Added all shock lands from Ravnica Block.
Tested a few days and working!!!
This commit is contained in:
@@ -47,6 +47,30 @@ toughness=1
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abilities=flying
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abilities=flying
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[/card]
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[/card]
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[card]
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[card]
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text=({T}: Add {B} or {R} to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
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id=97102
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name=Blood Crypt
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rarity=R
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:Add {B}
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auto={T}:Add {R}
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type=Land
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subtype=Swamp Mountain
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[/card]
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[card]
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text=({T}: Add {G} or {U} to your mana pool.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
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id=97088
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name=Breeding Pool
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rarity=R
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:Add {G}
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auto={T}:Add {U}
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type=Land
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subtype=Forest Island
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[/card]
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[card]
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text=Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
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text=Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
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auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1,1)
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auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1,1)
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id=107317
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id=107317
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@@ -98,6 +122,18 @@ power=1
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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text=({T}: Add {W} or {U} to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
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id=97071
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name=Hallowed Fountain
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rarity=R
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:Add {W}
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auto={T}:Add {U}
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type=Land
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subtype=Plains Island
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[/card]
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[card]
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text=Flying
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text=Flying
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id=107260
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id=107260
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name=Mistral Charger
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name=Mistral Charger
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@@ -192,7 +228,7 @@ text=({GU} can be paid with either {G} or {U}.) Enchant creature. When Shiel
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id=97084
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id=97084
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target=creature
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target=creature
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auto=opponentshroud
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auto=opponentshroud
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auto=draw:1
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auto=draw:1 controller
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name=Shielding Plax
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name=Shielding Plax
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rarity=C
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rarity=C
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mana={2}{GU}
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mana={2}{GU}
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@@ -114,15 +114,6 @@ text=Enchant creature Enchanted creature gets +1/+1 for each of its colors.
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rarity=U
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rarity=U
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[/card]
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[/card]
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[card]
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[card]
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id=97102
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name=Blood Crypt
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mana=
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type=Land
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subtype=Swamp Mountain
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text=({T}: Add {B} or {R} to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
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rarity=R
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[/card]
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[card]
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id=107306
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id=107306
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name=Bond of Agony
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name=Bond of Agony
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mana={X}{B}
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mana={X}{B}
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@@ -154,15 +145,6 @@ text=Name a nonland card. Target player reveals his or her hand. That player dis
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rarity=U
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rarity=U
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[/card]
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[/card]
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[card]
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[card]
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id=97088
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name=Breeding Pool
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mana=
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type=Land
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subtype=Forest Island
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text=({T}: Add {G} or {U} to your mana pool.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
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rarity=R
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[/card]
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[card]
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id=107327
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id=107327
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name=Bronze Bombshell
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name=Bronze Bombshell
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mana={4}
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mana={4}
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@@ -550,15 +532,6 @@ text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pa
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rarity=R
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rarity=R
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[/card]
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[/card]
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[card]
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[card]
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id=97071
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name=Hallowed Fountain
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mana=
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type=Land
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subtype=Plains Island
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text=({T}: Add {W} or {U} to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
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rarity=R
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[/card]
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[card]
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id=107535
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id=107535
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name=Helium Squirter
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name=Helium Squirter
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mana={4}{U}
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mana={4}{U}
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@@ -177,6 +177,18 @@ toughness=1
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abilities=trample,haste,shroud
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abilities=trample,haste,shroud
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[/card]
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[/card]
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[card]
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[card]
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text=({T}: Add {W} or {B} to your mana pool.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
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id=96935
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name=Godless Shrine
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rarity=R
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:Add {W}
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auto={T}:Add {B}
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type=Land
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subtype=Plains Swamp
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[/card]
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[card]
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text={3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. {3}{G}: Target creature gets +2/+2 until end of turn.
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text={3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. {3}{G}: Target creature gets +2/+2 until end of turn.
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id=96837
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id=96837
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name=Gruul Guildmage
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name=Gruul Guildmage
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@@ -441,6 +453,31 @@ power=1
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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text=({T}: Add {U} or {R} to your mana pool.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
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id=96923
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name=Steam Vents
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rarity=R
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:Add {U}
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auto={T}:Add {R}
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type=Land
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subtype=Island Mountain
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[/card]
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[card]
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text=({T}: Add {R} or {G} to your mana pool.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
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id=96896
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name=Stomping Ground
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rarity=R
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rarity=R
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:Add {U}
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auto={T}:Add {R}
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type=Land
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subtype=Mountain Forest
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[/card]
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[card]
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text=Flying Stratozeppelid can block only creatures with flying.
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text=Flying Stratozeppelid can block only creatures with flying.
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id=96927
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id=96927
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name=Stratozeppelid
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name=Stratozeppelid
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@@ -351,15 +351,6 @@ text=Sacrifice Goblin Flectomancer: You may change the targets of target instant
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rarity=U
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rarity=U
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[/card]
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[/card]
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[card]
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[card]
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id=96935
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name=Godless Shrine
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mana=
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type=Land
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subtype=Plains Swamp
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text=({T}: Add {W} or {B} to your mana pool.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
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rarity=R
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[/card]
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[card]
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id=97228
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id=97228
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name=Graven Dominator
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name=Graven Dominator
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mana={4}{W}{W}
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mana={4}{W}{W}
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@@ -976,15 +967,6 @@ text=Whenever an opponent casts a spell, that player sacrifices a permanent unle
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rarity=R
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rarity=R
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[/card]
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[/card]
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[card]
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[card]
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id=96923
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name=Steam Vents
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mana=
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type=Land
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subtype=Island Mountain
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text=({T}: Add {U} or {R} to your mana pool.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
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rarity=R
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[/card]
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[card]
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id=97201
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id=97201
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name=Steamcore Weird
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name=Steamcore Weird
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mana={3}{U}
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mana={3}{U}
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@@ -1004,15 +986,6 @@ text=Flip a coin. If you win the flip, take an extra turn after this one.
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rarity=R
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rarity=R
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[/card]
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[/card]
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[card]
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[card]
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id=96896
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name=Stomping Ground
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mana=
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type=Land
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subtype=Mountain Forest
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text=({T}: Add {R} or {G} to your mana pool.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
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rarity=R
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[/card]
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[card]
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id=96968
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id=96968
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name=Storm Herd
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name=Storm Herd
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mana={8}{W}{W}
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mana={8}{W}{W}
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@@ -474,6 +474,18 @@ toughness=6
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abilities=reach
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abilities=reach
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[/card]
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[/card]
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[card]
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[card]
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text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.
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id=83712
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auto={T}:damage:4 all(creature[-flying]) && damage:4 all(player)
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name=Hammerfist Giant
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rarity=R
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type=Creature
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mana={4}{R}{R}
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power=5
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subtype=Giant Warrior
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toughness=4
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[/card]
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[card]
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text=Islandwalk
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text=Islandwalk
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id=87914
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id=87914
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name=Grayscaled Gharial
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name=Grayscaled Gharial
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@@ -652,6 +664,18 @@ toughness=4
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abilities=vigilance
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abilities=vigilance
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[/card]
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[/card]
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[card]
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[card]
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text=({T}: Add {B} or {G} to your mana pool.) As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped.
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id=89072
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:Add {G}
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auto={T}:Add {B}
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name=Overgrown Tomb
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rarity=R
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type=Land
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subtype=Swamp Forest
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[/card]
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[card]
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text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.
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text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.
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auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap
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auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap
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id=83744
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id=83744
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@@ -767,6 +791,18 @@ power=2
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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text=({T}: Add {R} or {W} to your mana pool.) As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped.
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id=89066
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:Add {R}
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auto={T}:Add {W}
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name=Sacred Foundry
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rarity=R
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type=Land
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subtype=Mountain Plains
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[/card]
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[card]
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text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
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text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
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id=83647
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id=83647
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auto=foreach(creature|myBattlefield) 1/1
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auto=foreach(creature|myBattlefield) 1/1
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@@ -956,6 +992,18 @@ toughness=2
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abilities=flying
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abilities=flying
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[/card]
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[/card]
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[card]
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[card]
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text=({T}: Add {G} or {W} to your mana pool.) As Temple Garden comes into play, you may pay 2 life. If you don't, Temple Garden comes into play tapped.
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id=89093
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name=Temple Garden
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rarity=R
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:Add {G}
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auto={T}:Add {W}
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type=Land
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subtype=Forest Plains
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[/card]
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[card]
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text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card.
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text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card.
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auto=tap
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auto=tap
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auto={2}{T}{S}:Add {G}{G}
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auto={2}{T}{S}:Add {G}{G}
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@@ -1161,4 +1209,16 @@ type=Creature
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subtype=Wolf
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subtype=Wolf
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power=3
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power=3
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toughness=3
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toughness=3
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[/card]
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[card]
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text=({T}: Add {U} or {B} to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped.
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id=83731
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name=Watery Grave
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rarity=R
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:Add {U}
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auto={T}:Add {B}
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type=Land
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subtype=Island Swamp
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[/card]
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[/card]
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@@ -832,20 +832,6 @@ rarity=U
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type=Enchantment
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type=Enchantment
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mana={1}{U}{U}
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mana={1}{U}{U}
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[/card]
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[/card]
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#to test again
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#Hammerfist giant requires a serious update of the targetChooser code before it can work.
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[card]
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text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.
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id=83712
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auto={T}:damage:4 all(creature[-flying],player)
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name=Hammerfist Giant
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rarity=R
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type=Creature
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mana={4}{R}{R}
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power=5
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subtype=Giant Warrior
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toughness=4
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[/card]
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[card]
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[card]
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text={B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.
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text={B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.
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id=88990
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id=88990
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@@ -1253,19 +1239,6 @@ subtype=Minotaur Soldier
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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||||||
#to test
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text=({T}: Add {B} or {G} to your mana pool.) As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped.
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|
||||||
id=89072
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auto=tap
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auto=may untap && life:-2 controller
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auto={T}:add {G}
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auto={T}:add {B}
|
|
||||||
name=Overgrown Tomb
|
|
||||||
rarity=R
|
|
||||||
type=Land
|
|
||||||
subtype=Swamp Forest
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Creatures you control get +3/+3 until end of turn.
|
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Creatures you control get +3/+3 until end of turn.
|
||||||
id=89044
|
id=89044
|
||||||
name=Overwhelm
|
name=Overwhelm
|
||||||
@@ -1426,19 +1399,6 @@ subtype=Cat
|
|||||||
toughness=1
|
toughness=1
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
#to test
|
|
||||||
text=({T}: Add {R} or {W} to your mana pool.) As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped.
|
|
||||||
id=89066
|
|
||||||
auto=tap
|
|
||||||
auto=may untap && life:-2 controller
|
|
||||||
auto={T}:add{R}
|
|
||||||
auto={T}:add{W}
|
|
||||||
name=Sacred Foundry
|
|
||||||
rarity=R
|
|
||||||
type=Land
|
|
||||||
subtype=Mountain Plains
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
text=When Sadistic Augermage is put into a graveyard from play, each player puts a card from his or her hand on top of his or her library.
|
text=When Sadistic Augermage is put into a graveyard from play, each player puts a card from his or her hand on top of his or her library.
|
||||||
id=83745
|
id=83745
|
||||||
name=Sadistic Augermage
|
name=Sadistic Augermage
|
||||||
@@ -1748,14 +1708,6 @@ type=Instant
|
|||||||
mana={1}{U}
|
mana={1}{U}
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
text=({T}: Add {G} or {W} to your mana pool.) As Temple Garden comes into play, you may pay 2 life. If you don't, Temple Garden comes into play tapped.
|
|
||||||
id=89093
|
|
||||||
name=Temple Garden
|
|
||||||
rarity=R
|
|
||||||
type=Land
|
|
||||||
subtype=Forest Plains
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
text={1}: Choose a basic land type. Each land you control becomes that type until end of turn.
|
text={1}: Choose a basic land type. Each land you control becomes that type until end of turn.
|
||||||
id=87905
|
id=87905
|
||||||
name=Terraformer
|
name=Terraformer
|
||||||
@@ -1898,15 +1850,6 @@ type=Sorcery
|
|||||||
mana={5}{R}{R}{R}
|
mana={5}{R}{R}{R}
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
#to test
|
|
||||||
text=({T}: Add {U} or {B} to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped.
|
|
||||||
id=83731
|
|
||||||
name=Watery Grave
|
|
||||||
rarity=R
|
|
||||||
type=Land
|
|
||||||
subtype=Island Swamp
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
text=Flying Players play with the top card of their libraries revealed.
|
text=Flying Players play with the top card of their libraries revealed.
|
||||||
id=88971
|
id=88971
|
||||||
name=Wizened Snitches
|
name=Wizened Snitches
|
||||||
|
|||||||
Reference in New Issue
Block a user