added scaling of background

This commit is contained in:
Anthony Calosa
2015-10-09 21:06:58 +08:00
parent 674f4d5062
commit a0b4d0f348
5 changed files with 16 additions and 3 deletions

View File

@@ -85,10 +85,14 @@ void GameStateMenu::Create()
{
for (int j = 0; j < 2; j++)
{
sprintf(buf, "menuicons%d%d", i, j);
mIcons[n] = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + i * 36.0f, 2.0f + j * 36.0f, 32.0f, 32.0f, buf);
sprintf(buf, "miconslarge%d%d", i, j);
mIcons[n] = WResourceManager::Instance()->RetrieveQuad("miconslarge.png", 4 + i * 72.0f, 4.0f + j * 72.0f, 72.0f, 72.0f, buf);
if (mIcons[n])
{
mIcons[n]->mHeight = 36.f;
mIcons[n]->mWidth = 36.f;
mIcons[n]->SetHotSpot(16, 16);
}
n++;
}
}