name(target player) target(player) reveal:plibrarycount revealzone(mylibrary) optionone name(choose card) target(forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(targetedpersonsbattlefield) and!(tap(noevent))!)! afterrevealedend revealend -text=Forestwalk -- When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. +text=Forestwalk -- When Yavimaya Dryad enters, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. mana={1}{G}{G} type=Creature subtype=Dryad @@ -136476,7 +136476,7 @@ name=Yavimaya Granger aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary) auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend auto=upcost[{2}{G};next upkeep] sacrifice -text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. +text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Yavimaya Granger enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. mana={2}{G} type=Creature subtype=Elf @@ -136627,7 +136627,7 @@ toughness=4 [card] name=Yeva's Forcemage auto=2/2 target(creature) ueot -text=When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. +text=When Yeva's Forcemage enters, target creature gets +2/+2 until end of turn. mana={2}{G} type=Creature subtype=Elf Shaman @@ -136800,7 +136800,7 @@ toughness=2 name=Yuki-Onna auto=destroy target(artifact) auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) -text=When Yuki-Onna enters the battlefield, destroy target artifact. -- Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. +text=When Yuki-Onna enters, destroy target artifact. -- Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. mana={3}{R} type=Creature subtype=Spirit @@ -136832,7 +136832,7 @@ toughness=1 name=Zameck Guildmage auto={G}{U}:name(1/1 counters) emblem transforms((,newability[@movedto(creature|myBattlefield):all(trigger[to]) counter(1/1)])) ueot auto={G}{U}{C(1/1,-1),*|mybattlefield}:name(remove a 1/1 counter) draw:1 -text={G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. +text={G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it. -- {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. mana={G}{U} type=Creature subtype=Elf Wizard @@ -136905,7 +136905,7 @@ toughness=4 name=Zealous Conscripts abilities=haste auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],haste,newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)! -text=Haste -- When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. +text=Haste -- When Zealous Conscripts enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. mana={4}{R} type=Creature subtype=Human Warrior @@ -136953,7 +136953,7 @@ toughness=2 name=Zektar Shrine Expedition auto=_LANDFALL_may counter(0/0,1,Quest) auto={C(0/0,-3,Quest)}{S}:token(Elemental,Creature Elemental,7/1,red,trample,haste,unearth) -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. -- Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. +text=Landfall - Whenever a land enters under your control, you may put a quest counter on Zektar Shrine Expedition. -- Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. mana={1}{R} type=Enchantment [/card] @@ -136997,7 +136997,7 @@ type=Enchantment [card] name=Zendikar's Roil auto=_LANDFALL_token(Elemental,Creature Elemental,2/2,green) controller -text=Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield. +text=Whenever a land enters under your control, put a 2/2 green Elemental creature token onto the battlefield. mana={3}{G}{G} type=Enchantment [/card] @@ -137378,7 +137378,7 @@ name=Zombie Brute abilities=trample aicode=activate target(*[zombie]|myhand) name(revealed card) moveto(ownerHand) name(revealed card) and!( all(this) counter(1/1) )! auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1) optiononeend optiontwo all(*|reveal) moveto(ownerHand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample +text=Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample mana={6}{B} type=Creature subtype=Zombie @@ -137437,7 +137437,7 @@ toughness=3 name=Zombie Mob auto=counter(1/1,type:creature:mygraveyard) auto=moveto(exile) all(creature|mygraveyard) -text=Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. -- When Zombie Mob enters the battlefield, exile all creature cards from your graveyard. +text=Zombie Mob enters with a +1/+1 counter on it for each creature card in your graveyard. -- When Zombie Mob enters, exile all creature cards from your graveyard. mana={2}{B}{B} type=Creature subtype=Zombie @@ -137509,7 +137509,7 @@ toughness=2 name=Zo-Zu the Punisher auto=_LANDFALL_damage:2 controller auto=@movedTo(land|opponentBattlefield):damage:2 opponent -text=Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. +text=Whenever a land enters, Zo-Zu the Punisher deals 2 damage to that land's controller. mana={1}{R}{R} type=Legendary Creature subtype=Goblin Warrior diff --git a/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt b/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt index c75e1dcfa..5475cc208 100644 --- a/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt +++ b/projects/mtg/bin/Res/sets/primitives/planeswalkers.txt @@ -29,7 +29,7 @@ auto={C(0/0,-17,Loyalty)}{L:17}:name(-17: Deals 17 damage to any target) damage: auto={C(0/0,-18,Loyalty)}{L:18}:name(-18: Deals 18 damage to any target) damage:18 target(anytarget) auto={C(0/0,-19,Loyalty)}{L:19}:name(-19: Deals 19 damage to any target) damage:19 target(anytarget) auto={C(0/0,-20,Loyalty)}{L:20}:name(-20: Deals 20 damage to any target) damage:20 target(anytarget) -text=As Abian, Luvion Usurper enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) -- +3: Discard your hand, then draw cards equal to the greatest power among creatures you control. -- +1: Create a 3/2 red and green Spirit creature token. -- −X: You deal X damage to any target. +text=As Abian, Luvion Usurper enters, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) -- +3: Discard your hand, then draw cards equal to the greatest power among creatures you control. -- +1: Create a 3/2 red and green Spirit creature token. -- −X: You deal X damage to any target. mana={5}{R}{G} type=Legendary Planeswalker subtype=Abian @@ -269,7 +269,7 @@ auto=if compare(hascntloyalty)~equalto~0 then counter(0/0,4,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Cast creatures with flash) transforms((,newability[counter(0/0.1.ArlinnEffect)],newability[phaseaction[my untap once sourceinplay] removeallcounters(0/0.1.ArlinnEffect)])) forever auto={C(0/0,-3,Loyalty)}:name(-3: Create 2 Wolves) _WOLFTOKEN_*2 auto=this(counter{0/0.1.ArlinnEffect}>0) transforms((,newability[lord(creature|mycastingzone) asflash],newability[@movedto(creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)])) -text=Daybound (If a player casts no spells during their own turn, it becomes night next turn.) -- +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. -- −3: Create two 2/2 green Wolf creature tokens. // Arlinn, the Moon's Fury +text=Daybound (If a player casts no spells during their own turn, it becomes night next turn.) -- +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it. -- −3: Create two 2/2 green Wolf creature tokens. // Arlinn, the Moon's Fury mana={2}{R}{G} type=Legendary Planeswalker subtype=Arlinn @@ -292,7 +292,7 @@ name=Arlinn, Voice of the Pack auto=counter(0/0,7,loyalty) auto=@movedTo(*[Wolf;Werewolf]|myBattlefield):all(trigger[to]) counter(1/1) auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wolf) _WOLFTOKEN_ -text=Each creature you control that's a Wolf or Werewolf enters the battlefield with an additional +1/+1 counter on it. -- -2: Create a 2/2 green Wolf creature token. +text=Each creature you control that's a Wolf or Werewolf enters with an additional +1/+1 counter on it. -- -2: Create a 2/2 green Wolf creature token. mana={4}{G}{G} type=Legendary Planeswalker subtype=Arlinn @@ -368,7 +368,7 @@ auto=@counteradded(0/0,1,Loyalty) from(this):token(Beeble,Creature Beeble,1/1,bl auto=@counterremoved(0/0,1,Loyalty) from(this):sacrifice notAtarget(beeble|myBattlefield) auto={C(0/0,1,Loyalty)}:name(+1: X Beebles can't be blocked) target(creature[Beeble]|myBattlefield) transforms((,unblockable)) ueot auto={C(0/0,-1,Loyalty)}:name(-1: Draw a card) draw:1 controller -text=As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens. -- The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) -- +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. -- -1: Draw a card. +text=As B.O.B. enters, create four 1/1 blue Beeble creature tokens. -- The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) -- +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. -- -1: Draw a card. mana={3}{U}{U} type=Legendary Planeswalker subtype=B.O.B. @@ -753,7 +753,7 @@ aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveil auto={C(0/0,1,Loyalty)}:name(+1: Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend auto={C(0/0,-3,Loyalty)}:name(-3: Exile creature) target(creature|battlefield) moveto(exile) auto={C(0/0,-6,Loyalty)}:name(-6: Put artifact in play) target(artifact|myHand,myGraveyard) moveto(myBattlefield) -text=Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control. -- +1: Surveil 2. -- -3: Exile target creature. -- -6: You may put an artifact card from your hand or graveyard onto the battlefield. +text=Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control. -- +1: Surveil 2. -- -3: Exile target creature. -- -6: You may put an artifact card from your hand or graveyard onto the battlefield. mana={W}{U}{B} type=Legendary Planeswalker subtype=Dakkon @@ -838,7 +838,7 @@ auto={C(0/0,1,Loyalty)}:name(+1: Add red if its a creature, Riot) add{R} && if t auto={C(0/0,1,Loyalty)}:name(+1: Add green if its a creature, Riot) add{G} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller auto={C(0/0,-3,Loyalty)}:name(-3: Reveal four and put up to two creature) name(Look your Library) reveal:4 optionone name(Get a card) target(*[creature]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Each end of turn create a 4/4 Beast) emblem transforms((,newability[@each endofturn: create(Beast:Creature Beast:4/4:red:green:trample)])) forever dontremove -text=+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) -- −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- −8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample." +text=+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.) -- −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- −8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample." mana={2}{R}{G} type=Legendary Planeswalker subtype=Domri @@ -1306,7 +1306,7 @@ auto=counter(0/0,3,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Put a Loyalty counter for each creature) foreach(creature|myBattlefield) counter(0/0,1,Loyalty) all(this) auto={C(0/0,-1,Loyalty)}:name(-1: Target creature gets +X/+X) target(creature) type:creature:myBattlefield/type:creature:myBattlefield ueot auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever creature enters, draw a card) emblem transforms((,newability[@movedTo(creature|myBattlefield):may draw:1 controller])) forever dontremove -text=+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. -- −1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. -- −8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card." +text=+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. -- −1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. -- −8: You get an emblem with "Whenever a creature enters under your control, you may draw a card." mana={2}{G}{W} type=Legendary Planeswalker subtype=Huatli @@ -1464,7 +1464,7 @@ auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && c auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-18,loyalty) restriction{type(*[manacost=18;zpos=1]|mylibrary)~morethan~0} auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-19,loyalty) restriction{type(*[manacost=19;zpos=1]|mylibrary)~morethan~0} auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-20,loyalty) restriction{type(*[manacost=20;zpos=1]|mylibrary)~morethan~0} -text=Kicker {2} -- When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage except it's not legendary and its starting loyalty is 1. -- +1: Scry 2. -- 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage. +text=Kicker {2} -- When Jace, Mirror Mage enters, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage except it's not legendary and its starting loyalty is 1. -- +1: Scry 2. -- 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage. mana={1}{U}{U} type=Legendary Planeswalker subtype=Jace @@ -1633,7 +1633,7 @@ auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to each of up to 3 creatures o auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:10 target(player) && ability$!name(Choose 2 targets) target(*[creature;planeswalker]|battlefield) damage:10!$ controller auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 2 players and to each of up to 1 creature or planeswalker) damage:10 opponent && damage:10 controller && ability$!name(Choose 1 target) target(*[creature;planeswalker]|battlefield) damage:10!$ controller auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(*[creature;planeswalker]|battlefield) damage:10!$ controller -text=Jeska, Thrice Reborn enters the battlefield with a loyalty counter on it for each time you've cast a commander from the command zone this game. -- 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. -- -X: Jeska, Thrice Reborn deals X damage to each of up to three targets. -- Jeska, Thrice Reborn can be your commander. -- Partner +text=Jeska, Thrice Reborn enters with a loyalty counter on it for each time you've cast a commander from the command zone this game. -- 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. -- -X: Jeska, Thrice Reborn deals X damage to each of up to three targets. -- Jeska, Thrice Reborn can be your commander. -- Partner mana={2}{R} type=Legendary Planeswalker subtype=Jeska @@ -1881,7 +1881,7 @@ name=Kiora, Behemoth Beckoner auto=counter(0/0,7,loyalty) auto=@movedTo(creature[power>=4]|myBattlefield):draw:1 auto={C(0/0,-1,Loyalty)}:name(-1: Untap target permanent) untap target(*) -text=Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. -- -1: Untap target permanent. +text=Whenever a creature with power 4 or greater enters under your control, draw a card. -- -1: Untap target permanent. mana={2}{GU} type=Legendary Planeswalker subtype=Kiora @@ -1914,7 +1914,7 @@ auto=counter(0/0,4,loyalty) auto={C(0/0,+2,Loyalty)}:target(mountain[basic]|myLibrary) moveTo(ownerhand) auto={C(0/0,-3,Loyalty)}:target(creature) damage:type:Mountain:mybattlefield auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[@movedTo(mountain|myBattlefield):damage:4 target(anytarget)])) forever dontremove -text=[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. -- [-3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. -- [-7]: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target." +text=[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. -- [-3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. -- [-7]: You get an emblem with "Whenever a Mountain enters under your control, this emblem deals 4 damage to any target." mana={2}{R}{R} type=Legendary Planeswalker subtype=Koth @@ -2165,7 +2165,7 @@ auto={C(0/0,1,Loyalty)}:name(+1: Don't discard any card) donothing auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) target(*|myhand) transforms((,newability[reject],newability[if cantargetcard(*[creature]|*) then draw:2 else draw:1])) oneshot auto={C(0/0,-2,Loyalty)}:name(-2: Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],haste)) forever )! auto={C(0/0,-7,Loyalty)}:name(-7: Get emblem powerstrike) emblem transforms((,newability[@movedTo(creature|mybattlefield):name(Damage any target) all(trigger[to]) transforms((,newability[name(Damage any target) damage:power target(anytarget)])) oneshot])) forever dontremove -text=+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. -- −2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. -- −7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." // {1}{W}{W} Mila, Crafty Companion +text=+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. -- −2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. -- −7: You get an emblem with "Whenever a creature enters under your control, it deals damage equal to its power to any target." // {1}{W}{W} Mila, Crafty Companion mana={4}{R}{R} type=Legendary Planeswalker subtype=Lukka @@ -2180,7 +2180,7 @@ auto={C(0/0,+1,Loyalty)}:name(Don't put counters) donothing auto={C(0/0,+1,Loyalty)}:name(Put 1/1 counters) target(creature[trample;haste]) counter(1/1,3) auto={C(0/0,-2,Loyalty)}{S(creature[-hamster]|mybattlefield)}:name(Sacrifice a non hamster creature) target(anytarget) damage:storedpower auto={C(0/0,-2,Loyalty)}{S(creature[hamster]|mybattlefield)}:name(Sacrifice a hamster) target(anytarget) damage:storedpower && draw:storedpower controller -text=When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- [+1]: Put three +1/+1 counters on up to one target creature with trample or haste. -- [−2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. -- Minsc & Boo, Timeless Heroes can be your commander. +text=When Minsc & Boo, Timeless Heroes enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- [+1]: Put three +1/+1 counters on up to one target creature with trample or haste. -- [−2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. -- Minsc & Boo, Timeless Heroes can be your commander. mana={2}{R}{G} type=Legendary Planeswalker subtype=Minsc @@ -2445,7 +2445,7 @@ auto={C(0/0,1,Loyalty)}:name(+1: Don't target creature) donothing auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains unblockable) target(creature|mybattlefield) transforms((,unblockable,newability[@damaged(player) from(this):moveto(ownerhand)],newability[@damaged(*[creature;planeswalker]|battlefield) from(this):moveto(ownerhand)])) ueot auto={C(0/0,-1,Loyalty)}:name(-1: Create a shard) token(Shard) auto={C(0/0,-1,Loyalty)}:name(-1: Deals 2 damage) target(creature[tapped]) damage:twicepdrewcount -text=When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") -- +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. -- -1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. -- -1: Create a Shard token. +text=When Niko Aris enters, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") -- +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. -- -1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. -- -1: Create a Shard token. mana={X}{W}{U}{U} type=Legendary Planeswalker subtype=Niko @@ -2495,7 +2495,7 @@ auto=_LANDFALL_counter(0/0,1,Loyalty) all(this) auto={C(0/0,1,Loyalty)}:name(+1: Untap a land) target(land|myBattlefield) untap auto={C(0/0,1,Loyalty)}:name(+1: Untap a land and becomes creature) target(land|myBattlefield) transforms((Creature Elemental,setpower=3,settoughness=3,newability[untap],haste,menace)) ueot auto={C(0/0,-5,Loyalty)}:name(-5: May put a creature from hand or graveyard) target(creature[manacost<=type:land:myBattlefield]|myGraveyard,myHand) moveTo(myBattlefield) and!(counter(1/1,2))! -text=Landfall - Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. -- +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. -- -5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. +text=Landfall - Whenever a land enters under your control, put a loyalty counter on Nissa of Shadowed Boughs. -- +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. -- -5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. mana={2}{B}{G} type=Legendary Planeswalker subtype=Nissa @@ -2545,7 +2545,7 @@ auto=counter(0/0,5,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes 5/5) target(land) transforms((Elemental Creature,setpower=5,settoughness=5,haste,newability[untap])) uynt auto={C(0/0,-3,Loyalty)}:name(-3: Return target permanent from your graveyard) target(*[-instant;-sorcery]|myGraveyard) moveto(myHand) auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Whenever a land enters, may draw a card") emblem transforms((,newability[@movedTo(land|mybattlefield):may draw:1 controller])) forever dontremove -text=+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. -- -3: Return target permanent card from your graveyard to your hand. -- -6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card." +text=+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. -- -3: Return target permanent card from your graveyard to your hand. -- -6: You get an emblem with "Whenever a land enters under your control, you may draw a card." mana={3}{G}{G} type=Legendary Planeswalker subtype=Nissa @@ -2646,7 +2646,7 @@ auto=counter(0/0,lifetotal,loyalty) auto=lord(creature|opponentBattlefield) cantattack auto={C(0/0,1,Loyalty)}:name(+1: Gain 1 life) life:1 controller auto={C(0/0,-4,Loyalty)}:name(-4: Draw a card) draw:1 controller -text=Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. -- +1: You gain 1 life. -- −4: Draw a card. +text=Personal Decoy enters with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. -- +1: You gain 1 life. -- −4: Draw a card. mana={5}{W}{U} type=Planeswalker subtype=Duck @@ -3276,7 +3276,7 @@ auto=token(Wall,Creature Wall,0/4,defender,flying,white) auto={C(0/0,+1,Loyalty)}:name(+1: Draw card) draw:1 controller && draw:1 opponent auto={C(0/0,-2,Loyalty)}:name(-2: Choose left) donothing auto={C(0/0,-2,Loyalty)}:name(-2: Choose right) donothing -text=When Teyo, Geometric Tactician enters the battlefield, create a 0/4 white Wall creature token with defender and flying. -- [+1]: You and target opponent each draw a card. -- [-2]: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent. +text=When Teyo, Geometric Tactician enters, create a 0/4 white Wall creature token with defender and flying. -- [+1]: You and target opponent each draw a card. -- [-2]: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent. mana={2}{W} type=Legendary Planeswalker subtype=Teyo @@ -3458,7 +3458,7 @@ auto=token(Tibalt Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( trans auto={C(0/0,2,Loyalty)}:name(+2: Exile the top card) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )! auto={C(0/0,-3,Loyalty)}:name(-3: Exile target artifact or creature) target(*[artifact;creature]|battlefield) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )! auto={C(0/0,-8,Loyalty)}:name(-8: Exile all cards from all graveyards) add{R}{R}{R} && ability$!all(*|graveyard) moveto(ownerexile) and!( counter(0/0.1.TibaltExiled) )! !$ controller -text=As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." -- +2: Exile the top card of each player's library. -- -3: Exile target artifact or creature. -- -8: Exile all cards from all graveyards. Add {R}{R}{R}. // {1}{B} Valki, God of Lies +text=As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." -- +2: Exile the top card of each player's library. -- -3: Exile target artifact or creature. -- -8: Exile all cards from all graveyards. Add {R}{R}{R}. // {1}{B} Valki, God of Lies mana={5}{B}{R} type=Legendary Planeswalker subtype=Tibalt